SHOW:
|
|
- or go back to the newest paste.
| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | ||
| 153 | --------BY DJBOY--------- | |
| 154 | ||
| 155 | local Player = game.Players.LocalPlayer | |
| 156 | local Mouse = Player:GetMouse() | |
| 157 | ||
| 158 | local COLOR = Instance.new("BrickColorValue",Player.Character)
| |
| 159 | MODE = Instance.new("IntValue",Player.Character)
| |
| 160 | local COLOR2 = Instance.new("BrickColorValue",Player.Character)
| |
| 161 | MODE.Name = "Mode" | |
| 162 | Mode = Player.Character:FindFirstChild("Mode")
| |
| 163 | COLOR.Name = "FlameColor" | |
| 164 | COLOR.Value = BrickColor.new("Really red")
| |
| 165 | COLOR2.Name = "FlameColor2" | |
| 166 | COLOR2.Value = BrickColor.new("Really red")
| |
| 167 | Player.Character.Humanoid.Name = "FireDS" | |
| 168 | ||
| 169 | ----removes clothes-- | |
| 170 | for i,v in pairs(Player.Character:GetChildren()) do | |
| 171 | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then
| |
| 172 | v:remove() | |
| 173 | wait() | |
| 174 | end | |
| 175 | end | |
| 176 | --------- | |
| 177 | -----clothes---- | |
| 178 | function Clothes() | |
| 179 | Shir = Instance.new("Shirt")
| |
| 180 | Shir.Parent = Player.Character | |
| 181 | Shir.Name = "Natsu_Top" | |
| 182 | Shir.ShirtTemplate = "http://www.roblox.com/asset/?id=95777995" | |
| 183 | ----pants--- | |
| 184 | Pan = Instance.new("Pants")
| |
| 185 | Pan.Name = "Natsu_Bottom" | |
| 186 | Pan.Parent = Player.Character | |
| 187 | Pan.PantsTemplate = "http://www.roblox.com/asset/?id=95779442" | |
| 188 | ||
| 189 | Player.Character["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 190 | Player.Character["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 191 | Player.Character["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
| |
| 192 | Player.Character["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 193 | Player.Character["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
| |
| 194 | Player.Character["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 195 | end | |
| 196 | function Hats() | |
| 197 | Hat = Instance.new("Part")
| |
| 198 | Hat.Size = Vector3.new(1,1,1) | |
| 199 | Hat.Anchored = false | |
| 200 | Hat.CanCollide = false | |
| 201 | Hat.Name = "Hair" | |
| 202 | Hat.Shape = "Block" | |
| 203 | Hat.Parent = Player.Character | |
| 204 | Hat.BrickColor = BrickColor.new("Cool yellow")
| |
| 205 | Mesh = Instance.new("SpecialMesh")
| |
| 206 | Mesh.Parent = Hat | |
| 207 | Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529" | |
| 208 | Mesh.TextureId = "http://www.roblox.com/asset/?id=83907488" | |
| 209 | Mesh.MeshType = "FileMesh" | |
| 210 | Mesh.Scale = Vector3.new(1,1,1) | |
| 211 | Weld = Instance.new("Weld")
| |
| 212 | Weld.Parent = Player.Character.Head | |
| 213 | Weld.Part0 = Player.Character.Head | |
| 214 | Weld.Part1 = Hat | |
| 215 | Weld.C1 = CFrame.new(0,-0.5,0.01)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 216 | -------------------------------Scarf---------------------------------------- | |
| 217 | Hat2 = Instance.new("Part")
| |
| 218 | Hat2.Size = Vector3.new(1,1,1) | |
| 219 | Hat2.Anchored = false | |
| 220 | Hat2.CanCollide = false | |
| 221 | Hat2.Shape = "Block" | |
| 222 | Hat2.Name = "Scarf" | |
| 223 | Hat2.Parent = Player.Character | |
| 224 | Hat2.BrickColor = BrickColor.new("Cool yellow")
| |
| 225 | Mesh2 = Instance.new("SpecialMesh")
| |
| 226 | Mesh2.Parent = Hat2 | |
| 227 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=57780106" | |
| 228 | Mesh2.TextureId = "http://www.roblox.com/asset/?id=97489466" | |
| 229 | Mesh2.MeshType = "FileMesh" | |
| 230 | Mesh2.Scale = Vector3.new(1.1,1.1,1.1) | |
| 231 | Weld = Instance.new("Weld")
| |
| 232 | Weld.Parent = Player.Character.Head | |
| 233 | Weld.Part0 = Player.Character.Head | |
| 234 | Weld.Part1 = Hat2 | |
| 235 | Weld.C1 = CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 236 | end | |
| 237 | Clothes() | |
| 238 | Hats() | |
| 239 | ----------------FIRE ROAR----------- | |
| 240 | enabled = true | |
| 241 | function onKeyDown(key) | |
| 242 | if not enabled then return end | |
| 243 | enabled = false | |
| 244 | Key = key:lower() | |
| 245 | if key == "r" then | |
| 246 | game:GetService("Chat"):Chat(Player.Character.Head, "FIRE ROAR")
| |
| 247 | print("YO")
| |
| 248 | ||
| 249 | local animation = Instance.new("Animation")
| |
| 250 | animation.AnimationId = "http://www.roblox.com/Asset?ID=163799047" | |
| 251 | local animTrack = Player.Character:FindFirstChild("FireDS"):LoadAnimation(animation)
| |
| 252 | animTrack:Play() | |
| 253 | ||
| 254 | c = Instance.new("Part")
| |
| 255 | c.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 256 | Decal1 = Instance.new("Decal",c)
| |
| 257 | Decal1.Texture = "http://www.roblox.com/asset/?id=121028264" | |
| 258 | Decal1.Face = "Back" | |
| 259 | Decal2 = Instance.new("Decal",c)
| |
| 260 | Decal2.Texture = "http://www.roblox.com/asset/?id=121028264" | |
| 261 | Decal2.Face = "Front" | |
| 262 | c.Size = Vector3.new(0,0,0) | |
| 263 | c.TopSurface = "Smooth" | |
| 264 | c.BottomSurface = "Smooth" | |
| 265 | c.Shape = "Block" | |
| 266 | c.Name = "MagicBrick" | |
