portalfan_4324

Clints Dancezzz raw

Mar 21st, 2026 (edited)
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  1. --loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ToolDance.lua"))()
  2. setclipboard("509clint_dev")
  3.     game.StarterGui:SetCore("SendNotification",{
  4.         Title = "From Clint";
  5.         Text = "Discord Username Copied!";
  6.         Duration = 5;
  7.     })
  8.     game.StarterGui:SetCore("SendNotification",{
  9.         Title = "From Clint";
  10.         Text = "Add me on discord to report bugs or uh for more support!";
  11.         Duration = 5;
  12.     })
  13.     game.StarterGui:SetCore("SendNotification",{
  14.         Title = "From Clint";
  15.         Text = "Have Fun 😱";
  16.         Duration = 5;
  17.     })
  18.  
  19.  
  20.  
  21. task.spawn(function()
  22. local imageId = "rbxassetid://89287417287641"
  23. local Players = game:GetService("Players")
  24. local Players = game:GetService("Players")
  25.  
  26. local TAG_NAME = "ScriptOwnerTag"
  27. local TARGET_USERNAMES = {
  28.   "octathefemb81",
  29.   "Passhhihi_456",
  30.  
  31. }
  32. local CHECK_INTERVAL = 2
  33.  
  34. local TargetLookup = {}
  35. for _, name in pairs(TARGET_USERNAMES) do
  36.     TargetLookup[name] = true
  37. end
  38.  
  39. local function createTag(player)
  40. if player.Character and player.Character:FindFirstChild("Head") then
  41. if player.Character.Head:FindFirstChild(TAG_NAME) then return end
  42. if player.Name=="octathefemb81" then
  43. local billboard = Instance.new("BillboardGui")
  44. billboard.Name = TAG_NAME
  45. billboard.Size = UDim2.new(3, 0, 2, 0)
  46. billboard.StudsOffset = Vector3.new(-0.6, 0, 0)
  47. billboard.Adornee = player.Character.Head
  48. billboard.AlwaysOnTop = true
  49. billboard.Parent = player.Character.Head
  50. local billboard1 = Instance.new("BillboardGui")
  51. billboard1.Name = TAG_NAME
  52. billboard1.Size = UDim2.new(0, 100, 0, 40)
  53. billboard1.StudsOffset = Vector3.new(0, 2.5, 0)
  54. billboard1.Adornee = player.Character.Head
  55. billboard1.AlwaysOnTop = true
  56. billboard1.Parent = player.Character.Head
  57. local label = Instance.new("TextLabel")
  58. label.Size = UDim2.new(1, 0, 1, 0)
  59. label.BackgroundTransparency = 1
  60. label.Text = "Clints Friend [Femb81]"
  61. label.TextColor3 = Color3.new(1, 1, 0)
  62. label.TextStrokeTransparency = 0
  63. label.TextScaled = true
  64. label.Font = Enum.Font.Sarpanch
  65.        -- label.Position = UDim2.new(0,0.6,0,-100)
  66. label.Parent = billboard1
  67. local imageLabel = Instance.new("ImageLabel")
  68. local imageLabel = Instance.new("ImageLabel")
  69. imageLabel.Size = UDim2.new(1, 0, 1, 0)
  70. imageLabel.BackgroundTransparency = 1
  71. imageLabel.Image = imageId
  72. imageLabel.Parent = billboard
  73. elseif player.Name=="509clint_dev" then
  74. local billboard = Instance.new("BillboardGui")
  75. billboard.Name = TAG_NAME
  76. billboard.Size = UDim2.new(3, 0, 2, 0)
  77. billboard.StudsOffset = Vector3.new(-0.6, 0, 0)
  78. billboard.Adornee = player.Character.Head
  79. billboard.AlwaysOnTop = true
  80. billboard.Parent = player.Character.Head
  81. local billboard1 = Instance.new("BillboardGui")
  82. billboard1.Name = TAG_NAME
  83. billboard1.Size = UDim2.new(0, 100, 0, 40)
  84. billboard1.StudsOffset = Vector3.new(0, 2.5, 0)
  85. billboard1.Adornee = player.Character.Head
  86. billboard1.AlwaysOnTop = true
  87. billboard1.Parent = player.Character.Head
  88. local label = Instance.new("TextLabel")
  89. label.Size = UDim2.new(1, 0, 1, 0)
  90. label.BackgroundTransparency = 1
  91. label.Text = "Script Owner / Developer Clint!"
  92. label.TextColor3 = Color3.new(1, 1, 0)
  93. label.TextStrokeTransparency = 0
  94. label.TextScaled = true
  95. label.Font = Enum.Font.Sarpanch
  96.        -- label.Position = UDim2.new(0,0.6,0,-100)
  97. label.Parent = billboard1
  98. local imageLabel = Instance.new("ImageLabel")
  99. local imageLabel = Instance.new("ImageLabel")
  100. imageLabel.Size = UDim2.new(1, 0, 1, 0)
  101. imageLabel.BackgroundTransparency = 1
  102. imageLabel.Image = imageId
  103. imageLabel.Parent = billboard
  104.  
  105. end
  106. end
  107. end
  108.  
  109. task.spawn(function()
  110.     while true do
  111. for _, player in pairs(Players:GetPlayers()) do
  112.     if TargetLookup[player.Name] then
  113. createTag(player)
  114.     end
  115. end
  116. task.wait(CHECK_INTERVAL)
  117.     end
  118. end)
  119.  
  120. Players.PlayerAdded:Connect(function(player)
  121.     if TargetLookup[player.Name] then
  122. player.CharacterAdded:Connect(function()
  123.     task.wait(1)
  124.     createTag(player)
  125. end)
  126. end
  127. end)
  128. end)
  129.  
  130.  
  131.  
  132.  
  133.  
  134.  
  135.  
  136.  
  137.  
  138.  
  139.  
  140. local hui=gethui()
  141. local Name="Clints Dancezzz!"
  142. local function notify(text,dur)
  143. local Notify=game:GetService("StarterGui")
  144. Notify:SetCore("SendNotification",{
  145. Title=Name;
  146. Text=text;
  147. Duration=5 or dur})
  148. end
  149. if hui:FindFirstChild(Name.."Interface") then
  150. hui[Name.."Interface"]:Destroy()
  151. end
  152. local TableOfDances={
  153. {Name="Rat 1",Music="rat.mp3",DanceName="Rat1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  154. {Name="Boogie Down",Music="FunkedUp.mp3",DanceName="None",Url="None",Id=122471664395501,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  155. {Name="Assumptions",Music="Assumptions.mp3",DanceName="Assumptions",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Assumptions.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  156. {Name="Egypt",Music="Egypt.mp3",DanceName="Egypt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Egypt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  157. {Name="Flop",Music="DO THE FLOP.mp3",DanceName="Flop",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Flop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  158. {Name="CaramellDansen",Music="caramell.mp3",DanceName="Nonw",Url="None",Id=114964447248296,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  159. {Name="Heel Toe Hop",Music="Heel.mp3",DanceName="Heel",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/HeelToeHop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  160. {Name="Gangnam",Music="gangnamm.mp3",DanceName="None",Url="None",Id=133530633475679,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  161. {Name="Bomb Monkey",Music="Monkey.mp3",DanceName="BombMonkey",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bomb Monkey.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  162. {Name="Starlit",Music="dancingin.mp3",DanceName="None",Url="None",Id=136139381223407,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  163. {Name="Swag Walk",Music="dr.wav",DanceName="None",Url="None",Id=110403709064010,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
  164. {Name="Griddy",Music="griddy.mp3",DanceName="None",Url="None",Id=114928062507098,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
  165. {Name="Luxurious",Music="lux.ogg",DanceName="None",Url="None",Id=94534967284996,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  166. {Name="Kazotsky",Music="kazot.mp3",DanceName="None",Url="None",Id=86634257330162,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  167. {Name="Domino",Music="Domino.mp3",DanceName="Domino",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Domino.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  168. {Name="Liar Dancer",Music="Liar.mp3",DanceName="Liar",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Liar.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  169. {Name="Mesmerizer",Music="Mesmerizer.mp3",DanceName="Mesmerizer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Mesmerizer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  170. {Name="Box Swing",Music="Box.mp3",DanceName="BoxSwing",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Box Swing.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  171. {Name="Static 1",Music="Static.mp3",DanceName="Static",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Static.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  172. {Name="Prism Shuffle",Music="Prism.mp3",DanceName="Prism",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Prism Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  173. {Name="Headlock",Music="Headlock.mp3",DanceName="Headlock",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Headlock.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  174. {Name="Hakari",Music="TUCA DONKA.mp3",DanceName="Hakari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  175. {Name="Commercial Break",Music="Break.mp3",DanceName="Commercial",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Commercial.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  176. {Name="Soda Pop",Music="Soda.mp3",DanceName="Soda",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Soda Pop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  177. {Name="XO",Music="XO.mp3",DanceName="None",Url="None",Id=89807443968447,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  178. {Name="L4U",Music="LoveForU.mp3",DanceName="L4U",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Love4U.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  179. {Name="Assumptios Shuffle",Music="assum.mp3",DanceName="None",Url="None",Id=129275138998868,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  180. {Name="Peashooter",Music="balls.mp3",DanceName="None",Url="None",Id=124616782933406,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  181. {Name="Distraction",Music="Distraction.mp3",DanceName="Distraction",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Distraction.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  182. {Name="Very Hot",Music="ItBurns.mp3",DanceName="ItBurns",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/It Burns.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  183. {Name="Chronoshift",Music="chronoshift.mp3",DanceName="Chronoshift",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chronoshift.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  184. {Name="Keep Up",Music="KeepUp.mp3",DanceName="Keep",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Keep Up.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  185. {Name="Boombox",Music="Boombox.mp3",DanceName="None",Url="None",Id=92629504992703,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  186. {Name="BloodPop",Music="bloodpop.mp3",DanceName="None",Url="None",Id=82472212108809,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  187. {Name="Sit",Music="Sit.mp3",DanceName="Sit",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sit.lua",Id="None",Offset=0,WalkSpeed=0,Looped=true,UseSoundPos=false,Alpha=.1},
  188. {Name="Left Right",Music="leftright.mp3",DanceName="None",Url="None",Id=107261816578577,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  189. {Name="Heavy Love",Music="heavylove.mp3",DanceName="None",Url="None",Id=101332118847458,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  190. {Name="Million",Music="Million.mp3",DanceName="None",Url="None",Id=109123683211464,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  191. {Name="Billie Jean",Music="Bjean.mp3",DanceName="BillieJean",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BillieJean.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  192. {Name="Billie Jean2",Music="Bjean.mp3",DanceName="BillieJean2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BillieJean2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  193. {Name="Savor W",Music="Savor.mp3",DanceName="Savor",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Savor.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  194. {Name="Yamero",Music="Yamero.mp3",DanceName="Yamero",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yamero.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  195. {Name="Angel",Music="InternetAngel.mp3",DanceName="Angel",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Angel.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  196. {Name="Club Penguin",Music="CLUB PENGUIN DANCE.mp3",DanceName="ClubPenguin",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Club Penguin.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  197. {Name="Runaway",Music="Runaway.mp3",DanceName="Runaway",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Runaway.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  198. {Name="MioHonda",Music="MioHonda.mp3",DanceName="MioHonda",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Miohonda.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  199. {Name="Firework",Music="Firework.mp3",DanceName="Firework",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Firework.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  200. {Name="C14",Music="C14.mp3",DanceName="C14",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/C14.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  201. {Name="Slickback",Music="Slickback.mp3",DanceName="Slickback",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Slickback.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  202. {Name="Doodle",Music="Doodle.mp3",DanceName="Doodle",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doodle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  203. {Name="Goated Dance",Music="Goat.mp3",DanceName="Goat",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Goat.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  204. {Name="Bumblebee",Music="Bumblebee.mp3",DanceName="Bumblebee",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bumblebee.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  205. {Name="Stock Shuffle",Music="Stock.mp3",DanceName="Stock",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Stock Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  206. {Name="Rat 2",Music="rat.mp3",DanceName="Rat2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  207. {Name="Shuba Duck",Music="Shuba Duck.mp3",DanceName="Shuba",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Shuba Duck.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  208. {Name="Lemon Melon",Music="Lemon.mp3",DanceName="None",Url="None",Id=138510336377177,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  209. {Name="Birdbrain",Music="Birdbrain2.mp3",DanceName="Birdbrain",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Birdbrain.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  210. {Name="Fein",Music="Fein.mp3",DanceName="Fein",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Fein.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  211. {Name="Popipo",Music="Popipo.mp3",DanceName="Popipo",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Popipo.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  212. {Name="Pickup",Music="Pickup.mp3",DanceName="Pickup",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Pickup.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  213. {Name="Silly Billy 1",Music="Billy.mp3",DanceName="Billy",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Billy.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  214. {Name="Sinful",Music="rotten.mp3",DanceName="None",Url="None",Id=89457637802764,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  215. {Name="Spooky",Music="Spooky.mp3",DanceName="Spooky",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spooky.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  216. {Name="JK",Music="JK.mp3",DanceName="Limited",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Limited.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=1},
  217. {Name="KJ",Music="Flexworks.mp3",DanceName="Flexworks",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Flexworks.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=1},
  218. {Name="CrissCross",Music="CrissCross.mp3",DanceName="None",Url="None",Id=109275255555630,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  219. {Name="Too Much Brain",Music="brain.mp3",DanceName="None",Url="None",Id=93547721311170,Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
  220. {Name="Espresso",Music="espresso.mp3",DanceName="None",Url="None",Id=87342159331194,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  221. {Name="Rakuten",Music="rakuten.mp3",DanceName="None",Url="None",Id=121967347012647,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  222. {Name="Torture",Music="tort.mp3",DanceName="None",Url="None",Id=99811468921857,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  223. {Name="Unlockit",Music="Unlockit.mp3",DanceName="Unlockit",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Unlockit.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  224. {Name="Smooth Moves",Music="SmoothMoves.mp3",DanceName="SmoothMoves",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/SmoothMoves.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  225. {Name="Lagtrain",Music="Lagtrain.mp3",DanceName="Lagtrain",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Lagtrain.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  226. {Name="Suki",Music="Suki.mp3",DanceName="Suki",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Suki.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  227. {Name="Cafeteria",Music="Cafeteria.mp3",DanceName="Cafeteria",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Cafeteria.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  228. {Name="Dare",Music="Dare.mp3",DanceName="Dare",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Dare.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  229. {Name="Tenna 1",Music="Tenna.mp3",DanceName="Tenna",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tenna.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  230. {Name="Insanity",Music="Insanity.mp3",DanceName="Insanity",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Insanity.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  231. {Name="Tenna 2",Music="Tenna.mp3",DanceName="Tenna2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tenna 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  232. {Name="Rambunctious",Music="Rambunctious.mp3",DanceName="Rambunctious",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rambunctious.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  233. {Name="Side Shuffle",Music="Side Shuffle.mp3",DanceName="Sideshuffle",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Side Shuffle.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  234. {Name="Electro Swing",Music="Electro Swing.mp3",DanceName="Electro",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Electro Swing.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  235. {Name="MioHonda Step",Music="MioHonda.mp3",DanceName="Step",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Step.lua",Id="None",Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
  236. {Name="Apple Pen",Music="Apple Pen.mp3",DanceName="Applepen",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Apple Pen.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  237. {Name="Crank That",Music="Crank.mp3",DanceName="Crankthat",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Crank That.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  238. {Name="Take Down",Music="TakeDown.mp3",DanceName="TakeDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Takedown.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  239. {Name="Going Down",Music="Down.mp3",DanceName="Down",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Going Down.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  240. {Name="Spamton",Music="Spamton.mp3",DanceName="Spamton",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spamton.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  241. {Name="Kemusan",Music="Kemusan.mp3",DanceName="Kemusan",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Kemusan.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  242. {Name="Im Ok",Music="ImOk.mp3",DanceName="ImOk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ImOk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  243. {Name="Medicine Teto (Igaku)",Music="Igaku2.mp3",DanceName="Igaku",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Igaku.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  244. {Name="Headlock 2",Music="Headlock.mp3",DanceName="Headlock3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Headlock3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  245. {Name="Guli",Music="Guli.mp3",DanceName="Guli",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Guli.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  246. {Name="Results",Music="Results.mp3",DanceName="Results",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Results.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  247. {Name="Static 2",Music="Static.mp3",DanceName="Static2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Static2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  248. {Name="Silly Billy 2",Music="Billy.mp3",DanceName="Billy2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Billy2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  249. {Name="Yell 2",Music="Yell.mp3",DanceName="Yell",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  250. {Name="Yell 3",Music="Yell1.mp3",DanceName="Yell1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  251. {Name="Yell 1",Music="Yell2.mp3",DanceName="Yell2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Yell2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  252. {Name="Out of Touch",Music="Touch.mp3",DanceName="Touch",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Touch.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  253. {Name="Hakari (Lonely)",Music="Lonely.mp3",DanceName="Hakari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  254. {Name="Rat 3",Music="rat.mp3",DanceName="None",Url="None",Id=117971041844492,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  255. {Name="Uh",Music="whateverlike.mp3",DanceName="None",Url="None",Id=99152023738830,Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  256. {Name="CyberBop",Music="CyberBop.mp3",DanceName="CyberBop",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CyberBop.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  257. {Name="Invincible",Music="Invincible.mp3",DanceName="Invincible",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Invincible.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  258. {Name="Jumpstyle",Music="Jumpstyle.mp3",DanceName="Jumpstyle3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jumsptyle3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  259. {Name="BreakDance",Music="BreakDance.mp3",DanceName="BreakDance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BreakDance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  260. {Name="BreakDance 2005",Music="BreakDance2005.mp3",DanceName="BreakDance2005",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/BreakDance2005.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  261. {Name="Requiem",Music="faster.ogg",DanceName="Requiem",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Requiem.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  262. {Name="Metro Man",Music="Metro.mp3",DanceName="Metro",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Metro.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  263. {Name="CrackDown",Music="CrackDown.mp3",DanceName="CrackDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CrackDown.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  264. {Name="Wait",Music="Wait2.mp3",DanceName="Wait",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Wait.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  265. {Name="Smug Dance",Music="Smug.mp3",DanceName="Smug",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Smug.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  266. {Name="Takino",Music="Takino.mp3",DanceName="Takino",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Takino.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  267. {Name="Jumpstyle 1",Music="Jumpstyle.mp3",DanceName="Jumpstyle4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jumpstyle4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  268. {Name="Livesey Walk",Music="Livesey.mp3",DanceName="Livesey",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Livesey.lua",Id="None",Offset=0,WalkSpeed=4,Looped=true,UseSoundPos=false,Alpha=.1},
  269. {Name="Mesmerizer 1",Music="Mesmerizer.mp3",DanceName="Mesmerizer1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Mesmerizer1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  270. {Name="Pokedance",Music="Pokedance.mp3",DanceName="Pokedance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Pokedance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  271. {Name="Keep Up 1",Music="KeepUp.mp3",DanceName="KeepUp1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Keep Up1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  272. {Name="Get Down",Music="GetDown.mp3",DanceName="GetDown",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Get Down.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  273. {Name="Spoken For",Music="SpokenFor.mp3",DanceName="SpokenFor",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Spoken For.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  274. {Name="Everybody Gangnam",Music="EVG.mp3",DanceName="EverybodyGangnam",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/EverybodyGangnam.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  275. {Name="Low Cortisol",Music="cortisol.mp3",DanceName="cortisol",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/cortisol.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  276. {Name="Domino 2",Music="Domino.mp3",DanceName="Domino2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Domino2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  277. {Name="Looping The Rooms",Music="Looping.mp3",DanceName="Looping",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  278. {Name="Cry For Me",Music="Cry For Me.mp3",DanceName="Cry For Me",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Cry For Me.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  279. {Name="With Friends",Music="Withfriends.mp3",DanceName="With Friends",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/With Friends.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  280.  
  281.  
  282. {Name="Funny",Music="Funny.mp3",DanceName="Funny",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Funny.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  283. {Name="CivillianYell",Music="CivillianYell.mp3",DanceName="CivillianYell",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/CivillianYell.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  284. {Name="Looping The Rooms 2",Music="Looping 2.mp3",DanceName="Looping 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  285. {Name="Hakari 3 (Lonely)",Music="Lonely.mp3",DanceName="Hakari3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  286. {Name="Hakari 3",Music="TUCA DONKA.mp3",DanceName="Hakari3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  287. {Name="Skeleton",Music="Sellywarcry.mp3",DanceName="Skeleton",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Skeleton.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  288. {Name="Someone Ships",Music="Idk.mp3",DanceName="Idk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  289. {Name="Golden Dandelion",Music="TsSoGolden.mp3",DanceName="TsSoGolden",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/TsSoGolden.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  290. {Name="Retry Now",Music="RetryNow.mp3",DanceName="Retry Now",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry Now.lua",Id="None",Offset=0,WalkSpeed=14,Looped=false,UseSoundPos=true,Alpha=.1},
  291.  
  292.  
  293. {Name="Low Cortisol 2",Music="cortisol.mp3",DanceName="cortisol2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/cortisol2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  294. {Name="Metro Man 2",Music="Metro.mp3",DanceName="Metroman2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Metroman2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  295. {Name="Medicine Teto (Igaku) 2",Music="Igaku2.mp3",DanceName="Igaku2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Igaku2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  296. {Name="Hakari 4",Music="TUCA DONKA.mp3",DanceName="Hakari 4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hakari 4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  297. {Name="Looping The Rooms 3",Music="Looping.mp3",DanceName="Looping 3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping 3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  298. {Name="Microwave",Music="Microwave.mp3",DanceName="Microwave",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Microwave.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  299. {Name="Lil Buddy Was Sick",Music="Lilbuddy.mp3",DanceName="LilBuddy",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LilBuddy.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  300. {Name="Low Quality",Music="LowQuality.mp3",DanceName="LowQuality",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LowQuality.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  301.  
  302. {Name="Looping The Rooms 4",Music="Looping 2.mp3",DanceName="Looping4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Looping4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  303. {Name="Funny 2",Music="Funny2.mp3",DanceName="Funny2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Funny2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  304.  
  305. {Name="California Girls",Music="California.mp3",DanceName="California Girls",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/California Girls.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  306.  
  307. {Name="Doomer",Music="Doomer.mp3",DanceName="Doomer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doomer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  308.  
  309. {Name="Chegou 3",Music="Chegou 3.mp3",DanceName="Chegou 3",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chegou 3.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  310. {Name="Hikari",Music="Hikari.mp3",DanceName="Hikari",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hikari.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  311.  
  312. --{Name="KJ 2",Music="Flexworks.mp3",DanceName="KJ 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/KJ 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  313.  
  314. --{Name="Jun",Music="NMG.mp3",DanceName="Jun",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/JUN.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  315.  
  316. {Name="Minos Prime",Music="Prime.mp3",DanceName="Minos Prime",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Minos Prime.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  317. {Name="Default Dance",Music="Fortnite.mp3",DanceName="Default Dance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Default Dance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  318. {Name="Omni Man",Music="omni.mp3",DanceName="omni",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/omni.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.015},
  319. {Name="Unlockit SEWH",Music="Unlockit2.mp3",DanceName="Unlockit2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Unlockit2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  320. {Name="Birdbrain Laggy",Music="BirdbrainAlt.mp3",DanceName="Birdbrainv2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Birdbrainv2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  321. {Name="Doomer Alt",Music="Doomer.mp3",DanceName="DoomerAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/DoomerAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=false,Alpha=.1},
  322.  
  323. {Name="Bouncin",Music="Bouncin.mp3",DanceName="Bouncin",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Bouncin.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  324. {Name="Static Alt",Music="Static.mp3",DanceName="StaticAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/StaticAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.050},
  325. {Name="Miss The Quiet",Music="miss the quiet.mp3",DanceName="miss the quiet",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/miss the quiet.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  326. {Name="Shucks",Music="shucks.mp3",DanceName="shucks",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/shucks.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  327. {Name="Teto Territory",Music="teto territory.mp3",DanceName="teto territory",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/teto territory.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  328. {Name="Analog horror funk",Music="Analog horror funk.mp3",DanceName="Analog horror funk",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Analog horror funk.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  329. {Name="Niche Baby",Music="ai niche baby.mp3",DanceName="ai niche baby",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/ai niche baby.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  330. {Name="Konton Boogie",Music="konton boogie.mp3",DanceName="konton boogie",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/konton boogie.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  331. {Name="Go mufasa",Music="go mufasa.mp3",DanceName="go mufasa",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/go mufasa.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  332. {Name="Butcher Vanity",Music="butcher vanity.mp3",DanceName="butcher vanity",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/butcher vanity.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  333. {Name="Hit the jackpot",Music="Hit the jackpot.mp3",DanceName="Hit the jackpot",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hit the jackpot.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  334.  
  335. {Name="Rodeo",Music="Rodeo.mp3",DanceName="Rodeo",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rodeo.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  336. {Name="Epical",Music="Epical.mp3",DanceName="Epical",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Epical.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  337. {Name="Doom Mc Bringer",Music="Doom Mc Bringer.mp3",DanceName="Doom Mc Bringer",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Doom Mc Bringer.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  338. {Name="Hai Yorokonde",Music="Hai Yorokonde.mp3",DanceName="Hai Yorokonde",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Hai Yorokonde.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  339. {Name="Rickroll",Music="Rickroll.mp3",DanceName="Rickroll",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rickroll.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  340. {Name="Montagem Xonada",Music="Xonada.mp3",DanceName="Xonada",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Xonada.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  341. {Name="Encore",Music="Encore.mp3",DanceName="Encore",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Encore.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  342. {Name="Chegou 3 Remake",Music="Chegou 3.mp3",DanceName="Chegou 2",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Chegou 2.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  343. {Name="Akage",Music="Akage.mp3",DanceName="Akage",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Akage.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  344. {Name="Japanese Meme",Music="Japan.mp3",DanceName="Japanese Meme",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Japanese Meme.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  345. {Name="Number",Music="Number.mp3",DanceName="Number",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Number.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  346.  
  347. {Name="Macarena",Music="Macarena.mp3",DanceName="macarena",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/macarena.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  348.  
  349. {Name="Bang Bang Bang",Music="banging.mp3",DanceName="bang",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/bang.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  350. {Name="Lagtrain Alt",Music="Lagtrain.mp3",DanceName="LagtrainAlt",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/LagtrainAlt.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  351.  
  352. {Name="Tetoris",Music="Tetoris.mp3",DanceName="Tetoris",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Tetoris.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  353. {Name="PP music",Music="Pp music.mp3",DanceName="PPmusic",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/PPmusic.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  354. {Name="Toothless",Music="Toothless.mp3",DanceName="Toothless",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Toothless.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  355. {Name="Name This",Music="Name This.mp3",DanceName="Name This Dance",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Name This Dance.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  356. {Name="Rat 4",Music="Rat.mp3",DanceName="Rat4",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Rat4.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  357. {Name="Encore 1",Music="Encore.mp3",DanceName="Encore 1",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Encore 1.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=.1},
  358.  
  359. {Name="Shucks Mid Scene",Music="Angry Shucks.mp3",DanceName="Shucks Mid Scene",Url="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Shucks Mid Scene.lua",Id="None",Offset=0,WalkSpeed=14,Looped=true,UseSoundPos=true,Alpha=10},
  360.  
  361. }
  362. local validAudioFiles = {
  363. "Sphere.mp3",
  364. "Angry Shucks.mp3",
  365. "Toothless.mp3",
  366. "Pp music.mp3",
  367. "Name This.mp3",
  368. "Tetoris.mp3",
  369. "banging.mp3",
  370. "Number.mp3",
  371. "Macarena.mp3",
  372. "Encore.mp3",
  373. "Xonada.mp3",
  374. "Rickroll.mp3",
  375. "konton boogie.mp3",
  376. "Rodeo.mp3",
  377. "Hai Yorokonde.mp3",
  378. "shucks.mp3",
  379. "Hit the jackpot.mp3",
  380. "butcher vanity.mp3",
  381. "miss the quiet.mp3",
  382. "go mufasa.mp3",
  383. --"ai niche baby.mp3",
  384. "teto territory.mp3",
  385. "Bouncin.mp3",
  386. "rat.mp3",
  387. "FunkedUp.mp3",
  388. "Assumptions.mp3",
  389. "Egypt.mp3",
  390. "DO THE FLOP.mp3",
  391. "caramell.mp3",
  392. "Heel.mp3",
  393. "gangnamm.mp3",
  394. "Monkey.mp3",
  395. "dancingin.mp3",
  396. "dr.wav",
  397. "griddy.mp3",
  398. "lux.ogg",
  399. "kazot.mp3",
  400. "Domino.mp3",
  401. "Liar.mp3",
  402. "Mesmerizer.mp3",
  403. "Box.mp3",
  404. "Static.mp3",
  405. "Prism.mp3",
  406. "Headlock.mp3",
  407. "TUCA DONKA.mp3",
  408. "Break.mp3",
  409. "XO.mp3",
  410. "Soda.mp3",
  411. "LoveForU.mp3",
  412. "assum.mp3",
  413. "balls.mp3",
  414. "Distraction.mp3",
  415. --"ItBurns.mp3",
  416. "chronoshift.mp3",
  417. "KeepUp.mp3",
  418. "Boombox.mp3",
  419. "bloodpop.mp3",
  420. "leftright.mp3",
  421. "heavylove.mp3",
  422. "Million.mp3",
  423. "Bjean.mp3",
  424. "Savor.mp3",
  425. "Yamero.mp3",
  426. "InternetAngel.mp3",
  427. "CLUB PENGUIN DANCE.mp3",
  428. "Runaway.mp3",
  429. "MioHonda.mp3",
  430. "Firework.mp3",
  431. "C14.mp3",
  432. "Slickback.mp3",
  433. "Doodle.mp3",
  434. "Goat.mp3",
  435. "Bumblebee.mp3",
  436. "Stock.mp3",
  437. "Shuba Duck.mp3",
  438. "Lemon.mp3",
  439. "Birdbrain2.mp3",
  440. "Fein.mp3",
  441. "Popipo.mp3",
  442. "Pickup.mp3",
  443. "Billy.mp3",
  444. "rotten.mp3",
  445. "Spooky.mp3",
  446. "JK.mp3",
  447. "Flexworks.mp3",
  448. "Unlockit.mp3",
  449. "Insanity.mp3",
  450. "Cafeteria.mp3",
  451. "Tenna.mp3",
  452. "Suki.mp3",
  453. "CrissCross.mp3",
  454. "Dare.mp3",
  455. "Lagtrain.mp3",
  456. "SmoothMoves.mp3",
  457. "brain.mp3",
  458. "espresso.mp3",
  459. "rakuten.mp3",
  460. "tort.mp3",
  461. "TakeDown.mp3",
  462. "Side Shuffle.mp3",
  463. "Rambunctious.mp3",
  464. "Electro Swing.mp3",
  465. "Crank.mp3",
  466. "Apple Pen.mp3",
  467. "Igaku2.mp3",
  468. "Down.mp3",
  469. "Kemusan.mp3",
  470. "Guli.mp3",
  471. "ImOk.mp3",
  472. "Spamton.mp3",
  473. "Sit.mp3",
  474. "Results.mp3",
  475. "Yell.mp3",
  476. "Yell1.mp3",
  477. "Pixelation.mp3",
  478. "Yell2.mp3",
  479. "Touch.mp3",
  480. "Lonely.mp3",
  481. "whateverlike.mp3",
  482. "matchmaker.mp3",
  483. "faster.ogg",
  484. "Metro.mp3",
  485. "Jumpstyle.mp3",
  486. "Invincible.mp3",
  487. "CrackDown.mp3",
  488. "CyberBop.mp3",
  489. "BrickBattler.mp3",
  490. "BreakDance2005.mp3",
  491. "BreakDance.mp3",
  492. "CrackDown.mp3",
  493. "Halloween.mp3",
  494. "TANOC.mp3",
  495. "Shiawase.mp3",
  496. "Tf2.mp3",
  497. "Smug.mp3",
  498. "Wait2.mp3",
  499. "Livesey.mp3",
  500. "Pokedance.mp3",
  501. "Slash.mp3",
  502. "GetDown.mp3",
  503. "SpokenFor.mp3",
  504. "EVG.mp3",
  505. "cortisol.mp3",
  506. "Cry For Me.mp3",
  507. "Looping.mp3",
  508. "Akage.mp3",
  509. "Funny.mp3",
  510. "Withfriends.mp3",
  511. "CivillianYell.mp3",
  512. "LilBuddy.mp3",
  513. "LowQuality.mp3",
  514. "California.mp3",
  515. "Doomer.mp3",
  516. "Hikari.mp3",
  517. "NMG.mp3",
  518. "Prime.mp3",
  519. "omni.mp3",
  520. "Unlockit2.mp3",
  521. "BirdbrainAlt.mp3",
  522. "Lexapro Doesn't Work.mp3",
  523. --"Lilbuddy.mp3",
  524. }
  525. local ExtraBackup=table.clone(TableOfDances)
  526. local Global = (getgenv and getgenv()) or shared
  527. local Preload=Global.Preload or false
  528. local RigScale=Global.RigSize or 1
  529. local ExtraRigSupport=Global.Rigs or {}
  530. local DisableCustomInventory=Global.DisableCustomInventory or false
  531. loadstring(game:HttpGet("https://raw.githubusercontent.com/Gelatekussy/GelatekHub/main/src/packages/FunctionPack.lua"))()
  532. local UI = {};
  533. local MainFolder="Clints Dancezzz"
  534. local MusicFolder=MainFolder.."/Emote Music"
  535. local DanceFolder=MainFolder.."/Emote"
  536. local UserDances=MainFolder.."/UserDances"
  537. local builtins=MainFolder.."/Built-In"
  538. local ImagesFolder=MainFolder.."/Images"
  539. local Models=MainFolder.."/Models"
  540. local HatMaps=builtins.."/HatMaps.lua"
  541. local ModuleConfigFile = builtins .. "/ScriptConf.json"
  542. local MainGit="https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/"
  543. local folders={
  544.   MainFolder=MainFolder,
  545.   builtins=builtins,
  546.   DanceFolder=DanceFolder,
  547.   MusicFolder=MusicFolder,
  548.   UserDances=UserDances,
  549.   HatMaps=HatMaps,
  550.   ImagesFolder=ImagesFolder,
  551.   Models=Models,
  552. }
  553.  
  554. local function choot(msg)
  555. game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(msg)
  556. end
  557. if isfile and not isfile(builtins.."/HatMaps.lua") then
  558.   writefile(builtins.."/HatMaps.lua",game:HttpGet(MainGit.."HatMaps.lua?rw=true"))
  559. task.spawn(function()
  560.   print("New User,Hello!! Welcome to Theo Dancezzz!!\nRemember my kdv3? yes its discontinued becahse i got in trouble modding it, now im here making the best dance script to ever exist, the script eill be further optimised, or adding the hat reaminate!!!\n so this script currently has 130j dances, if your new to this script, if you click any dances, they need to download the audios and thr dance file itself, it doesnt notify you(yes it was annkying), once it is downloaded, click the dance again and boom, your animations are playing! thats it, thats how you use it\n\nQuestion, is it universal?\nanswer\nYes, it has currentangle that will automatically reanimate you outside jab and green bassplate, the currentangle version is v4, i guess thats all...Oh qait, if you dont have a replicatesignal, the script will be forced to reanimate you in currentangle. Anyways, enjoy the script!\n--From Theo\nif you planning on skidding this off, goodluck, the code is obfuscated ")
  561.   task.wait()
  562.   choot("/console")
  563.   notify("New User! automatically opened console!")
  564.   end)
  565. end
  566. local ws=game.Workspace
  567. if ws:FindFirstChild("full") then
  568. ws.full:Destroy()
  569. end
  570. task.spawn(function()
  571. for _,a in next,folders do
  572.  if isfolder and not isfolder(a) then
  573.   makefolder(a)
  574.  end
  575. end
  576. end)
  577. local Builitins={
  578.   "HatMaps.lua",
  579.   --"ModuleConfigFile.json"
  580.   "DanceModule1.lua"
  581. }
  582. pcall(function()
  583.   writefile(builtins.."/HatMaps.lua",game:HttpGet(MainGit.."HatMaps.lua?rw=true"))
  584.   writefile(builtins.."/DanceModule1.lua",game:HttpGet(MainGit.."DanceModule1.lua?rw=true"))
  585. end)
  586. local oldfolders={
  587.   "Theo-Dancezzz-Dancezzz",
  588.   "Theo-Dancezzz-Musics",
  589. }
  590. --[[pcall(function()
  591. for _,v in next,oldfolders do
  592. local file=listfiles(v)
  593. for _,a in next,file do
  594. delfile(a)
  595. notify("Deleted Old Filder: "..a)
  596. end
  597. end
  598. end)]]
  599.  
  600. --// Init UI
  601. UI["Interface_1"] = Instance.new("ScreenGui", hui);
  602. UI["Interface_1"]["IgnoreGuiInset"] = true;
  603. UI["Interface_1"]["ScreenInsets"] = Enum.ScreenInsets.None;
  604. UI["Interface_1"]["Name"] =Name.."Interface";
  605. UI["Interface_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
  606.  
  607. local UseSoundPos=Instance.new("BoolValue")
  608. local StringVal=Instance.new("StringValue")
  609. local Numval=Instance.new("NumberValue")
  610. StringVal.Name="Char"
  611. Numval.Name="MusicWeight"
  612. Numval.Value=.1
  613. UseSoundPos.Value=false
  614. UI["Main_2"] = Instance.new("Frame", UI["Interface_1"]);
  615. UI["Main_2"]["Active"] = true;
  616. UI["Main_2"]["Draggable"] = false;
  617. UI["Main_2"]["BorderSizePixel"] = 0;
  618. UI["Main_2"]["BackgroundColor3"] = Color3.fromRGB(41, 41, 41);
  619. UI["Main_2"]["ClipsDescendants"] = false;
  620. UI["Main_2"]["Size"] = UDim2.new(0, 546, 0, 270);
  621. UI["Main_2"]["Position"] = UDim2.new(0.38923, 0, 0.28889, 0);
  622. UI["Main_2"]["Name"] = [[Main]];
  623. UI["Main_2"]["BackgroundTransparency"] = 0.5;
  624.  
  625. UI["Shadow_3"] = Instance.new("ImageLabel", UI["Main_2"]);
  626. UI["Shadow_3"]["ZIndex"] = -1;
  627. UI["Shadow_3"]["Active"] = false;
  628. UI["Shadow_3"]["BorderSizePixel"] = 0;
  629. UI["Shadow_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  630. UI["Shadow_3"]["ImageTransparency"] = 0.2;
  631. -- UI["Shadow_3"]["ImageContent"] = ;
  632. UI["Shadow_3"]["ImageColor3"] = Color3.fromRGB(0, 0, 0);
  633. UI["Shadow_3"]["Image"] = [[rbxassetid://8774493213]];
  634. UI["Shadow_3"]["Size"] = UDim2.new(1.274725317955017, 0, 1.4934210777282715, 0);
  635. UI["Shadow_3"]["BackgroundTransparency"] = 1;
  636. UI["Shadow_3"]["Name"] = [[Shadow]];
  637. UI["Shadow_3"]["Position"] = UDim2.new(-0.13553114235401154, 0, -0.23026315867900848, 0);
  638.  
  639.  
  640. UI["Minimize_4"] = Instance.new("TextButton", UI["Main_2"]);
  641. UI["Minimize_4"]["BorderSizePixel"] = 0;
  642. UI["Minimize_4"]["TextSize"] = 12;
  643. UI["Minimize_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  644. UI["Minimize_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  645. UI["Minimize_4"]["ZIndex"] = 10;
  646. UI["Minimize_4"]["BackgroundTransparency"] = 1;
  647. UI["Minimize_4"]["Size"] = UDim2.new(0, 20, 0, 20);
  648. UI["Minimize_4"]["Text"] = [[-]];
  649. UI["Minimize_4"]["Name"] = [[Minimize]];
  650. UI["Minimize_4"]["Position"] = UDim2.new(0.9, 0, 0.01645, 0);
  651.  
  652.  
  653. UI["UICorner_5"] = Instance.new("UICorner", UI["Minimize_4"]);
  654. UI["UICorner_5"]["CornerRadius"] = UDim.new(0, 7);
  655.  
  656.  
  657. UI["Close_6"] = Instance.new("TextButton", UI["Main_2"]);
  658. UI["Close_6"]["BorderSizePixel"] = 0;
  659. UI["Close_6"]["TextSize"] = 12;
  660. UI["Close_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  661. UI["Close_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  662. UI["Close_6"]["ZIndex"] = 10;
  663. UI["Close_6"]["BackgroundTransparency"] = 1;
  664. UI["Close_6"]["Size"] = UDim2.new(0, 20, 0, 20);
  665. UI["Close_6"]["Text"] = [[X]];
  666. UI["Close_6"]["Name"] = [[Close]];
  667. UI["Close_6"]["Position"] = UDim2.new(0.95, 0, 0.01645, 0);
  668.  
  669.  
  670. UI["UICorner_7"] = Instance.new("UICorner", UI["Close_6"]);
  671. UI["UICorner_7"]["CornerRadius"] = UDim.new(0, 7);
  672.  
  673.  
  674. UI["CanvasGroup_8"] = Instance.new("CanvasGroup", UI["Main_2"]);
  675. UI["CanvasGroup_8"]["Active"] = false;
  676. UI["CanvasGroup_8"]["ZIndex"] = -1;
  677. UI["CanvasGroup_8"]["BorderSizePixel"] = 0;
  678. UI["CanvasGroup_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  679. UI["CanvasGroup_8"]["Size"] = UDim2.new(1, 0, 1, 0);
  680. UI["CanvasGroup_8"]["Position"] = UDim2.new(0, 0, 0,0);
  681. UI["CanvasGroup_8"]["BackgroundTransparency"] = 1;
  682. local aspect=Instance.new("UIAspectRatioConstraint",UI["CanvasGroup_8"])
  683. aspect.AspectType="FitWithinMaxSize"
  684. aspect.AspectRatio=2.025
  685. aspect.DominantAxis="Width"
  686.  
  687. UI["ScrollingFrame_9"] = Instance.new("ScrollingFrame", UI["CanvasGroup_8"]);
  688. UI["ScrollingFrame_9"]["Active"] = true;
  689. UI["ScrollingFrame_9"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
  690. UI["ScrollingFrame_9"]["BorderSizePixel"] = 0;
  691. UI["ScrollingFrame_9"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
  692. UI["ScrollingFrame_9"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
  693. UI["ScrollingFrame_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  694. UI["ScrollingFrame_9"]["Selectable"] = false;
  695. UI["ScrollingFrame_9"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
  696. UI["ScrollingFrame_9"]["Size"] = UDim2.new(0, 546, 0, 278);
  697. UI["ScrollingFrame_9"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
  698. UI["ScrollingFrame_9"]["Position"] = UDim2.new(0, 0, 0.08553, 0);
  699. UI["ScrollingFrame_9"]["ScrollBarThickness"] = 0;
  700. UI["ScrollingFrame_9"]["BackgroundTransparency"] = 1;
  701. UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame_9"]);
  702. UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 80);
  703.  
  704.  
  705. UI["SubMain_a"] = Instance.new("Frame", UI["ScrollingFrame_9"]);
  706. UI["SubMain_a"]["BorderSizePixel"] = 0;
  707. UI["SubMain_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  708. UI["SubMain_a"]["ClipsDescendants"] = true;
  709. UI["SubMain_a"]["Size"] = UDim2.new(1, 0, 2, 550);
  710. UI["SubMain_a"]["AutomaticSize"] = "Y";
  711. UI["SubMain_a"]["Position"] = UDim2.new(0, 0, -0.09353, 0);
  712. UI["SubMain_a"]["Name"] = [[SubMain]];
  713. UI["SubMain_a"]["BackgroundTransparency"] = 1;
  714.  
  715.  
  716. UI["CharScale_b"] = Instance.new("TextBox", UI["SubMain_a"]);
  717. UI["CharScale_b"]["Name"] = [[CharScale]];
  718. UI["CharScale_b"]["BorderSizePixel"] = 0;
  719. UI["CharScale_b"]["TextWrapped"] = true;
  720. UI["CharScale_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  721. UI["CharScale_b"]["TextScaled"] = true;
  722. UI["CharScale_b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  723. UI["CharScale_b"]["RichText"] = true;
  724. UI["CharScale_b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  725. UI["CharScale_b"]["ClearTextOnFocus"] = false;
  726. UI["CharScale_b"]["PlaceholderText"] = [[Char Scale]];
  727. UI["CharScale_b"]["Size"] = UDim2.new(0, 92, 0, 28);
  728. UI["CharScale_b"]["Position"] = UDim2.new(0.32234, 0, 0.35081, 0);
  729. UI["CharScale_b"]["Text"] = [[]];
  730.  
  731.  
  732. UI["UIStroke_c"] = Instance.new("UIStroke", UI["CharScale_b"]);
  733. UI["UIStroke_c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  734. UI["UIStroke_c"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  735. UI["UIStroke_c"]["Thickness"] = 2;
  736. UI["UIStroke_c"]["Color"] = Color3.fromRGB(255, 255, 255);
  737.  
  738.  
  739. UI["UIGradient_d"] = Instance.new("UIGradient", UI["UIStroke_c"]);
  740. UI["UIGradient_d"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  741.  
  742.  
  743. UI["Redownload_e"] = Instance.new("TextButton", UI["SubMain_a"]);
  744. UI["Redownload_e"]["BorderSizePixel"] = 0;
  745. UI["Redownload_e"]["TextSize"] = 24;
  746. UI["Redownload_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  747. UI["Redownload_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  748. UI["Redownload_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  749. UI["Redownload_e"]["Size"] = UDim2.new(0, 136, 0, 44);
  750. UI["Redownload_e"]["Text"] = [[Reload Assets]];
  751. UI["Redownload_e"]["Name"] = [[Redownload]];
  752. UI["Redownload_e"]["Position"] = UDim2.new(0.01099, -5, 0.5226, 0);
  753.  
  754.  
  755. UI["UIStroke_f"] = Instance.new("UIStroke", UI["Redownload_e"]);
  756. UI["UIStroke_f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  757. UI["UIStroke_f"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  758. UI["UIStroke_f"]["Thickness"] = 2;
  759. UI["UIStroke_f"]["Color"] = Color3.fromRGB(255, 255, 255);
  760.  
  761.  
  762. UI["UIGradient_10"] = Instance.new("UIGradient", UI["UIStroke_f"]);
  763. UI["UIGradient_10"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  764.  
  765.  
  766. UI["Reanimator_11"] = Instance.new("TextLabel", UI["SubMain_a"]);
  767. UI["Reanimator_11"]["BorderSizePixel"] = 0;
  768. UI["Reanimator_11"]["TextSize"] = 24;
  769. UI["Reanimator_11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  770. UI["Reanimator_11"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  771. UI["Reanimator_11"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  772. UI["Reanimator_11"]["BackgroundTransparency"] = 1;
  773. UI["Reanimator_11"]["Size"] = UDim2.new(0, 192, 0, 22);
  774. UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]];
  775. UI["Reanimator_11"]["Name"] = [[Reanimator]];
  776. UI["Reanimator_11"]["Position"] = UDim2.new(-0.00275, 0, 0.32369, 0);
  777.  
  778.  
  779. UI["Settings _12"] = Instance.new("TextLabel", UI["SubMain_a"]);
  780. UI["Settings _12"]["BorderSizePixel"] = 0;
  781. UI["Settings _12"]["TextSize"] = 24;
  782. UI["Settings _12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  783. UI["Settings _12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  784. UI["Settings _12"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  785. UI["Settings _12"]["BackgroundTransparency"] = 1;
  786. UI["Settings _12"]["Size"] = UDim2.new(0, 258, 0, 20);
  787. UI["Settings _12"]["Text"] = [[-- // Settings \\ --]];
  788. UI["Settings _12"]["Name"] = [[Settings ]];
  789. UI["Settings _12"]["Position"] = UDim2.new(0.32326, 0, 0.31284, 0);
  790.  
  791.  
  792. UI["Limbs_13"] = Instance.new("TextLabel", UI["SubMain_a"]);
  793. UI["Limbs_13"]["BorderSizePixel"] = 0;
  794. UI["Limbs_13"]["TextSize"] = 24;
  795. UI["Limbs_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  796. UI["Limbs_13"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  797. UI["Limbs_13"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  798. UI["Limbs_13"]["BackgroundTransparency"] = 1;
  799. UI["Limbs_13"]["Size"] = UDim2.new(0, 258, 0, 20);
  800. UI["Limbs_13"]["Text"] = [[-- // Limbs \\ --]];
  801. UI["Limbs_13"]["Name"] = [[Limbs]];
  802. UI["Limbs_13"]["Position"] = UDim2.new(0.5, 0, 0.5226, 0);
  803.  
  804.  
  805. UI["Update_Frame_14"] = Instance.new("Frame", UI["SubMain_a"]);
  806. UI["Update_Frame_14"]["BorderSizePixel"] = 0;
  807. UI["Update_Frame_14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  808. UI["Update_Frame_14"]["Size"] = UDim2.new(0, 246, 0, 310);
  809. UI["Update_Frame_14"]["Position"] = UDim2.new(0.00733, 0, 0.02893, 0);
  810. UI["Update_Frame_14"]["Name"] = [[Update_Frame]];
  811. UI["Update_Frame_14"]["BackgroundTransparency"] = 1;
  812.  
  813.  
  814. UI["Shadow_15"] = Instance.new("ImageLabel", UI["Update_Frame_14"]);
  815. UI["Shadow_15"]["ZIndex"] = -1;
  816. UI["Shadow_15"]["BorderSizePixel"] = 0;
  817. UI["Shadow_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  818. UI["Shadow_15"]["ImageTransparency"] = 0.2;
  819. -- UI["Shadow_15"]["ImageContent"] = ;
  820. UI["Shadow_15"]["ImageColor3"] = Color3.fromRGB(0, 0, 0);
  821. UI["Shadow_15"]["Image"] = [[rbxassetid://8774493213]];
  822. UI["Shadow_15"]["Size"] = UDim2.new(1, 0, 1, 10);
  823. UI["Shadow_15"]["BackgroundTransparency"] = 1;
  824. UI["Shadow_15"]["Name"] = [[Shadow]];
  825. UI["Shadow_15"]["Position"] = UDim2.new(0, 0, -0.0129, 0);
  826.  
  827.  
  828. UI["TextLabel_16"] = Instance.new("TextLabel", UI["Update_Frame_14"]);
  829. UI["TextLabel_16"]["TextWrapped"] = true;
  830. UI["TextLabel_16"]["BorderSizePixel"] = 0;
  831. UI["TextLabel_16"]["TextSize"] = 12;
  832. UI["TextLabel_16"]["TextXAlignment"] = Enum.TextXAlignment.Left;
  833. UI["TextLabel_16"]["TextYAlignment"] = Enum.TextYAlignment.Top;
  834. UI["TextLabel_16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  835. UI["TextLabel_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  836. UI["TextLabel_16"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  837. UI["TextLabel_16"]["BackgroundTransparency"] = 1;
  838. UI["TextLabel_16"]["Size"] = UDim2.new(1, 0, 1, 0);
  839. UI["TextLabel_16"]["Text"] = "Clinty ui :D\n yes, we got UI🔥, you can scroll up or down on the UI now, you can choose 3 of the reanimate below this long\ntextlabel btw\nif you chose empyrean\nget a keyboard script\nbasically since enabling tools\nwill not work on empyrean\n\nUpdate:\nAdded Smooth Camera Toggle on\nsettings and added a tab called tutorial ";
  840. UI["TextLabel_16"]["Position"] = UDim2.new(0.06098, 0, 0.00645, 0);
  841.  
  842.  
  843. UI["UIStroke_17"] = Instance.new("UIStroke", UI["Update_Frame_14"]);
  844. UI["UIStroke_17"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  845. UI["UIStroke_17"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  846. UI["UIStroke_17"]["Thickness"] = 2;
  847. UI["UIStroke_17"]["Color"] = Color3.fromRGB(255, 255, 255);
  848.  
  849.  
  850. UI["UIGradient_18"] = Instance.new("UIGradient", UI["UIStroke_17"]);
  851. UI["UIGradient_18"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  852.  
  853.  
  854. UI["Minimize_19"] = Instance.new("TextButton", UI["SubMain_a"]);
  855. UI["Minimize_19"]["BorderSizePixel"] = 0;
  856. UI["Minimize_19"]["TextSize"] = 22;
  857. UI["Minimize_19"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  858. UI["Minimize_19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  859. UI["Minimize_19"]["ZIndex"] = 2;
  860. UI["Minimize_19"]["BackgroundTransparency"] = 1;
  861. UI["Minimize_19"]["Size"] = UDim2.new(0, 20, 0, 20);
  862. UI["Minimize_19"]["Text"] = [[+]];
  863. UI["Minimize_19"]["Name"] = [[Minimize]];
  864. UI["Minimize_19"]["Position"] = UDim2.new(0.25916, 0, 0.35262, 0);
  865.  
  866.  
  867. UI["UICorner_1a"] = Instance.new("UICorner", UI["Minimize_19"]);
  868. UI["UICorner_1a"]["CornerRadius"] = UDim.new(0, 7);
  869.  
  870.  
  871. UI["Respawn/Stop_1b"] = Instance.new("TextButton", UI["SubMain_a"]);
  872. UI["Respawn/Stop_1b"]["TextSize"] = 24;
  873. UI["Respawn/Stop_1b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  874. UI["Respawn/Stop_1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  875. UI["Respawn/Stop_1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  876. UI["Respawn/Stop_1b"]["Size"] = UDim2.new(0, 136, 0, 44);
  877. UI["Respawn/Stop_1b"]["Text"] = [[Deanimate]];
  878. UI["Respawn/Stop_1b"]["Name"] = [[Respawn/Stop]];
  879. UI["Respawn/Stop_1b"]["Position"] = UDim2.new(0.47253, 0, 0.22242, 0);
  880.  
  881.  
  882. UI["UIStroke_1c"] = Instance.new("UIStroke", UI["Respawn/Stop_1b"]);
  883. UI["UIStroke_1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  884. UI["UIStroke_1c"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  885. UI["UIStroke_1c"]["Thickness"] = 2;
  886. UI["UIStroke_1c"]["Color"] = Color3.fromRGB(255, 255, 255);
  887.  
  888.  
  889. UI["UIGradient_1d"] = Instance.new("UIGradient", UI["UIStroke_1c"]);
  890. UI["UIGradient_1d"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  891.  
  892.  
  893. UI["ScrollingFrame2_1e"] = Instance.new("ScrollingFrame", UI["SubMain_a"]);
  894. UI["ScrollingFrame2_1e"]["BorderSizePixel"] = 0;
  895. UI["ScrollingFrame2_1e"]["CanvasSize"] = UDim2.new(0, 10, 0, 0);
  896. UI["ScrollingFrame2_1e"]["AutomaticCanvasSize"] = "Y";
  897. UI["ScrollingFrame2_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  898. UI["ScrollingFrame2_1e"]["Name"] = [[ScrollingFrame2]];
  899. UI["ScrollingFrame2_1e"]["Size"] = UDim2.new(0, 264, 0, 186);
  900. UI["ScrollingFrame2_1e"]["Position"] = UDim2.new(0.5, 0, 0.34901, 0);
  901. UI["ScrollingFrame2_1e"]["BackgroundTransparency"] = 1;
  902.  
  903.  
  904. UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame2_1e"]);
  905. UI["UIPadding_1f"]["PaddingTop"] = UDim.new(0, 5);
  906.  
  907.  
  908. UI["Example_20"] = Instance.new("TextButton", UI["ScrollingFrame2_1e"]);
  909. UI["Example_20"]["BorderSizePixel"] = 0;
  910. UI["Example_20"]["TextSize"] = 24;
  911. UI["Example_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  912. UI["Example_20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  913. UI["Example_20"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  914. UI["Example_20"]["Size"] = UDim2.new(1, 0, 0, 44);
  915. UI["Example_20"]["Text"] = [[]];
  916. UI["Example_20"]["Name"] = [[Example]];
  917. UI["Example_20"]["Visible"] = false;
  918. UI["Example_20"]["Position"] = UDim2.new(0.97727, 0, 1.32258, 0);
  919.  
