Awooslayer699

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Mar 2nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. --tomonaoboys knife script (2017/09/23)
  7. --What this heck
  8. --T : Teleport
  9. --Click : Normal Attack :It's normal attack.
  10. --Z : Another version of Normal Attack. ...what?
  11. --HATE Moves
  12. --(REQUIRE 10% HATE or Genocider)X : Hate box :I saw this idk somewhere... and pain
  13. --(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
  14. --(REQUIRE 100% HATE) G[Genocider] :Some moves become OP. but cannot keep this mode so long.
  15. --(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
  16. --(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
  17. --Energy Moves
  18. --(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
  19. ----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA
  20. name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
  21. local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false
  22. local PL=Players.animefreak15439 local PG=PL:FindFirstChildOfClass("PlayerGui")
  23. local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
  24. local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
  25. Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=infinity
  26. if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
  27. debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
  28. function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
  29. function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  30. function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
  31. function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
  32. function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
  33. function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
  34. function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
  35. local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0))
  36. local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name
  37. local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0)
  38. IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false
  39. local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0)
  40. IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false
  41. local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180)))
  42. function CreateKnifeEffect(Transparency,Color)
  43. local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1))
  44. end
  45. function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
  46. local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0)
  47. local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0))
  48. local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0))
  49. function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end
  50. function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
  51. local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
  52. Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end
  53. function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end
  54. local Create=LoadLibrary("RbxUtility").Create
  55. local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
  56. local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
  57. local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
  58. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  59. function clerp(a, b, t)return a:lerp(b, t)end
  60. local RootPart = PC.HumanoidRootPart
  61. local RootJoint = RootPart.RootJoint
  62. local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  63. local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  64. RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
  65. local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
  66. local txt=Instance.new("BillboardGui",PC)
  67. txt.Adornee=PC.Head
  68. txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
  69. local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
  70. text.TextTransparency=0
  71. text.BackgroundTransparency=1
  72. text.TextTransparency=0
  73. text.TextStrokeTransparency=0
  74. text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
  75. local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
  76. local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
  77. function cleartarget()
  78. bimg.Transparency=1
  79. bib.Enabled=false
  80. bib.Adornee=nil
  81. Target=nil
  82. end
  83. function selif(msg,spd)
  84. spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end
  85. chatflg=true
  86. for i=1,#msg do
  87. if chatflg2 then break end
  88. text.Text=string.sub(msg,1,i)
  89. wait(spd)
  90. end
  91. chatflg=false
  92. wait(3)if text.Text==msg then
  93. text.Text=""end
  94. end)
  95. end
  96. PL.Chatted:connect(function(msg)selif(msg)end)
  97. function Rope(Part1,Position1,Part2,Position2,Length)
  98. local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
  99. local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
  100. end
  101. function DoRagdoll(Model)
  102. Model:BreakJoints()
  103. if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
  104. if Model:FindFirstChild("Torso")then
  105. if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
  106. if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
  107. if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
  108. if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
  109. if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
  110. end
  111. if Improved then Model:Remove()end
  112. end
  113. function PlayAnimationFromTable(table, speed, bool)
  114. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  115. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  116. RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed)
  117. if bool then
  118. if resetc1 == false then
  119. resetc1 = true
  120. RootJoint.C1 = RootJoint.C1
  121. Torso.Neck.C1 = Torso.Neck.C1
  122. RW.C1 = rarmc1
  123. LW.C1 = larmc1
  124. RH.C1 = rlegc1
  125. LH.C1 = llegc1
  126. end
  127. end
  128. end
  129. --[[PlayAnimationFromTable({
  130. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  131. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
  132. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
  133. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
  134. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg
  135. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
  136. },.1,false)]]--
  137. walkW=false walkA=false walkS=false walkD=false
  138. local HATE=0 local HATEConsume=false
  139. function FindHumanoid(Part)
  140. local humanoid=nil
  141. if tostring(Part.Parent)~=PL.Name and Part.Parent
  142. then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end
  143. end
  144. return humanoid
  145. end
  146. function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
  147. function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
  148. spawn(function()local c=0
  149. while wait()do
  150. if not Active then
  151. c=c+.2
  152. if walkW or walkA or walkS or walkD then
  153. PlayAnimationFromTable({
  154. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  155. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
  156. CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm
  157. CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm
  158. CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0), --right leg
  159. CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
  160. },.1,false)
  161. else
  162. PlayAnimationFromTable({
  163. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  164. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
  165. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
  166. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
  167. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg
