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1
function TakeDamage(hum, dmg)
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  hum:TakeDamage(dmg * 150)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
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chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
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human.JumpPower = 75
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human.WalkSpeed = 25
14
mouse = plr:GetMouse()
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cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
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larm = chr["Left Arm"]
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rleg = chr["Right Leg"]
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lleg = chr["Left Leg"]
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hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
anim = human.Animator
26
activu = false
27
appeared = false
28
animpose = nil
29
POSU = false
30
local wherto = hrp
31
local addcfr = CFrame.new(0, 0, 0)
32
Heartbeat = Instance.new("BindableEvent")
33
Heartbeat.Name = "Heartbeat"
34
Heartbeat.Parent = script
35
frame = 0.03333333333333333
36
tf = 0
37
game:GetService("RunService").Heartbeat:connect(function(s, p)
38
  tf = tf + s
39
  if tf >= frame then
40
    for i = 1, math.floor(tf / frame) do
41
      Heartbeat:Fire()
42
    end
43
    tf = tf - frame * math.floor(tf / frame)
44
  end
45
end)
46
function swait(num)
47
  if num == 0 or num == nil then
48
    Heartbeat.Event:wait()
49
  else
50
    for i = 1, num do
51
      Heartbeat.Event:wait()
52
    end
53
  end
54
end
55
tool = Instance.new("Tool")
56
tool.CanBeDropped = false
57
tool.RequiresHandle = false
58
tool.TextureId = "rbxassetid://291302154"
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tool.ToolTip = "NANI"
60
tool.Name = "AAAAAAAAAAAAAA"
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tool.Parent = plr.Backpack
62
modz = Instance.new("Model")
63
modz.Name = "efx"
64
modz.Parent = chr
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ZANOOB = Instance.new("Model")
66
ZANOOB.Name = "THE NOOB"
67
ZANOOB.Parent = chr
68
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
69
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
70
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
71
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
72
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
77
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
78
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
79
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
RS = tors:FindFirstChild("Right Shoulder")
81
LS = tors:FindFirstChild("Left Shoulder")
82
RH = tors:FindFirstChild("Right Hip")
83
LH = tors:FindFirstChild("Left Hip")
84
RJ = hrp:FindFirstChild("RootJoint")
85
N = tors:FindFirstChild("Neck")
86
cf = CFrame.new
87
ang = CFrame.Angles
88
rd = math.rad
89
rd2 = math.random
90
function nooutline(p)
91
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
92
end
93
function makepart(color, name, reflec, mater, parnt, cfram)
94
  local port = Instance.new("Part")
95
  port.BrickColor = BrickColor.new(color)
96
  port.Name = name
97
  port.Transparency = 1
98
  nooutline(port)
99
  port.Reflectance = reflec
100
  port.Material = mater
101
  port.Anchored = false
102
  port.CanCollide = false
103
  port.Locked = true
104
  port.Size = Vector3.new(0.2, 0.2, 0.2)
105
  port.Parent = parnt
106
  return port
107
end
108
function makemesh(meshtype, scale, meshid, parent)
109
  local mes = Instance.new("SpecialMesh")
110
  mes.MeshType = meshtype
111
  mes.Scale = scale
112
  if meshtype == "FileMesh" then
113
    mes.MeshId = meshid
114
  end
115
  mes.Parent = parent
116
  return mes
117
end
118
function makemotor(parent, p0, p1, c0, c1)
119
  swait()
120
  local wel = Instance.new("Motor6D")
121
  wel.Part0 = p0
122
  wel.Part1 = p1
123
  wel.C0 = c0
124
  if c1 ~= nil then
125
    wel.C1 = c1
126
  end
127
  wel.Parent = parent
128
  return wel
129
end
130
local konodioda = Instance.new("Sound")
131
konodioda.SoundId = "rbxassetid://514993123"
132
konodioda.Volume = 2.5
133
konodioda.Parent = hrp
134
konodioda.Looped = true
135
local bast = Instance.new("Sound")
136
bast.SoundId = "rbxassetid://395845961"
137
bast.Volume = 2.5
138
bast.Parent = hrp
139
bast.Looped = true
140
local zaworld = Instance.new("Sound")
141
zaworld.SoundId = "rbxassetid://1746484270"
142
zaworld.Volume = 2.5
143
zaworld.Parent = hrp
144
zaworld.Looped = true
145
local wry = Instance.new("Sound")
146
wry.SoundId = "rbxassetid://1056668930"
147
wry.Volume = 2.75
148
wry.Parent = hrp
149
local wryy = Instance.new("Sound")
150
wryy.SoundId = "rbxassetid://1056668930"
151
wryy.Volume = 2.5
152
wryy.Parent = hrp
153
function animo(yep)
154
  if yep == true then
155
    anim.Parent = human
156
    chr.Animate.Disabled = false
157
  elseif yep == false then
158
    chr.Animate.Disabled = true
159
    anim.Parent = nil
160
  end
161
end
162
animo(false)
163
function lerpz(joint, prop, cfrmz, alp)
164
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
165
end
166
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
167
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
168
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
169
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
170
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
171
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
172
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
173
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
174
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
175
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
176
function resetlerp(whoever)
177
  if whoever == nil then
178
    RJ.C0 = RJC0
179
    RJ.C1 = RJC1
180
    N.C0 = NC0
181
    N.C1 = NC1
182
    RS.C0 = RSC0
183
    RS.C1 = RSC1
184
    LS.C0 = LSC0
185
    LS.C1 = LSC1
186
    RH.C0 = RHC0
187
    RH.C1 = RHC1
188
    LH.C0 = LHC0
189
    LH.C1 = LHC1
190
  elseif whoever ~= nil then
191
    nRJ.C0 = RJC0
192
    nRJ.C1 = RJC1
193
    nN.C0 = NC0
194
    nN.C1 = NC1
195
    nRS.C0 = RSC0
196
    nRS.C1 = RSC1
197
    nLS.C0 = LSC0
198
    nLS.C1 = LSC1
199
    nRH.C0 = RHC0
200
    nRH.C1 = RHC1
201
    nLH.C0 = LHC0
202
    nLH.C1 = LHC1
203
  end
204
end
205
function STANDO(cfr)
206
  local rooto = Instance.new("Part")
207
  nooutline(rooto)
208
  rooto.Name = "HumanoidRootPart"
209
  rooto.Anchored = true
210
  rooto.CFrame = cfr
211
  rooto.Size = Vector3.new(2, 2, 1)
212
  rooto.CanCollide = false
213
  rooto.Locked = true
214
  rooto.Transparency = 1
215
  rooto.Parent = ZANOOB
216
  local head = Instance.new("Part")
217
  nooutline(head)
218
  head.Anchored = false
219
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
220
  head.Size = Vector3.new(2, 1, 1)
221
  head.BrickColor = BrickColor.new("White")
222
  head.CanCollide = false
223
  head.Name = "Head"
224
  head.Locked = true
225
  head.Transparency = 1
226
  head.Parent = ZANOOB
227
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
228
  local headdecal = Instance.new("Decal")
229
  headdecal.Name = "face"
230
  headdecal.Texture = "rbxasset://textures/face.png"
231
  headdecal.Face = "Front"
232
  headdecal.Transparency = 1
233
  headdecal.Parent = head
234
  local mp = Instance.new("Part",ZANOOB)
235
  mp.Name = "Mask"
236
  mp.BrickColor = BrickColor.new("Bright green")
237
  mp.Transparency = 1
238
  mp.CanCollide = false
239
  local mask = Instance.new("SpecialMesh",mp)
240
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
241
  mask.MeshType = "FileMesh"
242
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
243
  mask.Scale = Vector3.new(1,1,1)
244
  local mw = Instance.new("Weld")
245
  mw.Parent = mask
246
  mw.Part0 = head
247
  mw.Part1 = mp
248
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
249
  mw.C0 = CFrame.Angles(0,0,0)
250
  local mp2 = Instance.new("Part",ZANOOB)
251
  mp2.Name = "Mask2"
252
  mp2.BrickColor = BrickColor.new("Really black")
253
  mp2.Transparency = 1
254
  mp2.CanCollide = false
255
  local mask2 = Instance.new("SpecialMesh",mp2)
256
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
257
  mask2.MeshType = "FileMesh"
258
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
259
  mask2.Scale = Vector3.new(1,1,1)
260
  local mw2 = Instance.new("Weld")
261
  mw2.Parent = mask2
262
  mw2.Part0 = head
263
  mw2.Part1 = mp2
264
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
265
  mw2.C0 = CFrame.Angles(0,0,0)
266
  local torso = Instance.new("Part")
267
  nooutline(torso)
268
  torso.Name = "Torso"
269
  torso.Anchored = false
270
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
271
  torso.Size = Vector3.new(2, 1, 1)
272
  torso.BrickColor = BrickColor.new("Bright red")
273
  torso.CanCollide = false
274
  torso.Transparency = 1
275
  torso.Locked = true
276
  torso.Parent = ZANOOB
277
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
278
  local leftarm = Instance.new("Part")
279
  nooutline(leftarm)
280
  leftarm.Anchored = false
281
  leftarm.Name = "Left Arm"
282
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
283
  leftarm.Size = Vector3.new(1, 2, 1)
284
  leftarm.BrickColor = BrickColor.new("White")
285
  leftarm.CanCollide = false
286
  leftarm.Transparency = 1
287
  leftarm.Locked = true
288
  leftarm.Parent = ZANOOB
289
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
290
  local rightarm = Instance.new("Part")
291
  nooutline(rightarm)
292
  rightarm.Anchored = false
293
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
294
  rightarm.Name = "Right Arm"
295
  rightarm.Size = Vector3.new(1, 2, 1)
296
  rightarm.BrickColor = BrickColor.new("White")
297
  rightarm.CanCollide = false
298
  rightarm.Locked = true
299
  rightarm.Transparency = 1
300
  rightarm.Parent = ZANOOB
301
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
302
  local leftleg = Instance.new("Part")
303
  nooutline(leftleg)
304
  leftleg.Anchored = false
305
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
306
  leftleg.Name = "Left Leg"
307
  leftleg.Size = Vector3.new(1, 2, 1)
308
  leftleg.BrickColor = BrickColor.new("Really black")
309
  leftleg.CanCollide = false
310
  leftleg.Transparency = 1
311
  leftleg.Locked = true
312
  leftleg.Parent = ZANOOB
313
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
314
  local rightleg = Instance.new("Part")
315
  nooutline(rightleg)
316
  rightleg.Anchored = false
317
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
318
  rightleg.Name = "Right Leg"
319
  rightleg.Size = Vector3.new(1, 2, 1)
320
  rightleg.BrickColor = BrickColor.new("Really black")
321
  rightleg.CanCollide = false
322
  rightleg.Locked = true
323
  rightleg.Transparency = 1
324
  rightleg.Parent = ZANOOB
325
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
326
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
327
  rootweld.Name = "RootJoint"
328
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
329
  neckweld.Name = "Neck"
330
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
331
  rshoulderweld.Name = "Right Shoulder"
332
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
333
  lshoulderweld.Name = "Left Shoulder"
334
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
335
  rhipweld.Name = "Right Hip"
336
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
337
  lhipweld.Name = "Left Hip"
338
  local scarf = Instance.new("Part")
339
  nooutline(scarf)
340
  scarf.Anchored = false
341
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
342
  scarf.Name = "scarf"
343
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
344
  scarf.BrickColor = BrickColor.new("Maroon")
345
  scarf.CanCollide = false
346
  scarf.Locked = true
