carlosname

Untitled

Oct 27th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. function TakeDamage(hum, dmg)
  153. hum:TakeDamage(dmg * 30)
  154. end
  155. plr = game.Players.LocalPlayer
  156. repeat
  157. wait(0.4)
  158. until plr.Character
  159. chr = plr.Character
  160. human = chr:FindFirstChild("Humanoid")
  161. human.MaxHealth = 17500
  162. human.Health = 17500
  163. human.JumpPower = 75
  164. human.WalkSpeed = 20
  165. mouse = plr:GetMouse()
  166. cam = workspace.CurrentCamera
  167. selected = false
  168. equipd = false
  169. tors = chr.Torso
  170. rarm = chr["Right Arm"]
  171. larm = chr["Left Arm"]
  172. rleg = chr["Right Leg"]
  173. lleg = chr["Left Leg"]
  174. hrp = chr.HumanoidRootPart
  175. hed = chr.Head
  176. anim = human.Animator
  177. activu = false
  178. appeared = false
  179. animpose = nil
  180. POSU = false
  181. local wherto = hrp
  182. local addcfr = CFrame.new(0, 0, 0)
  183. Heartbeat = Instance.new("BindableEvent")
  184. Heartbeat.Name = "Heartbeat"
  185. Heartbeat.Parent = script
  186. frame = 0.03333333333333333
  187. tf = 0
  188. game:GetService("RunService").Heartbeat:connect(function(s, p)
  189. tf = tf + s
  190. if tf >= frame then
  191. for i = 1, math.floor(tf / frame) do
  192. Heartbeat:Fire()
  193. end
  194. tf = tf - frame * math.floor(tf / frame)
  195. end
  196. end)
  197. function swait(num)
  198. if num == 0 or num == nil then
  199. Heartbeat.Event:wait()
  200. else
  201. for i = 1, num do
  202. Heartbeat.Event:wait()
  203. end
  204. end
  205. end
  206. tool = Instance.new("Tool")
  207. tool.CanBeDropped = false
  208. tool.RequiresHandle = false
  209. tool.TextureId = "rbxassetid://291302154"
  210. tool.ToolTip = "NANI"
  211. tool.Name = "AAAAAAAAAAAAAA"
  212. tool.Parent = plr.Backpack
  213. modz = Instance.new("Model")
  214. modz.Name = "efx"
  215. modz.Parent = chr
  216. ZANOOB = Instance.new("Model")
  217. ZANOOB.Name = "THENOOB"
  218. ZANOOB.Parent = chr
  219. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  220. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  221. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  222. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  223. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  224. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  225. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  226. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  227. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  228. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  229. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  230. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  231. RS = tors:FindFirstChild("Right Shoulder")
  232. LS = tors:FindFirstChild("Left Shoulder")
  233. RH = tors:FindFirstChild("Right Hip")
  234. LH = tors:FindFirstChild("Left Hip")
  235. RJ = hrp:FindFirstChild("RootJoint")
  236. N = tors:FindFirstChild("Neck")
  237. cf = CFrame.new
  238. ang = CFrame.Angles
  239. rd = math.rad
  240. rd2 = math.random
  241. function nooutline(p)
  242. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  243. end
  244. function makepart(color, name, reflec, mater, parnt, cfram)
  245. local port = Instance.new("Part")
  246. port.BrickColor = BrickColor.new(color)
  247. port.Name = name
  248. port.Transparency = 1
  249. nooutline(port)
  250. port.Reflectance = reflec
  251. port.Material = mater
  252. port.Anchored = false
  253. port.CanCollide = false
  254. port.Locked = true
  255. port.Size = Vector3.new(0.2, 0.2, 0.2)
  256. port.Parent = parnt
  257. return port
  258. end
  259. function makemesh(meshtype, scale, meshid, parent)
  260. local mes = Instance.new("SpecialMesh")
  261. mes.MeshType = meshtype
  262. mes.Scale = scale
  263. if meshtype == "FileMesh" then
  264. mes.MeshId = meshid
  265. end
  266. mes.Parent = parent
  267. return mes
  268. end
  269. function makemotor(parent, p0, p1, c0, c1)
  270. swait()
  271. local wel = Instance.new("Motor6D")
  272. wel.Part0 = p0
  273. wel.Part1 = p1
  274. wel.C0 = c0
  275. if c1 ~= nil then
  276. wel.C1 = c1
  277. end
  278. wel.Parent = parent
  279. return wel
  280. end
  281. local konodioda = Instance.new("Sound")
  282. konodioda.SoundId = "rbxassetid://276263776"
  283. konodioda.Volume = 3.5
  284. konodioda.Parent = hrp
  285. local bast = Instance.new("Sound")
  286. bast.SoundId = "rbxassetid://616576465"
  287. bast.Volume = 0.5
  288. bast.Parent = hrp
  289. local zaworld = Instance.new("Sound")
  290. zaworld.SoundId = "rbxassetid://616576400"
  291. zaworld.Volume = 0.8
  292. zaworld.Parent = hrp
  293. local wry = Instance.new("Sound")
  294. wry.SoundId = "rbxassetid://1277342512"
  295. wry.Volume = 2.75
  296. wry.Parent = hrp
  297. local wryy = Instance.new("Sound")
  298. wryy.SoundId = "rbxassetid://1277342512"
  299. wryy.Volume = 2.75
  300. wryy.Parent = hrp
  301. local wryyy = Instance.new("Sound")
  302. wryyy.SoundId = "rbxassetid://1277342512"
  303. wryyy.Volume = 2.75
  304. wryyy.Parent = hrp
  305. function animo(yep)
  306. if yep == true then
  307. anim.Parent = human
  308. chr.Animate.Disabled = false
  309. elseif yep == false then
  310. chr.Animate.Disabled = true
  311. anim.Parent = nil
  312. end
  313. end
  314. animo(false)
  315. function lerpz(joint, prop, cfrmz, alp)
  316. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  317. end
  318. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  319. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  320. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  321. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  322. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  323. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  324. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  325. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  326. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  327. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  328. function resetlerp(whoever)
  329. if whoever == nil then
  330. RJ.C0 = RJC0
  331. RJ.C1 = RJC1
  332. N.C0 = NC0
  333. N.C1 = NC1
  334. RS.C0 = RSC0
  335. RS.C1 = RSC1
  336. LS.C0 = LSC0
  337. LS.C1 = LSC1
  338. RH.C0 = RHC0
  339. RH.C1 = RHC1
  340. LH.C0 = LHC0
  341. LH.C1 = LHC1
  342. elseif whoever ~= nil then
  343. nRJ.C0 = RJC0
  344. nRJ.C1 = RJC1
  345. nN.C0 = NC0
  346. nN.C1 = NC1
  347. nRS.C0 = RSC0
  348. nRS.C1 = RSC1
  349. nLS.C0 = LSC0
  350. nLS.C1 = LSC1
  351. nRH.C0 = RHC0
  352. nRH.C1 = RHC1
  353. nLH.C0 = LHC0
  354. nLH.C1 = LHC1
  355. end
  356. end
  357. function STANDO(cfr)
  358. local rooto = Instance.new("Part")
  359. nooutline(rooto)
  360. rooto.Name = "HumanoidRootPart"
  361. rooto.Anchored = true
  362. rooto.CFrame = cfr
  363. rooto.Size = Vector3.new(2, 2, 1)
  364. rooto.CanCollide = false
  365. rooto.Locked = true
  366. rooto.Transparency = 1
  367. rooto.Parent = ZANOOB
  368. local head = Instance.new("Part")
  369. nooutline(head)
  370. head.Anchored = false
  371. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  372. head.Size = Vector3.new(2, 1, 1)
  373. head.BrickColor = BrickColor.new("Bright yellow")
  374. head.CanCollide = false
  375. head.Name = "Head"
  376. head.Locked = true
  377. head.Transparency = 1
  378. head.Parent = ZANOOB
  379. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  380. local headdecal = Instance.new("Decal")
  381. headdecal.Name = "face"
  382. headdecal.Texture = "rbxasset://textures/face.png"
  383. headdecal.Face = "Front"
  384. headdecal.Transparency = 1
  385. headdecal.Parent = head
  386. local mp = Instance.new("Part",ZANOOB)
  387. mp.Name = "Mask"
  388. mp.BrickColor = BrickColor.new("Neon orange")
  389. mp.Transparency = 1
  390. mp.CanCollide = false
  391. local mask = Instance.new("SpecialMesh",mp)
  392. mask.MeshId = "http://www.roblox.com/asset/?id=1081088"
  393. mask.MeshType = "FileMesh"
  394. mask.TextureId = "http://www.roblox.com/asset/?id=581789466"
  395. mask.Scale = Vector3.new(1, 1, 1)
  396. local mw = Instance.new("Weld")
  397. mw.Parent = mask
  398. mw.Part0 = head
  399. mw.Part1 = mp
  400. mw.C1 = CFrame.new(0, -0.4, 0.15)
  401. mw.C0 = CFrame.Angles(0,0,0)
  402. local torso = Instance.new("Part")
  403. nooutline(torso)
  404. torso.Name = "Torso"
  405. torso.Anchored = false
  406. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  407. torso.Size = Vector3.new(2, 1, 1)
  408. torso.BrickColor = BrickColor.new("Bright blue")
  409. torso.CanCollide = false
  410. torso.Transparency = 1
  411. torso.Locked = true
  412. torso.Parent = ZANOOB
  413. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  414. local leftarm = Instance.new("Part")
  415. nooutline(leftarm)
  416. leftarm.Anchored = false
  417. leftarm.Name = "Left Arm"
  418. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  419. leftarm.Size = Vector3.new(1, 2, 1)
  420. leftarm.BrickColor = BrickColor.new("Bright yellow")
  421. leftarm.CanCollide = false
  422. leftarm.Transparency = 1
  423. leftarm.Locked = true
  424. leftarm.Parent = ZANOOB
  425. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  426. local rightarm = Instance.new("Part")
  427. nooutline(rightarm)
  428. rightarm.Anchored = false
  429. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  430. rightarm.Name = "Right Arm"
  431. rightarm.Size = Vector3.new(1, 2, 1)
  432. rightarm.BrickColor = BrickColor.new("Bright yellow")
  433. rightarm.CanCollide = false
  434. rightarm.Locked = true
  435. rightarm.Transparency = 1
  436. rightarm.Parent = ZANOOB
  437. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  438. local leftleg = Instance.new("Part")
  439. nooutline(leftleg)
  440. leftleg.Anchored = false
  441. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  442. leftleg.Name = "Left Leg"
  443. leftleg.Size = Vector3.new(1, 2, 1)
  444. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  445. leftleg.CanCollide = false
  446. leftleg.Transparency = 1
  447. leftleg.Locked = true
  448. leftleg.Parent = ZANOOB
  449. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  450. local rightleg = Instance.new("Part")
  451. nooutline(rightleg)
  452. rightleg.Anchored = false
  453. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  454. rightleg.Name = "Right Leg"
  455. rightleg.Size = Vector3.new(1, 2, 1)
  456. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  457. rightleg.CanCollide = false
  458. rightleg.Locked = true
  459. rightleg.Transparency = 1
  460. rightleg.Parent = ZANOOB
  461. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  462. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  463. rootweld.Name = "RootJoint"
  464. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  465. neckweld.Name = "Neck"
