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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,player,game,owner = owner,game
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local RealPlayer = Player
4
do
5
    local rp = RealPlayer
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    script.Parent = rp.Character
7
   
8
    --RemoteEvent for communicating
9
    local Event = Instance.new("RemoteEvent")
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    Event.Name = "UserInput_Event"
11
 
12
    --Fake event to make stuff like Mouse.KeyDown work
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    local function fakeEvent()
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        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
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        t.connect = t.Connect
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        return t
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    end
18
 
19
    --Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
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    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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    end}
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    --Merged 2 functions into one by checking amount of arguments
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    CAS.UnbindAction = CAS.BindAction
27
 
28
    --This function will trigger the events that have been :Connect()'ed
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    local function te(self,ev,...)
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        local t = m[ev]
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        if t and t._fakeEvent then
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            for _,f in pairs(t.Functions) do
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                f(...)
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            end
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        end
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    end
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    m.TrigEvent = te
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    UIS.TrigEvent = te
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40
    Event.OnServerEvent:Connect(function(plr,io)
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        if plr~=rp then return end
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        m.Target = io.Target
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        m.Hit = io.Hit
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        if not io.isMouse then
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            local b = io.UserInputState == Enum.UserInputState.Begin
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            if io.UserInputType == Enum.UserInputType.MouseButton1 then
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                return m:TrigEvent(b and "Button1Down" or "Button1Up")
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            end
49
            for _,t in pairs(CAS.Actions) do
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                for _,k in pairs(t.Keys) do
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                    if k==io.KeyCode then
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                        t.Function(t.Name,io.UserInputState,io)
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                    end
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                end
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            end
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            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
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        end
59
    end)
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    Event.Parent = NLS([==[
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    local Player = game:GetService("Players").LocalPlayer
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    local Event = script:WaitForChild("UserInput_Event")
63
 
64
    local Mouse = Player:GetMouse()
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    local UIS = game:GetService("UserInputService")
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    local input = function(io,a)
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        if a then return end
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        --Since InputObject is a client-side instance, we create and pass table instead
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        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
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    end
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    UIS.InputBegan:Connect(input)
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    UIS.InputEnded:Connect(input)
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74
    local h,t
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    --Give the server mouse data 30 times every second, but only if the values changed
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    --If player is not moving their mouse, client won't fire events
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    while wait(1/30) do
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        if h~=Mouse.Hit or t~=Mouse.Target then
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            h,t=Mouse.Hit,Mouse.Target
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            Event:FireServer({isMouse=true,Target=t,Hit=h})
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        end
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    end]==],Player.Character)
83
 
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    ----Sandboxed game object that allows the usage of client-side methods and services
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    --Real game object
86
    local _rg = game
87
 
88-
local player = game:service"Players".LocalPlayer
88+
    --Metatable for fake service
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    local fsmt = {
90
        __index = function(self,k)
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            local s = rawget(self,"_RealService")
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            if s then return s[k] end
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        end,
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        __newindex = function(self,k,v)
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            local s = rawget(self,"_RealService")
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            if s then s[k]=v end
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        end,
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        __call = function(self,...)
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            local s = rawget(self,"_RealService")
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            if s then return s(...) end
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        end
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    }
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    local function FakeService(t,RealService)
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        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
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        return setmetatable(t,fsmt)
106
    end
107
 
108
    --Fake game object
109
    local g = {
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        GetService = function(self,s)
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            return self[s]
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        end,
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        Players = FakeService({
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            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
115
        },"Players"),
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        UserInputService = FakeService(UIS,"UserInputService"),
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        ContextActionService = FakeService(CAS,"ContextActionService"),
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    }
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    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
120
    g.service = g.GetService
121
   
122
    g.RunService = FakeService({
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        RenderStepped = _rg:GetService("RunService").Heartbeat,
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        BindToRenderStep = function(self,name,_,fun)
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            self._btrs[name] = self.Heartbeat:Connect(fun)
126
        end,
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        UnbindFromRenderStep = function(self,name)
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            self._btrs[name]:Disconnect()
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        end,
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    },"RunService")
131
 