  920.  
  921.  
  922. UI["UIStroke_24"] = Instance.new("UIStroke", UI["Example_20"]);
  923. UI["UIStroke_24"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  924. UI["UIStroke_24"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  925. UI["UIStroke_24"]["Thickness"] = 2;
  926. UI["UIStroke_24"]["Color"] = Color3.fromRGB(255, 255, 255);
  927.  
  928.  
  929. UI["UIGradient_25"] = Instance.new("UIGradient", UI["UIStroke_24"]);
  930. UI["UIGradient_25"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  931.  
  932.  
  933. UI["UIGridLayout_26"] = Instance.new("UIGridLayout", UI["ScrollingFrame2_1e"]);
  934. UI["UIGridLayout_26"]["CellSize"] = UDim2.new(1, 0, 0, 28);
  935.  
  936.  
  937. UI["UIStroke_27"] = Instance.new("UIStroke", UI["ScrollingFrame2_1e"]);
  938. UI["UIStroke_27"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  939. UI["UIStroke_27"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  940. UI["UIStroke_27"]["Thickness"] = 2;
  941. UI["UIStroke_27"]["Color"] = Color3.fromRGB(255, 255, 255);
  942.  
  943.  
  944. UI["UIGradient_28"] = Instance.new("UIGradient", UI["UIStroke_27"]);
  945. UI["UIGradient_28"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  946.  
  947.  
  948. UI["PreviewImage_29"] = Instance.new("ImageLabel", UI["SubMain_a"]);
  949. UI["PreviewImage_29"]["BorderSizePixel"] = 0;
  950. UI["PreviewImage_29"]["BackgroundColor3"] = Color3.fromRGB(250, 0, 0);
  951. UI["PreviewImage_29"]["Size"] = UDim2.new(0, 390, 0, 118);
  952. UI["PreviewImage_29"]["BackgroundTransparency"] = 0.9;
  953. UI["PreviewImage_29"]["Name"] = [[PreviewImage]];
  954. UI["PreviewImage_29"]["Position"] = UDim2.new(0.4652, 0, 0.02712, 0);
  955. UI["PreviewImage_29"]["ScaleType"] = [[Crop]];
  956.  
  957.  
  958. UI["UIStroke_2a"] = Instance.new("UIStroke", UI["PreviewImage_29"]);
  959. UI["UIStroke_2a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  960. UI["UIStroke_2a"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  961. UI["UIStroke_2a"]["Thickness"] = 2;
  962. UI["UIStroke_2a"]["Color"] = Color3.fromRGB(255, 255, 255);
  963.  
  964.  
  965. UI["UIGradient_2b"] = Instance.new("UIGradient", UI["UIStroke_2a"]);
  966. UI["UIGradient_2b"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  967.  
  968.  
  969. UI["2Gelatek_2c"] = Instance.new("TextButton", UI["UIStroke_2a"]);
  970. UI["2Gelatek_2c"]["BorderSizePixel"] = 0;
  971. UI["2Gelatek_2c"]["TextSize"] = 24;
  972. UI["2Gelatek_2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  973. UI["2Gelatek_2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  974. UI["2Gelatek_2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  975. UI["2Gelatek_2c"]["Size"] = UDim2.new(1, 0, 0, 44);
  976. UI["2Gelatek_2c"]["Text"] = [[Gelatek]];
  977. UI["2Gelatek_2c"]["Name"] = [[2Gelatek]];
  978. UI["2Gelatek_2c"]["Position"] = UDim2.new(0, 258, 0, 246);
  979.  
  980.  
  981. UI["UIStroke_30"] = Instance.new("UIStroke", UI["2Gelatek_2c"]);
  982. UI["UIStroke_30"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  983. UI["UIStroke_30"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  984. UI["UIStroke_30"]["Thickness"] = 2;
  985. UI["UIStroke_30"]["Color"] = Color3.fromRGB(255, 255, 255);
  986.  
  987.  
  988. UI["UIGradient_31"] = Instance.new("UIGradient", UI["UIStroke_30"]);
  989. UI["UIGradient_31"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  990.  
  991.  
  992. UI["Reanimate/Run_32"] = Instance.new("TextButton", UI["SubMain_a"]);
  993. UI["Reanimate/Run_32"]["BorderSizePixel"] = 0;
  994. UI["Reanimate/Run_32"]["TextSize"] = 24;
  995. UI["Reanimate/Run_32"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  996. UI["Reanimate/Run_32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  997. UI["Reanimate/Run_32"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  998. UI["Reanimate/Run_32"]["Size"] = UDim2.new(0, 136, 0, 44);
  999. UI["Reanimate/Run_32"]["Text"] = [[Reanimate]];
  1000. UI["Reanimate/Run_32"]["Name"] = [[Reanimate/Run]];
  1001. UI["Reanimate/Run_32"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
  1002.  
  1003.  
  1004. UI["UIStroke_33"] = Instance.new("UIStroke", UI["Reanimate/Run_32"]);
  1005. UI["UIStroke_33"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1006. UI["UIStroke_33"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1007. UI["UIStroke_33"]["Thickness"] = 2;
  1008. UI["UIStroke_33"]["Color"] = Color3.fromRGB(255, 255, 255);
  1009.  
  1010.  
  1011. UI["UIGradient_34"] = Instance.new("UIGradient", UI["UIStroke_33"]);
  1012. UI["UIGradient_34"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1013.  
  1014.  
  1015. UI["Image :v_35"] = Instance.new("TextLabel", UI["SubMain_a"]);
  1016. UI["Image :v_35"]["BorderSizePixel"] = 0;
  1017. UI["Image :v_35"]["TextSize"] = 24;
  1018. UI["Image :v_35"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1019. UI["Image :v_35"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1020. UI["Image :v_35"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  1021. UI["Image :v_35"]["BackgroundTransparency"] = 1;
  1022. UI["Image :v_35"]["Size"] = UDim2.new(0, 212, 0, 20);
  1023. UI["Image :v_35"]["Text"] = [[No Images Currently :v]];
  1024. UI["Image :v_35"]["Name"] = [[Image :v]];
  1025. UI["Image :v_35"]["Position"] = UDim2.new(0.47619, 0, 0.14105, 0);
  1026.  
  1027.  
  1028. UI["ScrollingFrame_36"] = Instance.new("ScrollingFrame", UI["SubMain_a"]);
  1029. UI["ScrollingFrame_36"]["BorderSizePixel"] = 0;
  1030. UI["ScrollingFrame_36"]["CanvasSize"] = UDim2.new(0, 10, 0, 0);
  1031. UI["ScrollingFrame_36"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1032. UI["ScrollingFrame_36"]["Size"] = UDim2.new(0, 136, 0, 38);
  1033. UI["ScrollingFrame_36"]["Position"] = UDim2.new(0.00092, 0, 0.34901, 0);
  1034. UI["ScrollingFrame_36"]["BackgroundTransparency"] = 1;
  1035.  
  1036.  
  1037. UI["1Emp_37"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
  1038. UI["1Emp_37"]["BorderSizePixel"] = 0;
  1039. UI["1Emp_37"]["TextSize"] = 24;
  1040. UI["1Emp_37"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1041. UI["1Emp_37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1042. UI["1Emp_37"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1043. UI["1Emp_37"]["Size"] = UDim2.new(1, 0, 0, 44);
  1044. UI["1Emp_37"]["Text"] = [[Empyrean]];
  1045. UI["1Emp_37"]["Name"] = [[1Emp]];
  1046. UI["1Emp_37"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
  1047.  
  1048.  
  1049.  
  1050. UI["UIStroke_3b"] = Instance.new("UIStroke", UI["1Emp_37"]);
  1051. UI["UIStroke_3b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1052. UI["UIStroke_3b"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1053. UI["UIStroke_3b"]["Thickness"] = 2;
  1054. UI["UIStroke_3b"]["Color"] = Color3.fromRGB(255, 255, 255);
  1055.  
  1056.  
  1057. UI["UIGradient_3c"] = Instance.new("UIGradient", UI["UIStroke_3b"]);
  1058. UI["UIGradient_3c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1059.  
  1060.  
  1061. UI["2Gelatek_3d"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
  1062. UI["2Gelatek_3d"]["BorderSizePixel"] = 0;
  1063. UI["2Gelatek_3d"]["TextSize"] = 24;
  1064. UI["2Gelatek_3d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1065. UI["2Gelatek_3d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1066. UI["2Gelatek_3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1067. UI["2Gelatek_3d"]["Size"] = UDim2.new(1, 0, 0, 44);
  1068. UI["2Gelatek_3d"]["Text"] = [[Gelatek]];
  1069. UI["2Gelatek_3d"]["Name"] = [[2Gelatek]];
  1070. UI["2Gelatek_3d"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
  1071.  
  1072.  
  1073.  
  1074. UI["UIStroke_41"] = Instance.new("UIStroke", UI["2Gelatek_3d"]);
  1075. UI["UIStroke_41"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1076. UI["UIStroke_41"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1077. UI["UIStroke_41"]["Thickness"] = 2;
  1078. UI["UIStroke_41"]["Color"] = Color3.fromRGB(255, 255, 255);
  1079.  
  1080.  
  1081. UI["UIGradient_42"] = Instance.new("UIGradient", UI["UIStroke_41"]);
  1082. UI["UIGradient_42"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1083.  
  1084.  
  1085. UI["3CurrentAngle_43"] = Instance.new("TextButton", UI["ScrollingFrame_36"]);
  1086. UI["3CurrentAngle_43"]["BorderSizePixel"] = 0;
  1087. UI["3CurrentAngle_43"]["TextSize"] = 24;
  1088. UI["3CurrentAngle_43"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1089. UI["3CurrentAngle_43"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1090. UI["3CurrentAngle_43"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1091. UI["3CurrentAngle_43"]["Size"] = UDim2.new(1, 0, 0, 44);
  1092. UI["3CurrentAngle_43"]["Text"] = [[CurrentAngle]];
  1093. UI["3CurrentAngle_43"]["Name"] = [[3CurrentAngle]];
  1094. UI["3CurrentAngle_43"]["Position"] = UDim2.new(1.89706, 0, 6.47368, 0);
  1095.  
  1096.  
  1097.  
  1098. UI["UIStroke_47"] = Instance.new("UIStroke", UI["3CurrentAngle_43"]);
  1099. UI["UIStroke_47"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1100. UI["UIStroke_47"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1101. UI["UIStroke_47"]["Thickness"] = 2;
  1102. UI["UIStroke_47"]["Color"] = Color3.fromRGB(255, 255, 255);
  1103.  
  1104.  
  1105. UI["UIGradient_48"] = Instance.new("UIGradient", UI["UIStroke_47"]);
  1106. UI["UIGradient_48"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1107.  
  1108.  
  1109. UI["UIPadding_49"] = Instance.new("UIPadding", UI["ScrollingFrame_36"]);
  1110. UI["UIPadding_49"]["PaddingTop"] = UDim.new(0, 5);
  1111.  
  1112.  
  1113. UI["UIGridLayout_4a"] = Instance.new("UIGridLayout", UI["ScrollingFrame_36"]);
  1114. UI["UIGridLayout_4a"]["CellSize"] = UDim2.new(1, 0, 0, 28);
  1115.  
  1116.  
  1117. UI["UIStroke_4b"] = Instance.new("UIStroke", UI["ScrollingFrame_36"]);
  1118. UI["UIStroke_4b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1119. UI["UIStroke_4b"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1120. UI["UIStroke_4b"]["Thickness"] = 2;
  1121. UI["UIStroke_4b"]["Color"] = Color3.fromRGB(255, 255, 255);
  1122.  
  1123.  
  1124. UI["UIGradient_4c"] = Instance.new("UIGradient", UI["UIStroke_4b"]);
  1125. UI["UIGradient_4c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1126.  
  1127.  
  1128. UI["Title_4d"] = Instance.new("TextLabel", UI["Main_2"]);
  1129. UI["Title_4d"]["ZIndex"] = -1;
  1130. UI["Title_4d"]["BorderSizePixel"] = 0;
  1131. UI["Title_4d"]["TextSize"] = 24;
  1132. UI["Title_4d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1133. UI["Title_4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1134. UI["Title_4d"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  1135. UI["Title_4d"]["BackgroundTransparency"] = 1;
  1136. UI["Title_4d"]["Size"] = UDim2.new(0, 178, 0, 20);
  1137. UI["Title_4d"]["Text"] = [[Clints Dancezzz]];
  1138. UI["Title_4d"]["Name"] = [[Title]];
  1139. UI["Title_4d"]["Position"] = UDim2.new(0, 0, 0.01316, 0);
  1140.  
  1141.  
  1142. UI["UIStroke_4e"] = Instance.new("UIStroke", UI["Main_2"]);
  1143. UI["UIStroke_4e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1144. UI["UIStroke_4e"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1145. UI["UIStroke_4e"]["Thickness"] = 2;
  1146. UI["UIStroke_4e"]["Color"] = Color3.fromRGB(255, 255, 255);
  1147.  
  1148.  
  1149. UI["UIGradient_4f"] = Instance.new("UIGradient", UI["UIStroke_4e"]);
  1150. UI["UIGradient_4f"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1151.  
  1152.  
  1153. UI["TabGroup_51"] = Instance.new("CanvasGroup", UI["Main_2"]);
  1154. UI["TabGroup_51"]["BorderSizePixel"] = 0;
  1155. UI["TabGroup_51"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1156. UI["TabGroup_51"]["Size"] = UDim2.new(0.28938, 0, 1, 0);
  1157. UI["TabGroup_51"]["Position"] = UDim2.new(-0.30403, 0, 0, 0);
  1158. UI["TabGroup_51"]["Name"] = [[TabGroup]];
  1159. UI["TabGroup_51"]["BackgroundTransparency"] = 0.5;
  1160.  
  1161.  
  1162. UI["UIStroke_52"] = Instance.new("UIStroke", UI["TabGroup_51"]);
  1163. UI["UIStroke_52"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1164. UI["UIStroke_52"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1165. UI["UIStroke_52"]["Thickness"] = 2;
  1166. UI["UIStroke_52"]["Color"] = Color3.fromRGB(255, 255, 255);
  1167.  
  1168.  
  1169. UI["UIGradient_53"] = Instance.new("UIGradient", UI["UIStroke_52"]);
  1170. UI["UIGradient_53"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1171.  
  1172.  
  1173. UI["Title_54"] = Instance.new("TextLabel", UI["TabGroup_51"]);
  1174. UI["Title_54"]["TextWrapped"] = true;
  1175. UI["Title_54"]["ZIndex"] = -1;
  1176. UI["Title_54"]["BorderSizePixel"] = 0;
  1177. UI["Title_54"]["TextSize"] = 24;
  1178. UI["Title_54"]["TextScaled"] = true;
  1179. UI["Title_54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1180. UI["Title_54"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1181. UI["Title_54"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  1182. UI["Title_54"]["BackgroundTransparency"] = 1;
  1183. UI["Title_54"]["Size"] = UDim2.new(1, 0, 0.09211, 0);
  1184. UI["Title_54"]["Text"] = [[Tab]];
  1185. UI["Title_54"]["Name"] = [[Title]];
  1186. UI["Title_54"]["Position"] = UDim2.new(0, 0, 0.00658, 0);
  1187.  
  1188.  
  1189. UI["UIStroke_55"] = Instance.new("UIStroke", UI["Title_54"]);
  1190. UI["UIStroke_55"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1191. UI["UIStroke_55"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1192. UI["UIStroke_55"]["Thickness"] = 2;
  1193. UI["UIStroke_55"]["Color"] = Color3.fromRGB(255, 255, 255);
  1194.  
  1195.  
  1196. UI["UIGradient_56"] = Instance.new("UIGradient", UI["UIStroke_55"]);
  1197. UI["UIGradient_56"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1198.  
  1199.  
  1200. UI["ScrollingFrame_57"] = Instance.new("ScrollingFrame", UI["TabGroup_51"]);
  1201. UI["ScrollingFrame_57"]["BorderSizePixel"] = 0;
  1202. UI["ScrollingFrame_57"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
  1203. UI["ScrollingFrame_57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1204. UI["ScrollingFrame_57"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
  1205. UI["ScrollingFrame_57"]["Size"] = UDim2.new(1, 0, 1, 0);
  1206. UI["ScrollingFrame_57"]["Position"] = UDim2.new(0, 0, 0.11184, 0);
  1207. UI["ScrollingFrame_57"]["ScrollBarThickness"] = 0;
  1208. UI["ScrollingFrame_57"]["BackgroundTransparency"] = 1;
  1209. UI["UIPadding_1f"] = Instance.new("UIPadding", UI["ScrollingFrame_57"]);
  1210. UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 50);
  1211.  
  1212. UI["UIStroke_58"] = Instance.new("UIStroke", UI["ScrollingFrame_57"]);
  1213. UI["UIStroke_58"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1214. UI["UIStroke_58"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1215. UI["UIStroke_58"]["Thickness"] = 2;
  1216. UI["UIStroke_58"]["Color"] = Color3.fromRGB(255, 255, 255);
  1217.  
  1218.  
  1219. UI["UIGradient_59"] = Instance.new("UIGradient", UI["UIStroke_58"]);
  1220. UI["UIGradient_59"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1221.  
  1222.  
  1223. UI["UIGridLayout_5a"] = Instance.new("UIGridLayout", UI["ScrollingFrame_57"]);
  1224. UI["UIGridLayout_5a"]["CellSize"] = UDim2.new(1, 0, 0, 50);
  1225.  
  1226.  
  1227. UI["UIPadding_5b"] = Instance.new("UIPadding", UI["ScrollingFrame_57"]);
  1228. UI["UIPadding_5b"]["PaddingBottom"] = UDim.new(0, 32);
  1229.  
  1230.  
  1231. UI["0Home_5c"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
  1232. UI["0Home_5c"]["TextWrapped"] = true;
  1233. UI["0Home_5c"]["BorderSizePixel"] = 0;
  1234. UI["0Home_5c"]["TextSize"] = 24;
  1235. UI["0Home_5c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1236. UI["0Home_5c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1237. UI["0Home_5c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1238. UI["0Home_5c"]["Size"] = UDim2.new(0, 136, 0, 44);
  1239. UI["0Home_5c"]["Text"] = [[Home]];
  1240. UI["0Home_5c"]["Name"] = [[0Home]];
  1241. UI["0Home_5c"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
  1242.  
  1243.  
  1244. UI["UIStroke_5d"] = Instance.new("UIStroke", UI["0Home_5c"]);
  1245. UI["UIStroke_5d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1246. UI["UIStroke_5d"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1247. UI["UIStroke_5d"]["Thickness"] = 2;
  1248. UI["UIStroke_5d"]["Color"] = Color3.fromRGB(255, 255, 255);
  1249.  
  1250.  
  1251. UI["UIGradient_5e"] = Instance.new("UIGradient", UI["UIStroke_5d"]);
  1252. UI["UIGradient_5e"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1253.  
  1254.  
  1255. UI["1Modules_5f"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
  1256. UI["1Modules_5f"]["TextWrapped"] = true;
  1257. UI["1Modules_5f"]["BorderSizePixel"] = 0;
  1258. UI["1Modules_5f"]["TextSize"] = 24;
  1259. UI["1Modules_5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1260. UI["1Modules_5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1261. UI["1Modules_5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1262. UI["1Modules_5f"]["Size"] = UDim2.new(0, 136, 0, 44);
  1263. UI["1Modules_5f"]["Text"] = [[Module Shop]];
  1264. UI["1Modules_5f"]["Name"] = [[1ModuleShop]];
  1265. UI["1Modules_5f"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
  1266.  
  1267.  
  1268. UI["UIStroke_60"] = Instance.new("UIStroke", UI["1Modules_5f"]);
  1269. UI["UIStroke_60"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1270. UI["UIStroke_60"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1271. UI["UIStroke_60"]["Thickness"] = 2;
  1272. UI["UIStroke_60"]["Color"] = Color3.fromRGB(255, 255, 255);
  1273.  
  1274.  
  1275. UI["UIGradient_61"] = Instance.new("UIGradient", UI["UIStroke_60"]);
  1276. UI["UIGradient_61"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1277.  
  1278.  
  1279. UI["2Settings_62"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
  1280. UI["2Settings_62"]["TextWrapped"] = true;
  1281. UI["2Settings_62"]["BorderSizePixel"] = 0;
  1282. UI["2Settings_62"]["TextSize"] = 24;
  1283. UI["2Settings_62"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1284. UI["2Settings_62"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1285. UI["2Settings_62"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1286. UI["2Settings_62"]["Size"] = UDim2.new(0, 136, 0, 44);
  1287. UI["2Settings_62"]["Text"] = [[Settings]];
  1288. UI["2Settings_62"]["Name"] = [[2Settings]];
  1289. UI["2Settings_62"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
  1290.  
  1291.  
  1292. UI["UIStroke_63"] = Instance.new("UIStroke", UI["2Settings_62"]);
  1293. UI["UIStroke_63"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1294. UI["UIStroke_63"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1295. UI["UIStroke_63"]["Thickness"] = 2;
  1296. UI["UIStroke_63"]["Color"] = Color3.fromRGB(255, 255, 255);
  1297.  
  1298.  
  1299. UI["UIGradient_64"] = Instance.new("UIGradient", UI["UIStroke_63"]);
  1300. UI["UIGradient_64"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1301.  
  1302.  
  1303. UI["3Credits_65"] = Instance.new("TextButton", UI["ScrollingFrame_57"]);
  1304. UI["3Credits_65"]["TextWrapped"] = true;
  1305. UI["3Credits_65"]["BorderSizePixel"] = 0;
  1306. UI["3Credits_65"]["TextSize"] = 24;
  1307. UI["3Credits_65"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1308. UI["3Credits_65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1309. UI["3Credits_65"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1310. UI["3Credits_65"]["Size"] = UDim2.new(0, 136, 0, 44);
  1311. UI["3Credits_65"]["Text"] = [[Credits and about]];
  1312. UI["3Credits_65"]["Name"] = [[3Credits]];
  1313. UI["3Credits_65"]["Position"] = UDim2.new(0.7326, 0, 0.22242, 0);
  1314.  
  1315.  
  1316. UI["UIStroke_66"] = Instance.new("UIStroke", UI["3Credits_65"]);
  1317. UI["UIStroke_66"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1318. UI["UIStroke_66"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1319. UI["UIStroke_66"]["Thickness"] = 2;
  1320. UI["UIStroke_66"]["Color"] = Color3.fromRGB(255, 255, 255);
  1321.  
  1322.  
  1323. UI["UIGradient_67"] = Instance.new("UIGradient", UI["UIStroke_66"]);
  1324. UI["UIGradient_67"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1325.  
  1326.  
  1327. UI["Tab_68"] = Instance.new("TextButton", UI["Main_2"]);
  1328. UI["Tab_68"]["TextWrapped"] = true;
  1329. UI["Tab_68"]["BorderSizePixel"] = 0;
  1330. UI["Tab_68"]["TextSize"] = 12;
  1331. UI["Tab_68"]["TextScaled"] = true;
  1332. UI["Tab_68"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1333. UI["Tab_68"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1334. UI["Tab_68"]["ZIndex"] = 10;
  1335. UI["Tab_68"]["BackgroundTransparency"] = 1;
  1336. UI["Tab_68"]["Size"] = UDim2.new(0.03663, 0, 0.06579, 0);
  1337. UI["Tab_68"]["Text"] = [[+]];
  1338. UI["Tab_68"]["Name"] = [[Tab]];
  1339. UI["Tab_68"]["Position"] = UDim2.new(0.85421, 0, 0.01645, 0);
  1340.  
  1341.  
  1342. UI["UICorner_69"] = Instance.new("UICorner", UI["Tab_68"]);
  1343. UI["UICorner_69"]["CornerRadius"] = UDim.new(0, 7);
  1344.  
  1345.  
  1346.  
  1347. local IndexRedTexts={}
  1348. local IndexWhitwTexts={}
  1349. local IndexGradients = {}
  1350. local CurrentTab=UI["ScrollingFrame_9"]
  1351. function mkbtn(parent,name,text,size,pos,textaligbx,txty,scaledtext,txts,func)
  1352. if size==nil then size=UDim2.new(0, 136, 0, 44) end
  1353. if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
  1354. if textaligbx==nil then textaligbx="Center" end
  1355. if txty==nil then txty="Center" end
  1356. if scaledtext==nil then scaledtext=true end
  1357. if txts==nil then txts=24 end
  1358. if func==nil then func=function() end end
  1359. local Button={}
  1360. Button["Button"] = Instance.new("TextButton", parent);
  1361. Button["Button"]["BorderSizePixel"] = 0;
  1362. Button["Button"]["TextScaled"] = scaledtext;
  1363. Button["Button"]["TextSize"] = txts;
  1364. Button["Button"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1365. Button["Button"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1366. Button["Button"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1367. Button["Button"]["Size"] = size
  1368. Button["Button"]["Text"] = text
  1369. Button["Button"]["Name"] = name
  1370. Button["Button"]["Position"] = pos
  1371. Button["Button"]["TextXAlignment"] = textaligbx
  1372. Button["Button"]["TextYAlignment"] = txty
  1373.  
  1374. Button["Button"].MouseButton1Click:Connect(func)
  1375.  
  1376. Button["Stk"] = Instance.new("UIStroke", Button["Button"]);
  1377. Button["Stk"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1378. Button["Stk"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1379. Button["Stk"]["Thickness"] = 2;
  1380. Button["Stk"]["Color"] = Color3.fromRGB(255, 255, 255);
  1381.  
  1382.  
  1383. Button["Gr"] = Instance.new("UIGradient", Button["Stk"]);
  1384. Button["Gr"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1385. table.insert(IndexGradients,Button["Gr"])
  1386. table.insert(IndexWhitwTexts,Button["Button"])
  1387. return Button["Button"]
  1388. end
  1389.  
  1390. function mktxb(parent,name,text,placeholder,size,pos,func)
  1391. if size==nil then size=UDim2.new(0, 136, 0, 44) end
  1392. if placeholder==nil then placeholder="No PlaceholderText" end
  1393. if text==nil then text="Text Here" end
  1394. if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
  1395. if func==nil then func=function() end end
  1396. UI["A"] = Instance.new("TextBox", parent);
  1397. UI["A"]["Name"] = name;
  1398. UI["A"]["BorderSizePixel"] = 0;
  1399. UI["A"]["TextWrapped"] = true;
  1400. UI["A"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  1401. UI["A"]["TextScaled"] = true;
  1402. UI["A"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  1403. UI["A"]["RichText"] = true;
  1404. UI["A"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1405. UI["A"]["ClearTextOnFocus"] = false;
  1406. UI["A"]["PlaceholderText"] = placeholder;
  1407. UI["A"]["Size"] = size
  1408. UI["A"]["Position"] = pos
  1409. UI["A"]["Text"] = text
  1410. UI["A"].FocusLost:Connect(func)
  1411.  
  1412. UI["B"] = Instance.new("UIStroke", UI["A"]);
  1413. UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1414. UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1415. UI["B"]["Thickness"] = 2;
  1416. UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  1417.  
  1418.  
  1419. UI["C"] = Instance.new("UIGradient", UI["B"]);
  1420. UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1421. table.insert(IndexGradients,UI["C"])
  1422. return UI["A"]
  1423. end
  1424.  
  1425. function mklbl(parent,text,size,pos,alx,aly,wrapped)
  1426. if text==nil then text="Text Here" end
  1427. if alx==nil then alx="Center" end
  1428. if aly==nil then aly="Center" end
  1429. if wrapped==nil then wrapped=false end
  1430. if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
  1431. if size==nil then size=UDim2.new(0, 178, 0, 20) end
  1432. UI["C"] = Instance.new("TextLabel", parent);
  1433. UI["C"]["ZIndex"] = -1;
  1434. UI["C"]["BorderSizePixel"] = 0;
  1435. UI["C"]["TextSize"] = 24;
  1436. UI["C"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1437. UI["C"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1438. UI["C"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  1439. UI["C"]["BackgroundTransparency"] = 1;
  1440. UI["C"]["TextXAlignment"] = alx;
  1441. UI["C"]["TextYAlignment"] = aly;
  1442. UI["C"]["Size"] = size
  1443. UI["C"]["Text"] = text
  1444. UI["C"]["TextWrapped"] = wrapped
  1445. UI["C"]["Name"] = "Text";
  1446. UI["C"]["Position"] = pos
  1447. table.insert(IndexRedTexts,UI["C"])
  1448. return UI["C"]
  1449. end
  1450.  
  1451. local index=1
  1452. function mktb(name,pos,activescf,anchor)
  1453. if pos==nil then pos=UDim2.new(0, 0, 0.01316, 0) end
  1454. if activescf==nil then activescf=true end
  1455. if anchor==nil then anchor=Vector2.new(0,0) end
  1456. UI["Tab"] = Instance.new("ScrollingFrame", UI["CanvasGroup_8"]);
  1457. UI["Tab"]["Active"] = activescf
  1458. UI["Tab"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
  1459. UI["Tab"]["BorderSizePixel"] = 0;
  1460. UI["Tab"]["Name"] = name.."Tab_"..index
  1461. UI["Tab"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
  1462. UI["Tab"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
  1463. UI["Tab"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1464. UI["Tab"]["Selectable"] = false;
  1465. UI["Tab"]["ScrollingEnabled"] = activescf;
  1466. UI["Tab"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
  1467. UI["Tab"]["Size"] = UDim2.new(0, 546, 0, 278);
  1468. UI["Tab"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
  1469. UI["Tab"]["Position"] = UDim2.new(0, 600, 0.08553, 0)
  1470. UI["Tab"]["ScrollBarThickness"] = 0;
  1471. UI["Tab"]["BackgroundTransparency"] = 1;
  1472. UI["Tab"]:SetAttribute("Hidden",UDim2.new(0,600,.08553,0))
  1473. UI["Tab"]:SetAttribute("Shown",UDim2.new(0,0,.08553,0))
  1474. UI["UIPadding_1f"] = Instance.new("UIPadding", UI["Tab"]);
  1475. UI["UIPadding_1f"]["PaddingBottom"] = UDim.new(0, 80);
  1476. UI["B"] = Instance.new("Frame", UI["Tab"]);
  1477. UI["B"]["BorderSizePixel"] = 0;
  1478. UI["B"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1479. UI["B"]["ClipsDescendants"] = true;
  1480. UI["B"]["Size"] = UDim2.new(1, 0, 2, 550);
  1481. UI["B"]["AutomaticSize"] = "Y";
  1482. UI["B"]["Position"] = UDim2.new(0, 0, -0.09353, 0);
  1483. UI["B"]["Name"] = [[Tabby]]..index
  1484. UI["B"]["BackgroundTransparency"] = 1;
  1485. UI["C"] = Instance.new("TextLabel", UI["Tab"]);
  1486. UI["C"]["ZIndex"] = -1;
  1487. UI["C"]["BorderSizePixel"] = 0;
  1488. UI["C"]["TextSize"] = 24;
  1489. UI["C"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1490. UI["C"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  1491. UI["C"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
  1492. UI["C"]["BackgroundTransparency"] = 1;
  1493. UI["C"]["Size"] = UDim2.new(0, 178, 0, 20);
  1494. UI["C"]["AnchorPoint"] = anchor;
  1495. UI["C"]["Text"] = [[--// ]]..name..[[ \\--]]
  1496. UI["C"]["Name"] = "Title"..index;
  1497. UI["C"]["Position"] = pos
  1498. index=index+1
  1499. return {
  1500.   Frame=UI["B"],
  1501.   MF=UI["Tab"],
  1502.   Hidden=UI["Tab"]:GetAttribute("Hidden"),
  1503.   Shown=UI["Tab"]:GetAttribute("Shown"),
  1504. }
  1505. end
  1506.  
  1507. function mkscf(parent,name,pos,size,cellsize)
  1508. if size==nil then size=UDim2.new(1, 0, 1, 0) end
  1509. if pos==nil then pos=UDim2.new(0, 0, 0, 0) end
  1510. if cellsize==nil then cell=UDim2.new(1, 0, 0, 50) end
  1511. UI["Tab"] = Instance.new("ScrollingFrame", parent);
  1512. UI["Tab"]["Active"] = true;
  1513. UI["Tab"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
  1514. UI["Tab"]["BorderSizePixel"] = 0;
  1515. UI["Tab"]["Name"] = name.."Tab_"..index
  1516. UI["Tab"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
  1517. UI["Tab"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
  1518. UI["Tab"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  1519. UI["Tab"]["Selectable"] = false;
  1520. UI["Tab"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
  1521. UI["Tab"]["Size"] = size
  1522. UI["Tab"]["ScrollBarImageColor3"] = Color3.fromRGB(255, 0, 0);
  1523. UI["Tab"]["Position"] = pos
  1524. UI["Tab"]["ScrollBarThickness"] = 0;
  1525. UI["Tab"]["BackgroundTransparency"] = 1;
  1526. UI["Tab"]:SetAttribute("Hidden",UDim2.new(0,600,.08553,0))
  1527. UI["Tab"]:SetAttribute("Shown",UDim2.new(0,0,.08553,0))
  1528. UI["A"] = Instance.new("UIPadding", UI["Tab"]);
  1529. UI["A"]["PaddingBottom"] = UDim.new(0, 80);
  1530. UI["B"] = Instance.new("UIGridLayout", UI["Tab"]);
  1531. UI["B"]["CellSize"] = cellsize
  1532.  
  1533. UI["B"] = Instance.new("UIStroke", UI["Tab"]);
  1534. UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  1535. UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  1536. UI["B"]["Thickness"] = 2;
  1537. UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  1538.  
  1539.  
  1540. UI["C"] = Instance.new("UIGradient", UI["B"]);
  1541. UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  1542. table.insert(IndexGradients,UI["C"])
  1543. return UI["Tab"]
  1544. end
  1545.  
  1546. function BetterTween(obj, speed, prop,AnimType)
  1547. if AnimType==nil then AnimType="Quad" end
  1548. local Tinfo=TweenInfo.new
  1549. local TweenService=game.TweenService
  1550. local hii=Tinfo(speed, Enum.EasingStyle[AnimType], Enum.EasingDirection.In)
  1551. return TweenService:Create(
  1552.   obj,
  1553.   hii,
  1554.   prop
  1555.   )
  1556.  
  1557. end
  1558.  
  1559. local u2=UDim2.new
  1560. function swait(num)
  1561. if num==0 or num==nil then
  1562. game:service'RunService'.Stepped:wait(0)
  1563. else
  1564. for i=0,num do
  1565. game:service'RunService'.Stepped:wait(0)
  1566. end
  1567. end
  1568. end
  1569. local function oswait(seconds)
  1570. if seconds==nil then seconds=0 end
  1571. local start = os.clock()
  1572. repeat
  1573. swait()
  1574. until os.clock() >= start + seconds
  1575. end
  1576.  
  1577.  
  1578. local TweenAlph=Instance.new("NumberValue")
  1579. TweenAlph.Value=1
  1580. --local tonumber(tonumber(TweenAlph.Value))
  1581. con1=TweenAlph:GetPropertyChangedSignal("Value"):Connect(function()
  1582. --  tonumber(tonumber(TweenAlph.Value))=tonumber(TweenAlph.Value) or 1
  1583.   end)
  1584. local MusicOverriden   = nil
  1585. local OverridenMusicName = nil
  1586. local UserDanceContainer = {}
  1587. local QueueEmotesThatIsntLooped= {}  
  1588. local RunningQueuedEmote  = false
  1589. local OverridenMusicStartClock = nil
  1590. local OverridenMusicLength= nil
  1591. local TDZConfigs = {}
  1592. local ButtonTable={}
  1593.  
  1594. local BoolDance=Instance.new("BoolValue")
  1595. local IsRunning1=Instance.new("BoolValue")
  1596. local Hmmm=Instance.new("BoolValue")
  1597. local String=Instance.new("StringValue")
  1598. local String1=Instance.new("StringValue")
  1599. local Incin=nil
  1600. BoolDance.Value=false
  1601. IsRunning1.Value=false
  1602. local function GetModuleHash(m)
  1603.     if m._hash then return m._hash end
  1604.     local str = (m.Name or "") .. "TDZ_Conf" .. (m.Description or "")
  1605.     str = string.rep(str, 4)
  1606.     local hash = {}
  1607.     for i = 1, 32 do hash[i] = (i * 37 + 91) % 256 end
  1608.     for i = 1, #str do
  1609.         local j = (i % 32) + 1
  1610.         hash[j] = bit32.bxor(hash[j], str:byte(i)) % 256
  1611.     end
  1612.     local hex = "0123456789ABCDEF"
  1613.     local resListLayoutt = ""
  1614.     for i = 1, #hash do
  1615.         local v = hash[i]
  1616.         resListLayoutt = resListLayoutt .. hex:sub(math.floor(v/16)+1,math.floor(v/16)+1) .. hex:sub((v%16)+1,(v%16)+1)
  1617.     end
  1618.     m._hash = resListLayoutt
  1619.     return resListLayoutt
  1620. end
  1621.  
  1622. local function SaveUIAndModuleConfigs()
  1623.     local ok, encoded = pcall(function()
  1624.         return game:GetService("HttpService"):JSONEncode(TDZConfigs)
  1625.     end)
  1626.     if ok and encoded then
  1627.         pcall(writefile, ModuleConfigFile, encoded)
  1628.     end
  1629. end
  1630.  
  1631.  
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637. local Tab1=mktb("Module Shop",UDim2.new(0,25,.01316,0))
  1638. local MF1=Tab1.MF
  1639. local Tab2=mktb("Settings")
  1640. local MF2=Tab2.MF
  1641. local Tab3=mktb("Credits")
  1642. local MF3=Tab3.MF
  1643. local Tab4=mktb("Module Dances",UDim2.new(0,25,.01316,0),false)
  1644. local MF4=Tab4.MF
  1645. local Scf=mkscf(MF4,"Module Dance Container",u2(0,0,0,25),u2(1,0,1,0),u2(1,0,0,100))
  1646. mklbl(MF3,"Made By Theo, Inspired from Steves Uhhhhh Reanimate\n Credits goes to Steve the Common One on some assets that are used alongside in this scripts development\n\nHuge Thanks to:\nSteve (TheTerminalClone)\nSamstone\nDummy Guy\nYinxing\nAnd N1ght\nFor Making this script to come true.\n\nSpecial Thanks to You! for using this script!\n\nNote: Script is still in Beta and Expect some bug to show around\nAlso Note that this will be solely focused on Emotes if im sure since this is a branch of Steves Reanim but emotes only\n\nAll Rights Reserved",u2(1,0,3,0),u2(0,0,0,25),"Left","Top",true)
  1647. local Home=UI["0Home_5c"]
  1648. local ModuleShop=UI["1Modules_5f"]
  1649. local Settings=UI["2Settings_62"]
  1650. local Credits=UI["3Credits_65"]
  1651. local c1=Instance.new("Color3Value")
  1652. local c2=Instance.new("Color3Value")
  1653. local Primary=c1.Value
  1654. local Secondary=c2.Value
  1655. Primary=Color3.new(1,0,0)
  1656. Secondary=Color3.new(1,1,1)
  1657.  
  1658.  
  1659. local function dragify(Frame)
  1660. dragToggle = nil
  1661. dragSpeed = .1
  1662. dragInput = nil
  1663. dragStart = nil
  1664. dragPos = nil
  1665.  
  1666. function updateInput(input)
  1667. Delta = input.Position - dragStart
  1668. Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
  1669. game:GetService("TweenService"):Create(Frame, TweenInfo.new(.25), {Position = Position}):Play()
  1670. end
  1671.  
  1672. Frame.InputBegan:Connect(function(input)
  1673. if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
  1674. dragToggle = true
  1675. dragStart = input.Position
  1676. startPos = Frame.Position
  1677. input.Changed:Connect(function()
  1678. if (input.UserInputState == Enum.UserInputState.End) then
  1679. dragToggle = false
  1680. end
  1681. end)
  1682. end
  1683. end)
  1684.  
  1685. Frame.InputChanged:Connect(function(input)
  1686. if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
  1687. dragInput = input
  1688. end
  1689. end)
  1690.  
  1691. game:GetService("UserInputService").InputChanged:Connect(function(input)
  1692. if (input == dragInput and dragToggle) then
  1693. updateInput(input)
  1694. end
  1695. end)
  1696. end
  1697. dragify(UI["Main_2"])
  1698.  
  1699. local alpha = tonumber(TweenAlph.Value)
  1700. local scrollHidden = UDim2.new(0, 0, .08553, 0)
  1701. local scrollShown  = UDim2.new(0, 600, .08553, 0)
  1702.  
  1703. local Tabs = {
  1704.     {mf = MF1, tab = Tab1},
  1705.     {mf = MF2, tab = Tab2},
  1706.     {mf = MF3, tab = Tab3},
  1707.     {mf = MF4, tab = Tab4},
  1708. }
  1709. local function SwitchTab(activeTab)
  1710.     local isHome = activeTab == nil
  1711.  
  1712.     BetterTween(
  1713.         UI["ScrollingFrame_9"], tonumber(TweenAlph.Value),{Position = isHome and scrollHidden or scrollShown}):Play()
  1714.  
  1715.     for _, entry in ipairs(Tabs) do
  1716.         local pos = (entry.tab == activeTab) and entry.tab.Shown or entry.tab.Hidden
  1717.         BetterTween(entry.mf, tonumber(TweenAlph.Value), {Position = pos}):Play()
  1718.     end
  1719.  
  1720.     CurrentTab = isHome and UI["ScrollingFrame_9"] or activeTab
  1721. end
  1722.  
  1723.  
  1724.  
  1725. local index=5 -- 5th index
  1726. function mktb1(name,txt,pos,anchor)
  1727. local tabby=mktb(name,pos,nil,anchor)
  1728. local mf=tabby.MF
  1729. local er={
  1730.   mf=mf,
  1731.   tab=tabby,
  1732. }
  1733. table.insert(Tabs,er)
  1734. mkbtn(UI["ScrollingFrame_57"],index..name,txt,nil,nil,nil,nil,true,24,function()
  1735.   SwitchTab(tabby)
  1736. end)
  1737. index+=1
  1738. return mf
  1739. end
  1740. local v2=Vector2.new
  1741. local tutorial=mktb1("How to use","Tutorial",u2(0,35,0,0),v2(.2,0))
  1742. mklbl(tutorial,"How to use this script?\n1: Go to the home tab, scrolldown, click ' + ' and choose the reanimate type u wanna use, after that, scroll up and click reanimate, thats al\n\n-- If your executor doesnt support Gelatek reanimate, then the script will force you to use CurrentAngle, even if you still chose Gelatek, if your outside Just a baseplate or Green Bassplate, you can only choose Empyrean or CurrentAngle, if you still chose Gelatek outside those 2 games, you are still forced to use CurrentAngle\n\n-- Why do people dont see my anim when i use CurrentAngle?\n-- Steve already explained this, in most newer games, the game creates an 'Animator' inside your character which breaks CurrentAngle, even VC breaks it\n\n2: How to scale your avatar?, same as number 1, if u see ' Char Scale' input any number that fits for your rigs size\n\n3: How to add your own dances, if you know how to add modules from Steves Uhhhh Reanimate, then this will be the same process as how u add your own user modules\nWhere can i find the folder of Clints Dancezzz?\nstorage/emulated/0/YourExecutorsFolder/Workspace/Theos Dancezzzzz, this will be devided into 5 folders,\n1:Models -- Emote props 'rbxm'\n2:Emotes -- Emotes/Animation Storage\n3:Emote Music-- UI And Emote Music\n4:UserDances -- User Module Storage\n5:Built-In -- Dont touch\n\njust put your module/s into UserDances\n\n What if i dont know how to add/make modules?\n-- Dont worry, some of the players who knows how to create their own modules for Uhhhh reanimate would help you create your own modules for Theos Dancezzz\nIf your not already on Uhhhhh Reanimate server, join it! people will help you create your own dance module\n\n-- If your module assets isnt downloaded or if you added another modules, go to the Home tab, scroll down and click 'Refresh Assets' this eill reload all modules (even the built in module)\n\n4: Configuring Emotes\n click the small + on the top right of the UI, click 'Module Dances' and you will see the list of enotes that were loaded from a modules file, each emotes are clickable too! click one of the emotes and it will open a tab for it, if it has can be configured, then go!(emote configuration is also saved) and also, you can play and stop the emote directly on the UI",u2(1,0,7,0),u2(0,0,0,25),"Left","Top",true)
  1743.  
  1744.  
  1745.  
  1746. Home.MouseButton1Click:Connect(function()
  1747. SwitchTab(nil)  
  1748. end)
  1749. ModuleShop.MouseButton1Click:Connect(function()
  1750. SwitchTab(Tab1)
  1751. end)
  1752. Settings.MouseButton1Click:Connect(function()
  1753. SwitchTab(Tab2)
  1754. end)
  1755. Credits.MouseButton1Click:Connect(function()
  1756. SwitchTab(Tab3)
  1757. end)
  1758. mkbtn(UI["ScrollingFrame_57"],"4ModuleDances","Module Dances",nil,nil,nil,nil,true,24,function()
  1759.   SwitchTab(Tab4)
  1760. end)
  1761. local eee=Instance.new("StringValue")
  1762. eee.Value="Emper"
  1763. local TypeOfReanim=eee.Value
  1764. local Emp=UI["1Emp_37"]
  1765. local Gelatek=UI["2Gelatek_3d"]
  1766. local CurrentAngle=UI["3CurrentAngle_43"]
  1767. local HookThing=Instance.new("StringValue")
  1768. Gelatek.MouseButton1Click:Connect(function()
  1769. TypeOfReanim="Gelatek"
  1770. Gelatek.Name="1Gelatek"
  1771. CurrentAngle.Name="2CurrentAngle"
  1772. Emp.Name="3Emp"
  1773. UI["Reanimator_11"]["Text"] = [[Selected: Gelatek]];
  1774. TDZConfigs._TypeOfReanim = TypeOfReanim
  1775. SaveUIAndModuleConfigs()
  1776. HookThing.Value="Gelatek"
  1777. end)
  1778. CurrentAngle.MouseButton1Click:Connect(function()
  1779. TypeOfReanim="CurrentAngle"
  1780. UI["Reanimator_11"]["Text"] = [[Selected: CurrentAngle]];
  1781. Gelatek.Name="2Gelatek"
  1782. CurrentAngle.Name="1CurrentAngle"
  1783. Emp.Name="3Emp"
  1784. TDZConfigs._TypeOfReanim = TypeOfReanim
  1785. SaveUIAndModuleConfigs()
  1786. HookThing.Value="CurrentAngle"
  1787. end)
  1788. Emp.MouseButton1Click:Connect(function()
  1789. TypeOfReanim="Emper"
  1790. UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]];
  1791. Gelatek.Name="2Gelatek"
  1792. CurrentAngle.Name="3CurrentAngle"
  1793. Emp.Name="1Emp"
  1794. TDZConfigs._TypeOfReanim = TypeOfReanim
  1795. SaveUIAndModuleConfigs()
  1796. HookThing.Value="Emper"
  1797. end)
  1798.  
  1799. task.spawn(function()
  1800. repeat oswait()
  1801. sine=os.clock()
  1802. for _,a in UI["Interface_1"]:GetDescendants() do
  1803.   if a:IsA("UIGradient") then
  1804.     a.Rotation+=1
  1805.     a.Offset=Vector2.new(2.5*math.sin(sine*1),1*math.cos((sine+.5)*.1))
  1806.     end
  1807. end
  1808. until not UI["Interface_1"]
  1809. end)
  1810.  
  1811. mklbl(MF2, [[--// Disable Invetory Styling \\--]],nil, u2(0, 65, 0, 320))
  1812. mklbl(MF2, [[--// Smooth Camera \\--]],nil, u2(0, 20, 0, 520))
  1813. local lbl1=mklbl(MF2, [[Disabled : false]],nil, u2(0, 200, 0, 260),"Left")
  1814. local e=false
  1815.  bc=Instance.new("BoolValue")
  1816.  bc.Value=false
  1817.  ac=Instance.new("BoolValue")
  1818.  ac.Value=false
  1819.  ad=Instance.new("BoolValue")
  1820.  ad.Value=true
  1821.  ae=Instance.new("BoolValue")
  1822.  ae.Value=false
  1823. local btn=mkbtn(MF2,"Disable Custom Inventory","Disable Custom Inventory",u2(0,170,0,44),u2(0,10,0,250),nil,nil,true,24,function()
  1824.   ac.Value=not ac.Value
  1825.   bc.Value=ac.Value
  1826.   TDZConfigs.InvStyling = bc.Value
  1827.   SaveUIAndModuleConfigs()
  1828.   if ac.Value==false then
  1829.     lbl1.Text="Disabled : false"
  1830.     else
  1831.     lbl1.Text="Disabled : true"
  1832.     end
  1833. end)
  1834. local e1=mkbtn(MF2,"Smooth Camera","Smooth Camera",u2(0,170,0,44),u2(0,10,0,450),nil,nil,true,24)
  1835. e1.MouseButton1Click:Connect(function()
  1836.   if ae.Value==true then return end
  1837.   ae.Value=true
  1838.   ad.Value=not ad.Value
  1839.   TDZConfigs._SmoothCam = ad.Value
  1840.   SaveUIAndModuleConfigs()
  1841.   if ad.Value==true then
  1842.     e1.Text="Enabled!"
  1843.     oswait(1)
  1844.     e1.Text="Smooth Camera"
  1845.     ae.Value=false
  1846.     else
  1847.     e1.Text="Disabled!"
  1848.     oswait(1)
  1849.     e1.Text="Smooth Camera"
  1850.     ae.Value=false
  1851.     end
  1852. end)
  1853. fg=HookThing:GetPropertyChangedSignal("Value"):Connect(function()
  1854.   if HookThing.Value=="Emper" then
  1855.     btn.Active=false
  1856.     btn.Interactable=false
  1857.     lbl1.Text="Disabled : true -- Emper Reanimate"
  1858.     else
  1859.     btn.Interactable=true
  1860.     btn.Active=true
  1861.     if ac.Value==false then
  1862.     lbl1.Text="Disabled : false"
  1863.     else
  1864.     lbl1.Text="Disabled : true"
  1865.     end
  1866.     end
  1867.   end)
  1868.  
  1869.  
  1870. local RedownloadButton=UI["Redownload_e"]
  1871. local ExpandReanimateType=UI["Minimize_19"]
  1872. local ThatFrame=UI["ScrollingFrame_36"]
  1873. local OldSize=UDim2.new(0, 136, 0, 38)
  1874. local Expanding=false
  1875. local Tweening=false
  1876. ExpandReanimateType.MouseButton1Click:Connect(function()
  1877. if Tweening then return end
  1878. Expanding=not Expanding
  1879. if Expanding then
  1880.   local a=BetterTween(ThatFrame,tonumber(tonumber(TweenAlph.Value)),{Size=UDim2.new(0, 136, 0, 100)})
  1881.   BetterTween(ExpandReanimateType,tonumber(tonumber(TweenAlph.Value)),{Rotation=180}):Play()
  1882.   a:Play()
  1883.   a.Completed:Wait()
  1884.   Tweening=false
  1885.   else
  1886.   local a=BetterTween(ThatFrame,tonumber(tonumber(TweenAlph.Value)),{Size=OldSize})
  1887.   BetterTween(ExpandReanimateType,tonumber(tonumber(TweenAlph.Value)),{Rotation=0}):Play()
  1888.   a:Play()
  1889.   a.Completed:Wait()
  1890.   Tweening=false
  1891.   end
  1892. end)
  1893.  
  1894. local ShownTabSize=UDim2.new(0.28938, 0, 1, 0)
  1895. local ShownTabPosiion=UDim2.new(-0.30403, 0, 0, 0)
  1896. local Tween0=false
  1897. local Tween1=false
  1898. local TabThing=UI["TabGroup_51"]
  1899. local TabButton=UI["Tab_68"]
  1900. if Tween1 then
  1901.   TabThing.Size=UDim2.new(0.28938, 0, 1, 0)
  1902.   TabThing.Position=UDim2.new(-0.30403,0,0,0)
  1903.   else
  1904.   TabThing.Size=UDim2.new(0,0,0,0)
  1905.   TabThing.Position=UDim2.new(0,0,0,0)
  1906. end
  1907. TabButton.MouseButton1Click:Connect(function()
  1908.   if Tween0 then return end
  1909.   Tween0=true
  1910.   Tween1=not Tween1
  1911.   if Tween1 then
  1912.     local a=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(-0.30403,0,0,0)})
  1913.     a:Play()
  1914.     a.Completed:Wait()
  1915.     local b=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Size=ShownTabSize})
  1916.     b:Play()
  1917.     b.Completed:Wait()
  1918.     Tween0=false
  1919.     else
  1920.       local a=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0,0,0,0)})
  1921.       local b=BetterTween(TabThing,tonumber(tonumber(TweenAlph.Value)),{Size=UDim2.new(0,0,0,0)})
  1922.       a:Play()
  1923.       b:Play()
  1924.       b.Completed:Wait()
  1925.       Tween0=false
  1926.   end
  1927. end)
  1928.  
  1929. task.spawn(function()
  1930.   local Images={}
  1931.   local cont=listfiles(ImagesFolder)
  1932.   while UI["Interface_1"] do
  1933.     table.clear(Images)
  1934.       for _,a in next,cont do
  1935.         table.insert(Images,a)
  1936.       end
  1937.       if #Images==0 then
  1938.         UI["Image :v_35"]["Text"] = [[No Images Currently :v]]
  1939.         else
  1940.           UI["Image :v_35"]["Text"] = "Showing "..#Images.." Images"
  1941.         end
  1942.       local s=BetterTween(UI["PreviewImage_29"],1.35,{ImageTransparency=1})
  1943.       s:Play()
  1944.       s.Completed:Wait()
  1945.       UI["PreviewImage_29"]["Image"]=getcustomasset(Images[math.random(1,#Images)])
  1946.  
  1947.       local s=BetterTween(UI["PreviewImage_29"],1.35,{ImageTransparency=0})
  1948.       s:Play()
  1949.       s.Completed:Wait()
  1950.       oswait(1)
  1951.   end
  1952.   table.clear(Images)
  1953. end)
  1954.  
  1955. local MinimizedSize=UDim2.new(0,300,0,25)
  1956. local ExpandedSize=UDim2.new(0, 546, 0, 270)
  1957. local Canvas=UI["CanvasGroup_8"]
  1958. local OldPos=UDim2.new(0, 0, 0, 0)
  1959. local Hidden=UDim2.new(0, 0, 0, 50)
  1960. local CloseButton=UI["Close_6"]
  1961. UI["Minimize_4"]["Position"] = UDim2.new(0.9, 0, 0.01645, 0);
  1962. UI["Close_6"]["Position"] = UDim2.new(0.95, 0, 0.01645, 0);
  1963. local mf=UI["Main_2"]
  1964. local ThatOneButton=UI["Minimize_4"]
  1965. local t=false
  1966. local t1=false
  1967. ThatOneButton.MouseButton1Click:Connect(function()
  1968.   if t then return end
  1969.   t=true
  1970.   t1=not t1
  1971.   if t1 then
  1972.     local a=BetterTween(mf,tonumber(tonumber(TweenAlph.Value)),{Size=MinimizedSize})
  1973.     BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Rotation=180}):Play()
  1974.     BetterTween(CloseButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.95, -5, 0.01645, 5);}):Play()
  1975.     BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.9, -5, 0.01645, 5);}):Play()
  1976.     BetterTween(Canvas,tonumber(tonumber(TweenAlph.Value)),{Position=Hidden}):Play()
  1977.     a:Play()
  1978.     a.Completed:Wait()
  1979.     t=false
  1980.     mf.ClipsDescendants=true
  1981.     else
  1982.     mf.ClipsDescendants=false
  1983.     local a=BetterTween(mf,tonumber(tonumber(TweenAlph.Value)),{Size=ExpandedSize})
  1984.     BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Rotation=0}):Play()
  1985.     BetterTween(CloseButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.95, -0, 0.01645, 0);}):Play()
  1986.     BetterTween(ThatOneButton,tonumber(tonumber(TweenAlph.Value)),{Position=UDim2.new(0.9, -0, 0.01645, 0);}):Play()
  1987.     BetterTween(Canvas,tonumber(tonumber(TweenAlph.Value)),{Position=OldPos}):Play()
  1988.     a:Play()
  1989.     a.Completed:Wait()
  1990.     t=false
  1991.    
