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1
--loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ToolDance.lua"))()
2
setclipboard("509clint_dev")
3
	game.StarterGui:SetCore("SendNotification",{
4-
local Workspace = game:GetService("Workspace")
4+
		Title = "From Clint";
5
		Text = "Discord Username Copied!";
6
		Duration = 5;
7
	})
8
	game.StarterGui:SetCore("SendNotification",{
9
		Title = "From Clint";
10-
-- Feature state
10+
		Text = "Add me on discord to report bugs or uh for more support!";
11-
local silentAimActive = false
11+
		Duration = 5;
12-
local espActive = false
12+
	})
13-
local espList = {}
13+
	game.StarterGui:SetCore("SendNotification",{
14
		Title = "From Clint";
15-
-- UI Setup
15+
		Text = "Have Fun 😱";
16-
local ScreenGui = Instance.new("ScreenGui")
16+
		Duration = 5;
17-
ScreenGui.Name = "ControlPanel"
17+
	})
18-
ScreenGui.ResetOnSpawn = false
18+
19-
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
19+
20
21-
local function createToggleButton(name, position, callback)
21+
task.spawn(function()
22-
	local button = Instance.new("TextButton")
22+
local imageId = "rbxassetid://89287417287641"
23-
	button.Size = UDim2.new(0, 150, 0, 40)
23+
24-
	button.Position = position
24+
25-
	button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
25+
26-
	button.TextColor3 = Color3.fromRGB(255, 255, 255)
26+
local TAG_NAME = "ScriptOwnerTag"
27-
	button.TextSize = 18
27+
local TARGET_USERNAMES = {
28-
	button.Font = Enum.Font.SourceSansBold
28+
  "octathefemb81",
29-
	button.Text = name .. ": OFF"
29+
  "Passhhihi_456",
30-
	button.Parent = ScreenGui
30+
  
31
}
32-
	local isOn = false
32+
local CHECK_INTERVAL = 2
33-
	button.MouseButton1Click:Connect(function()
33+
34-
		isOn = not isOn
34+
local TargetLookup = {}
35-
		button.Text = name .. ": " .. (isOn and "ON" or "OFF")
35+
for _, name in pairs(TARGET_USERNAMES) do
36-
		callback(isOn)
36+
	TargetLookup[name] = true
37
end
38
39
local function createTag(player)
40-
-- Toggle Buttons
40+
if player.Character and player.Character:FindFirstChild("Head") then
41-
createToggleButton("Silent Aim", UDim2.new(0, 20, 0, 100), function(state)
41+
if player.Character.Head:FindFirstChild(TAG_NAME) then return end
42-
	silentAimActive = state
42+
if player.Name=="octathefemb81" then
43
local billboard = Instance.new("BillboardGui")
44
billboard.Name = TAG_NAME
45-
createToggleButton("ESP", UDim2.new(0, 20, 0, 150), function(state)
45+
billboard.Size = UDim2.new(3, 0, 2, 0)
46-
	espActive = state
46+
billboard.StudsOffset = Vector3.new(-0.6, 0, 0)
47
billboard.Adornee = player.Character.Head
48-
	if not state then
48+
billboard.AlwaysOnTop = true
49-
		-- Hide all ESP immediately
49+
billboard.Parent = player.Character.Head
50-
		for _, box in pairs(espList) do
50+
local billboard1 = Instance.new("BillboardGui")
51-
			if box and box.drawing then
51+
billboard1.Name = TAG_NAME
52-
				box.drawing.Visible = false
52+
billboard1.Size = UDim2.new(0, 100, 0, 40)
53
billboard1.StudsOffset = Vector3.new(0, 2.5, 0)
54
billboard1.Adornee = player.Character.Head
55
billboard1.AlwaysOnTop = true
56
billboard1.Parent = player.Character.Head
57
local label = Instance.new("TextLabel")
58-
-- Nearest Head
58+
label.Size = UDim2.new(1, 0, 1, 0)
59-
local function getNearestHead()
59+
label.BackgroundTransparency = 1
60-
	if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then return nil end
60+
label.Text = "Clints Friend [Femb81]"
61-
	local closest = nil
61+
label.TextColor3 = Color3.new(1, 1, 0)
62-
	local shortest = math.huge
62+
label.TextStrokeTransparency = 0
63
label.TextScaled = true
64-
	for _, player in pairs(Players:GetPlayers()) do
64+
label.Font = Enum.Font.Sarpanch
65-
		if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
65+
       -- label.Position = UDim2.new(0,0.6,0,-100)
66-
			local dist = (player.Character.HumanoidRootPart.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
66+
label.Parent = billboard1
67-
			if dist < shortest then
67+
local imageLabel = Instance.new("ImageLabel")
68-
				shortest = dist
68+
local imageLabel = Instance.new("ImageLabel")
69-
				closest = player
69+
imageLabel.Size = UDim2.new(1, 0, 1, 0)
70
imageLabel.BackgroundTransparency = 1
71
imageLabel.Image = imageId
72
imageLabel.Parent = billboard
73
elseif player.Name=="509clint_dev" then 
74-
	if closest and closest.Character and closest.Character:FindFirstChild("Head") then
74+
local billboard = Instance.new("BillboardGui")
75-
		return closest.Character.Head
75+
billboard.Name = TAG_NAME
76
billboard.Size = UDim2.new(3, 0, 2, 0)
77
billboard.StudsOffset = Vector3.new(-0.6, 0, 0)
78
billboard.Adornee = player.Character.Head
79
billboard.AlwaysOnTop = true
80
billboard.Parent = player.Character.Head
81-
-- Silent Aim
81+
local billboard1 = Instance.new("BillboardGui")
82-
UserInputService.InputBegan:Connect(function(input)
82+
billboard1.Name = TAG_NAME
83-
	if input.UserInputType == Enum.UserInputType.MouseButton1 and silentAimActive then
83+
billboard1.Size = UDim2.new(0, 100, 0, 40)
84-
		local target = getNearestHead()
84+
billboard1.StudsOffset = Vector3.new(0, 2.5, 0)
85-
		if target then
85+
billboard1.Adornee = player.Character.Head
86-
			Camera.CFrame = CFrame.new(Camera.CFrame.Position, target.Position)
86+
billboard1.AlwaysOnTop = true
87-
			ReplicatedStorage.Remotes.Attack:FireServer(target)
87+
billboard1.Parent = player.Character.Head
88
local label = Instance.new("TextLabel")
89
label.Size = UDim2.new(1, 0, 1, 0)
90
label.BackgroundTransparency = 1
91
label.Text = "Script Owner / Developer Clint!"
92-
-- Setup ESP
92+
label.TextColor3 = Color3.new(1, 1, 0)
93-
local function createESP(player)
93+
label.TextStrokeTransparency = 0
94-
	if player == LocalPlayer then return end
94+
label.TextScaled = true
95
label.Font = Enum.Font.Sarpanch
96-
	local box = Drawing.new("Quad")
96+
       -- label.Position = UDim2.new(0,0.6,0,-100)
97-
	box.Thickness = 2
97+
label.Parent = billboard1
98-
	box.Color = Color3.fromRGB(0, 0, 255)
98+
local imageLabel = Instance.new("ImageLabel")
99-
	box.Transparency = 1
99+
local imageLabel = Instance.new("ImageLabel")
100-
	box.Visible = false
100+
imageLabel.Size = UDim2.new(1, 0, 1, 0)
101
imageLabel.BackgroundTransparency = 1
102-
	espList[player] = {
102+
imageLabel.Image = imageId
103-
		drawing = box,
103+
imageLabel.Parent = billboard
104-
		connection = nil
104+
105
end
106
end
107-
	-- Clean up if player leaves
107+
108-
	player.AncestryChanged:Connect(function()
108+
109-
		if not player:IsDescendantOf(game) and espList[player] then
109+
task.spawn(function()
110-
			box:Remove()
110+
	while true do
111-
			espList[player] = nil
111+
112
	if TargetLookup[player.Name] then
113
createTag(player)
114
	end
115
end
116-
-- Add ESP to all players
116+
task.wait(CHECK_INTERVAL)
117
	end
118-
	createESP(player)
118+
119
120
Players.PlayerAdded:Connect(function(player)
121-
-- Player joins
121+
	if TargetLookup[player.Name] then
122
player.CharacterAdded:Connect(function()
123-
	createESP(player)
123+
	task.wait(1)
124
	createTag(player)
125
end)
126-
-- Player leaves
126+
127-
Players.PlayerRemoving:Connect(function(player)
127+
128-
	if espList[player] then
128+
129-
		espList[player].drawing:Remove()
129+
130-
		espList[player] = nil
130+
131
132
133
134-
-- Main ESP Loop
134+
135-
RunService.RenderStepped:Connect(function()
135+
136-
	for player, data in pairs(espList) do
136+
137-
		local box = data.drawing
137+
138-
		if espActive and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character:FindFirstChild("Head") then
138+
139-
			local root = player.Character.HumanoidRootPart
139+
140-
			local head = player.Character.Head
140+
local hui=gethui()
141
local Name="Clints Dancezzz!"
142-
			local rootPos, onScreen1 = Camera:WorldToViewportPoint(root.Position)
142+
local function notify(text,dur)
143-
			local headPos, onScreen2 = Camera:WorldToViewportPoint(head.Position + Vector3.new(0, 0.5, 0))
143+
local Notify=game:GetService("StarterGui")
144
Notify:SetCore("SendNotification",{
145-
			if onScreen1 and onScreen2 then
145+
Title=Name;
146-
				box.PointA = Vector2.new(rootPos.X - 15, rootPos.Y + 30)
146+
Text=text;
147-
				box.PointB = Vector2.new(rootPos.X + 15, rootPos.Y + 30)
147+
Duration=5 or dur})
148-
				box.PointC = Vector2.new(headPos.X + 15, headPos.Y)
148+
149-
				box.PointD = Vector2.new(headPos.X - 15, headPos.Y)
149+
if hui:FindFirstChild(Name.."Interface") then 
150-
				box.Visible = true
150+
hui[Name.."Interface"]:Destroy()
151
end
152-
				box.Visible = false
152+
local TableOfDances={
153
{Name="Rat 1",Music="rat.mp3",DanceName="Rat1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
154
{Name="Boogie Down",Music="FunkedUp.mp3",DanceName="None",Url="None",Id=122471664395501,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
155-
			box.Visible = false
155+
{Name="Assumptions",Music="Assumptions.mp3",DanceName="Assumptions",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Assumptions.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
156
{Name="Egypt",Music="Egypt.mp3",DanceName="Egypt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Egypt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
157
{Name="Flop",Music="DO THE FLOP.mp3",DanceName="Flop",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Flop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
158
{Name="CaramellDansen",Music="caramell.mp3",DanceName="Nonw",Url="None",Id=114964447248296,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
159
{Name="Heel Toe Hop",Music="Heel.mp3",DanceName="Heel",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/HeelToeHop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
160-
print("Silent Aim + ESP UI loaded with clean ESP toggle.")
160+
{Name="Gangnam",Music="gangnamm.mp3",DanceName="None",Url="None",Id=133530633475679,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
161
{Name="Bomb Monkey",Music="Monkey.mp3",DanceName="BombMonkey",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bomb Monkey.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
162
{Name="Starlit",Music="dancingin.mp3",DanceName="None",Url="None",Id=136139381223407,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
163
{Name="Swag Walk",Music="dr.wav",DanceName="None",Url="None",Id=110403709064010,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
164
{Name="Griddy",Music="griddy.mp3",DanceName="None",Url="None",Id=114928062507098,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
165
{Name="Luxurious",Music="lux.ogg",DanceName="None",Url="None",Id=94534967284996,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
166
{Name="Kazotsky",Music="kazot.mp3",DanceName="None",Url="None",Id=86634257330162,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
167
{Name="Domino",Music="Domino.mp3",DanceName="Domino",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Domino.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
168
{Name="Liar Dancer",Music="Liar.mp3",DanceName="Liar",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Liar.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
169
{Name="Mesmerizer",Music="Mesmerizer.mp3",DanceName="Mesmerizer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Mesmerizer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
170
{Name="Box Swing",Music="Box.mp3",DanceName="BoxSwing",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Box Swing.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
171
{Name="Static 1",Music="Static.mp3",DanceName="Static",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Static.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
172
{Name="Prism Shuffle",Music="Prism.mp3",DanceName="Prism",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Prism Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
173
{Name="Headlock",Music="Headlock.mp3",DanceName="Headlock",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Headlock.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
174
{Name="Hakari",Music="TUCA DONKA.mp3",DanceName="Hakari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
175
{Name="Commercial Break",Music="Break.mp3",DanceName="Commercial",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Commercial.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
176
{Name="Soda Pop",Music="Soda.mp3",DanceName="Soda",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Soda Pop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
177
{Name="XO",Music="XO.mp3",DanceName="None",Url="None",Id=89807443968447,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
178
{Name="L4U",Music="LoveForU.mp3",DanceName="L4U",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Love4U.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
179
{Name="Assumptios Shuffle",Music="assum.mp3",DanceName="None",Url="None",Id=129275138998868,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
180
{Name="Peashooter",Music="balls.mp3",DanceName="None",Url="None",Id=124616782933406,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
181
{Name="Distraction",Music="Distraction.mp3",DanceName="Distraction",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Distraction.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
182
{Name="Very Hot",Music="ItBurns.mp3",DanceName="ItBurns",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/It Burns.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
183
{Name="Chronoshift",Music="chronoshift.mp3",DanceName="Chronoshift",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chronoshift.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
184
{Name="Keep Up",Music="KeepUp.mp3",DanceName="Keep",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Keep Up.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
185
{Name="Boombox",Music="Boombox.mp3",DanceName="None",Url="None",Id=92629504992703,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
186
{Name="BloodPop",Music="bloodpop.mp3",DanceName="None",Url="None",Id=82472212108809,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
187
{Name="Sit",Music="Sit.mp3",DanceName="Sit",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sit.lua",Id="None",Offset=0,WalkSpeed=0,Looped=true,UseSoundPos=false,Alpha=.1},
188
{Name="Left Right",Music="leftright.mp3",DanceName="None",Url="None",Id=107261816578577,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
189
{Name="Heavy Love",Music="heavylove.mp3",DanceName="None",Url="None",Id=101332118847458,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
190
{Name="Million",Music="Million.mp3",DanceName="None",Url="None",Id=109123683211464,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
191
{Name="Billie Jean",Music="Bjean.mp3",DanceName="BillieJean",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BillieJean.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
192
{Name="Billie Jean2",Music="Bjean.mp3",DanceName="BillieJean2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BillieJean2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
193
{Name="Savor W",Music="Savor.mp3",DanceName="Savor",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Savor.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
194
{Name="Yamero",Music="Yamero.mp3",DanceName="Yamero",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yamero.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
195
{Name="Angel",Music="InternetAngel.mp3",DanceName="Angel",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Angel.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
196
{Name="Club Penguin",Music="CLUB PENGUIN DANCE.mp3",DanceName="ClubPenguin",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Club Penguin.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
197
{Name="Runaway",Music="Runaway.mp3",DanceName="Runaway",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Runaway.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
198
{Name="MioHonda",Music="MioHonda.mp3",DanceName="MioHonda",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Miohonda.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
199
{Name="Firework",Music="Firework.mp3",DanceName="Firework",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Firework.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
200
{Name="C14",Music="C14.mp3",DanceName="C14",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/C14.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
201
{Name="Slickback",Music="Slickback.mp3",DanceName="Slickback",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Slickback.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
202
{Name="Doodle",Music="Doodle.mp3",DanceName="Doodle",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doodle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
203
{Name="Goated Dance",Music="Goat.mp3",DanceName="Goat",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Goat.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
204
{Name="Bumblebee",Music="Bumblebee.mp3",DanceName="Bumblebee",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bumblebee.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
205
{Name="Stock Shuffle",Music="Stock.mp3",DanceName="Stock",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Stock Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
206
{Name="Rat 2",Music="rat.mp3",DanceName="Rat2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
207
{Name="Shuba Duck",Music="Shuba Duck.mp3",DanceName="Shuba",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Shuba Duck.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
208
{Name="Lemon Melon",Music="Lemon.mp3",DanceName="None",Url="None",Id=138510336377177,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
209
{Name="Birdbrain",Music="Birdbrain2.mp3",DanceName="Birdbrain",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Birdbrain.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
210
{Name="Fein",Music="Fein.mp3",DanceName="Fein",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Fein.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
211
{Name="Popipo",Music="Popipo.mp3",DanceName="Popipo",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Popipo.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
212
{Name="Pickup",Music="Pickup.mp3",DanceName="Pickup",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Pickup.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
213
{Name="Silly Billy 1",Music="Billy.mp3",DanceName="Billy",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Billy.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
214
{Name="Sinful",Music="rotten.mp3",DanceName="None",Url="None",Id=89457637802764,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
215
{Name="Spooky",Music="Spooky.mp3",DanceName="Spooky",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spooky.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
216
{Name="JK",Music="JK.mp3",DanceName="Limited",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Limited.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=1},
217
{Name="KJ",Music="Flexworks.mp3",DanceName="Flexworks",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Flexworks.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=1},
218
{Name="CrissCross",Music="CrissCross.mp3",DanceName="None",Url="None",Id=109275255555630,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
219
{Name="Too Much Brain",Music="brain.mp3",DanceName="None",Url="None",Id=93547721311170,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
220
{Name="Espresso",Music="espresso.mp3",DanceName="None",Url="None",Id=87342159331194,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
221
{Name="Rakuten",Music="rakuten.mp3",DanceName="None",Url="None",Id=121967347012647,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
222
{Name="Torture",Music="tort.mp3",DanceName="None",Url="None",Id=99811468921857,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
223
{Name="Unlockit",Music="Unlockit.mp3",DanceName="Unlockit",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Unlockit.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
224
{Name="Smooth Moves",Music="SmoothMoves.mp3",DanceName="SmoothMoves",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/SmoothMoves.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
225
{Name="Lagtrain",Music="Lagtrain.mp3",DanceName="Lagtrain",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Lagtrain.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
226
{Name="Suki",Music="Suki.mp3",DanceName="Suki",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Suki.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
227
{Name="Cafeteria",Music="Cafeteria.mp3",DanceName="Cafeteria",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Cafeteria.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
228
{Name="Dare",Music="Dare.mp3",DanceName="Dare",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Dare.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
229
{Name="Tenna 1",Music="Tenna.mp3",DanceName="Tenna",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tenna.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
230
{Name="Insanity",Music="Insanity.mp3",DanceName="Insanity",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Insanity.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
231
{Name="Tenna 2",Music="Tenna.mp3",DanceName="Tenna2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tenna 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
232
{Name="Rambunctious",Music="Rambunctious.mp3",DanceName="Rambunctious",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rambunctious.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
233
{Name="Side Shuffle",Music="Side Shuffle.mp3",DanceName="Sideshuffle",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Side Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
234
{Name="Electro Swing",Music="Electro Swing.mp3",DanceName="Electro",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Electro Swing.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
235
{Name="MioHonda Step",Music="MioHonda.mp3",DanceName="Step",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Step.lua",Id="None",Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
236
{Name="Apple Pen",Music="Apple Pen.mp3",DanceName="Applepen",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Apple Pen.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
237
{Name="Crank That",Music="Crank.mp3",DanceName="Crankthat",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Crank That.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
238
{Name="Take Down",Music="TakeDown.mp3",DanceName="TakeDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Takedown.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
239
{Name="Going Down",Music="Down.mp3",DanceName="Down",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Going Down.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
240
{Name="Spamton",Music="Spamton.mp3",DanceName="Spamton",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spamton.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
241
{Name="Kemusan",Music="Kemusan.mp3",DanceName="Kemusan",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Kemusan.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
242
{Name="Im Ok",Music="ImOk.mp3",DanceName="ImOk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ImOk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
243
{Name="Medicine Teto (Igaku)",Music="Igaku2.mp3",DanceName="Igaku",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Igaku.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
244
{Name="Headlock 2",Music="Headlock.mp3",DanceName="Headlock3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Headlock3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
245
{Name="Guli",Music="Guli.mp3",DanceName="Guli",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Guli.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
246
{Name="Results",Music="Results.mp3",DanceName="Results",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Results.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
247
{Name="Static 2",Music="Static.mp3",DanceName="Static2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Static2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
248
{Name="Silly Billy 2",Music="Billy.mp3",DanceName="Billy2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Billy2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
249
{Name="Yell 2",Music="Yell.mp3",DanceName="Yell",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
250
{Name="Yell 3",Music="Yell1.mp3",DanceName="Yell1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
251
{Name="Yell 1",Music="Yell2.mp3",DanceName="Yell2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
252
{Name="Out of Touch",Music="Touch.mp3",DanceName="Touch",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Touch.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
253
{Name="Hakari (Lonely)",Music="Lonely.mp3",DanceName="Hakari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
254
{Name="Rat 3",Music="rat.mp3",DanceName="None",Url="None",Id=117971041844492,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
255
{Name="Uh",Music="whateverlike.mp3",DanceName="None",Url="None",Id=99152023738830,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
256
{Name="CyberBop",Music="CyberBop.mp3",DanceName="CyberBop",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CyberBop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
257
{Name="Invincible",Music="Invincible.mp3",DanceName="Invincible",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Invincible.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
258
{Name="Jumpstyle",Music="Jumpstyle.mp3",DanceName="Jumpstyle3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jumsptyle3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
259
{Name="BreakDance",Music="BreakDance.mp3",DanceName="BreakDance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BreakDance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
260
{Name="BreakDance 2005",Music="BreakDance2005.mp3",DanceName="BreakDance2005",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BreakDance2005.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
261
{Name="Requiem",Music="faster.ogg",DanceName="Requiem",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Requiem.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
262
{Name="Metro Man",Music="Metro.mp3",DanceName="Metro",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Metro.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
263
{Name="CrackDown",Music="CrackDown.mp3",DanceName="CrackDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CrackDown.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
264
{Name="Wait",Music="Wait2.mp3",DanceName="Wait",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Wait.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
265
{Name="Smug Dance",Music="Smug.mp3",DanceName="Smug",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Smug.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
266
{Name="Takino",Music="Takino.mp3",DanceName="Takino",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Takino.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
267
{Name="Jumpstyle 1",Music="Jumpstyle.mp3",DanceName="Jumpstyle4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jumpstyle4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
268
{Name="Livesey Walk",Music="Livesey.mp3",DanceName="Livesey",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Livesey.lua",Id="None",Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
269
{Name="Mesmerizer 1",Music="Mesmerizer.mp3",DanceName="Mesmerizer1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Mesmerizer1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
270
{Name="Pokedance",Music="Pokedance.mp3",DanceName="Pokedance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Pokedance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
271
{Name="Keep Up 1",Music="KeepUp.mp3",DanceName="KeepUp1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Keep Up1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
272
{Name="Get Down",Music="GetDown.mp3",DanceName="GetDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Get Down.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
273
{Name="Spoken For",Music="SpokenFor.mp3",DanceName="SpokenFor",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spoken For.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
274
{Name="Everybody Gangnam",Music="EVG.mp3",DanceName="EverybodyGangnam",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/EverybodyGangnam.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
275
{Name="Low Cortisol",Music="cortisol.mp3",DanceName="cortisol",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/cortisol.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
276
{Name="Domino 2",Music="Domino.mp3",DanceName="Domino2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Domino2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
277
{Name="Looping The Rooms",Music="Looping.mp3",DanceName="Looping",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
278
{Name="Cry For Me",Music="Cry For Me.mp3",DanceName="Cry For Me",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Cry For Me.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
279
{Name="With Friends",Music="Withfriends.mp3",DanceName="With Friends",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/With Friends.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
280
281
282
{Name="Funny",Music="Funny.mp3",DanceName="Funny",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Funny.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
283
{Name="CivillianYell",Music="CivillianYell.mp3",DanceName="CivillianYell",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CivillianYell.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
284
{Name="Looping The Rooms 2",Music="Looping 2.mp3",DanceName="Looping 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
285
{Name="Hakari 3 (Lonely)",Music="Lonely.mp3",DanceName="Hakari3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
286
{Name="Hakari 3",Music="TUCA DONKA.mp3",DanceName="Hakari3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
287
{Name="Skeleton",Music="Sellywarcry.mp3",DanceName="Skeleton",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Skeleton.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
288
{Name="Someone Ships",Music="Idk.mp3",DanceName="Idk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
289
{Name="Golden Dandelion",Music="TsSoGolden.mp3",DanceName="TsSoGolden",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/TsSoGolden.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
290
{Name="Retry Now",Music="RetryNow.mp3",DanceName="Retry Now",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry Now.lua",Id="None",Offset=0,WalkSpeed=14,Looped=false,UseSoundPos=true,Alpha=.1},
291
292
293
{Name="Low Cortisol 2",Music="cortisol.mp3",DanceName="cortisol2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/cortisol2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
294
{Name="Metro Man 2",Music="Metro.mp3",DanceName="Metroman2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Metroman2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
295
{Name="Medicine Teto (Igaku) 2",Music="Igaku2.mp3",DanceName="Igaku2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Igaku2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
296
{Name="Hakari 4",Music="TUCA DONKA.mp3",DanceName="Hakari 4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari 4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
297
{Name="Looping The Rooms 3",Music="Looping.mp3",DanceName="Looping 3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping 3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
298
{Name="Microwave",Music="Microwave.mp3",DanceName="Microwave",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Microwave.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
299
{Name="Lil Buddy Was Sick",Music="Lilbuddy.mp3",DanceName="LilBuddy",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LilBuddy.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
300
{Name="Low Quality",Music="LowQuality.mp3",DanceName="LowQuality",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LowQuality.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
301
302
{Name="Looping The Rooms 4",Music="Looping 2.mp3",DanceName="Looping4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
303
{Name="Funny 2",Music="Funny2.mp3",DanceName="Funny2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Funny2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
304
305
{Name="California Girls",Music="California.mp3",DanceName="California Girls",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/California Girls.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
306
307
{Name="Doomer",Music="Doomer.mp3",DanceName="Doomer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doomer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
308
309
{Name="Chegou 3",Music="Chegou 3.mp3",DanceName="Chegou 3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chegou 3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
310
{Name="Hikari",Music="Hikari.mp3",DanceName="Hikari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hikari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
311
312
--{Name="KJ 2",Music="Flexworks.mp3",DanceName="KJ 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/KJ 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
313
314
--{Name="Jun",Music="NMG.mp3",DanceName="Jun",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/JUN.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
315
316
{Name="Minos Prime",Music="Prime.mp3",DanceName="Minos Prime",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Minos Prime.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
317
{Name="Default Dance",Music="Fortnite.mp3",DanceName="Default Dance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Default Dance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
318
{Name="Omni Man",Music="omni.mp3",DanceName="omni",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/omni.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.015},
319
{Name="Unlockit SEWH",Music="Unlockit2.mp3",DanceName="Unlockit2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Unlockit2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
320
{Name="Birdbrain Laggy",Music="BirdbrainAlt.mp3",DanceName="Birdbrainv2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Birdbrainv2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
321
{Name="Doomer Alt",Music="Doomer.mp3",DanceName="DoomerAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/DoomerAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
322
323
{Name="Bouncin",Music="Bouncin.mp3",DanceName="Bouncin",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bouncin.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
324
{Name="Static Alt",Music="Static.mp3",DanceName="StaticAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/StaticAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.050},
325
{Name="Miss The Quiet",Music="miss the quiet.mp3",DanceName="miss the quiet",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/miss the quiet.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
326
{Name="Shucks",Music="shucks.mp3",DanceName="shucks",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/shucks.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
327
{Name="Teto Territory",Music="teto territory.mp3",DanceName="teto territory",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/teto territory.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
328
{Name="Analog horror funk",Music="Analog horror funk.mp3",DanceName="Analog horror funk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Analog horror funk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
329
{Name="Niche Baby",Music="ai niche baby.mp3",DanceName="ai niche baby",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ai niche baby.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
330
{Name="Konton Boogie",Music="konton boogie.mp3",DanceName="konton boogie",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/konton boogie.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
331
{Name="Go mufasa",Music="go mufasa.mp3",DanceName="go mufasa",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/go mufasa.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
332
{Name="Butcher Vanity",Music="butcher vanity.mp3",DanceName="butcher vanity",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/butcher vanity.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
333
{Name="Hit the jackpot",Music="Hit the jackpot.mp3",DanceName="Hit the jackpot",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hit the jackpot.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
334
335
{Name="Rodeo",Music="Rodeo.mp3",DanceName="Rodeo",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rodeo.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
336
{Name="Epical",Music="Epical.mp3",DanceName="Epical",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Epical.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
337
{Name="Doom Mc Bringer",Music="Doom Mc Bringer.mp3",DanceName="Doom Mc Bringer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doom Mc Bringer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
338
{Name="Hai Yorokonde",Music="Hai Yorokonde.mp3",DanceName="Hai Yorokonde",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hai Yorokonde.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
339
{Name="Rickroll",Music="Rickroll.mp3",DanceName="Rickroll",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rickroll.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
340
{Name="Montagem Xonada",Music="Xonada.mp3",DanceName="Xonada",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Xonada.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
341
{Name="Encore",Music="Encore.mp3",DanceName="Encore",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Encore.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
342
{Name="Chegou 3 Remake",Music="Chegou 3.mp3",DanceName="Chegou 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chegou 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
343
{Name="Akage",Music="Akage.mp3",DanceName="Akage",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Akage.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
344
{Name="Japanese Meme",Music="Japan.mp3",DanceName="Japanese Meme",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Japanese Meme.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
345
{Name="Number",Music="Number.mp3",DanceName="Number",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Number.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
346
347
{Name="Macarena",Music="Macarena.mp3",DanceName="macarena",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/macarena.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
348
349
{Name="Bang Bang Bang",Music="banging.mp3",DanceName="bang",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/bang.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
350
{Name="Lagtrain Alt",Music="Lagtrain.mp3",DanceName="LagtrainAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LagtrainAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
351
352
{Name="Tetoris",Music="Tetoris.mp3",DanceName="Tetoris",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tetoris.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
353
{Name="PP music",Music="Pp music.mp3",DanceName="PPmusic",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/PPmusic.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
354
{Name="Toothless",Music="Toothless.mp3",DanceName="Toothless",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Toothless.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
355
{Name="Name This",Music="Name This.mp3",DanceName="Name This Dance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Name This Dance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
356
{Name="Rat 4",Music="Rat.mp3",DanceName="Rat4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
357
{Name="Encore 1",Music="Encore.mp3",DanceName="Encore 1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Encore 1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
358
359
{Name="Shucks Mid Scene",Music="Angry Shucks.mp3",DanceName="Shucks Mid Scene",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Shucks Mid Scene.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=10},
360
361
}
362
local validAudioFiles = {
363
"Sphere.mp3",
364
"Angry Shucks.mp3",
365
"Toothless.mp3",
366
"Pp music.mp3",
367
"Name This.mp3",
368
"Tetoris.mp3",
369
"banging.mp3",
370
"Number.mp3",
371
"Macarena.mp3",
372
"Encore.mp3",
373
"Xonada.mp3",
374
"Rickroll.mp3",
375
"konton boogie.mp3",
376
"Rodeo.mp3",
377
"Hai Yorokonde.mp3",
378
"shucks.mp3",
379
"Hit the jackpot.mp3",
380
"butcher vanity.mp3",
381
"miss the quiet.mp3",
382
"go mufasa.mp3",
383
--"ai niche baby.mp3",
384
"teto territory.mp3",
385
"Bouncin.mp3",
386
"rat.mp3",
387
"FunkedUp.mp3",
388
"Assumptions.mp3",
389
"Egypt.mp3",
390
"DO THE FLOP.mp3",
391
"caramell.mp3",
392
"Heel.mp3",
393
"gangnamm.mp3",
394
"Monkey.mp3",
395
"dancingin.mp3",
396
"dr.wav",
397
"griddy.mp3",
398
"lux.ogg",
399
"kazot.mp3",
400
"Domino.mp3",
401
"Liar.mp3",
402
"Mesmerizer.mp3",
403
"Box.mp3",
404
"Static.mp3",
405
"Prism.mp3",
406
"Headlock.mp3",
407
"TUCA DONKA.mp3",
408
"Break.mp3",
409
"XO.mp3",
410
"Soda.mp3",
411
"LoveForU.mp3",
412
"assum.mp3",
413
"balls.mp3",
414
"Distraction.mp3",
415
--"ItBurns.mp3",
416
"chronoshift.mp3",
417
"KeepUp.mp3",
418
"Boombox.mp3",
419
"bloodpop.mp3",
420
"leftright.mp3",
421
"heavylove.mp3",
422
"Million.mp3",
423
"Bjean.mp3",
424
"Savor.mp3",
425
"Yamero.mp3",
426
"InternetAngel.mp3",
427
"CLUB PENGUIN DANCE.mp3",
428
"Runaway.mp3",
429
"MioHonda.mp3",
430
"Firework.mp3",
431
"C14.mp3",
432
"Slickback.mp3",
433
"Doodle.mp3",
434
"Goat.mp3",
435
"Bumblebee.mp3",
436
"Stock.mp3",
437
"Shuba Duck.mp3",
438
"Lemon.mp3",
439
"Birdbrain2.mp3",
440
"Fein.mp3",
441
"Popipo.mp3",
442
"Pickup.mp3",
443
"Billy.mp3",
444
"rotten.mp3",
445
"Spooky.mp3",
446
"JK.mp3",
447
"Flexworks.mp3",
448
"Unlockit.mp3",
449
"Insanity.mp3",
450
"Cafeteria.mp3",
451
"Tenna.mp3",
452
"Suki.mp3",
453
"CrissCross.mp3",
454
"Dare.mp3",
455
"Lagtrain.mp3",
456
"SmoothMoves.mp3",
457
"brain.mp3",
458
"espresso.mp3",
459
"rakuten.mp3",
460
"tort.mp3",
461
"TakeDown.mp3",
462
"Side Shuffle.mp3",
463
"Rambunctious.mp3",
464
"Electro Swing.mp3",
465
"Crank.mp3",
466
"Apple Pen.mp3",
467
"Igaku2.mp3",
468
"Down.mp3",
469
"Kemusan.mp3",
470
"Guli.mp3",
471
"ImOk.mp3",
472
"Spamton.mp3",
473
"Sit.mp3",
474
"Results.mp3",
475
"Yell.mp3",
476
"Yell1.mp3",
477
"Pixelation.mp3",
478
"Yell2.mp3",
479
"Touch.mp3",
480
"Lonely.mp3",
481
"whateverlike.mp3",
482
"matchmaker.mp3",
483
"faster.ogg",
484
"Metro.mp3",
485
"Jumpstyle.mp3",
486
"Invincible.mp3",
487
"CrackDown.mp3",
488
"CyberBop.mp3",
489
"BrickBattler.mp3",
490
"BreakDance2005.mp3",
491
"BreakDance.mp3",
492
"CrackDown.mp3",
493
"Halloween.mp3",
494
"TANOC.mp3",
495
"Shiawase.mp3",
496
"Tf2.mp3",
497
"Smug.mp3",
498
"Wait2.mp3",
499
"Livesey.mp3",
500
"Pokedance.mp3",
501
"Slash.mp3",
502
"GetDown.mp3",
503
"SpokenFor.mp3",
504
"EVG.mp3",
505
"cortisol.mp3",
506
"Cry For Me.mp3",
507
"Looping.mp3",
508
"Akage.mp3",
509
"Funny.mp3",
510
"Withfriends.mp3",
511
"CivillianYell.mp3",
512
"LilBuddy.mp3",
513
"LowQuality.mp3",
514
"California.mp3",
515
"Doomer.mp3",
516
"Hikari.mp3",
517
"NMG.mp3",
518
"Prime.mp3",
519
"omni.mp3",
520
"Unlockit2.mp3",
521
"BirdbrainAlt.mp3",
522
"Lexapro Doesn't Work.mp3",
523
--"Lilbuddy.mp3",
524
}
525
local ExtraBackup=table.clone(TableOfDances)
526
local Global = (getgenv and getgenv()) or shared
527
local Preload=Global.Preload or false
528
local RigScale=Global.RigSize or 1
529
local ExtraRigSupport=Global.Rigs or {}
530
local DisableCustomInventory=Global.DisableCustomInventory or false
531
loadstring(game:HttpGet("https://raw.githubusercontent.com/Gelatekussy/GelatekHub/main/src/packages/FunctionPack.lua"))()
532
local UI = {};
533
local MainFolder="Clints Dancezzz"
534
local MusicFolder=MainFolder.."/Emote Music"
535
local DanceFolder=MainFolder.."/Emote"
536
local UserDances=MainFolder.."/UserDances"
537
local builtins=MainFolder.."/Built-In"
538
local ImagesFolder=MainFolder.."/Images"
539
local Models=MainFolder.."/Models"
540
local HatMaps=builtins.."/HatMaps.lua"
541
local ModuleConfigFile = builtins .. "/ScriptConf.json"
542
local MainGit="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/"
543
local folders={
544
  MainFolder=MainFolder,
545
  builtins=builtins,
546
  DanceFolder=DanceFolder,
547
  MusicFolder=MusicFolder,
548
  UserDances=UserDances,
549
  HatMaps=HatMaps,
550
  ImagesFolder=ImagesFolder,
551
  Models=Models,
552
}
553
554
local function choot(msg)
555
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(msg)
556
end
557
if isfile and not isfile(builtins.."/HatMaps.lua") then 
558
  writefile(builtins.."/HatMaps.lua",game:HttpGet(MainGit.."HatMaps.lua?rw=true"))
559
task.spawn(function()
560
  print("New User,Hello!! Welcome to Theo Dancezzz!!\nRemember my kdv3? yes its discontinued becahse i got in trouble modding it, now im here making the best dance script to ever exist, the script eill be further optimised, or adding the hat reaminate!!!\n so this script currently has 130j dances, if your new to this script, if you click any dances, they need to download the audios and thr dance file itself, it doesnt notify you(yes it was annkying), once it is downloaded, click the dance again and boom, your animations are playing! thats it, thats how you use it\n\nQuestion, is it universal?\nanswer\nYes, it has currentangle that will automatically reanimate you outside jab and green bassplate, the currentangle version is v4, i guess thats all...Oh qait, if you dont have a replicatesignal, the script will be forced to reanimate you in currentangle. Anyways, enjoy the script!\n--From Theo\nif you planning on skidding this off, goodluck, the code is obfuscated ")
561
  task.wait()
562
  choot("/console")
563
  notify("New User! automatically opened console!")
