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wamandnj

Untitled

Mar 3rd, 2019
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  1. -- Instructions:
  2. --[[
  3. Any local variables with :
  4.  = LocalPlayer:
  5.     Must be replaced with "owner". So if your local variable is game.Players.LocalPlayer , replace it with owner
  6.  = :GetMouse():
  7.     Remove the variable entirely.
  8.  
  9. then paste this over the desired script
  10. --]]
  11.  
  12. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  13. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  14. do
  15.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  16.     script.Parent = Player.Character
  17.  
  18.     --RemoteEvent for communicating
  19.     local Event = Instance.new("RemoteEvent")
  20.     Event.Name = "UserInput_Event"
  21.     --Fake event to make stuff like Mouse.KeyDown work
  22.     local function fakeEvent()
  23.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  24.         t.connect = t.Connect
  25.         return t
  26.     end
  27.     --Creating fake input objects with fake variables
  28.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  29.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  30.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  31.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  32.     end}
  33.     --Merged 2 functions into one by checking amount of arguments
  34.     CAS.UnbindAction = CAS.BindAction
  35.  
  36.     --This function will trigger the events that have been :Connect()'ed
  37.     local function te(self,ev,...)
  38.         local t = m[ev]
  39.         if t and t._fakeEvent and t.Function then
  40.             t.Function(...)
  41.         end
  42.     end
  43.     m.TrigEvent = te
  44.     UIS.TrigEvent = te
  45.     Event.OnServerEvent:Connect(function(plr,io)
  46.         if plr~=Player then return end
  47.         if io.isMouse then
  48.             m.Target = io.Target
  49.             m.Hit = io.Hit
  50.         else
  51.             local b = io.UserInputState == Enum.UserInputState.Begin
  52.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  53.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  54.             end
  55.             for _,t in pairs(CAS.Actions) do
  56.                 for _,k in pairs(t.Keys) do
  57.                     if k==io.KeyCode then
  58.                         t.Function(t.Name,io.UserInputState,io)
  59.                     end
  60.                 end
  61.             end
  62.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  63.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  64.         end
  65.     end)
  66.     Event.Parent = NLS([==[
  67.     local Player = game:GetService("Players").LocalPlayer
  68.     local Event = script:WaitForChild("UserInput_Event")
  69.     local UIS = game:GetService("UserInputService")
  70.     local input = function(io,a)
  71.         if a then return end
  72.         --Since InputObject is a client-side instance, we create and pass table instead
  73.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  74.     end
  75.     UIS.InputBegan:Connect(input)
  76.     UIS.InputEnded:Connect(input)
  77.     local Mouse = Player:GetMouse()
  78.     local h,t
  79.     --Give the server mouse data 30 times every second, but only if the values changed
  80.     --If player is not moving their mouse, client won't fire events
  81.     while wait(1/30) do
  82.         if h~=Mouse.Hit or t~=Mouse.Target then
  83.             h,t=Mouse.Hit,Mouse.Target
  84.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  85.         end
  86.     end]==],Player.Character)
  87.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  88. end
  89. -- End of FE converter
  90. local lp = owner
  91. local ch = owner.Character
  92. name = owner.Name
  93. if owner.UserId==225869729 then
  94.     name="CHL"
  95. end
  96. if ch then
  97.     local b = Instance.new("BillboardGui",ch.Head)
  98.     b.Size = UDim2.new(0,200,0,50)
  99.     b.ExtentsOffsetWorldSpace = Vector3.new(0,5,0)
  100.     b.MaxDistance = 75
  101.     local TextL= Instance.new("TextLabel",b)
  102.     TextL.Size =UDim2.new(0,200,0,50)
  103.     TextL.Text = name.." but with laser beams."
  104.     TextL.TextColor3 = Color3.fromRGB(255, 255, 0)
  105.     TextL.BackgroundTransparency = 1
  106.     TextL.TextScaled = true
  107.     TextL.Font = Enum.Font.Arcade
  108.    
  109. end
  110. mouse.KeyDown:Connect(function(key)
  111.     if key=="q" or key=="z" then
  112.         local part0 = Instance.new("Part",game.Workspace)
  113.         part0.Name="Laser Beam"
  114.         part0.Position = lp.Character.Head.Position + Vector3.new(0,5,0)
  115.         part0.Orientation = mouse.Hit.lookVector
  116.         part0.Size = Vector3.new(1,1,1)
  117.         part0.Shape = "Ball"
  118.         part0.Transparency = 1
  119.         part0.Anchored = false
  120.         part0.CanCollide = false
  121.        
  122.         local at1  = Instance.new("Attachment",part0)
  123.         at1.Position = Vector3.new(.5,.5,0)
  124.         local at2  = Instance.new("Attachment",part0)
  125.         at2.Position = Vector3.new(.5,-.5,0)
  126.         local trail = Instance.new("Trail",part0)
  127.         trail.Lifetime = 10
  128.         trail.MaxLength = 0
  129.         trail.Attachment0 = at1
  130.         trail.Attachment1 = at2
  131.        
