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- options:
- PG : &7[&2Poisoned&6Gapple&7]
- D : &cDisabled!
- E : &cEnabled!
- NS : &c/poisonedgapple <enable/disable/toggle>
- command /poisonedgapple [<text>]:
- usage: /poisonedgapple <enable/disable/toggle>
- permission: poisonedgapple.admin
- aliases: /pg
- trigger:
- if arg 1 is not set:
- message "{@PG} {@NS}"
- else if arg 1 is "enable":
- set {poisonedgapple} to true
- message "{@PG} {@E}"
- else if arg 1 is "disable":
- set {poisonedgapple} to false
- message "{@PG} {@D}"
- else if arg 1 is "toggle":
- if {poisonedgapple} is true:
- set {poisonedgapple} to false
- message "{@PG} {@D}"
- stop
- if {poisonedgapple} is false:
- set {poisonedgapple} to true
- message "{@PG} {@E}"
- stop
- else:
- message "{@PG} {@NS}"
- on consume of golden apple:
- if {poisonedgapple} is true:
- chance of 5%:
- apply poison 2 to the player for 6 seconds
- # Skript made by LuckyLucario99
- # Gamemode Idea by iLatios
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