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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
	local h,t
87
	--Give the server mouse data every second frame, but only if the values changed
88
	--If player is not moving their mouse, client won't fire events
89
	local HB = game:GetService("RunService").Heartbeat
90
	while true do
91
		if h~=Mouse.Hit or t~=Mouse.Target then
92
			h,t=Mouse.Hit,Mouse.Target
93
			Event:FireServer({isMouse=true,Target=t,Hit=h})
94
		end
95
		--Wait 2 frames
96
		for i=1,2 do
97
			HB:Wait()
98
		end
99
	end]==],script)
100
101
	----Sandboxed game object that allows the usage of client-side methods and services
102
	--Real game object
103
	local RealGame = game
104
105
	--Metatable for fake service
106
	local FakeService_Metatable = {
107
		__index = function(self,k)
108
			local s = rawget(self,"_RealService")
109
			if s then
110
				return typeof(s[k])=="function"
111
				and function(_,...)return s[k](s,...)end or s[k]
112
			end
113
		end,
114
		__newindex = function(self,k,v)
115
			local s = rawget(self,"_RealService")
116
			if s then s[k]=v end
117
		end
118
	}
119
	local function FakeService(t,RealService)
120
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
		return setmetatable(t,FakeService_Metatable)
122
	end
123
124
	--Fake game object
125
	local FakeGame = {
126
		GetService = function(self,s)
127
			return rawget(self,s) or RealGame:GetService(s)
128
		end,
129
		Players = FakeService({
130
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
		},"Players"),
132
		UserInputService = FakeService(UIS,"UserInputService"),
133
		ContextActionService = FakeService(CAS,"ContextActionService"),
134
		RunService = FakeService({
135
			_btrs = {},
136
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
			BindToRenderStep = function(self,name,_,fun)
138
				self._btrs[name] = self.Heartbeat:Connect(fun)
139
			end,
140
			UnbindFromRenderStep = function(self,name)
141
				self._btrs[name]:Disconnect()
142
			end,
143
		},"RunService")
144
	}
145
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
	FakeGame.service = FakeGame.GetService
147
	FakeService(FakeGame,game)
148
	--Changing owner to fake player object to support owner:GetMouse()
149
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
function TakeDamage(hum, dmg)
153
  hum:TakeDamage(dmg * 30)
154
end
155
plr = game.Players.LocalPlayer
156
repeat
157
  wait(0.4)
158
until plr.Character
159
chr = plr.Character
160
human = chr:FindFirstChild("Humanoid")
161
human.MaxHealth = 17500
162
human.Health = 17500
163
human.JumpPower = 75
164
human.WalkSpeed = 20
165
mouse = plr:GetMouse()
166
cam = workspace.CurrentCamera
167
selected = false
168
equipd = false
169
tors = chr.Torso
170
rarm = chr["Right Arm"]
171
larm = chr["Left Arm"]
172
rleg = chr["Right Leg"]
173
lleg = chr["Left Leg"]
174
hrp = chr.HumanoidRootPart
175
hed = chr.Head
176
anim = human.Animator
177
activu = false
178
appeared = false
179
animpose = nil
180
POSU = false
181
local wherto = hrp
182
local addcfr = CFrame.new(0, 0, 0)
183
Heartbeat = Instance.new("BindableEvent")
184
Heartbeat.Name = "Heartbeat"
185
Heartbeat.Parent = script
186
frame = 0.03333333333333333
187
tf = 0
188
game:GetService("RunService").Heartbeat:connect(function(s, p)
189
  tf = tf + s
190
  if tf >= frame then
191
    for i = 1, math.floor(tf / frame) do
192
      Heartbeat:Fire()
193
    end
194
    tf = tf - frame * math.floor(tf / frame)
195
  end
196
end)
197
function swait(num)
198
  if num == 0 or num == nil then
199
    Heartbeat.Event:wait()
200
  else
201
    for i = 1, num do
202
      Heartbeat.Event:wait()
203
    end
204
  end
205
end
206
tool = Instance.new("Tool")
207
tool.CanBeDropped = false
208
tool.RequiresHandle = false
209
tool.TextureId = "rbxassetid://291302154"
210
tool.ToolTip = "NANI"
211
tool.Name = "AAAAAAAAAAAAAA"
212
tool.Parent = plr.Backpack
213
modz = Instance.new("Model")
214
modz.Name = "efx"
215
modz.Parent = chr
216
ZANOOB = Instance.new("Model")
217
ZANOOB.Name = "THENOOB"
218
ZANOOB.Parent = chr
219
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
220
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
221
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
222
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
223
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
224
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
225
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
226
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
227
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
228
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
229
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
230
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
231
RS = tors:FindFirstChild("Right Shoulder")
232
LS = tors:FindFirstChild("Left Shoulder")
233
RH = tors:FindFirstChild("Right Hip")
234
LH = tors:FindFirstChild("Left Hip")
235
RJ = hrp:FindFirstChild("RootJoint")
236
N = tors:FindFirstChild("Neck")
237
cf = CFrame.new
238
ang = CFrame.Angles
239
rd = math.rad
240
rd2 = math.random
241
function nooutline(p)
242
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
243
end
244
function makepart(color, name, reflec, mater, parnt, cfram)
245
  local port = Instance.new("Part")
246
  port.BrickColor = BrickColor.new(color)
247
  port.Name = name
248
  port.Transparency = 1
249
  nooutline(port)
250
  port.Reflectance = reflec
251
  port.Material = mater
252
  port.Anchored = false
253
  port.CanCollide = false
254
  port.Locked = true
255
  port.Size = Vector3.new(0.2, 0.2, 0.2)
256
  port.Parent = parnt
257
  return port
258
end
259
function makemesh(meshtype, scale, meshid, parent)
260
  local mes = Instance.new("SpecialMesh")
261
  mes.MeshType = meshtype
262
  mes.Scale = scale
263
  if meshtype == "FileMesh" then
264
    mes.MeshId = meshid
265
  end
266
  mes.Parent = parent
267
  return mes
268
end
269
function makemotor(parent, p0, p1, c0, c1)
270
  swait()
271
  local wel = Instance.new("Motor6D")
272
  wel.Part0 = p0
273
  wel.Part1 = p1
274
  wel.C0 = c0
275
  if c1 ~= nil then
276
    wel.C1 = c1
277
  end
278
  wel.Parent = parent
279
  return wel
280
end
281
local konodioda = Instance.new("Sound")
282
konodioda.SoundId = "rbxassetid://276263776"
283
konodioda.Volume = 3.5
284
konodioda.Parent = hrp
285
local bast = Instance.new("Sound")
286
bast.SoundId = "rbxassetid://616576465"
287
bast.Volume = 0.5
288
bast.Parent = hrp
289
local zaworld = Instance.new("Sound")
290
zaworld.SoundId = "rbxassetid://616576400"
291
zaworld.Volume = 0.8
292
zaworld.Parent = hrp
293
local wry = Instance.new("Sound")
294
wry.SoundId = "rbxassetid://1277342512"
295
wry.Volume = 2.75
296
wry.Parent = hrp
297
local wryy = Instance.new("Sound")
298
wryy.SoundId = "rbxassetid://1277342512"
299
wryy.Volume = 2.75
300
wryy.Parent = hrp
301
local wryyy = Instance.new("Sound")
302
wryyy.SoundId = "rbxassetid://1277342512"
303
wryyy.Volume = 2.75
304
wryyy.Parent = hrp
305
function animo(yep)
306
  if yep == true then
307
    anim.Parent = human
308
    chr.Animate.Disabled = false
309
  elseif yep == false then
310
    chr.Animate.Disabled = true
311
    anim.Parent = nil
312
  end
313
end
314
animo(false)
315
function lerpz(joint, prop, cfrmz, alp)
316
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
317
end
318
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
319
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
320
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
321
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
322
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
323
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
324
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
325
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
326
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
327
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
328
function resetlerp(whoever)
329
  if whoever == nil then
330
    RJ.C0 = RJC0
331
    RJ.C1 = RJC1
332
    N.C0 = NC0
333
    N.C1 = NC1
334
    RS.C0 = RSC0
335
    RS.C1 = RSC1
336
    LS.C0 = LSC0
337
    LS.C1 = LSC1
338
    RH.C0 = RHC0
339
    RH.C1 = RHC1
340
    LH.C0 = LHC0
341
    LH.C1 = LHC1
342
  elseif whoever ~= nil then
343
    nRJ.C0 = RJC0
344
    nRJ.C1 = RJC1
345
    nN.C0 = NC0
346
    nN.C1 = NC1
347
    nRS.C0 = RSC0
348
    nRS.C1 = RSC1
349
    nLS.C0 = LSC0
350
    nLS.C1 = LSC1
351
    nRH.C0 = RHC0
352
    nRH.C1 = RHC1
353
    nLH.C0 = LHC0
354
    nLH.C1 = LHC1
355
  end
356
end
357
function STANDO(cfr)
358
  local rooto = Instance.new("Part")
359
  nooutline(rooto)
360
  rooto.Name = "HumanoidRootPart"
361
  rooto.Anchored = true
362
  rooto.CFrame = cfr
363
  rooto.Size = Vector3.new(2, 2, 1)
364
  rooto.CanCollide = false
365
  rooto.Locked = true
366
  rooto.Transparency = 1
367
  rooto.Parent = ZANOOB
368
  local head = Instance.new("Part")
369
  nooutline(head)
370
  head.Anchored = false
371
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
372
  head.Size = Vector3.new(2, 1, 1)
373
  head.BrickColor = BrickColor.new("Bright yellow")
374
  head.CanCollide = false
375
  head.Name = "Head"
376
  head.Locked = true
377
  head.Transparency = 1
378
  head.Parent = ZANOOB
379
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
380
  local headdecal = Instance.new("Decal")
381
  headdecal.Name = "face"
382
  headdecal.Texture = "rbxasset://textures/face.png"
383
  headdecal.Face = "Front"
384
  headdecal.Transparency = 1
385
  headdecal.Parent = head
386
  local mp = Instance.new("Part",ZANOOB)
387
  mp.Name = "Mask"
388
  mp.BrickColor = BrickColor.new("Neon orange")
389
  mp.Transparency = 1
390
  mp.CanCollide = false
391
  local mask = Instance.new("SpecialMesh",mp)
392
  mask.MeshId = "http://www.roblox.com/asset/?id=1081088"
393
  mask.MeshType = "FileMesh"
394
  mask.TextureId = "http://www.roblox.com/asset/?id=581789466"
395
  mask.Scale = Vector3.new(1, 1, 1)
396
  local mw = Instance.new("Weld")
397
  mw.Parent = mask
398
  mw.Part0 = head
399
  mw.Part1 = mp
400
  mw.C1 = CFrame.new(0, -0.4, 0.15)
401
  mw.C0 = CFrame.Angles(0,0,0)
402
  local torso = Instance.new("Part")
403
  nooutline(torso)
404
  torso.Name = "Torso"
405
  torso.Anchored = false
406
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
407
  torso.Size = Vector3.new(2, 1, 1)
408
  torso.BrickColor = BrickColor.new("Bright blue")
409
  torso.CanCollide = false
410
  torso.Transparency = 1
411
  torso.Locked = true
412
  torso.Parent = ZANOOB
413
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
414
  local leftarm = Instance.new("Part")
415
  nooutline(leftarm)
416
  leftarm.Anchored = false
417
  leftarm.Name = "Left Arm"
418
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
419
  leftarm.Size = Vector3.new(1, 2, 1)
420
  leftarm.BrickColor = BrickColor.new("Bright yellow")
421
  leftarm.CanCollide = false
422
  leftarm.Transparency = 1
423
  leftarm.Locked = true
424
  leftarm.Parent = ZANOOB
425
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
426
  local rightarm = Instance.new("Part")
427
  nooutline(rightarm)
428
  rightarm.Anchored = false
429
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
430
