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May 16th, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 65)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 35000
  11. human.Health = 35000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://393700652"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. konodioda.Looped = true
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://627848963"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. bast.Looped = true
  140. local zaworld = Instance.new("Sound")
  141. zaworld.SoundId = "rbxassetid://616576400"
  142. zaworld.Volume = 0.8
  143. zaworld.Parent = hrp
  144. local wry = Instance.new("Sound")
  145. wry.SoundId = "rbxassetid://1056668930"
  146. wry.Volume = 2.75
  147. wry.Parent = hrp
  148. local wryy = Instance.new("Sound")
  149. wryy.SoundId = "rbxassetid://1056668930"
  150. wryy.Volume = 2.75
  151. wryy.Parent = hrp
  152. local wryyy = Instance.new("Sound")
  153. wryyy.SoundId = "rbxassetid://1056668930"
  154. wryyy.Volume = 2.75
  155. wryyy.Parent = hrp
  156. function animo(yep)
  157. if yep == true then
  158. anim.Parent = human
  159. chr.Animate.Disabled = false
  160. elseif yep == false then
  161. chr.Animate.Disabled = true
  162. anim.Parent = nil
  163. end
  164. end
  165. animo(false)
  166. function lerpz(joint, prop, cfrmz, alp)
  167. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  168. end
  169. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  179. function resetlerp(whoever)
  180. if whoever == nil then
  181. RJ.C0 = RJC0
  182. RJ.C1 = RJC1
  183. N.C0 = NC0
  184. N.C1 = NC1
  185. RS.C0 = RSC0
  186. RS.C1 = RSC1
  187. LS.C0 = LSC0
  188. LS.C1 = LSC1
  189. RH.C0 = RHC0
  190. RH.C1 = RHC1
  191. LH.C0 = LHC0
  192. LH.C1 = LHC1
  193. elseif whoever ~= nil then
  194. nRJ.C0 = RJC0
  195. nRJ.C1 = RJC1
  196. nN.C0 = NC0
  197. nN.C1 = NC1
  198. nRS.C0 = RSC0
  199. nRS.C1 = RSC1
  200. nLS.C0 = LSC0
  201. nLS.C1 = LSC1
  202. nRH.C0 = RHC0
  203. nRH.C1 = RHC1
  204. nLH.C0 = LHC0
  205. nLH.C1 = LHC1
  206. end
  207. end
  208. function STANDO(cfr)
  209. local rooto = Instance.new("Part")
  210. nooutline(rooto)
  211. rooto.Name = "HumanoidRootPart"
  212. rooto.Anchored = true
  213. rooto.CFrame = cfr
  214. rooto.Size = Vector3.new(2, 2, 1)
  215. rooto.CanCollide = false
  216. rooto.Locked = true
  217. rooto.Transparency = 1
  218. rooto.Parent = ZANOOB
  219. local head = Instance.new("Part")
  220. nooutline(head)
  221. head.Anchored = false
  222. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  223. head.Size = Vector3.new(2, 1, 1)
  224. head.BrickColor = BrickColor.new("Really black")
  225. head.CanCollide = false
  226. head.Name = "Head"
  227. head.Locked = true
  228. head.Transparency = 1
  229. head.Parent = ZANOOB
  230. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  231. local headdecal = Instance.new("Decal")
  232. headdecal.Name = "face"
  233. headdecal.Texture = "http://www.roblox.com/asset/?id=479673898"
  234. headdecal.Face = "Front"
  235. headdecal.Transparency = 1
  236. headdecal.Parent = head
  237. local mp = Instance.new("Part",ZANOOB)
  238. mp.Name = "Mask"
  239. mp.BrickColor = BrickColor.new("Institutional white")
  240. mp.Transparency = 1
  241. mp.CanCollide = false
  242. local mask = Instance.new("SpecialMesh",mp)
  243. mask.MeshId = "http://www.roblox.com/asset/?id=1286427"
  244. mask.MeshType = "FileMesh"
  245. mask.Scale = Vector3.new(1.05, 1.05, 1.05)
  246. local mw = Instance.new("Weld")
  247. mw.Parent = mask
  248. mw.Part0 = head
  249. mw.Part1 = mp
  250. mw.C1 = CFrame.new(0,-0.05,0)
  251. mw.C0 = CFrame.Angles(0,0,0)
  252. local torso = Instance.new("Part")
  253. nooutline(torso)
  254. torso.Name = "Torso"
  255. torso.Anchored = false
  256. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  257. torso.Size = Vector3.new(2, 1, 1)
  258. torso.BrickColor = BrickColor.new("Really black")
  259. torso.CanCollide = false
  260. torso.Transparency = 1
  261. torso.Locked = true
  262. torso.Parent = ZANOOB
  263. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  264. local leftarm = Instance.new("Part")
  265. nooutline(leftarm)
  266. leftarm.Anchored = false
  267. leftarm.Name = "Left Arm"
  268. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  269. leftarm.Size = Vector3.new(1, 2, 1)
  270. leftarm.BrickColor = BrickColor.new("White")
  271. leftarm.CanCollide = false
  272. leftarm.Transparency = 1
  273. leftarm.Locked = true
  274. leftarm.Parent = ZANOOB
  275. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  276. local rightarm = Instance.new("Part")
  277. nooutline(rightarm)
  278. rightarm.Anchored = false
  279. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  280. rightarm.Name = "Right Arm"
  281. rightarm.Size = Vector3.new(1, 2, 1)
  282. rightarm.BrickColor = BrickColor.new("White")
  283. rightarm.CanCollide = false
  284. rightarm.Locked = true
  285. rightarm.Transparency = 1
  286. rightarm.Parent = ZANOOB
  287. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  288. local leftleg = Instance.new("Part")
  289. nooutline(leftleg)
  290. leftleg.Anchored = false
  291. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  292. leftleg.Name = "Left Leg"
  293. leftleg.Size = Vector3.new(1, 2, 1)
  294. leftleg.BrickColor = BrickColor.new("Really black")
  295. leftleg.CanCollide = false
  296. leftleg.Transparency = 1
  297. leftleg.Locked = true
  298. leftleg.Parent = ZANOOB
  299. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  300. local rightleg = Instance.new("Part")
  301. nooutline(rightleg)
  302. rightleg.Anchored = false
  303. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  304. rightleg.Name = "Right Leg"
  305. rightleg.Size = Vector3.new(1, 2, 1)
  306. rightleg.BrickColor = BrickColor.new("Really black")
  307. rightleg.CanCollide = false
  308. rightleg.Locked = true
  309. rightleg.Transparency = 1
  310. rightleg.Parent = ZANOOB
  311. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  312. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  313. rootweld.Name = "RootJoint"
  314. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  315. neckweld.Name = "Neck"
  316. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  317. rshoulderweld.Name = "Right Shoulder"
  318. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  319. lshoulderweld.Name = "Left Shoulder"
  320. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  321. rhipweld.Name = "Right Hip"
  322. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  323. lhipweld.Name = "Left Hip"
  324. local scarf = Instance.new("Part")
  325. nooutline(scarf)
  326. scarf.Anchored = false
  327. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  328. scarf.Name = "scarf"
  329. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  330. scarf.BrickColor = BrickColor.new("Mulberry")
  331. scarf.CanCollide = false
  332. scarf.Locked = true
  333. scarf.Transparency = 1
  334. scarf.Parent = ZANOOB
  335. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  336. local scarf2 = Instance.new("Part")
  337. nooutline(scarf2)
  338. scarf2.Anchored = false
  339. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  340. scarf2.Name = "scarf2"
  341. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  342. scarf2.BrickColor = BrickColor.new("Mulberry")
  343. scarf2.CanCollide = false
  344. scarf2.Locked = true
  345. scarf2.Transparency = 1
  346. scarf2.Parent = ZANOOB
  347. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  348. local should1 = Instance.new("Part")
  349. nooutline(should1)
  350. should1.Anchored = false
  351. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  352. should1.Name = "should1"
  353. should1.Size = Vector3.new(1.5, 0.25, 1)
  354. should1.BrickColor = BrickColor.new("Mulberry")
  355. should1.Material = "Metal"
  356. should1.CanCollide = false
  357. should1.Locked = true
  358. should1.Transparency = 1
  359. should1.Parent = ZANOOB
  360. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  361. local should12 = Instance.new("Part")
  362. nooutline(should12)
  363. should12.Anchored = false
  364. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  365. should12.Name = "should12"
  366. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  367. should12.BrickColor = BrickColor.new("Magenta")
  368. should12.Material = "Neon"
  369. should12.CanCollide = false
  370. should12.Locked = true
  371. should12.Transparency = 1
  372. should12.Parent = ZANOOB
  373. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  374. local should13 = Instance.new("Part")
  375. nooutline(should13)
  376. should13.Anchored = false
  377. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  378. should13.Name = "should13"
  379. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  380. should13.BrickColor = BrickColor.new("Mulberry")
  381. should13.Material = "Metal"
  382. should13.CanCollide = false
  383. should13.Locked = true
  384. should13.Transparency = 1
  385. should13.Parent = ZANOOB
  386. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  387. local should2 = Instance.new("Part")
  388. nooutline(should2)
  389. should2.Anchored = false
  390. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  391. should2.Name = "should2"
  392. should2.Size = Vector3.new(1.5, 0.25, 1)
  393. should2.BrickColor = BrickColor.new("Mulberry")
  394. should2.Material = "Metal"
  395. should2.CanCollide = false
  396. should2.Locked = true
  397. should2.Transparency = 1
  398. should2.Parent = ZANOOB
  399. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  400. local should22 = Instance.new("Part")
  401. nooutline(should22)
  402. should22.Anchored = false
  403. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  404. should22.Name = "should22"
  405. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  406. should22.BrickColor = BrickColor.new("Magenta")
  407. should22.Material = "Neon"
  408. should22.CanCollide = false
  409. should22.Locked = true
  410. should22.Transparency = 1
  411. should22.Parent = ZANOOB
  412. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  413. local should23 = Instance.new("Part")
  414. nooutline(should23)
  415. should23.Anchored = false
  416. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  417. should23.Name = "should23"
  418. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  419. should23.BrickColor = BrickColor.new("Mulberry")
  420. should23.Material = "Metal"
  421. should23.CanCollide = false
  422. should23.Locked = true
  423. should23.Transparency = 1
  424. should23.Parent = ZANOOB
  425. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  426. local pa1 = Instance.new("Part")
  427. nooutline(pa1)
  428. pa1.Anchored = false
  429. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  430. pa1.Name = "pa1"
  431. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  432. pa1.BrickColor = BrickColor.new("Institutional white")
  433. pa1.CanCollide = false
  434. pa1.Locked = true
  435. pa1.Transparency = 1
  436. pa1.Parent = ZANOOB
  437. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  438. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  439. local pa2 = Instance.new("Part")
  440. nooutline(pa2)
  441. pa2.Anchored = false
  442. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  443. pa2.Name = "pa2"
  444. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  445. pa2.BrickColor = BrickColor.new("Institutional white")
  446. pa2.CanCollide = false
  447. pa2.Locked = true
  448. pa2.Transparency = 1
  449. pa2.Parent = ZANOOB
  450. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  451. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  452. local pa3 = Instance.new("Part")
  453. nooutline(pa3)
  454. pa3.Anchored = false
  455. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  456. pa3.Name = "pa3"
  457. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  458. pa3.BrickColor = BrickColor.new("Institutional white")
  459. pa3.CanCollide = false
  460. pa3.Locked = true
  461. pa3.Transparency = 1
  462. pa3.Parent = ZANOOB
  463. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  464. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  465. local pa4 = Instance.new("Part")
  466. nooutline(pa4)
  467. pa4.Anchored = false
