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1
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2-
  hum:TakeDamage(dmg * 30)
2+
do
3
	script.Parent = owner.Character
4
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
	local function NewFakeEvent()
6
		local Bind = Instance.new("BindableEvent")
7
		local Fake;Fake = {Connections = {},
8
		fakeEvent=true;
9
		Connect=function(self,Func)
10-
human.MaxHealth = 17500
10+
			Bind.Event:connect(Func)
11-
human.Health = 17500
11+
			self.Connections[Bind] = true
12
			return setmetatable({Connected = true},{
13
			__index = function (self,Index)
14
				if Index:lower() == "disconnect" then
15
					return function() Fake.Connections[Bind] = false;self.Connected = false end
16
				end
17
				return Fake[Index]
18
			end;
19
			__tostring = function() return "Connection" end;
20
		})
21
		end}
22
		Fake.connect = Fake.Connect;return Fake;
23
	end
24
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
	local function TriggerEvent(self,Event,...)
30
		local Trigger = Mouse[Event]
31
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
		end
34
	end
35
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
	Event.OnServerEvent:Connect(function(FiredBy,Input)
37
		if FiredBy.Name ~= owner.Name then return end
38
		if Input.MouseEvent then
39
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
		else
41
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
			for _,Action in pairs(ContextActionService.Actions) do
44
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
			end
46
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
		end
49
	end)
50
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
	Event.Parent = NLS([[
52
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
		local Input = function(Input,gameProcessedEvent)
54
			if gameProcessedEvent then return end
55
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
		end
57
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
		local Hit,Target
59
		while wait(1/30) do
60
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
			end
63
		end
64
	]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
	__index = function (self,Index)
68
		local Sandbox = function (Thing)
69
			if Thing:IsA("Player") then
70
				local RealPlayer = Thing
71
				return setmetatable({},{
72
					__index = function (self,Index)
73
						local Type = type(RealPlayer[Index])
74
						if Type == "function" then
75
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
								return function (self)return InternalData["Mouse"] end
77
							end
78
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
						end
80
						return RealPlayer[Index]
81
					end;
82
					__tostring = function(self) return RealPlayer.Name end
83
				})
84
			end
85
		end
86
		if RealGame[Index] then
87
			local Type = type(RealGame[Index])
88
			if Type == "function" then
89
				if Index:lower() == "getservice" or Index:lower() == "service" then
90
					return function (self,Service)
91
						local FakeServices = {
92
							["players"] = function()
93
								return setmetatable({},{
94
									__index = function (self2,Index2)
95
										local RealService = RealGame:GetService(Service)
96
										local Type2 = type(Index2)
97
										if Type2 == "function" then
98
											return function (self,...) return RealService[Index2](RealService,...)end
99
										else
100
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
											return RealService[Index2]
102
										end
103
									end;
104
									__tostring = function(self) return RealGame:GetService(Service).Name end
105
								})
106
							end;
107
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
							["userinputservice"] = function() return InternalData["UserInputService"] end;
109
							["runservice"] = function()
110
								return setmetatable({},{
111
									__index = function(self2,Index2)
112
										local RealService = RealGame:GetService(Service)
113
										local Type2 = type(Index2)
114
										if Type2 == "function" then
115
											return function (self,...) return RealService[Index2](RealService,...) end
116
										else
117
											local RunServices = {
118
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
												["renderstepped"] = function() return RealService["Stepped"] end
120
											}
121
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
											return RealService[Index2]
123
										end
124
									end
125
								})
126
							end
127
						}
128
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
						return RealGame:GetService(Service)
130
					end
131-
konodioda.SoundId = "rbxassetid://276263776"
131+
				end
132
				return function (self,...) return RealGame[Index](RealGame,...) end
133
			else
134
				if game:GetService(Index) then return game:GetService(Index) end
135-
bast.SoundId = "rbxassetid://616576465"
135+
				return RealGame[Index]
136-
bast.Volume = 0.5
136+
			end
137
		end
138
		return nil
139-
zaworld.SoundId = "rbxassetid://616576400"
139+
	end
140-
zaworld.Volume = 0.8
140+
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
142
function TakeDamage(hum, dmg)
143-
wry.SoundId = "rbxassetid://1277342512"
143+
  hum:TakeDamage(dmg)
144
end
145
plr = game.Players.LocalPlayer
146
repeat
147-
wryy.SoundId = "rbxassetid://1277342512"
147+
148
until plr.Character
149
chr = plr.Character
150
human = chr:FindFirstChild("Humanoid")
151-
wryyy.SoundId = "rbxassetid://1277342512"
151+
human.MaxHealth = 1000
152
human.Health = 1000
153
human.JumpPower = 75
154
human.WalkSpeed = 20
155
mouse = plr:GetMouse()
156
cam = workspace.CurrentCamera
157
selected = false
158
equipd = false
159
tors = chr.Torso
160
rarm = chr["Right Arm"]
161
larm = chr["Left Arm"]
162
rleg = chr["Right Leg"]
163
lleg = chr["Left Leg"]
164
hrp = chr.HumanoidRootPart
165
hed = chr.Head
166
anim = human.Animator
167
activu = false
168
appeared = false
169
animpose = nil
170
POSU = false
171
local wherto = hrp
172
local addcfr = CFrame.new(0, 0, 0)
173
Heartbeat = Instance.new("BindableEvent")
174
Heartbeat.Name = "Heartbeat"
175
Heartbeat.Parent = script
176
frame = 0.03333333333333333
177
tf = 0
178
local BC = chr["Body Colors"]
179
BC.HeadColor = BrickColor.new("Pastel brown")
180
BC.LeftArmColor = BrickColor.new("Pastel brown")
181
BC.LeftLegColor = BrickColor.new("Pastel brown")
182
BC.RightArmColor = BrickColor.new("Pastel brown")
183
BC.RightLegColor = BrickColor.new("Pastel brown")
184
BC.TorsoColor = BrickColor.new("Pastel brown")
185
chr.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=701157866"
186
chr.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=701158623"
187
hed.face.Texture = "http://www.roblox.com/asset/?id=315622231"
188
    for i,v in pairs(chr:GetChildren()) do
189
        if v.ClassName == "Accessory" or v.ClassName == "Hat" then
190
            v:destroy()
191
        end
192
    end
193
194
local pa = Instance.new("Part",chr)
195
pa.Name = "Hair"
196
197
local me = Instance.new("SpecialMesh",pa)
198
me.MeshType = "FileMesh"
199
me.MeshId = "rbxassetid://1450916371"
200
me.TextureId = "rbxassetid://1450916523"
201
me.Scale = Vector3.new(0.028, 0.028, 0.025)
202
pa.BrickColor = BrickColor.new("New Yeller")
203
local we = Instance.new("Weld")
204
we.Parent = pa
205
we.Part0 = hed
206
we.Part1 = pa
207
we.C1 = CFrame.new(0.01,-.16,0.0)
208
we.C0 = CFrame.Angles(0,0,0)
209
game:GetService("RunService").Heartbeat:connect(function(s, p)
210
  tf = tf + s
211
  if tf >= frame then
212
    for i = 1, math.floor(tf / frame) do
213
      Heartbeat:Fire()
214
    end
215
    tf = tf - frame * math.floor(tf / frame)
216
  end
217
end)
218
function swait(num)
219
  if num == 0 or num == nil then
220
    Heartbeat.Event:wait()
221
  else
222-
  head.BrickColor = BrickColor.new("Bright yellow")
222+
223
      Heartbeat.Event:wait()
224
    end
225
  end
226
end
227
tool = Instance.new("Tool")
228
tool.CanBeDropped = false
229-
  local headdecal = Instance.new("Decal")
229+
230-
  headdecal.Name = "face"
230+
231-
  headdecal.Texture = "rbxasset://textures/face.png"
231+
232-
  headdecal.Face = "Front"
232+
233-
  headdecal.Transparency = 1
233+
234-
  headdecal.Parent = head
234+
235
modz.Name = "efx"
236
modz.Parent = chr
237-
  mp.BrickColor = BrickColor.new("Neon orange")
237+
238
ZANOOB.Name = "THENOOB"
239-
  mp.CanCollide = false
239+
240
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
241-
  mask.MeshId = "http://www.roblox.com/asset/?id=1081088"
241+
242
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
243-
  mask.TextureId = "http://www.roblox.com/asset/?id=581789466"
243+
244
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
245
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
246
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
247
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
248
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
249-
  mw.C1 = CFrame.new(0, -0.4, 0.15)
249+
250
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
251
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
252
RS = tors:FindFirstChild("Right Shoulder")
253
LS = tors:FindFirstChild("Left Shoulder")
254
RH = tors:FindFirstChild("Right Hip")
255
LH = tors:FindFirstChild("Left Hip")
256
RJ = hrp:FindFirstChild("RootJoint")
257-
  torso.BrickColor = BrickColor.new("Bright blue")
257+
258
cf = CFrame.new
259
ang = CFrame.Angles
260
rd = math.rad
261
rd2 = math.random
262
function nooutline(p)
263
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
264
end
265
function makepart(color, name, reflec, mater, parnt, cfram)
266
  local port = Instance.new("Part")
267
  port.BrickColor = BrickColor.new(color)
268
  port.Name = name
269-
  leftarm.BrickColor = BrickColor.new("Bright yellow")
269+
270
  nooutline(port)
271
  port.Reflectance = reflec
272
  port.Material = mater
273
  port.Anchored = false
274
  port.CanCollide = false
275
  port.Locked = true
276
  port.Size = Vector3.new(0.2, 0.2, 0.2)
277
  port.Parent = parnt
278
  return port
279
end
280
function makemesh(meshtype, scale, meshid, parent)
281-
  rightarm.BrickColor = BrickColor.new("Bright yellow")
281+
282
  mes.MeshType = meshtype
283
  mes.Scale = scale
284
  if meshtype == "FileMesh" then
285
    mes.MeshId = meshid
286
  end
287
  mes.Parent = parent
288
  return mes
289
end
290
function makemotor(parent, p0, p1, c0, c1)
291
  swait()
292
  local wel = Instance.new("Motor6D")
293-
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
293+
294
  wel.Part1 = p1
295
  wel.C0 = c0
296
  if c1 ~= nil then
297
    wel.C1 = c1
298
  end
299
  wel.Parent = parent
300
  return wel
301
end
302
local konodioda = Instance.new("Sound")
303
konodioda.SoundId = "rbxassetid://4563541949"
304
konodioda.Volume = 3.5
305-
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
305+
306
local bast = Instance.new("Sound")
307
bast.SoundId = "rbxassetid://2652080817"
308
bast.Volume = 2.5
309
bast.Parent = hrp
310
local hayato = Instance.new("Sound")
311
hayato.SoundId = "rbxassetid://4759793710"
312
hayato.Volume = 12
313
hayato.Parent = hrp
314
local onrewind = Instance.new("Sound")
315
onrewind.Parent = hrp
316
onrewind.Volume = 7
317
onrewind.SoundId = "rbxassetid://4697046357"
318
local zaworld = Instance.new("Sound")
319
zaworld.SoundId = "rbxassetid://615990065"
320
zaworld.Volume = 2.5
321
zaworld.Parent = hrp
322
local wry = Instance.new("Sound")
323-
  local should1 = Instance.new("Part")
323+
wry.SoundId = "rbxassetid://2302540815"
324-
  local scarf = Instance.new("Part")
324+
325-
  nooutline(scarf)
325+
326-
  scarf.Anchored = false
326+
327-
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
327+
wryy.SoundId = "rbxassetid://2302540815"
328-
  scarf.Name = "scarf"
328+
329-
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
329+
330-
  scarf.BrickColor = BrickColor.new("Really black")
330+
331-
  scarf.CanCollide = false
331+
wryyy.SoundId = "rbxassetid://2302540815"
332-
  scarf.Locked = true
332+
333-
  scarf.Transparency = 1
333+
334-
  scarf.Parent = ZANOOB
334+
335-
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
335+
336-
  local scarf2 = Instance.new("Part")
336+
337-
  nooutline(scarf2)
337+
338-
  scarf2.Anchored = false
338+
339-
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
339+
340-
  scarf2.Name = "scarf2"
340+
341-
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
341+
342-
  scarf2.BrickColor = BrickColor.new("Really black")
342+
343-
  scarf2.CanCollide = false
343+
344-
  scarf2.Locked = true
344+
345-
  scarf2.Transparency = 1
345+
346-
  scarf2.Parent = ZANOOB
346+
347-
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
347+
348-
  nooutline(should1)
348+
349-
  should1.Anchored = false
349+
350-
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
350+
351-
  should1.Name = "should1"
351+
352-
  should1.Size = Vector3.new(1.5, 0.25, 1)
352+
353-
  should1.BrickColor = BrickColor.new("Br. yellowish green")
353+
354-
  should1.Material = "Metal"
354+
355-
  should1.CanCollide = false
355+
356-
  should1.Locked = true
356+
357-
  should1.Transparency = 1
357+
358-
  should1.Parent = ZANOOB
358+
359-
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
359+
360-
  local should12 = Instance.new("Part")
360+
361-
  nooutline(should12)
361+
362-
  should12.Anchored = false
362+
363-
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
363+
364-
  should12.Name = "should12"
364+
365-
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
365+
366-
  should12.BrickColor = BrickColor.new("New Yeller")
366+
367-
  should12.Material = "Neon"
367+
368-
  should12.CanCollide = false
368+
369-
  should12.Locked = true
369+
370-
  should12.Transparency = 1
370+
371-
  should12.Parent = ZANOOB
371+
372-
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