347
  scarf.Transparency = 1
348
  scarf.Parent = ZANOOB
349
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
350
  local scarf2 = Instance.new("Part")
351
  nooutline(scarf2)
352
  scarf2.Anchored = false
353
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
354
  scarf2.Name = "scarf2"
355
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
356
  scarf2.BrickColor = BrickColor.new("Maroon")
357
  scarf2.CanCollide = false
358
  scarf2.Locked = true
359
  scarf2.Transparency = 1
360
  scarf2.Parent = ZANOOB
361
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
362
  local should1 = Instance.new("Part")
363
  nooutline(should1)
364
  should1.Anchored = false
365
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
366
  should1.Name = "should1"
367
  should1.Size = Vector3.new(1.5, 0.25, 1)
368
  should1.BrickColor = BrickColor.new("Bright yellow")
369
  should1.Material = "Metal"
370
  should1.CanCollide = false
371
  should1.Locked = true
372
  should1.Transparency = 1
373
  should1.Parent = ZANOOB
374
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
375
  local should12 = Instance.new("Part")
376
  nooutline(should12)
377
  should12.Anchored = false
378
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
379
  should12.Name = "should12"
380
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
381
  should12.BrickColor = BrickColor.new("New Yeller")
382
  should12.Material = "Neon"
383
  should12.CanCollide = false
384
  should12.Locked = true
385
  should12.Transparency = 1
386
  should12.Parent = ZANOOB
387
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
388
  local should13 = Instance.new("Part")
389
  nooutline(should13)
390
  should13.Anchored = false
391
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
392
  should13.Name = "should13"
393
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
394
  should13.BrickColor = BrickColor.new("Bright yellow")
395
  should13.Material = "Metal"
396
  should13.CanCollide = false
397
  should13.Locked = true
398
  should13.Transparency = 1
399
  should13.Parent = ZANOOB
400
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
401
  local should2 = Instance.new("Part")
402
  nooutline(should2)
403
  should2.Anchored = false
404
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
405
  should2.Name = "should2"
406
  should2.Size = Vector3.new(1.5, 0.25, 1)
407
  should2.BrickColor = BrickColor.new("Bright yellow")
408
  should2.Material = "Metal"
409
  should2.CanCollide = false
410
  should2.Locked = true
411
  should2.Transparency = 1
412
  should2.Parent = ZANOOB
413
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
414
  local should22 = Instance.new("Part")
415
  nooutline(should22)
416
  should22.Anchored = false
417
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
418
  should22.Name = "should22"
419
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
420
  should22.BrickColor = BrickColor.new("New Yeller")
421
  should22.Material = "Neon"
422
  should22.CanCollide = false
423
  should22.Locked = true
424
  should22.Transparency = 1
425
  should22.Parent = ZANOOB
426
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
427
  local should23 = Instance.new("Part")
428
  nooutline(should23)
429
  should23.Anchored = false
430
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
431
  should23.Name = "should23"
432
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
433
  should23.BrickColor = BrickColor.new("Bright yellow")
434
  should23.Material = "Metal"
435
  should23.CanCollide = false
436
  should23.Locked = true
437
  should23.Transparency = 1
438
  should23.Parent = ZANOOB
439
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
440
  local pa7 = Instance.new("Part")
441
  nooutline(pa7)
442
  pa7.Anchored = false
443
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
444
  pa7.Name = "pa7"
445
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
446
  pa7.BrickColor = BrickColor.new("Bright yellow")
447
  pa7.CanCollide = false
448
  pa7.Locked = true
449
  pa7.Transparency = 1
450
  pa7.Parent = ZANOOB
451
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
452
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
453
  local raemblem = Instance.new("Part")
454
  nooutline(raemblem)
455
  raemblem.Anchored = false
456
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
457
  raemblem.Name = "raemblem"
458
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
459
  raemblem.BrickColor = BrickColor.new("White")
460
  raemblem.CanCollide = false
461
  raemblem.Locked = true
462
  raemblem.Material = "SmoothPlastic"
463
  raemblem.Transparency = 1
464
  raemblem.Parent = ZANOOB
465
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
466
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
467
  local emmes = Instance.new("Decal")
468
  emmes.Texture = "rbxassetid://0"
469
  emmes.Transparency = 1
470
  emmes.Face = "Right"
471
  emmes.Name = "embe"
472
  emmes.Parent = raemblem
473
  local ra1 = Instance.new("Part")
474
  nooutline(ra1)
475
  ra1.Anchored = false
476
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
477
  ra1.Name = "ra1"
478
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
479
  ra1.BrickColor = BrickColor.new("Really black")
480
  ra1.CanCollide = false
481
  ra1.Locked = true
482
  ra1.Transparency = 1
483
  ra1.Parent = ZANOOB
484
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
485
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
486
  local ra2 = Instance.new("Part")
487
  nooutline(ra2)
488
  ra2.Anchored = false
489
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
490
  ra2.Name = "ra2"
491
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
492
  ra2.BrickColor = BrickColor.new("Really black")
493
  ra2.CanCollide = false
494
  ra2.Locked = true
495
  ra2.Transparency = 1
496
  ra2.Parent = ZANOOB
497
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
498
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
499
  local ra3 = Instance.new("Part")
500
  nooutline(ra3)
501
  ra3.Anchored = false
502
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
503
  ra3.Name = "ra3"
504
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
505
  ra3.BrickColor = BrickColor.new("Bright red")
506
  ra3.CanCollide = false
507
  ra3.Locked = true
508
  ra3.Transparency = 1
509
  ra3.Parent = ZANOOB
510
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
511
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
512
  local ra4 = Instance.new("Part")
513
  nooutline(ra4)
514
  ra4.Anchored = false
515
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
516
  ra4.Name = "ra4"
517
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
518
  ra4.BrickColor = BrickColor.new("Bright red")
519
  ra4.CanCollide = false
520
  ra4.Locked = true
521
  ra4.Transparency = 1
522
  ra4.Parent = ZANOOB
523
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
524
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
525
  local ra5 = Instance.new("Part")
526
  nooutline(ra5)
527
  ra5.Anchored = false
528
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
529
  ra5.Name = "ra6"
530
  ra5.Size = Vector3.new(0.1, 0.1, 0.1)
531
  ra5.BrickColor = BrickColor.new("New Yeller")
532
  ra5.Material = "Neon"
533
  ra5.CanCollide = false
534
  ra5.Locked = true
535
  ra5.Transparency = 1
536
  ra5.Parent = ZANOOB
537
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
538
  local ra6 = Instance.new("Part")
539
  nooutline(ra6)
540
  ra6.Anchored = false
541
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
542
  ra6.Name = "ra6"
543
  ra6.Size = Vector3.new(0.1, 0.1, 0.1)
544
  ra6.BrickColor = BrickColor.new("New Yeller")
545
  ra6.Material = "Neon"
546
  ra6.CanCollide = false
547
  ra6.Locked = true
548
  ra6.Transparency = 1
549
  ra6.Parent = ZANOOB
550
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
551
  local ra7 = Instance.new("Part")
552
  nooutline(ra7)
553
  ra7.Anchored = false
554
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
555
  ra7.Name = "ra7"
556
  ra7.Size = Vector3.new(0.1, 0.1, 0.1)
557
  ra7.BrickColor = BrickColor.new("New Yeller")
558
  ra7.Material = "Neon"
559
  ra7.CanCollide = false
560
  ra7.Locked = true
561
  ra7.Transparency = 1
562
  ra7.Parent = ZANOOB
563
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
564
  local ra8 = Instance.new("Part")
565
  nooutline(ra8)
566
  ra8.Anchored = false
567
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
568
  ra8.Name = "ra8"
569
  ra8.Size = Vector3.new(0.1, 0.1, 0.1)
570
  ra8.BrickColor = BrickColor.new("New Yeller")
571
  ra8.Material = "Neon"
572
  ra8.CanCollide = false
573
  ra8.Locked = true
574
  ra8.Transparency = 1
575
  ra8.Parent = ZANOOB
576
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
577
  local ra9 = Instance.new("Part")
578
  nooutline(ra9)
579
  ra9.Anchored = false
580
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
581
  ra9.Name = "ra9"
582
  ra9.Size = Vector3.new(0.1, 0.1, 0.1)
583
  ra9.BrickColor = BrickColor.new("New Yeller")
584
  ra9.Material = "Neon"
585
  ra9.CanCollide = false
586
  ra9.Locked = true
587
  ra9.Transparency = 1
588
  ra9.Parent = ZANOOB
589
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
590
  local ra10 = Instance.new("Part")
591
  nooutline(ra10)
592
  ra10.Anchored = false
593
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
594
  ra10.Name = "ra10"
595
  ra10.Size = Vector3.new(0.1, 0.1, 0.1)
596
  ra10.BrickColor = BrickColor.new("New Yeller")
597
  ra10.Material = "Neon"
598
  ra10.CanCollide = false
599
  ra10.Locked = true
600
  ra10.Transparency = 1
601
  ra10.Parent = ZANOOB
602
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
603
  local ra11 = Instance.new("Part")
604
  nooutline(ra11)
605
  ra11.Anchored = false
606
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
607
  ra11.Name = "ra11"
608
  ra11.Size = Vector3.new(0.1, 0.1, 0.1)
609
  ra11.BrickColor = BrickColor.new("New Yeller")
610
  ra11.Material = "Neon"
611
  ra11.CanCollide = false
612
  ra11.Locked = true
613
  ra11.Transparency = 1
614
  ra11.Parent = ZANOOB
615
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
616
  local ra12 = Instance.new("Part")
617
  nooutline(ra12)
618
  ra12.Anchored = false
619
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
620
  ra12.Name = "ra12"
621
  ra12.Size = Vector3.new(0.1, 0.1, 0.1)
622
  ra12.BrickColor = BrickColor.new("New Yeller")
623
  ra12.Material = "Neon"
624
  ra12.CanCollide = false
625
  ra12.Locked = true
626
  ra12.Transparency = 1
627
  ra12.Parent = ZANOOB
628
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
629
  local ra13 = Instance.new("Part")
630
  nooutline(ra13)
631
  ra13.Anchored = false
632
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
633
  ra13.Name = "ra13"
634
  ra13.Size = Vector3.new(0.1, 0.1, 0.1)
635
  ra13.BrickColor = BrickColor.new("New Yeller")
636
  ra13.Material = "Neon"
637
  ra13.CanCollide = false
638
  ra13.Locked = true
639
  ra13.Transparency = 1
640
  ra13.Parent = ZANOOB
641
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
642
  local ra14 = Instance.new("Part")
643
  nooutline(ra14)
644
  ra14.Anchored = false
645
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
646
  ra14.Name = "ra14"
647
  ra14.Size = Vector3.new(0.1, 0.1, 0.1)
648
  ra14.BrickColor = BrickColor.new("New Yeller")
649
  ra14.Material = "Neon"
650
  ra14.CanCollide = false
651
  ra14.Locked = true
652
  ra14.Transparency = 1
653
  ra14.Parent = ZANOOB
654
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
655
  local ra15 = Instance.new("Part")
656
  nooutline(ra15)
657
  ra15.Anchored = false
658
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
659
  ra15.Name = "ra15"
660
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