  rightarm.Name = "Right Arm"
431
  rightarm.Size = Vector3.new(1, 2, 1)
432
  rightarm.BrickColor = BrickColor.new("Bright yellow")
433
  rightarm.CanCollide = false
434
  rightarm.Locked = true
435
  rightarm.Transparency = 1
436
  rightarm.Parent = ZANOOB
437
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
438
  local leftleg = Instance.new("Part")
439
  nooutline(leftleg)
440
  leftleg.Anchored = false
441
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
442
  leftleg.Name = "Left Leg"
443
  leftleg.Size = Vector3.new(1, 2, 1)
444
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
445
  leftleg.CanCollide = false
446
  leftleg.Transparency = 1
447
  leftleg.Locked = true
448
  leftleg.Parent = ZANOOB
449
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
450
  local rightleg = Instance.new("Part")
451
  nooutline(rightleg)
452
  rightleg.Anchored = false
453
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
454
  rightleg.Name = "Right Leg"
455
  rightleg.Size = Vector3.new(1, 2, 1)
456
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
457
  rightleg.CanCollide = false
458
  rightleg.Locked = true
459
  rightleg.Transparency = 1
460
  rightleg.Parent = ZANOOB
461
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
462
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
463
  rootweld.Name = "RootJoint"
464
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
465
  neckweld.Name = "Neck"
466
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
467
  rshoulderweld.Name = "Right Shoulder"
468
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
469
  lshoulderweld.Name = "Left Shoulder"
470
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
471
  rhipweld.Name = "Right Hip"
472
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
473
  lhipweld.Name = "Left Hip"
474
  local should1 = Instance.new("Part")
475
  local scarf = Instance.new("Part")
476
  nooutline(scarf)
477
  scarf.Anchored = false
478
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
479
  scarf.Name = "scarf"
480
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
481
  scarf.BrickColor = BrickColor.new("Really black")
482
  scarf.CanCollide = false
483
  scarf.Locked = true
484
  scarf.Transparency = 1
485
  scarf.Parent = ZANOOB
486
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
487
  local scarf2 = Instance.new("Part")
488
  nooutline(scarf2)
489
  scarf2.Anchored = false
490
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
491
  scarf2.Name = "scarf2"
492
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
493
  scarf2.BrickColor = BrickColor.new("Really black")
494
  scarf2.CanCollide = false
495
  scarf2.Locked = true
496
  scarf2.Transparency = 1
497
  scarf2.Parent = ZANOOB
498
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
499
  nooutline(should1)
500
  should1.Anchored = false
501
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
502
  should1.Name = "should1"
503
  should1.Size = Vector3.new(1.5, 0.25, 1)
504
  should1.BrickColor = BrickColor.new("Br. yellowish green")
505
  should1.Material = "Metal"
506
  should1.CanCollide = false
507
  should1.Locked = true
508
  should1.Transparency = 1
509
  should1.Parent = ZANOOB
510
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
511
  local should12 = Instance.new("Part")
512
  nooutline(should12)
513
  should12.Anchored = false
514
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
515
  should12.Name = "should12"
516
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
517
  should12.BrickColor = BrickColor.new("New Yeller")
518
  should12.Material = "Neon"
519
  should12.CanCollide = false
520
  should12.Locked = true
521
  should12.Transparency = 1
522
  should12.Parent = ZANOOB
523
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
524
  local should13 = Instance.new("Part")
525
  nooutline(should13)
526
  should13.Anchored = false
527
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
528
  should13.Name = "should13"
529
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
530
  should13.BrickColor = BrickColor.new("Br. yellowish green")
531
  should13.Material = "Metal"
532
  should13.CanCollide = false
533
  should13.Locked = true
534
  should13.Transparency = 1
535
  should13.Parent = ZANOOB
536
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
537
  local should2 = Instance.new("Part")
538
  nooutline(should2)
539
  should2.Anchored = false
540
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
541
  should2.Name = "should2"
542
  should2.Size = Vector3.new(1.5, 0.25, 1)
543
  should2.BrickColor = BrickColor.new("Br. yellowish green")
544
  should2.Material = "Metal"
545
  should2.CanCollide = false
546
  should2.Locked = true
547
  should2.Transparency = 1
548
  should2.Parent = ZANOOB
549
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
550
  local should22 = Instance.new("Part")
551
  nooutline(should22)
552
  should22.Anchored = false
553
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
554
  should22.Name = "should22"
555
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
556
  should22.BrickColor = BrickColor.new("New Yeller")
557
  should22.Material = "Neon"
558
  should22.CanCollide = false
559
  should22.Locked = true
560
  should22.Transparency = 1
561
  should22.Parent = ZANOOB
562
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
563
  local should23 = Instance.new("Part")
564
  nooutline(should23)
565
  should23.Anchored = false
566
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
567
  should23.Name = "should23"
568
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
569
  should23.BrickColor = BrickColor.new("Br. yellowish green")
570
  should23.Material = "Metal"
571
  should23.CanCollide = false
572
  should23.Locked = true
573
  should23.Transparency = 1
574
  should23.Parent = ZANOOB
575
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
576
  local raemblem = Instance.new("Part")
577
  nooutline(raemblem)
578
  raemblem.Anchored = false
579
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
580
  raemblem.Name = "raemblem"
581
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
582
  raemblem.BrickColor = BrickColor.new("Bright yellow")
583
  raemblem.CanCollide = false
584
  raemblem.Locked = true
585
  raemblem.Material = "SmoothPlastic"
586
  raemblem.Transparency = 1
587
  raemblem.Parent = ZANOOB
588
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
589
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
590
  local emmes = Instance.new("Decal")
591
  emmes.Texture = "rbxassetid://0"
592
  emmes.Transparency = 1
593
  emmes.Face = "Right"
594
  emmes.Name = "embe"
595
  emmes.Parent = raemblem
596
  local ra1 = Instance.new("Part")
597
  nooutline(ra1)
598
  ra1.Anchored = false
599
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
600
  ra1.Name = "ra1"
601
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
602
  ra1.BrickColor = BrickColor.new("Br. yellowish green")
603
  ra1.CanCollide = false
604
  ra1.Locked = true
605
  ra1.Transparency = 1
606
  ra1.Parent = ZANOOB
607
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
608
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
609
  local ra2 = Instance.new("Part")
610
  nooutline(ra2)
611
  ra2.Anchored = false
612
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
613
  ra2.Name = "ra2"
614
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
615
  ra2.BrickColor = BrickColor.new("Br. yellowish green")
616
  ra2.CanCollide = false
617
  ra2.Locked = true
618
  ra2.Transparency = 1
619
  ra2.Parent = ZANOOB
620
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
621
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
622
  local ra3 = Instance.new("Part")
623
  nooutline(ra3)
624
  ra3.Anchored = false
625
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
626
  ra3.Name = "ra3"
627
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
628
  ra3.BrickColor = BrickColor.new("Bright blue")
629
  ra3.CanCollide = false
630
  ra3.Locked = true
631
  ra3.Transparency = 1
632
  ra3.Parent = ZANOOB
633
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
634
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
635
  local ra4 = Instance.new("Part")
636
  nooutline(ra4)
637
  ra4.Anchored = false
638
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
639
  ra4.Name = "ra4"
640
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
641
  ra4.BrickColor = BrickColor.new("Bright blue")
642
  ra4.CanCollide = false
643
  ra4.Locked = true
644
  ra4.Transparency = 1
645
  ra4.Parent = ZANOOB
646
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
647
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
648
  local ra5 = Instance.new("Part")
649
  nooutline(ra5)
650
  ra5.Anchored = false
651
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
652
  ra5.Name = "ra5"
653
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
654
  ra5.BrickColor = BrickColor.new("Bright yellow")
655
  ra5.Material = "Neon"
656
  ra5.CanCollide = false
657
  ra5.Locked = true
658
  ra5.Transparency = 1
659
  ra5.Parent = ZANOOB
660
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
661
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
662
  local ra95 = Instance.new("Part")
663
  nooutline(ra95)
664
  ra95.Anchored = false
665
  ra95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
666
  ra95.Name = "ra95"
667
  ra95.Size = Vector3.new(0, 0, 0)
668
  ra95.BrickColor = BrickColor.new("New Yeller")
669
  ra95.Material = "Neon"
670
  ra95.CanCollide = false
671
  ra95.Locked = true
672
  ra95.Transparency = 1
673
  ra95.Parent = ZANOOB
674
  local ra95w = makemotor(ra95, ra95, rightarm, ang(rd(0), rd(90), rd(22.5)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
675
  local la1 = Instance.new("Part")
676
  nooutline(la1)
677
  la1.Anchored = false
678
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
679
  la1.Name = "la1"
680
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
681
  la1.BrickColor = BrickColor.new("Br. yellowish green")
682
  la1.CanCollide = false
683
  la1.Locked = true
684
  la1.Transparency = 1
685
  la1.Parent = ZANOOB
686
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
687
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
688
  local la2 = Instance.new("Part")
689
  nooutline(la2)
690
  la2.Anchored = false
691
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
692
  la2.Name = "la2"
693
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
694
  la2.BrickColor = BrickColor.new("Br. yellowish green")
695
  la2.CanCollide = false
696
  la2.Locked = true
697
  la2.Transparency = 1
698
  la2.Parent = ZANOOB
699
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
700
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
701
  local la3 = Instance.new("Part")
702
  nooutline(la3)
703
  la3.Anchored = false
704
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
705
  la3.Name = "la3"
706
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
707
  la3.BrickColor = BrickColor.new("Bright blue")
708
  la3.CanCollide = false
709
  la3.Locked = true
710
  la3.Transparency = 1
711
  la3.Parent = ZANOOB
712
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
713