  466. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  467. rshoulderweld.Name = "Right Shoulder"
  468. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  469. lshoulderweld.Name = "Left Shoulder"
  470. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  471. rhipweld.Name = "Right Hip"
  472. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  473. lhipweld.Name = "Left Hip"
  474. local should1 = Instance.new("Part")
  475. local scarf = Instance.new("Part")
  476. nooutline(scarf)
  477. scarf.Anchored = false
  478. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  479. scarf.Name = "scarf"
  480. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  481. scarf.BrickColor = BrickColor.new("Really black")
  482. scarf.CanCollide = false
  483. scarf.Locked = true
  484. scarf.Transparency = 1
  485. scarf.Parent = ZANOOB
  486. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  487. local scarf2 = Instance.new("Part")
  488. nooutline(scarf2)
  489. scarf2.Anchored = false
  490. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  491. scarf2.Name = "scarf2"
  492. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  493. scarf2.BrickColor = BrickColor.new("Really black")
  494. scarf2.CanCollide = false
  495. scarf2.Locked = true
  496. scarf2.Transparency = 1
  497. scarf2.Parent = ZANOOB
  498. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  499. nooutline(should1)
  500. should1.Anchored = false
  501. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  502. should1.Name = "should1"
  503. should1.Size = Vector3.new(1.5, 0.25, 1)
  504. should1.BrickColor = BrickColor.new("Br. yellowish green")
  505. should1.Material = "Metal"
  506. should1.CanCollide = false
  507. should1.Locked = true
  508. should1.Transparency = 1
  509. should1.Parent = ZANOOB
  510. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  511. local should12 = Instance.new("Part")
  512. nooutline(should12)
  513. should12.Anchored = false
  514. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  515. should12.Name = "should12"
  516. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  517. should12.BrickColor = BrickColor.new("New Yeller")
  518. should12.Material = "Neon"
  519. should12.CanCollide = false
  520. should12.Locked = true
  521. should12.Transparency = 1
  522. should12.Parent = ZANOOB
  523. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  524. local should13 = Instance.new("Part")
  525. nooutline(should13)
  526. should13.Anchored = false
  527. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  528. should13.Name = "should13"
  529. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  530. should13.BrickColor = BrickColor.new("Br. yellowish green")
  531. should13.Material = "Metal"
  532. should13.CanCollide = false
  533. should13.Locked = true
  534. should13.Transparency = 1
  535. should13.Parent = ZANOOB
  536. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  537. local should2 = Instance.new("Part")
  538. nooutline(should2)
  539. should2.Anchored = false
  540. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  541. should2.Name = "should2"
  542. should2.Size = Vector3.new(1.5, 0.25, 1)
  543. should2.BrickColor = BrickColor.new("Br. yellowish green")
  544. should2.Material = "Metal"
  545. should2.CanCollide = false
  546. should2.Locked = true
  547. should2.Transparency = 1
  548. should2.Parent = ZANOOB
  549. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  550. local should22 = Instance.new("Part")
  551. nooutline(should22)
  552. should22.Anchored = false
  553. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  554. should22.Name = "should22"
  555. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  556. should22.BrickColor = BrickColor.new("New Yeller")
  557. should22.Material = "Neon"
  558. should22.CanCollide = false
  559. should22.Locked = true
  560. should22.Transparency = 1
  561. should22.Parent = ZANOOB
  562. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  563. local should23 = Instance.new("Part")
  564. nooutline(should23)
  565. should23.Anchored = false
  566. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  567. should23.Name = "should23"
  568. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  569. should23.BrickColor = BrickColor.new("Br. yellowish green")
  570. should23.Material = "Metal"
  571. should23.CanCollide = false
  572. should23.Locked = true
  573. should23.Transparency = 1
  574. should23.Parent = ZANOOB
  575. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  576. local raemblem = Instance.new("Part")
  577. nooutline(raemblem)
  578. raemblem.Anchored = false
  579. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  580. raemblem.Name = "raemblem"
  581. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  582. raemblem.BrickColor = BrickColor.new("Bright yellow")
  583. raemblem.CanCollide = false
  584. raemblem.Locked = true
  585. raemblem.Material = "SmoothPlastic"
  586. raemblem.Transparency = 1
  587. raemblem.Parent = ZANOOB
  588. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  589. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  590. local emmes = Instance.new("Decal")
  591. emmes.Texture = "rbxassetid://0"
  592. emmes.Transparency = 1
  593. emmes.Face = "Right"
  594. emmes.Name = "embe"
  595. emmes.Parent = raemblem
  596. local ra1 = Instance.new("Part")
  597. nooutline(ra1)
  598. ra1.Anchored = false
  599. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  600. ra1.Name = "ra1"
  601. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  602. ra1.BrickColor = BrickColor.new("Br. yellowish green")
  603. ra1.CanCollide = false
  604. ra1.Locked = true
  605. ra1.Transparency = 1
  606. ra1.Parent = ZANOOB
  607. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  608. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  609. local ra2 = Instance.new("Part")
  610. nooutline(ra2)
  611. ra2.Anchored = false
  612. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. ra2.Name = "ra2"
  614. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  615. ra2.BrickColor = BrickColor.new("Br. yellowish green")
  616. ra2.CanCollide = false
  617. ra2.Locked = true
  618. ra2.Transparency = 1
  619. ra2.Parent = ZANOOB
  620. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  621. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  622. local ra3 = Instance.new("Part")
  623. nooutline(ra3)
  624. ra3.Anchored = false
  625. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  626. ra3.Name = "ra3"
  627. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  628. ra3.BrickColor = BrickColor.new("Bright blue")
  629. ra3.CanCollide = false
  630. ra3.Locked = true
  631. ra3.Transparency = 1
  632. ra3.Parent = ZANOOB
  633. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  634. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  635. local ra4 = Instance.new("Part")
  636. nooutline(ra4)
  637. ra4.Anchored = false
  638. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  639. ra4.Name = "ra4"
  640. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  641. ra4.BrickColor = BrickColor.new("Bright blue")
  642. ra4.CanCollide = false
  643. ra4.Locked = true
  644. ra4.Transparency = 1
  645. ra4.Parent = ZANOOB
  646. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  647. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  648. local ra5 = Instance.new("Part")
  649. nooutline(ra5)
  650. ra5.Anchored = false
  651. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  652. ra5.Name = "ra5"
  653. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  654. ra5.BrickColor = BrickColor.new("Bright yellow")
  655. ra5.Material = "Neon"
  656. ra5.CanCollide = false
  657. ra5.Locked = true
  658. ra5.Transparency = 1
  659. ra5.Parent = ZANOOB
  660. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  661. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  662. local ra95 = Instance.new("Part")
  663. nooutline(ra95)
  664. ra95.Anchored = false
  665. ra95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  666. ra95.Name = "ra95"
  667. ra95.Size = Vector3.new(0, 0, 0)
  668. ra95.BrickColor = BrickColor.new("New Yeller")
  669. ra95.Material = "Neon"
  670. ra95.CanCollide = false
  671. ra95.Locked = true
  672. ra95.Transparency = 1
  673. ra95.Parent = ZANOOB
  674. local ra95w = makemotor(ra95, ra95, rightarm, ang(rd(0), rd(90), rd(22.5)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  675. local la1 = Instance.new("Part")
  676. nooutline(la1)
  677. la1.Anchored = false
  678. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  679. la1.Name = "la1"
  680. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  681. la1.BrickColor = BrickColor.new("Br. yellowish green")
  682. la1.CanCollide = false
  683. la1.Locked = true
  684. la1.Transparency = 1
  685. la1.Parent = ZANOOB
  686. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  687. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  688. local la2 = Instance.new("Part")
  689. nooutline(la2)
  690. la2.Anchored = false
  691. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  692. la2.Name = "la2"
  693. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  694. la2.BrickColor = BrickColor.new("Br. yellowish green")
  695. la2.CanCollide = false
  696. la2.Locked = true
  697. la2.Transparency = 1
  698. la2.Parent = ZANOOB
  699. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  700. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  701. local la3 = Instance.new("Part")
  702. nooutline(la3)
  703. la3.Anchored = false
  704. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  705. la3.Name = "la3"
  706. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  707. la3.BrickColor = BrickColor.new("Bright blue")
  708. la3.CanCollide = false
  709. la3.Locked = true
  710. la3.Transparency = 1
  711. la3.Parent = ZANOOB
  712. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  713. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  714. local la4 = Instance.new("Part")
  715. nooutline(la4)
  716. la4.Anchored = false
  717. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  718. la4.Name = "la4"
  719. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  720. la4.BrickColor = BrickColor.new("Bright blue")
  721. la4.CanCollide = false
  722. la4.Locked = true
  723. la4.Transparency = 1
  724. la4.Parent = ZANOOB
  725. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  726. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  727. local la5 = Instance.new("Part")
  728. nooutline(la5)
  729. la5.Anchored = false
  730. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  731. la5.Name = "la5"
  732. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  733. la5.BrickColor = BrickColor.new("Bright yellow")
  734. la5.Material = "Neon"