  1992.     end
  1993. end)
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999. local SubTabBar = Instance.new("Frame", MF4)
  2000. SubTabBar.Name= "Sub Tab"
  2001. SubTabBar.Size= UDim2.new(1, 0, 0, 24)
  2002. SubTabBar.Position= UDim2.new(0, 0, 0, 25)
  2003. SubTabBar.BackgroundTransparency= 1
  2004. SubTabBar.BorderSizePixel = 0
  2005. SubTabBar.ZIndex= 5
  2006. local SubTabLayout = Instance.new("UIListLayout", SubTabBar)
  2007. SubTabLayout.FillDirection = Enum.FillDirection.Horizontal
  2008. SubTabLayout.SortOrder = Enum.SortOrder.LayoutOrder
  2009. SubTabLayout.Padding = UDim.new(0, 2)
  2010.  
  2011. local function CreateModuleList(parent, offsetY)
  2012.     local ScrollFrame = Instance.new("ScrollingFrame", parent)
  2013.     ScrollFrame.Size= UDim2.new(1, 0, 1, -offsetY)
  2014.     ScrollFrame.Position= UDim2.new(0, 0, 0, offsetY)
  2015.     ScrollFrame.BackgroundTransparency= 1
  2016.     ScrollFrame.BorderSizePixel = 0
  2017.     ScrollFrame.ScrollingDirection= Enum.ScrollingDirection.Y
  2018.     ScrollFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
  2019.     ScrollFrame.CanvasSize= UDim2.new(0,0,0,0)
  2020.     ScrollFrame.ScrollBarThickness= 3
  2021.     ScrollFrame.ScrollBarImageColor3= Color3.fromRGB(255,255,255)
  2022.     ScrollFrame.ElasticBehavior = Enum.ElasticBehavior.Never
  2023.     ScrollFrame.Selectable= false
  2024.     local ListLayout = Instance.new("UIListLayout", ScrollFrame)
  2025.     ListLayout.FillDirection= Enum.FillDirection.Vertical
  2026.     ListLayout.HorizontalAlignment= Enum.HorizontalAlignment.Center
  2027.     ListLayout.Padding= UDim.new(0, 5)
  2028.     ListLayout.SortOrder= Enum.SortOrder.LayoutOrder
  2029.     local Padding = Instance.new("UIPadding", ScrollFrame)
  2030.     Padding.PaddingTop= UDim.new(0, 4)
  2031.     Padding.PaddingBottom = UDim.new(0, 35)
  2032.     Padding.PaddingLeft = UDim.new(0, 2)
  2033.     Padding.PaddingRight= UDim.new(0, 2)
  2034.     return ScrollFrame
  2035. end
  2036.  
  2037. local BuiltInDancesList = CreateModuleList(MF4, 50)
  2038. BuiltInDancesList.Name = "BuiltinList"
  2039. local UserDancesList = CreateModuleList(MF4, 50)
  2040. UserDancesList.Name= "UserList"
  2041. UserDancesList.Visible = false
  2042.  
  2043. local function MakeSubTab(name, lo)
  2044.     local Button = Instance.new("TextButton", SubTabBar)
  2045.     Button.LayoutOrder = lo
  2046.     Button.Size= UDim2.new(0.5, -2, 1, 0)
  2047.     Button.BackgroundTransparency= 1
  2048.     Button.BorderSizePixel = 0
  2049.     Button.Font= Enum.Font.Unknown
  2050.     Button.FontFace= Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
  2051.     Button.TextSize= 13
  2052.     Button.TextColor3= Color3.fromRGB(200, 200, 200)
  2053.     table.insert(IndexWhitwTexts,Button)
  2054.     Button.Text= name
  2055.     Button.AutoButtonColor = true
  2056.     UI["B"] = Instance.new("UIStroke", Button);
  2057.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  2058.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  2059.   UI["B"]["Thickness"] = 2;
  2060.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  2061.  
  2062.  
  2063.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  2064.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  2065.   table.insert(IndexGradients,UI["C"])
  2066.     Instance.new("UICorner", Button).CornerRadius = UDim.new(0, 4)
  2067.     return Button
  2068. end
  2069. local TabButtonForBuiltIn = MakeSubTab("Built-In", 1)
  2070. local TabButtonForUser= MakeSubTab("User", 2)
  2071.  
  2072. local function SetCurrentSelectedTab(isBuiltin)
  2073.     BuiltInDancesList.Visible = isBuiltin
  2074.     UserDancesList.Visible= not isBuiltin
  2075.     TabButtonForBuiltIn.BackgroundColor3 = isBuiltin and Color3.fromRGB(180,0,0) or Color3.fromRGB(40,40,40)
  2076.     TabButtonForUser.BackgroundColor3= (not isBuiltin) and Color3.fromRGB(180,0,0) or Color3.fromRGB(40,40,40)
  2077. end
  2078. SetCurrentSelectedTab(true)
  2079. TabButtonForBuiltIn.MouseButton1Click:Connect(function() SetCurrentSelectedTab(true) end)
  2080. TabButtonForUser.MouseButton1Click:Connect(function() SetCurrentSelectedTab(false) end)
  2081.  
  2082. local ConfigPageFont = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
  2083. local ActiveDanceConfiguratuonPage = nil
  2084.  
  2085. local function OpenDanceConfiguration(m, parentList)
  2086.     local aaa
  2087.     if ActiveDanceConfiguratuonPage then
  2088.         ActiveDanceConfiguratuonPage:Destroy()
  2089.         ActiveDanceConfiguratuonPage = nil
  2090.     end
  2091.  
  2092.     local Page = Instance.new("ScrollingFrame", MF4)
  2093.     Page.Name = "Dance Configuration"
  2094.     Page.AnchorPoint= Vector2.new(0, 0)
  2095.     Page.Position = UDim2.new(0, 600, 0.08553, 50)
  2096.     Page.Size = UDim2.new(0, 546, 0, 278)
  2097.     Page.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  2098.     Page.BackgroundTransparency = 0
  2099.     Page.BorderSizePixel= 0
  2100.     Page.ScrollingDirection = Enum.ScrollingDirection.Y
  2101.     Page.AutomaticCanvasSize= Enum.AutomaticSize.Y
  2102.     Page.CanvasSize = UDim2.new(0,0,0,0)
  2103.     Page.ScrollBarThickness = 3
  2104.     Page.ScrollBarImageColor3 = Color3.fromRGB(255,255,255)
  2105.     Page.ElasticBehavior= Enum.ElasticBehavior.Never
  2106.     Page.Selectable = false
  2107.     Page.ZIndex = 5
  2108.     Page.ClipsDescendants = true
  2109.     Page.Interactable = false
  2110.     local PageLayout = Instance.new("UIListLayout", Page)
  2111.     PageLayout.FillDirection= Enum.FillDirection.Vertical
  2112.     PageLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2113.     PageLayout.Padding= UDim.new(0, 3)
  2114.     PageLayout.SortOrder= Enum.SortOrder.LayoutOrder
  2115.     local PagePaddingding = Instance.new("UIPadding", Page)
  2116.     PagePaddingding.PaddingTop= UDim.new(0, 6)
  2117.     PagePaddingding.PaddingBottom = UDim.new(0, 100)
  2118.     PagePaddingding.PaddingLeft = UDim.new(0, 6)
  2119.     PagePaddingding.PaddingRight= UDim.new(0, 6)
  2120.     ActiveDanceConfiguratuonPage = Page
  2121.  
  2122.     local HurryBack = Instance.new("TextButton", Page)
  2123.     HurryBack.LayoutOrder = 0
  2124.     HurryBack.Size= UDim2.new(1, 0, 0, 28)
  2125.     HurryBack.BackgroundColor3= Color3.fromRGB(30,30,30)
  2126.     HurryBack.BackgroundTransparency = 1
  2127.     HurryBack.Font= Enum.Font.Unknown
  2128.     HurryBack.TextXAlignment= "Left"
  2129.     HurryBack.FontFace= ConfigPageFont
  2130.     HurryBack.TextSize= 24
  2131.     HurryBack.TextColor3= Secondary
  2132.     HurryBack.Text= "< Hurry Back!!"
  2133.     HurryBack.AutoButtonColor = true
  2134.     table.insert(IndexWhitwTexts,HurryBack)
  2135.     UI["B"] = Instance.new("UIStroke", HurryBack);
  2136.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  2137.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  2138.   UI["B"]["Thickness"] = 2;
  2139.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  2140.  
  2141.  
  2142.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  2143.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  2144.   table.insert(IndexGradients,UI["C"])
  2145.     Instance.new("UICorner", HurryBack).CornerRadius = UDim.new(0,4)
  2146.  
  2147.     local Title = Instance.new("TextLabel", Page)
  2148.     Title.LayoutOrder= 1
  2149.     Title.Size = UDim2.new(1, 0, 0, 24)
  2150.     Title.BackgroundTransparency = 1
  2151.     Title.Font = Enum.Font.Unknown
  2152.     Title.FontFace = ConfigPageFont
  2153.     Title.TextSize = 18
  2154.     Title.TextColor3 = Secondary
  2155.     Title.TextXAlignment = Enum.TextXAlignment.Left
  2156.     Title.Text = m.Name
  2157.     Title.TextWrapped= true
  2158.  
  2159.     local Description = Instance.new("TextLabel", Page)
  2160.     Description.LayoutOrder = 2
  2161.     Description.Size= UDim2.new(1, 0, 0, 0)
  2162.     Description.AutomaticSize = Enum.AutomaticSize.Y
  2163.     Description.BackgroundTransparency = 1
  2164.     Description.Font= Enum.Font.Unknown
  2165.     Description.FontFace= ConfigPageFont
  2166.     Description.TextSize= 13
  2167.     Description.TextColor3= Secondary
  2168.     Description.TextXAlignment= Enum.TextXAlignment.Left
  2169.     Description.Text= m.Description or ""
  2170.     Description.TextWrapped = true
  2171.     Description.RichText= true
  2172.  
  2173.     local PlayEmote = Instance.new("TextButton", Page)
  2174.     PlayEmote.LayoutOrder = 3
  2175.     PlayEmote.Size= UDim2.new(1, 0, 0, 32)
  2176.     PlayEmote.BackgroundColor3= Color3.fromRGB(0,0,0)
  2177.     PlayEmote.BackgroundTransparency = 1
  2178.     PlayEmote.Font= Enum.Font.Unknown
  2179.     PlayEmote.FontFace= ConfigPageFont
  2180.     PlayEmote.TextSize= 16
  2181.     PlayEmote.TextColor3= Secondary
  2182.     PlayEmote.Text= "* Play Dance *"
  2183.     PlayEmote.AutoButtonColor = true
  2184.     Instance.new("UICorner", PlayEmote).CornerRadius = UDim.new(0,4)
  2185.     UI["B"] = Instance.new("UIStroke", PlayEmote);
  2186.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  2187.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  2188.   UI["B"]["Thickness"] = 2;
  2189.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  2190.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  2191.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  2192.   table.insert(IndexGradients,UI["C"])
  2193.  
  2194.     local function refreshPlayBtn()
  2195.         local active = UserDanceContainer[m.Name] ~= nil
  2196.         PlayEmote.Text = active and "* Stop Dance *" or "* Play Dance *"
  2197.         PlayEmote.BackgroundColor3 = active and Color3.fromRGB(255,0,0) or Color3.fromRGB(255,0,0)
  2198.     end
  2199.     PlayEmote.MouseButton1Click:Connect(function()
  2200.       if IsRunning1.Value==false then notify("Not Reanimated") return end
  2201.       if PlayEmote.Text=="* Stop Dance *" then
  2202.         BoolDance.Value=false
  2203.         PlayEmote.Text="* Play Dance *"
  2204.         return
  2205.         end
  2206.       if PlayEmote.Text=="* Play Dance *" and BoolDance.Value==true then
  2207.         BoolDance.Value=false
  2208.         oswait(.1)
  2209.       PlayEmote.Text="* Stop Dance *"
  2210.       end
  2211.       String.Value=m.Name
  2212.       Hmmm.Value=true
  2213.       oswait(.2)
  2214.     PlayEmote.Text="* Stop Dance *"
  2215.     String1.Value="Using UI Dance"
  2216.       BoolDance.Value=true
  2217.       Hmmm.Value=false
  2218.     end)
  2219.   aaa=String1:GetPropertyChangedSignal("Value"):Connect(function()
  2220.       if IsRunning1.Value==false then return end
  2221.      if String1.Value=="Using Tools or Keybind dance" then
  2222.           BoolDance.Value=false
  2223.           PlayEmote.Text="* Play Dance *"
  2224.      elseif String1.Value=="Using UI Dance" then
  2225.           PlayEmote.Text="* Stop Dance *"
  2226.        end
  2227.       String1.Value="None"
  2228.   end)
  2229.  
  2230.     refreshPlayBtn()
  2231.     local Seperator = Instance.new("Frame", Page)
  2232.     Seperator.LayoutOrder= 4
  2233.     Seperator.Size = UDim2.new(1, 0, 0, 2)
  2234.     Seperator.BackgroundColor3 = Color3.fromRGB(0,0,0)
  2235.     Seperator.BorderSizePixel= 0
  2236.  
  2237.     local ConfigurationTitle = Instance.new("TextLabel", Page)
  2238.     ConfigurationTitle.LayoutOrder= 5
  2239.     ConfigurationTitle.Size = UDim2.new(1, 0, 0, 20)
  2240.     ConfigurationTitle.BackgroundTransparency = 1
  2241.     ConfigurationTitle.Font = Enum.Font.Unknown
  2242.     ConfigurationTitle.FontFace = ConfigPageFont
  2243.     ConfigurationTitle.TextSize = 14
  2244.     ConfigurationTitle.TextColor3 = Color3.fromRGB(255,0,0)
  2245.     ConfigurationTitle.TextXAlignment = Enum.TextXAlignment.Center
  2246.     ConfigurationTitle.Text = "* Configuration *"
  2247.     table.insert(IndexRedTexts,ConfigurationTitle)
  2248.  
  2249.     local ConfigurationContainer = Instance.new("Frame", Page)
  2250.     ConfigurationContainer.LayoutOrder= 6
  2251.     ConfigurationContainer.Size = UDim2.new(1, 0, 0, 0)
  2252.     ConfigurationContainer.AutomaticSize= Enum.AutomaticSize.Y
  2253.     ConfigurationContainer.BackgroundTransparency = 1
  2254.     ConfigurationContainer.BorderSizePixel= 0
  2255.     local ConfigurationLayout = Instance.new("UIListLayout", ConfigurationContainer)
  2256.     ConfigurationLayout.FillDirection = Enum.FillDirection.Vertical
  2257.     ConfigurationLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2258.     ConfigurationLayout.Padding = UDim.new(0, 3)
  2259.     ConfigurationLayout.SortOrder = Enum.SortOrder.LayoutOrder
  2260.  
  2261.     if m.Config then
  2262.         pcall(m.Config, ConfigurationContainer)
  2263.     else
  2264.         local NoOptionsLabelForDancesThatHasNoOption = Instance.new("TextLabel", ConfigurationContainer)
  2265.         NoOptionsLabelForDancesThatHasNoOption.Size = UDim2.new(1, 0, 0, 24)
  2266.         NoOptionsLabelForDancesThatHasNoOption.BackgroundTransparency = 1
  2267.         NoOptionsLabelForDancesThatHasNoOption.Font = Enum.Font.Unknown
  2268.         NoOptionsLabelForDancesThatHasNoOption.FontFace = ConfigPageFont
  2269.         NoOptionsLabelForDancesThatHasNoOption.TextSize = 14
  2270.         NoOptionsLabelForDancesThatHasNoOption.TextColor3 = Color3.fromRGB(140,140,140)
  2271.         NoOptionsLabelForDancesThatHasNoOption.TextXAlignment = Enum.TextXAlignment.Center
  2272.         NoOptionsLabelForDancesThatHasNoOption.Text = "No configuration options."
  2273.     end
  2274.  
  2275.     local function doSave()
  2276.         if m.SaveConfig then
  2277.             local ok, data = pcall(m.SaveConfig)
  2278.             if ok and data then
  2279.                 TDZConfigs[GetModuleHash(m)] = data
  2280.                 SaveUIAndModuleConfigs()
  2281.             end
  2282.         end
  2283.     end
  2284.  
  2285.     parentList.Interactable = false
  2286.     local tweenIn = game:GetService("TweenService"):Create(
  2287.         Page,
  2288.         TweenInfo.new(0.35, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out),
  2289.         { Position = UDim2.new(0, 0, 0.08553, 0) }
  2290.     )
  2291.     tweenIn:Play()
  2292.     tweenIn.Completed:Connect(function()
  2293.         Page.Interactable = true
  2294.     end)
  2295.  
  2296.     HurryBack.MouseButton1Click:Connect(function()
  2297.         doSave()
  2298.         Page.Interactable = false
  2299.         local tweenOut = game:GetService("TweenService"):Create(
  2300.             Page,
  2301.             TweenInfo.new(0.3, Enum.EasingStyle.Cubic, Enum.EasingDirection.In),
  2302.             { Position = UDim2.new(0, 600, 0.08553, 0) }
  2303.         )
  2304.         tweenOut:Play()
  2305.         tweenOut.Completed:Connect(function()
  2306.             Page:Destroy()
  2307.             if ActiveDanceConfiguratuonPage == Page then ActiveDanceConfiguratuonPage = nil end
  2308.             parentList.Interactable = true
  2309.             if aaa then aaa:Disconnect() aaa = nil end
  2310.         end)
  2311.     end)
  2312. end
  2313.  
  2314. local function AddDanceToUI(m, targetList, isBuiltin)
  2315.   local dd=m
  2316.     if not m.AddFunctions then
  2317.         if m._factory then pcall(GiveFunctionsToModule, m._factory) end
  2318.         local hash = GetModuleHash(m)
  2319.         if TDZConfigs[hash] and m.LoadConfig then
  2320.             pcall(m.LoadConfig, TDZConfigs[hash])
  2321.         end
  2322.         m.AddFunctions = true
  2323.     end
  2324.  
  2325.     local Button = Instance.new("TextButton", targetList)
  2326.     Button.Size= UDim2.new(1, 0, 0, 52)
  2327.     Button.BackgroundColor3= Color3.fromRGB(0, 0, 0)
  2328.     Button.BorderSizePixel = 0
  2329.     Button.BackgroundTransparency = .85
  2330.     Button.Text= ""
  2331.     Button.AutoButtonColor = true
  2332.     UI["B"] = Instance.new("UIStroke", Button);
  2333.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  2334.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  2335.   UI["B"]["Thickness"] = .5;
  2336.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  2337.  
  2338.  
  2339.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  2340.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  2341.   table.insert(IndexGradients,UI["C"])
  2342.     Instance.new("UICorner", Button).CornerRadius = UDim.new(0, 5)
  2343.     local TypeOfModule = Instance.new("TextLabel", Button)
  2344.     TypeOfModule.AnchorPoint = Vector2.new(1, 0)
  2345.     TypeOfModule.Position= UDim2.new(1, -4, 0, 4)
  2346.     TypeOfModule.Size= UDim2.new(0, 52, 0, 16)
  2347.     TypeOfModule.BackgroundColor3= isBuiltin and Color3.fromRGB(140,0,0) or Color3.fromRGB(0,90,130)
  2348.     TypeOfModule.BackgroundTransparency = 1
  2349.     TypeOfModule.Font= Enum.Font.Unknown
  2350.     TypeOfModule.FontFace= ConfigPageFont
  2351.     TypeOfModule.TextSize= 10
  2352.     TypeOfModule.TextColor3= Color3.fromRGB(255,255,255)
  2353.     TypeOfModule.Text= isBuiltin and "BUILTIN" or "USER"
  2354.     table.insert(IndexWhitwTexts,TypeOfModule)
  2355.     UI["B"] = Instance.new("UIStroke", TypeOfModule);
  2356.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  2357.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  2358.   UI["B"]["Thickness"] = 2;
  2359.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  2360.  
  2361.  
  2362.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  2363.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  2364.   table.insert(IndexGradients,UI["C"])
  2365.     Instance.new("UICorner", TypeOfModule).CornerRadius = UDim.new(0,3)
  2366.  
  2367.     local DanceName = Instance.new("TextLabel", Button)
  2368.     DanceName.Position= UDim2.new(0, 8, 0, 6)
  2369.     DanceName.Size= UDim2.new(1, -70, 0, 22)
  2370.     DanceName.BackgroundTransparency = 1
  2371.     DanceName.Font= Enum.Font.Unknown
  2372.     DanceName.FontFace= ConfigPageFont
  2373.     DanceName.TextSize= 16
  2374.     DanceName.TextColor3= Color3.fromRGB(255,255,255)
  2375.     DanceName.TextXAlignment= Enum.TextXAlignment.Left
  2376.     DanceName.TextWrapped = true
  2377.     DanceName.Text= m.Name
  2378.     table.insert(IndexWhitwTexts,DanceName)
  2379.  
  2380.     local firstLine = (m.Description or ""):match("^([^\n]+)") or (m.Description or "")
  2381.     local Description = Instance.new("TextLabel", Button)
  2382.     Description.Position= UDim2.new(0, 8, 0, 28)
  2383.     Description.Size= UDim2.new(1, -16, 0, 18)
  2384.     Description.BackgroundTransparency = 1
  2385.     Description.Font= Enum.Font.Unknown
  2386.     Description.FontFace= ConfigPageFont
  2387.     Description.TextSize= 12
  2388.     Description.TextColor3= Color3.fromRGB(160,160,160)
  2389.     Description.TextXAlignment= Enum.TextXAlignment.Left
  2390.     Description.TextWrapped= true
  2391.     Description.Text= firstLine
  2392.  
  2393.     Button.MouseButton1Click:Connect(function()
  2394.         OpenDanceConfiguration(m, targetList)
  2395.         Incin=dd
  2396.     end)
  2397. end
  2398.  
  2399. local UpdateListLayout = false
  2400. local function AddLoadeModuleDances()
  2401.     BuiltInDancesList.Interactable = true
  2402.     UserDancesList.Interactable = true
  2403.     for _,c in BuiltInDancesList:GetChildren() do
  2404.         if not c:IsA("UIListLayout") and not c:IsA("UIPadding") then c:Destroy() end
  2405.     end
  2406.     for _, c in UserDancesList:GetChildren() do
  2407.         if not c:IsA("UIListLayout") and not c:IsA("UIPadding") then c:Destroy() end
  2408.     end
  2409.     UpdateListLayout = true
  2410.  
  2411.     for _, entry in ipairs(TableOfDances) do
  2412.         if entry._userModule then
  2413.             local m= entry._userModule
  2414.             local isBuiltin = entry._isBuiltin or false
  2415.             local targetList= isBuiltin and BuiltInDancesList or UserDancesList
  2416.             AddDanceToUI(m, targetList, isBuiltin)
  2417.         end
  2418.     end
  2419.  
  2420.     local function _ensurePlaceholder(list, msg)
  2421.         local hasAny = false
  2422.         for _, c in list:GetChildren() do
  2423.             if c:IsA("TextButton") then hasAny = true break end
  2424.         end
  2425.         if not hasAny then
  2426.             local ph = Instance.new("TextLabel", list)
  2427.             ph.Size= UDim2.new(1, 0, 0, 50)
  2428.             ph.BackgroundTransparency = 1
  2429.             ph.Font= Enum.Font.Unknown
  2430.             ph.FontFace= ConfigPageFont
  2431.             ph.TextSize= 14
  2432.             ph.TextColor3= Color3.fromRGB(255,255,255)
  2433.             ph.TextXAlignment= Enum.TextXAlignment.Center
  2434.             ph.Text= msg
  2435.             ph.TextWrapped= true
  2436.             table.insert(IndexWhitwTexts,ph)
  2437.         end
  2438.     end
  2439.     _ensurePlaceholder(BuiltInDancesList, "No Builtin dances loaded.\nPlace .lua modules in:\n" .. builtins)
  2440.     _ensurePlaceholder(UserDancesList,    "No User dances loaded.\nPlace .lua modules in:\n" .. UserDances)
  2441. end
  2442.  
  2443.  
  2444.  
  2445.  
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453. local full = game:GetObjects("rbxassetid://107495486817639")[1]:Clone()
  2454. full.Parent = game:GetService("Workspace")
  2455. local fallback = game:GetObjects("rbxassetid://117971041844492")[1]:FindFirstChildOfClass("KeyframeSequence")
  2456. fallback.Parent = full
  2457. local is = newproxy(true)
  2458. local function loadlocalasset(id)
  2459. local id = tostring(id)
  2460. local id = id:gsub("^rbxassetid://", "")
  2461. local _, asset = pcall(function() return full[id] end)
  2462. if not _ or not asset then
  2463. asset = fallback
  2464. end
  2465.  
  2466. return asset:Clone()
  2467. end
  2468. getmetatable(is).__namecall = function(_, id)
  2469. return loadlocalasset(id)
  2470. end
  2471. local danceCache = {}
  2472. local function AddDance(Name, ScriptUrl)
  2473. local filePath = DanceFolder.."/"..Name
  2474. local animPath = DanceFolder.."/"..Name..".anim"
  2475. if isfile and isfile(animPath) then
  2476. local success, danceData = pcall(function()
  2477. return LoadAnimBinary(readfile(animPath))
  2478. end)
  2479. if success and danceData then
  2480. local newDance = danceData:Clone()
  2481. newDance.Name = Name
  2482. newDance.Parent = full
  2483. print("Loaded .anim from storage: "..Name)
  2484. return newDance
  2485. else
  2486. warn("Failed to parse cached .anim: "..Name.." - "..tostring(danceData))
  2487. end
  2488. end
  2489. if isfile and isfile(filePath) then
  2490. local success, danceData = pcall(function()
  2491. return loadstring(readfile(filePath))()
  2492. end)
  2493.  
  2494. if success and danceData then
  2495. if danceData:IsA("KeyframeSequence") then
  2496. local newDance = danceData:Clone()
  2497. newDance.Name = Name
  2498. newDance.Parent = full
  2499. print("Loaded from storage: "..Name)
  2500. return newDance
  2501. else
  2502. warn("Saved dance doesn't return KeyframeSequence: "..Name)
  2503. end
  2504. else
  2505. warn("Failed to load saved dance: "..Name.." - "..tostring(danceData))
  2506. end
  2507. end
  2508. warn("Downloading dance: "..Name)
  2509. local success, danceData = pcall(function()
  2510. return loadstring(game:HttpGet(ScriptUrl))()
  2511. end)
  2512. task.defer(function()
  2513. if success and danceData then
  2514. if danceData:IsA("KeyframeSequence") then
  2515. local newDance = danceData:Clone()
  2516. newDance.Name = Name
  2517. newDance.Parent = full
  2518. warn("Loaded: "..Name)
  2519. writefile(filePath, game:HttpGet(ScriptUrl))
  2520. return newDance
  2521. else
  2522. warn("Dance doesn't return KeyframeSequence: "..Name)
  2523. return nil
  2524. end
  2525. else
  2526. warn("Failed to load dance: "..Name.." - "..tostring(danceData))
  2527. return nil
  2528. end
  2529. end)
  2530. end
  2531. local danceCache = {}
  2532. local function LoadDance(danceName, scriptUrl)
  2533. if danceCache[danceName] then
  2534. return danceCache[danceName]
  2535. end
  2536.  
  2537. local dance = AddDance(danceName, scriptUrl)
  2538. if dance then
  2539. danceCache[danceName] = dance
  2540. end
  2541. return dance
  2542. end
  2543.  
  2544.  
  2545.  
  2546.  
  2547.  
  2548.  
  2549. local timeposcur = 0
  2550. local musicSound = Instance.new("Sound",game:GetService("RunService"))
  2551. local Playsound = Instance.new("Sound",game:GetService("RunService"))
  2552. Playsound.Name = "Danc"
  2553. Playsound.Volume = .75
  2554. Playsound.Looped = true
  2555. Playsound.Parent = game:GetService("RunService")
  2556. musicSound.Looped = true
  2557. musicSound.Name = "danc"
  2558. musicSound.Playing = true
  2559. musicSound.Volume = .75
  2560. local function DanceAsset(file, url)
  2561. if url==nil then url="https://github.com/Solary-3/Scripts/blob/Audios-1/"..file end
  2562. local filePath = MusicFolder.."/"..file
  2563. local isBuiltIn = table.find(validAudioFiles, file)
  2564. local existsLocally = isfile(filePath)
  2565. if not isBuiltIn and not existsLocally then
  2566. if url ~= "https://github.com/Solary-3/Scripts/blob/Audios-1".."/"..file then
  2567. warn("Downloading user audio: " .. file)
  2568. local success, errorMsg = pcall(function()
  2569. writefile(filePath, game:HttpGet(url))
  2570. end)
  2571. if not success then
  2572. warn("Failed to download user audio: " .. file .. " - " .. errorMsg)
  2573. return ""
  2574. end
  2575. warn("Downloaded user audio: " .. file)
  2576. else
  2577. warn("Audio file not in whitelist and no custom URL provided: " .. file)
  2578. return ""
  2579. end
  2580. elseif not existsLocally then
  2581. warn("Downloading Audio: " .. file)
  2582. local success, errorMsg = pcall(function()
  2583. writefile(filePath, game:HttpGet(url.."?raw=true"))
  2584. end)
  2585. if not success then
  2586. warn("Failed to download audio: " .. file .. " - " .. errorMsg)
  2587. writefile(filePath, "")
  2588. return ""
  2589. end
  2590. warn("Downloaded Audio: " .. file)
  2591. end
  2592. if isfile(filePath) then
  2593. return getcustomasset(filePath)
  2594. else
  2595. notify("File Not Found: " .. file)
  2596. return ""
  2597. end
  2598. end
  2599.  
  2600.  
  2601. function RedownloadAssert()
  2602. for _,v in next,TableOfDances do
  2603. task.spawn(function()
  2604. if v.Name=="Takino" then
  2605. if isfile and not isfile(MusicFolder.."/Takino.mp3") then
  2606. writefile(MusicFolder.."/Takino.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Takino.mp3?raw=true"))
  2607. end
  2608. --.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2609. elseif v.Name=="Bomb Monkey" then
  2610. if isfile and not isfile(MusicFolder.."/Monkey.mp3") then
  2611. writefile(MusicFolder.."/Monkey.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Monkey.mp3?raw=true"))
  2612. end
  2613. --.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2614. elseif v.Name=="Cry For Me" then
  2615. if isfile and not isfile(MusicFolder.."/Cry For Me.mp3") then
  2616. writefile(MusicFolder.."/Cry For Me.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Cry For Me.mp3?raw=true"))
  2617. end
  2618. --.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2619. elseif v.Name=="Someone Ships" then
  2620. if isfile and not isfile(MusicFolder.."/Idk.mp3") then
  2621. writefile(MusicFolder.."/Idk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Idk.mp3?raw=true"))
  2622. end
  2623. --.SoundId = getcustomasset(MusicFolder.."/Idk.mp3")
  2624. elseif v.Name=="Funny" then
  2625. if isfile and not isfile(MusicFolder.."/Funny.mp3") then
  2626. writefile(MusicFolder.."/Funny.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny.mp3?raw=true"))
  2627. end
  2628. --.SoundId = getcustomasset(MusicFolder.."/Funny.mp3")
  2629. elseif v.Name=="Retry Now" then
  2630. if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
  2631. writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
  2632. end
  2633. --.SoundId = getcustomasset(MusicFolder.."/RetryNow.mp3")
  2634. elseif v.Name=="Looping The Rooms 2" then
  2635. if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
  2636. writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
  2637. end
  2638. --.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
  2639. elseif v.Name=="Looping The Rooms 4" then
  2640. if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
  2641. writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
  2642. end
  2643. --.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
  2644. elseif v.Name=="Golden Dandelion" then
  2645. if isfile and not isfile(MusicFolder.."/TsSoGolden.mp3") then
  2646. writefile(MusicFolder.."/TsSoGolden.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/TsSoGolden.mp3?raw=true"))
  2647. end
  2648. --.SoundId = getcustomasset(MusicFolder.."/TsSoGolden.mp3")
  2649. elseif v.Name=="Skeleton" then
  2650. if isfile and not isfile(MusicFolder.."/Skellywarcry.mp3") then
  2651. writefile(MusicFolder.."/Skellywarcry.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Skellywarcry.mp3?raw=true"))
  2652. end
  2653. --.SoundId = getcustomasset(MusicFolder.."/Skellywarcry.mp3")
  2654. elseif v.Name=="Microwave" then
  2655. if isfile and not isfile(MusicFolder.."/Microwave.mp3") then
  2656. writefile(MusicFolder.."/Microwave.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Microwave.mp3?raw=true"))
  2657. end
  2658. --.SoundId = getcustomasset(MusicFolder.."/Microwave.mp3")
  2659. elseif v.Name=="Lil Buddy Was Sick" then
  2660. if isfile and not isfile(MusicFolder.."/Lilbuddy.mp3") then
  2661. writefile(MusicFolder.."/Lilbuddy.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Lilbuddy.mp3?raw=true"))
  2662. end
  2663. --.SoundId = getcustomasset(MusicFolder.."/Lilbuddy.mp3")
  2664. elseif v.Name=="Funny 2" then
  2665. if isfile and not isfile(MusicFolder.."/Funny2.mp3") then
  2666. writefile(MusicFolder.."/Funny2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny2.mp3?raw=true"))
  2667. end
  2668. --.SoundId = getcustomasset(MusicFolder.."/Funny2.mp3")
  2669. elseif v.Name=="Very Hot" then
  2670. if isfile and not isfile(MusicFolder.."/ItBurns.mp3") then
  2671. writefile(MusicFolder.."/ItBurns.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ItBurns.mp3?raw=true"))
  2672. end
  2673. elseif v.Name=="Chegou 3" then
  2674. if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
  2675. writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
  2676. end
  2677. elseif v.Name=="Chegou 3 Remake" then
  2678. if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
  2679. writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
  2680. end
  2681. elseif v.Name=="Dia Delicia" then
  2682. if isfile and not isfile(MusicFolder.."/DiaDelicia.mp3") then
  2683. writefile(MusicFolder.."/DiaDelicia.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/DiaDelicia.mp3?raw=true"))
  2684. end
  2685. elseif v.Name=="Default Dance" then
  2686. if isfile and not isfile(MusicFolder.."/Fortnite.mp3") then
  2687. writefile(MusicFolder.."/Fortnite.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Fortnite.mp3?raw=true"))
  2688. end
  2689. elseif v.Name=="Analog horror funk" then
  2690. if isfile and not isfile(MusicFolder.."/Analog horror funk.mp3") then
  2691. writefile(MusicFolder.."/Analog horror funk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Analog horror funk.mp3?raw=true"))
  2692. end
  2693. elseif v.Name=="Niche Baby" then
  2694. if isfile and not isfile(MusicFolder.."/ai niche baby.mp3") then
  2695. writefile(MusicFolder.."/ai niche baby.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ai niche baby.mp3?raw=true"))
  2696. end
  2697. elseif v.Name=="Epical" then
  2698. if isfile and not isfile(MusicFolder.."/Epical.mp3") then
  2699. writefile(MusicFolder.."/Epical.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Epical.mp3?raw=true"))
  2700. end
  2701. elseif v.Name=="Doom Mc Bringer" then
  2702. if isfile and not isfile(MusicFolder.."/Doom Mc Bringer.mp3") then
  2703. writefile(MusicFolder.."/Doom Mc Bringer.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Doom Mc Bringer.mp3?raw=true"))
  2704. end
  2705. elseif v.Name=="Akage" then
  2706. if isfile and not isfile(MusicFolder.."/Akage.mp3") then
  2707. writefile(MusicFolder.."/Akage.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Akage.mp3?raw=true"))
  2708. end
  2709. elseif v.Name=="Japanese Meme" then
  2710. if isfile and not isfile(MusicFolder.."/Japan.mp3") then
  2711. writefile(MusicFolder.."/Japan.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Japan.mp3?raw=true"))
  2712. end
  2713. --.SoundId = getcustomasset(MusicFolder.."/ItBurns.mp3")
  2714.  
  2715.  
  2716.  
  2717. elseif v.Name:match("Rat")  then
  2718. if isfile and not isfile(MusicFolder.."/matchmaker.mp3") then
  2719. writefile(MusicFolder.."/matchmaker.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/matchmaker.mp3?raw=true"))
  2720. end
  2721. if math.random(1,3)==2 then
  2722.  
  2723. else
  2724. DanceAsset(v.Music)
  2725. end
  2726. else
  2727. DanceAsset(v.Music)
  2728. end
  2729. end)
  2730. LoadDance(v.DanceName, v.Url)
  2731. end
  2732. for _, filePath in next, listfiles(UserDances) do
  2733. if filePath:sub(-4) == ".lua" then
  2734. local ok, resListLayoutt = pcall(function()
  2735. return loadstring(readfile(filePath))()
  2736. end)
  2737. if ok and type(resListLayoutt) == "table" then
  2738. for _, entry in next, resListLayoutt do
  2739. if entry.DanceName and entry.Url and entry.Url ~= "None" then
  2740. LoadDance(entry.DanceName, entry.Url)
  2741. end
  2742. end
  2743. end
  2744. end
  2745. end
  2746. end
  2747.  
  2748.  
  2749. function GetAsset(v)
  2750. task.spawn(function()
  2751. if v.Name=="Takino" then
  2752. if isfile and not isfile(MusicFolder.."/Takino.mp3") then
  2753. writefile(MusicFolder.."/Takino.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Takino.mp3?raw=true"))
  2754. end
  2755. musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2756. elseif v.Name=="Bomb Monkey" then
  2757. if isfile and not isfile(MusicFolder.."/Monkey.mp3") then
  2758. writefile(MusicFolder.."/Monkey.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Monkey.mp3?raw=true"))
  2759. end
  2760. musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2761. elseif v.Name=="Cry For Me" then
  2762. if isfile and not isfile(MusicFolder.."/Cry For Me.mp3") then
  2763. writefile(MusicFolder.."/Cry For Me.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Cry For Me.mp3?raw=true"))
  2764. end
  2765. musicSound.SoundId = getcustomasset(MusicFolder.."/"..v.Music)
  2766. elseif v.Name=="Someone Ships" then
  2767. if isfile and not isfile(MusicFolder.."/Idk.mp3") then
  2768. writefile(MusicFolder.."/Idk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Idk.mp3?raw=true"))
  2769. end
  2770. musicSound.SoundId = getcustomasset(MusicFolder.."/Idk.mp3")
  2771. elseif v.Name=="Funny" then
  2772. if isfile and not isfile(MusicFolder.."/Funny.mp3") then
  2773. writefile(MusicFolder.."/Funny.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny.mp3?raw=true"))
  2774. end
  2775. musicSound.SoundId = getcustomasset(MusicFolder.."/Funny.mp3")
  2776. elseif v.Name=="Retry Now" then
  2777. if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
  2778. writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
  2779. end
  2780. musicSound.SoundId = getcustomasset(MusicFolder.."/RetryNow.mp3")
  2781. elseif v.Name=="Looping The Rooms 2" then
  2782. if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
  2783. writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
  2784. end
  2785. musicSound.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
  2786. elseif v.Name=="Looping The Rooms 4" then
  2787. if isfile and not isfile(MusicFolder.."/Looping 2.mp3") then
  2788. writefile(MusicFolder.."/Looping 2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Looping 2.mp3?raw=true"))
  2789. end
  2790. musicSound.SoundId = getcustomasset(MusicFolder.."/Looping 2.mp3")
  2791. elseif v.Name=="Golden Dandelion" then
  2792. if isfile and not isfile(MusicFolder.."/TsSoGolden.mp3") then
  2793. writefile(MusicFolder.."/TsSoGolden.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/TsSoGolden.mp3?raw=true"))
  2794. end
  2795. musicSound.SoundId = getcustomasset(MusicFolder.."/TsSoGolden.mp3")
  2796. elseif v.Name=="Skeleton" then
  2797. if isfile and not isfile(MusicFolder.."/Skellywarcry.mp3") then
  2798. writefile(MusicFolder.."/Skellywarcry.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Skellywarcry.mp3?raw=true"))
  2799. end
  2800. musicSound.SoundId = getcustomasset(MusicFolder.."/Skellywarcry.mp3")
  2801. elseif v.Name=="Microwave" then
  2802. if isfile and not isfile(MusicFolder.."/Microwave.mp3") then
  2803. writefile(MusicFolder.."/Microwave.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Microwave.mp3?raw=true"))
  2804. end
  2805. musicSound.SoundId = getcustomasset(MusicFolder.."/Microwave.mp3")
  2806. elseif v.Name=="Lil Buddy Was Sick" then
  2807. if isfile and not isfile(MusicFolder.."/Lilbuddy.mp3") then
  2808. writefile(MusicFolder.."/Lilbuddy.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Lilbuddy.mp3?raw=true"))
  2809. end
  2810. musicSound.SoundId = getcustomasset(MusicFolder.."/Lilbuddy.mp3")
  2811. elseif v.Name=="Funny 2" then
  2812. if isfile and not isfile(MusicFolder.."/Funny2.mp3") then
  2813. writefile(MusicFolder.."/Funny2.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Funny2.mp3?raw=true"))
  2814. end
  2815. musicSound.SoundId = getcustomasset(MusicFolder.."/Funny2.mp3")
  2816. elseif v.Name=="Very Hot" then
  2817. if isfile and not isfile(MusicFolder.."/ItBurns.mp3") then
  2818. writefile(MusicFolder.."/ItBurns.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ItBurns.mp3?raw=true"))
  2819. end
  2820. musicSound.SoundId = getcustomasset(MusicFolder.."/ItBurns.mp3")
  2821. elseif v.Name=="Chegou 3" then
  2822. if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
  2823. writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
  2824. end
  2825. musicSound.SoundId = getcustomasset(MusicFolder.."/Chegou 3.mp3")
  2826. elseif v.Name=="Chegou 3 Remake" then
  2827. if isfile and not isfile(MusicFolder.."/Chegou 3.mp3") then
  2828. writefile(MusicFolder.."/Chegou 3.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Chegou 3.mp3?raw=true"))
  2829. end
  2830. musicSound.SoundId = getcustomasset(MusicFolder.."/Chegou 3.mp3")
  2831. elseif v.Name=="Dia Delicia" then
  2832. if isfile and not isfile(MusicFolder.."/DiaDelicia.mp3") then
  2833. writefile(MusicFolder.."/DiaDelicia.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/DiaDelicia.mp3?raw=true"))
  2834. end
  2835. musicSound.SoundId = getcustomasset(MusicFolder.."/DiaDelicia.mp3")
  2836. elseif v.Name=="Default Dance" then
  2837. if isfile and not isfile(MusicFolder.."/Fortnite.mp3") then
  2838. writefile(MusicFolder.."/Fortnite.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Fortnite.mp3?raw=true"))
  2839. end
  2840. --musicSound.SoundId = getcustomasset(MusicFolder.."/DiaDelicia.mp3")
  2841. musicSound.SoundId = getcustomasset(MusicFolder.."/Fortnite.mp3")
  2842. elseif v.Name=="Analog horror funk" then
  2843. if isfile and not isfile(MusicFolder.."/Analog horror funk.mp3") then
  2844. writefile(MusicFolder.."/Analog horror funk.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Analog horror funk.mp3?raw=true"))
  2845. end
  2846. musicSound.SoundId = getcustomasset(MusicFolder.."/Analog horror funk.mp3")
  2847. elseif v.Name=="Niche Baby" then
  2848. if isfile and not isfile(MusicFolder.."/ai niche baby.mp3") then
  2849. writefile(MusicFolder.."/ai niche baby.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/ai niche baby.mp3?raw=true"))
  2850. end
  2851. musicSound.SoundId = getcustomasset(MusicFolder.."/ai niche baby.mp3")
  2852. elseif v.Name=="Epical" then
  2853. if isfile and not isfile(MusicFolder.."/Epical.mp3") then
  2854. writefile(MusicFolder.."/Epical.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Epical.mp3?raw=true"))
  2855. end
  2856. musicSound.SoundId = getcustomasset(MusicFolder.."/Epical.mp3")
  2857. elseif v.Name=="Doom Mc Bringer" then
  2858. if isfile and not isfile(MusicFolder.."/Doom Mc Bringer.mp3") then
  2859. writefile(MusicFolder.."/Doom Mc Bringer.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Doom Mc Bringer.mp3?raw=true"))
  2860. end
  2861. musicSound.SoundId = getcustomasset(MusicFolder.."/Doom Mc Bringer.mp3")
  2862. elseif v.Name=="Akage" then
  2863. if isfile and not isfile(MusicFolder.."/Akage.mp3") then
  2864. writefile(MusicFolder.."/Akage.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Akage.mp3?raw=true"))
  2865. end
  2866. musicSound.SoundId = getcustomasset(MusicFolder.."/Akage.mp3")
  2867. elseif v.Name=="Japanese Meme" then
  2868. if isfile and not isfile(MusicFolder.."/Japan.mp3") then
  2869. writefile(MusicFolder.."/Japan.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/Japan.mp3?raw=true"))
  2870. end
  2871. musicSound.SoundId = getcustomasset(MusicFolder.."/Japan.mp3")
  2872.  
  2873. elseif v.Name:match("Rat")  then -- Screw this, instad of manually adding each rat dance names, why not just match the name
  2874. if isfile and not isfile(MusicFolder.."/matchmaker.mp3") then
  2875. writefile(MusicFolder.."/matchmaker.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/matchmaker.mp3?raw=true"))
  2876. end
  2877. if math.random(1,3)==2 then
  2878.  
  2879. musicSound.SoundId =getcustomasset(MusicFolder.."/matchmaker.mp3")
  2880. else
  2881. musicSound.SoundId = DanceAsset(v.Music)
  2882. end
  2883. else
  2884. musicSound.SoundId = DanceAsset(v.Music)
  2885. end
  2886.  
  2887.  
  2888. if v.Offset==0 then
  2889. musicSound.TimePosition=0
  2890. else
  2891. musicSound.TimePosition=v.Offset
  2892. end
  2893. end)
  2894. end
  2895.  
  2896.  
  2897.  
  2898. local Reanimate=UI["Reanimate/Run_32"]
  2899. local Stop=UI["Respawn/Stop_1b"]
  2900. local ReloadAssets=mkbtn(UI["SubMain_a"],"ReloadAsset","Refresh Assets",nil,UDim2.new(0.01099, 135.5, 0.5226, 0))
  2901.  
  2902.  
  2903. local function Backup()
  2904. --// BY MrY7zz
  2905. --[[
  2906. WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
  2907. ]]
  2908. --[[
  2909.   Licensed under the MIT License (see LICENSE file for full details).
  2910.   Copyright (c) 2025 MrY7zz
  2911.  
  2912.   LEGAL NOTICE:
  2913.   You are REQUIRED to retain this license header under the terms of the MIT License.
  2914.   Removing or modifying this notice may violate copyright law.
  2915. ]]
  2916. --// BY MrY7zz
  2917. if not game:IsLoaded() then
  2918. game.Loaded:Wait()
  2919. end
  2920.  
  2921. --// Check configdoc.md for settings documentation
  2922.  
  2923. --// Below are the settings
  2924. -- SETTINGS --
  2925. local settings = _G
  2926.  
  2927. settings["Use Default animations"] = false
  2928. settings["Local character transparency level"] = 1
  2929. settings["Disable character scripts"] = true
  2930. settings["Fake character should collide"] = false
  2931. settings["Parent real character to fake character"] = false
  2932. settings["Respawn character"] = true
  2933. settings["Instant respawn"] = false
  2934. settings["Hide HumanoidRootPart"] = true
  2935. settings["PermaDeath fake character"] = false
  2936. settings["R15 Reanimate"] = false
  2937. settings["Click Fling"] = false
  2938. settings["Anti-Fling"] = true
  2939. settings["Hide RootPart Distance"] = CFrame.new(0, 255, 0)
  2940. settings["Allow tool equipping"] = true --// Placeholder
  2941. settings["Client sided display mode"] = 2 --// If you will see the fake character, or the real character, 1 = real character (Default), 2 = fake character
  2942. settings["Fallback prompt"] = false --// Enable or disable the annoying fallback prompt if your game is not whitelisted
  2943. settings["Respawn mode"] = "ServerBreakJoints"
  2944.  
  2945. settings["Names to exclude from transparency"] = {
  2946.     --[=[ example:
  2947.     ["HumanoidRootPart"] = true,
  2948.     ["Left Arm"] = true
  2949.     ]=]
  2950. }
  2951. --// Settings end
  2952.  
  2953. loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV4/refs/heads/main/v4.lua"))()
  2954. REANIMATION=false
  2955. end
  2956.  
  2957. local rad=math.rad
  2958. local TableOfAccessries={
  2959. --{ MeshId = "", Name = "", Offset = CFrame.identity, TextureId = "" },
  2960.  
  2961. { MeshId = "137702817952968", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "135650240593878" },--84451219120140
  2962. { MeshId = "137702817952968", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "135650240593878" },--72292903231768
  2963.  
  2964. { MeshId = "137702817952968", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "73798034827573" },--108186273151388
  2965. { MeshId = "137702817952968", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "73798034827573" },--139904067056008
  2966.  
  2967. { MeshId = "12344207333", Names = { "Left Arm", "Right Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "12344207341" },--12344545199
  2968. { MeshId = "12344206657", Names = { "Right Arm", "Left Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "12344206675" },--12344591101
  2969.  
  2970. { MeshId = "11449386931", Names = { "Left Arm", "Right Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "11439439606" },--11449687315
  2971. { MeshId = "11449388499", Names = { "Right Arm", "Left Arm" }, Offset = CFrame.Angles(- 2.094, 0, 0), TextureId = "11439439606" },--11449703382
  2972.  
  2973. { MeshId = "12652772399", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.identity, TextureId = "12652775021" },--12652786974
  2974.  
  2975. { MeshId = "11263221350", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11263219250" },--11263254795
  2976. { MeshId = "11159370334", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11159284657" },--11159410305
  2977. { MeshId = "11159370334", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "11159285454" },--11159483910
  2978.  
  2979. { MeshId = "105141400603933", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "71060417496309" },--102599402682100
  2980. { MeshId = "99608462237958", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "130809869695496" },--140395948277978
  2981.  
  2982. { MeshId = "90736849096372", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "79186624401216" },--90960046381276
  2983. { MeshId = "139733645770094", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "130809869695496" },--82942681251131
  2984.  
  2985. { MeshId = "125405780718494", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--85392395166623
  2986. { MeshId = "125405780718494", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--131385506535381
  2987.  
  2988. { MeshId = "125405780718494", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--106249329428811
  2989. { MeshId = "125405780718494", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "136752500636691" },--129462518582032
  2990.  
  2991. { MeshId = "14255522247", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },--14255556501
  2992. { MeshId = "14255522247", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },--14255554762
  2993.  
  2994. { MeshId = "17374767929", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },--17374851733
  2995. { MeshId = "17374767929", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },--17374846953
  2996.  
  2997. { MeshId = "14255522247", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255544465" },--14255560646
  2998. { MeshId = "14255522247", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255544465" },--14255562939
  2999.  
  3000. { MeshId = "18640914129", Names = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Offset = CFrame.identity, TextureId = "18640914168" },--18641142410
  3001. { MeshId = "18640914129", Names = { "Right Arm", "Left Arm", "Right Leg", "Left Leg" }, Offset = CFrame.identity, TextureId = "18640914168" },--18641077392
  3002.  
  3003. { MeshId = "18640901641", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.identity, TextureId = "18640901676" },--18641187217
  3004. { MeshId = "18640901641", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.identity, TextureId = "18640901676" },--18641157833
  3005.  
  3006. { MeshId = "17387586286", Names = { "Left Leg", "Right Leg", "Left Arm", "Right Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },--17387616772
  3007. { MeshId = "17387586286", Names = { "Right Leg", "Left Leg", "Right Arm", "Left Arm" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },--17393641992
  3008.  
  3009. { MeshId = "3030546036", Names = { "Left Arm", "Left Leg", "Right Arm", "Right Leg" }, Offset = CFrame.Angles(- 1.57, 0, 0), TextureId = "" },
  3010. { MeshId = "4324138105", Names = { "Left Arm", "Left Leg", "Right Arm", "Right Leg" }, Offset = CFrame.Angles(- 1.57, 0, 0), TextureId = "" },
  3011.  
  3012. { MeshId = "18640899369", Name = "Torso", Offset = CFrame.identity, TextureId = "18640899481" },--18641046146
  3013. { MeshId = "14241018198", Name = "Torso", Offset = CFrame.identity, TextureId = "14251599953" },--14255528083
  3014. { MeshId = "110684113028749", Name = "Torso", Offset = CFrame.identity, TextureId = "70661572547971" },--138364679836274
  3015. { MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.249), TextureId = "4819722776" },--4819740796
  3016. { MeshId = "126825022897778", Name = "Torso", Offset = CFrame.identity, TextureId = "125975972015302" },--95290698984301
  3017.  
  3018. { MeshId = "84515304632473", Name = "Torso", Offset = CFrame.identity, TextureId = "84039546952302" },--95290698984301
  3019. { MeshId = "18919712035", Name = "Torso", Offset = CFrame.identity, TextureId = "18430134193" },--95290698984301
  3020. { MeshId = "89457171427274", Name = "Head", Offset = CFrame.new(0,1.5,0), TextureId = "130665230882117" },--95290698984301
  3021. { MeshId = "115108367035793", Name = "Head", Offset = CFrame.new(0,.5,0), TextureId = "79538948685663" },--95290698984301
  3022.  
  3023.  
  3024. { MeshId = "130309145260656", Name = "Left Leg", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "93374633946646" },--95290698984301
  3025. { MeshId = "100128920324073", Name = "Right Arm", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "97155254696037" },--95290698984301
  3026. { MeshId = "100128920324073", Name = "Right Leg", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "133680105074740" },--95290698984301
  3027. { MeshId = "130309145260656", Name = "Left Arm", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "82390202293774" },--95290698984301
  3028.  
  3029. { MeshId = "125443585075666", Name = "Torso", Offset = CFrame.Angles(0, 3.15, 0), TextureId = "121023324229475" },
  3030. { MeshId = "121342985816617", Name = "Left Arm", Offset = CFrame.Angles(0, 0, 1.57), TextureId = "129264637819824" },
  3031. { MeshId = "121342985816617", Name = "Right Arm", Offset = CFrame.Angles(0, 3.15, 1.57), TextureId = "129264637819824" },
  3032. { MeshId = "83395427313429", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "97148121718581" },--18641142410
  3033. -- Free Rig
  3034. { MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.25), TextureId = "4819722776" },
  3035. { MeshId = "3030546036", Name = "Left Arm", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033903209" },
  3036. { MeshId = "3030546036", Name = "Right Arm", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3360978739" },
  3037. { MeshId = "3030546036", Name = "Left Leg", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033898741" },
  3038. { MeshId = "3030546036", Name = "Right Leg", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3409604993" },
  3039. -- Prosthetics
  3040. { MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "99077561039115" },
  3041. { MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "99077561039115" },
  3042. { MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "84429400539007" },
  3043. { MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "84429400539007" },
  3044. -- Classic Cheap Rig
  3045. { MeshId = "12344206657", Name = "Left Arm", Offset = CFrame.new(0.05, 0.05, -0.075) * CFrame.Angles(-2, 0, 0), TextureId = "12344206675" },
  3046. { MeshId = "12344207333", Name = "Right Arm", Offset = CFrame.new(-0.05, 0.05, -0.075) * CFrame.Angles(-1.95, 0, 0), TextureId = "12344207341" },
  3047. { MeshId = "11159370334", Name = "Left Leg", Offset = CFrame.Angles(1.57, 1.57, 0), TextureId = "11159284657" },
  3048. { MeshId = "11263221350", Name = "Right Leg", Offset = CFrame.Angles(1.57, -1.57, 0), TextureId = "11263219250" },
  3049. -- Grey Mesh Rig
  3050. { MeshId = "127552124837034", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--14255556501
  3051. { MeshId = "117287001096396", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "120169691545791" },--14255556501
  3052. { MeshId = "121304376791439", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--18641142410
  3053. -- offsale below
  3054.  