  132.         local at3  = Instance.new("Attachment",part0)
  133.         at3.Position = Vector3.new(-.5,.5,0)
  134.         local at4  = Instance.new("Attachment",part0)
  135.         at4.Position = Vector3.new(-.5,-.5,0)
  136.         local trail0 = Instance.new("Trail",part0)
  137.         trail0.Lifetime = 10
  138.         trail0.MaxLength = 0
  139.         trail0.Attachment0 = at3
  140.         trail0.Attachment1 = at4
  141.        
  142.         local trail1 = Instance.new("Trail",part0)
  143.         trail1.Lifetime = 10
  144.         trail1.MaxLength = 0
  145.         trail1.Attachment0 = at3
  146.         trail1.Attachment1 = at1
  147.        
  148.         local trail2 = Instance.new("Trail",part0)
  149.         trail2.Lifetime = 10
  150.         trail2.MaxLength = 0
  151.         trail2.Attachment0 = at2
  152.         trail2.Attachment1 = at4
  153.        
  154.         trail.Transparency = NumberSequence.new(0,0)
  155.         trail0.Transparency = NumberSequence.new(0,0)
  156.         trail1.Transparency = NumberSequence.new(0,0)
  157.         trail2.Transparency = NumberSequence.new(0,0)
  158.         wait(.001)
  159.  
  160.         part0.CFrame = mouse.Hit
  161.         trail.MaxLength = 100
  162.         trail0.MaxLength = 100
  163.         trail1.MaxLength = 100
  164.         trail2.MaxLength = 100
  165.         local target = mouse.Target
  166.         if game.PlaceId==843495510 or mouse.Target.Parent.Name=="Zombie" or mouse.Target.Parent.Name=="Default Dummy" then
  167.             if mouse.Target==nil or mouse.Target.Name=="Laser Beam"  then
  168.             elseif mouse.Target.Parent:IsA("Accessory") then
  169.                 local tar = mouse.Target.Parent.Parent
  170.                 if tar:FindFirstChildWhichIsA("Humanoid") then
  171.                     if tar:FindFirstChildWhichIsA("Humanoid").Health==0 then
  172.                     else
  173.                         tar:FindFirstChildWhichIsA("Humanoid").Health = 0
  174.                     end
  175.                 elseif tar:FindFirstChild("Head") then
  176.                     tar:FindFirstChild("Head"):Destroy()
  177.                 elseif tar:FindFirstChild("UpperTorso") then
  178.                     tar:FindFirstChild("UpperTorso"):Destroy()
  179.                 elseif tar:FindFirstChild("Torso") then
  180.                     tar:FindFirstChild("Torso"):Destroy()
  181.                     end
  182.                 print(tar.Name.." died.")
  183.             elseif mouse.Target:IsA("MeshPart") or mouse.Target:IsA("Part") then
  184.                 local tar = mouse.Target.Parent
  185.                 if tar:FindFirstChildWhichIsA("Humanoid") then
  186.                     if tar:FindFirstChildWhichIsA("Humanoid").Health==0 then
  187.                     else
  188.                         tar:FindFirstChildWhichIsA("Humanoid").Health = 0
  189.                         print(tar.Name.." died.")
  190.                     end
  191.                 elseif tar:FindFirstChild("Head") then
  192.                     tar:FindFirstChild("Head"):Destroy()
  193.                     print(tar.Name.." died.")
  194.                 elseif tar:FindFirstChild("UpperTorso") then
  195.                     tar:FindFirstChild("UpperTorso"):Destroy()
  196.                     print(tar.Name.." died.")
  197.                 elseif tar:FindFirstChild("Torso") then
  198.                     tar:FindFirstChild("Torso"):Destroy()
  199.                     print(tar.Name.." died.")
  200.                 end
  201.             end
  202.         elseif game.PlaceId==843468296 then
  203.             if mouse.Target==nil or mouse.Target.Name=="Laser Beam" then
  204.             elseif mouse.Target.Parent:IsA("Accessory") then
  205.                 local tar = mouse.Target.Parent.Parent
  206.                 if tar:FindFirstChildWhichIsA("Humanoid") then
  207.                     tar:FindFirstChildWhichIsA("Humanoid").Sit = true
  208.                
  209.                 end
  210.                
  211.             elseif mouse.Target:IsA("MeshPart") or mouse.Target:IsA("Part") then
  212.                 local tar = mouse.Target.Parent
  213.                 if tar:FindFirstChildWhichIsA("Humanoid") then
  214.                     tar:FindFirstChildWhichIsA("Humanoid").Sit = true
  215.  
  216.                
  217.                 end
  218.             end
  219.         end
  220.         wait(.001)
  221.         part0:Destroy()
  222.     end
  223. end)
  224. local char = lp.Character
  225. while true do
  226.     char.Humanoid.MaxHealth = "inf"
  227.     char.Humanoid.Health = "inf"
  228.     wait(.25)
  229. end
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