View difference between Paste ID: FWn1pUCe and wHtkimnF
SHOW: | | - or go back to the newest paste.
1
 if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2-
-- [ GlitchMaster ] --
2+
print("FE Compatibility: by WaverlyCole & Mokiros")
3-
-- [ Cucumber Quest ] --
3+
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
		return Fake
11
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Target = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
	__index = function (self,Index)
71
		local Sandbox = function (Thing)
72
			if Thing:IsA("Player") then
73
				local RealPlayer = Thing
74
				return setmetatable({},{
75
					__index = function (self,Index)
76
						local Type = type(RealPlayer[Index])
77
						if Type == "function" then
78
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
								return function (self)
80
									return InternalData["Mouse"]
81
								end
82
							end
83
							return function (self,...)
84
								return RealPlayer[Index](RealPlayer,...)
85
							end
86
						else
87
							if Index == "PlrObj" then
88
								return RealPlayer
89
							end
90
							return RealPlayer[Index]
91
						end
92
					end;
93
					__tostring = function(self)
94
						return RealPlayer.Name
95
					end
96
				})
97
			end
98
		end
99
		if RealGame[Index] then
100
			local Type = type(RealGame[Index])
101
			if Type == "function" then
102
				if Index:lower() == "getservice" or Index:lower() == "service" then
103
					return function (self,Service)
104
						if Service:lower() == "players" then
105
							return setmetatable({},{
106
								__index = function (self2,Index2)
107
									local RealService = RealGame:GetService(Service)
108
									local Type2 = type(Index2)
109
									if Type2 == "function" then
110
										return function (self,...)
111
											return RealService[Index2](RealService,...)
112
										end
113
									else
114
										if Index2:lower() == "localplayer" then
115
											return Sandbox(owner)
116
										end
117
										return RealService[Index2]
118
									end
119
								end;
120
								__tostring = function(self)
121
									return RealGame:GetService(Service).Name
122
								end
123
							})
124
						elseif Service:lower() == "contextactionservice" then
125
							return InternalData["ContextActionService"]
126
						elseif Service:lower() == "contextactionservice" then
127
							return InternalData["UserInputService"]
128
						elseif Service:lower() == "runservice" then
129
							return setmetatable({},{
130
								__index = function(self2,Index2)
131
									local RealService = RealGame:GetService(Service)
132
									local Type2 = type(Index2)
133
									if Type2 == "function" then
134
										return function (self,...)
135
											return RealService[Index2](RealService,...)
136
										end
137
									else
138
										if Index2:lower() == "bindtorenderstep" then
139
											return function (self,Name,Priority,Function)
140
												return RealGame:GetService("RunService").Stepped:Connect(Function)
141
											end
142
										end
143
										if Index2:lower() == "renderstepped" then
144
											return RealService["Stepped"]
145
										end
146
										return RealService[Index2]
147
									end
148
								end
149
							})
150
						else
151
							return RealGame:GetService(Service)
152
						end
153
					end
154
				end
155
				return function (self,...)
156
					return RealGame[Index](RealGame,...)
