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Fik_1221

Natsu

May 10th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --------BY DJBOY---------
  154.  
  155. local Player = game.Players.LocalPlayer
  156. local Mouse = Player:GetMouse()
  157.  
  158. local COLOR = Instance.new("BrickColorValue",Player.Character)
  159. MODE = Instance.new("IntValue",Player.Character)
  160. local COLOR2 = Instance.new("BrickColorValue",Player.Character)
  161. MODE.Name = "Mode"
  162. Mode = Player.Character:FindFirstChild("Mode")
  163. COLOR.Name = "FlameColor"
  164. COLOR.Value = BrickColor.new("Really red")
  165. COLOR2.Name = "FlameColor2"
  166. COLOR2.Value = BrickColor.new("Really red")
  167. Player.Character.Humanoid.Name = "FireDS"
  168.  
  169. ----removes clothes--
  170. for i,v in pairs(Player.Character:GetChildren()) do
  171. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then
  172. v:remove()
  173. wait()
  174. end
  175. end
  176. ---------
  177. -----clothes----
  178. function Clothes()
  179. Shir = Instance.new("Shirt")
  180. Shir.Parent = Player.Character
  181. Shir.Name = "Natsu_Top"
  182. Shir.ShirtTemplate = "http://www.roblox.com/asset/?id=95777995"
  183. ----pants---
  184. Pan = Instance.new("Pants")
  185. Pan.Name = "Natsu_Bottom"
  186. Pan.Parent = Player.Character
  187. Pan.PantsTemplate = "http://www.roblox.com/asset/?id=95779442"
  188.  
  189. Player.Character["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  190. Player.Character["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  191. Player.Character["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
  192. Player.Character["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  193. Player.Character["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
  194. Player.Character["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  195. end
  196. function Hats()
  197. Hat = Instance.new("Part")
  198. Hat.Size = Vector3.new(1,1,1)
  199. Hat.Anchored = false
  200. Hat.CanCollide = false
  201. Hat.Name = "Hair"
  202. Hat.Shape = "Block"
  203. Hat.Parent = Player.Character
  204. Hat.BrickColor = BrickColor.new("Cool yellow")
  205. Mesh = Instance.new("SpecialMesh")
  206. Mesh.Parent = Hat
  207. Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  208. Mesh.TextureId = "http://www.roblox.com/asset/?id=83907488"
  209. Mesh.MeshType = "FileMesh"
  210. Mesh.Scale = Vector3.new(1,1,1)
  211. Weld = Instance.new("Weld")
  212. Weld.Parent = Player.Character.Head
  213. Weld.Part0 = Player.Character.Head
  214. Weld.Part1 = Hat
  215. Weld.C1 = CFrame.new(0,-0.5,0.01)*CFrame.fromEulerAnglesXYZ(0,0,0)
  216. -------------------------------Scarf----------------------------------------
  217. Hat2 = Instance.new("Part")
  218. Hat2.Size = Vector3.new(1,1,1)
  219. Hat2.Anchored = false
  220. Hat2.CanCollide = false
  221. Hat2.Shape = "Block"
  222. Hat2.Name = "Scarf"
  223. Hat2.Parent = Player.Character
  224. Hat2.BrickColor = BrickColor.new("Cool yellow")
  225. Mesh2 = Instance.new("SpecialMesh")
  226. Mesh2.Parent = Hat2
  227. Mesh2.MeshId = "http://www.roblox.com/asset/?id=57780106"
  228. Mesh2.TextureId = "http://www.roblox.com/asset/?id=97489466"
  229. Mesh2.MeshType = "FileMesh"
  230. Mesh2.Scale = Vector3.new(1.1,1.1,1.1)
  231. Weld = Instance.new("Weld")
  232. Weld.Parent = Player.Character.Head
  233. Weld.Part0 = Player.Character.Head
  234. Weld.Part1 = Hat2
  235. Weld.C1 = CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  236. end
  237. Clothes()
  238. Hats()
  239. ----------------FIRE ROAR-----------
  240. enabled = true
  241. function onKeyDown(key)
  242. if not enabled then return end
  243. enabled = false
  244. Key = key:lower()
  245. if key == "r" then
  246. game:GetService("Chat"):Chat(Player.Character.Head, "FIRE ROAR")
  247. print("YO")
  248.  
  249. local animation = Instance.new("Animation")
  250. animation.AnimationId = "http://www.roblox.com/Asset?ID=163799047"
  251. local animTrack = Player.Character:FindFirstChild("FireDS"):LoadAnimation(animation)
  252. animTrack:Play()
  253.  
