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1
function TakeDamage(hum, dmg)
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  hum:TakeDamage(dmg * 65)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
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chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
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human.MaxHealth = 35000
11
human.Health = 35000
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human.JumpPower = 75
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human.WalkSpeed = 25
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mouse = plr:GetMouse()
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cam = workspace.CurrentCamera
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selected = false
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equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
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larm = chr["Left Arm"]
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rleg = chr["Right Leg"]
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lleg = chr["Left Leg"]
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hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
anim = human.Animator
26
activu = false
27
appeared = false
28
animpose = nil
29
POSU = false
30
local wherto = hrp
31
local addcfr = CFrame.new(0, 0, 0)
32
Heartbeat = Instance.new("BindableEvent")
33
Heartbeat.Name = "Heartbeat"
34
Heartbeat.Parent = script
35
frame = 0.03333333333333333
36
tf = 0
37
game:GetService("RunService").Heartbeat:connect(function(s, p)
38
  tf = tf + s
39
  if tf >= frame then
40
    for i = 1, math.floor(tf / frame) do
41
      Heartbeat:Fire()
42
    end
43
    tf = tf - frame * math.floor(tf / frame)
44
  end
45
end)
46
function swait(num)
47
  if num == 0 or num == nil then
48
    Heartbeat.Event:wait()
49
  else
50
    for i = 1, num do
51
      Heartbeat.Event:wait()
52
    end
53
  end
54
end
55
tool = Instance.new("Tool")
56
tool.CanBeDropped = false
57
tool.RequiresHandle = false
58
tool.TextureId = "rbxassetid://291302154"
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tool.ToolTip = "NANI"
60
tool.Name = "AAAAAAAAAAAAAA"
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tool.Parent = plr.Backpack
62
modz = Instance.new("Model")
63
modz.Name = "efx"
64
modz.Parent = chr
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ZANOOB = Instance.new("Model")
66
ZANOOB.Name = "THE NOOB"
67
ZANOOB.Parent = chr
68
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
69
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
70
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
71
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
72
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
76
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
77
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
78
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
79
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
RS = tors:FindFirstChild("Right Shoulder")
81
LS = tors:FindFirstChild("Left Shoulder")
82
RH = tors:FindFirstChild("Right Hip")
83
LH = tors:FindFirstChild("Left Hip")
84
RJ = hrp:FindFirstChild("RootJoint")
85
N = tors:FindFirstChild("Neck")
86
cf = CFrame.new
87
ang = CFrame.Angles
88
rd = math.rad
89
rd2 = math.random
90
function nooutline(p)
91
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
92
end
93
function makepart(color, name, reflec, mater, parnt, cfram)
94
  local port = Instance.new("Part")
95
  port.BrickColor = BrickColor.new(color)
96
  port.Name = name
97
  port.Transparency = 1
98
  nooutline(port)
99
  port.Reflectance = reflec
100
  port.Material = mater
101
  port.Anchored = false
102
  port.CanCollide = false
103
  port.Locked = true
104
  port.Size = Vector3.new(0.2, 0.2, 0.2)
105
  port.Parent = parnt
106
  return port
107
end
108
function makemesh(meshtype, scale, meshid, parent)
109
  local mes = Instance.new("SpecialMesh")
110
  mes.MeshType = meshtype
111
  mes.Scale = scale
112
  if meshtype == "FileMesh" then
113
    mes.MeshId = meshid
114
  end
115
  mes.Parent = parent
116
  return mes
117
end
118
function makemotor(parent, p0, p1, c0, c1)
119
  swait()
120
  local wel = Instance.new("Motor6D")
121
  wel.Part0 = p0
122
  wel.Part1 = p1
123
  wel.C0 = c0
124
  if c1 ~= nil then
125
    wel.C1 = c1
126
  end
127
  wel.Parent = parent
128
  return wel
129
end
130
local konodioda = Instance.new("Sound")
131
konodioda.SoundId = "rbxassetid://393700652"
132
konodioda.Volume = 2.5
133
konodioda.Parent = hrp
134
konodioda.Looped = true
135
local bast = Instance.new("Sound")
136
bast.SoundId = "rbxassetid://627848963"
137
bast.Volume = 2.5
138
bast.Parent = hrp
139
bast.Looped = true
140
local zaworld = Instance.new("Sound")
141
zaworld.SoundId = "rbxassetid://616576400"
142
zaworld.Volume = 0.8
143
zaworld.Parent = hrp
144
local wry = Instance.new("Sound")
145
wry.SoundId = "rbxassetid://1056668930"
146
wry.Volume = 2.75
147
wry.Parent = hrp
148
local wryy = Instance.new("Sound")
149
wryy.SoundId = "rbxassetid://1056668930"
150
wryy.Volume = 2.75
151
wryy.Parent = hrp
152
local wryyy = Instance.new("Sound")
153
wryyy.SoundId = "rbxassetid://1056668930"
154
wryyy.Volume = 2.75
155
wryyy.Parent = hrp
156
function animo(yep)
157
  if yep == true then
158
    anim.Parent = human
159
    chr.Animate.Disabled = false
160
  elseif yep == false then
161
    chr.Animate.Disabled = true
162
    anim.Parent = nil
163
  end
164
end
165
animo(false)
166
function lerpz(joint, prop, cfrmz, alp)
167
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
168
end
169
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
170
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
171
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
172
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
173
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
174
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
175
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
176
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
177
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
178
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
179
function resetlerp(whoever)
180
  if whoever == nil then
181
    RJ.C0 = RJC0
182
    RJ.C1 = RJC1
183
    N.C0 = NC0
184
    N.C1 = NC1
185
    RS.C0 = RSC0
186
    RS.C1 = RSC1
187
    LS.C0 = LSC0
188
    LS.C1 = LSC1
189
    RH.C0 = RHC0
190
    RH.C1 = RHC1
191
    LH.C0 = LHC0
192
    LH.C1 = LHC1
193
  elseif whoever ~= nil then
194
    nRJ.C0 = RJC0
195
    nRJ.C1 = RJC1
196
    nN.C0 = NC0
197
    nN.C1 = NC1
198
    nRS.C0 = RSC0
199
    nRS.C1 = RSC1
200
    nLS.C0 = LSC0
201
    nLS.C1 = LSC1
202
    nRH.C0 = RHC0
203
    nRH.C1 = RHC1
204
    nLH.C0 = LHC0
205
    nLH.C1 = LHC1
206
  end
207
end
208
function STANDO(cfr)
209
  local rooto = Instance.new("Part")
210
  nooutline(rooto)
211
  rooto.Name = "HumanoidRootPart"
212
  rooto.Anchored = true
213
  rooto.CFrame = cfr
214
  rooto.Size = Vector3.new(2, 2, 1)
215
  rooto.CanCollide = false
216
  rooto.Locked = true
217
  rooto.Transparency = 1
218
  rooto.Parent = ZANOOB
219
  local head = Instance.new("Part")
220
  nooutline(head)
221
  head.Anchored = false
222
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
223
  head.Size = Vector3.new(2, 1, 1)
224
  head.BrickColor = BrickColor.new("Really black")
225
  head.CanCollide = false
226
  head.Name = "Head"
227
  head.Locked = true
228
  head.Transparency = 1
229
  head.Parent = ZANOOB
230
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
231
  local headdecal = Instance.new("Decal")
232
  headdecal.Name = "face"
233
  headdecal.Texture = "http://www.roblox.com/asset/?id=479673898"
234
  headdecal.Face = "Front"
235
  headdecal.Transparency = 1
236
  headdecal.Parent = head
237
  local mp = Instance.new("Part",ZANOOB)
238
  mp.Name = "Mask"
239
  mp.BrickColor = BrickColor.new("Institutional white")
240
  mp.Transparency = 1
241
  mp.CanCollide = false
242
  local mask = Instance.new("SpecialMesh",mp)
243
  mask.MeshId = "http://www.roblox.com/asset/?id=1286427"
244
  mask.MeshType = "FileMesh"
245
  mask.Scale = Vector3.new(1.05, 1.05, 1.05)
246
  local mw = Instance.new("Weld")
247
  mw.Parent = mask
248
  mw.Part0 = head
249
  mw.Part1 = mp
250
  mw.C1 = CFrame.new(0,-0.05,0)
251
  mw.C0 = CFrame.Angles(0,0,0)
252
  local torso = Instance.new("Part")
253
  nooutline(torso)
254
  torso.Name = "Torso"
255
  torso.Anchored = false
256
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
257
  torso.Size = Vector3.new(2, 1, 1)
258
  torso.BrickColor = BrickColor.new("Really black")
259
  torso.CanCollide = false
260
  torso.Transparency = 1
261
  torso.Locked = true
262
  torso.Parent = ZANOOB
263
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
264
  local leftarm = Instance.new("Part")
265
  nooutline(leftarm)
266
  leftarm.Anchored = false
267
  leftarm.Name = "Left Arm"
268
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
269
  leftarm.Size = Vector3.new(1, 2, 1)
270
  leftarm.BrickColor = BrickColor.new("White")
271
  leftarm.CanCollide = false
272
  leftarm.Transparency = 1
273
  leftarm.Locked = true
274
  leftarm.Parent = ZANOOB
275
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
276
  local rightarm = Instance.new("Part")
277
  nooutline(rightarm)
278
  rightarm.Anchored = false
279
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
280
  rightarm.Name = "Right Arm"
281
  rightarm.Size = Vector3.new(1, 2, 1)
282
  rightarm.BrickColor = BrickColor.new("White")
283
  rightarm.CanCollide = false
284
  rightarm.Locked = true
285
  rightarm.Transparency = 1
286
  rightarm.Parent = ZANOOB
287
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
288
  local leftleg = Instance.new("Part")
289
  nooutline(leftleg)
290
  leftleg.Anchored = false
291
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
292
  leftleg.Name = "Left Leg"
293
  leftleg.Size = Vector3.new(1, 2, 1)
294
  leftleg.BrickColor = BrickColor.new("Really black")
295
  leftleg.CanCollide = false
296
  leftleg.Transparency = 1
297
  leftleg.Locked = true
298
  leftleg.Parent = ZANOOB
299
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
300
  local rightleg = Instance.new("Part")
301
  nooutline(rightleg)
302
  rightleg.Anchored = false
303
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
304
  rightleg.Name = "Right Leg"
305
  rightleg.Size = Vector3.new(1, 2, 1)
306
  rightleg.BrickColor = BrickColor.new("Really black")
307
  rightleg.CanCollide = false
308
  rightleg.Locked = true
309
  rightleg.Transparency = 1
310
  rightleg.Parent = ZANOOB
311
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
312
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
313
  rootweld.Name = "RootJoint"
314
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
315
  neckweld.Name = "Neck"
316
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
317
  rshoulderweld.Name = "Right Shoulder"
318
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
319
  lshoulderweld.Name = "Left Shoulder"
320
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
321
  rhipweld.Name = "Right Hip"
322
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
323
  lhipweld.Name = "Left Hip"
324
  local scarf = Instance.new("Part")
325
  nooutline(scarf)
326
  scarf.Anchored = false
327
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
328
  scarf.Name = "scarf"
329
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
330
  scarf.BrickColor = BrickColor.new("Mulberry")
331
  scarf.CanCollide = false
332
  scarf.Locked = true
333
  scarf.Transparency = 1
334
  scarf.Parent = ZANOOB
335
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
336
  local scarf2 = Instance.new("Part")
337
  nooutline(scarf2)
338
  scarf2.Anchored = false
339
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
340
  scarf2.Name = "scarf2"
341
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
342
  scarf2.BrickColor = BrickColor.new("Mulberry")
343
  scarf2.CanCollide = false
344
  scarf2.Locked = true
345
  scarf2.Transparency = 1
346
  scarf2.Parent = ZANOOB
347
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
348
  local should1 = Instance.new("Part")
349
  nooutline(should1)
350
  should1.Anchored = false
351
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
352
  should1.Name = "should1"
353
  should1.Size = Vector3.new(1.5, 0.25, 1)
354
  should1.BrickColor = BrickColor.new("Mulberry")
355
  should1.Material = "Metal"
356
  should1.CanCollide = false
357
  should1.Locked = true
358
  should1.Transparency = 1
359
  should1.Parent = ZANOOB
360
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
361
  local should12 = Instance.new("Part")
362
  nooutline(should12)
363
  should12.Anchored = false
364
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
365
  should12.Name = "should12"
366
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
367
  should12.BrickColor = BrickColor.new("Magenta")