132
    setmetatable(g,{
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        __index=function(self,s)
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            return _rg:GetService(s) or typeof(_rg[s])=="function"
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            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
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        end,
137
        __newindex = fsmt.__newindex,
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        __call = fsmt.__call
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    })
140
    --Changing owner to fake player object to support owner:GetMouse()
141
    game,owner = g,g.Players.LocalPlayer
142
end
143
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--Edited
145
print("BLACK HOLE Visualizer I guess")
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print("gReAt")
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-- Thank you guys for waiting for the next update!
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--Please do not copy or make this script your own
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local RemoteFunc = Instance.new("RemoteFunction", ReplicatedStorage)
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RemoteFunc.Name = "CreateVisualPartFunction"
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 local RemoteEvent = Instance.new("RemoteEvent", ReplicatedStorage)
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RemoteEvent.Name = "CreateVisualPartEvent"
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local function onCreatedVisualizer()
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156
	
157
 
158
159
160
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if workspace.FilteringEnabled == true or workspace.FilteringEnabled == false then 
162
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local program = (function()
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print("Varible")
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local FE = workspace.FilteringEnabled
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167
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if FE == true or false then
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print(workspace.FilteringEnabled) -- gets print of filtering enabled
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function sandbox(var,func)
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	local env = getfenv(func)
173
	local newenv = setmetatable({},{
174
		__index = function(self,k)
175
			if k=="script" then
176
				return var
177
			else
178
				return env[k]
179
			end
180
		end,
181
	})
182
	setfenv(func,newenv)
183
	return func
184
end
185
local cors = {}
186
local mas = Instance.new("Model",game:GetService("Lighting"))
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local Script0 = Instance.new("Script")
188
Script0.Parent = script
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Script0.Name = "Anti-Anti_Exploit Script Remover"
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table.insert(cors,sandbox(Script0,function()
191
function Block()
192
193
enable = true
194
do
195
196
if script then
197
while wait() do
198
if enable == true then
199
 script.Changed:Connect(function(c) 
200
enable = false
201
wait()
202
if c.Disabled == true then
203
local asd = script.Parent:Clone() 
204
asd.Disabled = false
205
206
end
207
208
end)
209
end
210
end
211
212
end
213
214
end
215
216
end
217
218
Block()
219
end))
220
221
return FE
222
223
end
224
225
return 
226
end)
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program()
228
229
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local player = owner
232
local character = player.Character
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local primary = character.PrimaryPart
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local pref = ";"
235
local sound = Instance.new("Sound", primary)
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sound.Looped = true
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sound.Volume = 10
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local i = 0
239
print("The Prefix Is  "..pref.." .")
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print("The Commands Are: ")
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print[[
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play
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stop
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pitch
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 volume
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 texture < like play
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 id < like play
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head
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tors
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sph
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cyl
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]]
253
--
254
 
255
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player.Chatted:connect(function(message)
257
    if message:lower():sub(1, string.len(pref.."play ")) == pref.."play " then
258
        sound.SoundId = "rbxassetid://"..message:lower():sub(string.len(pref.."play")+1, string.len(message))
259
        sound:Play()
260
    end
261
    if message:lower():sub(1, string.len(pref.."stop")) == pref.."stop" then
262
        sound:Stop()
263
    end
264
    if message:lower():sub(1, string.len(pref.."pitch ")) == pref.."pitch " then
265
        sound.Pitch = message:lower():sub(string.len(pref.."pitch ") + 1, string.len(message))
266
    end
267
    if message:lower():sub(1, string.len(pref.."volume ")) == pref.."volume " then
268
        sound.Volume = message:lower():sub(string.len(pref.."volume ") + 1, string.len(message)) / 10
269
   
270
    end
271
   
272
   
273
end)
274
   
275
 local partt = Instance.new("Part", character)
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 local partt2 = Instance.new("Part", character)
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local partt3 = Instance.new("Part", character)
278
local mesh = Instance.new("SpecialMesh")
279
local mesh3 = Instance.new("SpecialMesh")
280
 local mesh2 = Instance.new("SpecialMesh")
281
282
283
284
game:service"RunService".RenderStepped:connect(function()
285
    if primary:IsAncestorOf(sound) == false then
286
        script.Disabled = true
287
    end
288
    i = i - 6
289
    local nou = i
290
    
291
    partt.Anchored = true
292
    partt.CanCollide = false
293
    partt.Transparency = 0.6
294
    partt.Material = "Neon"
295
    partt.Color = Color3.fromRGB(255,255,255)
296
    
297
    partt.CFrame = CFrame.new(primary.CFrame.p) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -(10 + partt.Size.Z / 3) )
298
    
299
 partt2.Anchored = true
300
    partt2.CanCollide = false
301
    partt2.Transparency = 0.6
302
    partt2.Material = "Glass"
303
    partt2.Color = Color3.fromRGB(0,0,0)
304
    
305
    partt2.CFrame = CFrame.new(primary.CFrame.p) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -(10 + partt.Size.Z / 3) )
306
  
