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May 11th, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 150)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://514993123"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. konodioda.Looped = true
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://395845961"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. bast.Looped = true
  140. local zaworld = Instance.new("Sound")
  141. zaworld.SoundId = "rbxassetid://1746484270"
  142. zaworld.Volume = 2.5
  143. zaworld.Parent = hrp
  144. zaworld.Looped = true
  145. local wry = Instance.new("Sound")
  146. wry.SoundId = "rbxassetid://1056668930"
  147. wry.Volume = 2.75
  148. wry.Parent = hrp
  149. local wryy = Instance.new("Sound")
  150. wryy.SoundId = "rbxassetid://1056668930"
  151. wryy.Volume = 2.5
  152. wryy.Parent = hrp
  153. function animo(yep)
  154. if yep == true then
  155. anim.Parent = human
  156. chr.Animate.Disabled = false
  157. elseif yep == false then
  158. chr.Animate.Disabled = true
  159. anim.Parent = nil
  160. end
  161. end
  162. animo(false)
  163. function lerpz(joint, prop, cfrmz, alp)
  164. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  165. end
  166. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  167. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. function resetlerp(whoever)
  177. if whoever == nil then
  178. RJ.C0 = RJC0
  179. RJ.C1 = RJC1
  180. N.C0 = NC0
  181. N.C1 = NC1
  182. RS.C0 = RSC0
  183. RS.C1 = RSC1
  184. LS.C0 = LSC0
  185. LS.C1 = LSC1
  186. RH.C0 = RHC0
  187. RH.C1 = RHC1
  188. LH.C0 = LHC0
  189. LH.C1 = LHC1
  190. elseif whoever ~= nil then
  191. nRJ.C0 = RJC0
  192. nRJ.C1 = RJC1
  193. nN.C0 = NC0
  194. nN.C1 = NC1
  195. nRS.C0 = RSC0
  196. nRS.C1 = RSC1
  197. nLS.C0 = LSC0
  198. nLS.C1 = LSC1
  199. nRH.C0 = RHC0
  200. nRH.C1 = RHC1
  201. nLH.C0 = LHC0
  202. nLH.C1 = LHC1
  203. end
  204. end
  205. function STANDO(cfr)
  206. local rooto = Instance.new("Part")
  207. nooutline(rooto)
  208. rooto.Name = "HumanoidRootPart"
  209. rooto.Anchored = true
  210. rooto.CFrame = cfr
  211. rooto.Size = Vector3.new(2, 2, 1)
  212. rooto.CanCollide = false
  213. rooto.Locked = true
  214. rooto.Transparency = 1
  215. rooto.Parent = ZANOOB
  216. local head = Instance.new("Part")
  217. nooutline(head)
  218. head.Anchored = false
  219. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  220. head.Size = Vector3.new(2, 1, 1)
  221. head.BrickColor = BrickColor.new("White")
  222. head.CanCollide = false
  223. head.Name = "Head"
  224. head.Locked = true
  225. head.Transparency = 1
  226. head.Parent = ZANOOB
  227. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  228. local headdecal = Instance.new("Decal")
  229. headdecal.Name = "face"
  230. headdecal.Texture = "rbxasset://textures/face.png"
  231. headdecal.Face = "Front"
  232. headdecal.Transparency = 1
  233. headdecal.Parent = head
  234. local mp = Instance.new("Part",ZANOOB)
  235. mp.Name = "Mask"
  236. mp.BrickColor = BrickColor.new("Bright green")
  237. mp.Transparency = 1
  238. mp.CanCollide = false
  239. local mask = Instance.new("SpecialMesh",mp)
  240. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  241. mask.MeshType = "FileMesh"
  242. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  243. mask.Scale = Vector3.new(1,1,1)
  244. local mw = Instance.new("Weld")
  245. mw.Parent = mask
  246. mw.Part0 = head
  247. mw.Part1 = mp
  248. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  249. mw.C0 = CFrame.Angles(0,0,0)
  250. local mp2 = Instance.new("Part",ZANOOB)
  251. mp2.Name = "Mask2"
  252. mp2.BrickColor = BrickColor.new("Really black")
  253. mp2.Transparency = 1
  254. mp2.CanCollide = false
  255. local mask2 = Instance.new("SpecialMesh",mp2)
  256. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  257. mask2.MeshType = "FileMesh"
  258. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  259. mask2.Scale = Vector3.new(1,1,1)
  260. local mw2 = Instance.new("Weld")
  261. mw2.Parent = mask2
  262. mw2.Part0 = head
  263. mw2.Part1 = mp2
  264. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  265. mw2.C0 = CFrame.Angles(0,0,0)
  266. local torso = Instance.new("Part")
  267. nooutline(torso)
  268. torso.Name = "Torso"
  269. torso.Anchored = false
  270. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  271. torso.Size = Vector3.new(2, 1, 1)
  272. torso.BrickColor = BrickColor.new("Bright red")
  273. torso.CanCollide = false
  274. torso.Transparency = 1
  275. torso.Locked = true
  276. torso.Parent = ZANOOB
  277. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  278. local leftarm = Instance.new("Part")
  279. nooutline(leftarm)
  280. leftarm.Anchored = false
  281. leftarm.Name = "Left Arm"
  282. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  283. leftarm.Size = Vector3.new(1, 2, 1)
  284. leftarm.BrickColor = BrickColor.new("White")
  285. leftarm.CanCollide = false
  286. leftarm.Transparency = 1
  287. leftarm.Locked = true
  288. leftarm.Parent = ZANOOB
  289. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  290. local rightarm = Instance.new("Part")
  291. nooutline(rightarm)
  292. rightarm.Anchored = false
  293. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  294. rightarm.Name = "Right Arm"
  295. rightarm.Size = Vector3.new(1, 2, 1)
  296. rightarm.BrickColor = BrickColor.new("White")
  297. rightarm.CanCollide = false
  298. rightarm.Locked = true
  299. rightarm.Transparency = 1
  300. rightarm.Parent = ZANOOB
  301. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  302. local leftleg = Instance.new("Part")
  303. nooutline(leftleg)
  304. leftleg.Anchored = false
  305. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  306. leftleg.Name = "Left Leg"
  307. leftleg.Size = Vector3.new(1, 2, 1)
  308. leftleg.BrickColor = BrickColor.new("Really black")
  309. leftleg.CanCollide = false
  310. leftleg.Transparency = 1
  311. leftleg.Locked = true
  312. leftleg.Parent = ZANOOB
  313. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  314. local rightleg = Instance.new("Part")
  315. nooutline(rightleg)
  316. rightleg.Anchored = false
  317. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  318. rightleg.Name = "Right Leg"
  319. rightleg.Size = Vector3.new(1, 2, 1)
  320. rightleg.BrickColor = BrickColor.new("Really black")
  321. rightleg.CanCollide = false
  322. rightleg.Locked = true
  323. rightleg.Transparency = 1
  324. rightleg.Parent = ZANOOB
  325. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  326. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  327. rootweld.Name = "RootJoint"
  328. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  329. neckweld.Name = "Neck"
  330. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  331. rshoulderweld.Name = "Right Shoulder"
  332. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  333. lshoulderweld.Name = "Left Shoulder"
  334. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  335. rhipweld.Name = "Right Hip"
  336. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  337. lhipweld.Name = "Left Hip"
  338. local scarf = Instance.new("Part")
  339. nooutline(scarf)
  340. scarf.Anchored = false
  341. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  342. scarf.Name = "scarf"
  343. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  344. scarf.BrickColor = BrickColor.new("Maroon")
  345. scarf.CanCollide = false
  346. scarf.Locked = true
  347. scarf.Transparency = 1
  348. scarf.Parent = ZANOOB
  349. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  350. local scarf2 = Instance.new("Part")
  351. nooutline(scarf2)
  352. scarf2.Anchored = false
  353. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  354. scarf2.Name = "scarf2"
  355. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  356. scarf2.BrickColor = BrickColor.new("Maroon")
  357. scarf2.CanCollide = false
  358. scarf2.Locked = true
  359. scarf2.Transparency = 1
  360. scarf2.Parent = ZANOOB
  361. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  362. local should1 = Instance.new("Part")
  363. nooutline(should1)
  364. should1.Anchored = false
  365. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  366. should1.Name = "should1"
  367. should1.Size = Vector3.new(1.5, 0.25, 1)
  368. should1.BrickColor = BrickColor.new("Bright yellow")
  369. should1.Material = "Metal"
  370. should1.CanCollide = false
  371. should1.Locked = true
  372. should1.Transparency = 1
  373. should1.Parent = ZANOOB
  374. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  375. local should12 = Instance.new("Part")
  376. nooutline(should12)
  377. should12.Anchored = false
  378. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  379. should12.Name = "should12"
  380. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  381. should12.BrickColor = BrickColor.new("New Yeller")
  382. should12.Material = "Neon"
  383. should12.CanCollide = false
  384. should12.Locked = true
  385. should12.Transparency = 1
  386. should12.Parent = ZANOOB
  387. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  388. local should13 = Instance.new("Part")
  389. nooutline(should13)
  390. should13.Anchored = false
  391. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  392. should13.Name = "should13"
  393. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  394. should13.BrickColor = BrickColor.new("Bright yellow")
  395. should13.Material = "Metal"
  396. should13.CanCollide = false
  397. should13.Locked = true
  398. should13.Transparency = 1
  399. should13.Parent = ZANOOB
  400. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  401. local should2 = Instance.new("Part")
  402. nooutline(should2)
  403. should2.Anchored = false
  404. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  405. should2.Name = "should2"
  406. should2.Size = Vector3.new(1.5, 0.25, 1)
  407. should2.BrickColor = BrickColor.new("Bright yellow")
  408. should2.Material = "Metal"
  409. should2.CanCollide = false
  410. should2.Locked = true
  411. should2.Transparency = 1
  412. should2.Parent = ZANOOB
  413. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  414. local should22 = Instance.new("Part")
  415. nooutline(should22)
  416. should22.Anchored = false
  417. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  418. should22.Name = "should22"
  419. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  420. should22.BrickColor = BrickColor.new("New Yeller")
  421. should22.Material = "Neon"
  422. should22.CanCollide = false
  423. should22.Locked = true
  424. should22.Transparency = 1
  425. should22.Parent = ZANOOB
  426. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  427. local should23 = Instance.new("Part")
  428. nooutline(should23)
  429. should23.Anchored = false
  430. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  431. should23.Name = "should23"
  432. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  433. should23.BrickColor = BrickColor.new("Bright yellow")
  434. should23.Material = "Metal"
  435. should23.CanCollide = false
  436. should23.Locked = true
  437. should23.Transparency = 1
  438. should23.Parent = ZANOOB
  439. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  440. local pa7 = Instance.new("Part")
  441. nooutline(pa7)
  442. pa7.Anchored = false
  443. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  444. pa7.Name = "pa7"
  445. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  446. pa7.BrickColor = BrickColor.new("Bright yellow")
  447. pa7.CanCollide = false
  448. pa7.Locked = true
  449. pa7.Transparency = 1
  450. pa7.Parent = ZANOOB
  451. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  452. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  453. local raemblem = Instance.new("Part")
  454. nooutline(raemblem)
  455. raemblem.Anchored = false
  456. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  457. raemblem.Name = "raemblem"
