carlosname

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Apr 30th, 2020
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3.     script.Parent = owner.Character
  4.     local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5.     local function NewFakeEvent()
  6.         local Bind = Instance.new("BindableEvent")
  7.         local Fake;Fake = {Connections = {},
  8.         fakeEvent=true;
  9.         Connect=function(self,Func)
  10.             Bind.Event:connect(Func)
  11.             self.Connections[Bind] = true
  12.             return setmetatable({Connected = true},{
  13.             __index = function (self,Index)
  14.                 if Index:lower() == "disconnect" then
  15.                     return function() Fake.Connections[Bind] = false;self.Connected = false end
  16.                 end
  17.                 return Fake[Index]
  18.             end;
  19.             __tostring = function() return "Connection" end;
  20.         })
  21.         end}
  22.         Fake.connect = Fake.Connect;return Fake;
  23.     end
  24.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29.     local function TriggerEvent(self,Event,...)
  30.         local Trigger = Mouse[Event]
  31.         if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32.             for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33.         end
  34.     end
  35.     Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  37.         if FiredBy.Name ~= owner.Name then return end
  38.         if Input.MouseEvent then
  39.             Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40.         else
  41.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43.             for _,Action in pairs(ContextActionService.Actions) do
  44.                 for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45.             end
  46.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48.         end
  49.     end)
  50.     InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51.     Event.Parent = NLS([[
  52.         local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53.         local Input = function(Input,gameProcessedEvent)
  54.             if gameProcessedEvent then return end
  55.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56.         end
  57.         UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58.         local Hit,Target
  59.         while wait(1/30) do
  60.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61.                 Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62.             end
  63.         end
  64.     ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67.     __index = function (self,Index)
  68.         local Sandbox = function (Thing)
  69.             if Thing:IsA("Player") then
  70.                 local RealPlayer = Thing
  71.                 return setmetatable({},{
  72.                     __index = function (self,Index)
  73.                         local Type = type(RealPlayer[Index])
  74.                         if Type == "function" then
  75.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76.                                 return function (self)return InternalData["Mouse"] end
  77.                             end
  78.                             return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79.                         end
  80.                         return RealPlayer[Index]
  81.                     end;
  82.                     __tostring = function(self) return RealPlayer.Name end
  83.                 })
  84.             end
  85.         end
  86.         if RealGame[Index] then
  87.             local Type = type(RealGame[Index])
  88.             if Type == "function" then
  89.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  90.                     return function (self,Service)
  91.                         local FakeServices = {
  92.                             ["players"] = function()
  93.                                 return setmetatable({},{
  94.                                     __index = function (self2,Index2)
  95.                                         local RealService = RealGame:GetService(Service)
  96.                                         local Type2 = type(Index2)
  97.                                         if Type2 == "function" then
  98.                                             return function (self,...) return RealService[Index2](RealService,...)end
  99.                                         else
  100.                                             if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101.                                             return RealService[Index2]
  102.                                         end
  103.                                     end;
  104.                                     __tostring = function(self) return RealGame:GetService(Service).Name end
  105.                                 })
  106.                             end;
  107.                             ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108.                             ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109.                             ["runservice"] = function()
  110.                                 return setmetatable({},{
  111.                                     __index = function(self2,Index2)
  112.                                         local RealService = RealGame:GetService(Service)
  113.                                         local Type2 = type(Index2)
  114.                                         if Type2 == "function" then
  115.                                             return function (self,...) return RealService[Index2](RealService,...) end
  116.                                         else
  117.                                             local RunServices = {
  118.                                                 ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119.                                                 ["renderstepped"] = function() return RealService["Stepped"] end
  120.                                             }
  121.                                             if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122.                                             return RealService[Index2]
  123.                                         end
  124.                                     end
  125.                                 })
  126.                             end
  127.                         }
  128.                         if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129.                         return RealGame:GetService(Service)
  130.                     end
  131.                 end
  132.                 return function (self,...) return RealGame[Index](RealGame,...) end
  133.             else
  134.                 if game:GetService(Index) then return game:GetService(Index) end
  135.                 return RealGame[Index]
  136.             end
  137.         end
  138.         return nil
  139.     end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. function TakeDamage(hum, dmg)
  143.   hum:TakeDamage(dmg)
  144. end
  145. plr = game.Players.LocalPlayer
  146. repeat
  147.   wait(0.4)
  148. until plr.Character
  149. chr = plr.Character
  150. human = chr:FindFirstChild("Humanoid")
  151. human.MaxHealth = 1000
  152. human.Health = 1000
  153. human.JumpPower = 75
  154. human.WalkSpeed = 20
  155. mouse = plr:GetMouse()
  156. cam = workspace.CurrentCamera
  157. selected = false
  158. equipd = false
  159. tors = chr.Torso
  160. rarm = chr["Right Arm"]
  161. larm = chr["Left Arm"]
  162. rleg = chr["Right Leg"]
  163. lleg = chr["Left Leg"]
  164. hrp = chr.HumanoidRootPart
  165. hed = chr.Head
  166. anim = human.Animator
  167. activu = false
  168. appeared = false
  169. animpose = nil
  170. POSU = false
  171. local wherto = hrp
  172. local addcfr = CFrame.new(0, 0, 0)
  173. Heartbeat = Instance.new("BindableEvent")
  174. Heartbeat.Name = "Heartbeat"
  175. Heartbeat.Parent = script
  176. frame = 0.03333333333333333
  177. tf = 0
  178. local BC = chr["Body Colors"]
  179. BC.HeadColor = BrickColor.new("Pastel brown")
  180. BC.LeftArmColor = BrickColor.new("Pastel brown")
  181. BC.LeftLegColor = BrickColor.new("Pastel brown")
  182. BC.RightArmColor = BrickColor.new("Pastel brown")
  183. BC.RightLegColor = BrickColor.new("Pastel brown")
  184. BC.TorsoColor = BrickColor.new("Pastel brown")
  185. chr.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=701157866"
  186. chr.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=701158623"
  187. hed.face.Texture = "http://www.roblox.com/asset/?id=315622231"
  188.     for i,v in pairs(chr:GetChildren()) do
  189.         if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  190.             v:destroy()
  191.         end
  192.     end
  193.  
  194. local pa = Instance.new("Part",chr)
  195. pa.Name = "Hair"
  196.  
  197. local me = Instance.new("SpecialMesh",pa)
  198. me.MeshType = "FileMesh"
  199. me.MeshId = "rbxassetid://1450916371"
  200. me.TextureId = "rbxassetid://1450916523"
  201. me.Scale = Vector3.new(0.028, 0.028, 0.025)
  202. pa.BrickColor = BrickColor.new("New Yeller")
  203. local we = Instance.new("Weld")
  204. we.Parent = pa
  205. we.Part0 = hed
  206. we.Part1 = pa
  207. we.C1 = CFrame.new(0.01,-.16,0.0)
  208. we.C0 = CFrame.Angles(0,0,0)
  209. game:GetService("RunService").Heartbeat:connect(function(s, p)
  210.   tf = tf + s
  211.   if tf >= frame then
  212.     for i = 1, math.floor(tf / frame) do
  213.       Heartbeat:Fire()
  214.     end
  215.     tf = tf - frame * math.floor(tf / frame)
  216.   end
  217. end)
  218. function swait(num)
  219.   if num == 0 or num == nil then
  220.     Heartbeat.Event:wait()
  221.   else
  222.     for i = 1, num do
  223.       Heartbeat.Event:wait()
  224.     end
  225.   end
  226. end
  227. tool = Instance.new("Tool")
  228. tool.CanBeDropped = false
  229. tool.RequiresHandle = false
  230. tool.TextureId = "rbxassetid://291302154"
