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1 | -- This script has convert to FE by who i don't know? | |
2 | ||
3 | ----------------------------------------------------- | |
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,game,owner = owner,game | |
6 | local RealPlayer = Player | |
7 | do | |
8 | print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!") | |
9 | local rp = RealPlayer | |
10 | script.Parent = rp.Character | |
11 | ||
12 | --RemoteEvent for communicating | |
13 | local Event = Instance.new("RemoteEvent") | |
14 | Event.Name = "UserInput_Event" | |
15 | ||
16 | --Fake event to make stuff like Mouse.KeyDown work | |
17 | local function fakeEvent() | |
18 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
19 | t.connect = t.Connect | |
20 | return t | |
21 | end | |
22 | ||
23 | --Creating fake input objects with fake variables | |
24 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
25 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
26 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
27 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
28 | end} | |
29 | --Merged 2 functions into one by checking amount of arguments | |
30 | CAS.UnbindAction = CAS.BindAction | |
31 | ||
32 | --This function will trigger the events that have been :Connect()'ed | |
33 | local function te(self,ev,...) | |
34 | local t = m[ev] | |
35 | if t and t._fakeEvent then | |
36 | for _,f in pairs(t.Functions) do | |
37 | f(...) | |
38 | end | |
39 | end | |
40 | end | |
41 | m.TrigEvent = te | |
42 | UIS.TrigEvent = te | |
43 | ||
44 | Event.OnServerEvent:Connect(function(plr,io) | |
45 | if plr~=rp then return end | |
46 | m.Target = io.Target | |
47 | m.Hit = io.Hit | |
48 | if not io.isMouse then | |
49 | local b = io.UserInputState == Enum.UserInputState.Begin | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
51 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | ||
68 | local Mouse = Player:GetMouse() | |
69 | local UIS = game:GetService("UserInputService") | |
70 | local input = function(io,a) | |
71 | if a then return end | |
72 | --Since InputObject is a client-side instance, we create and pass table instead | |
73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
74 | end | |
75 | UIS.InputBegan:Connect(input) | |
76 | UIS.InputEnded:Connect(input) | |
77 | ||
78 | local h,t | |
79 | --Give the server mouse data 30 times every second, but only if the values changed | |
80 | --If player is not moving their mouse, client won't fire events | |
81 | while wait(1/30) do | |
82 | if h~=Mouse.Hit or t~=Mouse.Target then | |
83 | h,t=Mouse.Hit,Mouse.Target | |
84 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
85 | end | |
86 | end]==],Player.Character) | |
87 | ||
88 | ----Sandboxed game object that allows the usage of client-side methods and services | |
89 | --Real game object | |
90 | local _rg = game | |
91 | ||
92 | --Metatable for fake service | |
93 | local fsmt = { | |
94 | __index = function(self,k) | |
95 | local s = rawget(self,"_RealService") | |
96 | if s then return s[k] end | |
97 | end, | |
98 | __newindex = function(self,k,v) | |
99 | local s = rawget(self,"_RealService") | |
100 | if s then s[k]=v end | |
101 | end, | |
102 | __call = function(self,...) | |
103 | local s = rawget(self,"_RealService") | |
104 | if s then return s(...) end | |
105 | end | |
106 | } | |
107 | local function FakeService(t,RealService) | |
108 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
109 | return setmetatable(t,fsmt) | |
110 | end | |
111 | ||
112 | --Fake game object | |
113 | local g = { | |
114 | GetService = function(self,s) | |
115 | return self[s] | |
116 | end, | |
