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1
local PLRN = "carlosname125471" --<== change the name to yours
2-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2+
3-
local Player,PLR,game,owner = owner,game
3+
4-
local RealPlayer = Player
4+
5-
if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
5+
6
workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
7
end
8
local yeetis = Instance.new("RemoteEvent", workspace)
9
yeetis.Name = "yeetmyfeeeeeeeee"
10
yeetis.OnServerEvent:Connect(function(plr, num)
11
number = num
12
end)
13
14
15
PLR = game:GetService("Players")[PLRN]
16-
]]
16+
17
sound2vis = Instance.new("Sound", PLR.Character.Torso)
18-
PLR = owner
18+
19
sound2vis.Volume = 0
20
sound2vis.Looped = true
21
sound2vis.Name = "I LIKE BITCHES"
22
sound2vis:Play()
23
NLS([==[
24
	local Player = game:GetService("Players").LocalPlayer
25
	print'yeetus'
26
local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
27
print'foundevent'
28
local sound = Player.Character.Torso:WaitForChild("I LIKE BITCHES")
29
print'foundsound'
30
	--Give the server mouse data 30 times every second, but only if the values changed
31
	--If player is not moving their mouse, client won't fire events
32
	while wait(1/60) do
33
	--print(sound.PlaybackLoudness)
34
event:FireServer(sound.PlaybackLoudness)
35
		end
36
	]==],PLR.Character)
37
do
38
	print("FE Compatibility code by Mokiros")
39
	local rp = RealPlayer
40
	script.Parent = rp.Character
41
	
42
	--RemoteEvent for communicating
43
	local Event = Instance.new("RemoteEvent")
44
	Event.Name = "UserInput_Event"
45
46
	--Fake event to make stuff like Mouse.KeyDown work
47
	local function fakeEvent()
48
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
49
		t.connect = t.Connect
50
		return t
51
	end
52
53
	--Creating fake input objects with fake variables
54
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
55
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
56
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
57
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
58
	end}
59
	--Merged 2 functions into one by checking amount of arguments
60
	CAS.UnbindAction = CAS.BindAction
61
62
	--This function will trigger the events that have been :Connect()'ed
63
	local function te(self,ev,...)
64
		local t = m[ev]
65
		if t and t._fakeEvent then
66
			for _,f in pairs(t.Functions) do
67
				f(...)
68
			end
69
		end
70
	end
71
	m.TrigEvent = te
72
	UIS.TrigEvent = te
73
74
	Event.OnServerEvent:Connect(function(plr,io)
75
	    if plr~=rp then return end
76
		m.Target = io.Target
77
		m.Hit = io.Hit
78
		if not io.isMouse then
79
			local b = io.UserInputState == Enum.UserInputState.Begin
80
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
81
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
82
			end
83
			for _,t in pairs(CAS.Actions) do
84
				for _,k in pairs(t.Keys) do
85
					if k==io.KeyCode then
86
						t.Function(t.Name,io.UserInputState,io)
87
					end
88
				end
89
			end
90
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
91
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
92
	    end
93
	end)
94
	Event.Parent = NLS([==[
95
	local Player = game:GetService("Players").LocalPlayer
96
	local Event = script:WaitForChild("UserInput_Event")
97
98
	local Mouse = Player:GetMouse()
99
	local UIS = game:GetService("UserInputService")
100
	local input = function(io,a)
101
		if a then return end
102
		--Since InputObject is a client-side instance, we create and pass table instead
103
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
104
	end
105
	UIS.InputBegan:Connect(input)
106
	UIS.InputEnded:Connect(input)
107
108
	local h,t
109
	--Give the server mouse data 30 times every second, but only if the values changed
110
	--If player is not moving their mouse, client won't fire events
111
	while wait(1/30) do
112
		if h~=Mouse.Hit or t~=Mouse.Target then
113
			h,t=Mouse.Hit,Mouse.Target
114
			Event:FireServer({isMouse=true,Target=t,Hit=h})
115
		end
116
	end]==],Player.Character)
117
118
	----Sandboxed game object that allows the usage of client-side methods and services
119
	--Real game object
120
	local _rg = game
121
122
	--Metatable for fake service
123
	local fsmt = {
124
		__index = function(self,k)
125
			local s = rawget(self,"_RealService")
126
			if s then return s[k] end
127
		end,
128
		__newindex = function(self,k,v)
129
			local s = rawget(self,"_RealService")
130
			if s then s[k]=v end
131
		end,
132
		__call = function(self,...)
133
			local s = rawget(self,"_RealService")
134
			if s then return s(...) end
135
		end
136
	}
137
	local function FakeService(t,RealService)
138
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
139
		return setmetatable(t,fsmt)
140
	end
141
142
	--Fake game object
143
	local g = {
144
		GetService = function(self,s)
145
			return self[s]
146
		end,
147
		Players = FakeService({
148
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
149
		},"Players"),
150
		UserInputService = FakeService(UIS,"UserInputService"),
151
		ContextActionService = FakeService(CAS,"ContextActionService"),
152
	}
153
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
154
	g.service = g.GetService
155
	
156
	g.RunService = FakeService({
157
		RenderStepped = _rg:GetService("RunService").Heartbeat,
158
		BindToRenderStep = function(self,name,_,fun)
159
			self._btrs[name] = self.Heartbeat:Connect(fun)
160
		end,
161
		UnbindFromRenderStep = function(self,name)
162
			self._btrs[name]:Disconnect()
163
		end,
164
	},"RunService")
165
166
	setmetatable(g,{
167
		__index=function(self,s)
168
			return _rg:GetService(s) or typeof(_rg[s])=="function"
169
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
170
		end,
171
		__newindex = fsmt.__newindex,
172
		__call = fsmt.__call
173
	})
174
	--Changing owner to fake player object to support owner:GetMouse()
175
	game,owner = g,g.Players.LocalPlayer
176
end
177
178
179
--add a welcome to the game 2 mode 2007066385
180
--[[
181
//	   Kiroki
182
//   Kiroki#7043
183
184
185
186
~~------Script Name------~~
187
188
		 The Hood
189
190
~~------Script Pack------~~
191
192
		   Chill  
193
194
~~-----------------------~~
195
--]]
196
197
198
--//Customizeable Variables
199
200
local music = true
201
202
local soundeffects = true
203
--//
204
205
206
207
208
209
210
math.randomseed(tick())
211
local alafiaf = 1
212
local alrt = false
213
local sn = 1
214
local PT = {}
215
local idletimer = 0
216
local visrot = false
217
local loopvis = false
218
local volumevis = 5
219
local bcch = BrickColor.new("Really red")
220
local visrota = 1
221
local drota = 0
222
local hatfly = false
223
local rainbow = false
224
local vismode = false
225
local vising = false
226
local normanim = true
227
local doingsomething = false
228
local hoodup = false
229
local pitchvis = 1
230
local jumpd = false
231
local cloud = false
232
local fenkeded = true
233
local BCC = false
234
local moveloop = true
235
local rapparip = 0
236
local alrup = false
237
local sunflower = true
238
local meeka = "n"
239
local fighting = false
240
local sitting = false
241
local ang = false
242
local jacket = false
243
function sandbox(var,func)
244
	local env = getfenv(func)
245
	local newenv = setmetatable({},{
246
		__index = function(self,k)
247
			if k=="script" then
248
				return var
249
			else
250
				return env[k]
251
			end
252
		end,
253
	})
254
	setfenv(func,newenv)
255
	return func
256
end
257
local player = Player
258
local character = player.Character
259
local dgasdjh = coroutine.wrap(function()
260
pe = Instance.new("ParticleEmitter", character.Torso)
261
pe.Rate = 50
262
pe.Size = NumberSequence.new(10)
263
pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
264
pe.EmissionDirection = "Front"
265
pe.LockedToPart = true
266
pe.Acceleration = Vector3.new(0,0,0)
267
pe.Drag = NumberSequence.new(10)
268
pe.Lifetime = NumberRange.new(1)
269
pb = Instance.new("ParticleEmitter", character.Torso)
270
pb.Rate = 50
271
pb.Size = NumberSequence.new(10)
272
pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
273
pb.EmissionDirection = "Back"
274
pb.LockedToPart = true
275
pb.Acceleration = Vector3.new(0,0,0)
276
pb.Drag = NumberSequence.new(10)
277
pb.Lifetime = NumberRange.new(1)
278
pc = Instance.new("ParticleEmitter", character.Torso)
279
pc.Rate = 50
280
pc.Size = NumberSequence.new(10)
281
pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
282
pc.EmissionDirection = "Left"
283
pc.LockedToPart = true
284
pc.Acceleration = Vector3.new(0,0,0)
285
pc.Drag = NumberSequence.new(10)
286
pc.Lifetime = NumberRange.new(1)
287
pd = Instance.new("ParticleEmitter", character.Torso)
288
pd.Rate = 50
289
pd.Size = NumberSequence.new(10)
290
pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
291
pd.EmissionDirection = "Right"
292
pd.LockedToPart = true
293
pd.Acceleration = Vector3.new(0,0,0)
294
pd.Drag = NumberSequence.new(10)
295
pd.Lifetime = NumberRange.new(1)
296
pa = Instance.new("ParticleEmitter", character.Torso)
297
pa.Rate = 50
298
pa.Size = NumberSequence.new(10)
299
pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
300
pa.EmissionDirection = "Top"
301
pa.LockedToPart = true
302
pa.Acceleration = Vector3.new(0,0,0)
303
pa.Drag = NumberSequence.new(10)
304
pa.Lifetime = NumberRange.new(1)
305
--[[pe.Texture = "rbxassetid://522606102"
306
pb.Texture = "rbxassetid://522606102"
307
pc.Texture = "rbxassetid://522606102"
308
pd.Texture = "rbxassetid://522606102"
309
pa.Texture = "rbxassetid://522606102"--]]
310
pe.Texture = "rbxassetid://136597777"
311
pb.Texture = "rbxassetid://136597777"
312
pc.Texture = "rbxassetid://136597777"
313
pd.Texture = "rbxassetid://136597777"
314
pa.Texture = "rbxassetid://136597777"
315
pa.RotSpeed = NumberRange.new(360, 360)
316
pe.RotSpeed = NumberRange.new(360, 360)
317
pb.RotSpeed = NumberRange.new(360, 360)
318
pc.RotSpeed = NumberRange.new(360, 360)
319
pd.RotSpeed = NumberRange.new(360, 360)
320
wait(2)
321
pe.Enabled = false
322
pe.Rate = 0
323
pb.Enabled = false
324
pb.Rate = 0
325
pc.Enabled = false
326
pc.Rate = 0
327
pd.Enabled = false
328
pd.Rate = 0
329
pa.Enabled = false
330
pa.Rate = 0
331
332
end)
333
dgasdjh()
334
cors = {}
335
mas = Instance.new("Model",game:GetService("Lighting"))
336
Model0 = Instance.new("Model")
337
Model1 = Instance.new("Model")
338
Part2 = Instance.new("Part")
339
SpecialMesh3 = Instance.new("SpecialMesh")
340
Model4 = Instance.new("Model")
341
Part5 = Instance.new("Part")
342
Part6 = Instance.new("Part")
343
WedgePart7 = Instance.new("WedgePart")
344
Part8 = Instance.new("Part")
345
Part9 = Instance.new("Part")
346
WedgePart10 = Instance.new("WedgePart")
347
WedgePart11 = Instance.new("WedgePart")
348
Model12 = Instance.new("Model")
349
Part13 = Instance.new("Part")
350
Part14 = Instance.new("Part")
351
Part15 = Instance.new("Part")
352
Part16 = Instance.new("Part")
353
Part17 = Instance.new("Part")
354
WedgePart18 = Instance.new("WedgePart")
355
WedgePart19 = Instance.new("WedgePart")
356
WedgePart20 = Instance.new("WedgePart")
357
WedgePart21 = Instance.new("WedgePart")
358
WedgePart22 = Instance.new("WedgePart")
359
WedgePart23 = Instance.new("WedgePart")
360
WedgePart24 = Instance.new("WedgePart")
361
Part25 = Instance.new("Part")
362
Part26 = Instance.new("Part")
363
Part27 = Instance.new("Part")
364
Part28 = Instance.new("Part")
365
WedgePart29 = Instance.new("WedgePart")
366
Part30 = Instance.new("Part")
367
Part31 = Instance.new("Part")
368
Part32 = Instance.new("Part")
369
SpecialMesh33 = Instance.new("SpecialMesh")
370
Part34 = Instance.new("Part")
371
Part35 = Instance.new("Part")
372
Part36 = Instance.new("Part")
373
Model37 = Instance.new("Model")
374
Part38 = Instance.new("Part")
375
Part39 = Instance.new("Part")
376
Model40 = Instance.new("Model")
377
Part41 = Instance.new("Part")
378
Part42 = Instance.new("Part")
379
Model43 = Instance.new("Model")
380
Part44 = Instance.new("Part")
381
Part45 = Instance.new("Part")
382
WedgePart46 = Instance.new("WedgePart")
383
Part47 = Instance.new("Part")
384
Part48 = Instance.new("Part")
385
WedgePart49 = Instance.new("WedgePart")
386
WedgePart50 = Instance.new("WedgePart")
387
Script51 = Instance.new("Script")
388
Model0.Name = "Armor"
389
Model0.Parent = mas
390
Model1.Name = "Head"
391
Model1.Parent = Model0
392
Part2.Name = "Head1"
393
Part2.Parent = Model1
394
Part2.Material = Enum.Material.SmoothPlastic
395
Part2.BrickColor = BrickColor.new("Pastel brown")
396
Part2.Transparency = 1
397
Part2.Rotation = Vector3.new(-180, 0, 180)
398
Part2.Anchored = true
399
Part2.CanCollide = false
400
Part2.FormFactor = Enum.FormFactor.Symmetric
401
Part2.Size = Vector3.new(2, 1, 1)
402
Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
403
Part2.TopSurface = Enum.SurfaceType.Smooth
404
Part2.Color = Color3.new(1, 0.8, 0.6)
405
Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
406
Part2.Orientation = Vector3.new(0, 180, 0)
407
Part2.Color = Color3.new(1, 0.8, 0.6)
408
SpecialMesh3.Parent = Part2
409
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
410
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
411
Model4.Name = "RightLeg"
412
Model4.Parent = Model0
413
Part5.Name = "Right Leg1"
414
Part5.Parent = Model4
415
Part5.Material = Enum.Material.SmoothPlastic
416
Part5.BrickColor = BrickColor.new("Pastel brown")
417
Part5.Transparency = 1
418
Part5.Rotation = Vector3.new(-180, 0, 180)
419
Part5.Anchored = true
420
Part5.CanCollide = false
421
Part5.FormFactor = Enum.FormFactor.Plate
422
Part5.Size = Vector3.new(1, 2, 1)
423
Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
424
Part5.Color = Color3.new(1, 0.8, 0.6)
425
Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
426
Part5.Orientation = Vector3.new(0, 180, 0)
427
Part5.Color = Color3.new(1, 0.8, 0.6)
428
Part6.Parent = Model4
429
Part6.Material = Enum.Material.SmoothPlastic
430
Part6.BrickColor = BrickColor.new("Really black")
431
Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
432
Part6.Anchored = true
433
Part6.CanCollide = false
434
Part6.FormFactor = Enum.FormFactor.Custom
435
Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
436
Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
437
Part6.BottomSurface = Enum.SurfaceType.Smooth
438
Part6.TopSurface = Enum.SurfaceType.Smooth
439
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
440
Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
441
Part6.Orientation = Vector3.new(0, 179.979996, 0)
442
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
443
WedgePart7.Parent = Model4
444
WedgePart7.Material = Enum.Material.SmoothPlastic
445
WedgePart7.BrickColor = BrickColor.new("Dark blue")
446
WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
447
WedgePart7.Anchored = true
448
WedgePart7.CanCollide = false
449
WedgePart7.FormFactor = Enum.FormFactor.Custom
450
WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
451
WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
452
WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
453
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
454
WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
455
WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
456
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
457
Part8.Parent = Model4
458
Part8.Material = Enum.Material.SmoothPlastic
459
Part8.BrickColor = BrickColor.new("Dark blue")
460
Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
461
Part8.Anchored = true
462
Part8.CanCollide = false
463
Part8.FormFactor = Enum.FormFactor.Custom
464
Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
465
Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
466
Part8.BottomSurface = Enum.SurfaceType.Smooth
467
Part8.TopSurface = Enum.SurfaceType.Smooth
468
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
469
Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
470
Part8.Orientation = Vector3.new(0, 179.979996, 0)
471
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
472
Part9.Parent = Model4
473
Part9.Material = Enum.Material.SmoothPlastic
474
Part9.BrickColor = BrickColor.new("Dark blue")
475
Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
476
Part9.Anchored = true
477
Part9.CanCollide = false
478
Part9.FormFactor = Enum.FormFactor.Custom
479
Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
480
Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
481
Part9.BottomSurface = Enum.SurfaceType.Smooth
482
Part9.TopSurface = Enum.SurfaceType.Smooth
483
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
484
Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
485
Part9.Orientation = Vector3.new(0, 179.979996, 0)
486
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
487
WedgePart10.Parent = Model4
488
WedgePart10.Material = Enum.Material.SmoothPlastic
489
WedgePart10.BrickColor = BrickColor.new("Dark blue")
490
WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
491
WedgePart10.Anchored = true
492
WedgePart10.CanCollide = false
493
WedgePart10.FormFactor = Enum.FormFactor.Custom
494
WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
495
WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
496
WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
497
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
498
WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
499
WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
500
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
501
WedgePart11.Parent = Model4
502
WedgePart11.Material = Enum.Material.SmoothPlastic
503
WedgePart11.BrickColor = BrickColor.new("Dark blue")
504
WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
505
WedgePart11.Anchored = true
506
WedgePart11.CanCollide = false
507
WedgePart11.FormFactor = Enum.FormFactor.Custom
508
WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
509
WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
510
WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
511
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
512
WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
513
WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
514
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
515
Model12.Name = "Torso"
516
Model12.Parent = Model0
517
Part13.Name = "Torso1"
518
Part13.Parent = Model12
519
Part13.Material = Enum.Material.SmoothPlastic
520
Part13.BrickColor = BrickColor.new("Pastel brown")
521
Part13.Transparency = 1
522
Part13.Rotation = Vector3.new(-180, 0, 0)
523
Part13.Anchored = true
524
Part13.CanCollide = false
525
Part13.FormFactor = Enum.FormFactor.Plate
526
Part13.Size = Vector3.new(2, 2, 1)
527
Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
528
Part13.TopSurface = Enum.SurfaceType.Smooth
529
Part13.Color = Color3.new(1, 0.8, 0.6)
530
Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
531
Part13.Orientation = Vector3.new(0, 180, 180)
532
Part13.Color = Color3.new(1, 0.8, 0.6)
533
Part14.Parent = Model12
534
Part14.Material = Enum.Material.SmoothPlastic
535
Part14.BrickColor = BrickColor.new("Pearl")
536
Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
537
Part14.Anchored = true
538
Part14.CanCollide = false
539
Part14.FormFactor = Enum.FormFactor.Custom
540
Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
541
Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
542
Part14.BottomSurface = Enum.SurfaceType.Smooth
543
Part14.TopSurface = Enum.SurfaceType.Smooth
544
Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
545
Part14.Orientation = Vector3.new(0, 179.979996, 0)
546
Part15.Parent = Model12
547
Part15.Material = Enum.Material.SmoothPlastic
548
Part15.BrickColor = BrickColor.new("Pearl")
549
Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
550
Part15.Anchored = true
551
Part15.CanCollide = false
552
Part15.FormFactor = Enum.FormFactor.Custom
553
Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
554
Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
555
Part15.BottomSurface = Enum.SurfaceType.Smooth
556
Part15.TopSurface = Enum.SurfaceType.Smooth
557
Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
558
Part15.Orientation = Vector3.new(0, 179.979996, 0)
559
Part16.Parent = Model12
560
Part16.Material = Enum.Material.SmoothPlastic
561
Part16.BrickColor = BrickColor.new("Really black")
562
Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
563
Part16.Anchored = true
564
Part16.CanCollide = false
565
Part16.FormFactor = Enum.FormFactor.Custom
566
Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
567
Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
568
Part16.BottomSurface = Enum.SurfaceType.Smooth
569
Part16.TopSurface = Enum.SurfaceType.Smooth
570
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
571
Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
572
Part16.Orientation = Vector3.new(0, 179.979996, 0)
573
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
574
Part17.Parent = Model12
575
Part17.Material = Enum.Material.SmoothPlastic
576
Part17.BrickColor = BrickColor.new("Really black")
577
Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
578
Part17.Anchored = true
579
Part17.CanCollide = false
580
Part17.FormFactor = Enum.FormFactor.Custom
581
Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
582
Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
583
Part17.BottomSurface = Enum.SurfaceType.Smooth
584
Part17.TopSurface = Enum.SurfaceType.Smooth
585
Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
586
Part17.Orientation = Vector3.new(0, 179.979996, 0)
587
WedgePart18.Parent = Model12
588
WedgePart18.Material = Enum.Material.SmoothPlastic
589
WedgePart18.BrickColor = BrickColor.new("Really black")
590
WedgePart18.Rotation = Vector3.new(0, 90, 0)
591
WedgePart18.Anchored = true
592
WedgePart18.CanCollide = false
593
WedgePart18.FormFactor = Enum.FormFactor.Custom
594
WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
595
WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
596
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
597
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
598
WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
599
WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
600
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
601
WedgePart19.Parent = Model12
602
WedgePart19.Material = Enum.Material.SmoothPlastic
603
WedgePart19.BrickColor = BrickColor.new("Really black")
604
WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
605
WedgePart19.Anchored = true
606
WedgePart19.CanCollide = false
607
WedgePart19.FormFactor = Enum.FormFactor.Custom
608
WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
609
WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
610
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
611
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
612
WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
613
WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
614
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
615
WedgePart20.Parent = Model12
616
WedgePart20.Material = Enum.Material.SmoothPlastic
617
WedgePart20.BrickColor = BrickColor.new("Really black")
618
WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
619
WedgePart20.Anchored = true
620
WedgePart20.CanCollide = false
621
WedgePart20.FormFactor = Enum.FormFactor.Custom
622
WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
623
WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
624
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
625
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
626
WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
627
WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
628
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
629
WedgePart21.Parent = Model12
630
WedgePart21.Material = Enum.Material.SmoothPlastic
631
WedgePart21.BrickColor = BrickColor.new("Really black")
632
WedgePart21.Rotation = Vector3.new(0, -90, 0)
633
WedgePart21.Anchored = true
634
WedgePart21.CanCollide = false
635
WedgePart21.FormFactor = Enum.FormFactor.Custom
636
WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
637
WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
638
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
639
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
640
WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
641
WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
642
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
643
WedgePart22.Parent = Model12
644
WedgePart22.Material = Enum.Material.SmoothPlastic
645
WedgePart22.BrickColor = BrickColor.new("Really black")
646
WedgePart22.Rotation = Vector3.new(0, -90, 0)
647
WedgePart22.Anchored = true
648
WedgePart22.CanCollide = false
649
WedgePart22.FormFactor = Enum.FormFactor.Custom
650
WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
651
WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
652
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
653
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
654
WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
655
WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
656
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
657
WedgePart23.Parent = Model12
658
WedgePart23.Material = Enum.Material.SmoothPlastic
659
WedgePart23.BrickColor = BrickColor.new("Really black")
660
WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
661
WedgePart23.Anchored = true
662
WedgePart23.CanCollide = false
663
WedgePart23.FormFactor = Enum.FormFactor.Custom
664
WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
665
WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
666
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
667
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
668
WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
669
WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
670
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
671
WedgePart24.Parent = Model12
672
WedgePart24.Material = Enum.Material.SmoothPlastic
673
WedgePart24.BrickColor = BrickColor.new("Really black")
674
WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
675
WedgePart24.Anchored = true
676
WedgePart24.CanCollide = false
677
WedgePart24.FormFactor = Enum.FormFactor.Custom
678
WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
679
WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
680
WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
681
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
682
WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
683
WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
684
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
685
Part25.Parent = Model12
686
Part25.Material = Enum.Material.SmoothPlastic
687
Part25.BrickColor = BrickColor.new("Really black")
688
Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
689
Part25.Anchored = true
690
Part25.CanCollide = false
691
Part25.FormFactor = Enum.FormFactor.Custom
692
Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
693
Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
694
Part25.BottomSurface = Enum.SurfaceType.Smooth
695
Part25.TopSurface = Enum.SurfaceType.Smooth
696
Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
697
Part25.Orientation = Vector3.new(0, 179.979996, 0)
698
Part26.Parent = Model12
699
Part26.Material = Enum.Material.SmoothPlastic
700
Part26.BrickColor = BrickColor.new("Really black")
701
Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
702
Part26.Anchored = true
703
Part26.CanCollide = false
704
Part26.FormFactor = Enum.FormFactor.Custom
705
Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
706
Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
707
Part26.BottomSurface = Enum.SurfaceType.Smooth
708
Part26.TopSurface = Enum.SurfaceType.Smooth
709
Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
710
Part26.Orientation = Vector3.new(0, 179.979996, 0)
711
Part27.Parent = Model12
712
Part27.Material = Enum.Material.SmoothPlastic
713
Part27.BrickColor = BrickColor.new("Black")
714
Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
715
Part27.Anchored = true
716
Part27.CanCollide = false
717
Part27.FormFactor = Enum.FormFactor.Custom
718
Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
719
Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
720
Part27.BottomSurface = Enum.SurfaceType.Smooth
721
Part27.TopSurface = Enum.SurfaceType.Smooth
722
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
723
Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
724
Part27.Orientation = Vector3.new(0, 179.979996, 0)
725
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
726
Part28.Parent = Model12
727
Part28.Material = Enum.Material.SmoothPlastic
728
Part28.BrickColor = BrickColor.new("Really black")
729
Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
730
Part28.Anchored = true
731
Part28.CanCollide = false
732
Part28.FormFactor = Enum.FormFactor.Custom
733
Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
734
Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
735
Part28.BottomSurface = Enum.SurfaceType.Smooth
736
Part28.TopSurface = Enum.SurfaceType.Smooth
737
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
738
Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
739
Part28.Orientation = Vector3.new(0, 179.979996, 0)
740
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
741
WedgePart29.Parent = Model12
742
WedgePart29.Material = Enum.Material.SmoothPlastic
743
WedgePart29.BrickColor = BrickColor.new("Really black")
744
WedgePart29.Rotation = Vector3.new(0, 90, 0)
745
WedgePart29.Anchored = true
746
WedgePart29.CanCollide = false
747
WedgePart29.FormFactor = Enum.FormFactor.Custom
748
WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
749
WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
750
WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
751
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
752
WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
753
WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
754
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
755
Part30.Parent = Model12
756
Part30.Material = Enum.Material.SmoothPlastic
757
Part30.BrickColor = BrickColor.new("Really black")
758
Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
759
Part30.Anchored = true
760
Part30.CanCollide = false
761
Part30.FormFactor = Enum.FormFactor.Custom
762
Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
763
Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
764
Part30.BottomSurface = Enum.SurfaceType.Smooth
765
Part30.TopSurface = Enum.SurfaceType.Smooth
766
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
767
Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
768
Part30.Orientation = Vector3.new(0, 179.979996, 0)
769
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
770
Part31.Parent = Model12
771
Part31.Material = Enum.Material.SmoothPlastic
772
Part31.BrickColor = BrickColor.new("Really black")
773
Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
774
Part31.Anchored = true
775
Part31.CanCollide = false
776
Part31.FormFactor = Enum.FormFactor.Custom
777
Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
778
Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
779
Part31.BottomSurface = Enum.SurfaceType.Smooth
780
Part31.TopSurface = Enum.SurfaceType.Smooth
781
Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
782
Part31.Orientation = Vector3.new(0, 179.979996, 30)
783
Part32.Parent = Model1
784
Part32.Material = Enum.Material.SmoothPlastic
785
Part32.BrickColor = BrickColor.new("Really black")
786
Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
787
Part32.Anchored = true
788
Part32.CanCollide = false
789
Part32.FormFactor = Enum.FormFactor.Custom
790
Part32.Size = Vector3.new(4, 1, 2)
791
Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
792
Part32.BottomSurface = Enum.SurfaceType.Smooth
793
Part32.TopSurface = Enum.SurfaceType.Smooth
794
Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
795
Part32.Orientation = Vector3.new(90, 180, 0)
796
Part32.Name = "HATT"
797
SpecialMesh33.Parent = Part32
798
SpecialMesh33.MeshId = "rbxassetid://155495525"
799
SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
800
SpecialMesh33.MeshType = Enum.MeshType.FileMesh
801
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
802
Part34.Parent = Model12
803
Part34.Material = Enum.Material.SmoothPlastic
804
Part34.BrickColor = BrickColor.new("Really black")
805
Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
806
Part34.Anchored = true
807
Part34.CanCollide = false
808
Part34.FormFactor = Enum.FormFactor.Custom
809
Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
810
Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
811
Part34.BottomSurface = Enum.SurfaceType.Smooth
812
Part34.TopSurface = Enum.SurfaceType.Smooth
813
Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
814
Part34.Orientation = Vector3.new(0, 179.979996, -30)
815
Part35.Parent = Model12
816
Part35.Material = Enum.Material.SmoothPlastic
817
Part35.BrickColor = BrickColor.new("Really black")
818
Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
819
Part35.Anchored = true
820
Part35.CanCollide = false
821
Part35.FormFactor = Enum.FormFactor.Custom
822
Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
823
Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
824
Part35.BottomSurface = Enum.SurfaceType.Smooth
825
Part35.TopSurface = Enum.SurfaceType.Smooth
826
Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
827
Part35.Orientation = Vector3.new(0, 179.979996, 0)
828
Part36.Parent = Model12
829
Part36.Material = Enum.Material.SmoothPlastic
830
Part36.BrickColor = BrickColor.new("Really black")
831
Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
832
Part36.Anchored = true
833
Part36.CanCollide = false
834
Part36.FormFactor = Enum.FormFactor.Custom
835
Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
836
Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
837
Part36.BottomSurface = Enum.SurfaceType.Smooth
838
Part36.TopSurface = Enum.SurfaceType.Smooth
839
Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
840
Part36.Orientation = Vector3.new(0, 179.979996, 0)
841
Model37.Name = "LeftArm"
842
Model37.Parent = Model0
843
Part38.Name = "Left Arm1"
844
Part38.Parent = Model37
845
Part38.Material = Enum.Material.SmoothPlastic
846
Part38.BrickColor = BrickColor.new("Pastel brown")
847
Part38.Transparency = 1
848
Part38.Rotation = Vector3.new(-180, 0, 0)
849
Part38.Anchored = true
850
Part38.CanCollide = false
851
Part38.FormFactor = Enum.FormFactor.Plate
852
Part38.Size = Vector3.new(1, 2, 1)
853
Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
854
Part38.BottomSurface = Enum.SurfaceType.Smooth
855
Part38.TopSurface = Enum.SurfaceType.Smooth
856
Part38.Color = Color3.new(1, 0.8, 0.6)
857
Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
858
Part38.Orientation = Vector3.new(0, 180, 180)
859
Part38.Color = Color3.new(1, 0.8, 0.6)
860
Part39.Parent = Model37
861
Part39.Material = Enum.Material.SmoothPlastic
862
Part39.BrickColor = BrickColor.new("Really black")
863
Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
864
Part39.Anchored = true
865
Part39.CanCollide = false
866
Part39.FormFactor = Enum.FormFactor.Custom
867
Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
868
Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
869
Part39.BottomSurface = Enum.SurfaceType.Smooth
870
Part39.TopSurface = Enum.SurfaceType.Smooth
871
Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
872
Part39.Orientation = Vector3.new(0, 179.979996, 0)
873
Model40.Name = "RightArm"
874
Model40.Parent = Model0
875
Part41.Name = "Right Arm1"
876
Part41.Parent = Model40
877
Part41.Material = Enum.Material.SmoothPlastic
878
Part41.BrickColor = BrickColor.new("Pastel brown")
879
Part41.Transparency = 1
880
Part41.Rotation = Vector3.new(180, 0, 180)
881
Part41.Anchored = true
882
Part41.CanCollide = false
883
Part41.FormFactor = Enum.FormFactor.Plate
884
Part41.Size = Vector3.new(1, 2, 1)
885
Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
886
Part41.BottomSurface = Enum.SurfaceType.Smooth
887
Part41.TopSurface = Enum.SurfaceType.Smooth
888
Part41.Color = Color3.new(1, 0.8, 0.6)
889
Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
890
Part41.Orientation = Vector3.new(0, 180, 0)
891
Part41.Color = Color3.new(1, 0.8, 0.6)
892
Part42.Parent = Model40
893
Part42.Material = Enum.Material.SmoothPlastic
894
Part42.BrickColor = BrickColor.new("Really black")
895
Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
896
Part42.Anchored = true
897
Part42.CanCollide = false
898
Part42.FormFactor = Enum.FormFactor.Custom
899
Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
900
Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
901
Part42.BottomSurface = Enum.SurfaceType.Smooth
902
Part42.TopSurface = Enum.SurfaceType.Smooth
903
Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
904
Part42.Orientation = Vector3.new(0, 179.979996, 0)
905
Model43.Name = "LeftLeg"
906
--[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
907
Model43.Parent = Model0
908
Part44.Name = "Left Leg1"
909
Part44.Parent = Model43
910
Part44.Material = Enum.Material.SmoothPlastic
911
Part44.BrickColor = BrickColor.new("Pastel brown")
912
Part44.Transparency = 1
913
Part44.Rotation = Vector3.new(-180, 0, 180)
914
Part44.Anchored = true
915
Part44.CanCollide = false
916
Part44.FormFactor = Enum.FormFactor.Plate
917
Part44.Size = Vector3.new(1, 2, 1)
918
Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
919
Part44.Color = Color3.new(1, 0.8, 0.6)
920
Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
921
Part44.Orientation = Vector3.new(0, 180, 0)
922
Part44.Color = Color3.new(1, 0.8, 0.6)
923
Part45.Parent = Model43
924
Part45.Material = Enum.Material.SmoothPlastic
925
Part45.BrickColor = BrickColor.new("Really black")
926
Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
927
Part45.Anchored = true
928
Part45.CanCollide = false
929
Part45.FormFactor = Enum.FormFactor.Custom
930
Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
931
Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
932
Part45.BottomSurface = Enum.SurfaceType.Smooth
933
Part45.TopSurface = Enum.SurfaceType.Smooth
934
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
935
Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
936
Part45.Orientation = Vector3.new(0, 179.979996, 0)
937
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
938
WedgePart46.Parent = Model43
939
WedgePart46.Material = Enum.Material.SmoothPlastic
940
WedgePart46.BrickColor = BrickColor.new("Dark blue")
941
WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
942
WedgePart46.Anchored = true
943
WedgePart46.CanCollide = false
944
WedgePart46.FormFactor = Enum.FormFactor.Custom
945
WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
946
WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
947
WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
948
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
949
WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
950
WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
951
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
952
Part47.Parent = Model43
953
Part47.Material = Enum.Material.SmoothPlastic
954
Part47.BrickColor = BrickColor.new("Dark blue")
955
Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
956
Part47.Anchored = true
957
Part47.CanCollide = false
958
Part47.FormFactor = Enum.FormFactor.Custom
959
Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
960
Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
961
Part47.BottomSurface = Enum.SurfaceType.Smooth
962
Part47.TopSurface = Enum.SurfaceType.Smooth
963
for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
964
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
965
Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
966
Part47.Orientation = Vector3.new(0, 179.979996, 0)
967
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
968
Part48.Parent = Model43
969
Part48.Material = Enum.Material.SmoothPlastic
970
Part48.BrickColor = BrickColor.new("Dark blue")
971
Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
972
Part48.Anchored = true
973
Part48.CanCollide = false
974
Part48.FormFactor = Enum.FormFactor.Custom
975
Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
976
Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
977
Part48.BottomSurface = Enum.SurfaceType.Smooth
978
Part48.TopSurface = Enum.SurfaceType.Smooth
979
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
980
Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
981
Part48.Orientation = Vector3.new(0, 179.979996, 0)
982
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
983
WedgePart49.Parent = Model43
984
WedgePart49.Material = Enum.Material.SmoothPlastic
985
WedgePart49.BrickColor = BrickColor.new("Dark blue")
986
WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
987
WedgePart49.Anchored = true
988
WedgePart49.CanCollide = false
989
WedgePart49.FormFactor = Enum.FormFactor.Custom
990
WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
991
WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
992
WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
993
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
994
WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
995
WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
996
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
997
WedgePart50.Parent = Model43
998
WedgePart50.Material = Enum.Material.SmoothPlastic
999
WedgePart50.BrickColor = BrickColor.new("Dark blue")
1000
WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
1001
WedgePart50.Anchored = true
1002
WedgePart50.CanCollide = false
1003
WedgePart50.FormFactor = Enum.FormFactor.Custom
1004
WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
1005
WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
1006
WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
1007
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1008
WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
1009
WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
1010
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1011
Script51.Name = "Welds"
1012
Script51.Parent = Model0
1013
Script51.Disabled = true
1014
table.insert(cors,sandbox(Script51,function()
1015
--Saz
1016
1017
--A new system which is a combination of fast-welds and hard-welds.
1018
--Should be far, far better.
1019
1020
--When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
1021
--This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
1022
1023
--Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
1024
--The fact that you're reading this means you should likely kill yourself. Immediately.
1025
1026
wait(.33)
1027
1028
Tool=script.Parent
1029
Nib=Tool.Parent
1030
1031
1032
for _,v in pairs(Nib:children()) do
1033
		if v.className=="Hat" then
1034
			v:Remove()
1035
		end
1036
	end
1037
1038
wait(1)
1039
weldparts=function()
1040
	print("Welding")
1041
	lel={}
1042
	function jarate(p)
1043
		for i=1, #p do
1044
			table.insert(lel,p[i])
1045
			k=p[i]:children()
1046
			if #k>0 then
1047
				jarate(k)
1048
			end
1049
		end
1050
	end
1051
	for _,v in pairs(script.Parent:children()) do
1052
		if v.Name~="Cloak" and v.className~="Script" then
1053
			v:BreakJoints()
1054
			jarate(v:children())
1055
		end
1056
	end
1057
	for _,v in pairs(lel) do
1058
		if v.className=="Weld" or v.className=="Motor6D" then
1059
			v:Remove()
1060
		end
1061
	end
1062
	for _,v in pairs(script.Parent["RightArm"]:children()) do
1063
		if v.Name~="Right Arm1" then
1064
			w=Instance.new("Weld")
1065
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
1066
			w.Part1=v
1067
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1068
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1069
			w.Parent=w.Part1
1070
		end
1071
	end
1072
	w=Instance.new("Weld")
1073
	w.Part0=Nib["Right Arm"]
1074
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
1075
	w.Parent=w.Part0
1076
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
1077
	