  735. la5.CanCollide = false
  736. la5.Locked = true
  737. la5.Transparency = 1
  738. la5.Parent = ZANOOB
  739. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  740. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  741. local la95 = Instance.new("Part")
  742. nooutline(la95)
  743. la95.Anchored = false
  744. la95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  745. la95.Name = "la95"
  746. la95.Size = Vector3.new(0,0,0)
  747. la95.BrickColor = BrickColor.new("New Yeller")
  748. la95.Material = "Neon"
  749. la95.CanCollide = false
  750. la95.Locked = true
  751. la95.Transparency = 1
  752. la95.Parent = ZANOOB
  753. local la95w = makemotor(la95, la95, leftarm, ang(rd(0), rd(90), rd(-22.5)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  754. local ll1 = Instance.new("Part")
  755. nooutline(ll1)
  756. ll1.Anchored = false
  757. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  758. ll1.Name = "ll1"
  759. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  760. ll1.BrickColor = BrickColor.new("Bright blue")
  761. ll1.CanCollide = false
  762. ll1.Locked = true
  763. ll1.Transparency = 1
  764. ll1.Parent = ZANOOB
  765. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  766. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  767. local ll2 = Instance.new("Part")
  768. nooutline(ll2)
  769. ll2.Anchored = false
  770. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  771. ll2.Name = "ll2"
  772. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  773. ll2.BrickColor = BrickColor.new("Bright blue")
  774. ll2.CanCollide = false
  775. ll2.Locked = true
  776. ll2.Transparency = 1
  777. ll2.Parent = ZANOOB
  778. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  779. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  780. local ll3 = Instance.new("Part")
  781. nooutline(ll3)
  782. ll3.Anchored = false
  783. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  784. ll3.Name = "ll3"
  785. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  786. ll3.BrickColor = BrickColor.new("Bright yellow")
  787. ll3.CanCollide = false
  788. ll3.Locked = true
  789. ll3.Transparency = 1
  790. ll3.Parent = ZANOOB
  791. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  792. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  793. local rr1 = Instance.new("Part")
  794. nooutline(rr1)
  795. rr1.Anchored = false
  796. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  797. rr1.Name = "rr1"
  798. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  799. rr1.BrickColor = BrickColor.new("Bright blue")
  800. rr1.CanCollide = false
  801. rr1.Locked = true
  802. rr1.Transparency = 1
  803. rr1.Parent = ZANOOB
  804. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  805. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  806. local rr2 = Instance.new("Part")
  807. nooutline(rr2)
  808. rr2.Anchored = false
  809. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  810. rr2.Name = "rr2"
  811. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  812. rr2.BrickColor = BrickColor.new("Bright blue")
  813. rr2.CanCollide = false
  814. rr2.Locked = true
  815. rr2.Transparency = 1
  816. rr2.Parent = ZANOOB
  817. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  818. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  819. local rr3 = Instance.new("Part")
  820. nooutline(rr3)
  821. rr3.Anchored = false
  822. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  823. rr3.Name = "rr3"
  824. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  825. rr3.BrickColor = BrickColor.new("Bright yellow")
  826. rr3.CanCollide = false
  827. rr3.Locked = true
  828. rr3.Transparency = 1
  829. rr3.Parent = ZANOOB
  830. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  831. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  832. return ZANOOB
  833. end
  834. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  835. coroutine.resume(coroutine.create(function()
  836. local rot = thenoob.HumanoidRootPart
  837. repeat
  838. swait()
  839. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  840. until rot == nil
  841. end))
  842. local rot = thenoob.HumanoidRootPart
  843. local ntorso = thenoob:FindFirstChild("Torso")
  844. local rightarm = thenoob:FindFirstChild("Right Arm")
  845. local leftarm = thenoob:FindFirstChild("Left Arm")
  846. local leftleg = thenoob:FindFirstChild("Left Leg")
  847. local rightleg = thenoob:FindFirstChild("Right Leg")
  848. local head = thenoob:FindFirstChild("Head")
  849. local face = head:FindFirstChild("face")
  850. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  851. local embpart = thenoob:FindFirstChild("raemblem")
  852. local nRJ = rot:FindFirstChild("RootJoint")
  853. local nN = ntorso:FindFirstChild("Neck")
  854. local nRS = ntorso:FindFirstChild("Right Shoulder")
  855. local nLS = ntorso:FindFirstChild("Left Shoulder")
  856. local nRH = ntorso:FindFirstChild("Right Hip")
  857. local nLH = ntorso:FindFirstChild("Left Hip")
  858. function standappear(nbz)
  859. if selected == false or activu == true then
  860. return
  861. end
  862. if appeared == false then
  863. appeared = true
  864. wherto = hrp
  865. addcfr = cf(-2, 1, 2)
  866. local apear = Instance.new("Sound")
  867. apear.SoundId = "rbxassetid://463010917"
  868. apear.Parent = rot
  869. apear.Volume = 1.25
  870. Partic1=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  871. Partic1.LightEmission=100
  872. Partic1.LightInfluence=5
  873. Partic1.LockedToPart=true
  874. Partic1.Texture="rbxassetid://74697410"
  875. Partic1.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  876. Partic1.Size = NumberSequence.new(0.35)
  877. Partic1.Transparency=NumberSequence.new(0.9)
  878. Partic1.Lifetime=NumberRange.new(0.075)
  879. Partic1.Rate=1000
  880. Partic1.Enabled = true
  881. Partic2=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  882. Partic2.LightEmission=100
  883. Partic2.LightInfluence=5
  884. Partic2.LockedToPart=true
  885. Partic2.Texture="rbxassetid://74697410"
  886. Partic2.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  887. Partic2.Size = NumberSequence.new(0.3)
  888. Partic2.Transparency=NumberSequence.new(0.91)
  889. Partic2.Lifetime=NumberRange.new(0.15)
  890. Partic2.Rate=1000
  891. Partic2.Enabled = true
  892. Partic3=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  893. Partic3.LightEmission=100
  894. Partic3.LightInfluence=5
  895. Partic3.LockedToPart=true
  896. Partic3.Texture="rbxassetid://74697410"
  897. Partic3.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  898. Partic3.Size = NumberSequence.new(0.25)
  899. Partic3.Transparency=NumberSequence.new(0.92)
  900. Partic3.Lifetime=NumberRange.new(0.225)
  901. Partic3.Rate=1000
  902. Partic3.Enabled = true
  903. Partic4=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  904. Partic4.LightEmission=100
  905. Partic4.LightInfluence=5
  906. Partic4.LockedToPart=true
  907. Partic4.Texture="rbxassetid://74697410"
  908. Partic4.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  909. Partic4.Size = NumberSequence.new(0.2)
  910. Partic4.Transparency=NumberSequence.new(0.93)
  911. Partic4.Lifetime=NumberRange.new(0.3)
  912. Partic4.Rate=1000
  913. Partic4.Enabled = true
  914. Partic5=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  915. Partic5.LightEmission=100
  916. Partic5.LightInfluence=5
  917. Partic5.LockedToPart=true
  918. Partic5.Texture="rbxassetid://74697410"
  919. Partic5.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  920. Partic5.Size = NumberSequence.new(0.15)
  921. Partic5.Transparency=NumberSequence.new(0.94)
  922. Partic5.Lifetime=NumberRange.new(0.375)
  923. Partic5.Rate=1000
  924. Partic5.Enabled = true
  925. Partic21=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  926. Partic21.LightEmission=100
  927. Partic21.LightInfluence=5
  928. Partic21.LockedToPart=true
  929. Partic21.Texture="rbxassetid://74697410"
  930. Partic21.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  931. Partic21.Size = NumberSequence.new(0.35)
  932. Partic21.Transparency=NumberSequence.new(0.9)
  933. Partic21.Lifetime=NumberRange.new(0.075)
  934. Partic21.Rate=1000
  935. Partic21.Enabled = true
  936. Partic22=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  937. Partic22.LightEmission=100
  938. Partic22.LightInfluence=5
  939. Partic22.LockedToPart=true
  940. Partic22.Texture="rbxassetid://74697410"
  941. Partic22.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  942. Partic22.Size = NumberSequence.new(0.3)
  943. Partic22.Transparency=NumberSequence.new(0.91)
  944. Partic22.Lifetime=NumberRange.new(0.15)
  945. Partic22.Rate=1000
  946. Partic22.Enabled = true
  947. Partic23=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  948. Partic23.LightEmission=100
  949. Partic23.LightInfluence=5
  950. Partic23.LockedToPart=true
  951. Partic23.Texture="rbxassetid://74697410"
  952. Partic23.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  953. Partic23.Size = NumberSequence.new(0.25)
  954. Partic23.Transparency=NumberSequence.new(0.92)
  955. Partic23.Lifetime=NumberRange.new(0.225)
  956. Partic23.Rate=1000
  957. Partic23.Enabled = true
  958. Partic24=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  959. Partic24.LightEmission=100
  960. Partic24.LightInfluence=5
  961. Partic24.LockedToPart=true
  962. Partic24.Texture="rbxassetid://74697410"
  963. Partic24.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  964. Partic24.Size = NumberSequence.new(0.2)
  965. Partic24.Transparency=NumberSequence.new(0.93)
  966. Partic24.Lifetime=NumberRange.new(0.3)
  967. Partic24.Rate=1000
  968. Partic24.Enabled = true
  969. Partic25=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  970. Partic25.LightEmission=100
  971. Partic25.LightInfluence=5
  972. Partic25.LockedToPart=true
  973. Partic25.Texture="rbxassetid://74697410"
  974. Partic25.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  975. Partic25.Size = NumberSequence.new(0.15)
  976. Partic25.Transparency=NumberSequence.new(0.94)
  977. Partic25.Lifetime=NumberRange.new(0.375)
  978. Partic25.Rate=1000
  979. Partic25.Enabled = true
  980. Par1=Instance.new('ParticleEmitter', hed)
  981. Par1.LightEmission=100
  982. Par1.LightInfluence=5
  983. Par1.LockedToPart=true
  984. Par1.Texture="rbxassetid://74697410"
  985. Par1.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  986. Par1.Transparency=NumberSequence.new(0.825)
  987. Par1.Lifetime=NumberRange.new(0.1)
  988. Par1.Rate=1000
  989. Par1.Enabled = true
  990. Par2=Instance.new('ParticleEmitter', tors)
  991. Par2.LightEmission=100
  992. Par2.LightInfluence=5
  993. Par2.LockedToPart=true
  994. Par2.Texture="rbxassetid://74697410"
  995. Par2.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  996. Par2.Transparency=NumberSequence.new(0.825)