117 | Players = FakeService({ | |
118 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
119 | },"Players"), | |
120 | UserInputService = FakeService(UIS,"UserInputService"), | |
121 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
122 | } | |
123 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
124 | g.service = g.GetService | |
125 | ||
126 | g.RunService = FakeService({ | |
127 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
128 | BindToRenderStep = function(self,name,_,fun) | |
129 | ||
130 | end, | |
131 | UnbindFromRenderStep = function(self,name) | |
132 | self._btrs[name]:Disconnect() | |
133 | end, | |
134 | },"RunService") | |
135 | ||
136 | setmetatable(g,{ | |
137 | __index=function(self,s) | |
138 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
139 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
140 | end, | |
141 | __newindex = fsmt.__newindex, | |
142 | __call = fsmt.__call | |
143 | }) | |
144 | --Changing owner to fake player object to support owner:GetMouse() | |
145 | game,owner = g,g.Players.LocalPlayer | |
146 | end | |
147 | --3DG | |
148 | --three dimensional grapples | |
149 | function clerp(c1,c2,al) | |
150 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
151 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
152 | for i,v in pairs(com1) do | |
153 | com1[i] = v+(com2[i]-v)*al | |
154 | end | |
155 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
156 | end | |
157 | ||
158 | plr = game:service'Players'.LocalPlayer | |
159 | plrgui = plr.PlayerGui | |
160 | char = plr.Character | |
161 | mouse = plr:GetMouse() | |
162 | humanoid = char:findFirstChild("Humanoid") | |
163 | torso = char:findFirstChild("Torso") | |
164 | head = char.Head | |
165 | ra = char:findFirstChild("Right Arm") | |
166 | la = char:findFirstChild("Left Arm") | |
167 | rl = char:findFirstChild("Right Leg") | |
168 | ll = char:findFirstChild("Left Leg") | |
169 | rs = torso:findFirstChild("Right Shoulder") | |
170 | ls = torso:findFirstChild("Left Shoulder") | |
171 | rh = torso:findFirstChild("Right Hip") | |
172 | lh = torso:findFirstChild("Left Hip") | |
173 | neck = torso:findFirstChild("Neck") | |
174 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
175 | rootpart = char:findFirstChild("HumanoidRootPart") | |
176 | camera = workspace.CurrentCamera | |
177 | anim = char:findFirstChild("Animate") | |
178 | if anim then | |
179 | anim:Destroy() | |
180 | end | |
181 | ||
182 | local lal = Instance.new('Sound', head) | |
183 | lal.SoundId = "rbxassetid://145048800" | |
184 | lal.Volume = 1 | |
185 | lal:play() | |
186 | game:service'Debris':AddItem(lal, 8) | |
187 | ||
188 | local rm = Instance.new("Weld", torso) | |
189 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
190 | rm.C1 = CFrame.new(0, 0.5, 0) | |
191 | rm.Part0 = torso | |
192 | rm.Part1 = ra | |
193 | rm.Name = 'Right Shoulder' | |
194 | ||
195 | local lm = Instance.new("Weld", torso) | |
196 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
197 | lm.C1 = CFrame.new(0, 0.5, 0) | |
198 | lm.Part0 = torso | |
199 | lm.Part1 = la | |
200 | lm.Name = 'Left Shoulder' | |
201 | ||
202 | local rlegm = Instance.new("Weld", torso) | |
203 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
204 | rlegm.C1 = CFrame.new(0, 1, 0) | |
205 | rlegm.Part0 = torso | |
206 | rlegm.Part1 = rl | |
207 | ||
208 | local llegm = Instance.new("Weld", torso) | |
209 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
210 | llegm.C1 = CFrame.new(0, 1, 0) | |
211 | llegm.Part0 = torso | |
212 | llegm.Part1 = ll | |
213 | ||
214 | rj.C0 = CFrame.new() | |
215 | rj.C1 = CFrame.new() | |
216 | ||
217 | neck.C0 = CFrame.new(0, 1, 0) | |
218 | neck.C1 = CFrame.new(0, -0.5, 0) | |