564
  end)
565
end
566
local ws=game.Workspace
567
if ws:FindFirstChild("full") then
568
ws.full:Destroy()
569
end
570
task.spawn(function()
571
for _,a in next,folders do 
572
 if isfolder and not isfolder(a) then 
573
  makefolder(a)
574
 end
575
end
576
end)
577
local Builitins={
578
  "HatMaps.lua",
579
  --"ModuleConfigFile.json"
580
  "DanceModule1.lua"
581
}
582
pcall(function()
583
  writefile(builtins.."/HatMaps.lua",game:HttpGet(MainGit.."HatMaps.lua?rw=true"))
584
  writefile(builtins.."/DanceModule1.lua",game:HttpGet(MainGit.."DanceModule1.lua?rw=true"))
585
end)
586
local oldfolders={
587
  "Theo-Dancezzz-Dancezzz",
588
  "Theo-Dancezzz-Musics",
589
}
590
--[[pcall(function()
591
for _,v in next,oldfolders do 
592
local file=listfiles(v)
593
for _,a in next,file do 
594
delfile(a)
595
notify("Deleted Old Filder: "..a)
596
end
597
end
598
end)]]
599
600
--// Init UI
601
UI["Interface_1"] = Instance.new("ScreenGui", hui);
602
UI["Interface_1"]["IgnoreGuiInset"] = true;
603
UI["Interface_1"]["ScreenInsets"] = Enum.ScreenInsets.None;
604
UI["Interface_1"]["Name"] =Name.."Interface";
605
UI["Interface_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
606
607
local UseSoundPos=Instance.new("BoolValue")
608
local StringVal=Instance.new("StringValue")
609
local Numval=Instance.new("NumberValue")
610
StringVal.Name="Char"
611
Numval.Name="MusicWeight"
612
Numval.Value=.1
613
UseSoundPos.Value=false
614
UI["Main_2"] = Instance.new("Frame", UI["Interface_1"]);
615
UI["Main_2"]["Active"] = true;
616
UI["Main_2"]["Draggable"] = false;
617
UI["Main_2"]["BorderSizePixel"] = 0;
618
UI["Main_2"]["BackgroundColor3"] = Color3.fromRGB(41, 41, 41);
619
UI["Main_2"]["ClipsDescendants"] = false;
620
UI["Main_2"]["Size"] = UDim2.new(0, 546, 0, 270);
621
UI["Main_2"]["Position"] = UDim2.new(0.38923, 0, 0.28889, 0);
622
UI["Main_2"]["Name"] = [[Main]];
623
UI["Main_2"]["BackgroundTransparency"] = 0.5;
624
625
UI["Shadow_3"] = Instance.new("ImageLabel", UI["Main_2"]);
626
UI["Shadow_3"]["ZIndex"] = -1;
627
UI["Shadow_3"]["Active"] = false;
628
UI["Shadow_3"]["BorderSizePixel"] = 0;
629
UI["Shadow_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
630
UI["Shadow_3"]["ImageTransparency"] = 0.2;
631
-- UI["Shadow_3"]["ImageContent"] = ;
632
UI["Shadow_3"]["ImageColor3"] = Color3.fromRGB(0, 0, 0);
633
UI["Shadow_3"]["Image"] = [[rbxassetid://8774493213]];
634
UI["Shadow_3"]["Size"] = UDim2.new(1.274725317955017, 0, 1.4934210777282715, 0);
635
UI["Shadow_3"]["BackgroundTransparency"] = 1;
636
UI["Shadow_3"]["Name"] = [[Shadow]];
637
UI["Shadow_3"]["Position"] = UDim2.new(-0.13553114235401154, 0, -0.23026315867900848, 0);
638
639
640
UI["Minimize_4"] = Instance.new("TextButton", UI["Main_2"]);
641
UI["Minimize_4"]["BorderSizePixel"] = 0;
642
UI["Minimize_4"]["TextSize"] = 12;
643
UI["Minimize_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
644
UI["Minimize_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
645
UI["Minimize_4"]["ZIndex"] = 10;
646
UI["Minimize_4"]["BackgroundTransparency"] = 1;
647
UI["Minimize_4"]["Size"] = UDim2.new(0, 20, 0, 20);
648
UI["Minimize_4"]["Text"] = [[-]];
649
UI["Minimize_4"]["Name"] = [[Minimize]];
650
UI["Minimize_4"]["Position"] = UDim2.new(0.9, 0, 0.01645, 0);
651
652
653
UI["UICorner_5"] = Instance.new("UICorner", UI["Minimize_4"]);
654
UI["UICorner_5"]["CornerRadius"] = UDim.new(0, 7);
655
656
657
UI["Close_6"] = Instance.new("TextButton", UI["Main_2"]);
658
UI["Close_6"]["BorderSizePixel"] = 0;
659
UI["Close_6"]["TextSize"] = 12;
660
UI["Close_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
661
UI["Close_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
662
UI["Close_6"]["ZIndex"] = 10;
663
UI["Close_6"]["BackgroundTransparency"] = 1;
664
UI["Close_6"]["Size"] = UDim2.new(0, 20, 0, 20);
665
UI["Close_6"]["Text"] = [[X]];
666
UI["Close_6"]["Name"] = [[Close]];
667
UI["Close_6"]["Position"] = UDim2.new(0.95, 0, 0.01645, 0);
668
669
670
UI["UICorner_7"] = Instance.new("UICorner", UI["Close_6"]);
671
UI["UICorner_7"]["CornerRadius"] = UDim.new(0, 7);
672
673
674
UI["CanvasGroup_8"] = Instance.new("CanvasGroup", UI["Main_2"]);
675
UI["CanvasGroup_8"]["Active"] = false;
676
UI["CanvasGroup_8"]["ZIndex"] = -1;
677
UI["CanvasGroup_8"]["BorderSizePixel"] = 0;
678
UI["CanvasGroup_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
679
UI["CanvasGroup_8"]["Size"] = UDim2.new(1, 0, 1, 0);
680
UI["CanvasGroup_8"]["Position"] = UDim2.new(0, 0, 0,0);
681
UI["CanvasGroup_8"]["BackgroundTransparency"] = 1;
682
local aspect=Instance.new("UIAspectRatioConstraint",UI["CanvasGroup_8"])
683
aspect.AspectType="FitWithinMaxSize"
684
aspect.AspectRatio=2.025
685
aspect.DominantAxis="Width"
686
687
UI["ScrollingFrame_9"] = Instance.new("ScrollingFrame", UI["CanvasGroup_8"]);
688
UI["ScrollingFrame_9"]["Active"] = true;
689
UI["ScrollingFrame_9"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
690
UI["ScrollingFrame_9"]["BorderSizePixel"] = 0;
691
UI["ScrollingFrame_9"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
692
UI["ScrollingFrame_9"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
693
UI["ScrollingFrame_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
694
UI["ScrollingFrame_9"]["Selectable"] = false;
695
UI["ScrollingFrame_9"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
696
UI["ScrollingFrame_9"]["Size"] = UDim2.new(0, 546, 0, 278);
697
UI["ScrollingFrame_9"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
698
UI["ScrollingFrame_9"]["Position"] = UDim2.new(0, 0, 0.08553, 0);
699
UI["ScrollingFrame_9"]["ScrollBarThickness"] = 0;
700
UI["ScrollingFrame_9"]["BackgroundTransparency"] = 1;
701
UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame_9"]);
702
UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 80);
703
704
705
UI["SubMain_a"] = Instance.new("Frame", UI["ScrollingFrame_9"]);
706
UI["SubMain_a"]["BorderSizePixel"] = 0;
707
UI["SubMain_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
708
UI["SubMain_a"]["ClipsDescendants"] = true;
709
UI["SubMain_a"]["Size"] = UDim2.new(1, 0, 2, 550);
710
UI["SubMain_a"]["AutomaticSize"] = "Y";
711
UI["SubMain_a"]["Position"] = UDim2.new(0, 0, -0.09353, 0);
712
UI["SubMain_a"]["Name"] = [[SubMain]];
713
UI["SubMain_a"]["BackgroundTransparency"] = 1;
714
715
716
UI["CharScale_b"] = Instance.new("TextBox", UI["SubMain_a"]);
717
UI["CharScale_b"]["Name"] = [[CharScale]];
718
UI["CharScale_b"]["BorderSizePixel"] = 0;
719
UI["CharScale_b"]["TextWrapped"] = true;
720
UI["CharScale_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
721
UI["CharScale_b"]["TextScaled"] = true;
722
UI["CharScale_b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
723
UI["CharScale_b"]["RichText"] = true;
724
UI["CharScale_b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
725
UI["CharScale_b"]["ClearTextOnFocus"] = false;
726
UI["CharScale_b"]["PlaceholderText"] = [[Char Scale]];
727
UI["CharScale_b"]["Size"] = UDim2.new(0, 92, 0, 28);
728
UI["CharScale_b"]["Position"] = UDim2.new(0.32234, 0, 0.35081, 0);
729
UI["CharScale_b"]["Text"] = [[]];
730
731
732
UI["UIStroke_c"] = Instance.new("UIStroke", UI["CharScale_b"]);
733
UI["UIStroke_c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
734
UI["UIStroke_c"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
735
UI["UIStroke_c"]["Thickness"] = 2;
736
UI["UIStroke_c"]["Color"] = Color3.fromRGB(255, 255, 255);
737
738
739
UI["UIGradient_d"] = Instance.new("UIGradient", UI["UIStroke_c"]);
740
UI["UIGradient_d"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
741
742
743
UI["Redownload_e"] = Instance.new("TextButton", UI["SubMain_a"]);
744
UI["Redownload_e"]["BorderSizePixel"] = 0;
745
UI["Redownload_e"]["TextSize"] = 24;
746
UI["Redownload_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
747
UI["Redownload_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
748
UI["Redownload_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
749
UI["Redownload_e"]["Size"] = UDim2.new(0, 136, 0, 44);
750
UI["Redownload_e"]["Text"] = [[Reload Assets]];
751
UI["Redownload_e"]["Name"] = [[Redownload]];
752
UI["Redownload_e"]["Position"] = UDim2.new(0.01099, -5, 0.5226, 0);
753
754
755
UI["UIStroke_f"] = Instance.new("UIStroke", UI["Redownload_e"]);
756
UI["UIStroke_f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
757
UI["UIStroke_f"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
758
UI["UIStroke_f"]["Thickness"] = 2;
759
UI["UIStroke_f"]["Color"] = Color3.fromRGB(255, 255, 255);
760
761
762
UI["UIGradient_10"] = Instance.new("UIGradient", UI["UIStroke_f"]);
763
UI["UIGradient_10"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
764
765
766
UI["Reanimator_11"] = Instance.new("TextLabel", UI["SubMain_a"]);
767
UI["Reanimator_11"]["BorderSizePixel"] = 0;
768
UI["Reanimator_11"]["TextSize"] = 24;
769
UI["Reanimator_11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
770
UI["Reanimator_11"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
771
UI["Reanimator_11"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
772
UI["Reanimator_11"]["BackgroundTransparency"] = 1;
773
UI["Reanimator_11"]["Size"] = UDim2.new(0, 192, 0, 22);
774
UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]];
775
UI["Reanimator_11"]["Name"] = [[Reanimator]];
776
UI["Reanimator_11"]["Position"] = UDim2.new(-0.00275, 0, 0.32369, 0);
777
778
779
UI["Settings _12"] = Instance.new("TextLabel", UI["SubMain_a"]);
780
UI["Settings _12"]["BorderSizePixel"] = 0;
781
UI["Settings _12"]["TextSize"] = 24;
782
UI["Settings _12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
783
UI["Settings _12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
784
UI["Settings _12"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
785
UI["Settings _12"]["BackgroundTransparency"] = 1;
786
UI["Settings _12"]["Size"] = UDim2.new(0, 258, 0, 20);
787
UI["Settings _12"]["Text"] = [[-- // Settings \\ --]];
788
UI["Settings _12"]["Name"] = [[Settings ]];
789
UI["Settings _12"]["Position"] = UDim2.new(0.32326, 0, 0.31284, 0);
790
791
792
UI["Limbs_13"] = Instance.new("TextLabel", UI["SubMain_a"]);
793
UI["Limbs_13"]["BorderSizePixel"] = 0;
794
UI["Limbs_13"]["TextSize"] = 24;
795
UI["Limbs_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
796
UI["Limbs_13"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
797
UI["Limbs_13"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
798
UI["Limbs_13"]["BackgroundTransparency"] = 1;
799
UI["Limbs_13"]["Size"] = UDim2.new(0, 258, 0, 20);
800
UI["Limbs_13"]["Text"] = [[-- // Limbs \\ --]];
801
UI["Limbs_13"]["Name"] = [[Limbs]];
802
UI["Limbs_13"]["Position"] = UDim2.new(0.5, 0, 0.5226, 0);
803
804
805
UI["Update_Frame_14"] = Instance.new("Frame", UI["SubMain_a"]);
806
UI["Update_Frame_14"]["BorderSizePixel"] = 0;
807
UI["Update_Frame_14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
808
UI["Update_Frame_14"]["Size"] = UDim2.new(0, 246, 0, 310);
809
UI["Update_Frame_14"]["Position"] = UDim2.new(0.00733, 0, 0.02893, 0);
810
UI["Update_Frame_14"]["Name"] = [[Update_Frame]];
811
UI["Update_Frame_14"]["BackgroundTransparency"] = 1;
812
813
814
UI["Shadow_15"] = Instance.new("ImageLabel", UI["Update_Frame_14"]);
815
UI["Shadow_15"]["ZIndex"] = -1;
816
UI["Shadow_15"]["BorderSizePixel"] = 0;
817
UI["Shadow_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
818
UI["Shadow_15"]["ImageTransparency"] = 0.2;
819
-- UI["Shadow_15"]["ImageContent"] = ;
820
UI["Shadow_15"]["ImageColor3"] = Color3.fromRGB(0, 0, 0);
821
UI["Shadow_15"]["Image"] = [[rbxassetid://8774493213]];
822
UI["Shadow_15"]["Size"] = UDim2.new(1, 0, 1, 10);
823
UI["Shadow_15"]["BackgroundTransparency"] = 1;
824
UI["Shadow_15"]["Name"] = [[Shadow]];
825
UI["Shadow_15"]["Position"] = UDim2.new(0, 0, -0.0129, 0);
826
827
828
UI["TextLabel_16"] = Instance.new("TextLabel", UI["Update_Frame_14"]);
829
UI["TextLabel_16"]["TextWrapped"] = true;
830
UI["TextLabel_16"]["BorderSizePixel"] = 0;
831
UI["TextLabel_16"]["TextSize"] = 12;
832
UI["TextLabel_16"]["TextXAlignment"] = Enum.TextXAlignment.Left;
833
UI["TextLabel_16"]["TextYAlignment"] = Enum.TextYAlignment.Top;
834
UI["TextLabel_16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
835
UI["TextLabel_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
836
UI["TextLabel_16"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
837
UI["TextLabel_16"]["BackgroundTransparency"] = 1;
838
UI["TextLabel_16"]["Size"] = UDim2.new(1, 0, 1, 0);
839
UI["TextLabel_16"]["Text"] = "Clinty ui :D\n yes, we got UI🔥, you can scroll up or down on the UI now, you can choose 3 of the reanimate below this long\ntextlabel btw\nif you chose empyrean\nget a keyboard script\nbasically since enabling tools\nwill not work on empyrean\n\nUpdate:\nAdded Smooth Camera Toggle on\nsettings and added a tab called tutorial ";
840
UI["TextLabel_16"]["Position"] = UDim2.new(0.06098, 0, 0.00645, 0);
841
842
843
UI["UIStroke_17"] = Instance.new("UIStroke", UI["Update_Frame_14"]);
844
UI["UIStroke_17"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
845
UI["UIStroke_17"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
846
UI["UIStroke_17"]["Thickness"] = 2;
847
UI["UIStroke_17"]["Color"] = Color3.fromRGB(255, 255, 255);
848
849
850
UI["UIGradient_18"] = Instance.new("UIGradient", UI["UIStroke_17"]);
851
UI["UIGradient_18"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
852
853
854
UI["Minimize_19"] = Instance.new("TextButton", UI["SubMain_a"]);
855
UI["Minimize_19"]["BorderSizePixel"] = 0;
856
UI["Minimize_19"]["TextSize"] = 22;
857
UI["Minimize_19"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
858
UI["Minimize_19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
859
UI["Minimize_19"]["ZIndex"] = 2;
860
UI["Minimize_19"]["BackgroundTransparency"] = 1;
861
UI["Minimize_19"]["Size"] = UDim2.new(0, 20, 0, 20);
862
UI["Minimize_19"]["Text"] = [[+]];
863
UI["Minimize_19"]["Name"] = [[Minimize]];
864
UI["Minimize_19"]["Position"] = UDim2.new(0.25916, 0, 0.35262, 0);
865
866
867
UI["UICorner_1a"] = Instance.new("UICorner", UI["Minimize_19"]);
868
UI["UICorner_1a"]["CornerRadius"] = UDim.new(0, 7);
869
870
871
UI["Respawn/Stop_1b"] = Instance.new("TextButton", UI["SubMain_a"]);
872
UI["Respawn/Stop_1b"]["TextSize"] = 24;
873
UI["Respawn/Stop_1b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
874
UI["Respawn/Stop_1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
875
UI["Respawn/Stop_1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
876
UI["Respawn/Stop_1b"]["Size"] = UDim2.new(0, 136, 0, 44);
877
UI["Respawn/Stop_1b"]["Text"] = [[Deanimate]];
878
UI["Respawn/Stop_1b"]["Name"] = [[Respawn/Stop]];
879
UI["Respawn/Stop_1b"]["Position"] = UDim2.new(0.47253, 0, 0.22242, 0);
880
881
882
UI["UIStroke_1c"] = Instance.new("UIStroke", UI["Respawn/Stop_1b"]);
883
UI["UIStroke_1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
884
UI["UIStroke_1c"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
885
UI["UIStroke_1c"]["Thickness"] = 2;
886
UI["UIStroke_1c"]["Color"] = Color3.fromRGB(255, 255, 255);
887
888
889
UI["UIGradient_1d"] = Instance.new("UIGradient", UI["UIStroke_1c"]);
890
UI["UIGradient_1d"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
891
892
893
UI["ScrollingFrame2_1e"] = Instance.new("ScrollingFrame", UI["SubMain_a"]);
894
UI["ScrollingFrame2_1e"]["BorderSizePixel"] = 0;
895
UI["ScrollingFrame2_1e"]["CanvasSize"] = UDim2.new(0, 10, 0, 0);
896
UI["ScrollingFrame2_1e"]["AutomaticCanvasSize"] = "Y";
897
UI["ScrollingFrame2_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
898
UI["ScrollingFrame2_1e"]["Name"] = [[ScrollingFrame2]];
899
UI["ScrollingFrame2_1e"]["Size"] = UDim2.new(0, 264, 0, 186);
900
UI["ScrollingFrame2_1e"]["Position"] = UDim2.new(0.5, 0, 0.34901, 0);
901
UI["ScrollingFrame2_1e"]["BackgroundTransparency"] = 1;
902
903
904
UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame2_1e"]);
905
UI["UIPadding_1f"]["PaddingTop"] = UDim.new(0, 5);
906
907
908
UI["Example_20"] = Instance.new("TextButton", UI["ScrollingFrame2_1e"]);
909
UI["Example_20"]["BorderSizePixel"] = 0;
910
UI["Example_20"]["TextSize"] = 24;
911
UI["Example_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
912
UI["Example_20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
913
UI["Example_20"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
914
UI["Example_20"]["Size"] = UDim2.new(1, 0, 0, 44);
915
UI["Example_20"]["Text"] = [[]];
916
UI["Example_20"]["Name"] = [[Example]];
917
UI["Example_20"]["Visible"] = false;
918
UI["Example_20"]["Position"] = UDim2.new(0.97727, 0, 1.32258, 0);
919
920
921
922
UI["UIStroke_24"] = Instance.new("UIStroke", UI["Example_20"]);
923
UI["UIStroke_24"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
924
UI["UIStroke_24"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
925
UI["UIStroke_24"]["Thickness"] = 2;
926
UI["UIStroke_24"]["Color"] = Color3.fromRGB(255, 255, 255);
927
928
929
UI["UIGradient_25"] = Instance.new("UIGradient", UI["UIStroke_24"]);
930
UI["UIGradient_25"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
931
932
933
UI["UIGridLayout_26"] = Instance.new("UIGridLayout", UI["ScrollingFrame2_1e"]);
934
UI["UIGridLayout_26"]["CellSize"] = UDim2.new(1, 0, 0, 28);
935
936
937
UI["UIStroke_27"] = Instance.new("UIStroke", UI["ScrollingFrame2_1e"]);
938
UI["UIStroke_27"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
939
UI["UIStroke_27"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
940
UI["UIStroke_27"]["Thickness"] = 2;
941
UI["UIStroke_27"]["Color"] = Color3.fromRGB(255, 255, 255);
942
943
944
UI["UIGradient_28"] = Instance.new("UIGradient", UI["UIStroke_27"]);
945
UI["UIGradient_28"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
946
947
948
UI["PreviewImage_29"] = Instance.new("ImageLabel", UI["SubMain_a"]);
949
UI["PreviewImage_29"]["BorderSizePixel"] = 0;
950
UI["PreviewImage_29"]["BackgroundColor3"] = Color3.fromRGB(250, 0, 0);
951
UI["PreviewImage_29"]["Size"] = UDim2.new(0, 390, 0, 118);
952
UI["PreviewImage_29"]["BackgroundTransparency"] = 0.9;
953
UI["PreviewImage_29"]["Name"] = [[PreviewImage]];
954
UI["PreviewImage_29"]["Position"] = UDim2.new(0.4652, 0, 0.02712, 0);
955
UI["PreviewImage_29"]["ScaleType"] = [[Crop]];
956
957
958
UI["UIStroke_2a"] = Instance.new("UIStroke", UI["PreviewImage_29"]);
959
UI["UIStroke_2a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
960
UI["UIStroke_2a"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
961
UI["UIStroke_2a"]["Thickness"] = 2;
962
UI["UIStroke_2a"]["Color"] = Color3.fromRGB(255, 255, 255);
963
964
965
UI["UIGradient_2b"] = Instance.new("UIGradient", UI["UIStroke_2a"]);
966
UI["UIGradient_2b"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
967
968
969
UI["2Gelatek_2c"] = Instance.new("TextButton", UI["UIStroke_2a"]);
970
UI["2Gelatek_2c"]["BorderSizePixel"] = 0;
971
UI["2Gelatek_2c"]["TextSize"] = 24;
972
UI["2Gelatek_2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
973
UI["2Gelatek_2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
974
UI["2Gelatek_2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
975
UI["2Gelatek_2c"]["Size"] = UDim2.new(1, 0, 0, 44);
976
UI["2Gelatek_2c"]["Text"] = [[Gelatek]];
977
UI["2Gelatek_2c"]["Name"] = [[2Gelatek]];
978
UI["2Gelatek_2c"]["Position"] = UDim2.new(0, 258, 0, 246);
979
980
981
UI["UIStroke_30"] = Instance.new("UIStroke", UI["2Gelatek_2c"]);
982
UI["UIStroke_30"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
983
UI["UIStroke_30"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
984
UI["UIStroke_30"]["Thickness"] = 2;
985
UI["UIStroke_30"]["Color"] = Color3.fromRGB(255, 255, 255);
986
987
988
UI["UIGradient_31"] = Instance.new("UIGradient", UI["UIStroke_30"]);
989
UI["UIGradient_31"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
990
991
992
UI["Reanimate/Run_32"] = Instance.new("TextButton", UI["SubMain_a"]);
993
UI["Reanimate/Run_32"]["BorderSizePixel"] = 0;
994
UI["Reanimate/Run_32"]["TextSize"] = 24;
995
UI["Reanimate/Run_32"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
996
UI["Reanimate/Run_32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
997
UI["Reanimate/Run_32"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
998
UI["Reanimate/Run_32"]["Size"] = UDim2.new(0, 136, 0, 44);
999
UI["Reanimate/Run_32"]["Text"] = [[Reanimate]];
1000
UI["Reanimate/Run_32"]["Name"] = [[Reanimate/Run]];
1001
UI["Reanimate/Run_32"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
1002
1003
1004
UI["UIStroke_33"] = Instance.new("UIStroke", UI["Reanimate/Run_32"]);
1005
UI["UIStroke_33"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1006
UI["UIStroke_33"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1007
UI["UIStroke_33"]["Thickness"] = 2;
1008
UI["UIStroke_33"]["Color"] = Color3.fromRGB(255, 255, 255);
1009
1010
1011
UI["UIGradient_34"] = Instance.new("UIGradient", UI["UIStroke_33"]);
1012
UI["UIGradient_34"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1013
1014
1015
UI["Image :v_35"] = Instance.new("TextLabel", UI["SubMain_a"]);
1016
UI["Image :v_35"]["BorderSizePixel"] = 0;
1017
UI["Image :v_35"]["TextSize"] = 24;
1018
UI["Image :v_35"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1019
UI["Image :v_35"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1020
UI["Image :v_35"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
1021
UI["Image :v_35"]["BackgroundTransparency"] = 1;
1022
UI["Image :v_35"]["Size"] = UDim2.new(0, 212, 0, 20);
1023
UI["Image :v_35"]["Text"] = [[No Images Currently :v]];
1024
UI["Image :v_35"]["Name"] = [[Image :v]];
1025
UI["Image :v_35"]["Position"] = UDim2.new(0.47619, 0, 0.14105, 0);
1026
1027
1028
UI["ScrollingFrame_36"] = Instance.new("ScrollingFrame", UI["SubMain_a"]);
1029
UI["ScrollingFrame_36"]["BorderSizePixel"] = 0;
1030
UI["ScrollingFrame_36"]["CanvasSize"] = UDim2.new(0, 10, 0, 0);
1031
UI["ScrollingFrame_36"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1032
UI["ScrollingFrame_36"]["Size"] = UDim2.new(0, 136, 0, 38);
1033
UI["ScrollingFrame_36"]["Position"] = UDim2.new(0.00092, 0, 0.34901, 0);
1034
UI["ScrollingFrame_36"]["BackgroundTransparency"] = 1;
1035
1036
1037
UI["1Emp_37"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
1038
UI["1Emp_37"]["BorderSizePixel"] = 0;
1039
UI["1Emp_37"]["TextSize"] = 24;
1040
UI["1Emp_37"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1041
UI["1Emp_37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1042
UI["1Emp_37"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1043
UI["1Emp_37"]["Size"] = UDim2.new(1, 0, 0, 44);
1044
UI["1Emp_37"]["Text"] = [[Empyrean]];
1045
UI["1Emp_37"]["Name"] = [[1Emp]];
1046
UI["1Emp_37"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
1047
1048
1049
1050
UI["UIStroke_3b"] = Instance.new("UIStroke", UI["1Emp_37"]);
1051
UI["UIStroke_3b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1052
UI["UIStroke_3b"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1053
UI["UIStroke_3b"]["Thickness"] = 2;
1054
UI["UIStroke_3b"]["Color"] = Color3.fromRGB(255, 255, 255);
1055
1056
1057
UI["UIGradient_3c"] = Instance.new("UIGradient", UI["UIStroke_3b"]);
1058
UI["UIGradient_3c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1059
1060
1061
UI["2Gelatek_3d"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
1062
UI["2Gelatek_3d"]["BorderSizePixel"] = 0;
1063
UI["2Gelatek_3d"]["TextSize"] = 24;
1064
UI["2Gelatek_3d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1065
UI["2Gelatek_3d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1066
UI["2Gelatek_3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1067
UI["2Gelatek_3d"]["Size"] = UDim2.new(1, 0, 0, 44);
1068
UI["2Gelatek_3d"]["Text"] = [[Gelatek]];
1069
UI["2Gelatek_3d"]["Name"] = [[2Gelatek]];
1070
UI["2Gelatek_3d"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
1071
1072
1073
1074
UI["UIStroke_41"] = Instance.new("UIStroke", UI["2Gelatek_3d"]);
1075
UI["UIStroke_41"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1076
UI["UIStroke_41"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1077
UI["UIStroke_41"]["Thickness"] = 2;
1078
UI["UIStroke_41"]["Color"] = Color3.fromRGB(255, 255, 255);
1079
1080
1081
UI["UIGradient_42"] = Instance.new("UIGradient", UI["UIStroke_41"]);
1082
UI["UIGradient_42"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1083
1084
1085
UI["3CurrentAngle_43"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
1086
UI["3CurrentAngle_43"]["BorderSizePixel"] = 0;
1087
UI["3CurrentAngle_43"]["TextSize"] = 24;
1088
UI["3CurrentAngle_43"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1089
UI["3CurrentAngle_43"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1090
UI["3CurrentAngle_43"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1091
UI["3CurrentAngle_43"]["Size"] = UDim2.new(1, 0, 0, 44);
1092
UI["3CurrentAngle_43"]["Text"] = [[CurrentAngle]];
1093
UI["3CurrentAngle_43"]["Name"] = [[3CurrentAngle]];
1094
UI["3CurrentAngle_43"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
1095
1096
1097
1098
UI["UIStroke_47"] = Instance.new("UIStroke", UI["3CurrentAngle_43"]);
1099
UI["UIStroke_47"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1100
UI["UIStroke_47"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1101
UI["UIStroke_47"]["Thickness"] = 2;
1102
UI["UIStroke_47"]["Color"] = Color3.fromRGB(255, 255, 255);
1103
1104
1105
UI["UIGradient_48"] = Instance.new("UIGradient", UI["UIStroke_47"]);
1106
UI["UIGradient_48"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1107
1108
1109
UI["UIPadding_49"] = Instance.new("UIPadding", UI["ScrollingFrame_36"]);
1110
UI["UIPadding_49"]["PaddingTop"] = UDim.new(0, 5);
1111
1112
1113
UI["UIGridLayout_4a"] = Instance.new("UIGridLayout", UI["ScrollingFrame_36"]);
1114
UI["UIGridLayout_4a"]["CellSize"] = UDim2.new(1, 0, 0, 28);
1115
1116
1117
UI["UIStroke_4b"] = Instance.new("UIStroke", UI["ScrollingFrame_36"]);
1118
UI["UIStroke_4b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1119
UI["UIStroke_4b"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1120
UI["UIStroke_4b"]["Thickness"] = 2;
1121
UI["UIStroke_4b"]["Color"] = Color3.fromRGB(255, 255, 255);
1122
1123
1124
UI["UIGradient_4c"] = Instance.new("UIGradient", UI["UIStroke_4b"]);
1125
UI["UIGradient_4c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1126
1127
1128
UI["Title_4d"] = Instance.new("TextLabel", UI["Main_2"]);
1129
UI["Title_4d"]["ZIndex"] = -1;
1130
UI["Title_4d"]["BorderSizePixel"] = 0;
1131
UI["Title_4d"]["TextSize"] = 24;
1132
UI["Title_4d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1133
UI["Title_4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1134
UI["Title_4d"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
1135
UI["Title_4d"]["BackgroundTransparency"] = 1;
1136
UI["Title_4d"]["Size"] = UDim2.new(0, 178, 0, 20);
1137
UI["Title_4d"]["Text"] = [[Clints Dancezzz]];
1138
UI["Title_4d"]["Name"] = [[Title]];
1139
UI["Title_4d"]["Position"] = UDim2.new(0, 0, 0.01316, 0);
1140
1141
1142
UI["UIStroke_4e"] = Instance.new("UIStroke", UI["Main_2"]);
1143
UI["UIStroke_4e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1144
UI["UIStroke_4e"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1145
UI["UIStroke_4e"]["Thickness"] = 2;
1146
UI["UIStroke_4e"]["Color"] = Color3.fromRGB(255, 255, 255);
1147
1148
1149
UI["UIGradient_4f"] = Instance.new("UIGradient", UI["UIStroke_4e"]);
1150
UI["UIGradient_4f"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1151
1152
1153
UI["TabGroup_51"] = Instance.new("CanvasGroup", UI["Main_2"]);
1154
UI["TabGroup_51"]["BorderSizePixel"] = 0;
1155
UI["TabGroup_51"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1156
UI["TabGroup_51"]["Size"] = UDim2.new(0.28938, 0, 1, 0);
1157
UI["TabGroup_51"]["Position"] = UDim2.new(-0.30403, 0, 0, 0);
1158
UI["TabGroup_51"]["Name"] = [[TabGroup]];
1159
UI["TabGroup_51"]["BackgroundTransparency"] = 0.5;
1160
1161
1162
UI["UIStroke_52"] = Instance.new("UIStroke", UI["TabGroup_51"]);
1163
UI["UIStroke_52"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1164
UI["UIStroke_52"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1165
UI["UIStroke_52"]["Thickness"] = 2;
1166
UI["UIStroke_52"]["Color"] = Color3.fromRGB(255, 255, 255);
1167
1168
1169
UI["UIGradient_53"] = Instance.new("UIGradient", UI["UIStroke_52"]);
1170
UI["UIGradient_53"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1171
1172
1173
UI["Title_54"] = Instance.new("TextLabel", UI["TabGroup_51"]);
1174
UI["Title_54"]["TextWrapped"] = true;
1175
UI["Title_54"]["ZIndex"] = -1;
1176
UI["Title_54"]["BorderSizePixel"] = 0;
1177
UI["Title_54"]["TextSize"] = 24;
1178
UI["Title_54"]["TextScaled"] = true;
1179
UI["Title_54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1180
UI["Title_54"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1181
UI["Title_54"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
1182
UI["Title_54"]["BackgroundTransparency"] = 1;
1183
UI["Title_54"]["Size"] = UDim2.new(1, 0, 0.09211, 0);
1184
UI["Title_54"]["Text"] = [[Tab]];
1185
UI["Title_54"]["Name"] = [[Title]];
1186
UI["Title_54"]["Position"] = UDim2.new(0, 0, 0.00658, 0);
1187
1188
1189
UI["UIStroke_55"] = Instance.new("UIStroke", UI["Title_54"]);
1190
UI["UIStroke_55"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1191
UI["UIStroke_55"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1192
UI["UIStroke_55"]["Thickness"] = 2;
1193
UI["UIStroke_55"]["Color"] = Color3.fromRGB(255, 255, 255);
1194
1195
1196
UI["UIGradient_56"] = Instance.new("UIGradient", UI["UIStroke_55"]);
1197
UI["UIGradient_56"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1198
1199
1200
UI["ScrollingFrame_57"] = Instance.new("ScrollingFrame", UI["TabGroup_51"]);
1201
UI["ScrollingFrame_57"]["BorderSizePixel"] = 0;
1202
UI["ScrollingFrame_57"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
1203
UI["ScrollingFrame_57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1204
UI["ScrollingFrame_57"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
1205
UI["ScrollingFrame_57"]["Size"] = UDim2.new(1, 0, 1, 0);
1206
UI["ScrollingFrame_57"]["Position"] = UDim2.new(0, 0, 0.11184, 0);
1207
UI["ScrollingFrame_57"]["ScrollBarThickness"] = 0;
1208
UI["ScrollingFrame_57"]["BackgroundTransparency"] = 1;
1209
UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame_57"]);
1210
UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 50);
1211
1212
UI["UIStroke_58"] = Instance.new("UIStroke", UI["ScrollingFrame_57"]);
1213
UI["UIStroke_58"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1214
UI["UIStroke_58"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1215
UI["UIStroke_58"]["Thickness"] = 2;
1216
UI["UIStroke_58"]["Color"] = Color3.fromRGB(255, 255, 255);
1217
1218
1219
UI["UIGradient_59"] = Instance.new("UIGradient", UI["UIStroke_58"]);
1220
UI["UIGradient_59"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1221
1222
1223
UI["UIGridLayout_5a"] = Instance.new("UIGridLayout", UI["ScrollingFrame_57"]);
1224
UI["UIGridLayout_5a"]["CellSize"] = UDim2.new(1, 0, 0, 50);
1225
1226
1227
UI["UIPadding_5b"] = Instance.new("UIPadding", UI["ScrollingFrame_57"]);
1228
UI["UIPadding_5b"]["PaddingBottom"] = UDim.new(0, 32);
1229
1230
1231
UI["0Home_5c"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
1232
UI["0Home_5c"]["TextWrapped"] = true;
1233
UI["0Home_5c"]["BorderSizePixel"] = 0;
1234
UI["0Home_5c"]["TextSize"] = 24;
1235
UI["0Home_5c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1236
UI["0Home_5c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1237
UI["0Home_5c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1238
UI["0Home_5c"]["Size"] = UDim2.new(0, 136, 0, 44);
1239
UI["0Home_5c"]["Text"] = [[Home]];
1240
UI["0Home_5c"]["Name"] = [[0Home]];
1241
UI["0Home_5c"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
1242
1243
1244
UI["UIStroke_5d"] = Instance.new("UIStroke", UI["0Home_5c"]);
1245
UI["UIStroke_5d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1246
UI["UIStroke_5d"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1247
UI["UIStroke_5d"]["Thickness"] = 2;
1248
UI["UIStroke_5d"]["Color"] = Color3.fromRGB(255, 255, 255);
1249
1250
1251
UI["UIGradient_5e"] = Instance.new("UIGradient", UI["UIStroke_5d"]);
1252
UI["UIGradient_5e"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1253
1254
1255
UI["1Modules_5f"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
1256
UI["1Modules_5f"]["TextWrapped"] = true;
1257
UI["1Modules_5f"]["BorderSizePixel"] = 0;
1258
UI["1Modules_5f"]["TextSize"] = 24;
1259
UI["1Modules_5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1260
UI["1Modules_5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1261
UI["1Modules_5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1262
UI["1Modules_5f"]["Size"] = UDim2.new(0, 136, 0, 44);
1263
UI["1Modules_5f"]["Text"] = [[Module Shop]];
1264
UI["1Modules_5f"]["Name"] = [[1ModuleShop]];
1265
UI["1Modules_5f"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
1266
1267
1268
UI["UIStroke_60"] = Instance.new("UIStroke", UI["1Modules_5f"]);
1269
UI["UIStroke_60"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1270
UI["UIStroke_60"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1271
UI["UIStroke_60"]["Thickness"] = 2;
1272
UI["UIStroke_60"]["Color"] = Color3.fromRGB(255, 255, 255);
1273
1274
1275
UI["UIGradient_61"] = Instance.new("UIGradient", UI["UIStroke_60"]);
1276
UI["UIGradient_61"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1277
1278
1279
UI["2Settings_62"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
1280
UI["2Settings_62"]["TextWrapped"] = true;
1281
UI["2Settings_62"]["BorderSizePixel"] = 0;
1282
UI["2Settings_62"]["TextSize"] = 24;
1283
UI["2Settings_62"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1284
UI["2Settings_62"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1285
UI["2Settings_62"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1286
UI["2Settings_62"]["Size"] = UDim2.new(0, 136, 0, 44);
1287
UI["2Settings_62"]["Text"] = [[Settings]];
1288
UI["2Settings_62"]["Name"] = [[2Settings]];
1289
UI["2Settings_62"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
1290
1291
1292
UI["UIStroke_63"] = Instance.new("UIStroke", UI["2Settings_62"]);
1293
UI["UIStroke_63"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1294
UI["UIStroke_63"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1295
UI["UIStroke_63"]["Thickness"] = 2;
1296
UI["UIStroke_63"]["Color"] = Color3.fromRGB(255, 255, 255);
1297
1298
1299
UI["UIGradient_64"] = Instance.new("UIGradient", UI["UIStroke_63"]);
1300
UI["UIGradient_64"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1301
1302
1303
UI["3Credits_65"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
1304
UI["3Credits_65"]["TextWrapped"] = true;
1305
UI["3Credits_65"]["BorderSizePixel"] = 0;
1306
UI["3Credits_65"]["TextSize"] = 24;
1307
UI["3Credits_65"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1308
UI["3Credits_65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1309
UI["3Credits_65"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1310
UI["3Credits_65"]["Size"] = UDim2.new(0, 136, 0, 44);
1311
UI["3Credits_65"]["Text"] = [[Credits and about]];
1312
UI["3Credits_65"]["Name"] = [[3Credits]];
1313
UI["3Credits_65"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
1314
1315
1316
UI["UIStroke_66"] = Instance.new("UIStroke", UI["3Credits_65"]);
1317
UI["UIStroke_66"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1318
UI["UIStroke_66"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1319
UI["UIStroke_66"]["Thickness"] = 2;
1320
UI["UIStroke_66"]["Color"] = Color3.fromRGB(255, 255, 255);
1321
1322
1323
UI["UIGradient_67"] = Instance.new("UIGradient", UI["UIStroke_66"]);
1324
UI["UIGradient_67"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1325
1326
1327
UI["Tab_68"] = Instance.new("TextButton", UI["Main_2"]);
1328
UI["Tab_68"]["TextWrapped"] = true;
1329
UI["Tab_68"]["BorderSizePixel"] = 0;
1330
UI["Tab_68"]["TextSize"] = 12;
1331
UI["Tab_68"]["TextScaled"] = true;
1332
UI["Tab_68"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1333
UI["Tab_68"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1334
UI["Tab_68"]["ZIndex"] = 10;
1335
UI["Tab_68"]["BackgroundTransparency"] = 1;
1336
UI["Tab_68"]["Size"] = UDim2.new(0.03663, 0, 0.06579, 0);
1337
UI["Tab_68"]["Text"] = [[+]];
1338
UI["Tab_68"]["Name"] = [[Tab]];
1339
UI["Tab_68"]["Position"] = UDim2.new(0.85421, 0, 0.01645, 0);
1340
1341
1342
UI["UICorner_69"] = Instance.new("UICorner", UI["Tab_68"]);
1343
UI["UICorner_69"]["CornerRadius"] = UDim.new(0, 7);
1344
1345
1346
1347
local IndexRedTexts={}
1348
local IndexWhitwTexts={}
1349
local IndexGradients = {}
1350
local CurrentTab=UI["ScrollingFrame_9"]
1351
function mkbtn(parent,name,text,size,pos,textaligbx,txty,scaledtext,txts,func)
1352
if size==nil then size=UDim2.new(0, 136, 0, 44) end
1353
if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
1354
if textaligbx==nil then textaligbx="Center" end
1355
if txty==nil then txty="Center" end
1356
if scaledtext==nil then scaledtext=true end
1357
if txts==nil then txts=24 end
1358
if func==nil then func=function() end end
1359
local Button={}
1360
Button["Button"] = Instance.new("TextButton", parent);
1361
Button["Button"]["BorderSizePixel"] = 0;
1362
Button["Button"]["TextScaled"] = scaledtext;
1363
Button["Button"]["TextSize"] = txts;
1364
Button["Button"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1365
Button["Button"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1366
Button["Button"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1367
Button["Button"]["Size"] = size
1368
Button["Button"]["Text"] = text
1369
Button["Button"]["Name"] = name
1370
Button["Button"]["Position"] = pos
1371
Button["Button"]["TextXAlignment"] = textaligbx
1372
Button["Button"]["TextYAlignment"] = txty
1373
1374
Button["Button"].MouseButton1Click:Connect(func)
1375
1376
Button["Stk"] = Instance.new("UIStroke", Button["Button"]);
1377
Button["Stk"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1378
Button["Stk"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1379
Button["Stk"]["Thickness"] = 2;
1380
Button["Stk"]["Color"] = Color3.fromRGB(255, 255, 255);
1381
1382
1383
Button["Gr"] = Instance.new("UIGradient", Button["Stk"]);
1384
Button["Gr"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1385
table.insert(IndexGradients,Button["Gr"])
1386
table.insert(IndexWhitwTexts,Button["Button"])
1387
return Button["Button"]
1388
end
1389
1390
function mktxb(parent,name,text,placeholder,size,pos,func)
1391
if size==nil then size=UDim2.new(0, 136, 0, 44) end
1392
if placeholder==nil then placeholder="No PlaceholderText" end
1393
if text==nil then text="Text Here" end
1394
if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
1395
if func==nil then func=function() end end
1396
UI["A"] = Instance.new("TextBox", parent);
1397
UI["A"]["Name"] = name;
1398
UI["A"]["BorderSizePixel"] = 0;
1399
UI["A"]["TextWrapped"] = true;
1400
UI["A"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
1401
UI["A"]["TextScaled"] = true;
1402
UI["A"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
1403
UI["A"]["RichText"] = true;
1404
UI["A"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1405
UI["A"]["ClearTextOnFocus"] = false;
1406
UI["A"]["PlaceholderText"] = placeholder;
1407
UI["A"]["Size"] = size
1408
UI["A"]["Position"] = pos
1409
UI["A"]["Text"] = text
1410
UI["A"].FocusLost:Connect(func)
1411
1412
UI["B"] = Instance.new("UIStroke", UI["A"]);
1413
UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1414
UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1415
UI["B"]["Thickness"] = 2;
1416
UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
1417
1418
1419
UI["C"] = Instance.new("UIGradient", UI["B"]);
1420
UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1421
table.insert(IndexGradients,UI["C"])
1422
return UI["A"]
1423
end
1424
1425
function mklbl(parent,text,size,pos,alx,aly,wrapped)
1426
if text==nil then text="Text Here" end
1427
if alx==nil then alx="Center" end
1428
if aly==nil then aly="Center" end
1429
if wrapped==nil then wrapped=false end
1430
if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
1431
if size==nil then size=UDim2.new(0, 178, 0, 20) end
1432
UI["C"] = Instance.new("TextLabel", parent);
1433
UI["C"]["ZIndex"] = -1;
1434
UI["C"]["BorderSizePixel"] = 0;
1435
UI["C"]["TextSize"] = 24;
1436
UI["C"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1437
UI["C"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1438
UI["C"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
1439
UI["C"]["BackgroundTransparency"] = 1;
1440
UI["C"]["TextXAlignment"] = alx;
1441
UI["C"]["TextYAlignment"] = aly;
1442
UI["C"]["Size"] = size
1443
UI["C"]["Text"] = text
1444
UI["C"]["TextWrapped"] = wrapped
1445
UI["C"]["Name"] = "Text";
1446
UI["C"]["Position"] = pos
1447
table.insert(IndexRedTexts,UI["C"])
1448
return UI["C"]
1449
end
1450
1451
local index=1
1452
function mktb(name,pos,activescf,anchor)
1453
if pos==nil then pos=UDim2.new(0, 0, 0.01316, 0) end
1454
if activescf==nil then activescf=true end
1455
if anchor==nil then anchor=Vector2.new(0,0) end
1456
UI["Tab"] = Instance.new("ScrollingFrame", UI["CanvasGroup_8"]);
1457
UI["Tab"]["Active"] = activescf
1458
UI["Tab"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
1459
UI["Tab"]["BorderSizePixel"] = 0;
1460
UI["Tab"]["Name"] = name.."Tab_"..index
1461
UI["Tab"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
1462
UI["Tab"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
1463
UI["Tab"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1464
UI["Tab"]["Selectable"] = false;
1465
UI["Tab"]["ScrollingEnabled"] = activescf;
1466
UI["Tab"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
1467
UI["Tab"]["Size"] = UDim2.new(0, 546, 0, 278);
1468
UI["Tab"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
1469
UI["Tab"]["Position"] = UDim2.new(0, 600, 0.08553, 0)
1470
UI["Tab"]["ScrollBarThickness"] = 0;
1471
UI["Tab"]["BackgroundTransparency"] = 1;
1472
UI["Tab"]:SetAttribute("Hidden",UDim2.new(0,600,.08553,0))
1473
UI["Tab"]:SetAttribute("Shown",UDim2.new(0,0,.08553,0))
1474
UI["UIPadding_1f"] = Instance.new("UIPadding", UI["Tab"]);
1475
UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 80);
1476
UI["B"] = Instance.new("Frame", UI["Tab"]);
1477
UI["B"]["BorderSizePixel"] = 0;
1478
UI["B"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1479
UI["B"]["ClipsDescendants"] = true;
1480
UI["B"]["Size"] = UDim2.new(1, 0, 2, 550);
1481
UI["B"]["AutomaticSize"] = "Y";
1482
UI["B"]["Position"] = UDim2.new(0, 0, -0.09353, 0);
1483
UI["B"]["Name"] = [[Tabby]]..index
1484
UI["B"]["BackgroundTransparency"] = 1;
1485
UI["C"] = Instance.new("TextLabel", UI["Tab"]);
1486
UI["C"]["ZIndex"] = -1;
1487
UI["C"]["BorderSizePixel"] = 0;
1488
UI["C"]["TextSize"] = 24;
1489
UI["C"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1490
UI["C"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
1491
UI["C"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
1492
UI["C"]["BackgroundTransparency"] = 1;
1493
UI["C"]["Size"] = UDim2.new(0, 178, 0, 20);
1494
UI["C"]["AnchorPoint"] = anchor;
1495
UI["C"]["Text"] = [[--// ]]..name..[[ \\--]]
1496
UI["C"]["Name"] = "Title"..index;
1497
UI["C"]["Position"] = pos
1498
index=index+1
1499
return {
1500
  Frame=UI["B"],
1501
  MF=UI["Tab"],
1502
  Hidden=UI["Tab"]:GetAttribute("Hidden"),
1503
  Shown=UI["Tab"]:GetAttribute("Shown"),
1504
}
1505
end
1506
1507
function mkscf(parent,name,pos,size,cellsize)
1508
if size==nil then size=UDim2.new(1, 0, 1, 0) end
1509
if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
1510
if cellsize==nil then cell=UDim2.new(1, 0, 0, 50) end
1511
UI["Tab"] = Instance.new("ScrollingFrame", parent);
1512
UI["Tab"]["Active"] = true;
1513
UI["Tab"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
1514
UI["Tab"]["BorderSizePixel"] = 0;
1515
UI["Tab"]["Name"] = name.."Tab_"..index
1516
UI["Tab"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
1517
UI["Tab"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
1518
UI["Tab"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
1519
UI["Tab"]["Selectable"] = false;
1520
UI["Tab"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
1521
UI["Tab"]["Size"] = size
1522
UI["Tab"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
1523
UI["Tab"]["Position"] = pos
1524
UI["Tab"]["ScrollBarThickness"] = 0;
1525
UI["Tab"]["BackgroundTransparency"] = 1;
1526
UI["Tab"]:SetAttribute("Hidden",UDim2.new(0,600,.08553,0))
1527
UI["Tab"]:SetAttribute("Shown",UDim2.new(0,0,.08553,0))
1528
UI["A"] = Instance.new("UIPadding", UI["Tab"]);
1529
UI["A"]["PaddingBottom"] = UDim.new(0, 80);
1530
UI["B"] = Instance.new("UIGridLayout", UI["Tab"]);
1531
UI["B"]["CellSize"] = cellsize
1532
1533
UI["B"] = Instance.new("UIStroke", UI["Tab"]);
1534
UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
1535
UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
1536
UI["B"]["Thickness"] = 2;
1537
UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
1538
1539
1540
UI["C"] = Instance.new("UIGradient", UI["B"]);
1541
UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
1542
table.insert(IndexGradients,UI["C"])
1543
return UI["Tab"]
1544
end
1545
1546
function BetterTween(obj, speed, prop,AnimType)
1547
if AnimType==nil then AnimType="Quad" end
1548
local Tinfo=TweenInfo.new
1549
local TweenService=game.TweenService
1550
local hii=Tinfo(speed, Enum.EasingStyle[AnimType], Enum.EasingDirection.In)
1551
return TweenService:Create(
1552
  obj, 
1553
  hii,
1554
  prop
1555
  )
1556
1557
end
1558
1559
local u2=UDim2.new
1560
function swait(num)
1561
if num==0 or num==nil then
1562
game:service'RunService'.Stepped:wait(0)
1563
else
1564
for i=0,num do
1565
game:service'RunService'.Stepped:wait(0)
1566
end
1567
end
1568
end
1569
local function oswait(seconds)
1570
if seconds==nil then seconds=0 end
1571
local start = os.clock()
1572
repeat
1573
swait()
1574
until os.clock() >= start + seconds
1575
end
1576
1577
1578
local TweenAlph=Instance.new("NumberValue")
1579
TweenAlph.Value=1
1580
--local tonumber(tonumber(TweenAlph.Value))
1581
con1=TweenAlph:GetPropertyChangedSignal("Value"):Connect(function()
1582
--  tonumber(tonumber(TweenAlph.Value))=tonumber(TweenAlph.Value) or 1
1583
  end)
1584
local MusicOverriden   = nil
1585
local OverridenMusicName = nil
1586
local UserDanceContainer = {}
1587
local QueueEmotesThatIsntLooped= {}  
1588
local RunningQueuedEmote  = false
1589
local OverridenMusicStartClock = nil
1590
local OverridenMusicLength= nil
1591
local TDZConfigs = {}
1592
local ButtonTable={}
1593
1594
local BoolDance=Instance.new("BoolValue")
1595
local IsRunning1=Instance.new("BoolValue")
1596
local Hmmm=Instance.new("BoolValue")
1597
local String=Instance.new("StringValue")
1598
local String1=Instance.new("StringValue")
1599
local Incin=nil
1600
BoolDance.Value=false
1601
IsRunning1.Value=false
1602
local function GetModuleHash(m)
1603
	if m._hash then return m._hash end
1604
	local str = (m.Name or "") .. "TDZ_Conf" .. (m.Description or "")
1605
	str = string.rep(str, 4)
1606
	local hash = {}
1607
	for i = 1, 32 do hash[i] = (i * 37 + 91) % 256 end
1608
	for i = 1, #str do
1609
		local j = (i % 32) + 1
1610
		hash[j] = bit32.bxor(hash[j], str:byte(i)) % 256
1611
	end
1612
	local hex = "0123456789ABCDEF"
1613
	local resListLayoutt = ""
1614
	for i = 1, #hash do
1615
		local v = hash[i]
1616
		resListLayoutt = resListLayoutt .. hex:sub(math.floor(v/16)+1,math.floor(v/16)+1) .. hex:sub((v%16)+1,(v%16)+1)
1617
	end
1618
	m._hash = resListLayoutt
1619
	return resListLayoutt
1620
end
1621
1622
local function SaveUIAndModuleConfigs()
1623
	local ok, encoded = pcall(function()
1624
		return game:GetService("HttpService"):JSONEncode(TDZConfigs)
1625
	end)
1626
	if ok and encoded then
1627
		pcall(writefile, ModuleConfigFile, encoded)
1628
	end
1629
end
1630
1631
1632
1633
1634
1635
1636
1637
local Tab1=mktb("Module Shop",UDim2.new(0,25,.01316,0))
1638
local MF1=Tab1.MF
1639
local Tab2=mktb("Settings")
1640
local MF2=Tab2.MF
1641
local Tab3=mktb("Credits")
1642
local MF3=Tab3.MF
1643
local Tab4=mktb("Module Dances",UDim2.new(0,25,.01316,0),false)
1644
local MF4=Tab4.MF
1645
local Scf=mkscf(MF4,"Module Dance Container",u2(0,0,0,25),u2(1,0,1,0),u2(1,0,0,100))
1646
mklbl(MF3,"Made By Theo, Inspired from Steves Uhhhhh Reanimate\n Credits goes to Steve the Common One on some assets that are used alongside in this scripts development\n\nHuge Thanks to:\nSteve (TheTerminalClone)\nSamstone\nDummy Guy\nYinxing\nAnd N1ght\nFor Making this script to come true.\n\nSpecial Thanks to You! for using this script!\n\nNote: Script is still in Beta and Expect some bug to show around\nAlso Note that this will be solely focused on Emotes if im sure since this is a branch of Steves Reanim but emotes only\n\nAll Rights Reserved",u2(1,0,3,0),u2(0,0,0,25),"Left","Top",true)
1647
local Home=UI["0Home_5c"] 
1648
local ModuleShop=UI["1Modules_5f"]
1649
local Settings=UI["2Settings_62"]
1650
local Credits=UI["3Credits_65"]
1651
local c1=Instance.new("Color3Value")
1652
local c2=Instance.new("Color3Value")
1653
local Primary=c1.Value
1654
local Secondary=c2.Value
1655
Primary=Color3.new(1,0,0)
1656
Secondary=Color3.new(1,1,1)
1657
1658
1659
local function dragify(Frame)
1660
dragToggle = nil
1661
dragSpeed = .1
1662
dragInput = nil
1663
dragStart = nil
1664
dragPos = nil
1665
1666
function updateInput(input)
1667
Delta = input.Position - dragStart
1668
Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
1669
game:GetService("TweenService"):Create(Frame, TweenInfo.new(.25), {Position = Position}):Play()
1670
end
1671
1672
Frame.InputBegan:Connect(function(input)
1673
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
1674
dragToggle = true
1675
dragStart = input.Position
1676
startPos = Frame.Position
1677
input.Changed:Connect(function()
1678
if (input.UserInputState == Enum.UserInputState.End) then
1679
dragToggle = false
1680
end
1681
end)
1682
end
1683
end)
1684
1685
Frame.InputChanged:Connect(function(input)
1686
if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
1687
dragInput = input
1688
end
1689
end)
1690
1691
game:GetService("UserInputService").InputChanged:Connect(function(input)
1692
if (input == dragInput and dragToggle) then
1693
updateInput(input)
1694
end
1695
end)
1696
end
1697
dragify(UI["Main_2"])
1698
1699
local alpha = tonumber(TweenAlph.Value)
1700
local scrollHidden = UDim2.new(0, 0, .08553, 0)
1701
local scrollShown  = UDim2.new(0, 600, .08553, 0)
1702
1703
local Tabs = {
1704
    {mf = MF1, tab = Tab1},
1705
    {mf = MF2, tab = Tab2},
1706
    {mf = MF3, tab = Tab3},
1707
    {mf = MF4, tab = Tab4},
1708
}
1709
local function SwitchTab(activeTab)
1710
    local isHome = activeTab == nil
1711
1712
    BetterTween(
1713
        UI["ScrollingFrame_9"], tonumber(TweenAlph.Value),{Position = isHome and scrollHidden or scrollShown}):Play()
1714
1715
    for _, entry in ipairs(Tabs) do
1716
        local pos = (entry.tab == activeTab) and entry.tab.Shown or entry.tab.Hidden
1717
        BetterTween(entry.mf, tonumber(TweenAlph.Value), {Position = pos}):Play()
1718
    end
1719
1720
    CurrentTab = isHome and UI["ScrollingFrame_9"] or activeTab
1721
end
1722
1723
1724
1725
local index=5 -- 5th index
1726
function mktb1(name,txt,pos,anchor)
1727
local tabby=mktb(name,pos,nil,anchor)
1728
local mf=tabby.MF
1729
local er={
1730
  mf=mf, 
1731
  tab=tabby,
1732
}
1733
table.insert(Tabs,er)
1734
mkbtn(UI["ScrollingFrame_57"],index..name,txt,nil,nil,nil,nil,true,24,function()
1735
  SwitchTab(tabby) 
1736
end)
1737
index+=1
1738
return mf
1739
end
1740
local v2=Vector2.new
1741
local tutorial=mktb1("How to use","Tutorial",u2(0,35,0,0),v2(.2,0))
1742
mklbl(tutorial,"How to use this script?\n1: Go to the home tab, scrolldown, click ' + ' and choose the reanimate type u wanna use, after that, scroll up and click reanimate, thats al\n\n-- If your executor doesnt support Gelatek reanimate, then the script will force you to use CurrentAngle, even if you still chose Gelatek, if your outside Just a baseplate or Green Bassplate, you can only choose Empyrean or CurrentAngle, if you still chose Gelatek outside those 2 games, you are still forced to use CurrentAngle\n\n-- Why do people dont see my anim when i use CurrentAngle?\n-- Steve already explained this, in most newer games, the game creates an 'Animator' inside your character which breaks CurrentAngle, even VC breaks it\n\n2: How to scale your avatar?, same as number 1, if u see ' Char Scale' input any number that fits for your rigs size\n\n3: How to add your own dances, if you know how to add modules from Steves Uhhhh Reanimate, then this will be the same process as how u add your own user modules\nWhere can i find the folder of Clints Dancezzz?\nstorage/emulated/0/YourExecutorsFolder/Workspace/Theos Dancezzzzz, this will be devided into 5 folders,\n1:Models -- Emote props 'rbxm'\n2:Emotes -- Emotes/Animation Storage\n3:Emote Music-- UI And Emote Music\n4:UserDances -- User Module Storage\n5:Built-In -- Dont touch\n\njust put your module/s into UserDances\n\n What if i dont know how to add/make modules?\n-- Dont worry, some of the players who knows how to create their own modules for Uhhhh reanimate would help you create your own modules for Theos Dancezzz\nIf your not already on Uhhhhh Reanimate server, join it! people will help you create your own dance module\n\n-- If your module assets isnt downloaded or if you added another modules, go to the Home tab, scroll down and click 'Refresh Assets' this eill reload all modules (even the built in module)\n\n4: Configuring Emotes\n click the small + on the top right of the UI, click 'Module Dances' and you will see the list of enotes that were loaded from a modules file, each emotes are clickable too! click one of the emotes and it will open a tab for it, if it has can be configured, then go!(emote configuration is also saved) and also, you can play and stop the emote directly on the UI",u2(1,0,7,0),u2(0,0,0,25),"Left","Top",true)
1743
1744
1745
1746
Home.MouseButton1Click:Connect(function()
1747
SwitchTab(nil)  
1748
end)
1749
ModuleShop.MouseButton1Click:Connect(function()
1750
SwitchTab(Tab1) 
1751
end)
1752
Settings.MouseButton1Click:Connect(function()
1753
SwitchTab(Tab2) 
1754
end)
1755
Credits.MouseButton1Click:Connect(function()
1756
SwitchTab(Tab3) 
1757
end)
1758
mkbtn(UI["ScrollingFrame_57"],"4ModuleDances","Module Dances",nil,nil,nil,nil,true,24,function()
1759
  SwitchTab(Tab4) 
1760
end)
1761
local eee=Instance.new("StringValue")
1762
eee.Value="Emper"
1763
local TypeOfReanim=eee.Value
1764
local Emp=UI["1Emp_37"] 
1765
local Gelatek=UI["2Gelatek_3d"]
1766
local CurrentAngle=UI["3CurrentAngle_43"]
1767
local HookThing=Instance.new("StringValue")
1768
Gelatek.MouseButton1Click:Connect(function()
1769
TypeOfReanim="Gelatek"
1770
Gelatek.Name="1Gelatek"
1771
CurrentAngle.Name="2CurrentAngle"
1772
Emp.Name="3Emp"
1773
UI["Reanimator_11"]["Text"] = [[Selected: Gelatek]];
1774
TDZConfigs._TypeOfReanim = TypeOfReanim
1775
SaveUIAndModuleConfigs()
1776
HookThing.Value="Gelatek"
1777
end)
1778
CurrentAngle.MouseButton1Click:Connect(function()
1779
TypeOfReanim="CurrentAngle"
1780
UI["Reanimator_11"]["Text"] = [[Selected: CurrentAngle]];
1781
Gelatek.Name="2Gelatek"
1782
CurrentAngle.Name="1CurrentAngle"
1783
Emp.Name="3Emp"
1784
TDZConfigs._TypeOfReanim = TypeOfReanim
1785
SaveUIAndModuleConfigs()
1786
HookThing.Value="CurrentAngle"
1787
end)
1788
Emp.MouseButton1Click:Connect(function()
1789
TypeOfReanim="Emper"
1790
UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]];
1791
Gelatek.Name="2Gelatek"
1792
CurrentAngle.Name="3CurrentAngle"
1793
Emp.Name="1Emp"
1794
TDZConfigs._TypeOfReanim = TypeOfReanim
1795
SaveUIAndModuleConfigs()
1796
HookThing.Value="Emper"
1797
end)
1798
1799
task.spawn(function()
1800
repeat oswait()
1801
sine=os.clock()
1802
for _,a in UI["Interface_1"]:GetDescendants() do 
1803
  if a:IsA("UIGradient") then 
1804
    a.Rotation+=1
1805
    a.Offset=Vector2.new(2.5*math.sin(sine*1),1*math.cos((sine+.5)*.1))
1806
    end
1807
end
1808
until not UI["Interface_1"] 
1809
end)
1810
1811
mklbl(MF2, [[--// Disable Invetory Styling \\--]],nil, u2(0, 65, 0, 320))
1812
mklbl(MF2, [[--// Smooth Camera \\--]],nil, u2(0, 20, 0, 520))
1813
local lbl1=mklbl(MF2, [[Disabled : false]],nil, u2(0, 200, 0, 260),"Left")
1814
local e=false
1815
 bc=Instance.new("BoolValue")
1816
 bc.Value=false
1817
 ac=Instance.new("BoolValue")
1818
 ac.Value=false
1819
 ad=Instance.new("BoolValue")
1820
 ad.Value=true
1821
 ae=Instance.new("BoolValue")
1822
 ae.Value=false
1823
local btn=mkbtn(MF2,"Disable Custom Inventory","Disable Custom Inventory",u2(0,170,0,44),u2(0,10,0,250),nil,nil,true,24,function()
1824
  ac.Value=not ac.Value
1825
  bc.Value=ac.Value
1826
  TDZConfigs.InvStyling = bc.Value
1827
  SaveUIAndModuleConfigs()
1828
  if ac.Value==false then 
1829
    lbl1.Text="Disabled : false"
1830
    else 
1831
    lbl1.Text="Disabled : true"
1832
    end
1833
end)
1834
local e1=mkbtn(MF2,"Smooth Camera","Smooth Camera",u2(0,170,0,44),u2(0,10,0,450),nil,nil,true,24)
1835
e1.MouseButton1Click:Connect(function()
1836
  if ae.Value==true then return end
1837
  ae.Value=true
1838
  ad.Value=not ad.Value
1839
  TDZConfigs._SmoothCam = ad.Value
1840
  SaveUIAndModuleConfigs()
1841
  if ad.Value==true then 
1842
    e1.Text="Enabled!"
1843
    oswait(1)
1844
    e1.Text="Smooth Camera"
1845
    ae.Value=false
1846
    else 
1847
    e1.Text="Disabled!"