157
				end
158
			else
159
				if game:GetService(Index) then
160
					return game:GetService(Index)
161
				end
162
				return RealGame[Index]
163
			end
164
		else
165
			return nil
166
		end
167
	end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
wait()
172
LoudVolume = false
173
Music = true
174
script.Name = "GlitchMaster"
175
Player = game.Players.LocalPlayer
176
c = game.Players.LocalPlayer.Character
177
Head = c.Head
178
anim = c.Humanoid.Animator
179
rage = false
180
Battle = false
181
p = game.Players.LocalPlayer
182
Music = false
183
PhaseEnabled = true
184
TeleportEnabled = true
185
c.Archivable = true
186
WholeBody = c:clone()
187
local Effects = {}
188
attack = false
189
local attacking = false
190
vt = Vector3.new
191
bc = BrickColor.new
192
br = BrickColor.random
193
it = Instance.new
194
cf = CFrame.new
195
euler = CFrame.fromEulerAnglesXYZ
196
angles = CFrame.Angles
197
matr = math.random
198
mouse = Player:GetMouse()
199
200
201
local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
202
203
 c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50
204
205
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
206
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
207
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
208
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
209
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
210
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
211
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
212
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
213
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
214
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
215
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
216
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
217
  RS = c.Torso:FindFirstChild("Right Shoulder")
218
  LS = c.Torso:FindFirstChild("Left Shoulder")
219
  RH = c.Torso:FindFirstChild("Right Hip")
220
  LH = c.Torso:FindFirstChild("Left Hip")
221
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
222
  N = c.Torso:FindFirstChild("Neck")
223
  cf = CFrame.new
224
  ang = CFrame.Angles
225
  rd = math.rad
226
  rd2 = math.random
227
228
function swait(num)
229
if num==0 or num==nil then
230
game:service'RunService'.Heartbeat:wait(0)
231
else
232
for i=0,num do
233
game:service'RunService'.Heartbeat:wait(0)
234
end
235
end
236
end
237
238
function AnimDis()
239
if c.Animate.Disabled == false then
240
c.Animate.Disabled = true
241
anim.Parent = nil
242
else
243
anim.Parent = c.Humanoid
244
c.Animate.Disabled = false
245
end
246
end
247
function lerpz(joint, prop, cfrmz, alp)
248
joint[prop] = joint[prop]:lerp(cfrmz, alp)
249
end
250
function resetlerp()
251
RJ.C0 = RJC0
252
RJ.C1 = RJC1
253
N.C0 = NC0
254
N.C1 = NC1
255
RS.C0 = RSC0
256
RS.C1 = RSC1
257
LS.C0 = LSC0
258
LS.C1 = LSC1
259
RH.C0 = RHC0
260
RH.C1 = RHC1
261
LH.C0 = LHC0
262
LH.C1 = LHC1
263
end
264
265
game:GetService('UserInputService').InputBegan:connect(function(InputObj)
266
if InputObj.KeyCode == Enum.KeyCode.Slash then
267
local finishEvent = nil
268
isTyping = true
269
finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
270
if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
271
isTyping = false
272
finishEvent:disconnect()
273
end
274
end)
275
end
276
end)
277
278
function VirusDestroy(H)
279
spawn(function()
280
for i = 1,1000 do
281
H.Transparency = H.Transparency + 1/1000
282
swait()
283
end
284
game.Debris:AddItem(H,3)H.Anchored = true
285
end)
286
end
287
288
function HitInfect(Part)
289
Part.Touched:connect(function(Hit)
290
if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
291
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
292
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
293
for i = 1,2 do
294
local tra = S11:clone() tra.Parent = Hit
295
tra.Texture = "rbxassetid://744949545"
296
tra.LightEmission = 0
297
if i == 1 then
298
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
299
tra.ZOffset = 2.5
300
else
301
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
302
tra.ZOffset = 3
303
end
304
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
305
tra.Lifetime = NumberRange.new(1,3)
306
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
307
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
308
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
309
tra.LockedToPart = true
310
tra.Rate = 15
311
tra.VelocityInheritance = 0.2
312
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
313
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
314
Hit.Mesh.TextureId = "rbxassetid://64619306"
315
end
316
elseif Hit.Name ~= "Head" then
317
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
318
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
319
end
320
end
321
end
322
end)
323
end
324
function Virusify(Hit)
325
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
326
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
327
for i = 1,2 do
328
local tra = S11:clone() tra.Parent = Hit
329
tra.Texture = "rbxassetid://744949545"
330
tra.LightEmission = 0
331
if i == 1 then
332
tra.Name = "Glitch" 
333
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
334
tra.ZOffset = 2.5
335
else
336
tra.Name = "Glitch2" 
337
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
338
tra.ZOffset = 3
339
end
340
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
341
tra.Lifetime = NumberRange.new(1,3)
342
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
343
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
344
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
345
tra.LockedToPart = true
346
tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
347
tra.VelocityInheritance = 0.2
348
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
349
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
350
Hit.Mesh.TextureId = "rbxassetid://64619306"
351
end
352
elseif Hit.Name ~= "Head" then
353
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
354
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
355
end