219 | ||
220 | ||
221 | local speed = 0.3 | |
222 | local angle = 0 | |
223 | local anglespeed = 1 | |
224 | rsc0 = rm.C0 | |
225 | lsc0 = lm.C0 | |
226 | llc0 = llegm.C0 | |
227 | rlc0 = rlegm.C0 | |
228 | rootc0 = rj.C0 | |
229 | neckc0 = neck.C0 | |
230 | ||
231 | model = Instance.new('Model', char) | |
232 | model.Name = '3DG' | |
233 | function Weld(part0,part1,c1,c0) | |
234 | local w = Instance.new('Weld', model) | |
235 | w.Part0 = part0 | |
236 | w.Part1 = part1 | |
237 | w.C0 = c0 or CFrame.new() | |
238 | w.C1 = c1 or CFrame.new() | |
239 | end | |
240 | ||
241 | local BasePart = Instance.new('Part') | |
242 | BasePart.FormFactor = 'Custom' | |
243 | BasePart.Material = 'Neon' | |
244 | BasePart.CanCollide = false | |
245 | BasePart.Locked = true | |
246 | BasePart.TopSurface = 10 | |
247 | BasePart.BottomSurface = 10 | |
248 | BasePart.LeftSurface = 10 | |
249 | BasePart.RightSurface = 10 | |
250 | BasePart.FrontSurface = 10 | |
251 | BasePart.BackSurface = 10 | |
252 | BasePart:breakJoints() | |
253 | ||
254 | ||
255 | for i = 1,2 do | |
256 | local strap = BasePart:clone() | |
257 | strap.Size = Vector3.new(1.025,.2,1.025) | |
258 | strap.Parent = model | |
259 | strap.BrickColor = BrickColor.new() | |
260 | strap:BreakJoints() | |
261 | Weld(strap, la, CFrame.new(0, .1 - i/3,0)) | |
262 | end | |
263 | ||
264 | for i = 1,2 do | |
265 | local strap = BasePart:clone() | |
266 | strap.Size = Vector3.new(1.025,.2,1.025) | |
267 | strap.Parent = model | |
268 | strap.BrickColor = BrickColor.new() | |
269 | strap:BreakJoints() | |
270 | Weld(strap, ra, CFrame.new(0, .1 - i/3,0)) | |
271 | end | |
272 | ||
273 | local ropeStart = BasePart:clone() | |
274 | ropeStart.Size = Vector3.new(.2,1.75,.2) | |
275 | ropeStart.Parent = model | |
276 | ropeStart.BrickColor = BrickColor.new() | |
277 | ropeStart:BreakJoints() | |
278 | Weld(ropeStart, ra, CFrame.new(-.45, -.5, 0)) | |
279 | local ropeStart2 = BasePart:clone() | |
280 | ropeStart2.Size = Vector3.new(.2,1.75,.2) | |
281 | ropeStart2.Parent = model | |
282 | ropeStart2.BrickColor = BrickColor.new() | |
283 | ropeStart2:BreakJoints() | |
284 | Weld(ropeStart2, la, CFrame.new(.45, -.5, 0)) | |
285 | ||
286 | local ropeCont = BasePart:clone() | |
287 | ropeCont.Size = Vector3.new(.8,.2,.8) | |
288 | ropeCont.Parent = model | |
289 | ropeCont.BrickColor = BrickColor.new(199) | |
290 | ropeCont:BreakJoints() | |
291 | Instance.new('CylinderMesh', ropeCont) | |
292 | Weld(ropeCont, la, CFrame.new(.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0)) | |
293 | local ropeCont2 = BasePart:clone() | |
294 | ropeCont2.Size = Vector3.new(.8,.2,.8) | |
295 | ropeCont2.Parent = model | |
296 | ropeCont2.BrickColor = BrickColor.new(199) | |
297 | ropeCont2:BreakJoints() | |
298 | Instance.new('CylinderMesh', ropeCont2) | |
299 | Weld(ropeCont2, ra, CFrame.new(-.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0)) | |
300 | ||
301 | local GasTank = BasePart:clone() | |
302 | GasTank.Size = Vector3.new(.8,1.4,.8) | |
303 | GasTank.Parent = model | |
304 | GasTank.BrickColor = BrickColor.new(194) | |
305 | GasTank:BreakJoints() | |
306 | Instance.new('SpecialMesh', GasTank) | |
307 | Weld(GasTank, ra, CFrame.new(0, -.25, .5)) | |
308 | local GasTank2 = BasePart:clone() | |
309 | GasTank2.Size = Vector3.new(.8,1.4,.8) | |
310 | GasTank2.Parent = model | |
311 | GasTank2.BrickColor = BrickColor.new(194) | |
312 | GasTank2:BreakJoints() | |
313 | Instance.new('SpecialMesh', GasTank2) | |
314 | Weld(GasTank2, la, CFrame.new(0, -.25, .5)) | |
315 | ||
316 | local pa = BasePart:clone() | |
317 | pa.BrickColor = BrickColor.new() | |
318 | pa.Anchored = true | |
319 | pa.Size = Vector3.new(.5,1,.5) | |