  997. Par2.Lifetime=NumberRange.new(0.1)
  998. Par2.Rate=1000
  999. Par2.Enabled = true
  1000. Par3=Instance.new('ParticleEmitter', rarm)
  1001. Par3.LightEmission=100
  1002. Par3.LightInfluence=5
  1003. Par3.LockedToPart=true
  1004. Par3.Texture="rbxassetid://74697410"
  1005. Par3.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  1006. Par3.Transparency=NumberSequence.new(0.825)
  1007. Par3.Lifetime=NumberRange.new(0.1)
  1008. Par3.Rate=1000
  1009. Par3.Enabled = true
  1010. Par4=Instance.new('ParticleEmitter', larm)
  1011. Par4.LightEmission=100
  1012. Par4.LightInfluence=5
  1013. Par4.LockedToPart=true
  1014. Par4.Texture="rbxassetid://74697410"
  1015. Par4.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  1016. Par4.Transparency=NumberSequence.new(0.825)
  1017. Par4.Lifetime=NumberRange.new(0.1)
  1018. Par4.Rate=1000
  1019. Par4.Enabled = true
  1020. Par5=Instance.new('ParticleEmitter', rleg)
  1021. Par5.LightEmission=100
  1022. Par5.LightInfluence=5
  1023. Par5.LockedToPart=true
  1024. Par5.Texture="rbxassetid://74697410"
  1025. Par5.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  1026. Par5.Transparency=NumberSequence.new(0.825)
  1027. Par5.Lifetime=NumberRange.new(0.1)
  1028. Par5.Rate=1000
  1029. Par5.Enabled = true
  1030. Par6=Instance.new('ParticleEmitter', lleg)
  1031. Par6.LightEmission=100
  1032. Par6.LightInfluence=5
  1033. Par6.LockedToPart=true
  1034. Par6.Texture="rbxassetid://74697410"
  1035. Par6.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  1036. Par6.Transparency=NumberSequence.new(0.825)
  1037. Par6.Lifetime=NumberRange.new(0.1)
  1038. Par6.Rate=1000
  1039. Par6.Enabled = true
  1040. game.Debris:AddItem(apear, 1.5)
  1041. apear:Play()
  1042. for _, n in pairs(nbz:GetChildren()) do
  1043. coroutine.resume(coroutine.create(function()
  1044. for _ = 1, 5 do
  1045. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1046. swait()
  1047. n.Transparency = n.Transparency - 0.2
  1048. face.Transparency = face.Transparency - 0.2
  1049. emblem.Transparency = emblem.Transparency - 0.2
  1050. end
  1051. end
  1052. if n ~= rot and n ~= embpart then
  1053. n.Transparency = 0
  1054. end
  1055. face.Transparency = 0
  1056. emblem.Transparency = 0
  1057. end))
  1058. end
  1059. elseif appeared == true then
  1060. appeared = false
  1061. wherto = hrp
  1062. addcfr = cf(0, 0, 0)
  1063. Partic1:Remove()
  1064. Partic2:Remove()
  1065. Partic3:Remove()
  1066. Partic4:Remove()
  1067. Partic5:Remove()
  1068. Partic21:Remove()
  1069. Partic22:Remove()
  1070. Partic23:Remove()
  1071. Partic24:Remove()
  1072. Partic25:Remove()
  1073. Par1:Remove()
  1074. Par2:Remove()
  1075. Par3:Remove()
  1076. Par4:Remove()
  1077. Par5:Remove()
  1078. Par6:Remove()
  1079. for _, n in pairs(nbz:GetChildren()) do
  1080. coroutine.resume(coroutine.create(function()
  1081. for _ = 1, 5 do
  1082. if n ~= rot and n ~= embpart then
  1083. swait()
  1084. n.Transparency = n.Transparency + 0.2
  1085. face.Transparency = face.Transparency + 0.2
  1086. emblem.Transparency = emblem.Transparency + 0.2
  1087. end
  1088. end
  1089. if n ~= rot and n ~= embpart then
  1090. n.Transparency = 1
  1091. end
  1092. face.Transparency = 1
  1093. emblem.Transparency = 1
  1094. end))
  1095. end
  1096. end
  1097. end
  1098. function THREATENING()
  1099. if selected == false or activu == true then
  1100. return
  1101. end
  1102. if POSU == false then
  1103. POSU = true
  1104. human.WalkSpeed = 0
  1105. local d = Instance.new("ParticleEmitter")
  1106. d.Name = "MENACINGU"
  1107. d.Lifetime = NumberRange.new(1)
  1108. d.Rate = 2
  1109. d.Texture = "rbxassetid://298768656"
  1110. d.VelocitySpread = 60
  1111. d.Parent = tors
  1112. human:SetStateEnabled(3, false)
  1113. local randomoth = math.random(1, 2)
  1114. if randomoth == 1 then
  1115. repeat
  1116. swait()
  1117. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
  1118. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  1119. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1120. lerpz(RS, "C1", RSC1 * cf(-0.125, 0, 0.5) * ang(rd(-22.5), rd(0), rd(-10)), 0.3)
  1121. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1122. lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
  1123. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1124. lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
  1125. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1126. lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
  1127. until POSU == false
  1128. elseif randomoth == 2 then
  1129. repeat
  1130. swait()
  1131. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1132. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1133. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1134. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1135. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1136. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1137. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1138. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1139. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1140. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1141. until POSU == false
  1142. end
  1143. elseif POSU == true then
  1144. POSU = false
  1145. human.WalkSpeed = 16
  1146. human:SetStateEnabled(3, true)
  1147. tors.MENACINGU:Destroy()
  1148. activu = true
  1149. activu = false
  1150. end
  1151. end
  1152. local EHMMM = 0
  1153. function block()
  1154. if EHMMM == 27.5 or selected == false or activu == true then
  1155. return
  1156. end
  1157. if appeared == false then
  1158. standappear(thenoob)
  1159. end
  1160. wherto = hrp
  1161. addcfr = cf(0, 0, -3)
  1162. local bep = true
  1163. local humanshealth = human.Health
  1164. activu = true
  1165. human:SetStateEnabled(15, false)
  1166. local de = mouse.KeyUp:connect(function(key)
  1167. if key == "e" then
  1168. bep = false
  1169. end
  1170. end)
  1171. local poopes = 0
  1172. repeat
  1173. swait()
  1174. poopes = poopes + 1
  1175. human.Health = humanshealth
  1176. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1177. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1178. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1179. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1180. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1181. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1182. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1183. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1184. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1185. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1186. until bep == false or poopes > 240
  1187. de:Disconnect()
  1188. human:SetStateEnabled(15, true)
  1189. activu = false
  1190. EHMMM = 27.5
  1191. coroutine.resume(coroutine.create(function()
  1192. wait(5)
  1193. EHMMM = 0
  1194. end))
  1195. wherto = hrp
  1196. addcfr = cf(-2, 1, 2)
  1197. end
  1198. function MUDA()
  1199. if selected == false or activu == true then
  1200. return
  1201. end
  1202. if appeared == false then
  1203. standappear(thenoob)
  1204. wherto = hrp
  1205. addcfr = cf(0, 0, -3.5)
  1206. end
  1207. wry:Stop()
  1208. local bep = true
  1209. activu = true
  1210. wherto = hrp
  1211. addcfr = cf(0, 0, -3.5)
  1212. local function blur(limb)
  1213. coroutine.resume(coroutine.create(function()
  1214. local memedon = {}
  1215. for i = 1, 6 do
  1216. local b1 = Instance.new("Part")
  1217. nooutline(b1)
  1218. b1.Size = Vector3.new(1, 2, 1)
  1219. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1220. b1.CanCollide = false
  1221. b1.Material = "Neon"
  1222. b1.BrickColor = limb.BrickColor
  1223. b1.Anchored = true
  1224. b1.Transparency = 0.85
  1225. b1.Locked = true
  1226. b1.Parent = modz
  1227. table.insert(memedon, b1)
  1228. end
  1229. local num = 0
  1230. repeat
  1231. swait()
  1232. num = num % 6 + 1
  1233. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1234. until bep == false
  1235. for i = 1, #memedon do
  1236. swait()
  1237. memedon[i]:Destroy()
  1238. end
  1239. end))
  1240. end
  1241. local de = mouse.KeyUp:connect(function(key)
  1242. if key == "r" then
  1243. bep = false
  1244. end
  1245. end)
  1246. blur(rightarm)
  1247. blur(leftarm)
  1248. local mudodo = Instance.new("Sound")
  1249. mudodo.Volume = 7.5
  1250. mudodo.SoundId = "rbxassetid://616593932"
  1251. mudodo.Looped = true
  1252. mudodo.Parent = hrp
  1253. mudodo:Play()
  1254. repeat
  1255. for _ = 1, 2 do
  1256. swait()
  1257. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1258. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1259. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1260. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1261. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1262. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1263. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1264. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1265. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1266. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1267. end
  1268. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1269. for _ = 1, 2 do
  1270. swait()
  1271. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1272. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1273. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1274. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1275. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1276. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1277. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1278. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1279. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1280. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1281. end
  1282. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1283. for _ = 1, 2 do
  1284. swait()
  1285. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1286. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1287. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1288. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1289. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1290. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1291. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1292. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1293. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1294. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1295. end
  1296. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1297. for _ = 1, 2 do
  1298. swait()
