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| 1 | function weld(p0,p1,c0,c1,par) | |
| 2 | local w = Instance.new("Weld",p0 or par)
| |
| 3 | w.Part0 = p0 | |
| 4 | w.Part1 = p1 | |
| 5 | w.C0 = c0 or CFrame.new() | |
| 6 | w.C1 = c1 or CFrame.new() | |
| 7 | return w | |
| 8 | end | |
| 9 | do -- Credit to Stravant... | |
| 10 | local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end | |
| 11 | ||
| 12 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end | |
| 13 | ||
| 14 | local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end | |
| 15 | function clerp(a,b,t) | |
| 16 | if not a or not b then print(a,b,"is missing") return end | |
| 17 | local qa = {QuaternionFromCFrame(a)}
| |
| 18 | local qb = {QuaternionFromCFrame(b)}
| |
| 19 | local ax, ay, az = a.x, a.y, a.z | |
| 20 | local bx, by, bz = b.x, b.y, b.z | |
| 21 | local _t = 1-t | |
| 22 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 23 | end | |
| 24 | end | |
| 25 | local oc = oc or function(...) return ... end | |
| 26 | pcall(function() script.Parent.bScript:Destroy() end) | |
| 27 | script.Name = "bScript" | |
| 28 | local plr = game:service'Players'.LocalPlayer | |
| 29 | local mouse = plr:GetMouse() | |
| 30 | local char = plr.Character | |
| 31 | local tor,ra,la,rl,ll,hd,hum = char.Torso,char["Right Arm"],char["Left Arm"],char["Right Leg"],char["Left Leg"],char.Head,char.Humanoid | |
| 32 | local rrs,rls,nk = tor["Right Shoulder"],tor["Left Shoulder"],tor.Neck | |
| 33 | local nk0 = nk.C0 | |
| 34 | local rc0,rc1 = rrs.C0,rrs.C1 | |
| 35 | local lc0,lc1 = rls.C0,rls.C0 | |
| 36 | local rs,ls = rrs:Clone(),rls:Clone() | |
| 37 | rs.Name,ls.Name = "rs","ls" | |
| 38 | rs.DesiredAngle,rs.CurrentAngle = 0,0 | |
| 39 | ls.DesiredAngle,ls.CurrentAngle = 0,0 | |
| 40 | local model = Instance.new("Model",char)
| |
| 41 | pcall(function() char.bModel:Destroy() end) | |
| 42 | model.Name = "bModel" | |
| 43 | local part = Instance.new("Part")
| |
| 44 | part.BrickColor = BrickColor.new("Really black")
| |
| 45 | part.Reflectance = 0.15 | |
| 46 | part.FormFactor = "Custom" | |
| 47 | part.TopSurface,part.BottomSurface = 0,0 | |
| 48 | part.Size = Vector3.new(.2,.2,.2) | |
| 49 | part:BreakJoints() | |
| 50 | part.CanCollide = false | |
| 51 | function clone(t) | |
| 52 | local p = t:Clone() | |
| 53 | p.Parent = t.Parent or model | |
| 54 | return p | |
| 55 | end | |
| 56 | local han = clone(part) | |
| 57 | han.Size = Vector3.new(.3,.5,.3) | |
| 58 | han.Transparency = 1 | |
| 59 | local hold = weld(la,han,CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-90),math.rad(23),0),CFrame.new()) | |
| 60 | for i=1,14 do | |
| 61 | local gr = clone(part) | |
| 62 | gr.BrickColor = BrickColor.new("Silver")
| |
| 63 | gr.Size = Vector3.new(.3,.2,.3) | |
| 64 | local m = Instance.new("SpecialMesh",gr)
| |
| 65 | m.MeshType = "Sphere" | |
| 66 | m.Scale = Vector3.new(1,.75,1) * math.max(.85,math.abs(i-7)/5) | |
| 67 | weld(han,gr,CFrame.new(0,-.6+i*.085,0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(23)),CFrame.new()) | |