320 | local special = Instance.new('SpecialMesh', pa) | |
321 | special.MeshId = "rbxassetid://1033714" | |
322 | special.Scale = Vector3.new(.25,2,.25) | |
323 | local ropePA = BasePart:clone() | |
324 | ropePA.Parent = pa | |
325 | ropePA.Anchored = true | |
326 | ropePA.BrickColor = BrickColor.new'White' | |
327 | Instance.new('CylinderMesh', ropePA).Scale = Vector3.new(.25,1,.25) | |
328 | ||
329 | local pa2 = BasePart:clone() | |
330 | pa2.BrickColor = BrickColor.new() | |
331 | pa2.Anchored = true | |
332 | pa2.Size = Vector3.new(.5,1,.5) | |
333 | local special = Instance.new('SpecialMesh', pa2) | |
334 | special.MeshId = "rbxassetid://1033714" | |
335 | special.Scale = Vector3.new(.25,2,.25) | |
336 | local ropePA2 = BasePart:clone() | |
337 | ropePA2.Parent = pa2 | |
338 | ropePA2.Anchored = true | |
339 | ropePA2.BrickColor = BrickColor.new'White' | |
340 | Instance.new('CylinderMesh', ropePA2).Scale = Vector3.new(.25,1,.25) | |
341 | ||
342 | local pa3 = BasePart:clone() | |
343 | pa3.Transparency = 1 | |
344 | pa3.Anchored = true | |
345 | pa3.Size = Vector3.new(2,2,2) | |
346 | ||
347 | local torso3 = Instance.new('Part', char) | |
348 | torso3.Name = 'FakeTorsoForStuff' | |
349 | torso3.Size = torso.Size | |
350 | torso3.Transparency = 1 | |
351 | torso3:breakJoints() | |
352 | Weld(torso3, torso) | |
353 | ||
354 | Instance.new('PointLight', torso) | |
355 | ||
356 | local jumpmode | |
357 | ||
358 | local SGui = Instance.new('ScreenGui', plr.PlayerGui) | |
359 | local JumpButton = Instance.new('TextButton', SGui) | |
360 | JumpButton.BackgroundColor = BrickColor.new('Dark stone grey') | |
361 | JumpButton.BorderSizePixel = 4 | |
362 | JumpButton.TextColor3 = Color3.new(1,1,1) | |
363 | JumpButton.BorderColor3 = Color3.new() | |
364 | JumpButton.TextStrokeTransparency = .5 | |
365 | JumpButton.FontSize = 'Size12' | |
366 | JumpButton.Text = 'Thrust up when grappled' | |
367 | JumpButton.Size = UDim2.new(0, 250, 0, 50) | |
368 | JumpButton.Position = UDim2.new(1, -250, 1, -50) | |
369 | local OnOff = Instance.new('Frame', JumpButton) | |
370 | OnOff.BackgroundColor3 = Color3.new() | |
371 | OnOff.BorderSizePixel = 0 | |
372 | OnOff.Size = UDim2.new(.8, 0, 0, 5) | |
373 | OnOff.Position = UDim2.new(.1, 0, 1, -10) | |
374 | JumpButton.MouseButton1Down:connect(function() | |
375 | jumpmode = not jumpmode | |
376 | if jumpmode then | |
377 | OnOff.BackgroundColor3 = Color3.new(0,1,0) | |
378 | else | |
379 | OnOff.BackgroundColor3 = Color3.new() | |
380 | end | |
381 | end) | |
382 | ||
383 | ||
384 | ||
385 | local bodygyro = Instance.new('BodyGyro', torso) | |
386 | bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16) | |
387 | bodygyro.P = 10000 | |
388 | ||
389 | ro=Instance.new("RocketPropulsion",rootpart) | |
390 | ro.Name = 'RockatPropoolsun' | |
391 | ro.MaxSpeed=200 | |
392 | ro.MaxThrust=8000 | |
393 | ro.TurnP = 0 | |
394 | ro.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
395 | ||
396 | ro2=Instance.new("RocketPropulsion",torso) | |
397 | ro2.Name = 'RockatPropoolsun2' | |
398 | ro2.MaxSpeed=200 | |
399 | ro2.MaxThrust=8000 | |
400 | ro2.TurnP = 0 | |
401 | ro2.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
402 | local run | |
403 | mouse.KeyDown:connect(function(k) | |
404 | if k:byte() == 48 then | |
405 | run = not run | |
406 | if run then | |
407 | humanoid.WalkSpeed = 22 | |
408 | else | |
409 | humanoid.WalkSpeed = 16 | |
410 | end | |
411 | end | |
412 | if k:byte() == 32 then | |
413 | if Grapple1 or Grapple2 then | |
414 | wait() | |
415 | humanoid.PlatformStand = true | |
416 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
417 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