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
714
  local la4 = Instance.new("Part")
715
  nooutline(la4)
716
  la4.Anchored = false
717
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
718
  la4.Name = "la4"
719
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
720
  la4.BrickColor = BrickColor.new("Bright blue")
721
  la4.CanCollide = false
722
  la4.Locked = true
723
  la4.Transparency = 1
724
  la4.Parent = ZANOOB
725
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
726
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
727
  local la5 = Instance.new("Part")
728
  nooutline(la5)
729
  la5.Anchored = false
730
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
731
  la5.Name = "la5"
732
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
733
  la5.BrickColor = BrickColor.new("Bright yellow")
734
  la5.Material = "Neon"
735
  la5.CanCollide = false
736
  la5.Locked = true
737
  la5.Transparency = 1
738
  la5.Parent = ZANOOB
739
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
740
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
741
  local la95 = Instance.new("Part")
742
  nooutline(la95)
743
  la95.Anchored = false
744
  la95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
745
  la95.Name = "la95"
746
  la95.Size = Vector3.new(0,0,0)
747
  la95.BrickColor = BrickColor.new("New Yeller")
748
  la95.Material = "Neon"
749
  la95.CanCollide = false
750
  la95.Locked = true
751
  la95.Transparency = 1
752
  la95.Parent = ZANOOB
753
  local la95w = makemotor(la95, la95, leftarm, ang(rd(0), rd(90), rd(-22.5)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
754
  local ll1 = Instance.new("Part")
755
  nooutline(ll1)
756
  ll1.Anchored = false
757
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
758
  ll1.Name = "ll1"
759
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
760
  ll1.BrickColor = BrickColor.new("Bright blue")
761
  ll1.CanCollide = false
762
  ll1.Locked = true
763
  ll1.Transparency = 1
764
  ll1.Parent = ZANOOB
765
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
766
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
767
  local ll2 = Instance.new("Part")
768
  nooutline(ll2)
769
  ll2.Anchored = false
770
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
771
  ll2.Name = "ll2"
772
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
773
  ll2.BrickColor = BrickColor.new("Bright blue")
774
  ll2.CanCollide = false
775
  ll2.Locked = true
776
  ll2.Transparency = 1
777
  ll2.Parent = ZANOOB
778
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
779
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
780
  local ll3 = Instance.new("Part")
781
  nooutline(ll3)
782
  ll3.Anchored = false
783
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
784
  ll3.Name = "ll3"
785
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
786
  ll3.BrickColor = BrickColor.new("Bright yellow")
787
  ll3.CanCollide = false
788
  ll3.Locked = true
789
  ll3.Transparency = 1
790
  ll3.Parent = ZANOOB
791
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
792
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
793
  local rr1 = Instance.new("Part")
794
  nooutline(rr1)
795
  rr1.Anchored = false
796
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
797
  rr1.Name = "rr1"
798
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
799
  rr1.BrickColor = BrickColor.new("Bright blue")
800
  rr1.CanCollide = false
801
  rr1.Locked = true
802
  rr1.Transparency = 1
803
  rr1.Parent = ZANOOB
804
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
805
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
806
  local rr2 = Instance.new("Part")
807
  nooutline(rr2)
808
  rr2.Anchored = false
809
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
810
  rr2.Name = "rr2"
811
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
812
  rr2.BrickColor = BrickColor.new("Bright blue")
813
  rr2.CanCollide = false
814
  rr2.Locked = true
815
  rr2.Transparency = 1
816
  rr2.Parent = ZANOOB
817
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
818
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
819
  local rr3 = Instance.new("Part")
820
  nooutline(rr3)
821
  rr3.Anchored = false
822
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
823
  rr3.Name = "rr3"
824
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
825
  rr3.BrickColor = BrickColor.new("Bright yellow")
826
  rr3.CanCollide = false
827
  rr3.Locked = true
828
  rr3.Transparency = 1
829
  rr3.Parent = ZANOOB
830
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
831
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
832
  return ZANOOB
833
end
834
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
835
coroutine.resume(coroutine.create(function()
836
  local rot = thenoob.HumanoidRootPart
837
  repeat
838
    swait()
839
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
840
  until rot == nil
841
end))
842
local rot = thenoob.HumanoidRootPart
843
local ntorso = thenoob:FindFirstChild("Torso")
844
local rightarm = thenoob:FindFirstChild("Right Arm")
845
local leftarm = thenoob:FindFirstChild("Left Arm")
846
local leftleg = thenoob:FindFirstChild("Left Leg")
847
local rightleg = thenoob:FindFirstChild("Right Leg")
848
local head = thenoob:FindFirstChild("Head")
849
local face = head:FindFirstChild("face")
850
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
851
local embpart = thenoob:FindFirstChild("raemblem")
852
local nRJ = rot:FindFirstChild("RootJoint")
853
local nN = ntorso:FindFirstChild("Neck")
854
local nRS = ntorso:FindFirstChild("Right Shoulder")
855
local nLS = ntorso:FindFirstChild("Left Shoulder")
856
local nRH = ntorso:FindFirstChild("Right Hip")
857
local nLH = ntorso:FindFirstChild("Left Hip")
858
function standappear(nbz)
859
  if selected == false or activu == true then
860
    return
861
  end
862
  if appeared == false then
863
    appeared = true
864
    wherto = hrp
865
    addcfr = cf(-2, 1, 2)
866
    local apear = Instance.new("Sound")
867
    apear.SoundId = "rbxassetid://463010917"
868
    apear.Parent = rot
869
    apear.Volume = 1.25
870
	Partic1=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
871
    Partic1.LightEmission=100
872
    Partic1.LightInfluence=5
873
    Partic1.LockedToPart=true
874
    Partic1.Texture="rbxassetid://74697410"
875
    Partic1.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
876
    Partic1.Size = NumberSequence.new(0.35)
877
    Partic1.Transparency=NumberSequence.new(0.9)
878
    Partic1.Lifetime=NumberRange.new(0.075)
879
    Partic1.Rate=1000
880
    Partic1.Enabled = true
881
    Partic2=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
882
    Partic2.LightEmission=100
883
    Partic2.LightInfluence=5
884
    Partic2.LockedToPart=true
885
    Partic2.Texture="rbxassetid://74697410"
886
    Partic2.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
887
    Partic2.Size = NumberSequence.new(0.3)
888
    Partic2.Transparency=NumberSequence.new(0.91)
889
    Partic2.Lifetime=NumberRange.new(0.15)
890
    Partic2.Rate=1000
891
    Partic2.Enabled = true
892
    Partic3=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
893
    Partic3.LightEmission=100
894
    Partic3.LightInfluence=5
895
    Partic3.LockedToPart=true
896
    Partic3.Texture="rbxassetid://74697410"
897
    Partic3.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
898
    Partic3.Size = NumberSequence.new(0.25)
899
    Partic3.Transparency=NumberSequence.new(0.92)
900
    Partic3.Lifetime=NumberRange.new(0.225)
901
    Partic3.Rate=1000
902
    Partic3.Enabled = true
903
    Partic4=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
904
    Partic4.LightEmission=100
905
    Partic4.LightInfluence=5
906
    Partic4.LockedToPart=true
907
    Partic4.Texture="rbxassetid://74697410"
908
    Partic4.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
909
    Partic4.Size = NumberSequence.new(0.2)
910
    Partic4.Transparency=NumberSequence.new(0.93)
911
    Partic4.Lifetime=NumberRange.new(0.3)
912
    Partic4.Rate=1000
913
    Partic4.Enabled = true
914
    Partic5=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
915
    Partic5.LightEmission=100
916
    Partic5.LightInfluence=5
917
    Partic5.LockedToPart=true
918
    Partic5.Texture="rbxassetid://74697410"
919
    Partic5.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
920
    Partic5.Size = NumberSequence.new(0.15)
921
    Partic5.Transparency=NumberSequence.new(0.94)
922
    Partic5.Lifetime=NumberRange.new(0.375)
923
    Partic5.Rate=1000
924
    Partic5.Enabled = true
925
    Partic21=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
926
    Partic21.LightEmission=100
927
    Partic21.LightInfluence=5
928
    Partic21.LockedToPart=true
929
    Partic21.Texture="rbxassetid://74697410"
930
    Partic21.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
931
    Partic21.Size = NumberSequence.new(0.35)
932
    Partic21.Transparency=NumberSequence.new(0.9)
933
    Partic21.Lifetime=NumberRange.new(0.075)
934
    Partic21.Rate=1000
935
    Partic21.Enabled = true
936
    Partic22=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
937
    Partic22.LightEmission=100
938
    Partic22.LightInfluence=5
939
    Partic22.LockedToPart=true
940
    Partic22.Texture="rbxassetid://74697410"
941
    Partic22.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
942
    Partic22.Size = NumberSequence.new(0.3)
943
    Partic22.Transparency=NumberSequence.new(0.91)
944
    Partic22.Lifetime=NumberRange.new(0.15)
945
    Partic22.Rate=1000
946
    Partic22.Enabled = true
947
    Partic23=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
948
    Partic23.LightEmission=100
949
    Partic23.LightInfluence=5
950
    Partic23.LockedToPart=true
951
    Partic23.Texture="rbxassetid://74697410"
952
    Partic23.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
953
    Partic23.Size = NumberSequence.new(0.25)
954
    Partic23.Transparency=NumberSequence.new(0.92)
955
    Partic23.Lifetime=NumberRange.new(0.225)
956
    Partic23.Rate=1000
957
    Partic23.Enabled = true
958
    Partic24=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
959
    Partic24.LightEmission=100
960
    Partic24.LightInfluence=5
961
    Partic24.LockedToPart=true
962
    Partic24.Texture="rbxassetid://74697410"
963
    Partic24.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
964
    Partic24.Size = NumberSequence.new(0.2)
965
    Partic24.Transparency=NumberSequence.new(0.93)
966
    Partic24.Lifetime=NumberRange.new(0.3)
967
    Partic24.Rate=1000
968
    Partic24.Enabled = true
969
    Partic25=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
970
    Partic25.LightEmission=100
971
    Partic25.LightInfluence=5
972
    Partic25.LockedToPart=true
973
    Partic25.Texture="rbxassetid://74697410"
974
    Partic25.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
975
    Partic25.Size = NumberSequence.new(0.15)
976
    Partic25.Transparency=NumberSequence.new(0.94)
977
    Partic25.Lifetime=NumberRange.new(0.375)
978
    Partic25.Rate=1000
979
    Partic25.Enabled = true
980
    Par1=Instance.new('ParticleEmitter', hed)
981
  	Par1.LightEmission=100
982
	Par1.LightInfluence=5
983
	Par1.LockedToPart=true