1848
    oswait(1)
1849
    e1.Text="Smooth Camera"
1850
    ae.Value=false
1851
    end
1852
end)
1853
fg=HookThing:GetPropertyChangedSignal("Value"):Connect(function()
1854
  if HookThing.Value=="Emper" then 
1855
    btn.Active=false
1856
    btn.Interactable=false
1857
    lbl1.Text="Disabled : true -- Emper Reanimate"
1858
    else 
1859
    btn.Interactable=true
1860
    btn.Active=true
1861
    if ac.Value==false then 
1862
    lbl1.Text="Disabled : false"
1863
    else 
1864
    lbl1.Text="Disabled : true"
1865
    end
1866
    end
1867
  end)
1868
1869
1870
local RedownloadButton=UI["Redownload_e"]
1871
local ExpandReanimateType=UI["Minimize_19"]
1872
local ThatFrame=UI["ScrollingFrame_36"]
1873
local OldSize=UDim2.new(0, 136, 0, 38)
1874
local Expanding=false 
1875
local Tweening=false 
1876
ExpandReanimateType.MouseButton1Click:Connect(function()
1877
if Tweening then return end
1878
Expanding=not Expanding 
1879
if Expanding then
1880
  local a=BetterTween(ThatFrame,tonumber(tonumber(TweenAlph.Value)),{Size=UDim2.new(0, 136, 0, 100)})
1881
  BetterTween(ExpandReanimateType,tonumber(tonumber(TweenAlph.Value)),{Rotation=180}):Play()
1882
  a:Play()
1883
  a.Completed:Wait()
1884
  Tweening=false
1885
  else
1886
  local a=BetterTween(ThatFrame,tonumber(tonumber(TweenAlph.Value)),{Size=OldSize})
1887
  BetterTween(ExpandReanimateType,tonumber(tonumber(TweenAlph.Value)),{Rotation=0}):Play()
1888
  a:Play()
1889
  a.Completed:Wait()
1890
  Tweening=false
1891
  end
1892
end)
1893
1894
local ShownTabSize=UDim2.new(0.28938, 0, 1, 0)
1895
local ShownTabPosiion=UDim2.new(-0.30403, 0, 0, 0) 
1896
local Tween0=false
1897
local Tween1=false
1898
local TabThing=UI["TabGroup_51"]
1899
local TabButton=UI["Tab_68"]
1900
if Tween1 then
1901
  TabThing.Size=UDim2.new(0.28938, 0, 1, 0)
1902
  TabThing.Position=UDim2.new(-0.30403,0,0,0)
1903
  else 
1904
  TabThing.Size=UDim2.new(0,0,0,0)
1905
  TabThing.Position=UDim2.new(0,0,0,0)
1906
end
1907
TabButton.MouseButton1Click:Connect(function()
1908
  if Tween0 then return end 
1909
  Tween0=true
1910
  Tween1=not Tween1 
1911
  if Tween1 then 
1912
    local a=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(-0.30403,0,0,0)})
1913
    a:Play()
1914
    a.Completed:Wait()
1915
    local b=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Size=ShownTabSize})
1916
    b:Play()
1917
    b.Completed:Wait()
1918
    Tween0=false 
1919
    else 
1920
      local a=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0,0,0,0)})
1921
      local b=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Size=UDim2.new(0,0,0,0)})
1922
      a:Play()
1923
      b:Play()
1924
      b.Completed:Wait()
1925
      Tween0=false
1926
  end
1927
end)
1928
1929
task.spawn(function()
1930
  local Images={} 
1931
  local cont=listfiles(ImagesFolder)
1932
  while UI["Interface_1"] do
1933
    table.clear(Images)
1934
      for _,a in next,cont do
1935
        table.insert(Images,a)
1936
      end
1937
      if #Images==0 then
1938
        UI["Image :v_35"]["Text"] = [[No Images Currently :v]]
1939
        else 
1940
          UI["Image :v_35"]["Text"] = "Showing "..#Images.." Images"
1941
        end
1942
      local s=BetterTween(UI["PreviewImage_29"],1.35,{ImageTransparency=1})
1943
      s:Play()
1944
      s.Completed:Wait()
1945
      UI["PreviewImage_29"]["Image"]=getcustomasset(Images[math.random(1,#Images)])
1946
1947
      local s=BetterTween(UI["PreviewImage_29"],1.35,{ImageTransparency=0})
1948
      s:Play()
1949
      s.Completed:Wait()
1950
      oswait(1)
1951
  end
1952
  table.clear(Images)
1953
end)
1954
1955
local MinimizedSize=UDim2.new(0,300,0,25) 
1956
local ExpandedSize=UDim2.new(0, 546, 0, 270)
1957
local Canvas=UI["CanvasGroup_8"]
1958
local OldPos=UDim2.new(0, 0, 0, 0)
1959
local Hidden=UDim2.new(0, 0, 0, 50)
1960
local CloseButton=UI["Close_6"]
1961
UI["Minimize_4"]["Position"] = UDim2.new(0.9, 0, 0.01645, 0);
1962
UI["Close_6"]["Position"] = UDim2.new(0.95, 0, 0.01645, 0);
1963
local mf=UI["Main_2"]
1964
local ThatOneButton=UI["Minimize_4"]
1965
local t=false 
1966
local t1=false 
1967
ThatOneButton.MouseButton1Click:Connect(function()
1968
  if t then return end
1969
  t=true 
1970
  t1=not t1
1971
  if t1 then 
1972
    local a=BetterTween(mf,tonumber(tonumber(TweenAlph.Value)),{Size=MinimizedSize})
1973
    BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Rotation=180}):Play()
1974
    BetterTween(CloseButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.95, -5, 0.01645, 5);}):Play()
1975
    BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.9, -5, 0.01645, 5);}):Play()
1976
    BetterTween(Canvas,tonumber(tonumber(TweenAlph.Value)),{Position=Hidden}):Play()
1977
    a:Play()
1978
    a.Completed:Wait()
1979
    t=false
1980
    mf.ClipsDescendants=true
1981
    else 
1982
    mf.ClipsDescendants=false
1983
    local a=BetterTween(mf,tonumber(tonumber(TweenAlph.Value)),{Size=ExpandedSize})
1984
    BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Rotation=0}):Play()
1985
    BetterTween(CloseButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.95, -0, 0.01645, 0);}):Play()
1986
    BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.9, -0, 0.01645, 0);}):Play()
1987
    BetterTween(Canvas,tonumber(tonumber(TweenAlph.Value)),{Position=OldPos}):Play()
1988
    a:Play()
1989
    a.Completed:Wait()
1990
    t=false
1991
    
1992
    end
1993
end)
1994
1995
1996
1997
1998
1999
local SubTabBar = Instance.new("Frame", MF4)
2000
SubTabBar.Name= "Sub Tab"
2001
SubTabBar.Size= UDim2.new(1, 0, 0, 24)
2002
SubTabBar.Position= UDim2.new(0, 0, 0, 25)
2003
SubTabBar.BackgroundTransparency= 1
2004
SubTabBar.BorderSizePixel = 0
2005
SubTabBar.ZIndex= 5
2006
local SubTabLayout = Instance.new("UIListLayout", SubTabBar)
2007
SubTabLayout.FillDirection = Enum.FillDirection.Horizontal
2008
SubTabLayout.SortOrder = Enum.SortOrder.LayoutOrder
2009
SubTabLayout.Padding = UDim.new(0, 2)
2010
2011
local function CreateModuleList(parent, offsetY)
2012
	local ScrollFrame = Instance.new("ScrollingFrame", parent)
2013
	ScrollFrame.Size= UDim2.new(1, 0, 1, -offsetY)
2014
	ScrollFrame.Position= UDim2.new(0, 0, 0, offsetY)
2015
	ScrollFrame.BackgroundTransparency= 1
2016
	ScrollFrame.BorderSizePixel = 0
2017
	ScrollFrame.ScrollingDirection= Enum.ScrollingDirection.Y
2018
	ScrollFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
2019
	ScrollFrame.CanvasSize= UDim2.new(0,0,0,0)
2020
	ScrollFrame.ScrollBarThickness= 3
2021
	ScrollFrame.ScrollBarImageColor3= Color3.fromRGB(255,255,255)
2022
	ScrollFrame.ElasticBehavior = Enum.ElasticBehavior.Never
2023
	ScrollFrame.Selectable= false
2024
	local ListLayout = Instance.new("UIListLayout", ScrollFrame)
2025
	ListLayout.FillDirection= Enum.FillDirection.Vertical
2026
	ListLayout.HorizontalAlignment= Enum.HorizontalAlignment.Center
2027
	ListLayout.Padding= UDim.new(0, 5)
2028
	ListLayout.SortOrder= Enum.SortOrder.LayoutOrder
2029
	local Padding = Instance.new("UIPadding", ScrollFrame)
2030
	Padding.PaddingTop= UDim.new(0, 4)
2031
	Padding.PaddingBottom = UDim.new(0, 35)
2032
	Padding.PaddingLeft = UDim.new(0, 2)
2033
	Padding.PaddingRight= UDim.new(0, 2)
2034
	return ScrollFrame
2035
end
2036
2037
local BuiltInDancesList = CreateModuleList(MF4, 50)
2038
BuiltInDancesList.Name = "BuiltinList"
2039
local UserDancesList = CreateModuleList(MF4, 50)
2040
UserDancesList.Name= "UserList"
2041
UserDancesList.Visible = false
2042
2043
local function MakeSubTab(name, lo)
2044
	local Button = Instance.new("TextButton", SubTabBar)
2045
	Button.LayoutOrder = lo
2046
	Button.Size= UDim2.new(0.5, -2, 1, 0)
2047
	Button.BackgroundTransparency= 1
2048
	Button.BorderSizePixel = 0
2049
	Button.Font= Enum.Font.Unknown
2050
	Button.FontFace= Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
2051
	Button.TextSize= 13
2052
	Button.TextColor3= Color3.fromRGB(200, 200, 200)
2053
	table.insert(IndexWhitwTexts,Button)
2054
	Button.Text= name
2055
	Button.AutoButtonColor = true
2056
	UI["B"] = Instance.new("UIStroke", Button);
2057
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
2058
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
2059
  UI["B"]["Thickness"] = 2;
2060
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
2061
2062
2063
  UI["C"] = Instance.new("UIGradient", UI["B"]);
2064
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
2065
  table.insert(IndexGradients,UI["C"])
2066
	Instance.new("UICorner", Button).CornerRadius = UDim.new(0, 4)
2067
	return Button
2068
end
2069
local TabButtonForBuiltIn = MakeSubTab("Built-In", 1)
2070
local TabButtonForUser= MakeSubTab("User", 2)
2071
2072
local function SetCurrentSelectedTab(isBuiltin)
2073
	BuiltInDancesList.Visible = isBuiltin
2074
	UserDancesList.Visible= not isBuiltin
2075
	TabButtonForBuiltIn.BackgroundColor3 = isBuiltin and Color3.fromRGB(180,0,0) or Color3.fromRGB(40,40,40)
2076
	TabButtonForUser.BackgroundColor3= (not isBuiltin) and Color3.fromRGB(180,0,0) or Color3.fromRGB(40,40,40)
2077
end
2078
SetCurrentSelectedTab(true)
2079
TabButtonForBuiltIn.MouseButton1Click:Connect(function() SetCurrentSelectedTab(true) end)
2080
TabButtonForUser.MouseButton1Click:Connect(function() SetCurrentSelectedTab(false) end)
2081
2082
local ConfigPageFont = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
2083
local ActiveDanceConfiguratuonPage = nil
2084
2085
local function OpenDanceConfiguration(m, parentList)
2086
	local aaa
2087
	if ActiveDanceConfiguratuonPage then
2088
		ActiveDanceConfiguratuonPage:Destroy()
2089
		ActiveDanceConfiguratuonPage = nil
2090
	end
2091
2092
	local Page = Instance.new("ScrollingFrame", MF4)
2093
	Page.Name = "Dance Configuration"
2094
	Page.AnchorPoint= Vector2.new(0, 0)
2095
	Page.Position = UDim2.new(0, 600, 0.08553, 50)
2096
	Page.Size = UDim2.new(0, 546, 0, 278)
2097
	Page.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
2098
	Page.BackgroundTransparency = 0
2099
	Page.BorderSizePixel= 0
2100
	Page.ScrollingDirection = Enum.ScrollingDirection.Y
2101
	Page.AutomaticCanvasSize= Enum.AutomaticSize.Y
2102
	Page.CanvasSize = UDim2.new(0,0,0,0)
2103
	Page.ScrollBarThickness = 3
2104
	Page.ScrollBarImageColor3 = Color3.fromRGB(255,255,255)
2105
	Page.ElasticBehavior= Enum.ElasticBehavior.Never
2106
	Page.Selectable = false
2107
	Page.ZIndex = 5
2108
	Page.ClipsDescendants = true
2109
	Page.Interactable = false
2110
	local PageLayout = Instance.new("UIListLayout", Page)
2111
	PageLayout.FillDirection= Enum.FillDirection.Vertical
2112
	PageLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
2113
	PageLayout.Padding= UDim.new(0, 3)
2114
	PageLayout.SortOrder= Enum.SortOrder.LayoutOrder
2115
	local PagePaddingding = Instance.new("UIPadding", Page)
2116
	PagePaddingding.PaddingTop= UDim.new(0, 6)
2117
	PagePaddingding.PaddingBottom = UDim.new(0, 100)
2118
	PagePaddingding.PaddingLeft = UDim.new(0, 6)
2119
	PagePaddingding.PaddingRight= UDim.new(0, 6)
2120
	ActiveDanceConfiguratuonPage = Page
2121
2122
	local HurryBack = Instance.new("TextButton", Page)
2123
	HurryBack.LayoutOrder = 0
2124
	HurryBack.Size= UDim2.new(1, 0, 0, 28)
2125
	HurryBack.BackgroundColor3= Color3.fromRGB(30,30,30)
2126
	HurryBack.BackgroundTransparency = 1
2127
	HurryBack.Font= Enum.Font.Unknown
2128
	HurryBack.TextXAlignment= "Left"
2129
	HurryBack.FontFace= ConfigPageFont
2130
	HurryBack.TextSize= 24
2131
	HurryBack.TextColor3= Secondary
2132
	HurryBack.Text= "< Hurry Back!!"
2133
	HurryBack.AutoButtonColor = true
2134
	table.insert(IndexWhitwTexts,HurryBack)
2135
	UI["B"] = Instance.new("UIStroke", HurryBack);
2136
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
2137
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
2138
  UI["B"]["Thickness"] = 2;
2139
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
2140
2141
2142
  UI["C"] = Instance.new("UIGradient", UI["B"]);
2143
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
2144
  table.insert(IndexGradients,UI["C"])
2145
	Instance.new("UICorner", HurryBack).CornerRadius = UDim.new(0,4)
2146
2147
	local Title = Instance.new("TextLabel", Page)
2148
	Title.LayoutOrder= 1
2149
	Title.Size = UDim2.new(1, 0, 0, 24)
2150
	Title.BackgroundTransparency = 1
2151
	Title.Font = Enum.Font.Unknown
2152
	Title.FontFace = ConfigPageFont
2153
	Title.TextSize = 18
2154
	Title.TextColor3 = Secondary
2155
	Title.TextXAlignment = Enum.TextXAlignment.Left
2156
	Title.Text = m.Name
2157
	Title.TextWrapped= true
2158
2159
	local Description = Instance.new("TextLabel", Page)
2160
	Description.LayoutOrder = 2
2161
	Description.Size= UDim2.new(1, 0, 0, 0)
2162
	Description.AutomaticSize = Enum.AutomaticSize.Y
2163
	Description.BackgroundTransparency = 1
2164
	Description.Font= Enum.Font.Unknown
2165
	Description.FontFace= ConfigPageFont
2166
	Description.TextSize= 13
2167
	Description.TextColor3= Secondary
2168
	Description.TextXAlignment= Enum.TextXAlignment.Left
2169
	Description.Text= m.Description or ""
2170
	Description.TextWrapped = true
2171
	Description.RichText= true
2172
2173
	local PlayEmote = Instance.new("TextButton", Page)
2174
	PlayEmote.LayoutOrder = 3
2175
	PlayEmote.Size= UDim2.new(1, 0, 0, 32)
2176
	PlayEmote.BackgroundColor3= Color3.fromRGB(0,0,0)
2177
	PlayEmote.BackgroundTransparency = 1
2178
	PlayEmote.Font= Enum.Font.Unknown
2179
	PlayEmote.FontFace= ConfigPageFont
2180
	PlayEmote.TextSize= 16
2181
	PlayEmote.TextColor3= Secondary
2182
	PlayEmote.Text= "* Play Dance *"
2183
	PlayEmote.AutoButtonColor = true
2184
	Instance.new("UICorner", PlayEmote).CornerRadius = UDim.new(0,4)
2185
	UI["B"] = Instance.new("UIStroke", PlayEmote);
2186
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
2187
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
2188
  UI["B"]["Thickness"] = 2;
2189
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
2190
  UI["C"] = Instance.new("UIGradient", UI["B"]);
2191
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
2192
  table.insert(IndexGradients,UI["C"])
2193
2194
	local function refreshPlayBtn()
2195
		local active = UserDanceContainer[m.Name] ~= nil
2196
		PlayEmote.Text = active and "* Stop Dance *" or "* Play Dance *"
2197
		PlayEmote.BackgroundColor3 = active and Color3.fromRGB(255,0,0) or Color3.fromRGB(255,0,0)
2198
	end
2199
	PlayEmote.MouseButton1Click:Connect(function()
2200
	  if IsRunning1.Value==false then notify("Not Reanimated") return end
2201
	  if PlayEmote.Text=="* Stop Dance *" then 
2202
	    BoolDance.Value=false 
2203
	    PlayEmote.Text="* Play Dance *"
2204
	    return
2205
	    end
2206
	  if PlayEmote.Text=="* Play Dance *" and BoolDance.Value==true then 
2207
	    BoolDance.Value=false 
2208
	    oswait(.1)
2209
      PlayEmote.Text="* Stop Dance *"
2210
	  end
2211
	  String.Value=m.Name
2212
	  Hmmm.Value=true
2213
	  oswait(.2)
2214
    PlayEmote.Text="* Stop Dance *"
2215
    String1.Value="Using UI Dance"
2216
	  BoolDance.Value=true
2217
	  Hmmm.Value=false
2218
	end)
2219
  aaa=String1:GetPropertyChangedSignal("Value"):Connect(function()
2220
      if IsRunning1.Value==false then return end
2221
     if String1.Value=="Using Tools or Keybind dance" then 
2222
	      BoolDance.Value=false 
2223
	      PlayEmote.Text="* Play Dance *"
2224
     elseif String1.Value=="Using UI Dance" then 
2225
	      PlayEmote.Text="* Stop Dance *"
2226
       end
2227
      String1.Value="None"
2228
  end)
2229
  
2230
	refreshPlayBtn()
2231
	local Seperator = Instance.new("Frame", Page)
2232
	Seperator.LayoutOrder= 4
2233
	Seperator.Size = UDim2.new(1, 0, 0, 2)
2234
	Seperator.BackgroundColor3 = Color3.fromRGB(0,0,0)
2235
	Seperator.BorderSizePixel= 0
2236
2237
	local ConfigurationTitle = Instance.new("TextLabel", Page)
2238
	ConfigurationTitle.LayoutOrder= 5
2239
	ConfigurationTitle.Size = UDim2.new(1, 0, 0, 20)
2240
	ConfigurationTitle.BackgroundTransparency = 1
2241
	ConfigurationTitle.Font = Enum.Font.Unknown
2242
	ConfigurationTitle.FontFace = ConfigPageFont
2243
	ConfigurationTitle.TextSize = 14
2244
	ConfigurationTitle.TextColor3 = Color3.fromRGB(255,0,0)
2245
	ConfigurationTitle.TextXAlignment = Enum.TextXAlignment.Center
2246
	ConfigurationTitle.Text = "* Configuration *"
2247
	table.insert(IndexRedTexts,ConfigurationTitle)
2248
2249
	local ConfigurationContainer = Instance.new("Frame", Page)
2250
	ConfigurationContainer.LayoutOrder= 6
2251
	ConfigurationContainer.Size = UDim2.new(1, 0, 0, 0)
2252
	ConfigurationContainer.AutomaticSize= Enum.AutomaticSize.Y
2253
	ConfigurationContainer.BackgroundTransparency = 1
2254
	ConfigurationContainer.BorderSizePixel= 0
2255
	local ConfigurationLayout = Instance.new("UIListLayout", ConfigurationContainer)
2256
	ConfigurationLayout.FillDirection = Enum.FillDirection.Vertical
2257
	ConfigurationLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
2258
	ConfigurationLayout.Padding = UDim.new(0, 3)
2259
	ConfigurationLayout.SortOrder = Enum.SortOrder.LayoutOrder
2260
2261
	if m.Config then
2262
		pcall(m.Config, ConfigurationContainer)
2263
	else
2264
		local NoOptionsLabelForDancesThatHasNoOption = Instance.new("TextLabel", ConfigurationContainer)
2265
		NoOptionsLabelForDancesThatHasNoOption.Size = UDim2.new(1, 0, 0, 24)
2266
		NoOptionsLabelForDancesThatHasNoOption.BackgroundTransparency = 1
2267
		NoOptionsLabelForDancesThatHasNoOption.Font = Enum.Font.Unknown
2268
		NoOptionsLabelForDancesThatHasNoOption.FontFace = ConfigPageFont
2269
		NoOptionsLabelForDancesThatHasNoOption.TextSize = 14
2270
		NoOptionsLabelForDancesThatHasNoOption.TextColor3 = Color3.fromRGB(140,140,140)
2271
		NoOptionsLabelForDancesThatHasNoOption.TextXAlignment = Enum.TextXAlignment.Center
2272
		NoOptionsLabelForDancesThatHasNoOption.Text = "No configuration options."
2273
	end
2274
2275
	local function doSave()
2276
		if m.SaveConfig then
2277
			local ok, data = pcall(m.SaveConfig)
2278
			if ok and data then
2279
				TDZConfigs[GetModuleHash(m)] = data
2280
				SaveUIAndModuleConfigs()
2281
			end
2282
		end
2283
	end
2284
2285
	parentList.Interactable = false
2286
	local tweenIn = game:GetService("TweenService"):Create(
2287
		Page,
2288
		TweenInfo.new(0.35, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out),
2289
		{ Position = UDim2.new(0, 0, 0.08553, 0) }
2290
	)
2291
	tweenIn:Play()
2292
	tweenIn.Completed:Connect(function()
2293
		Page.Interactable = true
2294
	end)
2295
2296
	HurryBack.MouseButton1Click:Connect(function()
2297
		doSave()
2298
		Page.Interactable = false
2299
		local tweenOut = game:GetService("TweenService"):Create(
2300
			Page,
2301
			TweenInfo.new(0.3, Enum.EasingStyle.Cubic, Enum.EasingDirection.In),
2302
			{ Position = UDim2.new(0, 600, 0.08553, 0) }
2303
		)
2304
		tweenOut:Play()
2305
		tweenOut.Completed:Connect(function()
2306
			Page:Destroy()
2307
			if ActiveDanceConfiguratuonPage == Page then ActiveDanceConfiguratuonPage = nil end
2308
			parentList.Interactable = true
2309
			if aaa then aaa:Disconnect() aaa = nil end
2310
		end)
2311
	end)
2312
end
2313
2314
local function AddDanceToUI(m, targetList, isBuiltin)
2315
  local dd=m
2316
	if not m.AddFunctions then
2317
		if m._factory then pcall(GiveFunctionsToModule, m._factory) end
2318
		local hash = GetModuleHash(m)
2319
		if TDZConfigs[hash] and m.LoadConfig then
2320
			pcall(m.LoadConfig, TDZConfigs[hash])
2321
		end
2322
		m.AddFunctions = true
2323
	end
2324
2325
	local Button = Instance.new("TextButton", targetList)
2326
	Button.Size= UDim2.new(1, 0, 0, 52)
2327
	Button.BackgroundColor3= Color3.fromRGB(0, 0, 0)
2328
	Button.BorderSizePixel = 0
2329
	Button.BackgroundTransparency = .85
2330
	Button.Text= ""
2331
	Button.AutoButtonColor = true
2332
	UI["B"] = Instance.new("UIStroke", Button);
2333
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
2334
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
2335
  UI["B"]["Thickness"] = .5;
2336
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
2337
2338
2339
  UI["C"] = Instance.new("UIGradient", UI["B"]);
2340
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
2341
  table.insert(IndexGradients,UI["C"])
2342
	Instance.new("UICorner", Button).CornerRadius = UDim.new(0, 5)
2343
	local TypeOfModule = Instance.new("TextLabel", Button)
2344
	TypeOfModule.AnchorPoint = Vector2.new(1, 0)
2345
	TypeOfModule.Position= UDim2.new(1, -4, 0, 4)
2346
	TypeOfModule.Size= UDim2.new(0, 52, 0, 16)
2347
	TypeOfModule.BackgroundColor3= isBuiltin and Color3.fromRGB(140,0,0) or Color3.fromRGB(0,90,130)
2348
	TypeOfModule.BackgroundTransparency = 1
2349
	TypeOfModule.Font= Enum.Font.Unknown
2350
	TypeOfModule.FontFace= ConfigPageFont
2351
	TypeOfModule.TextSize= 10
2352
	TypeOfModule.TextColor3= Color3.fromRGB(255,255,255)
2353
	TypeOfModule.Text= isBuiltin and "BUILTIN" or "USER"
2354
	table.insert(IndexWhitwTexts,TypeOfModule)
2355
	UI["B"] = Instance.new("UIStroke", TypeOfModule);
2356
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
2357
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
2358
  UI["B"]["Thickness"] = 2;
2359
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
2360
2361
2362
  UI["C"] = Instance.new("UIGradient", UI["B"]);
2363
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
2364
  table.insert(IndexGradients,UI["C"])
2365
	Instance.new("UICorner", TypeOfModule).CornerRadius = UDim.new(0,3)
2366
2367
	local DanceName = Instance.new("TextLabel", Button)
2368
	DanceName.Position= UDim2.new(0, 8, 0, 6)
2369
	DanceName.Size= UDim2.new(1, -70, 0, 22)
2370
	DanceName.BackgroundTransparency = 1
2371
	DanceName.Font= Enum.Font.Unknown
2372
	DanceName.FontFace= ConfigPageFont
2373
	DanceName.TextSize= 16
2374
	DanceName.TextColor3= Color3.fromRGB(255,255,255)
2375
	DanceName.TextXAlignment= Enum.TextXAlignment.Left
2376
	DanceName.TextWrapped = true
2377
	DanceName.Text= m.Name
2378
	table.insert(IndexWhitwTexts,DanceName)
2379
2380
	local firstLine = (m.Description or ""):match("^([^\n]+)") or (m.Description or "")
2381
	local Description = Instance.new("TextLabel", Button)
2382
	Description.Position= UDim2.new(0, 8, 0, 28)
2383
	Description.Size= UDim2.new(1, -16, 0, 18)
2384
	Description.BackgroundTransparency = 1
2385
	Description.Font= Enum.Font.Unknown
2386
	Description.FontFace= ConfigPageFont
2387
	Description.TextSize= 12
2388
	Description.TextColor3= Color3.fromRGB(160,160,160)
2389
	Description.TextXAlignment= Enum.TextXAlignment.Left
2390
	Description.TextWrapped= true
2391
	Description.Text= firstLine
2392
2393
	Button.MouseButton1Click:Connect(function()
2394
		OpenDanceConfiguration(m, targetList)
2395
		Incin=dd
2396
	end)
2397
end
2398
2399
local UpdateListLayout = false
2400
local function AddLoadeModuleDances()
2401
	BuiltInDancesList.Interactable = true
2402
	UserDancesList.Interactable = true
2403
	for _,c in BuiltInDancesList:GetChildren() do
2404
		if not c:IsA("UIListLayout") and not c:IsA("UIPadding") then c:Destroy() end
2405
	end
2406
	for _, c in UserDancesList:GetChildren() do
2407
		if not c:IsA("UIListLayout") and not c:IsA("UIPadding") then c:Destroy() end
2408
	end
2409
	UpdateListLayout = true
2410
2411
	for _, entry in ipairs(TableOfDances) do
2412
		if entry._userModule then
2413
			local m= entry._userModule
2414
			local isBuiltin = entry._isBuiltin or false
2415
			local targetList= isBuiltin and BuiltInDancesList or UserDancesList
2416
			AddDanceToUI(m, targetList, isBuiltin)
2417
		end
2418
	end
2419
2420
	local function _ensurePlaceholder(list, msg)
2421
		local hasAny = false
2422
		for _, c in list:GetChildren() do
2423
			if c:IsA("TextButton") then hasAny = true break end
2424
		end
2425
		if not hasAny then
2426
			local ph = Instance.new("TextLabel", list)
2427
			ph.Size= UDim2.new(1, 0, 0, 50)
2428
			ph.BackgroundTransparency = 1
2429
			ph.Font= Enum.Font.Unknown
2430
			ph.FontFace= ConfigPageFont
2431
			ph.TextSize= 14
2432
			ph.TextColor3= Color3.fromRGB(255,255,255)
2433
			ph.TextXAlignment= Enum.TextXAlignment.Center
2434
			ph.Text= msg
2435
			ph.TextWrapped= true
2436
			table.insert(IndexWhitwTexts,ph)
2437
		end
2438
	end
2439
	_ensurePlaceholder(BuiltInDancesList, "No Builtin dances loaded.\nPlace .lua modules in:\n" .. builtins)
2440
	_ensurePlaceholder(UserDancesList,    "No User dances loaded.\nPlace .lua modules in:\n" .. UserDances)
2441
end
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
local full = game:GetObjects("rbxassetid://107495486817639")[1]:Clone()
2454
full.Parent = game:GetService("Workspace")
2455
local fallback = game:GetObjects("rbxassetid://117971041844492")[1]:FindFirstChildOfClass("KeyframeSequence")
2456
fallback.Parent = full
2457
local is = newproxy(true)
2458
local function loadlocalasset(id)
2459
local id = tostring(id)
2460
local id = id:gsub("^rbxassetid://", "")
2461
local _, asset = pcall(function() return full[id] end)
2462
if not _ or not asset then
2463
asset = fallback
2464
end
2465
2466
return asset:Clone()
2467
end
2468
getmetatable(is).__namecall = function(_, id)
2469
return loadlocalasset(id)
2470
end
2471
local danceCache = {}
2472
local function AddDance(Name, ScriptUrl)
2473
local filePath = DanceFolder.."/"..Name
2474
local animPath = DanceFolder.."/"..Name..".anim"
2475
if isfile and isfile(animPath) then
2476
local success, danceData = pcall(function()
2477
return LoadAnimBinary(readfile(animPath))
2478
end)
2479
if success and danceData then
2480
local newDance = danceData:Clone()
2481
newDance.Name = Name
2482
newDance.Parent = full
2483
print("Loaded .anim from storage: "..Name)
2484
return newDance
2485
else
2486
warn("Failed to parse cached .anim: "..Name.." - "..tostring(danceData))
2487
end
2488
end
2489
if isfile and isfile(filePath) then
2490
local success, danceData = pcall(function()
2491
return loadstring(readfile(filePath))()
2492
end)
2493
2494
if success and danceData then
2495
if danceData:IsA("KeyframeSequence") then
2496
local newDance = danceData:Clone()
2497
newDance.Name = Name
2498
newDance.Parent = full
2499
print("Loaded from storage: "..Name)
2500
return newDance
2501
else
2502
warn("Saved dance doesn't return KeyframeSequence: "..Name)
2503
end
2504
else
2505
warn("Failed to load saved dance: "..Name.." - "..tostring(danceData))
2506
end
2507
end
2508
warn("Downloading dance: "..Name)
2509
local success, danceData = pcall(function()
2510
return loadstring(game:HttpGet(ScriptUrl))()
2511
end)
2512
task.defer(function()
2513
if success and danceData then
2514
if danceData:IsA("KeyframeSequence") then
2515
local newDance = danceData:Clone()
2516
newDance.Name = Name
2517
newDance.Parent = full
2518
warn("Loaded: "..Name)
2519
writefile(filePath, game:HttpGet(ScriptUrl))
2520
return newDance
2521
else
2522
warn("Dance doesn't return KeyframeSequence: "..Name)
2523
return nil
2524
end
2525
else
2526
warn("Failed to load dance: "..Name.." - "..tostring(danceData))
2527
return nil
2528
end
2529
end)
2530
end
2531
local danceCache = {}
2532
local function LoadDance(danceName, scriptUrl)
2533
if danceCache[danceName] then
2534
return danceCache[danceName]
2535
end
2536
2537
local dance = AddDance(danceName, scriptUrl)
2538
if dance then
2539
danceCache[danceName] = dance
2540
end
2541
return dance
2542
end
2543
2544
2545
2546
2547
2548
2549
local timeposcur = 0 
2550
local musicSound = Instance.new("Sound",game:GetService("RunService"))
2551
local Playsound = Instance.new("Sound",game:GetService("RunService"))
2552
Playsound.Name = "Danc"
2553
Playsound.Volume = .75
2554
Playsound.Looped = true
2555
Playsound.Parent = game:GetService("RunService")
2556
musicSound.Looped = true
2557
musicSound.Name = "danc"
2558
musicSound.Playing = true
2559
musicSound.Volume = .75
2560
local function DanceAsset(file, url)
2561
if url==nil then url="https://github.com/Solary-3/Scripts/blob/Audios-1/"..file end
2562
local filePath = MusicFolder.."/"..file
2563
local isBuiltIn = table.find(validAudioFiles, file)
2564
local existsLocally = isfile(filePath)
2565
if not isBuiltIn and not existsLocally then
2566
if url ~= "https://github.com/Solary-3/Scripts/blob/Audios-1".."/"..file then
2567
warn("Downloading user audio: " .. file)
2568
local success, errorMsg = pcall(function()
2569
writefile(filePath, game:HttpGet(url))
2570
end)
2571
if not success then
2572
warn("Failed to download user audio: " .. file .. " - " .. errorMsg)
2573
return ""
2574
end
2575
warn("Downloaded user audio: " .. file)
2576
else
2577
warn("Audio file not in whitelist and no custom URL provided: " .. file)
2578
return ""
2579
end
2580
elseif not existsLocally then
2581
warn("Downloading Audio: " .. file)
2582
local success, errorMsg = pcall(function()
2583
writefile(filePath, game:HttpGet(url.."?raw=true"))
2584
end)
2585
if not success then
2586
warn("Failed to download audio: " .. file .. " - " .. errorMsg)
2587
writefile(filePath, "")
2588
return ""
2589
end
2590
warn("Downloaded Audio: " .. file)
2591
end
2592
if isfile(filePath) then
2593
return getcustomasset(filePath)
2594
else
2595
notify("File Not Found: " .. file)
2596
return ""
2597
end
2598
end
2599
2600
2601
function RedownloadAssert()
2602
for _,v in next,TableOfDances do
2603
task.spawn(function()
2604
if v.Name=="Takino" then 
2605
if isfile and not isfile(MusicFolder.."/Takino.mp3") then
2606
writefile(MusicFolder.."/Takino.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Takino.mp3?raw=true"))
2607
end
2608
--.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2609
elseif v.Name=="Bomb Monkey" then
2610
if isfile and not isfile(MusicFolder.."/Monkey.mp3") then
2611
writefile(MusicFolder.."/Monkey.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Monkey.mp3?raw=true"))
2612
end
2613
--.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2614
elseif v.Name=="Cry For Me" then
2615
if isfile and not isfile(MusicFolder.."/Cry For Me.mp3") then
2616
writefile(MusicFolder.."/Cry For Me.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Cry For Me.mp3?raw=true"))
2617
end
2618
--.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2619
elseif v.Name=="Someone Ships" then
2620
if isfile and not isfile(MusicFolder.."/Idk.mp3") then
2621
writefile(MusicFolder.."/Idk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Idk.mp3?raw=true"))
2622
end
2623
--.SoundId = getcustomasset(MusicFolder.."/Idk.mp3")
2624
elseif v.Name=="Funny" then
2625
if isfile and not isfile(MusicFolder.."/Funny.mp3") then
2626
writefile(MusicFolder.."/Funny.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny.mp3?raw=true"))
2627
end
2628
--.SoundId = getcustomasset(MusicFolder.."/Funny.mp3")
2629
elseif v.Name=="Retry Now" then
2630
if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
2631
writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
2632
end
2633
--.SoundId = getcustomasset(MusicFolder.."/RetryNow.mp3")
2634
elseif v.Name=="Looping The Rooms 2" then
2635
if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
2636
writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
2637
end
2638
--.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
2639
elseif v.Name=="Looping The Rooms 4" then
2640
if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
2641
writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
2642
end
2643
--.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
2644
elseif v.Name=="Golden Dandelion" then
2645
if isfile and not isfile(MusicFolder.."/TsSoGolden.mp3") then
2646
writefile(MusicFolder.."/TsSoGolden.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/TsSoGolden.mp3?raw=true"))
2647
end
2648
--.SoundId = getcustomasset(MusicFolder.."/TsSoGolden.mp3")
2649
elseif v.Name=="Skeleton" then
2650
if isfile and not isfile(MusicFolder.."/Skellywarcry.mp3") then
2651
writefile(MusicFolder.."/Skellywarcry.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Skellywarcry.mp3?raw=true"))
2652
end
2653
--.SoundId = getcustomasset(MusicFolder.."/Skellywarcry.mp3")
2654
elseif v.Name=="Microwave" then
2655
if isfile and not isfile(MusicFolder.."/Microwave.mp3") then
2656
writefile(MusicFolder.."/Microwave.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Microwave.mp3?raw=true"))
2657
end
2658
--.SoundId = getcustomasset(MusicFolder.."/Microwave.mp3")
2659
elseif v.Name=="Lil Buddy Was Sick" then
2660
if isfile and not isfile(MusicFolder.."/Lilbuddy.mp3") then
2661
writefile(MusicFolder.."/Lilbuddy.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Lilbuddy.mp3?raw=true"))
2662
end
2663
--.SoundId = getcustomasset(MusicFolder.."/Lilbuddy.mp3")
2664
elseif v.Name=="Funny 2" then
2665
if isfile and not isfile(MusicFolder.."/Funny2.mp3") then
2666
writefile(MusicFolder.."/Funny2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny2.mp3?raw=true"))
2667
end
2668
--.SoundId = getcustomasset(MusicFolder.."/Funny2.mp3")
2669
elseif v.Name=="Very Hot" then
2670
if isfile and not isfile(MusicFolder.."/ItBurns.mp3") then
2671
writefile(MusicFolder.."/ItBurns.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ItBurns.mp3?raw=true"))
2672
end
2673
elseif v.Name=="Chegou 3" then
2674
if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
2675
writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
2676
end
2677
elseif v.Name=="Chegou 3 Remake" then
2678
if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
2679
writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
2680
end
2681
elseif v.Name=="Dia Delicia" then
2682
if isfile and not isfile(MusicFolder.."/DiaDelicia.mp3") then
2683
writefile(MusicFolder.."/DiaDelicia.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/DiaDelicia.mp3?raw=true"))
2684
end
2685
elseif v.Name=="Default Dance" then
2686
if isfile and not isfile(MusicFolder.."/Fortnite.mp3") then
2687
writefile(MusicFolder.."/Fortnite.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Fortnite.mp3?raw=true"))
2688
end
2689
elseif v.Name=="Analog horror funk" then
2690
if isfile and not isfile(MusicFolder.."/Analog horror funk.mp3") then
2691
writefile(MusicFolder.."/Analog horror funk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Analog horror funk.mp3?raw=true"))
2692
end
2693
elseif v.Name=="Niche Baby" then
2694
if isfile and not isfile(MusicFolder.."/ai niche baby.mp3") then
2695
writefile(MusicFolder.."/ai niche baby.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ai niche baby.mp3?raw=true"))
2696
end
2697
elseif v.Name=="Epical" then
2698
if isfile and not isfile(MusicFolder.."/Epical.mp3") then
2699
writefile(MusicFolder.."/Epical.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Epical.mp3?raw=true"))
2700
end
2701
elseif v.Name=="Doom Mc Bringer" then
2702
if isfile and not isfile(MusicFolder.."/Doom Mc Bringer.mp3") then
2703
writefile(MusicFolder.."/Doom Mc Bringer.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Doom Mc Bringer.mp3?raw=true"))
2704
end
2705
elseif v.Name=="Akage" then
2706
if isfile and not isfile(MusicFolder.."/Akage.mp3") then
2707
writefile(MusicFolder.."/Akage.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Akage.mp3?raw=true"))
2708
end
2709
elseif v.Name=="Japanese Meme" then
2710
if isfile and not isfile(MusicFolder.."/Japan.mp3") then
2711
writefile(MusicFolder.."/Japan.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Japan.mp3?raw=true"))
2712
end
2713
--.SoundId = getcustomasset(MusicFolder.."/ItBurns.mp3")
2714
2715
2716
2717
elseif v.Name:match("Rat")  then 
2718
if isfile and not isfile(MusicFolder.."/matchmaker.mp3") then
2719
writefile(MusicFolder.."/matchmaker.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/matchmaker.mp3?raw=true"))
2720
end
2721
if math.random(1,3)==2 then 
2722
2723
else 
2724
DanceAsset(v.Music)
2725
end
2726
else
2727
DanceAsset(v.Music)
2728
end
2729
end)
2730
LoadDance(v.DanceName, v.Url)
2731
end
2732
for _, filePath in next, listfiles(UserDances) do
2733
if filePath:sub(-4) == ".lua" then
2734
local ok, resListLayoutt = pcall(function()
2735
return loadstring(readfile(filePath))()
2736
end)
2737
if ok and type(resListLayoutt) == "table" then
2738
for _, entry in next, resListLayoutt do
2739
if entry.DanceName and entry.Url and entry.Url ~= "None" then
2740
LoadDance(entry.DanceName, entry.Url)
2741
end
2742
end
2743
end
2744
end
2745
end
2746
end
2747
2748
2749
function GetAsset(v)
2750
task.spawn(function()
2751
if v.Name=="Takino" then 
2752
if isfile and not isfile(MusicFolder.."/Takino.mp3") then
2753
writefile(MusicFolder.."/Takino.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Takino.mp3?raw=true"))
2754
end
2755
musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2756
elseif v.Name=="Bomb Monkey" then
2757
if isfile and not isfile(MusicFolder.."/Monkey.mp3") then
2758
writefile(MusicFolder.."/Monkey.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Monkey.mp3?raw=true"))
2759
end
2760
musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2761
elseif v.Name=="Cry For Me" then
2762
if isfile and not isfile(MusicFolder.."/Cry For Me.mp3") then
2763
writefile(MusicFolder.."/Cry For Me.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Cry For Me.mp3?raw=true"))
2764
end
2765
musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
2766
elseif v.Name=="Someone Ships" then
2767
if isfile and not isfile(MusicFolder.."/Idk.mp3") then
2768
writefile(MusicFolder.."/Idk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Idk.mp3?raw=true"))
2769
end
2770
musicSound.SoundId = getcustomasset(MusicFolder.."/Idk.mp3")
2771
elseif v.Name=="Funny" then
2772
if isfile and not isfile(MusicFolder.."/Funny.mp3") then
2773
writefile(MusicFolder.."/Funny.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny.mp3?raw=true"))
2774
end
2775
musicSound.SoundId = getcustomasset(MusicFolder.."/Funny.mp3")
2776
elseif v.Name=="Retry Now" then
2777
if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
2778
writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
2779
end
2780
musicSound.SoundId = getcustomasset(MusicFolder.."/RetryNow.mp3")
2781
elseif v.Name=="Looping The Rooms 2" then
2782
if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
2783
writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
2784
end
2785
musicSound.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
2786
elseif v.Name=="Looping The Rooms 4" then
2787
if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
2788
writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
2789
end
2790
musicSound.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
2791
elseif v.Name=="Golden Dandelion" then
2792
if isfile and not isfile(MusicFolder.."/TsSoGolden.mp3") then
2793
writefile(MusicFolder.."/TsSoGolden.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/TsSoGolden.mp3?raw=true"))
2794
end
2795
musicSound.SoundId = getcustomasset(MusicFolder.."/TsSoGolden.mp3")
2796
elseif v.Name=="Skeleton" then
2797
if isfile and not isfile(MusicFolder.."/Skellywarcry.mp3") then
2798
writefile(MusicFolder.."/Skellywarcry.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Skellywarcry.mp3?raw=true"))
2799
end
2800
musicSound.SoundId = getcustomasset(MusicFolder.."/Skellywarcry.mp3")
2801
elseif v.Name=="Microwave" then
2802
if isfile and not isfile(MusicFolder.."/Microwave.mp3") then
2803
writefile(MusicFolder.."/Microwave.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Microwave.mp3?raw=true"))
2804
end
2805
musicSound.SoundId = getcustomasset(MusicFolder.."/Microwave.mp3")
2806
elseif v.Name=="Lil Buddy Was Sick" then
2807
if isfile and not isfile(MusicFolder.."/Lilbuddy.mp3") then
2808
writefile(MusicFolder.."/Lilbuddy.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Lilbuddy.mp3?raw=true"))
2809
end
2810
musicSound.SoundId = getcustomasset(MusicFolder.."/Lilbuddy.mp3")
2811
elseif v.Name=="Funny 2" then
2812
if isfile and not isfile(MusicFolder.."/Funny2.mp3") then
2813
writefile(MusicFolder.."/Funny2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny2.mp3?raw=true"))
2814
end
2815
musicSound.SoundId = getcustomasset(MusicFolder.."/Funny2.mp3")
2816
elseif v.Name=="Very Hot" then
2817
if isfile and not isfile(MusicFolder.."/ItBurns.mp3") then
2818
writefile(MusicFolder.."/ItBurns.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ItBurns.mp3?raw=true"))
2819
end
2820
musicSound.SoundId = getcustomasset(MusicFolder.."/ItBurns.mp3")
2821
elseif v.Name=="Chegou 3" then
2822
if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
2823
writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
2824
end
2825
musicSound.SoundId = getcustomasset(MusicFolder.."/Chegou 3.mp3")
2826
elseif v.Name=="Chegou 3 Remake" then
2827
if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
2828
writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
2829
end
2830
musicSound.SoundId = getcustomasset(MusicFolder.."/Chegou 3.mp3")
2831
elseif v.Name=="Dia Delicia" then
2832
if isfile and not isfile(MusicFolder.."/DiaDelicia.mp3") then
2833
writefile(MusicFolder.."/DiaDelicia.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/DiaDelicia.mp3?raw=true"))
2834
end
2835
musicSound.SoundId = getcustomasset(MusicFolder.."/DiaDelicia.mp3")
2836
elseif v.Name=="Default Dance" then
2837
if isfile and not isfile(MusicFolder.."/Fortnite.mp3") then
2838
writefile(MusicFolder.."/Fortnite.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Fortnite.mp3?raw=true"))
2839
end
2840
--musicSound.SoundId = getcustomasset(MusicFolder.."/DiaDelicia.mp3")
2841
musicSound.SoundId = getcustomasset(MusicFolder.."/Fortnite.mp3")
2842
elseif v.Name=="Analog horror funk" then
2843
if isfile and not isfile(MusicFolder.."/Analog horror funk.mp3") then
2844
writefile(MusicFolder.."/Analog horror funk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Analog horror funk.mp3?raw=true"))
2845
end
2846
musicSound.SoundId = getcustomasset(MusicFolder.."/Analog horror funk.mp3")
2847
elseif v.Name=="Niche Baby" then
2848
if isfile and not isfile(MusicFolder.."/ai niche baby.mp3") then
2849
writefile(MusicFolder.."/ai niche baby.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ai niche baby.mp3?raw=true"))
2850
end
2851
musicSound.SoundId = getcustomasset(MusicFolder.."/ai niche baby.mp3")
2852
elseif v.Name=="Epical" then
2853
if isfile and not isfile(MusicFolder.."/Epical.mp3") then
2854
writefile(MusicFolder.."/Epical.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Epical.mp3?raw=true"))
2855
end
2856
musicSound.SoundId = getcustomasset(MusicFolder.."/Epical.mp3")
2857
elseif v.Name=="Doom Mc Bringer" then
2858
if isfile and not isfile(MusicFolder.."/Doom Mc Bringer.mp3") then
2859
writefile(MusicFolder.."/Doom Mc Bringer.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Doom Mc Bringer.mp3?raw=true"))
2860
end
2861
musicSound.SoundId = getcustomasset(MusicFolder.."/Doom Mc Bringer.mp3")
2862
elseif v.Name=="Akage" then
2863
if isfile and not isfile(MusicFolder.."/Akage.mp3") then
2864
writefile(MusicFolder.."/Akage.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Akage.mp3?raw=true"))
2865
end
2866
musicSound.SoundId = getcustomasset(MusicFolder.."/Akage.mp3")
2867
elseif v.Name=="Japanese Meme" then
2868
if isfile and not isfile(MusicFolder.."/Japan.mp3") then
2869
writefile(MusicFolder.."/Japan.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Japan.mp3?raw=true"))
2870
end
2871
musicSound.SoundId = getcustomasset(MusicFolder.."/Japan.mp3")
2872
2873
elseif v.Name:match("Rat")  then -- Screw this, instad of manually adding each rat dance names, why not just match the name
2874
if isfile and not isfile(MusicFolder.."/matchmaker.mp3") then
2875
writefile(MusicFolder.."/matchmaker.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/matchmaker.mp3?raw=true"))
2876
end
2877
if math.random(1,3)==2 then 
2878
2879
musicSound.SoundId =getcustomasset(MusicFolder.."/matchmaker.mp3") 
2880
else 
2881
musicSound.SoundId = DanceAsset(v.Music)
2882
end
2883
else
2884
musicSound.SoundId = DanceAsset(v.Music)
2885
end
2886
2887
2888
if v.Offset==0 then
2889
musicSound.TimePosition=0
2890
else 
2891
musicSound.TimePosition=v.Offset
2892
end
2893
end)
2894
end
2895
2896
2897
2898
local Reanimate=UI["Reanimate/Run_32"] 
2899
local Stop=UI["Respawn/Stop_1b"] 
2900
local ReloadAssets=mkbtn(UI["SubMain_a"],"ReloadAsset","Refresh Assets",nil,UDim2.new(0.01099, 135.5, 0.5226, 0))
2901
2902
2903
local function Backup()
2904
--// BY MrY7zz
2905
--[[
2906
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
2907
]]
2908
--[[
2909
  Licensed under the MIT License (see LICENSE file for full details).
2910
  Copyright (c) 2025 MrY7zz
2911
2912
  LEGAL NOTICE:
2913
  You are REQUIRED to retain this license header under the terms of the MIT License.
2914
  Removing or modifying this notice may violate copyright law.