418 | if pa3.Parent ~= nil then | |
419 | ro3:Fire() | |
420 | end | |
421 | if Grapple1 then | |
422 | ro:Fire() | |
423 | end | |
424 | if Grapple2 then | |
425 | ro2:Fire() | |
426 | end | |
427 | end | |
428 | end | |
429 | if k=="q" then | |
430 | local sound = Instance.new('Sound', head) | |
431 | sound.SoundId = "rbxassetid://160248505" | |
432 | sound.Pitch = 3+math.random()/3 | |
433 | sound.Volume = .8 | |
434 | sound:play() | |
435 | game:service'Debris':AddItem(sound,4) | |
436 | lm.Parent = torso | |
437 | pa.CFrame = la.CFrame | |
438 | local grapplepos = pa.Position | |
439 | local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50 | |
440 | local lastgrapplepos = pa.Position | |
441 | while wait() do | |
442 | lastgrapplepos = grapplepos | |
443 | grapplepos = grapplepos + grapplevelocity | |
444 | local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos)) | |
445 | local hit, hitpos = workspace:FindPartOnRay(RayCast, char) | |
446 | if (torso.Position - pa.Position).magnitude > 900 then | |
447 | pa.Parent = nil | |
448 | break | |
449 | end | |
450 | pa.Anchored = true | |
451 | pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
452 | pa.Parent = char | |
453 | if hit then | |
454 | local rotX,rotY,rotZ = pa.CFrame:toEulerAnglesXYZ() | |
455 | local sound = Instance.new('Sound', head) | |
456 | sound.SoundId = "rbxassetid://146466021" | |
457 | sound.Pitch = 1.2+math.random()/3 | |
458 | sound.Volume = .25 | |
459 | sound:play() | |
460 | game:service'Debris':AddItem(sound,4) | |
461 | pa.Parent = char | |
462 | pa.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0) | |
463 | ro.Target=pa | |
464 | lm.Parent = torso | |
465 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
466 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
467 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
468 | if hum then | |
469 | hum:TakeDamage(math.random(7,11)) | |
470 | end | |
471 | local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
472 | if hum then | |
473 | hum:TakeDamage(math.random(7,11)) | |
474 | end | |
475 | if pa.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then | |
476 | ro:Fire() | |
477 | if jumpmode then | |
478 | humanoid.Jump = true | |
479 | end | |
480 | end | |
481 | Gweld = Instance.new("Weld", char) | |
482 | Gweld.C0 = hit.CFrame:toObjectSpace(pa.CFrame) | |
483 | Gweld.Part0 = hit | |
484 | Gweld.Part1 = pa | |
485 | pa.Anchored = false | |
486 | Grapple1Hit = hit | |
487 | Grapple1 = true | |
488 | break | |
489 | end | |
490 | pa.Anchored = true | |
491 | pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
492 | end | |
493 | end | |
494 | if k=="e" then | |
495 | local sound = Instance.new('Sound', head) | |
496 | sound.SoundId = "rbxassetid://160248505" | |
497 | sound.Pitch = 3+math.random()/3 | |
498 | sound.Volume = .8 | |
499 | sound:play() | |
500 | game:service'Debris':AddItem(sound,4) | |
501 | pa2.CFrame = ra.CFrame | |
502 | rm.Parent = torso | |
503 | local grapplepos = pa2.Position | |
504 | local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50 | |
505 | local lastgrapplepos = pa2.Position | |
506 | while wait() do | |
507 | lastgrapplepos = grapplepos | |
508 | grapplepos = grapplepos + grapplevelocity | |
509 | local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos)) | |
510 | local hit, hitpos = workspace:FindPartOnRay(RayCast, char) | |
511 | if (torso.Position - pa2.Position).magnitude > 900 then | |
512 | pa2.Parent = nil | |
513 | break | |
514 | end | |
515 | pa2.Anchored = true | |
516 | pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
517 | pa2.Parent = char | |
518 | if hit then | |
