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| 1 | - | --[[ |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | - | Script shared by ProFiGames KISS ME ]] |
| 2 | + | local Player,game,owner = owner,game |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code V2 by Mokiros")
| |
| 6 | local RealPlayer = RealPlayer | |
| 7 | script.Parent = RealPlayer.Character | |
| 8 | ||
| 9 | --Fake event to make stuff like Mouse.KeyDown work | |
| 10 | local Disconnect_Function = function(this) | |
| 11 | this[1].Functions[this[2]] = nil | |
| 12 | end | |
| 13 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 14 | local FakeEvent_Metatable = {__index={
| |
| 15 | Connect = function(this,f) | |
| 16 | local i = tostring(math.random(0,10000)) | |
| 17 | while this.Functions[i] do | |
| 18 | i = tostring(math.random(0,10000)) | |
| 19 | end | |
| 20 | this.Functions[i] = f | |
| 21 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 22 | end | |
| 23 | }} | |
| 24 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 25 | local function fakeEvent() | |
| 26 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 27 | end | |
| 28 | ||
| 29 | --Creating fake input objects with fake variables | |
| 30 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 31 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 32 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 33 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 34 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 35 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 36 | end} | |
| 37 | --Merged 2 functions into one by checking amount of arguments | |
| 38 | CAS.UnbindAction = CAS.BindAction | |
| 39 | ||
| 40 | --This function will trigger the events that have been :Connect()'ed | |
| 41 | local function TriggerEvent(self,ev,...) | |
| 42 | for _,f in pairs(self[ev].Functions) do | |
| 43 | f(...) | |
| 44 | end | |
| 45 | end | |
| 46 | FakeMouse.TriggerEvent = TriggerEvent | |
| 47 | UIS.TriggerEvent = TriggerEvent | |
| 48 | ||
| 49 | --Client communication | |
| 50 | local Event = Instance.new("RemoteEvent")
| |
| 51 | Event.Name = "UserInput_Event" | |
| 52 | Event.OnServerEvent:Connect(function(plr,io) | |
| 53 | if plr~=RealPlayer then return end | |
| 54 | FakeMouse.Target = io.Target | |
| 55 | FakeMouse.Hit = io.Hit | |
| 56 | if not io.isMouse then | |
| 57 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 58 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 59 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 60 | end | |
| 61 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 62 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 63 | end | |
| 64 | for _,t in pairs(CAS.Actions) do | |
| 65 | for _,k in pairs(t.Keys) do | |
| 66 | if k==io.KeyCode then | |
| 67 | t.Function(t.Name,io.UserInputState,io) | |
| 68 | end | |
| 69 | end | |
| 70 | end | |
| 71 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 72 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 73 | end | |
| 74 | end) | |
| 75 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 76 | local Mouse = owner:GetMouse() | |
| 77 | local UIS = game:GetService("UserInputService")
| |
| 78 | local input = function(io,RobloxHandled) | |
| 79 | if RobloxHandled then return end | |
| 80 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 81 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 82 | end | |
| 83 | UIS.InputBegan:Connect(input) | |
| 84 | UIS.InputEnded:Connect(input) | |
| 85 | local h,t | |
| 86 | --Give the server mouse data every second frame, but only if the values changed | |
| 87 | --If player is not moving their mouse, client won't fire events | |
| 88 | local HB = game:GetService("RunService").Heartbeat
| |
| 89 | while true do | |
| 90 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 91 | h,t=Mouse.Hit,Mouse.Target | |
