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| 1 | Pilot Sheet: | |
| 2 | - | -------------- |
| 2 | + | |
| 3 | - | | Name | Maria Midgard Herner| |
| 3 | + | | Name | Bryndis Halifax Wulff | |
| 4 | - | | Callsign | Last Saint | |
| 4 | + | | Callsign | Grenadier | |
| 5 | - | | Level | 0 | |
| 5 | + | | Level | 4 | |
| 6 | - | | Player | Space Thor | |
| 6 | + | | Player | CD | |
| 7 | - | ----------------------- |
| 7 | + | |
| 8 | - | | Background | Fields | |
| 8 | + | | Background ----------------------------------| |
| 9 | - | | Mercenary | Martial Arts | |
| 9 | + | | Mechanic | |
| 10 | - | | | Law | |
| 10 | + | | Choose one at +2, and two at +1, from this | |
| 11 | - | | | Weapons (Military, Melee, Personalized, Concealed) |
| 11 | + | | list: | |
| 12 | - | ----------------------- |
| 12 | + | | Tech, Maneuver, Notice | |
| 13 | - | | Traits |---------- |
| 13 | + | ------------------------------------------------ |
| 14 | - | | Trait | Damaged? | |
| 14 | + | | Pilot Traits-| |
| 15 | - | |Honorable | | |
| 15 | + | | HP | 5 | |
| 16 | - | |Brave | | |
| 16 | + | | Size | 1/2| |
| 17 | - | |Reckless | | |
| 17 | + | | Armor | 0 | |
| 18 | | Evasion | 10 | | |
| 19 | - | | Licenses | ------ |
| 19 | + | | E-def | 10 | |
| 20 | | Speed | 4 | | |
| 21 | ---------------- | |
| 22 | - | | SSC Mourning Cloak | 1 | |
| 22 | + | | Pilot Skills-----| |
| 23 | - | ------------------- |
| 23 | + | | Acquire | +1 | |
| 24 | - | | Kit |------------ |
| 24 | + | | Brawl | | |
| 25 | - | | Bonus | Sources | |
| 25 | + | | Command | | |
| 26 | - | | +1 Agi| SSC Mourning CLoak | |
| 26 | + | | Flash | | |
| 27 | - | | +4 HP | SSC Mourning Cloak | |
| 27 | + | | Infiltrate | | |
| 28 | - | ------------------- |
| 28 | + | | Investigate | | |
| 29 | - | | Talents |--------------- |
| 29 | + | | Maneuver | +2 | |
| 30 | - | | Talent | Level | Bonus | |
| 30 | + | | Notice | +2 | |
| 31 | - | | Skirmisher |1, Open Sight Targeting |When you take the boost action, before or after you move you can attack with one auxiliary weapon as a free action. | |
| 31 | + | | Persuade | | |
| 32 | - | | Duelist |1, Man-At-Arms | +2 Acc with Main or Aux Melee Weapon | |
| 32 | + | | Survival | | |
| 33 | - | | Combined Arms |1, CQC Training | Ignore light cover penalty for melee engagement. |
| 33 | + | | Swindle | | |
| 34 | | Tech | +3 | | |
| 35 | - | Current Personal Items: |
| 35 | + | | Grit | +1 | |
| 36 | - | Wilderness Survival Kit |
| 36 | + | |
| 37 | - | Sleeping Bag |
| 37 | + | | Licenses | ----------------- |
| 38 | - | IPS deployable defilade |
| 38 | + | |
| 39 | | GMS | Full | | |
| 40 | - | Background: |
| 40 | + | | Harrison Barbarossa| 3 | |
| 41 | - | Daughter of the mercenaries Roge and Joshy Herner, originally known as the Golden Saints in their prime. Now, out to make a name for herself despite being saddled with the callsign "Last Saint", a callback to her fathers and their glory days. |
| 41 | + | | |
| 42 | | Rental (Barbie) | +1 | | |
| 43 | - | The Golden Saints- |
| 43 | + | ------------------------------ |
| 44 | - | The mercenary duo of Roge and Joshy Herner, at their peak 20 years ago. Now, retired with the vast sums of money they made in their life (surprisingly little of it from actual mercenary work, most of it came from allowing documentary crews to embed with them during missions and then investing that money into hypercorps), they run an independent space station outside of controlled space. While the Station, the Nekyo Wanderer, is technically independent, the Saints run a tight ship, and won't hesitate to use force to keep the peace (or remove Outer Seven scum from the premises). |
