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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | -----------//Elio Blasio\\----------- | |
153 | --[[Movelist | |
154 | E = Equip/Unequip, click to shoot, hold to spray | |
155 | T = Taunt | |
156 | ---------]] | |
157 | --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.-- | |
158 | --Ayy i'm not dead yet, take that haters, if i even had any to begin with.-- | |
159 | --Keeping this script small since big ones will cause major lag & exceed script limits-- | |
160 | --Using a FE converter because i'm way too lazy to create remotes for it-- | |
161 | ||
162 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} | |
163 | do | |
164 | script.Parent = owner.Character | |
165 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
166 | local function NewFakeEvent() | |
167 | local Bind = Instance.new("BindableEvent") | |
168 | local Fake;Fake = {Connections = {}, | |
169 | fakeEvent=true; | |
170 | Connect=function(self,Func) | |
171 | Bind.Event:connect(Func) | |
172 | self.Connections[Bind] = true | |
173 | return setmetatable({Connected = true},{ | |
174 | __index = function (self,Index) | |
175 | if Index:lower() == "disconnect" then | |
176 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
177 | end | |
178 | return Fake[Index] | |
179 | end; | |
180 | __tostring = function() return "Connection" end; | |
181 | }) | |
182 | end} | |
183 | Fake.connect = Fake.Connect;return Fake; | |
184 | end | |
185 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
186 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
187 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
188 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
189 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
190 | local function TriggerEvent(self,Event,...) | |
191 | local Trigger = Mouse[Event] | |
192 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
193 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
194 | end | |
195 | end | |
196 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
197 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
198 | if FiredBy.Name ~= owner.Name then return end | |
199 | if Input.MouseEvent then | |
200 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
201 | else | |
202 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
203 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
204 | for _,Action in pairs(ContextActionService.Actions) do | |
205 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
206 | end | |
207 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
208 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
209 | end | |
210 | end) | |
211 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
212 | Event.Parent = NLS([[ | |
213 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
214 | local Input = function(Input,gameProcessedEvent) | |
215 | if gameProcessedEvent then return end | |
216 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
217 | end | |
218 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
219 | local Hit,Target | |
220 | while wait(1/30) do | |
221 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
222 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
223 | end | |
224 | end | |
225 | ]],owner.Character) | |
226 | end | |
227 | RealGame = game;game = setmetatable({},{ | |
228 | __index = function (self,Index) | |
229 | local Sandbox = function (Thing) | |
230 | if Thing:IsA("Player") then | |
231 | local RealPlayer = Thing | |
232 | return setmetatable({},{ | |
233 | __index = function (self,Index) | |
234 | local Type = type(RealPlayer[Index]) | |
235 | if Type == "function" then | |
236 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
237 | return function (self)return InternalData["Mouse"] end | |
238 | end | |
239 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
240 | end | |
241 | return RealPlayer[Index] | |
242 | end; | |
243 | __tostring = function(self) return RealPlayer.Name end | |
244 | }) | |
245 | end | |
246 | end | |
247 | if RealGame[Index] then | |
248 | local Type = type(RealGame[Index]) | |
249 | if Type == "function" then | |
250 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
251 | return function (self,Service) | |
252 | local FakeServices = { | |
253 | ["players"] = function() | |
254 | return setmetatable({},{ | |
255 | __index = function (self2,Index2) | |
256 | local RealService = RealGame:GetService(Service) | |
257 | local Type2 = type(Index2) | |