| 267 | c.CanCollide = false | |
| 268 | c.Transparency = 1 | |
| 269 | c.Anchored = true | |
| 270 | c.Parent = Player.Character | |
| 271 | game.Debris:AddItem(c,3) | |
| 272 | c.CFrame = Player.Character.Head.CFrame*CFrame.new(0, 0, -1.8) | |
| 273 | for i = 1,6 do | |
| 274 | c.Size = Vector3.new(i,i,0) | |
| 275 | wait(0.1) | |
| 276 | end | |
| 277 | v = Instance.new("Part")
| |
| 278 | v.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 279 | v.Size = Vector3.new(0,0,0) | |
| 280 | v.TopSurface = "Smooth" | |
| 281 | v.BottomSurface = "Smooth" | |
| 282 | v.Shape = "Block" | |
| 283 | v.Name = "MagicBrick" | |
| 284 | v.CanCollide = false | |
| 285 | v.Transparency = 1 | |
| 286 | v.Anchored = true | |
| 287 | v.Parent = Player.Character | |
| 288 | game.Debris:AddItem(v,4) | |
| 289 | v.CFrame = Player.Character.Head.CFrame*CFrame.new(0, 0, -1.2) | |
| 290 | for i = 1,45 do | |
| 291 | z = Instance.new("Part")
| |
| 292 | ||
| 293 | z.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 294 | z.Size = Vector3.new(i,i,i) | |
| 295 | z.TopSurface = "Smooth" | |
| 296 | z.BottomSurface = "Smooth" | |
| 297 | z.Shape = "Block" | |
| 298 | z.Name = "MagicBrick" | |
| 299 | z.CanCollide = false | |
| 300 | z.Transparency = 0.4 | |
| 301 | z.Anchored = true | |
| 302 | z.Parent = Player.Character | |
| 303 | game.Debris:AddItem(z,0.5) | |
| 304 | z.CFrame = v.CFrame*CFrame.new(0, 0, -1.2-i*2)*CFrame.fromEulerAnglesXYZ(math.random(1,9),math.random(1,9),math.random(1,9)) | |
| 305 | ||
| 306 | function Hit(Part) | |
| 307 | for i,v in pairs(Part.Parent:GetChildren()) do | |
| 308 | if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then | |
| 309 | v.Health = v.Health - 10 | |
| 310 | Ex = Instance.new("Explosion",Part)
| |
| 311 | Ex.BlastPressure = 1 | |
| 312 | Ex.Position = Part.Position | |
| 313 | Ex.BlastRadius = 1 | |
| 314 | end | |
| 315 | end | |
| 316 | end | |
| 317 | z.Touched:connect(Hit) | |
| 318 | ||
| 319 | wait(0.01) | |
| 320 | end | |
| 321 | end | |
| 322 | enabled = true | |
| 323 | end | |
| 324 | Mouse.KeyDown:connect(onKeyDown) | |
| 325 | ||
| 326 | --start of mode-- | |
| 327 | enabledz = true | |
| 328 | function onKeyDownz(key) | |
| 329 | if not enabledz then return end | |
| 330 | enabledz = false | |
| 331 | Key = key:lower() | |
| 332 | if key == "b" and Mode.Value == 0 then | |
| 333 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire God Slayer Mode!")
| |
| 334 | Mode.Value = 1 | |
| 335 | print("Mode 1")
| |
| 336 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Really black")
| |
| 337 | Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("Bright red")
| |
| 338 | Force = Instance.new("ForceField",Player.Character)
| |
| 339 | for i = 1,500 do | |
| 340 | Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
| |
| 341 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
| |
| 342 | ||
| 343 | h = Instance.new("Part")
| |
| 344 | h.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 345 | h.Size = Vector3.new(2,2,2) | |
| 346 | h.TopSurface = "Smooth" | |
| 347 | h.BottomSurface = "Smooth" | |
| 348 | h.Shape = "Block" | |
| 349 | h.Name = "MagicBrick" | |
| 350 | h.CanCollide = false | |
| 351 | h.Transparency = 0.6 | |
| 352 | h.Anchored = false | |
| 353 | h.Parent = Player.Character | |
| 354 | Weld = Instance.new("Weld")
| |
| 355 | Weld.Parent = Player.Character:FindFirstChild("Left Arm")
| |
| 356 | Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
| |
| 357 | Weld.Part1 = h | |
| 358 | Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 359 | game.Debris:AddItem(h,0.1) | |
| 360 | ||
| 361 | lo = Instance.new("Part")
| |
| 362 | lo.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 363 | lo.Size = Vector3.new(2,2,2) | |
| 364 | lo.TopSurface = "Smooth" | |
| 365 | lo.BottomSurface = "Smooth" | |
| 366 | lo.Shape = "Block" | |
| 367 | lo.Name = "MagicBrick" | |
| 368 | lo.CanCollide = false | |
| 369 | lo.Transparency = 0.6 | |
| 370 | lo.Anchored = false | |
| 371 | lo.Parent = Player.Character | |
| 372 | lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 373 | game.Debris:AddItem(lo,0.1) | |
| 374 | ||
| 375 | ||
| 376 | ||
| 377 | ||
| 378 | ||
| 379 | ||
| 380 | ||
| 381 | ||
| 382 | ||
| 383 | b = Instance.new("Part")
| |
| 384 | b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 385 | b.Size = Vector3.new(2,2,2) | |
| 386 | b.TopSurface = "Smooth" | |
| 387 | b.BottomSurface = "Smooth" | |
| 388 | b.Shape = "Block" | |
| 389 | b.Name = "MagicBrick" | |
| 390 | b.CanCollide = false | |
| 391 | b.Transparency = 0.6 | |
| 392 | b.Anchored = false | |
| 393 | b.Parent = Player.Character | |
| 394 | Weld2 = Instance.new("Weld")
| |
| 395 | Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
| |
| 396 | Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
| |
| 397 | Weld2.Part1 = b | |
| 398 | Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 399 | game.Debris:AddItem(b,0.1) | |
| 400 | ||
| 401 | as = Instance.new("Part")
| |
| 402 | as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 403 | as.Size = Vector3.new(2,2,2) | |
| 404 | as.TopSurface = "Smooth" | |
| 405 | as.BottomSurface = "Smooth" | |