1078
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
1079
		if v.Name~="Left Arm1" then
1080
			w=Instance.new("Weld")
1081
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
1082
			w.Part1=v
1083
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1084
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1085
			w.Parent=w.Part0
1086
		end
1087
	end
1088
	w=Instance.new("Weld")
1089
	w.Part0=Nib["Left Arm"]
1090
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
1091
	w.Parent=w.Part0
1092
	
1093
	for _,v in pairs(script.Parent["Head"]:children()) do
1094
		if v.Name~="Head1" then
1095
			w=Instance.new("Weld")
1096
			w.Part0=script.Parent["Head"]["Head1"]
1097
			w.Part1=v
1098
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1099
			w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
1100
			w.Parent=w.Part0
1101
			if v.Name == "HATT" then
1102
			w.Name = "cwelda"
1103
			end
1104
		end
1105
	end
1106
	w=Instance.new("Weld")
1107
	w.Part0=Nib["Head"]
1108
	w.Part1=script.Parent["Head"]["Head1"]
1109
	w.Parent=w.Part0
1110
	
1111
	for _,v in pairs(script.Parent["Torso"]:children()) do
1112
		if v.Name~="Torso1" then
1113
			w=Instance.new("Weld")
1114
			w.Part0=script.Parent["Torso"]["Torso1"]
1115
			w.Part1=v
1116
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1117
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
1118
			w.Parent=script.Parent["Torso"]["Torso1"]
1119
			
1120
		end
1121
	end
1122
	
1123
	w=Instance.new("Weld")
1124
	w.Part0=Nib["Torso"]
1125
	w.Part1=script.Parent["Torso"]["Torso1"]
1126
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
1127
	w.Parent=w.Part0
1128
	w.Name = "cweld"
1129
1130
	for _,v in pairs(lel) do
1131
		if v:IsA("BasePart") then v.Anchored=false end
1132
	end
1133
	
1134
	
1135
	
1136
	wait(1)
1137
	
1138
	w=Instance.new("Weld")
1139
	w.Part0=Nib.Torso
1140
	w.Part1=Tool.Torso.Torso1
1141
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1142
	w.C1=CFrame.new(0,0,0)
1143
	w.Parent=w.Part1
1144
	w.Name="ClothingWeld"
1145
	
1146
	wait(.06)
1147
	
1148
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
1149
		wait(.03)
1150
		w=Instance.new("Weld")
1151
		w.Part0=Nib.Torso
1152
		w.Part1=Tool.Torso.Torso1
1153
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1154
		w.C1=CFrame.new(0,0,0)
1155
		w.Parent=w.Part1
1156
		w.Name="ClothingWeld"
1157
	end
1158
	
1159
	
1160
	w=Instance.new("Weld")
1161
	w.Part0=Nib["Right Arm"]
1162
	w.Part1=Tool.RightArm["Right Arm1"]
1163
	w.C0=CFrame.new(0,0,0)
1164
	w.C1=CFrame.new(0,0,0)
1165
	w.Parent=w.Part1
1166
	w.Name="ClothingWeld"
1167
	
1168
	w=Instance.new("Weld")
1169
	w.Part0=Nib["Left Arm"]
1170
	w.Part1=Tool.LeftArm["Left Arm1"]
1171
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1172
	w.C1=CFrame.new(0,0,0)
1173
	w.Parent=w.Part1
1174
	w.Name="ClothingWeld"
1175
	
1176
	wait()
1177
	
1178
end
1179
weldparts()
1180
1181
end))
1182
for i,v in pairs(mas:GetChildren()) do
1183
	v.Parent = Player.Character
1184
	pcall(function() v:MakeJoints() end)
1185
end
1186
mas:Destroy()
1187
for i,v in pairs(cors) do
1188
	spawn(function()
1189
		pcall(v)
1190
	end)
1191
end
1192
1193
local quotes = {
1194
	"Just kick back and relax..",
1195
	"Without music, life has no meaning",
1196
	"Just relaxing'~",
1197
	"Don't let anyone change who you are",
1198
	"I like this song..",
1199
        "You are unique",
1200
	} --Feel free to replace the quotes with stuff of your own.
1201
1202
--Everything is Meaningless.....
1203
1204
local plr = Player
1205
1206
local chara = plr.Character
1207
local hum = chara:FindFirstChildOfClass'Humanoid'
1208
local hed = chara.Head
1209
local root = chara:FindFirstChild'HumanoidRootPart'
1210
local rootj = root.RootJoint
1211
local tors = chara.Torso
1212
local ra = chara["Right Arm"]
1213
local la = chara["Left Arm"]
1214
local rl = chara["Right Leg"]
1215
local ll = chara["Left Leg"]
1216
local neck = tors["Neck"]
1217
local anglespeed = 1
1218
local mouse = plr:GetMouse()
1219
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
1220
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
1221
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
1222
local maincolor = BrickColor.new("Institutional white")
1223
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
1224
1225
for i,v in pairs(chara:GetChildren()) do 
1226
	if v:IsA("Accessory") then 
1227
		v:Remove() 
1228
	end 
1229
end
1230
function clearmus()
1231
for i,aa in pairs(chara:GetDescendants()) do
1232
if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
1233
aa:Remove()
1234
elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
1235
aa:Stop()
1236
end
1237
end
1238
end
1239
function playmus(id,vol,pit,loop)
1240
if music == true then
1241
for i,aa in pairs(chara:GetDescendants()) do
1242
if aa:IsA("Sound") and aa.Name == "Music" then
1243
aa:Remove()
1244
end
1245
end
1246
local S = Instance.new('Sound',chara.Head)
1247
S.Name = "Music"
1248
S.SoundId = "rbxassetid://"..id 
1249
1250
S.Looped = loop
1251
S.Pitch = pit
1252
S.Volume = vol
1253
S.MaxDistance = 300
1254
1255
S:Play()
1256
end
1257
end
1258
1259
1260
function vismus(id,vol,pit,loop)
1261
if music == true then
1262
--[[for i,aa in pairs(chara:GetDescendants()) do
1263
if aa:IsA("Sound") and aa.Name == "Music" then
1264
aa:Remove()
1265
end
1266
end--]]
1267
1268
sound2vis.SoundId = "rbxassetid://"..id 
1269
sound2vis.Looped = loop
1270
sound2vis.Pitch = pit
1271
sound2vis.Volume = vol
1272
sound2vis.MaxDistance = 300
1273
sound2vis.TimePosition = 0
1274
sound2vis:Play()
1275
vising = true
1276
end
1277
end
1278
local aafaf = coroutine.wrap(function()
1279
while wait() do
1280
if vising == true then
1281
SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
1282
Part32.Transparency = 0.8-number/600
1283
if hatfly == true then
1284
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
1285
end
1286
local S = sound2vis
1287
sound2vis.Volume = volumevis
1288
sound2vis.Pitch =  pitchvis
1289
sound2vis.Looped = loopvis
1290
if visrot == true then
1291
visrota = visrota + 1+(number/500)
1292
else
1293
visrota = drota
1294
end
1295
-- ghost 392370456
1296
else
1297
end
1298
end
1299
end)
1300
aafaf()
1301
1302
1303
function playSE(id,vol,pit,loop)
1304
if music == true then
1305
for i,aa in pairs(character:GetDescendants()) do
1306
if aa:IsA("Sound") and aa.Name == "SoundEffect" then
1307
aa:Remove()
1308
end
1309
end
1310
local S = Instance.new('Sound',character.Head)
1311
S.Name = "EEEE"
1312
S.SoundId = "rbxassetid://"..id 
1313
1314
S.Looped = loop
1315
S.Pitch = pit
1316
S.Volume = vol
1317
S.MaxDistance = 300
1318
1319
S:Play()
1320
end
1321
end
1322
playmus("433861213", 2, 1, true)
1323
shirt = Instance.new("Shirt", chara)
1324
shirt.Name = "Shirt"
1325
pants = Instance.new("Pants", chara)
1326
pants.Name = "Pants"
1327
chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
1328
chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
1329
local Hat = Instance.new("Part", chara)
1330
Hat.Name = "Hat"
1331
Hat.CanCollide = false
1332
Hat.BrickColor = BrickColor.new("Really black")
1333
Hat.Transparency = 0
1334
Hat.Material = "Plastic"
1335
Hat.Size = Vector3.new(1, 1, 2)
1336
Hat.TopSurface = Enum.SurfaceType.Smooth
1337
Hat.BottomSurface = Enum.SurfaceType.Smooth
1338
1339
local Weld = Instance.new("Weld", Hat)
1340
Weld.Part0 = hed
1341
Weld.Part1 = Hat
1342
Weld.C1 = CFrame.new(0, -0.4, 0)
1343
1344
local M2 = Instance.new("SpecialMesh")
1345
M2.Parent = Hat
1346
M2.MeshId = ""
1347
M2.TextureId = ""
1348
M2.Scale = Vector3.new(2, 2, 2)
1349
1350
1351
1352
local Hat2 = Instance.new("Part", chara)
1353
HAI_R = Hat2
1354
Hat2.Name = "Hat2"
1355
Hat2.CanCollide = false
1356
Hat2.BrickColor = BrickColor.new("Really black")
1357
Hat2.Transparency = 0
1358
Hat2.Material = "Fabric"
1359
Hat2.Size = Vector3.new(1, 1, 2)
1360
Hat2.TopSurface = Enum.SurfaceType.Smooth
1361
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1362
1363
local Weld = Instance.new("Weld", Hat2)
1364
Weld.Part0 = hed
1365
Weld.Part1 = Hat2
1366
Weld.C1 = CFrame.new(0,-0.2,0)
1367
1368
local M2 = Instance.new("SpecialMesh")
1369
M2.Parent = Hat2
1370
M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
1371
M2.Scale = Vector3.new(1.45, 1.3, 1.3)
1372
1373
local Weld = Instance.new("Weld", Hat)
1374
Weld.Part0 = hed
1375
Weld.Part1 = Hat
1376
Weld.C1 = CFrame.new(0, -0.4, 0)
1377
1378
local M2 = Instance.new("SpecialMesh")
1379
M2.Parent = Hat
1380
M2.MeshId = "http://www.roblox.com/asset/?id="
1381
M2.TextureId = ""
1382
M2.Scale = Vector3.new(2, 2, 2)
1383
1384
1385
1386
local Hat2 = Instance.new("Part", chara)
1387
Hat2.Name = "Hat2"
1388
Hat2.CanCollide = false
1389
Hat2.BrickColor = BrickColor.new("Institutional white")
1390
Hat2.Transparency = 0
1391
Hat2.Material = "Plastic"
1392
Hat2.Size = Vector3.new(1, 1, 2)
1393
Hat2.TopSurface = Enum.SurfaceType.Smooth
1394
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1395
1396
local Weld = Instance.new("Weld", Hat2)
1397
Weld.Part0 = hed
1398
Weld.Part1 = Hat2
1399
Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
1400
1401
local M2 = Instance.new("SpecialMesh")
1402
M2.Parent = Hat2
1403
M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
1404
M2.Scale = Vector3.new(2, 2, 2)
1405
1406
local asin = math.asin
1407
local atan2 = math.atan2
1408
local rad = math.rad
1409
local sin = math.sin
1410
local abs = math.abs
1411
local ceil = math.ceil
1412
local pi = math.pi
1413
playingg = false
1414
deddeb=false
1415
deb=false
1416
enGGaseT = 1
1417
STT = false
1418
AASD = false
1419
AAAD = false
1420
AAAC = false
1421
local plr = Player
1422
local character = plr.Character
1423
local face = character.Head.face
1424
local mouse = owner:GetMouse()
1425
local torso=character.Torso
1426
angle = 0
1427
Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
1428
    p0.Position = p1.Position
1429
    