  468. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  469. pa4.Name = "pa4"
  470. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  471. pa4.BrickColor = BrickColor.new("Institutional white")
  472. pa4.CanCollide = false
  473. pa4.Locked = true
  474. pa4.Transparency = 1
  475. pa4.Parent = ZANOOB
  476. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  477. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  478. local pa5 = Instance.new("Part")
  479. nooutline(pa5)
  480. pa5.Anchored = false
  481. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  482. pa5.Name = "pa5"
  483. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  484. pa5.BrickColor = BrickColor.new("Institutional white")
  485. pa5.CanCollide = false
  486. pa5.Locked = true
  487. pa5.Transparency = 1
  488. pa5.Parent = ZANOOB
  489. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  490. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  491. local pa6 = Instance.new("Part")
  492. nooutline(pa6)
  493. pa6.Anchored = false
  494. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  495. pa6.Name = "pa6"
  496. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  497. pa6.BrickColor = BrickColor.new("Institutional white")
  498. pa6.CanCollide = false
  499. pa6.Locked = true
  500. pa6.Transparency = 1
  501. pa6.Parent = ZANOOB
  502. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  503. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  504. local pa7 = Instance.new("Part")
  505. nooutline(pa7)
  506. pa7.Anchored = false
  507. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  508. pa7.Name = "pa7"
  509. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  510. pa7.BrickColor = BrickColor.new("Institutional white")
  511. pa7.Material = "Neon"
  512. pa7.CanCollide = false
  513. pa7.Locked = true
  514. pa7.Transparency = 1
  515. pa7.Parent = ZANOOB
  516. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  517. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  518. local pa10 = Instance.new("Part")
  519. nooutline(pa10)
  520. pa10.Anchored = false
  521. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  522. pa10.Name = "pa10"
  523. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  524. pa10.BrickColor = BrickColor.new("Institutional white")
  525. pa10.CanCollide = false
  526. pa10.Locked = true
  527. pa10.Transparency = 1
  528. pa10.Parent = ZANOOB
  529. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  530. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  531. local pa11 = Instance.new("Part")
  532. nooutline(pa11)
  533. pa11.Anchored = false
  534. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535. pa11.Name = "pa11"
  536. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  537. pa11.BrickColor = BrickColor.new("Institutional white")
  538. pa11.CanCollide = false
  539. pa11.Locked = true
  540. pa11.Transparency = 1
  541. pa11.Parent = ZANOOB
  542. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  543. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  544. local raemblem = Instance.new("Part")
  545. nooutline(raemblem)
  546. raemblem.Anchored = false
  547. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  548. raemblem.Name = "raemblem"
  549. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  550. raemblem.BrickColor = BrickColor.new("White")
  551. raemblem.CanCollide = false
  552. raemblem.Locked = true
  553. raemblem.Material = "SmoothPlastic"
  554. raemblem.Transparency = 1
  555. raemblem.Parent = ZANOOB
  556. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  557. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  558. local emmes = Instance.new("Decal")
  559. emmes.Texture = "rbxassetid://0"
  560. emmes.Transparency = 1
  561. emmes.Face = "Right"
  562. emmes.Name = "embe"
  563. emmes.Parent = raemblem
  564. local ra1 = Instance.new("Part")
  565. nooutline(ra1)
  566. ra1.Anchored = false
  567. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  568. ra1.Name = "ra1"
  569. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  570. ra1.BrickColor = BrickColor.new("Really black")
  571. ra1.CanCollide = false
  572. ra1.Locked = true
  573. ra1.Transparency = 1
  574. ra1.Parent = ZANOOB
  575. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  576. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  577. local ra2 = Instance.new("Part")
  578. nooutline(ra2)
  579. ra2.Anchored = false
  580. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  581. ra2.Name = "ra2"
  582. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  583. ra2.BrickColor = BrickColor.new("Really black")
  584. ra2.CanCollide = false
  585. ra2.Locked = true
  586. ra2.Transparency = 1
  587. ra2.Parent = ZANOOB
  588. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  589. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  590. local ra3 = Instance.new("Part")
  591. nooutline(ra3)
  592. ra3.Anchored = false
  593. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  594. ra3.Name = "ra3"
  595. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  596. ra3.BrickColor = BrickColor.new("Mulberry")
  597. ra3.CanCollide = false
  598. ra3.Locked = true
  599. ra3.Transparency = 1
  600. ra3.Parent = ZANOOB
  601. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  602. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  603. local ra4 = Instance.new("Part")
  604. nooutline(ra4)
  605. ra4.Anchored = false
  606. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  607. ra4.Name = "ra4"
  608. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  609. ra4.BrickColor = BrickColor.new("Mulberry")
  610. ra4.CanCollide = false
  611. ra4.Locked = true
  612. ra4.Transparency = 1
  613. ra4.Parent = ZANOOB
  614. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  615. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  616. local ra5 = Instance.new("Part")
  617. nooutline(ra5)
  618. ra5.Anchored = false
  619. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  620. ra5.Name = "ra6"
  621. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  622. ra5.BrickColor = BrickColor.new("Magenta")
  623. ra5.Material = "Neon"
  624. ra5.CanCollide = false
  625. ra5.Locked = true
  626. ra5.Transparency = 1
  627. ra5.Parent = ZANOOB
  628. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  629. local ra6 = Instance.new("Part")
  630. nooutline(ra6)
  631. ra6.Anchored = false
  632. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633. ra6.Name = "ra6"
  634. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  635. ra6.BrickColor = BrickColor.new("Magenta")
  636. ra6.Material = "Neon"
  637. ra6.CanCollide = false
  638. ra6.Locked = true
  639. ra6.Transparency = 1
  640. ra6.Parent = ZANOOB
  641. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  642. local ra7 = Instance.new("Part")
  643. nooutline(ra7)
  644. ra7.Anchored = false
  645. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646. ra7.Name = "ra7"
  647. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  648. ra7.BrickColor = BrickColor.new("Magenta")
  649. ra7.Material = "Neon"
  650. ra7.CanCollide = false
  651. ra7.Locked = true
  652. ra7.Transparency = 1
  653. ra7.Parent = ZANOOB
  654. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  655. local ra8 = Instance.new("Part")
  656. nooutline(ra8)
  657. ra8.Anchored = false
  658. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  659. ra8.Name = "ra8"
  660. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  661. ra8.BrickColor = BrickColor.new("Magenta")
  662. ra8.Material = "Neon"
  663. ra8.CanCollide = false
  664. ra8.Locked = true
  665. ra8.Transparency = 1
  666. ra8.Parent = ZANOOB
  667. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  668. local ra9 = Instance.new("Part")
  669. nooutline(ra9)
  670. ra9.Anchored = false
  671. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  672. ra9.Name = "ra9"
  673. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  674. ra9.BrickColor = BrickColor.new("Magenta")
  675. ra9.Material = "Neon"
  676. ra9.CanCollide = false
  677. ra9.Locked = true
  678. ra9.Transparency = 1
  679. ra9.Parent = ZANOOB
  680. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  681. local ra10 = Instance.new("Part")
  682. nooutline(ra10)
  683. ra10.Anchored = false
  684. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685. ra10.Name = "ra10"
  686. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  687. ra10.BrickColor = BrickColor.new("Magenta")
  688. ra10.Material = "Neon"
  689. ra10.CanCollide = false
  690. ra10.Locked = true
  691. ra10.Transparency = 1
  692. ra10.Parent = ZANOOB
  693. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  694. local ra11 = Instance.new("Part")
  695. nooutline(ra11)
  696. ra11.Anchored = false
  697. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  698. ra11.Name = "ra11"
  699. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  700. ra11.BrickColor = BrickColor.new("Magenta")
  701. ra11.Material = "Neon"
  702. ra11.CanCollide = false
  703. ra11.Locked = true
  704. ra11.Transparency = 1
  705. ra11.Parent = ZANOOB
  706. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  707. local ra12 = Instance.new("Part")
  708. nooutline(ra12)
  709. ra12.Anchored = false
  710. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  711. ra12.Name = "ra12"
  712. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  713. ra12.BrickColor = BrickColor.new("Magenta")
  714. ra12.Material = "Neon"
  715. ra12.CanCollide = false
  716. ra12.Locked = true
  717. ra12.Transparency = 1
  718. ra12.Parent = ZANOOB
  719. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  720. local ra13 = Instance.new("Part")
  721. nooutline(ra13)
  722. ra13.Anchored = false
  723. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  724. ra13.Name = "ra13"
  725. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  726. ra13.BrickColor = BrickColor.new("Magenta")
  727. ra13.Material = "Neon"
  728. ra13.CanCollide = false
  729. ra13.Locked = true
  730. ra13.Transparency = 1
  731. ra13.Parent = ZANOOB
  732. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  733. local ra14 = Instance.new("Part")
  734. nooutline(ra14)
  735. ra14.Anchored = false
  736. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  737. ra14.Name = "ra14"
  738. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  739. ra14.BrickColor = BrickColor.new("Magenta")
  740. ra14.Material = "Neon"
  741. ra14.CanCollide = false
  742. ra14.Locked = true
  743. ra14.Transparency = 1
  744. ra14.Parent = ZANOOB
  745. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  746. local ra15 = Instance.new("Part")
  747. nooutline(ra15)
  748. ra15.Anchored = false
  749. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  750. ra15.Name = "ra15"
  751. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  752. ra15.BrickColor = BrickColor.new("Really black")
  753. ra15.CanCollide = false
  754. ra15.Locked = true
  755. ra15.Transparency = 1
  756. ra15.Parent = ZANOOB
  757. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  758. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  759. local ra16 = Instance.new("Part")
  760. nooutline(ra16)
  761. ra16.Anchored = false
  762. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  763. ra16.Name = "ra16"
  764. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  765. ra16.BrickColor = BrickColor.new("Mulberry")
  766. ra16.CanCollide = false
  767. ra16.Locked = true
  768. ra16.Transparency = 1
  769. ra16.Parent = ZANOOB
  770. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  771. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  772. local la1 = Instance.new("Part")
  773. nooutline(la1)
  774. la1.Anchored = false
  775. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  776. la1.Name = "la1"
  777. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  778. la1.BrickColor = BrickColor.new("Really black")
  779. la1.CanCollide = false
  780. la1.Locked = true
  781. la1.Transparency = 1
  782. la1.Parent = ZANOOB
  783. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  784. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  785. local la2 = Instance.new("Part")
  786. nooutline(la2)
  787. la2.Anchored = false
  788. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. la2.Name = "la2"