  231. tool.ToolTip = "NANI"
  232. tool.Name = "AAAAAAAAAAAAAA"
  233. tool.Parent = plr.Backpack
  234. modz = Instance.new("Model")
  235. modz.Name = "efx"
  236. modz.Parent = chr
  237. ZANOOB = Instance.new("Model")
  238. ZANOOB.Name = "THENOOB"
  239. ZANOOB.Parent = chr
  240. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  241. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  242. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  243. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  244. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  245. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  246. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  247. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  248. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  249. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  250. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  251. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  252. RS = tors:FindFirstChild("Right Shoulder")
  253. LS = tors:FindFirstChild("Left Shoulder")
  254. RH = tors:FindFirstChild("Right Hip")
  255. LH = tors:FindFirstChild("Left Hip")
  256. RJ = hrp:FindFirstChild("RootJoint")
  257. N = tors:FindFirstChild("Neck")
  258. cf = CFrame.new
  259. ang = CFrame.Angles
  260. rd = math.rad
  261. rd2 = math.random
  262. function nooutline(p)
  263.   p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  264. end
  265. function makepart(color, name, reflec, mater, parnt, cfram)
  266.   local port = Instance.new("Part")
  267.   port.BrickColor = BrickColor.new(color)
  268.   port.Name = name
  269.   port.Transparency = 1
  270.   nooutline(port)
  271.   port.Reflectance = reflec
  272.   port.Material = mater
  273.   port.Anchored = false
  274.   port.CanCollide = false
  275.   port.Locked = true
  276.   port.Size = Vector3.new(0.2, 0.2, 0.2)
  277.   port.Parent = parnt
  278.   return port
  279. end
  280. function makemesh(meshtype, scale, meshid, parent)
  281.   local mes = Instance.new("SpecialMesh")
  282.   mes.MeshType = meshtype
  283.   mes.Scale = scale
  284.   if meshtype == "FileMesh" then
  285.     mes.MeshId = meshid
  286.   end
  287.   mes.Parent = parent
  288.   return mes
  289. end
  290. function makemotor(parent, p0, p1, c0, c1)
  291.   swait()
  292.   local wel = Instance.new("Motor6D")
  293.   wel.Part0 = p0
  294.   wel.Part1 = p1
  295.   wel.C0 = c0
  296.   if c1 ~= nil then
  297.     wel.C1 = c1
  298.   end
  299.   wel.Parent = parent
  300.   return wel
  301. end
  302. local konodioda = Instance.new("Sound")
  303. konodioda.SoundId = "rbxassetid://4563541949"
  304. konodioda.Volume = 3.5
  305. konodioda.Parent = hrp
  306. local bast = Instance.new("Sound")
  307. bast.SoundId = "rbxassetid://2652080817"
  308. bast.Volume = 2.5
  309. bast.Parent = hrp
  310. local hayato = Instance.new("Sound")
  311. hayato.SoundId = "rbxassetid://4759793710"
  312. hayato.Volume = 12
  313. hayato.Parent = hrp
  314. local onrewind = Instance.new("Sound")
  315. onrewind.Parent = hrp
  316. onrewind.Volume = 7
  317. onrewind.SoundId = "rbxassetid://4697046357"
  318. local zaworld = Instance.new("Sound")
  319. zaworld.SoundId = "rbxassetid://615990065"
  320. zaworld.Volume = 2.5
  321. zaworld.Parent = hrp
  322. local wry = Instance.new("Sound")
  323. wry.SoundId = "rbxassetid://2302540815"
  324. wry.Volume = 2.75
  325. wry.Parent = hrp
  326. local wryy = Instance.new("Sound")
  327. wryy.SoundId = "rbxassetid://2302540815"
  328. wryy.Volume = 2.75
  329. wryy.Parent = hrp
  330. local wryyy = Instance.new("Sound")
  331. wryyy.SoundId = "rbxassetid://2302540815"
  332. wryyy.Volume = 2.75
  333. wryyy.Parent = hrp
  334. function animo(yep)
  335.   if yep == true then
  336.     anim.Parent = human
  337.     chr.Animate.Disabled = false
  338.   elseif yep == false then
  339.     chr.Animate.Disabled = true
  340.     anim.Parent = nil
  341.   end
  342. end
  343. animo(false)
  344. function lerpz(joint, prop, cfrmz, alp)
  345.   joint[prop] = joint[prop]:lerp(cfrmz, alp)
  346. end
  347. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  348. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  349. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  350. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  351. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  352. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  353. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  354. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  355. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  356. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  357. function resetlerp(whoever)
  358.   if whoever == nil then
  359.     RJ.C0 = RJC0
  360.     RJ.C1 = RJC1
  361.     N.C0 = NC0
  362.     N.C1 = NC1
  363.     RS.C0 = RSC0
  364.     RS.C1 = RSC1
  365.     LS.C0 = LSC0
  366.     LS.C1 = LSC1
  367.     RH.C0 = RHC0
  368.     RH.C1 = RHC1
  369.     LH.C0 = LHC0
  370.     LH.C1 = LHC1
  371.   elseif whoever ~= nil then
  372.     nRJ.C0 = RJC0
  373.     nRJ.C1 = RJC1
  374.     nN.C0 = NC0
  375.     nN.C1 = NC1
  376.     nRS.C0 = RSC0
  377.     nRS.C1 = RSC1
  378.     nLS.C0 = LSC0
  379.     nLS.C1 = LSC1
  380.     nRH.C0 = RHC0
  381.     nRH.C1 = RHC1
  382.     nLH.C0 = LHC0
  383.     nLH.C1 = LHC1
  384.   end
  385. end
  386. function STANDO(cfr)
  387.   local rooto = Instance.new("Part")
  388.   nooutline(rooto)
  389.   rooto.Name = "HumanoidRootPart"
  390.   rooto.Anchored = true
  391.   rooto.CFrame = cfr
  392.   rooto.Size = Vector3.new(2, 2, 1)
  393.   rooto.CanCollide = false
  394.   rooto.Locked = true
  395.   rooto.Transparency = 1
  396.   rooto.Parent = ZANOOB
  397.   local head = Instance.new("Part")
  398.   nooutline(head)
  399.   head.Anchored = false
  400.   head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  401.   head.Size = Vector3.new(2, 1, 1)
  402.   head.BrickColor = BrickColor.new("Light reddish violet")
  403.   head.CanCollide = false
  404.   head.Name = "Head"
  405.   head.Locked = true
  406.   head.Transparency = 1
  407.   head.Parent = ZANOOB
  408.   local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  409.   local mp = Instance.new("Part",ZANOOB)
  410.   mp.Name = "Mask"
  411.   mp.BrickColor = BrickColor.new("Light reddish violet")
  412.   mp.Transparency = 1
  413.   mp.CanCollide = false --4965575195
  414.   local mask = Instance.new("SpecialMesh",mp)
  415.   mask.MeshId = "http://www.roblox.com/asset/?id=4965575195"
  416.   mask.MeshType = "FileMesh"
  417.   mask.Scale = Vector3.new(1, 1, 1)
  418.   local mw = Instance.new("Weld")
  419.   mw.Parent = mask
  420.   mw.Part0 = head
  421.   mw.Part1 = mp
  422.   mw.C1 = CFrame.new(0, -0.3, 0)
  423.   mw.C0 = CFrame.Angles(0,0,0)
  424.   local torso = Instance.new("Part")
  425.   nooutline(torso)
  426.   torso.Name = "Torso"
  427.   torso.Anchored = false
  428.   torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  429.   torso.Size = Vector3.new(2, 1, 1)
  430.   torso.BrickColor = BrickColor.new("Light reddish violet")
  431.   torso.CanCollide = false
  432.   torso.Transparency = 1
  433.   torso.Locked = true
  434.   torso.Parent = ZANOOB
  435.   local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  436.   local leftarm = Instance.new("Part")
  437.   nooutline(leftarm)
  438.   leftarm.Anchored = false
  439.   leftarm.Name = "Left Arm"
  440.   leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  441.   leftarm.Size = Vector3.new(1, 2, 1)
  442.   leftarm.BrickColor = BrickColor.new("Light reddish violet")
  443.   leftarm.CanCollide = false
  444.   leftarm.Transparency = 1
  445.   leftarm.Locked = true
  446.   leftarm.Parent = ZANOOB
  447.   local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  448.   local rightarm = Instance.new("Part")
  449.   nooutline(rightarm)
  450.   rightarm.Anchored = false
  451.   rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  452.   rightarm.Name = "Right Arm"
  453.   rightarm.Size = Vector3.new(1, 2, 1)
  454.   rightarm.BrickColor = BrickColor.new("Light reddish violet")
  455.   rightarm.CanCollide = false
  456.   rightarm.Locked = true
  457.   rightarm.Transparency = 1
  458.   rightarm.Parent = ZANOOB
  459.   local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  460.   local leftleg = Instance.new("Part")
  461.   nooutline(leftleg)
  462.   leftleg.Anchored = false
  463.   leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  464.   leftleg.Name = "Left Leg"
  465.   leftleg.Size = Vector3.new(1, 2, 1)
  466.   leftleg.BrickColor = BrickColor.new("Light reddish violet")
  467.   leftleg.CanCollide = false
  468.   leftleg.Transparency = 1
  469.   leftleg.Locked = true
  470.   leftleg.Parent = ZANOOB
  471.   local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  472.   local rightleg = Instance.new("Part")
  473.   nooutline(rightleg)
  474.   rightleg.Anchored = false
  475.   rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  476.   rightleg.Name = "Right Leg"
  477.   rightleg.Size = Vector3.new(1, 2, 1)
  478.   rightleg.BrickColor = BrickColor.new("Light reddish violet")
  479.   rightleg.CanCollide = false
  480.   rightleg.Locked = true
  481.   rightleg.Transparency = 1
  482.   rightleg.Parent = ZANOOB
  483.   local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  484.   local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  485.   rootweld.Name = "RootJoint"
  486.   local neckweld = makemotor(torso, torso, head, NC0, NC1)
  487.   neckweld.Name = "Neck"
  488.   local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  489.   rshoulderweld.Name = "Right Shoulder"
  490.   local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  491.   lshoulderweld.Name = "Left Shoulder"
  492.   local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  493.   rhipweld.Name = "Right Hip"
  494.   local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  495.   lhipweld.Name = "Left Hip"
  496.  