1430
local w = Instance.new('Motor',par or p0)
1431
    w.Part0 = p0
1432
    w.Part1 = p1
1433
    w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
1434
    return w
1435
end
1436
BWeld = function(p0,p1)
1437
    
1438
local w = Instance.new('Weld',p0)
1439
    w.Part0 = p0
1440
    w.Part1 = p1
1441
    w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
1442
    return w
1443
end
1444
Mesh = function(par,num,x,y,z)
1445
    local msh = nil
1446
    if num == 1 then
1447
        msh = Instance.new("CylinderMesh",par)
1448
    elseif num == 2 then
1449
        msh = Instance.new("SpecialMesh",par)
1450
        msh.MeshType = 3
1451
    elseif num == 3 then
1452
        msh = Instance.new("BlockMesh",par)
1453
    elseif type(num) == 'string' then
1454
        msh = Instance.new("SpecialMesh",par)
1455
        msh.MeshId = num
1456
    end
1457
    msh.Scale = Vector3.new(x,y,z)
1458
    return msh
1459
end
1460
1461
ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
1462
    for i = 1, 360, 360/t do wait()
1463
        local c = Instance.new("Part", pa)
1464
        c.FormFactor = 3
1465
        c.TopSurface = 0
1466
        c.BottomSurface = 0
1467
        c.Size = s
1468
        c.Anchored = true
1469
        c.CanCollide = wt
1470
        c.Transparency = trans
1471
        c.BrickColor = BrickColor.new(col)
1472
        c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
1473
    end
1474
end
1475
1476
local function getAngles(cf)
1477
    local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
1478
    return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
1479
end
1480
Lerp = {
1481
    Number = function(C1,C2,inc)
1482
        return C1 + (C2 - C1) * inc
1483
    end;
1484
    CFrame = function(a,b,m)
1485
        local c,d={a:components()},{b:components()}
1486
        table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
1487
        return CFrame.new(unpack(c))
1488
    end;
1489
}
1490
local function genWeld(a,b)
1491
    local w = Instance.new("Weld",a)
1492
    w.Part0 = a
1493
    w.Part1 = b
1494
	w.Name = "W_LD"..b.Name
1495
    return w
1496
end
1497
1498
local Neck = genWeld(character.Torso,character.Head)
1499
Neck.C0 = CFrame.new(0,1,0)
1500
Neck.C1 = CFrame.new(0,-0.5,0)
1501
local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
1502
LeftShoulder.C0 = CFrame.new(-1,0.5,0)
1503
LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
1504
RightShoulder = genWeld(character.Torso,character['Right Arm'])
1505
RightShoulder.C0 = CFrame.new(1,0.5,0)
1506
RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
1507
local LeftHip = genWeld(character.Torso,character['Left Leg'])
1508
LeftHip.C0 = CFrame.new(-1,-1,0)
1509
LeftHip.C1 = CFrame.new(-0.5,1,0)
1510
local RightHip = genWeld(character.Torso,character['Right Leg'])
1511
RightHip.C0 = CFrame.new(1,-1,0)
1512
RightHip.C1 = CFrame.new(0.5,1,0)
1513
local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
1514
1515
1516
function swait(t)
1517
	if t then
1518
		for i = 0, t do
1519
			game:GetService('RunService').Stepped:wait(0)
1520
		end
1521
	else
1522
		game:GetService('RunService').Stepped:wait(0)
1523
	end
1524
	return true
1525
end
1526
1527
character:WaitForChild("Armor")
1528
character.Armor:WaitForChild("Head")
1529
character.Armor.Head:WaitForChild("Head1")
1530
character.Armor.Head.Head1:WaitForChild("Weld")
1531
ffafffa = coroutine.wrap(function()
1532
if jacket == true then
1533
1534
else
1535
wait(1.5)
1536
character.Armor.LeftArm:Remove()
1537
character.Armor.RightArm:Remove()
1538
character.Armor.Torso:Remove()
1539
end
1540
end)
1541
ffafffa()
1542
wait(0.2)
1543
LerpTo = {}
1544
local function newLerpTo(weld)
1545
if not LerpTo[weld] then
1546
table.insert(LerpTo, weld)
1547
end
1548
        return {
1549
                Weld = weld;
1550
                To = weld.C0; 
1551
                Cache = weld.C0; 
1552
                Speed = 0.1; 
1553
        }
1554
end
1555
LerpTo = {
1556
        Neck = newLerpTo(Neck);
1557
        LeftArm = newLerpTo(LeftShoulder);
1558
        RightArm = newLerpTo(RightShoulder);
1559
        LeftLeg = newLerpTo(LeftHip);
1560
        RightLeg = newLerpTo(RightHip);
1561
        RootJoint = newLerpTo(RootJoint);
1562
		HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
1563
}
1564
1565
print('Hello, '..Player.Name..[[!
1566
~Moves:
1567
1568
Default:
1569
1570
H: Skid-Begone
1571
1572
Angry:
1573
Click
1574
1575
Madness:
1576
Click
1577
1578
Visualizer:
1579
Play ID
1580
Pitch #
1581
Vol #
1582
Spin
1583
1584
-Preset Songs
1585
Play Nightmare
1586
Play TheGirl
1587
Play ThePit
1588
Play SnapJazz
1589
Play YeahRight
1590
play SomePlace
1591
play Alright
1592
-Preset Songs
1593
1594
~Chat Commands:
1595
Load!Terrain
1596
Get!ScriptSource
1597
1598
~Taunts:
1599
1600
Default:
1601
Z: Hello!
1602
X: Sit
1603
1604
Gloomy:
1605
Z: Nani?
1606
1607
Angry:
1608
Z: You're Stupid.
1609
1610
Madness:
1611
Z: Scream
1612
X: Louder Scream
1613
1614
~Modes:
1615
1616
Q - Gloomy
1617
//Sub-Mode: E (Depression)
1618
1619
1620
R - Angry
1621
//Sub-Mode: E (Madness)
1622
1623
J: Visualizer
1624
1625
1626
Made by Kir0ki/Kiroki#7043
1627
]])
1628
function nani()
1629
if doingsomething == false then
1630
doingsomething = true
1631
local storetexture = face.Texture
1632
face.Texture = "rbxassetid://147144198"
1633
playSE(948494432, 10, 1, false)
1634
wait(1)
1635
face.Texture = storetexture
1636
doingsomething = false
1637
end
1638
end
1639
hum.WalkSpeed = 20
1640
1641
function cry()
1642
if cloud == false then
1643
doingsomething = true
1644
hum.WalkSpeed = 0
1645
bcch = BrickColor.new("Really blue")
1646
local Cloud = Instance.new('Part',character.HumanoidRootPart)
1647
Cloud.Name = "Cloud"
1648
Cloud.Size = Vector3.new(25,60,25)
1649
Cloud.CanCollide = false
1650
Cloud.Transparency = 1
1651
CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
1652
local CloudMesh = Instance.new('SpecialMesh',Cloud)
1653
CloudMesh.Scale = Vector3.new(25,10,25)
1654
CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
1655
CloudMesh.Offset = Vector3.new(0,30,0)
1656
cloud = true
1657
hum.WalkSpeed = 7
1658
for i=1,20 do
1659
wait(0.025)
1660
Cloud.Transparency = Cloud.Transparency - 0.05
1661
end
1662
1663
face.Texture = 'rbxassetid://152628548' --2050158513
1664
local Rain = Instance.new('ParticleEmitter',Cloud)
1665
Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
1666
Rain.Size = NumberSequence.new(.5)
1667
Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
1668
Rain.Transparency = NumberSequence.new(0,.6)
1669
Rain.Acceleration = Vector3.new(0,-150,0)
1670
Rain.Lifetime = NumberRange.new(5,10)
1671
Rain.LockedToPart = true
1672
Rain.Rate = 300
1673
Rain.Enabled = true
1674
1675
playmus("911100428", 2, 1, true)
1676
playSE("167048484", 0.5, 1, true)
1677
1678
doingsomething = false
1679
elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
1680
doingsomething = true
1681
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1682
for i=1,20 do
1683
wait(0.025)
1684
Cloud.Transparency = Cloud.Transparency + 0.05
1685
end
1686
1687
Cloud:Remove()
1688
face.Texture = 'rbxassetid://287976694'
1689
cloud = false
1690
clearmus()
1691
1692
playmus("1837230310", 2, 1, true)
1693
doingsomething = false
1694
hum.WalkSpeed = 16
1695
end
1696
end
1697
1698
function gloom()
1699
if hoodup == false then
1700
normanim = false
1701
bcch = BrickColor.new("Crimson")
1702
wait()
1703
doingsomething = true
1704
hum.WalkSpeed = 0
1705
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1706
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1707
wait(0.5)
1708
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1709
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1710
wait(0.1)
1711
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1712
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1713
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
1714
wait(0.3)
1715
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
1716
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
1717
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
1718
for i=1,20 do
1719
wait(0.025)
1720
HAI_R.Transparency = HAI_R.Transparency + 0.05
1721
end
1722
clearmus()
1723
playmus("1837230310", 2, 1, true)
1724
wait(0.6)
1725
face.Texture = 'rbxassetid://287976694'
1726
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1727
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1728
hum.WalkSpeed = 16
1729
1730
wait(0.7)
1731
normanim = true
1732
doingsomething = false
1733
hoodup = true
1734
else
1735
1736
normanim = false
1737
doingsomething = true
1738
hum.WalkSpeed = 0
1739
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
1740
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
1741
wait(0.2)
1742
if character.HumanoidRootPart:FindFirstChild("Cloud") then
1743
1744
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1745
for i=1,20 do
1746
wait(0.025)
1747
Cloud.Transparency = Cloud.Transparency + 0.05
1748
end
1749
Cloud:Remove()
1750
cloud = false
1751
1752
end
1753
for i=1,20 do
1754
wait(0.025)
1755
HAI_R.Transparency = HAI_R.Transparency - 0.05
1756
end
1757
clearmus()
1758
playmus("433861213", 2, 1, true)
1759
wait(0.2)
1760
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
1761
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
1762
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1763
wait(0.6)
1764
face.Texture = 'rbxassetid://248698606'
1765
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1766
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1767
wait(0.7)
1768
normanim = true
1769
doingsomething = false
1770
hoodup = false
1771
hum.WalkSpeed = 20
1772
end
1773
end
1774
1775
1776
1777
1778
local function angery()
1779
if fighting == false then
1780
else
1781
if ang == false then
1782
doingsomething = true
1783
normanim = false
1784
face.Texture = "rbxassetid://963142862"
1785
ang = true
1786
clearmus()
1787
playmus("1429729391", 3, 1.2, true)
1788
normanim = true
1789
doingsomething = false
1790
1791
else
1792
1793
LerpTo.RootJoint.Speed = 0.1
1794
LerpTo.Neck.Speed = 0.1
1795
LerpTo.RightArm.Speed = 0.1
1796
LerpTo.LeftArm.Speed = 0.1
1797
LerpTo.RightLeg.Speed = 0.1
1798
LerpTo.LeftLeg.Speed = 0.1
1799
1800
doingsomething = true
1801
ang = false
1802
local reta = coroutine.wrap(function()
1803
pcall(function()
1804
SREE:Remove()
1805
end)
1806
for i=1,20 do
1807
Part32.Transparency = Part32.Transparency - 0.05
1808
wait(0.1)
1809
end
1810
end)--coroutine
1811
reta()
1812
playmus("433861213", 2, 1, true)
1813
face.Texture = 'rbxassetid://248698606'
1814
hum.WalkSpeed = 20
1815
normanim = true
1816
doingsomething = false
1817
fighting = false
1818
1819
1820
end
1821
end
1822
end
1823
1824
function fight()
1825
if fighting == false then
1826
doingsomething = true
1827
normanim = false
1828
character.Head.face.Texture = 'rbxassetid://1001855720'
1829
clearmus()
1830
playmus("1843274186", 3, 1, true)
1831
anglespeed = 1/2/2
1832
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
1833
wait(0.7)
1834
local REEEEE = LerpTo.LeftArm.Cache:inverse()
1835
LerpTo.LeftArm.CFrame = REEEEE
1836
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
1837
wait(0.1)
1838
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
1839
wait(0.35)
1840
--LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
1841
SREE = Instance.new("Part", game:GetService("Workspace"))
1842
local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
1843
SpecialMesh51235.MeshId = "rbxassetid://155495525"
1844
SpecialMesh51235.Scale = SpecialMesh33.Scale
1845
SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
1846
SREE.Size = Part32.Size
1847
SREE.BrickColor = Part32.BrickColor
1848
SREE.Orientation = Part32.Orientation
1849
SREE.Anchored = false
1850
SREE.CFrame = Part32.CFrame
1851
--SREE.Velocity = 
1852
Part32.Transparency = 1
1853
normanim = true
1854
doingsomething = false
1855
fighting = true
1856
hum.WalkSpeed = 30
1857
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1858
elseif fighting == true and doingsomething == false then
1859
if ang == true then
1860
1861
angery()
1862
else
1863
LerpTo.RootJoint.Speed = 0.1
1864
LerpTo.Neck.Speed = 0.1
1865
LerpTo.RightArm.Speed = 0.1
1866
LerpTo.LeftArm.Speed = 0.1
1867
LerpTo.RightLeg.Speed = 0.1
1868
LerpTo.LeftLeg.Speed = 0.1
1869
doingsomething = true
1870
local reta = coroutine.wrap(function()
1871
pcall(function()
1872
SREE:Remove()
1873
end)
1874
for i=1,20 do
1875
Part32.Transparency = Part32.Transparency - 0.05
1876
wait(0.1)
1877
end
1878
end)--coroutine
1879
reta()
1880
playmus("433861213", 2, 1, true)
1881
LerpTo.RootJoint.Speed = 0.1
1882
LerpTo.Neck.Speed = 0.1
1883
LerpTo.RightArm.Speed = 0.1
1884
LerpTo.LeftArm.Speed = 0.1
1885
LerpTo.RightLeg.Speed = 0.1
1886
LerpTo.LeftLeg.Speed = 0.1
1887
face.Texture = 'rbxassetid://248698606'
1888
hum.WalkSpeed = 20
1889
normanim = true
1890
doingsomething = false
1891
fighting = false
1892
end
1893
end
1894
end
1895
local function loadhouse() 
1896
--Converted with ttyyuu12345's model to script plugin v4
1897
function sandbox(var,func)
1898
	local env = getfenv(func)
1899
	local newenv = setmetatable({},{
1900
		__index = function(self,k)
1901
			if k=="script" then
1902
				return var
1903
			else
1904
				return env[k]
1905
			end
1906
		end,
1907
	})
1908
	setfenv(func,newenv)
1909
	return func
1910
end
1911
cors = {}
1912
mas = Instance.new("Model",game:GetService("Lighting"))
1913
WedgePart0 = Instance.new("WedgePart")
1914
Part1 = Instance.new("Part")
1915
Decal2 = Instance.new("Decal")
1916
WedgePart3 = Instance.new("WedgePart")
1917
Part4 = Instance.new("Part")
1918
Part5 = Instance.new("Part")
1919
Part6 = Instance.new("Part")
1920
Part7 = Instance.new("Part")
1921
Part8 = Instance.new("Part")
1922
Part9 = Instance.new("Part")
1923
Part10 = Instance.new("Part")
1924
Part11 = Instance.new("Part")
1925
Part12 = Instance.new("Part")
1926
Model13 = Instance.new("Model")
1927
Part14 = Instance.new("Part")
1928
Part15 = Instance.new("Part")
1929
Part16 = Instance.new("Part")
1930
Part17 = Instance.new("Part")
1931
Part18 = Instance.new("Part")
1932
Part19 = Instance.new("Part")
1933
Part20 = Instance.new("Part")
1934
Part21 = Instance.new("Part")
1935
Part22 = Instance.new("Part")
1936
Part23 = Instance.new("Part")
1937
Part24 = Instance.new("Part")
1938
Part25 = Instance.new("Part")
1939
Part26 = Instance.new("Part")
1940
Part27 = Instance.new("Part")
1941
Part28 = Instance.new("Part")
1942
Part29 = Instance.new("Part")
1943
Part30 = Instance.new("Part")
1944
Part31 = Instance.new("Part")
1945
Part32 = Instance.new("Part")
1946
Part33 = Instance.new("Part")
1947
Part34 = Instance.new("Part")
1948
Part35 = Instance.new("Part")
1949
Part36 = Instance.new("Part")
1950
Part37 = Instance.new("Part")
1951
Part38 = Instance.new("Part")
1952
Part39 = Instance.new("Part")
1953
Part40 = Instance.new("Part")
1954
Part41 = Instance.new("Part")
1955
Part42 = Instance.new("Part")
1956
Part43 = Instance.new("Part")
1957
Part44 = Instance.new("Part")
1958
Part45 = Instance.new("Part")
1959
Part46 = Instance.new("Part")
1960
Part47 = Instance.new("Part")
1961
Part48 = Instance.new("Part")
1962
Part49 = Instance.new("Part")
1963
Part50 = Instance.new("Part")
1964
Part51 = Instance.new("Part")
1965
Part52 = Instance.new("Part")
1966
Part53 = Instance.new("Part")
1967
Part54 = Instance.new("Part")
1968
Part55 = Instance.new("Part")
1969
Part56 = Instance.new("Part")
1970
Part57 = Instance.new("Part")
1971
Part58 = Instance.new("Part")
1972
Part59 = Instance.new("Part")
1973
Part60 = Instance.new("Part")
1974
Part61 = Instance.new("Part")
1975
Part62 = Instance.new("Part")
1976
Part63 = Instance.new("Part")
1977
Part64 = Instance.new("Part")
1978
Part65 = Instance.new("Part")
1979
Part66 = Instance.new("Part")
1980
Part67 = Instance.new("Part")
1981
Part68 = Instance.new("Part")
1982
Part69 = Instance.new("Part")
1983
Part70 = Instance.new("Part")
1984
Part71 = Instance.new("Part")
1985
Part72 = Instance.new("Part")
1986
Part73 = Instance.new("Part")
1987
Part74 = Instance.new("Part")
1988
Part75 = Instance.new("Part")
1989
Part76 = Instance.new("Part")
1990
Part77 = Instance.new("Part")
1991
Part78 = Instance.new("Part")
1992
Part79 = Instance.new("Part")
1993
Part80 = Instance.new("Part")
1994
Part81 = Instance.new("Part")
1995
Part82 = Instance.new("Part")
1996
Part83 = Instance.new("Part")
1997
Part84 = Instance.new("Part")
1998
Part85 = Instance.new("Part")
1999
Part86 = Instance.new("Part")
2000
Part87 = Instance.new("Part")
2001
Part88 = Instance.new("Part")
2002
Part89 = Instance.new("Part")
2003
Part90 = Instance.new("Part")
2004
Part91 = Instance.new("Part")
2005
Part92 = Instance.new("Part")
2006
Part93 = Instance.new("Part")
2007
Part94 = Instance.new("Part")
2008
Part95 = Instance.new("Part")
2009
Part96 = Instance.new("Part")
2010
Part97 = Instance.new("Part")
2011
Part98 = Instance.new("Part")
2012
Part99 = Instance.new("Part")
2013
Part100 = Instance.new("Part")
2014
Part101 = Instance.new("Part")
2015
Part102 = Instance.new("Part")
2016
Part103 = Instance.new("Part")
2017
Part104 = Instance.new("Part")
2018
Part105 = Instance.new("Part")
2019
Part106 = Instance.new("Part")
2020
Part107 = Instance.new("Part")
2021
Part108 = Instance.new("Part")
2022
Part109 = Instance.new("Part")
2023
Part110 = Instance.new("Part")
2024
Part111 = Instance.new("Part")
2025
Part112 = Instance.new("Part")
2026
Part113 = Instance.new("Part")
2027
Part114 = Instance.new("Part")
2028
Part115 = Instance.new("Part")
2029
Part116 = Instance.new("Part")
2030
Part117 = Instance.new("Part")
2031
Part118 = Instance.new("Part")
2032
Part119 = Instance.new("Part")
2033
Part120 = Instance.new("Part")
2034
Part121 = Instance.new("Part")
2035
Part122 = Instance.new("Part")
2036
Part123 = Instance.new("Part")
2037
Part124 = Instance.new("Part")
2038
Part125 = Instance.new("Part")
2039
Part126 = Instance.new("Part")
2040
Part127 = Instance.new("Part")
2041
Part128 = Instance.new("Part")
2042
Part129 = Instance.new("Part")
2043
Part130 = Instance.new("Part")
2044
Part131 = Instance.new("Part")
2045
Part132 = Instance.new("Part")
2046
Part133 = Instance.new("Part")
2047
Part134 = Instance.new("Part")
2048
Part135 = Instance.new("Part")
2049
Part136 = Instance.new("Part")
2050
Part137 = Instance.new("Part")
2051
Part138 = Instance.new("Part")
2052
Part139 = Instance.new("Part")
2053
Part140 = Instance.new("Part")
2054
Part141 = Instance.new("Part")
2055
Part142 = Instance.new("Part")
2056
Part143 = Instance.new("Part")
2057
Model144 = Instance.new("Model")
2058
Part145 = Instance.new("Part")
2059
SpecialMesh146 = Instance.new("SpecialMesh")
2060
Part147 = Instance.new("Part")
2061
SpecialMesh148 = Instance.new("SpecialMesh")
2062
Part149 = Instance.new("Part")
2063
SpecialMesh150 = Instance.new("SpecialMesh")
2064
Part151 = Instance.new("Part")
2065
SpecialMesh152 = Instance.new("SpecialMesh")
2066
Part153 = Instance.new("Part")
2067
SpecialMesh154 = Instance.new("SpecialMesh")
2068
Part155 = Instance.new("Part")
2069
SpecialMesh156 = Instance.new("SpecialMesh")
2070
Part157 = Instance.new("Part")
2071
SpecialMesh158 = Instance.new("SpecialMesh")
2072
Part159 = Instance.new("Part")
2073
SpecialMesh160 = Instance.new("SpecialMesh")
2074
Part161 = Instance.new("Part")
2075
SpecialMesh162 = Instance.new("SpecialMesh")
2076
Part163 = Instance.new("Part")
2077
SpecialMesh164 = Instance.new("SpecialMesh")
2078
Part165 = Instance.new("Part")
2079
SpecialMesh166 = Instance.new("SpecialMesh")
2080
Part167 = Instance.new("Part")
2081
SpecialMesh168 = Instance.new("SpecialMesh")
2082
Part169 = Instance.new("Part")
2083
SpecialMesh170 = Instance.new("SpecialMesh")
2084
Part171 = Instance.new("Part")
2085
SpecialMesh172 = Instance.new("SpecialMesh")
2086
Part173 = Instance.new("Part")
2087
SpecialMesh174 = Instance.new("SpecialMesh")
2088
Part175 = Instance.new("Part")
2089
SpecialMesh176 = Instance.new("SpecialMesh")
2090
Part177 = Instance.new("Part")
2091
SpecialMesh178 = Instance.new("SpecialMesh")
2092
Part179 = Instance.new("Part")
2093
SpecialMesh180 = Instance.new("SpecialMesh")
2094
Part181 = Instance.new("Part")
2095
SpecialMesh182 = Instance.new("SpecialMesh")
2096
Part183 = Instance.new("Part")
2097
SpecialMesh184 = Instance.new("SpecialMesh")
2098
Part185 = Instance.new("Part")
2099
SpecialMesh186 = Instance.new("SpecialMesh")
2100
Part187 = Instance.new("Part")
2101
SpecialMesh188 = Instance.new("SpecialMesh")
2102
Part189 = Instance.new("Part")
2103
SpecialMesh190 = Instance.new("SpecialMesh")
2104
Part191 = Instance.new("Part")
2105
Part192 = Instance.new("Part")
2106
Part193 = Instance.new("Part")
2107
Part194 = Instance.new("Part")
2108
Decal195 = Instance.new("Decal")
2109
Part196 = Instance.new("Part")
2110
Decal197 = Instance.new("Decal")
2111
Part198 = Instance.new("Part")
2112
Part199 = Instance.new("Part")
2113
Part200 = Instance.new("Part")
2114
Part201 = Instance.new("Part")
2115
Part202 = Instance.new("Part")
2116
Part203 = Instance.new("Part")
2117
Part204 = Instance.new("Part")
2118
PointLight205 = Instance.new("PointLight")
2119
Part206 = Instance.new("Part")
2120
Part207 = Instance.new("Part")
2121
Part208 = Instance.new("Part")
2122
Part209 = Instance.new("Part")
2123
Part210 = Instance.new("Part")
2124
Part211 = Instance.new("Part")
2125
Part212 = Instance.new("Part")
2126
SpecialMesh213 = Instance.new("SpecialMesh")
2127
Part214 = Instance.new("Part")
2128
Part215 = Instance.new("Part")
2129
Part216 = Instance.new("Part")
2130
Part217 = Instance.new("Part")
2131
PointLight218 = Instance.new("PointLight")
2132
Part219 = Instance.new("Part")
2133
Part220 = Instance.new("Part")
2134
Part221 = Instance.new("Part")
2135
Part222 = Instance.new("Part")
2136
Part223 = Instance.new("Part")
2137
Part224 = Instance.new("Part")
2138
SurfaceGui225 = Instance.new("SurfaceGui")
2139
TextLabel226 = Instance.new("TextLabel")
2140
Part227 = Instance.new("Part")
2141
Part228 = Instance.new("Part")
2142
Part229 = Instance.new("Part")
2143
Part230 = Instance.new("Part")
2144
Part231 = Instance.new("Part")
2145
Part232 = Instance.new("Part")
2146
Part233 = Instance.new("Part")
2147
Part234 = Instance.new("Part")
2148
Part235 = Instance.new("Part")
2149
WedgePart236 = Instance.new("WedgePart")
2150
WedgePart237 = Instance.new("WedgePart")
2151
SpecialMesh238 = Instance.new("SpecialMesh")
2152
WedgePart239 = Instance.new("WedgePart")
2153
WedgePart240 = Instance.new("WedgePart")
2154
SpecialMesh241 = Instance.new("SpecialMesh")
2155
WedgePart242 = Instance.new("WedgePart")
2156
SpecialMesh243 = Instance.new("SpecialMesh")
2157
WedgePart244 = Instance.new("WedgePart")
2158
WedgePart245 = Instance.new("WedgePart")
2159
SpecialMesh246 = Instance.new("SpecialMesh")
2160
WedgePart247 = Instance.new("WedgePart")
2161
SpecialMesh248 = Instance.new("SpecialMesh")
2162
WedgePart249 = Instance.new("WedgePart")
2163
SpecialMesh250 = Instance.new("SpecialMesh")
2164
WedgePart251 = Instance.new("WedgePart")
2165
SpecialMesh252 = Instance.new("SpecialMesh")
2166
WedgePart253 = Instance.new("WedgePart")
2167
WedgePart254 = Instance.new("WedgePart")
2168
WedgePart255 = Instance.new("WedgePart")
2169
WedgePart256 = Instance.new("WedgePart")
2170
SpecialMesh257 = Instance.new("SpecialMesh")
2171
WedgePart258 = Instance.new("WedgePart")
2172
WedgePart259 = Instance.new("WedgePart")
2173
WedgePart260 = Instance.new("WedgePart")
2174
WedgePart261 = Instance.new("WedgePart")
2175
SpecialMesh262 = Instance.new("SpecialMesh")
2176
WedgePart263 = Instance.new("WedgePart")
2177
WedgePart264 = Instance.new("WedgePart")
2178
WedgePart265 = Instance.new("WedgePart")
2179
WedgePart266 = Instance.new("WedgePart")
2180
WedgePart267 = Instance.new("WedgePart")
2181
Model268 = Instance.new("Model")
2182
Part269 = Instance.new("Part")
2183
Script270 = Instance.new("Script")
2184
SurfaceGui271 = Instance.new("SurfaceGui")
2185
TextLabel272 = Instance.new("TextLabel")
2186
TextLabel273 = Instance.new("TextLabel")
2187
Model274 = Instance.new("Model")
2188
Part275 = Instance.new("Part")
2189
Part276 = Instance.new("Part")
2190
Part277 = Instance.new("Part")
2191
Part278 = Instance.new("Part")
2192
Model279 = Instance.new("Model")
2193
Model280 = Instance.new("Model")
2194
Part281 = Instance.new("Part")
2195
Part282 = Instance.new("Part")
2196
Part283 = Instance.new("Part")
2197
Part284 = Instance.new("Part")
2198
Part285 = Instance.new("Part")
2199
Part286 = Instance.new("Part")
2200
Part287 = Instance.new("Part")
2201
Part288 = Instance.new("Part")
2202
Part289 = Instance.new("Part")
2203
Part290 = Instance.new("Part")
2204
UnionOperation291 = Instance.new("UnionOperation")
2205
Part292 = Instance.new("Part")
2206
ParticleEmitter293 = Instance.new("ParticleEmitter")
2207
Sound294 = Instance.new("Sound")
2208
Model295 = Instance.new("Model")
2209
Part296 = Instance.new("Part")
2210
Part297 = Instance.new("Part")
2211
Part298 = Instance.new("Part")