368
  should12.Material = "Neon"
369
  should12.CanCollide = false
370
  should12.Locked = true
371
  should12.Transparency = 1
372
  should12.Parent = ZANOOB
373
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
374
  local should13 = Instance.new("Part")
375
  nooutline(should13)
376
  should13.Anchored = false
377
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
378
  should13.Name = "should13"
379
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
380
  should13.BrickColor = BrickColor.new("Mulberry")
381
  should13.Material = "Metal"
382
  should13.CanCollide = false
383
  should13.Locked = true
384
  should13.Transparency = 1
385
  should13.Parent = ZANOOB
386
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
387
  local should2 = Instance.new("Part")
388
  nooutline(should2)
389
  should2.Anchored = false
390
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
391
  should2.Name = "should2"
392
  should2.Size = Vector3.new(1.5, 0.25, 1)
393
  should2.BrickColor = BrickColor.new("Mulberry")
394
  should2.Material = "Metal"
395
  should2.CanCollide = false
396
  should2.Locked = true
397
  should2.Transparency = 1
398
  should2.Parent = ZANOOB
399
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
400
  local should22 = Instance.new("Part")
401
  nooutline(should22)
402
  should22.Anchored = false
403
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
404
  should22.Name = "should22"
405
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
406
  should22.BrickColor = BrickColor.new("Magenta")
407
  should22.Material = "Neon"
408
  should22.CanCollide = false
409
  should22.Locked = true
410
  should22.Transparency = 1
411
  should22.Parent = ZANOOB
412
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
413
  local should23 = Instance.new("Part")
414
  nooutline(should23)
415
  should23.Anchored = false
416
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
417
  should23.Name = "should23"
418
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
419
  should23.BrickColor = BrickColor.new("Mulberry")
420
  should23.Material = "Metal"
421
  should23.CanCollide = false
422
  should23.Locked = true
423
  should23.Transparency = 1
424
  should23.Parent = ZANOOB
425
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
426
  local pa1 = Instance.new("Part")
427
  nooutline(pa1)
428
  pa1.Anchored = false
429
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
430
  pa1.Name = "pa1"
431
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
432
  pa1.BrickColor = BrickColor.new("Institutional white")
433
  pa1.CanCollide = false
434
  pa1.Locked = true
435
  pa1.Transparency = 1
436
  pa1.Parent = ZANOOB
437
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
438
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
439
  local pa2 = Instance.new("Part")
440
  nooutline(pa2)
441
  pa2.Anchored = false
442
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
443
  pa2.Name = "pa2"
444
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
445
  pa2.BrickColor = BrickColor.new("Institutional white")
446
  pa2.CanCollide = false
447
  pa2.Locked = true
448
  pa2.Transparency = 1
449
  pa2.Parent = ZANOOB
450
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
451
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
452
  local pa3 = Instance.new("Part")
453
  nooutline(pa3)
454
  pa3.Anchored = false
455
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
456
  pa3.Name = "pa3"
457
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
458
  pa3.BrickColor = BrickColor.new("Institutional white")
459
  pa3.CanCollide = false
460
  pa3.Locked = true
461
  pa3.Transparency = 1
462
  pa3.Parent = ZANOOB
463
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
464
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
465
  local pa4 = Instance.new("Part")
466
  nooutline(pa4)
467
  pa4.Anchored = false
468
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
469
  pa4.Name = "pa4"
470
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
471
  pa4.BrickColor = BrickColor.new("Institutional white")
472
  pa4.CanCollide = false
473
  pa4.Locked = true
474
  pa4.Transparency = 1
475
  pa4.Parent = ZANOOB
476
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
477
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
478
  local pa5 = Instance.new("Part")
479
  nooutline(pa5)
480
  pa5.Anchored = false
481
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
482
  pa5.Name = "pa5"
483
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
484
  pa5.BrickColor = BrickColor.new("Institutional white")
485
  pa5.CanCollide = false
486
  pa5.Locked = true
487
  pa5.Transparency = 1
488
  pa5.Parent = ZANOOB
489
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
490
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
491
  local pa6 = Instance.new("Part")
492
  nooutline(pa6)
493
  pa6.Anchored = false
494
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
495
  pa6.Name = "pa6"
496
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
497
  pa6.BrickColor = BrickColor.new("Institutional white")
498
  pa6.CanCollide = false
499
  pa6.Locked = true
500
  pa6.Transparency = 1
501
  pa6.Parent = ZANOOB
502
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
503
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
504
  local pa7 = Instance.new("Part")
505
  nooutline(pa7)
506
  pa7.Anchored = false
507
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
508
  pa7.Name = "pa7"
509
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
510
  pa7.BrickColor = BrickColor.new("Institutional white")
511
  pa7.Material = "Neon"
512
  pa7.CanCollide = false
513
  pa7.Locked = true
514
  pa7.Transparency = 1
515
  pa7.Parent = ZANOOB
516
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
517
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
518
  local pa10 = Instance.new("Part")
519
  nooutline(pa10)
520
  pa10.Anchored = false
521
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
522
  pa10.Name = "pa10"
523
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
524
  pa10.BrickColor = BrickColor.new("Institutional white")
525
  pa10.CanCollide = false
526
  pa10.Locked = true
527
  pa10.Transparency = 1
528
  pa10.Parent = ZANOOB
529
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
530
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
531
  local pa11 = Instance.new("Part")
532
  nooutline(pa11)
533
  pa11.Anchored = false
534
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
535
  pa11.Name = "pa11"
536
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
537
  pa11.BrickColor = BrickColor.new("Institutional white")
538
  pa11.CanCollide = false
539
  pa11.Locked = true
540
  pa11.Transparency = 1
541
  pa11.Parent = ZANOOB
542
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
543
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
544
  local raemblem = Instance.new("Part")
545
  nooutline(raemblem)
546
  raemblem.Anchored = false
547
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
548
  raemblem.Name = "raemblem"
549
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
550
  raemblem.BrickColor = BrickColor.new("White")
551
  raemblem.CanCollide = false
552
  raemblem.Locked = true
553
  raemblem.Material = "SmoothPlastic"
554
  raemblem.Transparency = 1
555
  raemblem.Parent = ZANOOB
556
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
557
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
558
  local emmes = Instance.new("Decal")
559
  emmes.Texture = "rbxassetid://0"
560
  emmes.Transparency = 1
561
  emmes.Face = "Right"
562
  emmes.Name = "embe"
563
  emmes.Parent = raemblem
564
  local ra1 = Instance.new("Part")
565
  nooutline(ra1)
566
  ra1.Anchored = false
567
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
568
  ra1.Name = "ra1"
569
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
570
  ra1.BrickColor = BrickColor.new("Really black")
571
  ra1.CanCollide = false
572
  ra1.Locked = true
573
  ra1.Transparency = 1
574
  ra1.Parent = ZANOOB
575
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
576
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
577
  local ra2 = Instance.new("Part")
578
  nooutline(ra2)
579
  ra2.Anchored = false
580
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
581
  ra2.Name = "ra2"
582
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
583
  ra2.BrickColor = BrickColor.new("Really black")
584
  ra2.CanCollide = false
585
  ra2.Locked = true
586
  ra2.Transparency = 1
587
  ra2.Parent = ZANOOB
588
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
589
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
590
  local ra3 = Instance.new("Part")
591
  nooutline(ra3)
592
  ra3.Anchored = false
593
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
594
  ra3.Name = "ra3"
595
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
596
  ra3.BrickColor = BrickColor.new("Mulberry")
597
  ra3.CanCollide = false
598
  ra3.Locked = true
599
  ra3.Transparency = 1
600
  ra3.Parent = ZANOOB
601
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
602
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
603
  local ra4 = Instance.new("Part")
604
  nooutline(ra4)
605
  ra4.Anchored = false
606
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
607
  ra4.Name = "ra4"
608
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
609
  ra4.BrickColor = BrickColor.new("Mulberry")
610
  ra4.CanCollide = false
611
  ra4.Locked = true
612
  ra4.Transparency = 1
613
  ra4.Parent = ZANOOB
614
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
615
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
616
  local ra5 = Instance.new("Part")
617
  nooutline(ra5)
618
  ra5.Anchored = false
619
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
620
  ra5.Name = "ra6"
621
  ra5.Size = Vector3.new(0.1, 0.1, 0.1)
622
  ra5.BrickColor = BrickColor.new("Magenta")
623
  ra5.Material = "Neon"
624
  ra5.CanCollide = false
625
  ra5.Locked = true
626
  ra5.Transparency = 1
627
  ra5.Parent = ZANOOB
628
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
629
  local ra6 = Instance.new("Part")
630
  nooutline(ra6)
631
  ra6.Anchored = false
632
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
633
  ra6.Name = "ra6"
634
  ra6.Size = Vector3.new(0.1, 0.1, 0.1)
635
  ra6.BrickColor = BrickColor.new("Magenta")
636
  ra6.Material = "Neon"
637
  ra6.CanCollide = false
638
  ra6.Locked = true
639
  ra6.Transparency = 1
640
  ra6.Parent = ZANOOB
641
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
642
  local ra7 = Instance.new("Part")
643
  nooutline(ra7)
644
  ra7.Anchored = false
645
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
646
  ra7.Name = "ra7"
647
  ra7.Size = Vector3.new(0.1, 0.1, 0.1)
648
  ra7.BrickColor = BrickColor.new("Magenta")
649
  ra7.Material = "Neon"
650
  ra7.CanCollide = false
651
  ra7.Locked = true
652
  ra7.Transparency = 1
653
  ra7.Parent = ZANOOB
654
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
655
  local ra8 = Instance.new("Part")
656
  nooutline(ra8)
657
  ra8.Anchored = false
658
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
659
  ra8.Name = "ra8"
660
  ra8.Size = Vector3.new(0.1, 0.1, 0.1)
661
  ra8.BrickColor = BrickColor.new("Magenta")
662
  ra8.Material = "Neon"
663
  ra8.CanCollide = false
664
  ra8.Locked = true
665
  ra8.Transparency = 1
666
  ra8.Parent = ZANOOB
667
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
668
  local ra9 = Instance.new("Part")
669
  nooutline(ra9)
670
  ra9.Anchored = false
671
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
672
  ra9.Name = "ra9"
673
  ra9.Size = Vector3.new(0.1, 0.1, 0.1)
674
  ra9.BrickColor = BrickColor.new("Magenta")
675
  ra9.Material = "Neon"
676
  ra9.CanCollide = false
677
  ra9.Locked = true
678
  ra9.Transparency = 1
679
  ra9.Parent = ZANOOB
680
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
681
  local ra10 = Instance.new("Part")
682
  nooutline(ra10)
683
  ra10.Anchored = false
684
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  ra10.Name = "ra10"
686
  ra10.Size = Vector3.new(0.1, 0.1, 0.1)
687
  ra10.BrickColor = BrickColor.new("Magenta")
688
  ra10.Material = "Neon"
689
  ra10.CanCollide = false
690
  ra10.Locked = true
691
  ra10.Transparency = 1
692
  ra10.Parent = ZANOOB
693
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
694
  local ra11 = Instance.new("Part")
695
  nooutline(ra11)
696
  ra11.Anchored = false
697
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
698
  ra11.Name = "ra11"
699
  ra11.Size = Vector3.new(0.1, 0.1, 0.1)
700
  ra11.BrickColor = BrickColor.new("Magenta")
701
  ra11.Material = "Neon"
702
  ra11.CanCollide = false
703
  ra11.Locked = true
704
  ra11.Transparency = 1
705
  ra11.Parent = ZANOOB
706
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
707
  local ra12 = Instance.new("Part")
708
  nooutline(ra12)
709
  ra12.Anchored = false
710
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
711