372+
373-
  local should13 = Instance.new("Part")
373+
374-
  nooutline(should13)
374+
375-
  should13.Anchored = false
375+
376-
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
376+
377-
  should13.Name = "should13"
377+
378-
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
378+
379-
  should13.BrickColor = BrickColor.new("Br. yellowish green")
379+
380-
  should13.Material = "Metal"
380+
381-
  should13.CanCollide = false
381+
382-
  should13.Locked = true
382+
383-
  should13.Transparency = 1
383+
384-
  should13.Parent = ZANOOB
384+
385-
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
385+
386
function STANDO(cfr)
387
  local rooto = Instance.new("Part")
388
  nooutline(rooto)
389-
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
389+
390-
  should2.Name = "should2"
390+
391-
  should2.Size = Vector3.new(1.5, 0.25, 1)
391+
392-
  should2.BrickColor = BrickColor.new("Br. yellowish green")
392+
393-
  should2.Material = "Metal"
393+
394
  rooto.Locked = true
395
  rooto.Transparency = 1
396
  rooto.Parent = ZANOOB
397
  local head = Instance.new("Part")
398-
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
398+
399-
  local should22 = Instance.new("Part")
399+
400-
  nooutline(should22)
400+
401-
  should22.Anchored = false
401+
402-
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
402+
  head.BrickColor = BrickColor.new("Light reddish violet")
403-
  should22.Name = "should22"
403+
404-
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
404+
405-
  should22.BrickColor = BrickColor.new("New Yeller")
405+
406-
  should22.Material = "Neon"
406+
407-
  should22.CanCollide = false
407+
408-
  should22.Locked = true
408+
409-
  should22.Transparency = 1
409+
410-
  should22.Parent = ZANOOB
410+
411-
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
411+
  mp.BrickColor = BrickColor.new("Light reddish violet")
412-
  local should23 = Instance.new("Part")
412+
413-
  nooutline(should23)
413+
  mp.CanCollide = false --4965575195
414-
  should23.Anchored = false
414+
415-
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
415+
  mask.MeshId = "http://www.roblox.com/asset/?id=4965575195"
416-
  should23.Name = "should23"
416+
417-
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
417+
418-
  should23.BrickColor = BrickColor.new("Br. yellowish green")
418+
419-
  should23.Material = "Metal"
419+
420-
  should23.CanCollide = false
420+
421-
  should23.Locked = true
421+
422-
  should23.Transparency = 1
422+
  mw.C1 = CFrame.new(0, -0.3, 0)
423-
  should23.Parent = ZANOOB
423+
424-
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
424+
425
  nooutline(torso)
426
  torso.Name = "Torso"
427
  torso.Anchored = false
428
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
429
  torso.Size = Vector3.new(2, 1, 1)
430
  torso.BrickColor = BrickColor.new("Light reddish violet")
431
  torso.CanCollide = false
432
  torso.Transparency = 1
433
  torso.Locked = true
434
  torso.Parent = ZANOOB
435
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
436
  local leftarm = Instance.new("Part")
437
  nooutline(leftarm)
438
  leftarm.Anchored = false
439
  leftarm.Name = "Left Arm"
440
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
441
  leftarm.Size = Vector3.new(1, 2, 1)
442
  leftarm.BrickColor = BrickColor.new("Light reddish violet")
443
  leftarm.CanCollide = false
444
  leftarm.Transparency = 1
445-
  local ra1 = Instance.new("Part")
445+
446-
  nooutline(ra1)
446+
447-
  ra1.Anchored = false
447+
448-
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
448+
449-
  ra1.Name = "ra1"
449+
450-
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
450+
451-
  ra1.BrickColor = BrickColor.new("Br. yellowish green")
451+
452-
  ra1.CanCollide = false
452+
453-
  ra1.Locked = true
453+
454-
  ra1.Transparency = 1
454+
  rightarm.BrickColor = BrickColor.new("Light reddish violet")
455-
  ra1.Parent = ZANOOB
455+
456-
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
456+
457-
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
457+
458-
  local ra2 = Instance.new("Part")
458+
459-
  nooutline(ra2)
459+
460-
  ra2.Anchored = false
460+
461-
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
461+
462-
  ra2.Name = "ra2"
462+
463-
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
463+
464-
  ra2.BrickColor = BrickColor.new("Br. yellowish green")
464+
465-
  ra2.CanCollide = false
465+
466-
  ra2.Locked = true
466+
  leftleg.BrickColor = BrickColor.new("Light reddish violet")
467-
  ra2.Transparency = 1
467+
468-
  ra2.Parent = ZANOOB
468+
469-
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
469+
470-
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
470+
471-
  local ra3 = Instance.new("Part")
471+
472-
  nooutline(ra3)
472+
473-
  ra3.Anchored = false
473+
474-
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
474+
475-
  ra3.Name = "ra3"
475+
476-
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
476+
477-
  ra3.BrickColor = BrickColor.new("Bright blue")
477+
478-
  ra3.CanCollide = false
478+
  rightleg.BrickColor = BrickColor.new("Light reddish violet")
479-
  ra3.Locked = true
479+
480-
  ra3.Transparency = 1
480+
481-
  ra3.Parent = ZANOOB
481+
482-
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
482+
483-
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
483+
484-
  local ra4 = Instance.new("Part")
484+
485-
  nooutline(ra4)
485+
486-
  ra4.Anchored = false
486+
487-
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
487+
488-
  ra4.Name = "ra4"
488+
489-
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
489+
490-
  ra4.BrickColor = BrickColor.new("Bright blue")
490+
491-
  ra4.CanCollide = false
491+
492-
  ra4.Locked = true
492+
493-
  ra4.Transparency = 1
493+
494-
  ra4.Parent = ZANOOB
494+
495-
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
495+
496-
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
496+
497-
  local ra5 = Instance.new("Part")
497+
498-
  nooutline(ra5)
498+
499-
  ra5.Anchored = false
499+
500-
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
500+
501-
  ra5.Name = "ra5"
501+
502-
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
502+
503-
  ra5.BrickColor = BrickColor.new("Bright yellow")
503+
504-
  ra5.Material = "Neon"
504+
505-
  ra5.CanCollide = false
505+
506-
  ra5.Locked = true
506+
507-
  ra5.Transparency = 1
507+
508-
  ra5.Parent = ZANOOB
508+
509-
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
509+
510-
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
510+
511
  local emmes = Instance.new("Decal")
512
  emmes.Texture = "rbxassetid://0"
513
  emmes.Transparency = 1
514
  emmes.Face = "Right"
515
  emmes.Name = "embe"
516
  emmes.Parent = raemblem
517
  local glov1 = Instance.new("Part")
518
  nooutline(glov1)
519
  glov1.Anchored = false
520
  glov1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
521
  glov1.Name = "glov1"
522
  glov1.Size = Vector3.new(1,1,1)
523
  glov1.BrickColor = BrickColor.new("Really black")
524-
  local la1 = Instance.new("Part")
524+
  glov1.Material = "Plastic"
525-
  nooutline(la1)
525+
  glov1.CanCollide = false
526-
  la1.Anchored = false
526+
  glov1.Locked = true
527-
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
527+
  glov1.Transparency = 1
528-
  la1.Name = "la1"
528+
  glov1.Parent = ZANOOB
529-
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
529+
  local glov1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965835754", glov1)
530-
  la1.BrickColor = BrickColor.new("Br. yellowish green")
530+
  local glov1w = makemotor(glov1, glov1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
531-
  la1.CanCollide = false
531+
  local glov2 = Instance.new("Part")
532-
  la1.Locked = true
532+
  nooutline(glov2)
533-
  la1.Transparency = 1
533+
  glov2.Anchored = false
534-
  la1.Parent = ZANOOB
534+
  glov2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
535-
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
535+
  glov2.Name = "glov2"
536-
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
536+
  glov2.Size = Vector3.new(1,1,1)
537-
  local la2 = Instance.new("Part")
537+
  glov2.BrickColor = BrickColor.new("Really black")
538-
  nooutline(la2)
538+
  glov2.Material = "Plastic"
539-
  la2.Anchored = false
539+
  glov2.CanCollide = false
540-
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
540+
  glov2.Locked = true
541-
  la2.Name = "la2"
541+
  glov2.Transparency = 1
542-
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
542+
  glov2.Parent = ZANOOB
543-
  la2.BrickColor = BrickColor.new("Br. yellowish green")
543+
  local glov2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965902065", glov2)
544-
  la2.CanCollide = false
544+
  local glov2w = makemotor(glov2, glov2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
545-
  la2.Locked = true
545+
  local sho = Instance.new("Part")
546-
  la2.Transparency = 1
546+
  nooutline(sho)
547-
  la2.Parent = ZANOOB
547+
  sho.Anchored = false
548-
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
548+
  sho.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
549-
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
549+
  sho.Name = "sho"
550-
  local la3 = Instance.new("Part")
550+
  sho.Size = Vector3.new(1,1,1)
551-
  nooutline(la3)
551+
  sho.BrickColor = BrickColor.new("Really black")
552-
  la3.Anchored = false
552+
  sho.Material = "Plastic"
553-
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
553+
  sho.CanCollide = false
554-
  la3.Name = "la3"
554+
  sho.Locked = true
555-
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
555+
  sho.Transparency = 1
556-
  la3.BrickColor = BrickColor.new("Bright blue")
556+
  sho.Parent = ZANOOB
557-
  la3.CanCollide = false
557+
  local shom = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966326639", sho)
558-
  la3.Locked = true
558+
  local show = makemotor(sho, sho, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
559-
  la3.Transparency = 1
559+
  local sho1 = Instance.new("Part")
560-
  la3.Parent = ZANOOB
560+
  nooutline(sho1)
561-
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
561+
  sho1.Anchored = false
562-
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
562+
  sho1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
563-
  local la4 = Instance.new("Part")
563+
  sho1.Name = "sho1"
564-
  nooutline(la4)
564+
  sho1.Size = Vector3.new(1,1,1)
565-
  la4.Anchored = false
565+
  sho1.BrickColor = BrickColor.new("Really black")
566-
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
566+
  sho1.Material = "Plastic"
567-
  la4.Name = "la4"
567+
  sho1.CanCollide = false
568-
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
568+
  sho1.Locked = true
569-
  la4.BrickColor = BrickColor.new("Bright blue")
569+
  sho1.Transparency = 1
570-
  la4.CanCollide = false
570+
  sho1.Parent = ZANOOB
571-
  la4.Locked = true
571+
  local shom = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966326639", sho1)
572-
  la4.Transparency = 1
572+
  local show = makemotor(sho1, sho1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
573-
  la4.Parent = ZANOOB
573+
  local pant = Instance.new("Part")
574-
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
574+
  nooutline(pant)
575-
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
575+
  pant.Anchored = false
576-
  local la5 = Instance.new("Part")
576+
  pant.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
577-
  nooutline(la5)
577+
  pant.Name = "pant"
578-
  la5.Anchored = false
578+
  pant.Size = Vector3.new(1,1,1)
579-
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
579+
  pant.BrickColor = BrickColor.new("Really black")
580-
  la5.Name = "la5"
580+
  pant.Material = "Plastic"
581-
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
581+
  pant.CanCollide = false
582-
  la5.BrickColor = BrickColor.new("Bright yellow")
582+
  pant.Locked = true
583-
  la5.Material = "Neon"
583+
  pant.Transparency = 1
584-
  la5.CanCollide = false
584+
  pant.Parent = ZANOOB
585-
  la5.Locked = true
585+
  local pantm = makemesh("FileMesh", Vector3.new(1.03,1,1.03), "rbxassetid://4966393821", pant)
586-
  la5.Transparency = 1
586+
  local pantw = makemotor(pant, pant, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.20, 0), ang(rd(0), 0, 0))
587-
  la5.Parent = ZANOOB
587+
  local belt = Instance.new("Part")
588-
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
588+
  nooutline(belt)
589-
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
589+
  belt.Anchored = false
590-
  local la95 = Instance.new("Part")
590+
  belt.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
591-
  nooutline(la95)
591+
  belt.Name = "belt"
592-
  la95.Anchored = false
592+
  belt.Size = Vector3.new(1,1,1)
593-
  la95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
593+
  belt.BrickColor = BrickColor.new("Reddish brown")
594-
  la95.Name = "la95"
594+
  belt.Material = "Plastic"
595-
  la95.Size = Vector3.new(0,0,0)
595+
  belt.CanCollide = false
596-
  la95.BrickColor = BrickColor.new("New Yeller")
596+
  belt.Locked = true
597-
  la95.Material = "Neon"
597+
  belt.Transparency = 1
598-
  la95.CanCollide = false
598+
  belt.Parent = ZANOOB
599-
  la95.Locked = true
599+
  local pantm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966486196", belt)
600-
  la95.Transparency = 1
600+
  local pantw = makemotor(belt, belt, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.82, 0), ang(rd(0), 0, 0))
601-
  la95.Parent = ZANOOB
601+
  local belt1 = Instance.new("Part")
602-
  local la95w = makemotor(la95, la95, leftarm, ang(rd(0), rd(90), rd(-22.5)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
602+
  nooutline(belt1)
603-
  local ll1 = Instance.new("Part")
603+
  belt1.Anchored = false
604-
  nooutline(ll1)
604+