2212
Part299 = Instance.new("Part")
2213
Part300 = Instance.new("Part")
2214
Part301 = Instance.new("Part")
2215
Part302 = Instance.new("Part")
2216
Part303 = Instance.new("Part")
2217
Part304 = Instance.new("Part")
2218
Part305 = Instance.new("Part")
2219
Part306 = Instance.new("Part")
2220
Part307 = Instance.new("Part")
2221
WedgePart0.Parent = mas
2222
WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
2223
WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
2224
WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
2225
WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
2226
WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2227
WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
2228
WedgePart0.Anchored = true
2229
WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
2230
WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
2231
WedgePart0.Material = Enum.Material.Wood
2232
WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
2233
Part1.Parent = mas
2234
Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
2235
Part1.Orientation = Vector3.new(-90, 90, 0)
2236
Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
2237
Part1.Rotation = Vector3.new(-90, 0, 90)
2238
Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
2239
Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
2240
Part1.Anchored = true
2241
Part1.BottomSurface = Enum.SurfaceType.Smooth
2242
Part1.BrickColor = BrickColor.new("Institutional white")
2243
Part1.Material = Enum.Material.SmoothPlastic
2244
Part1.TopSurface = Enum.SurfaceType.Smooth
2245
Part1.brickColor = BrickColor.new("Institutional white")
2246
Decal2.Parent = Part1
2247
Decal2.Texture = "rbxassetid://156287541"
2248
Decal2.Face = Enum.NormalId.Bottom
2249
WedgePart3.Parent = mas
2250
WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
2251
WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
2252
WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
2253
WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
2254
WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2255
WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
2256
WedgePart3.Anchored = true
2257
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
2258
WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
2259
WedgePart3.Material = Enum.Material.Wood
2260
WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
2261
Part4.Parent = mas
2262
Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
2263
Part4.Orientation = Vector3.new(0, 90, 179.940002)
2264
Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
2265
Part4.Rotation = Vector3.new(179.940002, 90, 0)
2266
Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2267
Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
2268
Part4.Anchored = true
2269
Part4.BottomSurface = Enum.SurfaceType.Smooth
2270
Part4.BrickColor = BrickColor.new("Burnt Sienna")
2271
Part4.Material = Enum.Material.Wood
2272
Part4.TopSurface = Enum.SurfaceType.Smooth
2273
Part4.brickColor = BrickColor.new("Burnt Sienna")
2274
Part5.Parent = mas
2275
Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2276
Part5.Orientation = Vector3.new(0, 0, -90)
2277
Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
2278
Part5.Rotation = Vector3.new(0, 0, -90)
2279
Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2280
Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2281
Part5.Anchored = true
2282
Part5.BottomSurface = Enum.SurfaceType.Smooth
2283
Part5.BrickColor = BrickColor.new("Burnt Sienna")
2284
Part5.Material = Enum.Material.Wood
2285
Part5.TopSurface = Enum.SurfaceType.Smooth
2286
Part5.brickColor = BrickColor.new("Burnt Sienna")
2287
Part6.Parent = mas
2288
Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2289
Part6.Orientation = Vector3.new(0, 0, -90)
2290
Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
2291
Part6.Rotation = Vector3.new(0, 0, -90)
2292
Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2293
Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2294
Part6.Anchored = true
2295
Part6.BottomSurface = Enum.SurfaceType.Smooth
2296
Part6.BrickColor = BrickColor.new("Burnt Sienna")
2297
Part6.Material = Enum.Material.Wood
2298
Part6.TopSurface = Enum.SurfaceType.Smooth
2299
Part6.brickColor = BrickColor.new("Burnt Sienna")
2300
Part7.Parent = mas
2301
Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
2302
Part7.Orientation = Vector3.new(0, -90, 0)
2303
Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
2304
Part7.Rotation = Vector3.new(0, -90, 0)
2305
Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2306
Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
2307
Part7.Anchored = true
2308
Part7.BottomSurface = Enum.SurfaceType.Smooth
2309
Part7.BrickColor = BrickColor.new("Burnt Sienna")
2310
Part7.Material = Enum.Material.Wood
2311
Part7.TopSurface = Enum.SurfaceType.Smooth
2312
Part7.brickColor = BrickColor.new("Burnt Sienna")
2313
Part8.Name = "Wall"
2314
Part8.Parent = mas
2315
Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
2316
Part8.Orientation = Vector3.new(0, 90, 0)
2317
Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
2318
Part8.Rotation = Vector3.new(0, 90, 0)
2319
Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
2320
Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
2321
Part8.Anchored = true
2322
Part8.BottomSurface = Enum.SurfaceType.Smooth
2323
Part8.BrickColor = BrickColor.new("Dark orange")
2324
Part8.Material = Enum.Material.Wood
2325
Part8.TopSurface = Enum.SurfaceType.Smooth
2326
Part8.brickColor = BrickColor.new("Dark orange")
2327
Part9.Parent = mas
2328
Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2329
Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
2330
Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
2331
Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
2332
Part9.Anchored = true
2333
Part9.BottomSurface = Enum.SurfaceType.Smooth
2334
Part9.BrickColor = BrickColor.new("Dark orange")
2335
Part9.Material = Enum.Material.Wood
2336
Part9.TopSurface = Enum.SurfaceType.Smooth
2337
Part9.brickColor = BrickColor.new("Dark orange")
2338
Part10.Parent = mas
2339
Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2340
Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
2341
Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
2342
Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
2343
Part10.Anchored = true
2344
Part10.BottomSurface = Enum.SurfaceType.Smooth
2345
Part10.BrickColor = BrickColor.new("Dark orange")
2346
Part10.Material = Enum.Material.Wood
2347
Part10.TopSurface = Enum.SurfaceType.Smooth
2348
Part10.brickColor = BrickColor.new("Dark orange")
2349
Part11.Parent = mas
2350
Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2351
Part11.Orientation = Vector3.new(0, 90, -90)
2352
Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
2353
Part11.Rotation = Vector3.new(-90, 90, 0)
2354
Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2355
Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2356
Part11.Anchored = true
2357
Part11.BottomSurface = Enum.SurfaceType.Smooth
2358
Part11.BrickColor = BrickColor.new("Burnt Sienna")
2359
Part11.Material = Enum.Material.Wood
2360
Part11.TopSurface = Enum.SurfaceType.Smooth
2361
Part11.brickColor = BrickColor.new("Burnt Sienna")
2362
Part12.Name = "Floor"
2363
Part12.Parent = mas
2364
Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2365
Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
2366
Part12.Color = Color3.new(1, 0.8, 0.6)
2367
Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
2368
Part12.Anchored = true
2369
Part12.BottomSurface = Enum.SurfaceType.Smooth
2370
Part12.BrickColor = BrickColor.new("Pastel brown")
2371
Part12.Material = Enum.Material.WoodPlanks
2372
Part12.TopSurface = Enum.SurfaceType.Smooth
2373
Part12.brickColor = BrickColor.new("Pastel brown")
2374
Model13.Name = "Ladder"
2375
Model13.Parent = mas
2376
Part14.Parent = Model13
2377
Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2378
Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
2379
Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
2380
Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
2381
Part14.Anchored = true
2382
Part14.BottomSurface = Enum.SurfaceType.Smooth
2383
Part14.BrickColor = BrickColor.new("Dark orange")
2384
Part14.Material = Enum.Material.WoodPlanks
2385
Part14.TopSurface = Enum.SurfaceType.Smooth
2386
Part14.brickColor = BrickColor.new("Dark orange")
2387
Part14.Shape = Enum.PartType.Cylinder
2388
Part15.Parent = Model13
2389
Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2390
Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
2391
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
2392
Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
2393
Part15.Anchored = true
2394
Part15.BottomSurface = Enum.SurfaceType.Smooth
2395
Part15.BrickColor = BrickColor.new("Dark orange")
2396
Part15.Material = Enum.Material.WoodPlanks
2397
Part15.TopSurface = Enum.SurfaceType.Smooth
2398
Part15.brickColor = BrickColor.new("Dark orange")
2399
Part15.Shape = Enum.PartType.Cylinder
2400
Part16.Parent = Model13
2401
Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2402
Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
2403
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
2404
Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
2405
Part16.Anchored = true
2406
Part16.BottomSurface = Enum.SurfaceType.Smooth
2407
Part16.BrickColor = BrickColor.new("Dark orange")
2408
Part16.Material = Enum.Material.WoodPlanks
2409
Part16.TopSurface = Enum.SurfaceType.Smooth
2410
Part16.brickColor = BrickColor.new("Dark orange")
2411
Part16.Shape = Enum.PartType.Cylinder
2412
Part17.Parent = Model13
2413
Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2414
Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
2415
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
2416
Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
2417
Part17.Anchored = true
2418
Part17.BottomSurface = Enum.SurfaceType.Smooth
2419
Part17.BrickColor = BrickColor.new("Dark orange")
2420
Part17.Material = Enum.Material.WoodPlanks
2421
Part17.TopSurface = Enum.SurfaceType.Smooth
2422
Part17.brickColor = BrickColor.new("Dark orange")
2423
Part17.Shape = Enum.PartType.Cylinder
2424
Part18.Parent = Model13
2425
Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2426
Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
2427
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
2428
Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
2429
Part18.Anchored = true
2430
Part18.BottomSurface = Enum.SurfaceType.Smooth
2431
Part18.BrickColor = BrickColor.new("Dark orange")
2432
Part18.Material = Enum.Material.WoodPlanks
2433
Part18.TopSurface = Enum.SurfaceType.Smooth
2434
Part18.brickColor = BrickColor.new("Dark orange")
2435
Part18.Shape = Enum.PartType.Cylinder
2436
Part19.Parent = Model13
2437
Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2438
Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
2439
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
2440
Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
2441
Part19.Anchored = true
2442
Part19.BottomSurface = Enum.SurfaceType.Smooth
2443
Part19.BrickColor = BrickColor.new("Dark orange")
2444
Part19.Material = Enum.Material.WoodPlanks
2445
Part19.TopSurface = Enum.SurfaceType.Smooth
2446
Part19.brickColor = BrickColor.new("Dark orange")
2447
Part19.Shape = Enum.PartType.Cylinder
2448
Part20.Parent = Model13
2449
Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2450
Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
2451
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
2452
Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
2453
Part20.Anchored = true
2454
Part20.BottomSurface = Enum.SurfaceType.Smooth
2455
Part20.BrickColor = BrickColor.new("Dark orange")
2456
Part20.Material = Enum.Material.WoodPlanks
2457
Part20.TopSurface = Enum.SurfaceType.Smooth
2458
Part20.brickColor = BrickColor.new("Dark orange")
2459
Part20.Shape = Enum.PartType.Cylinder
2460
Part21.Parent = Model13
2461
Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2462
Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
2463
Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
2464
Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
2465
Part21.Anchored = true
2466
Part21.BottomSurface = Enum.SurfaceType.Smooth
2467
Part21.BrickColor = BrickColor.new("Dark orange")
2468
Part21.Material = Enum.Material.WoodPlanks
2469
Part21.TopSurface = Enum.SurfaceType.Smooth
2470
Part21.brickColor = BrickColor.new("Dark orange")
2471
Part21.Shape = Enum.PartType.Cylinder
2472
Part22.Parent = Model13
2473
Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2474
Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
2475
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
2476
Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
2477
Part22.Anchored = true
2478
Part22.BottomSurface = Enum.SurfaceType.Smooth
2479
Part22.BrickColor = BrickColor.new("Dark orange")
2480
Part22.Material = Enum.Material.WoodPlanks
2481
Part22.TopSurface = Enum.SurfaceType.Smooth
2482
Part22.brickColor = BrickColor.new("Dark orange")
2483
Part22.Shape = Enum.PartType.Cylinder
2484
Part23.Parent = Model13
2485
Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2486
Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
2487
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
2488
Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
2489
Part23.Anchored = true
2490
Part23.BottomSurface = Enum.SurfaceType.Smooth
2491
Part23.BrickColor = BrickColor.new("Dark orange")
2492
Part23.Material = Enum.Material.WoodPlanks
2493
Part23.TopSurface = Enum.SurfaceType.Smooth
2494
Part23.brickColor = BrickColor.new("Dark orange")
2495
Part23.Shape = Enum.PartType.Cylinder
2496
Part24.Parent = Model13
2497
Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2498
Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
2499
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
2500
Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
2501
Part24.Anchored = true
2502
Part24.BottomSurface = Enum.SurfaceType.Smooth
2503
Part24.BrickColor = BrickColor.new("Dark orange")
2504
Part24.Material = Enum.Material.WoodPlanks
2505
Part24.TopSurface = Enum.SurfaceType.Smooth
2506
Part24.brickColor = BrickColor.new("Dark orange")
2507
Part24.Shape = Enum.PartType.Cylinder
2508
Part25.Parent = Model13
2509
Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2510
Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
2511
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
2512
Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
2513
Part25.Anchored = true
2514
Part25.BottomSurface = Enum.SurfaceType.Smooth
2515
Part25.BrickColor = BrickColor.new("Dark orange")
2516
Part25.Material = Enum.Material.WoodPlanks
2517
Part25.TopSurface = Enum.SurfaceType.Smooth
2518
Part25.brickColor = BrickColor.new("Dark orange")
2519
Part25.Shape = Enum.PartType.Cylinder
2520
Part26.Parent = Model13
2521
Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2522
Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
2523
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
2524
Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
2525
Part26.Anchored = true
2526
Part26.BottomSurface = Enum.SurfaceType.Smooth
2527
Part26.BrickColor = BrickColor.new("Dark orange")
2528
Part26.Material = Enum.Material.WoodPlanks
2529
Part26.TopSurface = Enum.SurfaceType.Smooth
2530
Part26.brickColor = BrickColor.new("Dark orange")
2531
Part26.Shape = Enum.PartType.Cylinder
2532
Part27.Parent = Model13
2533
Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2534
Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
2535
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
2536
Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
2537
Part27.Anchored = true
2538
Part27.BottomSurface = Enum.SurfaceType.Smooth
2539
Part27.BrickColor = BrickColor.new("Dark orange")
2540
Part27.Material = Enum.Material.WoodPlanks
2541
Part27.TopSurface = Enum.SurfaceType.Smooth
2542
Part27.brickColor = BrickColor.new("Dark orange")
2543
Part27.Shape = Enum.PartType.Cylinder
2544
Part28.Parent = Model13
2545
Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2546
Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
2547
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
2548
Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
2549
Part28.Anchored = true
2550
Part28.BottomSurface = Enum.SurfaceType.Smooth
2551
Part28.BrickColor = BrickColor.new("Dark orange")
2552
Part28.Material = Enum.Material.WoodPlanks
2553
Part28.TopSurface = Enum.SurfaceType.Smooth
2554
Part28.brickColor = BrickColor.new("Dark orange")
2555
Part28.Shape = Enum.PartType.Cylinder
2556
Part29.Parent = Model13
2557
Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2558
Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
2559
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
2560
Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
2561
Part29.Anchored = true
2562
Part29.BottomSurface = Enum.SurfaceType.Smooth
2563
Part29.BrickColor = BrickColor.new("Dark orange")
2564
Part29.Material = Enum.Material.WoodPlanks
2565
Part29.TopSurface = Enum.SurfaceType.Smooth
2566
Part29.brickColor = BrickColor.new("Dark orange")
2567
Part29.Shape = Enum.PartType.Cylinder
2568
Part30.Parent = Model13
2569
Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2570
Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
2571
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
2572
Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
2573
Part30.Anchored = true
2574
Part30.BottomSurface = Enum.SurfaceType.Smooth
2575
Part30.BrickColor = BrickColor.new("Dark orange")
2576
Part30.Material = Enum.Material.WoodPlanks
2577
Part30.TopSurface = Enum.SurfaceType.Smooth
2578
Part30.brickColor = BrickColor.new("Dark orange")
2579
Part30.Shape = Enum.PartType.Cylinder
2580
Part31.Parent = Model13
2581
Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2582
Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
2583
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
2584
Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
2585
Part31.Anchored = true
2586
Part31.BottomSurface = Enum.SurfaceType.Smooth
2587
Part31.BrickColor = BrickColor.new("Dark orange")
2588
Part31.Material = Enum.Material.WoodPlanks
2589
Part31.TopSurface = Enum.SurfaceType.Smooth
2590
Part31.brickColor = BrickColor.new("Dark orange")
2591
Part31.Shape = Enum.PartType.Cylinder
2592
Part32.Parent = Model13
2593
Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2594
Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
2595
Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
2596
Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
2597
Part32.Anchored = true
2598
Part32.BottomSurface = Enum.SurfaceType.Smooth
2599
Part32.BrickColor = BrickColor.new("Dark orange")
2600
Part32.Material = Enum.Material.WoodPlanks
2601
Part32.TopSurface = Enum.SurfaceType.Smooth
2602
Part32.brickColor = BrickColor.new("Dark orange")
2603
Part32.Shape = Enum.PartType.Cylinder
2604
Part33.Parent = Model13
2605
Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2606
Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
2607
Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
2608
Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
2609
Part33.Anchored = true
2610
Part33.BottomSurface = Enum.SurfaceType.Smooth
2611
Part33.BrickColor = BrickColor.new("Dark orange")
2612
Part33.Material = Enum.Material.WoodPlanks
2613
Part33.TopSurface = Enum.SurfaceType.Smooth
2614
Part33.brickColor = BrickColor.new("Dark orange")
2615
Part33.Shape = Enum.PartType.Cylinder
2616
Part34.Parent = Model13
2617
Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2618
Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
2619
Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
2620
Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
2621
Part34.Anchored = true
2622
Part34.BottomSurface = Enum.SurfaceType.Smooth
2623
Part34.BrickColor = BrickColor.new("Dark orange")
2624
Part34.Material = Enum.Material.WoodPlanks
2625
Part34.TopSurface = Enum.SurfaceType.Smooth
2626
Part34.brickColor = BrickColor.new("Dark orange")
2627
Part34.Shape = Enum.PartType.Cylinder
2628
Part35.Parent = Model13
2629
Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2630
Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
2631
Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
2632
Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
2633
Part35.Anchored = true
2634
Part35.BottomSurface = Enum.SurfaceType.Smooth
2635
Part35.BrickColor = BrickColor.new("Dark orange")
2636
Part35.Material = Enum.Material.WoodPlanks
2637
Part35.TopSurface = Enum.SurfaceType.Smooth
2638
Part35.brickColor = BrickColor.new("Dark orange")
2639
Part35.Shape = Enum.PartType.Cylinder
2640
Part36.Parent = Model13
2641
Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2642
Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
2643
Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
2644
Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
2645
Part36.Anchored = true
2646
Part36.BottomSurface = Enum.SurfaceType.Smooth
2647
Part36.BrickColor = BrickColor.new("Dark orange")
2648
Part36.Material = Enum.Material.WoodPlanks
2649
Part36.TopSurface = Enum.SurfaceType.Smooth
2650
Part36.brickColor = BrickColor.new("Dark orange")
2651
Part36.Shape = Enum.PartType.Cylinder
2652
Part37.Parent = Model13
2653
Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2654
Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
2655
Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
2656
Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
2657
Part37.Anchored = true
2658
Part37.BottomSurface = Enum.SurfaceType.Smooth
2659
Part37.BrickColor = BrickColor.new("Dark orange")
2660
Part37.Material = Enum.Material.WoodPlanks
2661
Part37.TopSurface = Enum.SurfaceType.Smooth
2662
Part37.brickColor = BrickColor.new("Dark orange")
2663
Part37.Shape = Enum.PartType.Cylinder
2664
Part38.Parent = Model13
2665
Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2666
Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
2667
Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
2668
Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
2669
Part38.Anchored = true
2670
Part38.BottomSurface = Enum.SurfaceType.Smooth
2671
Part38.BrickColor = BrickColor.new("Dark orange")
2672
Part38.Material = Enum.Material.WoodPlanks
2673
Part38.TopSurface = Enum.SurfaceType.Smooth
2674
Part38.brickColor = BrickColor.new("Dark orange")
2675
Part38.Shape = Enum.PartType.Cylinder
2676
Part39.Parent = Model13
2677
Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2678
Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
2679
Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
2680
Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
2681
Part39.Anchored = true
2682
Part39.BottomSurface = Enum.SurfaceType.Smooth
2683
Part39.BrickColor = BrickColor.new("Dark orange")
2684
Part39.Material = Enum.Material.WoodPlanks
2685
Part39.TopSurface = Enum.SurfaceType.Smooth
2686
Part39.brickColor = BrickColor.new("Dark orange")
2687
Part39.Shape = Enum.PartType.Cylinder
2688
Part40.Parent = Model13
2689
Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2690
Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
2691
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
2692
Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
2693
Part40.Anchored = true
2694
Part40.BottomSurface = Enum.SurfaceType.Smooth
2695
Part40.BrickColor = BrickColor.new("Dark orange")
2696
Part40.Material = Enum.Material.WoodPlanks
2697
Part40.TopSurface = Enum.SurfaceType.Smooth
2698
Part40.brickColor = BrickColor.new("Dark orange")
2699
Part40.Shape = Enum.PartType.Cylinder
2700
Part41.Parent = Model13
2701
Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2702
Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
2703
Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
2704
Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
2705
Part41.Anchored = true
2706
Part41.BottomSurface = Enum.SurfaceType.Smooth
2707
Part41.BrickColor = BrickColor.new("Dark orange")
2708
Part41.Material = Enum.Material.WoodPlanks
2709
Part41.TopSurface = Enum.SurfaceType.Smooth
2710
Part41.brickColor = BrickColor.new("Dark orange")
2711
Part41.Shape = Enum.PartType.Cylinder
2712
Part42.Parent = Model13
2713
Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2714
Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
2715
Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
2716
Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
2717
Part42.Anchored = true
2718
Part42.BottomSurface = Enum.SurfaceType.Smooth
2719
Part42.BrickColor = BrickColor.new("Dark orange")
2720
Part42.Material = Enum.Material.WoodPlanks