  ra12.Name = "ra12"
712
  ra12.Size = Vector3.new(0.1, 0.1, 0.1)
713
  ra12.BrickColor = BrickColor.new("Magenta")
714
  ra12.Material = "Neon"
715
  ra12.CanCollide = false
716
  ra12.Locked = true
717
  ra12.Transparency = 1
718
  ra12.Parent = ZANOOB
719
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
720
  local ra13 = Instance.new("Part")
721
  nooutline(ra13)
722
  ra13.Anchored = false
723
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
724
  ra13.Name = "ra13"
725
  ra13.Size = Vector3.new(0.1, 0.1, 0.1)
726
  ra13.BrickColor = BrickColor.new("Magenta")
727
  ra13.Material = "Neon"
728
  ra13.CanCollide = false
729
  ra13.Locked = true
730
  ra13.Transparency = 1
731
  ra13.Parent = ZANOOB
732
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
733
  local ra14 = Instance.new("Part")
734
  nooutline(ra14)
735
  ra14.Anchored = false
736
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
737
  ra14.Name = "ra14"
738
  ra14.Size = Vector3.new(0.1, 0.1, 0.1)
739
  ra14.BrickColor = BrickColor.new("Magenta")
740
  ra14.Material = "Neon"
741
  ra14.CanCollide = false
742
  ra14.Locked = true
743
  ra14.Transparency = 1
744
  ra14.Parent = ZANOOB
745
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
746
  local ra15 = Instance.new("Part")
747
  nooutline(ra15)
748
  ra15.Anchored = false
749
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
750
  ra15.Name = "ra15"
751
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
752
  ra15.BrickColor = BrickColor.new("Really black")
753
  ra15.CanCollide = false
754
  ra15.Locked = true
755
  ra15.Transparency = 1
756
  ra15.Parent = ZANOOB
757
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
758
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
759
  local ra16 = Instance.new("Part")
760
  nooutline(ra16)
761
  ra16.Anchored = false
762
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
763
  ra16.Name = "ra16"
764
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
765
  ra16.BrickColor = BrickColor.new("Mulberry")
766
  ra16.CanCollide = false
767
  ra16.Locked = true
768
  ra16.Transparency = 1
769
  ra16.Parent = ZANOOB
770
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
771
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
772
  local la1 = Instance.new("Part")
773
  nooutline(la1)
774
  la1.Anchored = false
775
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
776
  la1.Name = "la1"
777
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
778
  la1.BrickColor = BrickColor.new("Really black")
779
  la1.CanCollide = false
780
  la1.Locked = true
781
  la1.Transparency = 1
782
  la1.Parent = ZANOOB
783
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
784
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
785
  local la2 = Instance.new("Part")
786
  nooutline(la2)
787
  la2.Anchored = false
788
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
789
  la2.Name = "la2"
790
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
791
  la2.BrickColor = BrickColor.new("Really black")
792
  la2.CanCollide = false
793
  la2.Locked = true
794
  la2.Transparency = 1
795
  la2.Parent = ZANOOB
796
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
797
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
798
  local la3 = Instance.new("Part")
799
  nooutline(la3)
800
  la3.Anchored = false
801
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
802
  la3.Name = "la3"
803
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
804
  la3.BrickColor = BrickColor.new("Mulberry")
805
  la3.CanCollide = false
806
  la3.Locked = true
807
  la3.Transparency = 1
808
  la3.Parent = ZANOOB
809
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
810
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
811
  local la4 = Instance.new("Part")
812
  nooutline(la4)
813
  la4.Anchored = false
814
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
815
  la4.Name = "la4"
816
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
817
  la4.BrickColor = BrickColor.new("Mulberry")
818
  la4.CanCollide = false
819
  la4.Locked = true
820
  la4.Transparency = 1
821
  la4.Parent = ZANOOB
822
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
823
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
824
  local la5 = Instance.new("Part")
825
  nooutline(la5)
826
  la5.Anchored = false
827
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
828
  la5.Name = "la5"
829
  la5.Size = Vector3.new(0.1, 0.1, 0.1)
830
  la5.BrickColor = BrickColor.new("Magenta")
831
  la5.Material = "Neon"
832
  la5.CanCollide = false
833
  la5.Locked = true
834
  la5.Transparency = 1
835
  la5.Parent = ZANOOB
836
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
837
  local la6 = Instance.new("Part")
838
  nooutline(la6)
839
  la6.Anchored = false
840
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
841
  la6.Name = "la6"
842
  la6.Size = Vector3.new(0.1, 0.1, 0.1)
843
  la6.BrickColor = BrickColor.new("Magenta")
844
  la6.Material = "Neon"
845
  la6.CanCollide = false
846
  la6.Locked = true
847
  la6.Transparency = 1
848
  la6.Parent = ZANOOB
849
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
850
  local la7 = Instance.new("Part")
851
  nooutline(la7)
852
  la7.Anchored = false
853
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
854
  la7.Name = "la7"
855
  la7.Size = Vector3.new(0.1, 0.1, 0.1)
856
  la7.BrickColor = BrickColor.new("Magenta")
857
  la7.Material = "Neon"
858
  la7.CanCollide = false
859
  la7.Locked = true
860
  la7.Transparency = 1
861
  la7.Parent = ZANOOB
862
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
863
  local la8 = Instance.new("Part")
864
  nooutline(la8)
865
  la8.Anchored = false
866
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
867
  la8.Name = "la8"
868
  la8.Size = Vector3.new(0.1, 0.1, 0.1)
869
  la8.BrickColor = BrickColor.new("Magenta")
870
  la8.Material = "Neon"
871
  la8.CanCollide = false
872
  la8.Locked = true
873
  la8.Transparency = 1
874
  la8.Parent = ZANOOB
875
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
876
  local la9 = Instance.new("Part")
877
  nooutline(la9)
878
  la9.Anchored = false
879
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
880
  la9.Name = "la9"
881
  la9.Size = Vector3.new(0.1, 0.1, 0.1)
882
  la9.BrickColor = BrickColor.new("Magenta")
883
  la9.Material = "Neon"
884
  la9.CanCollide = false
885
  la9.Locked = true
886
  la9.Transparency = 1
887
  la9.Parent = ZANOOB
888
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
889
  local la10 = Instance.new("Part")
890
  nooutline(la10)
891
  la10.Anchored = false
892
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
893
  la10.Name = "la10"
894
  la10.Size = Vector3.new(0.1, 0.1, 0.1)
895
  la10.BrickColor = BrickColor.new("Magenta")
896
  la10.Material = "Neon"
897
  la10.CanCollide = false
898
  la10.Locked = true
899
  la10.Transparency = 1
900
  la10.Parent = ZANOOB
901
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
902
  local la11 = Instance.new("Part")
903
  nooutline(la11)
904
  la11.Anchored = false
905
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
906
  la11.Name = "la11"
907
  la11.Size = Vector3.new(0.1, 0.1, 0.1)
908
  la11.BrickColor = BrickColor.new("Magenta")
909
  la11.Material = "Neon"
910
  la11.CanCollide = false
911
  la11.Locked = true
912
  la11.Transparency = 1
913
  la11.Parent = ZANOOB
914
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
915
  local la12 = Instance.new("Part")
916
  nooutline(la12)
917
  la12.Anchored = false
918
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
919
  la12.Name = "la12"
920
  la12.Size = Vector3.new(0.1, 0.1, 0.1)
921
  la12.BrickColor = BrickColor.new("Magenta")
922
  la12.Material = "Neon"
923
  la12.CanCollide = false
924
  la12.Locked = true
925
  la12.Transparency = 1
926
  la12.Parent = ZANOOB
927
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
928
  local la13 = Instance.new("Part")
929
  nooutline(la13)
930
  la13.Anchored = false
931
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
932
  la13.Name = "la13"
933
  la13.Size = Vector3.new(0.1, 0.1, 0.1)
934
  la13.BrickColor = BrickColor.new("Magenta")
935
  la13.Material = "Neon"
936
  la13.CanCollide = false
937
  la13.Locked = true
938
  la13.Transparency = 1
939
  la13.Parent = ZANOOB
940
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
941
  local la14 = Instance.new("Part")
942
  nooutline(la14)
943
  la14.Anchored = false
944
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
945
  la14.Name = "la14"
946
  la14.Size = Vector3.new(0.1, 0.1, 0.1)
947
  la14.BrickColor = BrickColor.new("Magenta")
948
  la14.Material = "Neon"
949
  la14.CanCollide = false
950
  la14.Locked = true
951
  la14.Transparency = 1
952
  la14.Parent = ZANOOB
953
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
954
  local la15 = Instance.new("Part")
955
  nooutline(la15)
956
  la15.Anchored = false
957
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
958
  la15.Name = "la15"
959
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
960
  la15.BrickColor = BrickColor.new("Really black")
961
  la15.CanCollide = false
962
  la15.Locked = true
963
  la15.Transparency = 1
964
  la15.Parent = ZANOOB
965
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
966
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
967
  local la16 = Instance.new("Part")
968
  nooutline(la16)
969
  la16.Anchored = false
970
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
971
  la16.Name = "la16"
972
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
973
  la16.BrickColor = BrickColor.new("Mulberry")
974
  la16.CanCollide = false
975
  la16.Locked = true
976
  la16.Transparency = 1
977
  la16.Parent = ZANOOB
978
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
979
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
980
  local ll1 = Instance.new("Part")
981
  nooutline(ll1)
982
  ll1.Anchored = false
983
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
984
  ll1.Name = "ll1"
985
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
986
  ll1.BrickColor = BrickColor.new("Institutional white")
987
  ll1.CanCollide = false
988
  ll1.Locked = true
989
  ll1.Transparency = 1
990
  ll1.Parent = ZANOOB
991
  local ll1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll1)
992
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
993
  local ll2 = Instance.new("Part")
994
  nooutline(ll2)
995
  ll2.Anchored = false
996
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
997
  ll2.Name = "ll2"
998
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
999
  ll2.BrickColor = BrickColor.new("Mulberry")
1000
  ll2.CanCollide = false
1001
  ll2.Locked = true
1002
  ll2.Transparency = 1
1003
  ll2.Parent = ZANOOB
1004
  local ll2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll2)
1005
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1006
  local ll3 = Instance.new("Part")
1007
  nooutline(ll3)
1008
  ll3.Anchored = false
1009
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1010
  ll3.Name = "ll3"
1011
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
1012
  ll3.BrickColor = BrickColor.new("Institutional white")
1013
  ll3.CanCollide = false
1014
  ll3.Locked = true
1015
  ll3.Transparency = 1
1016
  ll3.Parent = ZANOOB
1017
  local ll3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll3)
1018
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
1019
  local ll4 = Instance.new("Part")
1020
  nooutline(ll4)
1021
  ll4.Anchored = false
1022
  ll4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1023
  ll4.Name = "ll4"
1024
  ll4.Size = Vector3.new(0.2, 0.2, 0.2)
1025
  ll4.BrickColor = BrickColor.new("Mulberry")
1026
  ll4.CanCollide = false
1027
  ll4.Locked = true
1028
  ll4.Transparency = 1
1029
  ll4.Parent = ZANOOB
1030
  local ll4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll4)
1031
  local ll4w = makemotor(ll4, ll4, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
1032
  local rr1 = Instance.new("Part")
1033
  nooutline(rr1)
1034
  rr1.Anchored = false
1035
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1036
  rr1.Name = "rr1"
1037
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
1038
  rr1.BrickColor = BrickColor.new("Institutional white")
1039
  rr1.CanCollide = false
1040
  rr1.Locked = true
1041
  rr1.Transparency = 1
1042
  rr1.Parent = ZANOOB
1043
  local rr1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr1)
1044
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1045
  local rr2 = Instance.new("Part")
1046
  nooutline(rr2)
1047
  rr2.Anchored = false
1048
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1049
  rr2.Name = "rr2"
1050
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
1051
  rr2.BrickColor = BrickColor.new("Mulberry")
1052
  rr2.CanCollide = false
1053
  rr2.Locked = true
1054
  rr2.Transparency = 1
1055
  rr2.Parent = ZANOOB
1056
  local rr2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr2)
1057
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1058