258 | if Type2 == "function" then | |
259 | return function (self,...) return RealService[Index2](RealService,...)end | |
260 | else | |
261 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
262 | return RealService[Index2] | |
263 | end | |
264 | end; | |
265 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
266 | }) | |
267 | end; | |
268 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
269 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
270 | ["runservice"] = function() | |
271 | return setmetatable({},{ | |
272 | __index = function(self2,Index2) | |
273 | local RealService = RealGame:GetService(Service) | |
274 | local Type2 = type(Index2) | |
275 | if Type2 == "function" then | |
276 | return function (self,...) return RealService[Index2](RealService,...) end | |
277 | else | |
278 | local RunServices = { | |
279 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
280 | ["renderstepped"] = function() return RealService["Stepped"] end | |
281 | } | |
282 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
283 | return RealService[Index2] | |
284 | end | |
285 | end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return RealGame[Index](RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end | |
301 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") | |
302 | ||
303 | Player=game.Players.LocalPlayer | |
304 | Character=Player.Character | |
305 | Character.Humanoid.Name = "noneofurbusiness" | |
306 | hum = Character.noneofurbusiness | |
307 | LeftArm=Character["Left Arm"] | |
308 | LeftLeg=Character["Left Leg"] | |
309 | RightArm=Character["Right Arm"] | |
310 | RightLeg=Character["Right Leg"] | |
311 | Root=Character["HumanoidRootPart"] | |
312 | Head=Character["Head"] | |
313 | Torso=Character["Torso"] | |
314 | Neck=Torso["Neck"] | |
315 | mouse = Player:GetMouse() | |
316 | walking = false | |
317 | jumping = false | |
318 | attacking = false | |
319 | firsttime = false | |
320 | tauntdebounce = false | |
321 | position = nil | |
322 | MseGuide = true | |
323 | running = false | |
324 | settime = 0 | |
325 | sine = 0 | |
326 | t = 0 | |
327 | ws = 18 | |
328 | change = 1 | |
329 | combo1 = true | |
330 | equip = false | |
331 | dgs = 75 | |
332 | combo2 = false | |
333 | switch1 = true | |
334 | switch2 = false | |
335 | firsttime2 = false | |
336 | combo3 = false | |
337 | gunallowance = false | |
338 | shooting = false | |
339 | RunSrv = game:GetService("RunService") | |
340 | RenderStepped = game:GetService("RunService").RenderStepped | |
341 | removeuseless = game:GetService("Debris") | |
342 | ||
343 | screenGui = Instance.new("ScreenGui") | |
344 | screenGui.Parent = script.Parent | |
345 | ||
346 | local HEADLERP = Instance.new("ManualWeld") | |
347 | HEADLERP.Parent = Head | |
348 | HEADLERP.Part0 = Head | |
349 | HEADLERP.Part1 = Head | |
350 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
351 | ||
352 | local TORSOLERP = Instance.new("ManualWeld") | |
353 | TORSOLERP.Parent = Root | |
354 | TORSOLERP.Part0 = Torso | |
355 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
356 | ||
357 | local ROOTLERP = Instance.new("ManualWeld") | |
358 | ROOTLERP.Parent = Root | |
359 | ROOTLERP.Part0 = Root | |
360 | ROOTLERP.Part1 = Torso | |
361 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
362 | ||
363 | local RIGHTARMLERP = Instance.new("ManualWeld") | |
364 | RIGHTARMLERP.Parent = RightArm | |
365 | RIGHTARMLERP.Part0 = RightArm | |
366 | RIGHTARMLERP.Part1 = Torso | |
367 | RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
368 | ||
369 | local LEFTARMLERP = Instance.new("ManualWeld") | |
370 | LEFTARMLERP.Parent = LeftArm | |
371 | LEFTARMLERP.Part0 = LeftArm | |
372 | LEFTARMLERP.Part1 = Torso | |
373 | LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
374 | ||
375 | local RIGHTLEGLERP = Instance.new("ManualWeld") | |
376 | RIGHTLEGLERP.Parent = RightLeg | |
377 | RIGHTLEGLERP.Part0 = RightLeg | |
378 | RIGHTLEGLERP.Part1 = Torso | |
379 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
380 | ||
381 | local LEFTLEGLERP = Instance.new("ManualWeld") | |
382 | LEFTLEGLERP.Parent = LeftLeg | |
383 | LEFTLEGLERP.Part0 = LeftLeg | |
384 | LEFTLEGLERP.Part1 = Torso | |
385 | LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
386 | ||
387 | local function weldBetween(a, b) | |
388 | local weld = Instance.new("ManualWeld", a) | |
389 | weld.Part0 = a | |
390 | weld.Part1 = b | |
391 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