  254. c = Instance.new("Part")
  255. c.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  256. Decal1 = Instance.new("Decal",c)
  257. Decal1.Texture = "http://www.roblox.com/asset/?id=121028264"
  258. Decal1.Face = "Back"
  259. Decal2 = Instance.new("Decal",c)
  260. Decal2.Texture = "http://www.roblox.com/asset/?id=121028264"
  261. Decal2.Face = "Front"
  262. c.Size = Vector3.new(0,0,0)
  263. c.TopSurface = "Smooth"
  264. c.BottomSurface = "Smooth"
  265. c.Shape = "Block"
  266. c.Name = "MagicBrick"
  267. c.CanCollide = false
  268. c.Transparency = 1
  269. c.Anchored = true
  270. c.Parent = Player.Character
  271. game.Debris:AddItem(c,3)
  272. c.CFrame = Player.Character.Head.CFrame*CFrame.new(0, 0, -1.8)
  273. for i = 1,6 do
  274. c.Size = Vector3.new(i,i,0)
  275. wait(0.1)
  276. end
  277. v = Instance.new("Part")
  278. v.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  279. v.Size = Vector3.new(0,0,0)
  280. v.TopSurface = "Smooth"
  281. v.BottomSurface = "Smooth"
  282. v.Shape = "Block"
  283. v.Name = "MagicBrick"
  284. v.CanCollide = false
  285. v.Transparency = 1
  286. v.Anchored = true
  287. v.Parent = Player.Character
  288. game.Debris:AddItem(v,4)
  289. v.CFrame = Player.Character.Head.CFrame*CFrame.new(0, 0, -1.2)
  290. for i = 1,45 do
  291. z = Instance.new("Part")
  292.  
  293. z.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  294. z.Size = Vector3.new(i,i,i)
  295. z.TopSurface = "Smooth"
  296. z.BottomSurface = "Smooth"
  297. z.Shape = "Block"
  298. z.Name = "MagicBrick"
  299. z.CanCollide = false
  300. z.Transparency = 0.4
  301. z.Anchored = true
  302. z.Parent = Player.Character
  303. game.Debris:AddItem(z,0.5)
  304. z.CFrame = v.CFrame*CFrame.new(0, 0, -1.2-i*2)*CFrame.fromEulerAnglesXYZ(math.random(1,9),math.random(1,9),math.random(1,9))
  305.  
  306. function Hit(Part)
  307. for i,v in pairs(Part.Parent:GetChildren()) do
  308. if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then
  309. v.Health = v.Health - 10
  310. Ex = Instance.new("Explosion",Part)
  311. Ex.BlastPressure = 1
  312. Ex.Position = Part.Position
  313. Ex.BlastRadius = 1
  314. end
  315. end
  316. end
  317. z.Touched:connect(Hit)
  318.  
  319. wait(0.01)
  320. end
  321. end
  322. enabled = true
  323. end
  324. Mouse.KeyDown:connect(onKeyDown)
  325.  
  326. --start of mode--
  327. enabledz = true
  328. function onKeyDownz(key)
  329. if not enabledz then return end
  330. enabledz = false
  331. Key = key:lower()
  332. if key == "b" and Mode.Value == 0 then
  333. game:GetService("Chat"):Chat(Player.Character.Head, "Fire God Slayer Mode!")
  334. Mode.Value = 1
  335. print("Mode 1")
  336. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Really black")
  337. Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("Bright red")
  338. Force = Instance.new("ForceField",Player.Character)
  339. for i = 1,500 do
  340. Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
  341. Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
  342.  
  343. h = Instance.new("Part")
  344. h.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  345. h.Size = Vector3.new(2,2,2)
  346. h.TopSurface = "Smooth"
  347. h.BottomSurface = "Smooth"
  348. h.Shape = "Block"
  349. h.Name = "MagicBrick"
  350. h.CanCollide = false
  351. h.Transparency = 0.6
  352. h.Anchored = false
  353. h.Parent = Player.Character
  354. Weld = Instance.new("Weld")
  355. Weld.Parent = Player.Character:FindFirstChild("Left Arm")
  356. Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
  357. Weld.Part1 = h
  358. Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  359. game.Debris:AddItem(h,0.1)
  360.  
  361. lo = Instance.new("Part")
  362. lo.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  363. lo.Size = Vector3.new(2,2,2)
  364. lo.TopSurface = "Smooth"
  365. lo.BottomSurface = "Smooth"
  366. lo.Shape = "Block"
  367. lo.Name = "MagicBrick"
  368. lo.CanCollide = false
  369. lo.Transparency = 0.6
  370. lo.Anchored = false
  371. lo.Parent = Player.Character
  372. lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  373. game.Debris:AddItem(lo,0.1)
  374.  
  375.  
  376.  
  377.  
  378.  
  379.  
  380.  
  381.  
  382.  
  383. b = Instance.new("Part")
  384. b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  385. b.Size = Vector3.new(2,2,2)
  386. b.TopSurface = "Smooth"
  387. b.BottomSurface = "Smooth"
  388. b.Shape = "Block"
  389. b.Name = "MagicBrick"
  390. b.CanCollide = false
  391. b.Transparency = 0.6
  392. b.Anchored = false
  393. b.Parent = Player.Character
  394. Weld2 = Instance.new("Weld")
  395. Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
  396. Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
  397. Weld2.Part1 = b
  398. Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  399. game.Debris:AddItem(b,0.1)
  400.  