984
	Par1.Texture="rbxassetid://74697410"
985
	Par1.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
986
	Par1.Transparency=NumberSequence.new(0.825)
987
	Par1.Lifetime=NumberRange.new(0.1)
988
	Par1.Rate=1000
989
	Par1.Enabled = true
990
    Par2=Instance.new('ParticleEmitter', tors)
991
	Par2.LightEmission=100
992
	Par2.LightInfluence=5
993
	Par2.LockedToPart=true
994
	Par2.Texture="rbxassetid://74697410"
995
	Par2.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
996
	Par2.Transparency=NumberSequence.new(0.825)
997
	Par2.Lifetime=NumberRange.new(0.1)
998
	Par2.Rate=1000
999
	Par2.Enabled = true
1000
	Par3=Instance.new('ParticleEmitter', rarm)
1001
	Par3.LightEmission=100
1002
	Par3.LightInfluence=5
1003
	Par3.LockedToPart=true
1004
	Par3.Texture="rbxassetid://74697410"
1005
	Par3.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
1006
	Par3.Transparency=NumberSequence.new(0.825)
1007
	Par3.Lifetime=NumberRange.new(0.1)
1008
	Par3.Rate=1000
1009
	Par3.Enabled = true
1010
	Par4=Instance.new('ParticleEmitter', larm)
1011
	Par4.LightEmission=100
1012
	Par4.LightInfluence=5
1013
	Par4.LockedToPart=true
1014
	Par4.Texture="rbxassetid://74697410"
1015
	Par4.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
1016
	Par4.Transparency=NumberSequence.new(0.825)
1017
	Par4.Lifetime=NumberRange.new(0.1)
1018
	Par4.Rate=1000
1019
	Par4.Enabled = true
1020
	Par5=Instance.new('ParticleEmitter', rleg)
1021
	Par5.LightEmission=100
1022
	Par5.LightInfluence=5
1023
	Par5.LockedToPart=true
1024
	Par5.Texture="rbxassetid://74697410"
1025
	Par5.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
1026
	Par5.Transparency=NumberSequence.new(0.825)
1027
	Par5.Lifetime=NumberRange.new(0.1)
1028
	Par5.Rate=1000
1029
	Par5.Enabled = true
1030
	Par6=Instance.new('ParticleEmitter', lleg)
1031
	Par6.LightEmission=100
1032
	Par6.LightInfluence=5
1033
	Par6.LockedToPart=true
1034
	Par6.Texture="rbxassetid://74697410"
1035
	Par6.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
1036
	Par6.Transparency=NumberSequence.new(0.825)
1037
	Par6.Lifetime=NumberRange.new(0.1)
1038
	Par6.Rate=1000
1039
	Par6.Enabled = true
1040
    game.Debris:AddItem(apear, 1.5)
1041
    apear:Play()
1042
    for _, n in pairs(nbz:GetChildren()) do
1043
      coroutine.resume(coroutine.create(function()
1044
        for _ = 1, 5 do
1045
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1046
            swait()
1047
            n.Transparency = n.Transparency - 0.2
1048
            face.Transparency = face.Transparency - 0.2
1049
            emblem.Transparency = emblem.Transparency - 0.2
1050
          end
1051
        end
1052
        if n ~= rot and n ~= embpart then
1053
          n.Transparency = 0
1054
        end
1055
        face.Transparency = 0
1056
        emblem.Transparency = 0
1057
      end))
1058
    end
1059
  elseif appeared == true then
1060
    appeared = false
1061
    wherto = hrp
1062
    addcfr = cf(0, 0, 0)
1063
    Partic1:Remove()
1064
	Partic2:Remove()
1065
	Partic3:Remove()
1066
	Partic4:Remove()
1067
	Partic5:Remove()
1068
	Partic21:Remove()
1069
	Partic22:Remove()
1070
	Partic23:Remove()
1071
	Partic24:Remove()
1072
	Partic25:Remove()
1073
	Par1:Remove()
1074
	Par2:Remove()
1075
	Par3:Remove()
1076
	Par4:Remove()
1077
	Par5:Remove()
1078
	Par6:Remove()
1079
    for _, n in pairs(nbz:GetChildren()) do
1080
      coroutine.resume(coroutine.create(function()
1081
        for _ = 1, 5 do
1082
          if n ~= rot and n ~= embpart then
1083
            swait()
1084
            n.Transparency = n.Transparency + 0.2
1085
            face.Transparency = face.Transparency + 0.2
1086
            emblem.Transparency = emblem.Transparency + 0.2
1087
          end
1088
        end
1089
        if n ~= rot and n ~= embpart then
1090
          n.Transparency = 1
1091
        end
1092
        face.Transparency = 1
1093
        emblem.Transparency = 1
1094
      end))
1095
    end
1096
  end
1097
end
1098
function THREATENING()
1099
  if selected == false or activu == true then
1100
    return
1101
  end
1102
  if POSU == false then
1103
    POSU = true
1104
    human.WalkSpeed = 0
1105
    local d = Instance.new("ParticleEmitter")
1106
    d.Name = "MENACINGU"
1107
    d.Lifetime = NumberRange.new(1)
1108
    d.Rate = 2
1109
    d.Texture = "rbxassetid://298768656"
1110
    d.VelocitySpread = 60
1111
    d.Parent = tors
1112
    human:SetStateEnabled(3, false)
1113
    local randomoth = math.random(1, 2)
1114
    if randomoth == 1 then
1115
      repeat
1116
        swait()
1117
      	 lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
1118
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
1119
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1120
        lerpz(RS, "C1", RSC1 * cf(-0.125, 0, 0.5) * ang(rd(-22.5), rd(0), rd(-10)), 0.3)
1121
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1122
        lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
1123
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1124
        lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
1125
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1126
        lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
1127
      until POSU == false
1128
    elseif randomoth == 2 then
1129
      repeat
1130
        swait()
1131
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1132
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1133
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1134
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1135
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1136
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1137
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1138
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1139
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1140
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1141
      until POSU == false
1142
    end
1143
  elseif POSU == true then
1144
    POSU = false
1145
    human.WalkSpeed = 16
1146
    human:SetStateEnabled(3, true)
1147
    tors.MENACINGU:Destroy()
1148
    activu = true
1149
    activu = false
1150
  end
1151
end
1152
local EHMMM = 0
1153
function block()
1154
  if EHMMM == 27.5 or selected == false or activu == true then
1155
    return
1156
  end
1157
  if appeared == false then
1158
    standappear(thenoob)
1159
  end
1160
  wherto = hrp
1161
  addcfr = cf(0, 0, -3)
1162
  local bep = true
1163
  local humanshealth = human.Health
1164
  activu = true
1165
  human:SetStateEnabled(15, false)
1166
  local de = mouse.KeyUp:connect(function(key)
1167
    if key == "e" then
1168
      bep = false
1169
    end
1170
  end)
1171
  local poopes = 0
1172
  repeat
1173
    swait()
1174
    poopes = poopes + 1
1175
    human.Health = humanshealth
1176
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1177
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1178
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1179
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1180
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1181
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1182
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1183
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1184
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1185
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1186
  until bep == false or poopes > 240
1187
  de:Disconnect()
1188
  human:SetStateEnabled(15, true)
1189
  activu = false
1190
  EHMMM = 27.5
1191
  coroutine.resume(coroutine.create(function()
1192
    wait(5)
1193
    EHMMM = 0
1194
  end))
1195
  wherto = hrp
1196
  addcfr = cf(-2, 1, 2)
1197
end
1198
function MUDA()
1199
  if selected == false or activu == true then
1200
    return
1201
  end
1202
  if appeared == false then
1203
    standappear(thenoob)
1204
    wherto = hrp
1205
    addcfr = cf(0, 0, -3.5)
1206
  end
1207
  wry:Stop()
1208
  local bep = true
1209
  activu = true
1210
  wherto = hrp
1211
  addcfr = cf(0, 0, -3.5)
1212
  local function blur(limb)
1213
    coroutine.resume(coroutine.create(function()
1214
      local memedon = {}
1215
      for i = 1, 6 do
1216
        local b1 = Instance.new("Part")
1217
        nooutline(b1)
1218
        b1.Size = Vector3.new(1, 2, 1)
1219
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1220
        b1.CanCollide = false
1221
		b1.Material = "Neon"
1222
        b1.BrickColor = limb.BrickColor
1223
        b1.Anchored = true
1224
        b1.Transparency = 0.85
1225
        b1.Locked = true
1226
        b1.Parent = modz
1227
        table.insert(memedon, b1)
1228
      end
1229
      local num = 0
1230
      repeat
1231
        swait()
1232
        num = num % 6 + 1
1233
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1234
      until bep == false
1235
      for i = 1, #memedon do
1236
        swait()
1237
        memedon[i]:Destroy()
1238
      end
1239
    end))
1240
  end
1241
  local de = mouse.KeyUp:connect(function(key)
1242
    if key == "r" then
1243
      bep = false
1244
    end
1245
  end)
1246
  blur(rightarm)
1247
  blur(leftarm)
1248
local mudodo = Instance.new("Sound")
1249
  mudodo.Volume = 7.5
1250
  mudodo.SoundId = "rbxassetid://616593932"
1251
mudodo.Looped = true
1252
  mudodo.Parent = hrp
1253
  mudodo:Play()
1254
  repeat
1255
    for _ = 1, 2 do
1256
      swait()
1257
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1258
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1259
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1260
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1261
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1262
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1263
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1264
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1265
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1266
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1267
    end
1268
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1269
    for _ = 1, 2 do
1270
      swait()
1271
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1272
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1273
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1274
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1275
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1276
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1277
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1278
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1279
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1280
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1281
    end
1282
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1283
    for _ = 1, 2 do
1284
      swait()
1285
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1286
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1287
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1288
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1289
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1290
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1291
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1292
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1293
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1294