  497.   local raemblem = Instance.new("Part")
  498.   nooutline(raemblem)
  499.   raemblem.Anchored = false
  500.   raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  501.   raemblem.Name = "raemblem"
  502.   raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  503.   raemblem.BrickColor = BrickColor.new("Bright yellow")
  504.   raemblem.CanCollide = false
  505.   raemblem.Locked = true
  506.   raemblem.Material = "SmoothPlastic"
  507.   raemblem.Transparency = 1
  508.   raemblem.Parent = ZANOOB
  509.   local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  510.   local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  511.   local emmes = Instance.new("Decal")
  512.   emmes.Texture = "rbxassetid://0"
  513.   emmes.Transparency = 1
  514.   emmes.Face = "Right"
  515.   emmes.Name = "embe"
  516.   emmes.Parent = raemblem
  517.   local glov1 = Instance.new("Part")
  518.   nooutline(glov1)
  519.   glov1.Anchored = false
  520.   glov1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  521.   glov1.Name = "glov1"
  522.   glov1.Size = Vector3.new(1,1,1)
  523.   glov1.BrickColor = BrickColor.new("Really black")
  524.   glov1.Material = "Plastic"
  525.   glov1.CanCollide = false
  526.   glov1.Locked = true
  527.   glov1.Transparency = 1
  528.   glov1.Parent = ZANOOB
  529.   local glov1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965835754", glov1)
  530.   local glov1w = makemotor(glov1, glov1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
  531.   local glov2 = Instance.new("Part")
  532.   nooutline(glov2)
  533.   glov2.Anchored = false
  534.   glov2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535.   glov2.Name = "glov2"
  536.   glov2.Size = Vector3.new(1,1,1)
  537.   glov2.BrickColor = BrickColor.new("Really black")
  538.   glov2.Material = "Plastic"
  539.   glov2.CanCollide = false
  540.   glov2.Locked = true
  541.   glov2.Transparency = 1
  542.   glov2.Parent = ZANOOB
  543.   local glov2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965902065", glov2)
  544.   local glov2w = makemotor(glov2, glov2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
  545.   local sho = Instance.new("Part")
  546.   nooutline(sho)
  547.   sho.Anchored = false
  548.   sho.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  549.   sho.Name = "sho"
  550.   sho.Size = Vector3.new(1,1,1)
  551.   sho.BrickColor = BrickColor.new("Really black")
  552.   sho.Material = "Plastic"
  553.   sho.CanCollide = false
  554.   sho.Locked = true
  555.   sho.Transparency = 1
  556.   sho.Parent = ZANOOB
  557.   local shom = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966326639", sho)
  558.   local show = makemotor(sho, sho, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
  559.   local sho1 = Instance.new("Part")
  560.   nooutline(sho1)
  561.   sho1.Anchored = false
  562.   sho1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  563.   sho1.Name = "sho1"
  564.   sho1.Size = Vector3.new(1,1,1)
  565.   sho1.BrickColor = BrickColor.new("Really black")
  566.   sho1.Material = "Plastic"
  567.   sho1.CanCollide = false
  568.   sho1.Locked = true
  569.   sho1.Transparency = 1
  570.   sho1.Parent = ZANOOB
  571.   local shom = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966326639", sho1)
  572.   local show = makemotor(sho1, sho1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0.6, 0), ang(rd(0), 0, 0))
  573.   local pant = Instance.new("Part")
  574.   nooutline(pant)
  575.   pant.Anchored = false
  576.   pant.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  577.   pant.Name = "pant"
  578.   pant.Size = Vector3.new(1,1,1)
  579.   pant.BrickColor = BrickColor.new("Really black")
  580.   pant.Material = "Plastic"
  581.   pant.CanCollide = false
  582.   pant.Locked = true
  583.   pant.Transparency = 1
  584.   pant.Parent = ZANOOB
  585.   local pantm = makemesh("FileMesh", Vector3.new(1.03,1,1.03), "rbxassetid://4966393821", pant)
  586.   local pantw = makemotor(pant, pant, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.20, 0), ang(rd(0), 0, 0))
  587.   local belt = Instance.new("Part")
  588.   nooutline(belt)
  589.   belt.Anchored = false
  590.   belt.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  591.   belt.Name = "belt"
  592.   belt.Size = Vector3.new(1,1,1)
  593.   belt.BrickColor = BrickColor.new("Reddish brown")
  594.   belt.Material = "Plastic"
  595.   belt.CanCollide = false
  596.   belt.Locked = true
  597.   belt.Transparency = 1
  598.   belt.Parent = ZANOOB
  599.   local pantm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966486196", belt)
  600.   local pantw = makemotor(belt, belt, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.82, 0), ang(rd(0), 0, 0))
  601.   local belt1 = Instance.new("Part")
  602.   nooutline(belt1)
  603.   belt1.Anchored = false
  604.   belt1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  605.   belt1.Name = "belt"
  606.   belt1.Size = Vector3.new(1,1,1)
  607.   belt1.BrickColor = BrickColor.new("Cork")
  608.   belt1.Material = "Plastic"
  609.   belt1.CanCollide = false
  610.   belt1.Locked = true
  611.   belt1.Transparency = 1
  612.   belt1.Parent = ZANOOB
  613.   local belt1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966668258", belt1)
  614.   local belt1w = makemotor(belt1, belt1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.75, 0.55), ang(rd(0), 0, 0))
  615.   local abs = Instance.new("Part")
  616.   nooutline(abs)
  617.   abs.Anchored = false
  618.   abs.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  619.   abs.Name = "abs"
  620.   abs.Size = Vector3.new(1,1,1)
  621.   abs.BrickColor = BrickColor.new("Light reddish violet")
  622.   abs.Material = "Plastic"
  623.   abs.CanCollide = false
  624.   abs.Locked = true
  625.   abs.Transparency = 1
  626.   abs.Parent = ZANOOB
  627.   local absm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966678396", abs)
  628.   local absw = makemotor(abs, abs, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -.1, -.15), ang(rd(0), 0, 0))
  629.   local pant1 = Instance.new("Part")
  630.   nooutline(pant1)
  631.   pant1.Anchored = false
  632.   pant1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633.   pant1.Name = "pan1t"
  634.   pant1.Size = Vector3.new(1,1,1)
  635.   pant1.BrickColor = BrickColor.new("Cork")
  636.   pant1.Material = "Plastic"
  637.   pant1.CanCollide = false
  638.   pant1.Locked = true
  639.   pant1.Transparency = 1
  640.   pant1.Parent = ZANOOB
  641.   local pant1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4966458115", pant1)
  642.   local pant1w = makemotor(pant1, pant1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.40, 0.55), ang(rd(0), 0, 0))
  643.   local should = Instance.new("Part")
  644.   nooutline(should)
  645.   should.Anchored = false
  646.   should.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  647.   should.Name = "should"
  648.   should.Size = Vector3.new(0.2, 0.2, 0.2)
  649.   should.BrickColor = BrickColor.new("Light reddish violet")
  650.   should.Material = "Plastic"
  651.   should.CanCollide = false
  652.   should.Locked = true
  653.   should.Transparency = 1
  654.   should.Parent = ZANOOB
  655.   local shouldm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965765039", should)
  656.   local shouldw = makemotor(should, should, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.55, 0), ang(rd(0), 0, 0))
  657.   local should2 = Instance.new("Part")
  658.   nooutline(should2)
  659.   should2.Anchored = false
  660.   should2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  661.   should2.Name = "should"
  662.   should2.Size = Vector3.new(0.2, 0.2, 0.2)
  663.   should2.BrickColor = BrickColor.new("Light reddish violet")
  664.   should2.Material = "Plastic"
  665.   should2.CanCollide = false
  666.   should2.Locked = true
  667.   should2.Transparency = 1
  668.   should2.Parent = ZANOOB
  669.   local shouldm = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4965765039", should2)
  670.   local shouldw = makemotor(should2, should2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.55, 0), ang(rd(0), 0, 0))
  671.   local ra95 = Instance.new("Part")
  672.   nooutline(ra95)
  673.   ra95.Anchored = false
  674.   ra95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  675.   ra95.Name = "ra95"
  676.   ra95.Size = Vector3.new(0, 0, 0)
  677.   ra95.BrickColor = BrickColor.new("New Yeller")
  678.   ra95.Material = "Neon"
  679.   ra95.CanCollide = false
  680.   ra95.Locked = true
  681.   ra95.Transparency = 1
  682.   ra95.Parent = ZANOOB
  683.   local ra95w = makemotor(ra95, ra95, rightarm, ang(rd(0), rd(90), rd(22.5)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  684.   return ZANOOB
  685. end
  686. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  687. coroutine.resume(coroutine.create(function()
  688.   local rot = thenoob.HumanoidRootPart
  689.   repeat
  690.     swait()
  691.     rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  692.   until rot == nil
  693. end))
  694. local rot = thenoob.HumanoidRootPart
  695. local ntorso = thenoob:FindFirstChild("Torso")
  696. local rightarm = thenoob:FindFirstChild("Right Arm")
  697. local leftarm = thenoob:FindFirstChild("Left Arm")
  698. local leftleg = thenoob:FindFirstChild("Left Leg")
  699. local rightleg = thenoob:FindFirstChild("Right Leg")
  700. local head = thenoob:FindFirstChild("Head")
  701. local face = head:FindFirstChild("face")
  702. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  703. local embpart = thenoob:FindFirstChild("raemblem")
  704. local nRJ = rot:FindFirstChild("RootJoint")
  705. local nN = ntorso:FindFirstChild("Neck")
  706. local nRS = ntorso:FindFirstChild("Right Shoulder")
  707. local nLS = ntorso:FindFirstChild("Left Shoulder")
  708. local nRH = ntorso:FindFirstChild("Right Hip")
  709. local nLH = ntorso:FindFirstChild("Left Hip")
  710. function standappear(nbz)
  711.   if selected == false or activu == true then
  712.     return
  713.   end
  714.   if appeared == false then
  715.     appeared = true
  716.     wherto = hrp
  717.     addcfr = cf(-2, 1, 2)
  718.     local apear = Instance.new("Sound")
  719.     apear.SoundId = "rbxassetid://2556945475"
  720.     apear.Parent = rot
  721.     apear.Volume = 1.25
  722.     Par1=Instance.new('ParticleEmitter', head)
  723.     Par1.LightEmission=140
  724.     Par1.LightInfluence=0.1
  725.     Par1.LockedToPart=true
  726.     Par1.Texture="rbxassetid://242995494"
  727.     Par1.Color=ColorSequence.new(Color3.new(255, 255, 255))
  728.     Par1.Transparency=NumberSequence.new(0,1)
  729.     Par1.Lifetime=NumberRange.new(1.25)
  730.     Par1.Speed=NumberRange.new(0)
  731.     Par1.Rate=140
  732.     Par1.Enabled = true
  733.     Par2=Instance.new('ParticleEmitter', torso)
  734.     Par2.LightEmission=140
  735.     Par2.LightInfluence=0.1
  736.     Par2.LockedToPart=true