2915
]]
2916
--// BY MrY7zz
2917
if not game:IsLoaded() then
2918
game.Loaded:Wait()
2919
end
2920
2921
--// Check configdoc.md for settings documentation
2922
2923
--// Below are the settings
2924
-- SETTINGS --
2925
local settings = _G
2926
2927
settings["Use Default animations"] = false
2928
settings["Local character transparency level"] = 1
2929
settings["Disable character scripts"] = true
2930
settings["Fake character should collide"] = false
2931
settings["Parent real character to fake character"] = false
2932
settings["Respawn character"] = true
2933
settings["Instant respawn"] = false
2934
settings["Hide HumanoidRootPart"] = true
2935
settings["PermaDeath fake character"] = false
2936
settings["R15 Reanimate"] = false
2937
settings["Click Fling"] = false
2938
settings["Anti-Fling"] = true
2939
settings["Hide RootPart Distance"] = CFrame.new(0, 255, 0)
2940
settings["Allow tool equipping"] = true --// Placeholder
2941
settings["Client sided display mode"] = 2 --// If you will see the fake character, or the real character, 1 = real character (Default), 2 = fake character
2942
settings["Fallback prompt"] = false --// Enable or disable the annoying fallback prompt if your game is not whitelisted
2943
settings["Respawn mode"] = "ServerBreakJoints"
2944
2945
settings["Names to exclude from transparency"] = {
2946
    --[=[ example:
2947
    ["HumanoidRootPart"] = true,
2948
    ["Left Arm"] = true
2949
    ]=]
2950
}
2951
--// Settings end
2952
2953
loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV4/refs/heads/main/v4.lua"))()
2954
REANIMATION=false 
2955
end
2956
2957
local rad=math.rad
2958
local TableOfAccessries={
2959
--{ MeshId = "", Name = "", Offset = CFrame.identity, TextureId = "" },
2960
2961
{ MeshId = "137702817952968", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "135650240593878" },--84451219120140
2962
{ MeshId = "137702817952968", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "135650240593878" },--72292903231768
2963
2964
{ MeshId = "137702817952968", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "73798034827573" },--108186273151388
2965
{ MeshId = "137702817952968", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "73798034827573" },--139904067056008
2966
2967
{ MeshId = "12344207333", Names = { "Left Arm", "Right Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "12344207341" },--12344545199
2968
{ MeshId = "12344206657", Names = { "Right Arm", "Left Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "12344206675" },--12344591101
2969
2970
{ MeshId = "11449386931", Names = { "Left Arm", "Right Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "11439439606" },--11449687315
2971
{ MeshId = "11449388499", Names = { "Right Arm", "Left Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "11439439606" },--11449703382
2972
2973
{ MeshId = "12652772399", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.identity, TextureId = "12652775021" },--12652786974
2974
2975
{ MeshId = "11263221350", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11263219250" },--11263254795
2976
{ MeshId = "11159370334", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11159284657" },--11159410305
2977
{ MeshId = "11159370334", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11159285454" },--11159483910
2978
2979
{ MeshId = "105141400603933", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "71060417496309" },--102599402682100
2980
{ MeshId = "99608462237958", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "130809869695496" },--140395948277978
2981
2982
{ MeshId = "90736849096372", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "79186624401216" },--90960046381276
2983
{ MeshId = "139733645770094", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "130809869695496" },--82942681251131
2984
2985
{ MeshId = "125405780718494", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--85392395166623
2986
{ MeshId = "125405780718494", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--131385506535381
2987
2988
{ MeshId = "125405780718494", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--106249329428811
2989
{ MeshId = "125405780718494", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--129462518582032
2990
2991
{ MeshId = "14255522247", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },--14255556501
2992
{ MeshId = "14255522247", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },--14255554762
2993
2994
{ MeshId = "17374767929", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },--17374851733
2995
{ MeshId = "17374767929", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },--17374846953
2996
2997
{ MeshId = "14255522247", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255544465" },--14255560646
2998
{ MeshId = "14255522247", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255544465" },--14255562939
2999
3000
{ MeshId = "18640914129", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.identity, TextureId = "18640914168" },--18641142410
3001
{ MeshId = "18640914129", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.identity, TextureId = "18640914168" },--18641077392
3002
3003
{ MeshId = "18640901641", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.identity, TextureId = "18640901676" },--18641187217
3004
{ MeshId = "18640901641", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.identity, TextureId = "18640901676" },--18641157833
3005
3006
{ MeshId = "17387586286", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },--17387616772
3007
{ MeshId = "17387586286", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },--17393641992
3008
3009
{ MeshId = "3030546036", Names = { "Left Arm", "Left Leg", "Right Arm", "Right Leg" }, Offset = CFrame.Angles(- 1.57, 0, 0), TextureId = "" },
3010
{ MeshId = "4324138105", Names = { "Left Arm", "Left Leg", "Right Arm", "Right Leg" }, Offset = CFrame.Angles(- 1.57, 0, 0), TextureId = "" },
3011
3012
{ MeshId = "18640899369", Name = "Torso", Offset = CFrame.identity, TextureId = "18640899481" },--18641046146
3013
{ MeshId = "14241018198", Name = "Torso", Offset = CFrame.identity, TextureId = "14251599953" },--14255528083
3014
{ MeshId = "110684113028749", Name = "Torso", Offset = CFrame.identity, TextureId = "70661572547971" },--138364679836274
3015
{ MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.249), TextureId = "4819722776" },--4819740796
3016
{ MeshId = "126825022897778", Name = "Torso", Offset = CFrame.identity, TextureId = "125975972015302" },--95290698984301
3017
3018
{ MeshId = "84515304632473", Name = "Torso", Offset = CFrame.identity, TextureId = "84039546952302" },--95290698984301
3019
{ MeshId = "18919712035", Name = "Torso", Offset = CFrame.identity, TextureId = "18430134193" },--95290698984301
3020
{ MeshId = "89457171427274", Name = "Head", Offset = CFrame.new(0,1.5,0), TextureId = "130665230882117" },--95290698984301
3021
{ MeshId = "115108367035793", Name = "Head", Offset = CFrame.new(0,.5,0), TextureId = "79538948685663" },--95290698984301
3022
3023
3024
{ MeshId = "130309145260656", Name = "Left Leg", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "93374633946646" },--95290698984301
3025
{ MeshId = "100128920324073", Name = "Right Arm", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "97155254696037" },--95290698984301
3026
{ MeshId = "100128920324073", Name = "Right Leg", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "133680105074740" },--95290698984301
3027
{ MeshId = "130309145260656", Name = "Left Arm", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "82390202293774" },--95290698984301
3028
3029
{ MeshId = "125443585075666", Name = "Torso", Offset = CFrame.Angles(0, 3.15, 0), TextureId = "121023324229475" },
3030
{ MeshId = "121342985816617", Name = "Left Arm", Offset = CFrame.Angles(0, 0, 1.57), TextureId = "129264637819824" },
3031
{ MeshId = "121342985816617", Name = "Right Arm", Offset = CFrame.Angles(0, 3.15, 1.57), TextureId = "129264637819824" },
3032
{ MeshId = "83395427313429", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "97148121718581" },--18641142410
3033
-- Free Rig
3034
{ MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.25), TextureId = "4819722776" },
3035
{ MeshId = "3030546036", Name = "Left Arm", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033903209" },
3036
{ MeshId = "3030546036", Name = "Right Arm", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3360978739" },
3037
{ MeshId = "3030546036", Name = "Left Leg", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033898741" },
3038
{ MeshId = "3030546036", Name = "Right Leg", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3409604993" },
3039
-- Prosthetics
3040
{ MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "99077561039115" },
3041
{ MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "99077561039115" },
3042
{ MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "84429400539007" },
3043
{ MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "84429400539007" },
3044
-- Classic Cheap Rig
3045
{ MeshId = "12344206657", Name = "Left Arm", Offset = CFrame.new(0.05, 0.05, -0.075) * CFrame.Angles(-2, 0, 0), TextureId = "12344206675" },
3046
{ MeshId = "12344207333", Name = "Right Arm", Offset = CFrame.new(-0.05, 0.05, -0.075) * CFrame.Angles(-1.95, 0, 0), TextureId = "12344207341" },
3047
{ MeshId = "11159370334", Name = "Left Leg", Offset = CFrame.Angles(1.57, 1.57, 0), TextureId = "11159284657" },
3048
{ MeshId = "11263221350", Name = "Right Leg", Offset = CFrame.Angles(1.57, -1.57, 0), TextureId = "11263219250" },
3049
-- Grey Mesh Rig 
3050
{ MeshId = "127552124837034", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--14255556501
3051
{ MeshId = "117287001096396", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "120169691545791" },--14255556501
3052
{ MeshId = "121304376791439", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--18641142410
3053
-- offsale below
3054
3055
{MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Left Arm"},
3056
{MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Right Arm"},
3057
{MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Left Leg"},
3058
{MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Right Leg"},
3059
{MeshId="126825022897778",TextureId="125975972015302",Offset=CFrame.Angles(0,0,0),Name="Torso"},
3060
3061
3062
{ MeshId="110684113028749", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="70661572547971" },
3063
3064
3065
{ MeshId="106352630533813", Names={"Head"},Offset=CFrame.Angles(0,0,0),TextureId="117484156735788" },
3066
{ MeshId="93262581544348", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="83269599235494" },
3067
{ MeshId="115105775952798",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,rad(90)),TextureId="103757531289975" },
3068
{ MeshId="114570321720060",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,rad(90)),TextureId="83269599235494" },
3069
3070
{ MeshId="125405780718494",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
3071
{ MeshId="125405780718494",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
3072
{ MeshId="96333112188696",Names={"Left Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
3073
{ MeshId="96130316788066",Names={"Right Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
3074
{ MeshId = "94522224942661", Name = "Accessory (NepV)", Offset = CFrame.new(0,0,0)*CFrame.Angles(0,0,0), TextureId = "77410806060838" },--95290698984301
3075
3076
-- SB Rig
3077
{ MeshId = "125443585075666", Name = "Torso", Offset = CFrame.Angles(0, 3.15, 0), TextureId = "121023324229475" },
3078
{ MeshId = "121342985816617", Name = "Left Arm", Offset = CFrame.Angles(0, 0, 1.57), TextureId = "129264637819824" },
3079
{ MeshId = "121342985816617", Name = "Right Arm", Offset = CFrame.Angles(0, 3.15, 1.57), TextureId = "129264637819824" },
3080
{ MeshId = "83395427313429", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "97148121718581" },--18641142410
3081
-- Free Rig
3082
{ MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.25), TextureId = "4819722776" },
3083
{ MeshId = "3030546036", Name = "Left Arm", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033903209" },
3084
{ MeshId = "3030546036", Name = "Right Arm", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3360978739" },
3085
{ MeshId = "3030546036", Name = "Left Leg", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033898741" },
3086
{ MeshId = "3030546036", Name = "Right Leg", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3409604993" },
3087
-- Prosthetics
3088
{ MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "99077561039115" },
3089
{ MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "99077561039115" },
3090
{ MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "84429400539007" },
3091
{ MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "84429400539007" },
3092
-- Classic Cheap Rig
3093
{ MeshId = "12344206657", Name = "Left Arm", Offset = CFrame.new(0.05, 0.05, -0.075) * CFrame.Angles(-2, 0, 0), TextureId = "12344206675" },
3094
{ MeshId = "12344207333", Name = "Right Arm", Offset = CFrame.new(-0.05, 0.05, -0.075) * CFrame.Angles(-1.95, 0, 0), TextureId = "12344207341" },
3095
{ MeshId = "11159370334", Name = "Left Leg", Offset = CFrame.Angles(1.57, 1.57, 0), TextureId = "11159284657" },
3096
{ MeshId = "11263221350", Name = "Right Leg", Offset = CFrame.Angles(1.57, -1.57, 0), TextureId = "11263219250" },
3097
-- Grey Mesh Rig 
3098
{ MeshId = "127552124837034", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--14255556501
3099
{ MeshId = "117287001096396", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "120169691545791" },--14255556501
3100
{ MeshId = "121304376791439", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--18641142410
3101
-- offsale below
3102
3103
{MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Left Arm"},
3104
{MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Right Arm"},
3105
{MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Left Leg"},
3106
{MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Right Leg"},
3107
{MeshId="126825022897778",TextureId="125975972015302",Offset=CFrame.Angles(0,0,0),Name="Torso"},
3108
3109
3110
{ MeshId="110684113028749", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="70661572547971" },
3111
{ MeshId="125405780718494",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
3112
{ MeshId="125405780718494",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
3113
{ MeshId="96333112188696",Names={"Left Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
3114
{ MeshId="96130316788066",Names={"Right Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
3115
3116
3117
3118
3119
-- Classical Products rig (white/black arms)
3120
{ MeshId = "14241018198", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14251599953" },
3121
{ MeshId = "17374767929", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },
3122
{ MeshId = "17387586286", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },
3123
{ MeshId = "14255522247", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },
3124
-- Noob Rig
3125
{ MeshId = "18640899369", Name = "Torso", Offset = CFrame.Angles(0, 0, 0), TextureId = "18640899481" },
3126
{ MeshId = "18640914129", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "18640914168" },
3127
{ MeshId = "18640901641", Names = { "Left Leg", "Right Leg"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "18640901676" },
3128
-- request
3129
{ MeshId = "14768666349", Name = "Torso", Offset = CFrame.Angles(0, 0, 0), TextureId = "14768664565" },
3130
{ MeshId = "14768684979", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14768683674" },
3131
-- Align Set 1
3132
{ MeshId = "71367027767297", TextureId = "86745095380120", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(0.75, 1.57, 0)},--84451219120140
3133
{ MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},--84451219120140
3134
3135
--{ MeshId = "94522224942661", TextureId = "77410806060838", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(90), rad(10), rad(150))},--84451219120140
3136
3137
3138
3139
{ MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},--84451219120140
3140
-- Align Set 2
3141
{ MeshId = "14952028037", TextureId = "14952070513", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(rad(-25), rad(0), rad(180))},
3142
{ MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},
3143
{ MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},
3144
-- Align Set 3
3145
{ MeshId = "107492494696754", TextureId = "74020622641771", Name = "Reanimate_Chainsaw", Offset = CFrame.new(0.5, 0, 0) * CFrame.Angles(rad(-155), rad(90), rad(0))},
3146
{ MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},
3147
{ MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -0.25, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},
3148
-- Free
3149
{ MeshId = "7547179386", TextureId = "7547152243", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(2.56,1.57, 0)},--84451219120140
3150
{ MeshId = "11524268570", TextureId = "11524268595", Name = "Reanimate_Machete",
3151
Offset = CFrame.new(0.15, -1.05, -5) * CFrame.Angles(rad(65), 0,
3152
rad(180))},--84451219120140
3153
{ MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0)},--84451219120140
3154
3155
{ MeshId = "84515304632473", Name = "Torso", Offset = CFrame.identity, TextureId = "84039546952302" },--95290698984301
3156
{ MeshId = "18919712035", Name = "Torso", Offset = CFrame.identity, TextureId = "18430134193" },--95290698984301
3157
{ MeshId = "94522224942661", Name = "Accessory (NepV)", Offset = CFrame.new(0,0,0)*CFrame.Angles(0,0,0), TextureId = "77410806060838" },--95290698984301
3158
--{ MeshId = "94522224942661", TextureId = "77410806060838", Name = "Accessory (NepV)", Offset = CFrame.Angles(rad(90), rad(10), rad(150))},
3159
3160
3161
{ MeshId = "130309145260656", Name = "Left Leg", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "93374633946646" },--95290698984301
3162
{ MeshId = "100128920324073", Name = "Right Arm", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "97155254696037" },--95290698984301
3163
{ MeshId = "100128920324073", Name = "Right Leg", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "133680105074740" },--95290698984301
3164
{ MeshId = "130309145260656", Name = "Left Arm", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "82390202293774" },--95290698984301
3165
{ MeshId = "17170940529", Name = "Torso", Offset = CFrame.identity, TextureId = "17163376557" },--95290698984301
3166
3167
}
3168
3169
local HatsDatabase=loadstring(readfile(builtins.."/HatMaps.lua"))()
3170
for _,a in next,HatsDatabase do
3171
    --print(a.MeshId,a.TextureId,a.Names,a.Offset)
3172
    --print(a.MeshId,a.TextureId,a.Name,a.Offset)
3173
  if a.Names~=nil then 
3174
  table.insert(TableOfAccessries,a)
3175
  else
3176
    --print(a.MeshId,a.TextureId,a.Name,a.Offset)
3177
  table.insert(TableOfAccessries,a)
3178
  end
3179
end
3180
3181
3182
3183
3184
3185
local function Backup1()
3186
--[[
3187
// Empyrean Reanimate
3188
]]
3189
3190
local Accessories = {}
3191
3192
local Aligns = {}
3193
3194
local Attachments = {}
3195
3196
local BindableEvent = nil
3197
3198
local Blacklist = {}
3199
3200
local CFrame = CFrame
3201
local CFrameidentity = CFrame.identity
3202
local CFramelookAt = CFrame.lookAt
3203
local CFramenew = CFrame.new
3204
3205
local Character = nil
3206
3207
local CurrentCamera = nil
3208
3209
local Enum = Enum
3210
local Custom = Enum.CameraType.Custom
3211
local Health = Enum.CoreGuiType.Health
3212
local HumanoidRigType = Enum.HumanoidRigType
3213
local R6 = HumanoidRigType.R6
3214
local Dead = Enum.HumanoidStateType.Dead
3215
local LockCenter = Enum.MouseBehavior.LockCenter
3216
local UserInputType = Enum.UserInputType
3217
local MouseButton1 = UserInputType.MouseButton1
3218
local Touch = UserInputType.Touch
3219
3220
local Exceptions = {}
3221
3222
local game = game
3223
local Clone = game.Clone
3224
local Close = game.Close
3225
local Connect = Close.Connect
3226
local Disconnect = Connect(Close, function() end).Disconnect
3227
local Wait = Close.Wait
3228
local Destroy = game.Destroy
3229
local FindFirstAncestorOfClass = game.FindFirstAncestorOfClass
3230
local FindFirstAncestorWhichIsA = game.FindFirstAncestorWhichIsA
3231
local FindFirstChild = game.FindFirstChild
3232
local FindFirstChildOfClass = game.FindFirstChildOfClass
3233
local Players = FindFirstChildOfClass(game, "Players")
3234
local CreateHumanoidModelFromDescription = Players.CreateHumanoidModelFromDescription
3235
local GetPlayers = Players.GetPlayers
3236
local LocalPlayer = Players.LocalPlayer
3237
local CharacterAdded = LocalPlayer.CharacterAdded
3238
--local ConnectDiedSignalBackend = LocalPlayer.ConnectDiedSignalBackend
3239
local Mouse = LocalPlayer:GetMouse()
3240
local Kill = LocalPlayer.Kill
3241
local RunService = FindFirstChildOfClass(game, "RunService")
3242
local PostSimulation = RunService.PostSimulation
3243
local PreRender = RunService.PreRender
3244
local PreSimulation = RunService.PreSimulation
3245
local StarterGui = FindFirstChildOfClass(game, "StarterGui")
3246
local GetCoreGuiEnabled = StarterGui.GetCoreGuiEnabled
3247
local SetCore = StarterGui.SetCore
3248
local SetCoreGuiEnabled = StarterGui.SetCoreGuiEnabled
3249
local Workspace = FindFirstChildOfClass(game, "Workspace")
3250
local FallenPartsDestroyHeight = Workspace.FallenPartsDestroyHeight
3251
local HatDropY = FallenPartsDestroyHeight - 0.7
3252
local FindFirstChildWhichIsA = game.FindFirstChildWhichIsA
3253
local UserInputService = FindFirstChildOfClass(game, "UserInputService")
3254
local InputBegan = UserInputService.InputBegan
3255
local IsMouseButtonPressed = UserInputService.IsMouseButtonPressed
3256
local GetChildren = game.GetChildren
3257
local GetDescendants = game.GetDescendants
3258
local GetPropertyChangedSignal = game.GetPropertyChangedSignal
3259
local CurrentCameraChanged = GetPropertyChangedSignal(Workspace, "CurrentCamera")
3260
local MouseBehaviorChanged = GetPropertyChangedSignal(UserInputService, "MouseBehavior")
3261
local IsA = game.IsA
3262
local IsDescendantOf = game.IsDescendantOf
3263
3264
local Highlights = {}
3265
3266
local Instancenew = Instance.new
3267
local R15Animation = Instancenew("Animation")
3268
local R6Animation = Instancenew("Animation")
3269
local HumanoidDescription = Instancenew("HumanoidDescription")
3270
local HumanoidModel = CreateHumanoidModelFromDescription(Players, HumanoidDescription, R6)
3271
local R15HumanoidModel = CreateHumanoidModelFromDescription(Players, HumanoidDescription, HumanoidRigType.R15)
3272
local SetAccessories = HumanoidDescription.SetAccessories
3273
local ModelBreakJoints = HumanoidModel.BreakJoints
3274
local Head = HumanoidModel.Head
3275
local BasePartBreakJoints = Head.BreakJoints
3276
local GetJoints = Head.GetJoints
3277
local IsGrounded = Head.IsGrounded
3278
local Humanoid = HumanoidModel.Humanoid
3279
local ApplyDescription = Humanoid.ApplyDescription
3280
local ChangeState = Humanoid.ChangeState
3281
local EquipTool = Humanoid.EquipTool
3282
local GetAppliedDescription = Humanoid.GetAppliedDescription
3283
local GetPlayingAnimationTracks = Humanoid.GetPlayingAnimationTracks
3284
local LoadAnimation = Humanoid.LoadAnimation
3285
local Move = Humanoid.Move
3286
local UnequipTools = Humanoid.UnequipTools
3287
local ScaleTo = HumanoidModel.ScaleTo
3288
3289
local IsFirst = false
3290
local IsHealthEnabled = nil
3291
local IsLockCenter = false
3292
local IsRegistered = false
3293
local IsRunning = false
3294
3295
local LastTime = nil
3296
3297
local math = math
3298
local mathrandom = math.random
3299
local mathsin = math.sin
3300
3301
local nan = 0 / 0
3302
3303
local next = next
3304
3305
local OptionsAccessories = nil
3306
local OptionsApplyDescription = nil
3307
local OptionsBreakJointsDelay = nil
3308
local OptionsClickFling = nil
3309
local OptionsDisableCharacterCollisions = nil
3310
local OptionsDisableHealthBar = nil
3311
local OptionsDisableRigCollisions = nil
3312
local OptionsDefaultFlingOptions = nil
3313
local OptionsHatDrop = nil
3314
local OptionsHideCharacter = nil
3315
local OptionsParentCharacter = nil
3316
local OptionsPermanentDeath = nil
3317
local OptionsRefit = nil
3318
local OptionsRigTransparency = nil
3319
local OptionsSetCameraSubject = nil
3320
local OptionsSetCameraType = nil
3321
local OptionsSetCharacter = nil
3322
local OptionsSetCollisionGroup = nil
3323
local OptionsSimulationRadius = nil
3324
local OptionsTeleportRadius = nil
3325
local OptionsUseServerBreakJoints
3326
3327
local osclock = os.clock
3328
3329
local PreRenderConnection = nil
3330
3331
local RBXScriptConnections = {}
3332
3333
local Refitting = false
3334
3335
local replicatesignal = replicatesignal
3336
3337
local Rig = nil
3338
local RigHumanoid = nil
3339
local RigHumanoidRootPart = nil
3340
3341
local sethiddenproperty = sethiddenproperty
3342
local setscriptable = setscriptable
3343
3344
local stringfind = string.find
3345
3346
local table = table
3347
local tableclear = table.clear
3348
local tablefind = table.find
3349
local tableinsert = table.insert
3350
local tableremove = table.remove
3351
3352
local Targets = {}
3353
3354
local task = task
3355
local taskdefer = task.defer
3356
local taskspawn = task.spawn
3357
local taskwait = task.wait
3358
3359
local Time = nil
3360
3361
local Tools = {}
3362
3363
local Vector3 = Vector3
3364
local Vector3new = Vector3.new
3365
local FlingVelocity = Vector3new(16384, 16384, 16384)
3366
local HatDropLinearVelocity = Vector3new(0, 27, 0)
3367
local HideCharacterOffset = Vector3new(0, - 30, 0)
3368
local Vector3one = Vector3.one
3369
local Vector3xzAxis = Vector3new(1, 0, 1)
3370
local Vector3zero = Vector3.zero
3371
local AntiSleep = Vector3zero
3372
3373
R15Animation.AnimationId = "rbxassetid://507767968"
3374
R6Animation.AnimationId = "rbxassetid://180436148"
3375
3376
Humanoid = nil
3377
3378
Destroy(HumanoidDescription)
3379
HumanoidDescription = nil
3380
3381
local FindFirstChildOfClassAndName = function(Parent, ClassName, Name)
3382
for Index, Child in next, GetChildren(Parent) do
3383
if IsA(Child, ClassName) and Child.Name == Name then
3384
return Child
3385
end
3386
end
3387
end
3388
3389
local GetHandleFromTable = function(Table)
3390
for Index, Child in GetChildren(Character) do
3391
if IsA(Child, "Accoutrement") then
3392
local Handle = FindFirstChildOfClassAndName(Child, "BasePart", "Handle")
3393
3394
if Handle then
3395
local MeshId = nil
3396
local TextureId = nil
3397
3398
if IsA(Handle, "MeshPart") then
3399
MeshId = Handle.MeshId
3400
TextureId = Handle.TextureID
3401
else
3402
local SpecialMesh = FindFirstChildOfClass(Handle, "SpecialMesh")
3403
3404
if SpecialMesh then
3405
MeshId = SpecialMesh.MeshId
3406
TextureId = SpecialMesh.TextureId
3407
end
3408
end
3409
3410
if MeshId then
3411
if stringfind(MeshId, Table.MeshId) and stringfind(TextureId, Table.TextureId) then
3412
return Handle
3413
end
3414
end
3415
end
3416
end
3417
end
3418
end
3419
3420
local NewIndex = function(self, Index, Value)
3421
self[Index] = Value
3422
end
3423
3424
local DescendantAdded = function(Descendant)
3425
if IsA(Descendant, "Accoutrement") and OptionsHatDrop then
3426
if not pcall(NewIndex, Descendant, "BackendAccoutrementState", 0) then
3427
if sethiddenproperty then
3428
sethiddenproperty(Descendant, "BackendAccoutrementState", 0)
3429
elseif setscriptable then
3430
setscriptable(Descendant, "BackendAccoutrementState", true)
3431
Descendant.BackendAccoutrementState = 0
3432
end
3433
end
3434
elseif IsA(Descendant, "Attachment") then
3435
local Attachment = Attachments[Descendant.Name]
3436
3437
if Attachment then
3438
local Parent = Descendant.Parent
3439
3440
if IsA(Parent, "BasePart") then
3441
local MeshId = nil
3442
local TextureId = nil
3443
3444
if IsA(Parent, "MeshPart") then
3445
MeshId = Parent.MeshId
3446
TextureId = Parent.TextureID
3447
else
3448
local SpecialMesh = FindFirstChildOfClass(Parent, "SpecialMesh")
3449
3450
if SpecialMesh then
3451
MeshId = SpecialMesh.MeshId
3452
TextureId = SpecialMesh.TextureId
3453
end
3454
end
3455
3456
if MeshId then
3457
for Index, Table in next, Accessories do
3458
if Table.MeshId == MeshId and Table.TextureId == TextureId then
3459
local Handle = Table.Handle
3460
3461
tableinsert(Aligns, {
3462
LastPosition = Handle.Position,
3463
Offset = CFrameidentity,
3464
Part0 = Parent,
3465
Part1 = Handle
3466
})
3467
3468
return
3469
end
3470
end
3471
3472
for Index, Table in next, OptionsAccessories do
3473
3474
if stringfind(MeshId, Table.MeshId) and stringfind(TextureId, Table.TextureId) then
3475
local Instance = nil
3476
local TableName = Table.Name
3477
local TableNames = Table.Names
3478
3479
if TableName then
3480
Instance = FindFirstChildOfClassAndName(Rig, "BasePart", TableName)
3481
else
3482
for Index, TableName in next, TableNames do
3483
local Child = FindFirstChildOfClassAndName(Rig, "BasePart", TableName)
3484
3485
if not ( TableNames[Index + 1] and Blacklist[Child] ) then
3486
Instance = Child
3487
break
3488
end
3489
end
3490
end
3491
3492
if Instance then
3493
local Blacklisted = Blacklist[Instance]
3494
3495
if not ( Blacklisted and Blacklisted.MeshId == MeshId and Blacklisted.TextureId == TextureId ) then
3496
tableinsert(Aligns, {
3497
Offset = Table.Offset,
3498
Part0 = Parent,
3499
Part1 = Instance
3500
})
3501
3502
Blacklist[Instance] = { MeshId = MeshId, TextureId = TextureId }
3503
3504
return
3505
end
3506
end
3507
end
3508
3509
end
3510
3511
local Accoutrement = FindFirstAncestorWhichIsA(Parent, "Accoutrement")
3512
3513
if Accoutrement and IsA(Accoutrement, "Accoutrement") then
3514
local AccoutrementClone = Clone(Accoutrement)
3515
3516
local HandleClone = FindFirstChildOfClassAndName(AccoutrementClone, "BasePart", "Handle")
3517
HandleClone.Transparency = OptionsRigTransparency
3518
3519
for Index, Descendant in next, GetDescendants(HandleClone) do
3520
if IsA(Descendant, "JointInstance") then
3521
Destroy(Descendant)
3522
end
3523
end
3524
3525
local AccessoryWeld = Instancenew("Weld")
3526
AccessoryWeld.C0 = Descendant.CFrame
3527
AccessoryWeld.C1 = Attachment.CFrame
3528
AccessoryWeld.Name = "AccessoryWeld"
3529
AccessoryWeld.Part0 = HandleClone
3530
AccessoryWeld.Part1 = Attachment.Parent
3531
AccessoryWeld.Parent = HandleClone
3532
3533
AccoutrementClone.Parent = Rig
3534
3535
tableinsert(Accessories, {
3536
Handle = HandleClone,
3537
MeshId = MeshId,
3538
TextureId = TextureId
3539
})
3540
tableinsert(Aligns, {
3541
Offset = CFrameidentity,
3542
Part0 = Parent,
3543
Part1 = HandleClone
3544
})
3545
end
3546
end
3547
end
3548
end
3549
end
3550
end
3551
3552
local SetCameraSubject = function()
3553
local CameraCFrame = CurrentCamera.CFrame
3554
local Position = RigHumanoidRootPart.CFrame.Position
3555
3556
CurrentCamera.CameraSubject = RigHumanoid
3557
Wait(PreRender)
3558
CurrentCamera.CFrame = CameraCFrame + RigHumanoidRootPart.CFrame.Position - Position
3559
end
3560
3561
local OnCameraSubjectChanged = function()
3562
if CurrentCamera.CameraSubject ~= RigHumanoid then
3563
taskdefer(SetCameraSubject)
3564
end
3565
end
3566
3567
local OnCameraTypeChanged = function()
3568
if CurrentCamera.CameraType ~= Custom then
3569
CurrentCamera.CameraType = Custom
3570
end
3571
end
3572
3573
local OnCurrentCameraChanged = function()
3574
local Camera = Workspace.CurrentCamera
3575
3576
if Camera and OptionsSetCameraSubject then
3577
CurrentCamera = Workspace.CurrentCamera
3578
3579
taskspawn(SetCameraSubject)
3580
3581
OnCameraSubjectChanged()
3582
tableinsert(RBXScriptConnections, Connect(GetPropertyChangedSignal(CurrentCamera, "CameraSubject"), OnCameraSubjectChanged))
3583
3584
if OptionsSetCameraType then
3585
OnCameraTypeChanged()
3586
tableinsert(RBXScriptConnections, Connect(GetPropertyChangedSignal(CurrentCamera, "CameraType"), OnCameraTypeChanged))
3587
end
3588
end
3589
end
3590
3591
local SetCharacter = function()
3592
LocalPlayer.Character = Rig
3593
end
3594
3595
local SetSimulationRadius = function()
3596
LocalPlayer.SimulationRadius = OptionsSimulationRadius
3597
end
3598
3599
local WaitForChildOfClass = function(Parent, ClassName)
3600
local Child = FindFirstChildOfClass(Parent, ClassName)
3601
3602
while not Child do
3603
Wait(Parent.ChildAdded)
3604
Child = FindFirstChildOfClass(Parent, ClassName)
3605
end
3606
3607
return Child
3608
end
3609
3610
local WaitForChildOfClassAndName = function(Parent, ...)
3611
local Child = FindFirstChildOfClassAndName(Parent, ...)
3612
3613
while not Child do
3614
Wait(Parent.ChildAdded)
3615
Child = FindFirstChildOfClassAndName(Parent, ...)
3616
end
3617
3618
return Child
3619
end
3620
3621
local Fling = function(Target, Options)
3622
if Target then
3623
local Highlight = Options.Highlight
3624
3625
if IsA(Target, "Humanoid") then
3626
Target = Target.Parent
3627
end
3628
if IsA(Target, "Model") then
3629
Target = FindFirstChildOfClassAndName(Target, "BasePart", "HumanoidRootPart") or FindFirstChildWhichIsA(Character, "BasePart")
3630
end
3631
3632
if not tablefind(Targets, Target) and IsA(Target, "BasePart") and not Target.Anchored and not IsDescendantOf(Character, Target) and not IsDescendantOf(Rig, Target) then
3633
local Model = FindFirstAncestorOfClass(Target, "Model")
3634
3635
if Model and FindFirstChildOfClass(Model, "Humanoid") then
3636
Target = FindFirstChildOfClassAndName(Model, "BasePart", "HumanoidRootPart") or FindFirstChildWhichIsA(Character, "BasePart") or Target
3637
else
3638
Model = Target
3639
end
3640
3641
if Highlight then
3642
local HighlightObject = type(Highlight) == "boolean" and Highlight and Instancenew("Highlight") or Clone(Highlight)
3643
HighlightObject.Adornee = Model
3644
HighlightObject.Parent = Model
3645
3646
Options.HighlightObject = HighlightObject
3647
tableinsert(Highlights, HighlightObject)
3648
end
3649
3650
Targets[Target] = Options
3651
3652
if not OptionsDefaultFlingOptions.HatFling and OptionsPermanentDeath and replicatesignal then
3653
--replicatesignal(ConnectDiedSignalBackend)
3654
end
3655
end
3656
end
3657
end
3658
3659
local OnCharacterAdded = function(NewCharacter)
3660
if NewCharacter ~= Rig then
3661
tableclear(Aligns)
3662
tableclear(Blacklist)
3663
3664
Character = NewCharacter
3665
3666
if OptionsSetCameraSubject then
3667
taskspawn(SetCameraSubject)
3668
end
3669
3670
if OptionsSetCharacter then
3671
taskdefer(SetCharacter)
3672
end
3673
3674
if OptionsParentCharacter then
3675
Character.Parent = Rig
3676
end
3677
3678
for Index, Descendant in next, GetDescendants(Character) do
3679
taskspawn(DescendantAdded, Descendant)
3680
end
3681
3682
tableinsert(RBXScriptConnections, Connect(Character.DescendantAdded, DescendantAdded))
3683
3684
Humanoid = WaitForChildOfClass(Character, "Humanoid")
3685
local HumanoidRootPart = WaitForChildOfClassAndName(Character, "BasePart", "HumanoidRootPart")
3686
3687
if IsFirst then
3688
if OptionsApplyDescription and Humanoid then
3689
local AppliedDescription = GetAppliedDescription(Humanoid)
3690
SetAccessories(AppliedDescription, {}, true)
3691
taskspawn(ApplyDescription, RigHumanoid, AppliedDescription)
3692
end
3693
3694
if HumanoidRootPart then
3695
RigHumanoidRootPart.CFrame = HumanoidRootPart.CFrame
3696
3697
if OptionsSetCollisionGroup then
3698
local CollisionGroup = HumanoidRootPart.CollisionGroup
3699
3700
for Index, Descendant in next, GetDescendants(Rig) do
3701
if IsA(Descendant, "BasePart") then
3702
Descendant.CollisionGroup = CollisionGroup
3703
end
3704
end
3705
end
3706
end
3707
3708
IsFirst = false
3709
end
3710
3711
local IsAlive = true
3712
3713
if HumanoidRootPart then
3714
for Target, Options in next, Targets do
3715
if IsDescendantOf(Target, Workspace) then
3716
local FirstPosition = Target.Position
3717
local PredictionFling = Options.PredictionFling
3718
local LastPosition = FirstPosition
3719
local Timeout = osclock() + Options.Timeout or 1
3720
3721
if HumanoidRootPart then
3722
while IsDescendantOf(Target, Workspace) and osclock() < Timeout do
3723
local DeltaTime = taskwait()
3724
local Position = Target.Position
3725
3726
if ( Position - FirstPosition ).Magnitude > 100 then
3727
break
3728
end
3729
3730
local Offset = Vector3zero
3731
3732
if PredictionFling then
3733
Offset = ( Position - LastPosition ) / DeltaTime * 0.13
3734
end
3735
3736
HumanoidRootPart.AssemblyAngularVelocity = FlingVelocity
3737
HumanoidRootPart.AssemblyLinearVelocity = FlingVelocity
3738
3739
HumanoidRootPart.CFrame = Target.CFrame + Offset
3740
LastPosition = Position
3741
end
3742
end
3743
end
3744
3745
local HighlightObject = Options.HighlightObject
3746
3747
if HighlightObject then
3748
Destroy(HighlightObject)
3749
end
3750
3751
Targets[Target] = nil
3752
end
3753
3754
HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
3755
HumanoidRootPart.AssemblyLinearVelocity = Vector3zero
3756
3757
if OptionsHatDrop then
3758
taskspawn(function()
3759
WaitForChildOfClassAndName(Character, "LocalScript", "Animate").Enabled = false
3760
3761
for Index, AnimationTrack in next, GetPlayingAnimationTracks(Humanoid) do
3762
AnimationTrack:Stop()
3763
end
3764
3765
LoadAnimation(Humanoid, Humanoid.RigType == R6 and R6Animation or R15Animation):Play(0)
3766
3767
pcall(NewIndex, Workspace, "FallenPartsDestroyHeight", nan)
3768
3769
local RootPartCFrame = RigHumanoidRootPart.CFrame
3770
RootPartCFrame = CFramenew(RootPartCFrame.X, HatDropY, RootPartCFrame.Z)
3771
3772
while IsAlive do
3773
HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
3774
HumanoidRootPart.AssemblyLinearVelocity = HatDropLinearVelocity
3775
HumanoidRootPart.CFrame = RootPartCFrame
3776
3777
taskwait()
3778
end
3779
end)
3780
elseif OptionsHideCharacter then
3781
local HideCharacterOffset = typeof(OptionsHideCharacter) == "Vector3" and OptionsHideCharacter or HideCharacterOffset
3782
local RootPartCFrame = RigHumanoidRootPart.CFrame + HideCharacterOffset
3783
3784
taskspawn(function()
3785
while IsAlive do
3786
HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
3787
HumanoidRootPart.AssemblyLinearVelocity = Vector3zero
3788
HumanoidRootPart.CFrame = RootPartCFrame
3789
3790
taskwait()
3791
end
3792
end)
3793
elseif OptionsTeleportRadius then
3794
HumanoidRootPart.CFrame = RigHumanoidRootPart.CFrame + Vector3new(mathrandom(- OptionsTeleportRadius, OptionsTeleportRadius), 0, mathrandom(- OptionsTeleportRadius, OptionsTeleportRadius))
3795
end
3796
end
3797
3798
local ToolFling = OptionsDefaultFlingOptions.ToolFling
3799
local Tools2 = {}
3800
3801
if ToolFling then
3802
local Backpack = FindFirstChildOfClass(LocalPlayer, "Backpack")
3803
3804
tableclear(Tools)
3805
3806
if type(ToolFling) == "string" then
3807
local Tool = FindFirstChildOfClassAndName(Backpack, "Tool", ToolFling)
3808
3809
if Tool then
3810
Tool.Parent = Character
3811
tableinsert(Tools2, Tool)
3812
end
3813
else
3814
for Index, Tool in GetChildren(Backpack) do
3815
if IsA(Tool, "Tool") then
3816
Tool.Parent = Character
3817
tableinsert(Tools2, Tool)
3818
end
3819
end
3820
end
3821
3822
UnequipTools(Humanoid)
3823
end
3824
3825
if OptionsPermanentDeath and replicatesignal then
3826
--replicatesignal(ConnectDiedSignalBackend)
3827
3828
taskwait(Players.RespawnTime + 0.1)
3829
3830
Refitting = false
3831
replicatesignal(Kill)
3832
else
3833
taskwait(OptionsBreakJointsDelay)
3834
end
3835
3836
ModelBreakJoints(Character)
3837
3838
if replicatesignal and OptionsUseServerBreakJoints then
3839
replicatesignal(Humanoid.ServerBreakJoints)
3840
end
3841
3842
ChangeState(Humanoid, Dead)
3843
Wait(Humanoid.Died)
3844
3845
for Index, Tool in Tools2 do
3846
local Handle = FindFirstChildOfClassAndName(Tool, "BasePart", "Handle")
3847
3848
if Handle then
3849
Tool.Parent = Character
3850
else
3851
tableremove(Tools2, Index)
3852
end
3853
end
3854
3855
Tools = Tools2
3856
UnequipTools(Humanoid)
3857
3858
IsAlive = false
3859
3860
if OptionsHatDrop then
3861
pcall(NewIndex, Workspace, "FallenPartsDestroyHeight", FallenPartsDestroyHeight)
3862
end
3863
end
3864
end
3865
3866
local OnInputBegan = function(InputObject)
3867
local UserInputType = InputObject.UserInputType
3868
3869
if UserInputType == MouseButton1 or UserInputType == Touch then
3870
local Target = Mouse.Target
3871
3872
local HatFling = OptionsDefaultFlingOptions.HatFling
3873
local ToolFling = Options0ions.ToolFling
3874
3875
if HatFling and OptionsHatDrop then
3876
local Part = type(HatFling) == "table" and GetHandleFromTable(HatFling)
3877
3878
if not Part then
3879
for Index, Child in GetChildren(Character) do
3880
if IsA(Child, "Accoutrement") then
3881
local Handle = FindFirstChildOfClassAndName(Child, "BasePart", "Handle")
3882
3883
if Handle then
3884
Part = Handle
3885
break
3886
end
3887
end
3888
end
3889
end
3890
3891
if Part then
3892
Exceptions[Part] = true
3893
3894
while IsMouseButtonPressed(UserInputService, MouseButton1) do
3895
if Part.ReceiveAge == 0 then
3896
Part.AssemblyAngularVelocity = FlingVelocity
3897
Part.AssemblyLinearVelocity = FlingVelocity
3898
Part.CFrame = Mouse.Hit + AntiSleep
3899
end
3900
3901
taskwait()
3902
end
3903
3904
Exceptions[Part] = nil
3905
end
3906
elseif ToolFling then
3907
local Backpack = FindFirstChildOfClass(LocalPlayer, "Backpack")
3908
local Tool = nil
3909
3910
if type(ToolFling) == "string" then
3911
Tool = FindFirstChild(Backpack, ToolFling) or FindFirstChild(Character, ToolFling)
3912
end
3913
3914
if not Tool then
3915
Tool = FindFirstChildOfClass(Backpack, "Tool") or FindFirstChildOfClass(Character, "Tool")
3916
end
3917
3918
if Tool then
3919
local Handle = FindFirstChildOfClassAndName(Tool, "BasePart", "Handle") or FindFirstChildWhichIsA(Tool, "BasePart")
3920
3921
if Handle then
3922
Tool.Parent = Character
3923
3924
while IsMouseButtonPressed(UserInputService, MouseButton1) do
3925
if Handle.ReceiveAge == 0 then
3926
Handle.AssemblyAngularVelocity = FlingVelocity
3927
Handle.AssemblyLinearVelocity = FlingVelocity
3928
Handle.CFrame = Mouse.Hit + AntiSleep
3929
end
3930
3931
taskwait()
3932
end
3933
3934
UnequipTools(Humanoid)
3935
3936
Handle.AssemblyAngularVelocity = Vector3zero
3937
Handle.AssemblyLinearVelocity = Vector3zero
3938
Handle.CFrame = RigHumanoidRootPart.CFrame
3939
end
3940
end
3941
else
3942
Fling(Target, OptionsDefaultFlingOptions)
3943
end
3944
end
3945
end
3946
3947
local OnPostSimulation = function()
3948
Time = osclock()
3949
local DeltaTime = Time - LastTime
3950
LastTime = Time
3951
3952
if not OptionsSetCharacter and IsLockCenter then
3953
local Position = RigHumanoidRootPart.Position
3954
RigHumanoidRootPart.CFrame = CFramelookAt(Position, Position + CurrentCamera.CFrame.LookVector * Vector3xzAxis)
3955
end
3956
3957
if OptionsSimulationRadius then
3958
pcall(SetSimulationRadius)
3959
end
3960
3961
AntiSleep = mathsin(Time * 15) * 0.0015 * Vector3one
3962
local Axis = 27 + mathsin(Time)
3963
3964
for Index, Table in next, Aligns do
3965
local Part0 = Table.Part0
3966
3967
if not Exceptions[Part0] then
3968
if Part0.ReceiveAge == 0 then
3969
if IsDescendantOf(Part0, Workspace) and not GetJoints(Part0)[1] and not IsGrounded(Part0) then
3970
local Part1 = Table.Part1
3971
3972
Part0.AssemblyAngularVelocity = Vector3zero
3973
3974
local LinearVelocity = Part1.AssemblyLinearVelocity * Axis
3975
Part0.AssemblyLinearVelocity = Vector3new(LinearVelocity.X, Axis, LinearVelocity.Z)
3976
3977
Part0.CFrame = Part1.CFrame * Table.Offset + AntiSleep
3978
end
3979
else
3980
local Frames = Table.Frames or - 1
3981
Frames = Frames + 1
3982
Table.Frames = Frames
3983
3984
if Frames > 15 and OptionsPermanentDeath and OptionsRefit and replicatesignal then
3985
Refitting = false
3986
--replicatesignal(ConnectDiedSignalBackend)
3987
end
3988
end
3989
end
3990
end
3991
3992
if not OptionsSetCharacter and Humanoid then
3993
Move(RigHumanoid, Humanoid.MoveDirection)
3994
RigHumanoid.Jump = Humanoid.Jump
3995
end
3996
end
3997
3998
local OnPreRender = function()
3999
local Position = RigHumanoidRootPart.Position
4000
RigHumanoidRootPart.CFrame = CFramelookAt(Position, Position + CurrentCamera.CFrame.LookVector * Vector3xzAxis)
4001
4002
for Index, Table in next, Aligns do
4003
local Part0 = Table.Part0
4004
4005
if Part0.ReceiveAge == 0 and IsDescendantOf(Part0, Workspace) and not GetJoints(Part0)[1] and not IsGrounded(Part0) then
4006
Part0.CFrame = Table.Part1.CFrame * Table.Offset
4007
end
4008
end
4009
end
4010
4011
local OnMouseBehaviorChanged = function()
4012
IsLockCenter = UserInputService.MouseBehavior == LockCenter
4013
4014
if IsLockCenter then
4015
PreRenderConnection = Connect(PreRender, OnPreRender)
4016
tableinsert(RBXScriptConnections, PreRenderConnection)
4017
elseif PreRenderConnection then
4018
Disconnect(PreRenderConnection)
4019
tableremove(RBXScriptConnections, tablefind(RBXScriptConnections, PreRenderConnection))
4020
end
4021
end
4022
4023
local OnPreSimulation = function()
4024
if OptionsDisableCharacterCollisions and Character then
4025
for Index, Descendant in next, GetDescendants(Character) do
4026
if IsA(Descendant, "BasePart") then
4027
Descendant.CanCollide = false
4028
end
4029
end
4030
end
4031
4032
if OptionsDisableRigCollisions then
4033
for Index, Descendant in next, GetChildren(Rig) do
4034
if IsA(Descendant, "BasePart") then
4035
Descendant.CanCollide = false
4036
end
4037
end
4038
end
4039
end
4040
local function CreateObject(Name)
4041
local Part = Instance.new("Part")
4042
Part.Name = Name
4043
Part.CanCollide = true
4044
Part.Transparency = 1
4045
Part.Size = Vector3new(0.1, 0.1, 0.1)
4046
Part.Parent = Rig
4047
end
4048
4049
CreateObject("Reanimate_Dummy")
4050
CreateObject("Reanimate_Machete")
4051
CreateObject("Reanimate_Chainsaw")
4052
4053
local Register = function()
4054
repeat
4055
IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", BindableEvent)
4056
taskwait()
4057
until IsRegistered
4058
end
4059
4060
Start = function(Options)
4061
if not IsRunning then
4062
IsFirst = true
4063
IsRunning = true
4064
4065
Options = Options or {}
4066
OptionsAccessories = Options.Accessories or {}
4067
OptionsApplyDescription = Options.ApplyDescription
4068
OptionsBreakJointsDelay = Options.BreakJointsDelay or 0
4069
OptionsClickFling = Options.ClickFling
4070
OptionsDisableCharacterCollisions = Options.DisableCharacterCollisions
4071
OptionsDisableHealthBar = Options.DisableHealthBar
4072
OptionsDisableRigCollisions = Options.DisableRigCollisions
4073
OptionsDefaultFlingOptions = Options.DefaultFlingOptions or {}
4074
OptionsHatDrop = Options.HatDrop
4075
OptionsHideCharacter = Options.HideCharacter
4076
OptionsParentCharacter = Options.ParentCharacter
4077
OptionsPermanentDeath = Options.PermanentDeath
4078
OptionsRefit = Options.Refit
4079
local OptionsRigSize = Options.RigSize
4080
OptionsRigTransparency = Options.RigTransparency or 1
4081
OptionsSetCameraSubject = Options.SetCameraSubject
4082
OptionsSetCameraType = Options.SetCameraType
4083
OptionsSetCharacter = Options.SetCharacter
4084
OptionsSetCollisionGroup = Options.SetCollisionGroup
4085
OptionsSimulationRadius = Options.SimulationRadius
4086
OptionsTeleportRadius = Options.TeleportRadius
4087
OptionsUseServerBreakJoints = Options.UseServerBreakJoints
4088
4089
if OptionsDisableHealthBar then
4090
IsHealthEnabled = GetCoreGuiEnabled(StarterGui, Health)
4091
SetCoreGuiEnabled(StarterGui, Health, false)
4092
end
4093
4094
BindableEvent = Instancenew("BindableEvent")
4095
tableinsert(RBXScriptConnections, Connect(BindableEvent.Event, Stop))
4096
4097
Rig = Options.R15 and Clone(R15HumanoidModel) or Clone(HumanoidModel)
4098
Rig.Name = "ReanimatedRig"
4099
RigHumanoid = Rig.Humanoid
4100
RigHumanoidRootPart = Rig.HumanoidRootPart
4101
Rig.Parent = Workspace
4102
4103
for Index, Descendant in next, GetDescendants(Rig) do
4104
if IsA(Descendant, "Attachment") then
4105
Attachments[Descendant.Name] = Descendant
4106
elseif IsA(Descendant, "BasePart") or IsA(Descendant, "Decal") then
4107
Descendant.Transparency = OptionsRigTransparency
4108
end
4109
end
4110
4111
if OptionsRigSize then
4112
ScaleTo(Rig, OptionsRigSize)
4113
4114
RigHumanoid.JumpPower = 50*OptionsRigSize
4115
RigHumanoid.WalkSpeed = 16*OptionsRigSize
4116
end
4117
4118
OnCurrentCameraChanged()
4119
tableinsert(RBXScriptConnections, Connect(CurrentCameraChanged, OnCurrentCameraChanged))
4120
4121
if OptionsClickFling then
4122
tableinsert(RBXScriptConnections, Connect(InputBegan, OnInputBegan))
4123
end
4124
4125
local Character = LocalPlayer.Character
4126
4127
if Character then
4128
OnCharacterAdded(Character)
4129
end
4130
4131
tableinsert(RBXScriptConnections, Connect(CharacterAdded, OnCharacterAdded))
4132
4133
LastTime = osclock()
4134
tableinsert(RBXScriptConnections, Connect(PostSimulation, OnPostSimulation))
4135
4136
if not OptionsSetCharacter then
4137
OnMouseBehaviorChanged()
4138
tableinsert(RBXScriptConnections, Connect(MouseBehaviorChanged, OnMouseBehaviorChanged))
4139
end
4140
4141
if OptionsDisableCharacterCollisions or OptionsDisableRigCollisions then
4142
OnPreSimulation()
4143
tableinsert(RBXScriptConnections, Connect(PreSimulation, OnPreSimulation))
4144
end
4145
4146
IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", BindableEvent)
4147
4148
if not IsRegistered then
4149
taskspawn(Register)
4150
end
4151
4152
return {
4153
BindableEvent = BindableEvent,
4154
Fling = Fling,
4155
Rig = Rig
4156
}
4157
end
4158
end
4159
4160
Stop = function()
4161
if IsRunning then
4162
IsFirst = false
4163
IsRunning = false
4164
4165
for Index, Highlight in Highlights do
4166
Destroy(Highlight)
4167
end
4168
4169
tableclear(Highlights)
4170
4171
for Index, RBXScriptConnection in next, RBXScriptConnections do
4172
Disconnect(RBXScriptConnection)
4173
end
4174
4175
tableclear(RBXScriptConnections)
4176
4177
Destroy(BindableEvent)
4178
4179
if Character.Parent == Rig then
4180
Character.Parent = Workspace
4181
end
4182
4183
if Humanoid then
4184
ChangeState(Humanoid, Dead)
4185
end
4186
4187
Destroy(Rig)
4188
4189
if OptionsPermanentDeath and replicatesignal then
4190
--replicatesignal(ConnectDiedSignalBackend)
4191
end
4192
4193
if OptionsDisableHealthBar and not GetCoreGuiEnabled(StarterGui, Health) then
4194
SetCoreGuiEnabled(StarterGui, Health, IsHealthEnabled)
4195
end
4196
4197
if IsRegistered then
4198
pcall(SetCore, StarterGui, "ResetButtonCallback", true)
4199
else
4200
IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", true)
4201
end
4202
end
4203
end
4204
4205
4206
4207
local Ypos=0 
4208
local Place = game.placeId 
4209
local jabthing=game.ReplicatedStorage:FindFirstChild("01_server")
4210
if jabthing then
4211
Ypos=-0
4212
else 
4213
Ypos=-30
4214
end
4215
Empyrean = Start({
4216
Accessories = TableOfAccessries,
4217
ApplyDescription = true,
4218
BreakJointsDelay = 0,
4219
ClickFling = false,
4220
DisableCharacterCollisions = true,
4221
DisableHealthBar = true,
4222
DisableRigCollisions = true,
4223
HatDrop = false,
4224
HideCharacter = Vector3.new(0, Ypos, 50),
4225
ParentCharacter = false,
4226
PermanentDeath = false,
4227
Refit = true,
4228
RigSize = RigScale,
4229
RigTransparency = 1,
4230
R15 = false,
4231
SetCameraSubject = true,
4232
SetCameraType = true,
4233
SetCharacter = true,
4234
SetCollisionGroup = true,
4235
SimulationRadius = 10000,
4236
TeleportRadius = 5,
4237
UseServerBreakJoints = true,
4238
})
4239
DefaultFlingOptions = {
4240
HatFling = true,--{ MeshId="", TextureId = ""},
4241
Highlight = true,
4242
PredictionFling = true,
4243
Timeout = 1,
4244
ToolFling = false,--"Boombox",
4245
}
4246
end
4247
4248
4249
4250
local function AnimModule()
4251
4252
local TS = game:GetService("TweenService")
4253
local RS = game:GetService("RunService")
4254
4255
local Floor = math.floor
4256
4257
local Animator = {}
4258
local Playing = {}
4259
local FadeOuts = {}
4260
4261
local function Ver(Model)
4262
if Model and Model.Parent then
4263
if not Playing[Model] then
4264
Playing[Model] = {}
4265
FadeOuts[Model] = {Amount = 0}
4266
end
4267
end
4268
end
4269
4270
local function CheckFadeOut(Model, Animation)
4271
local FadeOut = FadeOuts[Model]
4272
if FadeOut.Amount > 0 then return end
4273
4274
local Keyframes = Animation.JointKeyframes
4275
4276
local FinalFrame = {}
4277
4278
for Joint, Poses in next, Keyframes do
4279
FinalFrame[Joint] = Poses[#Poses]
4280
end
4281
4282
FadeOut.EndFrame = FinalFrame
4283
FadeOut.Animation = Animation
4284
FadeOut.Start = os.clock()
4285
end
4286
local c=os.clock()
4287
local function Play(self, FadeIn)
4288
-- NOTE: do NOT reset the global `c` here; each animation tracks its own
4289
-- start time via self.StartInternal so multiple animations in one emote
4290
-- don't clobber each other's TimePosition.