  3055. {MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Left Arm"},
  3056. {MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Right Arm"},
  3057. {MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Left Leg"},
  3058. {MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Right Leg"},
  3059. {MeshId="126825022897778",TextureId="125975972015302",Offset=CFrame.Angles(0,0,0),Name="Torso"},
  3060.  
  3061.  
  3062. { MeshId="110684113028749", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="70661572547971" },
  3063.  
  3064.  
  3065. { MeshId="106352630533813", Names={"Head"},Offset=CFrame.Angles(0,0,0),TextureId="117484156735788" },
  3066. { MeshId="93262581544348", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="83269599235494" },
  3067. { MeshId="115105775952798",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,rad(90)),TextureId="103757531289975" },
  3068. { MeshId="114570321720060",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,rad(90)),TextureId="83269599235494" },
  3069.  
  3070. { MeshId="125405780718494",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
  3071. { MeshId="125405780718494",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
  3072. { MeshId="96333112188696",Names={"Left Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
  3073. { MeshId="96130316788066",Names={"Right Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
  3074. { MeshId = "94522224942661", Name = "Accessory (NepV)", Offset = CFrame.new(0,0,0)*CFrame.Angles(0,0,0), TextureId = "77410806060838" },--95290698984301
  3075.  
  3076. -- SB Rig
  3077. { MeshId = "125443585075666", Name = "Torso", Offset = CFrame.Angles(0, 3.15, 0), TextureId = "121023324229475" },
  3078. { MeshId = "121342985816617", Name = "Left Arm", Offset = CFrame.Angles(0, 0, 1.57), TextureId = "129264637819824" },
  3079. { MeshId = "121342985816617", Name = "Right Arm", Offset = CFrame.Angles(0, 3.15, 1.57), TextureId = "129264637819824" },
  3080. { MeshId = "83395427313429", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "97148121718581" },--18641142410
  3081. -- Free Rig
  3082. { MeshId = "4819720316", Name = "Torso", Offset = CFrame.Angles(0, 0, -0.25), TextureId = "4819722776" },
  3083. { MeshId = "3030546036", Name = "Left Arm", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033903209" },
  3084. { MeshId = "3030546036", Name = "Right Arm", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3360978739" },
  3085. { MeshId = "3030546036", Name = "Left Leg", Offset = CFrame.Angles(-1.57, 0, 1.57), TextureId = "3033898741" },
  3086. { MeshId = "3030546036", Name = "Right Leg", Offset = CFrame.Angles(-1.57, 0, -1.57), TextureId = "3409604993" },
  3087. -- Prosthetics
  3088. { MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "99077561039115" },
  3089. { MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "99077561039115" },
  3090. { MeshId = "117554824897780", Name = "Right Leg", Offset = CFrame.Angles(0, -1.57, 0), TextureId = "84429400539007" },
  3091. { MeshId = "123388937940630", Name = "Left Leg", Offset = CFrame.Angles(0, 1.57, 0), TextureId = "84429400539007" },
  3092. -- Classic Cheap Rig
  3093. { MeshId = "12344206657", Name = "Left Arm", Offset = CFrame.new(0.05, 0.05, -0.075) * CFrame.Angles(-2, 0, 0), TextureId = "12344206675" },
  3094. { MeshId = "12344207333", Name = "Right Arm", Offset = CFrame.new(-0.05, 0.05, -0.075) * CFrame.Angles(-1.95, 0, 0), TextureId = "12344207341" },
  3095. { MeshId = "11159370334", Name = "Left Leg", Offset = CFrame.Angles(1.57, 1.57, 0), TextureId = "11159284657" },
  3096. { MeshId = "11263221350", Name = "Right Leg", Offset = CFrame.Angles(1.57, -1.57, 0), TextureId = "11263219250" },
  3097. -- Grey Mesh Rig
  3098. { MeshId = "127552124837034", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--14255556501
  3099. { MeshId = "117287001096396", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "120169691545791" },--14255556501
  3100. { MeshId = "121304376791439", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 0), TextureId = "131014325980101" },--18641142410
  3101. -- offsale below
  3102.  
  3103. {MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Left Arm"},
  3104. {MeshId="137702817952968",TextureId="135650240593878",Offset=CFrame.Angles(0,0,80.05),Name="Right Arm"},
  3105. {MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Left Leg"},
  3106. {MeshId="137702817952968",TextureId="73798034827573",Offset=CFrame.Angles(0,0,80.09),Name="Right Leg"},
  3107. {MeshId="126825022897778",TextureId="125975972015302",Offset=CFrame.Angles(0,0,0),Name="Torso"},
  3108.  
  3109.  
  3110. { MeshId="110684113028749", Names={"Torso"},Offset=CFrame.Angles(0,0,0),TextureId="70661572547971" },
  3111. { MeshId="125405780718494",Names={"Left Arm","Right Arm"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
  3112. { MeshId="125405780718494",Names={"Left Leg","Right Leg"},Offset=CFrame.Angles(0,0,80),TextureId="136752500636691" },
  3113. { MeshId="96333112188696",Names={"Left Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
  3114. { MeshId="96130316788066",Names={"Right Arm"},Offset=CFrame.Angles(0,0,0),TextureId="18807356481" },
  3115.  
  3116.  
  3117.  
  3118.  
  3119. -- Classical Products rig (white/black arms)
  3120. { MeshId = "14241018198", Names = {"Torso"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14251599953" },
  3121. { MeshId = "17374767929", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17374768001" },
  3122. { MeshId = "17387586286", Names = { "Left Leg", "Right Leg" }, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "17387586304" },
  3123. { MeshId = "14255522247", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14255543546" },
  3124. -- Noob Rig
  3125. { MeshId = "18640899369", Name = "Torso", Offset = CFrame.Angles(0, 0, 0), TextureId = "18640899481" },
  3126. { MeshId = "18640914129", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "18640914168" },
  3127. { MeshId = "18640901641", Names = { "Left Leg", "Right Leg"}, Offset = CFrame.Angles(0, 0, 0), TextureId = "18640901676" },
  3128. -- request
  3129. { MeshId = "14768666349", Name = "Torso", Offset = CFrame.Angles(0, 0, 0), TextureId = "14768664565" },
  3130. { MeshId = "14768684979", Names = { "Left Arm", "Right Arm"}, Offset = CFrame.Angles(0, 0, 1.57), TextureId = "14768683674" },
  3131. -- Align Set 1
  3132. { MeshId = "71367027767297", TextureId = "86745095380120", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(0.75, 1.57, 0)},--84451219120140
  3133. { MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},--84451219120140
  3134.  
  3135. --{ MeshId = "94522224942661", TextureId = "77410806060838", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(90), rad(10), rad(150))},--84451219120140
  3136.  
  3137.  
  3138.  
  3139. { MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},--84451219120140
  3140. -- Align Set 2
  3141. { MeshId = "14952028037", TextureId = "14952070513", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(rad(-25), rad(0), rad(180))},
  3142. { MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},
  3143. { MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},
  3144. -- Align Set 3
  3145. { MeshId = "107492494696754", TextureId = "74020622641771", Name = "Reanimate_Chainsaw", Offset = CFrame.new(0.5, 0, 0) * CFrame.Angles(rad(-155), rad(90), rad(0))},
  3146. { MeshId = "82149851412853", TextureId = "130342983866835", Name = "Reanimate_Machete", Offset = CFrame.Angles(rad(65), 0, rad(180))},
  3147. { MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -0.25, 0) * CFrame.Angles(rad(0), rad(180), rad(0))},
  3148. -- Free
  3149. { MeshId = "7547179386", TextureId = "7547152243", Name = "Reanimate_Chainsaw", Offset = CFrame.Angles(2.56,1.57, 0)},--84451219120140
  3150. { MeshId = "11524268570", TextureId = "11524268595", Name = "Reanimate_Machete",
  3151. Offset = CFrame.new(0.15, -1.05, -5) * CFrame.Angles(rad(65), 0,
  3152. rad(180))},--84451219120140
  3153. { MeshId = "137246576921101", TextureId = "117921839013255", Name = "Reanimate_Dummy", Offset = CFrame.new(0, -1, 0)},--84451219120140
  3154.  
  3155. { MeshId = "84515304632473", Name = "Torso", Offset = CFrame.identity, TextureId = "84039546952302" },--95290698984301
  3156. { MeshId = "18919712035", Name = "Torso", Offset = CFrame.identity, TextureId = "18430134193" },--95290698984301
  3157. { MeshId = "94522224942661", Name = "Accessory (NepV)", Offset = CFrame.new(0,0,0)*CFrame.Angles(0,0,0), TextureId = "77410806060838" },--95290698984301
  3158. --{ MeshId = "94522224942661", TextureId = "77410806060838", Name = "Accessory (NepV)", Offset = CFrame.Angles(rad(90), rad(10), rad(150))},
  3159.  
  3160.  
  3161. { MeshId = "130309145260656", Name = "Left Leg", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "93374633946646" },--95290698984301
  3162. { MeshId = "100128920324073", Name = "Right Arm", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "97155254696037" },--95290698984301
  3163. { MeshId = "100128920324073", Name = "Right Leg", Offset = CFrame.Angles(rad(-105),rad(18),rad(15)), TextureId = "133680105074740" },--95290698984301
  3164. { MeshId = "130309145260656", Name = "Left Arm", Offset = CFrame.Angles(rad(-105),rad(-18),rad(-15)), TextureId = "82390202293774" },--95290698984301
  3165. { MeshId = "17170940529", Name = "Torso", Offset = CFrame.identity, TextureId = "17163376557" },--95290698984301
  3166.  
  3167. }
  3168.  
  3169. local HatsDatabase=loadstring(readfile(builtins.."/HatMaps.lua"))()
  3170. for _,a in next,HatsDatabase do
  3171.     --print(a.MeshId,a.TextureId,a.Names,a.Offset)
  3172.     --print(a.MeshId,a.TextureId,a.Name,a.Offset)
  3173.   if a.Names~=nil then
  3174.   table.insert(TableOfAccessries,a)
  3175.   else
  3176.     --print(a.MeshId,a.TextureId,a.Name,a.Offset)
  3177.   table.insert(TableOfAccessries,a)
  3178.   end
  3179. end
  3180.  
  3181.  
  3182.  
  3183.  
  3184.  
  3185. local function Backup1()
  3186. --[[
  3187. // Empyrean Reanimate
  3188. ]]
  3189.  
  3190. local Accessories = {}
  3191.  
  3192. local Aligns = {}
  3193.  
  3194. local Attachments = {}
  3195.  
  3196. local BindableEvent = nil
  3197.  
  3198. local Blacklist = {}
  3199.  
  3200. local CFrame = CFrame
  3201. local CFrameidentity = CFrame.identity
  3202. local CFramelookAt = CFrame.lookAt
  3203. local CFramenew = CFrame.new
  3204.  
  3205. local Character = nil
  3206.  
  3207. local CurrentCamera = nil
  3208.  
  3209. local Enum = Enum
  3210. local Custom = Enum.CameraType.Custom
  3211. local Health = Enum.CoreGuiType.Health
  3212. local HumanoidRigType = Enum.HumanoidRigType
  3213. local R6 = HumanoidRigType.R6
  3214. local Dead = Enum.HumanoidStateType.Dead
  3215. local LockCenter = Enum.MouseBehavior.LockCenter
  3216. local UserInputType = Enum.UserInputType
  3217. local MouseButton1 = UserInputType.MouseButton1
  3218. local Touch = UserInputType.Touch
  3219.  
  3220. local Exceptions = {}
  3221.  
  3222. local game = game
  3223. local Clone = game.Clone
  3224. local Close = game.Close
  3225. local Connect = Close.Connect
  3226. local Disconnect = Connect(Close, function() end).Disconnect
  3227. local Wait = Close.Wait
  3228. local Destroy = game.Destroy
  3229. local FindFirstAncestorOfClass = game.FindFirstAncestorOfClass
  3230. local FindFirstAncestorWhichIsA = game.FindFirstAncestorWhichIsA
  3231. local FindFirstChild = game.FindFirstChild
  3232. local FindFirstChildOfClass = game.FindFirstChildOfClass
  3233. local Players = FindFirstChildOfClass(game, "Players")
  3234. local CreateHumanoidModelFromDescription = Players.CreateHumanoidModelFromDescription
  3235. local GetPlayers = Players.GetPlayers
  3236. local LocalPlayer = Players.LocalPlayer
  3237. local CharacterAdded = LocalPlayer.CharacterAdded
  3238. --local ConnectDiedSignalBackend = LocalPlayer.ConnectDiedSignalBackend
  3239. local Mouse = LocalPlayer:GetMouse()
  3240. local Kill = LocalPlayer.Kill
  3241. local RunService = FindFirstChildOfClass(game, "RunService")
  3242. local PostSimulation = RunService.PostSimulation
  3243. local PreRender = RunService.PreRender
  3244. local PreSimulation = RunService.PreSimulation
  3245. local StarterGui = FindFirstChildOfClass(game, "StarterGui")
  3246. local GetCoreGuiEnabled = StarterGui.GetCoreGuiEnabled
  3247. local SetCore = StarterGui.SetCore
  3248. local SetCoreGuiEnabled = StarterGui.SetCoreGuiEnabled
  3249. local Workspace = FindFirstChildOfClass(game, "Workspace")
  3250. local FallenPartsDestroyHeight = Workspace.FallenPartsDestroyHeight
  3251. local HatDropY = FallenPartsDestroyHeight - 0.7
  3252. local FindFirstChildWhichIsA = game.FindFirstChildWhichIsA
  3253. local UserInputService = FindFirstChildOfClass(game, "UserInputService")
  3254. local InputBegan = UserInputService.InputBegan
  3255. local IsMouseButtonPressed = UserInputService.IsMouseButtonPressed
  3256. local GetChildren = game.GetChildren
  3257. local GetDescendants = game.GetDescendants
  3258. local GetPropertyChangedSignal = game.GetPropertyChangedSignal
  3259. local CurrentCameraChanged = GetPropertyChangedSignal(Workspace, "CurrentCamera")
  3260. local MouseBehaviorChanged = GetPropertyChangedSignal(UserInputService, "MouseBehavior")
  3261. local IsA = game.IsA
  3262. local IsDescendantOf = game.IsDescendantOf
  3263.  
  3264. local Highlights = {}
  3265.  
  3266. local Instancenew = Instance.new
  3267. local R15Animation = Instancenew("Animation")
  3268. local R6Animation = Instancenew("Animation")
  3269. local HumanoidDescription = Instancenew("HumanoidDescription")
  3270. local HumanoidModel = CreateHumanoidModelFromDescription(Players, HumanoidDescription, R6)
  3271. local R15HumanoidModel = CreateHumanoidModelFromDescription(Players, HumanoidDescription, HumanoidRigType.R15)
  3272. local SetAccessories = HumanoidDescription.SetAccessories
  3273. local ModelBreakJoints = HumanoidModel.BreakJoints
  3274. local Head = HumanoidModel.Head
  3275. local BasePartBreakJoints = Head.BreakJoints
  3276. local GetJoints = Head.GetJoints
  3277. local IsGrounded = Head.IsGrounded
  3278. local Humanoid = HumanoidModel.Humanoid
  3279. local ApplyDescription = Humanoid.ApplyDescription
  3280. local ChangeState = Humanoid.ChangeState
  3281. local EquipTool = Humanoid.EquipTool
  3282. local GetAppliedDescription = Humanoid.GetAppliedDescription
  3283. local GetPlayingAnimationTracks = Humanoid.GetPlayingAnimationTracks
  3284. local LoadAnimation = Humanoid.LoadAnimation
  3285. local Move = Humanoid.Move
  3286. local UnequipTools = Humanoid.UnequipTools
  3287. local ScaleTo = HumanoidModel.ScaleTo
  3288.  
  3289. local IsFirst = false
  3290. local IsHealthEnabled = nil
  3291. local IsLockCenter = false
  3292. local IsRegistered = false
  3293. local IsRunning = false
  3294.  
  3295. local LastTime = nil
  3296.  
  3297. local math = math
  3298. local mathrandom = math.random
  3299. local mathsin = math.sin
  3300.  
  3301. local nan = 0 / 0
  3302.  
  3303. local next = next
  3304.  
  3305. local OptionsAccessories = nil
  3306. local OptionsApplyDescription = nil
  3307. local OptionsBreakJointsDelay = nil
  3308. local OptionsClickFling = nil
  3309. local OptionsDisableCharacterCollisions = nil
  3310. local OptionsDisableHealthBar = nil
  3311. local OptionsDisableRigCollisions = nil
  3312. local OptionsDefaultFlingOptions = nil
  3313. local OptionsHatDrop = nil
  3314. local OptionsHideCharacter = nil
  3315. local OptionsParentCharacter = nil
  3316. local OptionsPermanentDeath = nil
  3317. local OptionsRefit = nil
  3318. local OptionsRigTransparency = nil
  3319. local OptionsSetCameraSubject = nil
  3320. local OptionsSetCameraType = nil
  3321. local OptionsSetCharacter = nil
  3322. local OptionsSetCollisionGroup = nil
  3323. local OptionsSimulationRadius = nil
  3324. local OptionsTeleportRadius = nil
  3325. local OptionsUseServerBreakJoints
  3326.  
  3327. local osclock = os.clock
  3328.  
  3329. local PreRenderConnection = nil
  3330.  
  3331. local RBXScriptConnections = {}
  3332.  
  3333. local Refitting = false
  3334.  
  3335. local replicatesignal = replicatesignal
  3336.  
  3337. local Rig = nil
  3338. local RigHumanoid = nil
  3339. local RigHumanoidRootPart = nil
  3340.  
  3341. local sethiddenproperty = sethiddenproperty
  3342. local setscriptable = setscriptable
  3343.  
  3344. local stringfind = string.find
  3345.  
  3346. local table = table
  3347. local tableclear = table.clear
  3348. local tablefind = table.find
  3349. local tableinsert = table.insert
  3350. local tableremove = table.remove
  3351.  
  3352. local Targets = {}
  3353.  
  3354. local task = task
  3355. local taskdefer = task.defer
  3356. local taskspawn = task.spawn
  3357. local taskwait = task.wait
  3358.  
  3359. local Time = nil
  3360.  
  3361. local Tools = {}
  3362.  
  3363. local Vector3 = Vector3
  3364. local Vector3new = Vector3.new
  3365. local FlingVelocity = Vector3new(16384, 16384, 16384)
  3366. local HatDropLinearVelocity = Vector3new(0, 27, 0)
  3367. local HideCharacterOffset = Vector3new(0, - 30, 0)
  3368. local Vector3one = Vector3.one
  3369. local Vector3xzAxis = Vector3new(1, 0, 1)
  3370. local Vector3zero = Vector3.zero
  3371. local AntiSleep = Vector3zero
  3372.  
  3373. R15Animation.AnimationId = "rbxassetid://507767968"
  3374. R6Animation.AnimationId = "rbxassetid://180436148"
  3375.  
  3376. Humanoid = nil
  3377.  
  3378. Destroy(HumanoidDescription)
  3379. HumanoidDescription = nil
  3380.  
  3381. local FindFirstChildOfClassAndName = function(Parent, ClassName, Name)
  3382. for Index, Child in next, GetChildren(Parent) do
  3383. if IsA(Child, ClassName) and Child.Name == Name then
  3384. return Child
  3385. end
  3386. end
  3387. end
  3388.  
  3389. local GetHandleFromTable = function(Table)
  3390. for Index, Child in GetChildren(Character) do
  3391. if IsA(Child, "Accoutrement") then
  3392. local Handle = FindFirstChildOfClassAndName(Child, "BasePart", "Handle")
  3393.  
  3394. if Handle then
  3395. local MeshId = nil
  3396. local TextureId = nil
  3397.  
  3398. if IsA(Handle, "MeshPart") then
  3399. MeshId = Handle.MeshId
  3400. TextureId = Handle.TextureID
  3401. else
  3402. local SpecialMesh = FindFirstChildOfClass(Handle, "SpecialMesh")
  3403.  
  3404. if SpecialMesh then
  3405. MeshId = SpecialMesh.MeshId
  3406. TextureId = SpecialMesh.TextureId
  3407. end
  3408. end
  3409.  
  3410. if MeshId then
  3411. if stringfind(MeshId, Table.MeshId) and stringfind(TextureId, Table.TextureId) then
  3412. return Handle
  3413. end
  3414. end
  3415. end
  3416. end
  3417. end
  3418. end
  3419.  
  3420. local NewIndex = function(self, Index, Value)
  3421. self[Index] = Value
  3422. end
  3423.  
  3424. local DescendantAdded = function(Descendant)
  3425. if IsA(Descendant, "Accoutrement") and OptionsHatDrop then
  3426. if not pcall(NewIndex, Descendant, "BackendAccoutrementState", 0) then
  3427. if sethiddenproperty then
  3428. sethiddenproperty(Descendant, "BackendAccoutrementState", 0)
  3429. elseif setscriptable then
  3430. setscriptable(Descendant, "BackendAccoutrementState", true)
  3431. Descendant.BackendAccoutrementState = 0
  3432. end
  3433. end
  3434. elseif IsA(Descendant, "Attachment") then
  3435. local Attachment = Attachments[Descendant.Name]
  3436.  
  3437. if Attachment then
  3438. local Parent = Descendant.Parent
  3439.  
  3440. if IsA(Parent, "BasePart") then
  3441. local MeshId = nil
  3442. local TextureId = nil
  3443.  
  3444. if IsA(Parent, "MeshPart") then
  3445. MeshId = Parent.MeshId
  3446. TextureId = Parent.TextureID
  3447. else
  3448. local SpecialMesh = FindFirstChildOfClass(Parent, "SpecialMesh")
  3449.  
  3450. if SpecialMesh then
  3451. MeshId = SpecialMesh.MeshId
  3452. TextureId = SpecialMesh.TextureId
  3453. end
  3454. end
  3455.  
  3456. if MeshId then
  3457. for Index, Table in next, Accessories do
  3458. if Table.MeshId == MeshId and Table.TextureId == TextureId then
  3459. local Handle = Table.Handle
  3460.  
  3461. tableinsert(Aligns, {
  3462. LastPosition = Handle.Position,
  3463. Offset = CFrameidentity,
  3464. Part0 = Parent,
  3465. Part1 = Handle
  3466. })
  3467.  
  3468. return
  3469. end
  3470. end
  3471.  
  3472. for Index, Table in next, OptionsAccessories do
  3473.  
  3474. if stringfind(MeshId, Table.MeshId) and stringfind(TextureId, Table.TextureId) then
  3475. local Instance = nil
  3476. local TableName = Table.Name
  3477. local TableNames = Table.Names
  3478.  
  3479. if TableName then
  3480. Instance = FindFirstChildOfClassAndName(Rig, "BasePart", TableName)
  3481. else
  3482. for Index, TableName in next, TableNames do
  3483. local Child = FindFirstChildOfClassAndName(Rig, "BasePart", TableName)
  3484.  
  3485. if not ( TableNames[Index + 1] and Blacklist[Child] ) then
  3486. Instance = Child
  3487. break
  3488. end
  3489. end
  3490. end
  3491.  
  3492. if Instance then
  3493. local Blacklisted = Blacklist[Instance]
  3494.  
  3495. if not ( Blacklisted and Blacklisted.MeshId == MeshId and Blacklisted.TextureId == TextureId ) then
  3496. tableinsert(Aligns, {
  3497. Offset = Table.Offset,
  3498. Part0 = Parent,
  3499. Part1 = Instance
  3500. })
  3501.  
  3502. Blacklist[Instance] = { MeshId = MeshId, TextureId = TextureId }
  3503.  
  3504. return
  3505. end
  3506. end
  3507. end
  3508.  
  3509. end
  3510.  
  3511. local Accoutrement = FindFirstAncestorWhichIsA(Parent, "Accoutrement")
  3512.  
  3513. if Accoutrement and IsA(Accoutrement, "Accoutrement") then
  3514. local AccoutrementClone = Clone(Accoutrement)
  3515.  
  3516. local HandleClone = FindFirstChildOfClassAndName(AccoutrementClone, "BasePart", "Handle")
  3517. HandleClone.Transparency = OptionsRigTransparency
  3518.  
  3519. for Index, Descendant in next, GetDescendants(HandleClone) do
  3520. if IsA(Descendant, "JointInstance") then
  3521. Destroy(Descendant)
  3522. end
  3523. end
  3524.  
  3525. local AccessoryWeld = Instancenew("Weld")
  3526. AccessoryWeld.C0 = Descendant.CFrame
  3527. AccessoryWeld.C1 = Attachment.CFrame
  3528. AccessoryWeld.Name = "AccessoryWeld"
  3529. AccessoryWeld.Part0 = HandleClone
  3530. AccessoryWeld.Part1 = Attachment.Parent
  3531. AccessoryWeld.Parent = HandleClone
  3532.  
  3533. AccoutrementClone.Parent = Rig
  3534.  
  3535. tableinsert(Accessories, {
  3536. Handle = HandleClone,
  3537. MeshId = MeshId,
  3538. TextureId = TextureId
  3539. })
  3540. tableinsert(Aligns, {
  3541. Offset = CFrameidentity,
  3542. Part0 = Parent,
  3543. Part1 = HandleClone
  3544. })
  3545. end
  3546. end
  3547. end
  3548. end
  3549. end
  3550. end
  3551.  
  3552. local SetCameraSubject = function()
  3553. local CameraCFrame = CurrentCamera.CFrame
  3554. local Position = RigHumanoidRootPart.CFrame.Position
  3555.  
  3556. CurrentCamera.CameraSubject = RigHumanoid
  3557. Wait(PreRender)
  3558. CurrentCamera.CFrame = CameraCFrame + RigHumanoidRootPart.CFrame.Position - Position
  3559. end
  3560.  
  3561. local OnCameraSubjectChanged = function()
  3562. if CurrentCamera.CameraSubject ~= RigHumanoid then
  3563. taskdefer(SetCameraSubject)
  3564. end
  3565. end
  3566.  
  3567. local OnCameraTypeChanged = function()
  3568. if CurrentCamera.CameraType ~= Custom then
  3569. CurrentCamera.CameraType = Custom
  3570. end
  3571. end
  3572.  
  3573. local OnCurrentCameraChanged = function()
  3574. local Camera = Workspace.CurrentCamera
  3575.  
  3576. if Camera and OptionsSetCameraSubject then
  3577. CurrentCamera = Workspace.CurrentCamera
  3578.  
  3579. taskspawn(SetCameraSubject)
  3580.  
  3581. OnCameraSubjectChanged()
  3582. tableinsert(RBXScriptConnections, Connect(GetPropertyChangedSignal(CurrentCamera, "CameraSubject"), OnCameraSubjectChanged))
  3583.  
  3584. if OptionsSetCameraType then
  3585. OnCameraTypeChanged()
  3586. tableinsert(RBXScriptConnections, Connect(GetPropertyChangedSignal(CurrentCamera, "CameraType"), OnCameraTypeChanged))
  3587. end
  3588. end
  3589. end
  3590.  
  3591. local SetCharacter = function()
  3592. LocalPlayer.Character = Rig
  3593. end
  3594.  
  3595. local SetSimulationRadius = function()
  3596. LocalPlayer.SimulationRadius = OptionsSimulationRadius
  3597. end
  3598.  
  3599. local WaitForChildOfClass = function(Parent, ClassName)
  3600. local Child = FindFirstChildOfClass(Parent, ClassName)
  3601.  
  3602. while not Child do
  3603. Wait(Parent.ChildAdded)
  3604. Child = FindFirstChildOfClass(Parent, ClassName)
  3605. end
  3606.  
  3607. return Child
  3608. end
  3609.  
  3610. local WaitForChildOfClassAndName = function(Parent, ...)
  3611. local Child = FindFirstChildOfClassAndName(Parent, ...)
  3612.  
  3613. while not Child do
  3614. Wait(Parent.ChildAdded)
  3615. Child = FindFirstChildOfClassAndName(Parent, ...)
  3616. end
  3617.  
  3618. return Child
  3619. end
  3620.  
  3621. local Fling = function(Target, Options)
  3622. if Target then
  3623. local Highlight = Options.Highlight
  3624.  
  3625. if IsA(Target, "Humanoid") then
  3626. Target = Target.Parent
  3627. end
  3628. if IsA(Target, "Model") then
  3629. Target = FindFirstChildOfClassAndName(Target, "BasePart", "HumanoidRootPart") or FindFirstChildWhichIsA(Character, "BasePart")
  3630. end
  3631.  
  3632. if not tablefind(Targets, Target) and IsA(Target, "BasePart") and not Target.Anchored and not IsDescendantOf(Character, Target) and not IsDescendantOf(Rig, Target) then
  3633. local Model = FindFirstAncestorOfClass(Target, "Model")
  3634.  
  3635. if Model and FindFirstChildOfClass(Model, "Humanoid") then
  3636. Target = FindFirstChildOfClassAndName(Model, "BasePart", "HumanoidRootPart") or FindFirstChildWhichIsA(Character, "BasePart") or Target
  3637. else
  3638. Model = Target
  3639. end
  3640.  
  3641. if Highlight then
  3642. local HighlightObject = type(Highlight) == "boolean" and Highlight and Instancenew("Highlight") or Clone(Highlight)
  3643. HighlightObject.Adornee = Model
  3644. HighlightObject.Parent = Model
  3645.  
  3646. Options.HighlightObject = HighlightObject
  3647. tableinsert(Highlights, HighlightObject)
  3648. end
  3649.  
  3650. Targets[Target] = Options
  3651.  
  3652. if not OptionsDefaultFlingOptions.HatFling and OptionsPermanentDeath and replicatesignal then
  3653. --replicatesignal(ConnectDiedSignalBackend)
  3654. end
  3655. end
  3656. end
  3657. end
  3658.  
  3659. local OnCharacterAdded = function(NewCharacter)
  3660. if NewCharacter ~= Rig then
  3661. tableclear(Aligns)
  3662. tableclear(Blacklist)
  3663.  
  3664. Character = NewCharacter
  3665.  
  3666. if OptionsSetCameraSubject then
  3667. taskspawn(SetCameraSubject)
  3668. end
  3669.  
  3670. if OptionsSetCharacter then
  3671. taskdefer(SetCharacter)
  3672. end
  3673.  
  3674. if OptionsParentCharacter then
  3675. Character.Parent = Rig
  3676. end
  3677.  
  3678. for Index, Descendant in next, GetDescendants(Character) do
  3679. taskspawn(DescendantAdded, Descendant)
  3680. end
  3681.  
  3682. tableinsert(RBXScriptConnections, Connect(Character.DescendantAdded, DescendantAdded))
  3683.  
  3684. Humanoid = WaitForChildOfClass(Character, "Humanoid")
  3685. local HumanoidRootPart = WaitForChildOfClassAndName(Character, "BasePart", "HumanoidRootPart")
  3686.  
  3687. if IsFirst then
  3688. if OptionsApplyDescription and Humanoid then
  3689. local AppliedDescription = GetAppliedDescription(Humanoid)
  3690. SetAccessories(AppliedDescription, {}, true)
  3691. taskspawn(ApplyDescription, RigHumanoid, AppliedDescription)
  3692. end
  3693.  
  3694. if HumanoidRootPart then
  3695. RigHumanoidRootPart.CFrame = HumanoidRootPart.CFrame
  3696.  
  3697. if OptionsSetCollisionGroup then
  3698. local CollisionGroup = HumanoidRootPart.CollisionGroup
  3699.  
  3700. for Index, Descendant in next, GetDescendants(Rig) do
  3701. if IsA(Descendant, "BasePart") then
  3702. Descendant.CollisionGroup = CollisionGroup
  3703. end
  3704. end
  3705. end
  3706. end
  3707.  
  3708. IsFirst = false
  3709. end
  3710.  
  3711. local IsAlive = true
  3712.  
  3713. if HumanoidRootPart then
  3714. for Target, Options in next, Targets do
  3715. if IsDescendantOf(Target, Workspace) then
  3716. local FirstPosition = Target.Position
  3717. local PredictionFling = Options.PredictionFling
  3718. local LastPosition = FirstPosition
  3719. local Timeout = osclock() + Options.Timeout or 1
  3720.  
  3721. if HumanoidRootPart then
  3722. while IsDescendantOf(Target, Workspace) and osclock() < Timeout do
  3723. local DeltaTime = taskwait()
  3724. local Position = Target.Position
  3725.  
  3726. if ( Position - FirstPosition ).Magnitude > 100 then
  3727. break
  3728. end
  3729.  
  3730. local Offset = Vector3zero
  3731.  
  3732. if PredictionFling then
  3733. Offset = ( Position - LastPosition ) / DeltaTime * 0.13
  3734. end
  3735.  
  3736. HumanoidRootPart.AssemblyAngularVelocity = FlingVelocity
  3737. HumanoidRootPart.AssemblyLinearVelocity = FlingVelocity
  3738.  
  3739. HumanoidRootPart.CFrame = Target.CFrame + Offset
  3740. LastPosition = Position
  3741. end
  3742. end
  3743. end
  3744.  
  3745. local HighlightObject = Options.HighlightObject
  3746.  
  3747. if HighlightObject then
  3748. Destroy(HighlightObject)
  3749. end
  3750.  
  3751. Targets[Target] = nil
  3752. end
  3753.  
  3754. HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
  3755. HumanoidRootPart.AssemblyLinearVelocity = Vector3zero
  3756.  
  3757. if OptionsHatDrop then
  3758. taskspawn(function()
  3759. WaitForChildOfClassAndName(Character, "LocalScript", "Animate").Enabled = false
  3760.  
  3761. for Index, AnimationTrack in next, GetPlayingAnimationTracks(Humanoid) do
  3762. AnimationTrack:Stop()
  3763. end
  3764.  
  3765. LoadAnimation(Humanoid, Humanoid.RigType == R6 and R6Animation or R15Animation):Play(0)
  3766.  
  3767. pcall(NewIndex, Workspace, "FallenPartsDestroyHeight", nan)
  3768.  
  3769. local RootPartCFrame = RigHumanoidRootPart.CFrame
  3770. RootPartCFrame = CFramenew(RootPartCFrame.X, HatDropY, RootPartCFrame.Z)
  3771.  
  3772. while IsAlive do
  3773. HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
  3774. HumanoidRootPart.AssemblyLinearVelocity = HatDropLinearVelocity
  3775. HumanoidRootPart.CFrame = RootPartCFrame
  3776.  
  3777. taskwait()
  3778. end
  3779. end)
  3780. elseif OptionsHideCharacter then
  3781. local HideCharacterOffset = typeof(OptionsHideCharacter) == "Vector3" and OptionsHideCharacter or HideCharacterOffset
  3782. local RootPartCFrame = RigHumanoidRootPart.CFrame + HideCharacterOffset
  3783.  
  3784. taskspawn(function()
  3785. while IsAlive do
  3786. HumanoidRootPart.AssemblyAngularVelocity = Vector3zero
  3787. HumanoidRootPart.AssemblyLinearVelocity = Vector3zero
  3788. HumanoidRootPart.CFrame = RootPartCFrame
  3789.  
  3790. taskwait()
  3791. end
  3792. end)
  3793. elseif OptionsTeleportRadius then
  3794. HumanoidRootPart.CFrame = RigHumanoidRootPart.CFrame + Vector3new(mathrandom(- OptionsTeleportRadius, OptionsTeleportRadius), 0, mathrandom(- OptionsTeleportRadius, OptionsTeleportRadius))
  3795. end
  3796. end
  3797.  
  3798. local ToolFling = OptionsDefaultFlingOptions.ToolFling
  3799. local Tools2 = {}
  3800.  
  3801. if ToolFling then
  3802. local Backpack = FindFirstChildOfClass(LocalPlayer, "Backpack")
  3803.  
  3804. tableclear(Tools)
  3805.  
  3806. if type(ToolFling) == "string" then
  3807. local Tool = FindFirstChildOfClassAndName(Backpack, "Tool", ToolFling)
  3808.  
  3809. if Tool then
  3810. Tool.Parent = Character
  3811. tableinsert(Tools2, Tool)
  3812. end
  3813. else
  3814. for Index, Tool in GetChildren(Backpack) do
  3815. if IsA(Tool, "Tool") then
  3816. Tool.Parent = Character
  3817. tableinsert(Tools2, Tool)
  3818. end
  3819. end
  3820. end
  3821.  
  3822. UnequipTools(Humanoid)
  3823. end
  3824.  
  3825. if OptionsPermanentDeath and replicatesignal then
  3826. --replicatesignal(ConnectDiedSignalBackend)
  3827.  
  3828. taskwait(Players.RespawnTime + 0.1)
  3829.  
  3830. Refitting = false
  3831. replicatesignal(Kill)
  3832. else
  3833. taskwait(OptionsBreakJointsDelay)
  3834. end
  3835.  
  3836. ModelBreakJoints(Character)
  3837.  
  3838. if replicatesignal and OptionsUseServerBreakJoints then
  3839. replicatesignal(Humanoid.ServerBreakJoints)
  3840. end
  3841.  
  3842. ChangeState(Humanoid, Dead)
  3843. Wait(Humanoid.Died)
  3844.  
  3845. for Index, Tool in Tools2 do
  3846. local Handle = FindFirstChildOfClassAndName(Tool, "BasePart", "Handle")
  3847.  
  3848. if Handle then
  3849. Tool.Parent = Character
  3850. else
  3851. tableremove(Tools2, Index)
  3852. end
  3853. end
  3854.  
  3855. Tools = Tools2
  3856. UnequipTools(Humanoid)
  3857.  
  3858. IsAlive = false
  3859.  
  3860. if OptionsHatDrop then
  3861. pcall(NewIndex, Workspace, "FallenPartsDestroyHeight", FallenPartsDestroyHeight)
  3862. end
  3863. end
  3864. end
  3865.  
  3866. local OnInputBegan = function(InputObject)
  3867. local UserInputType = InputObject.UserInputType
  3868.  
  3869. if UserInputType == MouseButton1 or UserInputType == Touch then
  3870. local Target = Mouse.Target
  3871.  
  3872. local HatFling = OptionsDefaultFlingOptions.HatFling
  3873. local ToolFling = Options0ions.ToolFling
  3874.  
  3875. if HatFling and OptionsHatDrop then
  3876. local Part = type(HatFling) == "table" and GetHandleFromTable(HatFling)
  3877.  
  3878. if not Part then
  3879. for Index, Child in GetChildren(Character) do
  3880. if IsA(Child, "Accoutrement") then
  3881. local Handle = FindFirstChildOfClassAndName(Child, "BasePart", "Handle")
  3882.  
  3883. if Handle then
  3884. Part = Handle
  3885. break
  3886. end
  3887. end
  3888. end
  3889. end
  3890.  
  3891. if Part then
  3892. Exceptions[Part] = true
  3893.  
  3894. while IsMouseButtonPressed(UserInputService, MouseButton1) do
  3895. if Part.ReceiveAge == 0 then
  3896. Part.AssemblyAngularVelocity = FlingVelocity
  3897. Part.AssemblyLinearVelocity = FlingVelocity
  3898. Part.CFrame = Mouse.Hit + AntiSleep
  3899. end
  3900.  
  3901. taskwait()
  3902. end
  3903.  
  3904. Exceptions[Part] = nil
  3905. end
  3906. elseif ToolFling then
  3907. local Backpack = FindFirstChildOfClass(LocalPlayer, "Backpack")
  3908. local Tool = nil
  3909.  
  3910. if type(ToolFling) == "string" then
  3911. Tool = FindFirstChild(Backpack, ToolFling) or FindFirstChild(Character, ToolFling)
  3912. end
  3913.  
  3914. if not Tool then
  3915. Tool = FindFirstChildOfClass(Backpack, "Tool") or FindFirstChildOfClass(Character, "Tool")
  3916. end
  3917.  
  3918. if Tool then
  3919. local Handle = FindFirstChildOfClassAndName(Tool, "BasePart", "Handle") or FindFirstChildWhichIsA(Tool, "BasePart")
  3920.  
  3921. if Handle then
  3922. Tool.Parent = Character
  3923.  
  3924. while IsMouseButtonPressed(UserInputService, MouseButton1) do
  3925. if Handle.ReceiveAge == 0 then
  3926. Handle.AssemblyAngularVelocity = FlingVelocity
  3927. Handle.AssemblyLinearVelocity = FlingVelocity
  3928. Handle.CFrame = Mouse.Hit + AntiSleep
  3929. end
  3930.  
  3931. taskwait()
  3932. end
  3933.  
  3934. UnequipTools(Humanoid)
  3935.  
  3936. Handle.AssemblyAngularVelocity = Vector3zero
  3937. Handle.AssemblyLinearVelocity = Vector3zero
  3938. Handle.CFrame = RigHumanoidRootPart.CFrame
  3939. end
  3940. end
  3941. else
  3942. Fling(Target, OptionsDefaultFlingOptions)
  3943. end
  3944. end
  3945. end
  3946.  
  3947. local OnPostSimulation = function()
  3948. Time = osclock()
  3949. local DeltaTime = Time - LastTime
  3950. LastTime = Time
  3951.  
  3952. if not OptionsSetCharacter and IsLockCenter then
  3953. local Position = RigHumanoidRootPart.Position
  3954. RigHumanoidRootPart.CFrame = CFramelookAt(Position, Position + CurrentCamera.CFrame.LookVector * Vector3xzAxis)
  3955. end
  3956.  
  3957. if OptionsSimulationRadius then
  3958. pcall(SetSimulationRadius)
  3959. end
  3960.  
  3961. AntiSleep = mathsin(Time * 15) * 0.0015 * Vector3one
  3962. local Axis = 27 + mathsin(Time)
  3963.  
  3964. for Index, Table in next, Aligns do
  3965. local Part0 = Table.Part0
  3966.  
  3967. if not Exceptions[Part0] then
  3968. if Part0.ReceiveAge == 0 then
  3969. if IsDescendantOf(Part0, Workspace) and not GetJoints(Part0)[1] and not IsGrounded(Part0) then
  3970. local Part1 = Table.Part1
  3971.  
  3972. Part0.AssemblyAngularVelocity = Vector3zero
  3973.  
  3974. local LinearVelocity = Part1.AssemblyLinearVelocity * Axis
  3975. Part0.AssemblyLinearVelocity = Vector3new(LinearVelocity.X, Axis, LinearVelocity.Z)
  3976.  
  3977. Part0.CFrame = Part1.CFrame * Table.Offset + AntiSleep
  3978. end
  3979. else
  3980. local Frames = Table.Frames or - 1
  3981. Frames = Frames + 1
  3982. Table.Frames = Frames
  3983.  
  3984. if Frames > 15 and OptionsPermanentDeath and OptionsRefit and replicatesignal then
  3985. Refitting = false
  3986. --replicatesignal(ConnectDiedSignalBackend)
  3987. end
  3988. end
  3989. end
  3990. end
  3991.  
  3992. if not OptionsSetCharacter and Humanoid then
  3993. Move(RigHumanoid, Humanoid.MoveDirection)
  3994. RigHumanoid.Jump = Humanoid.Jump
  3995. end
  3996. end
  3997.  
  3998. local OnPreRender = function()
  3999. local Position = RigHumanoidRootPart.Position
  4000. RigHumanoidRootPart.CFrame = CFramelookAt(Position, Position + CurrentCamera.CFrame.LookVector * Vector3xzAxis)
  4001.  
  4002. for Index, Table in next, Aligns do
  4003. local Part0 = Table.Part0
  4004.  
  4005. if Part0.ReceiveAge == 0 and IsDescendantOf(Part0, Workspace) and not GetJoints(Part0)[1] and not IsGrounded(Part0) then
  4006. Part0.CFrame = Table.Part1.CFrame * Table.Offset
  4007. end
  4008. end
  4009. end
  4010.  
  4011. local OnMouseBehaviorChanged = function()
  4012. IsLockCenter = UserInputService.MouseBehavior == LockCenter
  4013.  
  4014. if IsLockCenter then
  4015. PreRenderConnection = Connect(PreRender, OnPreRender)
  4016. tableinsert(RBXScriptConnections, PreRenderConnection)
  4017. elseif PreRenderConnection then
  4018. Disconnect(PreRenderConnection)
  4019. tableremove(RBXScriptConnections, tablefind(RBXScriptConnections, PreRenderConnection))
  4020. end
  4021. end
  4022.  
  4023. local OnPreSimulation = function()
  4024. if OptionsDisableCharacterCollisions and Character then
  4025. for Index, Descendant in next, GetDescendants(Character) do
  4026. if IsA(Descendant, "BasePart") then
  4027. Descendant.CanCollide = false
  4028. end
  4029. end
  4030. end
  4031.  
  4032. if OptionsDisableRigCollisions then
  4033. for Index, Descendant in next, GetChildren(Rig) do
  4034. if IsA(Descendant, "BasePart") then
  4035. Descendant.CanCollide = false
  4036. end
  4037. end
  4038. end
  4039. end
  4040. local function CreateObject(Name)
  4041. local Part = Instance.new("Part")
  4042. Part.Name = Name
  4043. Part.CanCollide = true
  4044. Part.Transparency = 1
  4045. Part.Size = Vector3new(0.1, 0.1, 0.1)
  4046. Part.Parent = Rig
  4047. end
  4048.  
  4049. CreateObject("Reanimate_Dummy")
  4050. CreateObject("Reanimate_Machete")
  4051. CreateObject("Reanimate_Chainsaw")
  4052.  
  4053. local Register = function()
  4054. repeat
  4055. IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", BindableEvent)
  4056. taskwait()
  4057. until IsRegistered
  4058. end
  4059.  
  4060. Start = function(Options)
  4061. if not IsRunning then
  4062. IsFirst = true
  4063. IsRunning = true
  4064.  
  4065. Options = Options or {}
  4066. OptionsAccessories = Options.Accessories or {}
  4067. OptionsApplyDescription = Options.ApplyDescription
  4068. OptionsBreakJointsDelay = Options.BreakJointsDelay or 0
  4069. OptionsClickFling = Options.ClickFling
  4070. OptionsDisableCharacterCollisions = Options.DisableCharacterCollisions
  4071. OptionsDisableHealthBar = Options.DisableHealthBar
  4072. OptionsDisableRigCollisions = Options.DisableRigCollisions
  4073. OptionsDefaultFlingOptions = Options.DefaultFlingOptions or {}
  4074. OptionsHatDrop = Options.HatDrop
  4075. OptionsHideCharacter = Options.HideCharacter
  4076. OptionsParentCharacter = Options.ParentCharacter
  4077. OptionsPermanentDeath = Options.PermanentDeath
  4078. OptionsRefit = Options.Refit
  4079. local OptionsRigSize = Options.RigSize
  4080. OptionsRigTransparency = Options.RigTransparency or 1
  4081. OptionsSetCameraSubject = Options.SetCameraSubject
  4082. OptionsSetCameraType = Options.SetCameraType
  4083. OptionsSetCharacter = Options.SetCharacter
  4084. OptionsSetCollisionGroup = Options.SetCollisionGroup
  4085. OptionsSimulationRadius = Options.SimulationRadius
  4086. OptionsTeleportRadius = Options.TeleportRadius
  4087. OptionsUseServerBreakJoints = Options.UseServerBreakJoints
  4088.  
  4089. if OptionsDisableHealthBar then
  4090. IsHealthEnabled = GetCoreGuiEnabled(StarterGui, Health)
  4091. SetCoreGuiEnabled(StarterGui, Health, false)
  4092. end
  4093.  
  4094. BindableEvent = Instancenew("BindableEvent")
  4095. tableinsert(RBXScriptConnections, Connect(BindableEvent.Event, Stop))
  4096.  
  4097. Rig = Options.R15 and Clone(R15HumanoidModel) or Clone(HumanoidModel)
  4098. Rig.Name = "ReanimatedRig"
  4099. RigHumanoid = Rig.Humanoid
  4100. RigHumanoidRootPart = Rig.HumanoidRootPart
  4101. Rig.Parent = Workspace
  4102.  
  4103. for Index, Descendant in next, GetDescendants(Rig) do
  4104. if IsA(Descendant, "Attachment") then
  4105. Attachments[Descendant.Name] = Descendant
  4106. elseif IsA(Descendant, "BasePart") or IsA(Descendant, "Decal") then
  4107. Descendant.Transparency = OptionsRigTransparency
  4108. end
  4109. end
  4110.  
  4111. if OptionsRigSize then
  4112. ScaleTo(Rig, OptionsRigSize)
  4113.  
  4114. RigHumanoid.JumpPower = 50*OptionsRigSize
  4115. RigHumanoid.WalkSpeed = 16*OptionsRigSize
  4116. end
  4117.  
  4118. OnCurrentCameraChanged()
  4119. tableinsert(RBXScriptConnections, Connect(CurrentCameraChanged, OnCurrentCameraChanged))
  4120.  
  4121. if OptionsClickFling then
  4122. tableinsert(RBXScriptConnections, Connect(InputBegan, OnInputBegan))
  4123. end
  4124.  
  4125. local Character = LocalPlayer.Character
  4126.  
  4127. if Character then
  4128. OnCharacterAdded(Character)
  4129. end
  4130.  
  4131. tableinsert(RBXScriptConnections, Connect(CharacterAdded, OnCharacterAdded))
  4132.  
  4133. LastTime = osclock()
  4134. tableinsert(RBXScriptConnections, Connect(PostSimulation, OnPostSimulation))
  4135.  
  4136. if not OptionsSetCharacter then
  4137. OnMouseBehaviorChanged()
  4138. tableinsert(RBXScriptConnections, Connect(MouseBehaviorChanged, OnMouseBehaviorChanged))
  4139. end
  4140.  
  4141. if OptionsDisableCharacterCollisions or OptionsDisableRigCollisions then
  4142. OnPreSimulation()
  4143. tableinsert(RBXScriptConnections, Connect(PreSimulation, OnPreSimulation))
  4144. end
  4145.  
  4146. IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", BindableEvent)
  4147.  
  4148. if not IsRegistered then
  4149. taskspawn(Register)
  4150. end
  4151.  
  4152. return {
  4153. BindableEvent = BindableEvent,
  4154. Fling = Fling,
  4155. Rig = Rig
  4156. }
  4157. end
  4158. end
  4159.  
  4160. Stop = function()
  4161. if IsRunning then
  4162. IsFirst = false
  4163. IsRunning = false
  4164.  
  4165. for Index, Highlight in Highlights do
  4166. Destroy(Highlight)
  4167. end
  4168.  
  4169. tableclear(Highlights)
  4170.  
  4171. for Index, RBXScriptConnection in next, RBXScriptConnections do
  4172. Disconnect(RBXScriptConnection)
  4173. end
  4174.  
  4175. tableclear(RBXScriptConnections)
  4176.  
  4177. Destroy(BindableEvent)
  4178.  
  4179. if Character.Parent == Rig then
  4180. Character.Parent = Workspace
  4181. end
  4182.  
  4183. if Humanoid then
  4184. ChangeState(Humanoid, Dead)
  4185. end
  4186.  
  4187. Destroy(Rig)
  4188.  
  4189. if OptionsPermanentDeath and replicatesignal then
  4190. --replicatesignal(ConnectDiedSignalBackend)
  4191. end
  4192.  
  4193. if OptionsDisableHealthBar and not GetCoreGuiEnabled(StarterGui, Health) then
  4194. SetCoreGuiEnabled(StarterGui, Health, IsHealthEnabled)
  4195. end
  4196.  
  4197. if IsRegistered then
  4198. pcall(SetCore, StarterGui, "ResetButtonCallback", true)
  4199. else
  4200. IsRegistered = pcall(SetCore, StarterGui, "ResetButtonCallback", true)
  4201. end
  4202. end
  4203. end
  4204.  
  4205.  
  4206.  
  4207. local Ypos=0
  4208. local Place = game.placeId
  4209. local jabthing=game.ReplicatedStorage:FindFirstChild("01_server")
  4210. if jabthing then
  4211. Ypos=-0
  4212. else
  4213. Ypos=-30
  4214. end
  4215. Empyrean = Start({
  4216. Accessories = TableOfAccessries,
  4217. ApplyDescription = true,
  4218. BreakJointsDelay = 0,
  4219. ClickFling = false,
  4220. DisableCharacterCollisions = true,
  4221. DisableHealthBar = true,
  4222. DisableRigCollisions = true,
  4223. HatDrop = false,
  4224. HideCharacter = Vector3.new(0, Ypos, 50),
  4225. ParentCharacter = false,
  4226. PermanentDeath = false,
  4227. Refit = true,
  4228. RigSize = RigScale,
  4229. RigTransparency = 1,
  4230. R15 = false,
  4231. SetCameraSubject = true,
  4232. SetCameraType = true,
  4233. SetCharacter = true,
  4234. SetCollisionGroup = true,
  4235. SimulationRadius = 10000,
  4236. TeleportRadius = 5,
  4237. UseServerBreakJoints = true,
  4238. })
  4239. DefaultFlingOptions = {
  4240. HatFling = true,--{ MeshId="", TextureId = ""},
  4241. Highlight = true,
  4242. PredictionFling = true,
  4243. Timeout = 1,
  4244. ToolFling = false,--"Boombox",
  4245. }
  4246. end
  4247.  
  4248.  
  4249.  
  4250. local function AnimModule()
  4251.  
  4252. local TS = game:GetService("TweenService")
  4253. local RS = game:GetService("RunService")
  4254.  
  4255. local Floor = math.floor
  4256.  
  4257. local Animator = {}
  4258. local Playing = {}
  4259. local FadeOuts = {}
  4260.  
  4261. local function Ver(Model)
  4262. if Model and Model.Parent then
  4263. if not Playing[Model] then
  4264. Playing[Model] = {}
  4265. FadeOuts[Model] = {Amount = 0}
  4266. end
  4267. end
  4268. end
  4269.  
  4270. local function CheckFadeOut(Model, Animation)
  4271. local FadeOut = FadeOuts[Model]
  4272. if FadeOut.Amount > 0 then return end
  4273.  
  4274. local Keyframes = Animation.JointKeyframes
  4275.  
  4276. local FinalFrame = {}
  4277.  
  4278. for Joint, Poses in next, Keyframes do
  4279. FinalFrame[Joint] = Poses[#Poses]
  4280. end
  4281.  
  4282. FadeOut.EndFrame = FinalFrame
  4283. FadeOut.Animation = Animation
  4284. FadeOut.Start = os.clock()
  4285. end
  4286. local c=os.clock()
  4287. local function Play(self, FadeIn)
  4288. -- NOTE: do NOT reset the global `c` here; each animation tracks its own
  4289. -- start time via self.StartInternal so multiple animations in one emote
  4290. -- don't clobber each other's TimePosition.
  4291. self.LastKeyframe = nil
  4292. self.TimePosition = 0
  4293. self.StartInternal = os.clock()
  4294. self.FadeIn = FadeIn
  4295. local I = Playing[self.Model]
  4296. for anim in pairs(I) do
  4297. if anim ~= self and anim:IsPlaying() then
  4298. if anim.Priority < self.Priority then
  4299. anim:Stop()
  4300. elseif anim.Priority > self.Priority then
  4301. return
  4302. end
  4303. end
  4304. end
  4305.  
  4306. I[self] = true
  4307. FadeOuts[self.Model].Amount += 1
  4308. end
  4309.  
  4310. local function Stop(self)
  4311. local I = Playing[self.Model]
  4312. I[self] = nil
  4313. self.FadeIn = nil
  4314.  
  4315. local Model = self.Model
  4316. FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
  4317.  