| 44 | + | | Talents |---------------------------------------------------------------------------------------------------------------------------- |
| 45 | | Talent | Level | Effect | | |
| 46 | - | Maria is not the biological child of the Golden Saints, instead being the child of a member of their team, the chief mechanic Juda Midgard. When Juda died unexpectedly, Roge and Joshy took responsibility for the then-two year old Maria, raising her as their own. Maria has no memories of her birth mother, but her fathers have made sure that she knew her heritage. |
| 46 | + | | Engineer | 1 | Spark - You create and install a prototype weapon on your mech. It has the following stats (Roll the Limited| |
| 47 | | Property each Full Repair): Prototype Weapon, Main (Choose 1: Melee, Rifle, Cannon, Launcher, CQB), | | |
| 48 | - | Appearance: Maria is average height, about 5'6", with tan skin and wavy black hair. She has a cybernetic left hand, and blue eyes. |
| 48 | + | | Limited (1d6+2), Unreliable, Reach (melee) or Range 8 (ranged), 1d6 kinetic, explosive, or energy | |
| 49 | | damage. This weapon does not use up a Mount slot on your mech, and counts as its own mount. | | |
| 50 | - | Personality:She is upright and moral, adhering closely to the Mercenary Credo, as her fathers did. She is exceedingly brave, but that borders on recklessness and a firm belief in her own invulnerability at times. |
| 50 | + | | Grease Monkey | 3 | Machine Bond - You may choose 2 options from the second list when you take the Stabilize action. | |
| 51 | | Favors From Above - Once per mission, call in a supply drop during a rest. During that rest, you and allies | | |
| 52 | | can replenish all your (limited) weapons and deployables by 1, and gain HP as if you had| | |
| 53 | | spent a repair. This HP recovery doesn't cost a repair and can be made even if you have | | |
| 54 | - | --------------- |
| 54 | + | | 0 repairs remaining. | |
| 55 | - | | Mech Name | Partisan | |
| 55 | + | | Hidden Stash - All your (limited) deployables and weapons gain 1 extra use thanks to hidden caches and | |
| 56 | - | | Core | EMS Everest| |
| 56 | + | | extra ammo cases. | |
| 57 | - | | Size | 1| |
| 57 | + | | Siege Spclst | 3 | Select Fire Gunner - 1/round, when attacking with a Cannon weapon, you can choose the following firing modes| |
| 58 | - | | Storage | 3| |
| 58 | + | | and take +1 Difficulty on the attack roll: Saturation Fire (your weapon fires as a | |
| 59 | - | | EP/IP |8/5 | |
| 59 | + | | Cone [3]); Suppression Fire (the next ranged attack made by targets your attack hit is | |
| 60 | - | | Pilot | Last Saint| |
| 60 | + | | made at +1 Difficulty); or Shock (your target must succeed at an Engineering check or | |
| 61 | | become Crippled until the start of your next turn). | | |
| 62 | - | | Basic Statistics |- |
| 62 | + | | Jackhammer - If your mech has a cannon weapon, you may, as a quick action, target a size 1 section of any | |
| 63 | - | | HP | 14/14 | |
| 63 | + | | cover, deployable, building, or piece of terrain or scenery in range. You deal 20 AP | |
| 64 | - | | Repair Rate | 3|---- |