356
end
357
end
358
359
function Virusify2(Hit)
360
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
361
for i = 1,2 do
362
local tra = S11:clone() tra.Parent = Hit
363
tra.Texture = "rbxassetid://744949545"
364
tra.LightEmission = 0
365
if i == 1 then
366
tra.Name = "Glitch" 
367
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
368
tra.ZOffset = 2.5
369
else
370
tra.Name = "Glitch2" 
371
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
372
tra.ZOffset = 3
373
end
374
local PSize = (Hit.Size.Y)/4
375
tra.Lifetime = NumberRange.new(0.5)
376
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
377
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
378
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
379
tra.LockedToPart = true
380
tra.Rate = 50
381
tra.VelocityInheritance = 0.2
382
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
383
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
384
Hit.Mesh.TextureId = "rbxassetid://64619306"
385
end
386
elseif Hit.Name ~= "Head" then
387
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
388
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
389
end
390
end
391
end
392
393
function Virusify3(Hit)
394
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
395
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
396
for i2 = 1,2 do
397
for i = 1,2 do
398
local tra = S11:clone() tra.Parent = Hit
399
tra.Texture = "rbxassetid://744949545"
400
tra.LightEmission = 0
401
if i == 1 then
402
tra.Name = "Glitch" 
403
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
404
tra.ZOffset = 2.5
405
else
406
tra.Name = "Glitch2" 
407
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
408
tra.ZOffset = 3
409
end
410
if i2 == 1 then
411
tra.LockedToPart = true
412
else
413
tra.LockedToPart = false	
414
end
415
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
416
tra.Lifetime = NumberRange.new(1,3)
417
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
418
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
419
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
420
tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
421
tra.VelocityInheritance = 0.2
422
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
423
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
424
Hit.Mesh.TextureId = "rbxassetid://64619306"
425
end
426
elseif Hit.Name ~= "Head" then
427
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
428
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
429
end
430
end
431
end
432
end
433
434
local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
435
436
for i,v in pairs(c:children()) do
437
if v.ClassName == "Accessory" then
438
v:remove()
439
end
440
end
441
442
if c:findFirstChild("Body Colors") then
443
c:findFirstChild("Body Colors"):remove()
444
end
445
for i,v in pairs (c:children()) do
446
if v.ClassName == "Part" then
447
if v.Name ~= "HumanoidRootPart" then
448
HitInfect(v)
449
v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
450
for i2 = 1,2 do
451
for i = 1,2 do
452
local tra = S11:clone() tra.Parent = v
453
tra.Texture = "rbxassetid://744949545"
454
tra.LightEmission = 0
455
if i == 1 then
456
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
457
tra.ZOffset = 2.5
458
else
459
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
460
tra.ZOffset = 3
461
end
462
tra.Rate = 15
463
tra.Lifetime = NumberRange.new(1,3)
464
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
465
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
466
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
467
if i2 == 1 then
468
tra.LockedToPart = true
469
tra.Rate = 10
470
else
471
tra.LockedToPart = false
472
tra.ZOffset = tra.ZOffset - 2.25
473
end
474
tra.VelocityInheritance = 0.2
475
end
476
if v.Name ~= "Head" then
477
local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
478
M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
479
end
480
end
481
end
482
end
483
end
484
c.Head.Transparency = 1
485
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
486
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
487
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
488
wait()
489
c.Head:FindFirstChild("face").Texture = ""
490
if c:findFirstChild("Shirt")~=nil then
491
c:findFirstChild("Shirt"):remove()
492
end
493
if c:findFirstChild("Pants")~=nil then
494
c:findFirstChild("Pants"):remove()
495
end
496
497
local flying = false
498
local deb = true 
499
local ctrl = {f = 0, b = 0, l = 0, r = 0} 
500
local lastctrl = {f = 0, b = 0, l = 0, r = 0} 
501
local maxspeed = 25 
502
local speed = 0 
503
504
function Fly() 
505
local bg = Instance.new("BodyGyro", c.HumanoidRootPart) 
506
bg.P = 100000 bg.D = 100
507
bg.maxTorque = Vector3.new(math.huge, 0, math.huge) 
508
bg.cframe = c.HumanoidRootPart.CFrame 
509
local bv = Instance.new("BodyVelocity", c.HumanoidRootPart) 
510
bv.velocity = Vector3.new(0,0.1,0) 
511
bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) 
512
repeat wait() 
513
c.Humanoid.PlatformStand = true 
514
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then 
515
speed = speed+1+(speed/maxspeed) 
516
if speed > maxspeed then 
517
speed = maxspeed 
518
end 
519
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then 
520
speed = speed-1 
521
if speed < 0 then 
522
speed = 0 
523
end 
524
end 
525
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then 
526
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
527
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} 
528
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then 
529
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
530
else 
531
bv.velocity = Vector3.new(0,0.1,0) 
532
end 
533
until not flying 
534
ctrl = {f = 0, b = 0, l = 0, r = 0} 
535
lastctrl = {f = 0, b = 0, l = 0, r = 0} 
536
speed = 0 
537
bv:Destroy() 
538
c.Humanoid.PlatformStand = false 
539
end 
540
541
Cloud = false
542
function CloudForm()
543
if Cloud == false then
544
S.Volume = 1
545
attack = true Cloud = true
546
for i = 1,10 do
547
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
