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  1. function TakeDamage(hum, dmg)
  2.   hum:TakeDamage(dmg * 65)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6.   wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 35000
  11. human.Health = 35000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38.   tf = tf + s
  39.   if tf >= frame then
  40.     for i = 1, math.floor(tf / frame) do
  41.       Heartbeat:Fire()
  42.     end
  43.     tf = tf - frame * math.floor(tf / frame)
  44.   end
  45. end)
  46. function swait(num)
  47.   if num == 0 or num == nil then
  48.     Heartbeat.Event:wait()
  49.   else
  50.     for i = 1, num do
  51.       Heartbeat.Event:wait()
  52.     end
  53.   end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91.   p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94.   local port = Instance.new("Part")
  95.   port.BrickColor = BrickColor.new(color)
  96.   port.Name = name
  97.   port.Transparency = 1
  98.   nooutline(port)
  99.   port.Reflectance = reflec
  100.   port.Material = mater
  101.   port.Anchored = false
  102.   port.CanCollide = false
  103.   port.Locked = true
  104.   port.Size = Vector3.new(0.2, 0.2, 0.2)
  105.   port.Parent = parnt
  106.   return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109.   local mes = Instance.new("SpecialMesh")
  110.   mes.MeshType = meshtype
  111.   mes.Scale = scale
  112.   if meshtype == "FileMesh" then
  113.     mes.MeshId = meshid
  114.   end
  115.   mes.Parent = parent
  116.   return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119.   swait()
  120.   local wel = Instance.new("Motor6D")
  121.   wel.Part0 = p0
  122.   wel.Part1 = p1
  123.   wel.C0 = c0
  124.   if c1 ~= nil then
  125.     wel.C1 = c1
  126.   end
  127.   wel.Parent = parent
  128.   return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://393700652"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. konodioda.Looped = true
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://627848963"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. bast.Looped = true
  140. local zaworld = Instance.new("Sound")
  141. zaworld.SoundId = "rbxassetid://616576400"
  142. zaworld.Volume = 0.8
  143. zaworld.Parent = hrp
  144. local wry = Instance.new("Sound")
  145. wry.SoundId = "rbxassetid://1056668930"
  146. wry.Volume = 2.75
  147. wry.Parent = hrp
  148. local wryy = Instance.new("Sound")
  149. wryy.SoundId = "rbxassetid://1056668930"
  150. wryy.Volume = 2.75
  151. wryy.Parent = hrp
  152. local wryyy = Instance.new("Sound")
  153. wryyy.SoundId = "rbxassetid://1056668930"
  154. wryyy.Volume = 2.75
  155. wryyy.Parent = hrp
  156. function animo(yep)
  157.   if yep == true then
  158.     anim.Parent = human
  159.     chr.Animate.Disabled = false
  160.   elseif yep == false then
  161.     chr.Animate.Disabled = true
  162.     anim.Parent = nil
  163.   end
  164. end
  165. animo(false)
  166. function lerpz(joint, prop, cfrmz, alp)
  167.   joint[prop] = joint[prop]:lerp(cfrmz, alp)
  168. end
  169. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  179. function resetlerp(whoever)
  180.   if whoever == nil then
  181.     RJ.C0 = RJC0
  182.     RJ.C1 = RJC1
  183.     N.C0 = NC0
  184.     N.C1 = NC1
  185.     RS.C0 = RSC0
  186.     RS.C1 = RSC1
  187.     LS.C0 = LSC0
  188.     LS.C1 = LSC1
  189.     RH.C0 = RHC0
  190.     RH.C1 = RHC1
  191.     LH.C0 = LHC0
  192.     LH.C1 = LHC1
  193.   elseif whoever ~= nil then
  194.     nRJ.C0 = RJC0
  195.     nRJ.C1 = RJC1
  196.     nN.C0 = NC0
  197.     nN.C1 = NC1
  198.     nRS.C0 = RSC0
  199.     nRS.C1 = RSC1
  200.     nLS.C0 = LSC0
  201.     nLS.C1 = LSC1
  202.     nRH.C0 = RHC0
  203.     nRH.C1 = RHC1
  204.     nLH.C0 = LHC0
  205.     nLH.C1 = LHC1
  206.   end
  207. end
  208. function STANDO(cfr)
  209.   local rooto = Instance.new("Part")
  210.   nooutline(rooto)
  211.   rooto.Name = "HumanoidRootPart"
  212.   rooto.Anchored = true
  213.   rooto.CFrame = cfr
  214.   rooto.Size = Vector3.new(2, 2, 1)
  215.   rooto.CanCollide = false
  216.   rooto.Locked = true
  217.   rooto.Transparency = 1
  218.   rooto.Parent = ZANOOB
  219.   local head = Instance.new("Part")
  220.   nooutline(head)
  221.   head.Anchored = false
  222.   head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  223.   head.Size = Vector3.new(2, 1, 1)
  224.   head.BrickColor = BrickColor.new("Really black")
  225.   head.CanCollide = false
  226.   head.Name = "Head"
  227.   head.Locked = true
  228.   head.Transparency = 1
  229.   head.Parent = ZANOOB
  230.   local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  231.   local headdecal = Instance.new("Decal")
  232.   headdecal.Name = "face"
  233.   headdecal.Texture = "http://www.roblox.com/asset/?id=479673898"
  234.   headdecal.Face = "Front"
  235.   headdecal.Transparency = 1
  236.   headdecal.Parent = head
  237.   local mp = Instance.new("Part",ZANOOB)
  238.   mp.Name = "Mask"
  239.   mp.BrickColor = BrickColor.new("Institutional white")
  240.   mp.Transparency = 1
  241.   mp.CanCollide = false
  242.   local mask = Instance.new("SpecialMesh",mp)
  243.   mask.MeshId = "http://www.roblox.com/asset/?id=1286427"
  244.   mask.MeshType = "FileMesh"
  245.   mask.Scale = Vector3.new(1.05, 1.05, 1.05)
  246.   local mw = Instance.new("Weld")
  247.   mw.Parent = mask
  248.   mw.Part0 = head
  249.   mw.Part1 = mp
  250.   mw.C1 = CFrame.new(0,-0.05,0)
  251.   mw.C0 = CFrame.Angles(0,0,0)
  252.   local torso = Instance.new("Part")
  253.   nooutline(torso)
  254.   torso.Name = "Torso"
  255.   torso.Anchored = false
  256.   torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  257.   torso.Size = Vector3.new(2, 1, 1)
  258.   torso.BrickColor = BrickColor.new("Really black")
  259.   torso.CanCollide = false
  260.   torso.Transparency = 1
  261.   torso.Locked = true
  262.   torso.Parent = ZANOOB
  263.   local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  264.   local leftarm = Instance.new("Part")
  265.   nooutline(leftarm)
  266.   leftarm.Anchored = false
  267.   leftarm.Name = "Left Arm"
  268.   leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  269.   leftarm.Size = Vector3.new(1, 2, 1)
  270.   leftarm.BrickColor = BrickColor.new("White")
  271.   leftarm.CanCollide = false
  272.   leftarm.Transparency = 1
  273.   leftarm.Locked = true
  274.   leftarm.Parent = ZANOOB
  275.   local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  276.   local rightarm = Instance.new("Part")
  277.   nooutline(rightarm)
  278.   rightarm.Anchored = false
  279.   rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  280.   rightarm.Name = "Right Arm"
  281.   rightarm.Size = Vector3.new(1, 2, 1)
  282.   rightarm.BrickColor = BrickColor.new("White")
  283.   rightarm.CanCollide = false
  284.   rightarm.Locked = true
  285.   rightarm.Transparency = 1
  286.   rightarm.Parent = ZANOOB
  287.   local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  288.   local leftleg = Instance.new("Part")
  289.   nooutline(leftleg)
  290.   leftleg.Anchored = false
  291.   leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  292.   leftleg.Name = "Left Leg"
  293.   leftleg.Size = Vector3.new(1, 2, 1)
  294.   leftleg.BrickColor = BrickColor.new("Really black")
  295.   leftleg.CanCollide = false
  296.   leftleg.Transparency = 1
  297.   leftleg.Locked = true
  298.   leftleg.Parent = ZANOOB
  299.   local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  300.   local rightleg = Instance.new("Part")
  301.   nooutline(rightleg)
  302.   rightleg.Anchored = false
  303.   rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  304.   rightleg.Name = "Right Leg"
  305.   rightleg.Size = Vector3.new(1, 2, 1)
  306.   rightleg.BrickColor = BrickColor.new("Really black")
  307.   rightleg.CanCollide = false
  308.   rightleg.Locked = true
  309.   rightleg.Transparency = 1
  310.   rightleg.Parent = ZANOOB
  311.   local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  312.   local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  313.   rootweld.Name = "RootJoint"
  314.   local neckweld = makemotor(torso, torso, head, NC0, NC1)
  315.   neckweld.Name = "Neck"
  316.   local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  317.   rshoulderweld.Name = "Right Shoulder"
  318.   local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  319.   lshoulderweld.Name = "Left Shoulder"
  320.   local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  321.   rhipweld.Name = "Right Hip"
  322.   local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  323.   lhipweld.Name = "Left Hip"
  324.   local scarf = Instance.new("Part")
  325.   nooutline(scarf)
  326.   scarf.Anchored = false
  327.   scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  328.   scarf.Name = "scarf"
  329.   scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  330.   scarf.BrickColor = BrickColor.new("Mulberry")
  331.   scarf.CanCollide = false
  332.   scarf.Locked = true
  333.   scarf.Transparency = 1
  334.   scarf.Parent = ZANOOB
  335.   local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  336.   local scarf2 = Instance.new("Part")
  337.   nooutline(scarf2)
  338.   scarf2.Anchored = false
  339.   scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  340.   scarf2.Name = "scarf2"
  341.   scarf2.Size = Vector3.new(0.35, 1, 0.1)
  342.   scarf2.BrickColor = BrickColor.new("Mulberry")
  343.   scarf2.CanCollide = false
  344.   scarf2.Locked = true
  345.   scarf2.Transparency = 1
  346.   scarf2.Parent = ZANOOB
  347.   local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  348.   local should1 = Instance.new("Part")
  349.   nooutline(should1)
  350.   should1.Anchored = false
  351.   should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  352.   should1.Name = "should1"
  353.   should1.Size = Vector3.new(1.5, 0.25, 1)
  354.   should1.BrickColor = BrickColor.new("Mulberry")
  355.   should1.Material = "Metal"
  356.   should1.CanCollide = false
  357.   should1.Locked = true
  358.   should1.Transparency = 1
  359.   should1.Parent = ZANOOB
  360.   local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  361.   local should12 = Instance.new("Part")
  362.   nooutline(should12)
  363.   should12.Anchored = false
  364.   should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  365.   should12.Name = "should12"
  366.   should12.Size = Vector3.new(1.4, 0.15, 0.9)
  367.   should12.BrickColor = BrickColor.new("Magenta")
  368.   should12.Material = "Neon"
  369.   should12.CanCollide = false
  370.   should12.Locked = true
  371.   should12.Transparency = 1
  372.   should12.Parent = ZANOOB
  373.   local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  374.   local should13 = Instance.new("Part")
  375.   nooutline(should13)
  376.   should13.Anchored = false
  377.   should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  378.   should13.Name = "should13"
  379.   should13.Size = Vector3.new(1.25, 0.15, 0.85)
  380.   should13.BrickColor = BrickColor.new("Mulberry")
  381.   should13.Material = "Metal"
  382.   should13.CanCollide = false
  383.   should13.Locked = true
  384.   should13.Transparency = 1
  385.   should13.Parent = ZANOOB
  386.   local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  387.   local should2 = Instance.new("Part")
  388.   nooutline(should2)
  389.   should2.Anchored = false
  390.   should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  391.   should2.Name = "should2"
  392.   should2.Size = Vector3.new(1.5, 0.25, 1)
  393.   should2.BrickColor = BrickColor.new("Mulberry")
  394.   should2.Material = "Metal"
  395.   should2.CanCollide = false
  396.   should2.Locked = true
  397.   should2.Transparency = 1
  398.   should2.Parent = ZANOOB
  399.   local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  400.   local should22 = Instance.new("Part")
  401.   nooutline(should22)
  402.   should22.Anchored = false
  403.   should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  404.   should22.Name = "should22"
  405.   should22.Size = Vector3.new(1.4, 0.15, 0.9)
  406.   should22.BrickColor = BrickColor.new("Magenta")
  407.   should22.Material = "Neon"
  408.   should22.CanCollide = false
  409.   should22.Locked = true
  410.   should22.Transparency = 1
  411.   should22.Parent = ZANOOB
  412.   local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  413.   local should23 = Instance.new("Part")
  414.   nooutline(should23)
  415.   should23.Anchored = false
  416.   should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  417.   should23.Name = "should23"
  418.   should23.Size = Vector3.new(1.25, 0.15, 0.85)
  419.   should23.BrickColor = BrickColor.new("Mulberry")
  420.   should23.Material = "Metal"
  421.   should23.CanCollide = false
  422.   should23.Locked = true
  423.   should23.Transparency = 1
  424.   should23.Parent = ZANOOB
  425.   local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  426.   local pa1 = Instance.new("Part")
  427.   nooutline(pa1)
  428.   pa1.Anchored = false
  429.   pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  430.   pa1.Name = "pa1"
  431.   pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  432.   pa1.BrickColor = BrickColor.new("Institutional white")
  433.   pa1.CanCollide = false
  434.   pa1.Locked = true
  435.   pa1.Transparency = 1
  436.   pa1.Parent = ZANOOB
  437.   local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  438.   local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  439.   local pa2 = Instance.new("Part")
  440.   nooutline(pa2)
  441.   pa2.Anchored = false