  belt1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
605-
  ll1.Anchored = false
605+
  belt1.Name = "belt"
606-
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
606+
  belt1.Size = Vector3.new(1,1,1)
607-
  ll1.Name = "ll1"
607+
  belt1.BrickColor = BrickColor.new("Cork")
608-
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
608+
  belt1.Material = "Plastic"
609-
  ll1.BrickColor = BrickColor.new("Bright blue")
609+
  belt1.CanCollide = false
610-
  ll1.CanCollide = false
610+
  belt1.Locked = true
611-
  ll1.Locked = true
611+
  belt1.Transparency = 1
612-
  ll1.Transparency = 1
612+
  belt1.Parent = ZANOOB
613-
  ll1.Parent = ZANOOB
613+
  local belt1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966668258", belt1)
614-
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
614+
  local belt1w = makemotor(belt1, belt1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.75, 0.55), ang(rd(0), 0, 0))
615-
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
615+
  local abs = Instance.new("Part")
616-
  local ll2 = Instance.new("Part")
616+
  nooutline(abs)
617-
  nooutline(ll2)
617+
  abs.Anchored = false
618-
  ll2.Anchored = false
618+
  abs.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
619-
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
619+
  abs.Name = "abs"
620-
  ll2.Name = "ll2"
620+
  abs.Size = Vector3.new(1,1,1)
621-
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
621+
  abs.BrickColor = BrickColor.new("Light reddish violet")
622-
  ll2.BrickColor = BrickColor.new("Bright blue")
622+
  abs.Material = "Plastic"
623-
  ll2.CanCollide = false
623+
  abs.CanCollide = false
624-
  ll2.Locked = true
624+
  abs.Locked = true
625-
  ll2.Transparency = 1
625+
  abs.Transparency = 1
626-
  ll2.Parent = ZANOOB
626+
  abs.Parent = ZANOOB
627-
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
627+
  local absm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966678396", abs)
628-
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
628+
  local absw = makemotor(abs, abs, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -.1, -.15), ang(rd(0), 0, 0))
629-
  local ll3 = Instance.new("Part")
629+
  local pant1 = Instance.new("Part")
630-
  nooutline(ll3)
630+
  nooutline(pant1)
631-
  ll3.Anchored = false
631+
  pant1.Anchored = false
632-
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
632+
  pant1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
633-
  ll3.Name = "ll3"
633+
  pant1.Name = "pan1t"
634-
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
634+
  pant1.Size = Vector3.new(1,1,1)
635-
  ll3.BrickColor = BrickColor.new("Bright yellow")
635+
  pant1.BrickColor = BrickColor.new("Cork")
636-
  ll3.CanCollide = false
636+
  pant1.Material = "Plastic"
637-
  ll3.Locked = true
637+
  pant1.CanCollide = false
638-
  ll3.Transparency = 1
638+
  pant1.Locked = true
639-
  ll3.Parent = ZANOOB
639+
  pant1.Transparency = 1
640-
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
640+
  pant1.Parent = ZANOOB
641-
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
641+
  local pant1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966458115", pant1)
642-
  local rr1 = Instance.new("Part")
642+
  local pant1w = makemotor(pant1, pant1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.40, 0.55), ang(rd(0), 0, 0))
643-
  nooutline(rr1)
643+
  local should = Instance.new("Part")
644-
  rr1.Anchored = false
644+
  nooutline(should)
645-
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
645+
  should.Anchored = false
646-
  rr1.Name = "rr1"
646+
  should.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
647-
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
647+
  should.Name = "should"
648-
  rr1.BrickColor = BrickColor.new("Bright blue")
648+
  should.Size = Vector3.new(0.2, 0.2, 0.2)
649-
  rr1.CanCollide = false
649+
  should.BrickColor = BrickColor.new("Light reddish violet")
650-
  rr1.Locked = true
650+
  should.Material = "Plastic"
651-
  rr1.Transparency = 1
651+
  should.CanCollide = false
652-
  rr1.Parent = ZANOOB
652+
  should.Locked = true
653-
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
653+
  should.Transparency = 1
654-
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
654+
  should.Parent = ZANOOB
655-
  local rr2 = Instance.new("Part")
655+
  local shouldm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965765039", should)
656-
  nooutline(rr2)
656+
  local shouldw = makemotor(should, should, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.55, 0), ang(rd(0), 0, 0))
657-
  rr2.Anchored = false
657+
658-
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
658+
659-
  rr2.Name = "rr2"
659+
660-
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
660+
  should2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
661-
  rr2.BrickColor = BrickColor.new("Bright blue")
661+
  should2.Name = "should"
662-
  rr2.CanCollide = false
662+
  should2.Size = Vector3.new(0.2, 0.2, 0.2)
663-
  rr2.Locked = true
663+
  should2.BrickColor = BrickColor.new("Light reddish violet")
664-
  rr2.Transparency = 1
664+
  should2.Material = "Plastic"
665-
  rr2.Parent = ZANOOB
665+
666-
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
666+
667-
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
667+
668-
  local rr3 = Instance.new("Part")
668+
669-
  nooutline(rr3)
669+
  local shouldm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965765039", should2)
670-
  rr3.Anchored = false
670+
  local shouldw = makemotor(should2, should2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.55, 0), ang(rd(0), 0, 0))
671-
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
671+
672-
  rr3.Name = "rr3"
672+
673-
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
673+
674-
  rr3.BrickColor = BrickColor.new("Bright yellow")
674+
675-
  rr3.CanCollide = false
675+
676-
  rr3.Locked = true
676+
677-
  rr3.Transparency = 1
677+
678-
  rr3.Parent = ZANOOB
678+
679-
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
679+
680-
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
680+
681
  ra95.Transparency = 1
682
  ra95.Parent = ZANOOB
683
  local ra95w = makemotor(ra95, ra95, rightarm, ang(rd(0), rd(90), rd(22.5)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
684
  return ZANOOB
685
end
686
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
687
coroutine.resume(coroutine.create(function()
688
  local rot = thenoob.HumanoidRootPart
689
  repeat
690
    swait()
691
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
692
  until rot == nil
693
end))
694
local rot = thenoob.HumanoidRootPart
695
local ntorso = thenoob:FindFirstChild("Torso")
696
local rightarm = thenoob:FindFirstChild("Right Arm")
697
local leftarm = thenoob:FindFirstChild("Left Arm")
698
local leftleg = thenoob:FindFirstChild("Left Leg")
699
local rightleg = thenoob:FindFirstChild("Right Leg")
700
local head = thenoob:FindFirstChild("Head")
701
local face = head:FindFirstChild("face")
702
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
703
local embpart = thenoob:FindFirstChild("raemblem")
704
local nRJ = rot:FindFirstChild("RootJoint")
705
local nN = ntorso:FindFirstChild("Neck")
706
local nRS = ntorso:FindFirstChild("Right Shoulder")
707
local nLS = ntorso:FindFirstChild("Left Shoulder")
708
local nRH = ntorso:FindFirstChild("Right Hip")
709
local nLH = ntorso:FindFirstChild("Left Hip")
710
function standappear(nbz)
711
  if selected == false or activu == true then
712
    return
713
  end
714
  if appeared == false then
715
    appeared = true
716-
    apear.SoundId = "rbxassetid://463010917"
716+
717
    addcfr = cf(-2, 1, 2)
718
    local apear = Instance.new("Sound")
719-
	Partic1=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
719+
    apear.SoundId = "rbxassetid://2556945475"
720-
    Partic1.LightEmission=100
720+
721-
    Partic1.LightInfluence=5
721+
722-
    Partic1.LockedToPart=true
722+
    Par1=Instance.new('ParticleEmitter', head)
723-
    Partic1.Texture="rbxassetid://74697410"
723+
	Par1.LightEmission=140
724-
    Partic1.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
724+
	Par1.LightInfluence=0.1
725-
    Partic1.Size = NumberSequence.new(0.35)
725+
726-
    Partic1.Transparency=NumberSequence.new(0.9)
726+
	Par1.Texture="rbxassetid://242995494"
727-
    Partic1.Lifetime=NumberRange.new(0.075)
727+
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 255))
728-
    Partic1.Rate=1000
728+
	Par1.Transparency=NumberSequence.new(0,1)
729-
    Partic1.Enabled = true
729+
	Par1.Lifetime=NumberRange.new(1.25)
730-
    Partic2=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
730+
	Par1.Speed=NumberRange.new(0)
731-
    Partic2.LightEmission=100
731+
	Par1.Rate=140
732-
    Partic2.LightInfluence=5
732+
733-
    Partic2.LockedToPart=true
733+
    Par2=Instance.new('ParticleEmitter', torso)
734-
    Partic2.Texture="rbxassetid://74697410"
734+
	Par2.LightEmission=140
735-
    Partic2.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
735+
	Par2.LightInfluence=0.1
736-
    Partic2.Size = NumberSequence.new(0.3)
736+
737-
    Partic2.Transparency=NumberSequence.new(0.91)
737+
	Par2.Texture="rbxassetid://242995494"
738-
    Partic2.Lifetime=NumberRange.new(0.15)
738+
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 255))
739-
    Partic2.Rate=1000
739+
	Par2.Transparency=NumberSequence.new(0,1)
740-
    Partic2.Enabled = true
740+
	Par2.Lifetime=NumberRange.new(1.25)
741-
    Partic3=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
741+
	Par2.Speed=NumberRange.new(0)
742-
    Partic3.LightEmission=100
742+
	Par2.Rate=140
743-
    Partic3.LightInfluence=5
743+
744-
    Partic3.LockedToPart=true
744+
	Par3=Instance.new('ParticleEmitter', rightarm)
745-
    Partic3.Texture="rbxassetid://74697410"
745+
	Par3.LightEmission=140
746-
    Partic3.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
746+
	Par3.LightInfluence=0.1
747-
    Partic3.Size = NumberSequence.new(0.25)
747+
748-
    Partic3.Transparency=NumberSequence.new(0.92)
748+
	Par3.Texture="rbxassetid://242995494"
749-
    Partic3.Lifetime=NumberRange.new(0.225)
749+
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 255))
750-
    Partic3.Rate=1000
750+
	Par3.Transparency=NumberSequence.new(0,1)
751-
    Partic3.Enabled = true
751+
	Par3.Lifetime=NumberRange.new(1.25)
752-
    Partic4=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
752+
	Par3.Speed=NumberRange.new(0)
753-
    Partic4.LightEmission=100
753+
	Par3.Rate=140
754-
    Partic4.LightInfluence=5
754+
755-
    Partic4.LockedToPart=true
755+
	Par4=Instance.new('ParticleEmitter', leftarm)
756-
    Partic4.Texture="rbxassetid://74697410"
756+
	Par4.LightEmission=140
757-
    Partic4.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
757+
	Par4.LightInfluence=0.1
758-
    Partic4.Size = NumberSequence.new(0.2)
758+
759-
    Partic4.Transparency=NumberSequence.new(0.93)
759+
	Par4.Texture="rbxassetid://242995494"
760-
    Partic4.Lifetime=NumberRange.new(0.3)
760+
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 255))
761-
    Partic4.Rate=1000
761+
	Par4.Transparency=NumberSequence.new(0,1)
762-
    Partic4.Enabled = true
762+
	Par4.Lifetime=NumberRange.new(1.25)
763-
    Partic5=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
763+
	Par4.Speed=NumberRange.new(0)
764-
    Partic5.LightEmission=100
764+
	Par4.Rate=140
765-
    Partic5.LightInfluence=5
765+
766-
    Partic5.LockedToPart=true
766+
	Par5=Instance.new('ParticleEmitter', rightleg)
767-
    Partic5.Texture="rbxassetid://74697410"
767+
	Par5.LightEmission=140
768-
    Partic5.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
768+
	Par5.LightInfluence=0.1
769-
    Partic5.Size = NumberSequence.new(0.15)
769+
770-
    Partic5.Transparency=NumberSequence.new(0.94)
770+
	Par5.Texture="rbxassetid://242995494"
771-
    Partic5.Lifetime=NumberRange.new(0.375)
771+
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 255))
772-
    Partic5.Rate=1000
772+
	Par5.Transparency=NumberSequence.new(0,1)
773-
    Partic5.Enabled = true
773+
	Par5.Lifetime=NumberRange.new(1.25)
774-
    Partic21=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
774+
	Par5.Speed=NumberRange.new(0)
775-
    Partic21.LightEmission=100
775+
	Par5.Rate=140
776-
    Partic21.LightInfluence=5
776+
777-
    Partic21.LockedToPart=true
777+
	Par6=Instance.new('ParticleEmitter', leftleg)
778-
    Partic21.Texture="rbxassetid://74697410"
778+
	Par6.LightEmission=140
779-
    Partic21.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
779+
	Par6.LightInfluence=0.1
780-
    Partic21.Size = NumberSequence.new(0.35)
780+
781-
    Partic21.Transparency=NumberSequence.new(0.9)
781+
	Par6.Texture="rbxassetid://242995494"
782-
    Partic21.Lifetime=NumberRange.new(0.075)
782+
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 255))
783-
    Partic21.Rate=1000
783+
	Par6.Transparency=NumberSequence.new(0,1)
784-
    Partic21.Enabled = true
784+
	Par6.Lifetime=NumberRange.new(1.25)
785-
    Partic22=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
785+
	Par6.Speed=NumberRange.new(0)
786-
    Partic22.LightEmission=100
786+
	Par6.Rate=140
787-
    Partic22.LightInfluence=5
787+
788-
    Partic22.LockedToPart=true
788+
    Par7=Instance.new('ParticleEmitter', hed)
789-
    Partic22.Texture="rbxassetid://74697410"
789+
	Par7.LightEmission=140
790-
    Partic22.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
790+
	Par7.LightInfluence=0.1
791-
    Partic22.Size = NumberSequence.new(0.3)
791+
	Par7.LockedToPart=true
792-
    Partic22.Transparency=NumberSequence.new(0.91)
792+
	Par7.Texture="rbxassetid://242995494"
793-
    Partic22.Lifetime=NumberRange.new(0.15)
793+
	Par7.Color=ColorSequence.new(Color3.new(255, 255, 255))
794-
    Partic22.Rate=1000
794+
	Par7.Transparency=NumberSequence.new(0,1)
795-