661
  ra15.BrickColor = BrickColor.new("Really black")
662
  ra15.CanCollide = false
663
  ra15.Locked = true
664
  ra15.Transparency = 1
665
  ra15.Parent = ZANOOB
666
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
667
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
668
  local ra16 = Instance.new("Part")
669
  nooutline(ra16)
670
  ra16.Anchored = false
671
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
672
  ra16.Name = "ra16"
673
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
674
  ra16.BrickColor = BrickColor.new("Bright red")
675
  ra16.CanCollide = false
676
  ra16.Locked = true
677
  ra16.Transparency = 1
678
  ra16.Parent = ZANOOB
679
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
680
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
681
  local la1 = Instance.new("Part")
682
  nooutline(la1)
683
  la1.Anchored = false
684
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  la1.Name = "la1"
686
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
687
  la1.BrickColor = BrickColor.new("Really black")
688
  la1.CanCollide = false
689
  la1.Locked = true
690
  la1.Transparency = 1
691
  la1.Parent = ZANOOB
692
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
693
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
694
  local la2 = Instance.new("Part")
695
  nooutline(la2)
696
  la2.Anchored = false
697
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
698
  la2.Name = "la2"
699
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
700
  la2.BrickColor = BrickColor.new("Really black")
701
  la2.CanCollide = false
702
  la2.Locked = true
703
  la2.Transparency = 1
704
  la2.Parent = ZANOOB
705
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
706
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
707
  local la3 = Instance.new("Part")
708
  nooutline(la3)
709
  la3.Anchored = false
710
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
711
  la3.Name = "la3"
712
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
713
  la3.BrickColor = BrickColor.new("Bright red")
714
  la3.CanCollide = false
715
  la3.Locked = true
716
  la3.Transparency = 1
717
  la3.Parent = ZANOOB
718
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
719
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
720
  local la4 = Instance.new("Part")
721
  nooutline(la4)
722
  la4.Anchored = false
723
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
724
  la4.Name = "la4"
725
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
726
  la4.BrickColor = BrickColor.new("Bright red")
727
  la4.CanCollide = false
728
  la4.Locked = true
729
  la4.Transparency = 1
730
  la4.Parent = ZANOOB
731
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
732
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
733
  local la5 = Instance.new("Part")
734
  nooutline(la5)
735
  la5.Anchored = false
736
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
737
  la5.Name = "la5"
738
  la5.Size = Vector3.new(0.1, 0.1, 0.1)
739
  la5.BrickColor = BrickColor.new("New Yeller")
740
  la5.Material = "Neon"
741
  la5.CanCollide = false
742
  la5.Locked = true
743
  la5.Transparency = 1
744
  la5.Parent = ZANOOB
745
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
746
  local la6 = Instance.new("Part")
747
  nooutline(la6)
748
  la6.Anchored = false
749
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
750
  la6.Name = "la6"
751
  la6.Size = Vector3.new(0.1, 0.1, 0.1)
752
  la6.BrickColor = BrickColor.new("New Yeller")
753
  la6.Material = "Neon"
754
  la6.CanCollide = false
755
  la6.Locked = true
756
  la6.Transparency = 1
757
  la6.Parent = ZANOOB
758
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
759
  local la7 = Instance.new("Part")
760
  nooutline(la7)
761
  la7.Anchored = false
762
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
763
  la7.Name = "la7"
764
  la7.Size = Vector3.new(0.1, 0.1, 0.1)
765
  la7.BrickColor = BrickColor.new("New Yeller")
766
  la7.Material = "Neon"
767
  la7.CanCollide = false
768
  la7.Locked = true
769
  la7.Transparency = 1
770
  la7.Parent = ZANOOB
771
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
772
  local la8 = Instance.new("Part")
773
  nooutline(la8)
774
  la8.Anchored = false
775
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
776
  la8.Name = "la8"
777
  la8.Size = Vector3.new(0.1, 0.1, 0.1)
778
  la8.BrickColor = BrickColor.new("New Yeller")
779
  la8.Material = "Neon"
780
  la8.CanCollide = false
781
  la8.Locked = true
782
  la8.Transparency = 1
783
  la8.Parent = ZANOOB
784
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
785
  local la9 = Instance.new("Part")
786
  nooutline(la9)
787
  la9.Anchored = false
788
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
789
  la9.Name = "la9"
790
  la9.Size = Vector3.new(0.1, 0.1, 0.1)
791
  la9.BrickColor = BrickColor.new("New Yeller")
792
  la9.Material = "Neon"
793
  la9.CanCollide = false
794
  la9.Locked = true
795
  la9.Transparency = 1
796
  la9.Parent = ZANOOB
797
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
798
  local la10 = Instance.new("Part")
799
  nooutline(la10)
800
  la10.Anchored = false
801
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
802
  la10.Name = "la10"
803
  la10.Size = Vector3.new(0.1, 0.1, 0.1)
804
  la10.BrickColor = BrickColor.new("New Yeller")
805
  la10.Material = "Neon"
806
  la10.CanCollide = false
807
  la10.Locked = true
808
  la10.Transparency = 1
809
  la10.Parent = ZANOOB
810
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
811
  local la11 = Instance.new("Part")
812
  nooutline(la11)
813
  la11.Anchored = false
814
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
815
  la11.Name = "la11"
816
  la11.Size = Vector3.new(0.1, 0.1, 0.1)
817
  la11.BrickColor = BrickColor.new("New Yeller")
818
  la11.Material = "Neon"
819
  la11.CanCollide = false
820
  la11.Locked = true
821
  la11.Transparency = 1
822
  la11.Parent = ZANOOB
823
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
824
  local la12 = Instance.new("Part")
825
  nooutline(la12)
826
  la12.Anchored = false
827
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
828
  la12.Name = "la12"
829
  la12.Size = Vector3.new(0.1, 0.1, 0.1)
830
  la12.BrickColor = BrickColor.new("New Yeller")
831
  la12.Material = "Neon"
832
  la12.CanCollide = false
833
  la12.Locked = true
834
  la12.Transparency = 1
835
  la12.Parent = ZANOOB
836
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
837
  local la13 = Instance.new("Part")
838
  nooutline(la13)
839
  la13.Anchored = false
840
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
841
  la13.Name = "la13"
842
  la13.Size = Vector3.new(0.1, 0.1, 0.1)
843
  la13.BrickColor = BrickColor.new("New Yeller")
844
  la13.Material = "Neon"
845
  la13.CanCollide = false
846
  la13.Locked = true
847
  la13.Transparency = 1
848
  la13.Parent = ZANOOB
849
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
850
  local la14 = Instance.new("Part")
851
  nooutline(la14)
852
  la14.Anchored = false
853
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
854
  la14.Name = "la14"
855
  la14.Size = Vector3.new(0.1, 0.1, 0.1)
856
  la14.BrickColor = BrickColor.new("New Yeller")
857
  la14.Material = "Neon"
858
  la14.CanCollide = false
859
  la14.Locked = true
860
  la14.Transparency = 1
861
  la14.Parent = ZANOOB
862
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
863
  local la15 = Instance.new("Part")
864
  nooutline(la15)
865
  la15.Anchored = false
866
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
867
  la15.Name = "la15"
868
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
869
  la15.BrickColor = BrickColor.new("Really black")
870
  la15.CanCollide = false
871
  la15.Locked = true
872
  la15.Transparency = 1
873
  la15.Parent = ZANOOB
874
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
875
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
876
  local la16 = Instance.new("Part")
877
  nooutline(la16)
878
  la16.Anchored = false
879
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
880
  la16.Name = "la16"
881
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
882
  la16.BrickColor = BrickColor.new("Bright red")
883
  la16.CanCollide = false
884
  la16.Locked = true
885
  la16.Transparency = 1
886
  la16.Parent = ZANOOB
887
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
888
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
889
  local ll1 = Instance.new("Part")
890
  nooutline(ll1)
891
  ll1.Anchored = false
892
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
893
  ll1.Name = "ll1"
894
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
895
  ll1.BrickColor = BrickColor.new("Bright red")
896
  ll1.CanCollide = false
897
  ll1.Locked = true
898
  ll1.Transparency = 1
899
  ll1.Parent = ZANOOB
900
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
901
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
902
  local ll2 = Instance.new("Part")
903
  nooutline(ll2)
904
  ll2.Anchored = false
905
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
906
  ll2.Name = "ll2"
907
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
908
  ll2.BrickColor = BrickColor.new("Bright red")
909
  ll2.CanCollide = false
910
  ll2.Locked = true
911
  ll2.Transparency = 1
912
  ll2.Parent = ZANOOB
913
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
914
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
915
  local ll3 = Instance.new("Part")
916
  nooutline(ll3)
917
  ll3.Anchored = false
918
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
919
  ll3.Name = "ll3"
920
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
921
  ll3.BrickColor = BrickColor.new("White")
922
  ll3.CanCollide = false
923
  ll3.Locked = true
924
  ll3.Transparency = 1
925
  ll3.Parent = ZANOOB
926
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
927
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
928
  local rr1 = Instance.new("Part")
929
  nooutline(rr1)
930
  rr1.Anchored = false
931
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
932
  rr1.Name = "rr1"
933
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
934
  rr1.BrickColor = BrickColor.new("Bright red")
935
  rr1.CanCollide = false
936
  rr1.Locked = true
937
  rr1.Transparency = 1
938
  rr1.Parent = ZANOOB
939
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
940
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
941
  local rr2 = Instance.new("Part")
942
  nooutline(rr2)
943
  rr2.Anchored = false
944
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
945
  rr2.Name = "rr2"
946
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
947
  rr2.BrickColor = BrickColor.new("Bright red")
948
  rr2.CanCollide = false
949
  rr2.Locked = true
950
  rr2.Transparency = 1
951
  rr2.Parent = ZANOOB
952
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
953
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
954
  local rr3 = Instance.new("Part")
955
  nooutline(rr3)
956
  rr3.Anchored = false
957
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
958
  rr3.Name = "rr3"
959
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
960
  rr3.BrickColor = BrickColor.new("White")
961
  rr3.CanCollide = false
962
  rr3.Locked = true
963
  rr3.Transparency = 1
964
  rr3.Parent = ZANOOB
965
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
966
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
967
  return ZANOOB
968
end
969
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
970
coroutine.resume(coroutine.create(function()
971
  local rot = thenoob.HumanoidRootPart
972
  repeat
973
    swait()
974
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
975
  until rot == nil
976
end))
977
local rot = thenoob.HumanoidRootPart
978
local ntorso = thenoob:FindFirstChild("Torso")
979