  458. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  459. raemblem.BrickColor = BrickColor.new("White")
  460. raemblem.CanCollide = false
  461. raemblem.Locked = true
  462. raemblem.Material = "SmoothPlastic"
  463. raemblem.Transparency = 1
  464. raemblem.Parent = ZANOOB
  465. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  466. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  467. local emmes = Instance.new("Decal")
  468. emmes.Texture = "rbxassetid://0"
  469. emmes.Transparency = 1
  470. emmes.Face = "Right"
  471. emmes.Name = "embe"
  472. emmes.Parent = raemblem
  473. local ra1 = Instance.new("Part")
  474. nooutline(ra1)
  475. ra1.Anchored = false
  476. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  477. ra1.Name = "ra1"
  478. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  479. ra1.BrickColor = BrickColor.new("Really black")
  480. ra1.CanCollide = false
  481. ra1.Locked = true
  482. ra1.Transparency = 1
  483. ra1.Parent = ZANOOB
  484. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  485. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  486. local ra2 = Instance.new("Part")
  487. nooutline(ra2)
  488. ra2.Anchored = false
  489. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  490. ra2.Name = "ra2"
  491. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  492. ra2.BrickColor = BrickColor.new("Really black")
  493. ra2.CanCollide = false
  494. ra2.Locked = true
  495. ra2.Transparency = 1
  496. ra2.Parent = ZANOOB
  497. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  498. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  499. local ra3 = Instance.new("Part")
  500. nooutline(ra3)
  501. ra3.Anchored = false
  502. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  503. ra3.Name = "ra3"
  504. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  505. ra3.BrickColor = BrickColor.new("Bright red")
  506. ra3.CanCollide = false
  507. ra3.Locked = true
  508. ra3.Transparency = 1
  509. ra3.Parent = ZANOOB
  510. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  511. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  512. local ra4 = Instance.new("Part")
  513. nooutline(ra4)
  514. ra4.Anchored = false
  515. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  516. ra4.Name = "ra4"
  517. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  518. ra4.BrickColor = BrickColor.new("Bright red")
  519. ra4.CanCollide = false
  520. ra4.Locked = true
  521. ra4.Transparency = 1
  522. ra4.Parent = ZANOOB
  523. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  524. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  525. local ra5 = Instance.new("Part")
  526. nooutline(ra5)
  527. ra5.Anchored = false
  528. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  529. ra5.Name = "ra6"
  530. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  531. ra5.BrickColor = BrickColor.new("New Yeller")
  532. ra5.Material = "Neon"
  533. ra5.CanCollide = false
  534. ra5.Locked = true
  535. ra5.Transparency = 1
  536. ra5.Parent = ZANOOB
  537. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  538. local ra6 = Instance.new("Part")
  539. nooutline(ra6)
  540. ra6.Anchored = false
  541. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  542. ra6.Name = "ra6"
  543. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  544. ra6.BrickColor = BrickColor.new("New Yeller")
  545. ra6.Material = "Neon"
  546. ra6.CanCollide = false
  547. ra6.Locked = true
  548. ra6.Transparency = 1
  549. ra6.Parent = ZANOOB
  550. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  551. local ra7 = Instance.new("Part")
  552. nooutline(ra7)
  553. ra7.Anchored = false
  554. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  555. ra7.Name = "ra7"
  556. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  557. ra7.BrickColor = BrickColor.new("New Yeller")
  558. ra7.Material = "Neon"
  559. ra7.CanCollide = false
  560. ra7.Locked = true
  561. ra7.Transparency = 1
  562. ra7.Parent = ZANOOB
  563. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  564. local ra8 = Instance.new("Part")
  565. nooutline(ra8)
  566. ra8.Anchored = false
  567. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  568. ra8.Name = "ra8"
  569. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  570. ra8.BrickColor = BrickColor.new("New Yeller")
  571. ra8.Material = "Neon"
  572. ra8.CanCollide = false
  573. ra8.Locked = true
  574. ra8.Transparency = 1
  575. ra8.Parent = ZANOOB
  576. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  577. local ra9 = Instance.new("Part")
  578. nooutline(ra9)
  579. ra9.Anchored = false
  580. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  581. ra9.Name = "ra9"
  582. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  583. ra9.BrickColor = BrickColor.new("New Yeller")
  584. ra9.Material = "Neon"
  585. ra9.CanCollide = false
  586. ra9.Locked = true
  587. ra9.Transparency = 1
  588. ra9.Parent = ZANOOB
  589. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  590. local ra10 = Instance.new("Part")
  591. nooutline(ra10)
  592. ra10.Anchored = false
  593. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  594. ra10.Name = "ra10"
  595. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  596. ra10.BrickColor = BrickColor.new("New Yeller")
  597. ra10.Material = "Neon"
  598. ra10.CanCollide = false
  599. ra10.Locked = true
  600. ra10.Transparency = 1
  601. ra10.Parent = ZANOOB
  602. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  603. local ra11 = Instance.new("Part")
  604. nooutline(ra11)
  605. ra11.Anchored = false
  606. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  607. ra11.Name = "ra11"
  608. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  609. ra11.BrickColor = BrickColor.new("New Yeller")
  610. ra11.Material = "Neon"
  611. ra11.CanCollide = false
  612. ra11.Locked = true
  613. ra11.Transparency = 1
  614. ra11.Parent = ZANOOB
  615. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  616. local ra12 = Instance.new("Part")
  617. nooutline(ra12)
  618. ra12.Anchored = false
  619. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  620. ra12.Name = "ra12"
  621. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  622. ra12.BrickColor = BrickColor.new("New Yeller")
  623. ra12.Material = "Neon"
  624. ra12.CanCollide = false
  625. ra12.Locked = true
  626. ra12.Transparency = 1
  627. ra12.Parent = ZANOOB
  628. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  629. local ra13 = Instance.new("Part")
  630. nooutline(ra13)
  631. ra13.Anchored = false
  632. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633. ra13.Name = "ra13"
  634. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  635. ra13.BrickColor = BrickColor.new("New Yeller")
  636. ra13.Material = "Neon"
  637. ra13.CanCollide = false
  638. ra13.Locked = true
  639. ra13.Transparency = 1
  640. ra13.Parent = ZANOOB
  641. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  642. local ra14 = Instance.new("Part")
  643. nooutline(ra14)
  644. ra14.Anchored = false
  645. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646. ra14.Name = "ra14"
  647. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  648. ra14.BrickColor = BrickColor.new("New Yeller")
  649. ra14.Material = "Neon"
  650. ra14.CanCollide = false
  651. ra14.Locked = true
  652. ra14.Transparency = 1
  653. ra14.Parent = ZANOOB
  654. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  655. local ra15 = Instance.new("Part")
  656. nooutline(ra15)
  657. ra15.Anchored = false
  658. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  659. ra15.Name = "ra15"
  660. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  661. ra15.BrickColor = BrickColor.new("Really black")
  662. ra15.CanCollide = false
  663. ra15.Locked = true
  664. ra15.Transparency = 1
  665. ra15.Parent = ZANOOB
  666. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  667. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  668. local ra16 = Instance.new("Part")
  669. nooutline(ra16)
  670. ra16.Anchored = false
  671. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  672. ra16.Name = "ra16"
  673. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  674. ra16.BrickColor = BrickColor.new("Bright red")
  675. ra16.CanCollide = false
  676. ra16.Locked = true
  677. ra16.Transparency = 1
  678. ra16.Parent = ZANOOB
  679. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  680. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  681. local la1 = Instance.new("Part")
  682. nooutline(la1)
  683. la1.Anchored = false
  684. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685. la1.Name = "la1"
  686. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  687. la1.BrickColor = BrickColor.new("Really black")
  688. la1.CanCollide = false
  689. la1.Locked = true
  690. la1.Transparency = 1
  691. la1.Parent = ZANOOB
  692. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  693. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  694. local la2 = Instance.new("Part")
  695. nooutline(la2)
  696. la2.Anchored = false
  697. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  698. la2.Name = "la2"
  699. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  700. la2.BrickColor = BrickColor.new("Really black")
  701. la2.CanCollide = false
  702. la2.Locked = true
  703. la2.Transparency = 1
  704. la2.Parent = ZANOOB
  705. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  706. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  707. local la3 = Instance.new("Part")
  708. nooutline(la3)
  709. la3.Anchored = false
  710. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  711. la3.Name = "la3"
  712. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  713. la3.BrickColor = BrickColor.new("Bright red")
  714. la3.CanCollide = false
  715. la3.Locked = true
  716. la3.Transparency = 1
  717. la3.Parent = ZANOOB
  718. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  719. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  720. local la4 = Instance.new("Part")
  721. nooutline(la4)
  722. la4.Anchored = false
  723. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  724. la4.Name = "la4"
  725. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  726. la4.BrickColor = BrickColor.new("Bright red")
  727. la4.CanCollide = false
  728. la4.Locked = true
  729. la4.Transparency = 1
  730. la4.Parent = ZANOOB
  731. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  732. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  733. local la5 = Instance.new("Part")
  734. nooutline(la5)
  735. la5.Anchored = false
  736. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  737. la5.Name = "la5"
  738. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  739. la5.BrickColor = BrickColor.new("New Yeller")
  740. la5.Material = "Neon"
  741. la5.CanCollide = false
  742. la5.Locked = true
  743. la5.Transparency = 1
  744. la5.Parent = ZANOOB
  745. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  746. local la6 = Instance.new("Part")
  747. nooutline(la6)
  748. la6.Anchored = false
  749. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  750. la6.Name = "la6"
  751. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  752. la6.BrickColor = BrickColor.new("New Yeller")
  753. la6.Material = "Neon"
  754. la6.CanCollide = false
  755. la6.Locked = true
  756. la6.Transparency = 1
  757. la6.Parent = ZANOOB
  758. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  759. local la7 = Instance.new("Part")
  760. nooutline(la7)
  761. la7.Anchored = false
  762. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  763. la7.Name = "la7"
  764. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  765. la7.BrickColor = BrickColor.new("New Yeller")
  766. la7.Material = "Neon"
  767. la7.CanCollide = false
  768. la7.Locked = true
  769. la7.Transparency = 1