    Partic22.Enabled = true
795+
	Par7.Lifetime=NumberRange.new(1.25)
796-
    Partic23=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
796+
	Par7.Rate=140
797-
    Partic23.LightEmission=100
797+
	Par7.Speed=NumberRange.new(0)
798-
    Partic23.LightInfluence=5
798+
	Par7.Enabled = true
799-
    Partic23.LockedToPart=true
799+
    Par8=Instance.new('ParticleEmitter', tors)
800-
    Partic23.Texture="rbxassetid://74697410"
800+
	Par8.LightEmission=140
801-
    Partic23.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
801+
	Par8.LightInfluence=0.1
802-
    Partic23.Size = NumberSequence.new(0.25)
802+
	Par8.LockedToPart=true
803-
    Partic23.Transparency=NumberSequence.new(0.92)
803+
	Par8.Texture="rbxassetid://242995494"
804-
    Partic23.Lifetime=NumberRange.new(0.225)
804+
	Par8.Color=ColorSequence.new(Color3.new(255, 255, 255))
805-
    Partic23.Rate=1000
805+
	Par8.Transparency=NumberSequence.new(0,1)
806-
    Partic23.Enabled = true
806+
	Par8.Lifetime=NumberRange.new(1.25)
807-
    Partic24=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
807+
	Par8.Speed=NumberRange.new(0)
808-
    Partic24.LightEmission=100
808+
	Par8.Rate=140
809-
    Partic24.LightInfluence=5
809+
	Par8.Enabled = true
810-
    Partic24.LockedToPart=true
810+
	Par9=Instance.new('ParticleEmitter', rarm)
811-
    Partic24.Texture="rbxassetid://74697410"
811+
	Par9.LightEmission=140
812-
    Partic24.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
812+
	Par9.LightInfluence=0.1
813-
    Partic24.Size = NumberSequence.new(0.2)
813+
	Par9.LockedToPart=true
814-
    Partic24.Transparency=NumberSequence.new(0.93)
814+
	Par9.Texture="rbxassetid://242995494"
815-
    Partic24.Lifetime=NumberRange.new(0.3)
815+
	Par9.Color=ColorSequence.new(Color3.new(255, 255, 255))
816-
    Partic24.Rate=1000
816+
	Par9.Transparency=NumberSequence.new(0,1)
817-
    Partic24.Enabled = true
817+
	Par9.Lifetime=NumberRange.new(1.25)
818-
    Partic25=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
818+
	Par9.Speed=NumberRange.new(0)
819-
    Partic25.LightEmission=100
819+
	Par9.Rate=140
820-
    Partic25.LightInfluence=5
820+
	Par9.Enabled = true
821-
    Partic25.LockedToPart=true
821+
	Par10=Instance.new('ParticleEmitter', larm)
822-
    Partic25.Texture="rbxassetid://74697410"
822+
	Par10.LightEmission=140
823-
    Partic25.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
823+
	Par10.LightInfluence=0.1
824-
    Partic25.Size = NumberSequence.new(0.15)
824+
	Par10.LockedToPart=true
825-
    Partic25.Transparency=NumberSequence.new(0.94)
825+
	Par10.Texture="rbxassetid://242995494"
826-
    Partic25.Lifetime=NumberRange.new(0.375)
826+
	Par10.Color=ColorSequence.new(Color3.new(255, 255, 255))
827-
    Partic25.Rate=1000
827+
	Par10.Transparency=NumberSequence.new(0,1)
828-
    Partic25.Enabled = true
828+
	Par10.Lifetime=NumberRange.new(1.25)
829-
    Par1=Instance.new('ParticleEmitter', hed)
829+
	Par10.Speed=NumberRange.new(0)
830-
  	Par1.LightEmission=100
830+
	Par10.Rate=140
831-
	Par1.LightInfluence=5
831+
	Par10.Enabled = true
832
	Par11=Instance.new('ParticleEmitter', rleg)
833-
	Par1.Texture="rbxassetid://74697410"
833+
	Par11.LightEmission=140
834-
	Par1.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
834+
	Par11.LightInfluence=0.1
835-
	Par1.Transparency=NumberSequence.new(0.825)
835+
	Par11.LockedToPart=true
836-
	Par1.Lifetime=NumberRange.new(0.1)
836+
	Par11.Texture="rbxassetid://242995494"
837-
	Par1.Rate=1000
837+
	Par11.Color=ColorSequence.new(Color3.new(255, 255, 255))
838
	Par11.Transparency=NumberSequence.new(0,1)
839-
    Par2=Instance.new('ParticleEmitter', tors)
839+
	Par11.Lifetime=NumberRange.new(1.25)
840-
	Par2.LightEmission=100
840+
	Par11.Speed=NumberRange.new(0)
841-
	Par2.LightInfluence=5
841+
	Par11.Rate=140
842
	Par11.Enabled = true
843-
	Par2.Texture="rbxassetid://74697410"
843+
	Par12=Instance.new('ParticleEmitter', lleg)
844-
	Par2.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
844+
	Par12.LightEmission=140
845-
	Par2.Transparency=NumberSequence.new(0.825)
845+
	Par12.LightInfluence=0.1
846-
	Par2.Lifetime=NumberRange.new(0.1)
846+
	Par12.LockedToPart=true
847-
	Par2.Rate=1000
847+
	Par12.Texture="rbxassetid://242995494"
848
	Par12.Color=ColorSequence.new(Color3.new(255, 255, 255))
849-
	Par3=Instance.new('ParticleEmitter', rarm)
849+
	Par12.Transparency=NumberSequence.new(0,1)
850-
	Par3.LightEmission=100
850+
	Par12.Lifetime=NumberRange.new(1.25)
851-
	Par3.LightInfluence=5
851+
	Par12.Speed=NumberRange.new(0)
852
	Par12.Rate=140
853-
	Par3.Texture="rbxassetid://74697410"
853+
	Par12.Enabled = true
854-
	Par3.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
854+
855-
	Par3.Transparency=NumberSequence.new(0.825)
855+
856-
	Par3.Lifetime=NumberRange.new(0.1)
856+
857-
	Par3.Rate=1000
857+
858
        for _ = 1, 5 do
859-
	Par4=Instance.new('ParticleEmitter', larm)
859+
860-
	Par4.LightEmission=100
860+
861-
	Par4.LightInfluence=5
861+
862
            emblem.Transparency = emblem.Transparency - 0.2
863-
	Par4.Texture="rbxassetid://74697410"
863+
864-
	Par4.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
864+
865-
	Par4.Transparency=NumberSequence.new(0.825)
865+
866-
	Par4.Lifetime=NumberRange.new(0.1)
866+
867-
	Par4.Rate=1000
867+
868
        emblem.Transparency = 0
869-
	Par5=Instance.new('ParticleEmitter', rleg)
869+
870-
	Par5.LightEmission=100
870+
871-
	Par5.LightInfluence=5
871+
872
    appeared = false
873-
	Par5.Texture="rbxassetid://74697410"
873+
874-
	Par5.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
874+
    local dapear = Instance.new("Sound")
875-
	Par5.Transparency=NumberSequence.new(0.825)
875+
    dapear.SoundId = "rbxassetid://2561641111"
876-
	Par5.Lifetime=NumberRange.new(0.1)
876+
    dapear.Parent = rot
877-
	Par5.Rate=1000
877+
    dapear.Volume = 1.25
878
    addcfr = cf(0, 0, 0)
879-
	Par6=Instance.new('ParticleEmitter', lleg)
879+
880-
	Par6.LightEmission=100
880+
881-
	Par6.LightInfluence=5
881+
882
	Par4:Remove()
883-
	Par6.Texture="rbxassetid://74697410"
883+
884-
	Par6.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
884+
885-
	Par6.Transparency=NumberSequence.new(0.825)
885+
	Par7:Remove()
886-
	Par6.Lifetime=NumberRange.new(0.1)
886+
	Par8:Remove()
887-
	Par6.Rate=1000
887+
	Par9:Remove()
888
	Par10:Remove()
889
	Par11:Remove()
890
	Par12:Remove()
891
    dapear:Play()
892
    for _, n in pairs(nbz:GetChildren()) do
893
      coroutine.resume(coroutine.create(function()
894
        for _ = 1, 5 do
895
          if n ~= rot and n ~= embpart then
896
            swait()
897-
            face.Transparency = face.Transparency - 0.2
897+
898
            emblem.Transparency = emblem.Transparency + 0.2
899
          end
900
        end
901
        if n ~= rot and n ~= embpart then
902
          n.Transparency = 1
903
        end
904-
        face.Transparency = 0
904+
905
      end))
906
    end
907
  end
908
end
909
function THREATENING()
910
  if selected == false  and cancarry == true then
911
    return
912-
    Partic1:Remove()
912+
913-
	Partic2:Remove()
913+
914-
	Partic3:Remove()
914+
	activu = true
915-
	Partic4:Remove()
915+
	cancarry = false
916-
	Partic5:Remove()
916+
	addcfr = cf(2, 1, 2)
917-
	Partic21:Remove()
917+
918-
	Partic22:Remove()
918+
919-
	Partic23:Remove()
919+
920-
	Partic24:Remove()
920+
921-
	Partic25:Remove()
921+
922
    d.Rate = 2
923
    d.Texture = "rbxassetid://298768656"
924
    d.VelocitySpread = 60
925
    d.Parent = tors
926
    human:SetStateEnabled(3, false)
927
    local randomoth = math.random(1)
928
    if randomoth == 1 then
929
      repeat
930
        swait()
931
      	 lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
932
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
933
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
934-
            face.Transparency = face.Transparency + 0.2
934+
935
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
936
        lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
937
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
938
        lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
939
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
940
        lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
941-
        face.Transparency = 1
941+
942
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
943
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
944
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
945
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
946
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
947
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
948
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
949
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
950
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
951
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
952
      until POSU == false
953
    end
954
  elseif POSU == true then
955
    POSU = false
956
    addcfr = cf(-2, 1, 2)
957
    human.WalkSpeed = 25
958
    human:SetStateEnabled(3, true)
959
    frame = 0.03333333333333333
960
    tors.MENACINGU:Destroy()
961
    activu = true
962-
    local randomoth = math.random(1, 2)
962+
963
    cancarry = true
964
  end
965
end
966
function THREATENING1()
967
  if selected == false  and cancarry == true then
968
    return
969
  end
970
  if POSU == false then
971
	activu = true
972
	cancarry = false
973
	addcfr = cf(2, 1, 2)
974
    POSU = true
975
    human.WalkSpeed = 0
976
    local rewind = Instance.new("Sound")
977-
    elseif randomoth == 2 then
977+
    rewind.SoundId = "rbxassetid://4028044049"
978
    rewind.Parent = hrp
979
    rewind.Volume = 7
980-
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
980+
981-
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
981+
982-
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
982+
983
    d.Rate = 2
984-
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
984+
985
    d.VelocitySpread = 60
986-
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
986+
987
    rewind:Play()
988-
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
988+
989
    local randomoth = math.random(1)
990
    if randomoth == 1 then
991
      repeat
992
        swait()
993
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 5) * ang(rd(0), rd(0), rd(50)), 0.3)
994-
    human.WalkSpeed = 16
994+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
995
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-60), rd(120)), 0.3)
996
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
997
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(60), rd(-120)), 0.3)
998
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
999
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1000
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1001
        lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1002
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1003
1004
        lerpz(nRJ, "C0", RJC0 * cf(0, 0, 4) * ang(rd(-60), rd(0), rd(50)), 0.3)
1005
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1006
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-60), rd(120)), 0.3)
1007
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1008
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(60), rd(-120)), 0.3)
1009
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1010
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1011
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1012
        lerpz(nLH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1013
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1014
      until POSU == false
1015
    end
1016
  elseif POSU == true then
1017
    POSU = false
1018
    addcfr = cf(-2, 1, 2)
1019
    human.WalkSpeed = 25
1020
    human:SetStateEnabled(3, true)
1021
    frame = 0.03333333333333333
1022
    tors.MENACINGU:Destroy()
1023
    activu = true
1024
    activu = false
1025
    cancarry = true
1026
  end
1027
end
1028
local Click = false
1029
function Switch()
1030
  if selected == false or activu == true and Click == false then
1031
    return
1032
  end
1033
  if appeared == false then
1034
    standappear(thenoob)
1035
    wherto = hrp
1036
    addcfr = cf(2, 1, 2)
1037
  end
1038
  cancarry = false
1039
  activu = true
1040
  wherto = hrp
1041
  addcfr = cf(0, 0, -3.5)
1042
  local ZAWRU = Instance.new("Sound")
1043
  ZAWRU.SoundId = "rbxassetid://2302540815"
1044
  ZAWRU.TimePosition = 0
1045
  ZAWRU.Volume = 3
1046
  ZAWRU.Parent = hrp
1047
  ZAWRU:Play()	
1048
  local ora = Instance.new("Sound")
1049
  ora.SoundId = "rbxassetid://2652080817"
1050
  ora.Volume = 4
1051
  ora.Parent = hrp
1052
  ora:Play()
1053
  game.Debris:AddItem(ora, 2.5)
1054
  for _ = 1, 7 do
1055
    swait()
1056
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1057
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1058
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1059
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1060
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1061
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1062
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1063
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1064
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1065
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1066
  end
1067
  for _ = 1, 8 do
1068
    swait()
1069
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 0)
1070
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1071
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1072
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1073
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1074
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1075
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1076