  1299. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1300. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1301. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1302. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1303. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1304. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1305. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1306. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1307. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1308. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1309. end
  1310. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1311. until bep == false or 0 >= human.Health
  1312. de:Disconnect()
  1313. mudodo:Stop()
  1314. wry:Play()
  1315. for _ = 1, 6 do
  1316. swait()
  1317. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1318. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1319. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1320. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1321. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1322. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1323. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1324. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1325. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1326. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1327. end
  1328. for _ = 1, 7 do
  1329. swait()
  1330. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1331. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1332. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1333. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1334. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1335. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1336. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1337. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1338. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1339. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1340. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1341. end
  1342. swait(5)
  1343. wherto = hrp
  1344. mudodo:Destroy()
  1345. addcfr = cf(-2, 1, 2)
  1346. activu = false
  1347. end
  1348. function MUDAA()
  1349. if selected == false or activu == true then
  1350. return
  1351. end
  1352. if appeared == false then
  1353. standappear(thenoob)
  1354. wherto = hrp
  1355. addcfr = cf(0, 0, -3.5)
  1356. end
  1357. wryy:Stop()
  1358. local bep = true
  1359. activu = true
  1360. wherto = hrp
  1361. addcfr = cf(0, 0, -3.5)
  1362. local function blur(limb)
  1363. coroutine.resume(coroutine.create(function()
  1364. local memedon = {}
  1365. for i = 1, 6 do
  1366. local b1 = Instance.new("Part")
  1367. nooutline(b1)
  1368. b1.Size = Vector3.new(1, 2, 1)
  1369. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1370. b1.CanCollide = false
  1371. b1.BrickColor = limb.BrickColor
  1372. b1.Anchored = true
  1373. b1.Transparency = 0.85
  1374. b1.Locked = true
  1375. b1.Parent = modz
  1376. b1.Material = "Neon"
  1377. table.insert(memedon, b1)
  1378. end
  1379. local num = 0
  1380. repeat
  1381. swait()
  1382. num = num % 6 + 1
  1383. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1384. until bep == false
  1385. for i = 1, #memedon do
  1386. swait()
  1387. memedon[i]:Destroy()
  1388. end
  1389. end))
  1390. end
  1391. local de = mouse.KeyUp:connect(function(key)
  1392. if key == "y" then
  1393. bep = false
  1394. end
  1395. end)
  1396. blur(rightarm)
  1397. blur(leftarm)
  1398. local mudododo = Instance.new("Sound")
  1399. mudododo.Volume = 7.5
  1400. mudododo.SoundId = "rbxassetid://616593932"
  1401. mudododo.Looped = true
  1402. mudododo.Parent = hrp
  1403. mudododo:Play()
  1404. repeat
  1405. for _ = 1, 2 do
  1406. swait()
  1407. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1408. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1409. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1410. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1411. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1412. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1413. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1414. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1415. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1416. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1417. end
  1418. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1419. for _ = 1, 2 do
  1420. swait()
  1421. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1422. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1423. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1424. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1425. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1426. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1427. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1428. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1429. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1430. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1431. end
  1432. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1433. for _ = 1, 2 do
  1434. swait()
  1435. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1436. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1437. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1438. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1439. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1440. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1441. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1442. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1443. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1444. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1445. end
  1446. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1447. for _ = 1, 2 do
  1448. swait()
  1449. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1450. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1451. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1452. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1453. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1454. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1455. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1456. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1457. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1458. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1459. end
  1460. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1461. until bep == false or 0 >= human.Health
  1462. de:Disconnect()
  1463. mudododo:Stop()
  1464. wryy:Play()
  1465. for _ = 1, 6 do
  1466. swait()
  1467. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1468. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1469. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1470. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1471. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1472. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1473. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1474. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1475. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1476. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1477. end
  1478. for _ = 1, 7 do
  1479. swait()
  1480. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1481. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1482. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1483. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1484. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1485. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1486. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1487. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1488. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1489. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1490. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1491. end
  1492. swait(5)
  1493. wherto = hrp
  1494. mudododo:Destroy()
  1495. addcfr = cf(-2, 1, 2)
  1496. activu = false
  1497. end
  1498. function MUDAAA()
  1499. if selected == false or activu == true then
  1500. return
  1501. end
  1502. if appeared == false then
  1503. standappear(thenoob)
  1504. wherto = hrp
  1505. addcfr = cf(0, 0, -3.5)
  1506. end
  1507. wryyy:Stop()
  1508. local bep = true
  1509. activu = true
  1510. wherto = hrp
  1511. addcfr = cf(0, 0, -3.5)
  1512. local function blur(limb)
  1513. coroutine.resume(coroutine.create(function()
  1514. local memedon = {}
  1515. for i = 1, 6 do
  1516. local b1 = Instance.new("Part")
  1517. nooutline(b1)
  1518. b1.Size = Vector3.new(1, 2, 1)
  1519. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1520. b1.CanCollide = false
  1521. b1.BrickColor = limb.BrickColor
  1522. b1.Anchored = true
  1523. b1.Transparency = 0.85
  1524. b1.Locked = true
  1525. b1.Parent = modz
  1526. b1.Material = "Neon"
  1527. table.insert(memedon, b1)
  1528. end
  1529. local num = 0
  1530. repeat
  1531. swait()
  1532. num = num % 6 + 1
  1533. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1534. until bep == false
  1535. for i = 1, #memedon do
  1536. swait()
  1537. memedon[i]:Destroy()
  1538. end
  1539. end))
  1540. end
  1541. local de = mouse.KeyUp:connect(function(key)
  1542. if key == "t" then
  1543. bep = false
  1544. end
  1545. end)
  1546. blur(rightleg)
  1547. blur(leftleg)
  1548. local mudodododo = Instance.new("Sound")
  1549. mudodododo.Volume = 7.5
  1550. mudodododo.SoundId = "rbxassetid://616593932"
  1551. mudodododo.Looped = true
  1552. mudodododo.Parent = hrp
  1553. mudodododo:Play()
  1554. repeat
  1555. for _ = 1, 2 do
  1556. swait()
  1557. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1558. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1559. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1560. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1561. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1562. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1563. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1564. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1565. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1566. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1567. end
  1568. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1569. for _ = 1, 2 do
  1570. swait()
  1571. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1572. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1573. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1574. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1575. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1576. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1577. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1578. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1579. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1580. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1581. end
  1582. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1583. for _ = 1, 2 do