| 64 | + | | damage to that section. Any targets adjacent to your target are knocked back 1 space | |
| 65 | - | | Heat | 0/10 | |
| 65 | + | | directly away from it. | |
| 66 | - | | Aim | 0|---- |
| 66 | + | | Shaped Charges - Your blast weapons gain +1 blast, your cone weapons gain cone (+1), and your line weapons | |
| 67 | - | | Armor | 1| |
| 67 | + | | become 2 spaces wide. |
| 68 | - | ----------------- |
| 68 | + | --------------------------------------------------------------------------------------------------------------------------------------- |
| 69 | - | | H A S E |------ |
| 69 | + | |
| 70 | - | | Hull |0 |--------------- |
| 70 | + | Background: At one time a solidly successful star drive technician, Bryndis Wulff found the rote and tedious work boring after several trips across space. Sure, it was a highly technical job, and someone had to do it; star drives don't maintain themselves, after all, and all it takes is one mishap to lose passengers or cargo permanently...but the most fun part was always decommissioning a broken drive, because every time she got to do that, she rigged them to explode. Those were the moments she lived for. |
| 71 | - | |-------------| Melee |0 | |
| 71 | + | |
| 72 | - | | Agility |1 |--------------- |
| 72 | + | Appearance: Average height, gangly, with a thick mop of wavy honey-blonde hair falling just past her shoulders, Bryndis could be attractive enough if she cared to clean up. It's not that she's antisocial, though, it's simply that she sees no point in pomp and circumstance when she could be tuning a mech or tinkering with missile warheads or ammo feed systems. |
| 73 | - | |-------------| Evasion |8 | |
| 73 | + | |
| 74 | - | |-------------| Speed |5 | |
| 74 | + | Personality: Friendly, competitive, and brash, Bryn is always eager when the call for mission time comes. Her favorite possession is the enormous artillery cannon mounted to the back-and-shoulder of her Everest, mostly because of the tremendous explosion it creates. |
| 75 | - | | Systems |0 |--------------- |
| 75 | + | |
| 76 | - | |-------------| Invasion |0 | |
| 76 | + | |
| 77 | - | |-------------| Scan |0 | |
| 77 | + | ---------------------------------------------------------------- |
| 78 | - | |-------------| E-Defense |8 | |
| 78 | + | | Mech Name | Baron General Sir Smash von Smashington V Esq. | |
| 79 | - | |-------------| Lock On |0 | |
| 79 | + | | Core | EMS Everest | |
| 80 | - | |-------------| Sensor Range |10 | |
| 80 | + | | Shell | Harrison Armory Barbarossa | |
| 81 | - | | Engineering |0 |--------------- |
| 81 | + | | Size | 3 | |
| 82 | - | |-------------| Cooling Rate |5 | |
| 82 | + | | Armor | 2 | |
| 83 | - | |-------------| Repair Cap |8 | |
| 83 | + | | Mounts | Flexible, Apocalypse Rail | |
| 84 | - | |-------------| Stabilize |0 | |
| 84 | + | | Storage | 6 | |
| 85 | - | -------------------------------- |
| 85 | + | | SP | 6 | |
| 86 | - | | Weapons |-------------------------------------------------------------- |
| 86 | + | | Pilot | Grenadier | |
| 87 | - | | Name | Size | Type | Damage | Range | Location | EP/IP | Tags | Notes | |
| 87 | + | ---------------------------------------------------------------- |
| 88 | - | | GMS Type I MC-BLD | Aux |Melee | 1d6K | Reach | RH | 2 EP | | | |
| 88 | + | | Core |----------------|Shell Bonus| |
| 89 | - | | GMS Type I MC-P | Aux |CQB | 1d3K | 10 | LH | 1 EP | | |
