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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | - | me = game.Players.LocalPlayer.Name |
| 3 | + | |
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | color1 = "Dark grey" | |
| 87 | color2 ="Really black" | |
| 88 | me = owner.Name | |
| 89 | lord1 = game.Players[me] | |
| 90 | lord2 = lord1.Character | |
| 91 | mod = Instance.new("Model")
| |
| 92 | mod.Parent = lord2 | |
| 93 | mod.Name = ""..me.."'s Elevator" | |
| 94 | hum = Instance.new("Humanoid")
| |
| 95 | hum.MaxHealth = 0 | |
| 96 | hum.Parent = mod | |
| 97 | eng = Instance.new("SpawnLocation")
| |
| 98 | eng.Parent = mod | |
| 99 | eng.Name = "Head" | |
| 100 | eng.Size = Vector3.new(12,1,12) | |
| 101 | eng.BrickColor = BrickColor.new(color1) | |
| 102 | eng.TopSurface = "Smooth" | |
| 103 | eng.BottomSurface = "Smooth" | |
| 104 | eng.Position = lord1.Character.Torso.Position + Vector3.new(0,100,0) | |
| 105 | control = Instance.new("VehicleSeat")
| |
| 106 | control.Parent = mod | |
| 107 | control.Size = Vector3.new(2,1,2) | |
| 108 | control.BrickColor = BrickColor.new("Lime green")
| |
| 109 | control.TopSurface = "Smooth" | |
| 110 | control.BottomSurface = "Smooth" | |
| 111 | control:BreakJoints() | |
| 112 | weld = Instance.new("Weld")
| |
| 113 | weld.Parent = eng | |
| 114 | weld.Part0 = eng | |
| 115 | weld.Part1 = control | |
| 116 | weld.C0 = CFrame.new(0,1,0) * CFrame.Angles(0,math.pi,0) | |
| 117 | s1 = Instance.new("Seat")
| |
| 118 | s1.Parent = mod | |
| 119 | s1.Size = Vector3.new(2,1,2) | |
| 120 | s1.BrickColor = BrickColor.new(color2) | |
| 121 | s1.BottomSurface = "Smooth" | |
| 122 | s1:BreakJoints() | |
| 123 | weld = Instance.new("Weld")
| |
| 124 | weld.Parent = eng | |
| 125 | weld.Part0 = eng | |
| 126 | weld.Part1 = s1 | |
| 127 | weld.C0 = CFrame.new(5,1,5) * CFrame.Angles(0,math.pi,0) | |
| 128 | s2 = Instance.new("Seat")
| |
| 129 | s2.Parent = mod | |
| 130 | s2.Size = Vector3.new(2,1,2) | |
| 131 | s2.BrickColor = BrickColor.new(color2) | |
| 132 | s2.BottomSurface = "Smooth" | |
| 133 | s2:BreakJoints() | |
| 134 | weld = Instance.new("Weld")
| |
| 135 | weld.Parent = eng | |
| 136 | weld.Part0 = eng | |
| 137 | weld.Part1 = s2 | |
| 138 | weld.C0 = CFrame.new(5,1,-5) * CFrame.Angles(0,math.pi,0) | |
| 139 | s3 = Instance.new("Seat")
| |
| 140 | s3.Parent = mod | |
| 141 | s3.Size = Vector3.new(2,1,2) | |
| 142 | s3.BrickColor = BrickColor.new(color2) | |
| 143 | s3.BottomSurface = "Smooth" | |
| 144 | s3:BreakJoints() | |
| 145 | weld = Instance.new("Weld")
| |
| 146 | weld.Parent = eng | |
| 147 | weld.Part0 = eng | |
| 148 | weld.Part1 = s3 | |
| 149 | weld.C0 = CFrame.new(-5,1,-5) * CFrame.Angles(0,math.pi,0) | |
| 150 | s4 = Instance.new("Seat")
| |
| 151 | s4.Parent = mod | |
| 152 | s4.Size = Vector3.new(2,1,2) | |
| 153 | s4.BrickColor = BrickColor.new(color2) | |
| 154 | s4.BottomSurface = "Smooth" | |
| 155 | s4:BreakJoints() | |
| 156 | weld = Instance.new("Weld")
| |
| 157 | weld.Parent = eng | |
| 158 | weld.Part0 = eng | |
| 159 | weld.Part1 = s4 | |