392 | return weld | |
393 | end | |
394 | ||
395 | function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR) | |
396 | A = Instance.new("Attachment", PARENT) | |
397 | A.Position = POSITION1 | |
398 | A.Name = "A" | |
399 | B = Instance.new("Attachment", PARENT) | |
400 | B.Position = POSITION2 | |
401 | B.Name = "B" | |
402 | tr1 = Instance.new("Trail", PARENT) | |
403 | tr1.Attachment0 = A | |
404 | tr1.Attachment1 = B | |
405 | tr1.Enabled = true | |
406 | tr1.Lifetime = LIFETIME | |
407 | tr1.TextureMode = "Static" | |
408 | tr1.LightInfluence = 0 | |
409 | tr1.Color = COLOR | |
410 | tr1.Transparency = NumberSequence.new(0, 1) | |
411 | end | |
412 | ||
413 | shirt = Instance.new("Shirt", Character) | |
414 | shirt.Name = "Shirt" | |
415 | pants = Instance.new("Pants", Character) | |
416 | pants.Name = "Pants" | |
417 | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1123249914" | |
418 | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1839310233" | |
419 | ||
420 | skull = Instance.new("Part",Character) | |
421 | skull.Size = Vector3.new(2,2,2) | |
422 | skull.CFrame = Head.CFrame | |
423 | skull.CanCollide = false | |
424 | skullweld = Instance.new("Weld",skull) | |
425 | skullweld.Part0 = skull | |
426 | skullweld.Part1 = Head | |
427 | skullweld.C0 = skull.CFrame:inverse() * Head.CFrame | |
428 | mskull = Instance.new("SpecialMesh", skull) | |
429 | mskull.MeshType = "FileMesh" | |
430 | mskull.Scale = Vector3.new(1.12, 1.12, 1.12) | |
431 | mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=181343290','http://www.roblox.com/asset/?id=181343313' | |
432 | fedora = Instance.new("Part",Character) | |
433 | fedora.Size = Vector3.new(2,2,2) | |
434 | fedora.CFrame = Head.CFrame | |
435 | fedora.CanCollide = false | |
436 | fedoraweld = Instance.new("Weld",fedora) | |
437 | fedoraweld.Part0 = fedora | |
438 | fedoraweld.Part1 = Head | |
439 | fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0) | |
440 | mfedora = Instance.new("SpecialMesh", fedora) | |
441 | mfedora.MeshType = "FileMesh" | |
442 | mfedora.Scale = Vector3.new(1.1, 1.1, 1.1) | |
443 | mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684' | |
444 | tommygun = Instance.new("Part",Character) | |
445 | tommygun.Size = Vector3.new(2,2,2) | |
446 | tommygun.CFrame = RightArm.CFrame | |
447 | tommygun.CanCollide = false | |
448 | tommygunweld = Instance.new("Weld",tommygun) | |
449 | tommygunweld.Part0 = tommygun | |
450 | tommygunweld.Part1 = RightArm | |
451 | tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0) | |
452 | mtommygun = Instance.new("SpecialMesh", tommygun) | |
453 | mtommygun.MeshType = "FileMesh" | |
454 | mtommygun.Scale = Vector3.new(1, 1, 1) | |
455 | mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995' | |
456 | shootbox = Instance.new("Part",Character) | |
457 | shootbox.Size = Vector3.new(.2,.2,.2) | |
458 | shootbox.CanCollide = false | |
459 | shootbox.Transparency = 1 | |
460 | shootbox.CFrame = tommygun.CFrame | |
461 | shootboxweld = weldBetween(shootbox,tommygun) | |
462 | shootboxweld.C0 = CFrame.new(0,-.05,2.62) | |
463 | light = Instance.new("PointLight", shootbox) | |
464 | light.Color = BrickColor.new("Bright yellow").Color | |
465 | light.Range = 5 | |
466 | light.Brightness = 11 | |
467 | light.Enabled = false | |
468 | particlemiter1 = Instance.new("ParticleEmitter", shootbox) | |
469 | particlemiter1.Enabled = false | |
470 | particlemiter1.Texture = "rbxassetid://461242617" | |
471 | particlemiter1.Lifetime = NumberRange.new(.1) | |
472 | particlemiter1.Size = NumberSequence.new(1,0) | |
473 | particlemiter1.Rate = 20 | |
474 | particlemiter1.RotSpeed = NumberRange.new(0) | |
475 | particlemiter1.Speed = NumberRange.new(0) | |
476 | tommygunammo = Instance.new("Part",Character) | |
477 | tommygunammo.Size = Vector3.new(2,2,2) | |
478 | tommygunammo.CFrame = tommygun.CFrame | |
479 | tommygunammo.CanCollide = false | |
480 | tommygunammoweld = Instance.new("Weld",tommygunammo) | |
481 | tommygunammoweld.Part0 = tommygunammo | |
482 | tommygunammoweld.Part1 = tommygun | |
483 | tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0) | |
484 | mtommygunammo = Instance.new("SpecialMesh", tommygunammo) | |
485 | mtommygunammo.MeshType = "FileMesh" | |
486 | mtommygunammo.Scale = Vector3.new(1, 1, 1) | |
487 | mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995' | |
488 | mask = Instance.new("Part",Character) | |
489 | mask.Size = Vector3.new(2,2,2) | |
490 | mask.CFrame = Head.CFrame | |