local rightarm = thenoob:FindFirstChild("Right Arm")
980
local leftarm = thenoob:FindFirstChild("Left Arm")
981
local leftleg = thenoob:FindFirstChild("Left Leg")
982
local rightleg = thenoob:FindFirstChild("Right Leg")
983
local head = thenoob:FindFirstChild("Head")
984
local face = head:FindFirstChild("face")
985
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
986
local embpart = thenoob:FindFirstChild("raemblem")
987
local nRJ = rot:FindFirstChild("RootJoint")
988
local nN = ntorso:FindFirstChild("Neck")
989
local nRS = ntorso:FindFirstChild("Right Shoulder")
990
local nLS = ntorso:FindFirstChild("Left Shoulder")
991
local nRH = ntorso:FindFirstChild("Right Hip")
992
local nLH = ntorso:FindFirstChild("Left Hip")
993
function standappear(nbz)
994
  if selected == false or activu == true then
995
    return
996
  end
997
  if appeared == false then
998
    appeared = true
999
    wherto = hrp
1000
    addcfr = cf(-2, 1, 2)
1001
    local apear = Instance.new("Sound")
1002
    apear.SoundId = "rbxassetid://463010917"
1003
    apear.Parent = rot
1004
    apear.Volume = 1.25
1005
    game.Debris:AddItem(apear, 1.5)
1006
    apear:Play()
1007
    for _, n in pairs(nbz:GetChildren()) do
1008
      coroutine.resume(coroutine.create(function()
1009
        for _ = 1, 5 do
1010
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1011
            swait()
1012
            n.Transparency = n.Transparency - 0.2
1013
            face.Transparency = face.Transparency - 0.2
1014
            emblem.Transparency = emblem.Transparency - 0.2
1015
          end
1016
        end
1017
        if n ~= rot and n ~= embpart then
1018
          n.Transparency = 0
1019
        end
1020
        face.Transparency = 0
1021
        emblem.Transparency = 0
1022
      end))
1023
    end
1024
  elseif appeared == true then
1025
    appeared = false
1026
    wherto = hrp
1027
    addcfr = cf(0, 0, 0)
1028
    for _, n in pairs(nbz:GetChildren()) do
1029
      coroutine.resume(coroutine.create(function()
1030
        for _ = 1, 5 do
1031
          if n ~= rot and n ~= embpart then
1032
            swait()
1033
            n.Transparency = n.Transparency + 0.2
1034
            face.Transparency = face.Transparency + 0.2
1035
            emblem.Transparency = emblem.Transparency + 0.2
1036
          end
1037
        end
1038
        if n ~= rot and n ~= embpart then
1039
          n.Transparency = 1
1040
        end
1041
        face.Transparency = 1
1042
        emblem.Transparency = 1
1043
      end))
1044
    end
1045
  end
1046
end
1047
function THREATENING()
1048
  if selected == false or activu == true then
1049
    return
1050
  end
1051
  if POSU == false then
1052
    POSU = true
1053
    human.WalkSpeed = 0
1054
    local d = Instance.new("ParticleEmitter")
1055
    d.Name = "MENACINGU"
1056
    d.Lifetime = NumberRange.new(1)
1057
    d.Rate = 2
1058
    d.Texture = "rbxassetid://298768656"
1059
    d.VelocitySpread = 60
1060
    d.Parent = tors
1061
    human:SetStateEnabled(3, false)
1062
    local randomoth = math.random(1, 2)
1063
    if randomoth == 1 then
1064
      repeat
1065
        swait()
1066
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
1067
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
1068
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
1069
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1070
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
1071
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1072
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
1073
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1074
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
1075
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1076
      until POSU == false
1077
    elseif randomoth == 2 then
1078
      repeat
1079
        swait()
1080
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1081
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1082
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1083
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1084
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1085
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1086
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1087
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1088
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1089
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1090
      until POSU == false
1091
    end
1092
  elseif POSU == true then
1093
    POSU = false
1094
    human.WalkSpeed = 25
1095
    human:SetStateEnabled(3, true)
1096
    tors.MENACINGU:Destroy()
1097
    activu = true
1098
    activu = false
1099
  end
1100
end
1101
local EHMMM = 0
1102
function block()
1103
  if EHMMM == math.huge or selected == false or activu == true then
1104
    return
1105
  end
1106
  if appeared == false then
1107
    standappear(thenoob)
1108
  end
1109
  wherto = hrp
1110
  addcfr = cf(0, 0, -3)
1111
  local bep = true
1112
  local humanshealth = human.Health
1113
  activu = true
1114
  human:SetStateEnabled(15, false)
1115
  local de = mouse.KeyUp:connect(function(key)
1116
    if key == "e" then
1117
      bep = false
1118
    end
1119
  end)
1120
  local poopes = 0
1121
  repeat
1122
    swait()
1123
    poopes = poopes + 1
1124
    human.Health = humanshealth
1125
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1126
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1127
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1128
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1129
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1130
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1131
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1132
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1133
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1134
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1135
  until bep == false or poopes > math.huge
1136
  de:Disconnect()
1137
  human:SetStateEnabled(15, true)
1138
  activu = false
1139
  EHMMM = 0
1140
  coroutine.resume(coroutine.create(function()
1141
    wait()
1142
    EHMMM = 0
1143
  end))
1144
  wherto = hrp
1145
  addcfr = cf(-2, 1, 2)
1146
end
1147
function MUDA()
1148
  if selected == false or activu == true then
1149
    return
1150
  end
1151
  if appeared == false then
1152
    standappear(thenoob)
1153
    wherto = hrp
1154
    addcfr = cf(0, 0, -3.5)
1155
  end
1156
  wry:Stop()
1157
  local bep = true
1158
  activu = true
1159
  wherto = hrp
1160
  addcfr = cf(0, 0, -3.5)
1161
  local function blur(limb)
1162
    coroutine.resume(coroutine.create(function()
1163
      local memedon = {}
1164
      for i = 1, 6 do
1165
        local b1 = Instance.new("Part")
1166
        nooutline(b1)
1167
        b1.Size = Vector3.new(1, 2, 1)
1168
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1169
        b1.CanCollide = false
1170
        b1.BrickColor = limb.BrickColor
1171
        b1.Anchored = true
1172
        b1.Transparency = 0.85
1173
        b1.Locked = true
1174
        b1.Parent = modz
1175
		b1.Material = "Neon"
1176
        table.insert(memedon, b1)
1177
      end
1178
      local num = 0
1179
      repeat
1180
        swait()
1181
        num = num % 6 + 1
1182
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1183
      until bep == false
1184
      for i = 1, #memedon do
1185
        swait()
1186
        memedon[i]:Destroy()
1187
      end
1188
    end))
1189
  end
1190
  local de = mouse.KeyUp:connect(function(key)
1191
    if key == "r" then
1192
      bep = false
1193
    end
1194
  end)
1195
  blur(rightarm)
1196
  blur(leftarm)
1197
local mudodo = Instance.new("Sound")
1198
  mudodo.Volume = 5
1199
  mudodo.SoundId = "rbxassetid://791374350"
1200
mudodo.Looped = true
1201
  mudodo.Parent = hrp
1202
  mudodo:Play()
1203
  repeat
1204
    for _ = 1, 2 do
1205
      swait()
1206
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1207
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1208
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1209
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1210
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1211
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1212
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1213
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1214
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1215
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1216
    end
1217
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1218
    for _ = 1, 2 do
1219
      swait()
1220
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1221
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1222
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1223
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1224
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1225
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1226
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1227
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1228
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1229
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1230
    end
1231
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1232
    for _ = 1, 2 do
1233
      swait()
1234
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1235
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1236
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1237
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1238
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1239
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1240
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1241
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1242
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1243
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1244
    end
1245
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1246
    for _ = 1, 2 do
1247
      swait()
1248
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1249
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1250
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1251
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1252
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1253
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1254
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1255
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1256
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1257
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1258
    end
1259
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1260
  until bep == false or 0 >= human.Health
1261
  de:Disconnect()
1262
mudodo:Stop()
1263
  wry:Play()
1264
  for _ = 1, 6 do
1265
    swait()
1266
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1267
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1268
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1269
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1270
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1271
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1272
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1273
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1274
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1275
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1276
  end
1277
  for _ = 1, 7 do
1278
    swait()
1279
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1280
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1281
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1282
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1283
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1284
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1285
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1286
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1287