4291
self.LastKeyframe = nil
4292
self.TimePosition = 0
4293
self.StartInternal = os.clock()
4294
self.FadeIn = FadeIn
4295
local I = Playing[self.Model]
4296
for anim in pairs(I) do
4297
if anim ~= self and anim:IsPlaying() then
4298
if anim.Priority < self.Priority then
4299
anim:Stop()
4300
elseif anim.Priority > self.Priority then
4301
return
4302
end
4303
end
4304
end
4305
4306
I[self] = true
4307
FadeOuts[self.Model].Amount += 1
4308
end
4309
4310
local function Stop(self)
4311
local I = Playing[self.Model]
4312
I[self] = nil
4313
self.FadeIn = nil
4314
4315
local Model = self.Model
4316
FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
4317
4318
CheckFadeOut(Model, self)
4319
end
4320
4321
local function Resume(self)
4322
if self.PauseInternal then
4323
self.StartInternal = os.clock() - self.PauseInternal
4324
end
4325
local I = Playing[self.Model]
4326
I[self] = true
4327
4328
local Model = self.Model
4329
FadeOuts[Model].Amount = FadeOuts[Model].Amount + 1
4330
end
4331
4332
local function Pause(self)
4333
local TimeSince = os.clock() - self.StartInternal
4334
self.PauseInternal = TimeSince
4335
local I = Playing[self.Model]
4336
I[self] = nil
4337
4338
local Model = self.Model
4339
FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
4340
4341
CheckFadeOut(Model, self)
4342
end
4343
4344
local function SetTime(self, Time)
4345
self.StartInternal = os.clock() - Time
4346
end
4347
4348
local function AdjustSpeed(self, NewSpeed)
4349
self.StartInternal = os.clock() - ((os.clock() - self.StartInternal) * self.Speed)
4350
self.Speed = NewSpeed
4351
end
4352
4353
local function IsPlaying(self)
4354
return Playing[self.Model][self]
4355
end
4356
4357
function Animator:LoadSequence(Track, Model)
4358
local Animation = {}
4359
local Joints = {}
4360
local Keyframes = {}
4361
4362
Ver(Model)
4363
4364
for _,Obj in next, Model:GetDescendants() do
4365
if Obj:IsA("Motor6D") then
4366
local P0 = Obj.Part0
4367
local P1 = Obj.Part1
4368
if not P0 or not P1 then continue end
4369
4370
local T = Joints[P0.Name]
4371
if not T then
4372
T = {}
4373
Joints[P0.Name] = T
4374
end
4375
4376
T[P1.Name] = Obj
4377
end
4378
end
4379
4380
local JointKeyframes = {}
4381
4382
local Keyframes = Track:GetKeyframes()
4383
table.sort(Keyframes, function(a, b) return a.Time < b.Time end)
4384
4385
for _, SKeyframe in next, Keyframes do
4386
local STime = SKeyframe.Time
4387
4388
for _,Pose in next, SKeyframe:GetDescendants() do
4389
if not Pose:IsA("Pose") then continue end
4390
if Pose.Weight == 0 then continue end
4391
if Pose.Parent == SKeyframe then continue end
4392
4393
local P0Name = Pose.Parent.Name
4394
local P1Name = Pose.Name
4395
4396
4397
local IP0 = Joints[Pose.Parent.Name]
4398
if not IP0 then continue end
4399
local Joint = IP0[Pose.Name]
4400
if not Joint then continue end
4401
4402
local JT = JointKeyframes[Joint]
4403
if not JT then
4404
JT = {}
4405
JointKeyframes[Joint] = JT
4406
end
4407
4408
4409
local Style = Pose:GetAttribute("EasingStyle") or Pose.EasingStyle.Name
4410
local Direction = Pose:GetAttribute("EasingDirection") or Pose.EasingDirection.Name
4411
local Weight = Pose.Weight
4412
local CF = Pose.CFrame
4413
4414
local Info = {EasingStyle = Style, EasingDirection = Direction, Weight = Weight, CFrame = CF}
4415
4416
4417
JT[#JT+1] = {Time = STime, ["Info"] = Info, Name = SKeyframe.Name}
4418
4419
end
4420
end
4421
4422
Animation.LastKeyframe = nil
4423
Animation.TimeReached = Instance.new("BindableEvent")
4424
Animation.TimePosition = 0
4425
Animation.TimeLength = Keyframes[#Keyframes].Time
4426
Animation.TimeScale = 1
4427
Animation.GeneralWeight = 1
4428
Animation.Play = Play
4429
Animation.Stop = Stop
4430
Animation.Resume = Resume
4431
Animation.Pause = Pause
4432
Animation.SetTime = SetTime
4433
Animation.AdjustSpeed = AdjustSpeed
4434
Animation.IsPlaying = IsPlaying
4435
Animation.Model = Model
4436
Animation.Looped = false
4437
Animation.JointKeyframes = JointKeyframes
4438
Animation.Keyframes = Keyframes
4439
Animation.Speed = 1
4440
4441
Animation.Filter = {}
4442
Animation.FilterType = "Blacklist"
4443
4444
Animation.StartInternal = os.clock()-os.clock()
4445
Animation.PauseInternal = 0
4446
4447
local PriorityMap = {
4448
Core = 0,
4449
Idle = 1,
4450
Movement = 2,
4451
Action = 3,
4452
Action2 = 4,
4453
Action3 = 5,
4454
Action4 = 6,
4455
}
4456
4457
Animation.Priority = PriorityMap[Track.Priority.Name] or 0
4458
4459
return Animation
4460
end
4461
4462
function Animator:LoadAnimation(Track, Model)
4463
local Animation = {}
4464
local Joints = {}
4465
4466
Ver(Model)
4467
4468
for _,Obj in next, Model:GetDescendants() do
4469
if Obj:IsA("Motor6D") then
4470
local P0 = Obj.Part0
4471
local P1 = Obj.Part1
4472
if not P0 or not P1 then continue end
4473
4474
local T = Joints[P0.Name]
4475
4476
if not T then
4477
T = {}
4478
Joints[P0.Name] = T
4479
end
4480
4481
T[P1.Name] = Obj
4482
end
4483
end
4484
4485
local JointKeyframes = {}
4486
4487
for Num, SKeyframe in next, Track do
4488
local STime = SKeyframe.Time
4489
local Keyframe = SKeyframe.Keyframe
4490
4491
4492
for P0Name,P0 in next, Keyframe do
4493
for P1, Info in next, P0 do
4494
4495
local IP0 = Joints[P0Name]
4496
4497
if not IP0 then continue end
4498
local Joint = IP0[P1]
4499
if not Joint then continue end
4500
4501
local JT = JointKeyframes[Joint]
4502
4503
if not JT then
4504
JT = {}
4505
JointKeyframes[Joint] = JT
4506
end
4507
4508
JT[#JT+1] = {Time = STime, ["Info"] = Info}
4509
end
4510
end
4511
end
4512
4513
4514
Animation.TimePosition = 0
4515
Animation.TimeLength = Track[#Track].Time
4516
Animation.TimeScale = 1
4517
Animation.GeneralWeight = 1
4518
Animation.Play = Play
4519
Animation.Stop = Stop
4520
Animation.Resume = Resume
4521
Animation.Pause = Pause
4522
Animation.SetTime = SetTime
4523
Animation.AdjustSpeed = AdjustSpeed
4524
Animation.IsPlaying = IsPlaying
4525
Animation.Model = Model
4526
Animation.Looped = false
4527
Animation.JointKeyframes = JointKeyframes
4528
Animation.Speed = 1
4529
4530
Animation.Filter = {}
4531
Animation.FilterType = "Blacklist"
4532
4533
Animation.StartInternal = os.clock()-os.clock()
4534
Animation.PauseInternal = 0
4535
4536
return Animation
4537
end
4538
4539
local CF = CFrame.new()
4540
4541
local function GetPose(TimeSince, Poses, Joint)
4542
for i = 1,#Poses do
4543
local Keyframe = Poses[i]
4544
local NextKeyframe = Poses[i+1]
4545
local Time = Keyframe.Time
4546
4547
local JT = Joint.Transform
4548
4549
if TimeSince >= Time then
4550
if NextKeyframe then
4551
local NextTime = NextKeyframe.Time
4552
if TimeSince < NextTime then
4553
local Info1 = Keyframe.Info
4554
local Info2 = NextKeyframe.Info
4555
4556
local char=ws[StringVal.Value]
4557
local CFA = CF:Lerp(Info1.CFrame+Info1.CFrame.Position*(char:GetScale()-1), 1)
4558
local CFB = CF:Lerp(Info2.CFrame+Info2.CFrame.Position*(char:GetScale()-1), 1)
4559
--CFB+CFB.Position*char:GetScale()
4560
4561
local Pose
4562
local Alpha
4563
if tonumber(Numval.Value)>=10 then 
4564
  Alpha=(TimeSince - Time) / (NextTime - Time)
4565
  else 
4566
    Alpha=tonumber(Numval.Value)
4567
  end
4568
if Info2.EasingStyle == "Constant" then
4569
Pose = CFA
4570
else
4571
Pose = CFA:Lerp(CFB, TS:GetValue(Alpha, Enum.EasingStyle[Info2.EasingStyle], Enum.EasingDirection[Info2.EasingDirection]))
4572
end
4573
4574
return {Joint, Pose}
4575
end
4576
else
4577
local Pose = JT:Lerp(Keyframe.Info.CFrame, 1)
4578
return {Joint, Keyframe.Info.CFrame}
4579
end
4580
end
4581
end
4582
end
4583
4584
4585
4586
task.wait()
4587
4588
if RS:IsClient() then
4589
RS.PostSimulation:Connect(function()
4590
for Model, Animations in next, Playing do
4591
for Animation,_ in next, Animations do
4592
if not Model or not Model.Parent then
4593
Playing[Model] = nil
4594
FadeOuts[Model] = nil
4595
Animation.FadeIn = nil
4596
continue 
4597
end
4598
local dr4
4599
local TimeSince = Animation.TimePosition
4600
local Length = Animation.TimeLength
4601
--print(UseSoundPos.Value)
4602
if UseSoundPos.Value==true then
4603
dr4 = musicSound.TimePosition
4604
else
4605
-- Per-animation StartInternal clock: each track advances independently.
4606
-- This prevents multi-animation emotes from resetting each other's position
4607
-- when a new animation calls Play() and previously reset the global `c`.
4608
dr4 = (os.clock() - Animation.StartInternal) * (Animation.Speed or 1)
4609
end
4610
dr4=dr4%Length
4611
--print(dr4)
4612
Animation.TimePosition = dr4
4613
if TimeSince > Length then
4614
Animation.FadeIn = nil
4615
if Animation.Looped then
4616
TimeSince = TimeSince%Length
4617
else
4618
Animation.TimePosition = Length
4619
Playing[Model][Animation] = nil
4620
FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
4621
4622
CheckFadeOut(Model, Animation)
4623
continue
4624
end
4625
elseif TimeSince < 0 and Animation.Speed < 0 then
4626
if Animation.Looped then
4627
TimeSince = Length
4628
else
4629
Animation.TimePosition = Length
4630
Playing[Model][Animation] = nil
4631
4632
FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
4633
4634
CheckFadeOut(Model, Animation)
4635
continue
4636
end
4637
end
4638
4639
local Filter = Animation.Filter
4640
local Keyframes = Animation.JointKeyframes
4641
4642
local ToAnimate = {}
4643
if Animation.FilterType == "Blacklist" then
4644
for Joint, Poses in next, Keyframes do
4645
if not Filter[Joint] then
4646
4647
ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint, Animation)
4648
end
4649
end
4650
else
4651
for Joint, Poses in next, Keyframes do
4652
if Filter[Joint] then
4653
ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint, Animation)
4654
end
4655
end
4656
end
4657
4658
local FadeIn = Animation.FadeIn
4659
for i = 1,#ToAnimate do
4660
4661
local Pose = ToAnimate[i]
4662
local TCF = Pose[2]
4663
4664
if FadeIn and TimeSince < FadeIn then
4665
TCF = Pose[1].Transform:Lerp(TCF, 1)
4666
end
4667
task.spawn(function()
4668
game:GetService("RunService").Stepped:Wait()
4669
if not Animation:IsPlaying() then return end
4670
4671
Pose[1].Transform = TCF
4672
end)
4673
end
4674
4675
for _, KF in pairs(Animation.Keyframes) do 
4676
if KF.Name ~= "Keyframe" and math.abs(TimeSince - KF.Time) < .1 and Animation.LastKeyframe ~= KF then
4677
Animation.TimeReached:Fire(KF)
4678
--musicSound.TimePosition=0
4679
Animation.LastKeyframe = KF
4680
end
4681
end
4682
4683
Animation.TimePosition = dr4
4684
end
4685
end
4686
for Model, Data in next, FadeOuts do
4687
if not Model or not Model.Parent then
4688
Playing[Model] = nil
4689
FadeOuts[Model] = nil
4690
4691
continue
4692
end
4693
4694
if Data.Amount >0 then continue end
4695
if not Data.Animation then continue end
4696
4697
local TimeSince = os.clock() - Data.Start
4698
if TimeSince >= 0.2 then continue end
4699
4700
local EndFrame = Data.EndFrame
4701
local Animation = Data.Animation
4702
local Filter = Animation.Filter
4703
4704
task.spawn(function()
4705
game:GetService("RunService").Stepped:Wait()
4706
if Data.Amount>0 then return end
4707
4708
local ToAnimate = {}
4709
if Animation.FilterType == "Blacklist" then
4710
for Joint, Pose in next, EndFrame do
4711
if not Filter[Joint] then
4712
4713
local Poses = {
4714
{
4715
Time = 0,
4716
Info = {
4717
EasingStyle = "Linear",
4718
EasingDirection = "Out",
4719
Weight = 1,
4720
CFrame = Pose.Info.CFrame
4721
}
4722
},
4723
{
4724
Time = 0,
4725
Info = {
4726
EasingStyle = "Linear",
4727
EasingDirection = "Out",
4728
Weight = 1,
4729
CFrame = Joint.Transform
4730
}
4731
}
4732
}
4733
4734
local Pose = GetPose(TimeSince, Poses, Joint, Animation)
4735
Pose[1].Transform = Pose[2]
4736
end
4737
end
4738
else
4739
for Joint, Pose in next, EndFrame do
4740
if Filter[Joint] then
4741
4742
local Poses = {
4743
{
4744
Time = 0,
4745
Info = {
4746
EasingStyle = "Linear",
4747
EasingDirection = "Out",
4748
Weight = 1,
4749
CFrame = Pose.Info.CFrame
4750
}
4751
},
4752
{
4753
Time = 0,
4754
Info = {
4755
EasingStyle = "Linear",
4756
EasingDirection = "Out",
4757
Weight = 1,
4758
CFrame = Joint.Transform
4759
}
4760
}
4761
}
4762
local Pose = GetPose(TimeSince, Poses, Joint, Animation)
4763
Pose[1].Transform = Pose[2]
4764
end
4765
end
4766
end
4767
end)
4768
end
4769
end)
4770
end
4771
4772
function Animator:Destroy()
4773
table.clear(Playing)
4774
end
4775
4776
return Animator
4777
4778
4779
4780
4781
4782
4783
4784
4785
end
4786
  
4787
  
4788
4789
4790
function SetOverrideDanceMusic(soundId, name, volume, range)
4791
	MusicOverriden   = soundId
4792
	OverridenMusicName = name or ""
4793
	musicSound.SoundId  = soundId
4794
	musicSound.Volume   = volume or 0.75
4795
	musicSound.TimePosition = 0
4796
	if range~=nil then 
4797
	  musicSound.PlaybackRegionsEnabled=true
4798
	  musicSound.LoopRegion=range
4799
	  else 
4800
	  musicSound.PlaybackRegionsEnabled=false
4801
	  end
4802
	musicSound:Play()
4803
	OverridenMusicStartClock = os.clock()
4804
end
4805
4806
function GetOverrideDanceMusicTime()
4807
	if musicSound.IsLoaded and musicSound.IsPlaying then
4808
		return musicSound.TimePosition
4809
	end
4810
	if OverridenMusicStartClock then
4811
		local elapsed = os.clock() - OverridenMusicStartClock
4812
		local length = musicSound.TimeLength
4813
		if length and length > 0 then
4814
			return elapsed % length
4815
		end
4816
		return elapsed
4817
	end
4818
	return 0
4819
end
4820
4821
function SetOverrideDanceMusicTime(t)
4822
		musicSound.TimePosition = t
4823
	if OverridenMusicStartClock then
4824
		OverridenMusicStartClock = os.clock() - t
4825
	end
4826
end
4827
4828
4829
function AssetGetContentId(filename)
4830
	local ext = filename:lower()
4831
	local audioExts = {mp3=true, ogg=true, wav=true, flac=true, aac=true}
4832
	local path = nil
4833
	if filename:match(".mp3") or filename:match(".ogg") or filename:match(".wav") or filename:match(".flac") or filename:match(".aac") then 
4834
	  path=MusicFolder .. "/" .. filename
4835
	elseif filename:match(".rbxm") then 
4836
	  path=Models .. "/" .. filename
4837
	  end
4838
	if isfile and not isfile(path) then
4839
		repeat oswait() until isfile(path)
4840
	end
4841
	return getcustomasset and getcustomasset(path) or ""
4842
end
4843
4844
function AssetGetPathFromFilename(filename)
4845
	local ext = (filename:match("%.(%a+)$") or ""):lower()
4846
	local audioExts = {mp3=true, ogg=true, wav=true, flac=true, aac=true}
4847
	local folder = audioExts[ext] and MusicFolder or DanceFolder or Models
4848
	repeat wait() until folder.."/"..filename or os.clock()+5
4849
	return folder .. "/" .. filename
4850
end
4851
4852
local RegisterAssets={}
4853
local function DownloadModuleAssets(assets)
4854
	if not assets then return end
4855
	for _, entry in ipairs(assets) do
4856
		local filename, url = entry:match("^(.-)@(.+)$")
4857
		if filename and url then
4858
			if url == nil or url == "None" or url:match("^%s*$") then
4859
				warn("[UserModule] Skipping asset with no URL: " .. filename)
4860
				continue
4861
			end
4862
			if filename:match(".mp3") or filename:match(".ogg") or filename:match(".wav") or filename:match(".flac") or filename:match(".aac") then 
4863
			  local folder = MusicFolder
4864
			  local path = folder .. "/" .. filename
4865
			  RegisterAssets[path] = url
4866
			  print("[UserModule] Registered audio asset: " .. filename)
4867
			  if isfile and not isfile(path) then
4868
				task.spawn(function()
4869
					local ok, err = pcall(function()
4870
						writefile(path, game:HttpGet(url))
4871
					end)
4872
					if not ok then
4873
						warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
4874
					else
4875
						print("[UserModule] Downloaded: " .. filename)
4876
					end
4877
				end)
4878
				repeat wait() until os.clock()+5
4879
			  end
4880
			elseif filename:match(".rbxm") then 
4881
			  local folder = Models
4882
			  local path = folder .. "/" .. filename
4883
			  RegisterAssets[path] = url
4884
			  print("[UserModule] Registered Model asset: " .. filename)
4885
			  if isfile and not isfile(path) then
4886
				task.spawn(function()
4887
					local ok, err = pcall(function()
4888
						writefile(path, game:HttpGet(url))
4889
					end)
4890
					if not ok then
4891
						warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
4892
					else
4893
						print("[UserModule] Downloaded: " .. filename)
4894
					end
4895
				end)
4896
				else 
4897
				  repeat wait() until os.clock()+5
4898
			  end
4899
			else
4900
			  local path = DanceFolder .. "/" .. filename
4901
			  RegisterAssets[path] = url
4902
			  print("[UserModule] Registered dance asset: " .. filename)
4903
			  if isfile and not isfile(path) then
4904
				task.spawn(function()
4905
					local ok, err = pcall(function()
4906
						writefile(path, game:HttpGet(url))
4907
					end)
4908
					if not ok then
4909
						warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
4910
					else
4911
						print("[UserModule] Downloaded: " .. filename)
4912
					end
4913
				end)
4914
				else 
4915
				  repeat wait() until os.clock()+5
4916
			  end
4917
			end
4918
		end
4919
	end
4920
end
4921
4922
4923
4924
local LastReanimChanged=Instance.new("StringValue")
4925
	local ok, raw = pcall(readfile, ModuleConfigFile)
4926
	if ok and raw and #raw > 2 then
4927
		local ok2, decoded = pcall(function()
4928
			return game:GetService("HttpService"):JSONDecode(raw)
4929
		end)
4930
		if ok2 and type(decoded) == "table" then
4931
			TDZConfigs = decoded
4932
		end
4933
	end
4934
	if type(TDZConfigs._TypeOfReanim) == "string" then
4935
		TypeOfReanim = TDZConfigs._TypeOfReanim
4936
		if TypeOfReanim == "Gelatek" then
4937
			Gelatek.Name = "1Gelatek"
4938
			CurrentAngle.Name = "2CurrentAngle"
4939
			Emp.Name = "3Emp"
4940
			UI["Reanimator_11"]["Text"] = [[Selected: Gelatek]]
4941
			LastReanimChanged.Value="Gelatek"
4942
		elseif TypeOfReanim == "CurrentAngle" then
4943
			Gelatek.Name = "2Gelatek"
4944
			CurrentAngle.Name = "1CurrentAngle"
4945
			Emp.Name = "3Emp"
4946
			UI["Reanimator_11"]["Text"] = [[Selected: CurrentAngle]]
4947
			LastReanimChanged.Value="CurrentAngle"
4948
		else
4949
			TypeOfReanim = "Emper"
4950
			Gelatek.Name = "2Gelatek"
4951
			CurrentAngle.Name = "3CurrentAngle"
4952
			Emp.Name = "1Emp"
4953
			UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]]
4954
			LastReanimChanged.Value="Emper"
4955
			lbl1.Text="Disabled : true -- Emper Reanimate"
4956
			HookThing.Value="Emper"
4957
		end
4958
	end
4959
	if type(TDZConfigs._CharScale) == "string" and TDZConfigs._CharScale ~= "" then
4960
		UI["CharScale_b"].Text = TDZConfigs._CharScale
4961
	end
4962
	if type(TDZConfigs.InvStyling) == "boolean" and TDZConfigs.InvStyling ~= nil then
4963
		DisableCustomInventory=TDZConfigs.InvStyling
4964
	end
4965
	if type(TDZConfigs._SmoothCam) == "boolean" and TDZConfigs._SmoothCam ~= nil then
4966
		ad.Value=TDZConfigs._SmoothCam
4967
	end
4968
4969
4970
4971
4972
4973
local _cfgFont = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
4974
4975
function Util_CreateText(parent, text, size, align)
4976
	if not parent then return end
4977
	size= size or 16
4978
	align = align or Enum.TextXAlignment.Left
4979
	local lbl = Instance.new("TextLabel", parent)
4980
	lbl.Size= UDim2.new(1, -8, 0, size + 6)
4981
	lbl.BackgroundTransparency = 1
4982
	lbl.Font= Enum.Font.Unknown
4983
	lbl.FontFace= _cfgFont
4984
	lbl.TextSize= size
4985
	lbl.TextColor3= Color3.fromRGB(255, 255, 255)
4986
	lbl.TextXAlignment= align
4987
	lbl.TextWrapped = true
4988
	lbl.RichText= true
4989
	lbl.Text= text
4990
	lbl.AutomaticSize = Enum.AutomaticSize.Y
4991
	return lbl
4992
end
4993
4994
function Util_CreateSeparator(parent)
4995
	if not parent then return end
4996
	local f = Instance.new("Frame", parent)
4997
	f.Size= UDim2.new(1, -8, 0, 2)
4998
	f.BackgroundColor3= Color3.fromRGB(255, 0, 0)
4999
	f.BorderSizePixel = 0
5000
	return f
5001
end
5002
5003
function Util_CreateButton(parent, text, size)
5004
	if not parent then return end
5005
	size = size or 18
5006
	local Button = Instance.new("TextButton", parent)
5007
	Button.Size= UDim2.new(1, -8, 0, 34)
5008
	Button.BackgroundColor3= Color3.fromRGB(20, 20, 20)
5009
	Button.BackgroundTransparency = 1
5010
	Button.Font= Enum.Font.Unknown
5011
	Button.FontFace= _cfgFont
5012
	Button.TextSize= size
5013
	Button.TextColor3= Color3.fromRGB(255, 255, 255)
5014
	Button.TextWrapped = true
5015
	Button.Text= text
5016
	Button.AutoButtonColor = true
5017
	UI["B"] = Instance.new("UIStroke", Button);
5018
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
5019
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
5020
  UI["B"]["Thickness"] = 2;
5021
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
5022
  UI["C"] = Instance.new("UIGradient", UI["B"]);
5023
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
5024
  table.insert(IndexGradients,UI["C"])
5025
	return Button
5026
end
5027
5028
function Util_CreateSwitch(parent, label, Default)
5029
	if not parent then
5030
		local bindable = Instance.new("BindableEvent")
5031
		return { Changed = bindable.Event }
5032
	end
5033
	local ROW_H = 34
5034
	local container = Instance.new("Frame", parent)
5035
	container.Size= UDim2.new(1, -8, 0, ROW_H)
5036
	container.BackgroundTransparency = 1
5037
	container.BorderSizePixel = 0
5038
5039
	local lbl = Instance.new("TextLabel", container)
5040
	lbl.Size= UDim2.new(1, -54, 1, 0)
5041
	lbl.Position= UDim2.new(0, 4, 0, 0)
5042
	lbl.BackgroundTransparency= 1
5043
	lbl.Font= Enum.Font.Unknown
5044
	lbl.FontFace= _cfgFont
5045
	lbl.TextSize= 16
5046
	lbl.TextColor3= Color3.fromRGB(255, 255, 255)
5047
	lbl.TextXAlignment= Enum.TextXAlignment.Left
5048
	lbl.TextWrapped= true
5049
	lbl.Text= label or ""
5050
5051
	local toggle = Instance.new("TextButton", container)
5052
	toggle.AnchorPoint= Vector2.new(1, 0.5)
5053
	toggle.Position= UDim2.new(1, -4, 0.5, 0)
5054
	toggle.Size= UDim2.new(0, 44, 0, 22)
5055
	toggle.BorderSizePixel= 0
5056
	toggle.Font= Enum.Font.Unknown
5057
	toggle.FontFace= _cfgFont
5058
	toggle.TextSize= 12
5059
	toggle.TextColor3= Color3.fromRGB(255, 255, 255)
5060
	toggle.Text= ""
5061
	toggle.AutoButtonColor= false
5062
	Instance.new("UICorner", toggle).CornerRadius = UDim.new(1, 0)
5063
5064
	local knob = Instance.new("Frame", toggle)
5065
	knob.Size= UDim2.new(0, 16, 0, 16)
5066
	knob.AnchorPoint= Vector2.new(0, 0.5)
5067
	knob.Position= UDim2.new(0, 3, 0.5, 0)
5068
	knob.BackgroundColor3= Color3.fromRGB(255, 255, 255)
5069
	knob.BorderSizePixel= 0
5070
	Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)
5071
5072
	local value = not not Default
5073
	local bindable = Instance.new("BindableEvent")
5074
	local proxy = { Changed = bindable.Event }
5075
5076
	local function refresh()
5077
		if value then
5078
			toggle.BackgroundColor3 = Primary
5079
			knob.BackgroundColor3 = Secondary
5080
			knob.Position = UDim2.new(1, -19, 0.5, 0)
5081
		else
5082
			toggle.BackgroundColor3 = Secondary
5083
			knob.BackgroundColor3 = Primary
5084
			knob.Position = UDim2.new(0, 3, 0.5, 0)
5085
		end
5086
	end
5087
	refresh()
5088
5089
	toggle.MouseButton1Click:Connect(function()
5090
		value = not value
5091
		refresh()
5092
		bindable:Fire(value)
5093
	end)
5094
	return proxy
5095
end
5096
5097
function Util_CreateSlider(parent, label, min, max, Default, step)
5098
	if not parent then return { Changed = Instance.new("BindableEvent").Event } end
5099
	min= min or 0
5100
	max= max or 1
5101
	Default = Default or min
5102
	step= step or 0.01
5103
5104
	local ROW_H = 50
5105
	local container = Instance.new("Frame", parent)
5106
	container.Size= UDim2.new(1, -8, 0, ROW_H)
5107
	container.BackgroundTransparency = 1
5108
	container.BorderSizePixel = 0
5109
5110
	local lbl = Instance.new("TextLabel", container)
5111
	lbl.Size= UDim2.new(1, -60, 0, 20)
5112
	lbl.Position= UDim2.new(0, 4, 0, 2)
5113
	lbl.BackgroundTransparency  = 1
5114
	lbl.Font= Enum.Font.Unknown
5115
	lbl.FontFace= _cfgFont
5116
	lbl.TextSize= 15
5117
	lbl.TextColor3= Color3.fromRGB(255, 255, 255)
5118
	lbl.TextXAlignment= Enum.TextXAlignment.Left
5119
	lbl.Text= label or ""
5120
5121
	local valLbl = Instance.new("TextLabel", container)
5122
	valLbl.AnchorPoint= Vector2.new(1, 0)
5123
	valLbl.Position= UDim2.new(1, -4, 0, 2)
5124
	valLbl.Size= UDim2.new(0, 52, 0, 20)
5125
	valLbl.BackgroundTransparency = 1
5126
	valLbl.Font= Enum.Font.Unknown
5127
	valLbl.FontFace= _cfgFont
5128
	valLbl.TextSize= 15
5129
	valLbl.TextColor3= Color3.fromRGB(255, 0, 0)
5130
	valLbl.TextXAlignment= Enum.TextXAlignment.Right
5131
5132
	local track = Instance.new("Frame", container)
5133
	track.Position= UDim2.new(0, 4, 0, 28)
5134
	track.Size= UDim2.new(1, -8, 0, 10)
5135
	track.BackgroundColor3= Color3.fromRGB(60, 60, 60)
5136
	track.BorderSizePixel= 0
5137
	Instance.new("UICorner", track).CornerRadius = UDim.new(1, 0)
5138
5139
	local fill = Instance.new("Frame", track)
5140
	fill.Size= UDim2.new(0, 0, 1, 0)
5141
	fill.BackgroundColor3= Color3.fromRGB(200, 0, 0)
5142
	fill.BorderSizePixel= 0
5143
	Instance.new("UICorner", fill).CornerRadius = UDim.new(1, 0)
5144
5145
	local Button = Instance.new("TextButton", track)
5146
	Button.Size= UDim2.new(1, 0, 1, 0)
5147
	Button.BackgroundTransparency  = 1
5148
	Button.Text= ""
5149
5150
	local value = math.clamp(Default, min, max)
5151
	local bindable = Instance.new("BindableEvent")
5152
	local proxy = { Changed = bindable.Event }
5153
5154
	local function setVal(v)
5155
		local rounded = math.round(v / step) * step
5156
		value = math.clamp(rounded, min, max)
5157
		local alpha = (value - min) / (max - min)
5158
		fill.Size = UDim2.new(alpha, 0, 1, 0)
5159
		local display = math.round(value * 100) / 100
5160
		valLbl.Text = tostring(display)
5161
		bindable:Fire(value)
5162
	end
5163
	setVal(Default)
5164
5165
	local dragging = false
5166
	Button.MouseButton1Down:Connect(function() dragging = true end)
5167
	game:GetService("UserInputService").InputEnded:Connect(function(inp)
5168
		if inp.UserInputType == Enum.UserInputType.MouseButton1 or inp.UserInputType == Enum.UserInputType.Touch then
5169
			dragging = false
5170
		end
5171
	end)
5172
	game:GetService("RunService").RenderStepped:Connect(function()
5173
		if dragging then
5174
			local mouse = game:GetService("UserInputService"):GetMouseLocation()
5175
			local abs = track.AbsolutePosition
5176
			local sz  = track.AbsoluteSize
5177
			local alpha = math.clamp((mouse.X - abs.X) / sz.X, 0, 1)
5178
			setVal(min + (max - min) * alpha)
5179
		end
5180
	end)
5181
	return proxy
5182
end
5183
5184
function Util_CreateDropdown(parent, label, options, Default)
5185
	if not parent then return { Changed = Instance.new("BindableEvent").Event } end
5186
	options = options or {}
5187
	Default = Default or 1
5188
5189
	local ROW_H = 34
5190
	local container = Instance.new("Frame", parent)
5191
	container.Size= UDim2.new(1, -8, 0, ROW_H)
5192
	container.BackgroundTransparency = 1
5193
	container.BorderSizePixel   = 0
5194
	container.ClipsDescendants  = false
5195
5196
5197
	local lbl = Instance.new("TextLabel", container)
5198
	lbl.Size= UDim2.new(0.45, 0, 1, 0)
5199
	lbl.Position= UDim2.new(0, 4, 0, 0)
5200
	lbl.BackgroundTransparency  = 1
5201
	lbl.Font= Enum.Font.Unknown
5202
	lbl.FontFace= _cfgFont
5203
	lbl.TextSize= 15
5204
	lbl.TextColor3= Color3.fromRGB(255, 255, 255)
5205
	lbl.TextXAlignment= Enum.TextXAlignment.Left
5206
	lbl.TextWrapped= true
5207
	lbl.Text= label or ""
5208
	table.insert(IndexWhitwTexts,lbl)
5209
5210
	local dropdown = Instance.new("TextButton", container)
5211
	dropdown.AnchorPoint= Vector2.new(1, 0.5)
5212
	dropdown.Position= UDim2.new(1, -4, 0.5, 0)
5213
	dropdown.Size= UDim2.new(0.52, 0, 0, 26)
5214
	dropdown.BackgroundColor3= Color3.fromRGB(20, 20, 20)
5215
	dropdown.ZIndex= 5
5216
	dropdown.BackgroundTransparency= 1
5217
	dropdown.Font= Enum.Font.Unknown
5218
	dropdown.FontFace= _cfgFont
5219
	dropdown.TextSize= 14
5220
	dropdown.TextColor3= Color3.fromRGB(255, 255, 255)
5221
	dropdown.Text= options[Default] or ""
5222
	dropdown.AutoButtonColor= true
5223
	UI["B"] = Instance.new("UIStroke", dropdown);
5224
  UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
5225
  UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
5226
  UI["B"]["Thickness"] = 2;
5227
  UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
5228
  UI["C"] = Instance.new("UIGradient", UI["B"]);
5229
  UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
5230
  table.insert(IndexGradients,UI["C"])
5231
	Instance.new("UICorner", dropdown).CornerRadius = UDim.new(0, 4)
5232
5233
5234
	local bindable = Instance.new("BindableEvent")
5235
	local proxy= { Changed = bindable.Event }
5236
	local isOpen= false
5237
	local list= nil
5238
5239
	local function closeList()
5240
		if list then list:Destroy() list = nil end
5241
		isOpen = false
5242
	end
5243
5244
	dropdown.MouseButton1Click:Connect(function()
5245
		if isOpen then closeList() return end
5246
		isOpen = true
5247
		list = Instance.new("Frame", dropdown)
5248
		list.ZIndex= 10
5249
		list.Position= UDim2.new(0, 0, 1, 2)
5250
		list.Size= UDim2.new(1, 0, 0, #options * 26)
5251
		list.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
5252
		list.BorderSizePixel= 0
5253
		list.BackgroundTransparency= .85
5254
		list.ClipsDescendants = false
5255
		Instance.new("UICorner", list).CornerRadius = UDim.new(0, 4)
5256
		local ListLayoutl = Instance.new("UIListLayout", list)
5257
		ListLayoutl.FillDirection      = Enum.FillDirection.Vertical
5258
		ListLayoutl.HorizontalAlignment= Enum.HorizontalAlignment.Center
5259
		for i, opt in ipairs(options) do
5260
			local item = Instance.new("TextButton", list)
5261
			item.Size= UDim2.new(1, 0, 0, 26)
5262
			item.BackgroundColor3= Color3.fromRGB(30, 30, 30)
5263
			item.BorderSizePixel= 0
5264
			item.Font= Enum.Font.Unknown
5265
			item.FontFace= _cfgFont
5266
			item.TextSize= 14
5267
			item.TextColor3= Secondary
5268
			table.insert(IndexWhitwTexts,item)
5269
			item.Text= opt
5270
			local idx = i
5271
			item.MouseButton1Click:Connect(function()
5272
				dropdown.Text = opt
5273
				closeList()
5274
				bindable:Fire(idx)
5275
			end)
5276
		end
5277
	end)
5278
	return proxy
5279
end
5280
5281
function Util_CreateTextbox(parent, label, Default, placeholder)
5282
	if not parent then return { Changed = Instance.new("BindableEvent").Event } end
5283
	local ROW_H = 34
5284
	local container = Instance.new("Frame", parent)
5285
	container.Size              = UDim2.new(1, -8, 0, ROW_H)
5286
	container.BackgroundTransparency = 1
5287
	container.BorderSizePixel   = 0
5288
5289
	local lbl = Instance.new("TextLabel", container)
5290
	lbl.Size= UDim2.new(0.4, 0, 1, 0)
5291
	lbl.Position= UDim2.new(0, 4, 0, 0)
5292
	lbl.BackgroundTransparency= 1
5293
	lbl.Font= Enum.Font.Unknown
5294
	lbl.FontFace= _cfgFont
5295
	lbl.TextSize= 15
5296
	lbl.TextColor3= Primary
5297
	lbl.TextXAlignment= Enum.TextXAlignment.Left
5298
	lbl.Text= label or ""
5299
5300
	local box = Instance.new("TextBox", container)
5301
	box.AnchorPoint= Vector2.new(1, 0.5)
5302
	box.Position= UDim2.new(1, -4, 0.5, 0)
5303
	box.Size= UDim2.new(0.57, 0, 0, 26)
5304
	box.BackgroundColor3= Color3.fromRGB(20, 20, 20)
5305
	box.BorderSizePixel= 0
5306
	box.Font= Enum.Font.Unknown
5307
	box.FontFace= _cfgFont
5308
	box.TextSize= 14
5309
	box.TextColor3= Primary
5310
	box.PlaceholderText= placeholder or ""
5311
	box.Text= Default or ""
5312
	box.ClearTextOFocus= false
5313
	Instance.new("UICorner", box).CornerRadius = UDim.new(0, 4)
5314
	local Stroke = Instance.new("UIStroke", box)
5315
	Stroke.Thickness= 1
5316
	Stroke.Color= Color3.fromRGB(180, 0, 0)
5317
5318
	local bindable = Instance.new("BindableEvent")
5319
	local proxy= { Changed = bindable.Event }
5320
	box.FocusLost:Connect(function()
5321
		bindable:Fire(box.Text)
5322
	end)
5323
	return proxy
5324
end
5325
5326
function Util_CreateCanvas(parent)
5327
	if not parent then return parent end
5328
	return parent
5329
end
5330
5331
function Util_CreateScrollCanvas(parent)
5332
	if not parent then return parent end
5333
	return parent
5334
end
5335
5336
5337
local function GiveFunctionsToModule(func)
5338
	local env = getfenv(func)
5339
	env.Util_CreateText= Util_CreateText
5340
	env.Util_CreateButton= Util_CreateButton
5341
	env.Util_CreateSwitch= Util_CreateSwitch
5342
	env.Util_CreateSlider= Util_CreateSlider
5343
	env.Util_CreateDropdown= Util_CreateDropdown
5344
	env.Util_CreateTextbox= Util_CreateTextbox
5345
	env.Util_CreateSeparator= Util_CreateSeparator
5346
	env.Util_CreateCanvas= Util_CreateCanvas
5347
	env.Util_CreateScrollCanvas = Util_CreateScrollCanvas
5348
	env.AnimLib= AnimLib
5349
	env.SetOverrideDanceMusic= SetOverrideDanceMusic
5350
	env.GetOverrideDanceMusicTime = GetOverrideDanceMusicTime
5351
	env.SetOverrideDanceMusicTime = SetOverrideDanceMusicTime
5352
	env.AssetGetPathFromFilename= AssetGetPathFromFilename
5353
	env.AssetGetContentId= AssetGetContentId
5354
end
5355
5356
local function LoadUserModules()
5357
	local ok, files = pcall(listfiles, UserDances)
5358
	if not ok or not files then return end
5359
5360
	for _, filePath in ipairs(files) do
5361
		if filePath:match("%.lua$") then
5362
			local success, resListLayoutt = pcall(function()
5363
				return loadstring(readfile(filePath))()
5364
			end)
5365
			if success and type(resListLayoutt) == "table" then
5366
				for _, factory in ipairs(resListLayoutt) do
5367
					if type(factory) == "function" then
5368
						local ok2, m = pcall(factory)
5369
						if ok2 and type(m) == "table" and m.ModuleType == "DANCE" and m.Name then
5370
							local entry = {
5371
								Name        = m.Name,
5372
								Music       = "",           
5373
								DanceName   = "UserModule",
5374
								Url         = "UserModule",
5375
								Id          = "None",
5376
								Offset      = 0,
5377
								WalkSpeed   = 14,
5378
								Looped      = (m.Looped or true),  
5379
								UseSoundPos = false,
5380
								Alpha       = (m.Alpha or .1),
5381
								_userModule = m,
5382
								_factory    = factory, 
5383
							}
5384
							DownloadModuleAssets(m.Assets)
5385
							table.insert(TableOfDances, entry)
5386
							print("[UserModule] Registered: " .. m.Name)
5387
						end
5388
					end
5389
				end
5390
			else
5391
				warn("[UserModule] Failed to load: " .. filePath .. " | " .. tostring(resListLayoutt))
5392
			end
5393
		end
5394
	end
5395
end
5396
local function LoadBuiltInDances()
5397
	local ok, files = pcall(listfiles, builtins)
5398
	if not ok or not files then return end
5399
5400
	for _, filePath in ipairs(files) do
5401
		if filePath:match("%.lua$") then
5402
			local success, resListLayoutt = pcall(function()
5403
				return loadstring(readfile(filePath))()
5404
			end)
5405
			if success and type(resListLayoutt) == "table" then
5406
				for _, factory in ipairs(resListLayoutt) do
5407
					if type(factory) == "function" then
5408
						local ok2, m = pcall(factory)
5409
						if ok2 and type(m) == "table" and m.ModuleType == "DANCE" and m.Name then
5410
							local entry = {
5411
								Name        = m.Name,
5412
								Music       = "",           
5413
								DanceName   = "UserModule",
5414
								Url         = "UserModule",
5415
								Id          = "None",
5416
								Offset      = 0,
5417
								WalkSpeed   = 14,
5418
								Looped      = (m.Looped or true), 
5419
								UseSoundPos = false,
5420
								Alpha       = (m.Alpha or .1),
5421
								_userModule = m,
5422
								_isBuiltin  = true,
5423
								_factory    = factory,
5424
							}
5425
							DownloadModuleAssets(m.Assets)
5426
							table.insert(TableOfDances, entry)
5427
							print("[UserModule] Registered Builtin: " .. m.Name)
5428
						end
5429
					end
5430
				end
5431
			else
5432
				warn("[UserModule] Failed to load: " .. filePath .. " | " .. tostring(resListLayoutt))
5433
			end
5434
		end
5435
	end
5436
end
5437
5438
5439
local function RedownloadUserAsset()
5440
	notify("Redownloading User Dance assets!")
5441
	for path, url in pairs(RegisterAssets) do
5442
		task.spawn(function()
5443
			local ok, err = pcall(function()
5444
				writefile(path, game:HttpGet(url))
5445
			end)
5446
			if not ok then
5447
				warn("[UserModule] Failed to redownload: " .. path .. " - " .. tostring(err))
5448
			else
5449
				print("[UserModule] Redownloaded: " .. path)
5450
			end
5451
		end)
5452
	end
5453
end
5454
5455
5456
local YourName=game.Players.LocalPlayer.Name
5457
local INPUTLOOP=nil 
5458
local RUNNING=false
5459
local States=nil
5460
5461
5462
5463
local PrimaryTextBox = mktxb(MF2, "Primary Color", "", "Primary Color", u2(0, 150, 0, 50), u2(0, 10, 0, 50))
5464
mklbl(MF2, [[--// Primary Color \\--]],nil, u2(0, 20, 0, 110))
5465
5466
5467
5468
local SecondaryTextBox = mktxb(MF2, "Secondary Color", "", "Seconday Color", u2(0, 150, 0, 50), u2(0, 10, 0, 150))
5469
mklbl(MF2, [[--// Secondary Color \\--]],nil, u2(0, 30, 0, 210))
5470
5471
5472
local TweenSpeed = mktxb(MF2, "UI Tween Spees", "", "Tween Speed", u2(0, 150, 0, 50), u2(0, 10, 0, 350))
5473
mklbl(MF2, [[--// UI Tween Speed \\--]],nil, u2(0, 20, 0, 410))
5474
5475
TweenSpeed.FocusLost:Connect(function()
5476
  TweenAlph.Value=1/tonumber(TweenSpeed.Text)
5477
  TDZConfigs._UISpeed=TweenAlph.Value
5478
  SaveUIAndModuleConfigs()
5479
end)
5480
5481
5482
5483
5484
for _, a in UI["Interface_1"]:GetDescendants() do
5485
	if a:IsA("TextLabel") or a:IsA("TextButton") then
5486
		local c = a.TextColor3
5487
		if c == Color3.fromRGB(255, 0, 0) then
5488
			table.insert(IndexRedTexts, a)
5489
		elseif c == Color3.fromRGB(255, 255, 255) then
5490
			table.insert(IndexWhitwTexts, a)
5491
		end
5492
	elseif a:IsA("UIGradient") then
5493
		local kps = a.Color.Keypoints
5494
		table.insert(IndexGradients, a)
5495
	end
5496
end
5497
5498
local function ParseColor3Input(text)
5499
	text = text:gsub("%s+", "")  -- strip spaces
5500
5501
	local r, g, b = text:match("Color3%.fromRGB%((%d+),(%d+),(%d+)%)")
5502
	if r then
5503
		r, g, b = tonumber(r), tonumber(g), tonumber(b)
5504
		if r and g and b and r <= 255 and g <= 255 and b <= 255 then
5505
			return Color3.fromRGB(r, g, b)
5506
		end
5507
	end
5508
5509
	local nr, ng, nb = text:match("Color3%.new%(([%d%.]+),([%d%.]+),([%d%.]+)%)")
5510
	if nr then
5511
		nr, ng, nb = tonumber(nr), tonumber(ng), tonumber(nb)
5512
		if nr and ng and nb and nr <= 1 and ng <= 1 and nb <= 1 then
5513
			return Color3.new(nr, ng, nb)
5514
		end
5515
	end
5516
5517
	return nil
5518
end
5519
5520
local function ApplyPrimaryColor(color)
5521
  task.defer(function()
5522
	for _, lbl in next, IndexRedTexts do
5523
		pcall(function() lbl.TextColor3 = color end)
5524
		Primary=color
5525
	end
5526
	for _, grad in next, IndexGradients do
5527
		pcall(function()
5528
			grad.Color = ColorSequence.new{
5529
				ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),
5530
				ColorSequenceKeypoint.new(0.500, color),
5531
				ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0)),
5532
			}
5533
		end)
5534
	end
5535
	end)
5536
end
5537
5538
local function ApplySecondaryColor(color)
5539
  task.defer(function()
5540
	for _, lbl in next,IndexWhitwTexts do
5541
		pcall(function() lbl.TextColor3 = color end)
5542
		Secondary=color
5543
	end
5544
	end)
5545
end
5546
5547
5548
	local saved = TDZConfigs
5549
	if saved._PrimaryColor then
5550
		local c = saved._PrimaryColor
5551
		pcall(function()
5552
			ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5553
			Primary=Color3.fromRGB(c[1], c[2], c[3])
5554
		end)
5555
	end
5556
	if saved._SecondaryColor then
5557
		local c = saved._SecondaryColor
5558
		pcall(function()
5559
			ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5560
			Secondary=Color3.fromRGB(c[1], c[2], c[3])
5561
		end)
5562
	end
5563
	if type(TDZConfigs._UISpeed)=="number" and TDZConfigs._UISpeed~=nil or TDZConfigs._UISpeed~="" then 
5564
	  TweenAlph.Value=tonumber(TDZConfigs._UISpeed)
5565
	  print(TDZConfigs._UISpeed)
5566
	  end
5567
5568
5569
local function Color3ToTable(c)
5570
	return {
5571
		math.round(c.R * 255),
5572
		math.round(c.G * 255),
5573
		math.round(c.B * 255),
5574
	}
5575
end
5576
5577
PrimaryTextBox.FocusLost:Connect(function()
5578
	local input = PrimaryTextBox.Text
5579
	local color = ParseColor3Input(input)
5580
	if color then
5581
		ApplyPrimaryColor(color)
5582
		TDZConfigs._PrimaryColor = Color3ToTable(color)
5583
		SaveUIAndModuleConfigs()
5584
		notify("Primary Color updated!")
5585
	else
5586
		notify("Invalid format! Use Color3.fromRGB(r,g,b) or Color3.new(r,g,b)")
5587
	end
5588
end)
5589
SecondaryTextBox.FocusLost:Connect(function()
5590
	local input = SecondaryTextBox.Text
5591
	local color = ParseColor3Input(input)
5592
	if color then
5593
		ApplySecondaryColor(color)
5594
		TDZConfigs._SecondaryColor = Color3ToTable(color)
5595
		SaveUIAndModuleConfigs()
5596
		notify("Secondary Color updated!")