| 406 | as.Shape = "Block" | |
| 407 | as.Name = "MagicBrick" | |
| 408 | as.CanCollide = false | |
| 409 | as.Transparency = 0.6 | |
| 410 | as.Anchored = false | |
| 411 | as.Parent = Player.Character | |
| 412 | as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 413 | game.Debris:AddItem(as,0.1) | |
| 414 | ||
| 415 | wait(0.01) | |
| 416 | end | |
| 417 | Player.Character:FindFirstChild("FireDS").MaxHealth = 100
| |
| 418 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
| |
| 419 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
| |
| 420 | Mode.Value = 0 | |
| 421 | Force:remove() | |
| 422 | end | |
| 423 | enabledz = true | |
| 424 | end | |
| 425 | Mouse.KeyDown:connect(onKeyDownz) | |
| 426 | ----end of mode--- | |
| 427 | ----START OF FIRE THROW---------- | |
| 428 | Right = Player.Character.Torso["Right Shoulder"] | |
| 429 | enabledzz = true | |
| 430 | function onKeyDownzz(key) | |
| 431 | if not enabledzz then return end | |
| 432 | enabledzz = false | |
| 433 | Key = key:lower() | |
| 434 | if key == "v" then | |
| 435 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire throw")
| |
| 436 | for i = 1,6 do | |
| 437 | Right.C0 = Right.C0*CFrame.Angles(0,0,.26) | |
| 438 | wait(0.1) | |
| 439 | end | |
| 440 | l = Instance.new("Part")
| |
| 441 | ||
| 442 | l.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 443 | l.Size = Vector3.new(5,5,5) | |
| 444 | l.TopSurface = "Smooth" | |
| 445 | l.BottomSurface = "Smooth" | |
| 446 | l.Shape = "Ball" | |
| 447 | l.Name = "MagicBrick" | |
| 448 | l.CanCollide = false | |
| 449 | l.Transparency = 0.98 | |
| 450 | l.Anchored = false | |
| 451 | l.Parent = Player.Character | |
| 452 | game.Debris:AddItem(l,7) | |
| 453 | l.CFrame = Player.Character:FindFirstChild("Right Arm").CFrame
| |
| 454 | y = Instance.new("BodyVelocity")
| |
| 455 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 456 | y.velocity = Player.Character.Head.CFrame.lookVector*100 | |
| 457 | y.Parent = l | |
| 458 | ||
| 459 | function Hit(Part) | |
| 460 | Enab = true | |
| 461 | for i,v in pairs(Part.Parent:GetChildren()) do | |
| 462 | if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name and Enab == true then | |
| 463 | game.Debris:AddItem(l,0.0000000001) | |
| 464 | Enab = false | |
| 465 | v.Health = v.Health - 40 | |
| 466 | a = Instance.new("Part")
| |
| 467 | a.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 468 | a.Size = Vector3.new(i,i,i) | |
| 469 | a.TopSurface = "Smooth" | |
| 470 | a.BottomSurface = "Smooth" | |
| 471 | a.Shape = "Ball" | |
| 472 | a.Name = "MagicBrick" | |
| 473 | a.CanCollide = false | |
| 474 | a.Transparency = i/40 | |
| 475 | a.Anchored = false | |
| 476 | a.Parent = Part.Parent | |
| 477 | game.Debris:AddItem(a,0.4) | |
| 478 | a.CFrame = Part.CFrame | |
| 479 | end | |
| 480 | end | |
| 481 | end | |
| 482 | l.Touched:connect(Hit) | |
| 483 | for i = 1,6 do | |
| 484 | Right.C0 = Right.C0*CFrame.Angles(0,0,-.26) | |
| 485 | wait(0.1) | |
| 486 | end | |
| 487 | for i = 1,100 do | |
| 488 | b = Instance.new("Part")
| |
| 489 | b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 490 | b.Size = Vector3.new(2,2,2) | |
| 491 | b.TopSurface = "Smooth" | |
| 492 | b.BottomSurface = "Smooth" | |
| 493 | b.Shape = "Block" | |
| 494 | b.Name = "MagicBrick" | |
| 495 | b.CanCollide = false | |
| 496 | b.Transparency = 0.6 | |
| 497 | b.Anchored = false | |
| 498 | b.Parent = Player.Character | |
| 499 | b.CFrame = l.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 500 | game.Debris:AddItem(b,0.1) | |
| 501 | ||
| 502 | wait(0.01) | |
| 503 | end | |
| 504 | ||
| 505 | ||
| 506 | game.Debris:AddItem(h,4) | |
| 507 | end | |
| 508 | enabledzz = true | |
| 509 | end | |
| 510 | Mouse.KeyDown:connect(onKeyDownzz) | |
| 511 | ----END OF FIRE THROW------ | |
| 512 | ||
| 513 | --START OF FIRE TRAIL---- | |
| 514 | enabledzzz = true | |
| 515 | function onKeyDownzzz(key) | |
| 516 | if not enabledzzz then return end | |
| 517 | enabledzzz = false | |
| 518 | Key = key:lower() | |
| 519 | if key == "f" then | |
| 520 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire trail")
| |
| 521 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 150
| |
| 522 | for i = 1,150 do | |
| 523 | le = Instance.new("Part")
| |
| 524 | le.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 525 | le.Size = Vector3.new(2,2,2) | |
| 526 | le.TopSurface = "Smooth" | |
| 527 | le.BottomSurface = "Smooth" | |
| 528 | le.Shape = "Block" | |
| 529 | le.Name = "MagicBrick" | |
| 530 | le.CanCollide = false | |
| 531 | le.Transparency = 0.5 | |
| 532 | le.Anchored = true | |
| 533 | le.Parent = Player.Character | |
| 534 | game.Debris:AddItem(l,7) | |
| 535 | le.CFrame = Player.Character:FindFirstChild("Torso").CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
| |
| 536 | game.Debris:AddItem(le,2) | |
| 537 | ||
| 538 | function Hit(Part) | |
| 539 | for i,v in pairs(Part.Parent:GetChildren()) do | |
| 540 | if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then | |
| 541 | v.Health = v.Health - 100 | |
| 542 | game.Debris:AddItem(le,0.1) | |
| 543 | end | |
| 544 | end | |
| 545 | end | |