2721
Part42.TopSurface = Enum.SurfaceType.Smooth
2722
Part42.brickColor = BrickColor.new("Dark orange")
2723
Part42.Shape = Enum.PartType.Cylinder
2724
Part43.Parent = Model13
2725
Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2726
Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
2727
Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
2728
Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
2729
Part43.Anchored = true
2730
Part43.BottomSurface = Enum.SurfaceType.Smooth
2731
Part43.BrickColor = BrickColor.new("Dark orange")
2732
Part43.Material = Enum.Material.WoodPlanks
2733
Part43.TopSurface = Enum.SurfaceType.Smooth
2734
Part43.brickColor = BrickColor.new("Dark orange")
2735
Part43.Shape = Enum.PartType.Cylinder
2736
Part44.Parent = Model13
2737
Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2738
Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
2739
Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
2740
Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
2741
Part44.Anchored = true
2742
Part44.BottomSurface = Enum.SurfaceType.Smooth
2743
Part44.BrickColor = BrickColor.new("Dark orange")
2744
Part44.Material = Enum.Material.WoodPlanks
2745
Part44.TopSurface = Enum.SurfaceType.Smooth
2746
Part44.brickColor = BrickColor.new("Dark orange")
2747
Part44.Shape = Enum.PartType.Cylinder
2748
Part45.Parent = Model13
2749
Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2750
Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
2751
Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
2752
Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
2753
Part45.Anchored = true
2754
Part45.BottomSurface = Enum.SurfaceType.Smooth
2755
Part45.BrickColor = BrickColor.new("Dark orange")
2756
Part45.Material = Enum.Material.WoodPlanks
2757
Part45.TopSurface = Enum.SurfaceType.Smooth
2758
Part45.brickColor = BrickColor.new("Dark orange")
2759
Part45.Shape = Enum.PartType.Cylinder
2760
Part46.Parent = Model13
2761
Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2762
Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
2763
Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
2764
Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
2765
Part46.Anchored = true
2766
Part46.BottomSurface = Enum.SurfaceType.Smooth
2767
Part46.BrickColor = BrickColor.new("Dark orange")
2768
Part46.Material = Enum.Material.WoodPlanks
2769
Part46.TopSurface = Enum.SurfaceType.Smooth
2770
Part46.brickColor = BrickColor.new("Dark orange")
2771
Part46.Shape = Enum.PartType.Cylinder
2772
Part47.Parent = Model13
2773
Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2774
Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
2775
Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
2776
Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
2777
Part47.Anchored = true
2778
Part47.BottomSurface = Enum.SurfaceType.Smooth
2779
Part47.BrickColor = BrickColor.new("Dark orange")
2780
Part47.Material = Enum.Material.WoodPlanks
2781
Part47.TopSurface = Enum.SurfaceType.Smooth
2782
Part47.brickColor = BrickColor.new("Dark orange")
2783
Part47.Shape = Enum.PartType.Cylinder
2784
Part48.Parent = Model13
2785
Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2786
Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
2787
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
2788
Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
2789
Part48.Anchored = true
2790
Part48.BottomSurface = Enum.SurfaceType.Smooth
2791
Part48.BrickColor = BrickColor.new("Dark orange")
2792
Part48.Material = Enum.Material.WoodPlanks
2793
Part48.TopSurface = Enum.SurfaceType.Smooth
2794
Part48.brickColor = BrickColor.new("Dark orange")
2795
Part48.Shape = Enum.PartType.Cylinder
2796
Part49.Parent = Model13
2797
Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2798
Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
2799
Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
2800
Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
2801
Part49.Anchored = true
2802
Part49.BottomSurface = Enum.SurfaceType.Smooth
2803
Part49.BrickColor = BrickColor.new("Dark orange")
2804
Part49.Material = Enum.Material.WoodPlanks
2805
Part49.TopSurface = Enum.SurfaceType.Smooth
2806
Part49.brickColor = BrickColor.new("Dark orange")
2807
Part49.Shape = Enum.PartType.Cylinder
2808
Part50.Parent = Model13
2809
Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2810
Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
2811
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
2812
Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
2813
Part50.Anchored = true
2814
Part50.BottomSurface = Enum.SurfaceType.Smooth
2815
Part50.BrickColor = BrickColor.new("Dark orange")
2816
Part50.Material = Enum.Material.WoodPlanks
2817
Part50.TopSurface = Enum.SurfaceType.Smooth
2818
Part50.brickColor = BrickColor.new("Dark orange")
2819
Part50.Shape = Enum.PartType.Cylinder
2820
Part51.Parent = Model13
2821
Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2822
Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
2823
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
2824
Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
2825
Part51.Anchored = true
2826
Part51.BottomSurface = Enum.SurfaceType.Smooth
2827
Part51.BrickColor = BrickColor.new("Dark orange")
2828
Part51.Material = Enum.Material.WoodPlanks
2829
Part51.TopSurface = Enum.SurfaceType.Smooth
2830
Part51.brickColor = BrickColor.new("Dark orange")
2831
Part51.Shape = Enum.PartType.Cylinder
2832
Part52.Parent = Model13
2833
Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2834
Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
2835
Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
2836
Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
2837
Part52.Anchored = true
2838
Part52.BottomSurface = Enum.SurfaceType.Smooth
2839
Part52.BrickColor = BrickColor.new("Dark orange")
2840
Part52.Material = Enum.Material.WoodPlanks
2841
Part52.TopSurface = Enum.SurfaceType.Smooth
2842
Part52.brickColor = BrickColor.new("Dark orange")
2843
Part52.Shape = Enum.PartType.Cylinder
2844
Part53.Parent = Model13
2845
Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2846
Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
2847
Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
2848
Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
2849
Part53.Anchored = true
2850
Part53.BottomSurface = Enum.SurfaceType.Smooth
2851
Part53.BrickColor = BrickColor.new("Dark orange")
2852
Part53.Material = Enum.Material.WoodPlanks
2853
Part53.TopSurface = Enum.SurfaceType.Smooth
2854
Part53.brickColor = BrickColor.new("Dark orange")
2855
Part53.Shape = Enum.PartType.Cylinder
2856
Part54.Parent = Model13
2857
Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2858
Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
2859
Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
2860
Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
2861
Part54.Anchored = true
2862
Part54.BottomSurface = Enum.SurfaceType.Smooth
2863
Part54.BrickColor = BrickColor.new("Dark orange")
2864
Part54.Material = Enum.Material.WoodPlanks
2865
Part54.TopSurface = Enum.SurfaceType.Smooth
2866
Part54.brickColor = BrickColor.new("Dark orange")
2867
Part54.Shape = Enum.PartType.Cylinder
2868
Part55.Parent = Model13
2869
Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2870
Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
2871
Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
2872
Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
2873
Part55.Anchored = true
2874
Part55.BottomSurface = Enum.SurfaceType.Smooth
2875
Part55.BrickColor = BrickColor.new("Dark orange")
2876
Part55.Material = Enum.Material.WoodPlanks
2877
Part55.TopSurface = Enum.SurfaceType.Smooth
2878
Part55.brickColor = BrickColor.new("Dark orange")
2879
Part55.Shape = Enum.PartType.Cylinder
2880
Part56.Parent = Model13
2881
Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2882
Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
2883
Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
2884
Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
2885
Part56.Anchored = true
2886
Part56.BottomSurface = Enum.SurfaceType.Smooth
2887
Part56.BrickColor = BrickColor.new("Dark orange")
2888
Part56.Material = Enum.Material.WoodPlanks
2889
Part56.TopSurface = Enum.SurfaceType.Smooth
2890
Part56.brickColor = BrickColor.new("Dark orange")
2891
Part56.Shape = Enum.PartType.Cylinder
2892
Part57.Parent = Model13
2893
Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2894
Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
2895
Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
2896
Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
2897
Part57.Anchored = true
2898
Part57.BottomSurface = Enum.SurfaceType.Smooth
2899
Part57.BrickColor = BrickColor.new("Dark orange")
2900
Part57.Material = Enum.Material.WoodPlanks
2901
Part57.TopSurface = Enum.SurfaceType.Smooth
2902
Part57.brickColor = BrickColor.new("Dark orange")
2903
Part57.Shape = Enum.PartType.Cylinder
2904
Part58.Parent = Model13
2905
Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2906
Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
2907
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
2908
Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
2909
Part58.Anchored = true
2910
Part58.BottomSurface = Enum.SurfaceType.Smooth
2911
Part58.BrickColor = BrickColor.new("Dark orange")
2912
Part58.Material = Enum.Material.WoodPlanks
2913
Part58.TopSurface = Enum.SurfaceType.Smooth
2914
Part58.brickColor = BrickColor.new("Dark orange")
2915
Part58.Shape = Enum.PartType.Cylinder
2916
Part59.Parent = Model13
2917
Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2918
Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
2919
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
2920
Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
2921
Part59.Anchored = true
2922
Part59.BottomSurface = Enum.SurfaceType.Smooth
2923
Part59.BrickColor = BrickColor.new("Dark orange")
2924
Part59.Material = Enum.Material.WoodPlanks
2925
Part59.TopSurface = Enum.SurfaceType.Smooth
2926
Part59.brickColor = BrickColor.new("Dark orange")
2927
Part59.Shape = Enum.PartType.Cylinder
2928
Part60.Parent = Model13
2929
Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2930
Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
2931
Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
2932
Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
2933
Part60.Anchored = true
2934
Part60.BottomSurface = Enum.SurfaceType.Smooth
2935
Part60.BrickColor = BrickColor.new("Dark orange")
2936
Part60.Material = Enum.Material.WoodPlanks
2937
Part60.TopSurface = Enum.SurfaceType.Smooth
2938
Part60.brickColor = BrickColor.new("Dark orange")
2939
Part60.Shape = Enum.PartType.Cylinder
2940
Part61.Parent = Model13
2941
Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2942
Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
2943
Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
2944
Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
2945
Part61.Anchored = true
2946
Part61.BottomSurface = Enum.SurfaceType.Smooth
2947
Part61.BrickColor = BrickColor.new("Dark orange")
2948
Part61.Material = Enum.Material.WoodPlanks
2949
Part61.TopSurface = Enum.SurfaceType.Smooth
2950
Part61.brickColor = BrickColor.new("Dark orange")
2951
Part61.Shape = Enum.PartType.Cylinder
2952
Part62.Parent = Model13
2953
Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2954
Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
2955
Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
2956
Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
2957
Part62.Anchored = true
2958
Part62.BottomSurface = Enum.SurfaceType.Smooth
2959
Part62.BrickColor = BrickColor.new("Dark orange")
2960
Part62.Material = Enum.Material.WoodPlanks
2961
Part62.TopSurface = Enum.SurfaceType.Smooth
2962
Part62.brickColor = BrickColor.new("Dark orange")
2963
Part62.Shape = Enum.PartType.Cylinder
2964
Part63.Parent = Model13
2965
Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2966
Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
2967
Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
2968
Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
2969
Part63.Anchored = true
2970
Part63.BottomSurface = Enum.SurfaceType.Smooth
2971
Part63.BrickColor = BrickColor.new("Dark orange")
2972
Part63.Material = Enum.Material.WoodPlanks
2973
Part63.TopSurface = Enum.SurfaceType.Smooth
2974
Part63.brickColor = BrickColor.new("Dark orange")
2975
Part63.Shape = Enum.PartType.Cylinder
2976
Part64.Parent = Model13
2977
Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2978
Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
2979
Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
2980
Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
2981
Part64.Anchored = true
2982
Part64.BottomSurface = Enum.SurfaceType.Smooth
2983
Part64.BrickColor = BrickColor.new("Dark orange")
2984
Part64.Material = Enum.Material.WoodPlanks
2985
Part64.TopSurface = Enum.SurfaceType.Smooth
2986
Part64.brickColor = BrickColor.new("Dark orange")
2987
Part64.Shape = Enum.PartType.Cylinder
2988
Part65.Parent = Model13
2989
Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2990
Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
2991
Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
2992
Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
2993
Part65.Anchored = true
2994
Part65.BottomSurface = Enum.SurfaceType.Smooth
2995
Part65.BrickColor = BrickColor.new("Dark orange")
2996
Part65.Material = Enum.Material.WoodPlanks
2997
Part65.TopSurface = Enum.SurfaceType.Smooth
2998
Part65.brickColor = BrickColor.new("Dark orange")
2999
Part65.Shape = Enum.PartType.Cylinder
3000
Part66.Parent = Model13
3001
Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3002
Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
3003
Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
3004
Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
3005
Part66.Anchored = true
3006
Part66.BottomSurface = Enum.SurfaceType.Smooth
3007
Part66.BrickColor = BrickColor.new("Dark orange")
3008
Part66.Material = Enum.Material.WoodPlanks
3009
Part66.TopSurface = Enum.SurfaceType.Smooth
3010
Part66.brickColor = BrickColor.new("Dark orange")
3011
Part66.Shape = Enum.PartType.Cylinder
3012
Part67.Parent = Model13
3013
Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3014
Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
3015
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
3016
Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
3017
Part67.Anchored = true
3018
Part67.BottomSurface = Enum.SurfaceType.Smooth
3019
Part67.BrickColor = BrickColor.new("Dark orange")
3020
Part67.Material = Enum.Material.WoodPlanks
3021
Part67.TopSurface = Enum.SurfaceType.Smooth
3022
Part67.brickColor = BrickColor.new("Dark orange")
3023
Part67.Shape = Enum.PartType.Cylinder
3024
Part68.Parent = Model13
3025
Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3026
Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
3027
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
3028
Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
3029
Part68.Anchored = true
3030
Part68.BottomSurface = Enum.SurfaceType.Smooth
3031
Part68.BrickColor = BrickColor.new("Dark orange")
3032
Part68.Material = Enum.Material.WoodPlanks
3033
Part68.TopSurface = Enum.SurfaceType.Smooth
3034
Part68.brickColor = BrickColor.new("Dark orange")
3035
Part68.Shape = Enum.PartType.Cylinder
3036
Part69.Parent = Model13
3037
Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3038
Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
3039
Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
3040
Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
3041
Part69.Anchored = true
3042
Part69.BottomSurface = Enum.SurfaceType.Smooth
3043
Part69.BrickColor = BrickColor.new("Dark orange")
3044
Part69.Material = Enum.Material.WoodPlanks
3045
Part69.TopSurface = Enum.SurfaceType.Smooth
3046
Part69.brickColor = BrickColor.new("Dark orange")
3047
Part69.Shape = Enum.PartType.Cylinder
3048
Part70.Parent = Model13
3049
Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3050
Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
3051
Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
3052
Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
3053
Part70.Anchored = true
3054
Part70.BottomSurface = Enum.SurfaceType.Smooth
3055
Part70.BrickColor = BrickColor.new("Dark orange")
3056
Part70.Material = Enum.Material.WoodPlanks
3057
Part70.TopSurface = Enum.SurfaceType.Smooth
3058
Part70.brickColor = BrickColor.new("Dark orange")
3059
Part70.Shape = Enum.PartType.Cylinder
3060
Part71.Parent = Model13
3061
Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3062
Part71.Orientation = Vector3.new(0, 0, -90)
3063
Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
3064
Part71.Rotation = Vector3.new(0, 0, -90)
3065
Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
3066
Part71.Size = Vector3.new(90, 1, 1)
3067
Part71.Anchored = true
3068
Part71.BottomSurface = Enum.SurfaceType.Smooth
3069
Part71.BrickColor = BrickColor.new("Dark orange")
3070
Part71.Material = Enum.Material.Wood
3071
Part71.TopSurface = Enum.SurfaceType.Smooth
3072
Part71.brickColor = BrickColor.new("Dark orange")
3073
Part71.Shape = Enum.PartType.Cylinder
3074
Part72.Parent = Model13
3075
Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3076
Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
3077
Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
3078
Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
3079
Part72.Anchored = true
3080
Part72.BottomSurface = Enum.SurfaceType.Smooth
3081
Part72.BrickColor = BrickColor.new("Dark orange")
3082
Part72.Material = Enum.Material.WoodPlanks
3083
Part72.TopSurface = Enum.SurfaceType.Smooth
3084
Part72.brickColor = BrickColor.new("Dark orange")
3085
Part72.Shape = Enum.PartType.Cylinder
3086
Part73.Parent = Model13
3087
Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3088
Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
3089
Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
3090
Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
3091
Part73.Anchored = true
3092
Part73.BottomSurface = Enum.SurfaceType.Smooth
3093
Part73.BrickColor = BrickColor.new("Dark orange")
3094
Part73.Material = Enum.Material.WoodPlanks
3095
Part73.TopSurface = Enum.SurfaceType.Smooth
3096
Part73.brickColor = BrickColor.new("Dark orange")
3097
Part73.Shape = Enum.PartType.Cylinder
3098
Part74.Parent = Model13
3099
Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3100
Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
3101
Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
3102
Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
3103
Part74.Anchored = true
3104
Part74.BottomSurface = Enum.SurfaceType.Smooth
3105
Part74.BrickColor = BrickColor.new("Dark orange")
3106
Part74.Material = Enum.Material.WoodPlanks
3107
Part74.TopSurface = Enum.SurfaceType.Smooth
3108
Part74.brickColor = BrickColor.new("Dark orange")
3109
Part74.Shape = Enum.PartType.Cylinder
3110
Part75.Parent = Model13
3111
Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3112
Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
3113
Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
3114
Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
3115
Part75.Anchored = true
3116
Part75.BottomSurface = Enum.SurfaceType.Smooth
3117
Part75.BrickColor = BrickColor.new("Dark orange")
3118
Part75.Material = Enum.Material.WoodPlanks
3119
Part75.TopSurface = Enum.SurfaceType.Smooth
3120
Part75.brickColor = BrickColor.new("Dark orange")
3121
Part75.Shape = Enum.PartType.Cylinder
3122
Part76.Parent = Model13
3123
Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3124
Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
3125
Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
3126
Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
3127
Part76.Anchored = true
3128
Part76.BottomSurface = Enum.SurfaceType.Smooth
3129
Part76.BrickColor = BrickColor.new("Dark orange")
3130
Part76.Material = Enum.Material.WoodPlanks
3131
Part76.TopSurface = Enum.SurfaceType.Smooth
3132
Part76.brickColor = BrickColor.new("Dark orange")
3133
Part76.Shape = Enum.PartType.Cylinder
3134
Part77.Parent = Model13
3135
Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3136
Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
3137
Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
3138
Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
3139
Part77.Anchored = true
3140
Part77.BottomSurface = Enum.SurfaceType.Smooth
3141
Part77.BrickColor = BrickColor.new("Dark orange")
3142
Part77.Material = Enum.Material.WoodPlanks
3143
Part77.TopSurface = Enum.SurfaceType.Smooth
3144
Part77.brickColor = BrickColor.new("Dark orange")
3145
Part77.Shape = Enum.PartType.Cylinder
3146
Part78.Parent = Model13
3147
Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3148
Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
3149
Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
3150
Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
3151
Part78.Anchored = true
3152
Part78.BottomSurface = Enum.SurfaceType.Smooth
3153
Part78.BrickColor = BrickColor.new("Dark orange")
3154
Part78.Material = Enum.Material.WoodPlanks
3155
Part78.TopSurface = Enum.SurfaceType.Smooth
3156
Part78.brickColor = BrickColor.new("Dark orange")
3157
Part78.Shape = Enum.PartType.Cylinder
3158
Part79.Parent = Model13
3159
Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3160
Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
3161
Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
3162
Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
3163
Part79.Anchored = true
3164
Part79.BottomSurface = Enum.SurfaceType.Smooth
3165
Part79.BrickColor = BrickColor.new("Dark orange")
3166
Part79.Material = Enum.Material.WoodPlanks
3167
Part79.TopSurface = Enum.SurfaceType.Smooth
3168
Part79.brickColor = BrickColor.new("Dark orange")
3169
Part79.Shape = Enum.PartType.Cylinder
3170
Part80.Parent = Model13
3171
Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3172
Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
3173
Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
3174
Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
3175
Part80.Anchored = true
3176
Part80.BottomSurface = Enum.SurfaceType.Smooth
3177
Part80.BrickColor = BrickColor.new("Dark orange")
3178
Part80.Material = Enum.Material.WoodPlanks
3179
Part80.TopSurface = Enum.SurfaceType.Smooth
3180
Part80.brickColor = BrickColor.new("Dark orange")
3181
Part80.Shape = Enum.PartType.Cylinder
3182
Part81.Parent = Model13
3183
Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3184
Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
3185
Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
3186
Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
3187
Part81.Anchored = true
3188
Part81.BottomSurface = Enum.SurfaceType.Smooth
3189
Part81.BrickColor = BrickColor.new("Dark orange")
3190
Part81.Material = Enum.Material.WoodPlanks
3191
Part81.TopSurface = Enum.SurfaceType.Smooth
3192
Part81.brickColor = BrickColor.new("Dark orange")
3193
Part81.Shape = Enum.PartType.Cylinder
3194
Part82.Parent = Model13
3195
Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3196
Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
3197
Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
3198
Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
3199
Part82.Anchored = true
3200
Part82.BottomSurface = Enum.SurfaceType.Smooth
3201
Part82.BrickColor = BrickColor.new("Dark orange")
3202
Part82.Material = Enum.Material.WoodPlanks
3203
Part82.TopSurface = Enum.SurfaceType.Smooth
3204
Part82.brickColor = BrickColor.new("Dark orange")
3205
Part82.Shape = Enum.PartType.Cylinder
3206
Part83.Parent = Model13
3207
Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3208
Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
3209
Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
3210
Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
3211
Part83.Anchored = true
3212
Part83.BottomSurface = Enum.SurfaceType.Smooth
3213
Part83.BrickColor = BrickColor.new("Dark orange")
3214
Part83.Material = Enum.Material.WoodPlanks
3215
Part83.TopSurface = Enum.SurfaceType.Smooth
3216
Part83.brickColor = BrickColor.new("Dark orange")
3217
Part83.Shape = Enum.PartType.Cylinder
3218
Part84.Parent = Model13
3219
Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3220
Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
3221
Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
3222
Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
3223
Part84.Anchored = true
3224
Part84.BottomSurface = Enum.SurfaceType.Smooth
3225
Part84.BrickColor = BrickColor.new("Dark orange")
