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ManOhMan

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Jul 27th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. color1 = "Dark grey"
  87. color2 ="Really black"
  88. me = owner.Name
  89. lord1 = game.Players[me]
  90. lord2 = lord1.Character
  91. mod = Instance.new("Model")
  92. mod.Parent = lord2
  93. mod.Name = ""..me.."'s Elevator"
  94. hum = Instance.new("Humanoid")
  95. hum.MaxHealth = 0
  96. hum.Parent = mod
  97. eng = Instance.new("SpawnLocation")
  98. eng.Parent = mod
  99. eng.Name = "Head"
  100. eng.Size = Vector3.new(12,1,12)
  101. eng.BrickColor = BrickColor.new(color1)
  102. eng.TopSurface = "Smooth"
  103. eng.BottomSurface = "Smooth"
  104. eng.Position = lord1.Character.Torso.Position + Vector3.new(0,100,0)
  105. control = Instance.new("VehicleSeat")
  106. control.Parent = mod
  107. control.Size = Vector3.new(2,1,2)
  108. control.BrickColor = BrickColor.new("Lime green")
  109. control.TopSurface = "Smooth"
  110. control.BottomSurface = "Smooth"
  111. control:BreakJoints()
  112. weld = Instance.new("Weld")
  113. weld.Parent = eng
  114. weld.Part0 = eng
  115. weld.Part1 = control
  116. weld.C0 = CFrame.new(0,1,0) * CFrame.Angles(0,math.pi,0)
  117. s1 = Instance.new("Seat")
  118. s1.Parent = mod
  119. s1.Size = Vector3.new(2,1,2)
  120. s1.BrickColor = BrickColor.new(color2)
  121. s1.BottomSurface = "Smooth"
  122. s1:BreakJoints()
  123. weld = Instance.new("Weld")
  124. weld.Parent = eng
  125. weld.Part0 = eng
  126. weld.Part1 = s1
  127. weld.C0 = CFrame.new(5,1,5) * CFrame.Angles(0,math.pi,0)
  128. s2 = Instance.new("Seat")
  129. s2.Parent = mod
  130. s2.Size = Vector3.new(2,1,2)
  131. s2.BrickColor = BrickColor.new(color2)
  132. s2.BottomSurface = "Smooth"
  133. s2:BreakJoints()
  134. weld = Instance.new("Weld")
  135. weld.Parent = eng
  136. weld.Part0 = eng
  137. weld.Part1 = s2
  138. weld.C0 = CFrame.new(5,1,-5) * CFrame.Angles(0,math.pi,0)
  139. s3 = Instance.new("Seat")
  140. s3.Parent = mod
  141. s3.Size = Vector3.new(2,1,2)
  142. s3.BrickColor = BrickColor.new(color2)
  143. s3.BottomSurface = "Smooth"
  144. s3:BreakJoints()
  145. weld = Instance.new("Weld")
  146. weld.Parent = eng
  147. weld.Part0 = eng
  148. weld.Part1 = s3
  149. weld.C0 = CFrame.new(-5,1,-5) * CFrame.Angles(0,math.pi,0)
  150. s4 = Instance.new("Seat")
  151. s4.Parent = mod
  152. s4.Size = Vector3.new(2,1,2)
  153. s4.BrickColor = BrickColor.new(color2)
  154. s4.BottomSurface = "Smooth"
  155. s4:BreakJoints()
  156. weld = Instance.new("Weld")
  157. weld.Parent = eng
  158. weld.Part0 = eng
  159. weld.Part1 = s4
  160. weld.C0 = CFrame.new(-5,1,5) * CFrame.Angles(0,math.pi,0)
  161.  
  162.  
  163. -------Gui--------by lord1sheen
  164. local starter = Instance.new("ScreenGui")
  165. starter.Parent = lord1.PlayerGui
  166.  
  167. script.Parent = starter
  168.  
  169.  
  170. local fu1 = Instance.new("Frame")
  171. fu1.Parent = starter
  172. fu1.Position = UDim2.new(0,1000,0,540)
  173.  
  174. local u1 = Instance.new("TextButton")
  175. u1.Text = "+30"
  176. u1.Size = UDim2.new(0,40,0,20)
  177. u1.Parent = fu1
  178. u1.FontSize = "Size12"
  179. u1.BorderSizePixel = 3
  180. u1.Transparency = 0.2
  181. u1.Name = "u"
  182. u1.TextColor = BrickColor.new("Really red")
  183. u1.BackgroundColor = BrickColor.new("Really black")
  184. u1.Position = UDim2.new(0,0,0,-200)
  185. function click()
  186. for i = 1, 10 do
  187. wait()
  188. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+3, lord2[mod.Name].Head.Hover.position.Z)
  189. wait(0.1)
  190. end
  191. end
  192. u1.MouseButton1Down:connect(click)
  193.  