5597
	else
5598
		notify("Invalid format! Use Color3.fromRGB(r,g,b) or Color3.new(r,g,b)")
5599
	end
5600
end)
5601
5602
5603
Ee=MF4.ChildAdded:Connect(function()
5604
  for _, a in MF4:GetDescendants() do
5605
	if a:IsA("TextLabel") or a:IsA("TextButton") then
5606
	  if table.find(IndexWhitwTexts,a) then return end
5607
		local c = a.TextColor3
5608
		if c == Color3.fromRGB(255, 0, 0) then
5609
			table.insert(IndexRedTexts, a)
5610
		elseif c == Color3.fromRGB(255, 255, 255) then
5611
			table.insert(IndexWhitwTexts, a)
5612
		end
5613
	elseif a:IsA("UIGradient") then
5614
	  if table.find(IndexWhitwTexts,a) then return end
5615
		table.insert(IndexGradients, a)
5616
	end
5617
	local saved = TDZConfigs
5618
	if saved._PrimaryColor then
5619
		local c = saved._PrimaryColor
5620
		pcall(function()
5621
			ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5622
		end)
5623
	end
5624
	if saved._SecondaryColor then
5625
		local c = saved._SecondaryColor
5626
		pcall(function()
5627
			ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5628
		end)
5629
	end
5630
	if saved._PrimaryColor==nil or saved._PrimaryColor then 
5631
	  Primary=Color3.new(1,0,0)
5632
	  end
5633
	if saved._SecondaryColor==nil or saved._SecondaryColor=="" then 
5634
	  Secondary=Color3.new(1,1,1)
5635
	  end
5636
end
5637
end)
5638
5639
task.spawn(function()
5640
  aaaa=UI["CharScale_b"].FocusLost:Connect(function()
5641
    TDZConfigs._CharScale = UI["CharScale_b"].Text
5642
    SaveUIAndModuleConfigs()
5643
  end)
5644
end)
5645
5646
5647
local ClonedDanceTable=nil
5648
task.spawn(function()
5649
--// Init Modules)
5650
notify("Loading Builtin Modules...")
5651
LoadUserModules()
5652
notify("Loading User Modules...")
5653
LoadBuiltInDances()
5654
AddLoadeModuleDances()
5655
notify("Init Complete")
5656
ClonedDanceTable=table.clone(TableOfDances)
5657
end)
5658
repeat wait() until ClonedDanceTable~=nil
5659
local backup=ExtraBackup
5660
local Detect=Instance.new("BoolValue")
5661
local IsReloading=false 
5662
ReloadAssets.MouseButton1Click:Connect(function()
5663
  if IsReloading== true then return end
5664
  IsReloading=true
5665
  Detect.Value=true
5666
  Hmmm.Value=true
5667
  wait(.2)
5668
  if ActiveDanceConfiguratuonPage then
5669
    ActiveDanceConfiguratuonPage:Destroy()
5670
    ActiveDanceConfiguratuonPage = nil
5671
  end
5672
  BuiltInDancesList.Interactable = true
5673
  UserDancesList.Interactable = true
5674
  table.clear(UserDanceContainer)
5675
  table.clear(QueueEmotesThatIsntLooped)
5676
  table.clear(RegisterAssets)
5677
  UserDanceContainer = {}
5678
  RegisterAssets= {}  
5679
  QueueEmotesThatIsntLooped= {}  
5680
  TableOfDances = table.clone(backup)
5681
  task.wait()
5682
  notify("Loading Builtin Modules...")
5683
  LoadUserModules()
5684
  notify("Loading User Modules...")
5685
  LoadBuiltInDances()
5686
  AddLoadeModuleDances()
5687
  notify("Reloaded Module/s")
5688
  Detect.Value=false 
5689
  IsReloading=false 
5690
  Hmmm.Value=false
5691
end)
5692
local usure=1
5693
RedownloadButton.MouseButton1Click:Connect(function()
5694
if usure==1 then 
5695
RedownloadButton.Text="U Sure?"
5696
usure=2 
5697
elseif usure==2 then 
5698
RedownloadButton.Text="U wanna reddownload all assets?"
5699
usure=3 
5700
RedownloadButton.TextWrapped=true
5701
RedownloadButton.Scaled=true
5702
elseif usure==3 then
5703
RedownloadButton.Text="Redownloading..."
5704
RedownloadButton.TextWrapped=false
5705
RedownloadButton.Scaled=false
5706
notify("Redownloading Assets!")
5707
for _,a in next,listfiles(DanceFolder) do
5708
  delfile(a)
5709
end
5710
for _,a in next,listfiles(MusicFolder) do
5711
  delfile(a)
5712
end
5713
RedownloadUserAsset()
5714
RedownloadAssert()
5715
notify("Assets Redownloaded!")
5716
usure=1
5717
end
5718
end)
5719
5720
5721
5722
 function MainScript()
5723
if RUNNING then notify("Already Running") return end
5724
function Reanimate()
5725
if RUNNING then return end
5726
RUNNING=true
5727
IsRunning1.Value=true
5728
local Place = game.placeId 
5729
local jabthing=game.ReplicatedStorage:FindFirstChild("01_server")
5730
if jabthing then
5731
  if not replicatesignal then 
5732
    TypeOfReanim="CurrentAngle"
5733
    notify("Gelatek Reanimate Not Supported")
5734
  end
5735
  if TypeOfReanim=="CurrentAngle" then
5736
    Backup()
5737
    repeat wait() until ws:FindFirstChild(YourName.."_Fake")
5738
  elseif TypeOfReanim=="Gelatek" then 
5739
    loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/VeryVeryReanimate.lua"))()
5740
    task.wait(.1)
5741
    game.ReplicatedStorage["01_server"]:FireServer("cmd", "-net ")
5742
  elseif TypeOfReanim=="Emper" then 
5743
    workspace[YourName].HumanoidRootPart.AssemblyLinearVelocity=Vector3.new(0,0,0)
5744
    Backup1()
5745
    task.wait(.1)
5746
  end
5747
  else 
5748
    if TypeOfReanim=="Gelatek" then
5749
      TypeOfReanim="CurrentAngle"
5750
      end 
5751
    if TypeOfReanim=="CurrentAngle" then 
5752
      Backup()
5753
      repeat wait() until ws:FindFirstChild(YourName.."_Fake")
5754
    elseif TypeOfReanim=="Emper" then 
5755
      workspace[YourName].HumanoidRootPart.AssemblyLinearVelocity=Vector3.new(0,0,0)
5756
      Backup1()
5757
      task.wait()
5758
    end
5759
  end
5760
end
5761
Reanimate()
5762
LastReanimChanged.Value=TypeOfReanim
5763
local char=nil
5764
local IndexTools={}
5765
pcall(function()
5766
if workspace:FindFirstChild("GelatekReanimate") then
5767
char=workspace["GelatekReanimate"]
5768
elseif workspace:FindFirstChild(YourName.."_Fake") then 
5769
char=workspace[YourName.."_Fake"]
5770
elseif workspace:FindFirstChild("ReanimatedRig") then
5771
char=workspace["ReanimatedRig"]
5772
else
5773
char=workspace[YourName.."_Fake"]
5774
end
5775
end)
5776
StringVal.Value=char.Name
5777
print("Runned")
5778
5779
task.spawn(function()
5780
  aaaa=UI["CharScale_b"].FocusLost:Connect(function()
5781
    if not RUNNING then aaaa:Disconnect() end
5782
    pcall(function()
5783
      char:ScaleTo(tonumber(UI["CharScale_b"].Text) or 1)
5784
      char.HumanoidRootPart.CFrame=char.HumanoidRootPart.CFrame*CFrame.new(0,tonumber(UI["CharScale_b"].Text or 1)*2,0)
5785
      char.HumanoidRootPart.Anchored=true -- Anchore it
5786
      char.HumanoidRootPart.CanCollide=true
5787
      task.wait(.2) -- Leave a small delay to prevent character from phasing through the ground
5788
      char.HumanoidRootPart.Anchored=false
5789
      char.HumanoidRootPart.CanCollide=false
5790
      end)
5791
    TDZConfigs._CharScale = UI["CharScale_b"].Text
5792
    SaveUIAndModuleConfigs()
5793
  end)
5794
end)
5795
local Buttons={}
5796
task.spawn(function()
5797
  for _,a in char:GetChildren() do 
5798
    if a:IsA("BasePart") and a.Name~="HumanoidRootPart" and a.Name~="Torso" then 
5799
      local Button=mkbtn(UI["ScrollingFrame2_1e"],a.Name,a.Name)
5800
      Button.MouseButton1Click:Connect(function()
5801
        Button:Destroy()
5802
        char[a.Name]:Remove()
5803
      end)
5804
      table.insert(Buttons,Button)
5805
    end
5806
  end
5807
  local saved = TDZConfigs
5808
	if saved._PrimaryColor then
5809
		local c = saved._PrimaryColor
5810
		pcall(function()
5811
			ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5812
		end)
5813
	end
5814
	if saved._SecondaryColor then
5815
		local c = saved._SecondaryColor
5816
		pcall(function()
5817
			ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
5818
		end)
5819
	end
5820
end)
5821
task.spawn(function()
5822
  if tonumber(UI["CharScale_b"].Text)==1 then 
5823
    return
5824
    end
5825
  char:ScaleTo(tonumber(UI["CharScale_b"].Text) or 1)
5826
  char.HumanoidRootPart.CFrame=char.HumanoidRootPart.CFrame*CFrame.new(0,tonumber(UI["CharScale_b"].Text or 1)*2,0)
5827
  char.HumanoidRootPart.Anchored=true -- Anchore it
5828
  task.wait(.2) -- Leave a small delay to prevent character from phasing through the ground
5829
  char.HumanoidRootPart.Anchored=false
5830
end)
5831
--// Custom Tool/Inventory Gui
5832
local G2L={};
5833
G2L["1"] = Instance.new("ScreenGui", hui);
5834
G2L["1"]["Name"] = [[Custom Inventory]];
5835
G2L["1"]["ResetOnSpawn"] = true;
5836
if TypeOfReanim=="Emper" then 
5837
  DisableCustomInventory=true
5838
  else 
5839
  DisableCustomInventory=bc.Value
5840
end
5841
5842
if not DisableCustomInventory then
5843
-- StarterGui.Custom Inventory.Inventory
5844
G2L["2"] = Instance.new("ImageLabel", G2L["1"]);
5845
G2L["2"]["Active"] = true;
5846
G2L["2"]["ZIndex"] = 0;
5847
G2L["2"]["BorderSizePixel"] = 0;
5848
G2L["2"]["SliceCenter"] = Rect.new(5, 5, 945, 612);
5849
G2L["2"]["ScaleType"] = Enum.ScaleType.Slice;
5850
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
5851
G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 1);
5852
G2L["2"]["Size"] = UDim2.new(0, 225, 0, 100);
5853
G2L["2"]["Visible"] = false;
5854
G2L["2"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
5855
G2L["2"]["BackgroundTransparency"] = 0.5;
5856
G2L["2"]["Name"] = [[Inventory]];
5857
G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.925, -20);
5858
G2L["2"]["BackgroundTransparency"] = .75;
5859
5860
5861
-- StarterGui.Custom Inventory.Inventory.Frame
5862
G2L["3"] = Instance.new("ScrollingFrame", G2L["2"]);
5863
G2L["3"]["Active"] = true;
5864
G2L["3"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
5865
G2L["3"]["BorderSizePixel"] = 0;
5866
G2L["3"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
5867
G2L["3"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
5868
G2L["3"]["TopImage"] = [[]];
5869
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
5870
G2L["3"]["Name"] = [[Frame]];
5871
G2L["3"]["ScrollBarImageTransparency"] = 0.4;
5872
G2L["3"]["BottomImage"] = [[]];
5873
G2L["3"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
5874
G2L["3"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
5875
G2L["3"]["Size"] = UDim2.new(0.98, 0, 0.86193, 0);
5876
G2L["3"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
5877
G2L["3"]["Position"] = UDim2.new(0.50106, 0, 0.54904, 0);
5878
G2L["3"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
5879
G2L["3"]["ScrollBarThickness"] = 5;
5880
G2L["3"]["BackgroundTransparency"] = 1;
5881
5882
5883
-- StarterGui.Custom Inventory.Inventory.Frame.Grid
5884
G2L["4"] = Instance.new("UIGridLayout", G2L["3"]);
5885
G2L["4"]["CellSize"] = UDim2.new(0, 90, 0, 100);
5886
G2L["4"]["Name"] = [[Grid]];
5887
G2L["4"]["CellPadding"] = UDim2.new(0, 15, 0, 15);
5888
5889
5890
-- StarterGui.Custom Inventory.Inventory.Frame.UIPadding
5891
G2L["5"] = Instance.new("UIPadding", G2L["3"]);
5892
G2L["5"]["PaddingTop"] = UDim.new(0, 5);
5893
G2L["5"]["PaddingLeft"] = UDim.new(0, 5);
5894
5895
5896
-- StarterGui.Custom Inventory.Inventory.SearchBox
5897
G2L["6"] = Instance.new("TextBox", G2L["2"]);
5898
G2L["6"]["LineHeight"] = 1.1;
5899
G2L["6"]["Name"] = [[SearchBox]];
5900
G2L["6"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
5901
G2L["6"]["TextWrapped"] = true;
5902
G2L["6"]["ClearTextOnFocus"] = false;
5903
G2L["6"]["TextSize"] = 14;
5904
G2L["6"]["TextColor3"] = Color3.new(1, 1, 1);
5905
G2L["6"]["TextScaled"] = true;
5906
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
5907
G2L["6"]["Font"] = Enum.Font.Sarpanch;
5908
G2L["6"]["AnchorPoint"] = Vector2.new(0.5, 0);
5909
G2L["6"]["PlaceholderText"] = [[Search...]];
5910
G2L["6"]["Size"] = UDim2.new(0, 225, 0.04893, 20);
5911
G2L["6"]["Position"] = UDim2.new(0, 112,0,-30);
5912
G2L["6"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
5913
G2L["6"]["Text"] = [[]];
5914
G2L["6"]["BackgroundTransparency"] = .75;
5915
5916
5917
-- StarterGui.Custom Inventory.Inventory.SearchBox.UICorner
5918
G2L["7"] = Instance.new("UICorner", G2L["6"]);
5919
G2L["7"]["CornerRadius"] = UDim.new(0.2, 0);
5920
5921
5922
-- StarterGui.Custom Inventory.Inventory.UICorner
5923
G2L["8"] = Instance.new("UICorner", G2L["2"]);
5924
G2L["8"]["CornerRadius"] = UDim.new(0.05, 0);
5925
5926
5927
-- StarterGui.Custom Inventory.hotBar
5928
G2L["9"] = Instance.new("Frame", G2L["1"]);
5929
G2L["9"]["ZIndex"] = 0;
5930
G2L["9"]["BorderSizePixel"] = 0;
5931
G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
5932
G2L["9"]["AnchorPoint"] = Vector2.new(0.5, 1);
5933
G2L["9"]["Size"] = UDim2.new(0.45209, 0, 0.05, 20);
5934
G2L["9"]["Position"] = UDim2.new(0.5, 0, 0.99, -5);
5935
G2L["9"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
5936
G2L["9"]["Name"] = [[hotBar]];
5937
G2L["9"]["BackgroundTransparency"] = 1;
5938
5939
5940
-- StarterGui.Custom Inventory.hotBar.Grid
5941
G2L["a"] = Instance.new("UIGridLayout", G2L["9"]);
5942
G2L["a"]["HorizontalAlignment"] = Enum.HorizontalAlignment.Center;
5943
G2L["a"]["CellSize"] = UDim2.new(0, 100, 0, 100);
5944
G2L["a"]["Name"] = [[Grid]];
5945
G2L["a"]["CellPadding"] = UDim2.new(0.01, 5, 0, 5);
5946
5947
5948
-- StarterGui.Custom Inventory.openButton
5949
G2L["b"] = Instance.new("ImageButton", G2L["1"]);
5950
G2L["b"]["BorderSizePixel"] = 0;
5951
G2L["b"]["BackgroundTransparency"] = 1;
5952
G2L["b"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
5953
G2L["b"]["ZIndex"] = 6;
5954
G2L["b"]["AnchorPoint"] = Vector2.new(0.5, 1);
5955
G2L["b"]["Size"] = UDim2.new(0, 60, 0, 60);
5956
G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
5957
G2L["b"]["Name"] = [[openButton]];
5958
G2L["b"]["Position"] = UDim2.new(.34, 0, 1.043, 0);
5959
5960
G2L["b1"] =Instance.new("UICorner", G2L["b"]);
5961
5962
-- StarterGui.Custom Inventory.openButton.info
5963
G2L["c"] = Instance.new("TextLabel", G2L["b"]);
5964
G2L["c"]["TextWrapped"] = true;
5965
G2L["c"]["ZIndex"] = 1;
5966
G2L["c"]["BorderSizePixel"] = 0;
5967
G2L["c"]["TextSize"] = 14;
5968
G2L["c"]["TextScaled"] = true;
5969
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
5970
G2L["c"]["Font"] = Enum.Font.Sarpanch;
5971
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
5972
G2L["c"]["BackgroundTransparency"] = .50;
5973
---G2L["c"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
5974
G2L["c"]["Size"] = UDim2.new(0, 40, 0, 40);
5975
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
5976
G2L["c"]["Text"] = [[Show]];
5977
G2L["c"]["TextSize"] = 14;
5978
G2L["c"]["Name"] = [[info]];
5979
G2L["c"]["Position"] = UDim2.new(0, 0, 0, 0);
5980
5981
5982
-- StarterGui.Custom Inventory.openButton.info.UIStroke
5983
G2L["d"] = Instance.new("UIStroke", G2L["c"]);
5984
G2L["d1"] = Instance.new("UICorner", G2L["c"]);
5985
G2L["d"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
5986
G2L["d"]["Thickness"] = 0;
5987
5988
5989
-- StarterGui.Custom Inventory.InventoryController
5990
G2L["e"] = Instance.new("LocalScript", G2L["1"]);
5991
G2L["e"]["Name"] = [[InventoryController]];
5992
5993
5994
-- StarterGui.Custom Inventory.InventoryController.SETTINGS
5995
G2L["f"] = Instance.new("ModuleScript", G2L["e"]);
5996
G2L["f"]["Name"] = [[SETTINGS]];
5997
5998
5999
-- StarterGui.Custom Inventory.InventoryController.toolButton
6000
G2L["10"] = Instance.new("ImageButton", G2L["e"]);
6001
G2L["10"]["SizeConstraint"] = Enum.SizeConstraint.RelativeYY;
6002
G2L["10"]["BorderSizePixel"] = 0;
6003
G2L["10"]["SliceCenter"] = Rect.new(5, 11, 942, 606);
6004
G2L["10"]["ScaleType"] = Enum.ScaleType.Slice;
6005
G2L["10"]["AutoButtonColor"] = false;
6006
G2L["10"]["BackgroundTransparency"] = .75;
6007
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
6008
G2L["10"]["Size"] = UDim2.new(0, 0, 0, 0);
6009
G2L["10"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
6010
G2L["10"]["Name"] = [[toolButton]];
6011
G2L["10"]["Position"] = UDim2.new(0.44899, 0, 0.40652, 0);
6012
6013
6014
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolNumber
6015
G2L["11"] = Instance.new("TextLabel", G2L["10"]);
6016
G2L["11"]["TextWrapped"] = true;
6017
G2L["11"]["ZIndex"] = 2;
6018
G2L["11"]["BorderSizePixel"] = 0;
6019
G2L["11"]["TextSize"] = 14;
6020
G2L["11"]["TextTransparency"] = .50;
6021
G2L["11"]["TextScaled"] = true;
6022
G2L["11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
6023
G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.SemiBold, Enum.FontStyle.Normal);
6024
G2L["11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
6025
G2L["11"]["BackgroundTransparency"] = 1;
6026
G2L["11"]["Size"] = UDim2.new(.4, 0, .4, 0);
6027
G2L["11"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
6028
G2L["11"]["Text"] = [[1]];
6029
G2L["11"]["Name"] = [[toolNumber]];
6030
6031
6032
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolName
6033
G2L["12"] = Instance.new("TextLabel", G2L["10"]);
6034
G2L["12"]["TextWrapped"] = true;
6035
G2L["12"]["ZIndex"] = 3;
6036
G2L["12"]["BorderSizePixel"] = 0;
6037
G2L["12"]["TextSize"] = 16;
6038
G2L["12"]["TextScaled"] = true;
6039
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
6040
G2L["12"]["Font"] = Enum.Font.Sarpanch;
6041
G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
6042
G2L["12"]["BackgroundTransparency"] = 1;
6043
G2L["12"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
6044
G2L["12"]["Size"] = UDim2.new(0.8, 0, 0.518, 0);
6045
G2L["12"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
6046
G2L["12"]["Text"] = [[N/A]];
6047
G2L["12"]["Name"] = [[toolName]];
6048
G2L["12"]["Position"] = UDim2.new(0.515, 0, 0.47079, 0);
6049
6050
6051
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolName.UIStroke
6052
G2L["13"] = Instance.new("UIStroke", G2L["12"]);
6053
G2L["13"]["Thickness"] = 1;
6054
6055
6056
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolName.UITextSizeConstraint
6057
G2L["14"] = Instance.new("UITextSizeConstraint", G2L["12"]);
6058
G2L["14"]["MaxTextSize"] = 20;
6059
G2L["14"]["MinTextSize"] = 5;
6060
6061
6062
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolAmount
6063
G2L["15"] = Instance.new("TextLabel", G2L["10"]);
6064
G2L["15"]["TextWrapped"] = true;
6065
G2L["15"]["ZIndex"] = 3;
6066
G2L["15"]["BorderSizePixel"] = 0;
6067
G2L["15"]["TextSize"] = 14;
6068
G2L["15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
6069
G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.SemiBold, Enum.FontStyle.Normal);
6070
G2L["15"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
6071
G2L["15"]["BackgroundTransparency"] = 1;
6072
G2L["15"]["Size"] = UDim2.new(1.13, 0, 0.17, 0);
6073
G2L["15"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
6074
G2L["15"]["Text"] = [[]];
6075
G2L["15"]["Name"] = [[toolAmount]];
6076
G2L["15"]["Position"] = UDim2.new(-0.065, 0, 0.725, 0);
6077
6078
6079
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolAmount.UIStroke
6080
G2L["16"] = Instance.new("UIStroke", G2L["15"]);
6081
G2L["16"]["Thickness"] = 3;
6082
6083
6084
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolIcon
6085
G2L["17"] = Instance.new("ImageLabel", G2L["10"]);
6086
G2L["17"]["BorderSizePixel"] = 0;
6087
G2L["17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
6088
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
6089
G2L["17"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
6090
G2L["17"]["Image"] = [[rbxassetid://10202636594]];
6091
G2L["17"]["Size"] = UDim2.new(0, 40, 0, 40);
6092
G2L["17"]["Visible"] = false;
6093
G2L["17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
6094
G2L["17"]["BackgroundTransparency"] = 1;
6095
G2L["17"]["Selectable"] = true;
6096
G2L["17"]["Name"] = [[toolIcon]];
6097
G2L["17"]["Position"] = UDim2.new(0.5, 0, 0.5, 0);
6098
6099
6100
-- StarterGui.Custom Inventory.InventoryController.toolButton.toolIcon.UIAspectRatioConstraint
6101
G2L["18"] = Instance.new("UIAspectRatioConstraint", G2L["17"]);
6102
6103
6104
6105
-- StarterGui.Custom Inventory.InventoryController.toolButton.UIStroke
6106
G2L["19"] = Instance.new("UIStroke", G2L["10"]);
6107
G2L["19"]["Thickness"] = 1;
6108
6109
6110
-- StarterGui.Custom Inventory.InventoryController.toolButton.UICorner
6111
G2L["1a"] = Instance.new("UICorner", G2L["10"]);
6112
6113
6114
-- Require G2L wrapper
6115
local G2L_REQUIRE = require;
6116
local G2L_MODuleS = {};
6117
local function require(Module:ModuleScript)
6118
local ModuleState = G2L_MODuleS[Module];
6119
if ModuleState then
6120
if not ModuleState.Required then
6121
ModuleState.Required = true;
6122
ModuleState.Value = ModuleState.Closure();
6123
end
6124
return ModuleState.Value;
6125
end;
6126
return G2L_REQUIRE(Module);
6127
end
6128
6129
G2L_MODuleS[G2L["f"]] = {
6130
Closure = function()
6131
local script = G2L["f"];local module = {OBJECTS = {}, SETTINGS = {},
6132
slotAmount = 4}
6133
module.OBJECTS.HotBar = {}
6134
module.OBJECTS.Inventory = {}
6135
6136
-- SETTINGS
6137
local SETTINGS = module.SETTINGS
6138
SETTINGS.Default_COLOR = Color3.fromRGB(0, 0, 0) -- ToolFrame background color when unequipped
6139
SETTINGS.EQUIPPED_COLOR = Color3.fromRGB(100, 100, 100) -- ToolFrame background color when equipped
6140
SETTINGS.DISABLED_COLOR = Color3.fromRGB(50, 50, 50) -- ToolFrame background color when the tool is disabled
6141
SETTINGS.Default_IMAGEID = ""
6142
SETTINGS.EQUIPPED_IMAGEID = ""
6143
SETTINGS.DISABLED_IMAGEID = ""
6144
SETTINGS.INVENTORY_KEYBIND = Enum.KeyCode.Backquote -- KeyCode to open the Inventory itself (set to nil to disable the Inventory or Backpack)
6145
SETTINGS.DRAG_OUTSIDE_TO_DROP = false -- If set to true any tool you drag outside of the Inventory or HotBar will be dropped to the floor
6146
SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR = false -- If set to true it will display all the tool frames in the HotBar even if they are empty and the Inventory closed
6147
SETTINGS.SCROLL_HOTBAR_WITH_WHEEL = false -- If set to true it will enable you to scroll the HotBar with the mouse wheel
6148
SETTINGS.EQUIP_TOUCH_SENSITIVITY = 60 -- The limit of how much you can drag a tool before it dosent equips/unequips it when you release it
6149
SETTINGS.OPEN_BUTTON = true
6150
SETTINGS.ALWAYS_SHOW_TOOL_NAME = true
6151
6152
6153
6154
6155
6156
-- services
6157
local ContextActionService = game:GetService("ContextActionService")
6158
local TextService = game:GetService("TextService")
6159
local UserInputService = game:GetService("UserInputService")
6160
local RunService = game:GetService("RunService")
6161
6162
--// PLAYER
6163
local player = game:GetService("Players").LocalPlayer
6164
local playerGui = player:WaitForChild("PlayerGui")
6165
local mouse = player:GetMouse()
6166
6167
--// INVENTORY_SYSTEM \\--
6168
local inventoryGui = script.Parent.Parent
6169
local hotbar = inventoryGui.hotBar
6170
local inventoryFrame = inventoryGui.Inventory
6171
local toolButton = script.Parent.toolButton
6172
6173
local EnumKeys = {
6174
Enum.KeyCode.One,
6175
Enum.KeyCode.Two,
6176
Enum.KeyCode.Three,
6177
Enum.KeyCode.Four,
6178
Enum.KeyCode.Five,
6179
Enum.KeyCode.Six,
6180
Enum.KeyCode.Seven,
6181
Enum.KeyCode.Eight,
6182
Enum.KeyCode.Nine,
6183
Enum.KeyCode.Zero,
6184
}
6185
-- tool object methods
6186
local toolObjectMetatable = {}
6187
toolObjectMetatable.__index = toolObjectMetatable
6188
6189
function toolObjectMetatable:isEquipped() -- Checks if the current object.Tool is equipped
6190
local character = char
6191
6192
if character then
6193
return self.Tool.Parent == player.Character
6194
else
6195
return false
6196
end
6197
end
6198
6199
function toolObjectMetatable:DisconnectAll() -- Makes a cleanup of connections and binds as well as deletes object.Frame
6200
for _, v in pairs(self.CONNECTIONS) do
6201
v:Disconnect()
6202
end
6203
6204
self.didRemoval = true
6205
6206
if (inventoryFrame.Visible or module.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR) and self.Frame.Parent ~= inventoryGui and self.Frame.Parent ~= inventoryFrame.Frame then
6207
local toolName = self.Frame:FindFirstChild("toolName")
6208
local toolAmount = self.Frame:FindFirstChild("toolAmount")
6209
local toolIcon = self.Frame:FindFirstChild("toolIcon")
6210
6211
if toolName and toolAmount and toolIcon then
6212
toolName.Text = ""
6213
toolAmount.Text = ""
6214
toolIcon.Image = ""
6215
end
6216
self.Frame.BackgroundColor3 = SETTINGS.Default_COLOR
6217
self.Frame.Image = SETTINGS.Default_IMAGEID
6218
else
6219
self.Frame:Destroy()
6220
end
6221
6222
if self.Parent == "HotBar" and self.Position then
6223
ContextActionService:UnbindAction(self.Position .. "hotBar")
6224
module.OBJECTS.HotBar[self.Position] = nil
6225
elseif self.Parent == "Inventory" then
6226
module.OBJECTS.Inventory[self.Tool.Name] = nil
6227
end
6228
self = nil
6229
end
6230
6231
function toolObjectMetatable:updateIcon() -- Updates the tool Texture
6232
local tool = self.Tool
6233
local frame = self.Frame
6234
local textureId = tool.TextureId
6235
6236
if textureId == "" or textureId == nil then
6237
frame.toolName.Visible = true
6238
frame.toolIcon.Visible = false
6239
frame.toolIcon.Image = ""
6240
else
6241
frame.toolName.Visible = SETTINGS.ALWAYS_SHOW_TOOL_NAME
6242
frame.toolIcon.Visible = true
6243
frame.toolIcon.Image = textureId
6244
end
6245
end
6246
6247
function toolObjectMetatable:getParentInstance()
6248
return self.Parent == "Inventory" and inventoryFrame.Frame or hotbar
6249
end
6250
6251
function toolObjectMetatable:showDescription() -- Shows the object.Tool.ToolTip
6252
local toolDescription = self.Tool.ToolTip
6253
local frame = self.Frame
6254
if toolDescription == "" then
6255
return
6256
end
6257
6258
local descriptionFrame = Instance.new("TextLabel")
6259
descriptionFrame.Name = "descriptionFrame"
6260
descriptionFrame.AnchorPoint = Vector2.new(0.5, 0)
6261
descriptionFrame.Font = Enum.Font.SourceSansSemibold
6262
descriptionFrame.TextColor = BrickColor.Black()
6263
descriptionFrame.TextSize = 14
6264
descriptionFrame.BorderSizePixel = 0
6265
descriptionFrame.BackgroundColor = BrickColor.White()
6266
descriptionFrame.ZIndex = 99
6267
descriptionFrame.TextWrapped = true
6268
descriptionFrame.Parent = inventoryGui
6269
6270
local corner = Instance.new("UICorner")
6271
corner.Parent = descriptionFrame
6272
corner.CornerRadius = UDim.new(0.12, 0)
6273
6274
local textBounds = TextService:GetTextSize(toolDescription, descriptionFrame.TextSize, descriptionFrame.Font, Vector2.new(400, 1000)) + Vector2.new(10, 4)
6275
descriptionFrame.Size = UDim2.new(0, textBounds.X, 0, textBounds.Y)
6276
descriptionFrame.Position = UDim2.new(0, frame.AbsolutePosition.X + (frame.AbsoluteSize.X / 2), 0, frame.AbsolutePosition.Y - textBounds.Y - 2 + 57)
6277
descriptionFrame.Text = toolDescription
6278
self.DescriptionFrame = descriptionFrame
6279
game:GetService("Debris"):AddItem(descriptionFrame, 15)
6280
end
6281
6282
function toolObjectMetatable:removeDescription() -- Destroys the object.DescriptionFrame created by object:showDescription()
6283
if self.DescriptionFrame then
6284
self.DescriptionFrame:Destroy()
6285
end
6286
end
6287
6288
function module:removeCurrentDescription() -- Destroys any current active descriptionFrame
6289
local descriptionFrame = inventoryGui:FindFirstChild("descriptionFrame")
6290
if descriptionFrame then
6291
descriptionFrame:Destroy()
6292
end
6293
end
6294
6295
function module:getObjectFromTool(tool: Tool) -- Returns the ToolObject of a Tool
6296
local function searchToolObject(toolParent)
6297
for _, toolObject in pairs(toolParent) do
6298
if toolObject.Tool == tool then 
6299
return toolObject 
6300
end
6301
end
6302
end
6303
6304
return searchToolObject(self.OBJECTS.HotBar) or searchToolObject(self.OBJECTS.Inventory)
6305
end
6306
6307
function module:getToolPosition(tool: Tool) -- Returns the tool position on the hotbar (if in inventory retuns nil)
6308
local toolObject = self:getObjectFromTool(tool)
6309
return toolObject and toolObject.Position
6310
end
6311
6312
function module:searchTool() -- Handler for the tool search feature in the inventory
6313
local toolName: string = inventoryFrame.SearchBox.Text
6314
if toolName == "" then
6315
for _, toolObject in pairs(self.OBJECTS["Inventory"]) do
6316
toolObject.Frame.Visible = true
6317
end
6318
elseif toolName then
6319
for _, toolObject in pairs(self.OBJECTS["Inventory"]) do
6320
toolObject.Frame.Visible = string.find(toolObject.Name:lower(), toolName:lower()) and true or false
6321
end
6322
end
6323
end
6324
6325
function module:lockSlots(unequipCurrentTool: boolean) -- Locks the slots so they cant be equipped or unequipped
6326
self.slotsLocked = true
6327
6328
if unequipCurrentTool then
6329
local character = char
6330
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
6331
if humanoid then
6332
humanoid:UnequipTools()
6333
end
6334
end
6335
end
6336
function module:unlockSlots() -- Unlocks the slots so they can be equipped and unequipped again
6337
self.slotsLocked = false
6338
end
6339
function module:lockSlotsPosition() -- Locks the slots position so they cant be moved around
6340
self.slotsPositionLocked = false
6341
end
6342
function module:unlockSlotsPosition() -- Unlocks the slots positions so they can be moved again
6343
self.slotsPositionLocked = true
6344
end
6345
6346
function module:newTool(tool: Tool)
6347
if tool:GetAttribute("toolAdded") or not tool:IsA("Tool") then
6348
return
6349
end
6350
6351
local length = 0
6352
for _, _ in pairs(module.OBJECTS.HotBar) do
6353
length += 1
6354
end
6355
6356
module:addTool(tool, length == self.slotAmount and "Inventory" or "HotBar", tool:GetAttribute("position"))
6357
end
6358
6359
function module:addTool(tool: Tool, parent: string, position: number)
6360
tool:SetAttribute("position", nil)
6361
if position == -1 then
6362
parent = "Inventory"
6363
position = nil
6364
end
6365
6366
if not position and parent == "HotBar" then
6367
for index = 1, self.slotAmount do
6368
if self.OBJECTS.HotBar[index] == nil then
6369
position = index
6370
break
6371
end
6372
end
6373
end
6374
6375
if position and hotbar:FindFirstChild(position) then
6376
hotbar:FindFirstChild(position):Destroy()
6377
end
6378
6379
local frame = toolButton:Clone()
6380
local amount = tool:GetAttribute("amount") or 1
6381
if amount > 1 then
6382
frame.toolAmount.Text = "x" .. amount
6383
end
6384
frame.toolName.Text = tool.Name
6385
frame.Parent = parent == "Inventory" and inventoryFrame.Frame or hotbar
6386
frame.Name = parent == "Inventory" and tool.Name or position
6387
frame.toolNumber.Text = parent == "Inventory" and "" or position
6388
6389
local object = {}
6390
setmetatable(object, toolObjectMetatable)
6391
6392
object.Tool = tool
6393
object.Frame = frame
6394
object.Parent = parent
6395
object.Position = position
6396
object.Name = tool.Name
6397
self.OBJECTS[parent][position == nil and frame.Name or position] = object
6398
local function manageTool(_, inputState, inputObject)
6399
if inputObject and inputObject.UserInputType ~= Enum.UserInputType.Keyboard and inputObject.UserInputType ~= Enum.UserInputType.Touch then
6400
return
6401
end
6402
6403
local character = char
6404
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
6405
if
6406
not humanoid
6407
or humanoid.Health <= 0
6408
or not tool.Parent
6409
or inputState == Enum.UserInputState.End
6410
or self.slotsLocked
6411
then
6412
return
6413
end
6414
6415
if object:isEquipped() then -- if tool is equipped then unequip it
6416
humanoid:UnequipTools()
6417
frame.BackgroundColor3 = SETTINGS.Default_COLOR
6418
frame.Image = SETTINGS.Default_IMAGEID
6419
module.currentlyEquipped = nil
6420
elseif tool.Enabled then -- if tool isnt equipped then equip it
6421
humanoid:EquipTool(tool)
6422
if module.currentlyEquipped and module.currentlyEquipped.Parent then
6423
module.currentlyEquipped.BackgroundColor3 = SETTINGS.Default_COLOR
6424
module.currentlyEquipped.Image = SETTINGS.Default_IMAGEID
6425
end
6426
module.currentlyEquipped = frame
6427
frame.BackgroundColor3 = SETTINGS.EQUIPPED_COLOR
6428
frame.Image = SETTINGS.EQUIPPED_IMAGEID
6429
end
6430
end
6431
6432
local function updateEquipped()
6433
if object:isEquipped() and tool.Enabled then
6434
if module.currentlyEquipped and module.currentlyEquipped.Parent then
6435
module.currentlyEquipped.BackgroundColor3 = SETTINGS.Default_COLOR
6436
module.currentlyEquipped.Image = SETTINGS.Default_IMAGEID
6437
end
6438
module.currentlyEquipped = frame
6439
frame.BackgroundColor3 = SETTINGS.EQUIPPED_COLOR
6440
frame.Image = SETTINGS.EQUIPPED_IMAGEID
6441
else
6442
frame.BackgroundColor3 = SETTINGS.Default_COLOR
6443
frame.Image = SETTINGS.Default_IMAGEID
6444
module.currentlyEquipped = nil
6445
end
6446
end
6447
6448
local function updateEnabled()
6449
if tool.Enabled then
6450
frame.Image = SETTINGS.Default_IMAGEID
6451
frame.BackgroundColor3 = SETTINGS.Default_COLOR
6452
frame.ImageTransparency = 0
6453
frame.toolIcon.ImageTransparency = 0
6454
frame.toolName.TextTransparency = 0
6455
frame.toolNumber.TextTransparency = 0
6456
frame.toolAmount.TextTransparency = 0
6457
6458
frame.toolAmount.UIStroke.Transparency = 0
6459
--frame.toolNumber.Transparency = 0
6460
frame.toolName.UIStroke.Transparency = 0
6461
else
6462
frame.Image = SETTINGS.DISABLED_IMAGEID
6463
frame.BackgroundColor3 = SETTINGS.DISABLED_COLOR
6464
frame.ImageTransparency = 0.35
6465
frame.toolIcon.ImageTransparency = 0.5
6466
frame.toolName.TextTransparency = 0.6
6467
frame.toolNumber.TextTransparency = 0.6
6468
frame.toolAmount.TextTransparency = 0.6
6469
6470
frame.toolAmount.UIStroke.Transparency = 0.6
6471
--frame.toolNumber.Transparency = 0.6
6472
frame.toolName.UIStroke.Transparency = 0.6
6473
end
6474
end
6475
updateEnabled()
6476
updateEquipped()
6477
object:updateIcon()
6478
6479
--// CONNECTIONS
6480
object.CONNECTIONS = {}
6481
object.CONNECTIONS.EnabledConn = tool:GetPropertyChangedSignal("Enabled"):Connect(updateEnabled)
6482
object.CONNECTIONS.ToolRemoved = tool.AncestryChanged:Connect(function(_, newParent)
6483
if player and (newParent == nil or (newParent ~= player.Backpack and newParent ~= player.Character)) then
6484
object:DisconnectAll()
6485
tool:SetAttribute("toolAdded", false)
6486
end
6487
updateEquipped()
6488
end)
6489
object.CONNECTIONS.NameChanged = tool:GetPropertyChangedSignal("Name"):Connect(function()
6490
frame.toolName.Text = tool.Name
6491
object.Name = tool.Name
6492
end)
6493
object.CONNECTIONS.TextureIdChanged = tool:GetPropertyChangedSignal("TextureId"):Connect(function()
6494
object:updateIcon()
6495
end)
6496
object.CONNECTIONS.AmountChanged = tool:GetAttributeChangedSignal("amount"):Connect(function()
6497
amount = tool:GetAttribute("amount") or 1
6498
if amount > 1 then
6499
frame.toolAmount.Text = "x" .. amount
6500
else
6501
frame.toolAmount.Text = ""
6502
end
6503
end)
6504
object.CONNECTIONS.MouseEnter = frame.MouseEnter:Connect(function()
6505
if object.isGrabbed then
6506
return
6507
end
6508
object:showDescription()
6509
end)
6510
object.CONNECTIONS.MouseLeave = frame.MouseLeave:Connect(function()
6511
object:removeDescription()
6512
end)
6513
object.CONNECTIONS.GrabConn = frame.MouseButton1Down:Connect(function()
6514
if self.slotsPositionLocked then
6515
return
6516
end
6517
6518
local mouseEnd
6519
local mouseConn
6520
local newFrame
6521
local CellSize = inventoryFrame.Frame.Grid.CellSize
6522
local frameStartPosition = frame.AbsolutePosition
6523
object:removeDescription()
6524
6525
local function endGrab()
6526
mouseEnd:Disconnect()
6527
mouseConn:Disconnect()
6528
object.isGrabbed = false
6529
6530
local droppedGuis = playerGui:GetGuiObjectsAtPosition(mouse.X, mouse.Y)
6531
local wasSwapped = false
6532
local dropTool = true
6533
for _, newSlot in pairs(droppedGuis) do
6534
if newSlot:IsA("ImageButton") and (newSlot.Parent == hotbar or newSlot.Parent == inventoryFrame.Frame) then
6535
local newSlotObject = self.OBJECTS[newSlot.Parent == hotbar and "HotBar" or "Inventory"][newSlot.Parent == hotbar and tonumber(newSlot.Name) or newSlot.Name]
6536
if newSlotObject == object then
6537
dropTool = false
6538
if newFrame then
6539
newFrame:Destroy()
6540
end
6541
continue
6542
end
6543
6544
if newSlotObject then -- Swap between tools
6545
wasSwapped = true
6546
6547
object:DisconnectAll()
6548
newSlotObject:DisconnectAll()
6549
6550
self:addTool(newSlotObject.Tool, parent, position)
6551
self:addTool(tool, newSlotObject.Parent, newSlotObject.Position)
6552
6553
if newFrame then
6554
newFrame:Destroy()
6555
end
6556
elseif newSlot.Parent == hotbar then -- Send to Hotbar
6557
wasSwapped = true
6558
6559
object:DisconnectAll()
6560
self:addTool(tool, "HotBar", tonumber(newSlot.Name))
6561
if parent == "Inventory" and newFrame then
6562
newFrame:Destroy()
6563
end
6564
newSlot:Destroy()
6565
end
6566
6567
if newSlotObject then
6568
newSlotObject:removeDescription()
6569
end
6570
if object then
6571
object:removeDescription()
6572
end
6573
elseif newSlot:IsA("ImageLabel") and newSlot == inventoryFrame and not wasSwapped and parent == "HotBar" then -- Send to Inventory
6574
wasSwapped = true
6575
object:DisconnectAll()
6576
self:addTool(tool, "Inventory")
6577
self:searchTool()
6578
break
6579
end
6580
end
6581
6582
if not wasSwapped then
6583
if newFrame then
6584
newFrame:Destroy()
6585
end
6586
frame.Parent = object:getParentInstance()
6587
6588
if SETTINGS.DRAG_OUTSIDE_TO_DROP and dropTool and tool.CanBeDropped then
6589
local character = char
6590
if character then
6591
tool.Parent = character
6592
end
6593
end
6594
6595
if (frameStartPosition - Vector2.new(mouse.X, mouse.Y)).Magnitude <= SETTINGS.EQUIP_TOUCH_SENSITIVITY then
6596
manageTool()
6597
end
6598
end
6599
end
6600
mouseEnd = UserInputService.InputEnded:Connect(function(inputObject)
6601
if
6602
inputObject.UserInputType == Enum.UserInputType.MouseButton1
6603
or inputObject.UserInputType == Enum.UserInputType.Touch
6604
then
6605
endGrab()
6606
end
6607
end)
6608
6609
local function updateFramePos()
6610
if not object.isGrabbed then
6611
object.isGrabbed = true
6612
newFrame = toolButton:Clone()
6613
newFrame.toolName.Text = ""
6614
newFrame.toolAmount.Text = ""
6615
newFrame.toolNumber.Text = position or ""
6616
newFrame.Name = frame.Name
6617
newFrame.Size = frame.Size
6618
newFrame.Parent = object:getParentInstance()
6619
6620
frame.Size = CellSize
6621
frame.Parent = inventoryGui
6622
end
6623
6624
local mousePos = Vector2.new(mouse.X, mouse.Y)
6625
frame.Position = UDim2.new(0, mousePos.X - (CellSize.X.Offset / 2), 0, mousePos.Y - (CellSize.Y.Offset / 2) + 57)
6626
end
6627
mouseConn = mouse.Move:Connect(updateFramePos)
6628
end)
6629
6630
tool:SetAttribute("toolAdded", true)
6631
if parent == "HotBar" and position then
6632
ContextActionService:BindAction(position .. "hotBar", manageTool, false, EnumKeys[position])
6633
end
6634
end
6635
6636
return module
6637
6638
end;
6639
};
6640
-- StarterGui.Custom Inventory.InventoryController
6641
local function C_e()
6642
local script = G2L["e"];
6643
-- services
6644
local StarterGui = game:GetService("StarterGui")
6645
local ContextActionService = game:GetService("ContextActionService")
6646
local UserInputService = game:GetService("UserInputService")
6647
6648
-- references
6649
local player = game:GetService("Players").LocalPlayer
6650
local backpack = player:WaitForChild("Backpack")
6651
local camera = workspace.CurrentCamera
6652
6653
-- DISABLE BASIC ROBLOX HOTBAR
6654
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
6655
6656
local CustomInventoryGUI = script.Parent
6657
local hotBar = CustomInventoryGUI.hotBar
6658
local Inventory = CustomInventoryGUI.Inventory
6659
local toolButton = script.toolButton
6660
6661
local inventoryHandler = require(script.SETTINGS)
6662
6663
local function showSlots()
6664
for index = 1, inventoryHandler.slotAmount do
6665
local toolObject = inventoryHandler.OBJECTS.HotBar[index]
6666
if not toolObject and not hotBar:FindFirstChild(index) and index <= inventoryHandler.slotAmount then
6667
local frame = toolButton:Clone()
6668
frame.toolName.Text = ""
6669
frame.toolAmount.Text = ""
6670
frame.toolNumber.Text = index
6671
frame.Name = index
6672
frame.Parent = hotBar
6673
end
6674
end
6675
end
6676
local function removeEmptySlots()
6677
for index = 1, 9 do
6678
local toolObject = inventoryHandler.OBJECTS.HotBar[index]
6679
local toolFrame = hotBar:FindFirstChild(index)
6680
if not toolObject and toolFrame then
6681
toolFrame:Destroy()
6682
if hotBar:FindFirstChild(index) then
6683
removeEmptySlots()
6684
end
6685
end
6686
end
6687
end
6688
6689
local function manageInventory (_, inputState)
6690
if inputState == Enum.UserInputState.Begin then
6691
Inventory.Visible = not Inventory.Visible
6692
local currentState = Inventory.Visible
6693
6694
inventoryHandler:removeCurrentDescription()
6695
if currentState then
6696
showSlots()
6697
CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
6698
CustomInventoryGUI.openButton.info.Text = "Hide"
6699
else
6700
if not inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then
6701
removeEmptySlots()
6702
end
6703
CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
6704
CustomInventoryGUI.openButton.info.Text = "Show"
6705
end
6706
elseif not inputState then
6707
for index = inventoryHandler.slotAmount + 1, inventoryHandler.slotAmount do
6708
local toolObject = inventoryHandler.OBJECTS.HotBar[index]
6709
local toolFrame = hotBar:FindFirstChild(index)
6710
if toolObject then
6711
local tool = toolObject.Tool
6712
toolObject:DisconnectAll()
6713
tool:SetAttribute("toolAdded", nil)
6714
inventoryHandler:newTool(tool)
6715
elseif toolFrame then
6716
toolFrame:Destroy()
6717
end
6718
end
6719
end
6720
end
6721
6722
local function searchTool()
6723
inventoryHandler:searchTool()
6724
end
6725
local function newTool(tool)
6726
if tool:IsA("Tool") then
6727
inventoryHandler:newTool(tool)
6728
end
6729
end
6730
6731
local function reloadInventory(character)
6732
inventoryHandler.currentlyEquipped = nil
6733
backpack = player:WaitForChild("Backpack")
6734
6735
for _, tool in pairs(backpack:GetChildren()) do
6736
if tool:IsA("Tool") then
6737
newTool(tool)
6738
end
6739
end
6740
backpack.ChildAdded:Connect(newTool)
6741
character.ChildAdded:Connect(newTool)
6742
end
6743
local function updateHudPosition()
6744
local viewPortSize = camera.ViewportSize
6745
local slotSize = UDim2.fromOffset(hotBar.AbsoluteSize.Y, hotBar.AbsoluteSize.Y)
6746
6747
Inventory.Frame.Grid.CellSize = slotSize
6748
hotBar.Grid.CellSize = slotSize
6749
6750
manageInventory()
6751
end
6752
6753
updateHudPosition(); updateHudPosition()
6754
reloadInventory(player.Character or player.CharacterAdded:Wait())
6755
camera:GetPropertyChangedSignal("ViewportSize"):Connect(updateHudPosition)
6756
player.CharacterAdded:Connect(reloadInventory)
6757
Inventory.SearchBox:GetPropertyChangedSignal("Text"):Connect(searchTool)
6758
if inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then showSlots() end
6759
if inventoryHandler.SETTINGS.INVENTORY_KEYBIND then ContextActionService:BindAction("manageInventory", manageInventory, false, inventoryHandler.SETTINGS.INVENTORY_KEYBIND) end
6760
if inventoryHandler.SETTINGS.OPEN_BUTTON then
6761
CustomInventoryGUI.openButton.MouseButton1Down:Connect(function()
6762
Inventory.Visible = not Inventory.Visible
6763
local currentState = Inventory.Visible
6764
6765
inventoryHandler:removeCurrentDescription()
6766
if currentState then
6767
showSlots()
6768
CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
6769
CustomInventoryGUI.openButton.info.Text = "Hide"
6770
else
6771
if not inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then
6772
removeEmptySlots()
6773
end
6774
CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
6775
CustomInventoryGUI.openButton.info.Text = "Show"
6776
end
6777
end)
6778
else
6779
CustomInventoryGUI.openButton.Visible = false
6780
end
6781
6782
local function getToolEquipped()
6783
local character = char
6784
return character and character:FindFirstChildOfClass("Tool")
6785
end
6786
6787
UserInputService.InputChanged:Connect(function(input)
6788
if input.UserInputType == Enum.UserInputType.MouseWheel and inventoryHandler.SETTINGS.SCROLL_HOTBAR_WITH_WHEEL then
6789
local direction = input.Position.Z
6790
local character = char
6791
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
6792
6793
local toolEquipped = getToolEquipped()
6794
local toolPosition = inventoryHandler:getToolPosition(toolEquipped) or 0
6795
6796
for i=toolPosition + direction, direction < 0 and 1 or inventoryHandler.slotAmount, direction do
6797
local toolObject = inventoryHandler.OBJECTS.HotBar[i]