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1295
    end
1296
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1297
    for _ = 1, 2 do
1298
      swait()
1299
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1300
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1301
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1302
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1303
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1304
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1305
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1306
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1307
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1308
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1309
    end
1310
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1311
  until bep == false or 0 >= human.Health
1312
  de:Disconnect()
1313
mudodo:Stop()
1314
  wry:Play()
1315
  for _ = 1, 6 do
1316
    swait()
1317
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1318
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1319
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1320
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1321
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1322
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1323
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1324
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1325
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1326
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1327
  end
1328
  for _ = 1, 7 do
1329
    swait()
1330
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1331
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1332
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1333
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1334
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1335
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1336
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1337
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1338
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1339
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1340
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1341
  end
1342
  swait(5)
1343
  wherto = hrp
1344
mudodo:Destroy()
1345
  addcfr = cf(-2, 1, 2)
1346
  activu = false
1347
end
1348
function MUDAA()
1349
  if selected == false or activu == true then
1350
    return
1351
  end
1352
  if appeared == false then
1353
    standappear(thenoob)
1354
    wherto = hrp
1355
    addcfr = cf(0, 0, -3.5)
1356
  end
1357
  wryy:Stop()
1358
  local bep = true
1359
  activu = true
1360
  wherto = hrp
1361
  addcfr = cf(0, 0, -3.5)
1362
  local function blur(limb)
1363
    coroutine.resume(coroutine.create(function()
1364
      local memedon = {}
1365
      for i = 1, 6 do
1366
        local b1 = Instance.new("Part")
1367
        nooutline(b1)
1368
        b1.Size = Vector3.new(1, 2, 1)
1369
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1370
        b1.CanCollide = false
1371
        b1.BrickColor = limb.BrickColor
1372
        b1.Anchored = true
1373
        b1.Transparency = 0.85
1374
        b1.Locked = true
1375
        b1.Parent = modz
1376
		b1.Material = "Neon"
1377
        table.insert(memedon, b1)
1378
      end
1379
      local num = 0
1380
      repeat
1381
        swait()
1382
        num = num % 6 + 1
1383
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1384
      until bep == false
1385
      for i = 1, #memedon do
1386
        swait()
1387
        memedon[i]:Destroy()
1388
      end
1389
    end))
1390
  end
1391
  local de = mouse.KeyUp:connect(function(key)
1392
    if key == "y" then
1393
      bep = false
1394
    end
1395
  end)
1396
  blur(rightarm)
1397
  blur(leftarm)
1398
local mudododo = Instance.new("Sound")
1399
  mudododo.Volume = 7.5
1400
  mudododo.SoundId = "rbxassetid://616593932"
1401
  mudododo.Looped = true
1402
  mudododo.Parent = hrp
1403
  mudododo:Play()
1404
  repeat
1405
    for _ = 1, 2 do
1406
      swait()
1407
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1408
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1409
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1410
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1411
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1412
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1413
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1414
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1415
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1416
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1417
    end
1418
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1419
    for _ = 1, 2 do
1420
      swait()
1421
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1422
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1423
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1424
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1425
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1426
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1427
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1428
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1429
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1430
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1431
    end
1432
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1433
    for _ = 1, 2 do
1434
      swait()
1435
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1436
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1437
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1438
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1439
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1440
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1441
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1442
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1443
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1444
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1445
    end
1446
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1447
    for _ = 1, 2 do
1448
      swait()
1449
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1450
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1451
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1452
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1453
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1454
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1455
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1456
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1457
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1458
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1459
    end
1460
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1461
  until bep == false or 0 >= human.Health
1462
  de:Disconnect()
1463
mudododo:Stop()
1464
  wryy:Play()
1465
  for _ = 1, 6 do
1466
    swait()
1467
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1468
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1469
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1470
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1471
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1472
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1473
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1474
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1475
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1476
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1477
  end
1478
  for _ = 1, 7 do
1479
    swait()
1480
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1481
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1482
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1483
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1484
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1485
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1486
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1487
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1488
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1489
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1490
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1491
  end
1492
  swait(5)
1493
  wherto = hrp
1494
mudododo:Destroy()
1495
  addcfr = cf(-2, 1, 2)
1496
  activu = false
1497
end
1498
function MUDAAA()
1499
  if selected == false or activu == true then
1500
    return
1501
  end
1502
  if appeared == false then
1503
    standappear(thenoob)
1504
    wherto = hrp
1505
    addcfr = cf(0, 0, -3.5)
1506
  end
1507
  wryyy:Stop()
1508
  local bep = true
1509
  activu = true
1510
  wherto = hrp
1511
  addcfr = cf(0, 0, -3.5)
1512
  local function blur(limb)
1513
    coroutine.resume(coroutine.create(function()
1514
      local memedon = {}
1515
      for i = 1, 6 do
1516
        local b1 = Instance.new("Part")
1517
        nooutline(b1)
1518
        b1.Size = Vector3.new(1, 2, 1)
1519
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1520
        b1.CanCollide = false
1521
        b1.BrickColor = limb.BrickColor
1522
        b1.Anchored = true
1523
        b1.Transparency = 0.85
1524
        b1.Locked = true
1525
        b1.Parent = modz
1526
		b1.Material = "Neon"
1527
        table.insert(memedon, b1)
1528
      end
1529
      local num = 0
1530
      repeat
1531
        swait()
1532
        num = num % 6 + 1
1533
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1534
      until bep == false
1535
      for i = 1, #memedon do
1536
        swait()
1537
        memedon[i]:Destroy()
1538
      end
1539
    end))
1540
  end
1541
  local de = mouse.KeyUp:connect(function(key)
1542
    if key == "t" then
1543
      bep = false
1544
    end
1545
  end)
1546
  blur(rightleg)
1547
  blur(leftleg)
1548
local mudodododo = Instance.new("Sound")
1549
  mudodododo.Volume = 7.5
1550
  mudodododo.SoundId = "rbxassetid://616593932"
1551
  mudodododo.Looped = true
1552
  mudodododo.Parent = hrp
1553
  mudodododo:Play()
1554
  repeat
1555
    for _ = 1, 2 do
1556
      swait()
1557
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1558
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1559
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1560
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1561
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1562
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1563
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1564
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1565
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1566
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1567
    end
1568
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1569
    for _ = 1, 2 do
1570
      swait()
1571
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1572
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1573
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1574
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1575
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1576
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1577
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1578
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1579