  194.  
  195. local fu2 = Instance.new("Frame")
  196. fu2.Parent = starter
  197. fu2.Position = UDim2.new(0,1000,0,560)
  198.  
  199. local u2 = Instance.new("TextButton")
  200. u2.Text = "+22.5"
  201. u2.Size = UDim2.new(0,40,0,20)
  202. u2.Parent = fu2
  203. u2.FontSize = "Size12"
  204. u2.BorderSizePixel = 3
  205. u2.Transparency = 0.2
  206. u2.Name = "u"
  207. u2.TextColor = BrickColor.new("Really red")
  208. u2.BackgroundColor = BrickColor.new("Really black")
  209. u2.Position = UDim2.new(0,0,0,-200)
  210. function click()
  211. for i = 1, 10 do
  212. wait()
  213. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+2.25, lord2[mod.Name].Head.Hover.position.Z)
  214. wait(0.1)
  215. end
  216. end
  217. u2.MouseButton1Down:connect(click)
  218.  
  219.  
  220. local fu3 = Instance.new("Frame")
  221. fu3.Parent = starter
  222. fu3.Position = UDim2.new(0,1000,0,580)
  223.  
  224. local u3 = Instance.new("TextButton")
  225. u3.Text = "+15"
  226. u3.Size = UDim2.new(0,40,0,20)
  227. u3.Parent = fu3
  228. u3.FontSize = "Size12"
  229. u3.BorderSizePixel = 3
  230. u3.Transparency = 0.2
  231. u3.Name = "u"
  232. u3.TextColor = BrickColor.new("Really red")
  233. u3.BackgroundColor = BrickColor.new("Really black")
  234. u3.Position = UDim2.new(0,0,0,-200)
  235. function click()
  236. for i = 1, 10 do
  237. wait()
  238. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+1.5, lord2[mod.Name].Head.Hover.position.Z)
  239. wait(0.1)
  240. end
  241. end
  242. u3.MouseButton1Down:connect(click)
  243.  
  244.  
  245. local fu4 = Instance.new("Frame")
  246. fu4.Parent = starter
  247. fu4.Position = UDim2.new(0,1000,0,600)
  248.  
  249. local u4 = Instance.new("TextButton")
  250. u4.Text = "+7.5"
  251. u4.Size = UDim2.new(0,40,0,20)
  252. u4.Parent = fu4
  253. u4.FontSize = "Size12"
  254. u4.BorderSizePixel = 3
  255. u4.Transparency = 0.2
  256. u4.Name = "u"
  257. u4.TextColor = BrickColor.new("Really red")
  258. u4.BackgroundColor = BrickColor.new("Really black")
  259. u4.Position = UDim2.new(0,0,0,-200)
  260. function click()
  261. for i = 1, 10 do
  262. wait()
  263. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y+0.75, lord2[mod.Name].Head.Hover.position.Z)
  264. wait(0.1)
  265. end
  266. end
  267. u4.MouseButton1Down:connect(click)
  268.  
  269.  
  270. local fd4 = Instance.new("Frame")
  271. fd4.Parent = starter
  272. fd4.Position = UDim2.new(0,1000,0,620)
  273.  
  274. local d4 = Instance.new("TextButton")
  275. d4.Text = "-7.5"
  276. d4.Size = UDim2.new(0,40,0,20)
  277. d4.Parent = fd4
  278. d4.FontSize = "Size12"
  279. d4.BorderSizePixel = 3
  280. d4.Transparency = 0.2
  281. d4.Name = "d"
  282. d4.TextColor = BrickColor.new("Really red")
  283. d4.BackgroundColor = BrickColor.new("Really black")
  284. d4.Position = UDim2.new(0,0,0,-200)
  285. function click()
  286. for i = 1, 10 do
  287. wait()
  288. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-0.75, lord2[mod.Name].Head.Hover.position.Z)
  289. wait(0.1)
  290. end
  291. end
  292. d4.MouseButton1Down:connect(click)
  293.  
  294.  
  295. local fd3 = Instance.new("Frame")
  296. fd3.Parent = starter
  297. fd3.Position = UDim2.new(0,1000,0,640)
  298.  