  local rr3 = Instance.new("Part")
1059
  nooutline(rr3)
1060
  rr3.Anchored = false
1061
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1062
  rr3.Name = "rr3"
1063
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
1064
  rr3.BrickColor = BrickColor.new("Institutional white")
1065
  rr3.CanCollide = false
1066
  rr3.Locked = true
1067
  rr3.Transparency = 1
1068
  rr3.Parent = ZANOOB
1069
  local rr3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr3)
1070
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
1071
  local rr4 = Instance.new("Part")
1072
  nooutline(rr4)
1073
  rr4.Anchored = false
1074
  rr4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1075
  rr4.Name = "rr4"
1076
  rr4.Size = Vector3.new(0.2, 0.2, 0.2)
1077
  rr4.BrickColor = BrickColor.new("Mulberry")
1078
  rr4.CanCollide = false
1079
  rr4.Locked = true
1080
  rr4.Transparency = 1
1081
  rr4.Parent = ZANOOB
1082
  local rr4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr4)
1083
  local rr4w = makemotor(rr4, rr4, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
1084
  return ZANOOB
1085
end
1086
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
1087
coroutine.resume(coroutine.create(function()
1088
  local rot = thenoob.HumanoidRootPart
1089
  repeat
1090
    swait()
1091
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
1092
  until rot == nil
1093
end))
1094
local rot = thenoob.HumanoidRootPart
1095
local ntorso = thenoob:FindFirstChild("Torso")
1096
local rightarm = thenoob:FindFirstChild("Right Arm")
1097
local leftarm = thenoob:FindFirstChild("Left Arm")
1098
local leftleg = thenoob:FindFirstChild("Left Leg")
1099
local rightleg = thenoob:FindFirstChild("Right Leg")
1100
local head = thenoob:FindFirstChild("Head")
1101
local face = head:FindFirstChild("face")
1102
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
1103
local embpart = thenoob:FindFirstChild("raemblem")
1104
local nRJ = rot:FindFirstChild("RootJoint")
1105
local nN = ntorso:FindFirstChild("Neck")
1106
local nRS = ntorso:FindFirstChild("Right Shoulder")
1107
local nLS = ntorso:FindFirstChild("Left Shoulder")
1108
local nRH = ntorso:FindFirstChild("Right Hip")
1109
local nLH = ntorso:FindFirstChild("Left Hip")
1110
function standappear(nbz)
1111
  if selected == false or activu == true then
1112
    return
1113
  end
1114
  if appeared == false then
1115
    appeared = true
1116
    wherto = hrp
1117
    addcfr = cf(-2, 1, 2)
1118
    local apear = Instance.new("Sound")
1119
    apear.SoundId = "rbxassetid://463010917"
1120
    apear.Parent = rot
1121
    apear.Volume = 1.25
1122
    Par1=Instance.new('ParticleEmitter', hed)
1123
	Par1.LightEmission=100
1124
	Par1.LightInfluence=5
1125
	Par1.LockedToPart=true
1126
	Par1.Texture="rbxassetid://74697410"
1127
	Par1.Color=ColorSequence.new(Color3.new(255, 0, 255))
1128
	Par1.Transparency=NumberSequence.new(0.825)
1129
	Par1.Lifetime=NumberRange.new(0.1)
1130
	Par1.Rate=1000
1131
	Par1.Enabled = true
1132
    Par2=Instance.new('ParticleEmitter', tors)
1133
	Par2.LightEmission=100
1134
	Par2.LightInfluence=5
1135
	Par2.LockedToPart=true
1136
	Par2.Texture="rbxassetid://74697410"
1137
	Par2.Color=ColorSequence.new(Color3.new(255, 0, 255))
1138
	Par2.Transparency=NumberSequence.new(0.825)
1139
	Par2.Lifetime=NumberRange.new(0.1)
1140
	Par2.Rate=1000
1141
	Par2.Enabled = true
1142
	Par3=Instance.new('ParticleEmitter', rarm)
1143
	Par3.LightEmission=100
1144
	Par3.LightInfluence=5
1145
	Par3.LockedToPart=true
1146
	Par3.Texture="rbxassetid://74697410"
1147
	Par3.Color=ColorSequence.new(Color3.new(255, 0, 255))
1148
	Par3.Transparency=NumberSequence.new(0.825)
1149
	Par3.Lifetime=NumberRange.new(0.1)
1150
	Par3.Rate=1000
1151
	Par3.Enabled = true
1152
	Par4=Instance.new('ParticleEmitter', larm)
1153
	Par4.LightEmission=100
1154
	Par4.LightInfluence=5
1155
	Par4.LockedToPart=true
1156
	Par4.Texture="rbxassetid://74697410"
1157
	Par4.Color=ColorSequence.new(Color3.new(255, 0, 255))
1158
	Par4.Transparency=NumberSequence.new(0.825)
1159
	Par4.Lifetime=NumberRange.new(0.1)
1160
	Par4.Rate=1000
1161
	Par4.Enabled = true
1162
	Par5=Instance.new('ParticleEmitter', rleg)
1163
	Par5.LightEmission=100
1164
	Par5.LightInfluence=5
1165
	Par5.LockedToPart=true
1166
	Par5.Texture="rbxassetid://74697410"
1167
	Par5.Color=ColorSequence.new(Color3.new(255, 0, 255))
1168
	Par5.Transparency=NumberSequence.new(0.825)
1169
	Par5.Lifetime=NumberRange.new(0.1)
1170
	Par5.Rate=1000
1171
	Par5.Enabled = true
1172
	Par6=Instance.new('ParticleEmitter', lleg)
1173
	Par6.LightEmission=100
1174
	Par6.LightInfluence=5
1175
	Par6.LockedToPart=true
1176
	Par6.Texture="rbxassetid://74697410"
1177
	Par6.Color=ColorSequence.new(Color3.new(255, 0, 255))
1178
	Par6.Transparency=NumberSequence.new(0.825)
1179
	Par6.Lifetime=NumberRange.new(0.1)
1180
	Par6.Rate=1000
1181
	Par6.Enabled = true
1182
	game.Debris:AddItem(apear, 1.5)
1183
    game.Debris:AddItem(apear, 1.5)
1184
    apear:Play()
1185
    for _, n in pairs(nbz:GetChildren()) do
1186
      coroutine.resume(coroutine.create(function()
1187
        for _ = 1, 5 do
1188
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1189
            swait()
1190
            n.Transparency = n.Transparency - 0.2
1191
            face.Transparency = face.Transparency - 0.2
1192
            emblem.Transparency = emblem.Transparency - 0.2
1193
          end
1194
        end
1195
        if n ~= rot and n ~= embpart then
1196
          n.Transparency = 0
1197
        end
1198
        face.Transparency = 0
1199
        emblem.Transparency = 0
1200
      end))
1201
    end
1202
  elseif appeared == true then
1203
    appeared = false
1204
    wherto = hrp
1205
    addcfr = cf(0, 0, 0)
1206
	Par1:Remove()
1207
	Par2:Remove()
1208
	Par3:Remove()
1209
	Par4:Remove()
1210
	Par5:Remove()
1211
	Par6:Remove()
1212
    for _, n in pairs(nbz:GetChildren()) do
1213
      coroutine.resume(coroutine.create(function()
1214
        for _ = 1, 5 do
1215
          if n ~= rot and n ~= embpart then
1216
            swait()
1217
            n.Transparency = n.Transparency + 0.2
1218
            face.Transparency = face.Transparency + 0.2
1219
            emblem.Transparency = emblem.Transparency + 0.2
1220-
  if EHMMM == 75 or selected == false or activu == true then
1220+
1221
        end
1222
        if n ~= rot and n ~= embpart then
1223
          n.Transparency = 1
1224
        end
1225
        face.Transparency = 1
1226
        emblem.Transparency = 1
1227
      end))
1228
    end
1229
  end
1230
end
1231
function THREATENING()
1232
  if selected == false or activu == true then
1233
    return
1234
  end
1235
  if POSU == false then
1236
    POSU = true
1237
    human.WalkSpeed = 0
1238
    local d = Instance.new("ParticleEmitter")
1239
    d.Name = "MENACINGU"
1240
    d.Lifetime = NumberRange.new(1)
1241
    d.Rate = 2
1242
    d.Texture = "rbxassetid://298768656"
1243
    d.VelocitySpread = 60
1244
    d.Parent = tors
1245
    human:SetStateEnabled(3, false)
1246
    local randomoth = math.random(1, 2)
1247
    if randomoth == 1 then
1248
      repeat
1249
        swait()
1250
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
1251
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
1252
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
1253
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1254
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
1255
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1256-
  EHMMM = 75
1256+
1257
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1258
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
1259
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1260
      until POSU == false
1261
    elseif randomoth == 2 then
1262
      repeat
1263
        swait()
1264
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1265
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1266
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1267
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1268
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1269
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1270
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1271
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1272
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1273
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1274
      until POSU == false
1275
    end
1276
  elseif POSU == true then
1277
    POSU = false
1278
    human.WalkSpeed = 25
1279
    human:SetStateEnabled(3, true)
1280
    tors.MENACINGU:Destroy()
1281
    activu = true
1282
    activu = false
1283
  end
1284
end
1285
local EHMMM = 0
1286
function block()
1287
  if EHMMM == 65 or selected == false or activu == true then
1288
    return
1289
  end
1290
  if appeared == false then
1291
    standappear(thenoob)
1292
  end
1293
  wherto = hrp
1294
  addcfr = cf(0, 0, -3)
1295
  local bep = true
1296
  local humanshealth = human.Health
1297
  activu = true
1298
  human:SetStateEnabled(15, false)
1299
  local de = mouse.KeyUp:connect(function(key)
1300
    if key == "e" then
1301
      bep = false
1302
    end
1303
  end)
1304
  local poopes = 0
1305
  repeat
1306
    swait()
1307
    poopes = poopes + 1
1308
    human.Health = humanshealth
1309
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1310
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1311
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1312
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1313
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1314
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1315
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1316
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1317
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1318
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1319
  until bep == false or poopes > 240
1320
  de:Disconnect()
1321
  human:SetStateEnabled(15, true)
1322
  activu = false
1323
  EHMMM = 65
1324
  coroutine.resume(coroutine.create(function()
1325
    wait(5)
1326
    EHMMM = 0
1327
  end))
1328
  wherto = hrp
1329
  addcfr = cf(-2, 1, 2)
1330
end
1331
function MUDA()
1332
  if selected == false or activu == true then
1333
    return
1334
  end
1335
  if appeared == false then
1336
    standappear(thenoob)
1337
    wherto = hrp
1338
    addcfr = cf(0, 0, -3.5)
1339
  end
1340
  wry:Stop()
1341
  local bep = true
1342
  activu = true
1343
  wherto = hrp
1344
  addcfr = cf(0, 0, -3.5)
1345
  local function blur(limb)
1346
    coroutine.resume(coroutine.create(function()
1347
      local memedon = {}
1348
      for i = 1, 6 do
1349
        local b1 = Instance.new("Part")
1350
        nooutline(b1)
1351
        b1.Size = Vector3.new(1, 2, 1)
1352
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1353
        b1.CanCollide = false
1354
        b1.BrickColor = limb.BrickColor
1355
        b1.Anchored = true
1356
        b1.Transparency = 0.85
1357
        b1.Locked = true
1358
        b1.Parent = modz
1359
		b1.Material = "Neon"
1360
        table.insert(memedon, b1)
1361
      end
1362
      local num = 0
1363
      repeat
1364
        swait()
1365
        num = num % 6 + 1
1366
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1367
      until bep == false
1368
      for i = 1, #memedon do
1369
        swait()
1370
        memedon[i]:Destroy()
1371
      end
1372
    end))
1373
  end
1374
  local de = mouse.KeyUp:connect(function(key)
1375
    if key == "r" then
1376
      bep = false
1377
    end
1378
  end)
1379
  blur(rightarm)
1380
  blur(leftarm)
1381
local mudodo = Instance.new("Sound")
1382
  mudodo.Volume = 5
1383
  mudodo.SoundId = "rbxassetid://791374350"
1384
mudodo.Looped = true
1385
  mudodo.Parent = hrp
1386
  mudodo:Play()
1387
  repeat
1388
    for _ = 1, 2 do
1389
      swait()
1390
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1391
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1392
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1393
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1394
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1395
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1396
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1397
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1398
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1399
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1400
    end
1401
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1402
    for _ = 1, 2 do
1403
      swait()
1404
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1405
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1406
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1407
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1408
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1409
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1410
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1411
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1412
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1413