  1584. swait()
  1585. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1586. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1587. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1588. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1589. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1590. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1591. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1592. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1593. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1594. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1595. end
  1596. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1597. for _ = 1, 2 do
  1598. swait()
  1599. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1600. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1601. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1602. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1603. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1604. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1605. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1606. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1607. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1608. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1609. end
  1610. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1611. until bep == false or 0 >= human.Health
  1612. de:Disconnect()
  1613. mudodododo:Stop()
  1614. wryyy:Play()
  1615. for _ = 1, 6 do
  1616. swait()
  1617. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1618. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1619. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1620. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1621. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1622. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1623. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1624. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1625. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1626. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1627. end
  1628. for _ = 1, 7 do
  1629. swait()
  1630. hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1631. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1632. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1633. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1634. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1635. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1636. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1637. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1638. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1639. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1640. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1641. end
  1642. swait(5)
  1643. wherto = hrp
  1644. mudodododo:Destroy()
  1645. addcfr = cf(-2, 1, 2)
  1646. activu = false
  1647. end
  1648. function cability()
  1649. if selected == false or activu == true then
  1650. return
  1651. end
  1652. if appeared == false then
  1653. standappear(thenoob)
  1654. wherto = hrp
  1655. addcfr = cf(0, 0, -3.75)
  1656. end
  1657. activu = true
  1658. wherto = hrp
  1659. addcfr = cf(0, 0, -3.5)
  1660. local ZAWRUA = Instance.new("Sound")
  1661. ZAWRUA.SoundId = "rbxassetid://257346558"
  1662. ZAWRUA.Volume = 3
  1663. ZAWRUA.Parent = hrp
  1664. ZAWRUA:Play()
  1665. game.Debris:AddItem(ZAWRUA, 2.5)
  1666. local wate = Instance.new("Part")
  1667. nooutline(wate)
  1668. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1669. wate.Material = "Neon"
  1670. wate.Transparency = 1
  1671. wate.BrickColor = BrickColor.new("New Yeller")
  1672. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1673. wate.Anchored = true
  1674. wate.CanCollide = false
  1675. wate.Parent = modz
  1676. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1677. coroutine.resume(coroutine.create(function()
  1678. repeat
  1679. swait()
  1680. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1681. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1682. until not wate
  1683. end))
  1684. coroutine.resume(coroutine.create(function()
  1685. local pt = {}
  1686. for _ = 1, 10 do
  1687. local wp = Instance.new("Part")
  1688. nooutline(wp)
  1689. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1690. wp.Material = "Neon"
  1691. wp.Transparency = 1
  1692. wp.BrickColor = BrickColor.new("New Yeller")
  1693. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1694. wp.Anchored = true
  1695. wp.CanCollide = false
  1696. wp.Parent = modz
  1697. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1698. table.insert(pt, wp)
  1699. table.insert(pt, wmz)
  1700. end
  1701. for m = 1, 45 do
  1702. swait()
  1703. for _, hey in pairs(pt) do
  1704. if hey.ClassName == "SpecialMesh" then
  1705. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1706. elseif hey.ClassName == "Part" then
  1707. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1708. hey.Transparency = hey.Transparency - 0.015
  1709. end
  1710. end
  1711. end
  1712. for m = 45, 50 do
  1713. swait()
  1714. for _, hey in pairs(pt) do
  1715. if hey.ClassName == "SpecialMesh" then
  1716. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1717. elseif hey.ClassName == "Part" then
  1718. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1719. hey.Transparency = hey.Transparency + 0.2
  1720. end
  1721. end
  1722. end
  1723. for _, AAA in pairs(pt) do
  1724. if AAA.ClassName == "Part" then
  1725. AAA:Destroy()
  1726. end
  1727. end
  1728. end))
  1729. for _ = 1, 50 do
  1730. swait()
  1731. wmesh.Scale = Vector3.new(9, 9, 9)
  1732. wate.Transparency = wate.Transparency - 0.008
  1733. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1734. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1735. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1736. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1737. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1738. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1739. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1740. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1741. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1742. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1743. end
  1744. local pooo = Instance.new("Sound")
  1745. pooo.SoundId = "rbxassetid://1277342512"
  1746. pooo.Volume = 3
  1747. pooo.Parent = hrp
  1748. pooo:Play()
  1749. game.Debris:AddItem(pooo, 2.5)
  1750. for _ = 1, 1 do
  1751. swait()
  1752. wate.Transparency = wate.Transparency + 0.15
  1753. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1754. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1755. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1756. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1757. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1758. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1759. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1760. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1761. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1762. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1763. end
  1764. local swoo = Instance.new("Part")
  1765. nooutline(swoo)
  1766. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1767. swoo.Material = "Neon"
  1768. swoo.Transparency = 0.2
  1769. swoo.BrickColor = BrickColor.new("Neon orange")
  1770. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1771. swoo.Anchored = true
  1772. swoo.CanCollide = false
  1773. swoo.Parent = modz
  1774. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1775. local pli = Instance.new("PointLight")
  1776. pli.Brightness = 2
  1777. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1778. pli.Range = 10
  1779. pli.Shadows = true
  1780. pli.Parent = swoo
  1781. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1782. for _ = 1, 10 do
  1783. swait()
  1784. wate.Transparency = wate.Transparency + 0.05
  1785. swoo.Transparency = swoo.Transparency + 0.075
  1786. pli.Range = pli.Range - 1
  1787. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1788. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1789. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1790. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1791. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1792. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1793. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1794. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1795. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1796. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1797. end
  1798. wate:Destroy()
  1799. swoo:Destroy()
  1800. pli:Destroy()
  1801. swait(15)
  1802. wherto = hrp
  1803. addcfr = cf(-2, 1, 2)
  1804. activu = false
  1805. end
  1806. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1807. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1808. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1809. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1810. function THEBEST()
  1811. if selected == false or activu == true or appeared == true or POSU == true then
  1812. return
  1813. end
  1814. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1815. local dipperrot
  1816. if dipperhat then
  1817. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1818. end
  1819. activu = true
  1820. POSU = true
  1821. cam.CameraType = "Scriptable"
  1822. chr.PrimaryPart = hrp
  1823. human.WalkSpeed = 0
  1824. human:SetStateEnabled(3, false)
  1825. local actmus1 = Instance.new("Sound")
  1826. actmus1.SoundId = "rbxassetid://188959462"
  1827. actmus1.Volume = 1.5
  1828. actmus1.RollOffMode = 1
  1829. actmus1.TimePosition = 0
  1830. actmus1.Parent = cam
  1831. local actmus2 = Instance.new("Sound")
  1832. actmus2.SoundId = "rbxassetid://188959462"
  1833. actmus2.Volume = 1.5
  1834. actmus2.RollOffMode = 1
  1835. actmus2.TimePosition = 0
  1836. actmus2.Parent = hrp
  1837. actmus1:Play()
  1838. actmus2:Play()
  1839. local mus1 = Instance.new("Sound")
  1840. mus1.SoundId = "rbxassetid://616594208"
  1841. mus1.Volume = 1.25
  1842. mus1.TimePosition = 0.45
  1843. mus1.Parent = cam
  1844. local mus2 = Instance.new("Sound")
  1845. mus2.SoundId = "rbxassetid://616594208"
  1846. mus2.Volume = 1.25
  1847. mus2.TimePosition = 0.45
  1848. mus2.Parent = hrp
  1849. local zawarudoda = Instance.new("Sound")
  1850. zawarudoda.SoundId = "rbxassetid://616576400"
  1851. zawarudoda.Volume = 2
  1852. zawarudoda.TimePosition = 0.3
  1853. zawarudoda.Parent = hrp
  1854. mus1:Play()
  1855. mus2:Play()
  1856. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1857. local regface = hed.face.Texture
  1858. local whogothit, bodyvel
  1859. local function checkhit(partoz, magn)