  737.     Par2.Texture="rbxassetid://242995494"
  738.     Par2.Color=ColorSequence.new(Color3.new(255, 255, 255))
  739.     Par2.Transparency=NumberSequence.new(0,1)
  740.     Par2.Lifetime=NumberRange.new(1.25)
  741.     Par2.Speed=NumberRange.new(0)
  742.     Par2.Rate=140
  743.     Par2.Enabled = true
  744.     Par3=Instance.new('ParticleEmitter', rightarm)
  745.     Par3.LightEmission=140
  746.     Par3.LightInfluence=0.1
  747.     Par3.LockedToPart=true
  748.     Par3.Texture="rbxassetid://242995494"
  749.     Par3.Color=ColorSequence.new(Color3.new(255, 255, 255))
  750.     Par3.Transparency=NumberSequence.new(0,1)
  751.     Par3.Lifetime=NumberRange.new(1.25)
  752.     Par3.Speed=NumberRange.new(0)
  753.     Par3.Rate=140
  754.     Par3.Enabled = true
  755.     Par4=Instance.new('ParticleEmitter', leftarm)
  756.     Par4.LightEmission=140
  757.     Par4.LightInfluence=0.1
  758.     Par4.LockedToPart=true
  759.     Par4.Texture="rbxassetid://242995494"
  760.     Par4.Color=ColorSequence.new(Color3.new(255, 255, 255))
  761.     Par4.Transparency=NumberSequence.new(0,1)
  762.     Par4.Lifetime=NumberRange.new(1.25)
  763.     Par4.Speed=NumberRange.new(0)
  764.     Par4.Rate=140
  765.     Par4.Enabled = true
  766.     Par5=Instance.new('ParticleEmitter', rightleg)
  767.     Par5.LightEmission=140
  768.     Par5.LightInfluence=0.1
  769.     Par5.LockedToPart=true
  770.     Par5.Texture="rbxassetid://242995494"
  771.     Par5.Color=ColorSequence.new(Color3.new(255, 255, 255))
  772.     Par5.Transparency=NumberSequence.new(0,1)
  773.     Par5.Lifetime=NumberRange.new(1.25)
  774.     Par5.Speed=NumberRange.new(0)
  775.     Par5.Rate=140
  776.     Par5.Enabled = true
  777.     Par6=Instance.new('ParticleEmitter', leftleg)
  778.     Par6.LightEmission=140
  779.     Par6.LightInfluence=0.1
  780.     Par6.LockedToPart=true
  781.     Par6.Texture="rbxassetid://242995494"
  782.     Par6.Color=ColorSequence.new(Color3.new(255, 255, 255))
  783.     Par6.Transparency=NumberSequence.new(0,1)
  784.     Par6.Lifetime=NumberRange.new(1.25)
  785.     Par6.Speed=NumberRange.new(0)
  786.     Par6.Rate=140
  787.     Par6.Enabled = true
  788.     Par7=Instance.new('ParticleEmitter', hed)
  789.     Par7.LightEmission=140
  790.     Par7.LightInfluence=0.1
  791.     Par7.LockedToPart=true
  792.     Par7.Texture="rbxassetid://242995494"
  793.     Par7.Color=ColorSequence.new(Color3.new(255, 255, 255))
  794.     Par7.Transparency=NumberSequence.new(0,1)
  795.     Par7.Lifetime=NumberRange.new(1.25)
  796.     Par7.Rate=140
  797.     Par7.Speed=NumberRange.new(0)
  798.     Par7.Enabled = true
  799.     Par8=Instance.new('ParticleEmitter', tors)
  800.     Par8.LightEmission=140
  801.     Par8.LightInfluence=0.1
  802.     Par8.LockedToPart=true
  803.     Par8.Texture="rbxassetid://242995494"
  804.     Par8.Color=ColorSequence.new(Color3.new(255, 255, 255))
  805.     Par8.Transparency=NumberSequence.new(0,1)
  806.     Par8.Lifetime=NumberRange.new(1.25)
  807.     Par8.Speed=NumberRange.new(0)
  808.     Par8.Rate=140
  809.     Par8.Enabled = true
  810.     Par9=Instance.new('ParticleEmitter', rarm)
  811.     Par9.LightEmission=140
  812.     Par9.LightInfluence=0.1
  813.     Par9.LockedToPart=true
  814.     Par9.Texture="rbxassetid://242995494"
  815.     Par9.Color=ColorSequence.new(Color3.new(255, 255, 255))
  816.     Par9.Transparency=NumberSequence.new(0,1)
  817.     Par9.Lifetime=NumberRange.new(1.25)
  818.     Par9.Speed=NumberRange.new(0)
  819.     Par9.Rate=140
  820.     Par9.Enabled = true
  821.     Par10=Instance.new('ParticleEmitter', larm)
  822.     Par10.LightEmission=140
  823.     Par10.LightInfluence=0.1
  824.     Par10.LockedToPart=true
  825.     Par10.Texture="rbxassetid://242995494"
  826.     Par10.Color=ColorSequence.new(Color3.new(255, 255, 255))
  827.     Par10.Transparency=NumberSequence.new(0,1)
  828.     Par10.Lifetime=NumberRange.new(1.25)
  829.     Par10.Speed=NumberRange.new(0)
  830.     Par10.Rate=140
  831.     Par10.Enabled = true
  832.     Par11=Instance.new('ParticleEmitter', rleg)
  833.     Par11.LightEmission=140
  834.     Par11.LightInfluence=0.1
  835.     Par11.LockedToPart=true
  836.     Par11.Texture="rbxassetid://242995494"
  837.     Par11.Color=ColorSequence.new(Color3.new(255, 255, 255))
  838.     Par11.Transparency=NumberSequence.new(0,1)
  839.     Par11.Lifetime=NumberRange.new(1.25)
  840.     Par11.Speed=NumberRange.new(0)
  841.     Par11.Rate=140
  842.     Par11.Enabled = true
  843.     Par12=Instance.new('ParticleEmitter', lleg)
  844.     Par12.LightEmission=140
  845.     Par12.LightInfluence=0.1
  846.     Par12.LockedToPart=true
  847.     Par12.Texture="rbxassetid://242995494"
  848.     Par12.Color=ColorSequence.new(Color3.new(255, 255, 255))
  849.     Par12.Transparency=NumberSequence.new(0,1)
  850.     Par12.Lifetime=NumberRange.new(1.25)
  851.     Par12.Speed=NumberRange.new(0)
  852.     Par12.Rate=140
  853.     Par12.Enabled = true
  854.     game.Debris:AddItem(apear, 1.5)
  855.     apear:Play()
  856.     for _, n in pairs(nbz:GetChildren()) do
  857.       coroutine.resume(coroutine.create(function()
  858.         for _ = 1, 5 do
  859.           if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  860.             swait()
  861.             n.Transparency = n.Transparency - 0.2
  862.             emblem.Transparency = emblem.Transparency - 0.2
  863.           end
  864.         end
  865.         if n ~= rot and n ~= embpart then
  866.           n.Transparency = 0
  867.         end
  868.         emblem.Transparency = 0
  869.       end))
  870.     end
  871.   elseif appeared == true then
  872.     appeared = false
  873.     wherto = hrp
  874.     local dapear = Instance.new("Sound")
  875.     dapear.SoundId = "rbxassetid://2561641111"
  876.     dapear.Parent = rot
  877.     dapear.Volume = 1.25
  878.     addcfr = cf(0, 0, 0)
  879.     Par1:Remove()
  880.     Par2:Remove()
  881.     Par3:Remove()
  882.     Par4:Remove()
  883.     Par5:Remove()
  884.     Par6:Remove()
  885.     Par7:Remove()
  886.     Par8:Remove()
  887.     Par9:Remove()
  888.     Par10:Remove()
  889.     Par11:Remove()
  890.     Par12:Remove()
  891.     dapear:Play()
  892.     for _, n in pairs(nbz:GetChildren()) do
  893.       coroutine.resume(coroutine.create(function()
  894.         for _ = 1, 5 do
  895.           if n ~= rot and n ~= embpart then
  896.             swait()
  897.             n.Transparency = n.Transparency + 0.2
  898.             emblem.Transparency = emblem.Transparency + 0.2
  899.           end
  900.         end
  901.         if n ~= rot and n ~= embpart then
  902.           n.Transparency = 1
  903.         end
  904.         emblem.Transparency = 1
  905.       end))
  906.     end
  907.   end
  908. end
  909. function THREATENING()
  910.   if selected == false  and cancarry == true then
  911.     return
  912.   end
  913.   if POSU == false then
  914.     activu = true
  915.     cancarry = false
  916.     addcfr = cf(2, 1, 2)
  917.     POSU = true
  918.     human.WalkSpeed = 0
  919.     local d = Instance.new("ParticleEmitter")
  920.     d.Name = "MENACINGU"
  921.     d.Lifetime = NumberRange.new(1)
  922.     d.Rate = 2
  923.     d.Texture = "rbxassetid://298768656"
  924.     d.VelocitySpread = 60
  925.     d.Parent = tors
  926.     human:SetStateEnabled(3, false)
  927.     local randomoth = math.random(1)
  928.     if randomoth == 1 then
  929.       repeat
  930.         swait()
  931.          lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
  932.         lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  933.         lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  934.         lerpz(RS, "C1", RSC1 * cf(-0.125, 0, 0.5) * ang(rd(-22.5), rd(0), rd(-10)), 0.3)
  935.         lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  936.         lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
  937.         lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  938.         lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
  939.         lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  940.         lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
  941.  
  942.         lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  943.         lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  944.         lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  945.         lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  946.         lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  947.         lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  948.         lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  949.         lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  950.         lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  951.         lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  952.       until POSU == false
  953.     end
  954.   elseif POSU == true then
  955.     POSU = false
  956.     addcfr = cf(-2, 1, 2)
  957.     human.WalkSpeed = 25
  958.     human:SetStateEnabled(3, true)
  959.     frame = 0.03333333333333333
  960.     tors.MENACINGU:Destroy()
  961.     activu = true
  962.     activu = false
  963.     cancarry = true
  964.   end
  965. end
  966. function THREATENING1()
  967.   if selected == false  and cancarry == true then
  968.     return
  969.   end
  970.   if POSU == false then
  971.     activu = true
  972.     cancarry = false
  973.     addcfr = cf(2, 1, 2)
  974.     POSU = true
  975.     human.WalkSpeed = 0
  976.     local rewind = Instance.new("Sound")
  977.     rewind.SoundId = "rbxassetid://4028044049"
  978.     rewind.Parent = hrp
  979.     rewind.Volume = 7
  980.     local d = Instance.new("ParticleEmitter")
  981.     d.Name = "MENACINGU"
  982.     d.Lifetime = NumberRange.new(1)
  983.     d.Rate = 2
  984.     d.Texture = "rbxassetid://298768656"
  985.     d.VelocitySpread = 60
  986.     d.Parent = tors
  987.     rewind:Play()
  988.     human:SetStateEnabled(3, false)
  989.     local randomoth = math.random(1)
  990.     if randomoth == 1 then
  991.       repeat
  992.         swait()
  993.         lerpz(RJ, "C0", RJC0 * cf(0, 0, 5) * ang(rd(0), rd(0), rd(50)), 0.3)
  994.         lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  995.         lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-60), rd(120)), 0.3)
  996.         lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  997.         lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(60), rd(-120)), 0.3)
  998.         lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  999.         lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1000.         lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1001.         lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1002.         lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1003.  