  401. as = Instance.new("Part")
  402. as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  403. as.Size = Vector3.new(2,2,2)
  404. as.TopSurface = "Smooth"
  405. as.BottomSurface = "Smooth"
  406. as.Shape = "Block"
  407. as.Name = "MagicBrick"
  408. as.CanCollide = false
  409. as.Transparency = 0.6
  410. as.Anchored = false
  411. as.Parent = Player.Character
  412. as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  413. game.Debris:AddItem(as,0.1)
  414.  
  415. wait(0.01)
  416. end
  417. Player.Character:FindFirstChild("FireDS").MaxHealth = 100
  418. Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
  419. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
  420. Mode.Value = 0
  421. Force:remove()
  422. end
  423. enabledz = true
  424. end
  425. Mouse.KeyDown:connect(onKeyDownz)
  426. ----end of mode---
  427. ----START OF FIRE THROW----------
  428. Right = Player.Character.Torso["Right Shoulder"]
  429. enabledzz = true
  430. function onKeyDownzz(key)
  431. if not enabledzz then return end
  432. enabledzz = false
  433. Key = key:lower()
  434. if key == "v" then
  435. game:GetService("Chat"):Chat(Player.Character.Head, "Fire throw")
  436. for i = 1,6 do
  437. Right.C0 = Right.C0*CFrame.Angles(0,0,.26)
  438. wait(0.1)
  439. end
  440. l = Instance.new("Part")
  441.  
  442. l.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  443. l.Size = Vector3.new(5,5,5)
  444. l.TopSurface = "Smooth"
  445. l.BottomSurface = "Smooth"
  446. l.Shape = "Ball"
  447. l.Name = "MagicBrick"
  448. l.CanCollide = false
  449. l.Transparency = 0.98
  450. l.Anchored = false
  451. l.Parent = Player.Character
  452. game.Debris:AddItem(l,7)
  453. l.CFrame = Player.Character:FindFirstChild("Right Arm").CFrame
  454. y = Instance.new("BodyVelocity")
  455. y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  456. y.velocity = Player.Character.Head.CFrame.lookVector*100
  457. y.Parent = l
  458.  
  459. function Hit(Part)
  460. Enab = true
  461. for i,v in pairs(Part.Parent:GetChildren()) do
  462. if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name and Enab == true then
  463. game.Debris:AddItem(l,0.0000000001)
  464. Enab = false
  465. v.Health = v.Health - 40
  466. a = Instance.new("Part")
  467. a.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  468. a.Size = Vector3.new(i,i,i)
  469. a.TopSurface = "Smooth"
  470. a.BottomSurface = "Smooth"
  471. a.Shape = "Ball"
  472. a.Name = "MagicBrick"
  473. a.CanCollide = false
  474. a.Transparency = i/40
  475. a.Anchored = false
  476. a.Parent = Part.Parent
  477. game.Debris:AddItem(a,0.4)
  478. a.CFrame = Part.CFrame
  479. end
  480. end
  481. end
  482. l.Touched:connect(Hit)
  483. for i = 1,6 do
  484. Right.C0 = Right.C0*CFrame.Angles(0,0,-.26)
  485. wait(0.1)
  486. end
  487. for i = 1,100 do
  488. b = Instance.new("Part")
  489. b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  490. b.Size = Vector3.new(2,2,2)
  491. b.TopSurface = "Smooth"
  492. b.BottomSurface = "Smooth"
  493. b.Shape = "Block"
  494. b.Name = "MagicBrick"
  495. b.CanCollide = false
  496. b.Transparency = 0.6
  497. b.Anchored = false
  498. b.Parent = Player.Character
  499. b.CFrame = l.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  500. game.Debris:AddItem(b,0.1)
  501.  
  502. wait(0.01)
  503. end
  504.  
  505.  
  506. game.Debris:AddItem(h,4)
  507. end
  508. enabledzz = true
  509. end
  510. Mouse.KeyDown:connect(onKeyDownzz)
  511. ----END OF FIRE THROW------
  512.  
  513. --START OF FIRE TRAIL----
  514. enabledzzz = true
  515. function onKeyDownzzz(key)
  516. if not enabledzzz then return end
  517. enabledzzz = false
  518. Key = key:lower()
  519. if key == "f" then
  520. game:GetService("Chat"):Chat(Player.Character.Head, "Fire trail")
  521. Player.Character:FindFirstChild("FireDS").WalkSpeed = 150
  522. for i = 1,150 do
  523. le = Instance.new("Part")
  524. le.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  525. le.Size = Vector3.new(2,2,2)
  526. le.TopSurface = "Smooth"
  527. le.BottomSurface = "Smooth"
  528. le.Shape = "Block"
  529. le.Name = "MagicBrick"
  530. le.CanCollide = false
  531. le.Transparency = 0.5
  532. le.Anchored = true
  533. le.Parent = Player.Character
  534. game.Debris:AddItem(l,7)
  535. le.CFrame = Player.Character:FindFirstChild("Torso").CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  536. game.Debris:AddItem(le,2)
  537.  
  538. function Hit(Part)
  539. for i,v in pairs(Part.Parent:GetChildren()) do
  540. if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then
  541. v.Health = v.Health - 100
  542. game.Debris:AddItem(le,0.1)
  543. end
  544. end
  545. end
  546. le.Touched:connect(Hit)
  547. Player.Character:FindFirstChild("FireDS").WalkSpeed = 50
  548. wait(0.01)
  549. end
  550.  