  168. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
  169. },.1,false)
  170. end
  171. end
  172. end
  173. end)
  174. spawn(function()
  175. while wait()do
  176. if PG:FindFirstChild("HateGauge")==nil then
  177. local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
  178. HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5
  179. local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0)
  180. g2.Text=" Hate"g2.TextStrokeTransparency=0 g2.Name="main"
  181. g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
  182. g2.TextXAlignment="Left"
  183. else if Improved
  184. then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999"
  185. else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" Hate "..math.ceil(((HATE/1000)*100)).."%"end
  186. end
  187. if PG:FindFirstChild("EnergyGauge")==nil then
  188. local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
  189. EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5
  190. local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5)
  191. g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main"
  192. g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
  193. g2.TextXAlignment="Left"
  194. else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end
  195. end
  196. end)
  197. strokemode=false
  198. spawn(function()
  199. local PC=PL.Character
  200. local Phm=nil
  201. if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
  202. while wait()do
  203. if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
  204. workspace.CurrentCamera.CameraSubject=Phm
  205. if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
  206. Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
  207. if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end
  208. ua(PC)if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+1.5 end else HATE=1000 end
  209. if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end
  210. PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
  211. if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
  212. if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end
  213. bimg.Rotation=bimg.Rotation+6
  214. end
  215. end)
  216. Mouse.KeyDown:connect(function(key)
  217. if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end
  218. if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end
  219. end)
  220. Mouse.Button1Down:connect(function()
  221. if not Active then
  222. Active=true
  223. if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
  224. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  225. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  226. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  227. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  228. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  229. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  230. },1,false)
  231. Swing:Play()
  232. local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
  233. for i=1,15 do
  234. PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
  235. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  236. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  237. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  238. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  239. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  240. },.3,false)
  241. wait()end
  242. ClearHitBox()
  243. Active=false
  244. end
  245. end)
  246. function kill(part)
  247. if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
  248. local c=part:GetChildren()for i=1,#c do kill(c[i])end
  249. end
  250. function Murder()
  251. Murdering=true LimitW=true
  252. Active=true
  253. Stand=true
  254. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  255. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  256. CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
  257. CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
  258. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  259. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  260. },1,false)wait(1)
  261. selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ")
  262. local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false
  263. wait(.5)HitS:Play()kill(workspace)
  264. wait(1.5)sc:Remove()
  265. Murdering=false Active=false resetmw()
  266.  
  267. end
  268. function Welcome_to_my_special_hell()
  269. Murdering=true LimitH=true
  270. Active=true
  271. Stand=true
  272. main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180))
  273. PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
  274. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  275. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0),
  276. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  277. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  278. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  279. },1,false)
  280. for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end
  281. PlaySound("rbxassetid://437475935",10)
  282. for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  283. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  284. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1),
  285. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  286. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  287. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  288. },.3,false)wait()end
  289. wait(1)
  290. spawn(function()local pos=HumanoidRootPart.CFrame
  291. local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE"
  292. p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60)
  293. p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
  294. if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
  295. spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end)
  296. Improved=false RemoveKnifeEffect()
  297. Murdering=false Active=false resetmw()
  298. end
  299. function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke)
  300. game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
  301. if not Gpe then
  302. if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then
  303. local idk=FindHumanoid(Mouse.Target)
  304. if idk then
  305. if idk.Parent:FindFirstChild("Torso")then
  306. bib.Enabled=true Target=idk.Parent print(Target)
  307. bimg.ImageTransparency=.5
  308. bib.Adornee=idk.Parent.Torso
  309. elseif idk.Parent:FindFirstChild("UpperTorso")then
  310. bib.Enabled=true Target=idk.Parent print(Target)
  311. bimg.ImageTransparency=.5
  312. bib.Adornee=idk.Parent.UpperTorso
  313. else print("Failed")cleartarget()end
  314. end
  315. elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then
  316. cleartarget()print("Cleared target")
  317. elseif Key.KeyCode==Enum.KeyCode.Z and not Active then
  318. Active=true
  319. Stand=true
  320. if Target then
  321. pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end
  322. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  323. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  324. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  325. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  326. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  327. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  328. },1,false)wait(.1)Swing:Play()
  329. for i=1,30 do
  330. PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
  331. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  332. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  333. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  334. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  335. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  336. },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end
  337. if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end