  442.   pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  443.   pa2.Name = "pa2"
  444.   pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  445.   pa2.BrickColor = BrickColor.new("Institutional white")
  446.   pa2.CanCollide = false
  447.   pa2.Locked = true
  448.   pa2.Transparency = 1
  449.   pa2.Parent = ZANOOB
  450.   local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  451.   local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  452.   local pa3 = Instance.new("Part")
  453.   nooutline(pa3)
  454.   pa3.Anchored = false
  455.   pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  456.   pa3.Name = "pa3"
  457.   pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  458.   pa3.BrickColor = BrickColor.new("Institutional white")
  459.   pa3.CanCollide = false
  460.   pa3.Locked = true
  461.   pa3.Transparency = 1
  462.   pa3.Parent = ZANOOB
  463.   local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  464.   local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  465.   local pa4 = Instance.new("Part")
  466.   nooutline(pa4)
  467.   pa4.Anchored = false
  468.   pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  469.   pa4.Name = "pa4"
  470.   pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  471.   pa4.BrickColor = BrickColor.new("Institutional white")
  472.   pa4.CanCollide = false
  473.   pa4.Locked = true
  474.   pa4.Transparency = 1
  475.   pa4.Parent = ZANOOB
  476.   local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  477.   local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  478.   local pa5 = Instance.new("Part")
  479.   nooutline(pa5)
  480.   pa5.Anchored = false
  481.   pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  482.   pa5.Name = "pa5"
  483.   pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  484.   pa5.BrickColor = BrickColor.new("Institutional white")
  485.   pa5.CanCollide = false
  486.   pa5.Locked = true
  487.   pa5.Transparency = 1
  488.   pa5.Parent = ZANOOB
  489.   local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  490.   local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  491.   local pa6 = Instance.new("Part")
  492.   nooutline(pa6)
  493.   pa6.Anchored = false
  494.   pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  495.   pa6.Name = "pa6"
  496.   pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  497.   pa6.BrickColor = BrickColor.new("Institutional white")
  498.   pa6.CanCollide = false
  499.   pa6.Locked = true
  500.   pa6.Transparency = 1
  501.   pa6.Parent = ZANOOB
  502.   local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  503.   local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  504.   local pa7 = Instance.new("Part")
  505.   nooutline(pa7)
  506.   pa7.Anchored = false
  507.   pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  508.   pa7.Name = "pa7"
  509.   pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  510.   pa7.BrickColor = BrickColor.new("Institutional white")
  511.   pa7.Material = "Neon"
  512.   pa7.CanCollide = false
  513.   pa7.Locked = true
  514.   pa7.Transparency = 1
  515.   pa7.Parent = ZANOOB
  516.   local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  517.   local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  518.   local pa10 = Instance.new("Part")
  519.   nooutline(pa10)
  520.   pa10.Anchored = false
  521.   pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  522.   pa10.Name = "pa10"
  523.   pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  524.   pa10.BrickColor = BrickColor.new("Institutional white")
  525.   pa10.CanCollide = false
  526.   pa10.Locked = true
  527.   pa10.Transparency = 1
  528.   pa10.Parent = ZANOOB
  529.   local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  530.   local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  531.   local pa11 = Instance.new("Part")
  532.   nooutline(pa11)
  533.   pa11.Anchored = false
  534.   pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535.   pa11.Name = "pa11"
  536.   pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  537.   pa11.BrickColor = BrickColor.new("Institutional white")
  538.   pa11.CanCollide = false
  539.   pa11.Locked = true
  540.   pa11.Transparency = 1
  541.   pa11.Parent = ZANOOB
  542.   local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  543.   local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  544.   local raemblem = Instance.new("Part")
  545.   nooutline(raemblem)
  546.   raemblem.Anchored = false
  547.   raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  548.   raemblem.Name = "raemblem"
  549.   raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  550.   raemblem.BrickColor = BrickColor.new("White")
  551.   raemblem.CanCollide = false
  552.   raemblem.Locked = true
  553.   raemblem.Material = "SmoothPlastic"
  554.   raemblem.Transparency = 1
  555.   raemblem.Parent = ZANOOB
  556.   local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  557.   local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  558.   local emmes = Instance.new("Decal")
  559.   emmes.Texture = "rbxassetid://0"
  560.   emmes.Transparency = 1
  561.   emmes.Face = "Right"
  562.   emmes.Name = "embe"
  563.   emmes.Parent = raemblem
  564.   local ra1 = Instance.new("Part")
  565.   nooutline(ra1)
  566.   ra1.Anchored = false
  567.   ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  568.   ra1.Name = "ra1"
  569.   ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  570.   ra1.BrickColor = BrickColor.new("Really black")
  571.   ra1.CanCollide = false
  572.   ra1.Locked = true
  573.   ra1.Transparency = 1
  574.   ra1.Parent = ZANOOB
  575.   local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  576.   local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  577.   local ra2 = Instance.new("Part")
  578.   nooutline(ra2)
  579.   ra2.Anchored = false
  580.   ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  581.   ra2.Name = "ra2"
  582.   ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  583.   ra2.BrickColor = BrickColor.new("Really black")
  584.   ra2.CanCollide = false
  585.   ra2.Locked = true
  586.   ra2.Transparency = 1
  587.   ra2.Parent = ZANOOB
  588.   local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  589.   local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  590.   local ra3 = Instance.new("Part")
  591.   nooutline(ra3)
  592.   ra3.Anchored = false
  593.   ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  594.   ra3.Name = "ra3"
  595.   ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  596.   ra3.BrickColor = BrickColor.new("Mulberry")
  597.   ra3.CanCollide = false
  598.   ra3.Locked = true
  599.   ra3.Transparency = 1
  600.   ra3.Parent = ZANOOB
  601.   local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  602.   local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  603.   local ra4 = Instance.new("Part")
  604.   nooutline(ra4)
  605.   ra4.Anchored = false
  606.   ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  607.   ra4.Name = "ra4"
  608.   ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  609.   ra4.BrickColor = BrickColor.new("Mulberry")
  610.   ra4.CanCollide = false
  611.   ra4.Locked = true
  612.   ra4.Transparency = 1
  613.   ra4.Parent = ZANOOB
  614.   local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  615.   local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  616.   local ra5 = Instance.new("Part")
  617.   nooutline(ra5)
  618.   ra5.Anchored = false
  619.   ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  620.   ra5.Name = "ra6"
  621.   ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  622.   ra5.BrickColor = BrickColor.new("Magenta")
  623.   ra5.Material = "Neon"
  624.   ra5.CanCollide = false
  625.   ra5.Locked = true
  626.   ra5.Transparency = 1
  627.   ra5.Parent = ZANOOB
  628.   local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  629.   local ra6 = Instance.new("Part")
  630.   nooutline(ra6)
  631.   ra6.Anchored = false
  632.   ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633.   ra6.Name = "ra6"
  634.   ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  635.   ra6.BrickColor = BrickColor.new("Magenta")
  636.   ra6.Material = "Neon"
  637.   ra6.CanCollide = false
  638.   ra6.Locked = true
  639.   ra6.Transparency = 1
  640.   ra6.Parent = ZANOOB
  641.   local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  642.   local ra7 = Instance.new("Part")
  643.   nooutline(ra7)
  644.   ra7.Anchored = false
  645.   ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646.   ra7.Name = "ra7"
  647.   ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  648.   ra7.BrickColor = BrickColor.new("Magenta")
  649.   ra7.Material = "Neon"
  650.   ra7.CanCollide = false
  651.   ra7.Locked = true
  652.   ra7.Transparency = 1
  653.   ra7.Parent = ZANOOB
  654.   local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  655.   local ra8 = Instance.new("Part")
  656.   nooutline(ra8)
  657.   ra8.Anchored = false
  658.   ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  659.   ra8.Name = "ra8"
  660.   ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  661.   ra8.BrickColor = BrickColor.new("Magenta")
  662.   ra8.Material = "Neon"
  663.   ra8.CanCollide = false
  664.   ra8.Locked = true
  665.   ra8.Transparency = 1
  666.   ra8.Parent = ZANOOB
  667.   local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  668.   local ra9 = Instance.new("Part")
  669.   nooutline(ra9)
  670.   ra9.Anchored = false
  671.   ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  672.   ra9.Name = "ra9"
  673.   ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  674.   ra9.BrickColor = BrickColor.new("Magenta")
  675.   ra9.Material = "Neon"
  676.   ra9.CanCollide = false
  677.   ra9.Locked = true
  678.   ra9.Transparency = 1
  679.   ra9.Parent = ZANOOB
  680.   local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  681.   local ra10 = Instance.new("Part")
  682.   nooutline(ra10)
  683.   ra10.Anchored = false
  684.   ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685.   ra10.Name = "ra10"
  686.   ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  687.   ra10.BrickColor = BrickColor.new("Magenta")
  688.   ra10.Material = "Neon"
  689.   ra10.CanCollide = false
  690.   ra10.Locked = true
  691.   ra10.Transparency = 1
  692.   ra10.Parent = ZANOOB
  693.   local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  694.   local ra11 = Instance.new("Part")
  695.   nooutline(ra11)
  696.   ra11.Anchored = false
  697.   ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  698.   ra11.Name = "ra11"
  699.   ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  700.   ra11.BrickColor = BrickColor.new("Magenta")
  701.   ra11.Material = "Neon"
  702.   ra11.CanCollide = false
  703.   ra11.Locked = true
  704.   ra11.Transparency = 1
  705.   ra11.Parent = ZANOOB
  706.   local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  707.   local ra12 = Instance.new("Part")
  708.   nooutline(ra12)
  709.   ra12.Anchored = false
  710.   ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  711.   ra12.Name = "ra12"
  712.   ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  713.   ra12.BrickColor = BrickColor.new("Magenta")
  714.   ra12.Material = "Neon"
  715.   ra12.CanCollide = false
  716.   ra12.Locked = true
  717.   ra12.Transparency = 1
  718.   ra12.Parent = ZANOOB
  719.   local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  720.   local ra13 = Instance.new("Part")
  721.   nooutline(ra13)
  722.   ra13.Anchored = false
  723.   ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  724.   ra13.Name = "ra13"
  725.   ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  726.   ra13.BrickColor = BrickColor.new("Magenta")
  727.   ra13.Material = "Neon"
  728.   ra13.CanCollide = false
  729.   ra13.Locked = true
  730.   ra13.Transparency = 1
  731.   ra13.Parent = ZANOOB
  732.   local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  733.   local ra14 = Instance.new("Part")
  734.   nooutline(ra14)
  735.   ra14.Anchored = false
  736.   ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  737.   ra14.Name = "ra14"
  738.   ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  739.   ra14.BrickColor = BrickColor.new("Magenta")
  740.   ra14.Material = "Neon"
  741.   ra14.CanCollide = false
  742.   ra14.Locked = true
  743.   ra14.Transparency = 1
  744.   ra14.Parent = ZANOOB
  745.   local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  746.   local ra15 = Instance.new("Part")
  747.   nooutline(ra15)
  748.   ra15.Anchored = false
  749.   ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  750.   ra15.Name = "ra15"
  751.   ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  752.   ra15.BrickColor = BrickColor.new("Really black")
  753.   ra15.CanCollide = false
  754.   ra15.Locked = true
  755.   ra15.Transparency = 1
  756.   ra15.Parent = ZANOOB
  757.   local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  758.   local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  759.   local ra16 = Instance.new("Part")
  760.   nooutline(ra16)
  761.   ra16.Anchored = false
  762.   ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  763.   ra16.Name = "ra16"
  764.   ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  765.   ra16.BrickColor = BrickColor.new("Mulberry")
  766.   ra16.CanCollide = false
  767.   ra16.Locked = true
  768.   ra16.Transparency = 1
  769.   ra16.Parent = ZANOOB