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1580
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1581
    end
1582
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1583
    for _ = 1, 2 do
1584
      swait()
1585
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1586
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1587
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1588
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1589
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1590
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1591
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1592
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1593
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1594
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1595
    end
1596
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1597
    for _ = 1, 2 do
1598
      swait()
1599
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1600
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1601
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1602
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1603
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1604
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1605
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1606
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1607
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1608
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1609
    end
1610
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1611
  until bep == false or 0 >= human.Health
1612
  de:Disconnect()
1613
mudodododo:Stop()
1614
  wryyy:Play()
1615
  for _ = 1, 6 do
1616
      swait()
1617
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1618
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1619
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1620
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1621
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1622
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1623
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1624
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1625
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1626
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1627
    end
1628
    for _ = 1, 7 do
1629
      swait()
1630
      hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1631
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1632
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1633
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1634
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1635
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1636
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1637
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1638
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1639
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1640
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1641
    end
1642
  swait(5)
1643
  wherto = hrp
1644
mudodododo:Destroy()
1645
  addcfr = cf(-2, 1, 2)
1646
  activu = false
1647
end
1648
function cability()
1649
  if selected == false or activu == true then
1650
    return
1651
  end
1652
  if appeared == false then
1653
    standappear(thenoob)
1654
    wherto = hrp
1655
    addcfr = cf(0, 0, -3.75)
1656
  end
1657
  activu = true
1658
  wherto = hrp
1659
  addcfr = cf(0, 0, -3.5)
1660
  local ZAWRUA = Instance.new("Sound")
1661
  ZAWRUA.SoundId = "rbxassetid://257346558"
1662
  ZAWRUA.Volume = 3
1663
  ZAWRUA.Parent = hrp
1664
  ZAWRUA:Play()
1665
  game.Debris:AddItem(ZAWRUA, 2.5)
1666
  local wate = Instance.new("Part")
1667
  nooutline(wate)
1668
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1669
  wate.Material = "Neon"
1670
  wate.Transparency = 1
1671
  wate.BrickColor = BrickColor.new("New Yeller")
1672
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1673
  wate.Anchored = true
1674
  wate.CanCollide = false
1675
  wate.Parent = modz
1676
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1677
  coroutine.resume(coroutine.create(function()
1678
    repeat
1679
      swait()
1680
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1681
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1682
    until not wate
1683
  end))
1684
  coroutine.resume(coroutine.create(function()
1685
    local pt = {}
1686
    for _ = 1, 10 do
1687
      local wp = Instance.new("Part")
1688
      nooutline(wp)
1689
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1690
      wp.Material = "Neon"
1691
      wp.Transparency = 1
1692
      wp.BrickColor = BrickColor.new("New Yeller")
1693
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1694
      wp.Anchored = true
1695
      wp.CanCollide = false
1696
      wp.Parent = modz
1697
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1698
      table.insert(pt, wp)
1699
      table.insert(pt, wmz)
1700
    end
1701
    for m = 1, 45 do
1702
      swait()
1703
      for _, hey in pairs(pt) do
1704
        if hey.ClassName == "SpecialMesh" then
1705
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1706
        elseif hey.ClassName == "Part" then
1707
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1708
          hey.Transparency = hey.Transparency - 0.015
1709
        end
1710
      end
1711
    end
1712
    for m = 45, 50 do
1713
      swait()
1714
      for _, hey in pairs(pt) do
1715
        if hey.ClassName == "SpecialMesh" then
1716
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1717
        elseif hey.ClassName == "Part" then
1718
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1719
          hey.Transparency = hey.Transparency + 0.2
1720
        end
1721
      end
1722
    end
1723
    for _, AAA in pairs(pt) do
1724
      if AAA.ClassName == "Part" then
1725
        AAA:Destroy()
1726
      end
1727
    end
1728
  end))
1729
  for _ = 1, 50 do
1730
    swait()
1731
    wmesh.Scale = Vector3.new(9, 9, 9)
1732
    wate.Transparency = wate.Transparency - 0.008
1733
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1734
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1735
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1736
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1737
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1738
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1739
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1740
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1741
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1742
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1743
  end
1744
  local pooo = Instance.new("Sound")
1745
  pooo.SoundId = "rbxassetid://1277342512"
1746
  pooo.Volume = 3
1747
  pooo.Parent = hrp
1748
  pooo:Play()
1749
  game.Debris:AddItem(pooo, 2.5)
1750
  for _ = 1, 1 do
1751
    swait()
1752
    wate.Transparency = wate.Transparency + 0.15
1753
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1754
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1755
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1756
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1757
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1758
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1759
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1760
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1761
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1762
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1763
  end
1764
  local swoo = Instance.new("Part")
1765
  nooutline(swoo)
1766
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1767
  swoo.Material = "Neon"
1768
  swoo.Transparency = 0.2
1769
  swoo.BrickColor = BrickColor.new("Neon orange")
1770
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1771
  swoo.Anchored = true
1772
  swoo.CanCollide = false
1773
  swoo.Parent = modz
1774
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1775
  local pli = Instance.new("PointLight")
1776
  pli.Brightness = 2
1777
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1778
  pli.Range = 10
1779
  pli.Shadows = true
1780
  pli.Parent = swoo
1781
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1782
  for _ = 1, 10 do
1783
    swait()
1784
    wate.Transparency = wate.Transparency + 0.05
1785
    swoo.Transparency = swoo.Transparency + 0.075
1786
    pli.Range = pli.Range - 1
1787
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1788
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1789
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1790
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1791
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1792
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1793
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1794
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1795
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1796
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1797
  end
1798
  wate:Destroy()
1799
  swoo:Destroy()
1800
  pli:Destroy()
1801
  swait(15)
1802
  wherto = hrp
1803
  addcfr = cf(-2, 1, 2)
1804
  activu = false
1805
end
1806
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1807
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1808
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1809
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1810
function THEBEST()
1811
  if selected == false or activu == true or appeared == true or POSU == true then
1812
    return
1813
  end
1814
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1815
  local dipperrot
1816
  if dipperhat then
1817
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1818
  end
1819
  activu = true
1820
  POSU = true
1821
  cam.CameraType = "Scriptable"
1822
  chr.PrimaryPart = hrp
1823
  human.WalkSpeed = 0
1824
  human:SetStateEnabled(3, false)
1825
  local actmus1 = Instance.new("Sound")
1826
  actmus1.SoundId = "rbxassetid://188959462"
1827
  actmus1.Volume = 1.5
1828
  actmus1.RollOffMode = 1
1829
  actmus1.TimePosition = 0
1830
  actmus1.Parent = cam
1831
  local actmus2 = Instance.new("Sound")
1832
  actmus2.SoundId = "rbxassetid://188959462"
1833
  actmus2.Volume = 1.5
1834
  actmus2.RollOffMode = 1
1835
  actmus2.TimePosition = 0
1836
  actmus2.Parent = hrp
1837
  actmus1:Play()
1838
  actmus2:Play()
1839
  local mus1 = Instance.new("Sound")
1840
  mus1.SoundId = "rbxassetid://616594208"
1841
  mus1.Volume = 1.25
1842
  mus1.TimePosition = 0.45
1843
  mus1.Parent = cam
1844
  local mus2 = Instance.new("Sound")
1845
  mus2.SoundId = "rbxassetid://616594208"
1846
  mus2.Volume = 1.25
1847
  mus2.TimePosition = 0.45
1848
  mus2.Parent = hrp
1849
  local zawarudoda = Instance.new("Sound")
1850
  zawarudoda.SoundId = "rbxassetid://616576400"
1851
  zawarudoda.Volume = 2
1852
  zawarudoda.TimePosition = 0.3
1853
  zawarudoda.Parent = hrp
1854
  mus1:Play()
1855
  mus2:Play()
1856
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1857
  local regface = hed.face.Texture
1858
  local whogothit, bodyvel
1859
  local function checkhit(partoz, magn)
1860
    for _, guy in pairs(workspace:GetChildren()) do
1861
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1862
        whogothit = guy