6798
if toolObject and humanoid then
6799
humanoid:EquipTool(toolObject.Tool)
6800
break
6801
end
6802
end
6803
end
6804
end)
6805
end;
6806
task.spawn(C_e);
6807
6808
end
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
local lol = math.random(1,2)
6820
local sprinting=false
6821
local walkanim = is:LoadLocalAsset("rbxassetid://73688515498572") -- uuid. 130213485744288
6822
local idleanim = is:LoadLocalAsset("rbxassetid://74204337812128") -- uuid. 136078657506707
6823
local randompart = Instance.new("Part",game:GetService("RunService"))
6824
local coolparticles = game:GetObjects("rbxassetid://87299663038091")[1].ParticleAttachment
6825
coolparticles.Parent = randompart
6826
local playbacktrack = true 
6827
local script = Instance.new("LocalScript")
6828
real = true
6829
6830
local mrandom=math.random
6831
local playanother = false
6832
local playing = false
6833
local dancing = false
6834
local sin=math.sin
6835
local osclock=os.clock
6836
local sine=1
6837
local cos=math.cos
6838
local change = 1
6839
local rtrnv;
6840
local c;
6841
local tbl3;
6842
local v;
6843
local anim;
6844
local count;
6845
local hhhh;
6846
local asdf;
6847
local s;
6848
local animid;
6849
local plr;
6850
local legitjustran = false
6851
local loopsplaying=0 
6852
local rst 
6853
local lst
6854
local rht 
6855
local lht 
6856
local nt 
6857
local rjt
6858
local ReplicatedStorage = game:GetService("ReplicatedStorage")
6859
local cframe;
6860
local torso;
6861
local rs;
6862
local ls;
6863
local rh;
6864
local lh;
6865
local n;
6866
local rj;
6867
local rsc0;
6868
local lsc0;
6869
local rhc0;
6870
local lhc0;
6871
local rjc0;
6872
local nc02;
6873
local gc0;
6874
local orsc0;
6875
local olsc0;
6876
local orhc0;
6877
local olhc0;
6878
local orjc0;
6879
local onc0;
6880
local count2;
6881
local maxcount2;
6882
local walking = false
6883
local idle = false
6884
local RunService = game:GetService("RunService")
6885
local hum=char:FindFirstChildOfClass("Humanoid")
6886
local h=char.Head
6887
local t=char.Torso
6888
local hrp=char.HumanoidRootPart 
6889
if char:FindFirstChild("Animate") then
6890
char.Animate.Enabled = false
6891
end
6892
for i, v in pairs(hum:GetPlayingAnimationTracks()) do
6893
v:Stop()
6894
end
6895
local function getnext(tbl, number)
6896
local best = math.huge
6897
local r
6898
for t in pairs(tbl) do
6899
local d = t - number
6900
if d > 0 and d < best then
6901
best = d
6902
r = t
6903
end
6904
end
6905
if not r then
6906
for t in pairs(tbl) do
6907
if not r or t < r then
6908
r = t
6909
end
6910
end
6911
end
6912
return r
6913
end
6914
6915
local function wait2(tim)
6916
if tim<0.1 then
6917
game:GetService("RunService").Heartbeat:Wait()
6918
else
6919
for i=1,tim*40 do
6920
game:GetService("RunService").Heartbeat:Wait()
6921
end
6922
end
6923
end
6924
local function kftotbl(kf)
6925
tbl3 = {}
6926
for i,v in pairs(kf:GetDescendants()) do
6927
if v:IsA("Pose") then
6928
tbl3[string.sub(v.Name,1,1)..string.sub(v.Name,#v.Name,#v.Name)] = v.CFrame
6929
end
6930
end
6931
return(tbl3)
6932
end
6933
local plr = game.Players.LocalPlayer
6934
local RunService = game:GetService("RunService")
6935
6936
local function functionToBind()
6937
char.Humanoid:Move(Vector3.new(0,0,-.1),false)
6938
end
6939
local script = Instance.new("Script")
6940
ArtificialHB = Instance.new("BindableEvent",script)
6941
ArtificialHB.Name = "Heartbeat"
6942
script:WaitForChild("Heartbeat")
6943
frame = 1 / 60
6944
tf = 0
6945
allowframeloss = false
6946
tossremainder = false
6947
lastframe = tick()
6948
script.Heartbeat:Fire()
6949
game:GetService("RunService").Heartbeat:Connect(function(s,p)
6950
tf = tf + s
6951
if tf >= frame then
6952
if allowframeloss then
6953
script.Heartbeat:Fire()
6954
lastframe = tick()
6955
else
6956
for i = 1,math.floor(tf / frame) do
6957
pcall(function()
6958
script.Heartbeat:Fire()
6959
end)
6960
end
6961
lastframe = tick()
6962
end
6963
if tossremainder then
6964
tf = 0
6965
else
6966
tf = tf - frame * math.floor(tf / frame)
6967
end
6968
end
6969
end)
6970
function swait(num)
6971
if num == 0 or num == nil then
6972
ArtificialHB.Event:Wait()
6973
else
6974
for i = 0,num do
6975
ArtificialHB.Event:Wait()
6976
end
6977
end
6978
end
6979
function fwait(seconds)
6980
seconds = (seconds < 0.000001) and 0.000001 or seconds
6981
local event = game:GetService("RunService").PreRender or game:GetService("RunService").Heartbeat
6982
6983
 local startTime = tick()
6984
 while tick() - startTime < seconds do
6985
 event:Wait()
6986
 end
6987
end
6988
6989
6990
6991
6992
local alreadyloaded = {}
6993
local animmodule = AnimModule()
6994
local animplayer = AnimModule()
6995
local currentanim = nil
6996
local iscurrentadance = nil
6997
local gy
6998
local function PlayAnim(name, loop, looptomuisc)
6999
local ced=char or workspace[StringVal.Value]
7000
local char=ced
7001
gy=StringVal:GetPropertyChangedSignal("Value"):Connect(function()
7002
if TypeOfReanim=="Emper" and TypeOfReanim=="Gelatek" then return end
7003
if StringVal.Value=="None!" then return end
7004
char=workspace[StringVal.Value]
7005
print("Found Char",StringVal.Value)
7006
ced=char
7007
char = ced
7008
end)
7009
if not (char and name) then 
7010
warn("Missing char or name for playanim") 
7011
return nil 
7012
end
7013
local aaa=tostring(name)
7014
local anim
7015
if typeof(aaa) == "Instance" then
7016
anim = aaa
7017
elseif type(aaa) == "string" and full:FindFirstChild(aaa) then
7018
anim = full:FindFirstChild(aaa)
7019
else
7020
anim = full:FindFirstChild(aaa)
7021
end
7022
if anim then
7023
if not alreadyloaded[char] then
7024
alreadyloaded[char] = {}
7025
end
7026
7027
local track = alreadyloaded[char][aaa]
7028
if not track then
7029
track = animmodule:LoadSequence(anim, char)
7030
if not track then
7031
warn("Failed to load animation track:", aaa)
7032
return nil
7033
end
7034
alreadyloaded[char][aaa] = track
7035
end
7036
7037
track.Looped = loop
7038
track:Play(0)
7039
UseSoundPos.Value=looptomuisc
7040
return track 
7041
end
7042
return nil
7043
end
7044
7045
7046
local function playanim(name, loop,looptomuisc)
7047
if looptomuisc==nil then looptomuisc=false end
7048
UseSoundPos.Value=looptomuisc
7049
local track = PlayAnim(name, loop,looptomuisc)
7050
if track then
7051
track.OnFinished = Instance.new("BindableEvent")
7052
7053
if track._finishedConnection then
7054
track._finishedConnection:Disconnect()
7055
end
7056
if track._timeConnection then
7057
track._timeConnection:Disconnect()
7058
end
7059
7060
track._timeConnection = track.TimeReached.Event:Connect(function(keyframe)
7061
end)
7062
7063
-- Monitor animation completion
7064
track._finishedConnection = game:GetService("RunService").PostSimulation:Connect(function()
7065
if not RUNNING then 
7066
if track._finishedConnection then
7067
track._finishedConnection:Disconnect()
7068
end
7069
return 
7070
end
7071
pcall(function()
7072
if track.TimePosition >= track.TimeLength - 0.05 and track:IsPlaying() then
7073
if not loop then
7074
track:Stop()
7075
if track.OnFinished then
7076
track.OnFinished:Fire()
7077
end
7078
if track._finishedConnection then
7079
track._finishedConnection:Disconnect()
7080
end
7081
if track._timeConnection then
7082
track._timeConnection:Disconnect()
7083
end
7084
end
7085
end
7086
end)
7087
end)
7088
end
7089
return track
7090
end
7091
7092
local function StopAllAnimations()
7093
for char, tracks in pairs(alreadyloaded) do
7094
for name, track in pairs(tracks) do
7095
if track and track:IsPlaying() then
7096
track:Stop()
7097
end
7098
if track and track.OnFinished then
7099
track.OnFinished:Destroy()
7100
end
7101
end
7102
end
7103
table.clear(alreadyloaded)
7104
end
7105
7106
playbacktrack=true
7107
7108
7109
local isAssetClean=false
7110
local States=nil
7111
local ws=game.Workspace
7112
7113
7114
UserModuleAnimationLibrary = {}
7115
UserModuleAnimationLibrary.Animator= {}
7116
UserModuleAnimationLibrary.Animator.__index = UserModuleAnimationLibrary.Animator
7117
UserModuleAnimationLibrary.Track= {}
7118
AnimLib = UserModuleAnimationLibrary
7119
7120
function UserModuleAnimationLibrary.Animator.new()
7121
	local self = setmetatable({}, UserModuleAnimationLibrary.Animator)
7122
	self.rig        = nil
7123
	self.track      = nil
7124
	self.looped     = true
7125
	self.alpha      = 1
7126
	self.speed      = 1
7127
	self.weight     = 1
7128
	self.map        = nil  
7129
	self._optimiser = 1
7130
	self._jointmap  = nil
7131
	self._skipsec   = nil
7132
	self._rig       = nil
7133
	self._track     = nil
7134
	return self
7135
end
7136
7137
--[[
7138
	Steve's Uhhhhh Reanimate .anim binary decoder (returns Steve-style pure-Lua track table)
7139
]]
7140
local function LoadAnimBinary(data)
7141
	local pos = 1
7142
	local len = #data
7143
7144
	local function rU16()
7145
		if pos+1 > len then error("EOF@U16 pos="..pos) end
7146
		local a,b = data:byte(pos,pos+1); pos = pos+2
7147
		return a + b*256
7148
	end
7149
	local function rU32()
7150
		if pos+3 > len then error("EOF@U32 pos="..pos) end
7151
		local a,b,c,d = data:byte(pos,pos+3); pos = pos+4
7152
		return a + b*256 + c*65536 + d*16777216
7153
	end
7154
	local function rF32()
7155
		if pos+3 > len then error("EOF@F32 pos="..pos) end
7156
		local b0,b1,b2,b3 = data:byte(pos,pos+3); pos = pos+4
7157
		local bits = b0 + b1*256 + b2*65536 + b3*16777216
7158
		local sign = math.floor(bits/2147483648)
7159
		local exp  = math.floor(bits/8388608) % 256
7160
		local mant = bits % 8388608
7161
		if exp==0 and mant==0 then return sign==1 and -0.0 or 0.0 end
7162
		if exp==255 then return sign==1 and -math.huge or math.huge end
7163
		local value = (1 + mant/8388608) * (2^(exp-127))
7164
		return sign==1 and -value or value
7165
	end
7166
	local function rStr()
7167
		local n = rU16()
7168
		if n==0 then return "" end
7169
		if pos+n-1 > len then error("EOF@Str pos="..pos.." n="..n) end
7170
		local s = data:sub(pos, pos+n-1); pos = pos+n
7171
		return s
7172
	end
7173
7174
	local animName = rStr()
7175
	local kfCount  = rU32()
7176
7177
	local anim = { Name = animName, Time = 0, Keyframes = {} }
7178
7179
	for _ = 1, kfCount do
7180
		local t         = rF32()
7181
		anim.Time       = math.max(anim.Time, t)
7182
		local poseCount = rU32()
7183
		local keyframe  = { Time = t, Poses = {} }
7184
		for _ = 1, poseCount do
7185
			local name   = rStr()
7186
			local weight = rF32()
7187
			local es     = rStr()
7188
			local ed     = rStr()
7189
			local c = {}
7190
			for i = 1, 12 do c[i] = rF32() end
7191
			table.insert(keyframe.Poses, {
7192
				Name           = name,
7193
				Weight         = weight,
7194
				EasingStyle    = es,
7195
				EasingDirection = ed,
7196
				CFrame         = CFrame.new(c[1],c[2],c[3], c[4],c[5],c[6], c[7],c[8],c[9], c[10],c[11],c[12])
7197
			})
7198
		end
7199
		table.insert(anim.Keyframes, keyframe)
7200
	end
7201
7202
	table.sort(anim.Keyframes, function(a, b) return a.Time < b.Time end)
7203
	return anim
7204
end
7205
7206
-- Convert a Roblox KeyframeSequence to Steve's pure-Lua track table format
7207
local function KeyframeSequenceToTrack(ks)
7208
	local anim = { Name = ks.Name, Time = 0, Keyframes = {} }
7209
	for _, k in ks:GetKeyframes() do
7210
		local t = k.Time
7211
		anim.Time = math.max(anim.Time, t)
7212
		local keyframe = { Time = t, Poses = {} }
7213
		for _, p in k:GetDescendants() do
7214
			if p:IsA("Pose") then
7215
				table.insert(keyframe.Poses, {
7216
					Name            = p.Name,
7217
					Weight          = p.Weight,
7218
					EasingStyle     = p.EasingStyle.Name,
7219
					EasingDirection = p.EasingDirection.Name,
7220
					CFrame          = p.CFrame,
7221
				})
7222
			end
7223
		end
7224
		table.insert(anim.Keyframes, keyframe)
7225
	end
7226
	table.sort(anim.Keyframes, function(a, b) return a.Time < b.Time end)
7227
	return anim
7228
end
7229
7230
function UserModuleAnimationLibrary.Track.fromfile(path)
7231
	if not (isfile and isfile(path)) then
7232
		warn("[UserModuleAnimationLibrary] File not found: " .. tostring(path))
7233
		repeat wait() until path or os.clock()+5
7234
	end
7235
	local ext = (path:match("%.(%a+)$") or ""):lower()
7236
	if ext == "anim" then
7237
		local ok, result = pcall(function()
7238
			return LoadAnimBinary(readfile(path))
7239
		end)
7240
		if ok and result then
7241
			return result
7242
		end
7243
		warn("[UserModuleAnimationLibrary] Failed to parse .anim: " .. tostring(path) .. " | " .. tostring(result))
7244
		return nil
7245
	end
7246
	local ok, result = pcall(function()
7247
		return loadstring(readfile(path))()
7248
	end)
7249
	if ok and result then
7250
		if typeof(result) == "Instance" and result:IsA("KeyframeSequence") then
7251
			local ok2, track = pcall(KeyframeSequenceToTrack, result)
7252
			if ok2 and track then
7253
				return track
7254
			end
7255
			warn("[UserModuleAnimationLibrary] Failed to convert KeyframeSequence: " .. tostring(path))
7256
			return nil
7257
		end
7258
		return result
7259
	end
7260
	warn("[UserModuleAnimationLibrary] Failed to load animation: " .. tostring(path))
7261
	return nil
7262
end
7263
7264
7265
7266
-- (Steve-style Animator:Step drives Motor6D directly; no Roblox AnimationModule needed)
7267
7268
function UserModuleAnimationLibrary.Animator:Step(t)
7269
	local rig, track = self.rig, self.track
7270
	if not rig or not track then return end
7271
7272
	local speed  = self.speed  or 1
7273
	local weight = self.weight or 1
7274
	local looped = self.looped
7275
	local map    = self.map
7276
7277
	local alphaVal = self.alpha ~= nil and self.alpha or self.Alpha or .1
7278
	if alphaVal ~= nil then
7279
		Numval.Value = tonumber(alphaVal)
7280
	end
7281
7282
	t = t * speed
7283
	if map then
7284
		t = map[2][1] + (t - map[1][1]) * (map[2][2] - map[2][1]) / (map[1][2] - map[1][1])
7285
	end
7286
7287
	if self._rig ~= rig then
7288
		self._jointmap = nil
7289
		self._rig = rig
7290
	end
7291
	if self._track ~= track then
7292
		self._skipsec = nil
7293
		self._track = track
7294
	end
7295
7296
	local jointmap = self._jointmap
7297
	if not jointmap then
7298
		jointmap = {}
7299
		for _, v in rig:GetDescendants() do
7300
			if v:IsA("Motor6D") and v.Part0 and v.Part1 then
7301
				jointmap[v.Part1.Name] = v
7302
			end
7303
		end
7304
		self._jointmap = jointmap
7305
	end
7306
7307
	local keyframes = track.Keyframes
7308
	if not keyframes or #keyframes == 0 then return end
7309
7310
	local skipsec = self._skipsec
7311
	if not skipsec then
7312
		skipsec = {}
7313
		local i = 1
7314
		local oldsec = 0
7315
		local opt = self._optimiser
7316
		while i < #keyframes do
7317
			local k = keyframes[i]
7318
			local sec = k.Time // opt
7319
			while oldsec < sec do
7320
				local j = math.max(1, i - 1)
7321
				local poses = {}
7322
				local scan = j
7323
				while scan > 0 do
7324
					local k2 = keyframes[scan]
7325
					for name, _ in jointmap do
7326
						if not poses[name] then
7327
							for _, p in k2.Poses do
7328
								if p.Name == name and p.Weight > 0 then
7329
									poses[name] = true
7330
									j = scan
7331
									break
7332
								end
7333
							end
7334
						end
7335
					end
7336
					local ok = true
7337
					for name, _ in jointmap do
7338
						ok = poses[name] and ok
7339
					end
7340
					if ok then break end
7341
					scan -= 1
7342
				end
7343
				table.insert(skipsec, {j, j})
7344
				oldsec += 1
7345
			end
7346
			i += 1
7347
		end
7348
		for i, v in skipsec do
7349
			while v[2] < #keyframes and keyframes[v[2]].Time <= (i + 1) * self._optimiser do
7350
				v[2] += 1
7351
			end
7352
		end
7353
		self._skipsec = skipsec
7354
	end
7355
7356
	local trackTime = track.Time
7357
	if looped and trackTime and trackTime > 0 then
7358
		t = t % trackTime
7359
	end
7360
7361
	local skip1, skip2 = 1, #keyframes
7362
	if #skipsec >= 2 then
7363
		local i = t // self._optimiser
7364
		if i < 1 then
7365
			skip1, skip2 = 1, skipsec[1][2]
7366
		elseif i < #skipsec then
7367
			skip1, skip2 = skipsec[i][1], skipsec[i][2]
7368
		else
7369
			skip1, skip2 = skipsec[#skipsec][1], #keyframes
7370
		end
7371
	end
7372
7373
	local poses = {}
7374
	for name, _ in jointmap do
7375
		poses[name] = CFrame.identity
7376
	end
7377
7378
	local TweenService = game:GetService("TweenService")
7379
	for name, _ in poses do
7380
		local k1, k2, t1, t2 = nil, nil, -math.huge, math.huge
7381
		for i = skip1, skip2 do
7382
			local k = keyframes[i]
7383
			local po = nil
7384
			for _, p in k.Poses do
7385
				if p.Name == name and p.Weight > 0 then
7386
					po = p
7387
				end
7388
			end
7389
			if po ~= nil then
7390
				if t1 < k.Time and k.Time <= t then
7391
					k1 = po
7392
					t1 = k.Time
7393
				end
7394
				if t2 > k.Time and k.Time > t then
7395
					k2 = po
7396
					t2 = k.Time
7397
				end
7398
			end
7399
		end
7400
		local cf = CFrame.identity
7401
		if k1 ~= nil then
7402
			if k2 ~= nil then
7403
				local a = (t - t1) / (t2 - t1)
7404
				local es, ed = k1.EasingStyle, k1.EasingDirection
7405
				if es == "Constant" then
7406
					if ed == "In" then
7407
						a = 1
7408
					elseif ed == "Out" then
7409
						a = 0
7410
					else
7411
						a = a < 0.5 and 0 or 1
7412
					end
7413
				else
7414
					if es == "CubicV2" then es = "Cubic" end
7415
					a = TweenService:GetValue(a, Enum.EasingStyle[es], Enum.EasingDirection[ed])
7416
				end
7417
				cf = k1.CFrame:Lerp(k2.CFrame, a)
7418
			else
7419
				cf = k1.CFrame
7420
			end
7421
		else
7422
			if k2 ~= nil then
7423
				cf = k2.CFrame
7424
			end
7425
		end
7426
		poses[name] = cf
7427
	end
7428
7429
	local scale = pcall(function() return rig:GetScale() end) and rig:GetScale() or 1
7430
	for name, joint in jointmap do
7431
		local cf = poses[name] or CFrame.identity
7432
		cf = cf.Rotation + (cf.Position * scale)
7433
		if weight == 1 then
7434
			joint.Transform = cf
7435
		elseif weight ~= 0 then
7436
			joint.Transform = joint.Transform:Lerp(cf, weight)
7437
		end
7438
	end
7439
end
7440
7441
local function StopPlayingModuleAnimation(name)
7442
    local entry = UserDanceContainer[name]
7443
    if not entry then return end
7444
    UserDanceContainer[name] = nil
7445
    if entry.updateConn then
7446
        entry.updateConn:Disconnect()
7447
        entry.updateConn = nil
7448
    end
7449
    pcall(function()
7450
        musicSound:Stop()
7451
        musicSound.SoundId = ""
7452
    end)
7453
    pcall(function() entry.m.Destroy(char) end)
7454
    pcall(function()
7455
        for _, v in char:GetDescendants() do
7456
            if v:GetAttribute("EmoteProp") then v:Destroy() end
7457
        end
7458
    end)
7459
end
7460
7461
local function PlayModuleEmote(m)
7462
	for name, _ in pairs(UserDanceContainer) do
7463
		StopPlayingModuleAnimation(name)
7464
	end
7465
7466
	DownloadModuleAssets(m.Assets)
7467
7468
	if m.Assets and isfile then
7469
		
7470
		local deadline = os.clock() + .1
7471
		local allReady = false
7472
		while not allReady and os.clock() < deadline and RUNNING and dancing do
7473
			allReady = true
7474
			for _, entry in ipairs(m.Assets) do
7475
				local filename = entry:match("^(.-)@")
7476
				if filename then
7477
					if not isfile(DanceFolder.."/"..filename) then
7478
						allReady = false
7479
						break
7480
					end
7481
				end
7482
			end
7483
			if not allReady then repeat wait() until os.clock()+5 end
7484
		end
7485
	end
7486
7487
	pcall(function()
7488
		m.Init(char)
7489
	end)
7490
7491
	task.spawn(function()
7492
		local waitDeadline = os.clock() + .1
7493
		while not musicSound.IsLoaded and os.clock() < waitDeadline do
7494
			task.wait(0.05)
7495
		end
7496
		if musicSound.IsLoaded then
7497
			OverridenMusicStartClock = os.clock() - musicSound.TimePosition
7498
		end
7499
	end)
7500
7501
	local conn
7502
	conn = game:GetService("RunService").PostSimulation:Connect(function(dt)
7503
		local currentEntry = UserDanceContainer[m.Name]
7504
		if not currentEntry or currentEntry.updateConn ~= conn then
7505
			conn:Disconnect()
7506
			return
7507
		end
7508
		if not RUNNING or not dancing then
7509
			StopPlayingModuleAnimation(m.Name)
7510
			return
7511
		end
7512
		m.Update(dt, char)
7513
	end)
7514
7515
	UserDanceContainer[m.Name] = { m = m, updateConn = conn }
7516
end
7517
7518
local function PlayQueuedEmote()
7519
	if RunningQueuedEmote then return end
7520
	RunningQueuedEmote = true
7521
	task.spawn(function()
7522
		while #QueueEmotesThatIsntLooped > 0 do
7523
			local entry = table.remove(QueueEmotesThatIsntLooped, 1)
7524
			if not dancing then
7525
				RunningQueuedEmote = false
7526
				return
7527
			end
7528
			pcall(function() entry.Init(char) end)
7529
			local waitConn
7530
			local done = false
7531
			waitConn = game:GetService("RunService").PostSimulation:Connect(function(dt)
7532
				if not dancing then done = true return end
7533
				pcall(function() entry.Update(dt, char) end)
7534
				pcall(function()
7535
					if entry._rblxTrack and not entry._rblxTrack:IsPlaying() then
7536
						done = true
7537
					end
7538
				end)
7539
			end)
7540
			repeat task.wait(0.05) until done or not dancing
7541
			if waitConn then waitConn:Disconnect() end
7542
			pcall(function() entry.Destroy(char) end)
7543
			pcall(function()
7544
				for _, v in char:GetDescendants() do
7545
					if v:GetAttribute("EmoteProp") then v:Destroy() end
7546
				end
7547
			end)
7548
		end
7549
		RunningQueuedEmote = false
7550
	end)
7551
end
7552
7553
local function stopanim()
7554
StopAllAnimations()
7555
musicSound.PlaybackRegionsEnabled=false
7556
 loopsplaying = math.max(0, loopsplaying - 1)
7557
 local SavedTime = Playsound.TimePosition
7558
 playanother = true 
7559
 for name, _ in pairs(UserDanceContainer) do
7560
    StopPlayingModuleAnimation(name)
7561
end
7562
 if dancing then
7563
 Playsound.PlaybackSpeed = 1
7564
 if playbacktrack == true then
7565
 Playsound.Volume = 0
7566
 Playsound:Stop()
7567
 else 
7568
 Playsound.Volume = 0
7569
 Playsound:Stop()
7570
 end
7571
 end
7572
 
7573
 coolparticles.Parent = randompart
7574
 pcall(function()
7575
rst:Cancel()
7576
rht:Cancel()
7577
lht:Cancel()
7578
lst:Cancel()
7579
nt:Cancel()
7580
rjt:Cancel()
7581
 end)
7582
 
7583
 if dancing == true then 
7584
 dancing = false
7585
 idle = true 
7586
 char.Humanoid:Move(Vector3.new(0,0,-.1),true)
7587
 walking = false 
7588
 wait(.065)
7589
 
7590
 if playbacktrack and not dancing then
7591
 musicSound:Stop()
7592
 musicSound.Volume=.75
7593
 if Occasions=="Halloween" then
7594
 Playsound.SoundId = DanceAsset("Halloween.mp3")
7595
 end
7596
 Playsound.TimePosition = SavedTime
7597
 Playsound.Volume = .75
7598
 Playsound:Play()
7599
 end
7600
 
7601
 if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother == true then 
7602
 task.spawn(function()
7603
 playanim(walkanim, true)
7604
 end)
7605
 end
7606
 isAssetClean=true
7607
for _,v in char:GetDescendants() do 
7608
if v:GetAttribute("EmoteProp") then 
7609
v:Destroy()
7610
end
7611
end
7612
wait(.1)
7613
isAssetClean=false
7614
 end
7615
end
7616
if Occasions=="Halloween" then
7617
Playsound.SoundId = DanceAsset("Halloween.mp3")
7618
else
7619
if lol==1 then 
7620
Playsound.SoundId = DanceAsset("Lexapro Doesn't Work.mp3")
7621
elseif lol==2 then 
7622
Playsound.SoundId = DanceAsset("Slash.mp3")
7623
end
7624
end 
7625
Playsound.TimePosition =0
7626
Playsound.Volume = .75
7627
Playsound:Play()
7628
7629
local boolval=Instance.new("BoolValue")
7630
local strv=Instance.new("StringValue")
7631
function LoadTools()
7632
if ws:FindFirstChild(YourName.."_Fake") then
7633
char=ws[YourName.."_Fake"]
7634
end
7635
for _,v in ipairs(TableOfDances) do 
7636
if not RUNNING then break end
7637
local player = game.Players.LocalPlayer
7638
local backpack = player:WaitForChild("Backpack")
7639
local tool=Instance.new("Tool",backpack)
7640
tool.Name=v.Name
7641
tool.RequiresHandle=false
7642
tool.Equipped:Connect(function()
7643
stopanim()
7644
dancing = true
7645
BoolDance.Value=false
7646
String1.Value="Using Tools or Keybind dance"
7647
Playsound.Volume=0
7648
wait(.005)
7649
char.Humanoid.WalkSpeed=v.WalkSpeed
7650
dancing = true
7651
7652
if not v._userModule then
7653
	GetAsset(v)
7654
end
7655
if v.Name=="Someone Ships" then 
7656
repeat wait() until not isAssetClean
7657
function Someone_Ships()
7658
local i=Instance.new 
7659
local nr=NumberRange.new
7660
local ns=NumberSequence.new
7661
local nsk=NumberSequenceKeypoint.new
7662
local cs=ColorSequence.new 
7663
local csk=ColorSequenceKeypoint.new 
7664
local v3=Vector3.new
7665
local rgb=Color3.fromRGB
7666
local c3=Color3.new
7667
local v2=Vector2.new
7668
local nr=NumberRange.new
7669
local cf=CFrame.new
7670
local angles=CFrame.Angles
7671
local u2=UDim2.new
7672
local scale=char:GetScale()-1
7673
if scale<1 then scale=1 end
7674
local Kasane_Teto_1=i("MeshPart", char)
7675
Kasane_Teto_1.Name="Kasane_Teto"
7676
Kasane_Teto_1:SetAttribute("EmoteProp", true)
7677
Kasane_Teto_1.MeshId="rbxassetid://114643462421615"
7678
Kasane_Teto_1.Anchored=false
7679
Kasane_Teto_1.CanCollide=false
7680
Kasane_Teto_1.CanQuery=false
7681
Kasane_Teto_1.CanTouch=true
7682
Kasane_Teto_1.Transparency=0
7683
Kasane_Teto_1.Reflectance=0
7684
Kasane_Teto_1.Color=c3(0.639216,0.635294,0.647059)
7685
Kasane_Teto_1.Material=Enum.Material.Plastic
7686
Kasane_Teto_1.Size=v3(.15*scale,.15*scale,0.079889*scale)
7687
Kasane_Teto_1.CastShadow=true
7688
Kasane_Teto_1.Massless=true
7689
Kasane_Teto_1.Material=Enum.Material.Plastic
7690
Kasane_Teto_1.TextureID="rbxassetid://110660519010921"
7691
Kasane_Teto_1.DoubleSided=false
7692
Kasane_Teto_1.CollisionFidelity=Enum.CollisionFidelity.Default
7693
Kasane_Teto_1.RenderFidelity=Enum.RenderFidelity.Automatic
7694
7695
local H=i("Motor6D", char["HumanoidRootPart"])
7696
H.Name="Kasane_Teto"
7697
H:SetAttribute("EmoteProp", true)
7698
H.Enabled=true
7699
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7700
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7701
H.Part1=Kasane_Teto_1
7702
H.Part0=char["HumanoidRootPart"]
7703
7704
local Stand_2=i("MeshPart", Kasane_Teto_1)
7705
Stand_2.Name="Stand"
7706
Stand_2:SetAttribute("EmoteProp", true)
7707
Stand_2.MeshId="rbxassetid://85753545216631"
7708
Stand_2.Anchored=false
7709
Stand_2.CanCollide=false
7710
Stand_2.CanQuery=false
7711
Stand_2.CanTouch=true
7712
Stand_2.Transparency=0
7713
Stand_2.Reflectance=0
7714
Stand_2.Color=c3(0.639216,0.635294,0.647059)
7715
Stand_2.Material=Enum.Material.Plastic
7716
Stand_2.Size=v3(.114*scale,.2*scale,.167*scale)
7717
Stand_2.Position=v3(0,0,1.1)
7718
Stand_2.CastShadow=true
7719
Stand_2.Massless=true
7720
Stand_2.Material=Enum.Material.Plastic
7721
Stand_2.TextureID="rbxassetid://110660519010921"
7722
Stand_2.DoubleSided=false
7723
Stand_2.CollisionFidelity=Enum.CollisionFidelity.Default
7724
Stand_2.RenderFidelity=Enum.RenderFidelity.Automatic
7725
7726
7727
7728
local Stand_3=i("Motor6D", Kasane_Teto_1)
7729
Stand_3.Name="Stand"
7730
Stand_3:SetAttribute("EmoteProp", true)
7731
Stand_3.Enabled=true
7732
Stand_3.C0=cf(0.09758377075195312*scale,-0.7425305843353271*scale,1.1*scale,1,0,0,0,1,0,0,0,1)
7733
Stand_3.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7734
Stand_3.Part0=Kasane_Teto_1
7735
Stand_3.Part1=Stand_2
7736
7737
7738
7739
local ishipu2_4=i("Part", char)
7740
ishipu2_4.Name="ishipu2"
7741
ishipu2_4:SetAttribute("EmoteProp", true)
7742
ishipu2_4.Anchored=false
7743
ishipu2_4.CanCollide=false
7744
ishipu2_4.CanQuery=false
7745
ishipu2_4.CanTouch=true
7746
ishipu2_4.Transparency=1
7747
ishipu2_4.Reflectance=0
7748
ishipu2_4.Color=c3(0.639216,0.635294,0.647059)
7749
ishipu2_4.Material=Enum.Material.Plastic
7750
ishipu2_4.Size=v3(0.100000,0.100000,0.100000)
7751
ishipu2_4.CastShadow=true
7752
ishipu2_4.Massless=true
7753
7754
local H=i("Motor6D", char["HumanoidRootPart"])
7755
H.Name="ishipu2"
7756
H:SetAttribute("EmoteProp", true)
7757
H.Enabled=true
7758
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7759
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7760
H.Part1=ishipu2_4
7761
H.Part0=char["HumanoidRootPart"]
7762
7763
local BillboardGui_5=i("BillboardGui", ishipu2_4)
7764
BillboardGui_5.Name="BillboardGui"
7765
BillboardGui_5:SetAttribute("EmoteProp", true)
7766
BillboardGui_5.Size=u2(2,0,1,0)
7767
BillboardGui_5.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
7768
BillboardGui_5.StudsOffset=v3(0.000000,0.000000,0.000000)
7769
BillboardGui_5.Brightness=1
7770
7771
7772
7773
local text_6=i("TextLabel", BillboardGui_5)
7774
text_6.Name="text"
7775
text_6:SetAttribute("EmoteProp", true)
7776
text_6.BackgroundColor3=c3(1.000000,1.000000,1.000000)
7777
text_6.BackgroundTransparency=1
7778
text_6.Size=u2(1,0,1,0)
7779
text_6.Position=u2(0,0,0,0)
7780
text_6.Rotation=0
7781
text_6.ZIndex=1
7782
text_6.Font=Enum.Font.Unknown
7783
text_6.FontSize=Enum.FontSize.Size11
7784
text_6.TextColor3=c3(0.000000,0.000000,0.000000)
7785
text_6.Text="I ship u 2 hahaha"
7786
text_6.TextSize=11
7787
text_6.TextDirection=Enum.TextDirection.Auto
7788
text_6.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
7789
--text_6.FontFace=nil
7790
text_6.TextXAlignment=Enum.TextXAlignment.Center
7791
text_6.TextYAlignment=Enum.TextYAlignment.Center
7792
text_6.AutomaticSize=Enum.AutomaticSize.None
7793
7794
7795
7796
local UICorner_7=i("UICorner", text_6)
7797
UICorner_7.Name="UICorner"
7798
UICorner_7:SetAttribute("EmoteProp", true)
7799
7800
7801
7802
local Wall_8=i("Part", char)
7803
Wall_8.Name="Wall"
7804
Wall_8:SetAttribute("EmoteProp", true)
7805
Wall_8.Anchored=false
7806
Wall_8.CanCollide=false
7807
Wall_8.CanQuery=false
7808
Wall_8.CanTouch=true
7809
Wall_8.Transparency=0
7810
Wall_8.Reflectance=0
7811
Wall_8.Color=c3(0.223529,0.223529,0.223529)
7812
Wall_8.Material=Enum.Material.Brick
7813
Wall_8.Size=v3(1.000000*scale,7.387255*scale,7.884164*scale)
7814
Wall_8.CastShadow=false
7815
Wall_8.Massless=true
7816
7817
local H=i("Motor6D", char["HumanoidRootPart"])
7818
H.Name="Wall"
7819
H:SetAttribute("EmoteProp", true)
7820
H.Enabled=true
7821
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7822
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
7823
H.Part1=Wall_8
7824
H.Part0=char["HumanoidRootPart"]
7825
7826
local Guy_9=i("Part", char)
7827
Guy_9.Name="Guy"
7828
Guy_9:SetAttribute("EmoteProp", true)
7829
Guy_9.Anchored=false
7830
Guy_9.CanCollide=false
7831
Guy_9.CanQuery=false
7832
Guy_9.CanTouch=true
7833
Guy_9.Transparency=1
7834
Guy_9.Reflectance=0
7835
Guy_9.Color=c3(0.639216,0.635294,0.647059)
7836
Guy_9.Material=Enum.Material.Plastic
7837
Guy_9.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
7838
Guy_9.CastShadow=true
7839
Guy_9.Massless=true
7840
7841
7842
7843
local Head_10=i("Part", Guy_9)
7844
Head_10.Name="Head"
7845
Head_10:SetAttribute("EmoteProp", true)
7846
Head_10.Anchored=false
7847
Head_10.CanCollide=false
7848
Head_10.CanQuery=false
7849
Head_10.CanTouch=true
7850
Head_10.Transparency=0
7851
Head_10.Reflectance=0
7852
Head_10.Color=c3(0.639216,0.635294,0.647059)
7853
Head_10.Material=Enum.Material.SmoothPlastic
7854
Head_10.Size=v3(2.000000*scale,1.000000*scale,1.000000*scale)
7855
Head_10.Position=v3(0,1.5*scale,0)
7856
Head_10.CastShadow=true
7857
Head_10.Massless=true
7858
7859
7860
7861
local Mesh_11=i("SpecialMesh", Head_10)
7862
Mesh_11.Name="Mesh"
7863
Mesh_11:SetAttribute("EmoteProp", true)
7864
Mesh_11.MeshType=Enum.MeshType.Head
7865
Mesh_11.MeshId=""
7866
Mesh_11.TextureId=""
7867
Mesh_11.Scale=v3(1.250000,1.250000,1.250000)
7868
Mesh_11.Offset=v3(0.000000,0.000000,0.000000)
7869
Mesh_11.VertexColor=v3(1.000000,1.000000,1.000000)
7870
7871
7872
7873
local face_12=i("Decal", Head_10)
7874
face_12.Name="face"
7875
face_12:SetAttribute("EmoteProp", true)
7876
face_12.Texture="rbxasset://textures/face.png"
7877
face_12.Transparency=0
7878
face_12.Color3=c3(1.000000,1.000000,1.000000)
7879
7880
7881
7882
local LeftArm_13=i("Part", Guy_9)
7883
LeftArm_13.Name="Left Arm"
7884
LeftArm_13:SetAttribute("EmoteProp", true)
7885
LeftArm_13.Anchored=false
7886
LeftArm_13.CanCollide=false
7887
LeftArm_13.CanQuery=false
7888
LeftArm_13.CanTouch=true
7889
LeftArm_13.Transparency=0
7890
LeftArm_13.Reflectance=0
7891
LeftArm_13.Color=c3(0.639216,0.635294,0.647059)
7892
LeftArm_13.Material=Enum.Material.SmoothPlastic
7893
LeftArm_13.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
7894
LeftArm_13.Position=v3(-1.5*scale,0,0)
7895
LeftArm_13.CastShadow=true
7896
LeftArm_13.Massless=true
7897
7898
7899
7900
local leftarm_14=i("SpecialMesh", LeftArm_13)
7901
leftarm_14.Name="leftarm"
7902
leftarm_14:SetAttribute("EmoteProp", true)
7903
leftarm_14.MeshType=Enum.MeshType.FileMesh
7904
leftarm_14.MeshId="rbxasset://fonts/leftarm.mesh"
7905
leftarm_14.TextureId=""
7906
leftarm_14.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
7907
leftarm_14.Offset=v3(0.000000,0.000000,0.000000)
7908
leftarm_14.VertexColor=v3(1.000000,1.000000,1.000000)
7909
7910
7911
7912
local LeftLeg_15=i("Part", Guy_9)
7913
LeftLeg_15.Name="Left Leg"
7914
LeftLeg_15:SetAttribute("EmoteProp", true)
7915
LeftLeg_15.Anchored=false
7916
LeftLeg_15.CanCollide=false
7917
LeftLeg_15.CanQuery=false
7918
LeftLeg_15.CanTouch=true
7919
LeftLeg_15.Transparency=0
7920
LeftLeg_15.Reflectance=0
7921
LeftLeg_15.Color=c3(0.105882,0.164706,0.207843)
7922
LeftLeg_15.Material=Enum.Material.SmoothPlastic
7923
LeftLeg_15.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
7924
LeftLeg_15.Position=v3(-.5*scale,-2.000000*scale,0)
7925
LeftLeg_15.CastShadow=true
7926
LeftLeg_15.Massless=true
7927
7928
7929
7930
local leftleg_16=i("SpecialMesh", LeftLeg_15)
7931
leftleg_16.Name="leftleg"
7932
leftleg_16:SetAttribute("EmoteProp", true)
7933
leftleg_16.MeshType=Enum.MeshType.FileMesh
7934
leftleg_16.MeshId="rbxasset://fonts//leftleg.mesh"
7935
leftleg_16.TextureId=""
7936
leftleg_16.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
7937
leftleg_16.Offset=v3(0.000000,0.000000,0.000000)
7938
leftleg_16.VertexColor=v3(1.000000,1.000000,1.000000)
7939
7940
7941
7942
local RightArm_17=i("Part", Guy_9)
7943
RightArm_17.Name="Right Arm"
7944
RightArm_17:SetAttribute("EmoteProp", true)
7945
RightArm_17.Anchored=false
7946
RightArm_17.CanCollide=false
7947
RightArm_17.CanQuery=false
7948
RightArm_17.CanTouch=true
7949
RightArm_17.Transparency=0
7950
RightArm_17.Reflectance=0
7951
RightArm_17.Color=c3(0.639216,0.635294,0.647059)
7952
RightArm_17.Material=Enum.Material.SmoothPlastic
7953
RightArm_17.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
7954
RightArm_17.Position=v3(1.5*scale,0,0)
7955
RightArm_17.CastShadow=true
7956
RightArm_17.Massless=true
7957
7958
7959
7960
local rightarm_18=i("SpecialMesh", RightArm_17)
7961
rightarm_18.Name="rightarm"
7962
rightarm_18:SetAttribute("EmoteProp", true)
7963
rightarm_18.MeshType=Enum.MeshType.FileMesh
7964
rightarm_18.MeshId="rbxasset://fonts/rightarm.mesh"
7965
rightarm_18.TextureId=""
7966
rightarm_18.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
7967
rightarm_18.Offset=v3(0.000000,0.000000,0.000000)
7968
rightarm_18.VertexColor=v3(1.000000,1.000000,1.000000)
7969
7970
7971
7972
local RightLeg_19=i("Part", Guy_9)
7973
RightLeg_19.Name="Right Leg"
7974
RightLeg_19:SetAttribute("EmoteProp", true)
7975
RightLeg_19.Anchored=false
7976
RightLeg_19.CanCollide=false
7977
RightLeg_19.CanQuery=false
7978
RightLeg_19.CanTouch=true
7979
RightLeg_19.Transparency=0
7980
RightLeg_19.Reflectance=0
7981
RightLeg_19.Color=c3(0.105882,0.164706,0.207843)
7982
RightLeg_19.Material=Enum.Material.SmoothPlastic
7983
RightLeg_19.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
7984
RightLeg_19.Position=v3(.5*scale,-2.000000*scale,0)
7985
RightLeg_19.CastShadow=true
7986
RightLeg_19.Massless=true
7987
7988
7989
7990
local rightleg_20=i("SpecialMesh", RightLeg_19)
7991
rightleg_20.Name="rightleg"
7992
rightleg_20:SetAttribute("EmoteProp", true)
7993
rightleg_20.MeshType=Enum.MeshType.FileMesh
7994
rightleg_20.MeshId="rbxasset://fonts//rightleg.mesh"
7995
rightleg_20.TextureId=""
7996
rightleg_20.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
7997
rightleg_20.Offset=v3(0.000000,0.000000,0.000000)
7998
rightleg_20.VertexColor=v3(1.000000,1.000000,1.000000)
7999
8000
8001
8002
local Torso_21=i("Part", Guy_9)
8003
Torso_21.Name="Torso"
8004
Torso_21:SetAttribute("EmoteProp", true)
8005
Torso_21.Anchored=false
8006
Torso_21.CanCollide=false
8007
Torso_21.CanQuery=false
8008
Torso_21.CanTouch=true
8009
Torso_21.Transparency=0
8010
Torso_21.Reflectance=0
8011
Torso_21.Color=c3(0.388235,0.372549,0.384314)
8012
Torso_21.Material=Enum.Material.SmoothPlastic
8013
Torso_21.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
8014
Torso_21.CastShadow=true
8015
Torso_21.Massless=true
8016
8017
8018
8019
local torso_22=i("SpecialMesh", Torso_21)
8020
torso_22.Name="torso"
8021
torso_22:SetAttribute("EmoteProp", true)
8022
torso_22.MeshType=Enum.MeshType.FileMesh
8023
torso_22.MeshId="rbxasset://fonts//torso.mesh"
8024
torso_22.TextureId=""
8025
torso_22.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8026
torso_22.Offset=v3(0.000000,0.000000,0.000000)
8027
torso_22.VertexColor=v3(1.000000,1.000000,1.000000)
8028
8029
8030
8031
local Torso_23=i("Motor6D", Guy_9)
8032
Torso_23.Name="Torso"
8033
Torso_23:SetAttribute("EmoteProp", true)
8034
Torso_23.Enabled=true
8035
Torso_23.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8036
Torso_23.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8037
Torso_23.Part0=Guy_9
8038
Torso_23.Part1=Torso_21
8039
8040
8041
8042
local RightLeg_24=i("Motor6D", Guy_9)
8043
RightLeg_24.Name="Right Leg"
8044
RightLeg_24:SetAttribute("EmoteProp", true)
8045
RightLeg_24.Enabled=true
8046
RightLeg_24.C0=cf(0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
8047
RightLeg_24.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8048
RightLeg_24.Part0=Guy_9
8049
RightLeg_24.Part1=RightLeg_19
8050
8051
8052
8053
local RightArm_25=i("Motor6D", Guy_9)
8054
RightArm_25.Name="Right Arm"
8055
RightArm_25:SetAttribute("EmoteProp", true)
8056
RightArm_25.Enabled=true
8057
RightArm_25.C0=cf(1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
8058
RightArm_25.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8059
RightArm_25.Part0=Guy_9
8060
RightArm_25.Part1=RightArm_17
8061
8062
8063
8064
local LeftLeg_26=i("Motor6D", Guy_9)
8065
LeftLeg_26.Name="Left Leg"
8066
LeftLeg_26:SetAttribute("EmoteProp", true)
8067
LeftLeg_26.Enabled=true
8068
LeftLeg_26.C0=cf(-0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
8069
LeftLeg_26.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8070
LeftLeg_26.Part0=Guy_9
8071
LeftLeg_26.Part1=LeftLeg_15
8072
8073
8074
8075
local LeftArm_27=i("Motor6D", Guy_9)
8076
LeftArm_27.Name="Left Arm"
8077
LeftArm_27:SetAttribute("EmoteProp", true)
8078
LeftArm_27.Enabled=true
8079
LeftArm_27.C0=cf(-1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
8080
LeftArm_27.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8081
LeftArm_27.Part0=Guy_9
8082
LeftArm_27.Part1=LeftArm_13
8083
8084
8085
8086
local Head_28=i("Motor6D", Guy_9)
8087
Head_28.Name="Head"
8088
Head_28:SetAttribute("EmoteProp", true)
8089
Head_28.Enabled=true
8090
Head_28.C0=cf(0,1.5*scale,0,1,0,0,0,1,0,0,0,1)
8091
Head_28.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8092
Head_28.Part0=Guy_9
8093
Head_28.Part1=Head_10
8094
8095
local H=i("Motor6D", char["HumanoidRootPart"])
8096
H.Name="Guy"
8097
H:SetAttribute("EmoteProp", true)
8098
H.Enabled=true
8099
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8100
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8101
H.Part1=Guy_9
8102
H.Part0=char["HumanoidRootPart"]
8103
8104
8105
8106
local Talking_29=i("Part", char)
8107
Talking_29.Name="Talking"
8108
Talking_29:SetAttribute("EmoteProp", true)
8109
Talking_29.Anchored=false
8110
Talking_29.CanCollide=false
8111
Talking_29.CanQuery=false
8112
Talking_29.CanTouch=true
8113
Talking_29.Transparency=1
8114
--Talking_29.BackgroundTransparency=1
8115
Talking_29.Reflectance=0
8116
Talking_29.Color=c3(0.639216,0.635294,0.647059)
8117
Talking_29.Material=Enum.Material.Plastic
8118
Talking_29.Size=v3(0.100000,0.100000,0.100000)
8119
Talking_29.CastShadow=true
8120
Talking_29.Massless=true
8121
8122
8123
8124
local BillboardGui_30=i("BillboardGui", Talking_29)
8125
BillboardGui_30.Name="BillboardGui"
8126
BillboardGui_30:SetAttribute("EmoteProp", true)
8127
BillboardGui_30.Size=u2(1,5,1,0)
8128
BillboardGui_30.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
8129
BillboardGui_30.StudsOffset=v3(0.000000,0.000000,0.000000)
8130
BillboardGui_30.Brightness=1
8131
8132
8133
8134
local TextLabel_31=i("TextLabel", BillboardGui_30)
8135
TextLabel_31.Name="TextLabel"
8136
TextLabel_31:SetAttribute("EmoteProp", true)
8137
TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8138
TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8139
TextLabel_31.Size=u2(1,0,1,0)
8140
TextLabel_31.Position=u2(0,0,0,0)
8141
TextLabel_31.Rotation=0
8142
TextLabel_31.ZIndex=1
8143
TextLabel_31.BackgroundTransparency=1
8144
TextLabel_31.Font=Enum.Font.Unknown
8145
TextLabel_31.FontSize=Enum.FontSize.Size11
8146
TextLabel_31.TextColor3=c3(0.000000,0.000000,0.000000)
8147
TextLabel_31.Text="*Talking*"
8148
TextLabel_31.TextSize=11
8149
TextLabel_31.TextDirection=Enum.TextDirection.Auto
8150
TextLabel_31.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
8151
--TextLabel_31.FontFace=nil
8152
TextLabel_31.TextXAlignment=Enum.TextXAlignment.Center
8153
TextLabel_31.TextYAlignment=Enum.TextYAlignment.Center
8154
TextLabel_31.AutomaticSize=Enum.AutomaticSize.None
8155
8156
local H=i("Motor6D", char["HumanoidRootPart"])
8157
H.Name="Talking"
8158
H:SetAttribute("EmoteProp", true)
8159
H.Enabled=true
8160
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8161
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8162
H.Part1=Talking_29
8163
H.Part0=char["HumanoidRootPart"]
8164
8165
8166
local Main_32=i("Part", char)
8167
Main_32.Name="Main"
8168
Main_32:SetAttribute("EmoteProp", true)
8169
Main_32.Anchored=false
8170
Main_32.CanCollide=false
8171
Main_32.CanQuery=false
8172
Main_32.CanTouch=true
8173
Main_32.Transparency=1
8174
Main_32.Reflectance=0
8175
Main_32.Color=c3(0.639216,0.635294,0.647059)
8176
Main_32.Material=Enum.Material.Plastic
8177
Main_32.Size=v3(0.100000,0.100000,0.100000)
8178
Main_32.CastShadow=true
8179
Main_32.Massless=true
8180
8181
local H=i("Motor6D", char["HumanoidRootPart"])
8182
H.Name="Main"
8183
H:SetAttribute("EmoteProp", true)
8184
H.Enabled=true
8185
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8186
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8187
H.Part1=Main_32
8188
H.Part0=char["HumanoidRootPart"]
8189
8190
local BillboardGui_33=i("BillboardGui", Main_32)
8191
BillboardGui_33.Name="BillboardGui"
8192
BillboardGui_33:SetAttribute("EmoteProp", true)
8193
BillboardGui_33.Size=u2(3,5,1,0)
8194
BillboardGui_33.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
8195
BillboardGui_33.StudsOffset=v3(0.000000,0.000000,0.000000)
8196
BillboardGui_33.Brightness=1
8197
8198
8199
8200
local pov_34=i("TextLabel", BillboardGui_33)
8201
pov_34.Name="pov"
8202
pov_34:SetAttribute("EmoteProp", true)
8203
pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8204
pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8205
pov_34.Size=u2(1,0,1,0)
8206
pov_34.Position=u2(0,0,0,0)
8207
pov_34.Rotation=0
8208
pov_34.ZIndex=1
8209
pov_34.BackgroundTransparency=1
8210
pov_34.Font=Enum.Font.Unknown
8211
pov_34.FontSize=Enum.FontSize.Size11
8212
pov_34.TextColor3=c3(1.000000,1.000000,1.000000)
8213
pov_34.Text="Pov: Someone ships you with a boy"
8214
pov_34.TextSize=11
8215
pov_34.TextDirection=Enum.TextDirection.Auto
8216
pov_34.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
8217
--pov_34.FontFace=nil
8218
pov_34.TextXAlignment=Enum.TextXAlignment.Center
8219
pov_34.TextYAlignment=Enum.TextYAlignment.Center
8220
pov_34.AutomaticSize=Enum.AutomaticSize.None
8221
8222
8223
8224
local UIStroke_35=i("UIStroke", pov_34)
8225
UIStroke_35.Name="UIStroke"
8226
UIStroke_35:SetAttribute("EmoteProp", true)
8227
8228
8229
8230
end
8231
Someone_Ships()
8232
wait(.2)
8233
end
8234