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1077
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1078
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1079
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1080
  end
1081
  swait(5)
1082
  wherto = hrp
1083
  addcfr = cf(-2, 1, 2)
1084
  activu = false
1085
  cancarry = true
1086
  Click = true
1087
end
1088
function Switchon()
1089
  if selected == false or activu == true and Click == true then
1090
    return
1091
  end
1092
  if appeared == false then
1093
    standappear(thenoob)
1094
    wherto = hrp
1095
    addcfr = cf(-2, 1, 2)
1096
  end
1097
  cancarry = false
1098
  activu = true
1099-
  mudodo.SoundId = "rbxassetid://616593932"
1099+
1100
  addcfr = cf(-2, 1, 2)
1101
  local ZAWRU = Instance.new("Sound")
1102
  ZAWRU.SoundId = "rbxassetid://2302540815"
1103
  ZAWRU.TimePosition = 0
1104
  ZAWRU.Volume = 3
1105
  ZAWRU.Parent = hrp
1106
  ZAWRU:Play()	
1107
  game.Debris:AddItem(ZAWRU, 2.5)
1108
  for _ = 1, 7 do
1109
    swait()
1110
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1111
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1112
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1113
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1114
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1115
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1116
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1117
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1118
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1119
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1120
  end
1121
  for _ = 1, 8 do
1122
    swait(1)
1123
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 0)
1124
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1125
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1126
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1127
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1128
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1129
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1130
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1131
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1132
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1133
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1134
  end
1135
  swait(5)
1136
  wherto = hrp
1137
  addcfr = cf(-2, 1, 2)
1138
  activu = false
1139
  cancarry = true
1140
  Click = false
1141
end
1142
local EHMMM = 0
1143
function block()
1144
  if EHMMM == 27.5 or selected == false or activu == true then
1145
    return
1146
  end
1147
  if appeared == false then
1148
    standappear(thenoob)
1149
  end
1150
  wherto = hrp
1151
  addcfr = cf(0, 0, -3)
1152
  local bep = true
1153
  local humanshealth = human.Health
1154
  activu = true
1155
  human:SetStateEnabled(15, false)
1156
  local de = mouse.KeyUp:connect(function(key)
1157
    if key == "e" then
1158
      bep = false
1159
    end
1160
  end)
1161
  local poopes = 0
1162
  repeat
1163
    swait()
1164
    poopes = poopes + 1
1165
    human.Health = humanshealth
1166
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1167
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1168
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1169
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1170
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1171
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1172
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1173
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1174
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1175
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1176
  until bep == false or poopes > 240
1177
  de:Disconnect()
1178
  human:SetStateEnabled(15, true)
1179
  activu = false
1180
  EHMMM = 27.5
1181
  coroutine.resume(coroutine.create(function()
1182
    wait(5)
1183
    EHMMM = 0
1184
  end))
1185
  wherto = hrp
1186
  addcfr = cf(-2, 1, 2)
1187
end
1188
function MUDA()
1189
  if selected == false or activu == true then
1190
    return
1191
  end
1192
  if appeared == false then
1193
    standappear(thenoob)
1194
    wherto = hrp
1195
    addcfr = cf(0, 0, -3.5)
1196
  end
1197
  wry:Stop()
1198
  local bep = true
1199
  activu = true
1200
  wherto = hrp
1201
  addcfr = cf(0, 0, -3.5)
1202
  local function blur(limb)
1203
    coroutine.resume(coroutine.create(function()
1204
      local memedon = {}
1205
      for i = 1, 6 do
1206
        local b1 = Instance.new("Part")
1207
        nooutline(b1)
1208
        b1.Size = Vector3.new(1, 2, 1)
1209
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1210
        b1.CanCollide = false
1211
		b1.Material = "Neon"
1212
        b1.BrickColor = limb.BrickColor
1213
        b1.Anchored = true
1214
        b1.Transparency = 0.85
1215
        b1.Locked = true
1216
        b1.Parent = modz
1217
        table.insert(memedon, b1)
1218
      end
1219
      local num = 0
1220
      repeat
1221
        swait()
1222
        num = num % 6 + 1
1223
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1224
      until bep == false
1225
      for i = 1, #memedon do
1226
        swait()
1227
        memedon[i]:Destroy()
1228
      end
1229
    end))
1230
  end
1231
  local de = mouse.KeyUp:connect(function(key)
1232
    if key == "r" then
1233
      bep = false
1234
    end
1235
  end)
1236
  blur(rightarm)
1237
  blur(leftarm)
1238
local mudodo = Instance.new("Sound")
1239
  mudodo.Volume = 7.5
1240
  mudodo.SoundId = "rbxassetid://4264140426"
1241
mudodo.Looped = true
1242
  mudodo.Parent = hrp
1243
  mudodo:Play()
1244
  repeat
1245
    for _ = 1, 2 do
1246
      swait()
1247
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1248
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1249-
  mudododo.SoundId = "rbxassetid://616593932"
1249+
1250
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1251
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1252
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1253
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1254
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1255
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1256
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1257
    end
1258
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1259
    for _ = 1, 2 do
1260
      swait()
1261
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1262
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1263
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1264
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1265
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1266
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1267
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1268
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1269
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1270
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1271
    end
1272
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1273
    for _ = 1, 2 do
1274
      swait()
1275
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1276
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1277
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1278
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1279
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1280
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1281
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1282
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1283
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1284
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1285
    end
1286
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1287
    for _ = 1, 2 do
1288
      swait()
1289
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1290
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1291
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1292
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1293
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1294
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1295
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1296
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1297
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1298
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1299
    end
1300
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1301
  until bep == false or 0 >= human.Health
1302
  de:Disconnect()
1303
mudodo:Stop()
1304
  wry:Play()
1305
  for _ = 1, 6 do
1306
    swait()
1307
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1308
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1309
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1310
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1311
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1312
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1313
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1314
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1315
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1316
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1317
  end
1318
  for _ = 1, 7 do
1319
    swait()
1320
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1321
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1322
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1323
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1324
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1325
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1326
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1327
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1328
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1329
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1330
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1331
  end
1332
  swait(5)
1333
  wherto = hrp
1334
mudodo:Destroy()
1335
  addcfr = cf(-2, 1, 2)
1336
  activu = false
1337
end
1338
function MUDAA()
1339
  if selected == false or activu == true then
1340
    return
1341
  end
1342
  if appeared == false then
1343
    standappear(thenoob)
1344
    wherto = hrp
1345
    addcfr = cf(0, 0, -3.5)
1346
  end
1347
  wryy:Stop()
1348
  local bep = true
1349
  activu = true
1350
  wherto = hrp
1351
  addcfr = cf(0, 0, -3.5)
1352
  local function blur(limb)
1353
    coroutine.resume(coroutine.create(function()
1354
      local memedon = {}
1355
      for i = 1, 6 do
1356
        local b1 = Instance.new("Part")
1357
        nooutline(b1)
1358
        b1.Size = Vector3.new(1, 2, 1)
1359
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1360
        b1.CanCollide = false
1361
        b1.BrickColor = limb.BrickColor
1362
        b1.Anchored = true
1363
        b1.Transparency = 0.85
1364
        b1.Locked = true
1365
        b1.Parent = modz
1366
		b1.Material = "Neon"
1367
        table.insert(memedon, b1)
1368
      end
1369
      local num = 0
1370
      repeat
1371
        swait()
1372
        num = num % 6 + 1
1373
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1374
      until bep == false
1375
      for i = 1, #memedon do
1376
        swait()
1377
        memedon[i]:Destroy()
1378
      end
1379
    end))
1380
  end
1381
  local de = mouse.KeyUp:connect(function(key)
1382
    if key == "y" then
1383
      bep = false
1384
    end
1385
  end)
1386
  blur(rightarm)
1387
  blur(leftarm)
1388
local mudododo = Instance.new("Sound")
1389
  mudododo.Volume = 7.5
1390
  mudododo.SoundId = "rbxassetid://4264140426"
1391
  mudododo.Looped = true
1392
  mudododo.Parent = hrp
1393
  mudododo:Play()
1394
  repeat
1395
    for _ = 1, 2 do
1396
      swait()
1397
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1398
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1399-
  mudodododo.SoundId = "rbxassetid://616593932"
1399+
1400
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1401
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1402
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1403
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1404
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1405
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1406
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1407
    end
1408
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1409
    for _ = 1, 2 do
1410
      swait()
1411
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1412
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1413
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1414
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1415
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1416
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1417
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1418
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1419
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1420
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1421
    end
1422
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1423
    for _ = 1, 2 do
1424
      swait()
1425
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1426
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1427
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1428
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1429
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1430
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1431
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1432
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1433
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1434
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1435
    end
1436
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1437
    for _ = 1, 2 do
1438
      swait()
1439
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1440
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1441