  551.  
  552. end
  553. enabledzzz = true
  554. end
  555. Mouse.KeyDown:connect(onKeyDownzzz)
  556. --end of fire trail---
  557. ---DONT REMOVE PLEASE, Least you could do is leave credit---
  558. Gu = Instance.new("SurfaceGui",Player.Character:FindFirstChild("Left Arm"))
  559. Gu.Face = "Left"
  560. Cre = Instance.new("TextButton",Gu)
  561. Cre.BackgroundTransparency = 1
  562. Cre.BorderSizePixel = 0
  563. Cre.Position = UDim2.new(0, -80,0, 0)
  564. Cre.Rotation = 90
  565. Cre.Size = UDim2.new(0, 400,0, 800)
  566. Cre.Font = "Legacy"
  567. Cre.FontSize = "Size48"
  568. Cre.Text = "Ayy Kashy Tho"
  569. Cre.TextScaled = true
  570. Cre.TextStrokeTransparency = 0
  571. ------------------------
  572. ---Start of fire teleport---
  573. enabledc = true
  574. function onKeyDownc(key)
  575. if not enabledc then return end
  576. enabledc = false
  577. Key = key:lower()
  578. if key == "t" then
  579. game:GetService("Chat"):Chat(Player.Character.Head, "Fire teleport")
  580. Targ = CFrame.new(Vector3.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
  581. print("Tped")
  582. for i = 1, 50 do
  583. loz = Instance.new("Part")
  584. loz.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  585. loz.Size = Vector3.new(2,2,2)
  586. loz.TopSurface = "Smooth"
  587. loz.BottomSurface = "Smooth"
  588. loz.Shape = "Block"
  589. loz.Name = "MagicBrick"
  590. loz.CanCollide = false
  591. loz.Transparency = 0.5
  592. loz.Anchored = false
  593. loz.Parent = Player.Character
  594. loz.CFrame = Player.Character.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  595. game.Debris:AddItem(loz,0.1)
  596.  
  597. lox = Instance.new("Part")
  598. lox.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  599. lox.Size = Vector3.new(2,2,2)
  600. lox.TopSurface = "Smooth"
  601. lox.BottomSurface = "Smooth"
  602. lox.Shape = "Block"
  603. lox.Name = "MagicBrick"
  604. lox.CanCollide = false
  605. lox.Transparency = 0.5
  606. lox.Anchored = false
  607. lox.Parent = Player.Character
  608. lox.CFrame = Player.Character.Head.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  609. game.Debris:AddItem(lox,0.1)
  610.  
  611. lov = Instance.new("Part")
  612. lov.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  613. lov.Size = Vector3.new(2,2,2)
  614. lov.TopSurface = "Smooth"
  615. lov.BottomSurface = "Smooth"
  616. lov.Shape = "Block"
  617. lov.Name = "MagicBrick"
  618. lov.CanCollide = false
  619. lov.Transparency = 0.5
  620. lov.Anchored = false
  621. lov.Parent = Player.Character
  622. lov.CFrame = Player.Character["Left Arm"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  623. game.Debris:AddItem(lov,0.1)
  624.  
  625. lon = Instance.new("Part")
  626. lon.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  627. lon.Size = Vector3.new(2,2,2)
  628. lon.TopSurface = "Smooth"
  629. lon.BottomSurface = "Smooth"
  630. lon.Shape = "Block"
  631. lon.Name = "MagicBrick"
  632. lon.CanCollide = false
  633. lon.Transparency = 0.5
  634. lon.Anchored = false
  635. lon.Parent = Player.Character
  636. lon.CFrame = Player.Character["Right Arm"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  637. game.Debris:AddItem(lon,0.1)
  638.  
  639. lof = Instance.new("Part")
  640. lof.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  641. lof.Size = Vector3.new(2,2,2)
  642. lof.TopSurface = "Smooth"
  643. lof.BottomSurface = "Smooth"
  644. lof.Shape = "Block"
  645. lof.Name = "MagicBrick"
  646. lof.CanCollide = false
  647. lof.Transparency = 0.5
  648. lof.Anchored = false
  649. lof.Parent = Player.Character
  650. lof.CFrame = Player.Character["Left Leg"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  651. game.Debris:AddItem(lof,0.1)
  652.  