  790. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  791. la2.BrickColor = BrickColor.new("Really black")
  792. la2.CanCollide = false
  793. la2.Locked = true
  794. la2.Transparency = 1
  795. la2.Parent = ZANOOB
  796. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  797. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  798. local la3 = Instance.new("Part")
  799. nooutline(la3)
  800. la3.Anchored = false
  801. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  802. la3.Name = "la3"
  803. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  804. la3.BrickColor = BrickColor.new("Mulberry")
  805. la3.CanCollide = false
  806. la3.Locked = true
  807. la3.Transparency = 1
  808. la3.Parent = ZANOOB
  809. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  810. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  811. local la4 = Instance.new("Part")
  812. nooutline(la4)
  813. la4.Anchored = false
  814. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  815. la4.Name = "la4"
  816. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  817. la4.BrickColor = BrickColor.new("Mulberry")
  818. la4.CanCollide = false
  819. la4.Locked = true
  820. la4.Transparency = 1
  821. la4.Parent = ZANOOB
  822. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  823. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  824. local la5 = Instance.new("Part")
  825. nooutline(la5)
  826. la5.Anchored = false
  827. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  828. la5.Name = "la5"
  829. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  830. la5.BrickColor = BrickColor.new("Magenta")
  831. la5.Material = "Neon"
  832. la5.CanCollide = false
  833. la5.Locked = true
  834. la5.Transparency = 1
  835. la5.Parent = ZANOOB
  836. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  837. local la6 = Instance.new("Part")
  838. nooutline(la6)
  839. la6.Anchored = false
  840. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  841. la6.Name = "la6"
  842. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  843. la6.BrickColor = BrickColor.new("Magenta")
  844. la6.Material = "Neon"
  845. la6.CanCollide = false
  846. la6.Locked = true
  847. la6.Transparency = 1
  848. la6.Parent = ZANOOB
  849. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  850. local la7 = Instance.new("Part")
  851. nooutline(la7)
  852. la7.Anchored = false
  853. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  854. la7.Name = "la7"
  855. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  856. la7.BrickColor = BrickColor.new("Magenta")
  857. la7.Material = "Neon"
  858. la7.CanCollide = false
  859. la7.Locked = true
  860. la7.Transparency = 1
  861. la7.Parent = ZANOOB
  862. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  863. local la8 = Instance.new("Part")
  864. nooutline(la8)
  865. la8.Anchored = false
  866. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  867. la8.Name = "la8"
  868. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  869. la8.BrickColor = BrickColor.new("Magenta")
  870. la8.Material = "Neon"
  871. la8.CanCollide = false
  872. la8.Locked = true
  873. la8.Transparency = 1
  874. la8.Parent = ZANOOB
  875. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  876. local la9 = Instance.new("Part")
  877. nooutline(la9)
  878. la9.Anchored = false
  879. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  880. la9.Name = "la9"
  881. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  882. la9.BrickColor = BrickColor.new("Magenta")
  883. la9.Material = "Neon"
  884. la9.CanCollide = false
  885. la9.Locked = true
  886. la9.Transparency = 1
  887. la9.Parent = ZANOOB
  888. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  889. local la10 = Instance.new("Part")
  890. nooutline(la10)
  891. la10.Anchored = false
  892. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  893. la10.Name = "la10"
  894. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  895. la10.BrickColor = BrickColor.new("Magenta")
  896. la10.Material = "Neon"
  897. la10.CanCollide = false
  898. la10.Locked = true
  899. la10.Transparency = 1
  900. la10.Parent = ZANOOB
  901. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  902. local la11 = Instance.new("Part")
  903. nooutline(la11)
  904. la11.Anchored = false
  905. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  906. la11.Name = "la11"
  907. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  908. la11.BrickColor = BrickColor.new("Magenta")
  909. la11.Material = "Neon"
  910. la11.CanCollide = false
  911. la11.Locked = true
  912. la11.Transparency = 1
  913. la11.Parent = ZANOOB
  914. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  915. local la12 = Instance.new("Part")
  916. nooutline(la12)
  917. la12.Anchored = false
  918. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  919. la12.Name = "la12"
  920. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  921. la12.BrickColor = BrickColor.new("Magenta")
  922. la12.Material = "Neon"
  923. la12.CanCollide = false
  924. la12.Locked = true
  925. la12.Transparency = 1
  926. la12.Parent = ZANOOB
  927. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  928. local la13 = Instance.new("Part")
  929. nooutline(la13)
  930. la13.Anchored = false
  931. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  932. la13.Name = "la13"
  933. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  934. la13.BrickColor = BrickColor.new("Magenta")
  935. la13.Material = "Neon"
  936. la13.CanCollide = false
  937. la13.Locked = true
  938. la13.Transparency = 1
  939. la13.Parent = ZANOOB
  940. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  941. local la14 = Instance.new("Part")
  942. nooutline(la14)
  943. la14.Anchored = false
  944. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  945. la14.Name = "la14"
  946. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  947. la14.BrickColor = BrickColor.new("Magenta")
  948. la14.Material = "Neon"
  949. la14.CanCollide = false
  950. la14.Locked = true
  951. la14.Transparency = 1
  952. la14.Parent = ZANOOB
  953. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  954. local la15 = Instance.new("Part")
  955. nooutline(la15)
  956. la15.Anchored = false
  957. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  958. la15.Name = "la15"
  959. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  960. la15.BrickColor = BrickColor.new("Really black")
  961. la15.CanCollide = false
  962. la15.Locked = true
  963. la15.Transparency = 1
  964. la15.Parent = ZANOOB
  965. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  966. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  967. local la16 = Instance.new("Part")
  968. nooutline(la16)
  969. la16.Anchored = false
  970. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  971. la16.Name = "la16"
  972. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  973. la16.BrickColor = BrickColor.new("Mulberry")
  974. la16.CanCollide = false
  975. la16.Locked = true
  976. la16.Transparency = 1
  977. la16.Parent = ZANOOB
  978. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  979. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  980. local ll1 = Instance.new("Part")
  981. nooutline(ll1)
  982. ll1.Anchored = false
  983. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  984. ll1.Name = "ll1"
  985. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  986. ll1.BrickColor = BrickColor.new("Institutional white")
  987. ll1.CanCollide = false
  988. ll1.Locked = true
  989. ll1.Transparency = 1
  990. ll1.Parent = ZANOOB
  991. local ll1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll1)
  992. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  993. local ll2 = Instance.new("Part")
  994. nooutline(ll2)
  995. ll2.Anchored = false
  996. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  997. ll2.Name = "ll2"
  998. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  999. ll2.BrickColor = BrickColor.new("Mulberry")
  1000. ll2.CanCollide = false
  1001. ll2.Locked = true
  1002. ll2.Transparency = 1
  1003. ll2.Parent = ZANOOB
  1004. local ll2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll2)
  1005. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1006. local ll3 = Instance.new("Part")
  1007. nooutline(ll3)
  1008. ll3.Anchored = false
  1009. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1010. ll3.Name = "ll3"
  1011. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  1012. ll3.BrickColor = BrickColor.new("Institutional white")
  1013. ll3.CanCollide = false
  1014. ll3.Locked = true
  1015. ll3.Transparency = 1
  1016. ll3.Parent = ZANOOB
  1017. local ll3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ll3)
  1018. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1019. local ll4 = Instance.new("Part")
  1020. nooutline(ll4)
  1021. ll4.Anchored = false
  1022. ll4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1023. ll4.Name = "ll4"
  1024. ll4.Size = Vector3.new(0.2, 0.2, 0.2)
  1025. ll4.BrickColor = BrickColor.new("Mulberry")
  1026. ll4.CanCollide = false
  1027. ll4.Locked = true
  1028. ll4.Transparency = 1
  1029. ll4.Parent = ZANOOB
  1030. local ll4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ll4)
  1031. local ll4w = makemotor(ll4, ll4, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1032. local rr1 = Instance.new("Part")
  1033. nooutline(rr1)
  1034. rr1.Anchored = false
  1035. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1036. rr1.Name = "rr1"
  1037. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  1038. rr1.BrickColor = BrickColor.new("Institutional white")
  1039. rr1.CanCollide = false
  1040. rr1.Locked = true
  1041. rr1.Transparency = 1
  1042. rr1.Parent = ZANOOB
  1043. local rr1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr1)
  1044. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1045. local rr2 = Instance.new("Part")
  1046. nooutline(rr2)
  1047. rr2.Anchored = false
  1048. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1049. rr2.Name = "rr2"
  1050. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  1051. rr2.BrickColor = BrickColor.new("Mulberry")
  1052. rr2.CanCollide = false
  1053. rr2.Locked = true
  1054. rr2.Transparency = 1
  1055. rr2.Parent = ZANOOB
  1056. local rr2m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr2)
  1057. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1058. local rr3 = Instance.new("Part")
  1059. nooutline(rr3)
  1060. rr3.Anchored = false
  1061. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1062. rr3.Name = "rr3"
  1063. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  1064. rr3.BrickColor = BrickColor.new("Institutional white")
  1065. rr3.CanCollide = false
  1066. rr3.Locked = true
  1067. rr3.Transparency = 1
  1068. rr3.Parent = ZANOOB
  1069. local rr3m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", rr3)
  1070. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1071. local rr4 = Instance.new("Part")
  1072. nooutline(rr4)
  1073. rr4.Anchored = false
  1074. rr4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1075. rr4.Name = "rr4"
  1076. rr4.Size = Vector3.new(0.2, 0.2, 0.2)
  1077. rr4.BrickColor = BrickColor.new("Mulberry")
  1078. rr4.CanCollide = false
  1079. rr4.Locked = true
  1080. rr4.Transparency = 1
  1081. rr4.Parent = ZANOOB
  1082. local rr4m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", rr4)
  1083. local rr4w = makemotor(rr4, rr4, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.1, 0), ang(rd(0), 0, 0))
  1084. return ZANOOB
  1085. end
  1086. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1087. coroutine.resume(coroutine.create(function()
  1088. local rot = thenoob.HumanoidRootPart
  1089. repeat
  1090. swait()
  1091. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  1092. until rot == nil
  1093. end))
  1094. local rot = thenoob.HumanoidRootPart
  1095. local ntorso = thenoob:FindFirstChild("Torso")
  1096. local rightarm = thenoob:FindFirstChild("Right Arm")
  1097. local leftarm = thenoob:FindFirstChild("Left Arm")
  1098. local leftleg = thenoob:FindFirstChild("Left Leg")
  1099. local rightleg = thenoob:FindFirstChild("Right Leg")
  1100. local head = thenoob:FindFirstChild("Head")
  1101. local face = head:FindFirstChild("face")
  1102. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1103. local embpart = thenoob:FindFirstChild("raemblem")