3226
Part84.Material = Enum.Material.WoodPlanks
3227
Part84.TopSurface = Enum.SurfaceType.Smooth
3228
Part84.brickColor = BrickColor.new("Dark orange")
3229
Part84.Shape = Enum.PartType.Cylinder
3230
Part85.Parent = Model13
3231
Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3232
Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
3233
Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
3234
Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
3235
Part85.Anchored = true
3236
Part85.BottomSurface = Enum.SurfaceType.Smooth
3237
Part85.BrickColor = BrickColor.new("Dark orange")
3238
Part85.Material = Enum.Material.WoodPlanks
3239
Part85.TopSurface = Enum.SurfaceType.Smooth
3240
Part85.brickColor = BrickColor.new("Dark orange")
3241
Part85.Shape = Enum.PartType.Cylinder
3242
Part86.Parent = Model13
3243
Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3244
Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
3245
Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
3246
Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
3247
Part86.Anchored = true
3248
Part86.BottomSurface = Enum.SurfaceType.Smooth
3249
Part86.BrickColor = BrickColor.new("Dark orange")
3250
Part86.Material = Enum.Material.WoodPlanks
3251
Part86.TopSurface = Enum.SurfaceType.Smooth
3252
Part86.brickColor = BrickColor.new("Dark orange")
3253
Part86.Shape = Enum.PartType.Cylinder
3254
Part87.Parent = Model13
3255
Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3256
Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
3257
Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
3258
Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
3259
Part87.Anchored = true
3260
Part87.BottomSurface = Enum.SurfaceType.Smooth
3261
Part87.BrickColor = BrickColor.new("Dark orange")
3262
Part87.Material = Enum.Material.WoodPlanks
3263
Part87.TopSurface = Enum.SurfaceType.Smooth
3264
Part87.brickColor = BrickColor.new("Dark orange")
3265
Part87.Shape = Enum.PartType.Cylinder
3266
Part88.Parent = Model13
3267
Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3268
Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
3269
Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
3270
Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
3271
Part88.Anchored = true
3272
Part88.BottomSurface = Enum.SurfaceType.Smooth
3273
Part88.BrickColor = BrickColor.new("Dark orange")
3274
Part88.Material = Enum.Material.WoodPlanks
3275
Part88.TopSurface = Enum.SurfaceType.Smooth
3276
Part88.brickColor = BrickColor.new("Dark orange")
3277
Part88.Shape = Enum.PartType.Cylinder
3278
Part89.Parent = Model13
3279
Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3280
Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
3281
Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
3282
Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
3283
Part89.Anchored = true
3284
Part89.BottomSurface = Enum.SurfaceType.Smooth
3285
Part89.BrickColor = BrickColor.new("Dark orange")
3286
Part89.Material = Enum.Material.WoodPlanks
3287
Part89.TopSurface = Enum.SurfaceType.Smooth
3288
Part89.brickColor = BrickColor.new("Dark orange")
3289
Part89.Shape = Enum.PartType.Cylinder
3290
Part90.Parent = Model13
3291
Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3292
Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
3293
Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
3294
Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
3295
Part90.Anchored = true
3296
Part90.BottomSurface = Enum.SurfaceType.Smooth
3297
Part90.BrickColor = BrickColor.new("Dark orange")
3298
Part90.Material = Enum.Material.WoodPlanks
3299
Part90.TopSurface = Enum.SurfaceType.Smooth
3300
Part90.brickColor = BrickColor.new("Dark orange")
3301
Part90.Shape = Enum.PartType.Cylinder
3302
Part91.Parent = Model13
3303
Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3304
Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
3305
Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
3306
Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
3307
Part91.Anchored = true
3308
Part91.BottomSurface = Enum.SurfaceType.Smooth
3309
Part91.BrickColor = BrickColor.new("Dark orange")
3310
Part91.Material = Enum.Material.WoodPlanks
3311
Part91.TopSurface = Enum.SurfaceType.Smooth
3312
Part91.brickColor = BrickColor.new("Dark orange")
3313
Part91.Shape = Enum.PartType.Cylinder
3314
Part92.Parent = Model13
3315
Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3316
Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
3317
Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
3318
Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
3319
Part92.Anchored = true
3320
Part92.BottomSurface = Enum.SurfaceType.Smooth
3321
Part92.BrickColor = BrickColor.new("Dark orange")
3322
Part92.Material = Enum.Material.WoodPlanks
3323
Part92.TopSurface = Enum.SurfaceType.Smooth
3324
Part92.brickColor = BrickColor.new("Dark orange")
3325
Part92.Shape = Enum.PartType.Cylinder
3326
Part93.Parent = Model13
3327
Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3328
Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
3329
Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
3330
Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
3331
Part93.Anchored = true
3332
Part93.BottomSurface = Enum.SurfaceType.Smooth
3333
Part93.BrickColor = BrickColor.new("Dark orange")
3334
Part93.Material = Enum.Material.WoodPlanks
3335
Part93.TopSurface = Enum.SurfaceType.Smooth
3336
Part93.brickColor = BrickColor.new("Dark orange")
3337
Part93.Shape = Enum.PartType.Cylinder
3338
Part94.Parent = Model13
3339
Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3340
Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
3341
Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
3342
Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
3343
Part94.Anchored = true
3344
Part94.BottomSurface = Enum.SurfaceType.Smooth
3345
Part94.BrickColor = BrickColor.new("Dark orange")
3346
Part94.Material = Enum.Material.WoodPlanks
3347
Part94.TopSurface = Enum.SurfaceType.Smooth
3348
Part94.brickColor = BrickColor.new("Dark orange")
3349
Part94.Shape = Enum.PartType.Cylinder
3350
Part95.Parent = Model13
3351
Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3352
Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
3353
Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
3354
Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
3355
Part95.Anchored = true
3356
Part95.BottomSurface = Enum.SurfaceType.Smooth
3357
Part95.BrickColor = BrickColor.new("Dark orange")
3358
Part95.Material = Enum.Material.WoodPlanks
3359
Part95.TopSurface = Enum.SurfaceType.Smooth
3360
Part95.brickColor = BrickColor.new("Dark orange")
3361
Part95.Shape = Enum.PartType.Cylinder
3362
Part96.Parent = Model13
3363
Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3364
Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
3365
Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
3366
Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
3367
Part96.Anchored = true
3368
Part96.BottomSurface = Enum.SurfaceType.Smooth
3369
Part96.BrickColor = BrickColor.new("Dark orange")
3370
Part96.Material = Enum.Material.WoodPlanks
3371
Part96.TopSurface = Enum.SurfaceType.Smooth
3372
Part96.brickColor = BrickColor.new("Dark orange")
3373
Part96.Shape = Enum.PartType.Cylinder
3374
Part97.Parent = Model13
3375
Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3376
Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
3377
Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
3378
Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
3379
Part97.Anchored = true
3380
Part97.BottomSurface = Enum.SurfaceType.Smooth
3381
Part97.BrickColor = BrickColor.new("Dark orange")
3382
Part97.Material = Enum.Material.WoodPlanks
3383
Part97.TopSurface = Enum.SurfaceType.Smooth
3384
Part97.brickColor = BrickColor.new("Dark orange")
3385
Part97.Shape = Enum.PartType.Cylinder
3386
Part98.Parent = Model13
3387
Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3388
Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
3389
Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
3390
Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
3391
Part98.Anchored = true
3392
Part98.BottomSurface = Enum.SurfaceType.Smooth
3393
Part98.BrickColor = BrickColor.new("Dark orange")
3394
Part98.Material = Enum.Material.WoodPlanks
3395
Part98.TopSurface = Enum.SurfaceType.Smooth
3396
Part98.brickColor = BrickColor.new("Dark orange")
3397
Part98.Shape = Enum.PartType.Cylinder
3398
Part99.Parent = Model13
3399
Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3400
Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
3401
Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
3402
Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
3403
Part99.Anchored = true
3404
Part99.BottomSurface = Enum.SurfaceType.Smooth
3405
Part99.BrickColor = BrickColor.new("Dark orange")
3406
Part99.Material = Enum.Material.WoodPlanks
3407
Part99.TopSurface = Enum.SurfaceType.Smooth
3408
Part99.brickColor = BrickColor.new("Dark orange")
3409
Part99.Shape = Enum.PartType.Cylinder
3410
Part100.Parent = Model13
3411
Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3412
Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
3413
Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
3414
Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
3415
Part100.Anchored = true
3416
Part100.BottomSurface = Enum.SurfaceType.Smooth
3417
Part100.BrickColor = BrickColor.new("Dark orange")
3418
Part100.Material = Enum.Material.WoodPlanks
3419
Part100.TopSurface = Enum.SurfaceType.Smooth
3420
Part100.brickColor = BrickColor.new("Dark orange")
3421
Part100.Shape = Enum.PartType.Cylinder
3422
Part101.Parent = Model13
3423
Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3424
Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
3425
Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
3426
Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
3427
Part101.Anchored = true
3428
Part101.BottomSurface = Enum.SurfaceType.Smooth
3429
Part101.BrickColor = BrickColor.new("Dark orange")
3430
Part101.Material = Enum.Material.WoodPlanks
3431
Part101.TopSurface = Enum.SurfaceType.Smooth
3432
Part101.brickColor = BrickColor.new("Dark orange")
3433
Part101.Shape = Enum.PartType.Cylinder
3434
Part102.Parent = Model13
3435
Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3436
Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
3437
Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
3438
Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
3439
Part102.Anchored = true
3440
Part102.BottomSurface = Enum.SurfaceType.Smooth
3441
Part102.BrickColor = BrickColor.new("Dark orange")
3442
Part102.Material = Enum.Material.WoodPlanks
3443
Part102.TopSurface = Enum.SurfaceType.Smooth
3444
Part102.brickColor = BrickColor.new("Dark orange")
3445
Part102.Shape = Enum.PartType.Cylinder
3446
Part103.Parent = Model13
3447
Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3448
Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
3449
Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
3450
Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
3451
Part103.Anchored = true
3452
Part103.BottomSurface = Enum.SurfaceType.Smooth
3453
Part103.BrickColor = BrickColor.new("Dark orange")
3454
Part103.Material = Enum.Material.WoodPlanks
3455
Part103.TopSurface = Enum.SurfaceType.Smooth
3456
Part103.brickColor = BrickColor.new("Dark orange")
3457
Part103.Shape = Enum.PartType.Cylinder
3458
Part104.Parent = Model13
3459
Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3460
Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
3461
Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
3462
Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
3463
Part104.Anchored = true
3464
Part104.BottomSurface = Enum.SurfaceType.Smooth
3465
Part104.BrickColor = BrickColor.new("Dark orange")
3466
Part104.Material = Enum.Material.WoodPlanks
3467
Part104.TopSurface = Enum.SurfaceType.Smooth
3468
Part104.brickColor = BrickColor.new("Dark orange")
3469
Part104.Shape = Enum.PartType.Cylinder
3470
Part105.Parent = Model13
3471
Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3472
Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
3473
Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
3474
Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
3475
Part105.Anchored = true
3476
Part105.BottomSurface = Enum.SurfaceType.Smooth
3477
Part105.BrickColor = BrickColor.new("Dark orange")
3478
Part105.Material = Enum.Material.WoodPlanks
3479
Part105.TopSurface = Enum.SurfaceType.Smooth
3480
Part105.brickColor = BrickColor.new("Dark orange")
3481
Part105.Shape = Enum.PartType.Cylinder
3482
Part106.Parent = Model13
3483
Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3484
Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
3485
Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
3486
Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
3487
Part106.Anchored = true
3488
Part106.BottomSurface = Enum.SurfaceType.Smooth
3489
Part106.BrickColor = BrickColor.new("Dark orange")
3490
Part106.Material = Enum.Material.WoodPlanks
3491
Part106.TopSurface = Enum.SurfaceType.Smooth
3492
Part106.brickColor = BrickColor.new("Dark orange")
3493
Part106.Shape = Enum.PartType.Cylinder
3494
Part107.Parent = Model13
3495
Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3496
Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
3497
Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
3498
Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
3499
Part107.Anchored = true
3500
Part107.BottomSurface = Enum.SurfaceType.Smooth
3501
Part107.BrickColor = BrickColor.new("Dark orange")
3502
Part107.Material = Enum.Material.WoodPlanks
3503
Part107.TopSurface = Enum.SurfaceType.Smooth
3504
Part107.brickColor = BrickColor.new("Dark orange")
3505
Part107.Shape = Enum.PartType.Cylinder
3506
Part108.Parent = Model13
3507
Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3508
Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
3509
Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
3510
Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
3511
Part108.Anchored = true
3512
Part108.BottomSurface = Enum.SurfaceType.Smooth
3513
Part108.BrickColor = BrickColor.new("Dark orange")
3514
Part108.Material = Enum.Material.WoodPlanks
3515
Part108.TopSurface = Enum.SurfaceType.Smooth
3516
Part108.brickColor = BrickColor.new("Dark orange")
3517
Part108.Shape = Enum.PartType.Cylinder
3518
Part109.Parent = Model13
3519
Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3520
Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
3521
Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
3522
Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
3523
Part109.Anchored = true
3524
Part109.BottomSurface = Enum.SurfaceType.Smooth
3525
Part109.BrickColor = BrickColor.new("Dark orange")
3526
Part109.Material = Enum.Material.WoodPlanks
3527
Part109.TopSurface = Enum.SurfaceType.Smooth
3528
Part109.brickColor = BrickColor.new("Dark orange")
3529
Part109.Shape = Enum.PartType.Cylinder
3530
Part110.Parent = Model13
3531
Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3532
Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
3533
Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
3534
Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
3535
Part110.Anchored = true
3536
Part110.BottomSurface = Enum.SurfaceType.Smooth
3537
Part110.BrickColor = BrickColor.new("Dark orange")
3538
Part110.Material = Enum.Material.WoodPlanks
3539
Part110.TopSurface = Enum.SurfaceType.Smooth
3540
Part110.brickColor = BrickColor.new("Dark orange")
3541
Part110.Shape = Enum.PartType.Cylinder
3542
Part111.Parent = Model13
3543
Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3544
Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
3545
Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
3546
Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
3547
Part111.Anchored = true
3548
Part111.BottomSurface = Enum.SurfaceType.Smooth
3549
Part111.BrickColor = BrickColor.new("Dark orange")
3550
Part111.Material = Enum.Material.WoodPlanks
3551
Part111.TopSurface = Enum.SurfaceType.Smooth
3552
Part111.brickColor = BrickColor.new("Dark orange")
3553
Part111.Shape = Enum.PartType.Cylinder
3554
Part112.Parent = Model13
3555
Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3556
Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
3557
Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
3558
Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
3559
Part112.Anchored = true
3560
Part112.BottomSurface = Enum.SurfaceType.Smooth
3561
Part112.BrickColor = BrickColor.new("Dark orange")
3562
Part112.Material = Enum.Material.WoodPlanks
3563
Part112.TopSurface = Enum.SurfaceType.Smooth
3564
Part112.brickColor = BrickColor.new("Dark orange")
3565
Part112.Shape = Enum.PartType.Cylinder
3566
Part113.Parent = Model13
3567
Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3568
Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
3569
Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
3570
Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
3571
Part113.Anchored = true
3572
Part113.BottomSurface = Enum.SurfaceType.Smooth
3573
Part113.BrickColor = BrickColor.new("Dark orange")
3574
Part113.Material = Enum.Material.WoodPlanks
3575
Part113.TopSurface = Enum.SurfaceType.Smooth
3576
Part113.brickColor = BrickColor.new("Dark orange")
3577
Part113.Shape = Enum.PartType.Cylinder
3578
Part114.Parent = Model13
3579
Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3580
Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
3581
Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
3582
Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
3583
Part114.Anchored = true
3584
Part114.BottomSurface = Enum.SurfaceType.Smooth
3585
Part114.BrickColor = BrickColor.new("Dark orange")
3586
Part114.Material = Enum.Material.WoodPlanks
3587
Part114.TopSurface = Enum.SurfaceType.Smooth
3588
Part114.brickColor = BrickColor.new("Dark orange")
3589
Part114.Shape = Enum.PartType.Cylinder
3590
Part115.Parent = Model13
3591
Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3592
Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
3593
Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
3594
Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
3595
Part115.Anchored = true
3596
Part115.BottomSurface = Enum.SurfaceType.Smooth
3597
Part115.BrickColor = BrickColor.new("Dark orange")
3598
Part115.Material = Enum.Material.WoodPlanks
3599
Part115.TopSurface = Enum.SurfaceType.Smooth
3600
Part115.brickColor = BrickColor.new("Dark orange")
3601
Part115.Shape = Enum.PartType.Cylinder
3602
Part116.Parent = Model13
3603
Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3604
Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
3605
Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
3606
Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
3607
Part116.Anchored = true
3608
Part116.BottomSurface = Enum.SurfaceType.Smooth
3609
Part116.BrickColor = BrickColor.new("Dark orange")
3610
Part116.Material = Enum.Material.WoodPlanks
3611
Part116.TopSurface = Enum.SurfaceType.Smooth
3612
Part116.brickColor = BrickColor.new("Dark orange")
3613
Part116.Shape = Enum.PartType.Cylinder
3614
Part117.Parent = Model13
3615
Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3616
Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
3617
Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
3618
Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
3619
Part117.Anchored = true
3620
Part117.BottomSurface = Enum.SurfaceType.Smooth
3621
Part117.BrickColor = BrickColor.new("Dark orange")
3622
Part117.Material = Enum.Material.WoodPlanks
3623
Part117.TopSurface = Enum.SurfaceType.Smooth
3624
Part117.brickColor = BrickColor.new("Dark orange")
3625
Part117.Shape = Enum.PartType.Cylinder
3626
Part118.Parent = Model13
3627
Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3628
Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
3629
Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
3630
Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
3631
Part118.Anchored = true
3632
Part118.BottomSurface = Enum.SurfaceType.Smooth
3633
Part118.BrickColor = BrickColor.new("Dark orange")
3634
Part118.Material = Enum.Material.WoodPlanks
3635
Part118.TopSurface = Enum.SurfaceType.Smooth
3636
Part118.brickColor = BrickColor.new("Dark orange")
3637
Part118.Shape = Enum.PartType.Cylinder
3638
Part119.Parent = Model13
3639
Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3640
Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
3641
Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
3642
Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
3643
Part119.Anchored = true
3644
Part119.BottomSurface = Enum.SurfaceType.Smooth
3645
Part119.BrickColor = BrickColor.new("Dark orange")
3646
Part119.Material = Enum.Material.WoodPlanks
3647
Part119.TopSurface = Enum.SurfaceType.Smooth
3648
Part119.brickColor = BrickColor.new("Dark orange")
3649
Part119.Shape = Enum.PartType.Cylinder
3650
Part120.Parent = Model13
3651
Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3652
Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
3653
Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
3654
Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
3655
Part120.Anchored = true
3656
Part120.BottomSurface = Enum.SurfaceType.Smooth
3657
Part120.BrickColor = BrickColor.new("Dark orange")
3658
Part120.Material = Enum.Material.WoodPlanks
3659
Part120.TopSurface = Enum.SurfaceType.Smooth
3660
Part120.brickColor = BrickColor.new("Dark orange")
3661
Part120.Shape = Enum.PartType.Cylinder
3662
Part121.Parent = Model13
3663
Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3664
Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
3665
Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
3666
Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
3667
Part121.Anchored = true
3668
Part121.BottomSurface = Enum.SurfaceType.Smooth
3669
Part121.BrickColor = BrickColor.new("Dark orange")
3670
Part121.Material = Enum.Material.WoodPlanks
3671
Part121.TopSurface = Enum.SurfaceType.Smooth
3672
Part121.brickColor = BrickColor.new("Dark orange")
3673
Part121.Shape = Enum.PartType.Cylinder
3674
Part122.Parent = Model13
3675
Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3676
Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
3677
Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
3678
Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
3679
Part122.Anchored = true
3680
Part122.BottomSurface = Enum.SurfaceType.Smooth
3681
Part122.BrickColor = BrickColor.new("Dark orange")
3682
Part122.Material = Enum.Material.WoodPlanks
3683
Part122.TopSurface = Enum.SurfaceType.Smooth
3684
Part122.brickColor = BrickColor.new("Dark orange")
3685
Part122.Shape = Enum.PartType.Cylinder
3686
Part123.Parent = Model13
3687
Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3688
Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
3689
Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
3690
Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
3691
Part123.Anchored = true
3692
Part123.BottomSurface = Enum.SurfaceType.Smooth
3693
Part123.BrickColor = BrickColor.new("Dark orange")
3694
Part123.Material = Enum.Material.WoodPlanks
3695
Part123.TopSurface = Enum.SurfaceType.Smooth
3696
Part123.brickColor = BrickColor.new("Dark orange")
3697
Part123.Shape = Enum.PartType.Cylinder
3698
Part124.Parent = Model13
3699
Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3700
Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
3701
Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
3702
Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
3703
Part124.Anchored = true
3704
Part124.BottomSurface = Enum.SurfaceType.Smooth
3705
Part124.BrickColor = BrickColor.new("Dark orange")
3706
Part124.Material = Enum.Material.WoodPlanks
3707
Part124.TopSurface = Enum.SurfaceType.Smooth
3708
Part124.brickColor = BrickColor.new("Dark orange")
3709
Part124.Shape = Enum.PartType.Cylinder
3710
Part125.Parent = Model13
3711
Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3712
Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
3713
Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
3714
Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
3715
Part125.Anchored = true
3716
Part125.BottomSurface = Enum.SurfaceType.Smooth
3717
Part125.BrickColor = BrickColor.new("Dark orange")
3718
Part125.Material = Enum.Material.WoodPlanks
3719
Part125.TopSurface = Enum.SurfaceType.Smooth
3720
Part125.brickColor = BrickColor.new("Dark orange")
3721
Part125.Shape = Enum.PartType.Cylinder
3722
Part126.Parent = Model13
3723
Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3724
Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
3725
Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