  770.   local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  771.   local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  772.   local la1 = Instance.new("Part")
  773.   nooutline(la1)
  774.   la1.Anchored = false
  775.   la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  776.   la1.Name = "la1"
  777.   la1.Size = Vector3.new(0.2, 0.2, 0.2)
  778.   la1.BrickColor = BrickColor.new("Really black")
  779.   la1.CanCollide = false
  780.   la1.Locked = true
  781.   la1.Transparency = 1
  782.   la1.Parent = ZANOOB
  783.   local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  784.   local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  785.   local la2 = Instance.new("Part")
  786.   nooutline(la2)
  787.   la2.Anchored = false
  788.   la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789.   la2.Name = "la2"
  790.   la2.Size = Vector3.new(0.2, 0.2, 0.2)
  791.   la2.BrickColor = BrickColor.new("Really black")
  792.   la2.CanCollide = false
  793.   la2.Locked = true
  794.   la2.Transparency = 1
  795.   la2.Parent = ZANOOB
  796.   local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  797.   local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  798.   local la3 = Instance.new("Part")
  799.   nooutline(la3)
  800.   la3.Anchored = false
  801.   la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  802.   la3.Name = "la3"
  803.   la3.Size = Vector3.new(0.2, 0.2, 0.2)
  804.   la3.BrickColor = BrickColor.new("Mulberry")
  805.   la3.CanCollide = false
  806.   la3.Locked = true
  807.   la3.Transparency = 1
  808.   la3.Parent = ZANOOB
  809.   local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  810.   local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  811.   local la4 = Instance.new("Part")
  812.   nooutline(la4)
  813.   la4.Anchored = false
  814.   la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  815.   la4.Name = "la4"
  816.   la4.Size = Vector3.new(0.2, 0.2, 0.2)
  817.   la4.BrickColor = BrickColor.new("Mulberry")
  818.   la4.CanCollide = false
  819.   la4.Locked = true
  820.   la4.Transparency = 1
  821.   la4.Parent = ZANOOB
  822.   local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  823.   local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  824.   local la5 = Instance.new("Part")
  825.   nooutline(la5)
  826.   la5.Anchored = false
  827.   la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  828.   la5.Name = "la5"
  829.   la5.Size = Vector3.new(0.1, 0.1, 0.1)
  830.   la5.BrickColor = BrickColor.new("Magenta")
  831.   la5.Material = "Neon"
  832.   la5.CanCollide = false
  833.   la5.Locked = true
  834.   la5.Transparency = 1
  835.   la5.Parent = ZANOOB
  836.   local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  837.   local la6 = Instance.new("Part")
  838.   nooutline(la6)
  839.   la6.Anchored = false
  840.   la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  841.   la6.Name = "la6"
  842.   la6.Size = Vector3.new(0.1, 0.1, 0.1)
  843.   la6.BrickColor = BrickColor.new("Magenta")
  844.   la6.Material = "Neon"
  845.   la6.CanCollide = false
  846.   la6.Locked = true
  847.   la6.Transparency = 1
  848.   la6.Parent = ZANOOB
  849.   local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  850.   local la7 = Instance.new("Part")
  851.   nooutline(la7)
  852.   la7.Anchored = false
  853.   la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  854.   la7.Name = "la7"
  855.   la7.Size = Vector3.new(0.1, 0.1, 0.1)
  856.   la7.BrickColor = BrickColor.new("Magenta")
  857.   la7.Material = "Neon"
  858.   la7.CanCollide = false
  859.   la7.Locked = true
  860.   la7.Transparency = 1
  861.   la7.Parent = ZANOOB
  862.   local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  863.   local la8 = Instance.new("Part")
  864.   nooutline(la8)
  865.   la8.Anchored = false
  866.   la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  867.   la8.Name = "la8"
  868.   la8.Size = Vector3.new(0.1, 0.1, 0.1)
  869.   la8.BrickColor = BrickColor.new("Magenta")
  870.   la8.Material = "Neon"
  871.   la8.CanCollide = false
  872.   la8.Locked = true
  873.   la8.Transparency = 1
  874.   la8.Parent = ZANOOB
  875.   local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  876.   local la9 = Instance.new("Part")
  877.   nooutline(la9)
  878.   la9.Anchored = false
  879.   la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  880.   la9.Name = "la9"
  881.   la9.Size = Vector3.new(0.1, 0.1, 0.1)
  882.   la9.BrickColor = BrickColor.new("Magenta")
  883.   la9.Material = "Neon"
  884.   la9.CanCollide = false
  885.   la9.Locked = true
  886.   la9.Transparency = 1
  887.   la9.Parent = ZANOOB
  888.   local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  889.   local la10 = Instance.new("Part")
  890.   nooutline(la10)
  891.   la10.Anchored = false
  892.   la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  893.   la10.Name = "la10"
  894.   la10.Size = Vector3.new(0.1, 0.1, 0.1)
  895.   la10.BrickColor = BrickColor.new("Magenta")
  896.   la10.Material = "Neon"
  897.   la10.CanCollide = false
  898.   la10.Locked = true
  899.   la10.Transparency = 1
  900.   la10.Parent = ZANOOB
  901.   local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  902.   local la11 = Instance.new("Part")
  903.   nooutline(la11)
  904.   la11.Anchored = false
  905.   la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  906.   la11.Name = "la11"
  907.   la11.Size = Vector3.new(0.1, 0.1, 0.1)
  908.   la11.BrickColor = BrickColor.new("Magenta")
  909.   la11.Material = "Neon"
  910.   la11.CanCollide = false
  911.   la11.Locked = true
  912.   la11.Transparency = 1
  913.   la11.Parent = ZANOOB
  914.   local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  915.   local la12 = Instance.new("Part")
  916.   nooutline(la12)
  917.   la12.Anchored = false
  918.   la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  919.   la12.Name = "la12"
  920.   la12.Size = Vector3.new(0.1, 0.1, 0.1)
  921.   la12.BrickColor = BrickColor.new("Magenta")
  922.   la12.Material = "Neon"
  923.   la12.CanCollide = false
  924.   la12.Locked = true
  925.   la12.Transparency = 1
  926.   la12.Parent = ZANOOB
  927.   local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  928.   local la13 = Instance.new("Part")
  929.   nooutline(la13)
  930.   la13.Anchored = false
  931.   la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  932.   la13.Name = "la13"
  933.   la13.Size = Vector3.new(0.1, 0.1, 0.1)
  934.   la13.BrickColor = BrickColor.new("Magenta")
  935.   la13.Material = "Neon"
  936.   la13.CanCollide = false
  937.   la13.Locked = true
  938.   la13.Transparency = 1
  939.   la13.Parent = ZANOOB
  940.   local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  941.   local la14 = Instance.new("Part")
  942.   nooutline(la14)
  943.   la14.Anchored = false
  944.   la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  945.   la14.Name = "la14"
  946.   la14.Size = Vector3.new(0.1, 0.1, 0.1)
  947.   la14.BrickColor = BrickColor.new("Magenta")
  948.   la14.Material = "Neon"
  949.   la14.CanCollide = false
  950.   la14.Locked = true
  951.   la14.Transparency = 1
  952.   la14.Parent = ZANOOB
  953.   local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  954.   local la15 = Instance.new("Part")
  955.   nooutline(la15)
  956.   la15.Anchored = false
  957.   la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  958.   la15.Name = "la15"
  959.   la15.Size = Vector3.new(0.2, 0.2, 0.2)
  960.   la15.BrickColor = BrickColor.new("Really black")
  961.   la15.CanCollide = false
  962.   la15.Locked = true
  963.   la15.Transparency = 1
  964.   la15.Parent = ZANOOB
  965.   local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  966.   local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  967.   local la16 = Instance.new("Part")
  968.   nooutline(la16)
  969.   la16.Anchored = false
  970.   la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  971.   la16.Name = "la16"
  972.   la16.Size = Vector3.new(0.2, 0.2, 0.2)
  973.   la16.BrickColor = BrickColor.new("Mulberry")
  974.   la16.CanCollide = false
  975.   la16.Locked = true
  976.   la16.Transparency = 1
  977.   la16.Parent = ZANOOB
  978.   local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  979.   local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  980.   local ll1 = Instance.new("Part")
  981.   nooutline(ll1)
  982.   ll1.Anchored = false
  983.   ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  984.   ll1.Name = "ll1"
  985.   ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  986.   ll1.BrickColor = BrickColor.new("Institutional white")
  987.   ll1.CanCollide = false
  988.   ll1.Locked = true
  989.   ll1.Transparency = 1
  990.   ll1.Parent = ZANOOB
  991.   local ll1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll1)
  992.   local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  993.   local ll2 = Instance.new("Part")
  994.   nooutline(ll2)
  995.   ll2.Anchored = false
  996.   ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  997.   ll2.Name = "ll2"
  998.   ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  999.   ll2.BrickColor = BrickColor.new("Mulberry")
  1000.   ll2.CanCollide = false
  1001.   ll2.Locked = true
  1002.   ll2.Transparency = 1
  1003.   ll2.Parent = ZANOOB
  1004.   local ll2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll2)
  1005.   local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1006.   local ll3 = Instance.new("Part")
  1007.   nooutline(ll3)
  1008.   ll3.Anchored = false
  1009.   ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1010.   ll3.Name = "ll3"
  1011.   ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  1012.   ll3.BrickColor = BrickColor.new("Institutional white")
  1013.   ll3.CanCollide = false
  1014.   ll3.Locked = true
  1015.   ll3.Transparency = 1
  1016.   ll3.Parent = ZANOOB
  1017.   local ll3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll3)
  1018.   local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1019.   local ll4 = Instance.new("Part")
  1020.   nooutline(ll4)
  1021.   ll4.Anchored = false
  1022.   ll4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1023.   ll4.Name = "ll4"
  1024.   ll4.Size = Vector3.new(0.2, 0.2, 0.2)
  1025.   ll4.BrickColor = BrickColor.new("Mulberry")
  1026.   ll4.CanCollide = false
  1027.   ll4.Locked = true
  1028.   ll4.Transparency = 1
  1029.   ll4.Parent = ZANOOB
  1030.   local ll4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll4)
  1031.   local ll4w = makemotor(ll4, ll4, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1032.   local rr1 = Instance.new("Part")
  1033.   nooutline(rr1)
  1034.   rr1.Anchored = false
  1035.   rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1036.   rr1.Name = "rr1"
  1037.   rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  1038.   rr1.BrickColor = BrickColor.new("Institutional white")
  1039.   rr1.CanCollide = false
  1040.   rr1.Locked = true
  1041.   rr1.Transparency = 1
  1042.   rr1.Parent = ZANOOB
  1043.   local rr1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr1)
  1044.   local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1045.   local rr2 = Instance.new("Part")
  1046.   nooutline(rr2)
  1047.   rr2.Anchored = false
  1048.   rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1049.   rr2.Name = "rr2"
  1050.   rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  1051.   rr2.BrickColor = BrickColor.new("Mulberry")
  1052.   rr2.CanCollide = false
  1053.   rr2.Locked = true
  1054.   rr2.Transparency = 1
  1055.   rr2.Parent = ZANOOB
  1056.   local rr2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr2)
  1057.   local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1058.   local rr3 = Instance.new("Part")
  1059.   nooutline(rr3)
  1060.   rr3.Anchored = false
  1061.   rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1062.   rr3.Name = "rr3"
  1063.   rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  1064.   rr3.BrickColor = BrickColor.new("Institutional white")
  1065.   rr3.CanCollide = false
  1066.   rr3.Locked = true
  1067.   rr3.Transparency = 1
  1068.   rr3.Parent = ZANOOB
  1069.   local rr3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr3)
  1070.   local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1071.   local rr4 = Instance.new("Part")
  1072.   nooutline(rr4)
  1073.   rr4.Anchored = false
  1074.   rr4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1075.   rr4.Name = "rr4"
  1076.   rr4.Size = Vector3.new(0.2, 0.2, 0.2)
  1077.   rr4.BrickColor = BrickColor.new("Mulberry")
  1078.   rr4.CanCollide = false
  1079.   rr4.Locked = true
  1080.   rr4.Transparency = 1
  1081.   rr4.Parent = ZANOOB
  1082.   local rr4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr4)
  1083.   local rr4w = makemotor(rr4, rr4, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1084.   return ZANOOB
  1085. end
  1086. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1087. coroutine.resume(coroutine.create(function()
  1088.   local rot = thenoob.HumanoidRootPart
  1089.   repeat
  1090.     swait()
  1091.     rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  1092.   until rot == nil
  1093. end))
  1094. local rot = thenoob.HumanoidRootPart
  1095. local ntorso = thenoob:FindFirstChild("Torso")
  1096. local rightarm = thenoob:FindFirstChild("Right Arm")
  1097. local leftarm = thenoob:FindFirstChild("Left Arm")
  1098. local leftleg = thenoob:FindFirstChild("Left Leg")
  1099. local rightleg = thenoob:FindFirstChild("Right Leg")
  1100. local head = thenoob:FindFirstChild("Head")