  4318. CheckFadeOut(Model, self)
  4319. end
  4320.  
  4321. local function Resume(self)
  4322. if self.PauseInternal then
  4323. self.StartInternal = os.clock() - self.PauseInternal
  4324. end
  4325. local I = Playing[self.Model]
  4326. I[self] = true
  4327.  
  4328. local Model = self.Model
  4329. FadeOuts[Model].Amount = FadeOuts[Model].Amount + 1
  4330. end
  4331.  
  4332. local function Pause(self)
  4333. local TimeSince = os.clock() - self.StartInternal
  4334. self.PauseInternal = TimeSince
  4335. local I = Playing[self.Model]
  4336. I[self] = nil
  4337.  
  4338. local Model = self.Model
  4339. FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
  4340.  
  4341. CheckFadeOut(Model, self)
  4342. end
  4343.  
  4344. local function SetTime(self, Time)
  4345. self.StartInternal = os.clock() - Time
  4346. end
  4347.  
  4348. local function AdjustSpeed(self, NewSpeed)
  4349. self.StartInternal = os.clock() - ((os.clock() - self.StartInternal) * self.Speed)
  4350. self.Speed = NewSpeed
  4351. end
  4352.  
  4353. local function IsPlaying(self)
  4354. return Playing[self.Model][self]
  4355. end
  4356.  
  4357. function Animator:LoadSequence(Track, Model)
  4358. local Animation = {}
  4359. local Joints = {}
  4360. local Keyframes = {}
  4361.  
  4362. Ver(Model)
  4363.  
  4364. for _,Obj in next, Model:GetDescendants() do
  4365. if Obj:IsA("Motor6D") then
  4366. local P0 = Obj.Part0
  4367. local P1 = Obj.Part1
  4368. if not P0 or not P1 then continue end
  4369.  
  4370. local T = Joints[P0.Name]
  4371. if not T then
  4372. T = {}
  4373. Joints[P0.Name] = T
  4374. end
  4375.  
  4376. T[P1.Name] = Obj
  4377. end
  4378. end
  4379.  
  4380. local JointKeyframes = {}
  4381.  
  4382. local Keyframes = Track:GetKeyframes()
  4383. table.sort(Keyframes, function(a, b) return a.Time < b.Time end)
  4384.  
  4385. for _, SKeyframe in next, Keyframes do
  4386. local STime = SKeyframe.Time
  4387.  
  4388. for _,Pose in next, SKeyframe:GetDescendants() do
  4389. if not Pose:IsA("Pose") then continue end
  4390. if Pose.Weight == 0 then continue end
  4391. if Pose.Parent == SKeyframe then continue end
  4392.  
  4393. local P0Name = Pose.Parent.Name
  4394. local P1Name = Pose.Name
  4395.  
  4396.  
  4397. local IP0 = Joints[Pose.Parent.Name]
  4398. if not IP0 then continue end
  4399. local Joint = IP0[Pose.Name]
  4400. if not Joint then continue end
  4401.  
  4402. local JT = JointKeyframes[Joint]
  4403. if not JT then
  4404. JT = {}
  4405. JointKeyframes[Joint] = JT
  4406. end
  4407.  
  4408.  
  4409. local Style = Pose:GetAttribute("EasingStyle") or Pose.EasingStyle.Name
  4410. local Direction = Pose:GetAttribute("EasingDirection") or Pose.EasingDirection.Name
  4411. local Weight = Pose.Weight
  4412. local CF = Pose.CFrame
  4413.  
  4414. local Info = {EasingStyle = Style, EasingDirection = Direction, Weight = Weight, CFrame = CF}
  4415.  
  4416.  
  4417. JT[#JT+1] = {Time = STime, ["Info"] = Info, Name = SKeyframe.Name}
  4418.  
  4419. end
  4420. end
  4421.  
  4422. Animation.LastKeyframe = nil
  4423. Animation.TimeReached = Instance.new("BindableEvent")
  4424. Animation.TimePosition = 0
  4425. Animation.TimeLength = Keyframes[#Keyframes].Time
  4426. Animation.TimeScale = 1
  4427. Animation.GeneralWeight = 1
  4428. Animation.Play = Play
  4429. Animation.Stop = Stop
  4430. Animation.Resume = Resume
  4431. Animation.Pause = Pause
  4432. Animation.SetTime = SetTime
  4433. Animation.AdjustSpeed = AdjustSpeed
  4434. Animation.IsPlaying = IsPlaying
  4435. Animation.Model = Model
  4436. Animation.Looped = false
  4437. Animation.JointKeyframes = JointKeyframes
  4438. Animation.Keyframes = Keyframes
  4439. Animation.Speed = 1
  4440.  
  4441. Animation.Filter = {}
  4442. Animation.FilterType = "Blacklist"
  4443.  
  4444. Animation.StartInternal = os.clock()-os.clock()
  4445. Animation.PauseInternal = 0
  4446.  
  4447. local PriorityMap = {
  4448. Core = 0,
  4449. Idle = 1,
  4450. Movement = 2,
  4451. Action = 3,
  4452. Action2 = 4,
  4453. Action3 = 5,
  4454. Action4 = 6,
  4455. }
  4456.  
  4457. Animation.Priority = PriorityMap[Track.Priority.Name] or 0
  4458.  
  4459. return Animation
  4460. end
  4461.  
  4462. function Animator:LoadAnimation(Track, Model)
  4463. local Animation = {}
  4464. local Joints = {}
  4465.  
  4466. Ver(Model)
  4467.  
  4468. for _,Obj in next, Model:GetDescendants() do
  4469. if Obj:IsA("Motor6D") then
  4470. local P0 = Obj.Part0
  4471. local P1 = Obj.Part1
  4472. if not P0 or not P1 then continue end
  4473.  
  4474. local T = Joints[P0.Name]
  4475.  
  4476. if not T then
  4477. T = {}
  4478. Joints[P0.Name] = T
  4479. end
  4480.  
  4481. T[P1.Name] = Obj
  4482. end
  4483. end
  4484.  
  4485. local JointKeyframes = {}
  4486.  
  4487. for Num, SKeyframe in next, Track do
  4488. local STime = SKeyframe.Time
  4489. local Keyframe = SKeyframe.Keyframe
  4490.  
  4491.  
  4492. for P0Name,P0 in next, Keyframe do
  4493. for P1, Info in next, P0 do
  4494.  
  4495. local IP0 = Joints[P0Name]
  4496.  
  4497. if not IP0 then continue end
  4498. local Joint = IP0[P1]
  4499. if not Joint then continue end
  4500.  
  4501. local JT = JointKeyframes[Joint]
  4502.  
  4503. if not JT then
  4504. JT = {}
  4505. JointKeyframes[Joint] = JT
  4506. end
  4507.  
  4508. JT[#JT+1] = {Time = STime, ["Info"] = Info}
  4509. end
  4510. end
  4511. end
  4512.  
  4513.  
  4514. Animation.TimePosition = 0
  4515. Animation.TimeLength = Track[#Track].Time
  4516. Animation.TimeScale = 1
  4517. Animation.GeneralWeight = 1
  4518. Animation.Play = Play
  4519. Animation.Stop = Stop
  4520. Animation.Resume = Resume
  4521. Animation.Pause = Pause
  4522. Animation.SetTime = SetTime
  4523. Animation.AdjustSpeed = AdjustSpeed
  4524. Animation.IsPlaying = IsPlaying
  4525. Animation.Model = Model
  4526. Animation.Looped = false
  4527. Animation.JointKeyframes = JointKeyframes
  4528. Animation.Speed = 1
  4529.  
  4530. Animation.Filter = {}
  4531. Animation.FilterType = "Blacklist"
  4532.  
  4533. Animation.StartInternal = os.clock()-os.clock()
  4534. Animation.PauseInternal = 0
  4535.  
  4536. return Animation
  4537. end
  4538.  
  4539. local CF = CFrame.new()
  4540.  
  4541. local function GetPose(TimeSince, Poses, Joint)
  4542. for i = 1,#Poses do
  4543. local Keyframe = Poses[i]
  4544. local NextKeyframe = Poses[i+1]
  4545. local Time = Keyframe.Time
  4546.  
  4547. local JT = Joint.Transform
  4548.  
  4549. if TimeSince >= Time then
  4550. if NextKeyframe then
  4551. local NextTime = NextKeyframe.Time
  4552. if TimeSince < NextTime then
  4553. local Info1 = Keyframe.Info
  4554. local Info2 = NextKeyframe.Info
  4555.  
  4556. local char=ws[StringVal.Value]
  4557. local CFA = CF:Lerp(Info1.CFrame+Info1.CFrame.Position*(char:GetScale()-1), 1)
  4558. local CFB = CF:Lerp(Info2.CFrame+Info2.CFrame.Position*(char:GetScale()-1), 1)
  4559. --CFB+CFB.Position*char:GetScale()
  4560.  
  4561. local Pose
  4562. local Alpha
  4563. if tonumber(Numval.Value)>=10 then
  4564.   Alpha=(TimeSince - Time) / (NextTime - Time)
  4565.   else
  4566.     Alpha=tonumber(Numval.Value)
  4567.   end
  4568. if Info2.EasingStyle == "Constant" then
  4569. Pose = CFA
  4570. else
  4571. Pose = CFA:Lerp(CFB, TS:GetValue(Alpha, Enum.EasingStyle[Info2.EasingStyle], Enum.EasingDirection[Info2.EasingDirection]))
  4572. end
  4573.  
  4574. return {Joint, Pose}
  4575. end
  4576. else
  4577. local Pose = JT:Lerp(Keyframe.Info.CFrame, 1)
  4578. return {Joint, Keyframe.Info.CFrame}
  4579. end
  4580. end
  4581. end
  4582. end
  4583.  
  4584.  
  4585.  
  4586. task.wait()
  4587.  
  4588. if RS:IsClient() then
  4589. RS.PostSimulation:Connect(function()
  4590. for Model, Animations in next, Playing do
  4591. for Animation,_ in next, Animations do
  4592. if not Model or not Model.Parent then
  4593. Playing[Model] = nil
  4594. FadeOuts[Model] = nil
  4595. Animation.FadeIn = nil
  4596. continue
  4597. end
  4598. local dr4
  4599. local TimeSince = Animation.TimePosition
  4600. local Length = Animation.TimeLength
  4601. --print(UseSoundPos.Value)
  4602. if UseSoundPos.Value==true then
  4603. dr4 = musicSound.TimePosition
  4604. else
  4605. -- Per-animation StartInternal clock: each track advances independently.
  4606. -- This prevents multi-animation emotes from resetting each other's position
  4607. -- when a new animation calls Play() and previously reset the global `c`.
  4608. dr4 = (os.clock() - Animation.StartInternal) * (Animation.Speed or 1)
  4609. end
  4610. dr4=dr4%Length
  4611. --print(dr4)
  4612. Animation.TimePosition = dr4
  4613. if TimeSince > Length then
  4614. Animation.FadeIn = nil
  4615. if Animation.Looped then
  4616. TimeSince = TimeSince%Length
  4617. else
  4618. Animation.TimePosition = Length
  4619. Playing[Model][Animation] = nil
  4620. FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
  4621.  
  4622. CheckFadeOut(Model, Animation)
  4623. continue
  4624. end
  4625. elseif TimeSince < 0 and Animation.Speed < 0 then
  4626. if Animation.Looped then
  4627. TimeSince = Length
  4628. else
  4629. Animation.TimePosition = Length
  4630. Playing[Model][Animation] = nil
  4631.  
  4632. FadeOuts[Model].Amount = FadeOuts[Model].Amount - 1
  4633.  
  4634. CheckFadeOut(Model, Animation)
  4635. continue
  4636. end
  4637. end
  4638.  
  4639. local Filter = Animation.Filter
  4640. local Keyframes = Animation.JointKeyframes
  4641.  
  4642. local ToAnimate = {}
  4643. if Animation.FilterType == "Blacklist" then
  4644. for Joint, Poses in next, Keyframes do
  4645. if not Filter[Joint] then
  4646.  
  4647. ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint, Animation)
  4648. end
  4649. end
  4650. else
  4651. for Joint, Poses in next, Keyframes do
  4652. if Filter[Joint] then
  4653. ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint, Animation)
  4654. end
  4655. end
  4656. end
  4657.  
  4658. local FadeIn = Animation.FadeIn
  4659. for i = 1,#ToAnimate do
  4660.  
  4661. local Pose = ToAnimate[i]
  4662. local TCF = Pose[2]
  4663.  
  4664. if FadeIn and TimeSince < FadeIn then
  4665. TCF = Pose[1].Transform:Lerp(TCF, 1)
  4666. end
  4667. task.spawn(function()
  4668. game:GetService("RunService").Stepped:Wait()
  4669. if not Animation:IsPlaying() then return end
  4670.  
  4671. Pose[1].Transform = TCF
  4672. end)
  4673. end
  4674.  
  4675. for _, KF in pairs(Animation.Keyframes) do
  4676. if KF.Name ~= "Keyframe" and math.abs(TimeSince - KF.Time) < .1 and Animation.LastKeyframe ~= KF then
  4677. Animation.TimeReached:Fire(KF)
  4678. --musicSound.TimePosition=0
  4679. Animation.LastKeyframe = KF
  4680. end
  4681. end
  4682.  
  4683. Animation.TimePosition = dr4
  4684. end
  4685. end
  4686. for Model, Data in next, FadeOuts do
  4687. if not Model or not Model.Parent then
  4688. Playing[Model] = nil
  4689. FadeOuts[Model] = nil
  4690.  
  4691. continue
  4692. end
  4693.  
  4694. if Data.Amount >0 then continue end
  4695. if not Data.Animation then continue end
  4696.  
  4697. local TimeSince = os.clock() - Data.Start
  4698. if TimeSince >= 0.2 then continue end
  4699.  
  4700. local EndFrame = Data.EndFrame
  4701. local Animation = Data.Animation
  4702. local Filter = Animation.Filter
  4703.  
  4704. task.spawn(function()
  4705. game:GetService("RunService").Stepped:Wait()
  4706. if Data.Amount>0 then return end
  4707.  
  4708. local ToAnimate = {}
  4709. if Animation.FilterType == "Blacklist" then
  4710. for Joint, Pose in next, EndFrame do
  4711. if not Filter[Joint] then
  4712.  
  4713. local Poses = {
  4714. {
  4715. Time = 0,
  4716. Info = {
  4717. EasingStyle = "Linear",
  4718. EasingDirection = "Out",
  4719. Weight = 1,
  4720. CFrame = Pose.Info.CFrame
  4721. }
  4722. },
  4723. {
  4724. Time = 0,
  4725. Info = {
  4726. EasingStyle = "Linear",
  4727. EasingDirection = "Out",
  4728. Weight = 1,
  4729. CFrame = Joint.Transform
  4730. }
  4731. }
  4732. }
  4733.  
  4734. local Pose = GetPose(TimeSince, Poses, Joint, Animation)
  4735. Pose[1].Transform = Pose[2]
  4736. end
  4737. end
  4738. else
  4739. for Joint, Pose in next, EndFrame do
  4740. if Filter[Joint] then
  4741.  
  4742. local Poses = {
  4743. {
  4744. Time = 0,
  4745. Info = {
  4746. EasingStyle = "Linear",
  4747. EasingDirection = "Out",
  4748. Weight = 1,
  4749. CFrame = Pose.Info.CFrame
  4750. }
  4751. },
  4752. {
  4753. Time = 0,
  4754. Info = {
  4755. EasingStyle = "Linear",
  4756. EasingDirection = "Out",
  4757. Weight = 1,
  4758. CFrame = Joint.Transform
  4759. }
  4760. }
  4761. }
  4762. local Pose = GetPose(TimeSince, Poses, Joint, Animation)
  4763. Pose[1].Transform = Pose[2]
  4764. end
  4765. end
  4766. end
  4767. end)
  4768. end
  4769. end)
  4770. end
  4771.  
  4772. function Animator:Destroy()
  4773. table.clear(Playing)
  4774. end
  4775.  
  4776. return Animator
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785. end
  4786.  
  4787.  
  4788.  
  4789.  
  4790. function SetOverrideDanceMusic(soundId, name, volume, range)
  4791.     MusicOverriden   = soundId
  4792.     OverridenMusicName = name or ""
  4793.     musicSound.SoundId  = soundId
  4794.     musicSound.Volume   = volume or 0.75
  4795.     musicSound.TimePosition = 0
  4796.     if range~=nil then
  4797.       musicSound.PlaybackRegionsEnabled=true
  4798.       musicSound.LoopRegion=range
  4799.       else
  4800.       musicSound.PlaybackRegionsEnabled=false
  4801.       end
  4802.     musicSound:Play()
  4803.     OverridenMusicStartClock = os.clock()
  4804. end
  4805.  
  4806. function GetOverrideDanceMusicTime()
  4807.     if musicSound.IsLoaded and musicSound.IsPlaying then
  4808.         return musicSound.TimePosition
  4809.     end
  4810.     if OverridenMusicStartClock then
  4811.         local elapsed = os.clock() - OverridenMusicStartClock
  4812.         local length = musicSound.TimeLength
  4813.         if length and length > 0 then
  4814.             return elapsed % length
  4815.         end
  4816.         return elapsed
  4817.     end
  4818.     return 0
  4819. end
  4820.  
  4821. function SetOverrideDanceMusicTime(t)
  4822.         musicSound.TimePosition = t
  4823.     if OverridenMusicStartClock then
  4824.         OverridenMusicStartClock = os.clock() - t
  4825.     end
  4826. end
  4827.  
  4828.  
  4829. function AssetGetContentId(filename)
  4830.     local ext = filename:lower()
  4831.     local audioExts = {mp3=true, ogg=true, wav=true, flac=true, aac=true}
  4832.     local path = nil
  4833.     if filename:match(".mp3") or filename:match(".ogg") or filename:match(".wav") or filename:match(".flac") or filename:match(".aac") then
  4834.       path=MusicFolder .. "/" .. filename
  4835.     elseif filename:match(".rbxm") then
  4836.       path=Models .. "/" .. filename
  4837.       end
  4838.     if isfile and not isfile(path) then
  4839.         repeat oswait() until isfile(path)
  4840.     end
  4841.     return getcustomasset and getcustomasset(path) or ""
  4842. end
  4843.  
  4844. function AssetGetPathFromFilename(filename)
  4845.     local ext = (filename:match("%.(%a+)$") or ""):lower()
  4846.     local audioExts = {mp3=true, ogg=true, wav=true, flac=true, aac=true}
  4847.     local folder = audioExts[ext] and MusicFolder or DanceFolder or Models
  4848.     repeat wait() until folder.."/"..filename or os.clock()+5
  4849.     return folder .. "/" .. filename
  4850. end
  4851.  
  4852. local RegisterAssets={}
  4853. local function DownloadModuleAssets(assets)
  4854.     if not assets then return end
  4855.     for _, entry in ipairs(assets) do
  4856.         local filename, url = entry:match("^(.-)@(.+)$")
  4857.         if filename and url then
  4858.             if url == nil or url == "None" or url:match("^%s*$") then
  4859.                 warn("[UserModule] Skipping asset with no URL: " .. filename)
  4860.                 continue
  4861.             end
  4862.             if filename:match(".mp3") or filename:match(".ogg") or filename:match(".wav") or filename:match(".flac") or filename:match(".aac") then
  4863.               local folder = MusicFolder
  4864.               local path = folder .. "/" .. filename
  4865.               RegisterAssets[path] = url
  4866.               print("[UserModule] Registered audio asset: " .. filename)
  4867.               if isfile and not isfile(path) then
  4868.                 task.spawn(function()
  4869.                     local ok, err = pcall(function()
  4870.                         writefile(path, game:HttpGet(url))
  4871.                     end)
  4872.                     if not ok then
  4873.                         warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
  4874.                     else
  4875.                         print("[UserModule] Downloaded: " .. filename)
  4876.                     end
  4877.                 end)
  4878.                 repeat wait() until os.clock()+5
  4879.               end
  4880.             elseif filename:match(".rbxm") then
  4881.               local folder = Models
  4882.               local path = folder .. "/" .. filename
  4883.               RegisterAssets[path] = url
  4884.               print("[UserModule] Registered Model asset: " .. filename)
  4885.               if isfile and not isfile(path) then
  4886.                 task.spawn(function()
  4887.                     local ok, err = pcall(function()
  4888.                         writefile(path, game:HttpGet(url))
  4889.                     end)
  4890.                     if not ok then
  4891.                         warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
  4892.                     else
  4893.                         print("[UserModule] Downloaded: " .. filename)
  4894.                     end
  4895.                 end)
  4896.                 else
  4897.                   repeat wait() until os.clock()+5
  4898.               end
  4899.             else
  4900.               local path = DanceFolder .. "/" .. filename
  4901.               RegisterAssets[path] = url
  4902.               print("[UserModule] Registered dance asset: " .. filename)
  4903.               if isfile and not isfile(path) then
  4904.                 task.spawn(function()
  4905.                     local ok, err = pcall(function()
  4906.                         writefile(path, game:HttpGet(url))
  4907.                     end)
  4908.                     if not ok then
  4909.                         warn("[UserModule] Failed to download asset: " .. filename .. " - " .. tostring(err))
  4910.                     else
  4911.                         print("[UserModule] Downloaded: " .. filename)
  4912.                     end
  4913.                 end)
  4914.                 else
  4915.                   repeat wait() until os.clock()+5
  4916.               end
  4917.             end
  4918.         end
  4919.     end
  4920. end
  4921.  
  4922.  
  4923.  
  4924. local LastReanimChanged=Instance.new("StringValue")
  4925.     local ok, raw = pcall(readfile, ModuleConfigFile)
  4926.     if ok and raw and #raw > 2 then
  4927.         local ok2, decoded = pcall(function()
  4928.             return game:GetService("HttpService"):JSONDecode(raw)
  4929.         end)
  4930.         if ok2 and type(decoded) == "table" then
  4931.             TDZConfigs = decoded
  4932.         end
  4933.     end
  4934.     if type(TDZConfigs._TypeOfReanim) == "string" then
  4935.         TypeOfReanim = TDZConfigs._TypeOfReanim
  4936.         if TypeOfReanim == "Gelatek" then
  4937.             Gelatek.Name = "1Gelatek"
  4938.             CurrentAngle.Name = "2CurrentAngle"
  4939.             Emp.Name = "3Emp"
  4940.             UI["Reanimator_11"]["Text"] = [[Selected: Gelatek]]
  4941.             LastReanimChanged.Value="Gelatek"
  4942.         elseif TypeOfReanim == "CurrentAngle" then
  4943.             Gelatek.Name = "2Gelatek"
  4944.             CurrentAngle.Name = "1CurrentAngle"
  4945.             Emp.Name = "3Emp"
  4946.             UI["Reanimator_11"]["Text"] = [[Selected: CurrentAngle]]
  4947.             LastReanimChanged.Value="CurrentAngle"
  4948.         else
  4949.             TypeOfReanim = "Emper"
  4950.             Gelatek.Name = "2Gelatek"
  4951.             CurrentAngle.Name = "3CurrentAngle"
  4952.             Emp.Name = "1Emp"
  4953.             UI["Reanimator_11"]["Text"] = [[Selected: Empyrean]]
  4954.             LastReanimChanged.Value="Emper"
  4955.             lbl1.Text="Disabled : true -- Emper Reanimate"
  4956.             HookThing.Value="Emper"
  4957.         end
  4958.     end
  4959.     if type(TDZConfigs._CharScale) == "string" and TDZConfigs._CharScale ~= "" then
  4960.         UI["CharScale_b"].Text = TDZConfigs._CharScale
  4961.     end
  4962.     if type(TDZConfigs.InvStyling) == "boolean" and TDZConfigs.InvStyling ~= nil then
  4963.         DisableCustomInventory=TDZConfigs.InvStyling
  4964.     end
  4965.     if type(TDZConfigs._SmoothCam) == "boolean" and TDZConfigs._SmoothCam ~= nil then
  4966.         ad.Value=TDZConfigs._SmoothCam
  4967.     end
  4968.  
  4969.  
  4970.  
  4971.  
  4972.  
  4973. local _cfgFont = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal)
  4974.  
  4975. function Util_CreateText(parent, text, size, align)
  4976.     if not parent then return end
  4977.     size= size or 16
  4978.     align = align or Enum.TextXAlignment.Left
  4979.     local lbl = Instance.new("TextLabel", parent)
  4980.     lbl.Size= UDim2.new(1, -8, 0, size + 6)
  4981.     lbl.BackgroundTransparency = 1
  4982.     lbl.Font= Enum.Font.Unknown
  4983.     lbl.FontFace= _cfgFont
  4984.     lbl.TextSize= size
  4985.     lbl.TextColor3= Color3.fromRGB(255, 255, 255)
  4986.     lbl.TextXAlignment= align
  4987.     lbl.TextWrapped = true
  4988.     lbl.RichText= true
  4989.     lbl.Text= text
  4990.     lbl.AutomaticSize = Enum.AutomaticSize.Y
  4991.     return lbl
  4992. end
  4993.  
  4994. function Util_CreateSeparator(parent)
  4995.     if not parent then return end
  4996.     local f = Instance.new("Frame", parent)
  4997.     f.Size= UDim2.new(1, -8, 0, 2)
  4998.     f.BackgroundColor3= Color3.fromRGB(255, 0, 0)
  4999.     f.BorderSizePixel = 0
  5000.     return f
  5001. end
  5002.  
  5003. function Util_CreateButton(parent, text, size)
  5004.     if not parent then return end
  5005.     size = size or 18
  5006.     local Button = Instance.new("TextButton", parent)
  5007.     Button.Size= UDim2.new(1, -8, 0, 34)
  5008.     Button.BackgroundColor3= Color3.fromRGB(20, 20, 20)
  5009.     Button.BackgroundTransparency = 1
  5010.     Button.Font= Enum.Font.Unknown
  5011.     Button.FontFace= _cfgFont
  5012.     Button.TextSize= size
  5013.     Button.TextColor3= Color3.fromRGB(255, 255, 255)
  5014.     Button.TextWrapped = true
  5015.     Button.Text= text
  5016.     Button.AutoButtonColor = true
  5017.     UI["B"] = Instance.new("UIStroke", Button);
  5018.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  5019.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  5020.   UI["B"]["Thickness"] = 2;
  5021.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  5022.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  5023.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  5024.   table.insert(IndexGradients,UI["C"])
  5025.     return Button
  5026. end
  5027.  
  5028. function Util_CreateSwitch(parent, label, Default)
  5029.     if not parent then
  5030.         local bindable = Instance.new("BindableEvent")
  5031.         return { Changed = bindable.Event }
  5032.     end
  5033.     local ROW_H = 34
  5034.     local container = Instance.new("Frame", parent)
  5035.     container.Size= UDim2.new(1, -8, 0, ROW_H)
  5036.     container.BackgroundTransparency = 1
  5037.     container.BorderSizePixel = 0
  5038.  
  5039.     local lbl = Instance.new("TextLabel", container)
  5040.     lbl.Size= UDim2.new(1, -54, 1, 0)
  5041.     lbl.Position= UDim2.new(0, 4, 0, 0)
  5042.     lbl.BackgroundTransparency= 1
  5043.     lbl.Font= Enum.Font.Unknown
  5044.     lbl.FontFace= _cfgFont
  5045.     lbl.TextSize= 16
  5046.     lbl.TextColor3= Color3.fromRGB(255, 255, 255)
  5047.     lbl.TextXAlignment= Enum.TextXAlignment.Left
  5048.     lbl.TextWrapped= true
  5049.     lbl.Text= label or ""
  5050.  
  5051.     local toggle = Instance.new("TextButton", container)
  5052.     toggle.AnchorPoint= Vector2.new(1, 0.5)
  5053.     toggle.Position= UDim2.new(1, -4, 0.5, 0)
  5054.     toggle.Size= UDim2.new(0, 44, 0, 22)
  5055.     toggle.BorderSizePixel= 0
  5056.     toggle.Font= Enum.Font.Unknown
  5057.     toggle.FontFace= _cfgFont
  5058.     toggle.TextSize= 12
  5059.     toggle.TextColor3= Color3.fromRGB(255, 255, 255)
  5060.     toggle.Text= ""
  5061.     toggle.AutoButtonColor= false
  5062.     Instance.new("UICorner", toggle).CornerRadius = UDim.new(1, 0)
  5063.  
  5064.     local knob = Instance.new("Frame", toggle)
  5065.     knob.Size= UDim2.new(0, 16, 0, 16)
  5066.     knob.AnchorPoint= Vector2.new(0, 0.5)
  5067.     knob.Position= UDim2.new(0, 3, 0.5, 0)
  5068.     knob.BackgroundColor3= Color3.fromRGB(255, 255, 255)
  5069.     knob.BorderSizePixel= 0
  5070.     Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)
  5071.  
  5072.     local value = not not Default
  5073.     local bindable = Instance.new("BindableEvent")
  5074.     local proxy = { Changed = bindable.Event }
  5075.  
  5076.     local function refresh()
  5077.         if value then
  5078.             toggle.BackgroundColor3 = Primary
  5079.             knob.BackgroundColor3 = Secondary
  5080.             knob.Position = UDim2.new(1, -19, 0.5, 0)
  5081.         else
  5082.             toggle.BackgroundColor3 = Secondary
  5083.             knob.BackgroundColor3 = Primary
  5084.             knob.Position = UDim2.new(0, 3, 0.5, 0)
  5085.         end
  5086.     end
  5087.     refresh()
  5088.  
  5089.     toggle.MouseButton1Click:Connect(function()
  5090.         value = not value
  5091.         refresh()
  5092.         bindable:Fire(value)
  5093.     end)
  5094.     return proxy
  5095. end
  5096.  
  5097. function Util_CreateSlider(parent, label, min, max, Default, step)
  5098.     if not parent then return { Changed = Instance.new("BindableEvent").Event } end
  5099.     min= min or 0
  5100.     max= max or 1
  5101.     Default = Default or min
  5102.     step= step or 0.01
  5103.  
  5104.     local ROW_H = 50
  5105.     local container = Instance.new("Frame", parent)
  5106.     container.Size= UDim2.new(1, -8, 0, ROW_H)
  5107.     container.BackgroundTransparency = 1
  5108.     container.BorderSizePixel = 0
  5109.  
  5110.     local lbl = Instance.new("TextLabel", container)
  5111.     lbl.Size= UDim2.new(1, -60, 0, 20)
  5112.     lbl.Position= UDim2.new(0, 4, 0, 2)
  5113.     lbl.BackgroundTransparency  = 1
  5114.     lbl.Font= Enum.Font.Unknown
  5115.     lbl.FontFace= _cfgFont
  5116.     lbl.TextSize= 15
  5117.     lbl.TextColor3= Color3.fromRGB(255, 255, 255)
  5118.     lbl.TextXAlignment= Enum.TextXAlignment.Left
  5119.     lbl.Text= label or ""
  5120.  
  5121.     local valLbl = Instance.new("TextLabel", container)
  5122.     valLbl.AnchorPoint= Vector2.new(1, 0)
  5123.     valLbl.Position= UDim2.new(1, -4, 0, 2)
  5124.     valLbl.Size= UDim2.new(0, 52, 0, 20)
  5125.     valLbl.BackgroundTransparency = 1
  5126.     valLbl.Font= Enum.Font.Unknown
  5127.     valLbl.FontFace= _cfgFont
  5128.     valLbl.TextSize= 15
  5129.     valLbl.TextColor3= Color3.fromRGB(255, 0, 0)
  5130.     valLbl.TextXAlignment= Enum.TextXAlignment.Right
  5131.  
  5132.     local track = Instance.new("Frame", container)
  5133.     track.Position= UDim2.new(0, 4, 0, 28)
  5134.     track.Size= UDim2.new(1, -8, 0, 10)
  5135.     track.BackgroundColor3= Color3.fromRGB(60, 60, 60)
  5136.     track.BorderSizePixel= 0
  5137.     Instance.new("UICorner", track).CornerRadius = UDim.new(1, 0)
  5138.  
  5139.     local fill = Instance.new("Frame", track)
  5140.     fill.Size= UDim2.new(0, 0, 1, 0)
  5141.     fill.BackgroundColor3= Color3.fromRGB(200, 0, 0)
  5142.     fill.BorderSizePixel= 0
  5143.     Instance.new("UICorner", fill).CornerRadius = UDim.new(1, 0)
  5144.  
  5145.     local Button = Instance.new("TextButton", track)
  5146.     Button.Size= UDim2.new(1, 0, 1, 0)
  5147.     Button.BackgroundTransparency  = 1
  5148.     Button.Text= ""
  5149.  
  5150.     local value = math.clamp(Default, min, max)
  5151.     local bindable = Instance.new("BindableEvent")
  5152.     local proxy = { Changed = bindable.Event }
  5153.  
  5154.     local function setVal(v)
  5155.         local rounded = math.round(v / step) * step
  5156.         value = math.clamp(rounded, min, max)
  5157.         local alpha = (value - min) / (max - min)
  5158.         fill.Size = UDim2.new(alpha, 0, 1, 0)
  5159.         local display = math.round(value * 100) / 100
  5160.         valLbl.Text = tostring(display)
  5161.         bindable:Fire(value)
  5162.     end
  5163.     setVal(Default)
  5164.  
  5165.     local dragging = false
  5166.     Button.MouseButton1Down:Connect(function() dragging = true end)
  5167.     game:GetService("UserInputService").InputEnded:Connect(function(inp)
  5168.         if inp.UserInputType == Enum.UserInputType.MouseButton1 or inp.UserInputType == Enum.UserInputType.Touch then
  5169.             dragging = false
  5170.         end
  5171.     end)
  5172.     game:GetService("RunService").RenderStepped:Connect(function()
  5173.         if dragging then
  5174.             local mouse = game:GetService("UserInputService"):GetMouseLocation()
  5175.             local abs = track.AbsolutePosition
  5176.             local sz  = track.AbsoluteSize
  5177.             local alpha = math.clamp((mouse.X - abs.X) / sz.X, 0, 1)
  5178.             setVal(min + (max - min) * alpha)
  5179.         end
  5180.     end)
  5181.     return proxy
  5182. end
  5183.  
  5184. function Util_CreateDropdown(parent, label, options, Default)
  5185.     if not parent then return { Changed = Instance.new("BindableEvent").Event } end
  5186.     options = options or {}
  5187.     Default = Default or 1
  5188.  
  5189.     local ROW_H = 34
  5190.     local container = Instance.new("Frame", parent)
  5191.     container.Size= UDim2.new(1, -8, 0, ROW_H)
  5192.     container.BackgroundTransparency = 1
  5193.     container.BorderSizePixel   = 0
  5194.     container.ClipsDescendants  = false
  5195.  
  5196.  
  5197.     local lbl = Instance.new("TextLabel", container)
  5198.     lbl.Size= UDim2.new(0.45, 0, 1, 0)
  5199.     lbl.Position= UDim2.new(0, 4, 0, 0)
  5200.     lbl.BackgroundTransparency  = 1
  5201.     lbl.Font= Enum.Font.Unknown
  5202.     lbl.FontFace= _cfgFont
  5203.     lbl.TextSize= 15
  5204.     lbl.TextColor3= Color3.fromRGB(255, 255, 255)
  5205.     lbl.TextXAlignment= Enum.TextXAlignment.Left
  5206.     lbl.TextWrapped= true
  5207.     lbl.Text= label or ""
  5208.     table.insert(IndexWhitwTexts,lbl)
  5209.  
  5210.     local dropdown = Instance.new("TextButton", container)
  5211.     dropdown.AnchorPoint= Vector2.new(1, 0.5)
  5212.     dropdown.Position= UDim2.new(1, -4, 0.5, 0)
  5213.     dropdown.Size= UDim2.new(0.52, 0, 0, 26)
  5214.     dropdown.BackgroundColor3= Color3.fromRGB(20, 20, 20)
  5215.     dropdown.ZIndex= 5
  5216.     dropdown.BackgroundTransparency= 1
  5217.     dropdown.Font= Enum.Font.Unknown
  5218.     dropdown.FontFace= _cfgFont
  5219.     dropdown.TextSize= 14
  5220.     dropdown.TextColor3= Color3.fromRGB(255, 255, 255)
  5221.     dropdown.Text= options[Default] or ""
  5222.     dropdown.AutoButtonColor= true
  5223.     UI["B"] = Instance.new("UIStroke", dropdown);
  5224.   UI["B"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
  5225.   UI["B"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  5226.   UI["B"]["Thickness"] = 2;
  5227.   UI["B"]["Color"] = Color3.fromRGB(255, 255, 255);
  5228.   UI["C"] = Instance.new("UIGradient", UI["B"]);
  5229.   UI["C"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.500, Primary),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0))};
  5230.   table.insert(IndexGradients,UI["C"])
  5231.     Instance.new("UICorner", dropdown).CornerRadius = UDim.new(0, 4)
  5232.  
  5233.  
  5234.     local bindable = Instance.new("BindableEvent")
  5235.     local proxy= { Changed = bindable.Event }
  5236.     local isOpen= false
  5237.     local list= nil
  5238.  
  5239.     local function closeList()
  5240.         if list then list:Destroy() list = nil end
  5241.         isOpen = false
  5242.     end
  5243.  
  5244.     dropdown.MouseButton1Click:Connect(function()
  5245.         if isOpen then closeList() return end
  5246.         isOpen = true
  5247.         list = Instance.new("Frame", dropdown)
  5248.         list.ZIndex= 10
  5249.         list.Position= UDim2.new(0, 0, 1, 2)
  5250.         list.Size= UDim2.new(1, 0, 0, #options * 26)
  5251.         list.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  5252.         list.BorderSizePixel= 0
  5253.         list.BackgroundTransparency= .85
  5254.         list.ClipsDescendants = false
  5255.         Instance.new("UICorner", list).CornerRadius = UDim.new(0, 4)
  5256.         local ListLayoutl = Instance.new("UIListLayout", list)
  5257.         ListLayoutl.FillDirection      = Enum.FillDirection.Vertical
  5258.         ListLayoutl.HorizontalAlignment= Enum.HorizontalAlignment.Center
  5259.         for i, opt in ipairs(options) do
  5260.             local item = Instance.new("TextButton", list)
  5261.             item.Size= UDim2.new(1, 0, 0, 26)
  5262.             item.BackgroundColor3= Color3.fromRGB(30, 30, 30)
  5263.             item.BorderSizePixel= 0
  5264.             item.Font= Enum.Font.Unknown
  5265.             item.FontFace= _cfgFont
  5266.             item.TextSize= 14
  5267.             item.TextColor3= Secondary
  5268.             table.insert(IndexWhitwTexts,item)
  5269.             item.Text= opt
  5270.             local idx = i
  5271.             item.MouseButton1Click:Connect(function()
  5272.                 dropdown.Text = opt
  5273.                 closeList()
  5274.                 bindable:Fire(idx)
  5275.             end)
  5276.         end
  5277.     end)
  5278.     return proxy
  5279. end
  5280.  
  5281. function Util_CreateTextbox(parent, label, Default, placeholder)
  5282.     if not parent then return { Changed = Instance.new("BindableEvent").Event } end
  5283.     local ROW_H = 34
  5284.     local container = Instance.new("Frame", parent)
  5285.     container.Size              = UDim2.new(1, -8, 0, ROW_H)
  5286.     container.BackgroundTransparency = 1
  5287.     container.BorderSizePixel   = 0
  5288.  
  5289.     local lbl = Instance.new("TextLabel", container)
  5290.     lbl.Size= UDim2.new(0.4, 0, 1, 0)
  5291.     lbl.Position= UDim2.new(0, 4, 0, 0)
  5292.     lbl.BackgroundTransparency= 1
  5293.     lbl.Font= Enum.Font.Unknown
  5294.     lbl.FontFace= _cfgFont
  5295.     lbl.TextSize= 15
  5296.     lbl.TextColor3= Primary
  5297.     lbl.TextXAlignment= Enum.TextXAlignment.Left
  5298.     lbl.Text= label or ""
  5299.  
  5300.     local box = Instance.new("TextBox", container)
  5301.     box.AnchorPoint= Vector2.new(1, 0.5)
  5302.     box.Position= UDim2.new(1, -4, 0.5, 0)
  5303.     box.Size= UDim2.new(0.57, 0, 0, 26)
  5304.     box.BackgroundColor3= Color3.fromRGB(20, 20, 20)
  5305.     box.BorderSizePixel= 0
  5306.     box.Font= Enum.Font.Unknown
  5307.     box.FontFace= _cfgFont
  5308.     box.TextSize= 14
  5309.     box.TextColor3= Primary
  5310.     box.PlaceholderText= placeholder or ""
  5311.     box.Text= Default or ""
  5312.     box.ClearTextOFocus= false
  5313.     Instance.new("UICorner", box).CornerRadius = UDim.new(0, 4)
  5314.     local Stroke = Instance.new("UIStroke", box)
  5315.     Stroke.Thickness= 1
  5316.     Stroke.Color= Color3.fromRGB(180, 0, 0)
  5317.  
  5318.     local bindable = Instance.new("BindableEvent")
  5319.     local proxy= { Changed = bindable.Event }
  5320.     box.FocusLost:Connect(function()
  5321.         bindable:Fire(box.Text)
  5322.     end)
  5323.     return proxy
  5324. end
  5325.  
  5326. function Util_CreateCanvas(parent)
  5327.     if not parent then return parent end
  5328.     return parent
  5329. end
  5330.  
  5331. function Util_CreateScrollCanvas(parent)
  5332.     if not parent then return parent end
  5333.     return parent
  5334. end
  5335.  
  5336.  
  5337. local function GiveFunctionsToModule(func)
  5338.     local env = getfenv(func)
  5339.     env.Util_CreateText= Util_CreateText
  5340.     env.Util_CreateButton= Util_CreateButton
  5341.     env.Util_CreateSwitch= Util_CreateSwitch
  5342.     env.Util_CreateSlider= Util_CreateSlider
  5343.     env.Util_CreateDropdown= Util_CreateDropdown
  5344.     env.Util_CreateTextbox= Util_CreateTextbox
  5345.     env.Util_CreateSeparator= Util_CreateSeparator
  5346.     env.Util_CreateCanvas= Util_CreateCanvas
  5347.     env.Util_CreateScrollCanvas = Util_CreateScrollCanvas
  5348.     env.AnimLib= AnimLib
  5349.     env.SetOverrideDanceMusic= SetOverrideDanceMusic
  5350.     env.GetOverrideDanceMusicTime = GetOverrideDanceMusicTime
  5351.     env.SetOverrideDanceMusicTime = SetOverrideDanceMusicTime
  5352.     env.AssetGetPathFromFilename= AssetGetPathFromFilename
  5353.     env.AssetGetContentId= AssetGetContentId
  5354. end
  5355.  
  5356. local function LoadUserModules()
  5357.     local ok, files = pcall(listfiles, UserDances)
  5358.     if not ok or not files then return end
  5359.  
  5360.     for _, filePath in ipairs(files) do
  5361.         if filePath:match("%.lua$") then
  5362.             local success, resListLayoutt = pcall(function()
  5363.                 return loadstring(readfile(filePath))()
  5364.             end)
  5365.             if success and type(resListLayoutt) == "table" then
  5366.                 for _, factory in ipairs(resListLayoutt) do
  5367.                     if type(factory) == "function" then
  5368.                         local ok2, m = pcall(factory)
  5369.                         if ok2 and type(m) == "table" and m.ModuleType == "DANCE" and m.Name then
  5370.                             local entry = {
  5371.                                 Name        = m.Name,
  5372.                                 Music       = "",          
  5373.                                 DanceName   = "UserModule",
  5374.                                 Url         = "UserModule",
  5375.                                 Id          = "None",
  5376.                                 Offset      = 0,
  5377.                                 WalkSpeed   = 14,
  5378.                                 Looped      = (m.Looped or true),  
  5379.                                 UseSoundPos = false,
  5380.                                 Alpha       = (m.Alpha or .1),
  5381.                                 _userModule = m,
  5382.                                 _factory    = factory,
  5383.                             }
  5384.                             DownloadModuleAssets(m.Assets)
  5385.                             table.insert(TableOfDances, entry)
  5386.                             print("[UserModule] Registered: " .. m.Name)
  5387.                         end
  5388.                     end
  5389.                 end
  5390.             else
  5391.                 warn("[UserModule] Failed to load: " .. filePath .. " | " .. tostring(resListLayoutt))
  5392.             end
  5393.         end
  5394.     end
  5395. end
  5396. local function LoadBuiltInDances()
  5397.     local ok, files = pcall(listfiles, builtins)
  5398.     if not ok or not files then return end
  5399.  
  5400.     for _, filePath in ipairs(files) do
  5401.         if filePath:match("%.lua$") then
  5402.             local success, resListLayoutt = pcall(function()
  5403.                 return loadstring(readfile(filePath))()
  5404.             end)
  5405.             if success and type(resListLayoutt) == "table" then
  5406.                 for _, factory in ipairs(resListLayoutt) do
  5407.                     if type(factory) == "function" then
  5408.                         local ok2, m = pcall(factory)
  5409.                         if ok2 and type(m) == "table" and m.ModuleType == "DANCE" and m.Name then
  5410.                             local entry = {
  5411.                                 Name        = m.Name,
  5412.                                 Music       = "",          
  5413.                                 DanceName   = "UserModule",
  5414.                                 Url         = "UserModule",
  5415.                                 Id          = "None",
  5416.                                 Offset      = 0,
  5417.                                 WalkSpeed   = 14,
  5418.                                 Looped      = (m.Looped or true),
  5419.                                 UseSoundPos = false,
  5420.                                 Alpha       = (m.Alpha or .1),
  5421.                                 _userModule = m,
  5422.                                 _isBuiltin  = true,
  5423.                                 _factory    = factory,
  5424.                             }
  5425.                             DownloadModuleAssets(m.Assets)
  5426.                             table.insert(TableOfDances, entry)
  5427.                             print("[UserModule] Registered Builtin: " .. m.Name)
  5428.                         end
  5429.                     end
  5430.                 end
  5431.             else
  5432.                 warn("[UserModule] Failed to load: " .. filePath .. " | " .. tostring(resListLayoutt))
  5433.             end
  5434.         end
  5435.     end
  5436. end
  5437.  
  5438.  
  5439. local function RedownloadUserAsset()
  5440.     notify("Redownloading User Dance assets!")
  5441.     for path, url in pairs(RegisterAssets) do
  5442.         task.spawn(function()
  5443.             local ok, err = pcall(function()
  5444.                 writefile(path, game:HttpGet(url))
  5445.             end)
  5446.             if not ok then
  5447.                 warn("[UserModule] Failed to redownload: " .. path .. " - " .. tostring(err))
  5448.             else
  5449.                 print("[UserModule] Redownloaded: " .. path)
  5450.             end
  5451.         end)
  5452.     end
  5453. end
  5454.  
  5455.  
  5456. local YourName=game.Players.LocalPlayer.Name
  5457. local INPUTLOOP=nil
  5458. local RUNNING=false
  5459. local States=nil
  5460.  
  5461.  
  5462.  
  5463. local PrimaryTextBox = mktxb(MF2, "Primary Color", "", "Primary Color", u2(0, 150, 0, 50), u2(0, 10, 0, 50))
  5464. mklbl(MF2, [[--// Primary Color \\--]],nil, u2(0, 20, 0, 110))
  5465.  
  5466.  
  5467.  
  5468. local SecondaryTextBox = mktxb(MF2, "Secondary Color", "", "Seconday Color", u2(0, 150, 0, 50), u2(0, 10, 0, 150))
  5469. mklbl(MF2, [[--// Secondary Color \\--]],nil, u2(0, 30, 0, 210))
  5470.  
  5471.  
  5472. local TweenSpeed = mktxb(MF2, "UI Tween Spees", "", "Tween Speed", u2(0, 150, 0, 50), u2(0, 10, 0, 350))
  5473. mklbl(MF2, [[--// UI Tween Speed \\--]],nil, u2(0, 20, 0, 410))
  5474.  
  5475. TweenSpeed.FocusLost:Connect(function()
  5476.   TweenAlph.Value=1/tonumber(TweenSpeed.Text)
  5477.   TDZConfigs._UISpeed=TweenAlph.Value
  5478.   SaveUIAndModuleConfigs()
  5479. end)
  5480.  
  5481.  
  5482.  
  5483.  
  5484. for _, a in UI["Interface_1"]:GetDescendants() do
  5485.     if a:IsA("TextLabel") or a:IsA("TextButton") then
  5486.         local c = a.TextColor3
  5487.         if c == Color3.fromRGB(255, 0, 0) then
  5488.             table.insert(IndexRedTexts, a)
  5489.         elseif c == Color3.fromRGB(255, 255, 255) then
  5490.             table.insert(IndexWhitwTexts, a)
  5491.         end
  5492.     elseif a:IsA("UIGradient") then
  5493.         local kps = a.Color.Keypoints
  5494.         table.insert(IndexGradients, a)
  5495.     end
  5496. end
  5497.  
  5498. local function ParseColor3Input(text)
  5499.     text = text:gsub("%s+", "")  -- strip spaces
  5500.  
  5501.     local r, g, b = text:match("Color3%.fromRGB%((%d+),(%d+),(%d+)%)")
  5502.     if r then
  5503.         r, g, b = tonumber(r), tonumber(g), tonumber(b)
  5504.         if r and g and b and r <= 255 and g <= 255 and b <= 255 then
  5505.             return Color3.fromRGB(r, g, b)
  5506.         end
  5507.     end
  5508.  
  5509.     local nr, ng, nb = text:match("Color3%.new%(([%d%.]+),([%d%.]+),([%d%.]+)%)")
  5510.     if nr then
  5511.         nr, ng, nb = tonumber(nr), tonumber(ng), tonumber(nb)
  5512.         if nr and ng and nb and nr <= 1 and ng <= 1 and nb <= 1 then
  5513.             return Color3.new(nr, ng, nb)
  5514.         end
  5515.     end
  5516.  
  5517.     return nil
  5518. end
  5519.  
  5520. local function ApplyPrimaryColor(color)
  5521.   task.defer(function()
  5522.     for _, lbl in next, IndexRedTexts do
  5523.         pcall(function() lbl.TextColor3 = color end)
  5524.         Primary=color
  5525.     end
  5526.     for _, grad in next, IndexGradients do
  5527.         pcall(function()
  5528.             grad.Color = ColorSequence.new{
  5529.                 ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),
  5530.                 ColorSequenceKeypoint.new(0.500, color),
  5531.                 ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 0, 0)),
  5532.             }
  5533.         end)
  5534.     end
  5535.     end)
  5536. end
  5537.  
  5538. local function ApplySecondaryColor(color)
  5539.   task.defer(function()
  5540.     for _, lbl in next,IndexWhitwTexts do
  5541.         pcall(function() lbl.TextColor3 = color end)
  5542.         Secondary=color
  5543.     end
  5544.     end)
  5545. end
  5546.  
  5547.  
  5548.     local saved = TDZConfigs
  5549.     if saved._PrimaryColor then
  5550.         local c = saved._PrimaryColor
  5551.         pcall(function()
  5552.             ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5553.             Primary=Color3.fromRGB(c[1], c[2], c[3])
  5554.         end)
  5555.     end
  5556.     if saved._SecondaryColor then
  5557.         local c = saved._SecondaryColor
  5558.         pcall(function()
  5559.             ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5560.             Secondary=Color3.fromRGB(c[1], c[2], c[3])
  5561.         end)
  5562.     end
  5563.     if type(TDZConfigs._UISpeed)=="number" and TDZConfigs._UISpeed~=nil or TDZConfigs._UISpeed~="" then
  5564.       TweenAlph.Value=tonumber(TDZConfigs._UISpeed)
  5565.       print(TDZConfigs._UISpeed)
  5566.       end
  5567.  
  5568.  
  5569. local function Color3ToTable(c)
  5570.     return {
  5571.         math.round(c.R * 255),
  5572.         math.round(c.G * 255),
  5573.         math.round(c.B * 255),
  5574.     }
  5575. end
  5576.  
  5577. PrimaryTextBox.FocusLost:Connect(function()
  5578.     local input = PrimaryTextBox.Text
  5579.     local color = ParseColor3Input(input)
  5580.     if color then
  5581.         ApplyPrimaryColor(color)
  5582.         TDZConfigs._PrimaryColor = Color3ToTable(color)
  5583.         SaveUIAndModuleConfigs()
  5584.         notify("Primary Color updated!")
  5585.     else
  5586.         notify("Invalid format! Use Color3.fromRGB(r,g,b) or Color3.new(r,g,b)")
  5587.     end
  5588. end)
  5589. SecondaryTextBox.FocusLost:Connect(function()
  5590.     local input = SecondaryTextBox.Text
  5591.     local color = ParseColor3Input(input)
  5592.     if color then
  5593.         ApplySecondaryColor(color)
  5594.         TDZConfigs._SecondaryColor = Color3ToTable(color)
  5595.         SaveUIAndModuleConfigs()
  5596.         notify("Secondary Color updated!")
  5597.     else
  5598.         notify("Invalid format! Use Color3.fromRGB(r,g,b) or Color3.new(r,g,b)")
  5599.     end
  5600. end)
  5601.  
  5602.  
  5603. Ee=MF4.ChildAdded:Connect(function()
  5604.   for _, a in MF4:GetDescendants() do
  5605.     if a:IsA("TextLabel") or a:IsA("TextButton") then
  5606.       if table.find(IndexWhitwTexts,a) then return end
  5607.         local c = a.TextColor3
  5608.         if c == Color3.fromRGB(255, 0, 0) then
  5609.             table.insert(IndexRedTexts, a)
  5610.         elseif c == Color3.fromRGB(255, 255, 255) then
  5611.             table.insert(IndexWhitwTexts, a)
  5612.         end
  5613.     elseif a:IsA("UIGradient") then
  5614.       if table.find(IndexWhitwTexts,a) then return end
  5615.         table.insert(IndexGradients, a)
  5616.     end
  5617.     local saved = TDZConfigs
  5618.     if saved._PrimaryColor then
  5619.         local c = saved._PrimaryColor
  5620.         pcall(function()
  5621.             ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5622.         end)
  5623.     end
  5624.     if saved._SecondaryColor then
  5625.         local c = saved._SecondaryColor
  5626.         pcall(function()
  5627.             ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5628.         end)
  5629.     end
  5630.     if saved._PrimaryColor==nil or saved._PrimaryColor then
  5631.       Primary=Color3.new(1,0,0)
  5632.       end
  5633.     if saved._SecondaryColor==nil or saved._SecondaryColor=="" then
  5634.       Secondary=Color3.new(1,1,1)
  5635.       end
  5636. end
  5637. end)
  5638.  
  5639. task.spawn(function()
  5640.   aaaa=UI["CharScale_b"].FocusLost:Connect(function()
  5641.     TDZConfigs._CharScale = UI["CharScale_b"].Text
  5642.     SaveUIAndModuleConfigs()
  5643.   end)
  5644. end)
  5645.  
  5646.  
  5647. local ClonedDanceTable=nil
  5648. task.spawn(function()
  5649. --// Init Modules)
  5650. notify("Loading Builtin Modules...")
  5651. LoadUserModules()
  5652. notify("Loading User Modules...")
  5653. LoadBuiltInDances()
  5654. AddLoadeModuleDances()
  5655. notify("Init Complete")
  5656. ClonedDanceTable=table.clone(TableOfDances)
  5657. end)
  5658. repeat wait() until ClonedDanceTable~=nil
  5659. local backup=ExtraBackup
  5660. local Detect=Instance.new("BoolValue")
  5661. local IsReloading=false
  5662. ReloadAssets.MouseButton1Click:Connect(function()
  5663.   if IsReloading== true then return end
  5664.   IsReloading=true
  5665.   Detect.Value=true
  5666.   Hmmm.Value=true
  5667.   wait(.2)
  5668.   if ActiveDanceConfiguratuonPage then
  5669.     ActiveDanceConfiguratuonPage:Destroy()
  5670.     ActiveDanceConfiguratuonPage = nil
  5671.   end
  5672.   BuiltInDancesList.Interactable = true
  5673.   UserDancesList.Interactable = true
  5674.   table.clear(UserDanceContainer)
  5675.   table.clear(QueueEmotesThatIsntLooped)
  5676.   table.clear(RegisterAssets)
  5677.   UserDanceContainer = {}
  5678.   RegisterAssets= {}  
  5679.   QueueEmotesThatIsntLooped= {}  
  5680.   TableOfDances = table.clone(backup)
  5681.   task.wait()
  5682.   notify("Loading Builtin Modules...")