| 546 | le.Touched:connect(Hit) | |
| 547 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 50
| |
| 548 | wait(0.01) | |
| 549 | end | |
| 550 | ||
| 551 | ||
| 552 | end | |
| 553 | enabledzzz = true | |
| 554 | end | |
| 555 | Mouse.KeyDown:connect(onKeyDownzzz) | |
| 556 | --end of fire trail--- | |
| 557 | ---DONT REMOVE PLEASE, Least you could do is leave credit--- | |
| 558 | Gu = Instance.new("SurfaceGui",Player.Character:FindFirstChild("Left Arm"))
| |
| 559 | Gu.Face = "Left" | |
| 560 | Cre = Instance.new("TextButton",Gu)
| |
| 561 | Cre.BackgroundTransparency = 1 | |
| 562 | Cre.BorderSizePixel = 0 | |
| 563 | Cre.Position = UDim2.new(0, -80,0, 0) | |
| 564 | Cre.Rotation = 90 | |
| 565 | Cre.Size = UDim2.new(0, 400,0, 800) | |
| 566 | Cre.Font = "Legacy" | |
| 567 | Cre.FontSize = "Size48" | |
| 568 | Cre.Text = "Ayy Kashy Tho" | |
| 569 | Cre.TextScaled = true | |
| 570 | Cre.TextStrokeTransparency = 0 | |
| 571 | ------------------------ | |
| 572 | ---Start of fire teleport--- | |
| 573 | enabledc = true | |
| 574 | function onKeyDownc(key) | |
| 575 | if not enabledc then return end | |
| 576 | enabledc = false | |
| 577 | Key = key:lower() | |
| 578 | if key == "t" then | |
| 579 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire teleport")
| |
| 580 | Targ = CFrame.new(Vector3.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)) | |
| 581 | print("Tped")
| |
| 582 | for i = 1, 50 do | |
| 583 | loz = Instance.new("Part")
| |
| 584 | loz.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 585 | loz.Size = Vector3.new(2,2,2) | |
| 586 | loz.TopSurface = "Smooth" | |
| 587 | loz.BottomSurface = "Smooth" | |
| 588 | loz.Shape = "Block" | |
| 589 | loz.Name = "MagicBrick" | |
| 590 | loz.CanCollide = false | |
| 591 | loz.Transparency = 0.5 | |
| 592 | loz.Anchored = false | |
| 593 | loz.Parent = Player.Character | |
| 594 | loz.CFrame = Player.Character.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 595 | game.Debris:AddItem(loz,0.1) | |
| 596 | ||
| 597 | lox = Instance.new("Part")
| |
| 598 | lox.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 599 | lox.Size = Vector3.new(2,2,2) | |
| 600 | lox.TopSurface = "Smooth" | |
| 601 | lox.BottomSurface = "Smooth" | |
| 602 | lox.Shape = "Block" | |
| 603 | lox.Name = "MagicBrick" | |
| 604 | lox.CanCollide = false | |
| 605 | lox.Transparency = 0.5 | |
| 606 | lox.Anchored = false | |
| 607 | lox.Parent = Player.Character | |
| 608 | lox.CFrame = Player.Character.Head.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 609 | game.Debris:AddItem(lox,0.1) | |
| 610 | ||
| 611 | lov = Instance.new("Part")
| |
| 612 | lov.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 613 | lov.Size = Vector3.new(2,2,2) | |
| 614 | lov.TopSurface = "Smooth" | |
| 615 | lov.BottomSurface = "Smooth" | |
| 616 | lov.Shape = "Block" | |
| 617 | lov.Name = "MagicBrick" | |
| 618 | lov.CanCollide = false | |
| 619 | lov.Transparency = 0.5 | |
| 620 | lov.Anchored = false | |
| 621 | lov.Parent = Player.Character | |
| 622 | lov.CFrame = Player.Character["Left Arm"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 623 | game.Debris:AddItem(lov,0.1) | |
| 624 | ||
| 625 | lon = Instance.new("Part")
| |
| 626 | lon.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 627 | lon.Size = Vector3.new(2,2,2) | |
| 628 | lon.TopSurface = "Smooth" | |
| 629 | lon.BottomSurface = "Smooth" | |
| 630 | lon.Shape = "Block" | |
| 631 | lon.Name = "MagicBrick" | |
| 632 | lon.CanCollide = false | |
| 633 | lon.Transparency = 0.5 | |
| 634 | lon.Anchored = false | |
| 635 | lon.Parent = Player.Character | |
| 636 | lon.CFrame = Player.Character["Right Arm"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 637 | game.Debris:AddItem(lon,0.1) | |
| 638 | ||
| 639 | lof = Instance.new("Part")
| |
| 640 | lof.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 641 | lof.Size = Vector3.new(2,2,2) | |
| 642 | lof.TopSurface = "Smooth" | |
| 643 | lof.BottomSurface = "Smooth" | |
| 644 | lof.Shape = "Block" | |
| 645 | lof.Name = "MagicBrick" | |
| 646 | lof.CanCollide = false | |
| 647 | lof.Transparency = 0.5 | |
| 648 | lof.Anchored = false | |
| 649 | lof.Parent = Player.Character | |
| 650 | lof.CFrame = Player.Character["Left Leg"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 651 | game.Debris:AddItem(lof,0.1) | |
| 652 | ||
| 653 | lor = Instance.new("Part")
| |
| 654 | lor.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 655 | lor.Size = Vector3.new(2,2,2) | |
| 656 | lor.TopSurface = "Smooth" | |
| 657 | lor.BottomSurface = "Smooth" | |
| 658 | lor.Shape = "Block" | |
| 659 | lor.Name = "MagicBrick" | |
| 660 | lor.CanCollide = false | |
| 661 | lor.Transparency = 0.5 | |
| 662 | lor.Anchored = false | |
| 663 | lor.Parent = Player.Character | |
| 664 | lor.CFrame = Player.Character["Right Leg"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 665 | game.Debris:AddItem(lor,0.1) | |
| 666 | wait(0.001) | |
| 667 | end | |
| 668 | Player.Character.Torso.CFrame = Targ | |
| 669 | end | |
| 670 | enabledc = true | |
| 671 | end | |
| 672 | Mouse.KeyDown:connect(onKeyDownc) | |
| 673 | ---end of fire--- | |