  1104. local nRJ = rot:FindFirstChild("RootJoint")
  1105. local nN = ntorso:FindFirstChild("Neck")
  1106. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1107. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1108. local nRH = ntorso:FindFirstChild("Right Hip")
  1109. local nLH = ntorso:FindFirstChild("Left Hip")
  1110. function standappear(nbz)
  1111. if selected == false or activu == true then
  1112. return
  1113. end
  1114. if appeared == false then
  1115. appeared = true
  1116. wherto = hrp
  1117. addcfr = cf(-2, 1, 2)
  1118. local apear = Instance.new("Sound")
  1119. apear.SoundId = "rbxassetid://463010917"
  1120. apear.Parent = rot
  1121. apear.Volume = 1.25
  1122. Par1=Instance.new('ParticleEmitter', hed)
  1123. Par1.LightEmission=100
  1124. Par1.LightInfluence=5
  1125. Par1.LockedToPart=true
  1126. Par1.Texture="rbxassetid://74697410"
  1127. Par1.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1128. Par1.Transparency=NumberSequence.new(0.825)
  1129. Par1.Lifetime=NumberRange.new(0.1)
  1130. Par1.Rate=1000
  1131. Par1.Enabled = true
  1132. Par2=Instance.new('ParticleEmitter', tors)
  1133. Par2.LightEmission=100
  1134. Par2.LightInfluence=5
  1135. Par2.LockedToPart=true
  1136. Par2.Texture="rbxassetid://74697410"
  1137. Par2.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1138. Par2.Transparency=NumberSequence.new(0.825)
  1139. Par2.Lifetime=NumberRange.new(0.1)
  1140. Par2.Rate=1000
  1141. Par2.Enabled = true
  1142. Par3=Instance.new('ParticleEmitter', rarm)
  1143. Par3.LightEmission=100
  1144. Par3.LightInfluence=5
  1145. Par3.LockedToPart=true
  1146. Par3.Texture="rbxassetid://74697410"
  1147. Par3.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1148. Par3.Transparency=NumberSequence.new(0.825)
  1149. Par3.Lifetime=NumberRange.new(0.1)
  1150. Par3.Rate=1000
  1151. Par3.Enabled = true
  1152. Par4=Instance.new('ParticleEmitter', larm)
  1153. Par4.LightEmission=100
  1154. Par4.LightInfluence=5
  1155. Par4.LockedToPart=true
  1156. Par4.Texture="rbxassetid://74697410"
  1157. Par4.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1158. Par4.Transparency=NumberSequence.new(0.825)
  1159. Par4.Lifetime=NumberRange.new(0.1)
  1160. Par4.Rate=1000
  1161. Par4.Enabled = true
  1162. Par5=Instance.new('ParticleEmitter', rleg)
  1163. Par5.LightEmission=100
  1164. Par5.LightInfluence=5
  1165. Par5.LockedToPart=true
  1166. Par5.Texture="rbxassetid://74697410"
  1167. Par5.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1168. Par5.Transparency=NumberSequence.new(0.825)
  1169. Par5.Lifetime=NumberRange.new(0.1)
  1170. Par5.Rate=1000
  1171. Par5.Enabled = true
  1172. Par6=Instance.new('ParticleEmitter', lleg)
  1173. Par6.LightEmission=100
  1174. Par6.LightInfluence=5
  1175. Par6.LockedToPart=true
  1176. Par6.Texture="rbxassetid://74697410"
  1177. Par6.Color=ColorSequence.new(Color3.new(255, 0, 255))
  1178. Par6.Transparency=NumberSequence.new(0.825)
  1179. Par6.Lifetime=NumberRange.new(0.1)
  1180. Par6.Rate=1000
  1181. Par6.Enabled = true
  1182. game.Debris:AddItem(apear, 1.5)
  1183. game.Debris:AddItem(apear, 1.5)
  1184. apear:Play()
  1185. for _, n in pairs(nbz:GetChildren()) do
  1186. coroutine.resume(coroutine.create(function()
  1187. for _ = 1, 5 do
  1188. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1189. swait()
  1190. n.Transparency = n.Transparency - 0.2
  1191. face.Transparency = face.Transparency - 0.2
  1192. emblem.Transparency = emblem.Transparency - 0.2
  1193. end
  1194. end
  1195. if n ~= rot and n ~= embpart then
  1196. n.Transparency = 0
  1197. end
  1198. face.Transparency = 0
  1199. emblem.Transparency = 0
  1200. end))
  1201. end
  1202. elseif appeared == true then
  1203. appeared = false
  1204. wherto = hrp
  1205. addcfr = cf(0, 0, 0)
  1206. Par1:Remove()
  1207. Par2:Remove()
  1208. Par3:Remove()
  1209. Par4:Remove()
  1210. Par5:Remove()
  1211. Par6:Remove()
  1212. for _, n in pairs(nbz:GetChildren()) do
  1213. coroutine.resume(coroutine.create(function()
  1214. for _ = 1, 5 do
  1215. if n ~= rot and n ~= embpart then
  1216. swait()
  1217. n.Transparency = n.Transparency + 0.2
  1218. face.Transparency = face.Transparency + 0.2
  1219. emblem.Transparency = emblem.Transparency + 0.2
  1220. end
  1221. end
  1222. if n ~= rot and n ~= embpart then
  1223. n.Transparency = 1
  1224. end
  1225. face.Transparency = 1
  1226. emblem.Transparency = 1
  1227. end))
  1228. end
  1229. end
  1230. end
  1231. function THREATENING()
  1232. if selected == false or activu == true then
  1233. return
  1234. end
  1235. if POSU == false then
  1236. POSU = true
  1237. human.WalkSpeed = 0
  1238. local d = Instance.new("ParticleEmitter")
  1239. d.Name = "MENACINGU"
  1240. d.Lifetime = NumberRange.new(1)
  1241. d.Rate = 2
  1242. d.Texture = "rbxassetid://298768656"
  1243. d.VelocitySpread = 60
  1244. d.Parent = tors
  1245. human:SetStateEnabled(3, false)
  1246. local randomoth = math.random(1, 2)
  1247. if randomoth == 1 then
  1248. repeat
  1249. swait()
  1250. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1251. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1252. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1253. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1254. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1255. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1256. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1257. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1258. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1259. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1260. until POSU == false
  1261. elseif randomoth == 2 then
  1262. repeat
  1263. swait()
  1264. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1265. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1266. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1267. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1268. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1269. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1270. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1271. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1272. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1273. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1274. until POSU == false
  1275. end
  1276. elseif POSU == true then
  1277. POSU = false
  1278. human.WalkSpeed = 25
  1279. human:SetStateEnabled(3, true)
  1280. tors.MENACINGU:Destroy()
  1281. activu = true
  1282. activu = false
  1283. end
  1284. end
  1285. local EHMMM = 0
  1286. function block()
  1287. if EHMMM == 65 or selected == false or activu == true then
  1288. return
  1289. end
  1290. if appeared == false then
  1291. standappear(thenoob)
  1292. end
  1293. wherto = hrp
  1294. addcfr = cf(0, 0, -3)
  1295. local bep = true
  1296. local humanshealth = human.Health
  1297. activu = true
  1298. human:SetStateEnabled(15, false)
  1299. local de = mouse.KeyUp:connect(function(key)
  1300. if key == "e" then
  1301. bep = false
  1302. end
  1303. end)
  1304. local poopes = 0
  1305. repeat
  1306. swait()
  1307. poopes = poopes + 1
  1308. human.Health = humanshealth
  1309. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1310. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1311. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1312. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1313. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1314. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1315. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1316. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1317. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1318. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1319. until bep == false or poopes > 240
  1320. de:Disconnect()
  1321. human:SetStateEnabled(15, true)
  1322. activu = false
  1323. EHMMM = 65
  1324. coroutine.resume(coroutine.create(function()
  1325. wait(5)
  1326. EHMMM = 0
  1327. end))
  1328. wherto = hrp
  1329. addcfr = cf(-2, 1, 2)
  1330. end
  1331. function MUDA()
  1332. if selected == false or activu == true then
  1333. return
  1334. end
  1335. if appeared == false then
  1336. standappear(thenoob)
  1337. wherto = hrp
  1338. addcfr = cf(0, 0, -3.5)
  1339. end
  1340. wry:Stop()
  1341. local bep = true
  1342. activu = true
  1343. wherto = hrp
  1344. addcfr = cf(0, 0, -3.5)
  1345. local function blur(limb)
  1346. coroutine.resume(coroutine.create(function()
  1347. local memedon = {}
  1348. for i = 1, 6 do
  1349. local b1 = Instance.new("Part")
  1350. nooutline(b1)
  1351. b1.Size = Vector3.new(1, 2, 1)
  1352. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1353. b1.CanCollide = false
  1354. b1.BrickColor = limb.BrickColor
  1355. b1.Anchored = true
  1356. b1.Transparency = 0.85
  1357. b1.Locked = true
  1358. b1.Parent = modz
  1359. b1.Material = "Neon"
  1360. table.insert(memedon, b1)
  1361. end
  1362. local num = 0
  1363. repeat
  1364. swait()
  1365. num = num % 6 + 1
  1366. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1367. until bep == false
  1368. for i = 1, #memedon do
  1369. swait()
  1370. memedon[i]:Destroy()
  1371. end
  1372. end))
  1373. end
  1374. local de = mouse.KeyUp:connect(function(key)
  1375. if key == "r" then
  1376. bep = false
  1377. end
  1378. end)
  1379. blur(rightarm)
  1380. blur(leftarm)
  1381. local mudodo = Instance.new("Sound")
  1382. mudodo.Volume = 5
  1383. mudodo.SoundId = "rbxassetid://791374350"
  1384. mudodo.Looped = true
  1385. mudodo.Parent = hrp
  1386. mudodo:Play()
  1387. repeat
  1388. for _ = 1, 2 do
  1389. swait()
  1390. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1391. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1392. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1393. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1394. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1395. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1396. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1397. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1398. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1399. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1400. end
  1401. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1402. for _ = 1, 2 do
  1403. swait()
  1404. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1405. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1406. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1407. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1408. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1409. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1410. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1411. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1412. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1413. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1414. end
  1415. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1416. for _ = 1, 2 do
  1417. swait()
  1418. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1419. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1420. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1421. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1422. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1423. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1424. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1425. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1426. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1427. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1428. end
  1429. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1430. for _ = 1, 2 do
  1431. swait()
  1432. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1433. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1434. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1435. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1436. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1437. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1438. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1439. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1440. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1441. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1442. end
