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1 | Revelator Patch 1.04 Character changes: | |
2 | ||
3 | Universal change: | |
4 | Air blitz active time increased by 4 frames. | |
5 | Air blitz hurtbox (active area) increased downwards. | |
6 | ||
7 | Millia | |
8 | >6K : Increased leg hurtbox on frames 1-4 | |
9 | ||
10 | Potemkin | |
11 | >2P Hitbox and Hurtbox increased upwards. | |
12 | >j.K Damage increased from 22 to 24 | |
13 | >j.S Damage increased from 32 to 36 | |
14 | >j.HS Damage increased from 40 to 45 | |
15 | >j.D Damage increased from 45 to 50 | |
16 | >j.D now groundbounces on Counter Hit | |
17 | >Fixes a bug where Tension did not increase on Ground Throw. | |
18 | ||
19 | Axl Low | |
20 | >c.S Into 3P Gatling Added. | |
21 | >Fixed command grab bug where opponent would become inoperable. | |
22 | ||
23 | Venom | |
24 | >Increased hurbox on his wallsplat, extended upwards. | |
25 | ||
26 | Slayer | |
27 | >6K Landing Recovery reduced from 5 to 4 frames. | |
28 | >Helter Skelter throw invinicible 1f before landing | |
29 | ||
30 | Bedman | |
31 | >2K proration increased from 80% to 70% | |
32 | >Can't airthrow during Air Movement 2 (downwards). (Unsure on this one) | |
33 | ||
34 | Ramlethal | |
35 | >3K hurtbox reduced downwards. | |
36 | >Swordless f.S Gattling to Sword 2HS added. | |
37 | >Sword 2S Damage increased from 60 to 70. | |
38 | ||
39 | Sin Kiske | |
40 | >2K Proration changed from 80% to 70% | |
41 | >Crouching guard hurtbox reduced downwards. | |
42 | - | >Beak Driver 2f less recover. Charge Takes 2f longer. |
42 | + | >Beak Driver: 2f less recovery. Second hit has 2 more active frames. |
43 | ||
44 | Elphelt | |
45 | >Command Grab Proration changed from 70% to 60% | |
46 | ||
47 | Leo Whitefang | |
48 | >F.S>P Recovery reduced from 62 to 52. Holding the button allows you to extend the guardpoint for 10 more frames. | |
49 | >5H>P Recovery reduced from 61 to 51. Holding the button allows you to extend the guardpoint for 10 more frames. | |
50 | ||
51 | Johnny | |
52 | >2K Prorate changed from 75% to 70%. | |
53 | >f.S Hurtbox extended downwards. | |
54 | >2S Startup increased by 1 frame (9 to 10) | |
55 | >2S hurtbox increased forwards. | |
56 | >6H hurtbox increased forwards. | |
57 | >Crouching guard hurtbox reduced downwards. | |
58 | >Low Mist FIner lvl1 now behaves the same when it hits people who were standblocking in the mist and when it just hits normally. (Bugfix) | |
59 | >Bugfix when treasure hunt hits Sign costume elphelt | |
60 | ||
61 | Jam | |
62 | >Ryujin (max level included) proration changed from 75% to 80%. | |
63 | >Air Ryujin Invulnerability reduced to only cover startup frames. | |
64 | >Max level Ryujin damage changed from 100 to 80, when cancelled from other specials.. | |
65 | ||
66 | Raven | |
67 | >Airdash hurtbox expanded downward | |
68 | >cr.K prorate from 90% to 80% | |
69 | >far. Standing S hurtbox increased forwards | |
70 | >j.P prorate changed from 100% to 90% | |
71 | ||
72 | Dizzy | |
73 | >2P proration changed from 70% to 80% | |
74 | >f.5S and 5H cancel window increased by 9 frames. | |
75 | >2H attack level increased from 2 to 4 | |
76 | >Charge Blitz now counters until the end of recovery (?) | |
77 | >236S and 236H hurtbox reduced downwards | |
78 | >421S, 421H, 236P and all fishes Tension gain increased by 50. | |
79 | >Aerial Fishes reduced recovery. Landing recovery removed. | |
80 | >Grounded S/H/D Fishes recovery reduced. | |
81 | >Bubble Pop hitbox increased. | |
82 | >K Bubble Horizontal travel speed increased. Recovery reduced by 1frame. | |
83 | >Burst Imperial Ray increased damage. |