Numval.Value=tonumber(v.Alpha)
8235
if v._userModule then
8236
	local m = v._userModule
8237
	if m.Looped == false then
8238
8239
		table.insert(QueueEmotesThatIsntLooped, m)
8240
		PlayQueuedEmote()
8241
	else
8242
		PlayModuleEmote(m)
8243
	end
8244
	--musicSound:Play()
8245
else
8246
if v.DanceName~="None" and v.Url~="None" and v.Id=="None" then
8247
if v.Looped==false then 
8248
if v.Name=="Retry Now" then
8249
if isfile and not isfile(MusicFolder.."/RetryIntro.mp3") then
8250
writefile(MusicFolder.."/RetryIntro.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryIntro.mp3?raw=true"))
8251
end
8252
if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
8253
writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
8254
end
8255
8256
local dance = LoadDance(v.DanceName, v.Url)
8257
musicSound.SoundId=getcustomasset(MusicFolder.."/RetryIntro.mp3")
8258
musicSound:Play()
8259
local dance2 = LoadDance("Retry2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry2.lua")
8260
if dance then
8261
local currentTrack = playanim(dance,false,false)
8262
if currentTrack and currentTrack.OnFinished then
8263
currentTrack.OnFinished.Event:Connect(function()
8264
if dance2 then
8265
playanim(dance2,true,true)
8266
musicSound:Stop()
8267
musicSound.SoundId=getcustomasset(MusicFolder.."/RetryNow.mp3")
8268
musicSound:Play()
8269
end
8270
end)
8271
end
8272
end
8273
end
8274
else
8275
local dance = LoadDance(v.DanceName, v.Url)
8276
if dance then
8277
if v.Name=="Someone Ships" then wait(.2) end
8278
playanim(dance,true,v.UseSoundPos)
8279
end
8280
end
8281
else
8282
playanim(v.Id,true,v.UseSoundPos)
8283
end
8284
end
8285
8286
8287
pcall(function()
8288
if v.Name~="Retry Now" then
8289
if getcustomasset(MusicFolder.."/"..v.Music) then
8290
musicSound:Play()
8291
else
8292
warn("Audio Is Downloading")
8293
end
8294
end
8295
end)
8296
musicSound.Playing=true
8297
musicSound:Play()
8298
end)
8299
tool.Unequipped:Connect(function()
8300
--if BoolDance.Value==true then return end
8301
pcall(function()
8302
char.Humanoid.WalkSpeed = 14*char:GetScale()-1
8303
end)
8304
stopanim()
8305
end)
8306
end
8307
 
8308
8309
8310
8311
8312
8313
8314
8315
pcall(function()
8316
States=char.Humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(function()
8317
if char.Humanoid.Sit == false then 
8318
if char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and idle == false then
8319
walking = false
8320
idle = true
8321
stopanim()
8322
fwait(1/500)
8323
if idle == true and walking == false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and playanother==true then
8324
 local dance=LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
8325
if dance then
8326
playanim(dance,true)
8327
end
8328
end
8329
elseif char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and walking == false then 
8330
char.Humanoid.WalkSpeed = 14*char:GetScale()
8331
walking = true
8332
idle = false
8333
stopanim()
8334
fwait(1/500)
8335
if sprinting == false then
8336
char.Humanoid.WalkSpeed = 14*char:GetScale()
8337
if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
8338
 playanim(walkanim,true)
8339
end
8340
else
8341
char.Humanoid.WalkSpeed = 24*char:GetScale()
8342
if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then 
8343
 local dance=LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
8344
 if dance then
8345
playanim(dance,true)
8346
end
8347
end
8348
end
8349
end
8350
end
8351
end)
8352
end)
8353
8354
end
8355
8356
local cac
8357
if TypeOfReanim~="Emper" then 
8358
  LoadTools()
8359
  cac=Detect:GetPropertyChangedSignal("Value"):Connect(function()
8360
    if Detect.Value==false then
8361
      --stopanim()
8362
      if not DisableCustomInventory then
8363
      local UI=G2L["1"]
8364
      local hb=UI["hotBar"]
8365
      local inv=UI["Inventory"]
8366
      for _,v in hb:GetDescendants() do 
8367
        if v:IsA("ImageButton") then 
8368
          v:Destroy()
8369
          end
8370
        end
8371
      for _,v in inv:GetDescendants() do 
8372
        if v:IsA("ImageButton") then 
8373
          v:Destroy()
8374
          end
8375
        end
8376
      end
8377
      local player = game.Players.LocalPlayer
8378
      local backpack = player:WaitForChild("Backpack")
8379
      for _,v in backpack:GetChildren() do 
8380
        if v:IsA("Tool") then 
8381
          v:Destroy()
8382
          end
8383
      end
8384
      LoadTools()
8385
      else
8386
        stopanim()
8387
         for name, _ in pairs(UserDanceContainer) do
8388
           StopPlayingModuleAnimation(name)
8389
         end
8390
       end
8391
    end)
8392
end
8393
if TypeOfReanim=="Emper" then 
8394
pcall(function()
8395
States=char.Humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(function()
8396
if char.Humanoid.Sit == false then 
8397
if char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and idle == false then
8398
walking = false
8399
idle = true
8400
stopanim()
8401
fwait(1/500)
8402
if idle == true and walking == false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and playanother==true then
8403
 local dance=LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
8404
if dance then
8405
playanim(dance,true)
8406
end
8407
end
8408
elseif char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and walking == false then 
8409
char.Humanoid.WalkSpeed = 14*char:GetScale()
8410
walking = true
8411
idle = false
8412
stopanim()
8413
fwait(1/500)
8414
if sprinting == false then
8415
char.Humanoid.WalkSpeed = 14*char:GetScale()
8416
if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
8417
 playanim(walkanim,true)
8418
end
8419
else
8420
char.Humanoid.WalkSpeed = 24*char:GetScale()
8421
if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then 
8422
 local dance=LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
8423
 if dance then
8424
playanim(dance,true)
8425
end
8426
end
8427
end
8428
end
8429
end
8430
end)
8431
end)
8432
local pages = {}
8433
local currentPageData = {}
8434
task.spawn(function()
8435
function Load()
8436
local uis = game:GetService("UserInputService")
8437
8438
-- Key order matches HKdv3 exactly (same sequence per Page)
8439
local KEY_ORDER = {
8440
"q","e","r","t","y","u","p",
8441
"f","g","h","j","k","l",
8442
"z","x","c","v","b","n","comma","leftbracket","rightbracket","minus"
8443
}
8444
-- Display label for each key (for the info HUD)
8445
local KEY_LABEL = {
8446
q="Q",e="E",r="R",t="T",y="Y",u="U",p="P",
8447
f="F",g="G",h="H",j="J",k="K",l="L",
8448
z="Z",x="X",c="C",v="V",b="B",n="N",comma=",",leftbracket="[",rightbracket="]",minus="-"
8449
}
8450
8451
local KEYS_PER_PAGE = #KEY_ORDER  -- 26 per Page
8452
8453
for _, dance in ipairs(TableOfDances) do
8454
table.insert(currentPageData, dance)
8455
if #currentPageData >= KEYS_PER_PAGE then
8456
table.insert(pages, currentPageData)
8457
currentPageData = {}
8458
end
8459
end
8460
if #currentPageData > 0 then
8461
table.insert(pages, currentPageData)
8462
end
8463
8464
local totalPages = #pages
8465
local currentMode = 1  -- which Page we're on
8466
8467
local function playDanceFromEntry(v)
8468
if not RUNNING then return end
8469
if dancing == false then
8470
stopanim()
8471
dancing = true
8472
Playsound.Volume = 0
8473
BoolDance.Value=false
8474
String1.Value="Using Tools or Keybind dance"
8475
task.wait(0.005)
8476
dancing = true
8477
pcall(function()
8478
  
8479
char.Humanoid.WalkSpeed = v.WalkSpeed * char:GetScale()
8480
end)
8481
-- Load and play the music
8482
pcall(function()
8483
GetAsset(v)
8484
end)
8485
if v.Name=="Someone Ships" then 
8486
repeat wait() until not isAssetClean
8487
function Someone_Ships()
8488
local i=Instance.new 
8489
local nr=NumberRange.new
8490
local ns=NumberSequence.new
8491
local nsk=NumberSequenceKeypoint.new
8492
local cs=ColorSequence.new 
8493
local csk=ColorSequenceKeypoint.new 
8494
local v3=Vector3.new
8495
local rgb=Color3.fromRGB
8496
local c3=Color3.new
8497
local v2=Vector2.new
8498
local nr=NumberRange.new
8499
local cf=CFrame.new
8500
local angles=CFrame.Angles
8501
local u2=UDim2.new
8502
local scale=char:GetScale()-1
8503
if scale<1 then scale=1 end
8504
local Kasane_Teto_1=i("MeshPart", char)
8505
Kasane_Teto_1.Name="Kasane_Teto"
8506
Kasane_Teto_1:SetAttribute("EmoteProp", true)
8507
Kasane_Teto_1.MeshId="rbxassetid://114643462421615"
8508
Kasane_Teto_1.Anchored=false
8509
Kasane_Teto_1.CanCollide=false
8510
Kasane_Teto_1.CanQuery=false
8511
Kasane_Teto_1.CanTouch=true
8512
Kasane_Teto_1.Transparency=0
8513
Kasane_Teto_1.Reflectance=0
8514
Kasane_Teto_1.Color=c3(0.639216,0.635294,0.647059)
8515
Kasane_Teto_1.Material=Enum.Material.Plastic
8516
Kasane_Teto_1.Size=v3(.15*scale,.15*scale,0.079889*scale)
8517
Kasane_Teto_1.CastShadow=true
8518
Kasane_Teto_1.Massless=true
8519
Kasane_Teto_1.Material=Enum.Material.Plastic
8520
Kasane_Teto_1.TextureID="rbxassetid://110660519010921"
8521
Kasane_Teto_1.DoubleSided=false
8522
Kasane_Teto_1.CollisionFidelity=Enum.CollisionFidelity.Default
8523
Kasane_Teto_1.RenderFidelity=Enum.RenderFidelity.Automatic
8524
8525
local H=i("Motor6D", char["HumanoidRootPart"])
8526
H.Name="Kasane_Teto"
8527
H:SetAttribute("EmoteProp", true)
8528
H.Enabled=true
8529
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8530
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8531
H.Part1=Kasane_Teto_1
8532
H.Part0=char["HumanoidRootPart"]
8533
8534
local Stand_2=i("MeshPart", Kasane_Teto_1)
8535
Stand_2.Name="Stand"
8536
Stand_2:SetAttribute("EmoteProp", true)
8537
Stand_2.MeshId="rbxassetid://85753545216631"
8538
Stand_2.Anchored=false
8539
Stand_2.CanCollide=false
8540
Stand_2.CanQuery=false
8541
Stand_2.CanTouch=true
8542
Stand_2.Transparency=0
8543
Stand_2.Reflectance=0
8544
Stand_2.Color=c3(0.639216,0.635294,0.647059)
8545
Stand_2.Material=Enum.Material.Plastic
8546
Stand_2.Size=v3(.114*scale,.2*scale,.167*scale)
8547
Stand_2.Position=v3(0,0,1.1)
8548
Stand_2.CastShadow=true
8549
Stand_2.Massless=true
8550
Stand_2.Material=Enum.Material.Plastic
8551
Stand_2.TextureID="rbxassetid://110660519010921"
8552
Stand_2.DoubleSided=false
8553
Stand_2.CollisionFidelity=Enum.CollisionFidelity.Default
8554
Stand_2.RenderFidelity=Enum.RenderFidelity.Automatic
8555
8556
8557
8558
local Stand_3=i("Motor6D", Kasane_Teto_1)
8559
Stand_3.Name="Stand"
8560
Stand_3:SetAttribute("EmoteProp", true)
8561
Stand_3.Enabled=true
8562
Stand_3.C0=cf(0.09758377075195312*scale,-0.7425305843353271*scale,1.1*scale,1,0,0,0,1,0,0,0,1)
8563
Stand_3.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8564
Stand_3.Part0=Kasane_Teto_1
8565
Stand_3.Part1=Stand_2
8566
8567
8568
8569
local ishipu2_4=i("Part", char)
8570
ishipu2_4.Name="ishipu2"
8571
ishipu2_4:SetAttribute("EmoteProp", true)
8572
ishipu2_4.Anchored=false
8573
ishipu2_4.CanCollide=false
8574
ishipu2_4.CanQuery=false
8575
ishipu2_4.CanTouch=true
8576
ishipu2_4.Transparency=1
8577
ishipu2_4.Reflectance=0
8578
ishipu2_4.Color=c3(0.639216,0.635294,0.647059)
8579
ishipu2_4.Material=Enum.Material.Plastic
8580
ishipu2_4.Size=v3(0.100000,0.100000,0.100000)
8581
ishipu2_4.CastShadow=true
8582
ishipu2_4.Massless=true
8583
8584
local H=i("Motor6D", char["HumanoidRootPart"])
8585
H.Name="ishipu2"
8586
H:SetAttribute("EmoteProp", true)
8587
H.Enabled=true
8588
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8589
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8590
H.Part1=ishipu2_4
8591
H.Part0=char["HumanoidRootPart"]
8592
8593
local BillboardGui_5=i("BillboardGui", ishipu2_4)
8594
BillboardGui_5.Name="BillboardGui"
8595
BillboardGui_5:SetAttribute("EmoteProp", true)
8596
BillboardGui_5.Size=u2(2,0,1,0)
8597
BillboardGui_5.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
8598
BillboardGui_5.StudsOffset=v3(0.000000,0.000000,0.000000)
8599
BillboardGui_5.Brightness=1
8600
8601
8602
8603
local text_6=i("TextLabel", BillboardGui_5)
8604
text_6.Name="text"
8605
text_6:SetAttribute("EmoteProp", true)
8606
text_6.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8607
text_6.BackgroundTransparency=1
8608
text_6.Size=u2(1,0,1,0)
8609
text_6.Position=u2(0,0,0,0)
8610
text_6.Rotation=0
8611
text_6.ZIndex=1
8612
text_6.Font=Enum.Font.Unknown
8613
text_6.FontSize=Enum.FontSize.Size11
8614
text_6.TextColor3=c3(0.000000,0.000000,0.000000)
8615
text_6.Text="I ship u 2 hahaha"
8616
text_6.TextSize=11
8617
text_6.TextDirection=Enum.TextDirection.Auto
8618
text_6.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
8619
--text_6.FontFace=nil
8620
text_6.TextXAlignment=Enum.TextXAlignment.Center
8621
text_6.TextYAlignment=Enum.TextYAlignment.Center
8622
text_6.AutomaticSize=Enum.AutomaticSize.None
8623
8624
8625
8626
local UICorner_7=i("UICorner", text_6)
8627
UICorner_7.Name="UICorner"
8628
UICorner_7:SetAttribute("EmoteProp", true)
8629
8630
8631
8632
local Wall_8=i("Part", char)
8633
Wall_8.Name="Wall"
8634
Wall_8:SetAttribute("EmoteProp", true)
8635
Wall_8.Anchored=false
8636
Wall_8.CanCollide=false
8637
Wall_8.CanQuery=false
8638
Wall_8.CanTouch=true
8639
Wall_8.Transparency=0
8640
Wall_8.Reflectance=0
8641
Wall_8.Color=c3(0.223529,0.223529,0.223529)
8642
Wall_8.Material=Enum.Material.Brick
8643
Wall_8.Size=v3(1.000000*scale,7.387255*scale,7.884164*scale)
8644
Wall_8.CastShadow=false
8645
Wall_8.Massless=true
8646
8647
local H=i("Motor6D", char["HumanoidRootPart"])
8648
H.Name="Wall"
8649
H:SetAttribute("EmoteProp", true)
8650
H.Enabled=true
8651
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8652
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8653
H.Part1=Wall_8
8654
H.Part0=char["HumanoidRootPart"]
8655
8656
local Guy_9=i("Part", char)
8657
Guy_9.Name="Guy"
8658
Guy_9:SetAttribute("EmoteProp", true)
8659
Guy_9.Anchored=false
8660
Guy_9.CanCollide=false
8661
Guy_9.CanQuery=false
8662
Guy_9.CanTouch=true
8663
Guy_9.Transparency=1
8664
Guy_9.Reflectance=0
8665
Guy_9.Color=c3(0.639216,0.635294,0.647059)
8666
Guy_9.Material=Enum.Material.Plastic
8667
Guy_9.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
8668
Guy_9.CastShadow=true
8669
Guy_9.Massless=true
8670
8671
8672
8673
local Head_10=i("Part", Guy_9)
8674
Head_10.Name="Head"
8675
Head_10:SetAttribute("EmoteProp", true)
8676
Head_10.Anchored=false
8677
Head_10.CanCollide=false
8678
Head_10.CanQuery=false
8679
Head_10.CanTouch=true
8680
Head_10.Transparency=0
8681
Head_10.Reflectance=0
8682
Head_10.Color=c3(0.639216,0.635294,0.647059)
8683
Head_10.Material=Enum.Material.SmoothPlastic
8684
Head_10.Size=v3(2.000000*scale,1.000000*scale,1.000000*scale)
8685
Head_10.Position=v3(0,1.5*scale,0)
8686
Head_10.CastShadow=true
8687
Head_10.Massless=true
8688
8689
8690
8691
local Mesh_11=i("SpecialMesh", Head_10)
8692
Mesh_11.Name="Mesh"
8693
Mesh_11:SetAttribute("EmoteProp", true)
8694
Mesh_11.MeshType=Enum.MeshType.Head
8695
Mesh_11.MeshId=""
8696
Mesh_11.TextureId=""
8697
Mesh_11.Scale=v3(1.250000,1.250000,1.250000)
8698
Mesh_11.Offset=v3(0.000000,0.000000,0.000000)
8699
Mesh_11.VertexColor=v3(1.000000,1.000000,1.000000)
8700
8701
8702
8703
local face_12=i("Decal", Head_10)
8704
face_12.Name="face"
8705
face_12:SetAttribute("EmoteProp", true)
8706
face_12.Texture="rbxasset://textures/face.png"
8707
face_12.Transparency=0
8708
face_12.Color3=c3(1.000000,1.000000,1.000000)
8709
8710
8711
8712
local LeftArm_13=i("Part", Guy_9)
8713
LeftArm_13.Name="Left Arm"
8714
LeftArm_13:SetAttribute("EmoteProp", true)
8715
LeftArm_13.Anchored=false
8716
LeftArm_13.CanCollide=false
8717
LeftArm_13.CanQuery=false
8718
LeftArm_13.CanTouch=true
8719
LeftArm_13.Transparency=0
8720
LeftArm_13.Reflectance=0
8721
LeftArm_13.Color=c3(0.639216,0.635294,0.647059)
8722
LeftArm_13.Material=Enum.Material.SmoothPlastic
8723
LeftArm_13.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
8724
LeftArm_13.Position=v3(-1.5*scale,0,0)
8725
LeftArm_13.CastShadow=true
8726
LeftArm_13.Massless=true
8727
8728
8729
8730
local leftarm_14=i("SpecialMesh", LeftArm_13)
8731
leftarm_14.Name="leftarm"
8732
leftarm_14:SetAttribute("EmoteProp", true)
8733
leftarm_14.MeshType=Enum.MeshType.FileMesh
8734
leftarm_14.MeshId="rbxasset://fonts/leftarm.mesh"
8735
leftarm_14.TextureId=""
8736
leftarm_14.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8737
leftarm_14.Offset=v3(0.000000,0.000000,0.000000)
8738
leftarm_14.VertexColor=v3(1.000000,1.000000,1.000000)
8739
8740
8741
8742
local LeftLeg_15=i("Part", Guy_9)
8743
LeftLeg_15.Name="Left Leg"
8744
LeftLeg_15:SetAttribute("EmoteProp", true)
8745
LeftLeg_15.Anchored=false
8746
LeftLeg_15.CanCollide=false
8747
LeftLeg_15.CanQuery=false
8748
LeftLeg_15.CanTouch=true
8749
LeftLeg_15.Transparency=0
8750
LeftLeg_15.Reflectance=0
8751
LeftLeg_15.Color=c3(0.105882,0.164706,0.207843)
8752
LeftLeg_15.Material=Enum.Material.SmoothPlastic
8753
LeftLeg_15.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
8754
LeftLeg_15.Position=v3(-.5*scale,-2.000000*scale,0)
8755
LeftLeg_15.CastShadow=true
8756
LeftLeg_15.Massless=true
8757
8758
8759
8760
local leftleg_16=i("SpecialMesh", LeftLeg_15)
8761
leftleg_16.Name="leftleg"
8762
leftleg_16:SetAttribute("EmoteProp", true)
8763
leftleg_16.MeshType=Enum.MeshType.FileMesh
8764
leftleg_16.MeshId="rbxasset://fonts//leftleg.mesh"
8765
leftleg_16.TextureId=""
8766
leftleg_16.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8767
leftleg_16.Offset=v3(0.000000,0.000000,0.000000)
8768
leftleg_16.VertexColor=v3(1.000000,1.000000,1.000000)
8769
8770
8771
8772
local RightArm_17=i("Part", Guy_9)
8773
RightArm_17.Name="Right Arm"
8774
RightArm_17:SetAttribute("EmoteProp", true)
8775
RightArm_17.Anchored=false
8776
RightArm_17.CanCollide=false
8777
RightArm_17.CanQuery=false
8778
RightArm_17.CanTouch=true
8779
RightArm_17.Transparency=0
8780
RightArm_17.Reflectance=0
8781
RightArm_17.Color=c3(0.639216,0.635294,0.647059)
8782
RightArm_17.Material=Enum.Material.SmoothPlastic
8783
RightArm_17.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
8784
RightArm_17.Position=v3(1.5*scale,0,0)
8785
RightArm_17.CastShadow=true
8786
RightArm_17.Massless=true
8787
8788
8789
8790
local rightarm_18=i("SpecialMesh", RightArm_17)
8791
rightarm_18.Name="rightarm"
8792
rightarm_18:SetAttribute("EmoteProp", true)
8793
rightarm_18.MeshType=Enum.MeshType.FileMesh
8794
rightarm_18.MeshId="rbxasset://fonts/rightarm.mesh"
8795
rightarm_18.TextureId=""
8796
rightarm_18.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8797
rightarm_18.Offset=v3(0.000000,0.000000,0.000000)
8798
rightarm_18.VertexColor=v3(1.000000,1.000000,1.000000)
8799
8800
8801
8802
local RightLeg_19=i("Part", Guy_9)
8803
RightLeg_19.Name="Right Leg"
8804
RightLeg_19:SetAttribute("EmoteProp", true)
8805
RightLeg_19.Anchored=false
8806
RightLeg_19.CanCollide=false
8807
RightLeg_19.CanQuery=false
8808
RightLeg_19.CanTouch=true
8809
RightLeg_19.Transparency=0
8810
RightLeg_19.Reflectance=0
8811
RightLeg_19.Color=c3(0.105882,0.164706,0.207843)
8812
RightLeg_19.Material=Enum.Material.SmoothPlastic
8813
RightLeg_19.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
8814
RightLeg_19.Position=v3(.5*scale,-2.000000*scale,0)
8815
RightLeg_19.CastShadow=true
8816
RightLeg_19.Massless=true
8817
8818
8819
8820
local rightleg_20=i("SpecialMesh", RightLeg_19)
8821
rightleg_20.Name="rightleg"
8822
rightleg_20:SetAttribute("EmoteProp", true)
8823
rightleg_20.MeshType=Enum.MeshType.FileMesh
8824
rightleg_20.MeshId="rbxasset://fonts//rightleg.mesh"
8825
rightleg_20.TextureId=""
8826
rightleg_20.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8827
rightleg_20.Offset=v3(0.000000,0.000000,0.000000)
8828
rightleg_20.VertexColor=v3(1.000000,1.000000,1.000000)
8829
8830
8831
8832
local Torso_21=i("Part", Guy_9)
8833
Torso_21.Name="Torso"
8834
Torso_21:SetAttribute("EmoteProp", true)
8835
Torso_21.Anchored=false
8836
Torso_21.CanCollide=false
8837
Torso_21.CanQuery=false
8838
Torso_21.CanTouch=true
8839
Torso_21.Transparency=0
8840
Torso_21.Reflectance=0
8841
Torso_21.Color=c3(0.388235,0.372549,0.384314)
8842
Torso_21.Material=Enum.Material.SmoothPlastic
8843
Torso_21.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
8844
Torso_21.CastShadow=true
8845
Torso_21.Massless=true
8846
8847
8848
8849
local torso_22=i("SpecialMesh", Torso_21)
8850
torso_22.Name="torso"
8851
torso_22:SetAttribute("EmoteProp", true)
8852
torso_22.MeshType=Enum.MeshType.FileMesh
8853
torso_22.MeshId="rbxasset://fonts//torso.mesh"
8854
torso_22.TextureId=""
8855
torso_22.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
8856
torso_22.Offset=v3(0.000000,0.000000,0.000000)
8857
torso_22.VertexColor=v3(1.000000,1.000000,1.000000)
8858
8859
8860
8861
local Torso_23=i("Motor6D", Guy_9)
8862
Torso_23.Name="Torso"
8863
Torso_23:SetAttribute("EmoteProp", true)
8864
Torso_23.Enabled=true
8865
Torso_23.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8866
Torso_23.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8867
Torso_23.Part0=Guy_9
8868
Torso_23.Part1=Torso_21
8869
8870
8871
8872
local RightLeg_24=i("Motor6D", Guy_9)
8873
RightLeg_24.Name="Right Leg"
8874
RightLeg_24:SetAttribute("EmoteProp", true)
8875
RightLeg_24.Enabled=true
8876
RightLeg_24.C0=cf(0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
8877
RightLeg_24.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8878
RightLeg_24.Part0=Guy_9
8879
RightLeg_24.Part1=RightLeg_19
8880
8881
8882
8883
local RightArm_25=i("Motor6D", Guy_9)
8884
RightArm_25.Name="Right Arm"
8885
RightArm_25:SetAttribute("EmoteProp", true)
8886
RightArm_25.Enabled=true
8887
RightArm_25.C0=cf(1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
8888
RightArm_25.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8889
RightArm_25.Part0=Guy_9
8890
RightArm_25.Part1=RightArm_17
8891
8892
8893
8894
local LeftLeg_26=i("Motor6D", Guy_9)
8895
LeftLeg_26.Name="Left Leg"
8896
LeftLeg_26:SetAttribute("EmoteProp", true)
8897
LeftLeg_26.Enabled=true
8898
LeftLeg_26.C0=cf(-0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
8899
LeftLeg_26.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8900
LeftLeg_26.Part0=Guy_9
8901
LeftLeg_26.Part1=LeftLeg_15
8902
8903
8904
8905
local LeftArm_27=i("Motor6D", Guy_9)
8906
LeftArm_27.Name="Left Arm"
8907
LeftArm_27:SetAttribute("EmoteProp", true)
8908
LeftArm_27.Enabled=true
8909
LeftArm_27.C0=cf(-1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
8910
LeftArm_27.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8911
LeftArm_27.Part0=Guy_9
8912
LeftArm_27.Part1=LeftArm_13
8913
8914
8915
8916
local Head_28=i("Motor6D", Guy_9)
8917
Head_28.Name="Head"
8918
Head_28:SetAttribute("EmoteProp", true)
8919
Head_28.Enabled=true
8920
Head_28.C0=cf(0,1.5*scale,0,1,0,0,0,1,0,0,0,1)
8921
Head_28.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8922
Head_28.Part0=Guy_9
8923
Head_28.Part1=Head_10
8924
8925
local H=i("Motor6D", char["HumanoidRootPart"])
8926
H.Name="Guy"
8927
H:SetAttribute("EmoteProp", true)
8928
H.Enabled=true
8929
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8930
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8931
H.Part1=Guy_9
8932
H.Part0=char["HumanoidRootPart"]
8933
8934
8935
8936
local Talking_29=i("Part", char)
8937
Talking_29.Name="Talking"
8938
Talking_29:SetAttribute("EmoteProp", true)
8939
Talking_29.Anchored=false
8940
Talking_29.CanCollide=false
8941
Talking_29.CanQuery=false
8942
Talking_29.CanTouch=true
8943
Talking_29.Transparency=1
8944
--Talking_29.BackgroundTransparency=1
8945
Talking_29.Reflectance=0
8946
Talking_29.Color=c3(0.639216,0.635294,0.647059)
8947
Talking_29.Material=Enum.Material.Plastic
8948
Talking_29.Size=v3(0.100000,0.100000,0.100000)
8949
Talking_29.CastShadow=true
8950
Talking_29.Massless=true
8951
8952
8953
8954
local BillboardGui_30=i("BillboardGui", Talking_29)
8955
BillboardGui_30.Name="BillboardGui"
8956
BillboardGui_30:SetAttribute("EmoteProp", true)
8957
BillboardGui_30.Size=u2(1,5,1,0)
8958
BillboardGui_30.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
8959
BillboardGui_30.StudsOffset=v3(0.000000,0.000000,0.000000)
8960
BillboardGui_30.Brightness=1
8961
8962
8963
8964
local TextLabel_31=i("TextLabel", BillboardGui_30)
8965
TextLabel_31.Name="TextLabel"
8966
TextLabel_31:SetAttribute("EmoteProp", true)
8967
TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8968
TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
8969
TextLabel_31.Size=u2(1,0,1,0)
8970
TextLabel_31.Position=u2(0,0,0,0)
8971
TextLabel_31.Rotation=0
8972
TextLabel_31.ZIndex=1
8973
TextLabel_31.BackgroundTransparency=1
8974
TextLabel_31.Font=Enum.Font.Unknown
8975
TextLabel_31.FontSize=Enum.FontSize.Size11
8976
TextLabel_31.TextColor3=c3(0.000000,0.000000,0.000000)
8977
TextLabel_31.Text="*Talking*"
8978
TextLabel_31.TextSize=11
8979
TextLabel_31.TextDirection=Enum.TextDirection.Auto
8980
TextLabel_31.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
8981
--TextLabel_31.FontFace=nil
8982
TextLabel_31.TextXAlignment=Enum.TextXAlignment.Center
8983
TextLabel_31.TextYAlignment=Enum.TextYAlignment.Center
8984
TextLabel_31.AutomaticSize=Enum.AutomaticSize.None
8985
8986
local H=i("Motor6D", char["HumanoidRootPart"])
8987
H.Name="Talking"
8988
H:SetAttribute("EmoteProp", true)
8989
H.Enabled=true
8990
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8991
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
8992
H.Part1=Talking_29
8993
H.Part0=char["HumanoidRootPart"]
8994
8995
8996
local Main_32=i("Part", char)
8997
Main_32.Name="Main"
8998
Main_32:SetAttribute("EmoteProp", true)
8999
Main_32.Anchored=false
9000
Main_32.CanCollide=false
9001
Main_32.CanQuery=false
9002
Main_32.CanTouch=true
9003
Main_32.Transparency=1
9004
Main_32.Reflectance=0
9005
Main_32.Color=c3(0.639216,0.635294,0.647059)
9006
Main_32.Material=Enum.Material.Plastic
9007
Main_32.Size=v3(0.100000,0.100000,0.100000)
9008
Main_32.CastShadow=true
9009
Main_32.Massless=true
9010
9011
local H=i("Motor6D", char["HumanoidRootPart"])
9012
H.Name="Main"
9013
H:SetAttribute("EmoteProp", true)
9014
H.Enabled=true
9015
H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
9016
H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
9017
H.Part1=Main_32
9018
H.Part0=char["HumanoidRootPart"]
9019
9020
local BillboardGui_33=i("BillboardGui", Main_32)
9021
BillboardGui_33.Name="BillboardGui"
9022
BillboardGui_33:SetAttribute("EmoteProp", true)
9023
BillboardGui_33.Size=u2(3,5,1,0)
9024
BillboardGui_33.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
9025
BillboardGui_33.StudsOffset=v3(0.000000,0.000000,0.000000)
9026
BillboardGui_33.Brightness=1
9027
9028
9029
9030
local pov_34=i("TextLabel", BillboardGui_33)
9031
pov_34.Name="pov"
9032
pov_34:SetAttribute("EmoteProp", true)
9033
pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
9034
pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
9035
pov_34.Size=u2(1,0,1,0)
9036
pov_34.Position=u2(0,0,0,0)
9037
pov_34.Rotation=0
9038
pov_34.ZIndex=1
9039
pov_34.BackgroundTransparency=1
9040
pov_34.Font=Enum.Font.Unknown
9041
pov_34.FontSize=Enum.FontSize.Size11
9042
pov_34.TextColor3=c3(1.000000,1.000000,1.000000)
9043
pov_34.Text="Pov: Someone ships you with a boy"
9044
pov_34.TextSize=11
9045
pov_34.TextDirection=Enum.TextDirection.Auto
9046
pov_34.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
9047
--pov_34.FontFace=nil
9048
pov_34.TextXAlignment=Enum.TextXAlignment.Center
9049
pov_34.TextYAlignment=Enum.TextYAlignment.Center
9050
pov_34.AutomaticSize=Enum.AutomaticSize.None
9051
9052
9053
9054
local UIStroke_35=i("UIStroke", pov_34)
9055
UIStroke_35.Name="UIStroke"
9056
UIStroke_35:SetAttribute("EmoteProp", true)
9057
9058
9059
9060
end
9061
Someone_Ships()
9062
wait(.2)
9063
end
9064
if v._userModule then
9065
	local m = v._userModule
9066
	if m.Looped == false then
9067
		table.insert(QueueEmotesThatIsntLooped, m)
9068
		PlayQueuedEmote()
9069
	else
9070
		PlayModuleEmote(m)
9071
	end
9072
	--musicSound:Play()
9073
else
9074
if v.DanceName~="None" and v.Url~="None" and v.Id=="None" then
9075
if v.Looped==false then 
9076
if v.Name=="Retry Now" then
9077
if isfile and not isfile(MusicFolder.."/RetryIntro.mp3") then
9078
writefile(MusicFolder.."/RetryIntro.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryIntro.mp3?raw=true"))
9079
end
9080
if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
9081
writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
9082
end
9083
9084
local dance = LoadDance(v.DanceName, v.Url)
9085
musicSound.SoundId=getcustomasset(MusicFolder.."/RetryIntro.mp3")
9086
musicSound:Play()
9087
local dance2 = LoadDance("Retry2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry2.lua")
9088
if dance then
9089
local currentTrack = playanim(dance,false,false)
9090
if currentTrack and currentTrack.OnFinished then
9091
currentTrack.OnFinished.Event:Connect(function()
9092
if dance2 then
9093
playanim(dance2,true,true)
9094
musicSound:Stop()
9095
musicSound.SoundId=getcustomasset(MusicFolder.."/RetryNow.mp3")
9096
musicSound:Play()
9097
end
9098
end)
9099
end
9100
end
9101
end
9102
else
9103
local dance = LoadDance(v.DanceName, v.Url)
9104
if dance then
9105
if v.Name=="Someone Ships" then wait(.2) end
9106
playanim(dance,true,v.UseSoundPos)
9107
end
9108
end
9109
else
9110
playanim(v.Id,true,v.UseSoundPos)
9111
end
9112
end
9113
musicSound:Play()
9114
else
9115
stopanim()
9116
end
9117
end
9118
9119
INPUTLOOP = uis.InputBegan:Connect(function(input, chatting)
9120
if chatting then return end
9121
pcall(function()
9122
if char and char.Humanoid and char.Humanoid.Sit then return end
9123
end)
9124
local k = string.lower(string.gsub(tostring(input.KeyCode), "Enum.KeyCode.", ""))
9125
9126
-- Page cycling with M key (same as HKdv3)
9127
if k == "m" then
9128
currentMode = (currentMode % totalPages) + 1
9129
game:GetService("StarterGui"):SetCore("SendNotification", {
9130
Title = Name;
9131
Duration = 3;
9132
Text = "Page " .. currentMode .. " / " .. totalPages
9133
})
9134
9135
pcall(function()
9136
local pageData = pages[currentMode]
9137
if pageData and pageData[1] then
9138
Dance.Text = pageData[1].Name
9139
end
9140
end)
9141
elseif k=="leftcontrol" then
9142
sprinting=not sprinting
9143
end
9144
9145
-- Find which slot this key is in
9146
local keySlot = nil
9147
for slot, keyName in ipairs(KEY_ORDER) do
9148
if keyName == k then
9149
keySlot = slot
9150
break
9151
end
9152
end
9153
if not keySlot then return end
9154
9155
-- Get the dance for this Page + slot
9156
local pageData = pages[currentMode]
9157
if not pageData then return end
9158
local entry = pageData[keySlot]
9159
if not entry then return end
9160
9161
-- Update HUD
9162
--[[pcall(function()
9163
Dance.Text = entry.Name
9164
Key.Text = KEY_LABEL[k] or k:upper()
9165
end)]]
9166
9167
playDanceFromEntry(entry)
9168
end)
9169
end
9170
Load()
9171
cac=Detect:GetPropertyChangedSignal("Value"):Connect(function()
9172
  if Detect.Value==false then
9173
    --table.clear(pages)
9174
    --table.clear(currentPageData)
9175
    stopanim()
9176
    INPUTLOOP:Disconnect()
9177
    INPUTLOOP=nil
9178
    currentPageData={}
9179
    pages={}
9180
    wait(.1)
9181
    Load()
9182
    else 
9183
      stopanim()
9184
      for name, _ in pairs(UserDanceContainer) do
9185
       StopPlayingModuleAnimation(name)
9186
      end
9187
    end
9188
  end)
9189
  end)
9190
end
9191
local Hi
9192
local Hi1
9193
Hi=BoolDance:GetPropertyChangedSignal("Value"):Connect(function()
9194
  if BoolDance.Value==true then
9195
  local m=String.Value
9196
  stopanim()
9197
  dancing=true
9198
  Playsound.Volume = 0
9199
			if Incin.Looped == false then
9200
				table.insert(QueueEmotesThatIsntLooped, Incin)
9201
				PlayQueuedEmote()
9202
			else
9203
				PlayModuleEmote(Incin)
9204
			end
9205
			else 
9206
			stopanim()
9207
    end
9208
end)
9209
Hi1=Hmmm:GetPropertyChangedSignal("Value"):Connect(function()
9210
  if Hmmm.Value==true then 
9211
    pcall(function()
9212
      local player = game:GetService("Players").LocalPlayer
9213
      local backpack = player:WaitForChild("Backpack")
9214
      for _,a in char:GetChildren() do 
9215
        if a:IsA("Tool") then 
9216
          a.Parent=backpack
9217
        end
9218
        end
9219
      end)
9220
			stopanim()
9221
    end
9222
end)
9223
9224
9225
local Player = game:GetService("Players").LocalPlayer
9226
local PlayerMouse = Player:GetMouse()
9227
local Camera = workspace.CurrentCamera
9228
local Character =char
9229
local Humanoid = Character:WaitForChild("Humanoid")
9230
local IsR6 = (Humanoid.RigType == Enum.HumanoidRigType.R6)
9231
local Head = Character:WaitForChild("Head")
9232
local Torso = if IsR6 then Character:WaitForChild("Torso") else Character:WaitForChild("UpperTorso")
9233
local Neck = if IsR6 then Torso:WaitForChild("Neck") else Head:WaitForChild("Neck")
9234
local Waist = if IsR6 then nil else Torso:WaitForChild("Waist")
9235
local NeckOriginC0 = Neck.C0
9236
local WaistOriginC0 = if Waist then Waist.C0 else nil
9237
Neck.MaxVelocity = 1/3
9238
local AllowedStates = {Enum.HumanoidStateType.Running, Enum.HumanoidStateType.Climbing, Enum.HumanoidStateType.Swimming, Enum.HumanoidStateType.Freefall, Enum.HumanoidStateType.Seated}
9239
local IsAllowedState = (table.find(AllowedStates, Humanoid:GetState()) ~= nil)
9240
local find = table.find
9241
local atan = math.atan
9242
local atan2 = math.atan2
9243
Humanoid.StateChanged:Connect(function(_, new)
9244
IsAllowedState = (find(AllowedStates, new) ~= nil)
9245
end)
9246
local oldC0N = Neck.C0
9247
local updatesPerSecond = 10
9248
local Character = char 
9249
local Root = char.HumanoidRootPart
9250
local hum = char.Humanoid
9251
local cf = CFrame.new
9252
local DIEDLOOP 
9253
local HEADLOOP
9254
local deltaTime=1
9255
local f66=nil
9256
local f67=nil
9257
local LoudnessSmoothing=0
9258
local BobbingIntensity=0.15
9259
if TypeOfReanim=="CurrentAngle" then
9260
  f67=game:GetService("Players").LocalPlayer.Character.Humanoid.Died:Connect(function()
9261
    Hmmm.Value=true
9262
    oolDance.Value=false
9263
     stopanim()
9264
     char.Humanoid:Move(Vector3.new(0,0,-.1),true)
9265
     --StopAllAnimations()
9266
     wait(.5)
9267
     pcall(function()
9268
     ws:FindFirstChild(YourName.."_Fake"):Destroy()
9269
     end)
9270
     StringVal.Value="None!"
9271
  end)
9272
  f66=game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
9273
    if TypeOfReanim~="CurrentAngle" then return end
9274
    if ws:FindFirstChild(YourName.."_Fake") then return end
9275
    repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health>1 
9276
    Backup()
9277
    repeat wait() until ws:FindFirstChild(YourName.."_Fake")    
9278
    LoadTools()
9279
    Hmmm.Value=false
9280
    char=ws:FindFirstChild(YourName.."_Fake")
9281
    StringVal.Value=char.Name
9282
    hum=char.Humanoid
9283
    StringVal.Value=YourName.."_Fake"
9284
    repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health<1 
9285
    stopanim()
9286
    StopAllAnimations()
9287
    end)
9288
end
9289
if TypeOfReanim=="Emper" then 
9290
  aa=ws.ChildRemoved:Connect(function(a)
9291
    if a:IsA("Model") and a.Name=="ReanimatedRig" then 
9292
      RUNNING=false 
9293
      aa:Disconnect()
9294
      end
9295
  end)
9296
end
9297
function rayCast(Pos, Dir, Max, Ignore)
9298
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
9299
end 
9300
local lastAirState = "Idle"
9301
local function respawn()
9302
replicatesignal(game.Players.LocalPlayer.kill)
9303
replicatesignal(game.Players.LocalPlayer.Character.Humanoid.ServerBreakJoints)
9304
game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
9305
wait(.1)
9306
pcall(function()
9307
ws:FindFirstChild(game.Players.LocalPlayer.Name.."_Fake"):Destroy()
9308
end)
9309
end
9310
eccentri = strv:GetPropertyChangedSignal("Value"):Connect(function()
9311
	local VelY = strv.Value
9312
9313
	if VelY == "Jump" then
9314
		lastAirState = "Jump"
9315
		stopanim()
9316
		dancing = false
9317
		Numval.Value = 1
9318
		local dance = LoadDance("Jump", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jump.lua")
9319
		if dance then
9320
			playanim(dance, false)
9321
		end
9322
9323
	elseif VelY == "Fall" then
9324
		lastAirState = "Fall"
9325
		stopanim()
9326
		dancing = false
9327
		Numval.Value = 1
9328
		local dance = LoadDance("Fall", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Fall.lua")
9329
		if dance then
9330
			playanim(dance, true)
9331
		end
9332
9333
	elseif VelY == "Idle" then
9334
		if dancing then return end
9335
		local wasAirborne = (lastAirState == "Jump" or lastAirState == "Fall")
9336
		lastAirState = "Idle"
9337
		stopanim()
9338
		Numval.Value = .1
9339
		task.defer(function()
9340
			if dancing then return end
9341
			if char.Humanoid.MoveDirection == Vector3.new(0, 0, 0) then
9342
				walking = false
9343
				idle = true
9344
				fwait(1/500)
9345
				if idle and not walking and not dancing and playanother
9346
					and char.Humanoid.MoveDirection == Vector3.new(0, 0, 0) then
9347
					local dance = LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
9348
					if dance then playanim(dance, true) end
9349
				end
9350
			else
9351
				walking = true
9352
				idle = false
9353
				char.Humanoid.WalkSpeed = (sprinting and 24 or 14) * char:GetScale()
9354
				fwait(1/500)
9355
				if walking and not idle and not dancing and playanother
9356
					and char.Humanoid.MoveDirection ~= Vector3.new(0, 0, 0) then
9357
					if sprinting then
9358
						local dance = LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
9359
						if dance then playanim(dance, true) end
9360
					else
9361
						playanim(walkanim, true)
9362
					end
9363
				end
9364
			end
9365
		end)
9366
	end
9367
end)
9368
con1=game:GetService("RunService").PostSimulation:Connect(function(deltaTime: number)
9369
  if not RUNNING then 
9370
    if f66 then 
9371
      f66:Disconnect()
9372
      f66=nil
9373
    end
9374
    table.clear(UserDanceContainer)
9375
    UserDanceContainer={}
9376
    table.clear(QueueEmotesThatIsntLooped)
9377
    QueueEmotesThatIsntLooped={}
9378
    table.clear(RegisterAssets)
9379
    --table.clear(TableOfDances)
9380
    RegisterAssets={}
9381
    --TableOfDances={}
9382
    local StarterGui = game:GetService("StarterGui")
9383
    StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
9384
    TableOfDances=ClonedDanceTable
9385
    for _,a in next,Buttons do
9386
      a:Destroy()
9387
      end
9388
    pcall(function()
9389
      if INPUTLOOP then
9390
        INPUTLOOP:Disconnect()
9391
        INPUTLOOP=nil
9392
     end
9393
      if eccentri then
9394
        eccentri:Disconnect()
9395
     end
9396
    end)
9397
    stopanim()
9398
    if f67 then 
9399
      f67:Disconnect()
9400
      f67=nil
9401
    end
9402
    for _,v in ipairs(game:GetService("RunService"):GetChildren()) do
9403
      if v:IsA("Sound") then 
9404
        v.TimePosition=0 
9405
        v:Stop()
9406
       end
9407
    end
9408
    if TypeOfReanim=="Gelatek"  or TypeOfReanim=="Emper"then
9409
    pcall(function()
9410
      game.ReplicatedStorage["01_server"]:FireServer("cmd", "-re ")
9411
    end)
9412
    else
9413
    respawn()
9414
    end
9415
    oswait(.1)
9416
    --TypeOfReanim=LastReanimChanged
9417
    Hmmm.Value=true
9418
    BoolDance.Value=false
9419
    String1.Value="Using Tools or Keybind dance"
9420
    oswait(.1)
9421
    --String1.Value="None"
9422
    Hmmm.Value=false
9423
    String1.Value="None"
9424
    BoolDance.Value=false
9425
    IsRunning1.Value=false
9426
    pcall(function()
9427
       cac:Disconnect()
9428
       Hi:Disconnect()
9429
       Hi1:Disconnect()
9430
       G2L["1"]:Destroy()
9431
       gy:Disconnect()
9432
    end)
9433
    con1:Disconnect()
9434
    return
9435
  end
9436
    local function Alpha(n)
9437
      return math.clamp(n*deltaTime*60,0,1)
9438
    end
9439
    local hitfloor=nil
9440
    sine=os.clock()
9441
    pcall(function()
9442
      local root=char.HumanoidRootPart
9443
      if char:GetScale()==1 then
9444
    hitfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,3*char:GetScale(),0))).lookVector,4,char)
9445
    else 
9446
    hitfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,3*char:GetScale(),0))).lookVector,4*char:GetScale(),char)
9447
    end
9448
    end)
9449
    local target=musicSound.PlaybackLoudness or Playsound.PlaybackLoudness
9450
    LoudnessSmoothing=LoudnessSmoothing + (target - LoudnessSmoothing) * BobbingIntensity
9451
    local bob=math.clamp(LoudnessSmoothing / 100, 0, 30)
9452
    workspace.CurrentCamera.FieldOfView =70-bob*1.5
9453
  if TypeOfReanim=="CurrentAngle" then 
9454
    pcall(function()
9455
      local char=ws[YourName.."_Fake"]
9456
      local hum=char.Humanoid
9457
      pcall(function()
9458
      hum.Animator:Destroy()
9459
      end)
9460
      hum.JumpPower=50*char:GetScale()
9461
      local hrp=char.HumanoidRootPart
9462
      local h=char.Head
9463
      if ad.Value==true then
9464
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
9465
      else
9466
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
9467
      end
9468
    end)
9469
  elseif TypeOfReanim=="Gelatek" then 
9470
    pcall(function()
9471
      local char=ws["GelatekReanimate"]
9472
      local hum=char.Humanoid
9473
      pcall(function()
9474
      hum.Animator:Destroy()
9475
      end)
9476
      hum.JumpPower=50*char:GetScale()
9477
      local hrp=char.HumanoidRootPart
9478
      local h=char.Head
9479
      if ad.Value==true then
9480
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
9481
      else
9482
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
9483
      end
9484
    end)
9485
  elseif TypeOfReanim=="Emper" then 
9486
    pcall(function()
9487
      local char=ws["ReanimatedRig"]
9488
      local hum=char.Humanoid
9489
      hum.JumpPower=50*char:GetScale()
9490
      local hrp=char.HumanoidRootPart
9491
      local h=char.Head
9492
      if ad.Value==true then
9493
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
9494
      else
9495
      hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
9496
      end
9497
    end)
9498
  end
9499
  pcall(function()
9500
     local Torso=char["Torso"]
9501
      local Root=char["HumanoidRootPart"]
9502
      local LeftShoulder=Torso["Left Shoulder"]
9503
      local RightShoulder=Torso["Right Shoulder"]
9504
      local RightHip=Torso["Right Hip"]
9505
      local LeftHip=Torso["Left Hip"]
9506
      local Neck=Torso["Neck"]
9507
      local RootJoint=Root["RootJoint"]
9508
    if dancing==false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) then
9509
      walking=false 
9510
      idle=true
9511
      else 
9512
        walking=true 
9513
        idle=false
9514
    end
9515
    local VelY = char.HumanoidRootPart.Velocity.Y
9516
local newState
9517
      if dancing then return end
9518
--if hitfloor~=nil then return end
9519
      if VelY > 1 and hitfloor == nil then
9520
      newState = "Jump"
9521
	   elseif VelY < -1 and hitfloor == nil then
9522
	    newState = "Fall"
9523
	    Numval.Value = 1
9524
	   elseif VelY>=0 or VelY<=0 and hitfloor~=nil then
9525
      newState = "Idle"
9526
	    Numval.Value = .1
9527
	   end
9528
9529
      if strv.Value ~= newState then
9530
        strv.Value = newState
9531
      end
9532
    end)
9533
  end)
9534
end
9535
9536
9537
Reanimate.MouseButton1Click:Connect(function()
9538
  if RUNNING then notify("Already Running") return end
9539
  MainScript ()
9540
  end)
9541
Stop.MouseButton1Click:Connect(function()
9542
  if LastReanimChanged.Value=="Emper" then 
9543
    notify("Click the respawn on the roblkx menu")
9544
    return
9545
    end
9546
  RUNNING=false 
9547
  workspace.CurrentCamera.FieldOfView =70
9548
end)
9549
9550
9551
repeat oswait() 
9552
until not UI["Interface_1"] 
9553
table.clear(TableOfDances)
9554
table.clear(validAudioFiles)
9555
table.clear(danceCache)
9556
table.clear(UserDanceContainer)
9557
table.clear(QueueEmotesThatIsntLooped)
9558
table.clear(RegisterAssets)
9559
table.clear(IndexRedTexts)
9560
table.clear(IndexWhitwTexts)
9561
table.clear(IndexGradients)
9562
pcall(function()
9563
  INPUTLOOP:Disconnect()
9564
  INPUTLOOP=nil
9565
  musicSound:Destroy()
9566
  Playsound:Destroy()
9567
  Ee:Disconnect()
9568
  con1:Disconnect()
9569
  fg:Disconnect()
9570
end)