| 674 | -- start of special attack-- | |
| 675 | enabledcc = true | |
| 676 | function onKeyDowncc(key) | |
| 677 | if not enabledcc then return end | |
| 678 | enabledcc = false | |
| 679 | Key = key:lower() | |
| 680 | if key == "g" and Mode.Value == 1 then | |
| 681 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire god slayer special move")
| |
| 682 | Targ = CFrame.new(Vector3.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)) | |
| 683 | lez = Instance.new("Part")
| |
| 684 | lez.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 685 | lez.Size = Vector3.new(50,35,50) | |
| 686 | Mesh = Instance.new("SpecialMesh",lez)
| |
| 687 | Mesh.MeshType = "FileMesh" | |
| 688 | Mesh.MeshId = "http://www.roblox.com/asset/?id=112601269" | |
| 689 | Mesh.Scale = Vector3.new(20,20,20) | |
| 690 | lez.TopSurface = "Smooth" | |
| 691 | lez.BottomSurface = "Smooth" | |
| 692 | lez.Shape = "Ball" | |
| 693 | lez.Name = "MagicBrick" | |
| 694 | lez.CanCollide = false | |
| 695 | lez.Transparency = 0 | |
| 696 | lez.Anchored = false | |
| 697 | lez.Parent = Player.Character | |
| 698 | lez.CFrame = Player.Character:FindFirstChild("Torso").CFrame
| |
| 699 | y = Instance.new("BodyVelocity")
| |
| 700 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 701 | y.velocity = Player.Character.Head.CFrame.lookVector*120 | |
| 702 | y.Parent = lez | |
| 703 | ||
| 704 | ||
| 705 | for i = 1, 100 do | |
| 706 | loy = Instance.new("Part")
| |
| 707 | loy.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 708 | loy.Size = Vector3.new(20,20,20) | |
| 709 | loy.TopSurface = "Smooth" | |
| 710 | loy.BottomSurface = "Smooth" | |
| 711 | loy.Shape = "Block" | |
| 712 | loy.Name = "MagicBrick" | |
| 713 | loy.CanCollide = false | |
| 714 | loy.Transparency = 0.5 | |
| 715 | loy.Anchored = false | |
| 716 | loy.Parent = Player.Character | |
| 717 | loy.CFrame = lez.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 718 | game.Debris:AddItem(loy,0.1) | |
| 719 | ||
| 720 | function Hit(Part) | |
| 721 | for i,v in pairs(Part.Parent:GetChildren()) do | |
| 722 | if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then | |
| 723 | v.Health = v.Health - 1000000000000 | |
| 724 | end | |
| 725 | end | |
| 726 | end | |
| 727 | loy.Touched:connect(Hit) | |
| 728 | ||
| 729 | wait(0.01) | |
| 730 | end | |
| 731 | game.Debris:AddItem(lez,1) | |
| 732 | end | |
| 733 | enabledcc = true | |
| 734 | end | |
| 735 | Mouse.KeyDown:connect(onKeyDowncc) | |
| 736 | -----end of special attack-- | |
| 737 | ------Golden Fire--------- | |
| 738 | enabledz = true | |
| 739 | function onKeyDownz(key) | |
| 740 | if not enabledz then return end | |
| 741 | enabledz = false | |
| 742 | Key = key:lower() | |
| 743 | if key == "n" and Mode.Value == 0 then | |
| 744 | game:GetService("Chat"):Chat(Player.Character.Head, "Golden Fire Slayer Mode!")
| |
| 745 | Force = Instance.new("ForceField",Player.Character)
| |
| 746 | Mode.Value = 2 | |
| 747 | print("Mode 2")
| |
| 748 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("New Yeller")
| |
| 749 | Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("New Yeller")
| |
| 750 | for i = 1,500 do | |
| 751 | Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
| |
| 752 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
| |
| 753 | ||
| 754 | h = Instance.new("Part")
| |
| 755 | h.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 756 | h.Size = Vector3.new(2,2,2) | |
| 757 | h.TopSurface = "Smooth" | |
| 758 | h.BottomSurface = "Smooth" | |
| 759 | h.Shape = "Block" | |
| 760 | h.Name = "MagicBrick" | |
| 761 | h.CanCollide = false | |
| 762 | h.Transparency = 0.6 | |
| 763 | h.Anchored = false | |
| 764 | h.Reflectance = 0.5 | |
| 765 | h.Parent = Player.Character | |
| 766 | Weld = Instance.new("Weld")
| |
| 767 | Weld.Parent = Player.Character:FindFirstChild("Left Arm")
| |
| 768 | Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
| |
| 769 | Weld.Part1 = h | |
| 770 | Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 771 | game.Debris:AddItem(h,0.1) | |
| 772 | ||
| 773 | lo = Instance.new("Part")
| |
| 774 | lo.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 775 | lo.Size = Vector3.new(2,2,2) | |
| 776 | lo.TopSurface = "Smooth" | |
| 777 | lo.BottomSurface = "Smooth" | |
| 778 | lo.Shape = "Block" | |
| 779 | lo.Name = "MagicBrick" | |
| 780 | lo.CanCollide = false | |
| 781 | lo.Reflectance = 0.5 | |
| 782 | lo.Transparency = 0.6 | |
| 783 | lo.Anchored = false | |
| 784 | lo.Parent = Player.Character | |
| 785 | lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 786 | game.Debris:AddItem(lo,0.1) | |
| 787 | ||
| 788 | ||
| 789 | ||
| 790 | ||
| 791 | ||
| 792 | ||
| 793 | ||
| 794 | ||
| 795 | ||
| 796 | b = Instance.new("Part")
| |
| 797 | b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 798 | b.Size = Vector3.new(2,2,2) | |
| 799 | b.TopSurface = "Smooth" | |
| 800 | b.BottomSurface = "Smooth" | |
| 801 | b.Shape = "Block" | |
| 802 | b.Name = "MagicBrick" | |
| 803 | b.CanCollide = false | |
| 804 | b.Transparency = 0.6 | |
| 805 | b.Reflectance = 0.5 | |
| 806 | b.Anchored = false | |
| 807 | b.Parent = Player.Character | |