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1288
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1289
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1290
  end
1291
  swait(5)
1292
  wherto = hrp
1293
mudodo:Destroy()
1294
  addcfr = cf(-2, 1, 2)
1295
  activu = false
1296
end
1297
function MUDAA()
1298
  if selected == false or activu == true then
1299
    return
1300
  end
1301
  if appeared == false then
1302
    standappear(thenoob)
1303
    wherto = hrp
1304
    addcfr = cf(0, 0, -3.5)
1305
  end
1306
  wryy:Stop()
1307
  local bep = true
1308
  activu = true
1309
  wherto = hrp
1310
  addcfr = cf(0, 0, -3.5)
1311
  local function blur(limb)
1312
    coroutine.resume(coroutine.create(function()
1313
      local memedon = {}
1314
      for i = 1, 6 do
1315
        local b1 = Instance.new("Part")
1316
        nooutline(b1)
1317
        b1.Size = Vector3.new(1, 2, 1)
1318
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1319
        b1.CanCollide = false
1320
        b1.BrickColor = limb.BrickColor
1321
        b1.Anchored = true
1322
        b1.Transparency = 0.85
1323
        b1.Locked = true
1324
        b1.Parent = modz
1325
		b1.Material = "Neon"
1326
        table.insert(memedon, b1)
1327
      end
1328
      local num = 0
1329
      repeat
1330
        swait()
1331
        num = num % 6 + 1
1332
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1333
      until bep == false
1334
      for i = 1, #memedon do
1335
        swait()
1336
        memedon[i]:Destroy()
1337
      end
1338
    end))
1339
  end
1340
  local de = mouse.KeyUp:connect(function(key)
1341
    if key == "y" then
1342
      bep = false
1343
    end
1344
  end)
1345
  blur(rightarm)
1346
  blur(leftarm)
1347
local mudododo = Instance.new("Sound")
1348
  mudododo.Volume = 7.5
1349
  mudododo.SoundId = "rbxassetid://791374350"
1350
  mudododo.Looped = true
1351
  mudododo.Parent = hrp
1352
  mudododo:Play()
1353
  repeat
1354
    for _ = 1, 2 do
1355
      swait()
1356
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1357
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1358
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1359
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1360
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1361
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1362
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1363
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1364
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1365
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1366
    end
1367
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1368
    for _ = 1, 2 do
1369
      swait()
1370
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1371
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1372
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1373
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1374
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1375
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1376
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1377
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1378
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1379
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1380
    end
1381
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1382
    for _ = 1, 2 do
1383
      swait()
1384
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1385
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1386
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1387
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1388
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1389
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1390
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1391
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1392
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1393
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1394
    end
1395
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1396
    for _ = 1, 2 do
1397
      swait()
1398
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1399
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1400
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1401
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1402
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1403
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1404
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1405
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1406
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1407
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1408
    end
1409
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1410
  until bep == false or 0 >= human.Health
1411
  de:Disconnect()
1412
mudododo:Stop()
1413
  wryy:Play()
1414
  for _ = 1, 6 do
1415
    swait()
1416
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1417
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1418
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1419
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1420
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1421
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1422
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1423
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1424
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1425
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1426
  end
1427
  for _ = 1, 7 do
1428
    swait()
1429
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1430
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1431
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1432
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1433
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1434
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1435
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1436
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1437
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1438
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1439
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1440
  end
1441
  swait(5)
1442
  wherto = hrp
1443
mudododo:Destroy()
1444
  addcfr = cf(-2, 1, 2)
1445
  activu = false
1446
end
1447
function MUDAAA()
1448
  if selected == false or activu == true then
1449
    return
1450
  end
1451
  if appeared == false then
1452
    standappear(thenoob)
1453
    wherto = hrp
1454
    addcfr = cf(0, 0, -3.5)
1455
  end
1456
  wryy:Stop()
1457
  local bep = true
1458
  activu = true
1459
  wherto = hrp
1460
  addcfr = cf(0, 0, -3.5)
1461
  local function blur(limb)
1462
    coroutine.resume(coroutine.create(function()
1463
      local memedon = {}
1464
      for i = 1, 6 do
1465
        local b1 = Instance.new("Part")
1466
        nooutline(b1)
1467
        b1.Size = Vector3.new(1, 2, 1)
1468
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1469
        b1.CanCollide = false
1470
        b1.BrickColor = limb.BrickColor
1471
        b1.Anchored = true
1472
        b1.Transparency = 0.5
1473
        b1.Locked = true
1474
        b1.Parent = modz
1475
		b1.Material = "Neon"
1476
        table.insert(memedon, b1)
1477
      end
1478
      local num = 0
1479
      repeat
1480
        swait()
1481
        num = num % 6 + 1
1482
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1483
      until bep == false
1484
      for i = 1, #memedon do
1485
        swait()
1486
        memedon[i]:Destroy()
1487
      end
1488
    end))
1489
  end
1490
  local de = mouse.KeyUp:connect(function(key)
1491-
    if key == "q" then
1491+
1492
      bep = false
1493
    end
1494
  end)
1495
  blur(rightleg)
1496
local mudododo = Instance.new("Sound")
1497
  mudododo.Volume = 7.5
1498
  mudododo.SoundId = "rbxassetid://791374350"
1499
  mudododo.Looped = true
1500
  mudododo.Parent = hrp
1501
  mudododo:Play()
1502
  repeat
1503
    for _ = 1, 2 do
1504
      swait()
1505
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
1506
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1507
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1508
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1509
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1510
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1511
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1512
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(25), rd(5), rd(-90)), 0.85)
1513
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1514
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1515
    end
1516
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1517
    for _ = 1, 2 do
1518
      swait()
1519
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
1520
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1521
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1522
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1523
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1524
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1525
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1526
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
1527
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1528
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1529
    end
1530
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1531
    for _ = 1, 2 do
1532
      swait()
1533
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
1534
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1535
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1536
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1537
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1538
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1539
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1540
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.325, 0) * ang(rd(25), rd(5), rd(-95)), 0.85)
1541
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1542
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1543
    end
1544
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1545
    for _ = 1, 2 do
1546
      swait()
1547
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
1548
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1549
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1550
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1551
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1552
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1553
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1554
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.375, 0) * ang(rd(25), rd(5), rd(-105)), 0.85)
1555
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1556
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1557
    end
1558
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1559
  until bep == false or 0 >= human.Health
1560
  de:Disconnect()
1561
mudododo:Stop()
1562
  wryy:Play()
1563
  for _ = 1, 6 do
1564
      swait()
1565
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(45)), 0.85)
1566
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1567
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1568
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1569
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1570
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1571
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1572
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.20, 0) * ang(rd(-25), rd(25), rd(45)), 0.85)
1573
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1574
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1575
    end
1576
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1577
    for _ = 1, 7 do
1578
      swait()
1579
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(45)), 0.85)
1580