  1101. local face = head:FindFirstChild("face")
  1102. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1103. local embpart = thenoob:FindFirstChild("raemblem")
  1104. local nRJ = rot:FindFirstChild("RootJoint")
  1105. local nN = ntorso:FindFirstChild("Neck")
  1106. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1107. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1108. local nRH = ntorso:FindFirstChild("Right Hip")
  1109. local nLH = ntorso:FindFirstChild("Left Hip")
  1110. function standappear(nbz)
  1111.   if selected == false or activu == true then
  1112.     return
  1113.   end
  1114.   if appeared == false then
  1115.     appeared = true
  1116.     wherto = hrp
  1117.     addcfr = cf(-2, 1, 2)
  1118.     local apear = Instance.new("Sound")
  1119.     apear.SoundId = "rbxassetid://463010917"
  1120.     apear.Parent = rot
  1121.     apear.Volume = 1.25
  1122.     Par1=Instance.new('ParticleEmitter', hed)
  1123.     Par1.LightEmission=100
  1124.     Par1.LightInfluence=5
  1125.     Par1.LockedToPart=true
  1126.     Par1.Texture="rbxassetid://74697410"
  1127.     Par1.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1128.     Par1.Transparency=NumberSequence.new(0.825)
  1129.     Par1.Lifetime=NumberRange.new(0.1)
  1130.     Par1.Rate=1000
  1131.     Par1.Enabled = true
  1132.     Par2=Instance.new('ParticleEmitter', tors)
  1133.     Par2.LightEmission=100
  1134.     Par2.LightInfluence=5
  1135.     Par2.LockedToPart=true
  1136.     Par2.Texture="rbxassetid://74697410"
  1137.     Par2.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1138.     Par2.Transparency=NumberSequence.new(0.825)
  1139.     Par2.Lifetime=NumberRange.new(0.1)
  1140.     Par2.Rate=1000
  1141.     Par2.Enabled = true
  1142.     Par3=Instance.new('ParticleEmitter', rarm)
  1143.     Par3.LightEmission=100
  1144.     Par3.LightInfluence=5
  1145.     Par3.LockedToPart=true
  1146.     Par3.Texture="rbxassetid://74697410"
  1147.     Par3.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1148.     Par3.Transparency=NumberSequence.new(0.825)
  1149.     Par3.Lifetime=NumberRange.new(0.1)
  1150.     Par3.Rate=1000
  1151.     Par3.Enabled = true
  1152.     Par4=Instance.new('ParticleEmitter', larm)
  1153.     Par4.LightEmission=100
  1154.     Par4.LightInfluence=5
  1155.     Par4.LockedToPart=true
  1156.     Par4.Texture="rbxassetid://74697410"
  1157.     Par4.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1158.     Par4.Transparency=NumberSequence.new(0.825)
  1159.     Par4.Lifetime=NumberRange.new(0.1)
  1160.     Par4.Rate=1000
  1161.     Par4.Enabled = true
  1162.     Par5=Instance.new('ParticleEmitter', rleg)
  1163.     Par5.LightEmission=100
  1164.     Par5.LightInfluence=5
  1165.     Par5.LockedToPart=true
  1166.     Par5.Texture="rbxassetid://74697410"
  1167.     Par5.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1168.     Par5.Transparency=NumberSequence.new(0.825)
  1169.     Par5.Lifetime=NumberRange.new(0.1)
  1170.     Par5.Rate=1000
  1171.     Par5.Enabled = true
  1172.     Par6=Instance.new('ParticleEmitter', lleg)
  1173.     Par6.LightEmission=100
  1174.     Par6.LightInfluence=5
  1175.     Par6.LockedToPart=true
  1176.     Par6.Texture="rbxassetid://74697410"
  1177.     Par6.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1178.     Par6.Transparency=NumberSequence.new(0.825)
  1179.     Par6.Lifetime=NumberRange.new(0.1)
  1180.     Par6.Rate=1000
  1181.     Par6.Enabled = true
  1182.     game.Debris:AddItem(apear, 1.5)
  1183.     game.Debris:AddItem(apear, 1.5)
  1184.     apear:Play()
  1185.     for _, n in pairs(nbz:GetChildren()) do
  1186.       coroutine.resume(coroutine.create(function()
  1187.         for _ = 1, 5 do
  1188.           if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1189.             swait()
  1190.             n.Transparency = n.Transparency - 0.2
  1191.             face.Transparency = face.Transparency - 0.2
  1192.             emblem.Transparency = emblem.Transparency - 0.2
  1193.           end
  1194.         end
  1195.         if n ~= rot and n ~= embpart then
  1196.           n.Transparency = 0
  1197.         end
  1198.         face.Transparency = 0
  1199.         emblem.Transparency = 0
  1200.       end))
  1201.     end
  1202.   elseif appeared == true then
  1203.     appeared = false
  1204.     wherto = hrp
  1205.     addcfr = cf(0, 0, 0)
  1206.     Par1:Remove()
  1207.     Par2:Remove()
  1208.     Par3:Remove()
  1209.     Par4:Remove()
  1210.     Par5:Remove()
  1211.     Par6:Remove()
  1212.     for _, n in pairs(nbz:GetChildren()) do
  1213.       coroutine.resume(coroutine.create(function()
  1214.         for _ = 1, 5 do
  1215.           if n ~= rot and n ~= embpart then
  1216.             swait()
  1217.             n.Transparency = n.Transparency + 0.2
  1218.             face.Transparency = face.Transparency + 0.2
  1219.             emblem.Transparency = emblem.Transparency + 0.2
  1220.           end
  1221.         end
  1222.         if n ~= rot and n ~= embpart then
  1223.           n.Transparency = 1
  1224.         end
  1225.         face.Transparency = 1
  1226.         emblem.Transparency = 1
  1227.       end))
  1228.     end
  1229.   end
  1230. end
  1231. function THREATENING()
  1232.   if selected == false or activu == true then
  1233.     return
  1234.   end
  1235.   if POSU == false then
  1236.     POSU = true
  1237.     human.WalkSpeed = 0
  1238.     local d = Instance.new("ParticleEmitter")
  1239.     d.Name = "MENACINGU"
  1240.     d.Lifetime = NumberRange.new(1)
  1241.     d.Rate = 2
  1242.     d.Texture = "rbxassetid://298768656"
  1243.     d.VelocitySpread = 60
  1244.     d.Parent = tors
  1245.     human:SetStateEnabled(3, false)
  1246.     local randomoth = math.random(1, 2)
  1247.     if randomoth == 1 then
  1248.       repeat
  1249.         swait()
  1250.         lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1251.         lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1252.         lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1253.         lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1254.         lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1255.         lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1256.         lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1257.         lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1258.         lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1259.         lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1260.       until POSU == false
  1261.     elseif randomoth == 2 then
  1262.       repeat
  1263.         swait()
  1264.         lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1265.         lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1266.         lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1267.         lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1268.         lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1269.         lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1270.         lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1271.         lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1272.         lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1273.         lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1274.       until POSU == false
  1275.     end
  1276.   elseif POSU == true then
  1277.     POSU = false
  1278.     human.WalkSpeed = 25
  1279.     human:SetStateEnabled(3, true)
  1280.     tors.MENACINGU:Destroy()
  1281.     activu = true
  1282.     activu = false
  1283.   end
  1284. end
  1285. local EHMMM = 0
  1286. function block()
  1287.   if EHMMM == 65 or selected == false or activu == true then
  1288.     return
  1289.   end
  1290.   if appeared == false then
  1291.     standappear(thenoob)
  1292.   end
  1293.   wherto = hrp
  1294.   addcfr = cf(0, 0, -3)
  1295.   local bep = true
  1296.   local humanshealth = human.Health
  1297.   activu = true
  1298.   human:SetStateEnabled(15, false)
  1299.   local de = mouse.KeyUp:connect(function(key)
  1300.     if key == "e" then
  1301.       bep = false
  1302.     end
  1303.   end)
  1304.   local poopes = 0
  1305.   repeat
  1306.     swait()
  1307.     poopes = poopes + 1
  1308.     human.Health = humanshealth
  1309.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1310.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1311.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1312.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1313.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1314.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1315.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1316.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1317.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1318.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1319.   until bep == false or poopes > 240
  1320.   de:Disconnect()
  1321.   human:SetStateEnabled(15, true)
  1322.   activu = false
  1323.   EHMMM = 65
  1324.   coroutine.resume(coroutine.create(function()
  1325.     wait(5)
  1326.     EHMMM = 0
  1327.   end))
  1328.   wherto = hrp
  1329.   addcfr = cf(-2, 1, 2)
  1330. end
  1331. function MUDA()
  1332.   if selected == false or activu == true then
  1333.     return
  1334.   end
  1335.   if appeared == false then
  1336.     standappear(thenoob)
  1337.     wherto = hrp
  1338.     addcfr = cf(0, 0, -3.5)
  1339.   end
  1340.   wry:Stop()
  1341.   local bep = true
  1342.   activu = true
  1343.   wherto = hrp
  1344.   addcfr = cf(0, 0, -3.5)
  1345.   local function blur(limb)
  1346.     coroutine.resume(coroutine.create(function()
  1347.       local memedon = {}
  1348.       for i = 1, 6 do
  1349.         local b1 = Instance.new("Part")
  1350.         nooutline(b1)
  1351.         b1.Size = Vector3.new(1, 2, 1)
  1352.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1353.         b1.CanCollide = false
  1354.         b1.BrickColor = limb.BrickColor
  1355.         b1.Anchored = true
  1356.         b1.Transparency = 0.85
  1357.         b1.Locked = true
  1358.         b1.Parent = modz
  1359.         b1.Material = "Neon"
  1360.         table.insert(memedon, b1)
  1361.       end
  1362.       local num = 0
  1363.       repeat
  1364.         swait()
  1365.         num = num % 6 + 1
  1366.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1367.       until bep == false
  1368.       for i = 1, #memedon do
  1369.         swait()
  1370.         memedon[i]:Destroy()
  1371.       end
  1372.     end))
  1373.   end
  1374.   local de = mouse.KeyUp:connect(function(key)
  1375.     if key == "r" then
  1376.       bep = false
  1377.     end
  1378.   end)
  1379.   blur(rightarm)
  1380.   blur(leftarm)
  1381. local mudodo = Instance.new("Sound")
  1382.   mudodo.Volume = 5
  1383.   mudodo.SoundId = "rbxassetid://791374350"
  1384. mudodo.Looped = true
  1385.   mudodo.Parent = hrp
  1386.   mudodo:Play()
  1387.   repeat
  1388.     for _ = 1, 2 do
  1389.       swait()
  1390.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1391.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1392.       lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1393.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1394.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1395.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1396.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1397.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1398.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1399.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1400.     end
  1401.     hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1402.     for _ = 1, 2 do
  1403.       swait()
  1404.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1405.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1406.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1407.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1408.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1409.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1410.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1411.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1412.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1413.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1414.     end
  1415.     hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1416.     for _ = 1, 2 do
  1417.       swait()
  1418.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1419.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1420.       lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1421.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1422.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1423.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1424.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1425.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1426.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1427.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1428.     end
  1429.     hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1430.     for _ = 1, 2 do
  1431.       swait()
  1432.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1433.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1434.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1435.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1436.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1437.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1438.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1439.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1440.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1441.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1442.     end
