carlosname

Untitled

May 11th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150.  
  151.  
  152.  
  153. me = game.Players.LocalPlayer
  154.  
  155. if script.Parent.className ~= "HopperBin" then
  156. h = Instance.new("HopperBin",me.Backpack)
  157. h.Name = "Portal"
  158. script.Parent = h
  159. end
  160.  
  161. bin = script.Parent
  162. mode = true
  163. hold = false
  164.  
  165. function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
  166. part.Parent = parent
  167. part.formFactor = form
  168. part.CanCollide = collide
  169. part.Transparency = tran
  170. part.Reflectance = ref
  171. part.Size = Vector3.new(x,y,z)
  172. part.BrickColor = BrickColor.new(color)
  173. part.TopSurface = 0
  174. part.BottomSurface = 0
  175. part.Anchored = anchor
  176. part:BreakJoints()
  177. end
  178.  
  179. function weld(w, p, p0, p1, a, b, c, x, y, z)
  180. w.Parent = p
  181. w.Part0 = p0
  182. w.Part1 = p1
  183. w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
  184. end
  185.  
  186. function mesh(mesh, parent, x, y, z, type)
  187. mesh.Parent = parent
  188. mesh.Scale = Vector3.new(x, y, z)
  189. mesh.MeshType = type
  190. end
  191.  
  192. out = false
  193. inn = false
  194.  
  195. function sel(mouse)
  196. local mk = nil
  197. local km = nil
  198. mouse.Button1Down:connect(function()
  199. if mode then
  200. if inn == false then
  201. inn = true
  202. mode = false
  203. hold = true
  204. local holdpos = mouse.Hit.p + Vector3.new(0,4,0)
  205. local portal = Instance.new("Model",workspace)
  206. portal.Name = "InPortal"
  207. local main = Instance.new("Part")
  208. prop(main, portal, false, 0.1, 0.1, 2.4, 2.4, 0.6, "Medium blue", true, "Custom")
  209. main.CFrame = CFrame.new(holdpos,mouse.Hit.p) * CFrame.new(0,3,0)
  210. local mes = Instance.new("SpecialMesh")
  211. mesh(mes,main,7,7,4,"FileMesh")
  212. mes.MeshId = "http://www.roblox.com/asset/?id=3270017"
  213. local f = Instance.new("Fire",main)
  214. f.Size = 7
  215. f.Heat = 0
  216. f.Color = Color3.new(0.1,0.2,1)
  217. f.SecondaryColor = Color3.new(0.4,0.4,0.6)
  218. while hold do
  219. wait()
  220. main.CFrame = CFrame.new(holdpos,mouse.Hit.p)
  221. end
  222. mk = main
  223. end
  224. else
  225. if inn == true and out == false then
  226. out = true
  227. mode = true
  228. hold = true
  229. local holdpos = mouse.Hit.p + Vector3.new(0,4,0)
  230. local portal = Instance.new("Model",workspace)
  231. portal.Name = "OutPortal"
  232. local main = Instance.new("Part")
  233. prop(main, portal, false, 0.1, 0.1, 2.4, 2.4, 0.6, "Neon orange", true, "Custom")
  234. main.CFrame = CFrame.new(holdpos,mouse.Hit.p) * CFrame.new(0,3,0)
  235. local mes = Instance.new("SpecialMesh")
  236. mesh(mes,main,7,7,4,"FileMesh")
  237. mes.MeshId = "http://www.roblox.com/asset/?id=3270017"
  238. local f = Instance.new("Fire",main)
  239. f.Size = 7
  240. f.Heat = 0
  241. f.Color = Color3.new(1,0.2,0.1)
  242. f.SecondaryColor = Color3.new(0.8,0.1,0.08)
  243. km = main
  244. hold = true
  245. while hold do
  246. wait()
  247. main.CFrame = CFrame.new(holdpos,mouse.Hit.p)
  248. end
  249. local tuch = true
  250. mk.Touched:connect(function(hit)
  251. local pla = game.Players:findFirstChild(hit.Parent.Name)
  252. if pla then
  253. if tuch then
  254. tuch = false
  255. local ff = Instance.new("Part")
  256. prop(ff,me.Character,false,1,0.2,2.3,2.3,1,"Medium blue",true,"Custom")
  257. local mag = (mk.Position - main.Position).magnitude
  258. ff.Size = Vector3.new(2.3,2.3,1)
  259. ff.CFrame = CFrame.new(mk.Position, main.Position) * CFrame.new(0,0,-mag/2)
  260. local mee = Instance.new("SpecialMesh",ff)
  261. mee.MeshType = "Brick"
  262. mee.Scale = Vector3.new(0.65,0.65,mag)
  263. for i=0.1, 1.1, 0.05 do
  264. mk.Transparency = i
  265. ff.Transparency = ff.Transparency - 0.04
  266. mee.Scale = Vector3.new(math.random(5,130)/100,math.random(5,130)/100,mag)
  267. wait()
  268. end
  269. pla.Character.Torso.CFrame = main.CFrame * CFrame.new(0,0,-3)
  270. for i=0.1,1.1,0.05 do
  271. main.Transparency = i
  272. ff.Transparency = ff.Transparency + 0.08
  273. mee.Scale = Vector3.new(math.random(30,120)/100,math.random(30,120)/100,mag)
  274. wait()
  275. end
  276. ff:remove()
  277. main:remove()
  278. mk:remove()
  279. mk = nil
  280. inn = false
  281. out = false
  282. end
  283. end
  284. end)
  285. end
  286. end
  287. end)
  288. mouse.Button1Up:connect(function()
  289. hold = false
  290. end)
  291. mouse.KeyDown:connect(function(key)
  292. key = key:lower()
  293. if (key == "q") then
  294. mode = true
  295. if mk ~= nil then
  296. mk:remove()
  297. mk = nil
  298. inn = false
  299. end
  300. if km ~= nil then
  301. km:remove()
  302. km = nil
  303. out = false
  304. end
  305. end
  306. end)
  307. end
  308.  
  309. bin.Selected:connect(sel)
  310.  
  311. --mediafire
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