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1442
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1443
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1444
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1445
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1446
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1447
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1448
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1449
    end
1450
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1451
  until bep == false or 0 >= human.Health
1452
  de:Disconnect()
1453
mudododo:Stop()
1454
  wryy:Play()
1455
  for _ = 1, 6 do
1456
    swait()
1457
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1458
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1459
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1460
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1461
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1462
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1463
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1464
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1465
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1466
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1467
  end
1468
  for _ = 1, 7 do
1469
    swait()
1470
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1471
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1472
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1473
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1474
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1475
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1476
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1477
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1478
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1479
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1480
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1481
  end
1482
  swait(5)
1483
  wherto = hrp
1484
mudododo:Destroy()
1485
  addcfr = cf(-2, 1, 2)
1486
  activu = false
1487
end
1488
function MUDAAA()
1489
  if selected == false or activu == true then
1490
    return
1491
  end
1492
  if appeared == false then
1493
    standappear(thenoob)
1494
    wherto = hrp
1495
    addcfr = cf(0, 0, -3.5)
1496
  end
1497
  wryyy:Stop()
1498
  local bep = true
1499
  activu = true
1500
  wherto = hrp
1501
  addcfr = cf(0, 0, -3.5)
1502
  local function blur(limb)
1503
    coroutine.resume(coroutine.create(function()
1504
      local memedon = {}
1505
      for i = 1, 6 do
1506
        local b1 = Instance.new("Part")
1507
        nooutline(b1)
1508
        b1.Size = Vector3.new(1, 2, 1)
1509
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1510-
  ZAWRUA.SoundId = "rbxassetid://257346558"
1510+
1511
        b1.BrickColor = limb.BrickColor
1512
        b1.Anchored = true
1513
        b1.Transparency = 0.85
1514
        b1.Locked = true
1515
        b1.Parent = modz
1516
		b1.Material = "Neon"
1517
        table.insert(memedon, b1)
1518
      end
1519
      local num = 0
1520
      repeat
1521
        swait()
1522
        num = num % 6 + 1
1523
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1524
      until bep == false
1525
      for i = 1, #memedon do
1526
        swait()
1527
        memedon[i]:Destroy()
1528
      end
1529
    end))
1530
  end
1531
  local de = mouse.KeyUp:connect(function(key)
1532
    if key == "t" then
1533
      bep = false
1534
    end
1535
  end)
1536
  blur(rightleg)
1537
  blur(leftleg)
1538
local mudodododo = Instance.new("Sound")
1539
  mudodododo.Volume = 7.5
1540
  mudodododo.SoundId = "rbxassetid://4264140426"
1541
  mudodododo.Looped = true
1542
  mudodododo.Parent = hrp
1543
  mudodododo:Play()
1544
  repeat
1545
    for _ = 1, 2 do
1546
      swait()
1547
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1548
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1549
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1550
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1551
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1552
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1553
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1554
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1555
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1556
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1557
    end
1558
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1559
    for _ = 1, 2 do
1560
      swait()
1561
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1562
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1563
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1564
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1565
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1566
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1567
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1568
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1569
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1570
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1571
    end
1572
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1573
    for _ = 1, 2 do
1574
      swait()
1575
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1576
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1577
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1578
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1579
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1580
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1581
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1582
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1583
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1584
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1585
    end
1586
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1587
    for _ = 1, 2 do
1588
      swait()
1589
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1590
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1591
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1592
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1593
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1594
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1595
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1596
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1597
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1598
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1599
    end
1600
    hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1601
  until bep == false or 0 >= human.Health
1602
  de:Disconnect()
1603
mudodododo:Stop()
1604
  wryyy:Play()
1605
  for _ = 1, 6 do
1606
      swait()
1607
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1608
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1609
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1610
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1611
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1612
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1613
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1614
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1615
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1616
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1617
    end
1618
    for _ = 1, 7 do
1619
      swait()
1620
      hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1621
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1622
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1623
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1624
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1625
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1626
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1627
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1628
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1629
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1630
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1631
    end
1632
  swait(5)
1633
  wherto = hrp
1634
mudodododo:Destroy()
1635
  addcfr = cf(-2, 1, 2)
1636
  activu = false
1637
end
1638
function cability()
1639
  if selected == false or activu == true then
1640
    return
1641
  end
1642
  if appeared == false then
1643
    standappear(thenoob)
1644
    wherto = hrp
1645
    addcfr = cf(0, 0, -3.75)
1646
  end
1647
  activu = true
1648
  wherto = hrp
1649
  addcfr = cf(0, 0, -3.5)
1650
  local ZAWRUA = Instance.new("Sound")
1651
  ZAWRUA.SoundId = "rbxassetid://2652080817"
1652
  ZAWRUA.Volume = 3
1653
  ZAWRUA.Parent = hrp
1654
  ZAWRUA:Play()
1655
  game.Debris:AddItem(ZAWRUA, 2.5)
1656
  local wate = Instance.new("Part")
1657
  nooutline(wate)
1658
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1659
  wate.Material = "Neon"
1660
  wate.Transparency = 1
1661
  wate.BrickColor = BrickColor.new("New Yeller")
1662
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1663
  wate.Anchored = true
1664
  wate.CanCollide = false
1665
  wate.Parent = modz
1666
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1667
  coroutine.resume(coroutine.create(function()
1668
    repeat
1669
      swait()
1670
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1671
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1672
    until not wate
1673
  end))
1674
  coroutine.resume(coroutine.create(function()
1675
    local pt = {}
1676
    for _ = 1, 10 do
1677
      local wp = Instance.new("Part")
1678
      nooutline(wp)
1679
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1680
      wp.Material = "Neon"
1681
      wp.Transparency = 1
1682
      wp.BrickColor = BrickColor.new("New Yeller")
1683
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1684
      wp.Anchored = true
1685
      wp.CanCollide = false
1686
      wp.Parent = modz
1687
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1688
      table.insert(pt, wp)
1689
      table.insert(pt, wmz)
1690
    end
1691
    for m = 1, 45 do
1692
      swait()
1693
      for _, hey in pairs(pt) do
1694
        if hey.ClassName == "SpecialMesh" then
1695
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1696
        elseif hey.ClassName == "Part" then
1697
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1698
          hey.Transparency = hey.Transparency - 0.015
1699
        end
1700
      end
1701
    end
1702
    for m = 45, 50 do
1703
      swait()
1704
      for _, hey in pairs(pt) do
1705
        if hey.ClassName == "SpecialMesh" then
1706
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1707
        elseif hey.ClassName == "Part" then
1708
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1709
          hey.Transparency = hey.Transparency + 0.2
1710
        end
1711
      end
1712
    end
1713
    for _, AAA in pairs(pt) do
1714
      if AAA.ClassName == "Part" then
1715
        AAA:Destroy()
1716
      end
1717
    end
1718
  end))
1719
  for _ = 1, 50 do
1720
    swait()
1721
    wmesh.Scale = Vector3.new(9, 9, 9)
1722
    wate.Transparency = wate.Transparency - 0.008
1723
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1724
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1725
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1726
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1727
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1728
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1729
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1730
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1731
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1732
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1733
  end
1734
  local pooo = Instance.new("Sound")
1735
  pooo.SoundId = "rbxassetid://1277342512"
1736
  pooo.Volume = 3
1737
  pooo.Parent = hrp
1738
  pooo:Play()
1739
  game.Debris:AddItem(pooo, 2.5)
1740
  for _ = 1, 1 do
1741
    swait()
1742
    wate.Transparency = wate.Transparency + 0.15
1743
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1744
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1745
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1746
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1747
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1748
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1749
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1750
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1751
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1752
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1753
  end
1754
  local swoo = Instance.new("Part")
1755
  nooutline(swoo)
1756
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1757
  swoo.Material = "Neon"
1758
  swoo.Transparency = 0.2
1759
  swoo.BrickColor = BrickColor.new("Neon orange")
1760
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1761
  swoo.Anchored = true
1762
  swoo.CanCollide = false
1763
  swoo.Parent = modz
1764
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1765
  local pli = Instance.new("PointLight")
1766
  pli.Brightness = 2
1767
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1768
  pli.Range = 10
1769
  pli.Shadows = true
1770
  pli.Parent = swoo
1771
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1772
  for _ = 1, 10 do
1773
    swait()
1774
    wate.Transparency = wate.Transparency + 0.05
1775
    swoo.Transparency = swoo.Transparency + 0.075
1776
    pli.Range = pli.Range - 1
1777
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1778
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1779
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1780
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1781
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1782
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1783
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1784