  1443.     hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1444.   until bep == false or 0 >= human.Health
  1445.   de:Disconnect()
  1446. mudodo:Stop()
  1447.   wry:Play()
  1448.   for _ = 1, 6 do
  1449.     swait()
  1450.     lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1451.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1452.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1453.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1454.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1455.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1456.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1457.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1458.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1459.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1460.   end
  1461.   for _ = 1, 7 do
  1462.     swait()
  1463.     hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1464.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1465.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1466.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1467.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1468.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1469.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1470.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1471.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1472.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1473.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1474.   end
  1475.   swait(5)
  1476.   wherto = hrp
  1477. mudodo:Destroy()
  1478.   addcfr = cf(-2, 1, 2)
  1479.   activu = false
  1480. end
  1481. function MUDAA()
  1482.   if selected == false or activu == true then
  1483.     return
  1484.   end
  1485.   if appeared == false then
  1486.     standappear(thenoob)
  1487.     wherto = hrp
  1488.     addcfr = cf(0, 0, -3.5)
  1489.   end
  1490.   wryy:Stop()
  1491.   local bep = true
  1492.   activu = true
  1493.   wherto = hrp
  1494.   addcfr = cf(0, 0, -3.5)
  1495.   local function blur(limb)
  1496.     coroutine.resume(coroutine.create(function()
  1497.       local memedon = {}
  1498.       for i = 1, 6 do
  1499.         local b1 = Instance.new("Part")
  1500.         nooutline(b1)
  1501.         b1.Size = Vector3.new(1, 2, 1)
  1502.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1503.         b1.CanCollide = false
  1504.         b1.BrickColor = limb.BrickColor
  1505.         b1.Anchored = true
  1506.         b1.Transparency = 0.85
  1507.         b1.Locked = true
  1508.         b1.Parent = modz
  1509.         b1.Material = "Neon"
  1510.         table.insert(memedon, b1)
  1511.       end
  1512.       local num = 0
  1513.       repeat
  1514.         swait()
  1515.         num = num % 6 + 1
  1516.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1517.       until bep == false
  1518.       for i = 1, #memedon do
  1519.         swait()
  1520.         memedon[i]:Destroy()
  1521.       end
  1522.     end))
  1523.   end
  1524.   local de = mouse.KeyUp:connect(function(key)
  1525.     if key == "y" then
  1526.       bep = false
  1527.     end
  1528.   end)
  1529.   blur(rightarm)
  1530.   blur(leftarm)
  1531. local mudododo = Instance.new("Sound")
  1532.   mudododo.Volume = 7.5
  1533.   mudododo.SoundId = "rbxassetid://791374350"
  1534.   mudododo.Looped = true
  1535.   mudododo.Parent = hrp
  1536.   mudododo:Play()
  1537.   repeat
  1538.     for _ = 1, 2 do
  1539.       swait()
  1540.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1541.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1542.       lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1543.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1544.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1545.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1546.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1547.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1548.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1549.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1550.     end
  1551.     hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1552.     for _ = 1, 2 do
  1553.       swait()
  1554.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1555.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1556.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1557.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1558.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1559.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1560.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1561.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1562.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1563.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1564.     end
  1565.     hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1566.     for _ = 1, 2 do
  1567.       swait()
  1568.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1569.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1570.       lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1571.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1572.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1573.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1574.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1575.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1576.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1577.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1578.     end
  1579.     hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1580.     for _ = 1, 2 do
  1581.       swait()
  1582.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1583.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1584.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1585.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1586.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1587.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1588.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1589.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1590.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1591.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1592.     end
  1593.     hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1594.   until bep == false or 0 >= human.Health
  1595.   de:Disconnect()
  1596. mudododo:Stop()
  1597.   wryy:Play()
  1598.   for _ = 1, 6 do
  1599.     swait()
  1600.     lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1601.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1602.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1603.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1604.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1605.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1606.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1607.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1608.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1609.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1610.   end
  1611.   for _ = 1, 7 do
  1612.     swait()
  1613.     hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1614.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1615.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1616.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1617.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1618.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1619.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1620.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1621.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1622.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1623.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1624.   end
  1625.   swait(5)
  1626.   wherto = hrp
  1627. mudododo:Destroy()
  1628.   addcfr = cf(-2, 1, 2)
  1629.   activu = false
  1630. end
  1631. function MUDAAA()
  1632.   if selected == false or activu == true then
  1633.     return
  1634.   end
  1635.   if appeared == false then
  1636.     standappear(thenoob)
  1637.     wherto = hrp
  1638.     addcfr = cf(0, 0, -3.5)
  1639.   end
  1640.   wryyy:Stop()
  1641.   local bep = true
  1642.   activu = true
  1643.   wherto = hrp
  1644.   addcfr = cf(0, 0, -3.5)
  1645.   local function blur(limb)
  1646.     coroutine.resume(coroutine.create(function()
  1647.       local memedon = {}
  1648.       for i = 1, 6 do
  1649.         local b1 = Instance.new("Part")
  1650.         nooutline(b1)
  1651.         b1.Size = Vector3.new(1, 2, 1)
  1652.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1653.         b1.CanCollide = false
  1654.         b1.BrickColor = limb.BrickColor
  1655.         b1.Anchored = true
  1656.         b1.Transparency = 0.85
  1657.         b1.Locked = true
  1658.         b1.Parent = modz
  1659.         b1.Material = "Neon"
  1660.         table.insert(memedon, b1)
  1661.       end
  1662.       local num = 0
  1663.       repeat
  1664.         swait()
  1665.         num = num % 6 + 1
  1666.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1667.       until bep == false
  1668.       for i = 1, #memedon do
  1669.         swait()
  1670.         memedon[i]:Destroy()
  1671.       end
  1672.     end))
  1673.   end
  1674.   local de = mouse.KeyUp:connect(function(key)
  1675.     if key == "t" then
  1676.       bep = false
  1677.     end
  1678.   end)
  1679.   blur(rightleg)
  1680.   blur(leftleg)
  1681. local mudodododo = Instance.new("Sound")
  1682.   mudodododo.Volume = 7.5
  1683.   mudodododo.SoundId = "rbxassetid://791374350"
  1684.   mudodododo.Looped = true
  1685.   mudodododo.Parent = hrp
  1686.   mudodododo:Play()
  1687.   repeat
  1688.     for _ = 1, 2 do
  1689.       swait()
  1690.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1691.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1692.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1693.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1694.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1695.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1696.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1697.       lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1698.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1699.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1700.     end
  1701.     hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1702.     for _ = 1, 2 do
  1703.       swait()
  1704.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1705.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1706.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1707.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1708.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1709.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1710.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1711.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1712.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1713.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1714.     end
  1715.     hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1716.     for _ = 1, 2 do
  1717.       swait()
  1718.      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1719.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1720.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1721.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1722.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1723.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1724.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1725.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1726.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1727.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1728.     end
  1729.     hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1730.     for _ = 1, 2 do
  1731.       swait()
  1732.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1733.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1734.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1735.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1736.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1737.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1738.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1739.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1740.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1741.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1742.     end
  1743.     hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1744.   until bep == false or 0 >= human.Health
  1745.   de:Disconnect()
  1746. mudodododo:Stop()
  1747.   wryyy:Play()
  1748.   for _ = 1, 6 do
  1749.       swait()
  1750.       lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1751.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1752.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1753.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1754.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1755.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1756.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1757.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1758.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1759.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1760.     end
  1761.     for _ = 1, 7 do
  1762.       swait()