  5683.   LoadUserModules()
  5684.   notify("Loading User Modules...")
  5685.   LoadBuiltInDances()
  5686.   AddLoadeModuleDances()
  5687.   notify("Reloaded Module/s")
  5688.   Detect.Value=false
  5689.   IsReloading=false
  5690.   Hmmm.Value=false
  5691. end)
  5692. local usure=1
  5693. RedownloadButton.MouseButton1Click:Connect(function()
  5694. if usure==1 then
  5695. RedownloadButton.Text="U Sure?"
  5696. usure=2
  5697. elseif usure==2 then
  5698. RedownloadButton.Text="U wanna reddownload all assets?"
  5699. usure=3
  5700. RedownloadButton.TextWrapped=true
  5701. RedownloadButton.Scaled=true
  5702. elseif usure==3 then
  5703. RedownloadButton.Text="Redownloading..."
  5704. RedownloadButton.TextWrapped=false
  5705. RedownloadButton.Scaled=false
  5706. notify("Redownloading Assets!")
  5707. for _,a in next,listfiles(DanceFolder) do
  5708.   delfile(a)
  5709. end
  5710. for _,a in next,listfiles(MusicFolder) do
  5711.   delfile(a)
  5712. end
  5713. RedownloadUserAsset()
  5714. RedownloadAssert()
  5715. notify("Assets Redownloaded!")
  5716. usure=1
  5717. end
  5718. end)
  5719.  
  5720.  
  5721.  
  5722.  function MainScript()
  5723. if RUNNING then notify("Already Running") return end
  5724. function Reanimate()
  5725. if RUNNING then return end
  5726. RUNNING=true
  5727. IsRunning1.Value=true
  5728. local Place = game.placeId
  5729. local jabthing=game.ReplicatedStorage:FindFirstChild("01_server")
  5730. if jabthing then
  5731.   if not replicatesignal then
  5732.     TypeOfReanim="CurrentAngle"
  5733.     notify("Gelatek Reanimate Not Supported")
  5734.   end
  5735.   if TypeOfReanim=="CurrentAngle" then
  5736.     Backup()
  5737.     repeat wait() until ws:FindFirstChild(YourName.."_Fake")
  5738.   elseif TypeOfReanim=="Gelatek" then
  5739.     loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/VeryVeryReanimate.lua"))()
  5740.     task.wait(.1)
  5741.     game.ReplicatedStorage["01_server"]:FireServer("cmd", "-net ")
  5742.   elseif TypeOfReanim=="Emper" then
  5743.     workspace[YourName].HumanoidRootPart.AssemblyLinearVelocity=Vector3.new(0,0,0)
  5744.     Backup1()
  5745.     task.wait(.1)
  5746.   end
  5747.   else
  5748.     if TypeOfReanim=="Gelatek" then
  5749.       TypeOfReanim="CurrentAngle"
  5750.       end
  5751.     if TypeOfReanim=="CurrentAngle" then
  5752.       Backup()
  5753.       repeat wait() until ws:FindFirstChild(YourName.."_Fake")
  5754.     elseif TypeOfReanim=="Emper" then
  5755.       workspace[YourName].HumanoidRootPart.AssemblyLinearVelocity=Vector3.new(0,0,0)
  5756.       Backup1()
  5757.       task.wait()
  5758.     end
  5759.   end
  5760. end
  5761. Reanimate()
  5762. LastReanimChanged.Value=TypeOfReanim
  5763. local char=nil
  5764. local IndexTools={}
  5765. pcall(function()
  5766. if workspace:FindFirstChild("GelatekReanimate") then
  5767. char=workspace["GelatekReanimate"]
  5768. elseif workspace:FindFirstChild(YourName.."_Fake") then
  5769. char=workspace[YourName.."_Fake"]
  5770. elseif workspace:FindFirstChild("ReanimatedRig") then
  5771. char=workspace["ReanimatedRig"]
  5772. else
  5773. char=workspace[YourName.."_Fake"]
  5774. end
  5775. end)
  5776. StringVal.Value=char.Name
  5777. print("Runned")
  5778.  
  5779. task.spawn(function()
  5780.   aaaa=UI["CharScale_b"].FocusLost:Connect(function()
  5781.     if not RUNNING then aaaa:Disconnect() end
  5782.     pcall(function()
  5783.       char:ScaleTo(tonumber(UI["CharScale_b"].Text) or 1)
  5784.       char.HumanoidRootPart.CFrame=char.HumanoidRootPart.CFrame*CFrame.new(0,tonumber(UI["CharScale_b"].Text or 1)*2,0)
  5785.       char.HumanoidRootPart.Anchored=true -- Anchore it
  5786.       char.HumanoidRootPart.CanCollide=true
  5787.       task.wait(.2) -- Leave a small delay to prevent character from phasing through the ground
  5788.       char.HumanoidRootPart.Anchored=false
  5789.       char.HumanoidRootPart.CanCollide=false
  5790.       end)
  5791.     TDZConfigs._CharScale = UI["CharScale_b"].Text
  5792.     SaveUIAndModuleConfigs()
  5793.   end)
  5794. end)
  5795. local Buttons={}
  5796. task.spawn(function()
  5797.   for _,a in char:GetChildren() do
  5798.     if a:IsA("BasePart") and a.Name~="HumanoidRootPart" and a.Name~="Torso" then
  5799.       local Button=mkbtn(UI["ScrollingFrame2_1e"],a.Name,a.Name)
  5800.       Button.MouseButton1Click:Connect(function()
  5801.         Button:Destroy()
  5802.         char[a.Name]:Remove()
  5803.       end)
  5804.       table.insert(Buttons,Button)
  5805.     end
  5806.   end
  5807.   local saved = TDZConfigs
  5808.     if saved._PrimaryColor then
  5809.         local c = saved._PrimaryColor
  5810.         pcall(function()
  5811.             ApplyPrimaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5812.         end)
  5813.     end
  5814.     if saved._SecondaryColor then
  5815.         local c = saved._SecondaryColor
  5816.         pcall(function()
  5817.             ApplySecondaryColor(Color3.fromRGB(c[1], c[2], c[3]))
  5818.         end)
  5819.     end
  5820. end)
  5821. task.spawn(function()
  5822.   if tonumber(UI["CharScale_b"].Text)==1 then
  5823.     return
  5824.     end
  5825.   char:ScaleTo(tonumber(UI["CharScale_b"].Text) or 1)
  5826.   char.HumanoidRootPart.CFrame=char.HumanoidRootPart.CFrame*CFrame.new(0,tonumber(UI["CharScale_b"].Text or 1)*2,0)
  5827.   char.HumanoidRootPart.Anchored=true -- Anchore it
  5828.   task.wait(.2) -- Leave a small delay to prevent character from phasing through the ground
  5829.   char.HumanoidRootPart.Anchored=false
  5830. end)
  5831. --// Custom Tool/Inventory Gui
  5832. local G2L={};
  5833. G2L["1"] = Instance.new("ScreenGui", hui);
  5834. G2L["1"]["Name"] = [[Custom Inventory]];
  5835. G2L["1"]["ResetOnSpawn"] = true;
  5836. if TypeOfReanim=="Emper" then
  5837.   DisableCustomInventory=true
  5838.   else
  5839.   DisableCustomInventory=bc.Value
  5840. end
  5841.  
  5842. if not DisableCustomInventory then
  5843. -- StarterGui.Custom Inventory.Inventory
  5844. G2L["2"] = Instance.new("ImageLabel", G2L["1"]);
  5845. G2L["2"]["Active"] = true;
  5846. G2L["2"]["ZIndex"] = 0;
  5847. G2L["2"]["BorderSizePixel"] = 0;
  5848. G2L["2"]["SliceCenter"] = Rect.new(5, 5, 945, 612);
  5849. G2L["2"]["ScaleType"] = Enum.ScaleType.Slice;
  5850. G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
  5851. G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 1);
  5852. G2L["2"]["Size"] = UDim2.new(0, 225, 0, 100);
  5853. G2L["2"]["Visible"] = false;
  5854. G2L["2"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  5855. G2L["2"]["BackgroundTransparency"] = 0.5;
  5856. G2L["2"]["Name"] = [[Inventory]];
  5857. G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.925, -20);
  5858. G2L["2"]["BackgroundTransparency"] = .75;
  5859.  
  5860.  
  5861. -- StarterGui.Custom Inventory.Inventory.Frame
  5862. G2L["3"] = Instance.new("ScrollingFrame", G2L["2"]);
  5863. G2L["3"]["Active"] = true;
  5864. G2L["3"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
  5865. G2L["3"]["BorderSizePixel"] = 0;
  5866. G2L["3"]["CanvasSize"] = UDim2.new(0, 0, 0, 0);
  5867. G2L["3"]["ElasticBehavior"] = Enum.ElasticBehavior.Never;
  5868. G2L["3"]["TopImage"] = [[]];
  5869. G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  5870. G2L["3"]["Name"] = [[Frame]];
  5871. G2L["3"]["ScrollBarImageTransparency"] = 0.4;
  5872. G2L["3"]["BottomImage"] = [[]];
  5873. G2L["3"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
  5874. G2L["3"]["AutomaticCanvasSize"] = Enum.AutomaticSize.Y;
  5875. G2L["3"]["Size"] = UDim2.new(0.98, 0, 0.86193, 0);
  5876. G2L["3"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
  5877. G2L["3"]["Position"] = UDim2.new(0.50106, 0, 0.54904, 0);
  5878. G2L["3"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  5879. G2L["3"]["ScrollBarThickness"] = 5;
  5880. G2L["3"]["BackgroundTransparency"] = 1;
  5881.  
  5882.  
  5883. -- StarterGui.Custom Inventory.Inventory.Frame.Grid
  5884. G2L["4"] = Instance.new("UIGridLayout", G2L["3"]);
  5885. G2L["4"]["CellSize"] = UDim2.new(0, 90, 0, 100);
  5886. G2L["4"]["Name"] = [[Grid]];
  5887. G2L["4"]["CellPadding"] = UDim2.new(0, 15, 0, 15);
  5888.  
  5889.  
  5890. -- StarterGui.Custom Inventory.Inventory.Frame.UIPadding
  5891. G2L["5"] = Instance.new("UIPadding", G2L["3"]);
  5892. G2L["5"]["PaddingTop"] = UDim.new(0, 5);
  5893. G2L["5"]["PaddingLeft"] = UDim.new(0, 5);
  5894.  
  5895.  
  5896. -- StarterGui.Custom Inventory.Inventory.SearchBox
  5897. G2L["6"] = Instance.new("TextBox", G2L["2"]);
  5898. G2L["6"]["LineHeight"] = 1.1;
  5899. G2L["6"]["Name"] = [[SearchBox]];
  5900. G2L["6"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
  5901. G2L["6"]["TextWrapped"] = true;
  5902. G2L["6"]["ClearTextOnFocus"] = false;
  5903. G2L["6"]["TextSize"] = 14;
  5904. G2L["6"]["TextColor3"] = Color3.new(1, 1, 1);
  5905. G2L["6"]["TextScaled"] = true;
  5906. G2L["6"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
  5907. G2L["6"]["Font"] = Enum.Font.Sarpanch;
  5908. G2L["6"]["AnchorPoint"] = Vector2.new(0.5, 0);
  5909. G2L["6"]["PlaceholderText"] = [[Search...]];
  5910. G2L["6"]["Size"] = UDim2.new(0, 225, 0.04893, 20);
  5911. G2L["6"]["Position"] = UDim2.new(0, 112,0,-30);
  5912. G2L["6"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  5913. G2L["6"]["Text"] = [[]];
  5914. G2L["6"]["BackgroundTransparency"] = .75;
  5915.  
  5916.  
  5917. -- StarterGui.Custom Inventory.Inventory.SearchBox.UICorner
  5918. G2L["7"] = Instance.new("UICorner", G2L["6"]);
  5919. G2L["7"]["CornerRadius"] = UDim.new(0.2, 0);
  5920.  
  5921.  
  5922. -- StarterGui.Custom Inventory.Inventory.UICorner
  5923. G2L["8"] = Instance.new("UICorner", G2L["2"]);
  5924. G2L["8"]["CornerRadius"] = UDim.new(0.05, 0);
  5925.  
  5926.  
  5927. -- StarterGui.Custom Inventory.hotBar
  5928. G2L["9"] = Instance.new("Frame", G2L["1"]);
  5929. G2L["9"]["ZIndex"] = 0;
  5930. G2L["9"]["BorderSizePixel"] = 0;
  5931. G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  5932. G2L["9"]["AnchorPoint"] = Vector2.new(0.5, 1);
  5933. G2L["9"]["Size"] = UDim2.new(0.45209, 0, 0.05, 20);
  5934. G2L["9"]["Position"] = UDim2.new(0.5, 0, 0.99, -5);
  5935. G2L["9"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  5936. G2L["9"]["Name"] = [[hotBar]];
  5937. G2L["9"]["BackgroundTransparency"] = 1;
  5938.  
  5939.  
  5940. -- StarterGui.Custom Inventory.hotBar.Grid
  5941. G2L["a"] = Instance.new("UIGridLayout", G2L["9"]);
  5942. G2L["a"]["HorizontalAlignment"] = Enum.HorizontalAlignment.Center;
  5943. G2L["a"]["CellSize"] = UDim2.new(0, 100, 0, 100);
  5944. G2L["a"]["Name"] = [[Grid]];
  5945. G2L["a"]["CellPadding"] = UDim2.new(0.01, 5, 0, 5);
  5946.  
  5947.  
  5948. -- StarterGui.Custom Inventory.openButton
  5949. G2L["b"] = Instance.new("ImageButton", G2L["1"]);
  5950. G2L["b"]["BorderSizePixel"] = 0;
  5951. G2L["b"]["BackgroundTransparency"] = 1;
  5952. G2L["b"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
  5953. G2L["b"]["ZIndex"] = 6;
  5954. G2L["b"]["AnchorPoint"] = Vector2.new(0.5, 1);
  5955. G2L["b"]["Size"] = UDim2.new(0, 60, 0, 60);
  5956. G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
  5957. G2L["b"]["Name"] = [[openButton]];
  5958. G2L["b"]["Position"] = UDim2.new(.34, 0, 1.043, 0);
  5959.  
  5960. G2L["b1"] =Instance.new("UICorner", G2L["b"]);
  5961.  
  5962. -- StarterGui.Custom Inventory.openButton.info
  5963. G2L["c"] = Instance.new("TextLabel", G2L["b"]);
  5964. G2L["c"]["TextWrapped"] = true;
  5965. G2L["c"]["ZIndex"] = 1;
  5966. G2L["c"]["BorderSizePixel"] = 0;
  5967. G2L["c"]["TextSize"] = 14;
  5968. G2L["c"]["TextScaled"] = true;
  5969. G2L["c"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
  5970. G2L["c"]["Font"] = Enum.Font.Sarpanch;
  5971. G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  5972. G2L["c"]["BackgroundTransparency"] = .50;
  5973. ---G2L["c"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
  5974. G2L["c"]["Size"] = UDim2.new(0, 40, 0, 40);
  5975. G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
  5976. G2L["c"]["Text"] = [[Show]];
  5977. G2L["c"]["TextSize"] = 14;
  5978. G2L["c"]["Name"] = [[info]];
  5979. G2L["c"]["Position"] = UDim2.new(0, 0, 0, 0);
  5980.  
  5981.  
  5982. -- StarterGui.Custom Inventory.openButton.info.UIStroke
  5983. G2L["d"] = Instance.new("UIStroke", G2L["c"]);
  5984. G2L["d1"] = Instance.new("UICorner", G2L["c"]);
  5985. G2L["d"]["LineJoinMode"] = Enum.LineJoinMode.Miter;
  5986. G2L["d"]["Thickness"] = 0;
  5987.  
  5988.  
  5989. -- StarterGui.Custom Inventory.InventoryController
  5990. G2L["e"] = Instance.new("LocalScript", G2L["1"]);
  5991. G2L["e"]["Name"] = [[InventoryController]];
  5992.  
  5993.  
  5994. -- StarterGui.Custom Inventory.InventoryController.SETTINGS
  5995. G2L["f"] = Instance.new("ModuleScript", G2L["e"]);
  5996. G2L["f"]["Name"] = [[SETTINGS]];
  5997.  
  5998.  
  5999. -- StarterGui.Custom Inventory.InventoryController.toolButton
  6000. G2L["10"] = Instance.new("ImageButton", G2L["e"]);
  6001. G2L["10"]["SizeConstraint"] = Enum.SizeConstraint.RelativeYY;
  6002. G2L["10"]["BorderSizePixel"] = 0;
  6003. G2L["10"]["SliceCenter"] = Rect.new(5, 11, 942, 606);
  6004. G2L["10"]["ScaleType"] = Enum.ScaleType.Slice;
  6005. G2L["10"]["AutoButtonColor"] = false;
  6006. G2L["10"]["BackgroundTransparency"] = .75;
  6007. G2L["10"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
  6008. G2L["10"]["Size"] = UDim2.new(0, 0, 0, 0);
  6009. G2L["10"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  6010. G2L["10"]["Name"] = [[toolButton]];
  6011. G2L["10"]["Position"] = UDim2.new(0.44899, 0, 0.40652, 0);
  6012.  
  6013.  
  6014. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolNumber
  6015. G2L["11"] = Instance.new("TextLabel", G2L["10"]);
  6016. G2L["11"]["TextWrapped"] = true;
  6017. G2L["11"]["ZIndex"] = 2;
  6018. G2L["11"]["BorderSizePixel"] = 0;
  6019. G2L["11"]["TextSize"] = 14;
  6020. G2L["11"]["TextTransparency"] = .50;
  6021. G2L["11"]["TextScaled"] = true;
  6022. G2L["11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  6023. G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.SemiBold, Enum.FontStyle.Normal);
  6024. G2L["11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  6025. G2L["11"]["BackgroundTransparency"] = 1;
  6026. G2L["11"]["Size"] = UDim2.new(.4, 0, .4, 0);
  6027. G2L["11"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  6028. G2L["11"]["Text"] = [[1]];
  6029. G2L["11"]["Name"] = [[toolNumber]];
  6030.  
  6031.  
  6032. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolName
  6033. G2L["12"] = Instance.new("TextLabel", G2L["10"]);
  6034. G2L["12"]["TextWrapped"] = true;
  6035. G2L["12"]["ZIndex"] = 3;
  6036. G2L["12"]["BorderSizePixel"] = 0;
  6037. G2L["12"]["TextSize"] = 16;
  6038. G2L["12"]["TextScaled"] = true;
  6039. G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  6040. G2L["12"]["Font"] = Enum.Font.Sarpanch;
  6041. G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  6042. G2L["12"]["BackgroundTransparency"] = 1;
  6043. G2L["12"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
  6044. G2L["12"]["Size"] = UDim2.new(0.8, 0, 0.518, 0);
  6045. G2L["12"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  6046. G2L["12"]["Text"] = [[N/A]];
  6047. G2L["12"]["Name"] = [[toolName]];
  6048. G2L["12"]["Position"] = UDim2.new(0.515, 0, 0.47079, 0);
  6049.  
  6050.  
  6051. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolName.UIStroke
  6052. G2L["13"] = Instance.new("UIStroke", G2L["12"]);
  6053. G2L["13"]["Thickness"] = 1;
  6054.  
  6055.  
  6056. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolName.UITextSizeConstraint
  6057. G2L["14"] = Instance.new("UITextSizeConstraint", G2L["12"]);
  6058. G2L["14"]["MaxTextSize"] = 20;
  6059. G2L["14"]["MinTextSize"] = 5;
  6060.  
  6061.  
  6062. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolAmount
  6063. G2L["15"] = Instance.new("TextLabel", G2L["10"]);
  6064. G2L["15"]["TextWrapped"] = true;
  6065. G2L["15"]["ZIndex"] = 3;
  6066. G2L["15"]["BorderSizePixel"] = 0;
  6067. G2L["15"]["TextSize"] = 14;
  6068. G2L["15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  6069. G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.SemiBold, Enum.FontStyle.Normal);
  6070. G2L["15"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  6071. G2L["15"]["BackgroundTransparency"] = 1;
  6072. G2L["15"]["Size"] = UDim2.new(1.13, 0, 0.17, 0);
  6073. G2L["15"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
  6074. G2L["15"]["Text"] = [[]];
  6075. G2L["15"]["Name"] = [[toolAmount]];
  6076. G2L["15"]["Position"] = UDim2.new(-0.065, 0, 0.725, 0);
  6077.  
  6078.  
  6079. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolAmount.UIStroke
  6080. G2L["16"] = Instance.new("UIStroke", G2L["15"]);
  6081. G2L["16"]["Thickness"] = 3;
  6082.  
  6083.  
  6084. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolIcon
  6085. G2L["17"] = Instance.new("ImageLabel", G2L["10"]);
  6086. G2L["17"]["BorderSizePixel"] = 0;
  6087. G2L["17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  6088. -- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
  6089. G2L["17"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
  6090. G2L["17"]["Image"] = [[rbxassetid://10202636594]];
  6091. G2L["17"]["Size"] = UDim2.new(0, 40, 0, 40);
  6092. G2L["17"]["Visible"] = false;
  6093. G2L["17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
  6094. G2L["17"]["BackgroundTransparency"] = 1;
  6095. G2L["17"]["Selectable"] = true;
  6096. G2L["17"]["Name"] = [[toolIcon]];
  6097. G2L["17"]["Position"] = UDim2.new(0.5, 0, 0.5, 0);
  6098.  
  6099.  
  6100. -- StarterGui.Custom Inventory.InventoryController.toolButton.toolIcon.UIAspectRatioConstraint
  6101. G2L["18"] = Instance.new("UIAspectRatioConstraint", G2L["17"]);
  6102.  
  6103.  
  6104.  
  6105. -- StarterGui.Custom Inventory.InventoryController.toolButton.UIStroke
  6106. G2L["19"] = Instance.new("UIStroke", G2L["10"]);
  6107. G2L["19"]["Thickness"] = 1;
  6108.  
  6109.  
  6110. -- StarterGui.Custom Inventory.InventoryController.toolButton.UICorner
  6111. G2L["1a"] = Instance.new("UICorner", G2L["10"]);
  6112.  
  6113.  
  6114. -- Require G2L wrapper
  6115. local G2L_REQUIRE = require;
  6116. local G2L_MODuleS = {};
  6117. local function require(Module:ModuleScript)
  6118. local ModuleState = G2L_MODuleS[Module];
  6119. if ModuleState then
  6120. if not ModuleState.Required then
  6121. ModuleState.Required = true;
  6122. ModuleState.Value = ModuleState.Closure();
  6123. end
  6124. return ModuleState.Value;
  6125. end;
  6126. return G2L_REQUIRE(Module);
  6127. end
  6128.  
  6129. G2L_MODuleS[G2L["f"]] = {
  6130. Closure = function()
  6131. local script = G2L["f"];local module = {OBJECTS = {}, SETTINGS = {},
  6132. slotAmount = 4}
  6133. module.OBJECTS.HotBar = {}
  6134. module.OBJECTS.Inventory = {}
  6135.  
  6136. -- SETTINGS
  6137. local SETTINGS = module.SETTINGS
  6138. SETTINGS.Default_COLOR = Color3.fromRGB(0, 0, 0) -- ToolFrame background color when unequipped
  6139. SETTINGS.EQUIPPED_COLOR = Color3.fromRGB(100, 100, 100) -- ToolFrame background color when equipped
  6140. SETTINGS.DISABLED_COLOR = Color3.fromRGB(50, 50, 50) -- ToolFrame background color when the tool is disabled
  6141. SETTINGS.Default_IMAGEID = ""
  6142. SETTINGS.EQUIPPED_IMAGEID = ""
  6143. SETTINGS.DISABLED_IMAGEID = ""
  6144. SETTINGS.INVENTORY_KEYBIND = Enum.KeyCode.Backquote -- KeyCode to open the Inventory itself (set to nil to disable the Inventory or Backpack)
  6145. SETTINGS.DRAG_OUTSIDE_TO_DROP = false -- If set to true any tool you drag outside of the Inventory or HotBar will be dropped to the floor
  6146. SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR = false -- If set to true it will display all the tool frames in the HotBar even if they are empty and the Inventory closed
  6147. SETTINGS.SCROLL_HOTBAR_WITH_WHEEL = false -- If set to true it will enable you to scroll the HotBar with the mouse wheel
  6148. SETTINGS.EQUIP_TOUCH_SENSITIVITY = 60 -- The limit of how much you can drag a tool before it dosent equips/unequips it when you release it
  6149. SETTINGS.OPEN_BUTTON = true
  6150. SETTINGS.ALWAYS_SHOW_TOOL_NAME = true
  6151.  
  6152.  
  6153.  
  6154.  
  6155.  
  6156. -- services
  6157. local ContextActionService = game:GetService("ContextActionService")
  6158. local TextService = game:GetService("TextService")
  6159. local UserInputService = game:GetService("UserInputService")
  6160. local RunService = game:GetService("RunService")
  6161.  
  6162. --// PLAYER
  6163. local player = game:GetService("Players").LocalPlayer
  6164. local playerGui = player:WaitForChild("PlayerGui")
  6165. local mouse = player:GetMouse()
  6166.  
  6167. --// INVENTORY_SYSTEM \\--
  6168. local inventoryGui = script.Parent.Parent
  6169. local hotbar = inventoryGui.hotBar
  6170. local inventoryFrame = inventoryGui.Inventory
  6171. local toolButton = script.Parent.toolButton
  6172.  
  6173. local EnumKeys = {
  6174. Enum.KeyCode.One,
  6175. Enum.KeyCode.Two,
  6176. Enum.KeyCode.Three,
  6177. Enum.KeyCode.Four,
  6178. Enum.KeyCode.Five,
  6179. Enum.KeyCode.Six,
  6180. Enum.KeyCode.Seven,
  6181. Enum.KeyCode.Eight,
  6182. Enum.KeyCode.Nine,
  6183. Enum.KeyCode.Zero,
  6184. }
  6185. -- tool object methods
  6186. local toolObjectMetatable = {}
  6187. toolObjectMetatable.__index = toolObjectMetatable
  6188.  
  6189. function toolObjectMetatable:isEquipped() -- Checks if the current object.Tool is equipped
  6190. local character = char
  6191.  
  6192. if character then
  6193. return self.Tool.Parent == player.Character
  6194. else
  6195. return false
  6196. end
  6197. end
  6198.  
  6199. function toolObjectMetatable:DisconnectAll() -- Makes a cleanup of connections and binds as well as deletes object.Frame
  6200. for _, v in pairs(self.CONNECTIONS) do
  6201. v:Disconnect()
  6202. end
  6203.  
  6204. self.didRemoval = true
  6205.  
  6206. if (inventoryFrame.Visible or module.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR) and self.Frame.Parent ~= inventoryGui and self.Frame.Parent ~= inventoryFrame.Frame then
  6207. local toolName = self.Frame:FindFirstChild("toolName")
  6208. local toolAmount = self.Frame:FindFirstChild("toolAmount")
  6209. local toolIcon = self.Frame:FindFirstChild("toolIcon")
  6210.  
  6211. if toolName and toolAmount and toolIcon then
  6212. toolName.Text = ""
  6213. toolAmount.Text = ""
  6214. toolIcon.Image = ""
  6215. end
  6216. self.Frame.BackgroundColor3 = SETTINGS.Default_COLOR
  6217. self.Frame.Image = SETTINGS.Default_IMAGEID
  6218. else
  6219. self.Frame:Destroy()
  6220. end
  6221.  
  6222. if self.Parent == "HotBar" and self.Position then
  6223. ContextActionService:UnbindAction(self.Position .. "hotBar")
  6224. module.OBJECTS.HotBar[self.Position] = nil
  6225. elseif self.Parent == "Inventory" then
  6226. module.OBJECTS.Inventory[self.Tool.Name] = nil
  6227. end
  6228. self = nil
  6229. end
  6230.  
  6231. function toolObjectMetatable:updateIcon() -- Updates the tool Texture
  6232. local tool = self.Tool
  6233. local frame = self.Frame
  6234. local textureId = tool.TextureId
  6235.  
  6236. if textureId == "" or textureId == nil then
  6237. frame.toolName.Visible = true
  6238. frame.toolIcon.Visible = false
  6239. frame.toolIcon.Image = ""
  6240. else
  6241. frame.toolName.Visible = SETTINGS.ALWAYS_SHOW_TOOL_NAME
  6242. frame.toolIcon.Visible = true
  6243. frame.toolIcon.Image = textureId
  6244. end
  6245. end
  6246.  
  6247. function toolObjectMetatable:getParentInstance()
  6248. return self.Parent == "Inventory" and inventoryFrame.Frame or hotbar
  6249. end
  6250.  
  6251. function toolObjectMetatable:showDescription() -- Shows the object.Tool.ToolTip
  6252. local toolDescription = self.Tool.ToolTip
  6253. local frame = self.Frame
  6254. if toolDescription == "" then
  6255. return
  6256. end
  6257.  
  6258. local descriptionFrame = Instance.new("TextLabel")
  6259. descriptionFrame.Name = "descriptionFrame"
  6260. descriptionFrame.AnchorPoint = Vector2.new(0.5, 0)
  6261. descriptionFrame.Font = Enum.Font.SourceSansSemibold
  6262. descriptionFrame.TextColor = BrickColor.Black()
  6263. descriptionFrame.TextSize = 14
  6264. descriptionFrame.BorderSizePixel = 0
  6265. descriptionFrame.BackgroundColor = BrickColor.White()
  6266. descriptionFrame.ZIndex = 99
  6267. descriptionFrame.TextWrapped = true
  6268. descriptionFrame.Parent = inventoryGui
  6269.  
  6270. local corner = Instance.new("UICorner")
  6271. corner.Parent = descriptionFrame
  6272. corner.CornerRadius = UDim.new(0.12, 0)
  6273.  
  6274. local textBounds = TextService:GetTextSize(toolDescription, descriptionFrame.TextSize, descriptionFrame.Font, Vector2.new(400, 1000)) + Vector2.new(10, 4)
  6275. descriptionFrame.Size = UDim2.new(0, textBounds.X, 0, textBounds.Y)
  6276. descriptionFrame.Position = UDim2.new(0, frame.AbsolutePosition.X + (frame.AbsoluteSize.X / 2), 0, frame.AbsolutePosition.Y - textBounds.Y - 2 + 57)
  6277. descriptionFrame.Text = toolDescription
  6278. self.DescriptionFrame = descriptionFrame
  6279. game:GetService("Debris"):AddItem(descriptionFrame, 15)
  6280. end
  6281.  
  6282. function toolObjectMetatable:removeDescription() -- Destroys the object.DescriptionFrame created by object:showDescription()
  6283. if self.DescriptionFrame then
  6284. self.DescriptionFrame:Destroy()
  6285. end
  6286. end
  6287.  
  6288. function module:removeCurrentDescription() -- Destroys any current active descriptionFrame
  6289. local descriptionFrame = inventoryGui:FindFirstChild("descriptionFrame")
  6290. if descriptionFrame then
  6291. descriptionFrame:Destroy()
  6292. end
  6293. end
  6294.  
  6295. function module:getObjectFromTool(tool: Tool) -- Returns the ToolObject of a Tool
  6296. local function searchToolObject(toolParent)
  6297. for _, toolObject in pairs(toolParent) do
  6298. if toolObject.Tool == tool then
  6299. return toolObject
  6300. end
  6301. end
  6302. end
  6303.  
  6304. return searchToolObject(self.OBJECTS.HotBar) or searchToolObject(self.OBJECTS.Inventory)
  6305. end
  6306.  
  6307. function module:getToolPosition(tool: Tool) -- Returns the tool position on the hotbar (if in inventory retuns nil)
  6308. local toolObject = self:getObjectFromTool(tool)
  6309. return toolObject and toolObject.Position
  6310. end
  6311.  
  6312. function module:searchTool() -- Handler for the tool search feature in the inventory
  6313. local toolName: string = inventoryFrame.SearchBox.Text
  6314. if toolName == "" then
  6315. for _, toolObject in pairs(self.OBJECTS["Inventory"]) do
  6316. toolObject.Frame.Visible = true
  6317. end
  6318. elseif toolName then
  6319. for _, toolObject in pairs(self.OBJECTS["Inventory"]) do
  6320. toolObject.Frame.Visible = string.find(toolObject.Name:lower(), toolName:lower()) and true or false
  6321. end
  6322. end
  6323. end
  6324.  
  6325. function module:lockSlots(unequipCurrentTool: boolean) -- Locks the slots so they cant be equipped or unequipped
  6326. self.slotsLocked = true
  6327.  
  6328. if unequipCurrentTool then
  6329. local character = char
  6330. local humanoid = character and character:FindFirstChildOfClass("Humanoid")
  6331. if humanoid then
  6332. humanoid:UnequipTools()
  6333. end
  6334. end
  6335. end
  6336. function module:unlockSlots() -- Unlocks the slots so they can be equipped and unequipped again
  6337. self.slotsLocked = false
  6338. end
  6339. function module:lockSlotsPosition() -- Locks the slots position so they cant be moved around
  6340. self.slotsPositionLocked = false
  6341. end
  6342. function module:unlockSlotsPosition() -- Unlocks the slots positions so they can be moved again
  6343. self.slotsPositionLocked = true
  6344. end
  6345.  
  6346. function module:newTool(tool: Tool)
  6347. if tool:GetAttribute("toolAdded") or not tool:IsA("Tool") then
  6348. return
  6349. end
  6350.  
  6351. local length = 0
  6352. for _, _ in pairs(module.OBJECTS.HotBar) do
  6353. length += 1
  6354. end
  6355.  
  6356. module:addTool(tool, length == self.slotAmount and "Inventory" or "HotBar", tool:GetAttribute("position"))
  6357. end
  6358.  
  6359. function module:addTool(tool: Tool, parent: string, position: number)
  6360. tool:SetAttribute("position", nil)
  6361. if position == -1 then
  6362. parent = "Inventory"
  6363. position = nil
  6364. end
  6365.  
  6366. if not position and parent == "HotBar" then
  6367. for index = 1, self.slotAmount do
  6368. if self.OBJECTS.HotBar[index] == nil then
  6369. position = index
  6370. break
  6371. end
  6372. end
  6373. end
  6374.  
  6375. if position and hotbar:FindFirstChild(position) then
  6376. hotbar:FindFirstChild(position):Destroy()
  6377. end
  6378.  
  6379. local frame = toolButton:Clone()
  6380. local amount = tool:GetAttribute("amount") or 1
  6381. if amount > 1 then
  6382. frame.toolAmount.Text = "x" .. amount
  6383. end
  6384. frame.toolName.Text = tool.Name
  6385. frame.Parent = parent == "Inventory" and inventoryFrame.Frame or hotbar
  6386. frame.Name = parent == "Inventory" and tool.Name or position
  6387. frame.toolNumber.Text = parent == "Inventory" and "" or position
  6388.  
  6389. local object = {}
  6390. setmetatable(object, toolObjectMetatable)
  6391.  
  6392. object.Tool = tool
  6393. object.Frame = frame
  6394. object.Parent = parent
  6395. object.Position = position
  6396. object.Name = tool.Name
  6397. self.OBJECTS[parent][position == nil and frame.Name or position] = object
  6398. local function manageTool(_, inputState, inputObject)
  6399. if inputObject and inputObject.UserInputType ~= Enum.UserInputType.Keyboard and inputObject.UserInputType ~= Enum.UserInputType.Touch then
  6400. return
  6401. end
  6402.  
  6403. local character = char
  6404. local humanoid = character and character:FindFirstChildOfClass("Humanoid")
  6405. if
  6406. not humanoid
  6407. or humanoid.Health <= 0
  6408. or not tool.Parent
  6409. or inputState == Enum.UserInputState.End
  6410. or self.slotsLocked
  6411. then
  6412. return
  6413. end
  6414.  
  6415. if object:isEquipped() then -- if tool is equipped then unequip it
  6416. humanoid:UnequipTools()
  6417. frame.BackgroundColor3 = SETTINGS.Default_COLOR
  6418. frame.Image = SETTINGS.Default_IMAGEID
  6419. module.currentlyEquipped = nil
  6420. elseif tool.Enabled then -- if tool isnt equipped then equip it
  6421. humanoid:EquipTool(tool)
  6422. if module.currentlyEquipped and module.currentlyEquipped.Parent then
  6423. module.currentlyEquipped.BackgroundColor3 = SETTINGS.Default_COLOR
  6424. module.currentlyEquipped.Image = SETTINGS.Default_IMAGEID
  6425. end
  6426. module.currentlyEquipped = frame
  6427. frame.BackgroundColor3 = SETTINGS.EQUIPPED_COLOR
  6428. frame.Image = SETTINGS.EQUIPPED_IMAGEID
  6429. end
  6430. end
  6431.  
  6432. local function updateEquipped()
  6433. if object:isEquipped() and tool.Enabled then
  6434. if module.currentlyEquipped and module.currentlyEquipped.Parent then
  6435. module.currentlyEquipped.BackgroundColor3 = SETTINGS.Default_COLOR
  6436. module.currentlyEquipped.Image = SETTINGS.Default_IMAGEID
  6437. end
  6438. module.currentlyEquipped = frame
  6439. frame.BackgroundColor3 = SETTINGS.EQUIPPED_COLOR
  6440. frame.Image = SETTINGS.EQUIPPED_IMAGEID
  6441. else
  6442. frame.BackgroundColor3 = SETTINGS.Default_COLOR
  6443. frame.Image = SETTINGS.Default_IMAGEID
  6444. module.currentlyEquipped = nil
  6445. end
  6446. end
  6447.  
  6448. local function updateEnabled()
  6449. if tool.Enabled then
  6450. frame.Image = SETTINGS.Default_IMAGEID
  6451. frame.BackgroundColor3 = SETTINGS.Default_COLOR
  6452. frame.ImageTransparency = 0
  6453. frame.toolIcon.ImageTransparency = 0
  6454. frame.toolName.TextTransparency = 0
  6455. frame.toolNumber.TextTransparency = 0
  6456. frame.toolAmount.TextTransparency = 0
  6457.  
  6458. frame.toolAmount.UIStroke.Transparency = 0
  6459. --frame.toolNumber.Transparency = 0
  6460. frame.toolName.UIStroke.Transparency = 0
  6461. else
  6462. frame.Image = SETTINGS.DISABLED_IMAGEID
  6463. frame.BackgroundColor3 = SETTINGS.DISABLED_COLOR
  6464. frame.ImageTransparency = 0.35
  6465. frame.toolIcon.ImageTransparency = 0.5
  6466. frame.toolName.TextTransparency = 0.6
  6467. frame.toolNumber.TextTransparency = 0.6
  6468. frame.toolAmount.TextTransparency = 0.6
  6469.  
  6470. frame.toolAmount.UIStroke.Transparency = 0.6
  6471. --frame.toolNumber.Transparency = 0.6
  6472. frame.toolName.UIStroke.Transparency = 0.6
  6473. end
  6474. end
  6475. updateEnabled()
  6476. updateEquipped()
  6477. object:updateIcon()
  6478.  
  6479. --// CONNECTIONS
  6480. object.CONNECTIONS = {}
  6481. object.CONNECTIONS.EnabledConn = tool:GetPropertyChangedSignal("Enabled"):Connect(updateEnabled)
  6482. object.CONNECTIONS.ToolRemoved = tool.AncestryChanged:Connect(function(_, newParent)
  6483. if player and (newParent == nil or (newParent ~= player.Backpack and newParent ~= player.Character)) then
  6484. object:DisconnectAll()
  6485. tool:SetAttribute("toolAdded", false)
  6486. end
  6487. updateEquipped()
  6488. end)
  6489. object.CONNECTIONS.NameChanged = tool:GetPropertyChangedSignal("Name"):Connect(function()
  6490. frame.toolName.Text = tool.Name
  6491. object.Name = tool.Name
  6492. end)
  6493. object.CONNECTIONS.TextureIdChanged = tool:GetPropertyChangedSignal("TextureId"):Connect(function()
  6494. object:updateIcon()
  6495. end)
  6496. object.CONNECTIONS.AmountChanged = tool:GetAttributeChangedSignal("amount"):Connect(function()
  6497. amount = tool:GetAttribute("amount") or 1
  6498. if amount > 1 then
  6499. frame.toolAmount.Text = "x" .. amount
  6500. else
  6501. frame.toolAmount.Text = ""
  6502. end
  6503. end)
  6504. object.CONNECTIONS.MouseEnter = frame.MouseEnter:Connect(function()
  6505. if object.isGrabbed then
  6506. return
  6507. end
  6508. object:showDescription()
  6509. end)
  6510. object.CONNECTIONS.MouseLeave = frame.MouseLeave:Connect(function()
  6511. object:removeDescription()
  6512. end)
  6513. object.CONNECTIONS.GrabConn = frame.MouseButton1Down:Connect(function()
  6514. if self.slotsPositionLocked then
  6515. return
  6516. end
  6517.  
  6518. local mouseEnd
  6519. local mouseConn
  6520. local newFrame
  6521. local CellSize = inventoryFrame.Frame.Grid.CellSize
  6522. local frameStartPosition = frame.AbsolutePosition
  6523. object:removeDescription()
  6524.  
  6525. local function endGrab()
  6526. mouseEnd:Disconnect()
  6527. mouseConn:Disconnect()
  6528. object.isGrabbed = false
  6529.  
  6530. local droppedGuis = playerGui:GetGuiObjectsAtPosition(mouse.X, mouse.Y)
  6531. local wasSwapped = false
  6532. local dropTool = true
  6533. for _, newSlot in pairs(droppedGuis) do
  6534. if newSlot:IsA("ImageButton") and (newSlot.Parent == hotbar or newSlot.Parent == inventoryFrame.Frame) then
  6535. local newSlotObject = self.OBJECTS[newSlot.Parent == hotbar and "HotBar" or "Inventory"][newSlot.Parent == hotbar and tonumber(newSlot.Name) or newSlot.Name]
  6536. if newSlotObject == object then
  6537. dropTool = false
  6538. if newFrame then
  6539. newFrame:Destroy()
  6540. end
  6541. continue
  6542. end
  6543.  
  6544. if newSlotObject then -- Swap between tools
  6545. wasSwapped = true
  6546.  
  6547. object:DisconnectAll()
  6548. newSlotObject:DisconnectAll()
  6549.  
  6550. self:addTool(newSlotObject.Tool, parent, position)
  6551. self:addTool(tool, newSlotObject.Parent, newSlotObject.Position)
  6552.  
  6553. if newFrame then
  6554. newFrame:Destroy()
  6555. end
  6556. elseif newSlot.Parent == hotbar then -- Send to Hotbar
  6557. wasSwapped = true
  6558.  
  6559. object:DisconnectAll()
  6560. self:addTool(tool, "HotBar", tonumber(newSlot.Name))
  6561. if parent == "Inventory" and newFrame then
  6562. newFrame:Destroy()
  6563. end
  6564. newSlot:Destroy()
  6565. end
  6566.  
  6567. if newSlotObject then
  6568. newSlotObject:removeDescription()
  6569. end
  6570. if object then
  6571. object:removeDescription()
  6572. end
  6573. elseif newSlot:IsA("ImageLabel") and newSlot == inventoryFrame and not wasSwapped and parent == "HotBar" then -- Send to Inventory
  6574. wasSwapped = true
  6575. object:DisconnectAll()
  6576. self:addTool(tool, "Inventory")
  6577. self:searchTool()
  6578. break
  6579. end
  6580. end
  6581.  
  6582. if not wasSwapped then
  6583. if newFrame then
  6584. newFrame:Destroy()
  6585. end
  6586. frame.Parent = object:getParentInstance()
  6587.  
  6588. if SETTINGS.DRAG_OUTSIDE_TO_DROP and dropTool and tool.CanBeDropped then
  6589. local character = char
  6590. if character then
  6591. tool.Parent = character
  6592. end
  6593. end
  6594.  
  6595. if (frameStartPosition - Vector2.new(mouse.X, mouse.Y)).Magnitude <= SETTINGS.EQUIP_TOUCH_SENSITIVITY then
  6596. manageTool()
  6597. end
  6598. end
  6599. end
  6600. mouseEnd = UserInputService.InputEnded:Connect(function(inputObject)
  6601. if
  6602. inputObject.UserInputType == Enum.UserInputType.MouseButton1
  6603. or inputObject.UserInputType == Enum.UserInputType.Touch
  6604. then
  6605. endGrab()
  6606. end
  6607. end)
  6608.  
  6609. local function updateFramePos()
  6610. if not object.isGrabbed then
  6611. object.isGrabbed = true
  6612. newFrame = toolButton:Clone()
  6613. newFrame.toolName.Text = ""
  6614. newFrame.toolAmount.Text = ""
  6615. newFrame.toolNumber.Text = position or ""
  6616. newFrame.Name = frame.Name
  6617. newFrame.Size = frame.Size
  6618. newFrame.Parent = object:getParentInstance()
  6619.  
  6620. frame.Size = CellSize
  6621. frame.Parent = inventoryGui
  6622. end
  6623.  
  6624. local mousePos = Vector2.new(mouse.X, mouse.Y)
  6625. frame.Position = UDim2.new(0, mousePos.X - (CellSize.X.Offset / 2), 0, mousePos.Y - (CellSize.Y.Offset / 2) + 57)
  6626. end
  6627. mouseConn = mouse.Move:Connect(updateFramePos)
  6628. end)
  6629.  
  6630. tool:SetAttribute("toolAdded", true)
  6631. if parent == "HotBar" and position then
  6632. ContextActionService:BindAction(position .. "hotBar", manageTool, false, EnumKeys[position])
  6633. end
  6634. end
  6635.  
  6636. return module
  6637.  
  6638. end;
  6639. };
  6640. -- StarterGui.Custom Inventory.InventoryController
  6641. local function C_e()
  6642. local script = G2L["e"];
  6643. -- services
  6644. local StarterGui = game:GetService("StarterGui")
  6645. local ContextActionService = game:GetService("ContextActionService")
  6646. local UserInputService = game:GetService("UserInputService")
  6647.  
  6648. -- references
  6649. local player = game:GetService("Players").LocalPlayer
  6650. local backpack = player:WaitForChild("Backpack")
  6651. local camera = workspace.CurrentCamera
  6652.  
  6653. -- DISABLE BASIC ROBLOX HOTBAR
  6654. StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
  6655.  
  6656. local CustomInventoryGUI = script.Parent
  6657. local hotBar = CustomInventoryGUI.hotBar
  6658. local Inventory = CustomInventoryGUI.Inventory
  6659. local toolButton = script.toolButton
  6660.  
  6661. local inventoryHandler = require(script.SETTINGS)
  6662.  
  6663. local function showSlots()
  6664. for index = 1, inventoryHandler.slotAmount do
  6665. local toolObject = inventoryHandler.OBJECTS.HotBar[index]
  6666. if not toolObject and not hotBar:FindFirstChild(index) and index <= inventoryHandler.slotAmount then
  6667. local frame = toolButton:Clone()
  6668. frame.toolName.Text = ""
  6669. frame.toolAmount.Text = ""
  6670. frame.toolNumber.Text = index
  6671. frame.Name = index
  6672. frame.Parent = hotBar
  6673. end
  6674. end
  6675. end
  6676. local function removeEmptySlots()
  6677. for index = 1, 9 do
  6678. local toolObject = inventoryHandler.OBJECTS.HotBar[index]
  6679. local toolFrame = hotBar:FindFirstChild(index)
  6680. if not toolObject and toolFrame then
  6681. toolFrame:Destroy()
  6682. if hotBar:FindFirstChild(index) then
  6683. removeEmptySlots()
  6684. end
  6685. end
  6686. end
  6687. end
  6688.  
  6689. local function manageInventory (_, inputState)
  6690. if inputState == Enum.UserInputState.Begin then
  6691. Inventory.Visible = not Inventory.Visible
  6692. local currentState = Inventory.Visible
  6693.  
  6694. inventoryHandler:removeCurrentDescription()
  6695. if currentState then
  6696. showSlots()
  6697. CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
  6698. CustomInventoryGUI.openButton.info.Text = "Hide"
  6699. else
  6700. if not inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then
  6701. removeEmptySlots()
  6702. end
  6703. CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
  6704. CustomInventoryGUI.openButton.info.Text = "Show"
  6705. end
  6706. elseif not inputState then
  6707. for index = inventoryHandler.slotAmount + 1, inventoryHandler.slotAmount do
  6708. local toolObject = inventoryHandler.OBJECTS.HotBar[index]
  6709. local toolFrame = hotBar:FindFirstChild(index)
  6710. if toolObject then
  6711. local tool = toolObject.Tool
  6712. toolObject:DisconnectAll()
  6713. tool:SetAttribute("toolAdded", nil)
  6714. inventoryHandler:newTool(tool)
  6715. elseif toolFrame then
  6716. toolFrame:Destroy()
  6717. end
  6718. end
  6719. end
  6720. end
  6721.  
  6722. local function searchTool()
  6723. inventoryHandler:searchTool()
  6724. end
  6725. local function newTool(tool)
  6726. if tool:IsA("Tool") then
  6727. inventoryHandler:newTool(tool)
  6728. end
  6729. end
  6730.  
  6731. local function reloadInventory(character)
  6732. inventoryHandler.currentlyEquipped = nil
  6733. backpack = player:WaitForChild("Backpack")
  6734.  
  6735. for _, tool in pairs(backpack:GetChildren()) do
  6736. if tool:IsA("Tool") then
  6737. newTool(tool)
  6738. end
  6739. end
  6740. backpack.ChildAdded:Connect(newTool)
  6741. character.ChildAdded:Connect(newTool)
  6742. end
  6743. local function updateHudPosition()
  6744. local viewPortSize = camera.ViewportSize
  6745. local slotSize = UDim2.fromOffset(hotBar.AbsoluteSize.Y, hotBar.AbsoluteSize.Y)
  6746.  
  6747. Inventory.Frame.Grid.CellSize = slotSize
  6748. hotBar.Grid.CellSize = slotSize
  6749.  
  6750. manageInventory()
  6751. end
  6752.  
  6753. updateHudPosition(); updateHudPosition()
  6754. reloadInventory(player.Character or player.CharacterAdded:Wait())
  6755. camera:GetPropertyChangedSignal("ViewportSize"):Connect(updateHudPosition)
  6756. player.CharacterAdded:Connect(reloadInventory)
  6757. Inventory.SearchBox:GetPropertyChangedSignal("Text"):Connect(searchTool)
  6758. if inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then showSlots() end
  6759. if inventoryHandler.SETTINGS.INVENTORY_KEYBIND then ContextActionService:BindAction("manageInventory", manageInventory, false, inventoryHandler.SETTINGS.INVENTORY_KEYBIND) end
  6760. if inventoryHandler.SETTINGS.OPEN_BUTTON then
  6761. CustomInventoryGUI.openButton.MouseButton1Down:Connect(function()
  6762. Inventory.Visible = not Inventory.Visible
  6763. local currentState = Inventory.Visible
  6764.  
  6765. inventoryHandler:removeCurrentDescription()
  6766. if currentState then
  6767. showSlots()
  6768. CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
  6769. CustomInventoryGUI.openButton.info.Text = "Hide"
  6770. else
  6771. if not inventoryHandler.SETTINGS.SHOW_EMPTY_TOOL_FRAMES_IN_HOTBAR then
  6772. removeEmptySlots()
  6773. end
  6774. CustomInventoryGUI.openButton.Position = UDim2.fromScale(.34,1.043)
  6775. CustomInventoryGUI.openButton.info.Text = "Show"
  6776. end
  6777. end)
  6778. else
  6779. CustomInventoryGUI.openButton.Visible = false
  6780. end
  6781.  
  6782. local function getToolEquipped()
  6783. local character = char
  6784. return character and character:FindFirstChildOfClass("Tool")
  6785. end
  6786.  
  6787. UserInputService.InputChanged:Connect(function(input)
  6788. if input.UserInputType == Enum.UserInputType.MouseWheel and inventoryHandler.SETTINGS.SCROLL_HOTBAR_WITH_WHEEL then
  6789. local direction = input.Position.Z
  6790. local character = char
  6791. local humanoid = character and character:FindFirstChildOfClass("Humanoid")
  6792.  
  6793. local toolEquipped = getToolEquipped()
  6794. local toolPosition = inventoryHandler:getToolPosition(toolEquipped) or 0
  6795.  
  6796. for i=toolPosition + direction, direction < 0 and 1 or inventoryHandler.slotAmount, direction do
  6797. local toolObject = inventoryHandler.OBJECTS.HotBar[i]
  6798. if toolObject and humanoid then
  6799. humanoid:EquipTool(toolObject.Tool)
  6800. break
  6801. end
  6802. end
  6803. end
  6804. end)
  6805. end;
  6806. task.spawn(C_e);
  6807.  
  6808. end
  6809.  
  6810.  
  6811.  
  6812.  
  6813.  
  6814.  
  6815.  
  6816.  
  6817.  
  6818.  
  6819. local lol = math.random(1,2)
  6820. local sprinting=false
  6821. local walkanim = is:LoadLocalAsset("rbxassetid://73688515498572") -- uuid. 130213485744288
  6822. local idleanim = is:LoadLocalAsset("rbxassetid://74204337812128") -- uuid. 136078657506707
  6823. local randompart = Instance.new("Part",game:GetService("RunService"))
  6824. local coolparticles = game:GetObjects("rbxassetid://87299663038091")[1].ParticleAttachment
  6825. coolparticles.Parent = randompart
  6826. local playbacktrack = true
  6827. local script = Instance.new("LocalScript")
  6828. real = true
  6829.  
  6830. local mrandom=math.random
  6831. local playanother = false
  6832. local playing = false
  6833. local dancing = false
  6834. local sin=math.sin
  6835. local osclock=os.clock
  6836. local sine=1
  6837. local cos=math.cos
  6838. local change = 1
  6839. local rtrnv;
  6840. local c;
  6841. local tbl3;
  6842. local v;
  6843. local anim;
  6844. local count;
  6845. local hhhh;
  6846. local asdf;
  6847. local s;
  6848. local animid;
  6849. local plr;
  6850. local legitjustran = false
  6851. local loopsplaying=0
  6852. local rst
  6853. local lst
  6854. local rht
  6855. local lht
  6856. local nt
  6857. local rjt
  6858. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  6859. local cframe;
  6860. local torso;
  6861. local rs;
  6862. local ls;
  6863. local rh;
  6864. local lh;
  6865. local n;
  6866. local rj;
  6867. local rsc0;
  6868. local lsc0;
  6869. local rhc0;
  6870. local lhc0;
  6871. local rjc0;
  6872. local nc02;
  6873. local gc0;
  6874. local orsc0;
  6875. local olsc0;
  6876. local orhc0;
  6877. local olhc0;
  6878. local orjc0;
  6879. local onc0;
  6880. local count2;
  6881. local maxcount2;
  6882. local walking = false
  6883. local idle = false
  6884. local RunService = game:GetService("RunService")
  6885. local hum=char:FindFirstChildOfClass("Humanoid")
  6886. local h=char.Head
  6887. local t=char.Torso
  6888. local hrp=char.HumanoidRootPart
  6889. if char:FindFirstChild("Animate") then
  6890. char.Animate.Enabled = false
  6891. end
  6892. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  6893. v:Stop()
  6894. end
  6895. local function getnext(tbl, number)
  6896. local best = math.huge
  6897. local r
  6898. for t in pairs(tbl) do
  6899. local d = t - number
  6900. if d > 0 and d < best then
  6901. best = d
  6902. r = t
  6903. end
  6904. end
  6905. if not r then
  6906. for t in pairs(tbl) do
  6907. if not r or t < r then
  6908. r = t
  6909. end
  6910. end
  6911. end
  6912. return r
  6913. end
  6914.  