307
   mesh.MeshType = Enum.MeshType.Sphere
308
  mesh.Parent = partt2
309
310
 partt3.Anchored = true
311
    partt3.CanCollide = false
312
    partt3.Transparency = 0.6
313
    partt3.Material = "Glass"
314
    partt3.Color = Color3.fromRGB(0,0,0)
315
    
316
    partt3.CFrame = CFrame.new(primary.CFrame.p) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -(10 + partt.Size.Z / 3) )
317
318
    
319
320
321
322
323
324
325
   mesh2.MeshType = Enum.MeshType.Sphere
326
  mesh2.Parent = partt3
327
328
mesh3.MeshType = Enum.MeshType.Sphere
329
  mesh3.Parent = partt
330
331
     local TweenService = game:GetService("TweenService")
332
333
local part = script.Parent
334
335
 
336
337
local Info = TweenInfo.new(
338
339
3, -- Length
340
341
Enum.EasingStyle.Elastic, -- Easing Style
342
343
Enum.EasingDirection.Out, -- Easing Direction
344
345
i, -- Times repeated
346
347
false, -- Reverse
348
349
0 -- Delay
350
351
)
352
353
local Info2 = TweenInfo.new(
354
355
3, -- Length
356
357
Enum.EasingStyle.Elastic, -- Easing Style
358
359
Enum.EasingDirection.Out, -- Easing Direction
360
361
i, -- Times repeated
362
363
false, -- Reverse
364
365
0 -- Delay
366
367
) 
368
369
local Goals =
370
371
{
372
373
Transparency = 0.1 + math.random(0.999,1);
374
Size = Vector3.new(sound.PlaybackLoudness/21,sound.PlaybackLoudness/.1,sound.PlaybackLoudness/21);
375
376
}
377
378
379
local Goals2 =
380
381
{
382
383
Transparency = math.random(0.999,1);
384
Size = Vector3.new(sound.PlaybackLoudness/13,sound.PlaybackLoudness/13,sound.PlaybackLoudness/13);
385
Orientation = Vector3.new(2 * sound.PlaybackLoudness/12,12 * sound.PlaybackLoudness/12,12 * sound.PlaybackLoudness/12)
386
} 
387
388
389
390
391
local Info3 = TweenInfo.new(
392
393
3, -- Length
394
395
Enum.EasingStyle.Elastic, -- Easing Style
396
397
Enum.EasingDirection.Out, -- Easing Direction
398
399
i, -- Times repeated
400
401
false, -- Reverse
402
403
0 -- Delay
404
405
) 
406
407
local Goals3 =
408
409
{
410
411
412
Transparency = math.random(0.999,1);
413
Size = Vector3.new(sound.PlaybackLoudness/8,sound.PlaybackLoudness/99,sound.PlaybackLoudness/8);
414
Orientation = Vector3.new(4 * sound.PlaybackLoudness/12,4 * sound.PlaybackLoudness/12,4 * sound.PlaybackLoudness/12)
415
416
}
417
418
419
local tween = TweenService:Create(partt,Info,Goals)
420
local tween2 = TweenService:Create(partt2,Info2,Goals2)
421
422
 local tween3 = TweenService:Create(partt3,Info3,Goals3)
423
424
425
426
427
 
428
429
tween:Play()
430
tween2:Play()
431
tween3:Play()
432
433
434
435
436
437
return
438
end)
439
end
440
end
441
442
RemoteFunc.OnClientInvoke = pcall(onCreatedVisualizer)
443
RemoteFunc:InvokeServer(onCreatedVisualizer)
444
RemoteEvent.OnCilentEvent = pcall(onCreatedVisualizer)
445
RemoteEvent:FireServer(pcall(onCreatedVisualizer))
446
447
local function RemoteEvents(Event)
448
449
wait()
450
451
if Event.ClassName == "RemoteEvent" or Event.ClassName == "RemoteFunction" then
452
453
local getfunction = (function()
454
455
local Events = {}
456
 print("Got Event")
457
458
Events.PrepC1Event = function()
459
460
if Event then
461
print(Event)
462
463
return Events.PrepC1Event
464
end
465
466
end
467
468
Events.PrepC1Event()
469
470
GetEvents = {}
471
472
 local GE = GetEvents[#Events]
473
if GE then
474
print(#GetEvents)
475
end
476
end)
477
478
getfunction()
479
480
end
481
482
end
483
RemoteEvents(RemoteEvent)
484
RemoteEvents(RemoteFunc)
485
--get owned FE