  1860. for _, guy in pairs(workspace:GetChildren()) do
  1861. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1862. whogothit = guy
  1863. guy:FindFirstChild("Humanoid").PlatformStand = true
  1864. do
  1865. local derp = Instance.new("BodyPosition")
  1866. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1867. derp.P = 8000
  1868. derp.D = 500
  1869. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1870. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1871. bodyvel = derp
  1872. local derp2 = Instance.new("BodyAngularVelocity")
  1873. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1874. derp2.P = 8000
  1875. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1876. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1877. delay(0.1, function()
  1878. derp2:Destroy()
  1879. end)
  1880. bodyvel = derp
  1881. end
  1882. end
  1883. end
  1884. end
  1885. coroutine.resume(coroutine.create(function()
  1886. for _ = 1, 25 do
  1887. swait()
  1888. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1889. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1890. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1891. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1892. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1893. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1894. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1895. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1896. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1897. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1898. end
  1899. for _ = 1, 20 do
  1900. swait()
  1901. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1902. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1903. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1904. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1905. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1906. if dipperhat then
  1907. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1908. end
  1909. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1910. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1911. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1912. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1913. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1914. end
  1915. end))
  1916. repeat
  1917. swait()
  1918. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1919. until mus1.TimePosition > 2.9
  1920. mus1:Pause()
  1921. mus2:Pause()
  1922. zawarudoda:Play()
  1923. coroutine.resume(coroutine.create(function()
  1924. for _ = 1, 7 do
  1925. swait()
  1926. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1927. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1928. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1929. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1930. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1931. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1932. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1933. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1934. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1935. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1936. end
  1937. for _ = 1, 16 do
  1938. swait()
  1939. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1940. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1941. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1942. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1943. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1944. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1945. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1946. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1947. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1948. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1949. end
  1950. end))
  1951. repeat
  1952. swait()
  1953. until zawarudoda.TimePosition > 1.4
  1954. zawarudoda:Pause()
  1955. activu = false
  1956. standappear(thenoob)
  1957. wherto = hrp
  1958. addcfr = cf(3, 0.25, -1.5)
  1959. activu = true
  1960. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1961. for _ = 1, 10 do
  1962. swait()
  1963. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1964. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1965. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1966. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1967. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1968. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1969. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1970. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1971. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1972. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1973. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1974. end
  1975. wherto = hrp
  1976. addcfr = cf(-3, 0.25, -1.5)
  1977. for _ = 1, 25 do
  1978. swait()
  1979. checkhit(rightarm, 3)
  1980. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1981. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1982. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1983. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1984. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1985. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1986. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1987. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1988. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1989. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1990. end
  1991. if whogothit then
  1992. print("derp")
  1993. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1994. local laugo = Instance.new("Sound")
  1995. laugo.SoundId = "rbxassetid://291088606"
  1996. laugo.Volume = 1.5
  1997. laugo.Parent = hrp
  1998. game.Debris:AddItem(laugo, 2.5)
  1999. laugo:Play()
  2000. local sda = 0
  2001. local chn = 2
  2002. local cs = math.cos
  2003. for D = 1, 60 do
  2004. swait()
  2005. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2006. sda = sda + chn
  2007. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2008. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2009. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2010. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2011. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2012. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2013. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2014. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2015. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2016. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2017. end
  2018. hed.face.Texture = "rbxassetid://176777497"
  2019. mus1.TimePosition = 2.75
  2020. mus1:Play()
  2021. for C = 1, 30 do
  2022. swait()
  2023. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2024. sda = sda + chn
  2025. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2026. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2027. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2028. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2029. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2030. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2031. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2032. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2033. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2034. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2035. end
  2036. for _ = 1, 5 do
  2037. swait()
  2038. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2039. sda = sda + chn
  2040. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2041. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2042. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2043. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2044. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2045. if dipperhat then
  2046. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2047. end
  2048. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2049. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2050. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2051. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2052. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2053. end
  2054. wait(2)
  2055. elseif whogothit == nil then
  2056. print("noderp")
  2057. end
  2058. human:SetStateEnabled(3, true)
  2059. activu = false
  2060. standappear(thenoob)
  2061. activu = true
  2062. if dipperhat then
  2063. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2064. end
  2065. actmus1:Destroy()
  2066. actmus2:Destroy()
  2067. bast:Play()
  2068. if bodyvel then
  2069. bodyvel:Destroy()
  2070. end
  2071. cam.CameraType = "Custom"
  2072. hed.face.Texture = regface
  2073. chr.PrimaryPart = head
  2074. human.WalkSpeed = 16
  2075. activu = false
  2076. POSU = false
  2077. end
  2078. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2079. for _, guy in pairs(workspace:GetChildren()) do
  2080. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2081. do
  2082. local humz = guy:FindFirstChild("Humanoid")
  2083. local horp = guy:FindFirstChild("HumanoidRootPart")
  2084. TakeDamage(humz, dmg)
  2085. local db = Instance.new("StringValue")
  2086. db.Name = "alabo"
  2087. db.Parent = horp
  2088. delay(debtim, function()
  2089. db:Destroy()
  2090. end)
  2091. local b = Instance.new("Part")
  2092. nooutline(b)
  2093. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2094. b.Transparency = 0.25
  2095. b.Anchored = true
  2096. b.CanCollide = false
  2097. b.BrickColor = BrickColor.new("New Yeller")
  2098. b.Material = "Neon"
  2099. b.Locked = true
  2100. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2101. b.Parent = modz
  2102. local c = Instance.new("SpecialMesh")
  2103. c.MeshType = "Sphere"
  2104. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2105. c.Parent = b
  2106. game.Debris:AddItem(b, 1)
  2107. if bodyfdire then
  2108. local boopyve = Instance.new("BodyVelocity")
  2109. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2110. boopyve.P = math.huge
  2111. boopyve.Velocity = bodyfdire * 1.25
  2112. boopyve.Parent = horp
  2113. game.Debris:AddItem(boopyve, debtim)
  2114. end
  2115. local bet = Instance.new("Sound")
  2116. bet.Pitch = rd2(9, 11) / 10
  2117. bet.Volume = rd2(12, 14) / 10
  2118. bet.SoundId = "rbxassetid://165604684"
  2119. bet.Parent = b
  2120. bet:Play()
  2121. coroutine.resume(coroutine.create(function()
  2122. for _ = 1, 5 do
  2123. swait()
  2124. b.Transparency = b.Transparency + 0.15
  2125. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2126. end
  2127. end))
  2128. end
  2129. end
  2130. end
  2131. end
  2132. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2133. for _, guy in pairs(workspace:GetChildren()) do
  2134. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2135. do