3726
Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
3727
Part126.Anchored = true
3728
Part126.BottomSurface = Enum.SurfaceType.Smooth
3729
Part126.BrickColor = BrickColor.new("Dark orange")
3730
Part126.Material = Enum.Material.WoodPlanks
3731
Part126.TopSurface = Enum.SurfaceType.Smooth
3732
Part126.brickColor = BrickColor.new("Dark orange")
3733
Part126.Shape = Enum.PartType.Cylinder
3734
Part127.Parent = Model13
3735
Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3736
Part127.Orientation = Vector3.new(0, 0, -90)
3737
Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
3738
Part127.Rotation = Vector3.new(0, 0, -90)
3739
Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
3740
Part127.Size = Vector3.new(90, 1, 1)
3741
Part127.Anchored = true
3742
Part127.BottomSurface = Enum.SurfaceType.Smooth
3743
Part127.BrickColor = BrickColor.new("Dark orange")
3744
Part127.Material = Enum.Material.Wood
3745
Part127.TopSurface = Enum.SurfaceType.Smooth
3746
Part127.brickColor = BrickColor.new("Dark orange")
3747
Part127.Shape = Enum.PartType.Cylinder
3748
Part128.Parent = Model13
3749
Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3750
Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
3751
Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
3752
Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
3753
Part128.Anchored = true
3754
Part128.BottomSurface = Enum.SurfaceType.Smooth
3755
Part128.BrickColor = BrickColor.new("Dark orange")
3756
Part128.Material = Enum.Material.WoodPlanks
3757
Part128.TopSurface = Enum.SurfaceType.Smooth
3758
Part128.brickColor = BrickColor.new("Dark orange")
3759
Part128.Shape = Enum.PartType.Cylinder
3760
Part129.Parent = Model13
3761
Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3762
Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
3763
Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
3764
Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
3765
Part129.Anchored = true
3766
Part129.BottomSurface = Enum.SurfaceType.Smooth
3767
Part129.BrickColor = BrickColor.new("Dark orange")
3768
Part129.Material = Enum.Material.WoodPlanks
3769
Part129.TopSurface = Enum.SurfaceType.Smooth
3770
Part129.brickColor = BrickColor.new("Dark orange")
3771
Part129.Shape = Enum.PartType.Cylinder
3772
Part130.Parent = Model13
3773
Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3774
Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
3775
Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
3776
Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
3777
Part130.Anchored = true
3778
Part130.BottomSurface = Enum.SurfaceType.Smooth
3779
Part130.BrickColor = BrickColor.new("Dark orange")
3780
Part130.Material = Enum.Material.WoodPlanks
3781
Part130.TopSurface = Enum.SurfaceType.Smooth
3782
Part130.brickColor = BrickColor.new("Dark orange")
3783
Part130.Shape = Enum.PartType.Cylinder
3784
Part131.Parent = Model13
3785
Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3786
Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
3787
Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
3788
Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
3789
Part131.Anchored = true
3790
Part131.BottomSurface = Enum.SurfaceType.Smooth
3791
Part131.BrickColor = BrickColor.new("Dark orange")
3792
Part131.Material = Enum.Material.WoodPlanks
3793
Part131.TopSurface = Enum.SurfaceType.Smooth
3794
Part131.brickColor = BrickColor.new("Dark orange")
3795
Part131.Shape = Enum.PartType.Cylinder
3796
Part132.Parent = Model13
3797
Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3798
Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
3799
Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
3800
Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
3801
Part132.Anchored = true
3802
Part132.BottomSurface = Enum.SurfaceType.Smooth
3803
Part132.BrickColor = BrickColor.new("Dark orange")
3804
Part132.Material = Enum.Material.WoodPlanks
3805
Part132.TopSurface = Enum.SurfaceType.Smooth
3806
Part132.brickColor = BrickColor.new("Dark orange")
3807
Part132.Shape = Enum.PartType.Cylinder
3808
Part133.Parent = Model13
3809
Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3810
Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
3811
Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
3812
Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
3813
Part133.Anchored = true
3814
Part133.BottomSurface = Enum.SurfaceType.Smooth
3815
Part133.BrickColor = BrickColor.new("Dark orange")
3816
Part133.Material = Enum.Material.WoodPlanks
3817
Part133.TopSurface = Enum.SurfaceType.Smooth
3818
Part133.brickColor = BrickColor.new("Dark orange")
3819
Part133.Shape = Enum.PartType.Cylinder
3820
Part134.Parent = Model13
3821
Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3822
Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
3823
Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
3824
Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
3825
Part134.Anchored = true
3826
Part134.BottomSurface = Enum.SurfaceType.Smooth
3827
Part134.BrickColor = BrickColor.new("Dark orange")
3828
Part134.Material = Enum.Material.WoodPlanks
3829
Part134.TopSurface = Enum.SurfaceType.Smooth
3830
Part134.brickColor = BrickColor.new("Dark orange")
3831
Part134.Shape = Enum.PartType.Cylinder
3832
Part135.Parent = Model13
3833
Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3834
Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
3835
Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
3836
Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
3837
Part135.Anchored = true
3838
Part135.BottomSurface = Enum.SurfaceType.Smooth
3839
Part135.BrickColor = BrickColor.new("Dark orange")
3840
Part135.Material = Enum.Material.WoodPlanks
3841
Part135.TopSurface = Enum.SurfaceType.Smooth
3842
Part135.brickColor = BrickColor.new("Dark orange")
3843
Part135.Shape = Enum.PartType.Cylinder
3844
Part136.Parent = Model13
3845
Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3846
Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
3847
Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
3848
Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
3849
Part136.Anchored = true
3850
Part136.BottomSurface = Enum.SurfaceType.Smooth
3851
Part136.BrickColor = BrickColor.new("Dark orange")
3852
Part136.Material = Enum.Material.WoodPlanks
3853
Part136.TopSurface = Enum.SurfaceType.Smooth
3854
Part136.brickColor = BrickColor.new("Dark orange")
3855
Part136.Shape = Enum.PartType.Cylinder
3856
Part137.Parent = Model13
3857
Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3858
Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
3859
Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
3860
Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
3861
Part137.Anchored = true
3862
Part137.BottomSurface = Enum.SurfaceType.Smooth
3863
Part137.BrickColor = BrickColor.new("Dark orange")
3864
Part137.Material = Enum.Material.WoodPlanks
3865
Part137.TopSurface = Enum.SurfaceType.Smooth
3866
Part137.brickColor = BrickColor.new("Dark orange")
3867
Part137.Shape = Enum.PartType.Cylinder
3868
Part138.Parent = Model13
3869
Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3870
Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
3871
Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
3872
Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
3873
Part138.Anchored = true
3874
Part138.BottomSurface = Enum.SurfaceType.Smooth
3875
Part138.BrickColor = BrickColor.new("Dark orange")
3876
Part138.Material = Enum.Material.WoodPlanks
3877
Part138.TopSurface = Enum.SurfaceType.Smooth
3878
Part138.brickColor = BrickColor.new("Dark orange")
3879
Part138.Shape = Enum.PartType.Cylinder
3880
Part139.Parent = Model13
3881
Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3882
Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
3883
Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
3884
Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
3885
Part139.Anchored = true
3886
Part139.BottomSurface = Enum.SurfaceType.Smooth
3887
Part139.BrickColor = BrickColor.new("Dark orange")
3888
Part139.Material = Enum.Material.WoodPlanks
3889
Part139.TopSurface = Enum.SurfaceType.Smooth
3890
Part139.brickColor = BrickColor.new("Dark orange")
3891
Part139.Shape = Enum.PartType.Cylinder
3892
Part140.Parent = Model13
3893
Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3894
Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
3895
Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
3896
Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
3897
Part140.Anchored = true
3898
Part140.BottomSurface = Enum.SurfaceType.Smooth
3899
Part140.BrickColor = BrickColor.new("Dark orange")
3900
Part140.Material = Enum.Material.WoodPlanks
3901
Part140.TopSurface = Enum.SurfaceType.Smooth
3902
Part140.brickColor = BrickColor.new("Dark orange")
3903
Part140.Shape = Enum.PartType.Cylinder
3904
Part141.Parent = Model13
3905
Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3906
Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
3907
Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
3908
Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
3909
Part141.Anchored = true
3910
Part141.BottomSurface = Enum.SurfaceType.Smooth
3911
Part141.BrickColor = BrickColor.new("Dark orange")
3912
Part141.Material = Enum.Material.WoodPlanks
3913
Part141.TopSurface = Enum.SurfaceType.Smooth
3914
Part141.brickColor = BrickColor.new("Dark orange")
3915
Part141.Shape = Enum.PartType.Cylinder
3916
Part142.Parent = Model13
3917
Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3918
Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
3919
Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
3920
Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
3921
Part142.Anchored = true
3922
Part142.BottomSurface = Enum.SurfaceType.Smooth
3923
Part142.BrickColor = BrickColor.new("Dark orange")
3924
Part142.Material = Enum.Material.WoodPlanks
3925
Part142.TopSurface = Enum.SurfaceType.Smooth
3926
Part142.brickColor = BrickColor.new("Dark orange")
3927
Part142.Shape = Enum.PartType.Cylinder
3928
Part143.Parent = Model13
3929
Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3930
Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
3931
Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
3932
Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
3933
Part143.Anchored = true
3934
Part143.BottomSurface = Enum.SurfaceType.Smooth
3935
Part143.BrickColor = BrickColor.new("Dark orange")
3936
Part143.Material = Enum.Material.WoodPlanks
3937
Part143.TopSurface = Enum.SurfaceType.Smooth
3938
Part143.brickColor = BrickColor.new("Dark orange")
3939
Part143.Shape = Enum.PartType.Cylinder
3940
Model144.Name = "Armory room"
3941
Model144.Parent = mas
3942
Part145.Parent = Model144
3943
Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
3944
Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
3945
Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
3946
Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
3947
Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
3948
Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
3949
Part145.Anchored = true
3950
Part145.BottomSurface = Enum.SurfaceType.Smooth
3951
Part145.BrickColor = BrickColor.new("Institutional white")
3952
Part145.Material = Enum.Material.SmoothPlastic
3953
Part145.TopSurface = Enum.SurfaceType.Smooth
3954
Part145.brickColor = BrickColor.new("Institutional white")
3955
SpecialMesh146.Parent = Part145
3956
SpecialMesh146.MeshId = "rbxassetid://1553262626"
3957
SpecialMesh146.TextureId = "rbxassetid://1553262651"
3958
SpecialMesh146.MeshType = Enum.MeshType.FileMesh
3959
Part147.Parent = Model144
3960
Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
3961
Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
3962
Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
3963
Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
3964
Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
3965
Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
3966
Part147.Anchored = true
3967
Part147.BottomSurface = Enum.SurfaceType.Smooth
3968
Part147.BrickColor = BrickColor.new("Institutional white")
3969
Part147.Material = Enum.Material.SmoothPlastic
3970
Part147.TopSurface = Enum.SurfaceType.Smooth
3971
Part147.brickColor = BrickColor.new("Institutional white")
3972
SpecialMesh148.Parent = Part147
3973
SpecialMesh148.MeshId = "rbxassetid://1553262626"
3974
SpecialMesh148.TextureId = "rbxassetid://1553262651"
3975
SpecialMesh148.MeshType = Enum.MeshType.FileMesh
3976
Part149.Parent = Model144
3977
Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
3978
Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
3979
Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
3980
Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
3981
Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
3982
Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
3983
Part149.Anchored = true
3984
Part149.BottomSurface = Enum.SurfaceType.Smooth
3985
Part149.BrickColor = BrickColor.new("Institutional white")
3986
Part149.Material = Enum.Material.SmoothPlastic
3987
Part149.TopSurface = Enum.SurfaceType.Smooth
3988
Part149.brickColor = BrickColor.new("Institutional white")
3989
SpecialMesh150.Parent = Part149
3990
SpecialMesh150.MeshId = "rbxassetid://1553262626"
3991
SpecialMesh150.TextureId = "rbxassetid://1553262651"
3992
SpecialMesh150.MeshType = Enum.MeshType.FileMesh
3993
Part151.Parent = Model144
3994
Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
3995
Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
3996
Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
3997
Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
3998
Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
3999
Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
4000
Part151.Anchored = true
4001
Part151.BottomSurface = Enum.SurfaceType.Smooth
4002
Part151.BrickColor = BrickColor.new("Institutional white")
4003
Part151.Material = Enum.Material.SmoothPlastic
4004
Part151.TopSurface = Enum.SurfaceType.Smooth
4005
Part151.brickColor = BrickColor.new("Institutional white")
4006
SpecialMesh152.Parent = Part151
4007
SpecialMesh152.MeshId = "rbxassetid://1553262626"
4008
SpecialMesh152.TextureId = "rbxassetid://1553262651"
4009
SpecialMesh152.MeshType = Enum.MeshType.FileMesh
4010
Part153.Parent = Model144
4011
Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
4012
Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
4013
Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
4014
Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
4015
Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
4016
Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
4017
Part153.Anchored = true
4018
Part153.BottomSurface = Enum.SurfaceType.Smooth
4019
Part153.BrickColor = BrickColor.new("Institutional white")
4020
Part153.Material = Enum.Material.SmoothPlastic
4021
Part153.TopSurface = Enum.SurfaceType.Smooth
4022
Part153.brickColor = BrickColor.new("Institutional white")
4023
SpecialMesh154.Parent = Part153
4024
SpecialMesh154.MeshId = "rbxassetid://1553262626"
4025
SpecialMesh154.TextureId = "rbxassetid://1553262651"
4026
SpecialMesh154.MeshType = Enum.MeshType.FileMesh
4027
Part155.Parent = Model144
4028
Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
4029
Part155.Orientation = Vector3.new(2.5999999, 140, 90)
4030
Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
4031
Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
4032
Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
4033
Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
4034
Part155.Anchored = true
4035
Part155.BottomSurface = Enum.SurfaceType.Smooth
4036
Part155.BrickColor = BrickColor.new("Institutional white")
4037
Part155.Material = Enum.Material.SmoothPlastic
4038
Part155.TopSurface = Enum.SurfaceType.Smooth
4039
Part155.brickColor = BrickColor.new("Institutional white")
4040
SpecialMesh156.Parent = Part155
4041
SpecialMesh156.MeshId = "rbxassetid://1553262626"
4042
SpecialMesh156.TextureId = "rbxassetid://1553262651"
4043
SpecialMesh156.MeshType = Enum.MeshType.FileMesh
4044
Part157.Parent = Model144
4045
Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
4046
Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
4047
Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
4048
Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
4049
Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
4050
Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
4051
Part157.Anchored = true
4052
Part157.BottomSurface = Enum.SurfaceType.Smooth
4053
Part157.BrickColor = BrickColor.new("Institutional white")
4054
Part157.Material = Enum.Material.SmoothPlastic
4055
Part157.TopSurface = Enum.SurfaceType.Smooth
4056
Part157.brickColor = BrickColor.new("Institutional white")
4057
SpecialMesh158.Parent = Part157
4058
SpecialMesh158.MeshId = "rbxassetid://1553262626"
4059
SpecialMesh158.TextureId = "rbxassetid://1553262651"
4060
SpecialMesh158.MeshType = Enum.MeshType.FileMesh
4061
Part159.Parent = Model144
4062
Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
4063
Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
4064
Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
4065
Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
4066
Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
4067
Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
4068
Part159.Anchored = true
4069
Part159.BottomSurface = Enum.SurfaceType.Smooth
4070
Part159.BrickColor = BrickColor.new("Institutional white")
4071
Part159.Material = Enum.Material.SmoothPlastic
4072
Part159.TopSurface = Enum.SurfaceType.Smooth
4073
Part159.brickColor = BrickColor.new("Institutional white")
4074
SpecialMesh160.Parent = Part159
4075
SpecialMesh160.MeshId = "rbxassetid://1553262626"
4076
SpecialMesh160.TextureId = "rbxassetid://1553262651"
4077
SpecialMesh160.MeshType = Enum.MeshType.FileMesh
4078
Part161.Parent = Model144
4079
Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
4080
Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
4081
Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
4082
Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
4083
Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
4084
Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
4085
Part161.Anchored = true
4086
Part161.BottomSurface = Enum.SurfaceType.Smooth
4087
Part161.BrickColor = BrickColor.new("Institutional white")
4088
Part161.Material = Enum.Material.SmoothPlastic
4089
Part161.TopSurface = Enum.SurfaceType.Smooth
4090
Part161.brickColor = BrickColor.new("Institutional white")
4091
SpecialMesh162.Parent = Part161
4092
SpecialMesh162.MeshId = "rbxassetid://1553262626"
4093
SpecialMesh162.TextureId = "rbxassetid://1553262651"
4094
SpecialMesh162.MeshType = Enum.MeshType.FileMesh
4095
Part163.Parent = Model144
4096
Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
4097
Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
4098
Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
4099
Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
4100
Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
4101
Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
4102
Part163.Anchored = true
4103
Part163.BottomSurface = Enum.SurfaceType.Smooth
4104
Part163.BrickColor = BrickColor.new("Institutional white")
4105
Part163.Material = Enum.Material.SmoothPlastic
4106
Part163.TopSurface = Enum.SurfaceType.Smooth
4107
Part163.brickColor = BrickColor.new("Institutional white")
4108
SpecialMesh164.Parent = Part163
4109
SpecialMesh164.MeshId = "rbxassetid://1553262626"
4110
SpecialMesh164.TextureId = "rbxassetid://1553262651"
4111
SpecialMesh164.MeshType = Enum.MeshType.FileMesh
4112
Part165.Parent = Model144
4113
Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4114
Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
4115
Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
4116
Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4117
Part165.Anchored = true
4118
Part165.BottomSurface = Enum.SurfaceType.Smooth
4119
Part165.BrickColor = BrickColor.new("Institutional white")
4120
Part165.Material = Enum.Material.SmoothPlastic
4121
Part165.TopSurface = Enum.SurfaceType.Smooth
4122
Part165.brickColor = BrickColor.new("Institutional white")
4123
SpecialMesh166.Parent = Part165
4124
SpecialMesh166.MeshId = "rbxassetid://432161173"
4125
SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4126
SpecialMesh166.TextureId = "rbxassetid://432161246"
4127
SpecialMesh166.MeshType = Enum.MeshType.FileMesh
4128
Part167.Parent = Model144
4129
Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4130
Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
4131
Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
4132
Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4133
Part167.Anchored = true
4134
Part167.BottomSurface = Enum.SurfaceType.Smooth
4135
Part167.BrickColor = BrickColor.new("Institutional white")
4136
Part167.Material = Enum.Material.SmoothPlastic
4137
Part167.TopSurface = Enum.SurfaceType.Smooth
4138
Part167.brickColor = BrickColor.new("Institutional white")
4139
SpecialMesh168.Parent = Part167
4140
SpecialMesh168.MeshId = "rbxassetid://432161173"
4141
SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4142
SpecialMesh168.TextureId = "rbxassetid://432161246"
4143
SpecialMesh168.MeshType = Enum.MeshType.FileMesh
4144
Part169.Parent = Model144
4145
Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4146
Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
4147
Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
4148
Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4149
Part169.Anchored = true
4150
Part169.BottomSurface = Enum.SurfaceType.Smooth
4151
Part169.BrickColor = BrickColor.new("Institutional white")
4152
Part169.Material = Enum.Material.SmoothPlastic
4153
Part169.TopSurface = Enum.SurfaceType.Smooth
4154
Part169.brickColor = BrickColor.new("Institutional white")
4155
SpecialMesh170.Parent = Part169
4156
SpecialMesh170.MeshId = "rbxassetid://432161173"
4157
SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4158
SpecialMesh170.TextureId = "rbxassetid://432161246"
4159
SpecialMesh170.MeshType = Enum.MeshType.FileMesh
4160
Part171.Parent = Model144
4161
Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4162
Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
4163
Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
4164
Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4165
Part171.Anchored = true
4166
Part171.BottomSurface = Enum.SurfaceType.Smooth
4167
Part171.BrickColor = BrickColor.new("Institutional white")
4168
Part171.Material = Enum.Material.SmoothPlastic
4169
Part171.TopSurface = Enum.SurfaceType.Smooth
4170
Part171.brickColor = BrickColor.new("Institutional white")
4171
SpecialMesh172.Parent = Part171
4172
SpecialMesh172.MeshId = "rbxassetid://432161173"
4173
SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4174
SpecialMesh172.TextureId = "rbxassetid://432161246"
4175
SpecialMesh172.MeshType = Enum.MeshType.FileMesh
4176
Part173.Parent = Model144
4177
Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4178
Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
4179
Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
4180
Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4181
Part173.Anchored = true
4182
Part173.BottomSurface = Enum.SurfaceType.Smooth
4183
Part173.BrickColor = BrickColor.new("Institutional white")
4184
Part173.Material = Enum.Material.SmoothPlastic
4185
Part173.TopSurface = Enum.SurfaceType.Smooth
4186
Part173.brickColor = BrickColor.new("Institutional white")
4187
SpecialMesh174.Parent = Part173
4188
SpecialMesh174.MeshId = "rbxassetid://432161173"
4189
SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4190
SpecialMesh174.TextureId = "rbxassetid://432161246"
4191
SpecialMesh174.MeshType = Enum.MeshType.FileMesh
4192
Part175.Parent = Model144
4193
Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4194
Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
4195
Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
4196
Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4197
Part175.Anchored = true
4198
Part175.BottomSurface = Enum.SurfaceType.Smooth
4199
Part175.BrickColor = BrickColor.new("Institutional white")
4200
Part175.Material = Enum.Material.SmoothPlastic
4201
Part175.TopSurface = Enum.SurfaceType.Smooth
4202
Part175.brickColor = BrickColor.new("Institutional white")
4203
SpecialMesh176.Parent = Part175
4204
SpecialMesh176.MeshId = "rbxassetid://432161173"
4205
SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4206
SpecialMesh176.TextureId = "rbxassetid://432161246"
4207
SpecialMesh176.MeshType = Enum.MeshType.FileMesh
4208
Part177.Parent = Model144
4209
Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4210
Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