| 92 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 93 | end | |
| 94 | --Wait 2 frames | |
| 95 | for i=1,2 do | |
| 96 | HB:Wait() | |
| 97 | end | |
| 98 | end]==],script) | |
| 99 | ||
| 100 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 101 | --Real game object | |
| 102 | local RealGame = game | |
| 103 | ||
| 104 | --Metatable for fake service | |
| 105 | local FakeService_Metatable = {
| |
| 106 | __index = function(self,k) | |
| 107 | local s = rawget(self,"_RealService") | |
| 108 | if s then | |
| 109 | return typeof(s[k])=="function" | |
| 110 | and function(_,...)return s[k](s,...)end or s[k] | |
| 111 | end | |
| 112 | end, | |
| 113 | __newindex = function(self,k,v) | |
| 114 | local s = rawget(self,"_RealService") | |
| 115 | if s then s[k]=v end | |
| 116 | end | |
| 117 | } | |
| 118 | local function FakeService(t,RealService) | |
| 119 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 120 | return setmetatable(t,FakeService_Metatable) | |
| 121 | end | |
| 122 | ||
| 123 | --Fake game object | |
| 124 | local FakeGame = {
| |
| 125 | GetService = function(self,s) | |
| 126 | return rawget(self,s) or RealGame:GetService(s) | |
| 127 | end, | |
| 128 | Players = FakeService({
| |
| 129 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 130 | },"Players"), | |
| 131 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 132 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 133 | RunService = FakeService({
| |
| 134 | _btrs = {},
| |
| 135 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 136 | BindToRenderStep = function(self,name,_,fun) | |
| 137 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 138 | end, | |
| 139 | UnbindFromRenderStep = function(self,name) | |
| 140 | self._btrs[name]:Disconnect() | |
| 141 | end, | |
| 142 | },"RunService") | |
| 143 | } | |
| 144 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 145 | FakeGame.service = FakeGame.GetService | |
| 146 | FakeService(FakeGame,game) | |
| 147 | --Changing owner to fake player object to support owner:GetMouse() | |
| 148 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 149 | end | |
| 150 | ||
| 151 | ||
| 152 | ||
| 153 | me = game.Players.LocalPlayer | |
| 154 | ||
| 155 | if script.Parent.className ~= "HopperBin" then | |
| 156 | h = Instance.new("HopperBin",me.Backpack)
| |
| 157 | h.Name = "Portal" | |
| 158 | script.Parent = h | |
| 159 | end | |
| 160 | ||
| 161 | bin = script.Parent | |
| 162 | mode = true | |
| 163 | hold = false | |
| 164 | ||
| 165 | function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) | |
| 166 | part.Parent = parent | |
| 167 | part.formFactor = form | |
| 168 | part.CanCollide = collide | |
| 169 | part.Transparency = tran | |
| 170 | part.Reflectance = ref | |
| 171 | part.Size = Vector3.new(x,y,z) | |
| 172 | part.BrickColor = BrickColor.new(color) | |
| 173 | part.TopSurface = 0 | |
| 174 | part.BottomSurface = 0 | |
| 175 | part.Anchored = anchor | |
| 176 | part:BreakJoints() | |
| 177 | end | |
| 178 | ||
| 179 | function weld(w, p, p0, p1, a, b, c, x, y, z) | |
| 180 | w.Parent = p | |
| 181 | w.Part0 = p0 | |
| 182 | w.Part1 = p1 | |
| 183 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
| 184 | end | |
| 185 | ||
| 186 | function mesh(mesh, parent, x, y, z, type) | |
| 187 | mesh.Parent = parent | |
| 188 | mesh.Scale = Vector3.new(x, y, z) | |
| 189 | mesh.MeshType = type | |
| 190 | end | |
| 191 | ||
| 192 | out = false | |
| 193 | inn = false | |
| 194 | ||
| 195 | function sel(mouse) | |
| 196 | local mk = nil | |
| 197 | local km = nil | |
| 198 | mouse.Button1Down:connect(function() | |
| 199 | if mode then | |
| 200 | if inn == false then | |
| 201 | inn = true | |
| 202 | mode = false | |
| 203 | hold = true | |
| 204 | local holdpos = mouse.Hit.p + Vector3.new(0,4,0) | |
| 205 | local portal = Instance.new("Model",workspace)