  1004.         lerpz(nRJ, "C0", RJC0 * cf(0, 0, 4) * ang(rd(-60), rd(0), rd(50)), 0.3)
  1005.         lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1006.         lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-60), rd(120)), 0.3)
  1007.         lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1008.         lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(60), rd(-120)), 0.3)
  1009.         lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1010.         lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1011.         lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1012.         lerpz(nLH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1013.         lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1014.       until POSU == false
  1015.     end
  1016.   elseif POSU == true then
  1017.     POSU = false
  1018.     addcfr = cf(-2, 1, 2)
  1019.     human.WalkSpeed = 25
  1020.     human:SetStateEnabled(3, true)
  1021.     frame = 0.03333333333333333
  1022.     tors.MENACINGU:Destroy()
  1023.     activu = true
  1024.     activu = false
  1025.     cancarry = true
  1026.   end
  1027. end
  1028. local Click = false
  1029. function Switch()
  1030.   if selected == false or activu == true and Click == false then
  1031.     return
  1032.   end
  1033.   if appeared == false then
  1034.     standappear(thenoob)
  1035.     wherto = hrp
  1036.     addcfr = cf(2, 1, 2)
  1037.   end
  1038.   cancarry = false
  1039.   activu = true
  1040.   wherto = hrp
  1041.   addcfr = cf(0, 0, -3.5)
  1042.   local ZAWRU = Instance.new("Sound")
  1043.   ZAWRU.SoundId = "rbxassetid://2302540815"
  1044.   ZAWRU.TimePosition = 0
  1045.   ZAWRU.Volume = 3
  1046.   ZAWRU.Parent = hrp
  1047.   ZAWRU:Play() 
  1048.   local ora = Instance.new("Sound")
  1049.   ora.SoundId = "rbxassetid://2652080817"
  1050.   ora.Volume = 4
  1051.   ora.Parent = hrp
  1052.   ora:Play()
  1053.   game.Debris:AddItem(ora, 2.5)
  1054.   for _ = 1, 7 do
  1055.     swait()
  1056.     lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1057.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1058.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1059.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1060.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1061.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1062.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1063.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1064.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1065.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1066.   end
  1067.   for _ = 1, 8 do
  1068.     swait()
  1069.     hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 0)
  1070.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1071.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1072.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1073.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1074.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1075.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1076.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1077.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1078.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1079.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1080.   end
  1081.   swait(5)
  1082.   wherto = hrp
  1083.   addcfr = cf(-2, 1, 2)
  1084.   activu = false
  1085.   cancarry = true
  1086.   Click = true
  1087. end
  1088. function Switchon()
  1089.   if selected == false or activu == true and Click == true then
  1090.     return
  1091.   end
  1092.   if appeared == false then
  1093.     standappear(thenoob)
  1094.     wherto = hrp
  1095.     addcfr = cf(-2, 1, 2)
  1096.   end
  1097.   cancarry = false
  1098.   activu = true
  1099.   wherto = hrp
  1100.   addcfr = cf(-2, 1, 2)
  1101.   local ZAWRU = Instance.new("Sound")
  1102.   ZAWRU.SoundId = "rbxassetid://2302540815"
  1103.   ZAWRU.TimePosition = 0
  1104.   ZAWRU.Volume = 3
  1105.   ZAWRU.Parent = hrp
  1106.   ZAWRU:Play() 
  1107.   game.Debris:AddItem(ZAWRU, 2.5)
  1108.   for _ = 1, 7 do
  1109.     swait()
  1110.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1111.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1112.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1113.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1114.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1115.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1116.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1117.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1118.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1119.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1120.   end
  1121.   for _ = 1, 8 do
  1122.     swait(1)
  1123.     hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 0)
  1124.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1125.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1126.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1127.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1128.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1129.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1130.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1131.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1132.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1133.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1134.   end
  1135.   swait(5)
  1136.   wherto = hrp
  1137.   addcfr = cf(-2, 1, 2)
  1138.   activu = false
  1139.   cancarry = true
  1140.   Click = false
  1141. end
  1142. local EHMMM = 0
  1143. function block()
  1144.   if EHMMM == 27.5 or selected == false or activu == true then
  1145.     return
  1146.   end
  1147.   if appeared == false then
  1148.     standappear(thenoob)
  1149.   end
  1150.   wherto = hrp
  1151.   addcfr = cf(0, 0, -3)
  1152.   local bep = true
  1153.   local humanshealth = human.Health
  1154.   activu = true
  1155.   human:SetStateEnabled(15, false)
  1156.   local de = mouse.KeyUp:connect(function(key)
  1157.     if key == "e" then
  1158.       bep = false
  1159.     end
  1160.   end)
  1161.   local poopes = 0
  1162.   repeat
  1163.     swait()
  1164.     poopes = poopes + 1
  1165.     human.Health = humanshealth
  1166.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1167.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1168.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1169.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1170.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1171.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1172.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1173.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1174.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1175.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1176.   until bep == false or poopes > 240
  1177.   de:Disconnect()
  1178.   human:SetStateEnabled(15, true)
  1179.   activu = false
  1180.   EHMMM = 27.5
  1181.   coroutine.resume(coroutine.create(function()
  1182.     wait(5)
  1183.     EHMMM = 0
  1184.   end))
  1185.   wherto = hrp
  1186.   addcfr = cf(-2, 1, 2)
  1187. end
  1188. function MUDA()
  1189.   if selected == false or activu == true then
  1190.     return
  1191.   end
  1192.   if appeared == false then
  1193.     standappear(thenoob)
  1194.     wherto = hrp
  1195.     addcfr = cf(0, 0, -3.5)
  1196.   end
  1197.   wry:Stop()
  1198.   local bep = true
  1199.   activu = true
  1200.   wherto = hrp
  1201.   addcfr = cf(0, 0, -3.5)
  1202.   local function blur(limb)
  1203.     coroutine.resume(coroutine.create(function()
  1204.       local memedon = {}
  1205.       for i = 1, 6 do
  1206.         local b1 = Instance.new("Part")
  1207.         nooutline(b1)
  1208.         b1.Size = Vector3.new(1, 2, 1)
  1209.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1210.         b1.CanCollide = false
  1211.         b1.Material = "Neon"
  1212.         b1.BrickColor = limb.BrickColor
  1213.         b1.Anchored = true
  1214.         b1.Transparency = 0.85
  1215.         b1.Locked = true
  1216.         b1.Parent = modz
  1217.         table.insert(memedon, b1)
  1218.       end
  1219.       local num = 0
  1220.       repeat
  1221.         swait()
  1222.         num = num % 6 + 1
  1223.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1224.       until bep == false
  1225.       for i = 1, #memedon do
  1226.         swait()
  1227.         memedon[i]:Destroy()
  1228.       end
  1229.     end))
  1230.   end
  1231.   local de = mouse.KeyUp:connect(function(key)
  1232.     if key == "r" then
  1233.       bep = false
  1234.     end
  1235.   end)
  1236.   blur(rightarm)
  1237.   blur(leftarm)
  1238. local mudodo = Instance.new("Sound")
  1239.   mudodo.Volume = 7.5
  1240.   mudodo.SoundId = "rbxassetid://4264140426"
  1241. mudodo.Looped = true
  1242.   mudodo.Parent = hrp
  1243.   mudodo:Play()
  1244.   repeat
  1245.     for _ = 1, 2 do
  1246.       swait()
  1247.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1248.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1249.       lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1250.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1251.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1252.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1253.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1254.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1255.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1256.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1257.     end
  1258.     hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1259.     for _ = 1, 2 do
  1260.       swait()
  1261.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1262.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1263.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1264.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1265.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1266.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1267.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1268.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1269.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1270.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1271.     end
  1272.     hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1273.     for _ = 1, 2 do
  1274.       swait()
  1275.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1276.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1277.       lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1278.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1279.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1280.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1281.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1282.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1283.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1284.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1285.     end
  1286.     hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1287.     for _ = 1, 2 do
  1288.       swait()
  1289.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1290.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1291.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1292.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1293.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1294.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1295.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1296.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1297.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1298.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1299.     end
  1300.     hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1301.   until bep == false or 0 >= human.Health
  1302.   de:Disconnect()
  1303. mudodo:Stop()
  1304.   wry:Play()
  1305.   for _ = 1, 6 do
  1306.     swait()
  1307.     lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1308.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1309.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1310.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1311.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1312.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1313.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1314.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1315.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1316.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1317.   end
  1318.   for _ = 1, 7 do
  1319.     swait()
  1320.     hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1321.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1322.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1323.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1324.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1325.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1326.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1327.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1328.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1329.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1330.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1331.   end
  1332.   swait(5)
  1333.   wherto = hrp
  1334. mudodo:Destroy()
  1335.   addcfr = cf(-2, 1, 2)
  1336.   activu = false
  1337. end
  1338. function MUDAA()
  1339.   if selected == false or activu == true then
  1340.     return
  1341.   end
  1342.   if appeared == false then
  1343.     standappear(thenoob)
  1344.     wherto = hrp
  1345.     addcfr = cf(0, 0, -3.5)
  1346.   end
  1347.   wryy:Stop()
  1348.   local bep = true
  1349.   activu = true
  1350.   wherto = hrp
  1351.   addcfr = cf(0, 0, -3.5)
  1352.   local function blur(limb)
  1353.     coroutine.resume(coroutine.create(function()
  1354.       local memedon = {}
  1355.       for i = 1, 6 do
  1356.         local b1 = Instance.new("Part")
  1357.         nooutline(b1)
  1358.         b1.Size = Vector3.new(1, 2, 1)
  1359.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1360.         b1.CanCollide = false
  1361.         b1.BrickColor = limb.BrickColor
  1362.         b1.Anchored = true
  1363.         b1.Transparency = 0.85
  1364.         b1.Locked = true
  1365.         b1.Parent = modz
  1366.         b1.Material = "Neon"
  1367.         table.insert(memedon, b1)
  1368.       end
  1369.       local num = 0
  1370.       repeat
  1371.         swait()
  1372.         num = num % 6 + 1
  1373.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1374.       until bep == false
  1375.       for i = 1, #memedon do
  1376.         swait()
  1377.         memedon[i]:Destroy()
  1378.       end
  1379.     end))
  1380.   end
  1381.   local de = mouse.KeyUp:connect(function(key)
  1382.     if key == "y" then
  1383.       bep = false
  1384.     end
  1385.   end)
  1386.   blur(rightarm)
  1387.   blur(leftarm)
  1388. local mudododo = Instance.new("Sound")
  1389.   mudododo.Volume = 7.5
  1390.   mudododo.SoundId = "rbxassetid://4264140426"
  1391.   mudododo.Looped = true
  1392.   mudododo.Parent = hrp
  1393.   mudododo:Play()
  1394.   repeat
  1395.     for _ = 1, 2 do
  1396.       swait()