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1414
    end
1415
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1416
    for _ = 1, 2 do
1417
      swait()
1418
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1419
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1420
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1421
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1422
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1423
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1424
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1425
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1426
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1427
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1428
    end
1429
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1430
    for _ = 1, 2 do
1431
      swait()
1432
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1433
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1434
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1435
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1436
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1437
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1438
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1439
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1440
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1441
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1442
    end
1443
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1444
  until bep == false or 0 >= human.Health
1445
  de:Disconnect()
1446
mudodo:Stop()
1447
  wry:Play()
1448
  for _ = 1, 6 do
1449
    swait()
1450
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1451
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1452
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1453
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1454
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1455
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1456
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1457
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1458
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1459
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1460
  end
1461
  for _ = 1, 7 do
1462
    swait()
1463
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1464
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1465
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1466
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1467
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1468
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1469
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1470
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1471
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1472
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1473
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1474
  end
1475
  swait(5)
1476
  wherto = hrp
1477
mudodo:Destroy()
1478
  addcfr = cf(-2, 1, 2)
1479
  activu = false
1480
end
1481
function MUDAA()
1482
  if selected == false or activu == true then
1483
    return
1484
  end
1485
  if appeared == false then
1486
    standappear(thenoob)
1487
    wherto = hrp
1488
    addcfr = cf(0, 0, -3.5)
1489
  end
1490
  wryy:Stop()
1491
  local bep = true
1492
  activu = true
1493
  wherto = hrp
1494
  addcfr = cf(0, 0, -3.5)
1495
  local function blur(limb)
1496
    coroutine.resume(coroutine.create(function()
1497
      local memedon = {}
1498
      for i = 1, 6 do
1499
        local b1 = Instance.new("Part")
1500
        nooutline(b1)
1501
        b1.Size = Vector3.new(1, 2, 1)
1502
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1503
        b1.CanCollide = false
1504
        b1.BrickColor = limb.BrickColor
1505
        b1.Anchored = true
1506
        b1.Transparency = 0.85
1507
        b1.Locked = true
1508
        b1.Parent = modz
1509
		b1.Material = "Neon"
1510
        table.insert(memedon, b1)
1511
      end
1512
      local num = 0
1513
      repeat
1514
        swait()
1515
        num = num % 6 + 1
1516
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1517
      until bep == false
1518
      for i = 1, #memedon do
1519
        swait()
1520
        memedon[i]:Destroy()
1521
      end
1522
    end))
1523
  end
1524
  local de = mouse.KeyUp:connect(function(key)
1525
    if key == "y" then
1526
      bep = false
1527
    end
1528
  end)
1529
  blur(rightarm)
1530
  blur(leftarm)
1531
local mudododo = Instance.new("Sound")
1532
  mudododo.Volume = 7.5
1533
  mudododo.SoundId = "rbxassetid://791374350"
1534
  mudododo.Looped = true
1535
  mudododo.Parent = hrp
1536
  mudododo:Play()
1537
  repeat
1538
    for _ = 1, 2 do
1539
      swait()
1540
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1541
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1542
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1543
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1544
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1545
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1546
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1547
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1548
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1549
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1550
    end
1551
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1552
    for _ = 1, 2 do
1553
      swait()
1554
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1555
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1556
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1557
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1558
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1559
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1560
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1561
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1562
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1563
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1564
    end
1565
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1566
    for _ = 1, 2 do
1567
      swait()
1568
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1569
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1570
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1571
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1572
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1573
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1574
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1575
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1576
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1577
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1578
    end
1579
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1580
    for _ = 1, 2 do
1581
      swait()
1582
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1583
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1584
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1585
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1586
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1587
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1588
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1589
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1590
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1591
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1592
    end
1593
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1594
  until bep == false or 0 >= human.Health
1595
  de:Disconnect()
1596
mudododo:Stop()
1597
  wryy:Play()
1598
  for _ = 1, 6 do
1599
    swait()
1600
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1601
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1602
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1603
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1604
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1605
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1606
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1607
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1608
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1609
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1610
  end
1611
  for _ = 1, 7 do
1612
    swait()
1613
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1614
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1615
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1616
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1617
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1618
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1619
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1620
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1621
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1622
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1623
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1624
  end
1625
  swait(5)
1626
  wherto = hrp
1627
mudododo:Destroy()
1628
  addcfr = cf(-2, 1, 2)
1629
  activu = false
1630
end
1631
function MUDAAA()
1632
  if selected == false or activu == true then
1633
    return
1634
  end
1635
  if appeared == false then
1636
    standappear(thenoob)
1637
    wherto = hrp
1638
    addcfr = cf(0, 0, -3.5)
1639
  end
1640
  wryyy:Stop()
1641
  local bep = true
1642
  activu = true
1643
  wherto = hrp
1644
  addcfr = cf(0, 0, -3.5)
1645
  local function blur(limb)
1646
    coroutine.resume(coroutine.create(function()
1647
      local memedon = {}
1648
      for i = 1, 6 do
1649
        local b1 = Instance.new("Part")
1650
        nooutline(b1)
1651
        b1.Size = Vector3.new(1, 2, 1)
1652
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1653
        b1.CanCollide = false
1654
        b1.BrickColor = limb.BrickColor
1655
        b1.Anchored = true
1656
        b1.Transparency = 0.85
1657
        b1.Locked = true
1658
        b1.Parent = modz
1659
		b1.Material = "Neon"
1660
        table.insert(memedon, b1)
1661
      end
1662
      local num = 0
1663
      repeat
1664
        swait()
1665
        num = num % 6 + 1
1666
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1667
      until bep == false
1668
      for i = 1, #memedon do
1669
        swait()
1670
        memedon[i]:Destroy()
1671
      end
1672
    end))
1673
  end
1674
  local de = mouse.KeyUp:connect(function(key)
1675
    if key == "t" then
1676
      bep = false
1677
    end
1678
  end)
1679
  blur(rightleg)
1680
  blur(leftleg)
1681
local mudodododo = Instance.new("Sound")
1682
  mudodododo.Volume = 7.5
1683
  mudodododo.SoundId = "rbxassetid://791374350"
1684
  mudodododo.Looped = true
1685
  mudodododo.Parent = hrp
1686
  mudodododo:Play()
1687
  repeat
1688
    for _ = 1, 2 do
1689
      swait()
1690
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1691
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1692
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1693
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1694
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1695
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1696
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1697
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1698
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1699
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1700
    end
1701
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1702
    for _ = 1, 2 do
1703
      swait()
1704
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1705
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1706
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1707
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1708
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1709
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1710
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1711
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1712
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1713
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1714
    end
1715
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1716
    for _ = 1, 2 do
1717
      swait()
1718
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1719
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1720
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1721
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1722
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1723
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1724
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1725
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1726
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1727
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1728
    end
1729
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1730
    for _ = 1, 2 do
1731
      swait()
1732
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1733
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1734
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1735