1863
        guy:FindFirstChild("Humanoid").PlatformStand = true
1864
        do
1865
          local derp = Instance.new("BodyPosition")
1866
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1867
          derp.P = 8000
1868
          derp.D = 500
1869
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1870
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1871
          bodyvel = derp
1872
          local derp2 = Instance.new("BodyAngularVelocity")
1873
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1874
          derp2.P = 8000
1875
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1876
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1877
          delay(0.1, function()
1878
            derp2:Destroy()
1879
          end)
1880
          bodyvel = derp
1881
        end
1882
      end
1883
    end
1884
  end
1885
  coroutine.resume(coroutine.create(function()
1886
    for _ = 1, 25 do
1887
      swait()
1888
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1889
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1890
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1891
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1892
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1893
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1894
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1895
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1896
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1897
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1898
    end
1899
    for _ = 1, 20 do
1900
      swait()
1901
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1902
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1903
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1904
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1905
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1906
      if dipperhat then
1907
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1908
      end
1909
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1910
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1911
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1912
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1913
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1914
    end
1915
  end))
1916
  repeat
1917
    swait()
1918
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1919
  until mus1.TimePosition > 2.9
1920
  mus1:Pause()
1921
  mus2:Pause()
1922
  zawarudoda:Play()
1923
  coroutine.resume(coroutine.create(function()
1924
    for _ = 1, 7 do
1925
      swait()
1926
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1927
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1928
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1929
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1930
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1931
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1932
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1933
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1934
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1935
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1936
    end
1937
    for _ = 1, 16 do
1938
      swait()
1939
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1940
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1941
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1942
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1943
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1944
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1945
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1946
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1947
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1948
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1949
    end
1950
  end))
1951
  repeat
1952
    swait()
1953
  until zawarudoda.TimePosition > 1.4
1954
  zawarudoda:Pause()
1955
  activu = false
1956
  standappear(thenoob)
1957
  wherto = hrp
1958
  addcfr = cf(3, 0.25, -1.5)
1959
  activu = true
1960
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1961
  for _ = 1, 10 do
1962
    swait()
1963
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1964
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1965
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1966
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1967
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1968
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1969
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1970
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1971
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1972
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1973
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1974
  end
1975
  wherto = hrp
1976
  addcfr = cf(-3, 0.25, -1.5)
1977
  for _ = 1, 25 do
1978
    swait()
1979
    checkhit(rightarm, 3)
1980
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1981
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1982
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1983
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1984
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1985
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1986
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1987
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1988
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1989
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1990
  end
1991
  if whogothit then
1992
    print("derp")
1993
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1994
    local laugo = Instance.new("Sound")
1995
    laugo.SoundId = "rbxassetid://291088606"
1996
    laugo.Volume = 1.5
1997
    laugo.Parent = hrp
1998
    game.Debris:AddItem(laugo, 2.5)
1999
    laugo:Play()
2000
    local sda = 0
2001
    local chn = 2
2002
    local cs = math.cos
2003
    for D = 1, 60 do
2004
      swait()
2005
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2006
      sda = sda + chn
2007
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2008
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2009
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2010
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2011
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2012
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2013
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2014
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2015
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2016
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2017
    end
2018
    hed.face.Texture = "rbxassetid://176777497"
2019
    mus1.TimePosition = 2.75
2020
    mus1:Play()
2021
    for C = 1, 30 do
2022
      swait()
2023
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2024
      sda = sda + chn
2025
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2026
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2027
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2028
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2029
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2030
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2031
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2032
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2033
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2034
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2035
    end
2036
    for _ = 1, 5 do
2037
      swait()
2038
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2039
      sda = sda + chn
2040
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2041
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2042
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2043
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2044
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2045
      if dipperhat then
2046
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2047
      end
2048
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2049
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2050
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2051
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2052
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2053
    end
2054
    wait(2)
2055
  elseif whogothit == nil then
2056
    print("noderp")
2057
  end
2058
  human:SetStateEnabled(3, true)
2059
  activu = false
2060
  standappear(thenoob)
2061
  activu = true
2062
  if dipperhat then
2063
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2064
  end
2065
  actmus1:Destroy()
2066
  actmus2:Destroy()
2067
  bast:Play()
2068
  if bodyvel then
2069
    bodyvel:Destroy()
2070
  end
2071
  cam.CameraType = "Custom"
2072
  hed.face.Texture = regface
2073
  chr.PrimaryPart = head
2074
  human.WalkSpeed = 16
2075
  activu = false
2076
  POSU = false
2077
end
2078
function hito(partoz, magn, dmg, debtim, bodyfdire)
2079
  for _, guy in pairs(workspace:GetChildren()) do
2080
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2081
      do
2082
        local humz = guy:FindFirstChild("Humanoid")
2083
        local horp = guy:FindFirstChild("HumanoidRootPart")
2084
        TakeDamage(humz, dmg)
2085
        local db = Instance.new("StringValue")
2086
        db.Name = "alabo"
2087
        db.Parent = horp
2088
        delay(debtim, function()
2089
          db:Destroy()
2090
        end)
2091
        local b = Instance.new("Part")
2092
        nooutline(b)
2093
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2094
        b.Transparency = 0.25
2095
        b.Anchored = true
2096
        b.CanCollide = false
2097
        b.BrickColor = BrickColor.new("New Yeller")
2098
		b.Material = "Neon"
2099
        b.Locked = true
2100
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2101
        b.Parent = modz
2102
        local c = Instance.new("SpecialMesh")
2103
        c.MeshType = "Sphere"
2104
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2105
        c.Parent = b
2106
        game.Debris:AddItem(b, 1)
2107
        if bodyfdire then
2108
          local boopyve = Instance.new("BodyVelocity")
2109
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2110
          boopyve.P = math.huge
2111
          boopyve.Velocity = bodyfdire * 1.25
2112
          boopyve.Parent = horp
2113
          game.Debris:AddItem(boopyve, debtim)
2114
        end
2115
        local bet = Instance.new("Sound")
2116
        bet.Pitch = rd2(9, 11) / 10
2117
        bet.Volume = rd2(12, 14) / 10
2118
        bet.SoundId = "rbxassetid://165604684"
2119
        bet.Parent = b
2120
        bet:Play()
2121
        coroutine.resume(coroutine.create(function()
2122
          for _ = 1, 5 do
2123
            swait()
2124
            b.Transparency = b.Transparency + 0.15
2125
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2126
          end
2127
        end))
2128
      end
2129
    end
2130
  end
2131
end
2132
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2133
  for _, guy in pairs(workspace:GetChildren()) do
2134
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2135
      do
2136
        local humz = guy:FindFirstChild("Humanoid")
2137
        local horp = guy:FindFirstChild("HumanoidRootPart")