| 68 | end | |
| 69 | local p = clone(part) | |
| 70 | p.Size = Vector3.new(.45,.2,.32) | |
| 71 | local m = Instance.new("BlockMesh",p)
| |
| 72 | m.Scale = Vector3.new(1,.5,1) | |
| 73 | weld(han,p,CFrame.new(0,-.62,.125) * CFrame.Angles(math.rad(10),0,0)) | |
| 74 | local p = clone(part) | |
| 75 | p.Size = Vector3.new(.45,.2,.3) | |
| 76 | local m = Instance.new("BlockMesh",p)
| |
| 77 | m.Scale = Vector3.new(1,.5,1) | |
| 78 | weld(han,p,CFrame.new(0,-.62,-.125) * CFrame.Angles(math.rad(-10),0,0)) | |
| 79 | local b1 = clone(part) | |
| 80 | b1.Size = Vector3.new(.2,1,.3) | |
| 81 | local m = Instance.new("BlockMesh",b1)
| |
| 82 | m.Scale = Vector3.new(1,1,1) | |
| 83 | local bw1 = weld(han,b1,CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(-10),0,0),CFrame.new(0,.5,0)) | |
| 84 | local b2 = clone(part) | |
| 85 | b2.Size = Vector3.new(.2,1,.25) | |
| 86 | local m = Instance.new("BlockMesh",b2)
| |
| 87 | m.Scale = Vector3.new(.9,1,1) | |
| 88 | local bw2 = weld(b1,b2,CFrame.new(0,-.5,-.15) * CFrame.Angles(math.rad(-25),0,0),CFrame.new(0,.5,-.125)) | |
| 89 | local b3 = clone(part) | |
| 90 | b3.Size = Vector3.new(.2,1,.2) | |
| 91 | local m = Instance.new("BlockMesh",b3)
| |
| 92 | m.Scale = Vector3.new(.75,1,1) | |
| 93 | local bw3 = weld(b2,b3,CFrame.new(0,-.5,-.125) * CFrame.Angles(math.rad(-25),0,0),CFrame.new(0,.5,-.1)) | |
| 94 | local bt = clone(part) | |
| 95 | bt.BrickColor = BrickColor.new("Black")
| |
| 96 | bt.Size = Vector3.new(.2,.3,.2) | |
| 97 | local m = Instance.new("BlockMesh",bt)
| |
| 98 | m.Scale = Vector3.new(.5,1,1) * .5 | |
| 99 | local btw = weld(b3,bt,CFrame.new(0,-.5,.1) * CFrame.Angles(math.rad(-25),0,0),CFrame.new(0,0,.05)) | |
| 100 | local p = clone(part) | |
| 101 | p.Size = Vector3.new(.45,.2,.32) | |
| 102 | local m = Instance.new("BlockMesh",p)
| |
| 103 | m.Scale = Vector3.new(1,.5,1) | |
| 104 | weld(han,p,CFrame.new(0,.67,.125) * CFrame.Angles(math.rad(15),0,0)) | |
| 105 | local p = clone(part) | |
| 106 | p.Size = Vector3.new(.45,.2,.3) | |
| 107 | local m = Instance.new("BlockMesh",p)
| |
| 108 | m.Scale = Vector3.new(1,.5,1) | |
| 109 | weld(han,p,CFrame.new(0,.67,-.125) * CFrame.Angles(math.rad(-15),0,0)) | |
| 110 | local p = clone(part) | |
| 111 | p.Size = Vector3.new(.4,.2,.3) | |
| 112 | local m = Instance.new("BlockMesh",p)
| |
| 113 | m.Scale = Vector3.new(1,.5,1) | |
| 114 | weld(han,p,CFrame.new(0,.75,0) * CFrame.Angles(math.rad(0),0,0)) | |
| 115 | local p = clone(part) | |
| 116 | p.Size = Vector3.new(.2,.3,.35) | |
| 117 | local m = Instance.new("BlockMesh",p)
| |
| 118 | m.Scale = Vector3.new(1,1,1) | |
| 119 | weld(han,p,CFrame.new(-.1,.8,0) * CFrame.Angles(math.rad(0),0,0)) | |
| 120 | local p = clone(part) | |
| 121 | p.Size = Vector3.new(.45,.2,.32) | |
| 122 | local m = Instance.new("BlockMesh",p)
| |
| 123 | m.Scale = Vector3.new(1,.5,1) | |
| 124 | weld(han,p,CFrame.new(0,1,.125) * CFrame.Angles(math.rad(-5),0,0)) | |
| 125 | local p = clone(part) | |
