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Character Name: Obito Uchiha
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Character Name: Kisame Hoshigaki
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SPECIAL: Intangibility - Obito is able to transport his body into the space-time dimension as long as its empty, causing him to phase through solid objects in the real world at the cost of 10 chakra per second. He is unable to use this in the space-time dimension.
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PASSIVE: Chakra Leach - Due to the Samehada sword, Kisame leeches 5 chakra every time he melees an enemy.
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Jutsu 1: Rinnegan (Utility)- Obito activates his rinnegan, which switches his moves to a more defensive moveset and grants him the power to sense.
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SPECIAL: Samehada - Leeching chakra from enemies fills a pool of chakra inside of Samehada. The max chakra in this pool is 200. Pressing the A button allows Kisame to cast for 3 seconds, regaining HP equal to half the amount of chakra inside of the pool and consuming it. If the chakra pool reaches 200 max chakra, Kisame can hold the A button to transform into his shark skin form.
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Jutsu 2: Chakra Rod (Melee) - 1-2 tile. Obito stabs the enemy infront of him with a chakra rod, dealing 15 damage and canceling their chakra regen for 5 seconds. (Cause it wouldn't be Obito without this move amirite)
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Jutsu 1: Water Shark Bomb - Launches a water shark forward that deals damage and stuns enemies.
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+Jutsu 1: Water Style: Five Feeding Sharks - If held on water. Casts for 3 seconds before summoning 5 water shark NPCs that attacks the nearest enemy, these shark NPCs can be destroyed by melee and jutsu attacks.
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Jutsu 3: Fire Style: Fireball Jutsu (Projectile) - Fires a fireball projectile forward that inflicts burn. Holding the button instead uses Fire Style: Bomb Blast Dance.
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+Jutsu 3: Fire Style: Bomb Blast Dance (Projectile) - Fire a spiraling flame that engulfs the enemy, keeping them locked in place for 5 seconds and inflicting them with a burn status.
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Jutsu 2: Water Clone Technique - Summons a clone NPC that attacks the enemy. If pressed again while a clone is active, swaps places with the clone and nullify any damage taken in the next 10 seconds, destroying it.
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Jutsu 4: Kamui Shuriken (Projectile) - Obito fires out shurikens retrieved from his space-time dimension at the enemy. If used in the air, he will fire them diagonal towards the ground.
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Jutsu 3: Earth Subterranean Voyage - Dives down into the earth, gaining a boost in speed when traveling while also being able to regen HP and Stamina in this state for 5 seconds. Pressing the button again before resurfacing causes Kisame to pop up and attack the nearest enemy within 3 tiles, temporarily crippling them.
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+TEXT: "Gotcha!" When surprise attacking.
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Jutsu 5: Space-Time Migration (Utility) - Pressing the button makes Obito grab the enemy infront of him and teleports them into the space-time dimmnsion. Holding the button makes Obito channel for 2 seconds to go into the space-time dimension, anyone within 1 tile range is also brought along with him.
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Jutsu 4: Exploding Water Wave - Casts for 2 seconds, if uninterrupted, fires a wave of water forward that leaves behind water tiles in it's path. Enemies hit by the water wave take damage and are knocked upwards.
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~Rinnegan Moveset~
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Jutsu 5: Water Prison Technique -  Dashes forward, colliding with an enemy traps them in a water prison that slowly drains their HP for 10 seconds. If a water clone is active, pressing this button again allows you to swap places, having the clone bind the enemy instead.
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Jutsu 1: Sharingan (Utility) - Obito activates his sharingan, which switches his jutsus to a more offensive moveset and grants him a boost in reflex.
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~Shark Skin Moveset~
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Jutsu 2: Chakra Rod (Melee) - 1-2 tile. Obito stabs the enemy infront of him with a chakra rod, dealing 15 damage and canceling their chakra regen for 5 seconds.
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PASSIVE: Enhanced Chakra Leech - Now with shark skin properties, Kisame leeches 10 chakra and gain 5 HP each time he melees an enemy.
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Jutsu 3: Universal Pull/Almighty Push (Melee) - 5 tile. Obito pulls the enemy towards him, if held he instead pushes them 5 tiles away from him in a 3 tile AoE.
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Jutsu 1: Water Shark Bomb - Launches a water shark forward that deals damage and stuns enemies.
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Jutsu 4: Chakra Absorb - Obito absorbs ninjutsus with this active, if an enemy is infront of him, he instead starts draining their chakra to regain his own. The stance lasts for 5 seconds and he absorbs 10 chakra per second while this is active.
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+Jutsu 1: Super Water Shark Bomb - If held, casts for 2 seconds. If uninterrupted. Launches a large water shark that pierces enemies, damaging them and leeching chakra.
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Jutsu 5: Summoning: Gedo Mazo (AoE) - After a 2 channel time, Obito summons the Gedo Mazo statue on his tile, while it's active, the statue strikes any enemies within a 10 tile range at a 10 second delay, dealing 20 lightning damage per strike. While this statue is up, any jinchuriki within the range also has their chakra slowly depleted by 5 per second.
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Jutsu 2: Shark Skin Hardening - Hardens Kisame's skin, gaining 50% damage reduction for 5 seconds to all damage but affliction.
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+TEXT: "Try to scratch me now." upon activation.
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Jutsu 3: Earth Subterranean Voyage - Dives down into the earth, gaining a boost in speed when traveling while also being able to regen HP and Stamina in this state for 5 seconds. Pressing the button again before resurfacing causes Kisame to pop up and attack the nearest enemy within 3 tiles, temporarily crippling them.
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+TEXT: "Gotcha!" When surprise attacking.
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Jutsu 4: Super Exploding Water Wave - Casts for 2 seconds, if uninterrupted, fires a larger wave of water forward that leaves behind water tiles in it's path. Enemies hit by the water wave take damage and are knocked upwards.
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Jutsu 5: Water Prison Technique -  Dashes forward, colliding with an enemy traps them in a water prison that slowly drains their HP for 10 seconds. 
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+Jutsu 5: Water Prison Shark Dance - If held on water, creates a 10 tile barrier around Kisame that traps all enemies inside. This barrier reduces speed and attack to everyone but Kisame while also slowly draining their HP as long as they are inside. This barrier lasts for 15 seconds or until Kisame leaves it.