2138
        TakeDamage(humz, -dmg)
2139
		if humz.Health >= humz.MaxHealth then
2140
			humz.Health = humz.MaxHealth
2141
		end
2142
        local db = Instance.new("StringValue")
2143
        db.Name = "alabo"
2144
        db.Parent = horp
2145
        delay(debtim, function()
2146
          db:Destroy()
2147
        end)
2148
        local b = Instance.new("Part")
2149
        nooutline(b)
2150
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2151
        b.Transparency = 0.25
2152
        b.Anchored = true
2153
        b.CanCollide = false
2154
        b.BrickColor = BrickColor.new("Lime green")
2155
        b.Locked = true
2156
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2157
        b.Parent = modz
2158
        b.Material = "Neon"
2159
        local c = Instance.new("SpecialMesh")
2160
        c.MeshType = "Sphere"
2161
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2162
        c.Parent = b
2163
        game.Debris:AddItem(b, 1)
2164
        if bodyfdire then
2165
          local boopyve = Instance.new("BodyVelocity")
2166
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2167
          boopyve.P = math.huge
2168
          boopyve.Velocity = bodyfdire * 1.25
2169
          boopyve.Parent = horp
2170
          game.Debris:AddItem(boopyve, debtim)
2171
        end
2172
        local bet = Instance.new("Sound")
2173
        bet.Pitch = rd2(9, 11) / 10
2174
        bet.Volume = rd2(12, 14) / 10
2175
        bet.SoundId = "rbxassetid://165604684"
2176
        bet.Parent = b
2177
        bet:Play()
2178
        coroutine.resume(coroutine.create(function()
2179
          for _ = 1, 5 do
2180
            swait()
2181
            b.Transparency = b.Transparency + 0.15
2182
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2183
          end
2184
        end))
2185
      end
2186
    end
2187
  end
2188
end
2189
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2190
  for _, guy in pairs(workspace:GetChildren()) do
2191
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2192
      do
2193
        local humz = guy:FindFirstChild("Humanoid")
2194
        local horp = guy:FindFirstChild("HumanoidRootPart")
2195
        TakeDamage(humz, dmg)
2196
        local db = Instance.new("StringValue")
2197
        db.Name = "alabo"
2198
        db.Parent = horp
2199
        delay(debtim, function()
2200
          db:Destroy()
2201
        end)
2202
        local b = Instance.new("Part")
2203
        nooutline(b)
2204
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2205
        b.Transparency = 0.25
2206
        b.Anchored = true
2207
        b.CanCollide = false
2208
        b.BrickColor = BrickColor.new("New Yeller")
2209
        b.Locked = true
2210
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2211
        b.Parent = modz
2212
        b.Material = "Neon"
2213
        local c = Instance.new("SpecialMesh")
2214
        c.MeshType = "Sphere"
2215
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2216
        c.Parent = b
2217
        game.Debris:AddItem(b, 1)
2218
        if bodyfdire then
2219
          local boopyve = Instance.new("BodyVelocity")
2220
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2221
          boopyve.P = math.huge
2222
          boopyve.Velocity = bodyfdire * 2
2223
          boopyve.Parent = horp
2224
          game.Debris:AddItem(boopyve, debtim)
2225
        end
2226
        local bet = Instance.new("Sound")
2227
        bet.Pitch = rd2(9, 11) / 10
2228
        bet.Volume = rd2(12, 14) / 10
2229
        bet.SoundId = "rbxassetid://165604684"
2230
        bet.Parent = b
2231
        bet:Play()
2232
        coroutine.resume(coroutine.create(function()
2233
          for _ = 1, 5 do
2234
            swait()
2235
            b.Transparency = b.Transparency + 0.15
2236
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2237
          end
2238
        end))
2239
      end
2240
    end
2241
  end
2242
end
2243
mouse.KeyDown:connect(function(key)
2244
  if human.Health <= 0 then
2245
    return
2246
  end
2247
  if key == "f" then
2248
    standappear(thenoob)
2249
  end
2250
  if key == "r" then
2251
    MUDA()
2252
  end
2253
  if key == "y" then
2254
    MUDAA()
2255
  end
2256
  if key == "t" then
2257
	MUDAAA()
2258
end
2259
  if key == "e" then
2260
    block()
2261
  end
2262
  if key == "v" then
2263
    cability()
2264
  end
2265
  if key == "m" and plr.UserId then
2266
    THEBEST()
2267
  end
2268
  if key == "j" then
2269
    THREATENING()
2270
  end
2271
  if key == "k" then
2272
    konodioda:Play()
2273
	else konodioda:Stop()
2274
  end
2275
  if key == "l" then
2276
    bast:Play()
2277
	else bast:Stop()
2278
  end
2279
  if key == ";" then
2280
    zaworld:Play()
2281
	else zaworld:Stop()
2282
  end
2283
end)
2284
tool.Equipped:connect(function()
2285
  selected = true
2286
end)
2287
tool.Unequipped:connect(function()
2288
  selected = false
2289
end)
2290
sine = 0
2291
charge = 1
2292
cos = math.cos
2293
game:GetService("RunService").RenderStepped:connect(function()
2294
  if POSU == false then
2295
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2296
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2297
    local checkstate = human:GetState()
2298
    if checkstate.Value == 13 then
2299
      animpose = "Sitting"
2300
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2301
      animpose = "Jumping"
2302
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2303
      animpose = "Falling"
2304
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2305
      animpose = "Idle"
2306
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2307
      animpose = "Walking"
2308
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2309
      animpose = "TooFast"
2310
    end
2311
    if animpose == "Idle" then
2312
      sine = sine + charge
2313
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2314
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2315
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2316
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2317
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2318
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2319
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2320
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2321
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2322
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2323
    end
2324
    if animpose == "Walking" then
2325
      sine = sine + charge
2326
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2327
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2328
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2329
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2330
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2331
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2332
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2333
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2334
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2335
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2336
    end
2337
    if animpose == "Jumping" then
2338
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2339
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2340
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2341
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2342
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2343
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2344
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2345
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2346
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2347
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2348
    end
2349
    if animpose == "Falling" then
2350
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2351
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2352
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2353
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2354
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2355
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2356
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2357
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2358
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2359
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2360
    end
2361
    if animpose == "TooFast" then
2362
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2363
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2364
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2365
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2366
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2367
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2368
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2369
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2370
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2371
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2372
    end
2373
    if animpose == "Sitting" then
2374
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2375
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2376
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2377
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2378
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2379
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2380
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2381
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2382
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2383
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2384
    end
2385
  end
2386
  if appeared == false and activu == false then
2387
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2388
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2389
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2390
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2391
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2392
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2393
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2394
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2395
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2396
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2397
  elseif appeared == true and activu == false then
2398
    sine = sine + charge
2399
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2400
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2401
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2402
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2403
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2404
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2405
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2406
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2407
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2408
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2409
  end
2410
end)
2411
function dispose()
2412
  for i, v in pairs(getfenv(0)) do
2413
    v = nil
2414
  end
2415
  error = nil
2416
  print = nil
2417
  warn = nil
2418
end
2419
human.Died:connect(dispose)
2420
chr.Changed:connect(function()
2421
  if chr.Parent == nil then
2422
    dispose()
2423
  end
2424
end)