  653. lor = Instance.new("Part")
  654. lor.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  655. lor.Size = Vector3.new(2,2,2)
  656. lor.TopSurface = "Smooth"
  657. lor.BottomSurface = "Smooth"
  658. lor.Shape = "Block"
  659. lor.Name = "MagicBrick"
  660. lor.CanCollide = false
  661. lor.Transparency = 0.5
  662. lor.Anchored = false
  663. lor.Parent = Player.Character
  664. lor.CFrame = Player.Character["Right Leg"].CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  665. game.Debris:AddItem(lor,0.1)
  666. wait(0.001)
  667. end
  668. Player.Character.Torso.CFrame = Targ
  669. end
  670. enabledc = true
  671. end
  672. Mouse.KeyDown:connect(onKeyDownc)
  673. ---end of fire---
  674. -- start of special attack--
  675. enabledcc = true
  676. function onKeyDowncc(key)
  677. if not enabledcc then return end
  678. enabledcc = false
  679. Key = key:lower()
  680. if key == "g" and Mode.Value == 1 then
  681. game:GetService("Chat"):Chat(Player.Character.Head, "Fire god slayer special move")
  682. Targ = CFrame.new(Vector3.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
  683. lez = Instance.new("Part")
  684. lez.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  685. lez.Size = Vector3.new(50,35,50)
  686. Mesh = Instance.new("SpecialMesh",lez)
  687. Mesh.MeshType = "FileMesh"
  688. Mesh.MeshId = "http://www.roblox.com/asset/?id=112601269"
  689. Mesh.Scale = Vector3.new(20,20,20)
  690. lez.TopSurface = "Smooth"
  691. lez.BottomSurface = "Smooth"
  692. lez.Shape = "Ball"
  693. lez.Name = "MagicBrick"
  694. lez.CanCollide = false
  695. lez.Transparency = 0
  696. lez.Anchored = false
  697. lez.Parent = Player.Character
  698. lez.CFrame = Player.Character:FindFirstChild("Torso").CFrame
  699. y = Instance.new("BodyVelocity")
  700. y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  701. y.velocity = Player.Character.Head.CFrame.lookVector*120
  702. y.Parent = lez
  703.  
  704.  
  705. for i = 1, 100 do
  706. loy = Instance.new("Part")
  707. loy.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  708. loy.Size = Vector3.new(20,20,20)
  709. loy.TopSurface = "Smooth"
  710. loy.BottomSurface = "Smooth"
  711. loy.Shape = "Block"
  712. loy.Name = "MagicBrick"
  713. loy.CanCollide = false
  714. loy.Transparency = 0.5
  715. loy.Anchored = false
  716. loy.Parent = Player.Character
  717. loy.CFrame = lez.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  718. game.Debris:AddItem(loy,0.1)
  719.  
  720. function Hit(Part)
  721. for i,v in pairs(Part.Parent:GetChildren()) do
  722. if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name then
  723. v.Health = v.Health - 1000000000000
  724. end
  725. end
  726. end
  727. loy.Touched:connect(Hit)
  728.  
  729. wait(0.01)
  730. end
  731. game.Debris:AddItem(lez,1)
  732. end
  733. enabledcc = true
  734. end
  735. Mouse.KeyDown:connect(onKeyDowncc)
  736. -----end of special attack--
  737. ------Golden Fire---------
  738. enabledz = true
  739. function onKeyDownz(key)
  740. if not enabledz then return end
  741. enabledz = false
  742. Key = key:lower()
  743. if key == "n" and Mode.Value == 0 then
  744. game:GetService("Chat"):Chat(Player.Character.Head, "Golden Fire Slayer Mode!")
  745. Force = Instance.new("ForceField",Player.Character)
  746. Mode.Value = 2
  747. print("Mode 2")
  748. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("New Yeller")
  749. Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("New Yeller")
  750. for i = 1,500 do
  751. Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
  752. Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
  753.  
  754. h = Instance.new("Part")
  755. h.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  756. h.Size = Vector3.new(2,2,2)
  757. h.TopSurface = "Smooth"
  758. h.BottomSurface = "Smooth"
  759. h.Shape = "Block"
  760. h.Name = "MagicBrick"
  761. h.CanCollide = false
  762. h.Transparency = 0.6
  763. h.Anchored = false
  764. h.Reflectance = 0.5
  765. h.Parent = Player.Character
  766. Weld = Instance.new("Weld")
  767. Weld.Parent = Player.Character:FindFirstChild("Left Arm")
  768. Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
  769. Weld.Part1 = h
  770. Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  771. game.Debris:AddItem(h,0.1)
  772.  
  773. lo = Instance.new("Part")
  774. lo.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  775. lo.Size = Vector3.new(2,2,2)
  776. lo.TopSurface = "Smooth"
  777. lo.BottomSurface = "Smooth"
  778. lo.Shape = "Block"
  779. lo.Name = "MagicBrick"
  780. lo.CanCollide = false
  781. lo.Reflectance = 0.5
  782. lo.Transparency = 0.6
  783. lo.Anchored = false
  784. lo.Parent = Player.Character
  785. lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  786. game.Debris:AddItem(lo,0.1)
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794.  
  795.  
  796. b = Instance.new("Part")
  797. b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  798. b.Size = Vector3.new(2,2,2)
  799. b.TopSurface = "Smooth"
  800. b.BottomSurface = "Smooth"
  801. b.Shape = "Block"
  802. b.Name = "MagicBrick"
  803. b.CanCollide = false
  804. b.Transparency = 0.6
  805. b.Reflectance = 0.5
  806. b.Anchored = false
  807. b.Parent = Player.Character
  808. Weld2 = Instance.new("Weld")
  809. Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
  810. Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
  811. Weld2.Part1 = b
  812. Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  813. game.Debris:AddItem(b,0.1)
  814.  