  2136. local humz = guy:FindFirstChild("Humanoid")
  2137. local horp = guy:FindFirstChild("HumanoidRootPart")
  2138. TakeDamage(humz, -dmg)
  2139. if humz.Health >= humz.MaxHealth then
  2140. humz.Health = humz.MaxHealth
  2141. end
  2142. local db = Instance.new("StringValue")
  2143. db.Name = "alabo"
  2144. db.Parent = horp
  2145. delay(debtim, function()
  2146. db:Destroy()
  2147. end)
  2148. local b = Instance.new("Part")
  2149. nooutline(b)
  2150. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2151. b.Transparency = 0.25
  2152. b.Anchored = true
  2153. b.CanCollide = false
  2154. b.BrickColor = BrickColor.new("Lime green")
  2155. b.Locked = true
  2156. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2157. b.Parent = modz
  2158. b.Material = "Neon"
  2159. local c = Instance.new("SpecialMesh")
  2160. c.MeshType = "Sphere"
  2161. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2162. c.Parent = b
  2163. game.Debris:AddItem(b, 1)
  2164. if bodyfdire then
  2165. local boopyve = Instance.new("BodyVelocity")
  2166. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2167. boopyve.P = math.huge
  2168. boopyve.Velocity = bodyfdire * 1.25
  2169. boopyve.Parent = horp
  2170. game.Debris:AddItem(boopyve, debtim)
  2171. end
  2172. local bet = Instance.new("Sound")
  2173. bet.Pitch = rd2(9, 11) / 10
  2174. bet.Volume = rd2(12, 14) / 10
  2175. bet.SoundId = "rbxassetid://165604684"
  2176. bet.Parent = b
  2177. bet:Play()
  2178. coroutine.resume(coroutine.create(function()
  2179. for _ = 1, 5 do
  2180. swait()
  2181. b.Transparency = b.Transparency + 0.15
  2182. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2183. end
  2184. end))
  2185. end
  2186. end
  2187. end
  2188. end
  2189. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2190. for _, guy in pairs(workspace:GetChildren()) do
  2191. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2192. do
  2193. local humz = guy:FindFirstChild("Humanoid")
  2194. local horp = guy:FindFirstChild("HumanoidRootPart")
  2195. TakeDamage(humz, dmg)
  2196. local db = Instance.new("StringValue")
  2197. db.Name = "alabo"
  2198. db.Parent = horp
  2199. delay(debtim, function()
  2200. db:Destroy()
  2201. end)
  2202. local b = Instance.new("Part")
  2203. nooutline(b)
  2204. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2205. b.Transparency = 0.25
  2206. b.Anchored = true
  2207. b.CanCollide = false
  2208. b.BrickColor = BrickColor.new("New Yeller")
  2209. b.Locked = true
  2210. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2211. b.Parent = modz
  2212. b.Material = "Neon"
  2213. local c = Instance.new("SpecialMesh")
  2214. c.MeshType = "Sphere"
  2215. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2216. c.Parent = b
  2217. game.Debris:AddItem(b, 1)
  2218. if bodyfdire then
  2219. local boopyve = Instance.new("BodyVelocity")
  2220. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2221. boopyve.P = math.huge
  2222. boopyve.Velocity = bodyfdire * 2
  2223. boopyve.Parent = horp
  2224. game.Debris:AddItem(boopyve, debtim)
  2225. end
  2226. local bet = Instance.new("Sound")
  2227. bet.Pitch = rd2(9, 11) / 10
  2228. bet.Volume = rd2(12, 14) / 10
  2229. bet.SoundId = "rbxassetid://165604684"
  2230. bet.Parent = b
  2231. bet:Play()
  2232. coroutine.resume(coroutine.create(function()
  2233. for _ = 1, 5 do
  2234. swait()
  2235. b.Transparency = b.Transparency + 0.15
  2236. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2237. end
  2238. end))
  2239. end
  2240. end
  2241. end
  2242. end
  2243. mouse.KeyDown:connect(function(key)
  2244. if human.Health <= 0 then
  2245. return
  2246. end
  2247. if key == "f" then
  2248. standappear(thenoob)
  2249. end
  2250. if key == "r" then
  2251. MUDA()
  2252. end
  2253. if key == "y" then
  2254. MUDAA()
  2255. end
  2256. if key == "t" then
  2257. MUDAAA()
  2258. end
  2259. if key == "e" then
  2260. block()
  2261. end
  2262. if key == "v" then
  2263. cability()
  2264. end
  2265. if key == "m" and plr.UserId then
  2266. THEBEST()
  2267. end
  2268. if key == "j" then
  2269. THREATENING()
  2270. end
  2271. if key == "k" then
  2272. konodioda:Play()
  2273. else konodioda:Stop()
  2274. end
  2275. if key == "l" then
  2276. bast:Play()
  2277. else bast:Stop()
  2278. end
  2279. if key == ";" then
  2280. zaworld:Play()
  2281. else zaworld:Stop()
  2282. end
  2283. end)
  2284. tool.Equipped:connect(function()
  2285. selected = true
  2286. end)
  2287. tool.Unequipped:connect(function()
  2288. selected = false
  2289. end)
  2290. sine = 0
  2291. charge = 1
  2292. cos = math.cos
  2293. game:GetService("RunService").RenderStepped:connect(function()
  2294. if POSU == false then
  2295. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2296. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2297. local checkstate = human:GetState()
  2298. if checkstate.Value == 13 then
  2299. animpose = "Sitting"
  2300. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2301. animpose = "Jumping"
  2302. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2303. animpose = "Falling"
  2304. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2305. animpose = "Idle"
  2306. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2307. animpose = "Walking"
  2308. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2309. animpose = "TooFast"
  2310. end
  2311. if animpose == "Idle" then
  2312. sine = sine + charge
  2313. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2314. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2315. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2316. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2317. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2318. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2319. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2320. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2321. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2322. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2323. end
  2324. if animpose == "Walking" then
  2325. sine = sine + charge
  2326. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2327. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2328. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2329. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2330. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2331. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2332. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2333. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2334. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2335. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2336. end
  2337. if animpose == "Jumping" then
  2338. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2339. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2340. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2341. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2342. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2343. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2344. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2345. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2346. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2347. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2348. end
  2349. if animpose == "Falling" then
  2350. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2351. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2352. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2353. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2354. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2355. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2356. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2357. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2358. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2359. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2360. end
  2361. if animpose == "TooFast" then
  2362. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2363. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2364. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2365. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2366. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2367. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2368. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2369. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2370. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2371. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2372. end
  2373. if animpose == "Sitting" then
  2374. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2375. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2376. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2377. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2378. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2379. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2380. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2381. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2382. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2383. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2384. end
  2385. end
  2386. if appeared == false and activu == false then
  2387. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2388. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2390. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2391. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2392. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2393. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2394. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2395. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2396. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2397. elseif appeared == true and activu == false then
  2398. sine = sine + charge
  2399. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2400. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2401. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2402. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2403. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2404. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2405. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2406. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2407. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2408. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2409. end
  2410. end)
  2411. function dispose()
  2412. for i, v in pairs(getfenv(0)) do
  2413. v = nil
  2414. end
  2415. error = nil
  2416. print = nil
  2417. warn = nil
  2418. end
  2419. human.Died:connect(dispose)
  2420. chr.Changed:connect(function()
  2421. if chr.Parent == nil then
  2422. dispose()
  2423. end
  2424. end)
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