| 160 | weld.C0 = CFrame.new(-5,1,5) * CFrame.Angles(0,math.pi,0) | |
| 161 | ||
| 162 | ||
| 163 | -------Gui--------by lord1sheen | |
| 164 | local starter = Instance.new("ScreenGui")
| |
| 165 | starter.Parent = lord1.PlayerGui | |
| 166 | ||
| 167 | script.Parent = starter | |
| 168 | ||
| 169 | ||
| 170 | local fu1 = Instance.new("Frame")
| |
| 171 | fu1.Parent = starter | |
| 172 | fu1.Position = UDim2.new(0,1000,0,540) | |
| 173 | ||
| 174 | local u1 = Instance.new("TextButton")
| |
| 175 | u1.Text = "+30" | |
| 176 | u1.Size = UDim2.new(0,40,0,20) | |
| 177 | u1.Parent = fu1 | |
| 178 | u1.FontSize = "Size12" | |
| 179 | u1.BorderSizePixel = 3 | |
| 180 | u1.Transparency = 0.2 | |
| 181 | u1.Name = "u" | |
| 182 | u1.TextColor = BrickColor.new("Really red")
| |
| 183 | u1.BackgroundColor = BrickColor.new("Really black")
| |
| 184 | u1.Position = UDim2.new(0,0,0,-200) | |
| 185 | function click() | |
| 186 | for i = 1, 10 do | |
| 187 | wait() | |
| 188 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+3, lord2[mod.Name].Head.Hover.position.Z) | |
| 189 | wait(0.1) | |
| 190 | end | |
| 191 | end | |
| 192 | u1.MouseButton1Down:connect(click) | |
| 193 | ||
| 194 | ||
| 195 | local fu2 = Instance.new("Frame")
| |
| 196 | fu2.Parent = starter | |
| 197 | fu2.Position = UDim2.new(0,1000,0,560) | |
| 198 | ||
| 199 | local u2 = Instance.new("TextButton")
| |
| 200 | u2.Text = "+22.5" | |
| 201 | u2.Size = UDim2.new(0,40,0,20) | |
| 202 | u2.Parent = fu2 | |
| 203 | u2.FontSize = "Size12" | |
| 204 | u2.BorderSizePixel = 3 | |
| 205 | u2.Transparency = 0.2 | |
| 206 | u2.Name = "u" | |
| 207 | u2.TextColor = BrickColor.new("Really red")
| |
| 208 | u2.BackgroundColor = BrickColor.new("Really black")
| |
| 209 | u2.Position = UDim2.new(0,0,0,-200) | |
| 210 | function click() | |
| 211 | for i = 1, 10 do | |
| 212 | wait() | |
| 213 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+2.25, lord2[mod.Name].Head.Hover.position.Z) | |
| 214 | wait(0.1) | |
| 215 | end | |
| 216 | end | |
| 217 | u2.MouseButton1Down:connect(click) | |
| 218 | ||
| 219 | ||
| 220 | local fu3 = Instance.new("Frame")
| |
| 221 | fu3.Parent = starter | |
| 222 | fu3.Position = UDim2.new(0,1000,0,580) | |
| 223 | ||
| 224 | local u3 = Instance.new("TextButton")
| |
| 225 | u3.Text = "+15" | |
| 226 | u3.Size = UDim2.new(0,40,0,20) | |
| 227 | u3.Parent = fu3 | |
| 228 | u3.FontSize = "Size12" | |
| 229 | u3.BorderSizePixel = 3 | |
| 230 | u3.Transparency = 0.2 | |
| 231 | u3.Name = "u" | |
| 232 | u3.TextColor = BrickColor.new("Really red")
| |
| 233 | u3.BackgroundColor = BrickColor.new("Really black")
| |
| 234 | u3.Position = UDim2.new(0,0,0,-200) | |
| 235 | function click() | |
| 236 | for i = 1, 10 do | |
| 237 | wait() | |
| 238 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+1.5, lord2[mod.Name].Head.Hover.position.Z) | |
| 239 | wait(0.1) | |
| 240 | end | |
| 241 | end | |
| 242 | u3.MouseButton1Down:connect(click) | |
| 243 | ||
| 244 | ||
| 245 | local fu4 = Instance.new("Frame")
| |
| 246 | fu4.Parent = starter | |
| 247 | fu4.Position = UDim2.new(0,1000,0,600) | |