491 | mask.CanCollide = false | |
492 | maskweld = Instance.new("Weld",mask) | |
493 | maskweld.Part0 = mask | |
494 | maskweld.Part1 = Head | |
495 | maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(-.2,0,.62) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)) | |
496 | mmask = Instance.new("SpecialMesh", mask) | |
497 | mmask.MeshType = "FileMesh" | |
498 | mmask.Scale = Vector3.new(1.25, 1.25, 1.25) | |
499 | mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=12470186','http://www.roblox.com/asset/?id=12470201' | |
500 | ||
501 | ||
502 | ||
503 | coroutine.wrap(function() | |
504 | while wait() do | |
505 | hum.WalkSpeed = ws | |
506 | LeftArm.BrickColor = BrickColor.new("Really black") | |
507 | RightArm.BrickColor = BrickColor.new("Really black") | |
508 | Head.BrickColor = BrickColor.new("Really black") | |
509 | end | |
510 | end)() | |
511 | godmode = coroutine.wrap(function() | |
512 | for i,v in pairs(Character:GetChildren()) do | |
513 | if v:IsA("BasePart") and v ~= Root then | |
514 | v.Anchored = false | |
515 | end | |
516 | end | |
517 | while true do | |
518 | hum.MaxHealth = math.huge | |
519 | wait(0.0000001) | |
520 | hum.Health = math.huge | |
521 | wait() | |
522 | end | |
523 | end) | |
524 | godmode() | |
525 | ff = Instance.new("ForceField", Character) | |
526 | ff.Visible = false | |
527 | ||
528 | coroutine.wrap(function() | |
529 | for i,v in pairs(Character:GetChildren()) do | |
530 | if v.Name == "Animate" then v:Remove() | |
531 | end | |
532 | end | |
533 | end)() | |
534 | ||
535 | function damagealll(Radius,Position) | |
536 | local Returning = {} | |
537 | for _,v in pairs(workspace:GetChildren()) do | |
538 | if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then | |
539 | if v:FindFirstChild("Torso") then | |
540 | local Mag = (v.Torso.Position - Position).magnitude | |
541 | if Mag < Radius then | |
542 | table.insert(Returning,v) | |
543 | end | |
544 | elseif v:FindFirstChild("UpperTorso") then | |
545 | local Mag = (v.UpperTorso.Position - Position).magnitude | |
546 | if Mag < Radius then | |
547 | table.insert(Returning,v) | |
548 | end | |
549 | end | |
550 | end | |
551 | end | |
552 | return Returning | |
553 | end | |
554 | ||
555 | ArtificialHB = Instance.new("BindableEvent", script) | |
556 | ArtificialHB.Name = "Heartbeat" | |
557 | script:WaitForChild("Heartbeat") | |
558 | ||
559 | frame = 1 / 60 | |
560 | tf = 0 | |
561 | allowframeloss = false | |
562 | tossremainder = false | |
563 | ||
564 | ||
565 | lastframe = tick() | |
566 | script.Heartbeat:Fire() | |
567 | ||
568 | ||
569 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
570 | tf = tf + s | |
571 | if tf >= frame then | |
572 | if allowframeloss then | |
573 | script.Heartbeat:Fire() | |
574 | lastframe = tick() | |
575 | else | |
576 | for i = 1, math.floor(tf / frame) do | |
577 | script.Heartbeat:Fire() | |
578 | end | |
579 | lastframe = tick() | |
580 | end | |
581 | if tossremainder then | |
582 | tf = 0 | |
583 | else | |
584 | tf = tf - frame * math.floor(tf / frame) | |
585 | end | |
586 | end | |
587 | end) | |
588 | ||
589 | function swait(num) | |
590 | if num == 0 or num == nil then | |
591 | game:service("RunService").Stepped:wait(0) | |
592 | else | |
593 | for i = 0, num do | |
594 | game:service("RunService").Stepped:wait(0) | |
595 | end | |
596 | end | |
597 | end | |
598 | ||
599 | doomtheme = Instance.new("Sound", Torso) | |
600 | doomtheme.Volume = 1 | |
601 | doomtheme.Name = "doomtheme" | |
602 | doomtheme.Looped = true | |
603 | doomtheme.SoundId = "rbxassetid://318812395" | |
604 | doomtheme:Play() | |
605 | ||
606 | Torso.ChildRemoved:connect(function(removed) | |
607 | if removed.Name == "doomtheme" then | |
608 | ||
609 | doomtheme = Instance.new("Sound", Torso) | |
610 | doomtheme.Volume = 1 | |
611 | doomtheme.Name = "doomtheme" | |
612 | doomtheme.Looped = true | |
613 | doomtheme.SoundId = "rbxassetid://318812395" | |
614 | doomtheme:Play() | |
615 | end | |
616 | end) | |
617 | ||
618 | for _,n in pairs(Character:GetChildren()) do | |
619 | if n:IsA("Accessory") then n:Remove() end | |
620 | end | |
621 | for _,x in pairs(Character:GetChildren()) do | |
622 | if x:IsA("Decal") then x:Remove() end | |
623 | end | |
624 | ||
625 | function SOUND(PARENT,ID,VOL,LOOP,REMOVE) | |
626 | so = Instance.new("Sound") | |
627 | so.Parent = PARENT | |
628 | so.SoundId = "rbxassetid://"..ID | |
629 | so.Volume = VOL | |
630 | so.Looped = LOOP | |