  1443. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1444. until bep == false or 0 >= human.Health
  1445. de:Disconnect()
  1446. mudodo:Stop()
  1447. wry:Play()
  1448. for _ = 1, 6 do
  1449. swait()
  1450. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1451. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1452. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1453. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1454. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1455. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1456. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1457. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1458. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1459. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1460. end
  1461. for _ = 1, 7 do
  1462. swait()
  1463. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1464. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1465. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1466. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1467. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1468. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1469. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1470. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1471. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1472. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1473. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1474. end
  1475. swait(5)
  1476. wherto = hrp
  1477. mudodo:Destroy()
  1478. addcfr = cf(-2, 1, 2)
  1479. activu = false
  1480. end
  1481. function MUDAA()
  1482. if selected == false or activu == true then
  1483. return
  1484. end
  1485. if appeared == false then
  1486. standappear(thenoob)
  1487. wherto = hrp
  1488. addcfr = cf(0, 0, -3.5)
  1489. end
  1490. wryy:Stop()
  1491. local bep = true
  1492. activu = true
  1493. wherto = hrp
  1494. addcfr = cf(0, 0, -3.5)
  1495. local function blur(limb)
  1496. coroutine.resume(coroutine.create(function()
  1497. local memedon = {}
  1498. for i = 1, 6 do
  1499. local b1 = Instance.new("Part")
  1500. nooutline(b1)
  1501. b1.Size = Vector3.new(1, 2, 1)
  1502. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1503. b1.CanCollide = false
  1504. b1.BrickColor = limb.BrickColor
  1505. b1.Anchored = true
  1506. b1.Transparency = 0.85
  1507. b1.Locked = true
  1508. b1.Parent = modz
  1509. b1.Material = "Neon"
  1510. table.insert(memedon, b1)
  1511. end
  1512. local num = 0
  1513. repeat
  1514. swait()
  1515. num = num % 6 + 1
  1516. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1517. until bep == false
  1518. for i = 1, #memedon do
  1519. swait()
  1520. memedon[i]:Destroy()
  1521. end
  1522. end))
  1523. end
  1524. local de = mouse.KeyUp:connect(function(key)
  1525. if key == "y" then
  1526. bep = false
  1527. end
  1528. end)
  1529. blur(rightarm)
  1530. blur(leftarm)
  1531. local mudododo = Instance.new("Sound")
  1532. mudododo.Volume = 7.5
  1533. mudododo.SoundId = "rbxassetid://791374350"
  1534. mudododo.Looped = true
  1535. mudododo.Parent = hrp
  1536. mudododo:Play()
  1537. repeat
  1538. for _ = 1, 2 do
  1539. swait()
  1540. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1541. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1542. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1543. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1544. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1545. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1546. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1547. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1548. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1549. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1550. end
  1551. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1552. for _ = 1, 2 do
  1553. swait()
  1554. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1555. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1556. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1557. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1558. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1559. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1560. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1561. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1562. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1563. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1564. end
  1565. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1566. for _ = 1, 2 do
  1567. swait()
  1568. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1569. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1570. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1571. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1572. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1573. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1574. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1575. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1576. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1577. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1578. end
  1579. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1580. for _ = 1, 2 do
  1581. swait()
  1582. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1583. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1584. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1585. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1586. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1587. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1588. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1589. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1590. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1591. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1592. end
  1593. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1594. until bep == false or 0 >= human.Health
  1595. de:Disconnect()
  1596. mudododo:Stop()
  1597. wryy:Play()
  1598. for _ = 1, 6 do
  1599. swait()
  1600. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1601. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1602. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1603. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1604. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1605. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1606. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1607. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1608. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1609. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1610. end
  1611. for _ = 1, 7 do
  1612. swait()
  1613. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1614. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1615. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1616. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1617. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1618. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1619. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1620. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1621. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1622. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1623. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1624. end
  1625. swait(5)
  1626. wherto = hrp
  1627. mudododo:Destroy()
  1628. addcfr = cf(-2, 1, 2)
  1629. activu = false
  1630. end
  1631. function MUDAAA()
  1632. if selected == false or activu == true then
  1633. return
  1634. end
  1635. if appeared == false then
  1636. standappear(thenoob)
  1637. wherto = hrp
  1638. addcfr = cf(0, 0, -3.5)
  1639. end
  1640. wryyy:Stop()
  1641. local bep = true
  1642. activu = true
  1643. wherto = hrp
  1644. addcfr = cf(0, 0, -3.5)
  1645. local function blur(limb)
  1646. coroutine.resume(coroutine.create(function()
  1647. local memedon = {}
  1648. for i = 1, 6 do
  1649. local b1 = Instance.new("Part")
  1650. nooutline(b1)
  1651. b1.Size = Vector3.new(1, 2, 1)
  1652. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1653. b1.CanCollide = false
  1654. b1.BrickColor = limb.BrickColor
  1655. b1.Anchored = true
  1656. b1.Transparency = 0.85
  1657. b1.Locked = true
  1658. b1.Parent = modz
  1659. b1.Material = "Neon"
  1660. table.insert(memedon, b1)
  1661. end
  1662. local num = 0
  1663. repeat
  1664. swait()
  1665. num = num % 6 + 1
  1666. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1667. until bep == false
  1668. for i = 1, #memedon do
  1669. swait()
  1670. memedon[i]:Destroy()
  1671. end
  1672. end))
  1673. end
  1674. local de = mouse.KeyUp:connect(function(key)
  1675. if key == "t" then
  1676. bep = false
  1677. end
  1678. end)
  1679. blur(rightleg)
  1680. blur(leftleg)
  1681. local mudodododo = Instance.new("Sound")
  1682. mudodododo.Volume = 7.5
  1683. mudodododo.SoundId = "rbxassetid://791374350"
  1684. mudodododo.Looped = true
  1685. mudodododo.Parent = hrp
  1686. mudodododo:Play()
  1687. repeat
  1688. for _ = 1, 2 do
  1689. swait()
  1690. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1691. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1692. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1693. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1694. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1695. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1696. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1697. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1698. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1699. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1700. end
  1701. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1702. for _ = 1, 2 do
  1703. swait()
  1704. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1705. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1706. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1707. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1708. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1709. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1710. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1711. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1712. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1713. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1714. end
  1715. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1716. for _ = 1, 2 do
  1717. swait()
  1718. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1719. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1720. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1721. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1722. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1723. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1724. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1725. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1726. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1727. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1728. end
  1729. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1730. for _ = 1, 2 do
  1731. swait()
  1732. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1733. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1734. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1735. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1736. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1737. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1738. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1739. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1740. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1741. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1742. end
  1743. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1744. until bep == false or 0 >= human.Health
  1745. de:Disconnect()
  1746. mudodododo:Stop()
  1747. wryyy:Play()
  1748. for _ = 1, 6 do
  1749. swait()
  1750. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1751. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1752. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1753. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1754. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1755. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1756. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1757. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1758. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1759. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1760. end