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1785
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1786
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1787
  end
1788
  wate:Destroy()
1789
  swoo:Destroy()
1790
  pli:Destroy()
1791
  swait(15)
1792
  wherto = hrp
1793
  addcfr = cf(-2, 1, 2)
1794
  activu = false
1795
end
1796
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1797
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1798
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1799
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1800
function THEBEST()
1801
  if selected == false or activu == true or appeared == true or POSU == true then
1802
    return
1803
  end
1804
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1805
  local dipperrot
1806
  if dipperhat then
1807
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1808
  end
1809
  activu = true
1810
  POSU = true
1811
  cam.CameraType = "Scriptable"
1812
  chr.PrimaryPart = hrp
1813
  human.WalkSpeed = 0
1814
  human:SetStateEnabled(3, false)
1815
  local actmus1 = Instance.new("Sound")
1816
  actmus1.SoundId = "rbxassetid://188959462"
1817
  actmus1.Volume = 1.5
1818
  actmus1.RollOffMode = 1
1819
  actmus1.TimePosition = 0
1820
  actmus1.Parent = cam
1821
  local actmus2 = Instance.new("Sound")
1822
  actmus2.SoundId = "rbxassetid://188959462"
1823
  actmus2.Volume = 1.5
1824
  actmus2.RollOffMode = 1
1825
  actmus2.TimePosition = 0
1826
  actmus2.Parent = hrp
1827
  actmus1:Play()
1828
  actmus2:Play()
1829
  local mus1 = Instance.new("Sound")
1830
  mus1.SoundId = "rbxassetid://616594208"
1831
  mus1.Volume = 1.25
1832
  mus1.TimePosition = 0.45
1833
  mus1.Parent = cam
1834
  local mus2 = Instance.new("Sound")
1835
  mus2.SoundId = "rbxassetid://616594208"
1836
  mus2.Volume = 1.25
1837
  mus2.TimePosition = 0.45
1838
  mus2.Parent = hrp
1839
  local zawarudoda = Instance.new("Sound")
1840
  zawarudoda.SoundId = "rbxassetid://616576400"
1841
  zawarudoda.Volume = 2
1842
  zawarudoda.TimePosition = 0.3
1843
  zawarudoda.Parent = hrp
1844
  mus1:Play()
1845
  mus2:Play()
1846
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1847
  local regface = hed.face.Texture
1848
  local whogothit, bodyvel
1849
  local function checkhit(partoz, magn)
1850
    for _, guy in pairs(workspace:GetChildren()) do
1851
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1852
        whogothit = guy
1853
        guy:FindFirstChild("Humanoid").PlatformStand = true
1854
        do
1855
          local derp = Instance.new("BodyPosition")
1856
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1857
          derp.P = 8000
1858
          derp.D = 500
1859
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1860
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1861
          bodyvel = derp
1862
          local derp2 = Instance.new("BodyAngularVelocity")
1863
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1864
          derp2.P = 8000
1865
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1866
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1867
          delay(0.1, function()
1868
            derp2:Destroy()
1869
          end)
1870
          bodyvel = derp
1871
        end
1872
      end
1873
    end
1874
  end
1875
  coroutine.resume(coroutine.create(function()
1876
    for _ = 1, 25 do
1877
      swait()
1878
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1879
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1880
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1881
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1882
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1883
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1884
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1885
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1886
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1887
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1888
    end
1889
    for _ = 1, 20 do
1890
      swait()
1891
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1892
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1893
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1894
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1895
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1896
      if dipperhat then
1897
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1898
      end
1899
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1900
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1901
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1902
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1903
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1904
    end
1905
  end))
1906
  repeat
1907
    swait()
1908
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1909
  until mus1.TimePosition > 2.9
1910
  mus1:Pause()
1911
  mus2:Pause()
1912
  zawarudoda:Play()
1913
  coroutine.resume(coroutine.create(function()
1914
    for _ = 1, 7 do
1915
      swait()
1916
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1917
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1918
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1919
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1920
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1921
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1922
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1923
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1924
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1925
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1926
    end
1927
    for _ = 1, 16 do
1928
      swait()
1929
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1930
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1931
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1932
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1933
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1934
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1935
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1936
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1937
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1938
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1939
    end
1940
  end))
1941
  repeat
1942
    swait()
1943
  until zawarudoda.TimePosition > 1.4
1944
  zawarudoda:Pause()
1945
  activu = false
1946
  standappear(thenoob)
1947
  wherto = hrp
1948
  addcfr = cf(3, 0.25, -1.5)
1949
  activu = true
1950
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1951
  for _ = 1, 10 do
1952
    swait()
1953
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1954
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1955
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1956
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1957
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1958
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1959
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1960
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1961
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1962
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1963
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1964
  end
1965
  wherto = hrp
1966
  addcfr = cf(-3, 0.25, -1.5)
1967
  for _ = 1, 25 do
1968
    swait()
1969
    checkhit(rightarm, 3)
1970
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1971
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1972
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1973
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1974
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1975
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1976
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1977
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1978
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1979
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1980
  end
1981
  if whogothit then
1982
    print("derp")
1983
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1984
    local laugo = Instance.new("Sound")
1985
    laugo.SoundId = "rbxassetid://291088606"
1986
    laugo.Volume = 1.5
1987
    laugo.Parent = hrp
1988
    game.Debris:AddItem(laugo, 2.5)
1989
    laugo:Play()
1990
    local sda = 0
1991
    local chn = 2
1992
    local cs = math.cos
1993
    for D = 1, 60 do
1994
      swait()
1995
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1996
      sda = sda + chn
1997
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1998
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1999
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2000
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2001
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2002
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2003
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2004
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2005
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2006
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2007
    end
2008
    hed.face.Texture = "rbxassetid://176777497"
2009
    mus1.TimePosition = 2.75
2010
    mus1:Play()
2011
    for C = 1, 30 do
2012
      swait()
2013
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2014
      sda = sda + chn
2015
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2016
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2017
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2018
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2019
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2020
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2021
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2022
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2023
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2024
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2025
    end
2026
    for _ = 1, 5 do
2027
      swait()
2028
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2029
      sda = sda + chn
2030
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2031
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2032
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2033
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2034
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2035
      if dipperhat then
2036
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2037
      end
2038
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2039
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2040
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2041
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2042
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2043
    end
2044
    wait(2)
2045
  elseif whogothit == nil then
2046
    print("noderp")
2047
  end
2048
  human:SetStateEnabled(3, true)
2049
  activu = false
2050
  standappear(thenoob)
2051
  activu = true
2052
  if dipperhat then
2053
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2054
  end
2055
  actmus1:Destroy()
2056
  actmus2:Destroy()
2057
  bast:Play()
2058
  if bodyvel then
2059
    bodyvel:Destroy()
2060
  end
2061
  cam.CameraType = "Custom"
2062
  hed.face.Texture = regface
2063
  chr.PrimaryPart = head
2064
  human.WalkSpeed = 16
2065
  activu = false
2066
  POSU = false
2067
end
2068
function hito(partoz, magn, dmg, debtim, bodyfdire)
2069
  for _, guy in pairs(workspace:GetChildren()) do
2070
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2071
      do
2072
        local humz = guy:FindFirstChild("Humanoid")
2073
        local horp = guy:FindFirstChild("HumanoidRootPart")
2074
        TakeDamage(humz, dmg)
2075
        local db = Instance.new("StringValue")
2076
        db.Name = "alabo"
2077
        db.Parent = horp
2078
        delay(debtim, function()
2079
          db:Destroy()
2080
        end)
2081
        local b = Instance.new("Part")
2082
        nooutline(b)
2083
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2084
        b.Transparency = 0.25
2085
        b.Anchored = true
2086
        b.CanCollide = false
2087
        b.BrickColor = BrickColor.new("New Yeller")
2088
		b.Material = "Neon"
2089
        b.Locked = true
2090
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2091
        b.Parent = modz
2092
        local c = Instance.new("SpecialMesh")
2093
        c.MeshType = "Sphere"
2094
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2095
        c.Parent = b
2096
        game.Debris:AddItem(b, 1)
2097
        if bodyfdire then
2098
          local boopyve = Instance.new("BodyVelocity")
2099
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2100
          boopyve.P = math.huge
2101
          boopyve.Velocity = bodyfdire * 1.25
2102
          boopyve.Parent = horp
2103
          game.Debris:AddItem(boopyve, debtim)
2104
        end
2105
        local bet = Instance.new("Sound")
2106
        bet.Pitch = rd2(9, 11) / 10
2107
        bet.Volume = rd2(12, 14) / 10
2108
        bet.SoundId = "rbxassetid://165604684"
2109
        bet.Parent = b
2110
        bet:Play()
2111
        coroutine.resume(coroutine.create(function()
2112
          for _ = 1, 5 do
2113
            swait()
2114
            b.Transparency = b.Transparency + 0.15
2115
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2116
          end
2117
        end))
2118
      end
2119
    end
2120
  end
2121
end
2122-
	else konodioda:Stop()
2122+
2123
  for _, guy in pairs(workspace:GetChildren()) do
2124
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2125
      do
2126-
	else bast:Stop()
2126+
2127
        local horp = guy:FindFirstChild("HumanoidRootPart")
2128-
  if key == ";" then
2128+
2129
		if humz.Health >= humz.MaxHealth then
2130-
	else zaworld:Stop()
2130+
2131
		end
2132
        local db = Instance.new("StringValue")
2133
        db.Name = "alabo"