  1763.       hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1764.       lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1765.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1766.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1767.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1768.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1769.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1770.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1771.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1772.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1773.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1774.     end
  1775.   swait(5)
  1776.   wherto = hrp
  1777. mudodododo:Destroy()
  1778.   addcfr = cf(-2, 1, 2)
  1779.   activu = false
  1780. end
  1781. function cability()
  1782.   if selected == false or activu == true then
  1783.     return
  1784.   end
  1785.   if appeared == false then
  1786.     standappear(thenoob)
  1787.     wherto = hrp
  1788.     addcfr = cf(0, 0, -3.75)
  1789.   end
  1790.   activu = true
  1791.   wherto = hrp
  1792.   addcfr = cf(0, 0, -3.5)
  1793.   local ZAWRUA = Instance.new("Sound")
  1794.   ZAWRUA.SoundId = "rbxassetid://1056668930"
  1795.   ZAWRUA.Volume = 3.5
  1796.   ZAWRUA.Parent = hrp
  1797.   ZAWRUA:Play()
  1798.   game.Debris:AddItem(ZAWRUA, 2.5)
  1799.   local wate = Instance.new("Part")
  1800.   nooutline(wate)
  1801.   wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1802.   wate.Material = "Neon"
  1803.   wate.Transparency = 1
  1804.   wate.BrickColor = BrickColor.new("Magenta")
  1805.   wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1806.   wate.Anchored = true
  1807.   wate.CanCollide = false
  1808.   wate.Parent = modz
  1809.   local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1810.   coroutine.resume(coroutine.create(function()
  1811.     repeat
  1812.       swait()
  1813.       wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1814.       wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1815.     until not wate
  1816.   end))
  1817.   coroutine.resume(coroutine.create(function()
  1818.     local pt = {}
  1819.     for _ = 1, 10 do
  1820.       local wp = Instance.new("Part")
  1821.       nooutline(wp)
  1822.       wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1823.       wp.Material = "Neon"
  1824.       wp.Transparency = 1
  1825.       wp.BrickColor = BrickColor.new("Magenta")
  1826.       wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1827.       wp.Anchored = true
  1828.       wp.CanCollide = false
  1829.       wp.Parent = modz
  1830.       local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1831.       table.insert(pt, wp)
  1832.       table.insert(pt, wmz)
  1833.     end
  1834.     for m = 1, 45 do
  1835.       swait()
  1836.       for _, hey in pairs(pt) do
  1837.         if hey.ClassName == "SpecialMesh" then
  1838.           hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1839.         elseif hey.ClassName == "Part" then
  1840.           hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1841.           hey.Transparency = hey.Transparency - 0.015
  1842.         end
  1843.       end
  1844.     end
  1845.     for m = 45, 50 do
  1846.       swait()
  1847.       for _, hey in pairs(pt) do
  1848.         if hey.ClassName == "SpecialMesh" then
  1849.           hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1850.         elseif hey.ClassName == "Part" then
  1851.           hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1852.           hey.Transparency = hey.Transparency + 0.2
  1853.         end
  1854.       end
  1855.     end
  1856.     for _, AAA in pairs(pt) do
  1857.       if AAA.ClassName == "Part" then
  1858.         AAA:Destroy()
  1859.       end
  1860.     end
  1861.   end))
  1862.   for _ = 1, 50 do
  1863.     swait()
  1864.     wmesh.Scale = Vector3.new(9, 9, 9)
  1865.     wate.Transparency = wate.Transparency - 0.008
  1866.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1867.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1868.     lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1869.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1870.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1871.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1872.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1873.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1874.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1875.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1876.   end
  1877.   local pooo = Instance.new("Sound")
  1878.   pooo.SoundId = "rbxassetid://0"
  1879.   pooo.Volume = 3
  1880.   pooo.Parent = hrp
  1881.   pooo:Play()
  1882.   game.Debris:AddItem(pooo, 2.5)
  1883.   for _ = 1, 1 do
  1884.     swait()
  1885.     wate.Transparency = wate.Transparency + 0.15
  1886.     lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1887.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1888.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1889.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1890.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1891.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1892.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1893.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1894.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1895.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1896.   end
  1897.   local swoo = Instance.new("Part")
  1898.   nooutline(swoo)
  1899.   swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1900.   swoo.Material = "Neon"
  1901.   swoo.Transparency = 0.2
  1902.   swoo.BrickColor = BrickColor.new("Magenta")
  1903.   swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1904.   swoo.Anchored = true
  1905.   swoo.CanCollide = false
  1906.   swoo.Parent = modz
  1907.   local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1908.   local pli = Instance.new("PointLight")
  1909.   pli.Brightness = 2
  1910.   pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1911.   pli.Range = 10
  1912.   pli.Shadows = true
  1913.   pli.Parent = swoo
  1914.   hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1915.   for _ = 1, 10 do
  1916.     swait()
  1917.     wate.Transparency = wate.Transparency + 0.05
  1918.     swoo.Transparency = swoo.Transparency + 0.075
  1919.     pli.Range = pli.Range - 1
  1920.     lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1921.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1922.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1923.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1924.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1925.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1926.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1927.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1928.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1929.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1930.   end
  1931.   wate:Destroy()
  1932.   swoo:Destroy()
  1933.   pli:Destroy()
  1934.   swait(15)
  1935.   wherto = hrp
  1936.   addcfr = cf(-2, 1, 2)
  1937.   activu = false
  1938. end
  1939. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1940. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1941. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1942. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1943. function THEBEST()
  1944.   if selected == false or activu == true or appeared == true or POSU == true then
  1945.     return
  1946.   end
  1947.   local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1948.   local dipperrot
  1949.   if dipperhat then
  1950.     dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1951.   end
  1952.   activu = true
  1953.   POSU = true
  1954.   cam.CameraType = "Scriptable"
  1955.   chr.PrimaryPart = hrp
  1956.   human.WalkSpeed = 0
  1957.   human:SetStateEnabled(3, false)
  1958.   local actmus1 = Instance.new("Sound")
  1959.   actmus1.SoundId = "rbxassetid://188959462"
  1960.   actmus1.Volume = 1.5
  1961.   actmus1.RollOffMode = 1
  1962.   actmus1.TimePosition = 0
  1963.   actmus1.Parent = cam
  1964.   local actmus2 = Instance.new("Sound")
  1965.   actmus2.SoundId = "rbxassetid://188959462"
  1966.   actmus2.Volume = 1.5
  1967.   actmus2.RollOffMode = 1
  1968.   actmus2.TimePosition = 0
  1969.   actmus2.Parent = hrp
  1970.   actmus1:Play()
  1971.   actmus2:Play()
  1972.   local mus1 = Instance.new("Sound")
  1973.   mus1.SoundId = "rbxassetid://616594208"
  1974.   mus1.Volume = 1.25
  1975.   mus1.TimePosition = 0.45
  1976.   mus1.Parent = cam
  1977.   local mus2 = Instance.new("Sound")
  1978.   mus2.SoundId = "rbxassetid://616594208"
  1979.   mus2.Volume = 1.25
  1980.   mus2.TimePosition = 0.45
  1981.   mus2.Parent = hrp
  1982.   local zawarudoda = Instance.new("Sound")
  1983.   zawarudoda.SoundId = "rbxassetid://616576400"
  1984.   zawarudoda.Volume = 2
  1985.   zawarudoda.TimePosition = 0.3
  1986.   zawarudoda.Parent = hrp
  1987.   mus1:Play()
  1988.   mus2:Play()
  1989.   cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1990.   local regface = hed.face.Texture
  1991.   local whogothit, bodyvel
  1992.   local function checkhit(partoz, magn)
  1993.     for _, guy in pairs(workspace:GetChildren()) do
  1994.       if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1995.         whogothit = guy
  1996.         guy:FindFirstChild("Humanoid").PlatformStand = true
  1997.         do
  1998.           local derp = Instance.new("BodyPosition")
  1999.           derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2000.           derp.P = 8000
  2001.           derp.D = 500
  2002.           derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2003.           derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2004.           bodyvel = derp
  2005.           local derp2 = Instance.new("BodyAngularVelocity")
  2006.           derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2007.           derp2.P = 8000
  2008.           derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2009.           derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2010.           delay(0.1, function()
  2011.             derp2:Destroy()
  2012.           end)
  2013.           bodyvel = derp
  2014.         end
  2015.       end
  2016.     end
  2017.   end
  2018.   coroutine.resume(coroutine.create(function()
  2019.     for _ = 1, 25 do
  2020.       swait()
  2021.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2022.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2023.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2024.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2025.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2026.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2027.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2028.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2029.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2030.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2031.     end
  2032.     for _ = 1, 20 do
  2033.       swait()
  2034.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2035.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2036.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2037.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2038.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2039.       if dipperhat then
  2040.         dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2041.       end
  2042.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2043.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2044.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2045.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2046.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2047.     end
  2048.   end))
  2049.   repeat
  2050.     swait()
  2051.     cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2052.   until mus1.TimePosition > 2.9
  2053.   mus1:Pause()
  2054.   mus2:Pause()
  2055.   zawarudoda:Play()
  2056.   coroutine.resume(coroutine.create(function()
  2057.     for _ = 1, 7 do
  2058.       swait()
  2059.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2060.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2061.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2062.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2063.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2064.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2065.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2066.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2067.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2068.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2069.     end
  2070.     for _ = 1, 16 do
  2071.       swait()
  2072.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2073.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2074.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2075.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2076.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2077.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2078.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2079.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2080.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2081.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2082.     end
  2083.   end))
  2084.   repeat
  2085.     swait()
  2086.   until zawarudoda.TimePosition > 1.4
  2087.   zawarudoda:Pause()
  2088.   activu = false
  2089.   standappear(thenoob)
  2090.   wherto = hrp
  2091.   addcfr = cf(3, 0.25, -1.5)
  2092.   activu = true