519 | local rotX,rotY,rotZ = pa2.CFrame:toEulerAnglesXYZ() | |
520 | local sound = Instance.new('Sound', head) | |
521 | sound.SoundId = "rbxassetid://146466021" | |
522 | sound.Pitch = 1.2+math.random()/3 | |
523 | sound.Volume = .25 | |
524 | sound:play() | |
525 | game:service'Debris':AddItem(sound,4) | |
526 | pa2.Parent = char | |
527 | pa2.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0) | |
528 | ro2.Target=pa2 | |
529 | rm.Parent = torso | |
530 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
531 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
532 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
533 | if hum then | |
534 | hum:TakeDamage(math.random(7,11)) | |
535 | end | |
536 | local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
537 | if hum then | |
538 | hum:TakeDamage(math.random(7,11)) | |
539 | end | |
540 | if pa2.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then | |
541 | if jumpmode then | |
542 | humanoid.Jump = true | |
543 | end | |
544 | ro2:Fire() | |
545 | end | |
546 | Gweld2 = Instance.new("Weld", char) | |
547 | Gweld2.C0 = hit.CFrame:toObjectSpace(pa2.CFrame) | |
548 | Gweld2.Part0 = hit | |
549 | Gweld2.Part1 = pa2 | |
550 | pa2.Anchored = false | |
551 | Grapple2Hit = hit | |
552 | Grapple2 = true | |
553 | break | |
554 | end | |
555 | pa2.Anchored = true | |
556 | pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
557 | end | |
558 | end | |
559 | end) | |
560 | ||
561 | mouse.KeyUp:connect(function(k) | |
562 | if k=="q" then | |
563 | pcall(function() Gweld:remove() end) | |
564 | game:service'RunService'.RenderStepped:wait() | |
565 | pcall(function() pa.Parent = nil Grapple1 = false end) | |
566 | pcall(function() ro:Abort() end) | |
567 | game:service'RunService'.RenderStepped:wait() | |
568 | pcall(function() ro2.Target=pa2 if Grapple2 and humanoid.PlatformStand or Grapple2 and not hitz then ro2:Fire() end end) | |
569 | elseif k=="e" then | |
570 | pcall(function() Gweld2:remove() end) | |
571 | game:service'RunService'.RenderStepped:wait() | |
572 | pcall(function() pa2.Parent = nil Grapple2 = false end) | |
573 | pcall(function() ro2:Abort() end) | |
574 | game:service'RunService'.RenderStepped:wait() | |
575 | pcall(function() ro.Target=pa if Grapple1 and humanoid.PlatformStand or Grapple1 and not hitz then ro:Fire() end end) | |
576 | end | |
577 | end) | |
578 | ||
579 | ||
580 | local MidPointUsed = false | |
581 | local TorsoSmoke = Instance.new('Smoke', torso) | |
582 | ||
583 | ||
584 | game:service'RunService'.RenderStepped:connect(function() | |
585 | angle = (angle % 100) + anglespeed/10 | |
586 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
587 | local rscf = rsc0 | |
588 | local lscf = lsc0 | |
589 | local rlcf = rlc0 | |
590 | local llcf = llc0 | |
591 | local rjcf = rootc0 | |
592 | local ncf = neckc0 | |
593 | for i,object in pairs(char:children()) do | |
594 | if object:IsA("Tool") then | |
595 | tool = true | |
596 | if not debounce then | |
597 | for x,value in pairs(object:children()) do | |
598 | if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then | |
599 | debounce = true | |
600 | coroutine.wrap(function() | |
601 | slashing = true | |
602 | wait(.25) | |
603 | slashing = false | |
604 | debounce = false | |
605 | end)() | |
606 | value:Destroy() | |
607 | end | |
608 | end | |
609 | end | |
610 | elseif not object:IsA'Tool' then | |
611 | tool = false | |
612 | end | |
613 | end | |
614 | if not humanoid.PlatformStand then | |
615 | if humanoid.Sit == true then | |
616 | speed = 0.2 | |
617 | anglespeed = 1/4 | |
618 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
619 | rjcf = rootc0 | |
620 | rscf = rsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0) | |