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1581
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1582
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1583
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1584
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1585
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1586
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
1587
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1588
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1589
    end
1590
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1591
  swait(5)
1592
  wherto = hrp
1593
mudododo:Destroy()
1594
  addcfr = cf(-2, 1, 2)
1595
  activu = false
1596
end
1597
function cability()
1598
  if selected == false or activu == true then
1599
    return
1600
  end
1601
  if appeared == false then
1602
    standappear(thenoob)
1603
    wherto = hrp
1604
    addcfr = cf(0, 0, -3.75)
1605
  end
1606
  activu = true
1607
  wherto = hrp
1608
  addcfr = cf(0, 0, -3.5)
1609
  local ZAWRUA = Instance.new("Sound")
1610
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1611
  ZAWRUA.Volume = 3.5
1612
  ZAWRUA.Parent = hrp
1613
  ZAWRUA:Play()
1614
  game.Debris:AddItem(ZAWRUA, 2.5)
1615
  local wate = Instance.new("Part")
1616
  nooutline(wate)
1617
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1618
  wate.Material = "Neon"
1619
  wate.Transparency = 1
1620
  wate.BrickColor = BrickColor.new("New Yeller")
1621
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1622
  wate.Anchored = true
1623
  wate.CanCollide = false
1624
  wate.Parent = modz
1625
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1626
  coroutine.resume(coroutine.create(function()
1627
    repeat
1628
      swait()
1629
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1630
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1631
    until not wate
1632
  end))
1633
  coroutine.resume(coroutine.create(function()
1634
    local pt = {}
1635
    for _ = 1, 10 do
1636
      local wp = Instance.new("Part")
1637
      nooutline(wp)
1638
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1639
      wp.Material = "Neon"
1640
      wp.Transparency = 1
1641
      wp.BrickColor = BrickColor.new("New Yeller")
1642
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1643
      wp.Anchored = true
1644
      wp.CanCollide = false
1645
      wp.Parent = modz
1646
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1647
      table.insert(pt, wp)
1648
      table.insert(pt, wmz)
1649
    end
1650
    for m = 1, 45 do
1651
      swait()
1652
      for _, hey in pairs(pt) do
1653
        if hey.ClassName == "SpecialMesh" then
1654
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1655
        elseif hey.ClassName == "Part" then
1656
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1657
          hey.Transparency = hey.Transparency - 0.015
1658
        end
1659
      end
1660
    end
1661
    for m = 45, 50 do
1662
      swait()
1663
      for _, hey in pairs(pt) do
1664
        if hey.ClassName == "SpecialMesh" then
1665
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1666
        elseif hey.ClassName == "Part" then
1667
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1668
          hey.Transparency = hey.Transparency + 0.2
1669
        end
1670
      end
1671
    end
1672
    for _, AAA in pairs(pt) do
1673
      if AAA.ClassName == "Part" then
1674
        AAA:Destroy()
1675
      end
1676
    end
1677
  end))
1678
  for _ = 1, 50 do
1679
    swait()
1680
    wmesh.Scale = Vector3.new(9, 9, 9)
1681
    wate.Transparency = wate.Transparency - 0.008
1682
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1683
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1684
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1685
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1686
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1687
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1688
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1689
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1690
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1691
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1692
  end
1693
  local pooo = Instance.new("Sound")
1694
  pooo.SoundId = "rbxassetid://0"
1695
  pooo.Volume = 3
1696
  pooo.Parent = hrp
1697
  pooo:Play()
1698
  game.Debris:AddItem(pooo, 2.5)
1699
  for _ = 1, 1 do
1700
    swait()
1701
    wate.Transparency = wate.Transparency + 0.15
1702
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1703
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1704
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1705
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1706
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1707
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1708
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1709
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1710
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1711
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1712
  end
1713
  local swoo = Instance.new("Part")
1714
  nooutline(swoo)
1715
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1716
  swoo.Material = "Neon"
1717
  swoo.Transparency = 0.2
1718
  swoo.BrickColor = BrickColor.new("New Yeller")
1719
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1720
  swoo.Anchored = true
1721
  swoo.CanCollide = false
1722
  swoo.Parent = modz
1723
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1724
  local pli = Instance.new("PointLight")
1725
  pli.Brightness = 2
1726
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1727
  pli.Range = 10
1728
  pli.Shadows = true
1729
  pli.Parent = swoo
1730
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1731
  for _ = 1, 10 do
1732
    swait()
1733
    wate.Transparency = wate.Transparency + 0.05
1734
    swoo.Transparency = swoo.Transparency + 0.075
1735
    pli.Range = pli.Range - 1
1736
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1737
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1738
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1739
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1740
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1741
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1742
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1743
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1744
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1745
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1746
  end
1747
  wate:Destroy()
1748
  swoo:Destroy()
1749
  pli:Destroy()
1750
  swait(15)
1751
  wherto = hrp
1752
  addcfr = cf(-2, 1, 2)
1753
  activu = false
1754
end
1755
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1756
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1757
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1758
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1759
function THEBEST()
1760
  if selected == false or activu == true or appeared == true or POSU == true then
1761
    return
1762
  end
1763
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1764
  local dipperrot
1765
  if dipperhat then
1766
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1767
  end
1768
  activu = true
1769
  POSU = true
1770
  cam.CameraType = "Scriptable"
1771
  chr.PrimaryPart = hrp
1772
  human.WalkSpeed = 0
1773
  human:SetStateEnabled(3, false)
1774
  local actmus1 = Instance.new("Sound")
1775
  actmus1.SoundId = "rbxassetid://188959462"
1776
  actmus1.Volume = 1.5
1777
  actmus1.RollOffMode = 1
1778
  actmus1.TimePosition = 0
1779
  actmus1.Parent = cam
1780
  local actmus2 = Instance.new("Sound")
1781
  actmus2.SoundId = "rbxassetid://188959462"
1782
  actmus2.Volume = 1.5
1783
  actmus2.RollOffMode = 1
1784
  actmus2.TimePosition = 0
1785
  actmus2.Parent = hrp
1786
  actmus1:Play()
1787
  actmus2:Play()
1788
  local mus1 = Instance.new("Sound")
1789
  mus1.SoundId = "rbxassetid://616594208"
1790
  mus1.Volume = 1.25
1791
  mus1.TimePosition = 0.45
1792
  mus1.Parent = cam
1793
  local mus2 = Instance.new("Sound")
1794
  mus2.SoundId = "rbxassetid://616594208"
1795
  mus2.Volume = 1.25
1796
  mus2.TimePosition = 0.45
1797
  mus2.Parent = hrp
1798
  local zawarudoda = Instance.new("Sound")
1799
  zawarudoda.SoundId = "rbxassetid://616576400"
1800
  zawarudoda.Volume = 2
1801
  zawarudoda.TimePosition = 0.3
1802
  zawarudoda.Parent = hrp
1803
  mus1:Play()
1804
  mus2:Play()
1805
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1806
  local regface = hed.face.Texture
1807
  local whogothit, bodyvel
1808
  local function checkhit(partoz, magn)
1809
    for _, guy in pairs(workspace:GetChildren()) do
1810
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1811
        whogothit = guy
1812
        guy:FindFirstChild("Humanoid").PlatformStand = true
1813
        do
1814
          local derp = Instance.new("BodyPosition")
1815
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1816
          derp.P = 8000
1817
          derp.D = 500
1818
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1819
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1820
          bodyvel = derp
1821
          local derp2 = Instance.new("BodyAngularVelocity")
1822
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1823
          derp2.P = 8000
1824
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1825
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1826
          delay(0.1, function()
1827
            derp2:Destroy()
1828
          end)
1829
          bodyvel = derp
1830
        end
1831
      end
1832
    end
1833
  end
1834
  coroutine.resume(coroutine.create(function()
1835
    for _ = 1, 25 do
1836
      swait()
1837
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1838
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1839
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1840
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1841
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1842
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1843
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1844
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1845
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1846
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1847
    end
1848
    for _ = 1, 20 do
1849
      swait()
1850
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1851
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1852
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1853
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1854
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1855
      if dipperhat then
1856
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1857
      end
1858
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1859
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1860
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1861
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1862
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1863
    end
1864
  end))
1865
  repeat
1866
    swait()
1867
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1868
  until mus1.TimePosition > 2.9
1869
  mus1:Pause()
1870
  mus2:Pause()
1871
  zawarudoda:Play()
1872
  coroutine.resume(coroutine.create(function()
1873
    for _ = 1, 7 do
1874
      swait()
1875
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1876
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1877
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1878
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1879
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1880
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1881
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1882
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1883