  2093.   cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2094.   for _ = 1, 10 do
  2095.     swait()
  2096.     cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2097.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2098.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2099.     lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2100.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2101.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2102.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2103.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2104.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2105.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2106.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2107.   end
  2108.   wherto = hrp
  2109.   addcfr = cf(-3, 0.25, -1.5)
  2110.   for _ = 1, 25 do
  2111.     swait()
  2112.     checkhit(rightarm, 3)
  2113.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2114.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2115.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2116.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2117.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2118.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2119.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2120.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2121.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2122.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2123.   end
  2124.   if whogothit then
  2125.     print("derp")
  2126.     cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2127.     local laugo = Instance.new("Sound")
  2128.     laugo.SoundId = "rbxassetid://291088606"
  2129.     laugo.Volume = 1.5
  2130.     laugo.Parent = hrp
  2131.     game.Debris:AddItem(laugo, 2.5)
  2132.     laugo:Play()
  2133.     local sda = 0
  2134.     local chn = 2
  2135.     local cs = math.cos
  2136.     for D = 1, 60 do
  2137.       swait()
  2138.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2139.       sda = sda + chn
  2140.       lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2141.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2142.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2143.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2144.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2145.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2146.       lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2147.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2148.       lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2149.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2150.     end
  2151.     hed.face.Texture = "rbxassetid://176777497"
  2152.     mus1.TimePosition = 2.75
  2153.     mus1:Play()
  2154.     for C = 1, 30 do
  2155.       swait()
  2156.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2157.       sda = sda + chn
  2158.       lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2159.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2160.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2161.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2162.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2163.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2164.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2165.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2166.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2167.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2168.     end
  2169.     for _ = 1, 5 do
  2170.       swait()
  2171.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2172.       sda = sda + chn
  2173.       lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2174.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2175.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2176.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2177.       lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2178.       if dipperhat then
  2179.         dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2180.       end
  2181.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2182.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2183.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2184.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2185.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2186.     end
  2187.     wait(2)
  2188.   elseif whogothit == nil then
  2189.     print("noderp")
  2190.   end
  2191.   human:SetStateEnabled(3, true)
  2192.   activu = false
  2193.   standappear(thenoob)
  2194.   activu = true
  2195.   if dipperhat then
  2196.     dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2197.   end
  2198.   actmus1:Destroy()
  2199.   actmus2:Destroy()
  2200.   bast:Play()
  2201.   if bodyvel then
  2202.     bodyvel:Destroy()
  2203.   end
  2204.   cam.CameraType = "Custom"
  2205.   hed.face.Texture = regface
  2206.   chr.PrimaryPart = head
  2207.   human.WalkSpeed = 25
  2208.   activu = false
  2209.   POSU = false
  2210. end
  2211. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2212.   for _, guy in pairs(workspace:GetChildren()) do
  2213.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2214.       do
  2215.         local humz = guy:FindFirstChild("Humanoid")
  2216.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2217.         TakeDamage(humz, dmg)
  2218.         local db = Instance.new("StringValue")
  2219.         db.Name = "alabo"
  2220.         db.Parent = horp
  2221.         delay(debtim, function()
  2222.           db:Destroy()
  2223.         end)
  2224.         local b = Instance.new("Part")
  2225.         nooutline(b)
  2226.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2227.         b.Transparency = 0.25
  2228.         b.Anchored = true
  2229.         b.CanCollide = false
  2230.         b.BrickColor = BrickColor.new("Magenta")
  2231.         b.Locked = true
  2232.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2233.         b.Parent = modz
  2234.         b.Material = "Neon"
  2235.         local c = Instance.new("SpecialMesh")
  2236.         c.MeshType = "Sphere"
  2237.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2238.         c.Parent = b
  2239.         game.Debris:AddItem(b, 1)
  2240.         if bodyfdire then
  2241.           local boopyve = Instance.new("BodyVelocity")
  2242.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2243.           boopyve.P = math.huge
  2244.           boopyve.Velocity = bodyfdire * 1.25
  2245.           boopyve.Parent = horp
  2246.           game.Debris:AddItem(boopyve, debtim)
  2247.         end
  2248.         local bet = Instance.new("Sound")
  2249.         bet.Pitch = rd2(9, 11) / 10
  2250.         bet.Volume = rd2(12, 14) / 10
  2251.         bet.SoundId = "rbxassetid://165604684"
  2252.         bet.Parent = b
  2253.         bet:Play()
  2254.         coroutine.resume(coroutine.create(function()
  2255.           for _ = 1, 5 do
  2256.             swait()
  2257.             b.Transparency = b.Transparency + 0.15
  2258.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2259.           end
  2260.         end))
  2261.       end
  2262.     end
  2263.   end
  2264. end
  2265. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2266.   for _, guy in pairs(workspace:GetChildren()) do
  2267.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2268.       do
  2269.         local humz = guy:FindFirstChild("Humanoid")
  2270.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2271.         TakeDamage(humz, -dmg)
  2272.         if humz.Health >= humz.MaxHealth then
  2273.             humz.Health = humz.MaxHealth
  2274.         end
  2275.         local db = Instance.new("StringValue")
  2276.         db.Name = "alabo"
  2277.         db.Parent = horp
  2278.         delay(debtim, function()
  2279.           db:Destroy()
  2280.         end)
  2281.         local b = Instance.new("Part")
  2282.         nooutline(b)
  2283.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2284.         b.Transparency = 0.25
  2285.         b.Anchored = true
  2286.         b.CanCollide = false
  2287.         b.BrickColor = BrickColor.new("Lime green")
  2288.         b.Locked = true
  2289.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2290.         b.Parent = modz
  2291.         b.Material = "Neon"
  2292.         local c = Instance.new("SpecialMesh")
  2293.         c.MeshType = "Sphere"
  2294.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2295.         c.Parent = b
  2296.         game.Debris:AddItem(b, 1)
  2297.         if bodyfdire then
  2298.           local boopyve = Instance.new("BodyVelocity")
  2299.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2300.           boopyve.P = math.huge
  2301.           boopyve.Velocity = bodyfdire * 1.25
  2302.           boopyve.Parent = horp
  2303.           game.Debris:AddItem(boopyve, debtim)
  2304.         end
  2305.         local bet = Instance.new("Sound")
  2306.         bet.Pitch = rd2(9, 11) / 10
  2307.         bet.Volume = rd2(12, 14) / 10
  2308.         bet.SoundId = "rbxassetid://165604684"
  2309.         bet.Parent = b
  2310.         bet:Play()
  2311.         coroutine.resume(coroutine.create(function()
  2312.           for _ = 1, 5 do
  2313.             swait()
  2314.             b.Transparency = b.Transparency + 0.15
  2315.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2316.           end
  2317.         end))
  2318.       end
  2319.     end
  2320.   end
  2321. end
  2322. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2323.   for _, guy in pairs(workspace:GetChildren()) do
  2324.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2325.       do
  2326.         local humz = guy:FindFirstChild("Humanoid")
  2327.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2328.         TakeDamage(humz, dmg)
  2329.         local db = Instance.new("StringValue")
  2330.         db.Name = "alabo"
  2331.         db.Parent = horp
  2332.         delay(debtim, function()
  2333.           db:Destroy()
  2334.         end)
  2335.         local b = Instance.new("Part")
  2336.         nooutline(b)
  2337.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2338.         b.Transparency = 0.25
  2339.         b.Anchored = true
  2340.         b.CanCollide = false
  2341.         b.BrickColor = BrickColor.new("Magenta")
  2342.         b.Locked = true
  2343.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2344.         b.Parent = modz
  2345.         b.Material = "Neon"
  2346.         local c = Instance.new("SpecialMesh")
  2347.         c.MeshType = "Sphere"
  2348.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2349.         c.Parent = b
  2350.         game.Debris:AddItem(b, 1)
  2351.         if bodyfdire then
  2352.           local boopyve = Instance.new("BodyVelocity")
  2353.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2354.           boopyve.P = math.huge
  2355.           boopyve.Velocity = bodyfdire * 2
  2356.           boopyve.Parent = horp
  2357.           game.Debris:AddItem(boopyve, debtim)
  2358.         end
  2359.         local bet = Instance.new("Sound")
  2360.         bet.Pitch = rd2(9, 11) / 10
  2361.         bet.Volume = rd2(12, 14) / 10
  2362.         bet.SoundId = "rbxassetid://165604684"
  2363.         bet.Parent = b
  2364.         bet:Play()
  2365.         coroutine.resume(coroutine.create(function()
  2366.           for _ = 1, 5 do
  2367.             swait()
  2368.             b.Transparency = b.Transparency + 0.15
  2369.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2370.           end
  2371.         end))
  2372.       end
  2373.     end
  2374.   end
  2375. end
  2376. mouse.KeyDown:connect(function(key)
  2377.   if human.Health <= 0 then
  2378.     return
  2379.   end
  2380.   if key == "f" then
  2381.     standappear(thenoob)
  2382.   end
  2383.   if key == "r" then
  2384.     MUDA()
  2385.   end
  2386.   if key == "y" then
  2387.     MUDAA()
  2388.   end
  2389.   if key == "t" then
  2390.     MUDAAA()
  2391. end
  2392.   if key == "e" then
  2393.     block()
  2394.   end
  2395.   if key == "v" then
  2396.     cability()
  2397.   end
  2398.   if key == "m" and plr.UserId then
  2399.     THEBEST()
  2400.   end
  2401.   if key == "j" then
  2402.     THREATENING()
  2403.   end
  2404.   if key == "h" then
  2405.     stoptime()
  2406.   end
  2407.   if key == "k" then
  2408.     konodioda:Play()
  2409.     else konodioda:Stop()
  2410.   end
  2411.   if key == "l" then
  2412.     bast:Play()
  2413.     else bast:Stop()
  2414.   end
  2415.   if key == ";" then
  2416.     zaworld:Play()
  2417.     else zaworld:Stop()
  2418.   end
  2419. end)
  2420. tool.Equipped:connect(function()
  2421.   selected = true
  2422. end)
  2423. tool.Unequipped:connect(function()
  2424.   selected = false
  2425. end)
  2426. sine = 0
  2427. charge = 1
  2428. cos = math.cos
  2429. game:GetService("RunService").RenderStepped:connect(function()
  2430.   if POSU == false then
  2431.     local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2432.     local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2433.     local checkstate = human:GetState()
  2434.     if checkstate.Value == 13 then
  2435.       animpose = "Sitting"
  2436.     elseif hrp.Velocity.y > 1 and checkpart == nil then
  2437.       animpose = "Jumping"
  2438.     elseif hrp.Velocity.y < -1 and checkpart == nil then
  2439.       animpose = "Falling"
  2440.     elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2441.       animpose = "Idle"