621 | lscf = lsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0) | |
622 | rlcf = rlc0 * CFrame.Angles(math.pi/2+-math.rad(.2), 0, math.rad(.2)) | |
623 | llcf = llc0 * CFrame.Angles(math.pi/2+math.rad(.2), 0, -math.rad(.2)) | |
624 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
625 | anglespeed = 1/4 | |
626 | speed = 0.2 | |
627 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.075, 0, 0) | |
628 | rjcf = rootc0 | |
629 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
630 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
631 | rlcf = rlc0 * CFrame.Angles(-math.rad(.2), 0, math.rad(.2)) | |
632 | llcf = llc0 * CFrame.Angles(math.rad(.2), 0, -math.rad(.2)) | |
633 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
634 | anglespeed = 1.7 | |
635 | speed = 0.25 | |
636 | anglespeed = 2.2 | |
637 | speed = 0.25 | |
638 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
639 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.055, 0) * CFrame.Angles(-math.rad(1), 0, 0) | |
640 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*.5, 0, -math.rad(1)) | |
641 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*.5, 0, math.rad(1)) | |
642 | rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5)) | |
643 | llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5)) | |
644 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
645 | local RotVelocityZ = torso.RotVelocity.Y | |
646 | if RotVelocityZ >= 15 then | |
647 | RotVelocityZ = 15 | |
648 | elseif RotVelocityZ <= -15 then | |
649 | RotVelocityZ = -15 | |
650 | end | |
651 | speed = 0.25 | |
652 | anglespeed = 2.7 | |
653 | ncf = neckc0 * CFrame.Angles(0, 0, -math.sin(angle)*.045) | |
654 | rscf = rsc0 * CFrame.new(0, 0, -math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(angle)*1.5, 0, -math.sin(math.abs(angle))*0.3) | |
655 | lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(-angle)*1.5, 0, -math.sin(math.abs(angle))*0.3) | |
656 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.175 - .2, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, 0, math.rad(RotVelocityZ) + math.sin(angle)*.045) | |
657 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
658 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
659 | end | |
660 | if tool then | |
661 | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) | |
662 | if slashing then | |
663 | rscf = rsc0 | |
664 | end | |
665 | end | |
666 | end | |
667 | if pa2.Parent == nil then | |
668 | rm.C0 = clerp(rm.C0,rscf,speed) | |
669 | end | |
670 | if pa.Parent == nil then | |
671 | lm.C0 = clerp(lm.C0,lscf,speed) | |
672 | end | |
673 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
674 | neck.C0 = clerp(neck.C0,ncf,speed) | |
675 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
676 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
677 | end) | |
678 | ||
679 | ||
680 | ||
681 | game:service'RunService'.RenderStepped:connect(function() | |
682 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 225 then | |
683 | TorsoSmoke.Enabled = true | |
684 | else | |
685 | TorsoSmoke.Enabled = false | |
686 | end | |
687 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -7, 0)) | |
688 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
689 | if hitz and hitz.CanCollide and pa.Parent ~= char and pa2.Parent ~= char then | |
690 | bodygyro.Parent = nil | |
691 | humanoid.PlatformStand = false | |
692 | end | |
693 | if pa.Parent ~= nil or Grapple1 then | |
694 | local size = (ropeStart2.Position-pa.Position).magnitude | |
695 | ropePA.Size = Vector3.new(.2, size, .2) | |
696 | ropePA.CFrame = CFrame.new(ropeStart2.Position, pa.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0) | |