  299. local d3 = Instance.new("TextButton")
  300. d3.Text = "-15"
  301. d3.Size = UDim2.new(0,40,0,20)
  302. d3.Parent = fd3
  303. d3.FontSize = "Size12"
  304. d3.BorderSizePixel = 3
  305. d3.Transparency = 0.2
  306. d3.Name = "d"
  307. d3.TextColor = BrickColor.new("Really red")
  308. d3.BackgroundColor = BrickColor.new("Really black")
  309. d3.Position = UDim2.new(0,0,0,-200)
  310. function click()
  311. for i = 1, 10 do
  312. wait()
  313. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-1.5, lord2[mod.Name].Head.Hover.position.Z)
  314. wait(0.1)
  315. end
  316. end
  317. d3.MouseButton1Down:connect(click)
  318.  
  319.  
  320. local fd2 = Instance.new("Frame")
  321. fd2.Parent = starter
  322. fd2.Position = UDim2.new(0,1000,0,660)
  323.  
  324. local d2 = Instance.new("TextButton")
  325. d2.Text = "-22.5"
  326. d2.Size = UDim2.new(0,40,0,20)
  327. d2.Parent = fd2
  328. d2.FontSize = "Size12"
  329. d2.BorderSizePixel = 3
  330. d2.Transparency = 0.2
  331. d2.Name = "d"
  332. d2.TextColor = BrickColor.new("Really red")
  333. d2.BackgroundColor = BrickColor.new("Really black")
  334. d2.Position = UDim2.new(0,0,0,-200)
  335. function click()
  336. for i = 1, 10 do
  337. wait()
  338. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-2.25, lord2[mod.Name].Head.Hover.position.Z)
  339. wait(0.1)
  340. end
  341. end
  342. d2.MouseButton1Down:connect(click)
  343.  
  344.  
  345. local fd1 = Instance.new("Frame")
  346. fd1.Parent = starter
  347. fd1.Position = UDim2.new(0,1000,0,680)
  348.  
  349. local d1 = Instance.new("TextButton")
  350. d1.Text = "-30"
  351. d1.Size = UDim2.new(0,40,0,20)
  352. d1.Parent = fd1
  353. d1.FontSize = "Size12"
  354. d1.BorderSizePixel = 3
  355. d1.Transparency = 0.2
  356. d1.Name = "d"
  357. d1.TextColor = BrickColor.new("Really red")
  358. d1.BackgroundColor = BrickColor.new("Really black")
  359. d1.Position = UDim2.new(0,0,0,-200)
  360. function click()
  361. for i = 1, 10 do
  362. wait()
  363. lord2[mod.Name].Head.Hover.position = Vector3.new(lord2[mod.Name].Head.Hover.position.X, lord2[mod.Name].Head.Hover.position.Y-3, lord2[mod.Name].Head.Hover.position.Z)
  364. wait(0.1)
  365. end
  366. end
  367. d1.MouseButton1Down:connect(click)
  368.  
  369.  
  370.  
  371. -------AI program--------by zethal
  372.  
  373.  
  374. ---Driving Systems---
  375. bv = Instance.new("BodyVelocity")
  376. bv.Parent = eng
  377. bv.maxForce = Vector3.new(math.huge,0,math.huge)
  378. bv.velocity = Vector3.new(0,-5,0)
  379. bav = Instance.new("BodyAngularVelocity")
  380. bav.Parent = eng
  381. bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  382. bav.angularvelocity = Vector3.new(0,0,0)
  383. hov = Instance.new("BodyPosition")
  384. hov.Name = "Hover"
  385. hov.Parent = eng
  386. hov.maxForce = Vector3.new(0,math.huge,0)
  387. hov.position = Vector3.new(0,9,0)
  388. bg = Instance.new("BodyGyro")
  389. bg.Parent = eng
  390. bg.maxTorque = Vector3.new(math.huge,0,math.huge)
  391. bg.P = 3e+003
  392. bg.D = 500
  393. parts = mod:GetChildren()
  394. for i = 1, #parts do
  395. if parts[i].className == "Part" or parts[i].className == "WedgePart" then
  396. parts[i].Locked = true
  397. end
  398. end
  399.  
  400.  
  401. while true do
  402. wait(0)
  403. if control.Throttle == 1 then
  404. bv.velocity = eng.CFrame.lookVector*-31
  405. end
  406. if control.Throttle == -1 then
  407. bv.velocity = eng.CFrame.lookVector*31
  408. end
  409. if control.Throttle == 0 then
  410. bv.velocity = Vector3.new(0,0,0)
  411. end
  412. if control.Steer == 1 then
  413. bav.angularvelocity = Vector3.new(0,-1.5,0)
  414. end
  415. if control.Steer == -1 then
  416. bav.angularvelocity = Vector3.new(0,1.5,0)
  417. end
  418. if control.Steer == 0 then
  419. bav.angularvelocity = Vector3.new(0,0,0)
  420. end
  421.  
  422. end
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