  1397.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1398.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1399.       lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1400.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1401.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1402.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1403.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1404.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1405.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1406.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1407.     end
  1408.     hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1409.     for _ = 1, 2 do
  1410.       swait()
  1411.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1412.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1413.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1414.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1415.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1416.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1417.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1418.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1419.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1420.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1421.     end
  1422.     hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1423.     for _ = 1, 2 do
  1424.       swait()
  1425.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1426.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1427.       lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1428.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1429.       lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1430.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1431.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1432.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1433.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1434.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1435.     end
  1436.     hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1437.     for _ = 1, 2 do
  1438.       swait()
  1439.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1440.       lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1441.       lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1442.       lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1443.       lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1444.       lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1445.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1446.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1447.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1448.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1449.     end
  1450.     hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1451.   until bep == false or 0 >= human.Health
  1452.   de:Disconnect()
  1453. mudododo:Stop()
  1454.   wryy:Play()
  1455.   for _ = 1, 6 do
  1456.     swait()
  1457.     lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1458.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1459.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1460.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1461.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1462.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1463.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1464.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1465.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1466.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1467.   end
  1468.   for _ = 1, 7 do
  1469.     swait()
  1470.     hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1471.     lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1472.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1473.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1474.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1475.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1476.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1477.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1478.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1479.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1480.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1481.   end
  1482.   swait(5)
  1483.   wherto = hrp
  1484. mudododo:Destroy()
  1485.   addcfr = cf(-2, 1, 2)
  1486.   activu = false
  1487. end
  1488. function MUDAAA()
  1489.   if selected == false or activu == true then
  1490.     return
  1491.   end
  1492.   if appeared == false then
  1493.     standappear(thenoob)
  1494.     wherto = hrp
  1495.     addcfr = cf(0, 0, -3.5)
  1496.   end
  1497.   wryyy:Stop()
  1498.   local bep = true
  1499.   activu = true
  1500.   wherto = hrp
  1501.   addcfr = cf(0, 0, -3.5)
  1502.   local function blur(limb)
  1503.     coroutine.resume(coroutine.create(function()
  1504.       local memedon = {}
  1505.       for i = 1, 6 do
  1506.         local b1 = Instance.new("Part")
  1507.         nooutline(b1)
  1508.         b1.Size = Vector3.new(1, 2, 1)
  1509.         b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1510.         b1.CanCollide = false
  1511.         b1.BrickColor = limb.BrickColor
  1512.         b1.Anchored = true
  1513.         b1.Transparency = 0.85
  1514.         b1.Locked = true
  1515.         b1.Parent = modz
  1516.         b1.Material = "Neon"
  1517.         table.insert(memedon, b1)
  1518.       end
  1519.       local num = 0
  1520.       repeat
  1521.         swait()
  1522.         num = num % 6 + 1
  1523.         memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1524.       until bep == false
  1525.       for i = 1, #memedon do
  1526.         swait()
  1527.         memedon[i]:Destroy()
  1528.       end
  1529.     end))
  1530.   end
  1531.   local de = mouse.KeyUp:connect(function(key)
  1532.     if key == "t" then
  1533.       bep = false
  1534.     end
  1535.   end)
  1536.   blur(rightleg)
  1537.   blur(leftleg)
  1538. local mudodododo = Instance.new("Sound")
  1539.   mudodododo.Volume = 7.5
  1540.   mudodododo.SoundId = "rbxassetid://4264140426"
  1541.   mudodododo.Looped = true
  1542.   mudodododo.Parent = hrp
  1543.   mudodododo:Play()
  1544.   repeat
  1545.     for _ = 1, 2 do
  1546.       swait()
  1547.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1548.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1549.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1550.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1551.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1552.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1553.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1554.       lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1555.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1556.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1557.     end
  1558.     hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1559.     for _ = 1, 2 do
  1560.       swait()
  1561.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1562.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1563.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1564.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1565.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1566.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1567.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1568.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1569.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1570.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1571.     end
  1572.     hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1573.     for _ = 1, 2 do
  1574.       swait()
  1575.      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1576.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1577.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1578.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1579.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1580.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1581.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1582.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1583.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1584.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1585.     end
  1586.     hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1587.     for _ = 1, 2 do
  1588.       swait()
  1589.       lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1590.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1591.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1592.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1593.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1594.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1595.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1596.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1597.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1598.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1599.     end
  1600.     hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1601.   until bep == false or 0 >= human.Health
  1602.   de:Disconnect()
  1603. mudodododo:Stop()
  1604.   wryyy:Play()
  1605.   for _ = 1, 6 do
  1606.       swait()
  1607.       lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1608.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1609.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1610.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1611.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1612.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1613.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1614.       lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1615.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1616.       lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1617.     end
  1618.     for _ = 1, 7 do
  1619.       swait()
  1620.       hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1621.       lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1622.       lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1623.       lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1624.       lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1625.       lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1626.       lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1627.       lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1628.       lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1629.       lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1630.       lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1631.     end
  1632.   swait(5)
  1633.   wherto = hrp
  1634. mudodododo:Destroy()
  1635.   addcfr = cf(-2, 1, 2)
  1636.   activu = false
  1637. end
  1638. function cability()
  1639.   if selected == false or activu == true then
  1640.     return
  1641.   end
  1642.   if appeared == false then
  1643.     standappear(thenoob)
  1644.     wherto = hrp
  1645.     addcfr = cf(0, 0, -3.75)
  1646.   end
  1647.   activu = true
  1648.   wherto = hrp
  1649.   addcfr = cf(0, 0, -3.5)
  1650.   local ZAWRUA = Instance.new("Sound")
  1651.   ZAWRUA.SoundId = "rbxassetid://2652080817"
  1652.   ZAWRUA.Volume = 3
  1653.   ZAWRUA.Parent = hrp
  1654.   ZAWRUA:Play()
  1655.   game.Debris:AddItem(ZAWRUA, 2.5)
  1656.   local wate = Instance.new("Part")
  1657.   nooutline(wate)
  1658.   wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1659.   wate.Material = "Neon"
  1660.   wate.Transparency = 1
  1661.   wate.BrickColor = BrickColor.new("New Yeller")
  1662.   wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1663.   wate.Anchored = true
  1664.   wate.CanCollide = false
  1665.   wate.Parent = modz
  1666.   local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1667.   coroutine.resume(coroutine.create(function()
  1668.     repeat
  1669.       swait()
  1670.       wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1671.       wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1672.     until not wate
  1673.   end))
  1674.   coroutine.resume(coroutine.create(function()
  1675.     local pt = {}
  1676.     for _ = 1, 10 do
  1677.       local wp = Instance.new("Part")
  1678.       nooutline(wp)
  1679.       wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1680.       wp.Material = "Neon"
  1681.       wp.Transparency = 1
  1682.       wp.BrickColor = BrickColor.new("New Yeller")
  1683.       wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1684.       wp.Anchored = true
  1685.       wp.CanCollide = false
  1686.       wp.Parent = modz
  1687.       local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1688.       table.insert(pt, wp)
  1689.       table.insert(pt, wmz)
  1690.     end
  1691.     for m = 1, 45 do
  1692.       swait()
  1693.       for _, hey in pairs(pt) do
  1694.         if hey.ClassName == "SpecialMesh" then
  1695.           hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1696.         elseif hey.ClassName == "Part" then
  1697.           hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1698.           hey.Transparency = hey.Transparency - 0.015
  1699.         end
  1700.       end
  1701.     end
  1702.     for m = 45, 50 do
  1703.       swait()
  1704.       for _, hey in pairs(pt) do
  1705.         if hey.ClassName == "SpecialMesh" then
  1706.           hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1707.         elseif hey.ClassName == "Part" then
  1708.           hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1709.           hey.Transparency = hey.Transparency + 0.2
  1710.         end
  1711.       end
  1712.     end
  1713.     for _, AAA in pairs(pt) do
  1714.       if AAA.ClassName == "Part" then
  1715.         AAA:Destroy()
  1716.       end
  1717.     end
  1718.   end))
  1719.   for _ = 1, 50 do
  1720.     swait()
  1721.     wmesh.Scale = Vector3.new(9, 9, 9)
  1722.     wate.Transparency = wate.Transparency - 0.008
  1723.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1724.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1725.     lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1726.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1727.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1728.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1729.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1730.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1731.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1732.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1733.   end
  1734.   local pooo = Instance.new("Sound")
  1735.   pooo.SoundId = "rbxassetid://1277342512"
  1736.   pooo.Volume = 3
  1737.   pooo.Parent = hrp
  1738.   pooo:Play()
  1739.   game.Debris:AddItem(pooo, 2.5)
  1740.   for _ = 1, 1 do
  1741.     swait()
  1742.     wate.Transparency = wate.Transparency + 0.15
  1743.     lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1744.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1745.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1746.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1747.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1748.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1749.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1750.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1751.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1752.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1753.   end
  1754.   local swoo = Instance.new("Part")
  1755.   nooutline(swoo)
  1756.   swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1757.   swoo.Material = "Neon"
