SHOW:
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- or go back to the newest paste.
| 1 | options: | |
| 2 | - | GZ : &6[&bGapZap&6] |
| 2 | + | PG : &7[&2Poisoned&6Gapple&7] |
| 3 | D : &cDisabled! | |
| 4 | E : &cEnabled! | |
| 5 | - | NS : &c/gapzap <enable/disable/toggle> |
| 5 | + | NS : &c/poisonedgapple <enable/disable/toggle> |
| 6 | ||
| 7 | - | command /gapzap [<text>]: |
| 7 | + | command /poisonedgapple [<text>]: |
| 8 | - | usage: /gapzap <enable/disable/toggle> |
| 8 | + | usage: /poisonedgapple <enable/disable/toggle> |
| 9 | - | permission: gapzap.admin |
| 9 | + | permission: poisonedgapple.admin |
| 10 | aliases: /pg | |
| 11 | trigger: | |
| 12 | - | message "{@GZ} {@NS}"
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| 12 | + | |
| 13 | message "{@PG} {@NS}"
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| 14 | - | set {gapzap} to true
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| 14 | + | |
| 15 | - | broadcast "{@GZ} {@E}"
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| 15 | + | set {poisonedgapple} to true
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| 16 | message "{@PG} {@E}"
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| 17 | - | set {gapzap} to false
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| 17 | + | |
| 18 | - | broadcast "{@GZ} {@D}"
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| 18 | + | set {poisonedgapple} to false
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| 19 | message "{@PG} {@D}"
| |
| 20 | - | if {gapzap} is true:
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| 20 | + | |
| 21 | - | set {gapzap} to false
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| 21 | + | if {poisonedgapple} is true:
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| 22 | - | broadcast "{@GZ} {@D}"
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| 22 | + | set {poisonedgapple} to false
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| 23 | message "{@PG} {@D}"
| |
| 24 | - | if {gapzap} is false:
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| 24 | + | |
| 25 | - | set {gapzap} to true
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| 25 | + | if {poisonedgapple} is false:
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| 26 | - | broadcast "{@GZ} {@E}"
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| 26 | + | set {poisonedgapple} to true
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| 27 | message "{@PG} {@E}"
| |
| 28 | stop | |
| 29 | - | message "{@GZ} {@NS}"
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| 29 | + | |
| 30 | message "{@PG} {@NS}"
| |
| 31 | - | on damage: |
| 31 | + | |
| 32 | - | if {gapzap} is true:
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| 32 | + | on consume of golden apple: |
| 33 | - | remove regeneration from victim |
| 33 | + | if {poisonedgapple} is true:
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| 34 | chance of 5%: | |
| 35 | apply poison 2 to the player for 6 seconds | |
| 36 | ||
| 37 | - | # Gamemode Idea by DrDiablon |
| 37 | + | |
| 38 | # Gamemode Idea by iLatios |