2134
        db.Parent = horp
2135
        delay(debtim, function()
2136
          db:Destroy()
2137
        end)
2138
        local b = Instance.new("Part")
2139
        nooutline(b)
2140
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2141
        b.Transparency = 0.25
2142
        b.Anchored = true
2143
        b.CanCollide = false
2144
        b.BrickColor = BrickColor.new("Lime green")
2145
        b.Locked = true
2146
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2147
        b.Parent = modz
2148
        b.Material = "Neon"
2149
        local c = Instance.new("SpecialMesh")
2150
        c.MeshType = "Sphere"
2151
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2152
        c.Parent = b
2153
        game.Debris:AddItem(b, 1)
2154
        if bodyfdire then
2155
          local boopyve = Instance.new("BodyVelocity")
2156
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2157
          boopyve.P = math.huge
2158
          boopyve.Velocity = bodyfdire * 1.25
2159
          boopyve.Parent = horp
2160
          game.Debris:AddItem(boopyve, debtim)
2161
        end
2162
        local bet = Instance.new("Sound")
2163
        bet.Pitch = rd2(9, 11) / 10
2164
        bet.Volume = rd2(12, 14) / 10
2165
        bet.SoundId = "rbxassetid://165604684"
2166
        bet.Parent = b
2167
        bet:Play()
2168
        coroutine.resume(coroutine.create(function()
2169
          for _ = 1, 5 do
2170
            swait()
2171
            b.Transparency = b.Transparency + 0.15
2172
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2173
          end
2174
        end))
2175
      end
2176
    end
2177
  end
2178
end
2179
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2180
  for _, guy in pairs(workspace:GetChildren()) do
2181
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2182
      do
2183
        local humz = guy:FindFirstChild("Humanoid")
2184
        local horp = guy:FindFirstChild("HumanoidRootPart")
2185
        TakeDamage(humz, dmg)
2186
        local db = Instance.new("StringValue")
2187
        db.Name = "alabo"
2188
        db.Parent = horp
2189
        delay(debtim, function()
2190
          db:Destroy()
2191
        end)
2192
        local b = Instance.new("Part")
2193
        nooutline(b)
2194
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2195
        b.Transparency = 0.25
2196
        b.Anchored = true
2197
        b.CanCollide = false
2198
        b.BrickColor = BrickColor.new("New Yeller")
2199
        b.Locked = true
2200
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2201
        b.Parent = modz
2202
        b.Material = "Neon"
2203
        local c = Instance.new("SpecialMesh")
2204
        c.MeshType = "Sphere"
2205
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2206
        c.Parent = b
2207
        game.Debris:AddItem(b, 1)
2208
        if bodyfdire then
2209
          local boopyve = Instance.new("BodyVelocity")
2210
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2211
          boopyve.P = math.huge
2212
          boopyve.Velocity = bodyfdire * 2
2213
          boopyve.Parent = horp
2214
          game.Debris:AddItem(boopyve, debtim)
2215
        end
2216
        local bet = Instance.new("Sound")
2217
        bet.Pitch = rd2(9, 11) / 10
2218
        bet.Volume = rd2(12, 14) / 10
2219
        bet.SoundId = "rbxassetid://165604684"
2220
        bet.Parent = b
2221
        bet:Play()
2222
        coroutine.resume(coroutine.create(function()
2223
          for _ = 1, 5 do
2224
            swait()
2225
            b.Transparency = b.Transparency + 0.15
2226
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2227
          end
2228
        end))
2229
      end
2230
    end
2231
  end
2232
end
2233
mouse.KeyDown:connect(function(key)
2234
  if human.Health <= 0 then
2235
    return
2236
  end
2237
  if key == "f" then
2238
    standappear(thenoob)
2239
  end
2240
  if key == "z" then
2241
    Switch()
2242
  end
2243
  if key == "x" and Click == true then
2244
    Switchon()
2245
  end
2246
  if key == "r" then
2247
    MUDA()
2248
  end
2249
  if key == "y" then
2250
    MUDAA()
2251
  end
2252
  if key == "t" then
2253
	MUDAAA()
2254
end
2255
  if key == "e" then
2256
    block()
2257
  end
2258
  if key == "e" then
2259
    block()
2260
  end
2261
  if key == "v" then
2262
    cability()
2263
  end
2264
  if key == "m" and plr.UserId then
2265
    THEBEST()
2266
  end
2267
  if key == "j" then
2268
    THREATENING()
2269
  end
2270
  if key == "h" then
2271
    THREATENING1()
2272
  end
2273
  if key == "k" then
2274
    konodioda:Play()
2275
  end
2276
  if key == "n" then
2277
    hayato:Play()
2278
  end
2279
  if key == "l" then
2280
    bast:Play()
2281
  end
2282
  if key == "g" then
2283
    onrewind:Play()
2284
  end
2285
  if key == "u" then
2286
    zaworld:Play()
2287
  end
2288
end)
2289
tool.Equipped:connect(function()
2290
  selected = true
2291
end)
2292
tool.Unequipped:connect(function()
2293
  selected = false
2294
end)
2295
sine = 0
2296
charge = 1
2297
cos = math.cos
2298
game:GetService("RunService").RenderStepped:connect(function()
2299
  if POSU == false then
2300
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2301
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2302
    local checkstate = human:GetState()
2303
    if checkstate.Value == 13 then
2304
      animpose = "Sitting"
2305
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2306
      animpose = "Jumping"
2307
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2308
      animpose = "Falling"
2309
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2310
      animpose = "Idle"
2311
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2312
      animpose = "Walking"
2313
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2314
      animpose = "TooFast"
2315
    end
2316
    if animpose == "Idle" then
2317
      sine = sine + charge
2318
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2319
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2320
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2321
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2322
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2323
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2324
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2325
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2326
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2327
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2328
    end
2329
    if animpose == "Walking" then
2330
      sine = sine + charge
2331
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2332
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2333
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2334
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2335
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2336
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2337
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2338
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2339
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2340
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2341
    end
2342
    if animpose == "Jumping" then
2343
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2344
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2345
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2346
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2347
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2348
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2349
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2350
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2351
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2352
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2353
    end
2354
    if animpose == "Falling" then
2355
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2356
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2357
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2358
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2359
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2360
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2361
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2362
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2363
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2364
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2365
    end
2366
    if animpose == "TooFast" then
2367
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2368
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2369
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2370
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2371
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2372
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2373
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2374
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2375
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2376
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2377
    end
2378
    if animpose == "Sitting" then
2379
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2380
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2381
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2382
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2383
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2384
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2385
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2386
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2387
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2388
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2389
    end
2390
  end
2391
  if appeared == false and activu == false then
2392
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2393
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2394
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2395
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2396
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2397
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2398
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2399
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2400
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2401
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2402
  elseif appeared == true and activu == false then
2403
    sine = sine + charge
2404
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2405
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2406
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2407
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2408
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2409
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2410
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2411
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2412
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2413
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2414
  end
2415
end)
2416
function dispose()
2417
  for i, v in pairs(getfenv(0)) do
2418
    v = nil
2419
  end
2420
  error = nil
2421
  print = nil
2422
  warn = nil
2423
end
2424
human.Died:connect(dispose)
2425
chr.Changed:connect(function()
2426
  if chr.Parent == nil then
2427
    dispose()
2428
  end
2429
end)
2430
2431
explode = true -- if u want them to explode or not                                                                                      
2432
local countdown = 5 -- seconds before the explosion if u have it on 
2433
plr = game.Players.LocalPlayer
2434
char = plr.Character
2435
hum = char.Humanoid
2436
tool = Instance.new("HopperBin", plr.Backpack)
2437
tool.Name = "Primary Bomb"
2438
mouse = plr:GetMouse()
2439
flyspeed = 0
2440
2441
2442
tool.Selected:connect(function()
2443
	mouse.Button1Down:connect(function()
2444
		if tool.Active == true and mouse.Target.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent:FindFirstChild("Torso") then
2445
		local torso = mouse.Target.Parent:FindFirstChild("Torso")
2446
		local thum = torso.Parent:FindFirstChild("Humanoid")
2447
		if thum ~= hum then
2448
2449
		local humrootpart = torso.Parent:FindFirstChild("HumanoidRootPart")
2450
		local bv = Instance.new("BodyVelocity")
2451
	    bv.MaxForce = Vector3.new(1e8,1e8,1e8)
2452
	    bv.Velocity = Vector3.new(flyspeed,flyspeed,flyspeed)
2453
		bv.Parent = torso
2454
		
2455
		local pe = Instance.new("ParticleEmitter", torso)
2456
		pe.Texture = "rbxassetid://242986251"
2457
		pe.Size = NumberSequence.new(0.1)
2458
		pe.Lifetime = NumberRange.new(5,10)
2459
		pe.Rate = 50
2460
		pe.VelocitySpread = 20
2461
		pe.Speed = NumberRange.new(10)
2462
2463
		local stars = Instance.new("Sound", torso)
2464
		stars.Volume = 1
2465
		stars.SoundId = "rbxassetid://2686077452"
2466
		stars.TimePosition = 23.5
2467
		stars:Play()
2468
		if explode == true then
2469
		local ex = Instance.new("Sound", torso)
2470
		ex.Volume = 1
2471
		ex.SoundId = "rbxassetid://3636967384"
2472
		ex.TimePosition = 23.5
2473
		ex:Play()
2474
		for i = 1,countdown do
2475
		tool.Name = "Exploding in " .. countdown - i .. "."
2476
		wait(1) 
2477
		end
2478
		tool.Name = "Primary Bomb"
2479
		local explosion = Instance.new("Explosion", torso)
2480
		explosion.Position = torso.Position
2481
		ex.TimePosition = 0.4
2482
		ex:Play()
2483
		stars:Stop()
2484
		torso.Parent:BreakJoints()
2485
		pe:Destroy()
2486
2487
		local me = Instance.new("ParticleEmitter", torso)
2488
		me.Texture = "rbxassetid://242987017"
2489
		me.Size = NumberSequence.new(5)
2490
		me.Lifetime = NumberRange.new(5,10)
2491
		me.Rate = 150
2492
		me.VelocitySpread = 20
2493
		me.Speed = NumberRange.new(10)
2494
       	wait(3)
2495
		me:Destroy()
2496
		torso.Parent:Destroy()
2497
		end
2498
		end
2499
		end
2500
	end)
2501
end)