631 | so:Play() | |
632 | removeuseless:AddItem(so,REMOVE) | |
633 | end | |
634 | ||
635 | mouse.KeyDown:connect(function(Press) | |
636 | Press=Press:lower() | |
637 | if Press=='t' then | |
638 | if tauntdebounce then return end | |
639 | tauntdebounce = true | |
640 | local b1 = Instance.new("BillboardGui",Head) | |
641 | b1.Size = UDim2.new(0,4,0,1.6) | |
642 | b1.StudsOffset = Vector3.new(0,0,0) | |
643 | b1.Name = "laff" | |
644 | b1.AlwaysOnTop = true | |
645 | b1.StudsOffset = Vector3.new(0,2,0) | |
646 | b1.Adornee = Head | |
647 | removeuseless:AddItem(b1,3) | |
648 | local b2 = Instance.new("TextLabel",b1) | |
649 | b2.BackgroundTransparency = 1 | |
650 | b2.Text = "HeHeHeHeHeHeHe..." | |
651 | b2.Font = "Garamond" | |
652 | b2.TextSize = 30 | |
653 | b2.Name = "lafftext" | |
654 | b2.TextStrokeTransparency = 0 | |
655 | b2.TextColor3 = BrickColor.new("Grey").Color | |
656 | b2.TextStrokeColor3 = Color3.new(0,0,0) | |
657 | b2.Size = UDim2.new(1,0,.5,0) | |
658 | laff = Instance.new("Sound",Head) | |
659 | laff.SoundId = "rbxassetid://2126502539" | |
660 | laff.Volume = 5 | |
661 | laff:Play() | |
662 | wait(5) | |
663 | laff:Remove() | |
664 | tauntdebounce = false | |
665 | end | |
666 | end) | |
667 | ||
668 | mouse.KeyDown:connect(function(Press) | |
669 | Press=Press:lower() | |
670 | if Press=='e' then | |
671 | if debounce then return end | |
672 | if equip then | |
673 | g1:Remove() | |
674 | light.Enabled = false | |
675 | pcall(function() | |
676 | temmy:Remove() | |
677 | end) | |
678 | for i,v in pairs(tommygun:GetDescendants()) do | |
679 | if v.Name == "temmy" then v:Remove() | |
680 | end | |
681 | end | |
682 | light.Enabled = false | |
683 | particlemiter1.Enabled = false | |
684 | hum.CameraOffset = Vector3.new(0,0,0) | |
685 | attacking = false | |
686 | equip = false | |
687 | shooting = false | |
688 | gunallowance = false | |
689 | ws = 18 | |
690 | else | |
691 | g1 = Instance.new("BodyGyro", Root) | |
692 | g1.D = 175 | |
693 | g1.P = 20000 | |
694 | g1.MaxTorque = Vector3.new(0,9000,0) | |
695 | g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p) | |
696 | attacking = true | |
697 | debounce = true | |
698 | equip = true | |
699 | coroutine.wrap(function() | |
700 | while equip do | |
701 | g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1) | |
702 | ws = 10 | |
703 | swait() | |
704 | if Root.Velocity.y > 1 then | |
705 | position = "Jump3" | |
706 | elseif Root.Velocity.y < -1 then | |
707 | position = "Falling3" | |
708 | elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then | |
709 | position = "Walk3" | |
710 | elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then | |
711 | position = "Idle4" | |
712 | end | |
713 | end | |
714 | end)() | |
715 | coroutine.wrap(function() | |
716 | while equip do | |
717 | swait() | |
718 | settime = 0.05 | |
719 | sine = sine + change | |
720 | if position == "Jump3" and attacking and not running then | |
721 | change = .65 | |
722 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
723 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
724 | elseif position == "Falling3" and attacking and not running then | |
725 | change = .65 | |
726 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4) | |
727 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4) | |
728 | elseif position == "Walk3" and attacking == true and running == false then | |
729 | change = .65 | |
730 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2) | |
731 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1) | |
732 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1) | |
733 | elseif position == "Idle4" and attacking == true and running == false then | |
734 | change = .65 | |
735 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1) | |
736 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
737 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1) | |
738 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1) | |
739 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
740 | end | |
741 | end | |
742 | end)() | |
743 | SOUND(RightArm,898163129,6,false,2) | |
744 | for i = 1, 30 do | |
745 | tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25) | |
746 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25) | |
747 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25) | |
748 | swait() | |
749 | end | |
750 | gunallowance = true | |
751 | mouse.Button1Down:connect(function() | |
752 | if gunallowance then | |