| 248 | ||
| 249 | local u4 = Instance.new("TextButton")
| |
| 250 | u4.Text = "+7.5" | |
| 251 | u4.Size = UDim2.new(0,40,0,20) | |
| 252 | u4.Parent = fu4 | |
| 253 | u4.FontSize = "Size12" | |
| 254 | u4.BorderSizePixel = 3 | |
| 255 | u4.Transparency = 0.2 | |
| 256 | u4.Name = "u" | |
| 257 | u4.TextColor = BrickColor.new("Really red")
| |
| 258 | u4.BackgroundColor = BrickColor.new("Really black")
| |
| 259 | u4.Position = UDim2.new(0,0,0,-200) | |
| 260 | function click() | |
| 261 | for i = 1, 10 do | |
| 262 | wait() | |
| 263 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+0.75, lord2[mod.Name].Head.Hover.position.Z) | |
| 264 | wait(0.1) | |
| 265 | end | |
| 266 | end | |
| 267 | u4.MouseButton1Down:connect(click) | |
| 268 | ||
| 269 | ||
| 270 | local fd4 = Instance.new("Frame")
| |
| 271 | fd4.Parent = starter | |
| 272 | fd4.Position = UDim2.new(0,1000,0,620) | |
| 273 | ||
| 274 | local d4 = Instance.new("TextButton")
| |
| 275 | d4.Text = "-7.5" | |
| 276 | d4.Size = UDim2.new(0,40,0,20) | |
| 277 | d4.Parent = fd4 | |
| 278 | d4.FontSize = "Size12" | |
| 279 | d4.BorderSizePixel = 3 | |
| 280 | d4.Transparency = 0.2 | |
| 281 | d4.Name = "d" | |
| 282 | d4.TextColor = BrickColor.new("Really red")
| |
| 283 | d4.BackgroundColor = BrickColor.new("Really black")
| |
| 284 | d4.Position = UDim2.new(0,0,0,-200) | |
| 285 | function click() | |
| 286 | for i = 1, 10 do | |
| 287 | wait() | |
| 288 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-0.75, lord2[mod.Name].Head.Hover.position.Z) | |
| 289 | wait(0.1) | |
| 290 | end | |
| 291 | end | |
| 292 | d4.MouseButton1Down:connect(click) | |
| 293 | ||
| 294 | ||
| 295 | local fd3 = Instance.new("Frame")
| |
| 296 | fd3.Parent = starter | |
| 297 | fd3.Position = UDim2.new(0,1000,0,640) | |
| 298 | ||
| 299 | local d3 = Instance.new("TextButton")
| |
| 300 | d3.Text = "-15" | |
| 301 | d3.Size = UDim2.new(0,40,0,20) | |
| 302 | d3.Parent = fd3 | |
| 303 | d3.FontSize = "Size12" | |
| 304 | d3.BorderSizePixel = 3 | |
| 305 | d3.Transparency = 0.2 | |
| 306 | d3.Name = "d" | |
| 307 | d3.TextColor = BrickColor.new("Really red")
| |
| 308 | d3.BackgroundColor = BrickColor.new("Really black")
| |
| 309 | d3.Position = UDim2.new(0,0,0,-200) | |
| 310 | function click() | |
| 311 | for i = 1, 10 do | |
| 312 | wait() | |
| 313 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-1.5, lord2[mod.Name].Head.Hover.position.Z) | |
| 314 | wait(0.1) | |
| 315 | end | |
| 316 | end | |
| 317 | d3.MouseButton1Down:connect(click) | |
| 318 | ||
| 319 | ||
| 320 | local fd2 = Instance.new("Frame")
| |
| 321 | fd2.Parent = starter | |
| 322 | fd2.Position = UDim2.new(0,1000,0,660) | |
| 323 | ||
| 324 | local d2 = Instance.new("TextButton")
| |
| 325 | d2.Text = "-22.5" | |
| 326 | d2.Size = UDim2.new(0,40,0,20) | |
| 327 | d2.Parent = fd2 | |
| 328 | d2.FontSize = "Size12" | |
| 329 | d2.BorderSizePixel = 3 | |
| 330 | d2.Transparency = 0.2 | |
| 331 | d2.Name = "d" | |
| 332 | d2.TextColor = BrickColor.new("Really red")
| |
| 333 | d2.BackgroundColor = BrickColor.new("Really black")
| |
