View difference between Paste ID: AVy2E1UJ and 8cxk0EDU
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local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
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local Weld4 = Instance.new("Weld", owner.Character.HumanoidRootPart)
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humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
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Weld4.Part0 = owner.Character.HumanoidRootPart
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humanoidrootpart.Part1 = owner.Character.Torso
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Weld4.Part1 = owner.Character.Torso
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humanoidrootpart.Name = "HumanoidRootPartWeld"
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Weld4.Name = "HumanoidRootPartWeld"
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humanoidrootpart.C0 = CFrame.Angles(0,0,math.rad(180))
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local tweenService = game:GetService("TweenService")
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randomname = math.random(1,2)
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while true do
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if randomname == 1 then
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task.wait()
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owner.Character.Humanoid.DisplayName = "DinnerBone"
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if owner.Character.Humanoid.MoveDirection ~= Vector3.new(0,0,0) then
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elseif randomname == 2 then
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spininfo = TweenInfo.new(0.25,Enum.EasingStyle.Linear)
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owner.Character.Humanoid.DisplayName = "Grumm"
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Spin1 = tweenService:Create(Weld4,spininfo,{C0 = Weld4.C0 * CFrame.Angles(math.rad(-120),0,0)})
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Spin2 = tweenService:Create(Weld4,spininfo,{C0 = Weld4.C0 * CFrame.Angles(math.rad(-240),0,0)})
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Spin3 = tweenService:Create(Weld4,spininfo,{C0 = Weld4.C0 * CFrame.Angles(math.rad(-360),0,0)})
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Spin1:Play()
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wait(0.25)
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Spin2:Play()
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wait(0.25)
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Spin3:Play()
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wait(0.25)
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end
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end