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1884
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1885
    end
1886
    for _ = 1, 16 do
1887
      swait()
1888
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1889
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1890
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1891
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1892
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1893
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1894
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1895
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1896
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1897
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1898
    end
1899
  end))
1900
  repeat
1901
    swait()
1902
  until zawarudoda.TimePosition > 1.4
1903
  zawarudoda:Pause()
1904
  activu = false
1905
  standappear(thenoob)
1906
  wherto = hrp
1907
  addcfr = cf(3, 0.25, -1.5)
1908
  activu = true
1909
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1910
  for _ = 1, 10 do
1911
    swait()
1912
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1913
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1914
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1915
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1916
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1917
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1918
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1919
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1920
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1921
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1922
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1923
  end
1924
  wherto = hrp
1925
  addcfr = cf(-3, 0.25, -1.5)
1926
  for _ = 1, 25 do
1927
    swait()
1928
    checkhit(rightarm, 3)
1929
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1930
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1931
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1932
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1933
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1934
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1935
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1936
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1937
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1938
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1939
  end
1940
  if whogothit then
1941
    print("derp")
1942
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1943
    local laugo = Instance.new("Sound")
1944
    laugo.SoundId = "rbxassetid://291088606"
1945
    laugo.Volume = 1.5
1946
    laugo.Parent = hrp
1947
    game.Debris:AddItem(laugo, 2.5)
1948
    laugo:Play()
1949
    local sda = 0
1950
    local chn = 2
1951
    local cs = math.cos
1952
    for D = 1, 60 do
1953
      swait()
1954
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1955
      sda = sda + chn
1956
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1957
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1958
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1959
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1960
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1961
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1962
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1963
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1964
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1965
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1966
    end
1967
    hed.face.Texture = "rbxassetid://176777497"
1968
    mus1.TimePosition = 2.75
1969
    mus1:Play()
1970
    for C = 1, 30 do
1971
      swait()
1972
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1973
      sda = sda + chn
1974
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1975
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1976
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1977
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1978
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1979
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1980
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1981
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1982
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1983
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1984
    end
1985
    for _ = 1, 5 do
1986
      swait()
1987
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1988
      sda = sda + chn
1989
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1990
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1991
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1992
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1993
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1994
      if dipperhat then
1995
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1996
      end
1997
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1998
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1999
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2000
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2001
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2002
    end
2003
    wait(2)
2004
  elseif whogothit == nil then
2005
    print("noderp")
2006
  end
2007
  human:SetStateEnabled(3, true)
2008
  activu = false
2009
  standappear(thenoob)
2010
  activu = true
2011
  if dipperhat then
2012
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2013
  end
2014
  actmus1:Destroy()
2015
  actmus2:Destroy()
2016
  bast:Play()
2017
  if bodyvel then
2018
    bodyvel:Destroy()
2019
  end
2020
  cam.CameraType = "Custom"
2021
  hed.face.Texture = regface
2022
  chr.PrimaryPart = head
2023
  human.WalkSpeed = 25
2024
  activu = false
2025
  POSU = false
2026
end
2027
function hito(partoz, magn, dmg, debtim, bodyfdire)
2028
  for _, guy in pairs(workspace:GetChildren()) do
2029
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2030
      do
2031
        local humz = guy:FindFirstChild("Humanoid")
2032
        local horp = guy:FindFirstChild("HumanoidRootPart")
2033
        TakeDamage(humz, dmg)
2034
        local db = Instance.new("StringValue")
2035
        db.Name = "alabo"
2036
        db.Parent = horp
2037
        delay(debtim, function()
2038
          db:Destroy()
2039
        end)
2040
        local b = Instance.new("Part")
2041
        nooutline(b)
2042
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2043
        b.Transparency = 0.25
2044
        b.Anchored = true
2045
        b.CanCollide = false
2046
        b.BrickColor = BrickColor.new("New Yeller")
2047
        b.Locked = true
2048
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2049
        b.Parent = modz
2050
        b.Material = "Neon"
2051
        local c = Instance.new("SpecialMesh")
2052
        c.MeshType = "Sphere"
2053
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2054
        c.Parent = b
2055
        game.Debris:AddItem(b, 1)
2056
        if bodyfdire then
2057
          local boopyve = Instance.new("BodyVelocity")
2058
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2059
          boopyve.P = math.huge
2060
          boopyve.Velocity = bodyfdire * 1.25
2061
          boopyve.Parent = horp
2062
          game.Debris:AddItem(boopyve, debtim)
2063
        end
2064
        local bet = Instance.new("Sound")
2065
        bet.Pitch = rd2(9, 11) / 10
2066
        bet.Volume = rd2(12, 14) / 10
2067
        bet.SoundId = "rbxassetid://165604684"
2068
        bet.Parent = b
2069
        bet:Play()
2070
        coroutine.resume(coroutine.create(function()
2071
          for _ = 1, 5 do
2072
            swait()
2073
            b.Transparency = b.Transparency + 0.15
2074
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2075
          end
2076
        end))
2077
      end
2078
    end
2079
  end
2080
end
2081
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2082
  for _, guy in pairs(workspace:GetChildren()) do
2083
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2084
      do
2085
        local humz = guy:FindFirstChild("Humanoid")
2086
        local horp = guy:FindFirstChild("HumanoidRootPart")
2087
        TakeDamage(humz, -dmg)
2088
		if humz.Health >= humz.MaxHealth then
2089
			humz.Health = humz.MaxHealth
2090
		end
2091
        local db = Instance.new("StringValue")
2092
        db.Name = "alabo"
2093
        db.Parent = horp
2094
        delay(debtim, function()
2095
          db:Destroy()
2096
        end)
2097
        local b = Instance.new("Part")
2098
        nooutline(b)
2099
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2100
        b.Transparency = 0.25
2101
        b.Anchored = true
2102
        b.CanCollide = false
2103
        b.BrickColor = BrickColor.new("Lime green")
2104
        b.Locked = true
2105
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2106
        b.Parent = modz
2107
        b.Material = "Neon"
2108
        local c = Instance.new("SpecialMesh")
2109
        c.MeshType = "Sphere"
2110
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2111
        c.Parent = b
2112
        game.Debris:AddItem(b, 1)
2113
        if bodyfdire then
2114
          local boopyve = Instance.new("BodyVelocity")
2115
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2116
          boopyve.P = math.huge
2117
          boopyve.Velocity = bodyfdire * 1.25
2118
          boopyve.Parent = horp
2119
          game.Debris:AddItem(boopyve, debtim)
2120
        end
2121
        local bet = Instance.new("Sound")
2122
        bet.Pitch = rd2(9, 11) / 10
2123
        bet.Volume = rd2(12, 14) / 10
2124
        bet.SoundId = "rbxassetid://165604684"
2125
        bet.Parent = b
2126
        bet:Play()
2127
        coroutine.resume(coroutine.create(function()
2128
          for _ = 1, 5 do
2129
            swait()
2130
            b.Transparency = b.Transparency + 0.15
2131
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2132
          end
2133
        end))
2134
      end
2135
    end
2136
  end
2137
end
2138
mouse.KeyDown:connect(function(key)
2139
  if human.Health <= 0 then
2140
    return
2141
  end
2142
  if key == "f" then
2143
    standappear(thenoob)
2144
  end
2145
  if key == "r" then
2146
    MUDA()
2147
  end
2148
  if key == "y" then
2149
    MUDAA()
2150
  end
2151
  if key == "t" then
2152
	MUDAAA()
2153
end
2154
  if key == "e" then
2155
    block()
2156
  end
2157
  if key == "v" then
2158
    cability()
2159
  end
2160
  if key == "m" and plr.UserId then
2161
    THEBEST()
2162
  end
2163
  if key == "j" then
2164
    THREATENING()
2165
  end
2166
  if key == "h" then
2167
    stoptime()
2168
  end
2169
  if key == "k" then
2170
    konodioda:Play()
2171
	else konodioda:Stop()
2172
  end
2173
  if key == "l" then
2174
    bast:Play()
2175
	else bast:Stop()
2176
  end
2177
  if key == ";" then
2178
    zaworld:Play()
2179
	else zaworld:Stop()
2180
  end
2181
end)
2182
tool.Equipped:connect(function()
2183
  selected = true
2184
end)
2185
tool.Unequipped:connect(function()
2186
  selected = false
2187
end)
2188
sine = 0
2189
charge = 1
2190
cos = math.cos
2191
game:GetService("RunService").RenderStepped:connect(function()
2192
  if POSU == false then
2193
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2194
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2195
    local checkstate = human:GetState()
2196
    if checkstate.Value == 13 then
2197
      animpose = "Sitting"
2198
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2199
      animpose = "Jumping"
2200
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2201
      animpose = "Falling"
2202
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2203
      animpose = "Idle"
2204
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2205
      animpose = "Walking"