  815. as = Instance.new("Part")
  816. as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  817. as.Size = Vector3.new(2,2,2)
  818. as.TopSurface = "Smooth"
  819. as.BottomSurface = "Smooth"
  820. as.Shape = "Block"
  821. as.Name = "MagicBrick"
  822. as.Reflectance = 0.5
  823. as.CanCollide = false
  824. as.Transparency = 0.6
  825. as.Anchored = false
  826. as.Parent = Player.Character
  827. as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  828. game.Debris:AddItem(as,0.1)
  829.  
  830. wait(0.01)
  831. end
  832. Player.Character:FindFirstChild("FireDS").MaxHealth = 100
  833. Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
  834. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
  835. Mode.Value = 0
  836. Force:remove()
  837. end
  838. enabledz = true
  839. end
  840. Mouse.KeyDown:connect(onKeyDownz)
  841. -----END OF GOLDEN FIRE
  842. ------Golden fire special move
  843. Right = Player.Character.Torso["Right Shoulder"]
  844. enabledzxzz = true
  845. function onKeyDownzxzz(key)
  846. if not enabledzxzz then return end
  847. enabledzxzz = false
  848. Key = key:lower()
  849. if key == "g" and Mode.Value == 2 then
  850. game:GetService("Chat"):Chat(Player.Character.Head, "Golden Fire Dragon Slayer Fire Throw")
  851. for i = 1,6 do
  852. Right.C0 = Right.C0*CFrame.Angles(0,0,.26)
  853. wait(0.1)
  854. end
  855. lac = Instance.new("Part")
  856.  
  857. lac.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  858. lac.Size = Vector3.new(50,50,50)
  859. lac.TopSurface = "Smooth"
  860. lac.BottomSurface = "Smooth"
  861. lac.Shape = "Ball"
  862. lac.Name = "MagicBrick"
  863. Meshz=Instance.new("SpecialMesh",lac)
  864. Meshz.MeshType = "FileMesh"
  865. Meshz.MeshId = "http://www.roblox.com/asset/?id=24478215"
  866. Meshz.Scale = Vector3.new(50,50,80)
  867. lac.CanCollide = false
  868. lac.Transparency = 0.4
  869. lac.Reflectance = 0.5
  870. lac.Anchored = false
  871. lac.Parent = Player.Character
  872. game.Debris:AddItem(lac,7)
  873. lac.CFrame = Player.Character:FindFirstChild("Right Arm").CFrame*CFrame.fromEulerAnglesXYZ(-1.5,0,0)*CFrame.new(0,0,-40)
  874. y = Instance.new("BodyVelocity")
  875. y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  876. y.velocity = Player.Character.Head.CFrame.lookVector*200
  877. y.Parent = lac
  878.  
  879. function Hit(Part)
  880. Enab = true
  881. for i,v in pairs(Part.Parent:GetChildren()) do
  882. if v.ClassName == "Humanoid" and Part.Parent.Name ~= Player.Name and Enab == true then
  883. game.Debris:AddItem(lac,0.0000000001)
  884. Enab = false
  885. v.Health = v.Health - 70
  886. a = Instance.new("Part")
  887. a.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  888. a.Size = Vector3.new(i,i,i)
  889. a.TopSurface = "Smooth"
  890. a.BottomSurface = "Smooth"
  891. a.Shape = "Ball"
  892. a.Name = "MagicBrick"
  893. a.CanCollide = false
  894. a.Transparency = i/40
  895. a.Anchored = false
  896. a.Parent = Part.Parent
  897. game.Debris:AddItem(av,0.4)
  898. a.CFrame = Part.CFrame
  899. end
  900. end
  901. end
  902. lac.Touched:connect(Hit)
  903. for i = 1,6 do
  904. Right.C0 = Right.C0*CFrame.Angles(0,0,-.26)
  905. wait(0.1)
  906. end
  907. for i = 1,100 do
  908. bz = Instance.new("Part")
  909. bz.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  910. bz.Size = Vector3.new(80,80,80)
  911. bz.TopSurface = "Smooth"
  912. bz.BottomSurface = "Smooth"
  913. bz.Shape = "Block"
  914. bz.Name = "MagicBrick"
  915. bz.CanCollide = false
  916. bz.Transparency = 0.6
  917. bz.Reflectance = 0.4
  918. bz.Anchored = false
  919. bz.Parent = Player.Character
  920. bz.CFrame =lac.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  921. game.Debris:AddItem(bz,0.1)
  922.  
  923. wait(0.01)
  924. end
  925.  
  926.  
  927. game.Debris:AddItem(h,4)
  928. end
  929. enabledzxzz = true
  930. end
  931. Mouse.KeyDown:connect(onKeyDownzxzz)
  932. ----End of golden fire special move
  933. ----Lighting fire dragon slayer--
  934. enabledz = true
  935. function onKeyDownz(key)
  936. if not enabledz then return end
  937. enabledz = false
  938. Key = key:lower()
  939. if key == "m" and Mode.Value == 0 then
  940. game:GetService("Chat"):Chat(Player.Character.Head, "Fire Lightning dragon Slayer!")