| 808 | Weld2 = Instance.new("Weld")
| |
| 809 | Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
| |
| 810 | Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
| |
| 811 | Weld2.Part1 = b | |
| 812 | Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 813 | game.Debris:AddItem(b,0.1) | |
| 814 | ||
| 815 | as = Instance.new("Part")
| |
| 816 | as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 817 | as.Size = Vector3.new(2,2,2) | |
| 818 | as.TopSurface = "Smooth" | |
| 819 | as.BottomSurface = "Smooth" | |
| 820 | as.Shape = "Block" | |
| 821 | as.Name = "MagicBrick" | |
| 822 | as.Reflectance = 0.5 | |
| 823 | as.CanCollide = false | |
| 824 | as.Transparency = 0.6 | |
| 825 | as.Anchored = false | |
| 826 | as.Parent = Player.Character | |
| 827 | as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 828 | game.Debris:AddItem(as,0.1) | |
| 829 | ||
| 830 | wait(0.01) | |
| 831 | end | |
| 832 | Player.Character:FindFirstChild("FireDS").MaxHealth = 100
| |
| 833 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
| |
| 834 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
| |
| 835 | Mode.Value = 0 | |
| 836 | Force:remove() | |
| 837 | end | |
| 838 | enabledz = true | |
| 839 | end | |
| 840 | Mouse.KeyDown:connect(onKeyDownz) | |
| 841 | -----END OF GOLDEN FIRE | |
| 842 | ------Golden fire special move | |
| 843 | Right = Player.Character.Torso["Right Shoulder"] | |
| 844 | enabledzxzz = true | |
| 845 | function onKeyDownzxzz(key) | |
| 846 | if not enabledzxzz then return end | |
| 847 | enabledzxzz = false | |
| 848 | Key = key:lower() | |
| 849 | if key == "g" and Mode.Value == 2 then | |
| 850 | game:GetService("Chat"):Chat(Player.Character.Head, "Golden Fire Dragon Slayer Fire Throw")
| |
| 851 | for i = 1,6 do | |
| 852 | Right.C0 = Right.C0*CFrame.Angles(0,0,.26) | |
| 853 | wait(0.1) | |
| 854 | end | |
| 855 | lac = Instance.new("Part")
| |
| 856 | ||
| 857 | lac.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 858 | lac.Size = Vector3.new(50,50,50) | |
| 859 | lac.TopSurface = "Smooth" | |
| 860 | lac.BottomSurface = "Smooth" | |
| 861 | lac.Shape = "Ball" | |
| 862 | lac.Name = "MagicBrick" | |
| 863 | Meshz=Instance.new("SpecialMesh",lac)
| |
| 864 | Meshz.MeshType = "FileMesh" | |
| 865 | Meshz.MeshId = "http://www.roblox.com/asset/?id=24478215" | |
| 866 | Meshz.Scale = Vector3.new(50,50,80) | |
| 867 | lac.CanCollide = false | |
| 868 | lac.Transparency = 0.4 | |
| 869 | lac.Reflectance = 0.5 | |
| 870 | lac.Anchored = false | |
| 871 | lac.Parent = Player.Character | |
| 872 | game.Debris:AddItem(lac,7) | |
| 873 | lac.CFrame = Player.Character:FindFirstChild("Right Arm").CFrame*CFrame.fromEulerAnglesXYZ(-1.5,0,0)*CFrame.new(0,0,-40)
| |
| 874 | y = Instance.new("BodyVelocity")
| |
| 875 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 876 | y.velocity = Player.Character.Head.CFrame.lookVector*200 | |
| 877 | y.Parent = lac | |
| 878 | ||
| 879 | function Hit(Part) | |
| 880 | Enab = true | |
| 881 | for i,v in pairs(Part.Parent:GetChildren()) do | |
| 882 | if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name and Enab == true then | |
| 883 | game.Debris:AddItem(lac,0.0000000001) | |
| 884 | Enab = false | |
| 885 | v.Health = v.Health - 70 | |
| 886 | a = Instance.new("Part")
| |
| 887 | a.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 888 | a.Size = Vector3.new(i,i,i) | |
| 889 | a.TopSurface = "Smooth" | |
| 890 | a.BottomSurface = "Smooth" | |
| 891 | a.Shape = "Ball" | |
| 892 | a.Name = "MagicBrick" | |
| 893 | a.CanCollide = false | |
| 894 | a.Transparency = i/40 | |
| 895 | a.Anchored = false | |
| 896 | a.Parent = Part.Parent | |
| 897 | game.Debris:AddItem(av,0.4) | |
| 898 | a.CFrame = Part.CFrame | |
| 899 | end | |
| 900 | end | |
| 901 | end | |
| 902 | lac.Touched:connect(Hit) | |
| 903 | for i = 1,6 do | |
| 904 | Right.C0 = Right.C0*CFrame.Angles(0,0,-.26) | |
| 905 | wait(0.1) | |
| 906 | end | |
| 907 | for i = 1,100 do | |
| 908 | bz = Instance.new("Part")
| |
| 909 | bz.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 910 | bz.Size = Vector3.new(80,80,80) | |
| 911 | bz.TopSurface = "Smooth" | |
| 912 | bz.BottomSurface = "Smooth" | |
| 913 | bz.Shape = "Block" | |
| 914 | bz.Name = "MagicBrick" | |
| 915 | bz.CanCollide = false | |
| 916 | bz.Transparency = 0.6 | |
| 917 | bz.Reflectance = 0.4 | |
| 918 | bz.Anchored = false | |
| 919 | bz.Parent = Player.Character | |
| 920 | bz.CFrame =lac.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 921 | game.Debris:AddItem(bz,0.1) | |
| 922 | ||
| 923 | wait(0.01) | |
| 924 | end | |
| 925 | ||
| 926 | ||
| 927 | game.Debris:AddItem(h,4) | |
| 928 | end | |
| 929 | enabledzxzz = true | |
| 930 | end | |
| 931 | Mouse.KeyDown:connect(onKeyDownzxzz) | |
| 932 | ----End of golden fire special move | |
| 933 | ----Lighting fire dragon slayer-- | |
| 934 | enabledz = true | |
| 935 | function onKeyDownz(key) | |
| 936 | if not enabledz then return end | |
| 937 | enabledz = false | |
| 938 | Key = key:lower() | |
| 939 | if key == "m" and Mode.Value == 0 then | |
| 940 | game:GetService("Chat"):Chat(Player.Character.Head, "Fire Lightning dragon Slayer!")