2206
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2207
      animpose = "TooFast"
2208
    end
2209
    if animpose == "Idle" then
2210
      sine = sine + charge
2211
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2212
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2213
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2214
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2215
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2216
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2217
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2218
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2219
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2220
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2221
    end
2222
    if animpose == "Walking" then
2223
      sine = sine + charge
2224
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2225
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2226
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2227
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2228
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2229
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2230
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2231
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2232
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2233
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2234
    end
2235
    if animpose == "Jumping" then
2236
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2237
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2238
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2239
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2240
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2241
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2242
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2243
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2244
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2245
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2246
    end
2247
    if animpose == "Falling" then
2248
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2249
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2250
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2251
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2252
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2253
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2254
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2255
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2256
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2257
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2258
    end
2259
    if animpose == "TooFast" then
2260
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2261
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2262
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2263
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2264
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2265
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2266
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2267
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2268
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2269
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2270
    end
2271
    if animpose == "Sitting" then
2272
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2273
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2274
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2275
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2276
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2277
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2278
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2279
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2280
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2281
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2282
    end
2283
  end
2284
  if appeared == false and activu == false then
2285
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2286
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2287
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2288
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2289
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2290
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2291
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2292
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2293
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2294
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2295
  elseif appeared == true and activu == false then
2296
    sine = sine + charge
2297
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2298
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2299
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2300
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2301
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2302
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2303
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2304
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2305
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2306
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2307
  end
2308
end)
2309
function dispose()
2310
  for i, v in pairs(getfenv(0)) do
2311
    v = nil
2312
  end
2313
  error = nil
2314
  print = nil
2315
  warn = nil
2316
end
2317
human.Died:connect(dispose)
2318
chr.Changed:connect(function()
2319
  if chr.Parent == nil then
2320
    dispose()
2321
  end
2322
end)
2323
local p = game.Players.LocalPlayer
2324
local char = p.Character
2325
local hed = char.Head
2326
local LocalPlayer = p
2327
2328
local Player = game.Players.localPlayer
2329
local Character = p.Character
2330
local LeftArm2 = Character["Left Arm"]
2331
local RightArm2 = Character["Right Arm"]
2332
local LeftLeg2 = Character["Left Leg"]
2333
local RightLeg2 = Character["Right Leg"]
2334
local Head2 = Character.Head
2335
local Torso2 = Character.Torso
2336
2337
--created by SoldierJoao
2338
--Credits to metabee for the knives edit
2339
cut = Instance.new("Sound", Character)
2340
cut.SoundId = "https://www.roblox.com/asset/?id=0"
2341
cut.Volume = 1.5
2342
thri = Instance.new("Sound", Character)
2343
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
2344
thri.Volume = 2.5
2345
WRY = Instance.new("Sound", Character)
2346
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
2347
WRY.Volume = 5
2348
2349
local Players=game:service'Players'
2350
local Player=Players.LocalPlayer
2351
local Mouse=Player:GetMouse''
2352
local RenderStepped=game:service'RunService'.RenderStepped
2353
2354
local MeshId='http://www.roblox.com/asset?id=202083123'
2355
local TextureId='http://www.roblox.com/asset/?id=189436355'
2356
2357
2358
local QHold=false
2359
local EHold=false
2360
2361
Mouse.KeyDown:connect(function(k)
2362
local Key=k:lower''
2363
if Key=='q'then
2364
QHold=true
2365
elseif Key=='e'then
2366
EHold=true
2367
end
2368
end)
2369
2370
Mouse.KeyUp:connect(function(k)
2371
local Key=k:lower''
2372
if Key=='q'then
2373
QHold=false
2374
elseif Key=='e'then
2375
EHold=false
2376
end
2377
end)
2378
2379
coroutine.wrap(function()
2380
RenderStepped:connect(function()
2381
if QHold then
2382
if BeeSpeed>0 then
2383
BeeSpeed=BeeSpeed-1
2384
end
2385
elseif EHold then
2386
BeeSpeed=BeeSpeed+1
2387
end
2388
end)
2389
end)()
2390
2391
2392
2393
2394
mse = Player:GetMouse()
2395
2396
sound2 = Instance.new("Sound", Character)
2397
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2398
sound2.Volume = 2.5
2399
sound4 = Instance.new("Sound", Character)
2400
sound4.SoundId = "https://www.roblox.com/asset/?id=257346558"
2401
sound4.Volume = 5
2402
TSTheme = Instance.new("Sound", Character)
2403
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
2404
TSTheme.Volume = 2
2405
TSTheme.Looped = true
2406
canworld = true
2407
mse.KeyDown:connect(function(key)
2408
	key = key:lower()
2409
	if key == "g" then
2410
                sound4:Play()
2411
		if canworld == false then return end
2412
		if canworld then
2413
		canworld = false
2414
		TSTheme:Play()
2415
2416
		local function spawnpart()
2417
		sphere = Instance.new("Part")
2418
		--game.Debris:AddItem(sphere,3)
2419
		local sm = Instance.new("SpecialMesh", sphere)
2420
		sm.MeshType = "Sphere"
2421
		sphere.Transparency = 0.5
2422
		sphere.Anchored = true
2423
		sphere.CanCollide = false
2424
		sphere.Material = "Neon"
2425
		sphere.BrickColor = BrickColor.new("Black")
2426
		end
2427
		
2428
		local function weld(lol)
2429
			local weld = Instance.new("Weld", Player.Character.Torso)
2430
			weld.Part0 = Player.Character.Torso
2431
			weld.Part1 = lol
2432
			weld.C0 = Player.Character.Torso.CFrame:inverse()
2433
			weld.C1 = lol.CFrame:inverse()
2434
		end
2435
		wait()
2436
		spawnpart()
2437
			for i, v in pairs(game.Players:GetChildren()) do
2438
			t = v.Character:FindFirstChild("Torso")
2439
			if t then
2440
				t.Anchored = true
2441
				Player.Character:FindFirstChild("Torso").Anchored = false
2442
			end
2443
			RA = v.Character:FindFirstChild("Right Arm")
2444
			if RA then
2445
				RA.Anchored = true
2446
				Player.Character:FindFirstChild("Right Arm").Anchored = false
2447
			end
2448
			LA = v.Character:FindFirstChild("Left Arm")
2449
			if LA then
2450
				LA.Anchored = true
2451
				Player.Character:FindFirstChild("Left Arm").Anchored = false
2452
			end
2453
			RL = v.Character:FindFirstChild("Right Leg")
2454
			if RL then
2455
				RL.Anchored = true
2456
				Player.Character:FindFirstChild("Right Leg").Anchored = false
2457
			end
2458
			LL = v.Character:FindFirstChild("Left Leg")
2459
			if LL then
2460
				LL.Anchored = true
2461
				Player.Character:FindFirstChild("Left Leg").Anchored = false
2462
			end
2463
			end
2464
			
2465
			        game.Lighting.TimeOfDay="00:00:00"
2466
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2467
wait(0.1)
2468
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2469
wait(0.1)
2470
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2471
wait(0.1)
2472
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2473
wait(0.1)
2474
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
2475
2476
		weld(sphere)
2477
		sphere.Parent = Character.Torso
2478
		for i = 1,3 do
2479
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
2480
			wait()
2481
			end
2482
wait()
2483
                        sphere:Destroy()
2484
BeeSpeed = 0
2485
		end
2486
	end
2487
end
2488
)
2489
if canworld == false then
2490
	wait(9)
2491
	canworld = true
2492
end
2493
2494
mse.KeyDown:connect(function(key)
2495
	key = key:lower()
2496
	if key == "h" then
2497
canworld = true
2498
		sound2:Play()
2499
wait()
2500
2501
		for i, v in pairs(game.Players:GetChildren()) do
2502
		t = v.Character:FindFirstChild("Torso")
2503
			if t then
2504
				t.Anchored = false
2505
			end
2506
			RA = v.Character:FindFirstChild("Right Arm")
2507
			if RA then
2508
				RA.Anchored = false
2509
			end
2510
			LA = v.Character:FindFirstChild("Left Arm")
2511
			if LA then
2512
				LA.Anchored = false
2513
			end
2514
			RL = v.Character:FindFirstChild("Right Leg")
2515
			if RL then
2516
				RL.Anchored = false
2517
			end
2518
			LL = v.Character:FindFirstChild("Left Leg")
2519
			if LL then
2520
				LL.Anchored = false
2521
			end
2522
		end
2523
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2524
wait(0.1)
2525
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2526
wait(0.1)
2527
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2528
wait(0.1)
2529
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2530
 
2531
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2532
        game.Lighting.TimeOfDay="15:00:00"
2533
BeeSpeed = 100
2534
TSTheme:Stop()
2535
end
2536
end)