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| 1 | -- Instructions: | |
| 2 | --[[ | |
| 3 | Any local variables with : | |
| 4 | = LocalPlayer: | |
| 5 | Must be replaced with "owner". So if your local variable is game.Players.LocalPlayer , replace it with owner | |
| 6 | = :GetMouse(): | |
| 7 | Remove the variable entirely. | |
| 8 | ||
| 9 | then paste this over the desired script | |
| 10 | --]] | |
| 11 | ||
| 12 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 13 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 14 | do | |
| 15 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 16 | script.Parent = Player.Character | |
| 17 | ||
| 18 | --RemoteEvent for communicating | |
| 19 | local Event = Instance.new("RemoteEvent")
| |
| 20 | Event.Name = "UserInput_Event" | |
| 21 | --Fake event to make stuff like Mouse.KeyDown work | |
| 22 | local function fakeEvent() | |
| 23 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 24 | t.connect = t.Connect | |
| 25 | return t | |
| 26 | end | |
| 27 | --Creating fake input objects with fake variables | |
| 28 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 29 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 30 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 31 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 32 | end} | |
| 33 | --Merged 2 functions into one by checking amount of arguments | |
| 34 | CAS.UnbindAction = CAS.BindAction | |
| 35 | ||
| 36 | --This function will trigger the events that have been :Connect()'ed | |
| 37 | local function te(self,ev,...) | |
| 38 | local t = m[ev] | |
| 39 | if t and t._fakeEvent and t.Function then | |
| 40 | t.Function(...) | |
| 41 | end | |
| 42 | end | |
| 43 | m.TrigEvent = te | |
| 44 | UIS.TrigEvent = te | |
| 45 | Event.OnServerEvent:Connect(function(plr,io) | |
| 46 | if plr~=Player then return end | |
| 47 | if io.isMouse then | |
| 48 | m.Target = io.Target | |
| 49 | m.Hit = io.Hit | |
| 50 | else | |
| 51 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 52 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 53 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 54 | end | |
| 55 | for _,t in pairs(CAS.Actions) do | |
| 56 | for _,k in pairs(t.Keys) do | |
| 57 | if k==io.KeyCode then | |
| 58 | t.Function(t.Name,io.UserInputState,io) | |
| 59 | end | |
| 60 | end | |
| 61 | end | |
| 62 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 63 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 64 | end | |
| 65 | end) | |
| 66 | Event.Parent = NLS([==[ | |
| 67 | local Player = game:GetService("Players").LocalPlayer
| |
| 68 | local Event = script:WaitForChild("UserInput_Event")
| |
| 69 | local UIS = game:GetService("UserInputService")
| |
| 70 | local input = function(io,a) | |
| 71 | if a then return end | |
| 72 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 74 | end | |
| 75 | UIS.InputBegan:Connect(input) | |
| 76 | UIS.InputEnded:Connect(input) | |
| 77 | local Mouse = Player:GetMouse() | |
| 78 | local h,t | |
| 79 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 80 | --If player is not moving their mouse, client won't fire events | |
| 81 | while wait(1/30) do | |