| |
| 941 | Mode.Value = 3 | |
| 942 | print("Mode 3")
| |
| 943 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
| |
| 944 | Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("New Yeller")
| |
| 945 | Force = Instance.new("ForceField",Player.Character)
| |
| 946 | for i = 1,500 do | |
| 947 | Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
| |
| 948 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
| |
| 949 | ||
| 950 | h = Instance.new("Part")
| |
| 951 | h.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 952 | h.Size = Vector3.new(2,2,2) | |
| 953 | h.TopSurface = "Smooth" | |
| 954 | h.BottomSurface = "Smooth" | |
| 955 | h.Shape = "Block" | |
| 956 | h.Name = "MagicBrick" | |
| 957 | h.CanCollide = false | |
| 958 | h.Transparency = 0.6 | |
| 959 | h.Anchored = false | |
| 960 | h.Parent = Player.Character | |
| 961 | Weld = Instance.new("Weld")
| |
| 962 | Weld.Parent = Player.Character:FindFirstChild("Left Arm")
| |
| 963 | Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
| |
| 964 | Weld.Part1 = h | |
| 965 | Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 966 | game.Debris:AddItem(h,0.1) | |
| 967 | ||
| 968 | lo = Instance.new("Part")
| |
| 969 | lo.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 970 | lo.Size = Vector3.new(2,2,2) | |
| 971 | lo.TopSurface = "Smooth" | |
| 972 | lo.BottomSurface = "Smooth" | |
| 973 | lo.Shape = "Block" | |
| 974 | lo.Name = "MagicBrick" | |
| 975 | lo.CanCollide = false | |
| 976 | lo.Transparency = 0.6 | |
| 977 | lo.Anchored = false | |
| 978 | lo.Parent = Player.Character | |
| 979 | lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 980 | game.Debris:AddItem(lo,0.1) | |
| 981 | ||
| 982 | ||
| 983 | ||
| 984 | ||
| 985 | ||
| 986 | ||
| 987 | ||
| 988 | ||
| 989 | ||
| 990 | b = Instance.new("Part")
| |
| 991 | b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 992 | b.Size = Vector3.new(2,2,2) | |
| 993 | b.TopSurface = "Smooth" | |
| 994 | b.BottomSurface = "Smooth" | |
| 995 | b.Shape = "Block" | |
| 996 | b.Name = "MagicBrick" | |
| 997 | b.CanCollide = false | |
| 998 | b.Transparency = 0.6 | |
| 999 | b.Anchored = false | |
| 1000 | b.Parent = Player.Character | |
| 1001 | Weld2 = Instance.new("Weld")
| |
| 1002 | Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
| |
| 1003 | Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
| |
| 1004 | Weld2.Part1 = b | |
| 1005 | Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0) | |
| 1006 | game.Debris:AddItem(b,0.1) | |
| 1007 | ||
| 1008 | as = Instance.new("Part")
| |
| 1009 | as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
| |
| 1010 | as.Size = Vector3.new(2,2,2) | |
| 1011 | as.TopSurface = "Smooth" | |
| 1012 | as.BottomSurface = "Smooth" | |
| 1013 | as.Shape = "Block" | |
| 1014 | as.Name = "MagicBrick" | |
| 1015 | as.CanCollide = false | |
| 1016 | as.Transparency = 0.6 | |
| 1017 | as.Anchored = false | |
| 1018 | as.Parent = Player.Character | |
| 1019 | as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 1020 | game.Debris:AddItem(as,0.1) | |
| 1021 | --------LIGHTNING--------- | |
| 1022 | zed = Instance.new("Part")
| |
| 1023 | zed.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 1024 | zed.Size = Vector3.new(1,1,1) | |
| 1025 | Mesh2 = Instance.new("SpecialMesh",zed)
| |
| 1026 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=1271547" | |
| 1027 | Mesh2.MeshType = "FileMesh" | |
| 1028 | zed.TopSurface = "Smooth" | |
| 1029 | zed.BottomSurface = "Smooth" | |
| 1030 | zed.Shape = "Block" | |
| 1031 | zed.Name = "MagicBrick" | |
| 1032 | zed.CanCollide = false | |
| 1033 | zed.Reflectance = 0.6 | |
| 1034 | Mesh2.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5)) | |
| 1035 | zed.Transparency = 0.6 | |
| 1036 | zed.Anchored = true | |
| 1037 | zed.Parent = Player.Character | |
| 1038 | zed.CFrame = Player.Character["Right Arm"].CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
| 1039 | game.Debris:AddItem(zed,0.1) | |
| 1040 | ||
| 1041 | zedz = Instance.new("Part")
| |
| 1042 | zedz.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 1043 | zedz.Size = Vector3.new(1,1,1) | |
| 1044 | Mesh3 = Instance.new("SpecialMesh",zedz)
| |
| 1045 | Mesh3.MeshId = "http://www.roblox.com/asset/?id=1271547" | |
| 1046 | Mesh3.MeshType = "FileMesh" | |
| 1047 | zedz.TopSurface = "Smooth" | |
| 1048 | zedz.BottomSurface = "Smooth" | |
| 1049 | zedz.Shape = "Block" | |