| 126 | p.Size = Vector3.new(.45,.2,.25) | |
| 127 | local m = Instance.new("BlockMesh",p)
| |
| 128 | m.Scale = Vector3.new(1,.5,1) | |
| 129 | weld(han,p,CFrame.new(0,1,-.125) * CFrame.Angles(math.rad(5),0,0)) | |
| 130 | local t1 = clone(part) | |
| 131 | t1.Size = Vector3.new(.2,1,.3) | |
| 132 | local m = Instance.new("BlockMesh",t1)
| |
| 133 | m.Scale = Vector3.new(1,1,1) | |
| 134 | local tw1 = weld(han,t1,CFrame.new(0,.975,0) * CFrame.Angles(math.rad(10),0,0),CFrame.new(0,-.5,0)) | |
| 135 | local t2 = clone(part) | |
| 136 | t2.Size = Vector3.new(.2,1,.25) | |
| 137 | local m = Instance.new("BlockMesh",t2)
| |
| 138 | m.Scale = Vector3.new(.9,1,1) | |
| 139 | local tw2 = weld(t1,t2,CFrame.new(0,.5,-.15) * CFrame.Angles(math.rad(25),0,0),CFrame.new(0,-.5,-.125)) | |
| 140 | local t3 = clone(part) | |
| 141 | t3.Size = Vector3.new(.2,1,.2) | |
| 142 | local m = Instance.new("BlockMesh",t3)
| |
| 143 | m.Scale = Vector3.new(.75,1,1) | |
| 144 | local tw3 = weld(t2,t3,CFrame.new(0,.5,-.125) * CFrame.Angles(math.rad(25),0,0),CFrame.new(0,-.5,-.1)) | |
| 145 | local tt = clone(part) | |
| 146 | tt.BrickColor = BrickColor.new("Black")
| |
| 147 | tt.Size = Vector3.new(.2,.3,.2) | |
| 148 | local m = Instance.new("BlockMesh",tt)
| |
| 149 | m.Scale = Vector3.new(.5,1,1) * .5 | |
| 150 | local ttw = weld(t3,tt,CFrame.new(0,.5,.1) * CFrame.Angles(math.rad(25),0,0),CFrame.new(0,0,.05)) | |
| 151 | local W = {bw1,bw2,bw3,tw1,tw2,tw3}
| |
| 152 | local W0 = {bw1.C0,bw2.C0,bw3.C0,tw1.C0,tw2.C0,tw3.C0}
| |
| 153 | local l1 = clone(part) | |
| 154 | l1.BrickColor = BrickColor.new("Light reddish violet")
| |
| 155 | l1.Size = Vector3.new(.2,.2,.2) | |
| 156 | local m = Instance.new("CylinderMesh",l1)
| |
| 157 | local l1w = weld(bt,l1) | |
| 158 | local l2 = clone(l1) | |
| 159 | local l2w = weld(tt,l2) | |
| 160 | local amodel = Instance.new("Model")
| |
| 161 | local arrow = clone(part) | |
| 162 | arrow.Parent = amodel | |
| 163 | arrow.BrickColor = BrickColor.new("Brown")
| |
| 164 | arrow.Size = Vector3.new(.2,3,.2) | |
| 165 | arrow.Name = "main" | |
| 166 | local m = Instance.new("CylinderMesh",arrow)
| |
| 167 | m.Scale = Vector3.new(.5,1,.5) | |
| 168 | local arrw = weld(han,arrow) | |
| 169 | local tip = clone(part) | |
| 170 | tip.Parent = amodel | |
| 171 | tip.BrickColor = BrickColor.new("Cool yellow")
| |
| 172 | tip.Size = Vector3.new(.2,.4,.2) | |
| 173 | tip.Name = "tip" | |
| 174 | local m = Instance.new("SpecialMesh",tip)
| |
| 175 | m.MeshId = "rbxassetid://1033714" | |
| 176 | m.Scale = Vector3.new(.1,.45,.1) | |
| 177 | weld(arrow,tip,CFrame.new(0,1.6,0)) | |
| 178 | local walkspeed = 16 | |
| 179 | local hpos_i = CFrame.new(0,.8,1.3) | |
| 180 | local hpos_l = CFrame.new(0,.8,1.55) | |
| 181 | local hpos = hpos_i | |
| 182 | local keeper = Vector3.new(0.07,0.82,0) | |
| 183 | mouse.Button1Up:connect(function() | |
| 184 | mup = true | |
| 185 | end) | |
| 186 | function ragJoint(hit,r,d) | |
| 187 | Spawn(oc(function() | |
| 188 | d = d or 0 | |