548
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
549
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
550
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
551
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
552
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
553
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
554
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
555
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
556
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
557
swait()
558
end
559
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1)
560
local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
561
Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5)
562
Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
563
HitInfect(Cl)
564
for i2 = 1,2 do
565
for i = 1,2 do
566
local tra = S11:clone() tra.Parent = CL
567
tra.Texture = "rbxassetid://744949545"
568
tra.LightEmission = 0
569
if i == 1 then
570
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
571
tra.ZOffset = 2.5
572
else
573
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
574
tra.ZOffset = 3
575
end
576
tra.Lifetime = NumberRange.new(1,3)
577
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
578
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
579
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
580
if i2 == 1 then
581
tra.LockedToPart = true
582
tra.Speed = NumberRange.new(0.5)
583
else
584
tra.LockedToPart = false
585
tra.Speed = NumberRange.new(4)
586
end
587
tra.Rate = 250
588
tra.VelocityInheritance = 0.2
589
end
590
end
591
local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
592
local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
593
for i = 1,80 do
594
M.Scale = Vector3.new(i/4,i/4,i/4)
595
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
596
swait()
597
end
598
flying = true attack = false
599
Fly()
600
else
601
attack = true S.Volume = 0.4
602
if c:findFirstChild("Cloud") ~= nil then
603
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
604
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
605
for i = 1,20 do
606
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
607
swait()
608
end
609
c.HumanoidRootPart.Smile:remove()
610
end
611
for i,v in pairs(c:findFirstChild("Cloud"):children()) do
612
if v.Name == "Glitch" then
613
v.Enabled = false
614
end
615
end
616
for i = 1,80 do
617
c:findFirstChild("Cloud").Mesh.Scale =  c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
618
swait()
619
end
620
game.Debris:AddItem(c:findFirstChild("Cloud"),2)
621
Cloud = false end flying = false
622
wait(2)
623
attack = false
624
end
625
end
626
627
function CloudFace()
628
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
629
for i = 1,20 do
630
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
631
swait()
632
end
633
c.HumanoidRootPart.Smile:remove()
634
else
635
local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
636
local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021" 
637
end
638
end
639
640
641
function VirusExplosion(Pos)
642
for i = 1,10 do
643
for i2 = 1,8 do
644
local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
645
V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
646
V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace
647
end
648
swait()
649
end
650
end
651
652
function VirusFade(H) 
653
spawn(function()
654
for i = 1,10 do
655
H.Transparency = H.Transparency + 1/10
656
swait()
657
end
658
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
659
game.Debris:AddItem(H,0.2)
660
end)
661
end
662
663
function VirusFade2(H) 
664
spawn(function()
665
for i = 1,25 do
666
H.Transparency = H.Transparency + 1/25
667
swait()
668
end
669
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
670
game.Debris:AddItem(H,4)
671
end)
672
end
673
674
function HammerSlam()
675
c.HumanoidRootPart.Anchored = true
676
attack = true
677
AnimDis()
678
for i = 1,15 do
679
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z
680
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z
681
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y 
682
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y
683
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
684
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
685
swait()
686
end
687
local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
688
local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
689
local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H  W.C0 = CFrame.new(0,-2,0)
690
local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
691
Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2)
692
for i = 1,45 do
693
W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0)
694
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z
695
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z
696
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y 
697
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y
698
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
699
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
700
swait()
701
end
702
W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0)
703
for i = 1,15 do
704
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z
705
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z
706
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y 
707
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y
708
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
709
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
710
swait()
711
end
712
local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
713
for i = 1,45 do
714
for i2 = 1,8 do
715
local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
716
V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
717
V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace
718
end
719
swait()
720
end
721
H.Anchored = true H2.Anchored = true
722
W:remove() W2:remove()
723
c.HumanoidRootPart.Anchored = false
724
AnimDis()
725
attack = false
726