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1736
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1737
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1738
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1739
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1740
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1741
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1742
    end
1743
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1744
  until bep == false or 0 >= human.Health
1745
  de:Disconnect()
1746
mudodododo:Stop()
1747
  wryyy:Play()
1748
  for _ = 1, 6 do
1749
      swait()
1750
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1751
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1752
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1753
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1754
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1755
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1756
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1757
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1758
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1759
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1760
    end
1761
    for _ = 1, 7 do
1762
      swait()
1763
      hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1764
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1765
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1766
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1767
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1768
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1769
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1770
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1771
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1772
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1773
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1774
    end
1775
  swait(5)
1776
  wherto = hrp
1777
mudodododo:Destroy()
1778
  addcfr = cf(-2, 1, 2)
1779
  activu = false
1780
end
1781
function cability()
1782
  if selected == false or activu == true then
1783
    return
1784
  end
1785
  if appeared == false then
1786
    standappear(thenoob)
1787
    wherto = hrp
1788
    addcfr = cf(0, 0, -3.75)
1789
  end
1790
  activu = true
1791
  wherto = hrp
1792
  addcfr = cf(0, 0, -3.5)
1793
  local ZAWRUA = Instance.new("Sound")
1794
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1795
  ZAWRUA.Volume = 3.5
1796
  ZAWRUA.Parent = hrp
1797
  ZAWRUA:Play()
1798
  game.Debris:AddItem(ZAWRUA, 2.5)
1799
  local wate = Instance.new("Part")
1800
  nooutline(wate)
1801
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1802
  wate.Material = "Neon"
1803
  wate.Transparency = 1
1804
  wate.BrickColor = BrickColor.new("Magenta")
1805
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1806
  wate.Anchored = true
1807
  wate.CanCollide = false
1808
  wate.Parent = modz
1809
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1810
  coroutine.resume(coroutine.create(function()
1811
    repeat
1812
      swait()
1813
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1814
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1815
    until not wate
1816
  end))
1817
  coroutine.resume(coroutine.create(function()
1818
    local pt = {}
1819
    for _ = 1, 10 do
1820
      local wp = Instance.new("Part")
1821
      nooutline(wp)
1822
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1823
      wp.Material = "Neon"
1824
      wp.Transparency = 1
1825
      wp.BrickColor = BrickColor.new("Magenta")
1826
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1827
      wp.Anchored = true
1828
      wp.CanCollide = false
1829
      wp.Parent = modz
1830
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1831
      table.insert(pt, wp)
1832
      table.insert(pt, wmz)
1833
    end
1834
    for m = 1, 45 do
1835
      swait()
1836
      for _, hey in pairs(pt) do
1837
        if hey.ClassName == "SpecialMesh" then
1838
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1839
        elseif hey.ClassName == "Part" then
1840
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1841
          hey.Transparency = hey.Transparency - 0.015
1842
        end
1843
      end
1844
    end
1845
    for m = 45, 50 do
1846
      swait()
1847
      for _, hey in pairs(pt) do
1848
        if hey.ClassName == "SpecialMesh" then
1849
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1850
        elseif hey.ClassName == "Part" then
1851
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1852
          hey.Transparency = hey.Transparency + 0.2
1853
        end
1854
      end
1855
    end
1856
    for _, AAA in pairs(pt) do
1857
      if AAA.ClassName == "Part" then
1858
        AAA:Destroy()
1859
      end
1860
    end
1861
  end))
1862
  for _ = 1, 50 do
1863
    swait()
1864
    wmesh.Scale = Vector3.new(9, 9, 9)
1865
    wate.Transparency = wate.Transparency - 0.008
1866
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1867
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1868
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1869
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1870
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1871
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1872
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1873
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1874
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1875
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1876
  end
1877
  local pooo = Instance.new("Sound")
1878
  pooo.SoundId = "rbxassetid://0"
1879
  pooo.Volume = 3
1880
  pooo.Parent = hrp
1881
  pooo:Play()
1882
  game.Debris:AddItem(pooo, 2.5)
1883
  for _ = 1, 1 do
1884
    swait()
1885
    wate.Transparency = wate.Transparency + 0.15
1886
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1887
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1888
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1889
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1890
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1891
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1892
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1893
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1894
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1895
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1896
  end
1897
  local swoo = Instance.new("Part")
1898
  nooutline(swoo)
1899
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1900
  swoo.Material = "Neon"
1901
  swoo.Transparency = 0.2
1902
  swoo.BrickColor = BrickColor.new("Magenta")
1903
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1904
  swoo.Anchored = true
1905
  swoo.CanCollide = false
1906
  swoo.Parent = modz
1907
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1908
  local pli = Instance.new("PointLight")
1909
  pli.Brightness = 2
1910
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1911
  pli.Range = 10
1912
  pli.Shadows = true
1913
  pli.Parent = swoo
1914
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1915
  for _ = 1, 10 do
1916
    swait()
1917
    wate.Transparency = wate.Transparency + 0.05
1918
    swoo.Transparency = swoo.Transparency + 0.075
1919
    pli.Range = pli.Range - 1
1920
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1921
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1922
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1923
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1924
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1925
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1926
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1927
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1928
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1929
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1930
  end
1931
  wate:Destroy()
1932
  swoo:Destroy()
1933
  pli:Destroy()
1934
  swait(15)
1935
  wherto = hrp
1936
  addcfr = cf(-2, 1, 2)
1937
  activu = false
1938
end
1939
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1940
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1941
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1942
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1943
function THEBEST()
1944
  if selected == false or activu == true or appeared == true or POSU == true then
1945
    return
1946
  end
1947
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1948
  local dipperrot
1949
  if dipperhat then
1950
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1951
  end
1952
  activu = true
1953
  POSU = true
1954
  cam.CameraType = "Scriptable"
1955
  chr.PrimaryPart = hrp
1956
  human.WalkSpeed = 0
1957
  human:SetStateEnabled(3, false)
1958
  local actmus1 = Instance.new("Sound")
1959
  actmus1.SoundId = "rbxassetid://188959462"
1960
  actmus1.Volume = 1.5
1961
  actmus1.RollOffMode = 1
1962
  actmus1.TimePosition = 0
1963
  actmus1.Parent = cam
1964
  local actmus2 = Instance.new("Sound")
1965
  actmus2.SoundId = "rbxassetid://188959462"
1966
  actmus2.Volume = 1.5
1967
  actmus2.RollOffMode = 1
1968
  actmus2.TimePosition = 0
1969
  actmus2.Parent = hrp
1970
  actmus1:Play()
1971
  actmus2:Play()
1972
  local mus1 = Instance.new("Sound")
1973
  mus1.SoundId = "rbxassetid://616594208"
1974
  mus1.Volume = 1.25
1975
  mus1.TimePosition = 0.45
1976
  mus1.Parent = cam
1977
  local mus2 = Instance.new("Sound")
1978
  mus2.SoundId = "rbxassetid://616594208"
1979
  mus2.Volume = 1.25
1980
  mus2.TimePosition = 0.45
1981
  mus2.Parent = hrp
1982
  local zawarudoda = Instance.new("Sound")
1983
  zawarudoda.SoundId = "rbxassetid://616576400"
1984
  zawarudoda.Volume = 2
1985
  zawarudoda.TimePosition = 0.3
1986
  zawarudoda.Parent = hrp
1987
  mus1:Play()
1988
  mus2:Play()
1989
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1990
  local regface = hed.face.Texture
1991
  local whogothit, bodyvel
1992
  local function checkhit(partoz, magn)
1993
    for _, guy in pairs(workspace:GetChildren()) do
1994
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1995
        whogothit = guy
1996
        guy:FindFirstChild("Humanoid").PlatformStand = true
1997
        do
1998
          local derp = Instance.new("BodyPosition")
1999
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2000
          derp.P = 8000
2001
          derp.D = 500
2002
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2003
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2004
          bodyvel = derp
2005
          local derp2 = Instance.new("BodyAngularVelocity")
2006
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2007
          derp2.P = 8000
2008
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2009
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2010
          delay(0.1, function()
2011
            derp2:Destroy()
2012
          end)
2013
          bodyvel = derp
2014
        end
2015
      end
2016
    end
2017
  end
2018
  coroutine.resume(coroutine.create(function()
2019
    for _ = 1, 25 do
2020
      swait()
2021
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2022
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2023
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2024
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2025
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2026
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2027
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2028
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2029
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2030
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2031
    end
2032
    for _ = 1, 20 do
2033
      swait()
2034
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2035
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2036
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2037
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2038
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2039
      if dipperhat then
2040
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2041
      end
2042
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2043
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2044
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2045
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2046
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2047
    end
2048
  end))
2049
  repeat
2050
    swait()
2051
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2052
  until mus1.TimePosition > 2.9
2053
  mus1:Pause()
2054
  mus2:Pause()
2055
  zawarudoda:Play()
2056
  coroutine.resume(coroutine.create(function()
2057
    for _ = 1, 7 do
2058
      swait()
2059
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2060
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2061
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2062
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2063
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2064
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2065