| 189 | local rpar,r0,r1 = r.Parent,r.Part0,r.Part1 | |
| 190 | if d > 0 then wait(d) end | |
| 191 | local p = hit:Clone() | |
| 192 | p:BreakJoints() | |
| 193 | p:ClearAllChildren() | |
| 194 | p.FormFactor = "Custom" | |
| 195 | - | p.Size = p.Size/2 |
| 195 | + | p.Size = p.Size/10 |
| 196 | p.Transparency = 1 | |
| 197 | p.CanCollide = true | |
| 198 | p.Name = "Colliduh" | |
| 199 | p.Parent = hit | |
| 200 | local w = Instance.new("Weld",p)
| |
| 201 | w.Part0 = hit | |
| 202 | w.Part1 = p | |
| 203 | w.C0 = CFrame.new(0,-p.Size.Y/2,0) | |
| 204 | local rot = Instance.new("Rotate",rpar)
| |
| 205 | rot.Name = r.Name | |
| 206 | rot.Part0 = r0 | |
| 207 | rot.Part1 = r1 | |
| 208 | rot.C0 = r.C0 | |
| 209 | rot.C1 = r.C1 | |
| 210 | r0.Velocity = Vector3.new() | |
| 211 | r1.Velocity = Vector3.new() | |
| 212 | r:Destroy() | |
| 213 | end)) | |
| 214 | end | |
| 215 | function ShootArrow(a,to,spd) | |
| 216 | Spawn(oc(function() | |
| 217 | local from = a.main.CFrame | |
| 218 | a:Destroy() | |
| 219 | local a = amodel:Clone() | |
| 220 | for i,v in pairs(a:GetChildren()) do | |
| 221 | if v:IsA("BasePart") then
| |
| 222 | v.Anchored = true | |
| 223 | end | |
| 224 | end | |
| 225 | a:MakeJoints() | |
| 226 | a.Parent = workspace | |
| 227 | local m = a.main | |
| 228 | --local from = m.CFrame | |
| 229 | local t = {}
| |
| 230 | local function move(cf) | |
| 231 | for i,v in pairs(a:GetChildren()) do | |
| 232 | if v ~= m and v:IsA("BasePart") then
| |
| 233 | t[v] = t[v] or m.CFrame:toObjectSpace(v.CFrame) | |
| 234 | v.CFrame = cf * t[v] | |
| 235 | end | |
| 236 | end | |
| 237 | m.CFrame = cf | |
| 238 | end | |
| 239 | move(from) | |
| 240 | local velocity = (to.p-from.p).unit * spd * 500 | |
| 241 | local con | |
| 242 | local t = tick() | |
| 243 | con = game:GetService("RunService").Stepped:connect(function()
| |
| 244 | if tick()-t > 25 then | |
| 245 | con:disconnect() | |
| 246 | a:Destroy() | |
| 247 | return | |
| 248 | end | |
| 249 | velocity = velocity - Vector3.new(0,196.2/30,0) | |
| 250 | local newcf = clerp(m.CFrame,CFrame.new(m.Position,m.Position+velocity) * CFrame.Angles(-math.pi/2,0,0),.5) + velocity / 30 | |
| 251 | local hit,ray | |
| 252 | local rayo = Ray.new(m.Position,newcf.p-m.Position) | |
| 253 | local ign = {a,char}
| |
| 254 | repeat | |
| 255 | hit,ray = workspace:FindPartOnRayWithIgnoreList(rayo,ign) | |
| 256 | if not hit then break end | |
| 257 | if hit.CanCollide or game:GetService("Players"):GetPlayerFromCharacter(hit.Parent) then
| |
| 258 | break | |
| 259 | else | |
| 260 | table.insert(ign,hit) | |
| 261 | hit = nil | |
| 262 | end | |
| 263 | until false | |
| 264 | if hit then | |
| 265 | move(newcf-newcf.p+ray) | |
| 266 | con:disconnect() | |
| 267 | game:GetService("Debris"):AddItem(a,300)
| |
| 268 | local char = hit.Parent | |
| 269 | if not hit.Anchored then | |
| 270 | local b = hit.CFrame:toObjectSpace(m.CFrame) | |
| 271 | for i,v in pairs(a:GetChildren()) do | |
| 272 | pcall(function() v.Anchored = false v.CanCollide = true end) | |