spawn(function()
727
wait(3) H.Transparency = 1 H2.Transparency = 1
728
H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
729
H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
730
game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4)
731
end)
732
end
733
734
function Missiles()
735
attack = true
736
local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
737
Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)))
738
Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
739
local hit = false
740
Mis.Touched:connect(function(Hit)
741
if Hit.Parent ~= c then
742
if hit == false then hit = true
743
Mis.Anchored = true VirusFade2(Mis)
744
VirusExplosion(CFrame.new(Mis.Position))
745
end
746
end
747
end)
748
wait(0.1)
749
attack = false
750
end
751
752
mouse.KeyDown:connect(function(key)
753
if c.Humanoid.Health <= 0 then return end
754
if attack == true then return end
755
if Cloud == true then
756
if key == "f" then
757
CloudFace()
758
end
759
if key == "z" then
760
Missiles()
761
end
762
elseif Cloud == false then
763
if key == "z" then
764
HammerSlam()
765
end
766
end
767
if key == "m" then
768
CloudForm()
769
end
770
end)
771
772
local LastPos = c.HumanoidRootPart.CFrame
773
local Resetting = false
774
function Reset()
775
if Resetting == false then Resetting = true
776
c.Parent = nil 
777
c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge
778
for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end
779
local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
780
local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
781
makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck")
782
local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
783
makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint")
784
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
785
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
786
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
787
local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
788
makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder")
789
local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
790
makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder")
791
local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
792
makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip")
793
local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
794
makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip")
795
c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5))
796
Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace
797
end
798
end
799
c.Humanoid.Died:connect(Reset)
800
801
function onKeyPress(inputObject, gameProcessedEvent)
802
if isTyping == true then return end
803
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end
804
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end
805
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end
806
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end
807
end
808
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
809
810
function onKeyLift(inputObject, gameProcessedEvent)
811
if isTyping == true then return end
812
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end
813
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end
814
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end
815
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end
816
end
817
game:GetService("UserInputService").InputEnded:connect(onKeyLift)
818
819
WholeBody = c:clone()
820
821
function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
822
idletime = 0
823
sine = 0
824
game:GetService("RunService").RenderStepped:connect(function()
825
c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge
826
if Resetting == false then
827
if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then 
828
Reset()
829
else
830
LastPos = c.HumanoidRootPart.CFrame
831
end
832
if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
833
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
834
makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder")
835
end
836
if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
837
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
838
makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder")
839
end
840
if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
841
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
842
makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip")
843
end 
844
if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
845
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
846
makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip")
847
end
848
local r = math.random(1,15)
849
if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end
850
if attack == false and Cloud == false then
851
local r2 = math.random(1,50)
852
if r2 == 1 then
853
lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z
854
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z
855
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y 
856
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
857
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
858
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
859
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
860
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
861
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
862
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
863
end
864
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z
865
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z
866
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y 
867
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
868
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
869
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
870
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
871
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
872
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
873
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
874
end
875
end
876
end)