753 | particlemiter1.Enabled = true | |
754 | temmy = Instance.new("Sound",tommygun) | |
755 | temmy.SoundId = "rbxassetid://2204318084" | |
756 | temmy.Volume = 6 | |
757 | temmy.Name = "temmy" | |
758 | temmy.Looped = true | |
759 | temmy:Play() | |
760 | shooting = true | |
761 | end | |
762 | end) | |
763 | mouse.Button1Up:connect(function() | |
764 | if gunallowance then | |
765 | hum.CameraOffset = Vector3.new(0,0,0) | |
766 | light.Enabled = false | |
767 | particlemiter1.Enabled = false | |
768 | pcall(function() | |
769 | temmy:Remove() | |
770 | end) | |
771 | for i,v in pairs(tommygun:GetDescendants()) do | |
772 | if v.Name == "temmy" then v:Remove() | |
773 | end | |
774 | end | |
775 | shooting = false | |
776 | end | |
777 | end) | |
778 | coroutine.wrap(function() | |
779 | if firsttime2 then return end | |
780 | firsttime2 = true | |
781 | while true do | |
782 | swait(3) | |
783 | if shooting then | |
784 | if switch1 then | |
785 | switch1 = false | |
786 | switch2 = true | |
787 | light.Enabled = true | |
788 | elseif switch2 then | |
789 | switch1 = true | |
790 | switch2 = false | |
791 | light.Enabled = false | |
792 | end | |
793 | pcall(function() | |
794 | if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then | |
795 | mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7)) | |
796 | end | |
797 | end) | |
798 | end | |
799 | end | |
800 | end)() | |
801 | coroutine.wrap(function() | |
802 | if firsttime then return end | |
803 | firsttime = true | |
804 | while true do | |
805 | if shooting then | |
806 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25) | |
807 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25) | |
808 | pcall(function() | |
809 | if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then | |
810 | mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1) | |
811 | end | |
812 | end) | |
813 | elseif not shooting then | |
814 | end | |
815 | swait() | |
816 | end | |
817 | end)() | |
818 | debounce = false | |
819 | end | |
820 | end | |
821 | end) | |
822 | ||
823 | mouse.KeyDown:connect(function(Press) | |
824 | Press=Press:lower() | |
825 | if Press=='z' then | |
826 | print("Music switched to 1") | |
827 | id = 2199374985 | |
828 | doomtheme.SoundId = "rbxassetid://"..id | |
829 | doomtheme:Play() | |
830 | end | |
831 | end) | |
832 | ||
833 | mouse.KeyDown:connect(function(Press) | |
834 | Press=Press:lower() | |
835 | if Press=='v' then | |
836 | print("Music switched to 4") | |
837 | id = 2111948183 | |
838 | doomtheme.SoundId = "rbxassetid://"..id | |
839 | doomtheme:Play() | |
840 | end | |
841 | end) | |
842 | ||
843 | mouse.KeyDown:connect(function(Press) | |
844 | Press=Press:lower() | |
845 | if Press=='x' then | |
846 | print("Music switched to 2") | |
847 | id = 318812395 | |
848 | doomtheme.SoundId = "rbxassetid://"..id | |
849 | doomtheme:Play() | |
850 | end | |
851 | end) | |
852 | ||
853 | mouse.KeyDown:connect(function(Press) | |
854 | Press=Press:lower() | |
855 | if Press=='c' then | |
856 | print("Music switched to 3") | |
857 | id = 180337897 | |
858 | doomtheme.SoundId = "rbxassetid://"..id | |
859 | doomtheme:Play() | |
860 | end | |
861 | end) | |
862 | ||
863 | mouse.KeyDown:connect(function(Press) | |
864 | Press=Press:lower() | |
865 | if Press=='b' then | |
866 | print("Music switched to 5") | |
867 | id = 649148458 | |
868 | doomtheme.SoundId = "rbxassetid://"..id | |
869 | doomtheme:Play() | |
870 | end | |
871 | end) | |
872 | ||
873 | ||
874 | checks1 = coroutine.wrap(function() -------Checks | |
875 | while true do | |
876 | if Root.Velocity.y > 1 then | |
877 | position = "Jump" | |
878 | elseif Root.Velocity.y < -1 then | |
879 | position = "Falling" | |
880 | elseif Root.Velocity.Magnitude < 2 then | |
881 | position = "Idle" | |
882 | elseif Root.Velocity.Magnitude < 20 then | |
883 | position = "Walking" | |
884 | elseif Root.Velocity.Magnitude > 20 then | |
885 | position = "Running" | |
886 | else | |
887 | end | |
888 | wait() | |
889 | end | |
890 | end) | |
891 | checks1() | |
892 | ||
893 | function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
894 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
895 | end | |
896 | ||
897 | function ray2(StartPos, EndPos, Distance, Ignore) | |
898 | local DIRECTION = CFrame.new(StartPos,EndPos).lookVector | |
899 | return ray(StartPos, DIRECTION, Distance, Ignore) | |
900 | end | |
901 | ||
902 | OrgnC0 = Neck.C0 | |
903 | local movelimbs = coroutine.wrap(function() | |