  1761. for _ = 1, 7 do
  1762. swait()
  1763. hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1764. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1765. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1766. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1767. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1768. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1769. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1770. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1771. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1772. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1773. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1774. end
  1775. swait(5)
  1776. wherto = hrp
  1777. mudodododo:Destroy()
  1778. addcfr = cf(-2, 1, 2)
  1779. activu = false
  1780. end
  1781. function cability()
  1782. if selected == false or activu == true then
  1783. return
  1784. end
  1785. if appeared == false then
  1786. standappear(thenoob)
  1787. wherto = hrp
  1788. addcfr = cf(0, 0, -3.75)
  1789. end
  1790. activu = true
  1791. wherto = hrp
  1792. addcfr = cf(0, 0, -3.5)
  1793. local ZAWRUA = Instance.new("Sound")
  1794. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1795. ZAWRUA.Volume = 3.5
  1796. ZAWRUA.Parent = hrp
  1797. ZAWRUA:Play()
  1798. game.Debris:AddItem(ZAWRUA, 2.5)
  1799. local wate = Instance.new("Part")
  1800. nooutline(wate)
  1801. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1802. wate.Material = "Neon"
  1803. wate.Transparency = 1
  1804. wate.BrickColor = BrickColor.new("Magenta")
  1805. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1806. wate.Anchored = true
  1807. wate.CanCollide = false
  1808. wate.Parent = modz
  1809. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1810. coroutine.resume(coroutine.create(function()
  1811. repeat
  1812. swait()
  1813. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1814. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1815. until not wate
  1816. end))
  1817. coroutine.resume(coroutine.create(function()
  1818. local pt = {}
  1819. for _ = 1, 10 do
  1820. local wp = Instance.new("Part")
  1821. nooutline(wp)
  1822. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1823. wp.Material = "Neon"
  1824. wp.Transparency = 1
  1825. wp.BrickColor = BrickColor.new("Magenta")
  1826. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1827. wp.Anchored = true
  1828. wp.CanCollide = false
  1829. wp.Parent = modz
  1830. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1831. table.insert(pt, wp)
  1832. table.insert(pt, wmz)
  1833. end
  1834. for m = 1, 45 do
  1835. swait()
  1836. for _, hey in pairs(pt) do
  1837. if hey.ClassName == "SpecialMesh" then
  1838. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1839. elseif hey.ClassName == "Part" then
  1840. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1841. hey.Transparency = hey.Transparency - 0.015
  1842. end
  1843. end
  1844. end
  1845. for m = 45, 50 do
  1846. swait()
  1847. for _, hey in pairs(pt) do
  1848. if hey.ClassName == "SpecialMesh" then
  1849. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1850. elseif hey.ClassName == "Part" then
  1851. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1852. hey.Transparency = hey.Transparency + 0.2
  1853. end
  1854. end
  1855. end
  1856. for _, AAA in pairs(pt) do
  1857. if AAA.ClassName == "Part" then
  1858. AAA:Destroy()
  1859. end
  1860. end
  1861. end))
  1862. for _ = 1, 50 do
  1863. swait()
  1864. wmesh.Scale = Vector3.new(9, 9, 9)
  1865. wate.Transparency = wate.Transparency - 0.008
  1866. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1867. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1868. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1869. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1870. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1871. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1872. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1873. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1874. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1875. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1876. end
  1877. local pooo = Instance.new("Sound")
  1878. pooo.SoundId = "rbxassetid://0"
  1879. pooo.Volume = 3
  1880. pooo.Parent = hrp
  1881. pooo:Play()
  1882. game.Debris:AddItem(pooo, 2.5)
  1883. for _ = 1, 1 do
  1884. swait()
  1885. wate.Transparency = wate.Transparency + 0.15
  1886. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1887. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1888. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1889. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1890. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1891. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1892. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1893. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1894. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1895. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1896. end
  1897. local swoo = Instance.new("Part")
  1898. nooutline(swoo)
  1899. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1900. swoo.Material = "Neon"
  1901. swoo.Transparency = 0.2
  1902. swoo.BrickColor = BrickColor.new("Magenta")
  1903. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1904. swoo.Anchored = true
  1905. swoo.CanCollide = false
  1906. swoo.Parent = modz
  1907. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1908. local pli = Instance.new("PointLight")
  1909. pli.Brightness = 2
  1910. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1911. pli.Range = 10
  1912. pli.Shadows = true
  1913. pli.Parent = swoo
  1914. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1915. for _ = 1, 10 do
  1916. swait()
  1917. wate.Transparency = wate.Transparency + 0.05
  1918. swoo.Transparency = swoo.Transparency + 0.075
  1919. pli.Range = pli.Range - 1
  1920. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1921. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1922. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1923. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1924. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1925. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1926. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1927. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1928. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1929. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1930. end
  1931. wate:Destroy()
  1932. swoo:Destroy()
  1933. pli:Destroy()
  1934. swait(15)
  1935. wherto = hrp
  1936. addcfr = cf(-2, 1, 2)
  1937. activu = false
  1938. end
  1939. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1940. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1941. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1942. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1943. function THEBEST()
  1944. if selected == false or activu == true or appeared == true or POSU == true then
  1945. return
  1946. end
  1947. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1948. local dipperrot
  1949. if dipperhat then
  1950. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1951. end
  1952. activu = true
  1953. POSU = true
  1954. cam.CameraType = "Scriptable"
  1955. chr.PrimaryPart = hrp
  1956. human.WalkSpeed = 0
  1957. human:SetStateEnabled(3, false)
  1958. local actmus1 = Instance.new("Sound")
  1959. actmus1.SoundId = "rbxassetid://188959462"
  1960. actmus1.Volume = 1.5
  1961. actmus1.RollOffMode = 1
  1962. actmus1.TimePosition = 0
  1963. actmus1.Parent = cam
  1964. local actmus2 = Instance.new("Sound")
  1965. actmus2.SoundId = "rbxassetid://188959462"
  1966. actmus2.Volume = 1.5
  1967. actmus2.RollOffMode = 1
  1968. actmus2.TimePosition = 0
  1969. actmus2.Parent = hrp
  1970. actmus1:Play()
  1971. actmus2:Play()
  1972. local mus1 = Instance.new("Sound")
  1973. mus1.SoundId = "rbxassetid://616594208"
  1974. mus1.Volume = 1.25
  1975. mus1.TimePosition = 0.45
  1976. mus1.Parent = cam
  1977. local mus2 = Instance.new("Sound")
  1978. mus2.SoundId = "rbxassetid://616594208"
  1979. mus2.Volume = 1.25
  1980. mus2.TimePosition = 0.45
  1981. mus2.Parent = hrp
  1982. local zawarudoda = Instance.new("Sound")
  1983. zawarudoda.SoundId = "rbxassetid://616576400"
  1984. zawarudoda.Volume = 2
  1985. zawarudoda.TimePosition = 0.3
  1986. zawarudoda.Parent = hrp
  1987. mus1:Play()
  1988. mus2:Play()
  1989. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1990. local regface = hed.face.Texture
  1991. local whogothit, bodyvel
  1992. local function checkhit(partoz, magn)
  1993. for _, guy in pairs(workspace:GetChildren()) do
  1994. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1995. whogothit = guy
  1996. guy:FindFirstChild("Humanoid").PlatformStand = true
  1997. do
  1998. local derp = Instance.new("BodyPosition")
  1999. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2000. derp.P = 8000
  2001. derp.D = 500
  2002. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2003. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2004. bodyvel = derp
  2005. local derp2 = Instance.new("BodyAngularVelocity")
  2006. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2007. derp2.P = 8000
  2008. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2009. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2010. delay(0.1, function()
  2011. derp2:Destroy()
  2012. end)
  2013. bodyvel = derp
  2014. end
  2015. end
  2016. end
  2017. end
  2018. coroutine.resume(coroutine.create(function()
  2019. for _ = 1, 25 do
  2020. swait()
  2021. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2022. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2023. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2024. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2025. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2026. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2027. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2028. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2029. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2030. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2031. end
  2032. for _ = 1, 20 do
  2033. swait()
  2034. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2035. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2036. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2037. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2038. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2039. if dipperhat then
  2040. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2041. end
  2042. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2043. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2044. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2045. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2046. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2047. end
  2048. end))
  2049. repeat
  2050. swait()
  2051. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2052. until mus1.TimePosition > 2.9
  2053. mus1:Pause()
  2054. mus2:Pause()
  2055. zawarudoda:Play()
  2056. coroutine.resume(coroutine.create(function()
  2057. for _ = 1, 7 do
  2058. swait()
  2059. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2060. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2061. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2062. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2063. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2064. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2065. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2066. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2067. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2068. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2069. end
  2070. for _ = 1, 16 do
  2071. swait()
  2072. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2073. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2074. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2075. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2076. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2077. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2078. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2079. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2080. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2081. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2082. end
