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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
6
--tomonaoboys knife script (2017/09/23)
7
--What this heck
8
--T     : Teleport
9
--Click : Normal Attack :It's normal attack.
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--Z     : Another version of Normal Attack. ...what?
11
--HATE Moves
12
--(REQUIRE 10% HATE or Genocider)X : Hate box                     :I saw this idk somewhere... and pain
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--(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
14
--(REQUIRE 100% HATE)            G[Genocider]                     :Some moves become OP. but cannot keep this mode so long.
15
--(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
16
--(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
17-
local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui")
17+
18
--(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
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----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA
20
name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
21
local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false
22
local PL=Players.animefreak15439 local PG=PL:FindFirstChildOfClass("PlayerGui")
23
local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
24
local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
25
Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=infinity
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if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
27
debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
28
function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
29
function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
30
function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
31
function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
32
function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
33
function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
34
function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
35
local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0))
36
local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name
37
local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0)
38
IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false
39
local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0)
40
IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false
41
local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180)))
42
function CreateKnifeEffect(Transparency,Color)
43
    local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1))
44
end
45
function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
46
local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0)
47
local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0))
48
local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0))
49
function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end
50
function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
51
local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
52
Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end
53
function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end
54
local Create=LoadLibrary("RbxUtility").Create
55
local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
56
local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
57
local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
58
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
59
function clerp(a, b, t)return a:lerp(b, t)end
60
local RootPart = PC.HumanoidRootPart
61
local RootJoint = RootPart.RootJoint
62
local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
63
local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
64
RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
65
local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
66
local txt=Instance.new("BillboardGui",PC)
67
txt.Adornee=PC.Head
68
txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
69
local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
70
text.TextTransparency=0
71
text.BackgroundTransparency=1
72
text.TextTransparency=0
73
text.TextStrokeTransparency=0
74
text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
75
local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
76
local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
77
function cleartarget()
78
    bimg.Transparency=1
79
    bib.Enabled=false
80
    bib.Adornee=nil
81
    Target=nil
82
end
83
function selif(msg,spd)
84
    spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end
85
    chatflg=true
86
    for i=1,#msg do
87
        if chatflg2 then break end
88
        text.Text=string.sub(msg,1,i)
89
        wait(spd)
90
    end
91
    chatflg=false
92
    wait(3)if text.Text==msg then
93
    text.Text=""end
94
    end)
95
end
96
PL.Chatted:connect(function(msg)selif(msg)end)
97
function Rope(Part1,Position1,Part2,Position2,Length)
98
    local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
99
    local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
100
end
101
function DoRagdoll(Model)
102
    Model:BreakJoints()
103
    if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
104
    if Model:FindFirstChild("Torso")then
105
        if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
106
        if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
107
        if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
108
        if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
109
        if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
110
    end
111
    if Improved then Model:Remove()end
112
end
113
function PlayAnimationFromTable(table, speed, bool)
114
    RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
115
    Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
116
    RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed)
117
    if bool then
118
        if resetc1 == false then
119
            resetc1 = true
120
            RootJoint.C1 = RootJoint.C1
121
            Torso.Neck.C1 = Torso.Neck.C1
122
            RW.C1 = rarmc1
123
            LW.C1 = larmc1
124
            RH.C1 = rlegc1
125
            LH.C1 = llegc1
126
        end
127
    end
128
end
129
--[[PlayAnimationFromTable({
130
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
131
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
132
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
133
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
134
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
135
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
136
            },.1,false)]]--
137
walkW=false walkA=false walkS=false walkD=false
138
local HATE=0 local HATEConsume=false
139
function FindHumanoid(Part)
140
    local humanoid=nil
141
    if tostring(Part.Parent)~=PL.Name and Part.Parent
142
        then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end
143
    end
144
    return humanoid
145
end
146
function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
147
function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
148
spawn(function()local c=0
149
    while wait()do
150
        if not Active then
151
            c=c+.2
152
            if walkW or walkA or walkS or walkD then
153
                PlayAnimationFromTable({
154
                CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
155
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
156
                CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm
157
                CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm
158
                CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0),  --right leg
159
                CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
160
                },.1,false)
161
            else
162
            PlayAnimationFromTable({
163
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
164
            CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
165
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
166
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
167
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
168
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
169
            },.1,false)
170
            end
171
        end
172
    end
173
end)
174
spawn(function()
175
    while wait()do
176
    if PG:FindFirstChild("HateGauge")==nil then
177