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2066
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2067
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2068
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2069
    end
2070
    for _ = 1, 16 do
2071
      swait()
2072
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2073
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2074
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2075
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2076
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2077
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2078
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2079
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2080
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2081
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2082
    end
2083
  end))
2084
  repeat
2085
    swait()
2086
  until zawarudoda.TimePosition > 1.4
2087
  zawarudoda:Pause()
2088
  activu = false
2089
  standappear(thenoob)
2090
  wherto = hrp
2091
  addcfr = cf(3, 0.25, -1.5)
2092
  activu = true
2093
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2094
  for _ = 1, 10 do
2095
    swait()
2096
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2097
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2098
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2099
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2100
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2101
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2102
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2103
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2104
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2105
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2106
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2107
  end
2108
  wherto = hrp
2109
  addcfr = cf(-3, 0.25, -1.5)
2110
  for _ = 1, 25 do
2111
    swait()
2112
    checkhit(rightarm, 3)
2113
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2114
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2115
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2116
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2117
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2118
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2119
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2120
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2121
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2122
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2123
  end
2124
  if whogothit then
2125
    print("derp")
2126
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2127
    local laugo = Instance.new("Sound")
2128
    laugo.SoundId = "rbxassetid://291088606"
2129
    laugo.Volume = 1.5
2130
    laugo.Parent = hrp
2131
    game.Debris:AddItem(laugo, 2.5)
2132
    laugo:Play()
2133
    local sda = 0
2134
    local chn = 2
2135
    local cs = math.cos
2136
    for D = 1, 60 do
2137
      swait()
2138
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2139
      sda = sda + chn
2140
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2141
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2142
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2143
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2144
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2145
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2146
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2147
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2148
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2149
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2150
    end
2151
    hed.face.Texture = "rbxassetid://176777497"
2152
    mus1.TimePosition = 2.75
2153
    mus1:Play()
2154
    for C = 1, 30 do
2155
      swait()
2156
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2157
      sda = sda + chn
2158
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2159
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2160
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2161
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2162
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2163
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2164
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2165
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2166
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2167
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2168
    end
2169
    for _ = 1, 5 do
2170
      swait()
2171
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2172
      sda = sda + chn
2173
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2174
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2175
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2176
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2177
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2178
      if dipperhat then
2179
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2180
      end
2181
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2182
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2183
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2184
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2185
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2186
    end
2187
    wait(2)
2188
  elseif whogothit == nil then
2189
    print("noderp")
2190
  end
2191
  human:SetStateEnabled(3, true)
2192
  activu = false
2193
  standappear(thenoob)
2194
  activu = true
2195
  if dipperhat then
2196
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2197
  end
2198
  actmus1:Destroy()
2199
  actmus2:Destroy()
2200
  bast:Play()
2201
  if bodyvel then
2202
    bodyvel:Destroy()
2203
  end
2204
  cam.CameraType = "Custom"
2205
  hed.face.Texture = regface
2206
  chr.PrimaryPart = head
2207
  human.WalkSpeed = 25
2208
  activu = false
2209
  POSU = false
2210
end
2211
function hito(partoz, magn, dmg, debtim, bodyfdire)
2212
  for _, guy in pairs(workspace:GetChildren()) do
2213
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2214
      do
2215
        local humz = guy:FindFirstChild("Humanoid")
2216
        local horp = guy:FindFirstChild("HumanoidRootPart")
2217
        TakeDamage(humz, dmg)
2218
        local db = Instance.new("StringValue")
2219
        db.Name = "alabo"
2220
        db.Parent = horp
2221
        delay(debtim, function()
2222
          db:Destroy()
2223
        end)
2224
        local b = Instance.new("Part")
2225
        nooutline(b)
2226
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2227
        b.Transparency = 0.25
2228
        b.Anchored = true
2229
        b.CanCollide = false
2230
        b.BrickColor = BrickColor.new("Magenta")
2231
        b.Locked = true
2232
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2233
        b.Parent = modz
2234
        b.Material = "Neon"
2235
        local c = Instance.new("SpecialMesh")
2236
        c.MeshType = "Sphere"
2237
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2238
        c.Parent = b
2239
        game.Debris:AddItem(b, 1)
2240
        if bodyfdire then
2241
          local boopyve = Instance.new("BodyVelocity")
2242
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2243
          boopyve.P = math.huge
2244
          boopyve.Velocity = bodyfdire * 1.25
2245
          boopyve.Parent = horp
2246
          game.Debris:AddItem(boopyve, debtim)
2247
        end
2248
        local bet = Instance.new("Sound")
2249
        bet.Pitch = rd2(9, 11) / 10
2250
        bet.Volume = rd2(12, 14) / 10
2251
        bet.SoundId = "rbxassetid://165604684"
2252
        bet.Parent = b
2253
        bet:Play()
2254
        coroutine.resume(coroutine.create(function()
2255
          for _ = 1, 5 do
2256
            swait()
2257
            b.Transparency = b.Transparency + 0.15
2258
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2259
          end
2260
        end))
2261
      end
2262
    end
2263
  end
2264
end
2265
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2266
  for _, guy in pairs(workspace:GetChildren()) do
2267
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2268
      do
2269
        local humz = guy:FindFirstChild("Humanoid")
2270
        local horp = guy:FindFirstChild("HumanoidRootPart")
2271
        TakeDamage(humz, -dmg)
2272
		if humz.Health >= humz.MaxHealth then
2273
			humz.Health = humz.MaxHealth
2274
		end
2275
        local db = Instance.new("StringValue")
2276
        db.Name = "alabo"
2277
        db.Parent = horp
2278
        delay(debtim, function()
2279
          db:Destroy()
2280
        end)
2281
        local b = Instance.new("Part")
2282
        nooutline(b)
2283
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2284
        b.Transparency = 0.25
2285
        b.Anchored = true
2286
        b.CanCollide = false
2287
        b.BrickColor = BrickColor.new("Lime green")
2288
        b.Locked = true
2289
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2290
        b.Parent = modz
2291
        b.Material = "Neon"
2292
        local c = Instance.new("SpecialMesh")
2293
        c.MeshType = "Sphere"
2294
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2295
        c.Parent = b
2296
        game.Debris:AddItem(b, 1)
2297
        if bodyfdire then
2298
          local boopyve = Instance.new("BodyVelocity")
2299
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2300
          boopyve.P = math.huge
2301
          boopyve.Velocity = bodyfdire * 1.25
2302
          boopyve.Parent = horp
2303
          game.Debris:AddItem(boopyve, debtim)
2304
        end
2305
        local bet = Instance.new("Sound")
2306
        bet.Pitch = rd2(9, 11) / 10
2307
        bet.Volume = rd2(12, 14) / 10
2308
        bet.SoundId = "rbxassetid://165604684"
2309
        bet.Parent = b
2310
        bet:Play()
2311
        coroutine.resume(coroutine.create(function()
2312
          for _ = 1, 5 do
2313
            swait()
2314
            b.Transparency = b.Transparency + 0.15
2315
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2316
          end
2317
        end))
2318
      end
2319
    end
2320
  end
2321
end
2322
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2323
  for _, guy in pairs(workspace:GetChildren()) do
2324
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2325
      do
2326
        local humz = guy:FindFirstChild("Humanoid")
2327
        local horp = guy:FindFirstChild("HumanoidRootPart")
2328
        TakeDamage(humz, dmg)
2329
        local db = Instance.new("StringValue")
2330
        db.Name = "alabo"
2331
        db.Parent = horp
2332
        delay(debtim, function()
2333
          db:Destroy()
2334
        end)
2335
        local b = Instance.new("Part")
2336
        nooutline(b)
2337
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2338
        b.Transparency = 0.25
2339
        b.Anchored = true
2340
        b.CanCollide = false
2341
        b.BrickColor = BrickColor.new("Magenta")
2342
        b.Locked = true
2343
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2344
        b.Parent = modz
2345
        b.Material = "Neon"
2346
        local c = Instance.new("SpecialMesh")
2347
        c.MeshType = "Sphere"
2348
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2349
        c.Parent = b
2350
        game.Debris:AddItem(b, 1)
2351
        if bodyfdire then
2352
          local boopyve = Instance.new("BodyVelocity")
2353
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2354
          boopyve.P = math.huge
2355
          boopyve.Velocity = bodyfdire * 2
2356
          boopyve.Parent = horp
2357
          game.Debris:AddItem(boopyve, debtim)
2358
        end
2359
        local bet = Instance.new("Sound")
2360
        bet.Pitch = rd2(9, 11) / 10
2361
        bet.Volume = rd2(12, 14) / 10
2362
        bet.SoundId = "rbxassetid://165604684"
2363
        bet.Parent = b
2364
        bet:Play()
2365
        coroutine.resume(coroutine.create(function()
2366
          for _ = 1, 5 do
2367
            swait()
2368
            b.Transparency = b.Transparency + 0.15
2369
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2370
          end
2371
        end))
2372
      end
2373
    end
2374
  end
2375
end
2376
mouse.KeyDown:connect(function(key)
2377
  if human.Health <= 0 then
2378
    return
2379
  end
2380
  if key == "f" then
2381
    standappear(thenoob)
2382
  end
2383
  if key == "r" then
2384
    MUDA()
2385
  end
2386
  if key == "y" then
2387
    MUDAA()
2388
  end
2389
  if key == "t" then
2390
	MUDAAA()
2391
end
2392
  if key == "e" then
2393
    block()
2394
  end
2395
  if key == "v" then
2396
    cability()
2397
  end
2398
  if key == "m" and plr.UserId then
2399
    THEBEST()
2400
  end
2401
  if key == "j" then
2402
    THREATENING()
2403
  end
2404
  if key == "h" then
2405
    stoptime()
2406
  end
2407
  if key == "k" then
2408
    konodioda:Play()
2409
	else konodioda:Stop()
2410
  end
2411
  if key == "l" then
2412
    bast:Play()
2413
	else bast:Stop()
2414