  2083. end))
  2084. repeat
  2085. swait()
  2086. until zawarudoda.TimePosition > 1.4
  2087. zawarudoda:Pause()
  2088. activu = false
  2089. standappear(thenoob)
  2090. wherto = hrp
  2091. addcfr = cf(3, 0.25, -1.5)
  2092. activu = true
  2093. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2094. for _ = 1, 10 do
  2095. swait()
  2096. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2097. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2098. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2099. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2100. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2101. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2102. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2103. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2104. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2105. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2106. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2107. end
  2108. wherto = hrp
  2109. addcfr = cf(-3, 0.25, -1.5)
  2110. for _ = 1, 25 do
  2111. swait()
  2112. checkhit(rightarm, 3)
  2113. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2114. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2115. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2116. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2117. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2118. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2119. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2120. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2121. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2122. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2123. end
  2124. if whogothit then
  2125. print("derp")
  2126. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2127. local laugo = Instance.new("Sound")
  2128. laugo.SoundId = "rbxassetid://291088606"
  2129. laugo.Volume = 1.5
  2130. laugo.Parent = hrp
  2131. game.Debris:AddItem(laugo, 2.5)
  2132. laugo:Play()
  2133. local sda = 0
  2134. local chn = 2
  2135. local cs = math.cos
  2136. for D = 1, 60 do
  2137. swait()
  2138. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2139. sda = sda + chn
  2140. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2141. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2142. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2143. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2144. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2145. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2146. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2147. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2148. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2149. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2150. end
  2151. hed.face.Texture = "rbxassetid://176777497"
  2152. mus1.TimePosition = 2.75
  2153. mus1:Play()
  2154. for C = 1, 30 do
  2155. swait()
  2156. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2157. sda = sda + chn
  2158. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2159. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2160. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2161. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2162. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2163. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2164. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2165. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2166. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2167. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2168. end
  2169. for _ = 1, 5 do
  2170. swait()
  2171. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2172. sda = sda + chn
  2173. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2174. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2175. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2176. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2177. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2178. if dipperhat then
  2179. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2180. end
  2181. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2182. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2183. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2184. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2185. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2186. end
  2187. wait(2)
  2188. elseif whogothit == nil then
  2189. print("noderp")
  2190. end
  2191. human:SetStateEnabled(3, true)
  2192. activu = false
  2193. standappear(thenoob)
  2194. activu = true
  2195. if dipperhat then
  2196. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2197. end
  2198. actmus1:Destroy()
  2199. actmus2:Destroy()
  2200. bast:Play()
  2201. if bodyvel then
  2202. bodyvel:Destroy()
  2203. end
  2204. cam.CameraType = "Custom"
  2205. hed.face.Texture = regface
  2206. chr.PrimaryPart = head
  2207. human.WalkSpeed = 25
  2208. activu = false
  2209. POSU = false
  2210. end
  2211. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2212. for _, guy in pairs(workspace:GetChildren()) do
  2213. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2214. do
  2215. local humz = guy:FindFirstChild("Humanoid")
  2216. local horp = guy:FindFirstChild("HumanoidRootPart")
  2217. TakeDamage(humz, dmg)
  2218. local db = Instance.new("StringValue")
  2219. db.Name = "alabo"
  2220. db.Parent = horp
  2221. delay(debtim, function()
  2222. db:Destroy()
  2223. end)
  2224. local b = Instance.new("Part")
  2225. nooutline(b)
  2226. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2227. b.Transparency = 0.25
  2228. b.Anchored = true
  2229. b.CanCollide = false
  2230. b.BrickColor = BrickColor.new("Magenta")
  2231. b.Locked = true
  2232. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2233. b.Parent = modz
  2234. b.Material = "Neon"
  2235. local c = Instance.new("SpecialMesh")
  2236. c.MeshType = "Sphere"
  2237. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2238. c.Parent = b
  2239. game.Debris:AddItem(b, 1)
  2240. if bodyfdire then
  2241. local boopyve = Instance.new("BodyVelocity")
  2242. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2243. boopyve.P = math.huge
  2244. boopyve.Velocity = bodyfdire * 1.25
  2245. boopyve.Parent = horp
  2246. game.Debris:AddItem(boopyve, debtim)
  2247. end
  2248. local bet = Instance.new("Sound")
  2249. bet.Pitch = rd2(9, 11) / 10
  2250. bet.Volume = rd2(12, 14) / 10
  2251. bet.SoundId = "rbxassetid://165604684"
  2252. bet.Parent = b
  2253. bet:Play()
  2254. coroutine.resume(coroutine.create(function()
  2255. for _ = 1, 5 do
  2256. swait()
  2257. b.Transparency = b.Transparency + 0.15
  2258. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2259. end
  2260. end))
  2261. end
  2262. end
  2263. end
  2264. end
  2265. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2266. for _, guy in pairs(workspace:GetChildren()) do
  2267. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2268. do
  2269. local humz = guy:FindFirstChild("Humanoid")
  2270. local horp = guy:FindFirstChild("HumanoidRootPart")
  2271. TakeDamage(humz, -dmg)
  2272. if humz.Health >= humz.MaxHealth then
  2273. humz.Health = humz.MaxHealth
  2274. end
  2275. local db = Instance.new("StringValue")
  2276. db.Name = "alabo"
  2277. db.Parent = horp
  2278. delay(debtim, function()
  2279. db:Destroy()
  2280. end)
  2281. local b = Instance.new("Part")
  2282. nooutline(b)
  2283. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2284. b.Transparency = 0.25
  2285. b.Anchored = true
  2286. b.CanCollide = false
  2287. b.BrickColor = BrickColor.new("Lime green")
  2288. b.Locked = true
  2289. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2290. b.Parent = modz
  2291. b.Material = "Neon"
  2292. local c = Instance.new("SpecialMesh")
  2293. c.MeshType = "Sphere"
  2294. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2295. c.Parent = b
  2296. game.Debris:AddItem(b, 1)
  2297. if bodyfdire then
  2298. local boopyve = Instance.new("BodyVelocity")
  2299. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2300. boopyve.P = math.huge
  2301. boopyve.Velocity = bodyfdire * 1.25
  2302. boopyve.Parent = horp
  2303. game.Debris:AddItem(boopyve, debtim)
  2304. end
  2305. local bet = Instance.new("Sound")
  2306. bet.Pitch = rd2(9, 11) / 10
  2307. bet.Volume = rd2(12, 14) / 10
  2308. bet.SoundId = "rbxassetid://165604684"
  2309. bet.Parent = b
  2310. bet:Play()
  2311. coroutine.resume(coroutine.create(function()
  2312. for _ = 1, 5 do
  2313. swait()
  2314. b.Transparency = b.Transparency + 0.15
  2315. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2316. end
  2317. end))
  2318. end
  2319. end
  2320. end
  2321. end
  2322. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2323. for _, guy in pairs(workspace:GetChildren()) do
  2324. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2325. do
  2326. local humz = guy:FindFirstChild("Humanoid")
  2327. local horp = guy:FindFirstChild("HumanoidRootPart")
  2328. TakeDamage(humz, dmg)
  2329. local db = Instance.new("StringValue")
  2330. db.Name = "alabo"
  2331. db.Parent = horp
  2332. delay(debtim, function()
  2333. db:Destroy()
  2334. end)
  2335. local b = Instance.new("Part")
  2336. nooutline(b)
  2337. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2338. b.Transparency = 0.25
  2339. b.Anchored = true
  2340. b.CanCollide = false
  2341. b.BrickColor = BrickColor.new("Magenta")
  2342. b.Locked = true
  2343. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2344. b.Parent = modz
  2345. b.Material = "Neon"
  2346. local c = Instance.new("SpecialMesh")
  2347. c.MeshType = "Sphere"
  2348. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2349. c.Parent = b
  2350. game.Debris:AddItem(b, 1)
  2351. if bodyfdire then
  2352. local boopyve = Instance.new("BodyVelocity")
  2353. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2354. boopyve.P = math.huge
  2355. boopyve.Velocity = bodyfdire * 2
  2356. boopyve.Parent = horp
  2357. game.Debris:AddItem(boopyve, debtim)
  2358. end
  2359. local bet = Instance.new("Sound")
  2360. bet.Pitch = rd2(9, 11) / 10
  2361. bet.Volume = rd2(12, 14) / 10
  2362. bet.SoundId = "rbxassetid://165604684"
  2363. bet.Parent = b
  2364. bet:Play()
  2365. coroutine.resume(coroutine.create(function()
  2366. for _ = 1, 5 do
  2367. swait()
  2368. b.Transparency = b.Transparency + 0.15
  2369. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2370. end
  2371. end))
  2372. end
  2373. end
  2374. end
  2375. end
  2376. mouse.KeyDown:connect(function(key)
  2377. if human.Health <= 0 then
  2378. return
  2379. end
  2380. if key == "f" then
  2381. standappear(thenoob)
  2382. end
  2383. if key == "r" then
  2384. MUDA()
  2385. end
  2386. if key == "y" then
  2387. MUDAA()
  2388. end
  2389. if key == "t" then
  2390. MUDAAA()
  2391. end
  2392. if key == "e" then
  2393. block()
  2394. end
  2395. if key == "v" then
  2396. cability()
  2397. end
  2398. if key == "m" and plr.UserId then
  2399. THEBEST()
  2400. end
  2401. if key == "j" then
  2402. THREATENING()
  2403. end
  2404. if key == "h" then
  2405. stoptime()
  2406. end
  2407. if key == "k" then
  2408. konodioda:Play()
  2409. else konodioda:Stop()
  2410. end
  2411. if key == "l" then
  2412. bast:Play()
  2413. else bast:Stop()
  2414. end
  2415. if key == ";" then
  2416. zaworld:Play()
  2417. else zaworld:Stop()
  2418. end
  2419. end)
  2420. tool.Equipped:connect(function()
  2421. selected = true
  2422. end)
  2423. tool.Unequipped:connect(function()
  2424. selected = false
  2425. end)
  2426. sine = 0
  2427. charge = 1
  2428. cos = math.cos
  2429. game:GetService("RunService").RenderStepped:connect(function()
  2430. if POSU == false then
  2431. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2432. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2433. local checkstate = human:GetState()
  2434. if checkstate.Value == 13 then
  2435. animpose = "Sitting"
  2436. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2437. animpose = "Jumping"