  941. Mode.Value = 3
  942. print("Mode 3")
  943. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
  944. Player.Character:FindFirstChild("FlameColor2").Value = BrickColor.new("New Yeller")
  945. Force = Instance.new("ForceField",Player.Character)
  946. for i = 1,500 do
  947. Player.Character:FindFirstChild("FireDS").MaxHealth = math.huge
  948. Player.Character:FindFirstChild("FireDS").WalkSpeed = 100
  949.  
  950. h = Instance.new("Part")
  951. h.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  952. h.Size = Vector3.new(2,2,2)
  953. h.TopSurface = "Smooth"
  954. h.BottomSurface = "Smooth"
  955. h.Shape = "Block"
  956. h.Name = "MagicBrick"
  957. h.CanCollide = false
  958. h.Transparency = 0.6
  959. h.Anchored = false
  960. h.Parent = Player.Character
  961. Weld = Instance.new("Weld")
  962. Weld.Parent = Player.Character:FindFirstChild("Left Arm")
  963. Weld.Part0 = Player.Character:FindFirstChild("Left Arm")
  964. Weld.Part1 = h
  965. Weld.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  966. game.Debris:AddItem(h,0.1)
  967.  
  968. lo = Instance.new("Part")
  969. lo.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  970. lo.Size = Vector3.new(2,2,2)
  971. lo.TopSurface = "Smooth"
  972. lo.BottomSurface = "Smooth"
  973. lo.Shape = "Block"
  974. lo.Name = "MagicBrick"
  975. lo.CanCollide = false
  976. lo.Transparency = 0.6
  977. lo.Anchored = false
  978. lo.Parent = Player.Character
  979. lo.CFrame = h.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  980. game.Debris:AddItem(lo,0.1)
  981.  
  982.  
  983.  
  984.  
  985.  
  986.  
  987.  
  988.  
  989.  
  990. b = Instance.new("Part")
  991. b.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  992. b.Size = Vector3.new(2,2,2)
  993. b.TopSurface = "Smooth"
  994. b.BottomSurface = "Smooth"
  995. b.Shape = "Block"
  996. b.Name = "MagicBrick"
  997. b.CanCollide = false
  998. b.Transparency = 0.6
  999. b.Anchored = false
  1000. b.Parent = Player.Character
  1001. Weld2 = Instance.new("Weld")
  1002. Weld2.Parent = Player.Character:FindFirstChild("Right Arm")
  1003. Weld2.Part0 = Player.Character:FindFirstChild("Right Arm")
  1004. Weld2.Part1 = b
  1005. Weld2.C1 = CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))*CFrame.new(0,1.2,0)
  1006. game.Debris:AddItem(b,0.1)
  1007.  
  1008. as = Instance.new("Part")
  1009. as.BrickColor = Player.Character:FindFirstChild("FlameColor").Value
  1010. as.Size = Vector3.new(2,2,2)
  1011. as.TopSurface = "Smooth"
  1012. as.BottomSurface = "Smooth"
  1013. as.Shape = "Block"
  1014. as.Name = "MagicBrick"
  1015. as.CanCollide = false
  1016. as.Transparency = 0.6
  1017. as.Anchored = false
  1018. as.Parent = Player.Character
  1019. as.CFrame = b.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  1020. game.Debris:AddItem(as,0.1)
  1021. --------LIGHTNING---------
  1022. zed = Instance.new("Part")
  1023. zed.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  1024. zed.Size = Vector3.new(1,1,1)
  1025. Mesh2 = Instance.new("SpecialMesh",zed)
  1026. Mesh2.MeshId = "http://www.roblox.com/asset/?id=1271547"
  1027. Mesh2.MeshType = "FileMesh"
  1028. zed.TopSurface = "Smooth"
  1029. zed.BottomSurface = "Smooth"
  1030. zed.Shape = "Block"
  1031. zed.Name = "MagicBrick"
  1032. zed.CanCollide = false
  1033. zed.Reflectance = 0.6
  1034. Mesh2.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5))
  1035. zed.Transparency = 0.6
  1036. zed.Anchored = true
  1037. zed.Parent = Player.Character
  1038. zed.CFrame = Player.Character["Right Arm"].CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1039. game.Debris:AddItem(zed,0.1)
  1040.  
  1041. zedz = Instance.new("Part")
  1042. zedz.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  1043. zedz.Size = Vector3.new(1,1,1)
  1044. Mesh3 = Instance.new("SpecialMesh",zedz)
  1045. Mesh3.MeshId = "http://www.roblox.com/asset/?id=1271547"
  1046. Mesh3.MeshType = "FileMesh"
  1047. zedz.TopSurface = "Smooth"
  1048. zedz.BottomSurface = "Smooth"
  1049. zedz.Shape = "Block"
  1050. zedz.Name = "MagicBrick"
  1051. zedz.CanCollide = false
  1052. zedz.Reflectance = 0.6
  1053. Mesh3.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5))
  1054. zedz.Transparency = 0.6
  1055. zedz.Anchored = true
  1056. zedz.Parent = Player.Character
  1057. zedz.CFrame = Player.Character["Left Arm"].CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1058. game.Debris:AddItem(zedz,0.1)
  1059.  