  770. la7.Parent = ZANOOB
  771. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  772. local la8 = Instance.new("Part")
  773. nooutline(la8)
  774. la8.Anchored = false
  775. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  776. la8.Name = "la8"
  777. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  778. la8.BrickColor = BrickColor.new("New Yeller")
  779. la8.Material = "Neon"
  780. la8.CanCollide = false
  781. la8.Locked = true
  782. la8.Transparency = 1
  783. la8.Parent = ZANOOB
  784. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  785. local la9 = Instance.new("Part")
  786. nooutline(la9)
  787. la9.Anchored = false
  788. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. la9.Name = "la9"
  790. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  791. la9.BrickColor = BrickColor.new("New Yeller")
  792. la9.Material = "Neon"
  793. la9.CanCollide = false
  794. la9.Locked = true
  795. la9.Transparency = 1
  796. la9.Parent = ZANOOB
  797. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  798. local la10 = Instance.new("Part")
  799. nooutline(la10)
  800. la10.Anchored = false
  801. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  802. la10.Name = "la10"
  803. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  804. la10.BrickColor = BrickColor.new("New Yeller")
  805. la10.Material = "Neon"
  806. la10.CanCollide = false
  807. la10.Locked = true
  808. la10.Transparency = 1
  809. la10.Parent = ZANOOB
  810. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  811. local la11 = Instance.new("Part")
  812. nooutline(la11)
  813. la11.Anchored = false
  814. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  815. la11.Name = "la11"
  816. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  817. la11.BrickColor = BrickColor.new("New Yeller")
  818. la11.Material = "Neon"
  819. la11.CanCollide = false
  820. la11.Locked = true
  821. la11.Transparency = 1
  822. la11.Parent = ZANOOB
  823. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  824. local la12 = Instance.new("Part")
  825. nooutline(la12)
  826. la12.Anchored = false
  827. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  828. la12.Name = "la12"
  829. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  830. la12.BrickColor = BrickColor.new("New Yeller")
  831. la12.Material = "Neon"
  832. la12.CanCollide = false
  833. la12.Locked = true
  834. la12.Transparency = 1
  835. la12.Parent = ZANOOB
  836. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  837. local la13 = Instance.new("Part")
  838. nooutline(la13)
  839. la13.Anchored = false
  840. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  841. la13.Name = "la13"
  842. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  843. la13.BrickColor = BrickColor.new("New Yeller")
  844. la13.Material = "Neon"
  845. la13.CanCollide = false
  846. la13.Locked = true
  847. la13.Transparency = 1
  848. la13.Parent = ZANOOB
  849. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  850. local la14 = Instance.new("Part")
  851. nooutline(la14)
  852. la14.Anchored = false
  853. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  854. la14.Name = "la14"
  855. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  856. la14.BrickColor = BrickColor.new("New Yeller")
  857. la14.Material = "Neon"
  858. la14.CanCollide = false
  859. la14.Locked = true
  860. la14.Transparency = 1
  861. la14.Parent = ZANOOB
  862. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  863. local la15 = Instance.new("Part")
  864. nooutline(la15)
  865. la15.Anchored = false
  866. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  867. la15.Name = "la15"
  868. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  869. la15.BrickColor = BrickColor.new("Really black")
  870. la15.CanCollide = false
  871. la15.Locked = true
  872. la15.Transparency = 1
  873. la15.Parent = ZANOOB
  874. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  875. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  876. local la16 = Instance.new("Part")
  877. nooutline(la16)
  878. la16.Anchored = false
  879. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  880. la16.Name = "la16"
  881. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  882. la16.BrickColor = BrickColor.new("Bright red")
  883. la16.CanCollide = false
  884. la16.Locked = true
  885. la16.Transparency = 1
  886. la16.Parent = ZANOOB
  887. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  888. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  889. local ll1 = Instance.new("Part")
  890. nooutline(ll1)
  891. ll1.Anchored = false
  892. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  893. ll1.Name = "ll1"
  894. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  895. ll1.BrickColor = BrickColor.new("Bright red")
  896. ll1.CanCollide = false
  897. ll1.Locked = true
  898. ll1.Transparency = 1
  899. ll1.Parent = ZANOOB
  900. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  901. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  902. local ll2 = Instance.new("Part")
  903. nooutline(ll2)
  904. ll2.Anchored = false
  905. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  906. ll2.Name = "ll2"
  907. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  908. ll2.BrickColor = BrickColor.new("Bright red")
  909. ll2.CanCollide = false
  910. ll2.Locked = true
  911. ll2.Transparency = 1
  912. ll2.Parent = ZANOOB
  913. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  914. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  915. local ll3 = Instance.new("Part")
  916. nooutline(ll3)
  917. ll3.Anchored = false
  918. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  919. ll3.Name = "ll3"
  920. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  921. ll3.BrickColor = BrickColor.new("White")
  922. ll3.CanCollide = false
  923. ll3.Locked = true
  924. ll3.Transparency = 1
  925. ll3.Parent = ZANOOB
  926. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  927. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  928. local rr1 = Instance.new("Part")
  929. nooutline(rr1)
  930. rr1.Anchored = false
  931. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  932. rr1.Name = "rr1"
  933. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  934. rr1.BrickColor = BrickColor.new("Bright red")
  935. rr1.CanCollide = false
  936. rr1.Locked = true
  937. rr1.Transparency = 1
  938. rr1.Parent = ZANOOB
  939. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  940. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  941. local rr2 = Instance.new("Part")
  942. nooutline(rr2)
  943. rr2.Anchored = false
  944. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  945. rr2.Name = "rr2"
  946. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  947. rr2.BrickColor = BrickColor.new("Bright red")
  948. rr2.CanCollide = false
  949. rr2.Locked = true
  950. rr2.Transparency = 1
  951. rr2.Parent = ZANOOB
  952. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  953. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  954. local rr3 = Instance.new("Part")
  955. nooutline(rr3)
  956. rr3.Anchored = false
  957. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  958. rr3.Name = "rr3"
  959. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  960. rr3.BrickColor = BrickColor.new("White")
  961. rr3.CanCollide = false
  962. rr3.Locked = true
  963. rr3.Transparency = 1
  964. rr3.Parent = ZANOOB
  965. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  966. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  967. return ZANOOB
  968. end
  969. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  970. coroutine.resume(coroutine.create(function()
  971. local rot = thenoob.HumanoidRootPart
  972. repeat
  973. swait()
  974. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  975. until rot == nil
  976. end))
  977. local rot = thenoob.HumanoidRootPart
  978. local ntorso = thenoob:FindFirstChild("Torso")
  979. local rightarm = thenoob:FindFirstChild("Right Arm")
  980. local leftarm = thenoob:FindFirstChild("Left Arm")
  981. local leftleg = thenoob:FindFirstChild("Left Leg")
  982. local rightleg = thenoob:FindFirstChild("Right Leg")
  983. local head = thenoob:FindFirstChild("Head")
  984. local face = head:FindFirstChild("face")
  985. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  986. local embpart = thenoob:FindFirstChild("raemblem")
  987. local nRJ = rot:FindFirstChild("RootJoint")
  988. local nN = ntorso:FindFirstChild("Neck")
  989. local nRS = ntorso:FindFirstChild("Right Shoulder")
  990. local nLS = ntorso:FindFirstChild("Left Shoulder")
  991. local nRH = ntorso:FindFirstChild("Right Hip")
  992. local nLH = ntorso:FindFirstChild("Left Hip")
  993. function standappear(nbz)
  994. if selected == false or activu == true then
  995. return
  996. end
  997. if appeared == false then
  998. appeared = true
  999. wherto = hrp
  1000. addcfr = cf(-2, 1, 2)
  1001. local apear = Instance.new("Sound")
  1002. apear.SoundId = "rbxassetid://463010917"
  1003. apear.Parent = rot
  1004. apear.Volume = 1.25
  1005. game.Debris:AddItem(apear, 1.5)
  1006. apear:Play()
  1007. for _, n in pairs(nbz:GetChildren()) do
  1008. coroutine.resume(coroutine.create(function()
  1009. for _ = 1, 5 do
  1010. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1011. swait()
  1012. n.Transparency = n.Transparency - 0.2
  1013. face.Transparency = face.Transparency - 0.2
  1014. emblem.Transparency = emblem.Transparency - 0.2
  1015. end
  1016. end
  1017. if n ~= rot and n ~= embpart then
  1018. n.Transparency = 0
  1019. end
  1020. face.Transparency = 0
  1021. emblem.Transparency = 0
  1022. end))
  1023. end
  1024. elseif appeared == true then
  1025. appeared = false
  1026. wherto = hrp
  1027. addcfr = cf(0, 0, 0)
  1028. for _, n in pairs(nbz:GetChildren()) do
  1029. coroutine.resume(coroutine.create(function()
  1030. for _ = 1, 5 do
  1031. if n ~= rot and n ~= embpart then
  1032. swait()
  1033. n.Transparency = n.Transparency + 0.2
  1034. face.Transparency = face.Transparency + 0.2
  1035. emblem.Transparency = emblem.Transparency + 0.2
  1036. end
  1037. end
  1038. if n ~= rot and n ~= embpart then
  1039. n.Transparency = 1
  1040. end
  1041. face.Transparency = 1
  1042. emblem.Transparency = 1
  1043. end))
  1044. end
  1045. end
  1046. end
  1047. function THREATENING()
  1048. if selected == false or activu == true then
  1049. return
  1050. end
  1051. if POSU == false then
  1052. POSU = true
  1053. human.WalkSpeed = 0
  1054. local d = Instance.new("ParticleEmitter")
  1055. d.Name = "MENACINGU"
  1056. d.Lifetime = NumberRange.new(1)
  1057. d.Rate = 2
  1058. d.Texture = "rbxassetid://298768656"
  1059. d.VelocitySpread = 60
  1060. d.Parent = tors
  1061. human:SetStateEnabled(3, false)
  1062. local randomoth = math.random(1, 2)
  1063. if randomoth == 1 then
  1064. repeat
  1065. swait()
  1066. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1067. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1068. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1069. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1070. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1071. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1072. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1073. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1074. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1075. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1076. until POSU == false
  1077. elseif randomoth == 2 then
  1078. repeat
  1079. swait()
  1080. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1081. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1082. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1083. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1084. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1085. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1086. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1087. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1088. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1089. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1090. until POSU == false