| 1050 | zedz.Name = "MagicBrick" | |
| 1051 | zedz.CanCollide = false | |
| 1052 | zedz.Reflectance = 0.6 | |
| 1053 | Mesh3.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5)) | |
| 1054 | zedz.Transparency = 0.6 | |
| 1055 | zedz.Anchored = true | |
| 1056 | zedz.Parent = Player.Character | |
| 1057 | zedz.CFrame = Player.Character["Left Arm"].CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
| 1058 | game.Debris:AddItem(zedz,0.1) | |
| 1059 | ||
| 1060 | wait(0.01) | |
| 1061 | end | |
| 1062 | Player.Character:FindFirstChild("FireDS").MaxHealth = 100
| |
| 1063 | Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
| |
| 1064 | Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
| |
| 1065 | Mode.Value = 0 | |
| 1066 | Force:remove() | |
| 1067 | end | |
| 1068 | enabledz = true | |
| 1069 | end | |
| 1070 | Mouse.KeyDown:connect(onKeyDownz) | |
| 1071 | ----lightning fire dragon slayer end-- | |
| 1072 | ----Lighting ultiamte attack---- | |
| 1073 | ||
| 1074 | enabledb = true | |
| 1075 | xx = Instance.new("Part")
| |
| 1076 | function onKeyDownb(key) | |
| 1077 | if not enabledb then return end | |
| 1078 | Key = key:lower() | |
| 1079 | if key == "g" and Mode.Value == 3 then | |
| 1080 | if Mouse.Target ~= nil then | |
| 1081 | for i,v in pairs(Mouse.Target.Parent:GetChildren()) do | |
| 1082 | if v:IsA("Humanoid") then
| |
| 1083 | enabledb = false | |
| 1084 | game:GetService("Chat"):Chat(Player.Character.Head, "Ult")
| |
| 1085 | Targ = Mouse.Target | |
| 1086 | xx.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 1087 | xx.Size = Vector3.new(1,1,1) | |
| 1088 | xx.TopSurface = "Smooth" | |
| 1089 | xx.BottomSurface = "Smooth" | |
| 1090 | xx.Shape = "Block" | |
| 1091 | xx.Name = "Main" | |
| 1092 | xx.CanCollide = false | |
| 1093 | xx.Transparency =0 | |
| 1094 | xx.Anchored = false | |
| 1095 | xx.Parent = Player.Character | |
| 1096 | xx.CFrame = Player.Character["Left Arm"].CFrame*CFrame.new(0, -1, 0) | |
| 1097 | Rock = Instance.new("RocketPropulsion")
| |
| 1098 | Rock.Parent = xx | |
| 1099 | Rock.ThrustP = 10000 | |
| 1100 | Rock.Target = Targ.Parent:FindFirstChild("Torso")
| |
| 1101 | Rock.TurnP = 10000 | |
| 1102 | Rock.TargetRadius = 5 | |
| 1103 | Rock.MaxSpeed = 170 | |
| 1104 | Rock.CartoonFactor = 1 | |
| 1105 | Rock:Fire() | |
| 1106 | print(Targ) | |
| 1107 | function Boom() | |
| 1108 | for i,v in pairs(Targ.Parent:GetChildren()) do | |
| 1109 | if v.Name == "Torso" and v.ClassName == "Part" then | |
| 1110 | v:remove() | |
| 1111 | game.Debris:AddItem(xx,1) | |
| 1112 | end | |
| 1113 | end | |
| 1114 | end | |
| 1115 | Rock.ReachedTarget:connect(Boom) | |
| 1116 | for i = 1,350 do | |
| 1117 | bx = Instance.new("Part")
| |
| 1118 | bx.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 1119 | bx.Size = Vector3.new(4,4,4) | |
| 1120 | bx.TopSurface = "Smooth" | |
| 1121 | bx.BottomSurface = "Smooth" | |
| 1122 | bx.Shape = "Block" | |
| 1123 | bx.Name = "MagicBrick" | |
| 1124 | bx.CanCollide = false | |
| 1125 | bx.Transparency = 0.6 | |
| 1126 | bx.Anchored = false | |
| 1127 | bx.Parent = Player.Character | |
| 1128 | bx.CFrame = xx.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7)) | |
| 1129 | game.Debris:AddItem(bx,0.1) | |
| 1130 | ||
| 1131 | zedd = Instance.new("Part")
| |
| 1132 | zedd.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
| |
| 1133 | zedd.Size = Vector3.new(1,1,1) | |
| 1134 | Mesh2 = Instance.new("SpecialMesh",zedd)
| |
| 1135 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=1271547" | |
| 1136 | Mesh2.MeshType = "FileMesh" | |
| 1137 | zedd.TopSurface = "Smooth" | |
| 1138 | zedd.BottomSurface = "Smooth" | |
| 1139 | zedd.Shape = "Block" | |
| 1140 | zedd.Name = "MagicBrick" | |
| 1141 | zedd.CanCollide = false | |
| 1142 | zedd.Reflectance = 0.6 | |
| 1143 | Mesh2.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5)) | |
| 1144 | zedd.Transparency = 0.6 | |
| 1145 | zedd.Anchored = true | |
| 1146 | zedd.Parent = Player.Character | |
| 1147 | zedd.CFrame = xx.CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
| 1148 | game.Debris:AddItem(zedd,0.1) | |
| 1149 | wait(0.0001) | |
| 1150 | end | |
| 1151 | game.Debris:AddItem(xx,0.1) | |
| 1152 | enabledb = true | |
| 1153 | end | |
| 1154 | end | |
| 1155 | end | |
| 1156 | end | |
| 1157 | end | |
| 1158 | Mouse.KeyDown:connect(onKeyDownb) | |
| 1159 | -----END OF ULTIMATE ATTACK----- |