| 82 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 83 | h,t=Mouse.Hit,Mouse.Target | |
| 84 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 85 | end | |
| 86 | end]==],Player.Character) | |
| 87 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 88 | end | |
| 89 | -- End of FE converter | |
| 90 | local lp = owner | |
| 91 | local ch = owner.Character | |
| 92 | name = owner.Name | |
| 93 | - | if owner.UserId==710232008 then |
| 93 | + | if owner.UserId==225869729 then |
| 94 | name="CHL" | |
| 95 | end | |
| 96 | if ch then | |
| 97 | local b = Instance.new("BillboardGui",ch.Head)
| |
| 98 | b.Size = UDim2.new(0,200,0,50) | |
| 99 | b.ExtentsOffsetWorldSpace = Vector3.new(0,5,0) | |
| 100 | b.MaxDistance = 75 | |
| 101 | local TextL= Instance.new("TextLabel",b)
| |
| 102 | TextL.Size =UDim2.new(0,200,0,50) | |
| 103 | TextL.Text = name.." but with laser beams." | |
| 104 | TextL.TextColor3 = Color3.fromRGB(255, 255, 0) | |
| 105 | TextL.BackgroundTransparency = 1 | |
| 106 | TextL.TextScaled = true | |
| 107 | TextL.Font = Enum.Font.Arcade | |
| 108 | ||
| 109 | end | |
| 110 | mouse.KeyDown:Connect(function(key) | |
| 111 | if key=="q" or key=="z" then | |
| 112 | local part0 = Instance.new("Part",game.Workspace)
| |
| 113 | part0.Name="Laser Beam" | |
| 114 | part0.Position = lp.Character.Head.Position + Vector3.new(0,5,0) | |
| 115 | part0.Orientation = mouse.Hit.lookVector | |
| 116 | part0.Size = Vector3.new(1,1,1) | |
| 117 | part0.Shape = "Ball" | |
| 118 | part0.Transparency = 1 | |
| 119 | part0.Anchored = false | |
| 120 | part0.CanCollide = false | |
| 121 | ||
| 122 | local at1 = Instance.new("Attachment",part0)
| |
| 123 | at1.Position = Vector3.new(.5,.5,0) | |
| 124 | local at2 = Instance.new("Attachment",part0)
| |
| 125 | at2.Position = Vector3.new(.5,-.5,0) | |
| 126 | local trail = Instance.new("Trail",part0)
| |
| 127 | trail.Lifetime = 10 | |
| 128 | trail.MaxLength = 0 | |
| 129 | trail.Attachment0 = at1 | |
| 130 | trail.Attachment1 = at2 | |
| 131 | ||
| 132 | local at3 = Instance.new("Attachment",part0)
| |
| 133 | at3.Position = Vector3.new(-.5,.5,0) | |
| 134 | local at4 = Instance.new("Attachment",part0)
| |
| 135 | at4.Position = Vector3.new(-.5,-.5,0) | |
| 136 | local trail0 = Instance.new("Trail",part0)
| |
| 137 | trail0.Lifetime = 10 | |
| 138 | trail0.MaxLength = 0 | |
| 139 | trail0.Attachment0 = at3 | |
| 140 | trail0.Attachment1 = at4 | |
| 141 | ||
| 142 | local trail1 = Instance.new("Trail",part0)
| |
| 143 | trail1.Lifetime = 10 | |
| 144 | trail1.MaxLength = 0 | |
| 145 | trail1.Attachment0 = at3 | |
| 146 | trail1.Attachment1 = at1 | |
| 147 | ||
| 148 | local trail2 = Instance.new("Trail",part0)
| |
| 149 | trail2.Lifetime = 10 | |
| 150 | trail2.MaxLength = 0 | |
| 151 | trail2.Attachment0 = at2 | |
| 152 | trail2.Attachment1 = at4 | |
| 153 | ||
| 154 | trail.Transparency = NumberSequence.new(0,0) | |
| 155 | trail0.Transparency = NumberSequence.new(0,0) | |
| 156 | trail1.Transparency = NumberSequence.new(0,0) | |
| 157 | trail2.Transparency = NumberSequence.new(0,0) | |
| 158 | wait(.001) | |
| 159 | ||
| 160 | part0.CFrame = mouse.Hit | |
| 161 | trail.MaxLength = 100 | |
| 162 | trail0.MaxLength = 100 | |