  1091. end
  1092. elseif POSU == true then
  1093. POSU = false
  1094. human.WalkSpeed = 25
  1095. human:SetStateEnabled(3, true)
  1096. tors.MENACINGU:Destroy()
  1097. activu = true
  1098. activu = false
  1099. end
  1100. end
  1101. local EHMMM = 0
  1102. function block()
  1103. if EHMMM == math.huge or selected == false or activu == true then
  1104. return
  1105. end
  1106. if appeared == false then
  1107. standappear(thenoob)
  1108. end
  1109. wherto = hrp
  1110. addcfr = cf(0, 0, -3)
  1111. local bep = true
  1112. local humanshealth = human.Health
  1113. activu = true
  1114. human:SetStateEnabled(15, false)
  1115. local de = mouse.KeyUp:connect(function(key)
  1116. if key == "e" then
  1117. bep = false
  1118. end
  1119. end)
  1120. local poopes = 0
  1121. repeat
  1122. swait()
  1123. poopes = poopes + 1
  1124. human.Health = humanshealth
  1125. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1126. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1127. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1128. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1129. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1130. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1131. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1132. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1133. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1134. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1135. until bep == false or poopes > math.huge
  1136. de:Disconnect()
  1137. human:SetStateEnabled(15, true)
  1138. activu = false
  1139. EHMMM = 0
  1140. coroutine.resume(coroutine.create(function()
  1141. wait()
  1142. EHMMM = 0
  1143. end))
  1144. wherto = hrp
  1145. addcfr = cf(-2, 1, 2)
  1146. end
  1147. function MUDA()
  1148. if selected == false or activu == true then
  1149. return
  1150. end
  1151. if appeared == false then
  1152. standappear(thenoob)
  1153. wherto = hrp
  1154. addcfr = cf(0, 0, -3.5)
  1155. end
  1156. wry:Stop()
  1157. local bep = true
  1158. activu = true
  1159. wherto = hrp
  1160. addcfr = cf(0, 0, -3.5)
  1161. local function blur(limb)
  1162. coroutine.resume(coroutine.create(function()
  1163. local memedon = {}
  1164. for i = 1, 6 do
  1165. local b1 = Instance.new("Part")
  1166. nooutline(b1)
  1167. b1.Size = Vector3.new(1, 2, 1)
  1168. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1169. b1.CanCollide = false
  1170. b1.BrickColor = limb.BrickColor
  1171. b1.Anchored = true
  1172. b1.Transparency = 0.85
  1173. b1.Locked = true
  1174. b1.Parent = modz
  1175. b1.Material = "Neon"
  1176. table.insert(memedon, b1)
  1177. end
  1178. local num = 0
  1179. repeat
  1180. swait()
  1181. num = num % 6 + 1
  1182. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1183. until bep == false
  1184. for i = 1, #memedon do
  1185. swait()
  1186. memedon[i]:Destroy()
  1187. end
  1188. end))
  1189. end
  1190. local de = mouse.KeyUp:connect(function(key)
  1191. if key == "r" then
  1192. bep = false
  1193. end
  1194. end)
  1195. blur(rightarm)
  1196. blur(leftarm)
  1197. local mudodo = Instance.new("Sound")
  1198. mudodo.Volume = 5
  1199. mudodo.SoundId = "rbxassetid://791374350"
  1200. mudodo.Looped = true
  1201. mudodo.Parent = hrp
  1202. mudodo:Play()
  1203. repeat
  1204. for _ = 1, 2 do
  1205. swait()
  1206. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1207. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1208. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1209. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1210. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1211. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1212. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1213. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1214. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1215. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1216. end
  1217. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1218. for _ = 1, 2 do
  1219. swait()
  1220. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1221. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1222. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1223. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1224. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1225. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1226. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1227. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1228. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1229. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1230. end
  1231. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1232. for _ = 1, 2 do
  1233. swait()
  1234. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1235. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1236. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1237. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1238. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1239. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1240. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1241. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1242. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1243. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1244. end
  1245. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1246. for _ = 1, 2 do
  1247. swait()
  1248. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1249. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1250. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1251. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1252. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1253. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1254. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1255. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1256. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1257. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1258. end
  1259. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1260. until bep == false or 0 >= human.Health
  1261. de:Disconnect()
  1262. mudodo:Stop()
  1263. wry:Play()
  1264. for _ = 1, 6 do
  1265. swait()
  1266. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1267. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1268. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1269. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1270. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1271. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1272. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1273. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1274. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1275. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1276. end
  1277. for _ = 1, 7 do
  1278. swait()
  1279. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1280. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1281. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1282. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1283. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1284. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1285. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1286. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1287. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1288. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1289. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1290. end
  1291. swait(5)
  1292. wherto = hrp
  1293. mudodo:Destroy()
  1294. addcfr = cf(-2, 1, 2)
  1295. activu = false
  1296. end
  1297. function MUDAA()
  1298. if selected == false or activu == true then
  1299. return
  1300. end
  1301. if appeared == false then
  1302. standappear(thenoob)
  1303. wherto = hrp
  1304. addcfr = cf(0, 0, -3.5)
  1305. end
  1306. wryy:Stop()
  1307. local bep = true
  1308. activu = true
  1309. wherto = hrp
  1310. addcfr = cf(0, 0, -3.5)
  1311. local function blur(limb)
  1312. coroutine.resume(coroutine.create(function()
  1313. local memedon = {}
  1314. for i = 1, 6 do
  1315. local b1 = Instance.new("Part")
  1316. nooutline(b1)
  1317. b1.Size = Vector3.new(1, 2, 1)
  1318. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1319. b1.CanCollide = false
  1320. b1.BrickColor = limb.BrickColor
  1321. b1.Anchored = true
  1322. b1.Transparency = 0.85
  1323. b1.Locked = true
  1324. b1.Parent = modz
  1325. b1.Material = "Neon"
  1326. table.insert(memedon, b1)
  1327. end
  1328. local num = 0
  1329. repeat
  1330. swait()
  1331. num = num % 6 + 1
  1332. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1333. until bep == false
  1334. for i = 1, #memedon do
  1335. swait()
  1336. memedon[i]:Destroy()
  1337. end
  1338. end))
  1339. end
  1340. local de = mouse.KeyUp:connect(function(key)
  1341. if key == "y" then
  1342. bep = false
  1343. end
  1344. end)
  1345. blur(rightarm)
  1346. blur(leftarm)
  1347. local mudododo = Instance.new("Sound")
  1348. mudododo.Volume = 7.5
  1349. mudododo.SoundId = "rbxassetid://791374350"
  1350. mudododo.Looped = true
  1351. mudododo.Parent = hrp
  1352. mudododo:Play()
  1353. repeat
  1354. for _ = 1, 2 do
  1355. swait()
  1356. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1357. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1358. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1359. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1360. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1361. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1362. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1363. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1364. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1365. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1366. end
  1367. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1368. for _ = 1, 2 do
  1369. swait()
  1370. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1371. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1372. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1373. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1374. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1375. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1376. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1377. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1378. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1379. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1380. end
  1381. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1382. for _ = 1, 2 do
  1383. swait()
  1384. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1385. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1386. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1387. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1388. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1389. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1390. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1391. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1392. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1393. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1394. end
  1395. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1396. for _ = 1, 2 do
  1397. swait()
  1398. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1399. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1400. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1401. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1402. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1403. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1404. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1405. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1406. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1407. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1408. end