904 | while RunSrv.RenderStepped:wait() do | |
905 | TrsoLV = Torso.CFrame.lookVector | |
906 | Dist = nil | |
907 | Diff = nil | |
908 | if not MseGuide then | |
909 | print("Failed to recognize") | |
910 | else | |
911 | local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
912 | Dist = (Head.CFrame.p-Point).magnitude | |
913 | Diff = Head.CFrame.Y-Point.Y | |
914 | local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
915 | Dist2 = (LeftArm.CFrame.p-Point).magnitude | |
916 | Diff2 = LeftArm.CFrame.Y-Point.Y | |
917 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
918 | Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1) | |
919 | end | |
920 | end | |
921 | end) | |
922 | movelimbs() | |
923 | immortal = {} | |
924 | for i,v in pairs(Character:GetDescendants()) do | |
925 | if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then | |
926 | if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then | |
927 | v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
928 | end | |
929 | table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency}) | |
930 | elseif v:IsA("JointInstance") then | |
931 | table.insert(immortal,{v,v.Parent,nil,nil,nil}) | |
932 | end | |
933 | end | |
934 | for e = 1, #immortal do | |
935 | if immortal[e] ~= nil then | |
936 | local STUFF = immortal[e] | |
937 | local PART = STUFF[1] | |
938 | local PARENT = STUFF[2] | |
939 | local MATERIAL = STUFF[3] | |
940 | local COLOR = STUFF[4] | |
941 | local TRANSPARENCY = STUFF[5] | |
942 | if levitate then | |
943 | if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then | |
944 | PART.Material = MATERIAL | |
945 | PART.Color = COLOR | |
946 | PART.Transparency = TRANSPARENCY | |
947 | end | |
948 | PART.AncestryChanged:connect(function() | |
949 | PART.Parent = PARENT | |
950 | end) | |
951 | else | |
952 | if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then | |
953 | PART.Material = MATERIAL | |
954 | PART.Color = COLOR | |
955 | PART.Transparency = TRANSPARENCY | |
956 | end | |
957 | PART.AncestryChanged:connect(function() | |
958 | PART.Parent = PARENT | |
959 | end) | |
960 | end | |
961 | end | |
962 | end | |
963 | function immortality() | |
964 | for e = 1, #immortal do | |
965 | if immortal[e] ~= nil then | |
966 | local STUFF = immortal[e] | |
967 | local PART = STUFF[1] | |
968 | local PARENT = STUFF[2] | |
969 | local MATERIAL = STUFF[3] | |
970 | local COLOR = STUFF[4] | |
971 | local TRANSPARENCY = STUFF[5] | |
972 | if PART.ClassName == "Part" and PART == Root then | |
973 | PART.Material = MATERIAL | |
974 | PART.Color = COLOR | |
975 | PART.Transparency = TRANSPARENCY | |
976 | end | |
977 | if PART.Parent ~= PARENT then | |
978 | hum:Remove() | |
979 | PART.Parent = PARENT | |
980 | hum = Instance.new("Humanoid",Character) | |
981 | hum.Name = "noneofurbusiness" | |
982 | end | |
983 | end | |
984 | end | |
985 | end | |
986 | coroutine.wrap(function() | |
987 | while true do | |
988 | if hum.Health < .1 then | |
989 | deadsound = Instance.new("Sound", Torso) | |
990 | deadsound.Volume = 6 | |
991 | deadsound.SoundId = "rbxassetid://1411352723" | |
992 | deadsound:Play() | |
993 | immortality() | |
994 | end | |
995 | wait() | |
996 | end | |
997 | end)() | |
998 | ||
999 | local anims = coroutine.wrap(function() | |
1000 | while true do | |
1001 | settime = 0.05 | |
1002 | sine = sine + change | |
1003 | if position == "Jump" and attacking == false then | |
1004 | change = 1 | |
1005 | tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25) | |
1006 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1007 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
1008 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4) | |
1009 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1010 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4) | |
1011 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
1012 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
1013 | elseif position == "Jump2" and attacking == false then | |
1014 | change = 1 | |
1015 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
1016 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3) | |
1017 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3) | |
1018 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3) | |
1019 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3) | |
1020 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3) | |
1021 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3) | |