  2438. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2439. animpose = "Falling"
  2440. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2441. animpose = "Idle"
  2442. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2443. animpose = "Walking"
  2444. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2445. animpose = "TooFast"
  2446. end
  2447. if animpose == "Idle" then
  2448. sine = sine + charge
  2449. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2450. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2451. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2452. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2453. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2454. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2455. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2456. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2457. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2458. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2459. end
  2460. if animpose == "Walking" then
  2461. sine = sine + charge
  2462. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2463. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2464. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2465. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2466. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2467. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2468. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2469. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2470. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2471. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2472. end
  2473. if animpose == "Jumping" then
  2474. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2475. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2476. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2477. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2478. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2479. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2480. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2481. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2482. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2483. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2484. end
  2485. if animpose == "Falling" then
  2486. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2487. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2488. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2489. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2490. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2491. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2492. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2493. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2494. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2495. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2496. end
  2497. if animpose == "TooFast" then
  2498. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2499. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2500. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2501. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2502. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2503. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2504. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2505. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2506. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2507. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2508. end
  2509. if animpose == "Sitting" then
  2510. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2511. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2512. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2513. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2514. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2515. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2516. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2517. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2518. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2519. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2520. end
  2521. end
  2522. if appeared == false and activu == false then
  2523. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2524. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2525. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2526. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2527. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2528. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2529. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2530. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2531. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2532. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2533. elseif appeared == true and activu == false then
  2534. sine = sine + charge
  2535. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2536. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2537. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2538. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2539. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2540. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2541. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2542. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2543. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2544. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2545. end
  2546. end)
  2547. function dispose()
  2548. for i, v in pairs(getfenv(0)) do
  2549. v = nil
  2550. end
  2551. error = nil
  2552. print = nil
  2553. warn = nil
  2554. end
  2555. human.Died:connect(dispose)
  2556. chr.Changed:connect(function()
  2557. if chr.Parent == nil then
  2558. dispose()
  2559. end
  2560. end)
  2561. local p = game.Players.LocalPlayer
  2562. local char = p.Character
  2563. local hed = char.Head
  2564. local LocalPlayer = p
  2565.  
  2566. local Player = game.Players.localPlayer
  2567. local Character = p.Character
  2568. local LeftArm2 = Character["Left Arm"]
  2569. local RightArm2 = Character["Right Arm"]
  2570. local LeftLeg2 = Character["Left Leg"]
  2571. local RightLeg2 = Character["Right Leg"]
  2572. local Head2 = Character.Head
  2573. local Torso2 = Character.Torso
  2574.  
  2575. --created by SoldierJoao
  2576. --Credits to metabee for the knives edit
  2577. cut = Instance.new("Sound", Character)
  2578. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2579. cut.Volume = 1.5
  2580. thri = Instance.new("Sound", Character)
  2581. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2582. thri.Volume = 2.5
  2583. WRY = Instance.new("Sound", Character)
  2584. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2585. WRY.Volume = 5
  2586.  
  2587. local Players=game:service'Players'
  2588. local Player=Players.LocalPlayer
  2589. local Mouse=Player:GetMouse''
  2590. local RenderStepped=game:service'RunService'.RenderStepped
  2591.  
  2592. local MeshId='http://www.roblox.com/asset?id=202083123'
  2593. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2594.  
  2595. mse = Player:GetMouse()
  2596.  
  2597. sound2 = Instance.new("Sound", Character)
  2598. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2599. sound2.Volume = 5
  2600. sound4 = Instance.new("Sound", Character)
  2601. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  2602. sound4.Volume = 5
  2603. TSTheme = Instance.new("Sound", Character)
  2604. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2605. TSTheme.Volume = 10
  2606. TSTheme.Looped = true
  2607. TPsound = Instance.new("Sound", Character)
  2608. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  2609. TPsound.Volume = 1
  2610. canworld = true
  2611. cooldown = false
  2612. mse.KeyDown:connect(function(key)
  2613. key = key:lower()
  2614. if key == "g" and cooldown == false then
  2615. sound4:Play()
  2616. wait(1.5)
  2617. if canworld == false then return end
  2618. if canworld then
  2619. canworld = false
  2620. TSTheme:Play()
  2621.  
  2622. local function spawnpart()
  2623. sphere = Instance.new("Part")
  2624. --game.Debris:AddItem(sphere,3)
  2625. local sm = Instance.new("SpecialMesh", sphere)
  2626. sm.MeshType = "Sphere"
  2627. sphere.Transparency = 0.5
  2628. sphere.Anchored = true
  2629. sphere.CanCollide = false
  2630. sphere.Material = "Neon"
  2631. sphere.BrickColor = BrickColor.new("Black")
  2632. end
  2633.  
  2634. local function weld(lol)
  2635. local weld = Instance.new("Weld", Player.Character.Torso)
  2636. weld.Part0 = Player.Character.Torso
  2637. weld.Part1 = lol
  2638. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2639. weld.C1 = lol.CFrame:inverse()
  2640. end
  2641. wait()
  2642. spawnpart()
  2643. for i, v in pairs(game.Players:GetChildren()) do
  2644. t = v.Character:FindFirstChild("Torso")
  2645. if t then
  2646. t.Anchored = true
  2647. Player.Character:FindFirstChild("Torso").Anchored = false
  2648. end
  2649. RA = v.Character:FindFirstChild("Right Arm")
  2650. if RA then
  2651. RA.Anchored = true
  2652. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2653. end
  2654. LA = v.Character:FindFirstChild("Left Arm")
  2655. if LA then
  2656. LA.Anchored = true
  2657. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2658. end
  2659. RL = v.Character:FindFirstChild("Right Leg")
  2660. if RL then
  2661. RL.Anchored = true
  2662. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2663. end
  2664. LL = v.Character:FindFirstChild("Left Leg")
  2665. if LL then
  2666. LL.Anchored = true
  2667. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2668. end
  2669. end
  2670.  
  2671. game.Lighting.TimeOfDay="00:00:00"
  2672. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2673. wait(0.1)
  2674. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2675. wait(0.1)
  2676. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2677. wait(0.1)
  2678. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2679. wait(0.1)
  2680. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2681. cooldown = true
  2682. weld(sphere)
  2683. sphere.Parent = Character.Torso
  2684. for i = 1,3 do
  2685. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2686. wait()
  2687. end
  2688. wait()
  2689. sphere:Destroy()
  2690. wait(1.6)
  2691. cooldown = false
  2692. canworld = true
  2693. sound2:Play()
  2694. wait()
  2695. for i, v in pairs(game.Players:GetChildren()) do
  2696. t = v.Character:FindFirstChild("Torso")
  2697. if t then
  2698. t.Anchored = false
  2699. end
  2700. RA = v.Character:FindFirstChild("Right Arm")
  2701. if RA then
  2702. RA.Anchored = false
  2703. end
  2704. LA = v.Character:FindFirstChild("Left Arm")
  2705. if LA then
  2706. LA.Anchored = false
  2707. end
  2708. RL = v.Character:FindFirstChild("Right Leg")
  2709. if RL then
  2710. RL.Anchored = false
  2711. end
  2712. LL = v.Character:FindFirstChild("Left Leg")
  2713. if LL then
  2714. LL.Anchored = false
  2715. end
  2716. end
  2717. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2718. wait(0.1)
  2719. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2720. wait(0.1)
  2721. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2722. wait(0.1)
  2723. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2724.  
  2725. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2726. game.Lighting.TimeOfDay="15:00:00"
  2727. TSTheme:Stop()
  2728. end
  2729. end
  2730. end
  2731. )
  2732. if canworld == false then
  2733. wait(10)
  2734. canworld = true
  2735. end
  2736.  
  2737. mse.KeyDown:connect(function(key)
  2738. if key == "q" and part == nil and cooldown == false and canworld == true then
  2739.  
  2740. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2741. wait(0.1)
  2742. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2743. wait(0.1)
  2744. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2745. wait(0.1)
  2746. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2747. game.Lighting.TimeOfDay="00:00:00"
  2748. wait(0.000004)
  2749. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2750. game.Lighting.TimeOfDay="15:00:00"
  2751. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2752. TPsound:Play()
  2753. cooldown = true
  2754. wait(3)
  2755. cooldown = false
  2756.  
  2757. end
  2758. end
  2759. )
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