  1409. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1410. until bep == false or 0 >= human.Health
  1411. de:Disconnect()
  1412. mudododo:Stop()
  1413. wryy:Play()
  1414. for _ = 1, 6 do
  1415. swait()
  1416. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1417. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1418. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1419. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1420. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1421. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1422. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1423. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1424. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1425. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1426. end
  1427. for _ = 1, 7 do
  1428. swait()
  1429. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1430. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1431. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1432. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1433. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1434. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1435. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1436. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1437. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1438. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1439. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1440. end
  1441. swait(5)
  1442. wherto = hrp
  1443. mudododo:Destroy()
  1444. addcfr = cf(-2, 1, 2)
  1445. activu = false
  1446. end
  1447. function MUDAAA()
  1448. if selected == false or activu == true then
  1449. return
  1450. end
  1451. if appeared == false then
  1452. standappear(thenoob)
  1453. wherto = hrp
  1454. addcfr = cf(0, 0, -3.5)
  1455. end
  1456. wryy:Stop()
  1457. local bep = true
  1458. activu = true
  1459. wherto = hrp
  1460. addcfr = cf(0, 0, -3.5)
  1461. local function blur(limb)
  1462. coroutine.resume(coroutine.create(function()
  1463. local memedon = {}
  1464. for i = 1, 6 do
  1465. local b1 = Instance.new("Part")
  1466. nooutline(b1)
  1467. b1.Size = Vector3.new(1, 2, 1)
  1468. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1469. b1.CanCollide = false
  1470. b1.BrickColor = limb.BrickColor
  1471. b1.Anchored = true
  1472. b1.Transparency = 0.5
  1473. b1.Locked = true
  1474. b1.Parent = modz
  1475. b1.Material = "Neon"
  1476. table.insert(memedon, b1)
  1477. end
  1478. local num = 0
  1479. repeat
  1480. swait()
  1481. num = num % 6 + 1
  1482. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1483. until bep == false
  1484. for i = 1, #memedon do
  1485. swait()
  1486. memedon[i]:Destroy()
  1487. end
  1488. end))
  1489. end
  1490. local de = mouse.KeyUp:connect(function(key)
  1491. if key == "t" then
  1492. bep = false
  1493. end
  1494. end)
  1495. blur(rightleg)
  1496. local mudododo = Instance.new("Sound")
  1497. mudododo.Volume = 7.5
  1498. mudododo.SoundId = "rbxassetid://791374350"
  1499. mudododo.Looped = true
  1500. mudododo.Parent = hrp
  1501. mudododo:Play()
  1502. repeat
  1503. for _ = 1, 2 do
  1504. swait()
  1505. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
  1506. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1507. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1508. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1509. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1510. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1511. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1512. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(25), rd(5), rd(-90)), 0.85)
  1513. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1514. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1515. end
  1516. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1517. for _ = 1, 2 do
  1518. swait()
  1519. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
  1520. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1521. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1522. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1523. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1524. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1525. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1526. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
  1527. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1528. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1529. end
  1530. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1531. for _ = 1, 2 do
  1532. swait()
  1533. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
  1534. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1535. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1536. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1537. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1538. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1539. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1540. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.325, 0) * ang(rd(25), rd(5), rd(-95)), 0.85)
  1541. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1542. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1543. end
  1544. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1545. for _ = 1, 2 do
  1546. swait()
  1547. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
  1548. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1549. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1550. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1551. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1552. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1553. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1554. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.375, 0) * ang(rd(25), rd(5), rd(-105)), 0.85)
  1555. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1556. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1557. end
  1558. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1559. until bep == false or 0 >= human.Health
  1560. de:Disconnect()
  1561. mudododo:Stop()
  1562. wryy:Play()
  1563. for _ = 1, 6 do
  1564. swait()
  1565. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(45)), 0.85)
  1566. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1567. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1568. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1569. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1570. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1571. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1572. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.20, 0) * ang(rd(-25), rd(25), rd(45)), 0.85)
  1573. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1574. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1575. end
  1576. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1577. for _ = 1, 7 do
  1578. swait()
  1579. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(45)), 0.85)
  1580. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1581. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1582. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1583. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1584. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1585. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1586. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
  1587. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1588. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1589. end
  1590. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1591. swait(5)
  1592. wherto = hrp
  1593. mudododo:Destroy()
  1594. addcfr = cf(-2, 1, 2)
  1595. activu = false
  1596. end
  1597. function cability()
  1598. if selected == false or activu == true then
  1599. return
  1600. end
  1601. if appeared == false then
  1602. standappear(thenoob)
  1603. wherto = hrp
  1604. addcfr = cf(0, 0, -3.75)
  1605. end
  1606. activu = true
  1607. wherto = hrp
  1608. addcfr = cf(0, 0, -3.5)
  1609. local ZAWRUA = Instance.new("Sound")
  1610. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1611. ZAWRUA.Volume = 3.5
  1612. ZAWRUA.Parent = hrp
  1613. ZAWRUA:Play()
  1614. game.Debris:AddItem(ZAWRUA, 2.5)
  1615. local wate = Instance.new("Part")
  1616. nooutline(wate)
  1617. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1618. wate.Material = "Neon"
  1619. wate.Transparency = 1
  1620. wate.BrickColor = BrickColor.new("New Yeller")
  1621. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1622. wate.Anchored = true
  1623. wate.CanCollide = false
  1624. wate.Parent = modz
  1625. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1626. coroutine.resume(coroutine.create(function()
  1627. repeat
  1628. swait()
  1629. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1630. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1631. until not wate
  1632. end))
  1633. coroutine.resume(coroutine.create(function()
  1634. local pt = {}
  1635. for _ = 1, 10 do
  1636. local wp = Instance.new("Part")
  1637. nooutline(wp)
  1638. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1639. wp.Material = "Neon"
  1640. wp.Transparency = 1
  1641. wp.BrickColor = BrickColor.new("New Yeller")
  1642. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1643. wp.Anchored = true
  1644. wp.CanCollide = false
  1645. wp.Parent = modz
  1646. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1647. table.insert(pt, wp)
  1648. table.insert(pt, wmz)
  1649. end
  1650. for m = 1, 45 do
  1651. swait()
  1652. for _, hey in pairs(pt) do
  1653. if hey.ClassName == "SpecialMesh" then
  1654. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1655. elseif hey.ClassName == "Part" then
  1656. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1657. hey.Transparency = hey.Transparency - 0.015
  1658. end
  1659. end
  1660. end
  1661. for m = 45, 50 do
  1662. swait()
  1663. for _, hey in pairs(pt) do
  1664. if hey.ClassName == "SpecialMesh" then
  1665. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1666. elseif hey.ClassName == "Part" then
  1667. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1668. hey.Transparency = hey.Transparency + 0.2
  1669. end
  1670. end
  1671. end
  1672. for _, AAA in pairs(pt) do
  1673. if AAA.ClassName == "Part" then
  1674. AAA:Destroy()
  1675. end
  1676. end
  1677. end))
  1678. for _ = 1, 50 do
  1679. swait()
  1680. wmesh.Scale = Vector3.new(9, 9, 9)
  1681. wate.Transparency = wate.Transparency - 0.008
  1682. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1683. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1684. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1685. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1686. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1687. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1688. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1689. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1690. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1691. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1692. end
  1693. local pooo = Instance.new("Sound")
  1694. pooo.SoundId = "rbxassetid://0"
  1695. pooo.Volume = 3
  1696. pooo.Parent = hrp
  1697. pooo:Play()
  1698. game.Debris:AddItem(pooo, 2.5)
  1699. for _ = 1, 1 do
  1700. swait()
  1701. wate.Transparency = wate.Transparency + 0.15
  1702. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1703. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1704. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1705. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1706. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1707. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1708. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1709. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1710. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1711. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1712. end