  1060. wait(0.01)
  1061. end
  1062. Player.Character:FindFirstChild("FireDS").MaxHealth = 100
  1063. Player.Character:FindFirstChild("FireDS").WalkSpeed = 20
  1064. Player.Character:FindFirstChild("FlameColor").Value = BrickColor.new("Bright red")
  1065. Mode.Value = 0
  1066. Force:remove()
  1067. end
  1068. enabledz = true
  1069. end
  1070. Mouse.KeyDown:connect(onKeyDownz)
  1071. ----lightning fire dragon slayer end--
  1072. ----Lighting ultiamte attack----
  1073.  
  1074. enabledb = true
  1075. xx = Instance.new("Part")
  1076. function onKeyDownb(key)
  1077. if not enabledb then return end
  1078. Key = key:lower()
  1079. if key == "g" and Mode.Value == 3 then
  1080. if Mouse.Target ~= nil then
  1081. for i,v in pairs(Mouse.Target.Parent:GetChildren()) do
  1082. if v:IsA("Humanoid") then
  1083. enabledb = false
  1084. game:GetService("Chat"):Chat(Player.Character.Head, "Ult")
  1085. Targ = Mouse.Target
  1086. xx.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  1087. xx.Size = Vector3.new(1,1,1)
  1088. xx.TopSurface = "Smooth"
  1089. xx.BottomSurface = "Smooth"
  1090. xx.Shape = "Block"
  1091. xx.Name = "Main"
  1092. xx.CanCollide = false
  1093. xx.Transparency =0
  1094. xx.Anchored = false
  1095. xx.Parent = Player.Character
  1096. xx.CFrame = Player.Character["Left Arm"].CFrame*CFrame.new(0, -1, 0)
  1097. Rock = Instance.new("RocketPropulsion")
  1098. Rock.Parent = xx
  1099. Rock.ThrustP = 10000
  1100. Rock.Target = Targ.Parent:FindFirstChild("Torso")
  1101. Rock.TurnP = 10000
  1102. Rock.TargetRadius = 5
  1103. Rock.MaxSpeed = 170
  1104. Rock.CartoonFactor = 1
  1105. Rock:Fire()
  1106. print(Targ)
  1107. function Boom()
  1108. for i,v in pairs(Targ.Parent:GetChildren()) do
  1109. if v.Name == "Torso" and v.ClassName == "Part" then
  1110. v:remove()
  1111. game.Debris:AddItem(xx,1)
  1112. end
  1113. end
  1114. end
  1115. Rock.ReachedTarget:connect(Boom)
  1116. for i = 1,350 do
  1117. bx = Instance.new("Part")
  1118. bx.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  1119. bx.Size = Vector3.new(4,4,4)
  1120. bx.TopSurface = "Smooth"
  1121. bx.BottomSurface = "Smooth"
  1122. bx.Shape = "Block"
  1123. bx.Name = "MagicBrick"
  1124. bx.CanCollide = false
  1125. bx.Transparency = 0.6
  1126. bx.Anchored = false
  1127. bx.Parent = Player.Character
  1128. bx.CFrame = xx.CFrame*CFrame.fromEulerAnglesXYZ(math.random(1,7),math.random(1,7),math.random(1,7))
  1129. game.Debris:AddItem(bx,0.1)
  1130.  
  1131. zedd = Instance.new("Part")
  1132. zedd.BrickColor = Player.Character:FindFirstChild("FlameColor2").Value
  1133. zedd.Size = Vector3.new(1,1,1)
  1134. Mesh2 = Instance.new("SpecialMesh",zedd)
  1135. Mesh2.MeshId = "http://www.roblox.com/asset/?id=1271547"
  1136. Mesh2.MeshType = "FileMesh"
  1137. zedd.TopSurface = "Smooth"
  1138. zedd.BottomSurface = "Smooth"
  1139. zedd.Shape = "Block"
  1140. zedd.Name = "MagicBrick"
  1141. zedd.CanCollide = false
  1142. zedd.Reflectance = 0.6
  1143. Mesh2.Scale = Vector3.new(math.random(0.1,1.5),math.random(0.1,1.5),math.random(0.1,1.5))
  1144. zedd.Transparency = 0.6
  1145. zedd.Anchored = true
  1146. zedd.Parent = Player.Character
  1147. zedd.CFrame = xx.CFrame*CFrame.new(math.random(-2.5,2.5),math.random(-2.5,2.5),math.random(-2.5,2.5))*CFrame.fromEulerAnglesXYZ(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1148. game.Debris:AddItem(zedd,0.1)
  1149. wait(0.0001)
  1150. end
  1151. game.Debris:AddItem(xx,0.1)
  1152. enabledb = true
  1153. end
  1154. end
  1155. end
  1156. end
  1157. end
  1158. Mouse.KeyDown:connect(onKeyDownb)
  1159. -----END OF ULTIMATE ATTACK-----
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