        local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
178
        HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5
179
        local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0)
180
        g2.Text=" Hate"g2.TextStrokeTransparency=0 g2.Name="main"
181
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
182
        g2.TextXAlignment="Left"
183
    else if Improved
184
        then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999"
185
        else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" Hate "..math.ceil(((HATE/1000)*100)).."%"end
186
    end
187
    if PG:FindFirstChild("EnergyGauge")==nil then
188
        local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
189
        EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5
190
        local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5)
191
        g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main"
192
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
193
        g2.TextXAlignment="Left"
194
    else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end
195
    end
196
end)
197
strokemode=false
198
spawn(function()
199
    local PC=PL.Character
200
    local Phm=nil
201
    if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
202
    while wait()do
203
        if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
204
        workspace.CurrentCamera.CameraSubject=Phm
205
        if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
206
        Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
207
        if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end
208
        ua(PC)if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+1.5 end else HATE=1000 end
209
        if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end
210
        PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
211
        if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
212
        if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end
213
        bimg.Rotation=bimg.Rotation+6
214
    end
215
end)
216
Mouse.KeyDown:connect(function(key)
217
    if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end
218
    if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end
219
end)
220
Mouse.Button1Down:connect(function()
221
    if not Active then
222
    Active=true
223
    if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
224
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
225
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
226
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
227
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
228
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
229
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
230
    },1,false)
231
    Swing:Play()
232
    local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
233
    for i=1,15 do
234
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
235
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
236
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
237
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
238
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
239
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
240
    },.3,false)
241
    wait()end
242
    ClearHitBox()
243
    Active=false
244
    end
245
end)
246
function kill(part)
247
    if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
248
    local c=part:GetChildren()for i=1,#c do kill(c[i])end
249
end
250
function Murder()
251
    Murdering=true LimitW=true
252
    Active=true
253
    Stand=true
254
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
255
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
256
    CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
257
    CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
258
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
259
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
260
    },1,false)wait(1)
261
    selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ")
262
    local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false
263
    wait(.5)HitS:Play()kill(workspace)
264
    wait(1.5)sc:Remove()
265
    Murdering=false Active=false resetmw()
266
   
267
end
268
function Welcome_to_my_special_hell()
269
    Murdering=true LimitH=true
270
    Active=true
271
    Stand=true
272
    main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180))
273
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
274
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
275
    CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0),
276
    CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
277
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
278
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
279
    },1,false)
280
    for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end
281
    PlaySound("rbxassetid://437475935",10)
282
    for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
283
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
284
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1),
285
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
286
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
287
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
288
    },.3,false)wait()end
289
    wait(1)
290
    spawn(function()local pos=HumanoidRootPart.CFrame
291
    local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE"
292
    p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60)
293
    p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
294
    if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
295
    spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end)
296
    Improved=false RemoveKnifeEffect()
297
    Murdering=false Active=false resetmw()
298
end
299
function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke)
300
game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
301
    if not Gpe then
302
        if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then
303
            local idk=FindHumanoid(Mouse.Target)
304
            if idk then
305
                if idk.Parent:FindFirstChild("Torso")then
306
                bib.Enabled=true Target=idk.Parent print(Target)
307
                bimg.ImageTransparency=.5
308
                bib.Adornee=idk.Parent.Torso
309
                elseif idk.Parent:FindFirstChild("UpperTorso")then
310
                bib.Enabled=true Target=idk.Parent print(Target)
311
                bimg.ImageTransparency=.5
312
                bib.Adornee=idk.Parent.UpperTorso
313
                else print("Failed")cleartarget()end
314
            end
315
        elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then
316
            cleartarget()print("Cleared target")
317
        elseif Key.KeyCode==Enum.KeyCode.Z and not Active then
318
            Active=true
319
            Stand=true
320
            if Target then
321
            pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end
322
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
323
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
324
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
325
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
326
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
327
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
328
            },1,false)wait(.1)Swing:Play()
329
            for i=1,30 do
330
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
331
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
332
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
333
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
334
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
335
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
336
            },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end
337
            if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end
338
            wait()
339
            end HumanoidRootPart.CFrame=Torso.CFrame
340
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
341
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
342
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
343
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
344
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
345
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
346
            },1,false)ClearHitBox()
347
            else
348
            local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))