  338. wait()
  339. end HumanoidRootPart.CFrame=Torso.CFrame
  340. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  341. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  342. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  343. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  344. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  345. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  346. },1,false)ClearHitBox()
  347. else
  348. local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))
  349. hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
  350. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  351. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  352. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  353. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  354. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  355. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  356. },1,false)Swing:Play()
  357. for i=1,80 do
  358. PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
  359. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  360. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  361. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  362. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  363. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  364. },.1,false)if i%8==0 then wait()end
  365. end HumanoidRootPart.CFrame=Torso.CFrame
  366. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  367. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  368. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  369. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  370. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  371. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  372. },1,false)ClearHitBox()
  373. end
  374. Active=false
  375. elseif Key.KeyCode==Enum.KeyCode.X and not Active then
  376. if LossHATE(100)~=nil then
  377. if not Improved then Active=true
  378. for i=1,30 do
  379. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0),
  380. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  381. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0),
  382. CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0),
  383. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  384. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  385. },.1,false)wait()end end
  386. local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace
  387. local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name
  388. idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end)
  389. debri(idk,10)
  390. Active=false
  391. end
  392. elseif Key.KeyCode==Enum.KeyCode.T and not Active then
  393. HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true
  394. elseif Key.KeyCode==Enum.KeyCode.B and not Active then
  395. if LossHATE(500)~=nil then
  396. main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0)
  397. if not Improved then Active=true Stand=true
  398. for i=1,30 do
  399. CreateKnifeEffect(1-i/30,Color3.new(1,0,0))
  400. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  401. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0),
  402. CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0),
  403. CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
  404. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  405. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  406. },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end
  407. wait(.3)selif("Welcome to my special hell.")
  408. PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0),
  409. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0),
  410. CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0),
  411. CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
  412. CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0),
  413. CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0),
  414. },1,false)UTHit:Play()wait(.5)end
  415. local Size=Vector3.new(1,60,60)
  416. if Improved then Size=Vector3.new(1,200,200)end
  417. local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE"
  418. p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end
  419. p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
  420. if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
  421. spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)
  422. spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end)
  423. RemoveKnifeEffect()resetmw()
  424. Active=false
  425. end
  426. elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then
  427. if LossHATE(1000)~=nil then HATE=0
  428. selif("How long can survive longer...?")
  429. spawn(function()Improved=true wait(20)Improved=false end)
  430. wait(2)selif("With this hell.",.1)
  431. end
  432. elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then
  433. Active=true Stand=true strokemode=true
  434. main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90))
  435. for i=1,50 do
  436. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  437. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  438. CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
  439. CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
  440. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  441. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  442. },.1,false)wait()
  443. if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end
  444. if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end
  445. end strokemode=false
  446. if not Murdering then Active=false resetmw()end
  447. elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then
  448. if LossEnergy(250)~=nil then
  449. if not Target then
  450. Active=true Stand=true
  451. local idkv=0
  452. local MainPos=HumanoidRootPart.CFrame
  453. TimeStop=true
  454. spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0
  455. while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv)
  456. end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end)
  457. for i=1,70 do idkv=i
  458. if i>50 then PlayAnimationFromTable({
  459. CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0),
  460. CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0),
  461. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1),
  462. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1),
  463. CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0),
  464. CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0)
  465. },.1,false)end end
  466. PlaySound("rbxassetid://840567549",5)
  467. local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace
  468. local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5)
  469. part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false
  470. for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove()
  471. wait(5)TimeStop=false
  472. else
  473. TimeStop=true
  474. PlaySound("rbxassetid://840567549",5)
  475. local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5)
  476. spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end)
  477. for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false
  478. end
  479. end
  480. elseif Key.KeyCode==Enum.KeyCode.V and not Active then
  481. if LossEnergy(150)~=nil then
  482. PlaySound("rbxassetid://227022193",5)
  483. local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame
  484. local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame
  485. p1.Parent=workspace p2.Parent=workspace
  486. spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end)
  487. Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0)
  488. end
  489. end
  490. end
  491. end)
  492.  
  493. Humanoid.died:connect(function()script.Disabled=true script:Remove()end)
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