  1758.   swoo.Transparency = 0.2
  1759.   swoo.BrickColor = BrickColor.new("Neon orange")
  1760.   swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1761.   swoo.Anchored = true
  1762.   swoo.CanCollide = false
  1763.   swoo.Parent = modz
  1764.   local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1765.   local pli = Instance.new("PointLight")
  1766.   pli.Brightness = 2
  1767.   pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1768.   pli.Range = 10
  1769.   pli.Shadows = true
  1770.   pli.Parent = swoo
  1771.   hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1772.   for _ = 1, 10 do
  1773.     swait()
  1774.     wate.Transparency = wate.Transparency + 0.05
  1775.     swoo.Transparency = swoo.Transparency + 0.075
  1776.     pli.Range = pli.Range - 1
  1777.     lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1778.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1779.     lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1780.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1781.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1782.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1783.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1784.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1785.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1786.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1787.   end
  1788.   wate:Destroy()
  1789.   swoo:Destroy()
  1790.   pli:Destroy()
  1791.   swait(15)
  1792.   wherto = hrp
  1793.   addcfr = cf(-2, 1, 2)
  1794.   activu = false
  1795. end
  1796. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1797. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1798. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1799. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1800. function THEBEST()
  1801.   if selected == false or activu == true or appeared == true or POSU == true then
  1802.     return
  1803.   end
  1804.   local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1805.   local dipperrot
  1806.   if dipperhat then
  1807.     dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1808.   end
  1809.   activu = true
  1810.   POSU = true
  1811.   cam.CameraType = "Scriptable"
  1812.   chr.PrimaryPart = hrp
  1813.   human.WalkSpeed = 0
  1814.   human:SetStateEnabled(3, false)
  1815.   local actmus1 = Instance.new("Sound")
  1816.   actmus1.SoundId = "rbxassetid://188959462"
  1817.   actmus1.Volume = 1.5
  1818.   actmus1.RollOffMode = 1
  1819.   actmus1.TimePosition = 0
  1820.   actmus1.Parent = cam
  1821.   local actmus2 = Instance.new("Sound")
  1822.   actmus2.SoundId = "rbxassetid://188959462"
  1823.   actmus2.Volume = 1.5
  1824.   actmus2.RollOffMode = 1
  1825.   actmus2.TimePosition = 0
  1826.   actmus2.Parent = hrp
  1827.   actmus1:Play()
  1828.   actmus2:Play()
  1829.   local mus1 = Instance.new("Sound")
  1830.   mus1.SoundId = "rbxassetid://616594208"
  1831.   mus1.Volume = 1.25
  1832.   mus1.TimePosition = 0.45
  1833.   mus1.Parent = cam
  1834.   local mus2 = Instance.new("Sound")
  1835.   mus2.SoundId = "rbxassetid://616594208"
  1836.   mus2.Volume = 1.25
  1837.   mus2.TimePosition = 0.45
  1838.   mus2.Parent = hrp
  1839.   local zawarudoda = Instance.new("Sound")
  1840.   zawarudoda.SoundId = "rbxassetid://616576400"
  1841.   zawarudoda.Volume = 2
  1842.   zawarudoda.TimePosition = 0.3
  1843.   zawarudoda.Parent = hrp
  1844.   mus1:Play()
  1845.   mus2:Play()
  1846.   cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1847.   local regface = hed.face.Texture
  1848.   local whogothit, bodyvel
  1849.   local function checkhit(partoz, magn)
  1850.     for _, guy in pairs(workspace:GetChildren()) do
  1851.       if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1852.         whogothit = guy
  1853.         guy:FindFirstChild("Humanoid").PlatformStand = true
  1854.         do
  1855.           local derp = Instance.new("BodyPosition")
  1856.           derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1857.           derp.P = 8000
  1858.           derp.D = 500
  1859.           derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1860.           derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1861.           bodyvel = derp
  1862.           local derp2 = Instance.new("BodyAngularVelocity")
  1863.           derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1864.           derp2.P = 8000
  1865.           derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1866.           derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1867.           delay(0.1, function()
  1868.             derp2:Destroy()
  1869.           end)
  1870.           bodyvel = derp
  1871.         end
  1872.       end
  1873.     end
  1874.   end
  1875.   coroutine.resume(coroutine.create(function()
  1876.     for _ = 1, 25 do
  1877.       swait()
  1878.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1879.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1880.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1881.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1882.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1883.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1884.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1885.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1886.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1887.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1888.     end
  1889.     for _ = 1, 20 do
  1890.       swait()
  1891.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1892.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1893.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1894.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1895.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1896.       if dipperhat then
  1897.         dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1898.       end
  1899.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1900.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1901.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1902.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1903.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1904.     end
  1905.   end))
  1906.   repeat
  1907.     swait()
  1908.     cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1909.   until mus1.TimePosition > 2.9
  1910.   mus1:Pause()
  1911.   mus2:Pause()
  1912.   zawarudoda:Play()
  1913.   coroutine.resume(coroutine.create(function()
  1914.     for _ = 1, 7 do
  1915.       swait()
  1916.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1917.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1918.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1919.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1920.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1921.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1922.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1923.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1924.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1925.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1926.     end
  1927.     for _ = 1, 16 do
  1928.       swait()
  1929.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1930.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1931.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1932.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1933.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1934.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1935.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1936.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1937.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1938.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1939.     end
  1940.   end))
  1941.   repeat
  1942.     swait()
  1943.   until zawarudoda.TimePosition > 1.4
  1944.   zawarudoda:Pause()
  1945.   activu = false
  1946.   standappear(thenoob)
  1947.   wherto = hrp
  1948.   addcfr = cf(3, 0.25, -1.5)
  1949.   activu = true
  1950.   cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1951.   for _ = 1, 10 do
  1952.     swait()
  1953.     cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1954.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1955.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1956.     lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1957.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1958.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1959.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1960.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1961.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1962.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1963.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1964.   end
  1965.   wherto = hrp
  1966.   addcfr = cf(-3, 0.25, -1.5)
  1967.   for _ = 1, 25 do
  1968.     swait()
  1969.     checkhit(rightarm, 3)
  1970.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1971.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1972.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1973.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1974.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1975.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1976.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1977.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1978.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1979.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1980.   end
  1981.   if whogothit then
  1982.     print("derp")
  1983.     cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1984.     local laugo = Instance.new("Sound")
  1985.     laugo.SoundId = "rbxassetid://291088606"
  1986.     laugo.Volume = 1.5
  1987.     laugo.Parent = hrp
  1988.     game.Debris:AddItem(laugo, 2.5)
  1989.     laugo:Play()
  1990.     local sda = 0
  1991.     local chn = 2
  1992.     local cs = math.cos
  1993.     for D = 1, 60 do
  1994.       swait()
  1995.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1996.       sda = sda + chn
  1997.       lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1998.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1999.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2000.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2001.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2002.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2003.       lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2004.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2005.       lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2006.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2007.     end
  2008.     hed.face.Texture = "rbxassetid://176777497"
  2009.     mus1.TimePosition = 2.75
  2010.     mus1:Play()
  2011.     for C = 1, 30 do
  2012.       swait()
  2013.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2014.       sda = sda + chn
  2015.       lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2016.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2017.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2018.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2019.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2020.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2021.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2022.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2023.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2024.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2025.     end
  2026.     for _ = 1, 5 do
  2027.       swait()
  2028.       cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2029.       sda = sda + chn
  2030.       lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2031.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2032.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2033.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2034.       lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2035.       if dipperhat then
  2036.         dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2037.       end
  2038.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2039.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2040.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2041.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2042.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2043.     end
  2044.     wait(2)
  2045.   elseif whogothit == nil then
  2046.     print("noderp")
  2047.   end
  2048.   human:SetStateEnabled(3, true)
  2049.   activu = false
  2050.   standappear(thenoob)
  2051.   activu = true
  2052.   if dipperhat then
  2053.     dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2054.   end
  2055.   actmus1:Destroy()
  2056.   actmus2:Destroy()
  2057.   bast:Play()
  2058.   if bodyvel then
  2059.     bodyvel:Destroy()
  2060.   end
  2061.   cam.CameraType = "Custom"
  2062.   hed.face.Texture = regface
  2063.   chr.PrimaryPart = head
  2064.   human.WalkSpeed = 16
  2065.   activu = false
  2066.   POSU = false
  2067. end
  2068. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2069.   for _, guy in pairs(workspace:GetChildren()) do
  2070.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2071.       do
  2072.         local humz = guy:FindFirstChild("Humanoid")
  2073.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2074.         TakeDamage(humz, dmg)
  2075.         local db = Instance.new("StringValue")
  2076.         db.Name = "alabo"
  2077.         db.Parent = horp
  2078.         delay(debtim, function()
  2079.           db:Destroy()
  2080.         end)
  2081.         local b = Instance.new("Part")
  2082.         nooutline(b)
  2083.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2084.         b.Transparency = 0.25
  2085.         b.Anchored = true
  2086.         b.CanCollide = false
  2087.         b.BrickColor = BrickColor.new("New Yeller")
  2088.         b.Material = "Neon"
  2089.         b.Locked = true
  2090.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2091.         b.Parent = modz
  2092.         local c = Instance.new("SpecialMesh")
  2093.         c.MeshType = "Sphere"
  2094.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2095.         c.Parent = b
  2096.         game.Debris:AddItem(b, 1)
  2097.         if bodyfdire then
  2098.           local boopyve = Instance.new("BodyVelocity")
  2099.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2100.           boopyve.P = math.huge
  2101.           boopyve.Velocity = bodyfdire * 1.25
  2102.           boopyve.Parent = horp
  2103.           game.Debris:AddItem(boopyve, debtim)
  2104.         end
  2105.         local bet = Instance.new("Sound")
  2106.         bet.Pitch = rd2(9, 11) / 10
  2107.         bet.Volume = rd2(12, 14) / 10
  2108.         bet.SoundId = "rbxassetid://165604684"
  2109.         bet.Parent = b
  2110.         bet:Play()
  2111.         coroutine.resume(coroutine.create(function()
  2112.           for _ = 1, 5 do
  2113.             swait()
  2114.             b.Transparency = b.Transparency + 0.15
  2115.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2116.           end
  2117.         end))
  2118.       end
  2119.     end
  2120.   end
  2121. end
  2122. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2123.   for _, guy in pairs(workspace:GetChildren()) do