1022 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3) | |
1023 | elseif position == "Falling" and attacking == false then | |
1024 | change = 1 | |
1025 | tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25) | |
1026 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1027 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
1028 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4) | |
1029 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2) | |
1030 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2) | |
1031 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
1032 | elseif position == "Falling2" and attacking == false then | |
1033 | change = 1 | |
1034 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
1035 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3) | |
1036 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3) | |
1037 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3) | |
1038 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3) | |
1039 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3) | |
1040 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3) | |
1041 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3) | |
1042 | elseif position == "Walking" and attacking == false and running == false then | |
1043 | change = 1.2 | |
1044 | walking = true | |
1045 | tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25) | |
1046 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1) | |
1047 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1048 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
1049 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3) | |
1050 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1) | |
1051 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3) | |
1052 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3) | |
1053 | elseif position == "Idle" and attacking == false and running == false then | |
1054 | change = .5 | |
1055 | tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25) | |
1056 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1) | |
1057 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1) | |
1058 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2) | |
1059 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
1060 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1) | |
1061 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1062 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
1063 | elseif position == "Idle2" and attacking == false and running == false then | |
1064 | change = .75 | |
1065 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1) | |
1066 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1) | |
1067 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1) | |
1068 | LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0) | |
1069 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4) | |
1070 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4) | |
1071 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4) | |
1072 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4) | |
1073 | elseif position == "Walking2" and attacking == false and running == false then | |
1074 | ws = 50 | |
1075 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
1076 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3) | |
1077 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3) | |
1078 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3) | |
1079 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3) | |
1080 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3) | |
1081 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3) | |
1082 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3) | |
1083 | elseif position == "Running" and attacking == false then | |
1084 | change = 1 | |
1085 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) | |
1086 | LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3) | |
1087 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1088 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3) | |
1089 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3) | |
1090 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3) | |
1091 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3) | |
1092 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3) | |
1093 | end | |
1094 | swait() | |
1095 | end | |
1096 | end) | |
1097 | anims() | |
1098 | warn("Risen from hell, ready to prove his reputation. Made by Supr14") |