| 273 | end | |
| 274 | weld(hit,m,b) | |
| 275 | end | |
| 276 | if game:service'Players':GetPlayerFromCharacter(char) and char:FindFirstChild("Torso") then
| |
| 277 | if hit.Name:match("Arm") then
| |
| 278 | local r = char.Torso:FindFirstChild(hit.Name:gsub("Arm","Shoulder"):gsub("Leg","Hip"))
| |
| 279 | if r then | |
| 280 | ragJoint(hit,r) | |
| 281 | end | |
| 282 | elseif hit.Name:match("Head") then
| |
| 283 | for i,v in pairs(char:GetChildren()) do | |
| 284 | local r = char.Torso:FindFirstChild(v.Name:gsub("Arm","Shoulder"):gsub("Leg","Hip"))
| |
| 285 | if v:IsA("BasePart") and r then
| |
| 286 | ragJoint(v,r,.1) | |
| 287 | elseif v:IsA("Humanoid") then
| |
| 288 | v.PlatformStand = true | |
| 289 | v.Changed:connect(function() | |
| 290 | v.PlatformStand = true | |
| 291 | end) | |
| 292 | end | |
| 293 | end | |
| 294 | Delay(8,function() | |
| 295 | char:BreakJoints() | |
| 296 | end) | |
| 297 | end | |
| 298 | end | |
| 299 | return | |
| 300 | else | |
| 301 | move(newcf) | |
| 302 | end | |
| 303 | end) | |
| 304 | end)) | |
| 305 | end | |
| 306 | mouse.Button1Down:connect(oc(function() | |
| 307 | if mb then return end | |
| 308 | mb = true | |
| 309 | mup = false | |
| 310 | rls.Part0,rls.Part1 = nil,nil | |
| 311 | ls.Part0,ls.Part1 = tor,la | |
| 312 | ls.Parent = tor | |
| 313 | ls.C0 = ls.C0 * CFrame.Angles(0,0,rls.CurrentAngle) | |
| 314 | rrs.Part0,rrs.Part1 = nil,nil | |
| 315 | rs.Part0,rs.Part1 = tor,ra | |
| 316 | rs.Parent = tor | |
| 317 | rs.C0 = rs.C0 * CFrame.Angles(0,0,rrs.CurrentAngle) | |
| 318 | local hc0 = hold.C0 | |
| 319 | local bg = Instance.new("BodyGyro",tor)
| |
| 320 | bg.maxTorque = Vector3.new(1,1,1)*9e7 | |
| 321 | local ltar = 0 | |
| 322 | local rtar = rrs.C0 * CFrame.Angles(0,0,math.rad(90)) * CFrame.Angles(math.rad(70),0,0) + Vector3.new(-.65,.25,-.25) | |
| 323 | local ntar = nk0 * CFrame.Angles(0,0,math.rad(70)) | |
| 324 | local htar = hc0 * CFrame.Angles(0,math.rad(10),0) | |
| 325 | local t = tick() | |
| 326 | local iam = 0 | |
| 327 | local ham = .3 | |
| 328 | local lend = false | |
| 329 | local ended | |
| 330 | local arr = amodel:Clone() | |
| 331 | arr.Parent = model | |
| 332 | arr:MakeJoints() | |
| 333 | hum.WalkSpeed = walkspeed/1.5 | |
| 334 | local aw = weld(ra,arr.main,CFrame.new(0,-1,0)*CFrame.Angles(-math.pi/2,0,0),CFrame.new(0,-1.5,0)) | |
| 335 | func = function() | |
| 336 | local a = (mouse.Hit.p-tor.CFrame:toWorldSpace(ls.C0).p).unit | |
| 337 | bg.cframe = CFrame.new(tor.Position,mouse.Hit.p*Vector3.new(1,0,1)+tor.Position*Vector3.new(0,1,0)) * CFrame.Angles(0,math.rad(-75),0) | |
| 338 | local b = math.min(.7,math.max(-.7,a.Y)) | |
| 339 | ls.C0 = clerp(ls.C0,rls.C0 * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(b*-90)) * CFrame.Angles(math.rad(40),math.rad(0),0) + Vector3.new(math.abs(b)*0,-.25,-.6),.3) | |
| 340 | local c = tor.CFrame:toObjectSpace(han.CFrame*hpos) * CFrame.new(0,0,0) | |
| 341 | local d = Vector3.new(1,.6,0) | |
| 342 | rs.C1 = CFrame.new() | |