  2124.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2125.       do
  2126.         local humz = guy:FindFirstChild("Humanoid")
  2127.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2128.         TakeDamage(humz, -dmg)
  2129.         if humz.Health >= humz.MaxHealth then
  2130.             humz.Health = humz.MaxHealth
  2131.         end
  2132.         local db = Instance.new("StringValue")
  2133.         db.Name = "alabo"
  2134.         db.Parent = horp
  2135.         delay(debtim, function()
  2136.           db:Destroy()
  2137.         end)
  2138.         local b = Instance.new("Part")
  2139.         nooutline(b)
  2140.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2141.         b.Transparency = 0.25
  2142.         b.Anchored = true
  2143.         b.CanCollide = false
  2144.         b.BrickColor = BrickColor.new("Lime green")
  2145.         b.Locked = true
  2146.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2147.         b.Parent = modz
  2148.         b.Material = "Neon"
  2149.         local c = Instance.new("SpecialMesh")
  2150.         c.MeshType = "Sphere"
  2151.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2152.         c.Parent = b
  2153.         game.Debris:AddItem(b, 1)
  2154.         if bodyfdire then
  2155.           local boopyve = Instance.new("BodyVelocity")
  2156.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2157.           boopyve.P = math.huge
  2158.           boopyve.Velocity = bodyfdire * 1.25
  2159.           boopyve.Parent = horp
  2160.           game.Debris:AddItem(boopyve, debtim)
  2161.         end
  2162.         local bet = Instance.new("Sound")
  2163.         bet.Pitch = rd2(9, 11) / 10
  2164.         bet.Volume = rd2(12, 14) / 10
  2165.         bet.SoundId = "rbxassetid://165604684"
  2166.         bet.Parent = b
  2167.         bet:Play()
  2168.         coroutine.resume(coroutine.create(function()
  2169.           for _ = 1, 5 do
  2170.             swait()
  2171.             b.Transparency = b.Transparency + 0.15
  2172.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2173.           end
  2174.         end))
  2175.       end
  2176.     end
  2177.   end
  2178. end
  2179. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2180.   for _, guy in pairs(workspace:GetChildren()) do
  2181.     if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2182.       do
  2183.         local humz = guy:FindFirstChild("Humanoid")
  2184.         local horp = guy:FindFirstChild("HumanoidRootPart")
  2185.         TakeDamage(humz, dmg)
  2186.         local db = Instance.new("StringValue")
  2187.         db.Name = "alabo"
  2188.         db.Parent = horp
  2189.         delay(debtim, function()
  2190.           db:Destroy()
  2191.         end)
  2192.         local b = Instance.new("Part")
  2193.         nooutline(b)
  2194.         b.Size = Vector3.new(0.2, 0.2, 0.2)
  2195.         b.Transparency = 0.25
  2196.         b.Anchored = true
  2197.         b.CanCollide = false
  2198.         b.BrickColor = BrickColor.new("New Yeller")
  2199.         b.Locked = true
  2200.         b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2201.         b.Parent = modz
  2202.         b.Material = "Neon"
  2203.         local c = Instance.new("SpecialMesh")
  2204.         c.MeshType = "Sphere"
  2205.         c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2206.         c.Parent = b
  2207.         game.Debris:AddItem(b, 1)
  2208.         if bodyfdire then
  2209.           local boopyve = Instance.new("BodyVelocity")
  2210.           boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2211.           boopyve.P = math.huge
  2212.           boopyve.Velocity = bodyfdire * 2
  2213.           boopyve.Parent = horp
  2214.           game.Debris:AddItem(boopyve, debtim)
  2215.         end
  2216.         local bet = Instance.new("Sound")
  2217.         bet.Pitch = rd2(9, 11) / 10
  2218.         bet.Volume = rd2(12, 14) / 10
  2219.         bet.SoundId = "rbxassetid://165604684"
  2220.         bet.Parent = b
  2221.         bet:Play()
  2222.         coroutine.resume(coroutine.create(function()
  2223.           for _ = 1, 5 do
  2224.             swait()
  2225.             b.Transparency = b.Transparency + 0.15
  2226.             c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2227.           end
  2228.         end))
  2229.       end
  2230.     end
  2231.   end
  2232. end
  2233. mouse.KeyDown:connect(function(key)
  2234.   if human.Health <= 0 then
  2235.     return
  2236.   end
  2237.   if key == "f" then
  2238.     standappear(thenoob)
  2239.   end
  2240.   if key == "z" then
  2241.     Switch()
  2242.   end
  2243.   if key == "x" and Click == true then
  2244.     Switchon()
  2245.   end
  2246.   if key == "r" then
  2247.     MUDA()
  2248.   end
  2249.   if key == "y" then
  2250.     MUDAA()
  2251.   end
  2252.   if key == "t" then
  2253.     MUDAAA()
  2254. end
  2255.   if key == "e" then
  2256.     block()
  2257.   end
  2258.   if key == "e" then
  2259.     block()
  2260.   end
  2261.   if key == "v" then
  2262.     cability()
  2263.   end
  2264.   if key == "m" and plr.UserId then
  2265.     THEBEST()
  2266.   end
  2267.   if key == "j" then
  2268.     THREATENING()
  2269.   end
  2270.   if key == "h" then
  2271.     THREATENING1()
  2272.   end
  2273.   if key == "k" then
  2274.     konodioda:Play()
  2275.   end
  2276.   if key == "n" then
  2277.     hayato:Play()
  2278.   end
  2279.   if key == "l" then
  2280.     bast:Play()
  2281.   end
  2282.   if key == "g" then
  2283.     onrewind:Play()
  2284.   end
  2285.   if key == "u" then
  2286.     zaworld:Play()
  2287.   end
  2288. end)
  2289. tool.Equipped:connect(function()
  2290.   selected = true
  2291. end)
  2292. tool.Unequipped:connect(function()
  2293.   selected = false
  2294. end)
  2295. sine = 0
  2296. charge = 1
  2297. cos = math.cos
  2298. game:GetService("RunService").RenderStepped:connect(function()
  2299.   if POSU == false then
  2300.     local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2301.     local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2302.     local checkstate = human:GetState()
  2303.     if checkstate.Value == 13 then
  2304.       animpose = "Sitting"
  2305.     elseif hrp.Velocity.y > 1 and checkpart == nil then
  2306.       animpose = "Jumping"
  2307.     elseif hrp.Velocity.y < -1 and checkpart == nil then
  2308.       animpose = "Falling"
  2309.     elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2310.       animpose = "Idle"
  2311.     elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2312.       animpose = "Walking"
  2313.     elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2314.       animpose = "TooFast"
  2315.     end
  2316.     if animpose == "Idle" then
  2317.       sine = sine + charge
  2318.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2319.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2320.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2321.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2322.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2323.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2324.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2325.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2326.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2327.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2328.     end
  2329.     if animpose == "Walking" then
  2330.       sine = sine + charge
  2331.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2332.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2333.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2334.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2335.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2336.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2337.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2338.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2339.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2340.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2341.     end
  2342.     if animpose == "Jumping" then
  2343.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2344.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2345.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2346.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2347.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2348.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2349.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2350.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2351.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2352.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2353.     end
  2354.     if animpose == "Falling" then
  2355.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2356.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2357.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2358.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2359.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2360.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2361.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2362.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2363.       lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2364.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2365.     end
  2366.     if animpose == "TooFast" then
  2367.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2368.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2369.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2370.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2371.       lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2372.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2373.       lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2374.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2375.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2376.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2377.     end
  2378.     if animpose == "Sitting" then
  2379.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2380.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2381.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2382.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2383.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2384.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2385.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2386.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2387.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2388.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389.     end
  2390.   end
  2391.   if appeared == false and activu == false then
  2392.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2393.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2394.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2395.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2396.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2397.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2398.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2399.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2400.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2401.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402.   elseif appeared == true and activu == false then
  2403.     sine = sine + charge
  2404.     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2405.     lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2406.     lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2407.     lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2408.     lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2409.     lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2410.     lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2411.     lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2412.     lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2413.     lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2414.   end
  2415. end)
  2416. function dispose()
  2417.   for i, v in pairs(getfenv(0)) do
  2418.     v = nil
  2419.   end
  2420.   error = nil
  2421.   print = nil
  2422.   warn = nil
  2423. end
  2424. human.Died:connect(dispose)
  2425. chr.Changed:connect(function()
  2426.   if chr.Parent == nil then
  2427.     dispose()
  2428.   end
  2429. end)
  2430.  
  2431. explode = true -- if u want them to explode or not                                                                                      
  2432. local countdown = 5 -- seconds before the explosion if u have it on
  2433. plr = game.Players.LocalPlayer
  2434. char = plr.Character
  2435. hum = char.Humanoid
  2436. tool = Instance.new("HopperBin", plr.Backpack)
  2437. tool.Name = "Primary Bomb"
  2438. mouse = plr:GetMouse()
  2439. flyspeed = 0
  2440.  
  2441.  
  2442. tool.Selected:connect(function()
  2443.     mouse.Button1Down:connect(function()
  2444.         if tool.Active == true and mouse.Target.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent:FindFirstChild("Torso") then
  2445.         local torso = mouse.Target.Parent:FindFirstChild("Torso")
  2446.         local thum = torso.Parent:FindFirstChild("Humanoid")
  2447.         if thum ~= hum then
  2448.  
  2449.         local humrootpart = torso.Parent:FindFirstChild("HumanoidRootPart")
  2450.         local bv = Instance.new("BodyVelocity")
  2451.         bv.MaxForce = Vector3.new(1e8,1e8,1e8)
  2452.         bv.Velocity = Vector3.new(flyspeed,flyspeed,flyspeed)
  2453.         bv.Parent = torso
  2454.        
  2455.         local pe = Instance.new("ParticleEmitter", torso)
  2456.         pe.Texture = "rbxassetid://242986251"
  2457.         pe.Size = NumberSequence.new(0.1)
  2458.         pe.Lifetime = NumberRange.new(5,10)
  2459.         pe.Rate = 50
  2460.         pe.VelocitySpread = 20
  2461.         pe.Speed = NumberRange.new(10)
  2462.  
  2463.         local stars = Instance.new("Sound", torso)
  2464.         stars.Volume = 1
  2465.         stars.SoundId = "rbxassetid://2686077452"
  2466.         stars.TimePosition = 23.5
  2467.         stars:Play()
  2468.         if explode == true then
  2469.         local ex = Instance.new("Sound", torso)
  2470.         ex.Volume = 1
  2471.         ex.SoundId = "rbxassetid://3636967384"
  2472.         ex.TimePosition = 23.5
  2473.         ex:Play()
  2474.         for i = 1,countdown do
  2475.         tool.Name = "Exploding in " .. countdown - i .. "."
  2476.         wait(1)
  2477.         end
  2478.         tool.Name = "Primary Bomb"
  2479.         local explosion = Instance.new("Explosion", torso)
  2480.         explosion.Position = torso.Position
  2481.         ex.TimePosition = 0.4
  2482.         ex:Play()
  2483.         stars:Stop()
  2484.         torso.Parent:BreakJoints()
  2485.         pe:Destroy()
  2486.  
  2487.         local me = Instance.new("ParticleEmitter", torso)
  2488.         me.Texture = "rbxassetid://242987017"
  2489.         me.Size = NumberSequence.new(5)
  2490.         me.Lifetime = NumberRange.new(5,10)
  2491.         me.Rate = 150
  2492.         me.VelocitySpread = 20
  2493.         me.Speed = NumberRange.new(10)
  2494.         wait(3)
  2495.         me:Destroy()
  2496.         torso.Parent:Destroy()
  2497.         end
  2498.         end
  2499.         end
  2500.     end)
  2501. end)
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