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We take best out of 3 rolls, rolling pools of d10.
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You need sets of the same number, with each repeating digit adding speed, and higher numbers being how well you did.
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Now, a small conversation on the matter:
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6-
And Reliable x2(edited)
6+
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In a race, or an ambush, the speed may be more important than the finesse.
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In a fight, a 10 is a blow to the head and a 1 to the feet.
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Ushi's quirk has Speed+2.
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And Reliable x2
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That means her 2x10 becomes a 3x10 by flipping a die thanks to reliable.
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Then that 3x10 gets +2 to speed.
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So it's like rolling 5x10 when you have +2 to speed?
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Against someone with no speed?
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Yeah, but the Speed mod doesn't affect damage.
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Actually rolling a 5x10 would do a lot more damage.
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Is it only 10s and 1s that have special bonuses on them?
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10's are "Yes ,and...", 1's are "Yes, but..."
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Mods?
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Mighty: +1 damage, like your whip.
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Splash: Hits not only a bodypart, but one of the connecting ones. Like Shoto's blasts getting both your Legs and Guts.
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Area: This one rolls another d10 by itself that hits in that hit location everyone in it's area of effect. How Shoto hit both you and Mineta.