| 343 | rs.C0 = clerp(rs.C0,CFrame.new(d,c.p) * CFrame.new(0,0,-(c.p-d).magnitude+.95) * CFrame.Angles(math.pi/2,math.pi/2,0),.3) | |
| 344 | nk.C0 = clerp(nk.C0,ntar * CFrame.Angles(math.rad(math.floor(b*-90)),0,0),.3) | |
| 345 | hold.C0 = clerp(hold.C0,htar,.3) | |
| 346 | for i,v in pairs(W) do | |
| 347 | -- v.C0 = clerp(v.C0,W0[i] * CFrame.Angles((not mup and (i>3 and 1 or -1)*iam or 0)*.1,0,0),.6) | |
| 348 | v.C0 = clerp(v.C0,W0[i] * CFrame.Angles((not mup and (i>3 and 1 or -1)*iam or 0)*.1,0,0),.6) | |
| 349 | end | |
| 350 | if not mup then | |
| 351 | hpos = clerp(hpos,hpos_l * CFrame.new(0,0,iam),.2) | |
| 352 | if aw then aw.C0 = CFrame.new(Vector3.new(0,-1,0),ra.CFrame:toObjectSpace(han.CFrame*CFrame.new(keeper)).p) * CFrame.Angles(-math.pi/2,0,0) end | |
| 353 | if tick()-t > .5 and iam < 1 then | |
| 354 | iam = iam + math.max(0.003,.03-(tick()-t-.5)/70) | |
| 355 | ham = iam | |
| 356 | if aw then | |
| 357 | aw:Destroy() | |
| 358 | arrw.Parent = han | |
| 359 | arrw.Part0 = han | |
| 360 | arrw.Part1 = arr.main | |
| 361 | aw = nil | |
| 362 | end | |
| 363 | end | |
| 364 | else | |
| 365 | hpos = clerp(hpos,hpos_l,ham/math.max(0.01,(hpos.p-hpos_l.p).magnitude)) | |
| 366 | ham = ham * .7 | |
| 367 | if not ended then | |
| 368 | ended = true | |
| 369 | if iam > 0 then | |
| 370 | arrw.Part1 = nil | |
| 371 | ShootArrow(arr,mouse.Hit,iam) | |
| 372 | iam = iam + .2 | |
| 373 | wait(.5) | |
| 374 | lend = true | |
| 375 | else | |
| 376 | wait(.1) | |
| 377 | arr:Destroy() | |
| 378 | lend = true | |
| 379 | end | |
| 380 | end | |
| 381 | end | |
| 382 | end | |
| 383 | repeat wait() until lend or tick()-t > 45 | |
| 384 | mup = nil | |
| 385 | func = nil | |
| 386 | hum.WalkSpeed = walkspeed | |
| 387 | ls.Part0,ls.Part1 = nil,nil | |
| 388 | ls.Parent = nil | |
| 389 | rls.Part0,rls.Part1 = tor,la | |
| 390 | ls.C0 = rls.C0 | |
| 391 | rs.Part0,rs.Part1 = nil,nil | |
| 392 | rs.Parent = nil | |
| 393 | rrs.Part0,rrs.Part1 = tor,ra | |
| 394 | rs.C0 = rrs.C0 | |
| 395 | nk.C0 = nk0 | |
| 396 | bg:Destroy() | |
| 397 | hold.C0 = hc0 | |
| 398 | hpos = hpos_i | |
| 399 | mb = false | |
| 400 | end)) | |
| 401 | rcon = game:GetService("RunService").Stepped:connect(oc(function()
| |
| 402 | if not model:IsDescendantOf(workspace) then rcon:disconnect() error() return end | |
| 403 | --local tc = bt.CFrame:toObjectSpace(tt.CFrame) | |
| 404 | --local bc = tt.CFrame:toObjectSpace(bt.CFrame) | |
| 405 | local bm = bt.CFrame:toObjectSpace(han.CFrame*hpos) | |
| 406 | local tm = tt.CFrame:toObjectSpace(han.CFrame*hpos) | |
| 407 | l1w.C0 = CFrame.new(bm.p/2,bm.p) * CFrame.Angles(math.pi/2,0,0) | |
| 408 | l1.Mesh.Scale = Vector3.new(.2,bm.p.magnitude*5,.2) | |
| 409 | l2w.C0 = CFrame.new(tm.p/2,tm.p) * CFrame.Angles(math.pi/2,0,0) | |
| 410 | l2.Mesh.Scale = Vector3.new(.2,tm.p.magnitude*5,.2) | |
| 411 | arrw.C0 = CFrame.new(hpos.p,keeper)*CFrame.new(0,0,-arrow.Size.Y/2) * CFrame.Angles(-math.pi/2,0,0) | |
| 412 | if func then | |
| 413 | func() | |
| 414 | end | |
| 415 | end)) |