  1713. local swoo = Instance.new("Part")
  1714. nooutline(swoo)
  1715. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1716. swoo.Material = "Neon"
  1717. swoo.Transparency = 0.2
  1718. swoo.BrickColor = BrickColor.new("New Yeller")
  1719. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1720. swoo.Anchored = true
  1721. swoo.CanCollide = false
  1722. swoo.Parent = modz
  1723. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1724. local pli = Instance.new("PointLight")
  1725. pli.Brightness = 2
  1726. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1727. pli.Range = 10
  1728. pli.Shadows = true
  1729. pli.Parent = swoo
  1730. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1731. for _ = 1, 10 do
  1732. swait()
  1733. wate.Transparency = wate.Transparency + 0.05
  1734. swoo.Transparency = swoo.Transparency + 0.075
  1735. pli.Range = pli.Range - 1
  1736. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1737. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1738. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1739. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1740. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1741. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1742. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1743. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1744. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1745. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1746. end
  1747. wate:Destroy()
  1748. swoo:Destroy()
  1749. pli:Destroy()
  1750. swait(15)
  1751. wherto = hrp
  1752. addcfr = cf(-2, 1, 2)
  1753. activu = false
  1754. end
  1755. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1756. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1757. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1758. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1759. function THEBEST()
  1760. if selected == false or activu == true or appeared == true or POSU == true then
  1761. return
  1762. end
  1763. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1764. local dipperrot
  1765. if dipperhat then
  1766. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1767. end
  1768. activu = true
  1769. POSU = true
  1770. cam.CameraType = "Scriptable"
  1771. chr.PrimaryPart = hrp
  1772. human.WalkSpeed = 0
  1773. human:SetStateEnabled(3, false)
  1774. local actmus1 = Instance.new("Sound")
  1775. actmus1.SoundId = "rbxassetid://188959462"
  1776. actmus1.Volume = 1.5
  1777. actmus1.RollOffMode = 1
  1778. actmus1.TimePosition = 0
  1779. actmus1.Parent = cam
  1780. local actmus2 = Instance.new("Sound")
  1781. actmus2.SoundId = "rbxassetid://188959462"
  1782. actmus2.Volume = 1.5
  1783. actmus2.RollOffMode = 1
  1784. actmus2.TimePosition = 0
  1785. actmus2.Parent = hrp
  1786. actmus1:Play()
  1787. actmus2:Play()
  1788. local mus1 = Instance.new("Sound")
  1789. mus1.SoundId = "rbxassetid://616594208"
  1790. mus1.Volume = 1.25
  1791. mus1.TimePosition = 0.45
  1792. mus1.Parent = cam
  1793. local mus2 = Instance.new("Sound")
  1794. mus2.SoundId = "rbxassetid://616594208"
  1795. mus2.Volume = 1.25
  1796. mus2.TimePosition = 0.45
  1797. mus2.Parent = hrp
  1798. local zawarudoda = Instance.new("Sound")
  1799. zawarudoda.SoundId = "rbxassetid://616576400"
  1800. zawarudoda.Volume = 2
  1801. zawarudoda.TimePosition = 0.3
  1802. zawarudoda.Parent = hrp
  1803. mus1:Play()
  1804. mus2:Play()
  1805. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1806. local regface = hed.face.Texture
  1807. local whogothit, bodyvel
  1808. local function checkhit(partoz, magn)
  1809. for _, guy in pairs(workspace:GetChildren()) do
  1810. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1811. whogothit = guy
  1812. guy:FindFirstChild("Humanoid").PlatformStand = true
  1813. do
  1814. local derp = Instance.new("BodyPosition")
  1815. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1816. derp.P = 8000
  1817. derp.D = 500
  1818. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1819. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1820. bodyvel = derp
  1821. local derp2 = Instance.new("BodyAngularVelocity")
  1822. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1823. derp2.P = 8000
  1824. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1825. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1826. delay(0.1, function()
  1827. derp2:Destroy()
  1828. end)
  1829. bodyvel = derp
  1830. end
  1831. end
  1832. end
  1833. end
  1834. coroutine.resume(coroutine.create(function()
  1835. for _ = 1, 25 do
  1836. swait()
  1837. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1838. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1839. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1840. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1841. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1842. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1843. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1844. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1845. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1846. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1847. end
  1848. for _ = 1, 20 do
  1849. swait()
  1850. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1851. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1852. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1853. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1854. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1855. if dipperhat then
  1856. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1857. end
  1858. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1859. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1860. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1861. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1862. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1863. end
  1864. end))
  1865. repeat
  1866. swait()
  1867. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1868. until mus1.TimePosition > 2.9
  1869. mus1:Pause()
  1870. mus2:Pause()
  1871. zawarudoda:Play()
  1872. coroutine.resume(coroutine.create(function()
  1873. for _ = 1, 7 do
  1874. swait()
  1875. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1876. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1877. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1878. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1879. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1880. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1881. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1882. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1883. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1884. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1885. end
  1886. for _ = 1, 16 do
  1887. swait()
  1888. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1889. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1890. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1891. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1892. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1893. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1894. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1895. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1896. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1897. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1898. end
  1899. end))
  1900. repeat
  1901. swait()
  1902. until zawarudoda.TimePosition > 1.4
  1903. zawarudoda:Pause()
  1904. activu = false
  1905. standappear(thenoob)
  1906. wherto = hrp
  1907. addcfr = cf(3, 0.25, -1.5)
  1908. activu = true
  1909. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1910. for _ = 1, 10 do
  1911. swait()
  1912. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1913. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1914. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1915. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1916. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1917. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1918. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1919. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1920. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1921. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1922. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1923. end
  1924. wherto = hrp
  1925. addcfr = cf(-3, 0.25, -1.5)
  1926. for _ = 1, 25 do
  1927. swait()
  1928. checkhit(rightarm, 3)
  1929. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1930. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1931. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1932. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1933. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1934. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1935. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1936. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1937. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1938. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1939. end
  1940. if whogothit then
  1941. print("derp")
  1942. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1943. local laugo = Instance.new("Sound")
  1944. laugo.SoundId = "rbxassetid://291088606"
  1945. laugo.Volume = 1.5
  1946. laugo.Parent = hrp
  1947. game.Debris:AddItem(laugo, 2.5)
  1948. laugo:Play()
  1949. local sda = 0
  1950. local chn = 2
  1951. local cs = math.cos
  1952. for D = 1, 60 do
  1953. swait()
  1954. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1955. sda = sda + chn
  1956. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1957. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1958. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1959. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1960. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1961. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1962. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1963. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1964. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1965. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1966. end
  1967. hed.face.Texture = "rbxassetid://176777497"
  1968. mus1.TimePosition = 2.75
  1969. mus1:Play()
  1970. for C = 1, 30 do
  1971. swait()
  1972. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1973. sda = sda + chn
  1974. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1975. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1976. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1977. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1978. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1979. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1980. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1981. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1982. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1983. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1984. end
  1985. for _ = 1, 5 do
  1986. swait()
  1987. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1988. sda = sda + chn
  1989. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1990. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1991. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1992. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1993. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1994. if dipperhat then
  1995. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1996. end
  1997. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1998. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1999. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2000. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2001. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2002. end
