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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | script.Parent = workspace.CurrentCamera | |
| 143 | local plr = game:GetService("Players").LocalPlayer
| |
| 144 | ||
| 145 | local tool = Instance.new("Tool",plr:WaitForChild("Backpack"))
| |
| 146 | tool.Grip = CFrame.new(0,-0.8,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
| 147 | - | tool.Name = "bluE" |
| 147 | + | tool.Name = "thing" |
| 148 | ||
| 149 | local part = Instance.new("Part",tool)
| |
| 150 | part.Name = "Handle" | |
| 151 | - | part.Size = Vector3.new(4,6,4) |
| 151 | + | part.Size = Vector3.new(0.5,6,0.5) |
| 152 | part.Color = Color3.new(91, 93, 105) | |
| 153 | part.Material = "Metal" | |
| 154 | part.TopSurface = "Smooth" | |
| 155 | part.BottomSurface = "Smooth" | |
| 156 | part.CanCollide = false | |
| 157 | - | local mesh = Instance.new("SpecialMesh",part)
|
| 157 | + | |
| 158 | - | mesh.MeshId = "rbxassetid://431003868" --mesh.MeshId = "rbxassetid://132920499" |
| 158 | + | |
| 159 | - | mesh.TextureId = "rbxassetid://430627740" --"http://www.roblox.com/asset/?id=134479421" |
| 159 | + | |
| 160 | - | mesh.Scale = Vector3.new(2,2,2) |
| 160 | + | |
| 161 | sound.Volume = 3 | |
| 162 | ||
| 163 | local sound2 = Instance.new("Sound",part)
| |
| 164 | sound2.SoundId = "rbxassetid://280667448" | |
| 165 | sound2.Volume = 5 | |
| 166 | ||
| 167 | local sound3 = Instance.new("Sound",part)
| |
| 168 | sound3.SoundId = "rbxassetid://139100774" | |
| 169 | sound3.Volume = 10 | |
| 170 | ||
| 171 | local sound4 = Instance.new("Sound",part)
| |
| 172 | sound4.SoundId = "rbxassetid://258057783" | |
| 173 | sound4.Volume = 10 | |
| 174 | ||
| 175 | local sound5 = Instance.new("Sound",part)
| |
| 176 | sound5.SoundId = "rbxassetid://130932305" | |
| 177 | sound5.Volume = 10 | |
| 178 | ||
| 179 | local sound6 = Instance.new("Sound",part)
| |
| 180 | sound6.SoundId = "rbxassetid://906084456" | |
| 181 | sound6.Volume = 10 | |
| 182 | sound6.TimePosition = 2 | |
| 183 | ||
| 184 | function firstHum(target) | |
| 185 | for i,v in pairs(target:GetChildren()) do | |
| 186 | if v:IsA("Humanoid") then
| |
| 187 | return v | |
| 188 | end | |
| 189 | end | |
| 190 | return nil | |
| 191 | end | |
| 192 | ||
| 193 | local slap = false | |
| 194 | local cd = false | |
| 195 | ||
| 196 | plr:GetMouse().Button1Down:connect(function() | |
| 197 | if tool.Parent == plr.Character then | |
| 198 | if slap == false then | |
| 199 | slap = true | |
| 200 | sound2:Play() | |
| 201 | local str = Instance.new("StringValue")
| |
| 202 | str.Name = "toolanim" | |
| 203 | str.Value = "Slash" | |
| 204 | str.Parent = tool | |
| 205 | wait(1) | |
| 206 | slap = false | |
| 207 | end | |
| 208 | end | |
| 209 | end) | |
| 210 | ||
| 211 | part.Touched:connect(function(hit) | |
| 212 | if slap == true then | |
| 213 | if cd == false then | |
| 214 | if not hit:IsDescendantOf(plr.Character) then | |
| 215 | if hit.Parent:IsA("Model") then
| |
| 216 | local fhum = firstHum(hit.Parent) | |
| 217 | if fhum then | |
| 218 | cd = true | |
| 219 | fhum.PlatformStand = true | |
| 220 | sound:Play() | |
| 221 | local con1 | |
| 222 | con1 = game:GetService("RunService").Heartbeat:connect(function()
| |
| 223 | fhum.PlatformStand = true | |
| 224 | end) | |