697 | lm.C0 = CFrame.new(Vector3.new(lsc0.x, lsc0.y, lsc0.z), torso.CFrame:pointToObjectSpace(pa.Position)) * CFrame.Angles(math.pi/2, 0, 0) | |
698 | else | |
699 | if not debounce and humanoid.PlatformStand then | |
700 | lm.C0 = lsc0 * CFrame.Angles(-.15, 0, -.15) | |
701 | end | |
702 | end | |
703 | if pa2.Parent ~= nil or Grapple2 then | |
704 | local size = (ropeStart.Position-pa2.Position).magnitude | |
705 | ropePA2.Size = Vector3.new(.2, size, .2) | |
706 | ropePA2.CFrame = CFrame.new(ropeStart.Position, pa2.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0) | |
707 | rm.C0 = CFrame.new(Vector3.new(rsc0.x, rsc0.y, rsc0.z), torso.CFrame:pointToObjectSpace(pa2.Position)) * CFrame.Angles(math.pi/2, 0, 0) | |
708 | else | |
709 | if not debounce and humanoid.PlatformStand then | |
710 | rm.C0 = rsc0 * CFrame.Angles(-.15, 0, .15) | |
711 | end | |
712 | end | |
713 | if Grapple1 and Grapple1Hit.Parent == nil then | |
714 | pcall(function() Gweld:remove() end) | |
715 | pa.Parent = nil | |
716 | Grapple1 = false | |
717 | ro:Abort() | |
718 | end | |
719 | if Grapple2 and Grapple2Hit.Parent == nil then | |
720 | pcall(function() Gweld2:remove() end) | |
721 | pa2.Parent = nil | |
722 | Grapple2 = false | |
723 | ro2:Abort() | |
724 | end | |
725 | if Grapple1 and Grapple2 and (humanoid.PlatformStand or not hitz) then | |
726 | local distance = (pa.Position-pa2.Position).magnitude | |
727 | bodygyro.Parent = torso | |
728 | torso.CFrame = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
729 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
730 | pa3.Parent = char | |
731 | if distance <= .5 then | |
732 | pa3.CFrame = pa.CFrame | |
733 | elseif distance > .5 then | |
734 | pa3.CFrame = CFrame.new(pa.Position, pa2.Position) * CFrame.new(0, 0, -distance/2) | |
735 | end | |
736 | if not MidPointUsed then | |
737 | ro3=Instance.new("RocketPropulsion",torso3) | |
738 | ro3.Name = 'RockatPropoolsun3' | |
739 | ro3.MaxSpeed=250 | |
740 | ro3.MaxThrust=16000 | |
741 | ro3.TurnP = 0 | |
742 | ro3.TurnD = 0 | |
743 | ro3.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
744 | if humanoid.PlatformStand or not hitz then | |
745 | ro:Abort() | |
746 | ro2:Abort() | |
747 | end | |
748 | ro3.Target = pa3 | |
749 | if humanoid.PlatformStand or not hitz then | |
750 | ro3:Fire() | |
751 | end | |
752 | MidPointUsed = true | |
753 | end | |
754 | elseif (not Grapple1 or not Grapple2) and MidPointUsed == true and (humanoid.PlatformStand or not hitz) then | |
755 | pa3.Parent = nil | |
756 | MidPointUsed = false | |
757 | ro3:Abort() | |
758 | ro3:Destroy() | |
759 | if Grapple1 then | |
760 | ro:Fire() | |
761 | end | |
762 | if Grapple2 then | |
763 | ro2:Fire() | |
764 | end | |
765 | end | |
766 | if not Grapple1 then | |
767 | pcall(function() Gweld:remove() end) | |
768 | end | |
769 | if not Grapple2 then | |
770 | pcall(function() Gweld2:remove() end) | |
771 | end | |
772 | if (Grapple1 or Grapple2) and not hitz then | |
773 | bodygyro.Parent = torso | |
774 | humanoid.PlatformStand = true | |
775 | rlegm.Parent = torso | |
776 | llegm.Parent = torso | |
777 | lm.Parent = torso | |
778 | rm.Parent = torso | |
779 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
780 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
781 | end | |
782 | if (Grapple1 or Grapple2) and not hitz or humanoid.PlatformStand then | |
783 | bodygyro.Parent = torso | |
784 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
785 | rlegm.Parent = torso | |
786 | llegm.Parent = torso | |
787 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
788 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
789 | end | |
790 | end) |