| |
| 206 | portal.Name = "InPortal" | |
| 207 | local main = Instance.new("Part")
| |
| 208 | prop(main, portal, false, 0.1, 0.1, 2.4, 2.4, 0.6, "Medium blue", true, "Custom") | |
| 209 | main.CFrame = CFrame.new(holdpos,mouse.Hit.p) * CFrame.new(0,3,0) | |
| 210 | local mes = Instance.new("SpecialMesh")
| |
| 211 | mesh(mes,main,7,7,4,"FileMesh") | |
| 212 | mes.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 213 | local f = Instance.new("Fire",main)
| |
| 214 | f.Size = 7 | |
| 215 | f.Heat = 0 | |
| 216 | f.Color = Color3.new(0.1,0.2,1) | |
| 217 | f.SecondaryColor = Color3.new(0.4,0.4,0.6) | |
| 218 | while hold do | |
| 219 | wait() | |
| 220 | main.CFrame = CFrame.new(holdpos,mouse.Hit.p) | |
| 221 | end | |
| 222 | mk = main | |
| 223 | end | |
| 224 | else | |
| 225 | if inn == true and out == false then | |
| 226 | out = true | |
| 227 | mode = true | |
| 228 | hold = true | |
| 229 | local holdpos = mouse.Hit.p + Vector3.new(0,4,0) | |
| 230 | local portal = Instance.new("Model",workspace)
| |
| 231 | portal.Name = "OutPortal" | |
| 232 | local main = Instance.new("Part")
| |
| 233 | prop(main, portal, false, 0.1, 0.1, 2.4, 2.4, 0.6, "Neon orange", true, "Custom") | |
| 234 | main.CFrame = CFrame.new(holdpos,mouse.Hit.p) * CFrame.new(0,3,0) | |
| 235 | local mes = Instance.new("SpecialMesh")
| |
| 236 | mesh(mes,main,7,7,4,"FileMesh") | |
| 237 | mes.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 238 | local f = Instance.new("Fire",main)
| |
| 239 | f.Size = 7 | |
| 240 | f.Heat = 0 | |
| 241 | f.Color = Color3.new(1,0.2,0.1) | |
| 242 | f.SecondaryColor = Color3.new(0.8,0.1,0.08) | |
| 243 | km = main | |
| 244 | hold = true | |
| 245 | while hold do | |
| 246 | wait() | |
| 247 | main.CFrame = CFrame.new(holdpos,mouse.Hit.p) | |
| 248 | end | |
| 249 | local tuch = true | |
| 250 | mk.Touched:connect(function(hit) | |
| 251 | local pla = game.Players:findFirstChild(hit.Parent.Name) | |
| 252 | if pla then | |
| 253 | if tuch then | |
| 254 | tuch = false | |
| 255 | local ff = Instance.new("Part")
| |
| 256 | prop(ff,me.Character,false,1,0.2,2.3,2.3,1,"Medium blue",true,"Custom") | |
| 257 | local mag = (mk.Position - main.Position).magnitude | |
| 258 | ff.Size = Vector3.new(2.3,2.3,1) | |
| 259 | ff.CFrame = CFrame.new(mk.Position, main.Position) * CFrame.new(0,0,-mag/2) | |
| 260 | local mee = Instance.new("SpecialMesh",ff)
| |
| 261 | mee.MeshType = "Brick" | |
| 262 | mee.Scale = Vector3.new(0.65,0.65,mag) | |
| 263 | for i=0.1, 1.1, 0.05 do | |
| 264 | mk.Transparency = i | |
| 265 | ff.Transparency = ff.Transparency - 0.04 | |
| 266 | mee.Scale = Vector3.new(math.random(5,130)/100,math.random(5,130)/100,mag) | |
| 267 | wait() | |
| 268 | end | |
| 269 | pla.Character.Torso.CFrame = main.CFrame * CFrame.new(0,0,-3) | |
| 270 | for i=0.1,1.1,0.05 do | |
| 271 | main.Transparency = i | |
| 272 | ff.Transparency = ff.Transparency + 0.08 | |
| 273 | mee.Scale = Vector3.new(math.random(30,120)/100,math.random(30,120)/100,mag) | |
| 274 | wait() | |
| 275 | end | |
| 276 | ff:remove() | |
| 277 | main:remove() | |
| 278 | mk:remove() | |
| 279 | mk = nil | |
| 280 | inn = false | |
| 281 | out = false | |
| 282 | end | |
| 283 | end | |
| 284 | end) | |
| 285 | end | |
| 286 | end | |
| 287 | end) | |
| 288 | mouse.Button1Up:connect(function() | |
| 289 | hold = false | |
| 290 | end) | |
| 291 | mouse.KeyDown:connect(function(key) | |
| 292 | key = key:lower() | |
| 293 | if (key == "q") then | |
| 294 | mode = true | |
| 295 | if mk ~= nil then | |
| 296 | mk:remove() | |
| 297 | mk = nil | |
| 298 | inn = false | |
| 299 | end | |
| 300 | if km ~= nil then | |
| 301 | km:remove() | |
| 302 | km = nil | |
| 303 | out = false | |
| 304 | end | |
| 305 | end | |
| 306 | end) | |
| 307 | end | |
| 308 | ||
| 309 | bin.Selected:connect(sel) | |
| 310 | ||
| 311 | --mediafire |