| 225 | wait(0.1) | |
| 226 | local vel = Instance.new("BodyVelocity",hit)
| |
| 227 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50
| |
| 228 | vel.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 229 | wait(1) | |
| 230 | cd = false | |
| 231 | vel:Destroy() | |
| 232 | local vel2 = Instance.new("BodyVelocity",hit)
| |
| 233 | vel2.Velocity = Vector3.new(0,12.5,0) | |
| 234 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 235 | local p2 = Instance.new("Part",hit)
| |
| 236 | p2.Anchored = true | |
| 237 | p2.Transparency = 0.6 | |
| 238 | p2.CanCollide = false | |
| 239 | p2.Size = Vector3.new(0.2,0.2,0.2) | |
| 240 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 241 | p2.BrickColor = BrickColor.new("New Yeller")
| |
| 242 | p2.Material = "Neon" | |
| 243 | local m2 = Instance.new("CylinderMesh",p2)
| |
| 244 | m2.Scale = Vector3.new(60,10000,60) | |
| 245 | local scln = sound3:Clone() | |
| 246 | scln.Parent = hit | |
| 247 | scln:Play() | |
| 248 | local con2 | |
| 249 | con2 = game:GetService("RunService").Heartbeat:connect(function()
| |
| 250 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 251 | end) | |
| 252 | wait(7) | |
| 253 | vel2.Velocity = Vector3.new(0,0,0) | |
| 254 | wait(0.5) | |
| 255 | scln:Stop() | |
| 256 | local scln3 = sound5:Clone() | |
| 257 | scln3.Parent = hit | |
| 258 | scln3:Play() | |
| 259 | wait(1) | |
| 260 | local bav = Instance.new("BodyAngularVelocity",hit)
| |
| 261 | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) | |
| 262 | vel2.Velocity = Vector3.new(0,-250,0) | |
| 263 | p2.BrickColor = BrickColor.new("Really red")
| |
| 264 | local scln6 = sound6:Clone() | |
| 265 | scln6.Parent = hit | |
| 266 | scln6:Play() | |
| 267 | local continue = false | |
| 268 | local htc | |
| 269 | htc = hit.Touched:connect(function(hitp) | |
| 270 | if not hitp:IsDescendantOf(hit.Parent) then | |
| 271 | continue = true | |
| 272 | scln6:Stop() | |
| 273 | vel2:Destroy() | |
| 274 | con2:Disconnect() | |
| 275 | con1:Disconnect() | |
| 276 | htc:Disconnect() | |
| 277 | p2:Destroy() | |
| 278 | end | |
| 279 | end) | |
| 280 | repeat wait() until continue == true | |
| 281 | local ctab = {}
| |
| 282 | for i=1,4 do | |
| 283 | local p = Instance.new("Part",hit)
| |
| 284 | p.Size = Vector3.new(30,30,30) | |
| 285 | p.Anchored = true | |
| 286 | p.CanCollide = false | |
| 287 | p.TopSurface = "Smooth" | |
| 288 | p.BottomSurface = "Smooth" | |
| 289 | p.Color = Color3.fromRGB(255,math.random(0,255),0) | |
| 290 | p.CFrame = hit.CFrame | |
| 291 | local con | |
| 292 | con = game:GetService("RunService").Heartbeat:connect(function()
| |
| 293 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
| 294 | p.Transparency = p.Transparency + 0.01 | |
| 295 | if p.Transparency >= 1 then | |
| 296 | con:Disconnect() | |
| 297 | end | |
| 298 | end) | |
| 299 | table.insert(ctab,con) | |
| 300 | end | |
| 301 | Instance.new("Explosion",workspace).Position = hit.Position
| |
| 302 | local scln2 = sound4:Clone() | |
| 303 | scln2.Parent = hit | |
| 304 | scln2:Play() | |
| 305 | vel2:Destroy() | |
| 306 | hit.Parent:BreakJoints() | |
| 307 | repeat wait() until not hit:IsDescendantOf(workspace) | |
| 308 | con2:Disconnect() | |
| 309 | end | |
| 310 | end | |
| 311 | end | |
| 312 | end | |
| 313 | end | |
| 314 | end) |