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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 6 | ||
| 7 | local p = game.Players.LocalPlayer | |
| 8 | local char = p.Character | |
| 9 | local size = 8 | |
| 10 | part = function() | |
| 11 | ||
| 12 | local a = Instance.new("Part", script)
| |
| 13 | a.Anchored = true | |
| 14 | a.CanCollide = true | |
| 15 | a.CFrame = char.Torso.CFrame | |
| 16 | a.Size = Vector3.new(size, 0.2, 0.2) | |
| 17 | a.Transparency = 1 | |
| 18 | return a | |
| 19 | end | |
| 20 | ||
| 21 | part2 = function() | |
| 22 | ||
| 23 | local a = Instance.new("Part", script)
| |
| 24 | a.Anchored = true | |
| 25 | a.CanCollide = true | |
| 26 | a.CFrame = char.Torso.CFrame | |
| 27 | a.Size = Vector3.new(0.2, size, 0.2) | |
| 28 | a.Transparency = 1 | |
| 29 | return a | |
| 30 | end | |
| 31 | ||
| 32 | part3 = function() | |
| 33 | ||
| 34 | local a = Instance.new("Part", script)
| |
| 35 | a.Anchored = true | |
| 36 | a.CanCollide = false | |
| 37 | a.Size = Vector3.new(size, size, 1) | |
| 38 | a.Transparency = 0.7 | |
| 39 | a.Material = "Neon" | |
| 40 | a.BrickColor = BrickColor.new("Really red")
| |
| 41 | local b = Instance.new("BlockMesh", a)
| |
| 42 | b.Scale = Vector3.new(1, 1, 0) | |
| 43 | return a | |
| 44 | end | |
| 45 | ||
| 46 | local replicating = false | |
| 47 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
| 48 | replicate = function() | |
| 49 | ||
| 50 | replicating = true | |
| 51 | script:ClearAllChildren() | |
| 52 | root = part() | |
| 53 | root.Transparency = 1 | |
| 54 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 55 | root.CanCollide = false | |
| 56 | a = part() | |
| 57 | b = part() | |
| 58 | c = part() | |
| 59 | d = part() | |
| 60 | a2 = part() | |
| 61 | b2 = part() | |
| 62 | c2 = part() | |
| 63 | d2 = part() | |
| 64 | aa = part2() | |
| 65 | bb = part2() | |
| 66 | cc = part2() | |
| 67 | dd = part2() | |
| 68 | z = part3() | |
| 69 | x = part3() | |
| 70 | c = part3() | |
| 71 | v = part3() | |
| 72 | b = part3() | |
| 73 | n = part3() | |
| 74 | replicating = false | |
| 75 | end | |
| 76 | ||
| 77 | script.ChildRemoved:connect(function(a) | |
| 78 | ||
| 79 | if a.ClassName == "Part" and replicating == false then | |
| 80 | replicate() | |
| 81 | end | |
| 82 | end | |
| 83 | ) | |
| 84 | replicate() | |
| 85 | local tick = 0 | |
| 86 | CreateRegion3FromLocAndSize = function(Position, Size) | |
| 87 | ||
| 88 | local SizeOffset = Size / 2 | |
| 89 | local Point1 = Position - SizeOffset | |
| 90 | local Point2 = Position + SizeOffset | |
| 91 | return Region3.new(Point1, Point2) | |
| 92 | end | |
| 93 | ||
| 94 | local set = false | |
| 95 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
| |
| 96 | p.Chatted:connect(function(ms) | |
| 97 | ||
| 98 | if ms:sub(1, 5) == "size-" then | |
| 99 | size = tonumber(ms:sub(6)) | |
| 100 | replicate() | |
| 101 | else | |
| 102 | if ms:sub(1, 4) == "set-" then | |
| 103 | set = true | |
| 104 | z.CanCollide = false | |
| 105 | x.CanCollide = false | |
| 106 | c.CanCollide = false | |
| 107 | v.CanCollide = false | |
| 108 | b.CanCollide = false | |
| 109 | n.CanCollide = false | |
| 110 | else | |
| 111 | if ms:sub(1, 6) == "unset-" then | |
| 112 | set = false | |
| 113 | z.CanCollide = false | |
| 114 | x.CanCollide = false | |
| 115 | c.CanCollide = false | |
| 116 | v.CanCollide = false | |
| 117 | b.CanCollide = false | |
| 118 | n.CanCollide = false | |
| 119 | else | |
| 120 | if ms:sub(1, 10) == "whitelist-" then | |
| 121 | table.insert(whitelist, ms:sub(11)) | |
| 122 | else | |
| 123 | if ms:sub(1, 12) == "unwhitelist-" then | |
| 124 | for i,v in pairs(whitelist) do | |
| 125 | if ms:sub(13) == v then | |
| 126 | table.remove(whitelist, i) | |
| 127 | break | |
| 128 | end | |
| 129 | end | |
| 130 | end | |
| 131 | end | |
| 132 | end | |
| 133 | end | |
| 134 | end | |
| 135 | end | |
| 136 | ) | |
| 137 | local magicpos = nil | |
| 138 | game:GetService("RunService").Heartbeat:connect(function()
| |
| 139 | ||
| 140 | pcall(function() | |
| 141 | ||
| 142 | local void = char:GetChildren() | |
| 143 | for _,pl in pairs(whitelist) do | |
| 144 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
| 145 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
| 146 | table.insert(void, v) | |
| 147 | end | |
| 148 | end | |
| 149 | end | |
| 150 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 151 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
| 152 | v:LoadCharacter() | |
| 153 | end | |
| 154 | end | |
| 155 | char.Humanoid.Health = math.huge | |
| 156 | tick = tick + 0.01 | |
| 157 | if not set then | |
| 158 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
| 159 | magicpos = char.Torso.CFrame | |
| 160 | else | |
| 161 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
| 162 | end | |
| 163 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
| 164 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
| 165 | if v.Name ~= "Base" then | |
| 166 | v:Destroy() | |
| 167 | end | |
| 168 | end | |
| 169 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 170 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 171 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
| 172 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
| 173 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 174 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 175 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
| 176 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
| 177 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
| 178 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
| 179 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
| 180 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
| 181 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 182 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 183 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 184 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 185 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 186 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 187 | end | |
| 188 | ) | |
| 189 | end | |
| 190 | ) |