  end
2415
  if key == ";" then
2416
    zaworld:Play()
2417
	else zaworld:Stop()
2418
  end
2419
end)
2420
tool.Equipped:connect(function()
2421
  selected = true
2422
end)
2423
tool.Unequipped:connect(function()
2424
  selected = false
2425
end)
2426
sine = 0
2427
charge = 1
2428
cos = math.cos
2429
game:GetService("RunService").RenderStepped:connect(function()
2430
  if POSU == false then
2431
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2432
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2433
    local checkstate = human:GetState()
2434
    if checkstate.Value == 13 then
2435
      animpose = "Sitting"
2436
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2437
      animpose = "Jumping"
2438
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2439
      animpose = "Falling"
2440
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2441
      animpose = "Idle"
2442
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2443
      animpose = "Walking"
2444
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2445
      animpose = "TooFast"
2446
    end
2447
    if animpose == "Idle" then
2448
      sine = sine + charge
2449
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2450
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2451
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2452
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2453
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2454
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2455
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2456
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2457
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2458
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2459
    end
2460
    if animpose == "Walking" then
2461
      sine = sine + charge
2462
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2463
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2464
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2465
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2466
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2467
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2468
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2469
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2470
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2471
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2472
    end
2473
    if animpose == "Jumping" then
2474
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2475
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2476
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2477
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2478
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2479
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2480
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2481
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2482
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2483
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2484
    end
2485
    if animpose == "Falling" then
2486
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2487
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2488
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2489
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2490
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2491
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2492
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2493
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2494
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2495
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2496
    end
2497
    if animpose == "TooFast" then
2498
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2499
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2500
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2501
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2502
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2503
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2504
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2505
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2506
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2507
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2508
    end
2509
    if animpose == "Sitting" then
2510
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2511
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2512
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2513
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2514
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2515
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2516
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2517
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2518
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2519
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2520
    end
2521
  end
2522
  if appeared == false and activu == false then
2523
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2524
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2525
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2526
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2527
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2528
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2529
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2530
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2531
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2532
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2533
  elseif appeared == true and activu == false then
2534
    sine = sine + charge
2535
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2536
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2537
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2538
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2539
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2540
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2541
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2542
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2543
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2544
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2545
  end
2546
end)
2547
function dispose()
2548
  for i, v in pairs(getfenv(0)) do
2549
    v = nil
2550
  end
2551
  error = nil
2552
  print = nil
2553
  warn = nil
2554
end
2555
human.Died:connect(dispose)
2556
chr.Changed:connect(function()
2557
  if chr.Parent == nil then
2558
    dispose()
2559
  end
2560
end)
2561
local p = game.Players.LocalPlayer
2562
local char = p.Character
2563
local hed = char.Head
2564
local LocalPlayer = p
2565
2566
local Player = game.Players.localPlayer
2567
local Character = p.Character
2568
local LeftArm2 = Character["Left Arm"]
2569
local RightArm2 = Character["Right Arm"]
2570
local LeftLeg2 = Character["Left Leg"]
2571
local RightLeg2 = Character["Right Leg"]
2572
local Head2 = Character.Head
2573
local Torso2 = Character.Torso
2574
2575
--created by SoldierJoao
2576
--Credits to metabee for the knives edit
2577
cut = Instance.new("Sound", Character)
2578
cut.SoundId = "https://www.roblox.com/asset/?id=0"
2579
cut.Volume = 1.5
2580
thri = Instance.new("Sound", Character)
2581
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
2582
thri.Volume = 2.5
2583
WRY = Instance.new("Sound", Character)
2584
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
2585
WRY.Volume = 5
2586
2587
local Players=game:service'Players'
2588
local Player=Players.LocalPlayer
2589
local Mouse=Player:GetMouse''
2590
local RenderStepped=game:service'RunService'.RenderStepped
2591
2592
local MeshId='http://www.roblox.com/asset?id=202083123'
2593
local TextureId='http://www.roblox.com/asset/?id=189436355'
2594
2595
mse = Player:GetMouse()
2596
2597
sound2 = Instance.new("Sound", Character)
2598
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2599
sound2.Volume = 5
2600
sound4 = Instance.new("Sound", Character)
2601
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
2602
sound4.Volume = 5
2603
TSTheme = Instance.new("Sound", Character)
2604
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
2605
TSTheme.Volume = 10
2606
TSTheme.Looped = true
2607
TPsound = Instance.new("Sound", Character)
2608
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
2609
TPsound.Volume = 1
2610
canworld = true
2611
cooldown = false
2612
mse.KeyDown:connect(function(key)
2613
	key = key:lower()
2614
	if key == "g" and cooldown == false then
2615
                sound4:Play()
2616
				wait(1.5)
2617
		if canworld == false then return end
2618
		if canworld then
2619
		canworld = false
2620
		TSTheme:Play()
2621
2622
		local function spawnpart()
2623
		sphere = Instance.new("Part")
2624
		--game.Debris:AddItem(sphere,3)
2625
		local sm = Instance.new("SpecialMesh", sphere)
2626
		sm.MeshType = "Sphere"
2627
		sphere.Transparency = 0.5
2628
		sphere.Anchored = true
2629
		sphere.CanCollide = false
2630
		sphere.Material = "Neon"
2631
		sphere.BrickColor = BrickColor.new("Black")
2632
		end
2633
		
2634
		local function weld(lol)
2635
			local weld = Instance.new("Weld", Player.Character.Torso)
2636
			weld.Part0 = Player.Character.Torso
2637
			weld.Part1 = lol
2638
			weld.C0 = Player.Character.Torso.CFrame:inverse()
2639
			weld.C1 = lol.CFrame:inverse()
2640
		end
2641
		wait()
2642
		spawnpart()
2643
			for i, v in pairs(game.Players:GetChildren()) do
2644
			t = v.Character:FindFirstChild("Torso")
2645
			if t then
2646
				t.Anchored = true
2647
				Player.Character:FindFirstChild("Torso").Anchored = false
2648
			end
2649
			RA = v.Character:FindFirstChild("Right Arm")
2650
			if RA then
2651
				RA.Anchored = true
2652
				Player.Character:FindFirstChild("Right Arm").Anchored = false
2653
			end
2654
			LA = v.Character:FindFirstChild("Left Arm")
2655
			if LA then
2656
				LA.Anchored = true
2657
				Player.Character:FindFirstChild("Left Arm").Anchored = false
2658
			end
2659
			RL = v.Character:FindFirstChild("Right Leg")
2660
			if RL then
2661
				RL.Anchored = true
2662
				Player.Character:FindFirstChild("Right Leg").Anchored = false
2663
			end
2664
			LL = v.Character:FindFirstChild("Left Leg")
2665
			if LL then
2666
				LL.Anchored = true
2667
				Player.Character:FindFirstChild("Left Leg").Anchored = false
2668
			end
2669
			end
2670
			
2671
			        game.Lighting.TimeOfDay="00:00:00"
2672
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2673
wait(0.1)
2674
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2675
wait(0.1)
2676
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2677
wait(0.1)
2678
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2679
wait(0.1)
2680
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
2681
		cooldown = true
2682
		weld(sphere)
2683
		sphere.Parent = Character.Torso
2684
		for i = 1,3 do
2685
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
2686
			wait()
2687
			end
2688
wait()
2689
                        sphere:Destroy()
2690
		wait(1.6)
2691
		cooldown = false
2692
		canworld = true
2693
		sound2:Play()
2694
		wait()
2695
		for i, v in pairs(game.Players:GetChildren()) do
2696
		t = v.Character:FindFirstChild("Torso")
2697
			if t then
2698
				t.Anchored = false
2699
			end
2700
			RA = v.Character:FindFirstChild("Right Arm")
2701
			if RA then
2702
				RA.Anchored = false
2703
			end
2704
			LA = v.Character:FindFirstChild("Left Arm")
2705
			if LA then
2706
				LA.Anchored = false
2707
			end
2708
			RL = v.Character:FindFirstChild("Right Leg")
2709
			if RL then
2710
				RL.Anchored = false
2711
			end
2712
			LL = v.Character:FindFirstChild("Left Leg")
2713
			if LL then
2714
				LL.Anchored = false
2715
			end
2716
		end
2717
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2718
wait(0.1)
2719
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2720
wait(0.1)
2721
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2722
wait(0.1)
2723
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2724
 
2725
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2726
        game.Lighting.TimeOfDay="15:00:00"
2727
TSTheme:Stop()
2728
		end
2729
	end
2730
end
2731
)
2732
if canworld == false then
2733
	wait(10)
2734
	canworld = true
2735
end
2736
2737
mse.KeyDown:connect(function(key)
2738
    if key == "q" and part == nil and cooldown == false and canworld == true then
2739
   
2740
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2741
		wait(0.1)
2742
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2743
		wait(0.1)
2744
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2745
		wait(0.1)
2746
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2747
        game.Lighting.TimeOfDay="00:00:00"
2748
wait(0.000004)
2749
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2750
        game.Lighting.TimeOfDay="15:00:00"
2751
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
2752
		TPsound:Play()
2753
cooldown = true
2754
wait(3)
2755
cooldown = false
2756
 
2757
end
2758
end
2759
)