| 334 | d2.Position = UDim2.new(0,0,0,-200) | |
| 335 | function click() | |
| 336 | for i = 1, 10 do | |
| 337 | wait() | |
| 338 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-2.25, lord2[mod.Name].Head.Hover.position.Z) | |
| 339 | wait(0.1) | |
| 340 | end | |
| 341 | end | |
| 342 | d2.MouseButton1Down:connect(click) | |
| 343 | ||
| 344 | ||
| 345 | local fd1 = Instance.new("Frame")
| |
| 346 | fd1.Parent = starter | |
| 347 | fd1.Position = UDim2.new(0,1000,0,680) | |
| 348 | ||
| 349 | local d1 = Instance.new("TextButton")
| |
| 350 | d1.Text = "-30" | |
| 351 | d1.Size = UDim2.new(0,40,0,20) | |
| 352 | d1.Parent = fd1 | |
| 353 | d1.FontSize = "Size12" | |
| 354 | d1.BorderSizePixel = 3 | |
| 355 | d1.Transparency = 0.2 | |
| 356 | d1.Name = "d" | |
| 357 | d1.TextColor = BrickColor.new("Really red")
| |
| 358 | d1.BackgroundColor = BrickColor.new("Really black")
| |
| 359 | d1.Position = UDim2.new(0,0,0,-200) | |
| 360 | function click() | |
| 361 | for i = 1, 10 do | |
| 362 | wait() | |
| 363 | lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-3, lord2[mod.Name].Head.Hover.position.Z) | |
| 364 | wait(0.1) | |
| 365 | end | |
| 366 | end | |
| 367 | d1.MouseButton1Down:connect(click) | |
| 368 | ||
| 369 | ||
| 370 | ||
| 371 | -------AI program--------by zethal | |
| 372 | ||
| 373 | ||
| 374 | ---Driving Systems--- | |
| 375 | bv = Instance.new("BodyVelocity")
| |
| 376 | bv.Parent = eng | |
| 377 | bv.maxForce = Vector3.new(math.huge,0,math.huge) | |
| 378 | bv.velocity = Vector3.new(0,-5,0) | |
| 379 | bav = Instance.new("BodyAngularVelocity")
| |
| 380 | bav.Parent = eng | |
| 381 | bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 382 | bav.angularvelocity = Vector3.new(0,0,0) | |
| 383 | hov = Instance.new("BodyPosition")
| |
| 384 | hov.Name = "Hover" | |
| 385 | hov.Parent = eng | |
| 386 | hov.maxForce = Vector3.new(0,math.huge,0) | |
| 387 | hov.position = Vector3.new(0,9,0) | |
| 388 | bg = Instance.new("BodyGyro")
| |
| 389 | bg.Parent = eng | |
| 390 | bg.maxTorque = Vector3.new(math.huge,0,math.huge) | |
| 391 | bg.P = 3e+003 | |
| 392 | bg.D = 500 | |
| 393 | parts = mod:GetChildren() | |
| 394 | for i = 1, #parts do | |
| 395 | if parts[i].className == "Part" or parts[i].className == "WedgePart" then | |
| 396 | parts[i].Locked = true | |
| 397 | end | |
| 398 | end | |
| 399 | ||
| 400 | ||
| 401 | while true do | |
| 402 | wait(0) | |
| 403 | if control.Throttle == 1 then | |
| 404 | bv.velocity = eng.CFrame.lookVector*-31 | |
| 405 | end | |
| 406 | if control.Throttle == -1 then | |
| 407 | bv.velocity = eng.CFrame.lookVector*31 | |
| 408 | end | |
| 409 | if control.Throttle == 0 then | |
| 410 | bv.velocity = Vector3.new(0,0,0) | |
| 411 | end | |
| 412 | if control.Steer == 1 then | |
| 413 | bav.angularvelocity = Vector3.new(0,-1.5,0) | |
| 414 | end | |
| 415 | if control.Steer == -1 then | |
| 416 | bav.angularvelocity = Vector3.new(0,1.5,0) | |
| 417 | end | |
| 418 | if control.Steer == 0 then | |
| 419 | bav.angularvelocity = Vector3.new(0,0,0) | |
| 420 | end | |
| 421 | ||
| 422 | end |