349
            hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
350
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
351
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
352
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
353
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
354
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
355
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
356
            },1,false)Swing:Play()
357
            for i=1,80 do
358
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
359
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
360
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
361
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
362
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
363
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
364
            },.1,false)if i%8==0 then wait()end
365
            end HumanoidRootPart.CFrame=Torso.CFrame
366
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
367
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
368
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
369
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
370
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
371
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
372
            },1,false)ClearHitBox()
373
            end
374
            Active=false
375
        elseif Key.KeyCode==Enum.KeyCode.X and not Active then
376
            if LossHATE(100)~=nil then
377
            if not Improved then Active=true
378
            for i=1,30 do
379
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0),
380
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
381
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0),
382
            CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0),
383
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
384
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
385
            },.1,false)wait()end end
386
            local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace
387
            local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name
388
            idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end)
389
            debri(idk,10)
390
            Active=false
391
            end
392
        elseif Key.KeyCode==Enum.KeyCode.T and not Active then
393
            HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true
394
        elseif Key.KeyCode==Enum.KeyCode.B and not Active then
395
            if LossHATE(500)~=nil then
396
                main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0)
397
                if not Improved then Active=true Stand=true
398
                for i=1,30 do
399
                CreateKnifeEffect(1-i/30,Color3.new(1,0,0))
400
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
401
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0),
402
                CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0),
403
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
404
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
405
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
406
                },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end
407
                wait(.3)selif("Welcome to my special hell.")
408
                PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0),
409
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0),
410
                CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0),
411
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
412
                CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0),
413
                CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0),
414
                },1,false)UTHit:Play()wait(.5)end
415
                local Size=Vector3.new(1,60,60)
416
                if Improved then Size=Vector3.new(1,200,200)end
417
                local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE"
418
                p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end
419
                p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
420
                if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
421
                spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)
422
                spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end)
423
                RemoveKnifeEffect()resetmw()
424
                Active=false
425
            end
426
        elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then
427
            if LossHATE(1000)~=nil then HATE=0
428
                selif("How long can survive longer...?")
429
                spawn(function()Improved=true wait(20)Improved=false end)
430
                wait(2)selif("With this hell.",.1)
431
            end
432
        elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then
433
            Active=true Stand=true strokemode=true
434
            main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90))
435
            for i=1,50 do
436
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
437
                CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
438
                CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
439
                CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
440
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
441
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
442
                },.1,false)wait()
443
            if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end
444
            if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end
445
            end strokemode=false
446
            if not Murdering then Active=false resetmw()end
447
        elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then
448
            if LossEnergy(250)~=nil then
449
                if not Target then
450
                Active=true Stand=true
451
                local idkv=0
452
                local MainPos=HumanoidRootPart.CFrame
453
                TimeStop=true
454
                spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0
455
                while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv)
456
                end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end)
457
                for i=1,70 do idkv=i
458
                if i>50 then PlayAnimationFromTable({
459
                CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0),
460
                CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0),
461
                CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1),
462
                CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1),
463
                CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0),
464
                CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0)
465
                },.1,false)end end
466
                PlaySound("rbxassetid://840567549",5)
467
                local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace
468
                local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5)
469
                part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false
470
                for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove()
471
                wait(5)TimeStop=false
472
                else
473
                    TimeStop=true
474
                    PlaySound("rbxassetid://840567549",5)
475
                    local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5)
476
                    spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end)
477
                    for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false
478
                end
479
            end
480
        elseif Key.KeyCode==Enum.KeyCode.V and not Active then
481
            if LossEnergy(150)~=nil then
482
                PlaySound("rbxassetid://227022193",5)
483
                local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame
484
                local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame
485
                p1.Parent=workspace p2.Parent=workspace
486
                spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end)
487
                Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0)
488
            end
489
        end
490
    end
491
end)
492
 
493
Humanoid.died:connect(function()script.Disabled=true script:Remove()end)