  2003. wait(2)
  2004. elseif whogothit == nil then
  2005. print("noderp")
  2006. end
  2007. human:SetStateEnabled(3, true)
  2008. activu = false
  2009. standappear(thenoob)
  2010. activu = true
  2011. if dipperhat then
  2012. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2013. end
  2014. actmus1:Destroy()
  2015. actmus2:Destroy()
  2016. bast:Play()
  2017. if bodyvel then
  2018. bodyvel:Destroy()
  2019. end
  2020. cam.CameraType = "Custom"
  2021. hed.face.Texture = regface
  2022. chr.PrimaryPart = head
  2023. human.WalkSpeed = 25
  2024. activu = false
  2025. POSU = false
  2026. end
  2027. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2028. for _, guy in pairs(workspace:GetChildren()) do
  2029. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2030. do
  2031. local humz = guy:FindFirstChild("Humanoid")
  2032. local horp = guy:FindFirstChild("HumanoidRootPart")
  2033. TakeDamage(humz, dmg)
  2034. local db = Instance.new("StringValue")
  2035. db.Name = "alabo"
  2036. db.Parent = horp
  2037. delay(debtim, function()
  2038. db:Destroy()
  2039. end)
  2040. local b = Instance.new("Part")
  2041. nooutline(b)
  2042. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2043. b.Transparency = 0.25
  2044. b.Anchored = true
  2045. b.CanCollide = false
  2046. b.BrickColor = BrickColor.new("New Yeller")
  2047. b.Locked = true
  2048. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2049. b.Parent = modz
  2050. b.Material = "Neon"
  2051. local c = Instance.new("SpecialMesh")
  2052. c.MeshType = "Sphere"
  2053. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2054. c.Parent = b
  2055. game.Debris:AddItem(b, 1)
  2056. if bodyfdire then
  2057. local boopyve = Instance.new("BodyVelocity")
  2058. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2059. boopyve.P = math.huge
  2060. boopyve.Velocity = bodyfdire * 1.25
  2061. boopyve.Parent = horp
  2062. game.Debris:AddItem(boopyve, debtim)
  2063. end
  2064. local bet = Instance.new("Sound")
  2065. bet.Pitch = rd2(9, 11) / 10
  2066. bet.Volume = rd2(12, 14) / 10
  2067. bet.SoundId = "rbxassetid://165604684"
  2068. bet.Parent = b
  2069. bet:Play()
  2070. coroutine.resume(coroutine.create(function()
  2071. for _ = 1, 5 do
  2072. swait()
  2073. b.Transparency = b.Transparency + 0.15
  2074. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2075. end
  2076. end))
  2077. end
  2078. end
  2079. end
  2080. end
  2081. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2082. for _, guy in pairs(workspace:GetChildren()) do
  2083. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2084. do
  2085. local humz = guy:FindFirstChild("Humanoid")
  2086. local horp = guy:FindFirstChild("HumanoidRootPart")
  2087. TakeDamage(humz, -dmg)
  2088. if humz.Health >= humz.MaxHealth then
  2089. humz.Health = humz.MaxHealth
  2090. end
  2091. local db = Instance.new("StringValue")
  2092. db.Name = "alabo"
  2093. db.Parent = horp
  2094. delay(debtim, function()
  2095. db:Destroy()
  2096. end)
  2097. local b = Instance.new("Part")
  2098. nooutline(b)
  2099. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2100. b.Transparency = 0.25
  2101. b.Anchored = true
  2102. b.CanCollide = false
  2103. b.BrickColor = BrickColor.new("Lime green")
  2104. b.Locked = true
  2105. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2106. b.Parent = modz
  2107. b.Material = "Neon"
  2108. local c = Instance.new("SpecialMesh")
  2109. c.MeshType = "Sphere"
  2110. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2111. c.Parent = b
  2112. game.Debris:AddItem(b, 1)
  2113. if bodyfdire then
  2114. local boopyve = Instance.new("BodyVelocity")
  2115. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2116. boopyve.P = math.huge
  2117. boopyve.Velocity = bodyfdire * 1.25
  2118. boopyve.Parent = horp
  2119. game.Debris:AddItem(boopyve, debtim)
  2120. end
  2121. local bet = Instance.new("Sound")
  2122. bet.Pitch = rd2(9, 11) / 10
  2123. bet.Volume = rd2(12, 14) / 10
  2124. bet.SoundId = "rbxassetid://165604684"
  2125. bet.Parent = b
  2126. bet:Play()
  2127. coroutine.resume(coroutine.create(function()
  2128. for _ = 1, 5 do
  2129. swait()
  2130. b.Transparency = b.Transparency + 0.15
  2131. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2132. end
  2133. end))
  2134. end
  2135. end
  2136. end
  2137. end
  2138. mouse.KeyDown:connect(function(key)
  2139. if human.Health <= 0 then
  2140. return
  2141. end
  2142. if key == "f" then
  2143. standappear(thenoob)
  2144. end
  2145. if key == "r" then
  2146. MUDA()
  2147. end
  2148. if key == "y" then
  2149. MUDAA()
  2150. end
  2151. if key == "t" then
  2152. MUDAAA()
  2153. end
  2154. if key == "e" then
  2155. block()
  2156. end
  2157. if key == "v" then
  2158. cability()
  2159. end
  2160. if key == "m" and plr.UserId then
  2161. THEBEST()
  2162. end
  2163. if key == "j" then
  2164. THREATENING()
  2165. end
  2166. if key == "h" then
  2167. stoptime()
  2168. end
  2169. if key == "k" then
  2170. konodioda:Play()
  2171. else konodioda:Stop()
  2172. end
  2173. if key == "l" then
  2174. bast:Play()
  2175. else bast:Stop()
  2176. end
  2177. if key == ";" then
  2178. zaworld:Play()
  2179. else zaworld:Stop()
  2180. end
  2181. end)
  2182. tool.Equipped:connect(function()
  2183. selected = true
  2184. end)
  2185. tool.Unequipped:connect(function()
  2186. selected = false
  2187. end)
  2188. sine = 0
  2189. charge = 1
  2190. cos = math.cos
  2191. game:GetService("RunService").RenderStepped:connect(function()
  2192. if POSU == false then
  2193. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2194. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2195. local checkstate = human:GetState()
  2196. if checkstate.Value == 13 then
  2197. animpose = "Sitting"
  2198. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2199. animpose = "Jumping"
  2200. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2201. animpose = "Falling"
  2202. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2203. animpose = "Idle"
  2204. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2205. animpose = "Walking"
  2206. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2207. animpose = "TooFast"
  2208. end
  2209. if animpose == "Idle" then
  2210. sine = sine + charge
  2211. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2212. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2213. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2214. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2215. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2216. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2217. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2218. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2219. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2220. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2221. end
  2222. if animpose == "Walking" then
  2223. sine = sine + charge
  2224. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2225. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2226. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2227. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2228. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2229. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2230. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2231. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2232. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2233. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2234. end
  2235. if animpose == "Jumping" then
  2236. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2237. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2238. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2239. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2240. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2241. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2242. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2243. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2244. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2245. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2246. end
  2247. if animpose == "Falling" then
  2248. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2249. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2250. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2251. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2252. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2253. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2254. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2255. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2256. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2257. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2258. end
  2259. if animpose == "TooFast" then
  2260. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2261. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2262. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2263. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2264. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2265. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2266. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2267. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2268. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2269. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2270. end
  2271. if animpose == "Sitting" then
  2272. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2274. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2275. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2276. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2277. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2278. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2279. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2280. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2281. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2282. end
  2283. end
  2284. if appeared == false and activu == false then
  2285. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2286. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2287. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2288. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2289. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2290. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2291. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2292. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2293. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2294. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2295. elseif appeared == true and activu == false then
  2296. sine = sine + charge
  2297. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2298. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2299. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2300. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2301. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2302. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2303. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2304. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2305. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2306. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2307. end
  2308. end)
  2309. function dispose()
  2310. for i, v in pairs(getfenv(0)) do
  2311. v = nil
  2312. end
  2313. error = nil
  2314. print = nil
  2315. warn = nil
  2316. end
  2317. human.Died:connect(dispose)
  2318. chr.Changed:connect(function()
  2319. if chr.Parent == nil then
  2320. dispose()
  2321. end
  2322. end)
  2323. local p = game.Players.LocalPlayer
  2324. local char = p.Character
  2325. local hed = char.Head
  2326. local LocalPlayer = p
  2327.  