  6915. local function wait2(tim)
  6916. if tim<0.1 then
  6917. game:GetService("RunService").Heartbeat:Wait()
  6918. else
  6919. for i=1,tim*40 do
  6920. game:GetService("RunService").Heartbeat:Wait()
  6921. end
  6922. end
  6923. end
  6924. local function kftotbl(kf)
  6925. tbl3 = {}
  6926. for i,v in pairs(kf:GetDescendants()) do
  6927. if v:IsA("Pose") then
  6928. tbl3[string.sub(v.Name,1,1)..string.sub(v.Name,#v.Name,#v.Name)] = v.CFrame
  6929. end
  6930. end
  6931. return(tbl3)
  6932. end
  6933. local plr = game.Players.LocalPlayer
  6934. local RunService = game:GetService("RunService")
  6935.  
  6936. local function functionToBind()
  6937. char.Humanoid:Move(Vector3.new(0,0,-.1),false)
  6938. end
  6939. local script = Instance.new("Script")
  6940. ArtificialHB = Instance.new("BindableEvent",script)
  6941. ArtificialHB.Name = "Heartbeat"
  6942. script:WaitForChild("Heartbeat")
  6943. frame = 1 / 60
  6944. tf = 0
  6945. allowframeloss = false
  6946. tossremainder = false
  6947. lastframe = tick()
  6948. script.Heartbeat:Fire()
  6949. game:GetService("RunService").Heartbeat:Connect(function(s,p)
  6950. tf = tf + s
  6951. if tf >= frame then
  6952. if allowframeloss then
  6953. script.Heartbeat:Fire()
  6954. lastframe = tick()
  6955. else
  6956. for i = 1,math.floor(tf / frame) do
  6957. pcall(function()
  6958. script.Heartbeat:Fire()
  6959. end)
  6960. end
  6961. lastframe = tick()
  6962. end
  6963. if tossremainder then
  6964. tf = 0
  6965. else
  6966. tf = tf - frame * math.floor(tf / frame)
  6967. end
  6968. end
  6969. end)
  6970. function swait(num)
  6971. if num == 0 or num == nil then
  6972. ArtificialHB.Event:Wait()
  6973. else
  6974. for i = 0,num do
  6975. ArtificialHB.Event:Wait()
  6976. end
  6977. end
  6978. end
  6979. function fwait(seconds)
  6980. seconds = (seconds < 0.000001) and 0.000001 or seconds
  6981. local event = game:GetService("RunService").PreRender or game:GetService("RunService").Heartbeat
  6982.  
  6983.  local startTime = tick()
  6984.  while tick() - startTime < seconds do
  6985.  event:Wait()
  6986.  end
  6987. end
  6988.  
  6989.  
  6990.  
  6991.  
  6992. local alreadyloaded = {}
  6993. local animmodule = AnimModule()
  6994. local animplayer = AnimModule()
  6995. local currentanim = nil
  6996. local iscurrentadance = nil
  6997. local gy
  6998. local function PlayAnim(name, loop, looptomuisc)
  6999. local ced=char or workspace[StringVal.Value]
  7000. local char=ced
  7001. gy=StringVal:GetPropertyChangedSignal("Value"):Connect(function()
  7002. if TypeOfReanim=="Emper" and TypeOfReanim=="Gelatek" then return end
  7003. if StringVal.Value=="None!" then return end
  7004. char=workspace[StringVal.Value]
  7005. print("Found Char",StringVal.Value)
  7006. ced=char
  7007. char = ced
  7008. end)
  7009. if not (char and name) then
  7010. warn("Missing char or name for playanim")
  7011. return nil
  7012. end
  7013. local aaa=tostring(name)
  7014. local anim
  7015. if typeof(aaa) == "Instance" then
  7016. anim = aaa
  7017. elseif type(aaa) == "string" and full:FindFirstChild(aaa) then
  7018. anim = full:FindFirstChild(aaa)
  7019. else
  7020. anim = full:FindFirstChild(aaa)
  7021. end
  7022. if anim then
  7023. if not alreadyloaded[char] then
  7024. alreadyloaded[char] = {}
  7025. end
  7026.  
  7027. local track = alreadyloaded[char][aaa]
  7028. if not track then
  7029. track = animmodule:LoadSequence(anim, char)
  7030. if not track then
  7031. warn("Failed to load animation track:", aaa)
  7032. return nil
  7033. end
  7034. alreadyloaded[char][aaa] = track
  7035. end
  7036.  
  7037. track.Looped = loop
  7038. track:Play(0)
  7039. UseSoundPos.Value=looptomuisc
  7040. return track
  7041. end
  7042. return nil
  7043. end
  7044.  
  7045.  
  7046. local function playanim(name, loop,looptomuisc)
  7047. if looptomuisc==nil then looptomuisc=false end
  7048. UseSoundPos.Value=looptomuisc
  7049. local track = PlayAnim(name, loop,looptomuisc)
  7050. if track then
  7051. track.OnFinished = Instance.new("BindableEvent")
  7052.  
  7053. if track._finishedConnection then
  7054. track._finishedConnection:Disconnect()
  7055. end
  7056. if track._timeConnection then
  7057. track._timeConnection:Disconnect()
  7058. end
  7059.  
  7060. track._timeConnection = track.TimeReached.Event:Connect(function(keyframe)
  7061. end)
  7062.  
  7063. -- Monitor animation completion
  7064. track._finishedConnection = game:GetService("RunService").PostSimulation:Connect(function()
  7065. if not RUNNING then
  7066. if track._finishedConnection then
  7067. track._finishedConnection:Disconnect()
  7068. end
  7069. return
  7070. end
  7071. pcall(function()
  7072. if track.TimePosition >= track.TimeLength - 0.05 and track:IsPlaying() then
  7073. if not loop then
  7074. track:Stop()
  7075. if track.OnFinished then
  7076. track.OnFinished:Fire()
  7077. end
  7078. if track._finishedConnection then
  7079. track._finishedConnection:Disconnect()
  7080. end
  7081. if track._timeConnection then
  7082. track._timeConnection:Disconnect()
  7083. end
  7084. end
  7085. end
  7086. end)
  7087. end)
  7088. end
  7089. return track
  7090. end
  7091.  
  7092. local function StopAllAnimations()
  7093. for char, tracks in pairs(alreadyloaded) do
  7094. for name, track in pairs(tracks) do
  7095. if track and track:IsPlaying() then
  7096. track:Stop()
  7097. end
  7098. if track and track.OnFinished then
  7099. track.OnFinished:Destroy()
  7100. end
  7101. end
  7102. end
  7103. table.clear(alreadyloaded)
  7104. end
  7105.  
  7106. playbacktrack=true
  7107.  
  7108.  
  7109. local isAssetClean=false
  7110. local States=nil
  7111. local ws=game.Workspace
  7112.  
  7113.  
  7114. UserModuleAnimationLibrary = {}
  7115. UserModuleAnimationLibrary.Animator= {}
  7116. UserModuleAnimationLibrary.Animator.__index = UserModuleAnimationLibrary.Animator
  7117. UserModuleAnimationLibrary.Track= {}
  7118. AnimLib = UserModuleAnimationLibrary
  7119.  
  7120. function UserModuleAnimationLibrary.Animator.new()
  7121.     local self = setmetatable({}, UserModuleAnimationLibrary.Animator)
  7122.     self.rig        = nil
  7123.     self.track      = nil
  7124.     self.looped     = true
  7125.     self.alpha      = 1
  7126.     self.speed      = 1
  7127.     self.weight     = 1
  7128.     self.map        = nil  
  7129.     self._optimiser = 1
  7130.     self._jointmap  = nil
  7131.     self._skipsec   = nil
  7132.     self._rig       = nil
  7133.     self._track     = nil
  7134.     return self
  7135. end
  7136.  
  7137. --[[
  7138.     Steve's Uhhhhh Reanimate .anim binary decoder (returns Steve-style pure-Lua track table)
  7139. ]]
  7140. local function LoadAnimBinary(data)
  7141.     local pos = 1
  7142.     local len = #data
  7143.  
  7144.     local function rU16()
  7145.         if pos+1 > len then error("EOF@U16 pos="..pos) end
  7146.         local a,b = data:byte(pos,pos+1); pos = pos+2
  7147.         return a + b*256
  7148.     end
  7149.     local function rU32()
  7150.         if pos+3 > len then error("EOF@U32 pos="..pos) end
  7151.         local a,b,c,d = data:byte(pos,pos+3); pos = pos+4
  7152.         return a + b*256 + c*65536 + d*16777216
  7153.     end
  7154.     local function rF32()
  7155.         if pos+3 > len then error("EOF@F32 pos="..pos) end
  7156.         local b0,b1,b2,b3 = data:byte(pos,pos+3); pos = pos+4
  7157.         local bits = b0 + b1*256 + b2*65536 + b3*16777216
  7158.         local sign = math.floor(bits/2147483648)
  7159.         local exp  = math.floor(bits/8388608) % 256
  7160.         local mant = bits % 8388608
  7161.         if exp==0 and mant==0 then return sign==1 and -0.0 or 0.0 end
  7162.         if exp==255 then return sign==1 and -math.huge or math.huge end
  7163.         local value = (1 + mant/8388608) * (2^(exp-127))
  7164.         return sign==1 and -value or value
  7165.     end
  7166.     local function rStr()
  7167.         local n = rU16()
  7168.         if n==0 then return "" end
  7169.         if pos+n-1 > len then error("EOF@Str pos="..pos.." n="..n) end
  7170.         local s = data:sub(pos, pos+n-1); pos = pos+n
  7171.         return s
  7172.     end
  7173.  
  7174.     local animName = rStr()
  7175.     local kfCount  = rU32()
  7176.  
  7177.     local anim = { Name = animName, Time = 0, Keyframes = {} }
  7178.  
  7179.     for _ = 1, kfCount do
  7180.         local t         = rF32()
  7181.         anim.Time       = math.max(anim.Time, t)
  7182.         local poseCount = rU32()
  7183.         local keyframe  = { Time = t, Poses = {} }
  7184.         for _ = 1, poseCount do
  7185.             local name   = rStr()
  7186.             local weight = rF32()
  7187.             local es     = rStr()
  7188.             local ed     = rStr()
  7189.             local c = {}
  7190.             for i = 1, 12 do c[i] = rF32() end
  7191.             table.insert(keyframe.Poses, {
  7192.                 Name           = name,
  7193.                 Weight         = weight,
  7194.                 EasingStyle    = es,
  7195.                 EasingDirection = ed,
  7196.                 CFrame         = CFrame.new(c[1],c[2],c[3], c[4],c[5],c[6], c[7],c[8],c[9], c[10],c[11],c[12])
  7197.             })
  7198.         end
  7199.         table.insert(anim.Keyframes, keyframe)
  7200.     end
  7201.  
  7202.     table.sort(anim.Keyframes, function(a, b) return a.Time < b.Time end)
  7203.     return anim
  7204. end
  7205.  
  7206. -- Convert a Roblox KeyframeSequence to Steve's pure-Lua track table format
  7207. local function KeyframeSequenceToTrack(ks)
  7208.     local anim = { Name = ks.Name, Time = 0, Keyframes = {} }
  7209.     for _, k in ks:GetKeyframes() do
  7210.         local t = k.Time
  7211.         anim.Time = math.max(anim.Time, t)
  7212.         local keyframe = { Time = t, Poses = {} }
  7213.         for _, p in k:GetDescendants() do
  7214.             if p:IsA("Pose") then
  7215.                 table.insert(keyframe.Poses, {
  7216.                     Name            = p.Name,
  7217.                     Weight          = p.Weight,
  7218.                     EasingStyle     = p.EasingStyle.Name,
  7219.                     EasingDirection = p.EasingDirection.Name,
  7220.                     CFrame          = p.CFrame,
  7221.                 })
  7222.             end
  7223.         end
  7224.         table.insert(anim.Keyframes, keyframe)
  7225.     end
  7226.     table.sort(anim.Keyframes, function(a, b) return a.Time < b.Time end)
  7227.     return anim
  7228. end
  7229.  
  7230. function UserModuleAnimationLibrary.Track.fromfile(path)
  7231.     if not (isfile and isfile(path)) then
  7232.         warn("[UserModuleAnimationLibrary] File not found: " .. tostring(path))
  7233.         repeat wait() until path or os.clock()+5
  7234.     end
  7235.     local ext = (path:match("%.(%a+)$") or ""):lower()
  7236.     if ext == "anim" then
  7237.         local ok, result = pcall(function()
  7238.             return LoadAnimBinary(readfile(path))
  7239.         end)
  7240.         if ok and result then
  7241.             return result
  7242.         end
  7243.         warn("[UserModuleAnimationLibrary] Failed to parse .anim: " .. tostring(path) .. " | " .. tostring(result))
  7244.         return nil
  7245.     end
  7246.     local ok, result = pcall(function()
  7247.         return loadstring(readfile(path))()
  7248.     end)
  7249.     if ok and result then
  7250.         if typeof(result) == "Instance" and result:IsA("KeyframeSequence") then
  7251.             local ok2, track = pcall(KeyframeSequenceToTrack, result)
  7252.             if ok2 and track then
  7253.                 return track
  7254.             end
  7255.             warn("[UserModuleAnimationLibrary] Failed to convert KeyframeSequence: " .. tostring(path))
  7256.             return nil
  7257.         end
  7258.         return result
  7259.     end
  7260.     warn("[UserModuleAnimationLibrary] Failed to load animation: " .. tostring(path))
  7261.     return nil
  7262. end
  7263.  
  7264.  
  7265.  
  7266. -- (Steve-style Animator:Step drives Motor6D directly; no Roblox AnimationModule needed)
  7267.  
  7268. function UserModuleAnimationLibrary.Animator:Step(t)
  7269.     local rig, track = self.rig, self.track
  7270.     if not rig or not track then return end
  7271.  
  7272.     local speed  = self.speed  or 1
  7273.     local weight = self.weight or 1
  7274.     local looped = self.looped
  7275.     local map    = self.map
  7276.  
  7277.     local alphaVal = self.alpha ~= nil and self.alpha or self.Alpha or .1
  7278.     if alphaVal ~= nil then
  7279.         Numval.Value = tonumber(alphaVal)
  7280.     end
  7281.  
  7282.     t = t * speed
  7283.     if map then
  7284.         t = map[2][1] + (t - map[1][1]) * (map[2][2] - map[2][1]) / (map[1][2] - map[1][1])
  7285.     end
  7286.  
  7287.     if self._rig ~= rig then
  7288.         self._jointmap = nil
  7289.         self._rig = rig
  7290.     end
  7291.     if self._track ~= track then
  7292.         self._skipsec = nil
  7293.         self._track = track
  7294.     end
  7295.  
  7296.     local jointmap = self._jointmap
  7297.     if not jointmap then
  7298.         jointmap = {}
  7299.         for _, v in rig:GetDescendants() do
  7300.             if v:IsA("Motor6D") and v.Part0 and v.Part1 then
  7301.                 jointmap[v.Part1.Name] = v
  7302.             end
  7303.         end
  7304.         self._jointmap = jointmap
  7305.     end
  7306.  
  7307.     local keyframes = track.Keyframes
  7308.     if not keyframes or #keyframes == 0 then return end
  7309.  
  7310.     local skipsec = self._skipsec
  7311.     if not skipsec then
  7312.         skipsec = {}
  7313.         local i = 1
  7314.         local oldsec = 0
  7315.         local opt = self._optimiser
  7316.         while i < #keyframes do
  7317.             local k = keyframes[i]
  7318.             local sec = k.Time // opt
  7319.             while oldsec < sec do
  7320.                 local j = math.max(1, i - 1)
  7321.                 local poses = {}
  7322.                 local scan = j
  7323.                 while scan > 0 do
  7324.                     local k2 = keyframes[scan]
  7325.                     for name, _ in jointmap do
  7326.                         if not poses[name] then
  7327.                             for _, p in k2.Poses do
  7328.                                 if p.Name == name and p.Weight > 0 then
  7329.                                     poses[name] = true
  7330.                                     j = scan
  7331.                                     break
  7332.                                 end
  7333.                             end
  7334.                         end
  7335.                     end
  7336.                     local ok = true
  7337.                     for name, _ in jointmap do
  7338.                         ok = poses[name] and ok
  7339.                     end
  7340.                     if ok then break end
  7341.                     scan -= 1
  7342.                 end
  7343.                 table.insert(skipsec, {j, j})
  7344.                 oldsec += 1
  7345.             end
  7346.             i += 1
  7347.         end
  7348.         for i, v in skipsec do
  7349.             while v[2] < #keyframes and keyframes[v[2]].Time <= (i + 1) * self._optimiser do
  7350.                 v[2] += 1
  7351.             end
  7352.         end
  7353.         self._skipsec = skipsec
  7354.     end
  7355.  
  7356.     local trackTime = track.Time
  7357.     if looped and trackTime and trackTime > 0 then
  7358.         t = t % trackTime
  7359.     end
  7360.  
  7361.     local skip1, skip2 = 1, #keyframes
  7362.     if #skipsec >= 2 then
  7363.         local i = t // self._optimiser
  7364.         if i < 1 then
  7365.             skip1, skip2 = 1, skipsec[1][2]
  7366.         elseif i < #skipsec then
  7367.             skip1, skip2 = skipsec[i][1], skipsec[i][2]
  7368.         else
  7369.             skip1, skip2 = skipsec[#skipsec][1], #keyframes
  7370.         end
  7371.     end
  7372.  
  7373.     local poses = {}
  7374.     for name, _ in jointmap do
  7375.         poses[name] = CFrame.identity
  7376.     end
  7377.  
  7378.     local TweenService = game:GetService("TweenService")
  7379.     for name, _ in poses do
  7380.         local k1, k2, t1, t2 = nil, nil, -math.huge, math.huge
  7381.         for i = skip1, skip2 do
  7382.             local k = keyframes[i]
  7383.             local po = nil
  7384.             for _, p in k.Poses do
  7385.                 if p.Name == name and p.Weight > 0 then
  7386.                     po = p
  7387.                 end
  7388.             end
  7389.             if po ~= nil then
  7390.                 if t1 < k.Time and k.Time <= t then
  7391.                     k1 = po
  7392.                     t1 = k.Time
  7393.                 end
  7394.                 if t2 > k.Time and k.Time > t then
  7395.                     k2 = po
  7396.                     t2 = k.Time
  7397.                 end
  7398.             end
  7399.         end
  7400.         local cf = CFrame.identity
  7401.         if k1 ~= nil then
  7402.             if k2 ~= nil then
  7403.                 local a = (t - t1) / (t2 - t1)
  7404.                 local es, ed = k1.EasingStyle, k1.EasingDirection
  7405.                 if es == "Constant" then
  7406.                     if ed == "In" then
  7407.                         a = 1
  7408.                     elseif ed == "Out" then
  7409.                         a = 0
  7410.                     else
  7411.                         a = a < 0.5 and 0 or 1
  7412.                     end
  7413.                 else
  7414.                     if es == "CubicV2" then es = "Cubic" end
  7415.                     a = TweenService:GetValue(a, Enum.EasingStyle[es], Enum.EasingDirection[ed])
  7416.                 end
  7417.                 cf = k1.CFrame:Lerp(k2.CFrame, a)
  7418.             else
  7419.                 cf = k1.CFrame
  7420.             end
  7421.         else
  7422.             if k2 ~= nil then
  7423.                 cf = k2.CFrame
  7424.             end
  7425.         end
  7426.         poses[name] = cf
  7427.     end
  7428.  
  7429.     local scale = pcall(function() return rig:GetScale() end) and rig:GetScale() or 1
  7430.     for name, joint in jointmap do
  7431.         local cf = poses[name] or CFrame.identity
  7432.         cf = cf.Rotation + (cf.Position * scale)
  7433.         if weight == 1 then
  7434.             joint.Transform = cf
  7435.         elseif weight ~= 0 then
  7436.             joint.Transform = joint.Transform:Lerp(cf, weight)
  7437.         end
  7438.     end
  7439. end
  7440.  
  7441. local function StopPlayingModuleAnimation(name)
  7442.     local entry = UserDanceContainer[name]
  7443.     if not entry then return end
  7444.     UserDanceContainer[name] = nil
  7445.     if entry.updateConn then
  7446.         entry.updateConn:Disconnect()
  7447.         entry.updateConn = nil
  7448.     end
  7449.     pcall(function()
  7450.         musicSound:Stop()
  7451.         musicSound.SoundId = ""
  7452.     end)
  7453.     pcall(function() entry.m.Destroy(char) end)
  7454.     pcall(function()
  7455.         for _, v in char:GetDescendants() do
  7456.             if v:GetAttribute("EmoteProp") then v:Destroy() end
  7457.         end
  7458.     end)
  7459. end
  7460.  
  7461. local function PlayModuleEmote(m)
  7462.     for name, _ in pairs(UserDanceContainer) do
  7463.         StopPlayingModuleAnimation(name)
  7464.     end
  7465.  
  7466.     DownloadModuleAssets(m.Assets)
  7467.  
  7468.     if m.Assets and isfile then
  7469.        
  7470.         local deadline = os.clock() + .1
  7471.         local allReady = false
  7472.         while not allReady and os.clock() < deadline and RUNNING and dancing do
  7473.             allReady = true
  7474.             for _, entry in ipairs(m.Assets) do
  7475.                 local filename = entry:match("^(.-)@")
  7476.                 if filename then
  7477.                     if not isfile(DanceFolder.."/"..filename) then
  7478.                         allReady = false
  7479.                         break
  7480.                     end
  7481.                 end
  7482.             end
  7483.             if not allReady then repeat wait() until os.clock()+5 end
  7484.         end
  7485.     end
  7486.  
  7487.     pcall(function()
  7488.         m.Init(char)
  7489.     end)
  7490.  
  7491.     task.spawn(function()
  7492.         local waitDeadline = os.clock() + .1
  7493.         while not musicSound.IsLoaded and os.clock() < waitDeadline do
  7494.             task.wait(0.05)
  7495.         end
  7496.         if musicSound.IsLoaded then
  7497.             OverridenMusicStartClock = os.clock() - musicSound.TimePosition
  7498.         end
  7499.     end)
  7500.  
  7501.     local conn
  7502.     conn = game:GetService("RunService").PostSimulation:Connect(function(dt)
  7503.         local currentEntry = UserDanceContainer[m.Name]
  7504.         if not currentEntry or currentEntry.updateConn ~= conn then
  7505.             conn:Disconnect()
  7506.             return
  7507.         end
  7508.         if not RUNNING or not dancing then
  7509.             StopPlayingModuleAnimation(m.Name)
  7510.             return
  7511.         end
  7512.         m.Update(dt, char)
  7513.     end)
  7514.  
  7515.     UserDanceContainer[m.Name] = { m = m, updateConn = conn }
  7516. end
  7517.  
  7518. local function PlayQueuedEmote()
  7519.     if RunningQueuedEmote then return end
  7520.     RunningQueuedEmote = true
  7521.     task.spawn(function()
  7522.         while #QueueEmotesThatIsntLooped > 0 do
  7523.             local entry = table.remove(QueueEmotesThatIsntLooped, 1)
  7524.             if not dancing then
  7525.                 RunningQueuedEmote = false
  7526.                 return
  7527.             end
  7528.             pcall(function() entry.Init(char) end)
  7529.             local waitConn
  7530.             local done = false
  7531.             waitConn = game:GetService("RunService").PostSimulation:Connect(function(dt)
  7532.                 if not dancing then done = true return end
  7533.                 pcall(function() entry.Update(dt, char) end)
  7534.                 pcall(function()
  7535.                     if entry._rblxTrack and not entry._rblxTrack:IsPlaying() then
  7536.                         done = true
  7537.                     end
  7538.                 end)
  7539.             end)
  7540.             repeat task.wait(0.05) until done or not dancing
  7541.             if waitConn then waitConn:Disconnect() end
  7542.             pcall(function() entry.Destroy(char) end)
  7543.             pcall(function()
  7544.                 for _, v in char:GetDescendants() do
  7545.                     if v:GetAttribute("EmoteProp") then v:Destroy() end
  7546.                 end
  7547.             end)
  7548.         end
  7549.         RunningQueuedEmote = false
  7550.     end)
  7551. end
  7552.  
  7553. local function stopanim()
  7554. StopAllAnimations()
  7555. musicSound.PlaybackRegionsEnabled=false
  7556.  loopsplaying = math.max(0, loopsplaying - 1)
  7557.  local SavedTime = Playsound.TimePosition
  7558.  playanother = true
  7559.  for name, _ in pairs(UserDanceContainer) do
  7560.     StopPlayingModuleAnimation(name)
  7561. end
  7562.  if dancing then
  7563.  Playsound.PlaybackSpeed = 1
  7564.  if playbacktrack == true then
  7565.  Playsound.Volume = 0
  7566.  Playsound:Stop()
  7567.  else
  7568.  Playsound.Volume = 0
  7569.  Playsound:Stop()
  7570.  end
  7571.  end
  7572.  
  7573.  coolparticles.Parent = randompart
  7574.  pcall(function()
  7575. rst:Cancel()
  7576. rht:Cancel()
  7577. lht:Cancel()
  7578. lst:Cancel()
  7579. nt:Cancel()
  7580. rjt:Cancel()
  7581.  end)
  7582.  
  7583.  if dancing == true then
  7584.  dancing = false
  7585.  idle = true
  7586.  char.Humanoid:Move(Vector3.new(0,0,-.1),true)
  7587.  walking = false
  7588.  wait(.065)
  7589.  
  7590.  if playbacktrack and not dancing then
  7591.  musicSound:Stop()
  7592.  musicSound.Volume=.75
  7593.  if Occasions=="Halloween" then
  7594.  Playsound.SoundId = DanceAsset("Halloween.mp3")
  7595.  end
  7596.  Playsound.TimePosition = SavedTime
  7597.  Playsound.Volume = .75
  7598.  Playsound:Play()
  7599.  end
  7600.  
  7601.  if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother == true then
  7602.  task.spawn(function()
  7603.  playanim(walkanim, true)
  7604.  end)
  7605.  end
  7606.  isAssetClean=true
  7607. for _,v in char:GetDescendants() do
  7608. if v:GetAttribute("EmoteProp") then
  7609. v:Destroy()
  7610. end
  7611. end
  7612. wait(.1)
  7613. isAssetClean=false
  7614.  end
  7615. end
  7616. if Occasions=="Halloween" then
  7617. Playsound.SoundId = DanceAsset("Halloween.mp3")
  7618. else
  7619. if lol==1 then
  7620. Playsound.SoundId = DanceAsset("Lexapro Doesn't Work.mp3")
  7621. elseif lol==2 then
  7622. Playsound.SoundId = DanceAsset("Slash.mp3")
  7623. end
  7624. end
  7625. Playsound.TimePosition =0
  7626. Playsound.Volume = .75
  7627. Playsound:Play()
  7628.  
  7629. local boolval=Instance.new("BoolValue")
  7630. local strv=Instance.new("StringValue")
  7631. function LoadTools()
  7632. if ws:FindFirstChild(YourName.."_Fake") then
  7633. char=ws[YourName.."_Fake"]
  7634. end
  7635. for _,v in ipairs(TableOfDances) do
  7636. if not RUNNING then break end
  7637. local player = game.Players.LocalPlayer
  7638. local backpack = player:WaitForChild("Backpack")
  7639. local tool=Instance.new("Tool",backpack)
  7640. tool.Name=v.Name
  7641. tool.RequiresHandle=false
  7642. tool.Equipped:Connect(function()
  7643. stopanim()
  7644. dancing = true
  7645. BoolDance.Value=false
  7646. String1.Value="Using Tools or Keybind dance"
  7647. Playsound.Volume=0
  7648. wait(.005)
  7649. char.Humanoid.WalkSpeed=v.WalkSpeed
  7650. dancing = true
  7651.  
  7652. if not v._userModule then
  7653.     GetAsset(v)
  7654. end
  7655. if v.Name=="Someone Ships" then
  7656. repeat wait() until not isAssetClean
  7657. function Someone_Ships()
  7658. local i=Instance.new
  7659. local nr=NumberRange.new
  7660. local ns=NumberSequence.new
  7661. local nsk=NumberSequenceKeypoint.new
  7662. local cs=ColorSequence.new
  7663. local csk=ColorSequenceKeypoint.new
  7664. local v3=Vector3.new
  7665. local rgb=Color3.fromRGB
  7666. local c3=Color3.new
  7667. local v2=Vector2.new
  7668. local nr=NumberRange.new
  7669. local cf=CFrame.new
  7670. local angles=CFrame.Angles
  7671. local u2=UDim2.new
  7672. local scale=char:GetScale()-1
  7673. if scale<1 then scale=1 end
  7674. local Kasane_Teto_1=i("MeshPart", char)
  7675. Kasane_Teto_1.Name="Kasane_Teto"
  7676. Kasane_Teto_1:SetAttribute("EmoteProp", true)
  7677. Kasane_Teto_1.MeshId="rbxassetid://114643462421615"
  7678. Kasane_Teto_1.Anchored=false
  7679. Kasane_Teto_1.CanCollide=false
  7680. Kasane_Teto_1.CanQuery=false
  7681. Kasane_Teto_1.CanTouch=true
  7682. Kasane_Teto_1.Transparency=0
  7683. Kasane_Teto_1.Reflectance=0
  7684. Kasane_Teto_1.Color=c3(0.639216,0.635294,0.647059)
  7685. Kasane_Teto_1.Material=Enum.Material.Plastic
  7686. Kasane_Teto_1.Size=v3(.15*scale,.15*scale,0.079889*scale)
  7687. Kasane_Teto_1.CastShadow=true
  7688. Kasane_Teto_1.Massless=true
  7689. Kasane_Teto_1.Material=Enum.Material.Plastic
  7690. Kasane_Teto_1.TextureID="rbxassetid://110660519010921"
  7691. Kasane_Teto_1.DoubleSided=false
  7692. Kasane_Teto_1.CollisionFidelity=Enum.CollisionFidelity.Default
  7693. Kasane_Teto_1.RenderFidelity=Enum.RenderFidelity.Automatic
  7694.  
  7695. local H=i("Motor6D", char["HumanoidRootPart"])
  7696. H.Name="Kasane_Teto"
  7697. H:SetAttribute("EmoteProp", true)
  7698. H.Enabled=true
  7699. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7700. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7701. H.Part1=Kasane_Teto_1
  7702. H.Part0=char["HumanoidRootPart"]
  7703.  
  7704. local Stand_2=i("MeshPart", Kasane_Teto_1)
  7705. Stand_2.Name="Stand"
  7706. Stand_2:SetAttribute("EmoteProp", true)
  7707. Stand_2.MeshId="rbxassetid://85753545216631"
  7708. Stand_2.Anchored=false
  7709. Stand_2.CanCollide=false
  7710. Stand_2.CanQuery=false
  7711. Stand_2.CanTouch=true
  7712. Stand_2.Transparency=0
  7713. Stand_2.Reflectance=0
  7714. Stand_2.Color=c3(0.639216,0.635294,0.647059)
  7715. Stand_2.Material=Enum.Material.Plastic
  7716. Stand_2.Size=v3(.114*scale,.2*scale,.167*scale)
  7717. Stand_2.Position=v3(0,0,1.1)
  7718. Stand_2.CastShadow=true
  7719. Stand_2.Massless=true
  7720. Stand_2.Material=Enum.Material.Plastic
  7721. Stand_2.TextureID="rbxassetid://110660519010921"
  7722. Stand_2.DoubleSided=false
  7723. Stand_2.CollisionFidelity=Enum.CollisionFidelity.Default
  7724. Stand_2.RenderFidelity=Enum.RenderFidelity.Automatic
  7725.  
  7726.  
  7727.  
  7728. local Stand_3=i("Motor6D", Kasane_Teto_1)
  7729. Stand_3.Name="Stand"
  7730. Stand_3:SetAttribute("EmoteProp", true)
  7731. Stand_3.Enabled=true
  7732. Stand_3.C0=cf(0.09758377075195312*scale,-0.7425305843353271*scale,1.1*scale,1,0,0,0,1,0,0,0,1)
  7733. Stand_3.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7734. Stand_3.Part0=Kasane_Teto_1
  7735. Stand_3.Part1=Stand_2
  7736.  
  7737.  
  7738.  
  7739. local ishipu2_4=i("Part", char)
  7740. ishipu2_4.Name="ishipu2"
  7741. ishipu2_4:SetAttribute("EmoteProp", true)
  7742. ishipu2_4.Anchored=false
  7743. ishipu2_4.CanCollide=false
  7744. ishipu2_4.CanQuery=false
  7745. ishipu2_4.CanTouch=true
  7746. ishipu2_4.Transparency=1
  7747. ishipu2_4.Reflectance=0
  7748. ishipu2_4.Color=c3(0.639216,0.635294,0.647059)
  7749. ishipu2_4.Material=Enum.Material.Plastic
  7750. ishipu2_4.Size=v3(0.100000,0.100000,0.100000)
  7751. ishipu2_4.CastShadow=true
  7752. ishipu2_4.Massless=true
  7753.  
  7754. local H=i("Motor6D", char["HumanoidRootPart"])
  7755. H.Name="ishipu2"
  7756. H:SetAttribute("EmoteProp", true)
  7757. H.Enabled=true
  7758. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7759. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7760. H.Part1=ishipu2_4
  7761. H.Part0=char["HumanoidRootPart"]
  7762.  
  7763. local BillboardGui_5=i("BillboardGui", ishipu2_4)
  7764. BillboardGui_5.Name="BillboardGui"
  7765. BillboardGui_5:SetAttribute("EmoteProp", true)
  7766. BillboardGui_5.Size=u2(2,0,1,0)
  7767. BillboardGui_5.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  7768. BillboardGui_5.StudsOffset=v3(0.000000,0.000000,0.000000)
  7769. BillboardGui_5.Brightness=1
  7770.  
  7771.  
  7772.  
  7773. local text_6=i("TextLabel", BillboardGui_5)
  7774. text_6.Name="text"
  7775. text_6:SetAttribute("EmoteProp", true)
  7776. text_6.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  7777. text_6.BackgroundTransparency=1
  7778. text_6.Size=u2(1,0,1,0)
  7779. text_6.Position=u2(0,0,0,0)
  7780. text_6.Rotation=0
  7781. text_6.ZIndex=1
  7782. text_6.Font=Enum.Font.Unknown
  7783. text_6.FontSize=Enum.FontSize.Size11
  7784. text_6.TextColor3=c3(0.000000,0.000000,0.000000)
  7785. text_6.Text="I ship u 2 hahaha"
  7786. text_6.TextSize=11
  7787. text_6.TextDirection=Enum.TextDirection.Auto
  7788. text_6.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  7789. --text_6.FontFace=nil
  7790. text_6.TextXAlignment=Enum.TextXAlignment.Center
  7791. text_6.TextYAlignment=Enum.TextYAlignment.Center
  7792. text_6.AutomaticSize=Enum.AutomaticSize.None
  7793.  
  7794.  
  7795.  
  7796. local UICorner_7=i("UICorner", text_6)
  7797. UICorner_7.Name="UICorner"
  7798. UICorner_7:SetAttribute("EmoteProp", true)
  7799.  
  7800.  
  7801.  
  7802. local Wall_8=i("Part", char)
  7803. Wall_8.Name="Wall"
  7804. Wall_8:SetAttribute("EmoteProp", true)
  7805. Wall_8.Anchored=false
  7806. Wall_8.CanCollide=false
  7807. Wall_8.CanQuery=false
  7808. Wall_8.CanTouch=true
  7809. Wall_8.Transparency=0
  7810. Wall_8.Reflectance=0
  7811. Wall_8.Color=c3(0.223529,0.223529,0.223529)
  7812. Wall_8.Material=Enum.Material.Brick
  7813. Wall_8.Size=v3(1.000000*scale,7.387255*scale,7.884164*scale)
  7814. Wall_8.CastShadow=false
  7815. Wall_8.Massless=true
  7816.  
  7817. local H=i("Motor6D", char["HumanoidRootPart"])
  7818. H.Name="Wall"
  7819. H:SetAttribute("EmoteProp", true)
  7820. H.Enabled=true
  7821. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7822. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  7823. H.Part1=Wall_8
  7824. H.Part0=char["HumanoidRootPart"]
  7825.  
  7826. local Guy_9=i("Part", char)
  7827. Guy_9.Name="Guy"
  7828. Guy_9:SetAttribute("EmoteProp", true)
  7829. Guy_9.Anchored=false
  7830. Guy_9.CanCollide=false
  7831. Guy_9.CanQuery=false
  7832. Guy_9.CanTouch=true
  7833. Guy_9.Transparency=1
  7834. Guy_9.Reflectance=0
  7835. Guy_9.Color=c3(0.639216,0.635294,0.647059)
  7836. Guy_9.Material=Enum.Material.Plastic
  7837. Guy_9.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
  7838. Guy_9.CastShadow=true
  7839. Guy_9.Massless=true
  7840.  
  7841.  
  7842.  
  7843. local Head_10=i("Part", Guy_9)
  7844. Head_10.Name="Head"
  7845. Head_10:SetAttribute("EmoteProp", true)
  7846. Head_10.Anchored=false
  7847. Head_10.CanCollide=false
  7848. Head_10.CanQuery=false
  7849. Head_10.CanTouch=true
  7850. Head_10.Transparency=0
  7851. Head_10.Reflectance=0
  7852. Head_10.Color=c3(0.639216,0.635294,0.647059)
  7853. Head_10.Material=Enum.Material.SmoothPlastic
  7854. Head_10.Size=v3(2.000000*scale,1.000000*scale,1.000000*scale)
  7855. Head_10.Position=v3(0,1.5*scale,0)
  7856. Head_10.CastShadow=true
  7857. Head_10.Massless=true
  7858.  
  7859.  
  7860.  
  7861. local Mesh_11=i("SpecialMesh", Head_10)
  7862. Mesh_11.Name="Mesh"
  7863. Mesh_11:SetAttribute("EmoteProp", true)
  7864. Mesh_11.MeshType=Enum.MeshType.Head
  7865. Mesh_11.MeshId=""
  7866. Mesh_11.TextureId=""
  7867. Mesh_11.Scale=v3(1.250000,1.250000,1.250000)
  7868. Mesh_11.Offset=v3(0.000000,0.000000,0.000000)
  7869. Mesh_11.VertexColor=v3(1.000000,1.000000,1.000000)
  7870.  
  7871.  
  7872.  
  7873. local face_12=i("Decal", Head_10)
  7874. face_12.Name="face"
  7875. face_12:SetAttribute("EmoteProp", true)
  7876. face_12.Texture="rbxasset://textures/face.png"
  7877. face_12.Transparency=0
  7878. face_12.Color3=c3(1.000000,1.000000,1.000000)
  7879.  
  7880.  
  7881.  
  7882. local LeftArm_13=i("Part", Guy_9)
  7883. LeftArm_13.Name="Left Arm"
  7884. LeftArm_13:SetAttribute("EmoteProp", true)
  7885. LeftArm_13.Anchored=false
  7886. LeftArm_13.CanCollide=false
  7887. LeftArm_13.CanQuery=false
  7888. LeftArm_13.CanTouch=true
  7889. LeftArm_13.Transparency=0
  7890. LeftArm_13.Reflectance=0
  7891. LeftArm_13.Color=c3(0.639216,0.635294,0.647059)
  7892. LeftArm_13.Material=Enum.Material.SmoothPlastic
  7893. LeftArm_13.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  7894. LeftArm_13.Position=v3(-1.5*scale,0,0)
  7895. LeftArm_13.CastShadow=true
  7896. LeftArm_13.Massless=true
  7897.  
  7898.  
  7899.  
  7900. local leftarm_14=i("SpecialMesh", LeftArm_13)
  7901. leftarm_14.Name="leftarm"
  7902. leftarm_14:SetAttribute("EmoteProp", true)
  7903. leftarm_14.MeshType=Enum.MeshType.FileMesh
  7904. leftarm_14.MeshId="rbxasset://fonts/leftarm.mesh"
  7905. leftarm_14.TextureId=""
  7906. leftarm_14.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  7907. leftarm_14.Offset=v3(0.000000,0.000000,0.000000)
  7908. leftarm_14.VertexColor=v3(1.000000,1.000000,1.000000)
  7909.  
  7910.  
  7911.  
  7912. local LeftLeg_15=i("Part", Guy_9)
  7913. LeftLeg_15.Name="Left Leg"
  7914. LeftLeg_15:SetAttribute("EmoteProp", true)
  7915. LeftLeg_15.Anchored=false
  7916. LeftLeg_15.CanCollide=false
  7917. LeftLeg_15.CanQuery=false
  7918. LeftLeg_15.CanTouch=true
  7919. LeftLeg_15.Transparency=0
  7920. LeftLeg_15.Reflectance=0
  7921. LeftLeg_15.Color=c3(0.105882,0.164706,0.207843)
  7922. LeftLeg_15.Material=Enum.Material.SmoothPlastic
  7923. LeftLeg_15.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  7924. LeftLeg_15.Position=v3(-.5*scale,-2.000000*scale,0)
  7925. LeftLeg_15.CastShadow=true
  7926. LeftLeg_15.Massless=true
  7927.  
  7928.  
  7929.  
  7930. local leftleg_16=i("SpecialMesh", LeftLeg_15)
  7931. leftleg_16.Name="leftleg"
  7932. leftleg_16:SetAttribute("EmoteProp", true)
  7933. leftleg_16.MeshType=Enum.MeshType.FileMesh
  7934. leftleg_16.MeshId="rbxasset://fonts//leftleg.mesh"
  7935. leftleg_16.TextureId=""
  7936. leftleg_16.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  7937. leftleg_16.Offset=v3(0.000000,0.000000,0.000000)
  7938. leftleg_16.VertexColor=v3(1.000000,1.000000,1.000000)
  7939.  
  7940.  
  7941.  
  7942. local RightArm_17=i("Part", Guy_9)
  7943. RightArm_17.Name="Right Arm"
  7944. RightArm_17:SetAttribute("EmoteProp", true)
  7945. RightArm_17.Anchored=false
  7946. RightArm_17.CanCollide=false
  7947. RightArm_17.CanQuery=false
  7948. RightArm_17.CanTouch=true
  7949. RightArm_17.Transparency=0
  7950. RightArm_17.Reflectance=0
  7951. RightArm_17.Color=c3(0.639216,0.635294,0.647059)
  7952. RightArm_17.Material=Enum.Material.SmoothPlastic
  7953. RightArm_17.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  7954. RightArm_17.Position=v3(1.5*scale,0,0)
  7955. RightArm_17.CastShadow=true
  7956. RightArm_17.Massless=true
  7957.  
  7958.  
  7959.  
  7960. local rightarm_18=i("SpecialMesh", RightArm_17)
  7961. rightarm_18.Name="rightarm"
  7962. rightarm_18:SetAttribute("EmoteProp", true)
  7963. rightarm_18.MeshType=Enum.MeshType.FileMesh
  7964. rightarm_18.MeshId="rbxasset://fonts/rightarm.mesh"
  7965. rightarm_18.TextureId=""
  7966. rightarm_18.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  7967. rightarm_18.Offset=v3(0.000000,0.000000,0.000000)
  7968. rightarm_18.VertexColor=v3(1.000000,1.000000,1.000000)
  7969.  
  7970.  
  7971.  
  7972. local RightLeg_19=i("Part", Guy_9)
  7973. RightLeg_19.Name="Right Leg"
  7974. RightLeg_19:SetAttribute("EmoteProp", true)
  7975. RightLeg_19.Anchored=false
  7976. RightLeg_19.CanCollide=false
  7977. RightLeg_19.CanQuery=false
  7978. RightLeg_19.CanTouch=true
  7979. RightLeg_19.Transparency=0
  7980. RightLeg_19.Reflectance=0
  7981. RightLeg_19.Color=c3(0.105882,0.164706,0.207843)
  7982. RightLeg_19.Material=Enum.Material.SmoothPlastic
  7983. RightLeg_19.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  7984. RightLeg_19.Position=v3(.5*scale,-2.000000*scale,0)
  7985. RightLeg_19.CastShadow=true
  7986. RightLeg_19.Massless=true
  7987.  
  7988.  
  7989.  
  7990. local rightleg_20=i("SpecialMesh", RightLeg_19)
  7991. rightleg_20.Name="rightleg"
  7992. rightleg_20:SetAttribute("EmoteProp", true)
  7993. rightleg_20.MeshType=Enum.MeshType.FileMesh
  7994. rightleg_20.MeshId="rbxasset://fonts//rightleg.mesh"
  7995. rightleg_20.TextureId=""
  7996. rightleg_20.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  7997. rightleg_20.Offset=v3(0.000000,0.000000,0.000000)
  7998. rightleg_20.VertexColor=v3(1.000000,1.000000,1.000000)
  7999.  
  8000.  
  8001.  
  8002. local Torso_21=i("Part", Guy_9)
  8003. Torso_21.Name="Torso"
  8004. Torso_21:SetAttribute("EmoteProp", true)
  8005. Torso_21.Anchored=false
  8006. Torso_21.CanCollide=false
  8007. Torso_21.CanQuery=false
  8008. Torso_21.CanTouch=true
  8009. Torso_21.Transparency=0
  8010. Torso_21.Reflectance=0
  8011. Torso_21.Color=c3(0.388235,0.372549,0.384314)
  8012. Torso_21.Material=Enum.Material.SmoothPlastic
  8013. Torso_21.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
  8014. Torso_21.CastShadow=true
  8015. Torso_21.Massless=true
  8016.  
  8017.  
  8018.  
  8019. local torso_22=i("SpecialMesh", Torso_21)
  8020. torso_22.Name="torso"
  8021. torso_22:SetAttribute("EmoteProp", true)
  8022. torso_22.MeshType=Enum.MeshType.FileMesh
  8023. torso_22.MeshId="rbxasset://fonts//torso.mesh"
  8024. torso_22.TextureId=""
  8025. torso_22.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8026. torso_22.Offset=v3(0.000000,0.000000,0.000000)
  8027. torso_22.VertexColor=v3(1.000000,1.000000,1.000000)
  8028.  
  8029.  
  8030.  
  8031. local Torso_23=i("Motor6D", Guy_9)
  8032. Torso_23.Name="Torso"
  8033. Torso_23:SetAttribute("EmoteProp", true)
  8034. Torso_23.Enabled=true
  8035. Torso_23.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8036. Torso_23.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8037. Torso_23.Part0=Guy_9
  8038. Torso_23.Part1=Torso_21
  8039.  
  8040.  
  8041.  
  8042. local RightLeg_24=i("Motor6D", Guy_9)
  8043. RightLeg_24.Name="Right Leg"
  8044. RightLeg_24:SetAttribute("EmoteProp", true)
  8045. RightLeg_24.Enabled=true
  8046. RightLeg_24.C0=cf(0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
  8047. RightLeg_24.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8048. RightLeg_24.Part0=Guy_9
  8049. RightLeg_24.Part1=RightLeg_19
  8050.  
  8051.  
  8052.  
  8053. local RightArm_25=i("Motor6D", Guy_9)
  8054. RightArm_25.Name="Right Arm"
  8055. RightArm_25:SetAttribute("EmoteProp", true)
  8056. RightArm_25.Enabled=true
  8057. RightArm_25.C0=cf(1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
  8058. RightArm_25.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8059. RightArm_25.Part0=Guy_9
  8060. RightArm_25.Part1=RightArm_17
  8061.  
  8062.  
  8063.  
  8064. local LeftLeg_26=i("Motor6D", Guy_9)
  8065. LeftLeg_26.Name="Left Leg"
  8066. LeftLeg_26:SetAttribute("EmoteProp", true)
  8067. LeftLeg_26.Enabled=true
  8068. LeftLeg_26.C0=cf(-0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
  8069. LeftLeg_26.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8070. LeftLeg_26.Part0=Guy_9
  8071. LeftLeg_26.Part1=LeftLeg_15
  8072.  
  8073.  
  8074.  
  8075. local LeftArm_27=i("Motor6D", Guy_9)
  8076. LeftArm_27.Name="Left Arm"
  8077. LeftArm_27:SetAttribute("EmoteProp", true)
  8078. LeftArm_27.Enabled=true
  8079. LeftArm_27.C0=cf(-1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
  8080. LeftArm_27.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8081. LeftArm_27.Part0=Guy_9
  8082. LeftArm_27.Part1=LeftArm_13
  8083.  
  8084.  
  8085.  
  8086. local Head_28=i("Motor6D", Guy_9)
  8087. Head_28.Name="Head"
  8088. Head_28:SetAttribute("EmoteProp", true)
  8089. Head_28.Enabled=true
  8090. Head_28.C0=cf(0,1.5*scale,0,1,0,0,0,1,0,0,0,1)
  8091. Head_28.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8092. Head_28.Part0=Guy_9
  8093. Head_28.Part1=Head_10
  8094.  
  8095. local H=i("Motor6D", char["HumanoidRootPart"])
  8096. H.Name="Guy"
  8097. H:SetAttribute("EmoteProp", true)
  8098. H.Enabled=true
  8099. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8100. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8101. H.Part1=Guy_9
  8102. H.Part0=char["HumanoidRootPart"]
  8103.  
  8104.  
  8105.  
  8106. local Talking_29=i("Part", char)
  8107. Talking_29.Name="Talking"
  8108. Talking_29:SetAttribute("EmoteProp", true)
  8109. Talking_29.Anchored=false
  8110. Talking_29.CanCollide=false
  8111. Talking_29.CanQuery=false
  8112. Talking_29.CanTouch=true
  8113. Talking_29.Transparency=1
  8114. --Talking_29.BackgroundTransparency=1
  8115. Talking_29.Reflectance=0
  8116. Talking_29.Color=c3(0.639216,0.635294,0.647059)
  8117. Talking_29.Material=Enum.Material.Plastic
  8118. Talking_29.Size=v3(0.100000,0.100000,0.100000)
  8119. Talking_29.CastShadow=true
  8120. Talking_29.Massless=true
  8121.  
  8122.  
  8123.  
  8124. local BillboardGui_30=i("BillboardGui", Talking_29)
  8125. BillboardGui_30.Name="BillboardGui"
  8126. BillboardGui_30:SetAttribute("EmoteProp", true)
  8127. BillboardGui_30.Size=u2(1,5,1,0)
  8128. BillboardGui_30.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  8129. BillboardGui_30.StudsOffset=v3(0.000000,0.000000,0.000000)
  8130. BillboardGui_30.Brightness=1
  8131.  
  8132.  
  8133.  
  8134. local TextLabel_31=i("TextLabel", BillboardGui_30)
  8135. TextLabel_31.Name="TextLabel"
  8136. TextLabel_31:SetAttribute("EmoteProp", true)
  8137. TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8138. TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8139. TextLabel_31.Size=u2(1,0,1,0)
  8140. TextLabel_31.Position=u2(0,0,0,0)
  8141. TextLabel_31.Rotation=0
  8142. TextLabel_31.ZIndex=1
  8143. TextLabel_31.BackgroundTransparency=1
  8144. TextLabel_31.Font=Enum.Font.Unknown
  8145. TextLabel_31.FontSize=Enum.FontSize.Size11
  8146. TextLabel_31.TextColor3=c3(0.000000,0.000000,0.000000)
  8147. TextLabel_31.Text="*Talking*"
  8148. TextLabel_31.TextSize=11
  8149. TextLabel_31.TextDirection=Enum.TextDirection.Auto
  8150. TextLabel_31.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  8151. --TextLabel_31.FontFace=nil
  8152. TextLabel_31.TextXAlignment=Enum.TextXAlignment.Center
  8153. TextLabel_31.TextYAlignment=Enum.TextYAlignment.Center
  8154. TextLabel_31.AutomaticSize=Enum.AutomaticSize.None
  8155.  
  8156. local H=i("Motor6D", char["HumanoidRootPart"])
  8157. H.Name="Talking"
  8158. H:SetAttribute("EmoteProp", true)
  8159. H.Enabled=true
  8160. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8161. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8162. H.Part1=Talking_29
  8163. H.Part0=char["HumanoidRootPart"]
  8164.  
  8165.  
  8166. local Main_32=i("Part", char)
  8167. Main_32.Name="Main"
  8168. Main_32:SetAttribute("EmoteProp", true)
  8169. Main_32.Anchored=false
  8170. Main_32.CanCollide=false
  8171. Main_32.CanQuery=false
  8172. Main_32.CanTouch=true
  8173. Main_32.Transparency=1
  8174. Main_32.Reflectance=0
  8175. Main_32.Color=c3(0.639216,0.635294,0.647059)
  8176. Main_32.Material=Enum.Material.Plastic
  8177. Main_32.Size=v3(0.100000,0.100000,0.100000)
  8178. Main_32.CastShadow=true
  8179. Main_32.Massless=true
  8180.  
  8181. local H=i("Motor6D", char["HumanoidRootPart"])
  8182. H.Name="Main"
  8183. H:SetAttribute("EmoteProp", true)
  8184. H.Enabled=true
  8185. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8186. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8187. H.Part1=Main_32
  8188. H.Part0=char["HumanoidRootPart"]
  8189.  
  8190. local BillboardGui_33=i("BillboardGui", Main_32)
  8191. BillboardGui_33.Name="BillboardGui"
  8192. BillboardGui_33:SetAttribute("EmoteProp", true)
  8193. BillboardGui_33.Size=u2(3,5,1,0)
  8194. BillboardGui_33.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  8195. BillboardGui_33.StudsOffset=v3(0.000000,0.000000,0.000000)
  8196. BillboardGui_33.Brightness=1
  8197.  
  8198.  
  8199.  
  8200. local pov_34=i("TextLabel", BillboardGui_33)
  8201. pov_34.Name="pov"
  8202. pov_34:SetAttribute("EmoteProp", true)
  8203. pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8204. pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8205. pov_34.Size=u2(1,0,1,0)
  8206. pov_34.Position=u2(0,0,0,0)
  8207. pov_34.Rotation=0
  8208. pov_34.ZIndex=1
  8209. pov_34.BackgroundTransparency=1
  8210. pov_34.Font=Enum.Font.Unknown
  8211. pov_34.FontSize=Enum.FontSize.Size11
  8212. pov_34.TextColor3=c3(1.000000,1.000000,1.000000)
  8213. pov_34.Text="Pov: Someone ships you with a boy"
  8214. pov_34.TextSize=11
  8215. pov_34.TextDirection=Enum.TextDirection.Auto
  8216. pov_34.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  8217. --pov_34.FontFace=nil
  8218. pov_34.TextXAlignment=Enum.TextXAlignment.Center
  8219. pov_34.TextYAlignment=Enum.TextYAlignment.Center
  8220. pov_34.AutomaticSize=Enum.AutomaticSize.None
  8221.  
  8222.  
  8223.  
  8224. local UIStroke_35=i("UIStroke", pov_34)
  8225. UIStroke_35.Name="UIStroke"
  8226. UIStroke_35:SetAttribute("EmoteProp", true)
  8227.  
  8228.  
  8229.  
  8230. end
  8231. Someone_Ships()
  8232. wait(.2)
  8233. end
  8234. Numval.Value=tonumber(v.Alpha)
  8235. if v._userModule then
  8236.     local m = v._userModule
  8237.     if m.Looped == false then
  8238.  
  8239.         table.insert(QueueEmotesThatIsntLooped, m)
  8240.         PlayQueuedEmote()
  8241.     else
  8242.         PlayModuleEmote(m)
  8243.     end
  8244.     --musicSound:Play()
  8245. else
  8246. if v.DanceName~="None" and v.Url~="None" and v.Id=="None" then
  8247. if v.Looped==false then
  8248. if v.Name=="Retry Now" then
  8249. if isfile and not isfile(MusicFolder.."/RetryIntro.mp3") then
  8250. writefile(MusicFolder.."/RetryIntro.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryIntro.mp3?raw=true"))
  8251. end
  8252. if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
  8253. writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
  8254. end
  8255.  