| 89 | + | | HP | 14/14| | |
| 90 | - | | GMS Pattern-A Smoke |Thrown|Plant | N/A | 10 | N/A | 1 EP | | 3 of | |
| 90 | + | | Hull | +1 | | |
| 91 | - | | GMS Pattern-A HE |Thrown|Blast | 1d6 | 5 | N/A | 1 EP | |3 of, targets in blast suffer damage when failing agility skill check. |
| 91 | + | | ---Bonus HP | +2 | | |
| 92 | - | ------------------------------------------------------------------------- |
| 92 | + | | ---Repair Rate | +1 | | |
| 93 | | ---Resilience | +1 | | | |
| 94 | | Agility | +0 | -2 | | |
| 95 | | ---Evasion | 8 | -2 (6) | | |
| 96 | | ---Speed | 4 | -2 (3) | | |
| 97 | - | | Systems and Modules | |
| 97 | + | | Systems | +0 | | |
| 98 | - | | Name | Cost | Effect | |
| 98 | + | | ---Sensor Rng | 8 | | |
| 99 | - | | Armor | 1I/2E| +1 Armor| |
| 99 | + | | ---E-defense | 8 | | |
| 100 | - | |Custom Paint Job | 1I | Negate First Crit. Destroy This Module. | |
| 100 | + | | ---Tech mod | +0 | | |
| 101 | - | |Miniaturized Weapon Mod | 1I | MC-BLD Size changed to Aux | |
| 101 | + | | Engineering | +1 | +1 | |
| 102 | - | |SSC Fuel Injector | 1I | Can boost 1d6+4 additional squares, but gain same amount of heat. | |
| 102 | + | | ---Heat bonus | 6+1 | +1 (8) | |
| 103 | - | |Tactical Webbing | 1I | Store Two Deployable Systems. If webbing is destroyed, contained deployables are destroyed. | |
| 103 | + | | ---Repair cap | 6+1 | +1 (8) | |
| 104 | - | ------------------------ |
| 104 | + | | Targeting | +1 | | |
| 105 | | Structure | 4 | | | |
| 106 | |-----------------------------------| | |
| 107 | | Shell System | | |
| 108 | -------------------- | |
| 109 | | Barbarossa | | |
| 110 | | Agility -2 | | |
| 111 | | Engineering +1 | | |
| 112 | -------------------- | |
| 113 | | Weapons |------------------------------------------------------------------------------------------------------------ | |
| 114 | | Name | Size | Type | Damage | Range | Location | SP | Tags | Notes | | |
| 115 | | Siege Cannon | SHvy| Can | 3d6 X | 30 | Apoc Rl | - | Blast 3, Arc, Load, Ord | 4 heat (self)| | |
| 116 | | MC-MR Missile Rack | Aux | Lnc | 1d3+1X | 10 | Flexible| - | Blast 1, Load | | | |
| 117 | | MC-MR Missile Rack | Aux | Lnc | 1d3+1X | 10 | Flexible| - | Blast 1, Load | | | |
| 118 | | Prototype Weapon | Mn | Can | 1d6 X | 8 | - | - | Limited (5), Unreliable | | | |
| 119 | ----------------------------------------------------------------------------------------------------------------------- | |
| 120 | | Reactions |----------------------- | |
| 121 | | Name | Trigger | Effect | Source | | |
| 122 | | | | | | | |
| 123 | ------------------------------------ | |
| 124 | | Systems and Modules |------------------------------------------------------------------------------------- | |
| 125 | | Name | Cost | Effect | | |
| 126 | | Siege Stabilizers| 2SP | Extend or retract as quick action. Increase base weapon range by +5. Mech is | | |
| 127 | | Immobilized. Cannot directly target anything within 5 while extended. | | |
| 128 | | Auto-loader drone| 2SP | Limited (1). Deploy in adjacent space. While deployed, 1/round, any one | | |
| 129 | | adjacent mech can reload a weapon with Loading tag as free action. Lasts until| | |
| 130 | | end of current action, then deactivates. | | |
| 131 | ------------------------------------------------------------------------------------------------------------ |