  2328. local Player = game.Players.localPlayer
  2329. local Character = p.Character
  2330. local LeftArm2 = Character["Left Arm"]
  2331. local RightArm2 = Character["Right Arm"]
  2332. local LeftLeg2 = Character["Left Leg"]
  2333. local RightLeg2 = Character["Right Leg"]
  2334. local Head2 = Character.Head
  2335. local Torso2 = Character.Torso
  2336.  
  2337. --created by SoldierJoao
  2338. --Credits to metabee for the knives edit
  2339. cut = Instance.new("Sound", Character)
  2340. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2341. cut.Volume = 1.5
  2342. thri = Instance.new("Sound", Character)
  2343. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2344. thri.Volume = 2.5
  2345. WRY = Instance.new("Sound", Character)
  2346. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2347. WRY.Volume = 5
  2348.  
  2349. local Players=game:service'Players'
  2350. local Player=Players.LocalPlayer
  2351. local Mouse=Player:GetMouse''
  2352. local RenderStepped=game:service'RunService'.RenderStepped
  2353.  
  2354. local MeshId='http://www.roblox.com/asset?id=202083123'
  2355. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2356.  
  2357.  
  2358. local QHold=false
  2359. local EHold=false
  2360.  
  2361. Mouse.KeyDown:connect(function(k)
  2362. local Key=k:lower''
  2363. if Key=='q'then
  2364. QHold=true
  2365. elseif Key=='e'then
  2366. EHold=true
  2367. end
  2368. end)
  2369.  
  2370. Mouse.KeyUp:connect(function(k)
  2371. local Key=k:lower''
  2372. if Key=='q'then
  2373. QHold=false
  2374. elseif Key=='e'then
  2375. EHold=false
  2376. end
  2377. end)
  2378.  
  2379. coroutine.wrap(function()
  2380. RenderStepped:connect(function()
  2381. if QHold then
  2382. if BeeSpeed>0 then
  2383. BeeSpeed=BeeSpeed-1
  2384. end
  2385. elseif EHold then
  2386. BeeSpeed=BeeSpeed+1
  2387. end
  2388. end)
  2389. end)()
  2390.  
  2391.  
  2392.  
  2393.  
  2394. mse = Player:GetMouse()
  2395.  
  2396. sound2 = Instance.new("Sound", Character)
  2397. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2398. sound2.Volume = 2.5
  2399. sound4 = Instance.new("Sound", Character)
  2400. sound4.SoundId = "https://www.roblox.com/asset/?id=257346558"
  2401. sound4.Volume = 5
  2402. TSTheme = Instance.new("Sound", Character)
  2403. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2404. TSTheme.Volume = 2
  2405. TSTheme.Looped = true
  2406. canworld = true
  2407. mse.KeyDown:connect(function(key)
  2408. key = key:lower()
  2409. if key == "g" then
  2410. sound4:Play()
  2411. if canworld == false then return end
  2412. if canworld then
  2413. canworld = false
  2414. TSTheme:Play()
  2415.  
  2416. local function spawnpart()
  2417. sphere = Instance.new("Part")
  2418. --game.Debris:AddItem(sphere,3)
  2419. local sm = Instance.new("SpecialMesh", sphere)
  2420. sm.MeshType = "Sphere"
  2421. sphere.Transparency = 0.5
  2422. sphere.Anchored = true
  2423. sphere.CanCollide = false
  2424. sphere.Material = "Neon"
  2425. sphere.BrickColor = BrickColor.new("Black")
  2426. end
  2427.  
  2428. local function weld(lol)
  2429. local weld = Instance.new("Weld", Player.Character.Torso)
  2430. weld.Part0 = Player.Character.Torso
  2431. weld.Part1 = lol
  2432. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2433. weld.C1 = lol.CFrame:inverse()
  2434. end
  2435. wait()
  2436. spawnpart()
  2437. for i, v in pairs(game.Players:GetChildren()) do
  2438. t = v.Character:FindFirstChild("Torso")
  2439. if t then
  2440. t.Anchored = true
  2441. Player.Character:FindFirstChild("Torso").Anchored = false
  2442. end
  2443. RA = v.Character:FindFirstChild("Right Arm")
  2444. if RA then
  2445. RA.Anchored = true
  2446. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2447. end
  2448. LA = v.Character:FindFirstChild("Left Arm")
  2449. if LA then
  2450. LA.Anchored = true
  2451. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2452. end
  2453. RL = v.Character:FindFirstChild("Right Leg")
  2454. if RL then
  2455. RL.Anchored = true
  2456. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2457. end
  2458. LL = v.Character:FindFirstChild("Left Leg")
  2459. if LL then
  2460. LL.Anchored = true
  2461. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2462. end
  2463. end
  2464.  
  2465. game.Lighting.TimeOfDay="00:00:00"
  2466. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2467. wait(0.1)
  2468. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2469. wait(0.1)
  2470. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2471. wait(0.1)
  2472. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2473. wait(0.1)
  2474. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2475.  
  2476. weld(sphere)
  2477. sphere.Parent = Character.Torso
  2478. for i = 1,3 do
  2479. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2480. wait()
  2481. end
  2482. wait()
  2483. sphere:Destroy()
  2484. BeeSpeed = 0
  2485. end
  2486. end
  2487. end
  2488. )
  2489. if canworld == false then
  2490. wait(9)
  2491. canworld = true
  2492. end
  2493.  
  2494. mse.KeyDown:connect(function(key)
  2495. key = key:lower()
  2496. if key == "h" then
  2497. canworld = true
  2498. sound2:Play()
  2499. wait()
  2500.  
  2501. for i, v in pairs(game.Players:GetChildren()) do
  2502. t = v.Character:FindFirstChild("Torso")
  2503. if t then
  2504. t.Anchored = false
  2505. end
  2506. RA = v.Character:FindFirstChild("Right Arm")
  2507. if RA then
  2508. RA.Anchored = false
  2509. end
  2510. LA = v.Character:FindFirstChild("Left Arm")
  2511. if LA then
  2512. LA.Anchored = false
  2513. end
  2514. RL = v.Character:FindFirstChild("Right Leg")
  2515. if RL then
  2516. RL.Anchored = false
  2517. end
  2518. LL = v.Character:FindFirstChild("Left Leg")
  2519. if LL then
  2520. LL.Anchored = false
  2521. end
  2522. end
  2523. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2524. wait(0.1)
  2525. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2526. wait(0.1)
  2527. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2528. wait(0.1)
  2529. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2530.  
  2531. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2532. game.Lighting.TimeOfDay="15:00:00"
  2533. BeeSpeed = 100
  2534. TSTheme:Stop()
  2535. end
  2536. end)
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