  2442.     elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2443.       animpose = "Walking"
  2444.     elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2445.       animpose = "TooFast"
  2446.     end
  2447.     if animpose == "Idle" then
  2448.       sine = sine + charge
  2449.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2450.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2451.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2452.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2453.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2454.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2455.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2456.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2457.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2458.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2459.     end
  2460.     if animpose == "Walking" then
  2461.       sine = sine + charge
  2462.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2463.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2464.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2465.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2466.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2467.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2468.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2469.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2470.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2471.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2472.     end
  2473.     if animpose == "Jumping" then
  2474.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2475.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2476.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2477.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2478.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2479.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2480.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2481.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2482.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2483.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2484.     end
  2485.     if animpose == "Falling" then
  2486.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2487.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2488.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2489.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2490.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2491.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2492.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2493.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2494.       lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2495.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2496.     end
  2497.     if animpose == "TooFast" then
  2498.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2499.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2500.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2501.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2502.       lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2503.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2504.       lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2505.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2506.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2507.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2508.     end
  2509.     if animpose == "Sitting" then
  2510.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2511.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2512.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2513.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2514.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2515.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2516.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2517.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2518.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2519.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2520.     end
  2521.   end
  2522.   if appeared == false and activu == false then
  2523.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2524.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2525.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2526.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2527.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2528.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2529.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2530.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2531.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2532.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2533.   elseif appeared == true and activu == false then
  2534.     sine = sine + charge
  2535.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2536.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2537.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2538.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2539.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2540.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2541.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2542.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2543.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2544.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2545.   end
  2546. end)
  2547. function dispose()
  2548.   for i, v in pairs(getfenv(0)) do
  2549.     v = nil
  2550.   end
  2551.   error = nil
  2552.   print = nil
  2553.   warn = nil
  2554. end
  2555. human.Died:connect(dispose)
  2556. chr.Changed:connect(function()
  2557.   if chr.Parent == nil then
  2558.     dispose()
  2559.   end
  2560. end)
  2561. local p = game.Players.LocalPlayer
  2562. local char = p.Character
  2563. local hed = char.Head
  2564. local LocalPlayer = p
  2565.  
  2566. local Player = game.Players.localPlayer
  2567. local Character = p.Character
  2568. local LeftArm2 = Character["Left Arm"]
  2569. local RightArm2 = Character["Right Arm"]
  2570. local LeftLeg2 = Character["Left Leg"]
  2571. local RightLeg2 = Character["Right Leg"]
  2572. local Head2 = Character.Head
  2573. local Torso2 = Character.Torso
  2574.  
  2575. --created by SoldierJoao
  2576. --Credits to metabee for the knives edit
  2577. cut = Instance.new("Sound", Character)
  2578. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2579. cut.Volume = 1.5
  2580. thri = Instance.new("Sound", Character)
  2581. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2582. thri.Volume = 2.5
  2583. WRY = Instance.new("Sound", Character)
  2584. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2585. WRY.Volume = 5
  2586.  
  2587. local Players=game:service'Players'
  2588. local Player=Players.LocalPlayer
  2589. local Mouse=Player:GetMouse''
  2590. local RenderStepped=game:service'RunService'.RenderStepped
  2591.  
  2592. local MeshId='http://www.roblox.com/asset?id=202083123'
  2593. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2594.  
  2595. mse = Player:GetMouse()
  2596.  
  2597. sound2 = Instance.new("Sound", Character)
  2598. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2599. sound2.Volume = 5
  2600. sound4 = Instance.new("Sound", Character)
  2601. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  2602. sound4.Volume = 5
  2603. TSTheme = Instance.new("Sound", Character)
  2604. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2605. TSTheme.Volume = 10
  2606. TSTheme.Looped = true
  2607. TPsound = Instance.new("Sound", Character)
  2608. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  2609. TPsound.Volume = 1
  2610. canworld = true
  2611. cooldown = false
  2612. mse.KeyDown:connect(function(key)
  2613.     key = key:lower()
  2614.     if key == "g" and cooldown == false then
  2615.                 sound4:Play()
  2616.                 wait(1.5)
  2617.         if canworld == false then return end
  2618.         if canworld then
  2619.         canworld = false
  2620.         TSTheme:Play()
  2621.  
  2622.         local function spawnpart()
  2623.         sphere = Instance.new("Part")
  2624.         --game.Debris:AddItem(sphere,3)
  2625.         local sm = Instance.new("SpecialMesh", sphere)
  2626.         sm.MeshType = "Sphere"
  2627.         sphere.Transparency = 0.5
  2628.         sphere.Anchored = true
  2629.         sphere.CanCollide = false
  2630.         sphere.Material = "Neon"
  2631.         sphere.BrickColor = BrickColor.new("Black")
  2632.         end
  2633.        
  2634.         local function weld(lol)
  2635.             local weld = Instance.new("Weld", Player.Character.Torso)
  2636.             weld.Part0 = Player.Character.Torso
  2637.             weld.Part1 = lol
  2638.             weld.C0 = Player.Character.Torso.CFrame:inverse()
  2639.             weld.C1 = lol.CFrame:inverse()
  2640.         end
  2641.         wait()
  2642.         spawnpart()
  2643.             for i, v in pairs(game.Players:GetChildren()) do
  2644.             t = v.Character:FindFirstChild("Torso")
  2645.             if t then
  2646.                 t.Anchored = true
  2647.                 Player.Character:FindFirstChild("Torso").Anchored = false
  2648.             end
  2649.             RA = v.Character:FindFirstChild("Right Arm")
  2650.             if RA then
  2651.                 RA.Anchored = true
  2652.                 Player.Character:FindFirstChild("Right Arm").Anchored = false
  2653.             end
  2654.             LA = v.Character:FindFirstChild("Left Arm")
  2655.             if LA then
  2656.                 LA.Anchored = true
  2657.                 Player.Character:FindFirstChild("Left Arm").Anchored = false
  2658.             end
  2659.             RL = v.Character:FindFirstChild("Right Leg")
  2660.             if RL then
  2661.                 RL.Anchored = true
  2662.                 Player.Character:FindFirstChild("Right Leg").Anchored = false
  2663.             end
  2664.             LL = v.Character:FindFirstChild("Left Leg")
  2665.             if LL then
  2666.                 LL.Anchored = true
  2667.                 Player.Character:FindFirstChild("Left Leg").Anchored = false
  2668.             end
  2669.             end
  2670.            
  2671.                     game.Lighting.TimeOfDay="00:00:00"
  2672. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2673. wait(0.1)
  2674. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2675. wait(0.1)
  2676. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2677. wait(0.1)
  2678. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2679. wait(0.1)
  2680. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2681.         cooldown = true
  2682.         weld(sphere)
  2683.         sphere.Parent = Character.Torso
  2684.         for i = 1,3 do
  2685.             sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2686.             wait()
  2687.             end
  2688. wait()
  2689.                         sphere:Destroy()
  2690.         wait(1.6)
  2691.         cooldown = false
  2692.         canworld = true
  2693.         sound2:Play()
  2694.         wait()
  2695.         for i, v in pairs(game.Players:GetChildren()) do
  2696.         t = v.Character:FindFirstChild("Torso")
  2697.             if t then
  2698.                 t.Anchored = false
  2699.             end
  2700.             RA = v.Character:FindFirstChild("Right Arm")
  2701.             if RA then
  2702.                 RA.Anchored = false
  2703.             end
  2704.             LA = v.Character:FindFirstChild("Left Arm")
  2705.             if LA then
  2706.                 LA.Anchored = false
  2707.             end
  2708.             RL = v.Character:FindFirstChild("Right Leg")
  2709.             if RL then
  2710.                 RL.Anchored = false
  2711.             end
  2712.             LL = v.Character:FindFirstChild("Left Leg")
  2713.             if LL then
  2714.                 LL.Anchored = false
  2715.             end
  2716.         end
  2717.         game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2718. wait(0.1)
  2719. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2720. wait(0.1)
  2721. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2722. wait(0.1)
  2723. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2724.  
  2725.         game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2726.         game.Lighting.TimeOfDay="15:00:00"
  2727. TSTheme:Stop()
  2728.         end
  2729.     end
  2730. end
  2731. )
  2732. if canworld == false then
  2733.     wait(10)
  2734.     canworld = true
  2735. end
  2736.  
  2737. mse.KeyDown:connect(function(key)
  2738.     if key == "q" and part == nil and cooldown == false and canworld == true then
  2739.    
  2740.         game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2741.         wait(0.1)
  2742.         game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2743.         wait(0.1)
  2744.         game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2745.         wait(0.1)
  2746.         game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2747.         game.Lighting.TimeOfDay="00:00:00"
  2748. wait(0.000004)
  2749.         game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2750.         game.Lighting.TimeOfDay="15:00:00"
  2751.         plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2752.         TPsound:Play()
  2753. cooldown = true
  2754. wait(3)
  2755. cooldown = false
  2756.  
  2757. end
  2758. end
  2759. )
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