| 163 | trail1.MaxLength = 100 | |
| 164 | trail2.MaxLength = 100 | |
| 165 | local target = mouse.Target | |
| 166 | if game.PlaceId==843495510 or mouse.Target.Parent.Name=="Zombie" or mouse.Target.Parent.Name=="Default Dummy" then | |
| 167 | if mouse.Target==nil or mouse.Target.Name=="Laser Beam" then | |
| 168 | elseif mouse.Target.Parent:IsA("Accessory") then
| |
| 169 | local tar = mouse.Target.Parent.Parent | |
| 170 | if tar:FindFirstChildWhichIsA("Humanoid") then
| |
| 171 | if tar:FindFirstChildWhichIsA("Humanoid").Health==0 then
| |
| 172 | else | |
| 173 | tar:FindFirstChildWhichIsA("Humanoid").Health = 0
| |
| 174 | end | |
| 175 | elseif tar:FindFirstChild("Head") then
| |
| 176 | tar:FindFirstChild("Head"):Destroy()
| |
| 177 | elseif tar:FindFirstChild("UpperTorso") then
| |
| 178 | tar:FindFirstChild("UpperTorso"):Destroy()
| |
| 179 | elseif tar:FindFirstChild("Torso") then
| |
| 180 | tar:FindFirstChild("Torso"):Destroy()
| |
| 181 | end | |
| 182 | print(tar.Name.." died.") | |
| 183 | elseif mouse.Target:IsA("MeshPart") or mouse.Target:IsA("Part") then
| |
| 184 | local tar = mouse.Target.Parent | |
| 185 | if tar:FindFirstChildWhichIsA("Humanoid") then
| |
| 186 | if tar:FindFirstChildWhichIsA("Humanoid").Health==0 then
| |
| 187 | else | |
| 188 | tar:FindFirstChildWhichIsA("Humanoid").Health = 0
| |
| 189 | print(tar.Name.." died.") | |
| 190 | end | |
| 191 | elseif tar:FindFirstChild("Head") then
| |
| 192 | tar:FindFirstChild("Head"):Destroy()
| |
| 193 | print(tar.Name.." died.") | |
| 194 | elseif tar:FindFirstChild("UpperTorso") then
| |
| 195 | tar:FindFirstChild("UpperTorso"):Destroy()
| |
| 196 | print(tar.Name.." died.") | |
| 197 | elseif tar:FindFirstChild("Torso") then
| |
| 198 | tar:FindFirstChild("Torso"):Destroy()
| |
| 199 | print(tar.Name.." died.") | |
| 200 | end | |
| 201 | end | |
| 202 | elseif game.PlaceId==843468296 then | |
| 203 | if mouse.Target==nil or mouse.Target.Name=="Laser Beam" then | |
| 204 | elseif mouse.Target.Parent:IsA("Accessory") then
| |
| 205 | local tar = mouse.Target.Parent.Parent | |
| 206 | if tar:FindFirstChildWhichIsA("Humanoid") then
| |
| 207 | - | tar:FindFirstChildWhichIsA("Humanoid").PlatformStand = true
|
| 207 | + | tar:FindFirstChildWhichIsA("Humanoid").Sit = true
|
| 208 | - | mouse.Target.Anchored = true |
| 208 | + | |
| 209 | - | else |
| 209 | + | |
| 210 | - | mouse.Target.Anchored = true |
| 210 | + | |
| 211 | elseif mouse.Target:IsA("MeshPart") or mouse.Target:IsA("Part") then
| |
| 212 | local tar = mouse.Target.Parent | |
| 213 | if tar:FindFirstChildWhichIsA("Humanoid") then
| |
| 214 | tar:FindFirstChildWhichIsA("Humanoid").Sit = true
| |
| 215 | ||
| 216 | - | tar:FindFirstChildWhichIsA("Humanoid").PlatformStand = true
|
| 216 | + | |
| 217 | - | mouse.Target.Anchored = true |
| 217 | + | |
| 218 | - | else |
| 218 | + | |
| 219 | - | mouse.Target.Anchored = true |
| 219 | + | |
| 220 | wait(.001) | |
| 221 | part0:Destroy() | |
| 222 | end | |
| 223 | end) | |
| 224 | local char = lp.Character | |
| 225 | while true do | |
| 226 | char.Humanoid.MaxHealth = "inf" | |
| 227 | char.Humanoid.Health = "inf" | |
| 228 | wait(.25) | |
| 229 | end |