  8256. local dance = LoadDance(v.DanceName, v.Url)
  8257. musicSound.SoundId=getcustomasset(MusicFolder.."/RetryIntro.mp3")
  8258. musicSound:Play()
  8259. local dance2 = LoadDance("Retry2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry2.lua")
  8260. if dance then
  8261. local currentTrack = playanim(dance,false,false)
  8262. if currentTrack and currentTrack.OnFinished then
  8263. currentTrack.OnFinished.Event:Connect(function()
  8264. if dance2 then
  8265. playanim(dance2,true,true)
  8266. musicSound:Stop()
  8267. musicSound.SoundId=getcustomasset(MusicFolder.."/RetryNow.mp3")
  8268. musicSound:Play()
  8269. end
  8270. end)
  8271. end
  8272. end
  8273. end
  8274. else
  8275. local dance = LoadDance(v.DanceName, v.Url)
  8276. if dance then
  8277. if v.Name=="Someone Ships" then wait(.2) end
  8278. playanim(dance,true,v.UseSoundPos)
  8279. end
  8280. end
  8281. else
  8282. playanim(v.Id,true,v.UseSoundPos)
  8283. end
  8284. end
  8285.  
  8286.  
  8287. pcall(function()
  8288. if v.Name~="Retry Now" then
  8289. if getcustomasset(MusicFolder.."/"..v.Music) then
  8290. musicSound:Play()
  8291. else
  8292. warn("Audio Is Downloading")
  8293. end
  8294. end
  8295. end)
  8296. musicSound.Playing=true
  8297. musicSound:Play()
  8298. end)
  8299. tool.Unequipped:Connect(function()
  8300. --if BoolDance.Value==true then return end
  8301. pcall(function()
  8302. char.Humanoid.WalkSpeed = 14*char:GetScale()-1
  8303. end)
  8304. stopanim()
  8305. end)
  8306. end
  8307.  
  8308.  
  8309.  
  8310.  
  8311.  
  8312.  
  8313.  
  8314.  
  8315. pcall(function()
  8316. States=char.Humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(function()
  8317. if char.Humanoid.Sit == false then
  8318. if char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and idle == false then
  8319. walking = false
  8320. idle = true
  8321. stopanim()
  8322. fwait(1/500)
  8323. if idle == true and walking == false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and playanother==true then
  8324.  local dance=LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
  8325. if dance then
  8326. playanim(dance,true)
  8327. end
  8328. end
  8329. elseif char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and walking == false then
  8330. char.Humanoid.WalkSpeed = 14*char:GetScale()
  8331. walking = true
  8332. idle = false
  8333. stopanim()
  8334. fwait(1/500)
  8335. if sprinting == false then
  8336. char.Humanoid.WalkSpeed = 14*char:GetScale()
  8337. if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
  8338.  playanim(walkanim,true)
  8339. end
  8340. else
  8341. char.Humanoid.WalkSpeed = 24*char:GetScale()
  8342. if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
  8343.  local dance=LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
  8344.  if dance then
  8345. playanim(dance,true)
  8346. end
  8347. end
  8348. end
  8349. end
  8350. end
  8351. end)
  8352. end)
  8353.  
  8354. end
  8355.  
  8356. local cac
  8357. if TypeOfReanim~="Emper" then
  8358.   LoadTools()
  8359.   cac=Detect:GetPropertyChangedSignal("Value"):Connect(function()
  8360.     if Detect.Value==false then
  8361.       --stopanim()
  8362.       if not DisableCustomInventory then
  8363.       local UI=G2L["1"]
  8364.       local hb=UI["hotBar"]
  8365.       local inv=UI["Inventory"]
  8366.       for _,v in hb:GetDescendants() do
  8367.         if v:IsA("ImageButton") then
  8368.           v:Destroy()
  8369.           end
  8370.         end
  8371.       for _,v in inv:GetDescendants() do
  8372.         if v:IsA("ImageButton") then
  8373.           v:Destroy()
  8374.           end
  8375.         end
  8376.       end
  8377.       local player = game.Players.LocalPlayer
  8378.       local backpack = player:WaitForChild("Backpack")
  8379.       for _,v in backpack:GetChildren() do
  8380.         if v:IsA("Tool") then
  8381.           v:Destroy()
  8382.           end
  8383.       end
  8384.       LoadTools()
  8385.       else
  8386.         stopanim()
  8387.          for name, _ in pairs(UserDanceContainer) do
  8388.            StopPlayingModuleAnimation(name)
  8389.          end
  8390.        end
  8391.     end)
  8392. end
  8393. if TypeOfReanim=="Emper" then
  8394. pcall(function()
  8395. States=char.Humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(function()
  8396. if char.Humanoid.Sit == false then
  8397. if char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and idle == false then
  8398. walking = false
  8399. idle = true
  8400. stopanim()
  8401. fwait(1/500)
  8402. if idle == true and walking == false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) and dancing == false and playanother==true then
  8403.  local dance=LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
  8404. if dance then
  8405. playanim(dance,true)
  8406. end
  8407. end
  8408. elseif char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and walking == false then
  8409. char.Humanoid.WalkSpeed = 14*char:GetScale()
  8410. walking = true
  8411. idle = false
  8412. stopanim()
  8413. fwait(1/500)
  8414. if sprinting == false then
  8415. char.Humanoid.WalkSpeed = 14*char:GetScale()
  8416. if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
  8417.  playanim(walkanim,true)
  8418. end
  8419. else
  8420. char.Humanoid.WalkSpeed = 24*char:GetScale()
  8421. if walking == true and idle == false and char.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and dancing == false and playanother==true then
  8422.  local dance=LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
  8423.  if dance then
  8424. playanim(dance,true)
  8425. end
  8426. end
  8427. end
  8428. end
  8429. end
  8430. end)
  8431. end)
  8432. local pages = {}
  8433. local currentPageData = {}
  8434. task.spawn(function()
  8435. function Load()
  8436. local uis = game:GetService("UserInputService")
  8437.  
  8438. -- Key order matches HKdv3 exactly (same sequence per Page)
  8439. local KEY_ORDER = {
  8440. "q","e","r","t","y","u","p",
  8441. "f","g","h","j","k","l",
  8442. "z","x","c","v","b","n","comma","leftbracket","rightbracket","minus"
  8443. }
  8444. -- Display label for each key (for the info HUD)
  8445. local KEY_LABEL = {
  8446. q="Q",e="E",r="R",t="T",y="Y",u="U",p="P",
  8447. f="F",g="G",h="H",j="J",k="K",l="L",
  8448. z="Z",x="X",c="C",v="V",b="B",n="N",comma=",",leftbracket="[",rightbracket="]",minus="-"
  8449. }
  8450.  
  8451. local KEYS_PER_PAGE = #KEY_ORDER  -- 26 per Page
  8452.  
  8453. for _, dance in ipairs(TableOfDances) do
  8454. table.insert(currentPageData, dance)
  8455. if #currentPageData >= KEYS_PER_PAGE then
  8456. table.insert(pages, currentPageData)
  8457. currentPageData = {}
  8458. end
  8459. end
  8460. if #currentPageData > 0 then
  8461. table.insert(pages, currentPageData)
  8462. end
  8463.  
  8464. local totalPages = #pages
  8465. local currentMode = 1  -- which Page we're on
  8466.  
  8467. local function playDanceFromEntry(v)
  8468. if not RUNNING then return end
  8469. if dancing == false then
  8470. stopanim()
  8471. dancing = true
  8472. Playsound.Volume = 0
  8473. BoolDance.Value=false
  8474. String1.Value="Using Tools or Keybind dance"
  8475. task.wait(0.005)
  8476. dancing = true
  8477. pcall(function()
  8478.  
  8479. char.Humanoid.WalkSpeed = v.WalkSpeed * char:GetScale()
  8480. end)
  8481. -- Load and play the music
  8482. pcall(function()
  8483. GetAsset(v)
  8484. end)
  8485. if v.Name=="Someone Ships" then
  8486. repeat wait() until not isAssetClean
  8487. function Someone_Ships()
  8488. local i=Instance.new
  8489. local nr=NumberRange.new
  8490. local ns=NumberSequence.new
  8491. local nsk=NumberSequenceKeypoint.new
  8492. local cs=ColorSequence.new
  8493. local csk=ColorSequenceKeypoint.new
  8494. local v3=Vector3.new
  8495. local rgb=Color3.fromRGB
  8496. local c3=Color3.new
  8497. local v2=Vector2.new
  8498. local nr=NumberRange.new
  8499. local cf=CFrame.new
  8500. local angles=CFrame.Angles
  8501. local u2=UDim2.new
  8502. local scale=char:GetScale()-1
  8503. if scale<1 then scale=1 end
  8504. local Kasane_Teto_1=i("MeshPart", char)
  8505. Kasane_Teto_1.Name="Kasane_Teto"
  8506. Kasane_Teto_1:SetAttribute("EmoteProp", true)
  8507. Kasane_Teto_1.MeshId="rbxassetid://114643462421615"
  8508. Kasane_Teto_1.Anchored=false
  8509. Kasane_Teto_1.CanCollide=false
  8510. Kasane_Teto_1.CanQuery=false
  8511. Kasane_Teto_1.CanTouch=true
  8512. Kasane_Teto_1.Transparency=0
  8513. Kasane_Teto_1.Reflectance=0
  8514. Kasane_Teto_1.Color=c3(0.639216,0.635294,0.647059)
  8515. Kasane_Teto_1.Material=Enum.Material.Plastic
  8516. Kasane_Teto_1.Size=v3(.15*scale,.15*scale,0.079889*scale)
  8517. Kasane_Teto_1.CastShadow=true
  8518. Kasane_Teto_1.Massless=true
  8519. Kasane_Teto_1.Material=Enum.Material.Plastic
  8520. Kasane_Teto_1.TextureID="rbxassetid://110660519010921"
  8521. Kasane_Teto_1.DoubleSided=false
  8522. Kasane_Teto_1.CollisionFidelity=Enum.CollisionFidelity.Default
  8523. Kasane_Teto_1.RenderFidelity=Enum.RenderFidelity.Automatic
  8524.  
  8525. local H=i("Motor6D", char["HumanoidRootPart"])
  8526. H.Name="Kasane_Teto"
  8527. H:SetAttribute("EmoteProp", true)
  8528. H.Enabled=true
  8529. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8530. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8531. H.Part1=Kasane_Teto_1
  8532. H.Part0=char["HumanoidRootPart"]
  8533.  
  8534. local Stand_2=i("MeshPart", Kasane_Teto_1)
  8535. Stand_2.Name="Stand"
  8536. Stand_2:SetAttribute("EmoteProp", true)
  8537. Stand_2.MeshId="rbxassetid://85753545216631"
  8538. Stand_2.Anchored=false
  8539. Stand_2.CanCollide=false
  8540. Stand_2.CanQuery=false
  8541. Stand_2.CanTouch=true
  8542. Stand_2.Transparency=0
  8543. Stand_2.Reflectance=0
  8544. Stand_2.Color=c3(0.639216,0.635294,0.647059)
  8545. Stand_2.Material=Enum.Material.Plastic
  8546. Stand_2.Size=v3(.114*scale,.2*scale,.167*scale)
  8547. Stand_2.Position=v3(0,0,1.1)
  8548. Stand_2.CastShadow=true
  8549. Stand_2.Massless=true
  8550. Stand_2.Material=Enum.Material.Plastic
  8551. Stand_2.TextureID="rbxassetid://110660519010921"
  8552. Stand_2.DoubleSided=false
  8553. Stand_2.CollisionFidelity=Enum.CollisionFidelity.Default
  8554. Stand_2.RenderFidelity=Enum.RenderFidelity.Automatic
  8555.  
  8556.  
  8557.  
  8558. local Stand_3=i("Motor6D", Kasane_Teto_1)
  8559. Stand_3.Name="Stand"
  8560. Stand_3:SetAttribute("EmoteProp", true)
  8561. Stand_3.Enabled=true
  8562. Stand_3.C0=cf(0.09758377075195312*scale,-0.7425305843353271*scale,1.1*scale,1,0,0,0,1,0,0,0,1)
  8563. Stand_3.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8564. Stand_3.Part0=Kasane_Teto_1
  8565. Stand_3.Part1=Stand_2
  8566.  
  8567.  
  8568.  
  8569. local ishipu2_4=i("Part", char)
  8570. ishipu2_4.Name="ishipu2"
  8571. ishipu2_4:SetAttribute("EmoteProp", true)
  8572. ishipu2_4.Anchored=false
  8573. ishipu2_4.CanCollide=false
  8574. ishipu2_4.CanQuery=false
  8575. ishipu2_4.CanTouch=true
  8576. ishipu2_4.Transparency=1
  8577. ishipu2_4.Reflectance=0
  8578. ishipu2_4.Color=c3(0.639216,0.635294,0.647059)
  8579. ishipu2_4.Material=Enum.Material.Plastic
  8580. ishipu2_4.Size=v3(0.100000,0.100000,0.100000)
  8581. ishipu2_4.CastShadow=true
  8582. ishipu2_4.Massless=true
  8583.  
  8584. local H=i("Motor6D", char["HumanoidRootPart"])
  8585. H.Name="ishipu2"
  8586. H:SetAttribute("EmoteProp", true)
  8587. H.Enabled=true
  8588. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8589. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8590. H.Part1=ishipu2_4
  8591. H.Part0=char["HumanoidRootPart"]
  8592.  
  8593. local BillboardGui_5=i("BillboardGui", ishipu2_4)
  8594. BillboardGui_5.Name="BillboardGui"
  8595. BillboardGui_5:SetAttribute("EmoteProp", true)
  8596. BillboardGui_5.Size=u2(2,0,1,0)
  8597. BillboardGui_5.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  8598. BillboardGui_5.StudsOffset=v3(0.000000,0.000000,0.000000)
  8599. BillboardGui_5.Brightness=1
  8600.  
  8601.  
  8602.  
  8603. local text_6=i("TextLabel", BillboardGui_5)
  8604. text_6.Name="text"
  8605. text_6:SetAttribute("EmoteProp", true)
  8606. text_6.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8607. text_6.BackgroundTransparency=1
  8608. text_6.Size=u2(1,0,1,0)
  8609. text_6.Position=u2(0,0,0,0)
  8610. text_6.Rotation=0
  8611. text_6.ZIndex=1
  8612. text_6.Font=Enum.Font.Unknown
  8613. text_6.FontSize=Enum.FontSize.Size11
  8614. text_6.TextColor3=c3(0.000000,0.000000,0.000000)
  8615. text_6.Text="I ship u 2 hahaha"
  8616. text_6.TextSize=11
  8617. text_6.TextDirection=Enum.TextDirection.Auto
  8618. text_6.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  8619. --text_6.FontFace=nil
  8620. text_6.TextXAlignment=Enum.TextXAlignment.Center
  8621. text_6.TextYAlignment=Enum.TextYAlignment.Center
  8622. text_6.AutomaticSize=Enum.AutomaticSize.None
  8623.  
  8624.  
  8625.  
  8626. local UICorner_7=i("UICorner", text_6)
  8627. UICorner_7.Name="UICorner"
  8628. UICorner_7:SetAttribute("EmoteProp", true)
  8629.  
  8630.  
  8631.  
  8632. local Wall_8=i("Part", char)
  8633. Wall_8.Name="Wall"
  8634. Wall_8:SetAttribute("EmoteProp", true)
  8635. Wall_8.Anchored=false
  8636. Wall_8.CanCollide=false
  8637. Wall_8.CanQuery=false
  8638. Wall_8.CanTouch=true
  8639. Wall_8.Transparency=0
  8640. Wall_8.Reflectance=0
  8641. Wall_8.Color=c3(0.223529,0.223529,0.223529)
  8642. Wall_8.Material=Enum.Material.Brick
  8643. Wall_8.Size=v3(1.000000*scale,7.387255*scale,7.884164*scale)
  8644. Wall_8.CastShadow=false
  8645. Wall_8.Massless=true
  8646.  
  8647. local H=i("Motor6D", char["HumanoidRootPart"])
  8648. H.Name="Wall"
  8649. H:SetAttribute("EmoteProp", true)
  8650. H.Enabled=true
  8651. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8652. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8653. H.Part1=Wall_8
  8654. H.Part0=char["HumanoidRootPart"]
  8655.  
  8656. local Guy_9=i("Part", char)
  8657. Guy_9.Name="Guy"
  8658. Guy_9:SetAttribute("EmoteProp", true)
  8659. Guy_9.Anchored=false
  8660. Guy_9.CanCollide=false
  8661. Guy_9.CanQuery=false
  8662. Guy_9.CanTouch=true
  8663. Guy_9.Transparency=1
  8664. Guy_9.Reflectance=0
  8665. Guy_9.Color=c3(0.639216,0.635294,0.647059)
  8666. Guy_9.Material=Enum.Material.Plastic
  8667. Guy_9.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
  8668. Guy_9.CastShadow=true
  8669. Guy_9.Massless=true
  8670.  
  8671.  
  8672.  
  8673. local Head_10=i("Part", Guy_9)
  8674. Head_10.Name="Head"
  8675. Head_10:SetAttribute("EmoteProp", true)
  8676. Head_10.Anchored=false
  8677. Head_10.CanCollide=false
  8678. Head_10.CanQuery=false
  8679. Head_10.CanTouch=true
  8680. Head_10.Transparency=0
  8681. Head_10.Reflectance=0
  8682. Head_10.Color=c3(0.639216,0.635294,0.647059)
  8683. Head_10.Material=Enum.Material.SmoothPlastic
  8684. Head_10.Size=v3(2.000000*scale,1.000000*scale,1.000000*scale)
  8685. Head_10.Position=v3(0,1.5*scale,0)
  8686. Head_10.CastShadow=true
  8687. Head_10.Massless=true
  8688.  
  8689.  
  8690.  
  8691. local Mesh_11=i("SpecialMesh", Head_10)
  8692. Mesh_11.Name="Mesh"
  8693. Mesh_11:SetAttribute("EmoteProp", true)
  8694. Mesh_11.MeshType=Enum.MeshType.Head
  8695. Mesh_11.MeshId=""
  8696. Mesh_11.TextureId=""
  8697. Mesh_11.Scale=v3(1.250000,1.250000,1.250000)
  8698. Mesh_11.Offset=v3(0.000000,0.000000,0.000000)
  8699. Mesh_11.VertexColor=v3(1.000000,1.000000,1.000000)
  8700.  
  8701.  
  8702.  
  8703. local face_12=i("Decal", Head_10)
  8704. face_12.Name="face"
  8705. face_12:SetAttribute("EmoteProp", true)
  8706. face_12.Texture="rbxasset://textures/face.png"
  8707. face_12.Transparency=0
  8708. face_12.Color3=c3(1.000000,1.000000,1.000000)
  8709.  
  8710.  
  8711.  
  8712. local LeftArm_13=i("Part", Guy_9)
  8713. LeftArm_13.Name="Left Arm"
  8714. LeftArm_13:SetAttribute("EmoteProp", true)
  8715. LeftArm_13.Anchored=false
  8716. LeftArm_13.CanCollide=false
  8717. LeftArm_13.CanQuery=false
  8718. LeftArm_13.CanTouch=true
  8719. LeftArm_13.Transparency=0
  8720. LeftArm_13.Reflectance=0
  8721. LeftArm_13.Color=c3(0.639216,0.635294,0.647059)
  8722. LeftArm_13.Material=Enum.Material.SmoothPlastic
  8723. LeftArm_13.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  8724. LeftArm_13.Position=v3(-1.5*scale,0,0)
  8725. LeftArm_13.CastShadow=true
  8726. LeftArm_13.Massless=true
  8727.  
  8728.  
  8729.  
  8730. local leftarm_14=i("SpecialMesh", LeftArm_13)
  8731. leftarm_14.Name="leftarm"
  8732. leftarm_14:SetAttribute("EmoteProp", true)
  8733. leftarm_14.MeshType=Enum.MeshType.FileMesh
  8734. leftarm_14.MeshId="rbxasset://fonts/leftarm.mesh"
  8735. leftarm_14.TextureId=""
  8736. leftarm_14.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8737. leftarm_14.Offset=v3(0.000000,0.000000,0.000000)
  8738. leftarm_14.VertexColor=v3(1.000000,1.000000,1.000000)
  8739.  
  8740.  
  8741.  
  8742. local LeftLeg_15=i("Part", Guy_9)
  8743. LeftLeg_15.Name="Left Leg"
  8744. LeftLeg_15:SetAttribute("EmoteProp", true)
  8745. LeftLeg_15.Anchored=false
  8746. LeftLeg_15.CanCollide=false
  8747. LeftLeg_15.CanQuery=false
  8748. LeftLeg_15.CanTouch=true
  8749. LeftLeg_15.Transparency=0
  8750. LeftLeg_15.Reflectance=0
  8751. LeftLeg_15.Color=c3(0.105882,0.164706,0.207843)
  8752. LeftLeg_15.Material=Enum.Material.SmoothPlastic
  8753. LeftLeg_15.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  8754. LeftLeg_15.Position=v3(-.5*scale,-2.000000*scale,0)
  8755. LeftLeg_15.CastShadow=true
  8756. LeftLeg_15.Massless=true
  8757.  
  8758.  
  8759.  
  8760. local leftleg_16=i("SpecialMesh", LeftLeg_15)
  8761. leftleg_16.Name="leftleg"
  8762. leftleg_16:SetAttribute("EmoteProp", true)
  8763. leftleg_16.MeshType=Enum.MeshType.FileMesh
  8764. leftleg_16.MeshId="rbxasset://fonts//leftleg.mesh"
  8765. leftleg_16.TextureId=""
  8766. leftleg_16.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8767. leftleg_16.Offset=v3(0.000000,0.000000,0.000000)
  8768. leftleg_16.VertexColor=v3(1.000000,1.000000,1.000000)
  8769.  
  8770.  
  8771.  
  8772. local RightArm_17=i("Part", Guy_9)
  8773. RightArm_17.Name="Right Arm"
  8774. RightArm_17:SetAttribute("EmoteProp", true)
  8775. RightArm_17.Anchored=false
  8776. RightArm_17.CanCollide=false
  8777. RightArm_17.CanQuery=false
  8778. RightArm_17.CanTouch=true
  8779. RightArm_17.Transparency=0
  8780. RightArm_17.Reflectance=0
  8781. RightArm_17.Color=c3(0.639216,0.635294,0.647059)
  8782. RightArm_17.Material=Enum.Material.SmoothPlastic
  8783. RightArm_17.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  8784. RightArm_17.Position=v3(1.5*scale,0,0)
  8785. RightArm_17.CastShadow=true
  8786. RightArm_17.Massless=true
  8787.  
  8788.  
  8789.  
  8790. local rightarm_18=i("SpecialMesh", RightArm_17)
  8791. rightarm_18.Name="rightarm"
  8792. rightarm_18:SetAttribute("EmoteProp", true)
  8793. rightarm_18.MeshType=Enum.MeshType.FileMesh
  8794. rightarm_18.MeshId="rbxasset://fonts/rightarm.mesh"
  8795. rightarm_18.TextureId=""
  8796. rightarm_18.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8797. rightarm_18.Offset=v3(0.000000,0.000000,0.000000)
  8798. rightarm_18.VertexColor=v3(1.000000,1.000000,1.000000)
  8799.  
  8800.  
  8801.  
  8802. local RightLeg_19=i("Part", Guy_9)
  8803. RightLeg_19.Name="Right Leg"
  8804. RightLeg_19:SetAttribute("EmoteProp", true)
  8805. RightLeg_19.Anchored=false
  8806. RightLeg_19.CanCollide=false
  8807. RightLeg_19.CanQuery=false
  8808. RightLeg_19.CanTouch=true
  8809. RightLeg_19.Transparency=0
  8810. RightLeg_19.Reflectance=0
  8811. RightLeg_19.Color=c3(0.105882,0.164706,0.207843)
  8812. RightLeg_19.Material=Enum.Material.SmoothPlastic
  8813. RightLeg_19.Size=v3(1.000000*scale,2.000000*scale,1.000000*scale)
  8814. RightLeg_19.Position=v3(.5*scale,-2.000000*scale,0)
  8815. RightLeg_19.CastShadow=true
  8816. RightLeg_19.Massless=true
  8817.  
  8818.  
  8819.  
  8820. local rightleg_20=i("SpecialMesh", RightLeg_19)
  8821. rightleg_20.Name="rightleg"
  8822. rightleg_20:SetAttribute("EmoteProp", true)
  8823. rightleg_20.MeshType=Enum.MeshType.FileMesh
  8824. rightleg_20.MeshId="rbxasset://fonts//rightleg.mesh"
  8825. rightleg_20.TextureId=""
  8826. rightleg_20.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8827. rightleg_20.Offset=v3(0.000000,0.000000,0.000000)
  8828. rightleg_20.VertexColor=v3(1.000000,1.000000,1.000000)
  8829.  
  8830.  
  8831.  
  8832. local Torso_21=i("Part", Guy_9)
  8833. Torso_21.Name="Torso"
  8834. Torso_21:SetAttribute("EmoteProp", true)
  8835. Torso_21.Anchored=false
  8836. Torso_21.CanCollide=false
  8837. Torso_21.CanQuery=false
  8838. Torso_21.CanTouch=true
  8839. Torso_21.Transparency=0
  8840. Torso_21.Reflectance=0
  8841. Torso_21.Color=c3(0.388235,0.372549,0.384314)
  8842. Torso_21.Material=Enum.Material.SmoothPlastic
  8843. Torso_21.Size=v3(2.000000*scale,2.000000*scale,1.000000*scale)
  8844. Torso_21.CastShadow=true
  8845. Torso_21.Massless=true
  8846.  
  8847.  
  8848.  
  8849. local torso_22=i("SpecialMesh", Torso_21)
  8850. torso_22.Name="torso"
  8851. torso_22:SetAttribute("EmoteProp", true)
  8852. torso_22.MeshType=Enum.MeshType.FileMesh
  8853. torso_22.MeshId="rbxasset://fonts//torso.mesh"
  8854. torso_22.TextureId=""
  8855. torso_22.Scale=v3(1.000000*scale,1.000000*scale,1.000000*scale)
  8856. torso_22.Offset=v3(0.000000,0.000000,0.000000)
  8857. torso_22.VertexColor=v3(1.000000,1.000000,1.000000)
  8858.  
  8859.  
  8860.  
  8861. local Torso_23=i("Motor6D", Guy_9)
  8862. Torso_23.Name="Torso"
  8863. Torso_23:SetAttribute("EmoteProp", true)
  8864. Torso_23.Enabled=true
  8865. Torso_23.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8866. Torso_23.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8867. Torso_23.Part0=Guy_9
  8868. Torso_23.Part1=Torso_21
  8869.  
  8870.  
  8871.  
  8872. local RightLeg_24=i("Motor6D", Guy_9)
  8873. RightLeg_24.Name="Right Leg"
  8874. RightLeg_24:SetAttribute("EmoteProp", true)
  8875. RightLeg_24.Enabled=true
  8876. RightLeg_24.C0=cf(0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
  8877. RightLeg_24.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8878. RightLeg_24.Part0=Guy_9
  8879. RightLeg_24.Part1=RightLeg_19
  8880.  
  8881.  
  8882.  
  8883. local RightArm_25=i("Motor6D", Guy_9)
  8884. RightArm_25.Name="Right Arm"
  8885. RightArm_25:SetAttribute("EmoteProp", true)
  8886. RightArm_25.Enabled=true
  8887. RightArm_25.C0=cf(1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
  8888. RightArm_25.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8889. RightArm_25.Part0=Guy_9
  8890. RightArm_25.Part1=RightArm_17
  8891.  
  8892.  
  8893.  
  8894. local LeftLeg_26=i("Motor6D", Guy_9)
  8895. LeftLeg_26.Name="Left Leg"
  8896. LeftLeg_26:SetAttribute("EmoteProp", true)
  8897. LeftLeg_26.Enabled=true
  8898. LeftLeg_26.C0=cf(-0.5*scale,-2*scale,0,1,0,0,0,1,0,0,0,1)
  8899. LeftLeg_26.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8900. LeftLeg_26.Part0=Guy_9
  8901. LeftLeg_26.Part1=LeftLeg_15
  8902.  
  8903.  
  8904.  
  8905. local LeftArm_27=i("Motor6D", Guy_9)
  8906. LeftArm_27.Name="Left Arm"
  8907. LeftArm_27:SetAttribute("EmoteProp", true)
  8908. LeftArm_27.Enabled=true
  8909. LeftArm_27.C0=cf(-1.5*scale,0,0,1,0,0,0,1,0,0,0,1)
  8910. LeftArm_27.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8911. LeftArm_27.Part0=Guy_9
  8912. LeftArm_27.Part1=LeftArm_13
  8913.  
  8914.  
  8915.  
  8916. local Head_28=i("Motor6D", Guy_9)
  8917. Head_28.Name="Head"
  8918. Head_28:SetAttribute("EmoteProp", true)
  8919. Head_28.Enabled=true
  8920. Head_28.C0=cf(0,1.5*scale,0,1,0,0,0,1,0,0,0,1)
  8921. Head_28.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8922. Head_28.Part0=Guy_9
  8923. Head_28.Part1=Head_10
  8924.  
  8925. local H=i("Motor6D", char["HumanoidRootPart"])
  8926. H.Name="Guy"
  8927. H:SetAttribute("EmoteProp", true)
  8928. H.Enabled=true
  8929. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8930. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8931. H.Part1=Guy_9
  8932. H.Part0=char["HumanoidRootPart"]
  8933.  
  8934.  
  8935.  
  8936. local Talking_29=i("Part", char)
  8937. Talking_29.Name="Talking"
  8938. Talking_29:SetAttribute("EmoteProp", true)
  8939. Talking_29.Anchored=false
  8940. Talking_29.CanCollide=false
  8941. Talking_29.CanQuery=false
  8942. Talking_29.CanTouch=true
  8943. Talking_29.Transparency=1
  8944. --Talking_29.BackgroundTransparency=1
  8945. Talking_29.Reflectance=0
  8946. Talking_29.Color=c3(0.639216,0.635294,0.647059)
  8947. Talking_29.Material=Enum.Material.Plastic
  8948. Talking_29.Size=v3(0.100000,0.100000,0.100000)
  8949. Talking_29.CastShadow=true
  8950. Talking_29.Massless=true
  8951.  
  8952.  
  8953.  
  8954. local BillboardGui_30=i("BillboardGui", Talking_29)
  8955. BillboardGui_30.Name="BillboardGui"
  8956. BillboardGui_30:SetAttribute("EmoteProp", true)
  8957. BillboardGui_30.Size=u2(1,5,1,0)
  8958. BillboardGui_30.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  8959. BillboardGui_30.StudsOffset=v3(0.000000,0.000000,0.000000)
  8960. BillboardGui_30.Brightness=1
  8961.  
  8962.  
  8963.  
  8964. local TextLabel_31=i("TextLabel", BillboardGui_30)
  8965. TextLabel_31.Name="TextLabel"
  8966. TextLabel_31:SetAttribute("EmoteProp", true)
  8967. TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8968. TextLabel_31.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  8969. TextLabel_31.Size=u2(1,0,1,0)
  8970. TextLabel_31.Position=u2(0,0,0,0)
  8971. TextLabel_31.Rotation=0
  8972. TextLabel_31.ZIndex=1
  8973. TextLabel_31.BackgroundTransparency=1
  8974. TextLabel_31.Font=Enum.Font.Unknown
  8975. TextLabel_31.FontSize=Enum.FontSize.Size11
  8976. TextLabel_31.TextColor3=c3(0.000000,0.000000,0.000000)
  8977. TextLabel_31.Text="*Talking*"
  8978. TextLabel_31.TextSize=11
  8979. TextLabel_31.TextDirection=Enum.TextDirection.Auto
  8980. TextLabel_31.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  8981. --TextLabel_31.FontFace=nil
  8982. TextLabel_31.TextXAlignment=Enum.TextXAlignment.Center
  8983. TextLabel_31.TextYAlignment=Enum.TextYAlignment.Center
  8984. TextLabel_31.AutomaticSize=Enum.AutomaticSize.None
  8985.  
  8986. local H=i("Motor6D", char["HumanoidRootPart"])
  8987. H.Name="Talking"
  8988. H:SetAttribute("EmoteProp", true)
  8989. H.Enabled=true
  8990. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8991. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  8992. H.Part1=Talking_29
  8993. H.Part0=char["HumanoidRootPart"]
  8994.  
  8995.  
  8996. local Main_32=i("Part", char)
  8997. Main_32.Name="Main"
  8998. Main_32:SetAttribute("EmoteProp", true)
  8999. Main_32.Anchored=false
  9000. Main_32.CanCollide=false
  9001. Main_32.CanQuery=false
  9002. Main_32.CanTouch=true
  9003. Main_32.Transparency=1
  9004. Main_32.Reflectance=0
  9005. Main_32.Color=c3(0.639216,0.635294,0.647059)
  9006. Main_32.Material=Enum.Material.Plastic
  9007. Main_32.Size=v3(0.100000,0.100000,0.100000)
  9008. Main_32.CastShadow=true
  9009. Main_32.Massless=true
  9010.  
  9011. local H=i("Motor6D", char["HumanoidRootPart"])
  9012. H.Name="Main"
  9013. H:SetAttribute("EmoteProp", true)
  9014. H.Enabled=true
  9015. H.C0=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  9016. H.C1=cf(0,0,0,1,0,0,0,1,0,0,0,1)
  9017. H.Part1=Main_32
  9018. H.Part0=char["HumanoidRootPart"]
  9019.  
  9020. local BillboardGui_33=i("BillboardGui", Main_32)
  9021. BillboardGui_33.Name="BillboardGui"
  9022. BillboardGui_33:SetAttribute("EmoteProp", true)
  9023. BillboardGui_33.Size=u2(3,5,1,0)
  9024. BillboardGui_33.StudsOffsetWorldSpace=v3(0.000000,0.000000,0.000000)
  9025. BillboardGui_33.StudsOffset=v3(0.000000,0.000000,0.000000)
  9026. BillboardGui_33.Brightness=1
  9027.  
  9028.  
  9029.  
  9030. local pov_34=i("TextLabel", BillboardGui_33)
  9031. pov_34.Name="pov"
  9032. pov_34:SetAttribute("EmoteProp", true)
  9033. pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  9034. pov_34.BackgroundColor3=c3(1.000000,1.000000,1.000000)
  9035. pov_34.Size=u2(1,0,1,0)
  9036. pov_34.Position=u2(0,0,0,0)
  9037. pov_34.Rotation=0
  9038. pov_34.ZIndex=1
  9039. pov_34.BackgroundTransparency=1
  9040. pov_34.Font=Enum.Font.Unknown
  9041. pov_34.FontSize=Enum.FontSize.Size11
  9042. pov_34.TextColor3=c3(1.000000,1.000000,1.000000)
  9043. pov_34.Text="Pov: Someone ships you with a boy"
  9044. pov_34.TextSize=11
  9045. pov_34.TextDirection=Enum.TextDirection.Auto
  9046. pov_34.TextStrokeColor3=c3(0.000000,0.000000,0.000000)
  9047. --pov_34.FontFace=nil
  9048. pov_34.TextXAlignment=Enum.TextXAlignment.Center
  9049. pov_34.TextYAlignment=Enum.TextYAlignment.Center
  9050. pov_34.AutomaticSize=Enum.AutomaticSize.None
  9051.  
  9052.  
  9053.  
  9054. local UIStroke_35=i("UIStroke", pov_34)
  9055. UIStroke_35.Name="UIStroke"
  9056. UIStroke_35:SetAttribute("EmoteProp", true)
  9057.  
  9058.  
  9059.  
  9060. end
  9061. Someone_Ships()
  9062. wait(.2)
  9063. end
  9064. if v._userModule then
  9065.     local m = v._userModule
  9066.     if m.Looped == false then
  9067.         table.insert(QueueEmotesThatIsntLooped, m)
  9068.         PlayQueuedEmote()
  9069.     else
  9070.         PlayModuleEmote(m)
  9071.     end
  9072.     --musicSound:Play()
  9073. else
  9074. if v.DanceName~="None" and v.Url~="None" and v.Id=="None" then
  9075. if v.Looped==false then
  9076. if v.Name=="Retry Now" then
  9077. if isfile and not isfile(MusicFolder.."/RetryIntro.mp3") then
  9078. writefile(MusicFolder.."/RetryIntro.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryIntro.mp3?raw=true"))
  9079. end
  9080. if isfile and not isfile(MusicFolder.."/RetryNow.mp3") then
  9081. writefile(MusicFolder.."/RetryNow.mp3",game:HttpGet("https://github.com/Solary-3/Scripts/blob/Audios-1/RetryNow.mp3?raw=true"))
  9082. end
  9083.  
  9084. local dance = LoadDance(v.DanceName, v.Url)
  9085. musicSound.SoundId=getcustomasset(MusicFolder.."/RetryIntro.mp3")
  9086. musicSound:Play()
  9087. local dance2 = LoadDance("Retry2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Retry2.lua")
  9088. if dance then
  9089. local currentTrack = playanim(dance,false,false)
  9090. if currentTrack and currentTrack.OnFinished then
  9091. currentTrack.OnFinished.Event:Connect(function()
  9092. if dance2 then
  9093. playanim(dance2,true,true)
  9094. musicSound:Stop()
  9095. musicSound.SoundId=getcustomasset(MusicFolder.."/RetryNow.mp3")
  9096. musicSound:Play()
  9097. end
  9098. end)
  9099. end
  9100. end
  9101. end
  9102. else
  9103. local dance = LoadDance(v.DanceName, v.Url)
  9104. if dance then
  9105. if v.Name=="Someone Ships" then wait(.2) end
  9106. playanim(dance,true,v.UseSoundPos)
  9107. end
  9108. end
  9109. else
  9110. playanim(v.Id,true,v.UseSoundPos)
  9111. end
  9112. end
  9113. musicSound:Play()
  9114. else
  9115. stopanim()
  9116. end
  9117. end
  9118.  
  9119. INPUTLOOP = uis.InputBegan:Connect(function(input, chatting)
  9120. if chatting then return end
  9121. pcall(function()
  9122. if char and char.Humanoid and char.Humanoid.Sit then return end
  9123. end)
  9124. local k = string.lower(string.gsub(tostring(input.KeyCode), "Enum.KeyCode.", ""))
  9125.  
  9126. -- Page cycling with M key (same as HKdv3)
  9127. if k == "m" then
  9128. currentMode = (currentMode % totalPages) + 1
  9129. game:GetService("StarterGui"):SetCore("SendNotification", {
  9130. Title = Name;
  9131. Duration = 3;
  9132. Text = "Page " .. currentMode .. " / " .. totalPages
  9133. })
  9134.  
  9135. pcall(function()
  9136. local pageData = pages[currentMode]
  9137. if pageData and pageData[1] then
  9138. Dance.Text = pageData[1].Name
  9139. end
  9140. end)
  9141. elseif k=="leftcontrol" then
  9142. sprinting=not sprinting
  9143. end
  9144.  
  9145. -- Find which slot this key is in
  9146. local keySlot = nil
  9147. for slot, keyName in ipairs(KEY_ORDER) do
  9148. if keyName == k then
  9149. keySlot = slot
  9150. break
  9151. end
  9152. end
  9153. if not keySlot then return end
  9154.  
  9155. -- Get the dance for this Page + slot
  9156. local pageData = pages[currentMode]
  9157. if not pageData then return end
  9158. local entry = pageData[keySlot]
  9159. if not entry then return end
  9160.  
  9161. -- Update HUD
  9162. --[[pcall(function()
  9163. Dance.Text = entry.Name
  9164. Key.Text = KEY_LABEL[k] or k:upper()
  9165. end)]]
  9166.  
  9167. playDanceFromEntry(entry)
  9168. end)
  9169. end
  9170. Load()
  9171. cac=Detect:GetPropertyChangedSignal("Value"):Connect(function()
  9172.   if Detect.Value==false then
  9173.     --table.clear(pages)
  9174.     --table.clear(currentPageData)
  9175.     stopanim()
  9176.     INPUTLOOP:Disconnect()
  9177.     INPUTLOOP=nil
  9178.     currentPageData={}
  9179.     pages={}
  9180.     wait(.1)
  9181.     Load()
  9182.     else
  9183.       stopanim()
  9184.       for name, _ in pairs(UserDanceContainer) do
  9185.        StopPlayingModuleAnimation(name)
  9186.       end
  9187.     end
  9188.   end)
  9189.   end)
  9190. end
  9191. local Hi
  9192. local Hi1
  9193. Hi=BoolDance:GetPropertyChangedSignal("Value"):Connect(function()
  9194.   if BoolDance.Value==true then
  9195.   local m=String.Value
  9196.   stopanim()
  9197.   dancing=true
  9198.   Playsound.Volume = 0
  9199.             if Incin.Looped == false then
  9200.                 table.insert(QueueEmotesThatIsntLooped, Incin)
  9201.                 PlayQueuedEmote()
  9202.             else
  9203.                 PlayModuleEmote(Incin)
  9204.             end
  9205.             else
  9206.             stopanim()
  9207.     end
  9208. end)
  9209. Hi1=Hmmm:GetPropertyChangedSignal("Value"):Connect(function()
  9210.   if Hmmm.Value==true then
  9211.     pcall(function()
  9212.       local player = game:GetService("Players").LocalPlayer
  9213.       local backpack = player:WaitForChild("Backpack")
  9214.       for _,a in char:GetChildren() do
  9215.         if a:IsA("Tool") then
  9216.           a.Parent=backpack
  9217.         end
  9218.         end
  9219.       end)
  9220.             stopanim()
  9221.     end
  9222. end)
  9223.  
  9224.  
  9225. local Player = game:GetService("Players").LocalPlayer
  9226. local PlayerMouse = Player:GetMouse()
  9227. local Camera = workspace.CurrentCamera
  9228. local Character =char
  9229. local Humanoid = Character:WaitForChild("Humanoid")
  9230. local IsR6 = (Humanoid.RigType == Enum.HumanoidRigType.R6)
  9231. local Head = Character:WaitForChild("Head")
  9232. local Torso = if IsR6 then Character:WaitForChild("Torso") else Character:WaitForChild("UpperTorso")
  9233. local Neck = if IsR6 then Torso:WaitForChild("Neck") else Head:WaitForChild("Neck")
  9234. local Waist = if IsR6 then nil else Torso:WaitForChild("Waist")
  9235. local NeckOriginC0 = Neck.C0
  9236. local WaistOriginC0 = if Waist then Waist.C0 else nil
  9237. Neck.MaxVelocity = 1/3
  9238. local AllowedStates = {Enum.HumanoidStateType.Running, Enum.HumanoidStateType.Climbing, Enum.HumanoidStateType.Swimming, Enum.HumanoidStateType.Freefall, Enum.HumanoidStateType.Seated}
  9239. local IsAllowedState = (table.find(AllowedStates, Humanoid:GetState()) ~= nil)
  9240. local find = table.find
  9241. local atan = math.atan
  9242. local atan2 = math.atan2
  9243. Humanoid.StateChanged:Connect(function(_, new)
  9244. IsAllowedState = (find(AllowedStates, new) ~= nil)
  9245. end)
  9246. local oldC0N = Neck.C0
  9247. local updatesPerSecond = 10
  9248. local Character = char
  9249. local Root = char.HumanoidRootPart
  9250. local hum = char.Humanoid
  9251. local cf = CFrame.new
  9252. local DIEDLOOP
  9253. local HEADLOOP
  9254. local deltaTime=1
  9255. local f66=nil
  9256. local f67=nil
  9257. local LoudnessSmoothing=0
  9258. local BobbingIntensity=0.15
  9259. if TypeOfReanim=="CurrentAngle" then
  9260.   f67=game:GetService("Players").LocalPlayer.Character.Humanoid.Died:Connect(function()
  9261.     Hmmm.Value=true
  9262.     oolDance.Value=false
  9263.      stopanim()
  9264.      char.Humanoid:Move(Vector3.new(0,0,-.1),true)
  9265.      --StopAllAnimations()
  9266.      wait(.5)
  9267.      pcall(function()
  9268.      ws:FindFirstChild(YourName.."_Fake"):Destroy()
  9269.      end)
  9270.      StringVal.Value="None!"
  9271.   end)
  9272.   f66=game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
  9273.     if TypeOfReanim~="CurrentAngle" then return end
  9274.     if ws:FindFirstChild(YourName.."_Fake") then return end
  9275.     repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health>1
  9276.     Backup()
  9277.     repeat wait() until ws:FindFirstChild(YourName.."_Fake")    
  9278.     LoadTools()
  9279.     Hmmm.Value=false
  9280.     char=ws:FindFirstChild(YourName.."_Fake")
  9281.     StringVal.Value=char.Name
  9282.     hum=char.Humanoid
  9283.     StringVal.Value=YourName.."_Fake"
  9284.     repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health<1
  9285.     stopanim()
  9286.     StopAllAnimations()
  9287.     end)
  9288. end
  9289. if TypeOfReanim=="Emper" then
  9290.   aa=ws.ChildRemoved:Connect(function(a)
  9291.     if a:IsA("Model") and a.Name=="ReanimatedRig" then
  9292.       RUNNING=false
  9293.       aa:Disconnect()
  9294.       end
  9295.   end)
  9296. end
  9297. function rayCast(Pos, Dir, Max, Ignore)
  9298. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  9299. end
  9300. local lastAirState = "Idle"
  9301. local function respawn()
  9302. replicatesignal(game.Players.LocalPlayer.kill)
  9303. replicatesignal(game.Players.LocalPlayer.Character.Humanoid.ServerBreakJoints)
  9304. game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
  9305. wait(.1)
  9306. pcall(function()
  9307. ws:FindFirstChild(game.Players.LocalPlayer.Name.."_Fake"):Destroy()
  9308. end)
  9309. end
  9310. eccentri = strv:GetPropertyChangedSignal("Value"):Connect(function()
  9311.     local VelY = strv.Value
  9312.  
  9313.     if VelY == "Jump" then
  9314.         lastAirState = "Jump"
  9315.         stopanim()
  9316.         dancing = false
  9317.         Numval.Value = 1
  9318.         local dance = LoadDance("Jump", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Jump.lua")
  9319.         if dance then
  9320.             playanim(dance, false)
  9321.         end
  9322.  
  9323.     elseif VelY == "Fall" then
  9324.         lastAirState = "Fall"
  9325.         stopanim()
  9326.         dancing = false
  9327.         Numval.Value = 1
  9328.         local dance = LoadDance("Fall", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Fall.lua")
  9329.         if dance then
  9330.             playanim(dance, true)
  9331.         end
  9332.  
  9333.     elseif VelY == "Idle" then
  9334.         if dancing then return end
  9335.         local wasAirborne = (lastAirState == "Jump" or lastAirState == "Fall")
  9336.         lastAirState = "Idle"
  9337.         stopanim()
  9338.         Numval.Value = .1
  9339.         task.defer(function()
  9340.             if dancing then return end
  9341.             if char.Humanoid.MoveDirection == Vector3.new(0, 0, 0) then
  9342.                 walking = false
  9343.                 idle = true
  9344.                 fwait(1/500)
  9345.                 if idle and not walking and not dancing and playanother
  9346.                     and char.Humanoid.MoveDirection == Vector3.new(0, 0, 0) then
  9347.                     local dance = LoadDance("Idle2", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Idle2.lua")
  9348.                     if dance then playanim(dance, true) end
  9349.                 end
  9350.             else
  9351.                 walking = true
  9352.                 idle = false
  9353.                 char.Humanoid.WalkSpeed = (sprinting and 24 or 14) * char:GetScale()
  9354.                 fwait(1/500)
  9355.                 if walking and not idle and not dancing and playanother
  9356.                     and char.Humanoid.MoveDirection ~= Vector3.new(0, 0, 0) then
  9357.                     if sprinting then
  9358.                         local dance = LoadDance("Sprint", "https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Sprint.lua")
  9359.                         if dance then playanim(dance, true) end
  9360.                     else
  9361.                         playanim(walkanim, true)
  9362.                     end
  9363.                 end
  9364.             end
  9365.         end)
  9366.     end
  9367. end)
  9368. con1=game:GetService("RunService").PostSimulation:Connect(function(deltaTime: number)
  9369.   if not RUNNING then
  9370.     if f66 then
  9371.       f66:Disconnect()
  9372.       f66=nil
  9373.     end
  9374.     table.clear(UserDanceContainer)
  9375.     UserDanceContainer={}
  9376.     table.clear(QueueEmotesThatIsntLooped)
  9377.     QueueEmotesThatIsntLooped={}
  9378.     table.clear(RegisterAssets)
  9379.     --table.clear(TableOfDances)
  9380.     RegisterAssets={}
  9381.     --TableOfDances={}
  9382.     local StarterGui = game:GetService("StarterGui")
  9383.     StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
  9384.     TableOfDances=ClonedDanceTable
  9385.     for _,a in next,Buttons do
  9386.       a:Destroy()
  9387.       end
  9388.     pcall(function()
  9389.       if INPUTLOOP then
  9390.         INPUTLOOP:Disconnect()
  9391.         INPUTLOOP=nil
  9392.      end
  9393.       if eccentri then
  9394.         eccentri:Disconnect()
  9395.      end
  9396.     end)
  9397.     stopanim()
  9398.     if f67 then
  9399.       f67:Disconnect()
  9400.       f67=nil
  9401.     end
  9402.     for _,v in ipairs(game:GetService("RunService"):GetChildren()) do
  9403.       if v:IsA("Sound") then
  9404.         v.TimePosition=0
  9405.         v:Stop()
  9406.        end
  9407.     end
  9408.     if TypeOfReanim=="Gelatek"  or TypeOfReanim=="Emper"then
  9409.     pcall(function()
  9410.       game.ReplicatedStorage["01_server"]:FireServer("cmd", "-re ")
  9411.     end)
  9412.     else
  9413.     respawn()
  9414.     end
  9415.     oswait(.1)
  9416.     --TypeOfReanim=LastReanimChanged
  9417.     Hmmm.Value=true
  9418.     BoolDance.Value=false
  9419.     String1.Value="Using Tools or Keybind dance"
  9420.     oswait(.1)
  9421.     --String1.Value="None"
  9422.     Hmmm.Value=false
  9423.     String1.Value="None"
  9424.     BoolDance.Value=false
  9425.     IsRunning1.Value=false
  9426.     pcall(function()
  9427.        cac:Disconnect()
  9428.        Hi:Disconnect()
  9429.        Hi1:Disconnect()
  9430.        G2L["1"]:Destroy()
  9431.        gy:Disconnect()
  9432.     end)
  9433.     con1:Disconnect()
  9434.     return
  9435.   end
  9436.     local function Alpha(n)
  9437.       return math.clamp(n*deltaTime*60,0,1)
  9438.     end
  9439.     local hitfloor=nil
  9440.     sine=os.clock()
  9441.     pcall(function()
  9442.       local root=char.HumanoidRootPart
  9443.       if char:GetScale()==1 then
  9444.     hitfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,3*char:GetScale(),0))).lookVector,4,char)
  9445.     else
  9446.     hitfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,3*char:GetScale(),0))).lookVector,4*char:GetScale(),char)
  9447.     end
  9448.     end)
  9449.     local target=musicSound.PlaybackLoudness or Playsound.PlaybackLoudness
  9450.     LoudnessSmoothing=LoudnessSmoothing + (target - LoudnessSmoothing) * BobbingIntensity
  9451.     local bob=math.clamp(LoudnessSmoothing / 100, 0, 30)
  9452.     workspace.CurrentCamera.FieldOfView =70-bob*1.5
  9453.   if TypeOfReanim=="CurrentAngle" then
  9454.     pcall(function()
  9455.       local char=ws[YourName.."_Fake"]
  9456.       local hum=char.Humanoid
  9457.       pcall(function()
  9458.       hum.Animator:Destroy()
  9459.       end)
  9460.       hum.JumpPower=50*char:GetScale()
  9461.       local hrp=char.HumanoidRootPart
  9462.       local h=char.Head
  9463.       if ad.Value==true then
  9464.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
  9465.       else
  9466.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
  9467.       end
  9468.     end)
  9469.   elseif TypeOfReanim=="Gelatek" then
  9470.     pcall(function()
  9471.       local char=ws["GelatekReanimate"]
  9472.       local hum=char.Humanoid
  9473.       pcall(function()
  9474.       hum.Animator:Destroy()
  9475.       end)
  9476.       hum.JumpPower=50*char:GetScale()
  9477.       local hrp=char.HumanoidRootPart
  9478.       local h=char.Head
  9479.       if ad.Value==true then
  9480.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
  9481.       else
  9482.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
  9483.       end
  9484.     end)
  9485.   elseif TypeOfReanim=="Emper" then
  9486.     pcall(function()
  9487.       local char=ws["ReanimatedRig"]
  9488.       local hum=char.Humanoid
  9489.       hum.JumpPower=50*char:GetScale()
  9490.       local hrp=char.HumanoidRootPart
  9491.       local h=char.Head
  9492.       if ad.Value==true then
  9493.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,1.5,0)):PointToObjectSpace(h.Position),Alpha(.025))
  9494.       else
  9495.       hum.CameraOffset =hum.CameraOffset:Lerp((hrp.CFrame*cf(0,0,0)):PointToObjectSpace(hrp.Position),Alpha(.025))
  9496.       end
  9497.     end)
  9498.   end
  9499.   pcall(function()
  9500.      local Torso=char["Torso"]
  9501.       local Root=char["HumanoidRootPart"]
  9502.       local LeftShoulder=Torso["Left Shoulder"]
  9503.       local RightShoulder=Torso["Right Shoulder"]
  9504.       local RightHip=Torso["Right Hip"]
  9505.       local LeftHip=Torso["Left Hip"]
  9506.       local Neck=Torso["Neck"]
  9507.       local RootJoint=Root["RootJoint"]
  9508.     if dancing==false and char.Humanoid.MoveDirection == Vector3.new(0,0,0) then
  9509.       walking=false
  9510.       idle=true
  9511.       else
  9512.         walking=true
  9513.         idle=false
  9514.     end
  9515.     local VelY = char.HumanoidRootPart.Velocity.Y
  9516. local newState
  9517.       if dancing then return end
  9518. --if hitfloor~=nil then return end
  9519.       if VelY > 1 and hitfloor == nil then
  9520.       newState = "Jump"
  9521.        elseif VelY < -1 and hitfloor == nil then
  9522.         newState = "Fall"
  9523.         Numval.Value = 1
  9524.        elseif VelY>=0 or VelY<=0 and hitfloor~=nil then
  9525.       newState = "Idle"
  9526.         Numval.Value = .1
  9527.        end
  9528.  
  9529.       if strv.Value ~= newState then
  9530.         strv.Value = newState
  9531.       end
  9532.     end)
  9533.   end)
  9534. end
  9535.  
  9536.  
  9537. Reanimate.MouseButton1Click:Connect(function()
  9538.   if RUNNING then notify("Already Running") return end
  9539.   MainScript ()
  9540.   end)
  9541. Stop.MouseButton1Click:Connect(function()
  9542.   if LastReanimChanged.Value=="Emper" then
  9543.     notify("Click the respawn on the roblkx menu")
  9544.     return
  9545.     end
  9546.   RUNNING=false
  9547.   workspace.CurrentCamera.FieldOfView =70
  9548. end)
  9549.  
  9550.  
  9551. repeat oswait()
  9552. until not UI["Interface_1"]
  9553. table.clear(TableOfDances)
  9554. table.clear(validAudioFiles)
  9555. table.clear(danceCache)
  9556. table.clear(UserDanceContainer)
  9557. table.clear(QueueEmotesThatIsntLooped)
  9558. table.clear(RegisterAssets)
  9559. table.clear(IndexRedTexts)
  9560. table.clear(IndexWhitwTexts)
  9561. table.clear(IndexGradients)
  9562. pcall(function()
  9563.   INPUTLOOP:Disconnect()
  9564.   INPUTLOOP=nil
  9565.   musicSound:Destroy()
  9566.   Playsound:Destroy()
  9567.   Ee:Disconnect()
  9568.   con1:Disconnect()
  9569.   fg:Disconnect()
  9570. end)
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