4211
Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
4212
Part177.Size = Vector3.new(0.0500000007, 1, 2)
4213
Part177.Anchored = true
4214
Part177.BottomSurface = Enum.SurfaceType.Smooth
4215
Part177.BrickColor = BrickColor.new("Institutional white")
4216
Part177.Material = Enum.Material.SmoothPlastic
4217
Part177.TopSurface = Enum.SurfaceType.Smooth
4218
Part177.brickColor = BrickColor.new("Institutional white")
4219
SpecialMesh178.Parent = Part177
4220
SpecialMesh178.MeshId = "rbxassetid://437258769"
4221
SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4222
SpecialMesh178.TextureId = "rbxassetid://437258775"
4223
SpecialMesh178.MeshType = Enum.MeshType.FileMesh
4224
Part179.Parent = Model144
4225
Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4226
Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
4227
Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
4228
Part179.Size = Vector3.new(0.0500000007, 1, 2)
4229
Part179.Anchored = true
4230
Part179.BottomSurface = Enum.SurfaceType.Smooth
4231
Part179.BrickColor = BrickColor.new("Institutional white")
4232
Part179.Material = Enum.Material.SmoothPlastic
4233
Part179.TopSurface = Enum.SurfaceType.Smooth
4234
Part179.brickColor = BrickColor.new("Institutional white")
4235
SpecialMesh180.Parent = Part179
4236
SpecialMesh180.MeshId = "rbxassetid://437258769"
4237
SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4238
SpecialMesh180.TextureId = "rbxassetid://437258775"
4239
SpecialMesh180.MeshType = Enum.MeshType.FileMesh
4240
Part181.Parent = Model144
4241
Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4242
Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
4243
Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
4244
Part181.Size = Vector3.new(0.0500000007, 1, 2)
4245
Part181.Anchored = true
4246
Part181.BottomSurface = Enum.SurfaceType.Smooth
4247
Part181.BrickColor = BrickColor.new("Institutional white")
4248
Part181.Material = Enum.Material.SmoothPlastic
4249
Part181.TopSurface = Enum.SurfaceType.Smooth
4250
Part181.brickColor = BrickColor.new("Institutional white")
4251
SpecialMesh182.Parent = Part181
4252
SpecialMesh182.MeshId = "rbxassetid://437258769"
4253
SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4254
SpecialMesh182.TextureId = "rbxassetid://437258775"
4255
SpecialMesh182.MeshType = Enum.MeshType.FileMesh
4256
Part183.Parent = Model144
4257
Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4258
Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4259
Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
4260
Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4261
Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
4262
Part183.Size = Vector3.new(4, 1, 0.119999997)
4263
Part183.Anchored = true
4264
Part183.BottomSurface = Enum.SurfaceType.Smooth
4265
Part183.BrickColor = BrickColor.new("Institutional white")
4266
Part183.Material = Enum.Material.SmoothPlastic
4267
Part183.TopSurface = Enum.SurfaceType.Smooth
4268
Part183.brickColor = BrickColor.new("Institutional white")
4269
SpecialMesh184.Parent = Part183
4270
SpecialMesh184.MeshId = "rbxassetid://442337985"
4271
SpecialMesh184.TextureId = "rbxassetid://442337993"
4272
SpecialMesh184.MeshType = Enum.MeshType.FileMesh
4273
Part185.Parent = Model144
4274
Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4275
Part185.Orientation = Vector3.new(0, -90, 90)
4276
Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
4277
Part185.Rotation = Vector3.new(-90, -90, 0)
4278
Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
4279
Part185.Size = Vector3.new(4, 1, 0.119999997)
4280
Part185.Anchored = true
4281
Part185.BottomSurface = Enum.SurfaceType.Smooth
4282
Part185.BrickColor = BrickColor.new("Institutional white")
4283
Part185.Material = Enum.Material.SmoothPlastic
4284
Part185.TopSurface = Enum.SurfaceType.Smooth
4285
Part185.brickColor = BrickColor.new("Institutional white")
4286
SpecialMesh186.Parent = Part185
4287
SpecialMesh186.MeshId = "rbxassetid://442337985"
4288
SpecialMesh186.TextureId = "rbxassetid://442337993"
4289
SpecialMesh186.MeshType = Enum.MeshType.FileMesh
4290
Part187.Parent = Model144
4291
Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4292
Part187.Orientation = Vector3.new(0, -90, 90)
4293
Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
4294
Part187.Rotation = Vector3.new(-90, -90, 0)
4295
Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
4296
Part187.Size = Vector3.new(4, 1, 0.119999997)
4297
Part187.Anchored = true
4298
Part187.BottomSurface = Enum.SurfaceType.Smooth
4299
Part187.BrickColor = BrickColor.new("Institutional white")
4300
Part187.Material = Enum.Material.SmoothPlastic
4301
Part187.TopSurface = Enum.SurfaceType.Smooth
4302
Part187.brickColor = BrickColor.new("Institutional white")
4303
SpecialMesh188.Parent = Part187
4304
SpecialMesh188.MeshId = "rbxassetid://442337985"
4305
SpecialMesh188.TextureId = "rbxassetid://442337993"
4306
SpecialMesh188.MeshType = Enum.MeshType.FileMesh
4307
Part189.Parent = Model144
4308
Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4309
Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4310
Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
4311
Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4312
Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
4313
Part189.Size = Vector3.new(4, 1, 0.119999997)
4314
Part189.Anchored = true
4315
Part189.BottomSurface = Enum.SurfaceType.Smooth
4316
Part189.BrickColor = BrickColor.new("Institutional white")
4317
Part189.Material = Enum.Material.SmoothPlastic
4318
Part189.TopSurface = Enum.SurfaceType.Smooth
4319
Part189.brickColor = BrickColor.new("Institutional white")
4320
SpecialMesh190.Parent = Part189
4321
SpecialMesh190.MeshId = "rbxassetid://442337985"
4322
SpecialMesh190.TextureId = "rbxassetid://442337993"
4323
SpecialMesh190.MeshType = Enum.MeshType.FileMesh
4324
Part191.Parent = mas
4325
Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4326
Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
4327
Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
4328
Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
4329
Part191.Anchored = true
4330
Part191.BottomSurface = Enum.SurfaceType.Smooth
4331
Part191.BrickColor = BrickColor.new("Dark orange")
4332
Part191.Material = Enum.Material.Wood
4333
Part191.TopSurface = Enum.SurfaceType.Smooth
4334
Part191.brickColor = BrickColor.new("Dark orange")
4335
Part192.Name = "Wall"
4336
Part192.Parent = mas
4337
Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4338
Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
4339
Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
4340
Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
4341
Part192.Anchored = true
4342
Part192.BottomSurface = Enum.SurfaceType.Smooth
4343
Part192.BrickColor = BrickColor.new("Dark orange")
4344
Part192.Material = Enum.Material.Wood
4345
Part192.TopSurface = Enum.SurfaceType.Smooth
4346
Part192.brickColor = BrickColor.new("Dark orange")
4347
Part193.Parent = mas
4348
Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4349
Part193.Orientation = Vector3.new(0, 90, -90)
4350
Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
4351
Part193.Rotation = Vector3.new(-90, 90, 0)
4352
Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
4353
Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
4354
Part193.Anchored = true
4355
Part193.BottomSurface = Enum.SurfaceType.Smooth
4356
Part193.BrickColor = BrickColor.new("Dark orange")
4357
Part193.Material = Enum.Material.Wood
4358
Part193.TopSurface = Enum.SurfaceType.Smooth
4359
Part193.brickColor = BrickColor.new("Dark orange")
4360
Part193.Shape = Enum.PartType.Cylinder
4361
Part194.Parent = mas
4362
Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4363
Part194.Orientation = Vector3.new(-90, -180, 0)
4364
Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
4365
Part194.Rotation = Vector3.new(-90, 0, -180)
4366
Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
4367
Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4368
Part194.Anchored = true
4369
Part194.BottomSurface = Enum.SurfaceType.Smooth
4370
Part194.BrickColor = BrickColor.new("Institutional white")
4371
Part194.Material = Enum.Material.SmoothPlastic
4372
Part194.TopSurface = Enum.SurfaceType.Smooth
4373
Part194.brickColor = BrickColor.new("Institutional white")
4374
Decal195.Parent = Part194
4375
Decal195.Texture = "rbxassetid://636768448"
4376
Decal195.Face = Enum.NormalId.Bottom
4377
Part196.Parent = mas
4378
Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4379
Part196.Orientation = Vector3.new(-90, -180, 0)
4380
Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
4381
Part196.Rotation = Vector3.new(-90, 0, -180)
4382
Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
4383
Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4384
Part196.Anchored = true
4385
Part196.BottomSurface = Enum.SurfaceType.Smooth
4386
Part196.BrickColor = BrickColor.new("Institutional white")
4387
Part196.Material = Enum.Material.SmoothPlastic
4388
Part196.TopSurface = Enum.SurfaceType.Smooth
4389
Part196.brickColor = BrickColor.new("Institutional white")
4390
Decal197.Parent = Part196
4391
Decal197.Texture = "rbxassetid://1664931187"
4392
Decal197.Face = Enum.NormalId.Bottom
4393
Part198.Parent = mas
4394
Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
4395
Part198.Orientation = Vector3.new(-90, 0, 0)
4396
Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
4397
Part198.Rotation = Vector3.new(-90, 0, 0)
4398
Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
4399
Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
4400
Part198.Anchored = true
4401
Part198.BottomSurface = Enum.SurfaceType.Smooth
4402
Part198.BrickColor = BrickColor.new("Dark orange")
4403
Part198.Material = Enum.Material.Wood
4404
Part198.TopSurface = Enum.SurfaceType.Smooth
4405
Part198.brickColor = BrickColor.new("Dark orange")
4406
Part199.Name = "Wall"
4407
Part199.Parent = mas
4408
Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
4409
Part199.Orientation = Vector3.new(90, -3.83999991, 0)
4410
Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
4411
Part199.Rotation = Vector3.new(90, 0, 3.83999991)
4412
Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
4413
Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
4414
Part199.Anchored = true
4415
Part199.BottomSurface = Enum.SurfaceType.Smooth
4416
Part199.BrickColor = BrickColor.new("Dark orange")
4417
Part199.Material = Enum.Material.Wood
4418
Part199.TopSurface = Enum.SurfaceType.Smooth
4419
Part199.brickColor = BrickColor.new("Dark orange")
4420
Part200.Parent = mas
4421
Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4422
Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
4423
Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
4424
Part200.Anchored = true
4425
Part200.BottomSurface = Enum.SurfaceType.Smooth
4426
Part200.Material = Enum.Material.DiamondPlate
4427
Part200.TopSurface = Enum.SurfaceType.Smooth
4428
Part201.Name = "Wall"
4429
Part201.Parent = mas
4430
Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
4431
Part201.Orientation = Vector3.new(90, -126.979996, 0)
4432
Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
4433
Part201.Rotation = Vector3.new(90, 0, 126.979996)
4434
Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
4435
Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
4436
Part201.Anchored = true
4437
Part201.BottomSurface = Enum.SurfaceType.Smooth
4438
Part201.BrickColor = BrickColor.new("Dark orange")
4439
Part201.Material = Enum.Material.Wood
4440
Part201.TopSurface = Enum.SurfaceType.Smooth
4441
Part201.brickColor = BrickColor.new("Dark orange")
4442
Part202.Parent = mas
4443
Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4444
Part202.Orientation = Vector3.new(0, -180, -179.839996)
4445
Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4446
Part202.Rotation = Vector3.new(180, 0, 0.159999996)
4447
Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4448
Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4449
Part202.Anchored = true
4450
Part202.BottomSurface = Enum.SurfaceType.Smooth
4451
Part202.BrickColor = BrickColor.new("Burnt Sienna")
4452
Part202.Material = Enum.Material.Wood
4453
Part202.TopSurface = Enum.SurfaceType.Smooth
4454
Part202.brickColor = BrickColor.new("Burnt Sienna")
4455
Part203.Name = "Tree"
4456
Part203.Parent = mas
4457
Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
4458
Part203.Orientation = Vector3.new(0, 0, 90)
4459
Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
4460
Part203.Rotation = Vector3.new(0, 0, 90)
4461
Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
4462
Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
4463
Part203.Anchored = true
4464
Part203.BottomSurface = Enum.SurfaceType.Smooth
4465
Part203.BrickColor = BrickColor.new("Reddish brown")
4466
Part203.Material = Enum.Material.Wood
4467
Part203.TopSurface = Enum.SurfaceType.Smooth
4468
Part203.brickColor = BrickColor.new("Reddish brown")
4469
Part203.Shape = Enum.PartType.Cylinder
4470
Part204.Parent = mas
4471
Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4472
Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
4473
Part204.Color = Color3.new(1, 0.690196, 0)
4474
Part204.Size = Vector3.new(3.5, 3.5, 3.5)
4475
Part204.Anchored = true
4476
Part204.BottomSurface = Enum.SurfaceType.Smooth
4477
Part204.BrickColor = BrickColor.new("Deep orange")
4478
Part204.Material = Enum.Material.Neon
4479
Part204.TopSurface = Enum.SurfaceType.Smooth
4480
Part204.brickColor = BrickColor.new("Deep orange")
4481
Part204.Shape = Enum.PartType.Ball
4482
PointLight205.Parent = Part204
4483
PointLight205.Color = Color3.new(0.746411, 0.75, 0)
4484
PointLight205.Range = 25
4485
PointLight205.Brightness = 10
4486
PointLight205.Shadows = true
4487
Part206.Parent = mas
4488
Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4489
Part206.Orientation = Vector3.new(0, 0, 90)
4490
Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
4491
Part206.Rotation = Vector3.new(0, 0, 90)
4492
Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
4493
Part206.Anchored = true
4494
Part206.BottomSurface = Enum.SurfaceType.Smooth
4495
Part206.TopSurface = Enum.SurfaceType.Smooth
4496
Part207.Name = "Wall"
4497
Part207.Parent = mas
4498
Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4499
Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
4500
Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
4501
Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
4502
Part207.Anchored = true
4503
Part207.BottomSurface = Enum.SurfaceType.Smooth
4504
Part207.BrickColor = BrickColor.new("Dark orange")
4505
Part207.Material = Enum.Material.Wood
4506
Part207.TopSurface = Enum.SurfaceType.Smooth
4507
Part207.brickColor = BrickColor.new("Dark orange")
4508
Part208.Parent = mas
4509
Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4510
Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
4511
Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4512
Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
4513
Part208.Anchored = true
4514
Part208.BottomSurface = Enum.SurfaceType.Smooth
4515
Part208.BrickColor = BrickColor.new("Burnt Sienna")
4516
Part208.Material = Enum.Material.Wood
4517
Part208.TopSurface = Enum.SurfaceType.Smooth
4518
Part208.brickColor = BrickColor.new("Burnt Sienna")
4519
Part209.Parent = mas
4520
Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
4521
Part209.Orientation = Vector3.new(0, -180, 179.940002)
4522
Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
4523
Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
4524
Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4525
Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4526
Part209.Anchored = true
4527
Part209.BottomSurface = Enum.SurfaceType.Smooth
4528
Part209.BrickColor = BrickColor.new("Burnt Sienna")
4529
Part209.Material = Enum.Material.Wood
4530
Part209.TopSurface = Enum.SurfaceType.Smooth
4531
Part209.brickColor = BrickColor.new("Burnt Sienna")
4532
Part210.Name = "Wall"
4533
Part210.Parent = mas
4534
Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
4535
Part210.Orientation = Vector3.new(-90, -134.289993, 0)
4536
Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
4537
Part210.Rotation = Vector3.new(-90, 0, -134.289993)
4538
Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
4539
Part210.Size = Vector3.new(1.42300248, 1, 12.5)
4540
Part210.Anchored = true
4541
Part210.BottomSurface = Enum.SurfaceType.Smooth
4542
Part210.BrickColor = BrickColor.new("Dark orange")
4543
Part210.Material = Enum.Material.Wood
4544
Part210.TopSurface = Enum.SurfaceType.Smooth
4545
Part210.brickColor = BrickColor.new("Dark orange")
4546
Part211.Name = "Wall"
4547
Part211.Parent = mas
4548
Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
4549
Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
4550
Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
4551
Part211.Rotation = Vector3.new(-90, 0, -139.970001)
4552
Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
4553
Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
4554
Part211.Anchored = true
4555
Part211.BottomSurface = Enum.SurfaceType.Smooth
4556
Part211.BrickColor = BrickColor.new("Dark orange")
4557
Part211.Material = Enum.Material.Wood
4558
Part211.TopSurface = Enum.SurfaceType.Smooth
4559
Part211.brickColor = BrickColor.new("Dark orange")
4560
Part212.Parent = mas
4561
Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4562
Part212.Orientation = Vector3.new(0, -90, 0)
4563
Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
4564
Part212.Rotation = Vector3.new(0, -90, 0)
4565
Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
4566
Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
4567
Part212.Anchored = true
4568
Part212.BottomSurface = Enum.SurfaceType.Smooth
4569
Part212.BrickColor = BrickColor.new("Institutional white")
4570
Part212.Material = Enum.Material.SmoothPlastic
4571
Part212.TopSurface = Enum.SurfaceType.Smooth
4572
Part212.brickColor = BrickColor.new("Institutional white")
4573
SpecialMesh213.Parent = Part212
4574
SpecialMesh213.MeshId = "rbxassetid://1086413449"
4575
SpecialMesh213.Scale = Vector3.new(2, 2, 2)
4576
SpecialMesh213.TextureId = "rbxassetid://1461576423"
4577
SpecialMesh213.MeshType = Enum.MeshType.FileMesh
4578
Part214.Name = "Wall"
4579
Part214.Parent = mas
4580
Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4581
Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
4582
Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
4583
Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
4584
Part214.Anchored = true
4585
Part214.BottomSurface = Enum.SurfaceType.Smooth
4586
Part214.BrickColor = BrickColor.new("Dark orange")
4587
Part214.Material = Enum.Material.Wood
4588
Part214.TopSurface = Enum.SurfaceType.Smooth
4589
Part214.brickColor = BrickColor.new("Dark orange")
4590
Part215.Parent = mas
4591
Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4592
Part215.Orientation = Vector3.new(0, 90, -90)
4593
Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
4594
Part215.Rotation = Vector3.new(-90, 90, 0)
4595
Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
4596
Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
4597
Part215.Anchored = true
4598
Part215.BottomSurface = Enum.SurfaceType.Smooth
4599
Part215.BrickColor = BrickColor.new("Dark orange")
4600
Part215.Material = Enum.Material.Wood
4601
Part215.TopSurface = Enum.SurfaceType.Smooth
4602
Part215.brickColor = BrickColor.new("Dark orange")
4603
Part215.Shape = Enum.PartType.Cylinder
4604
Part216.Parent = mas
4605
Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4606
Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
4607
Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4608
Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
4609
Part216.Anchored = true
4610
Part216.BottomSurface = Enum.SurfaceType.Smooth
4611
Part216.BrickColor = BrickColor.new("Burnt Sienna")
4612
Part216.Material = Enum.Material.Wood
4613
Part216.TopSurface = Enum.SurfaceType.Smooth
4614
Part216.brickColor = BrickColor.new("Burnt Sienna")
4615
Part217.Parent = mas
4616
Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4617
Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
4618
Part217.Color = Color3.new(1, 0.690196, 0)
4619
Part217.Size = Vector3.new(3.5, 3.5, 3.5)
4620
Part217.Anchored = true
4621
Part217.BottomSurface = Enum.SurfaceType.Smooth
4622
Part217.BrickColor = BrickColor.new("Deep orange")
4623
Part217.Material = Enum.Material.Neon
4624
Part217.TopSurface = Enum.SurfaceType.Smooth
4625
Part217.brickColor = BrickColor.new("Deep orange")
4626
Part217.Shape = Enum.PartType.Ball
4627
PointLight218.Parent = Part217
4628
PointLight218.Color = Color3.new(0.746411, 0.75, 0)
4629
PointLight218.Range = 25
4630
PointLight218.Brightness = 10
4631
PointLight218.Shadows = true
4632
Part219.Parent = mas
4633
Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
4634
Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
4635
Part219.Color = Color3.new(1, 0.34902, 0.34902)
4636
Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
4637
Part219.Anchored = true
4638
Part219.BottomSurface = Enum.SurfaceType.Smooth
4639
Part219.BrickColor = BrickColor.new("Persimmon")
4640
Part219.Material = Enum.Material.Fabric
4641
Part219.TopSurface = Enum.SurfaceType.Smooth
4642
Part219.brickColor = BrickColor.new("Persimmon")
4643
Part220.Parent = mas
4644
Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4645
Part220.Orientation = Vector3.new(0, 90, -90)
4646
Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
4647
Part220.Rotation = Vector3.new(-90, 90, 0)
4648
Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4649
Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4650
Part220.Anchored = true
4651
Part220.BottomSurface = Enum.SurfaceType.Smooth
4652
Part220.BrickColor = BrickColor.new("Burnt Sienna")
4653
Part220.Material = Enum.Material.Wood
4654
Part220.TopSurface = Enum.SurfaceType.Smooth
4655
Part220.brickColor = BrickColor.new("Burnt Sienna")
4656
Part221.Parent = mas
4657
Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4658
Part221.Orientation = Vector3.new(0, 90, -90)
4659
Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
4660
Part221.Rotation = Vector3.new(-90, 90, 0)
4661
Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4662
Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4663
Part221.Anchored = true
4664
Part221.BottomSurface = Enum.SurfaceType.Smooth
4665
Part221.BrickColor = BrickColor.new("Burnt Sienna")
4666
Part221.Material = Enum.Material.Wood
4667
Part221.TopSurface = Enum.SurfaceType.Smooth
4668
Part221.brickColor = BrickColor.new("Burnt Sienna")
4669
Part222.Parent = mas
4670
Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4671
Part222.Orientation = Vector3.new(0, 90, -90)
4672
Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
4673
Part222.Rotation = Vector3.new(-90, 90, 0)
4674
Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4675
Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4676
Part222.Anchored = true
4677
Part222.BottomSurface = Enum.SurfaceType.Smooth
4678
Part222.BrickColor = BrickColor.new("Burnt Sienna")
4679
Part222.Material = Enum.Material.Wood
4680
Part222.TopSurface = Enum.SurfaceType.Smooth
4681
Part222.brickColor = BrickColor.new("Burnt Sienna")
4682
Part223.Parent = mas
4683
Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4684
Part223.Orientation = Vector3.new(0, 90, -90)
4685
Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
4686
Part223.Rotation = Vector3.new(-90, 90, 0)
4687
Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
4688
Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
4689
Part223.Anchored = true
4690
Part223.BottomSurface = Enum.SurfaceType.Smooth
4691
Part223.BrickColor = BrickColor.new("Dark orange")
4692
Part223.Material = Enum.Material.Wood
4693
Part223.TopSurface = Enum.SurfaceType.Smooth
4694
Part223.brickColor = BrickColor.new("Dark orange")
4695
Part223.Shape = Enum.PartType.Cylinder
4696
Part224.Parent = mas
4697
Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
4698
Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
4699
Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
4700
Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
4701
Part224.Anchored = true
4702
Part224.BottomSurface = Enum.SurfaceType.Smooth
4703
Part224.BrickColor = BrickColor.new("Institutional white")
4704
Part224.Material = Enum.Material.DiamondPlate
4705
Part224.TopSurface = Enum.SurfaceType.Smooth
4706
Part224.brickColor = BrickColor.new("Institutional white")
4707
SurfaceGui225.Parent = Part224
4708
SurfaceGui225.LightInfluence = 1
4709
SurfaceGui225.ClipsDescendants = true
4710
TextLabel226.Parent = SurfaceGui225
4711
TextLabel226.Size = UDim2.new(0, 800, 0, 600)
4712
TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
4713
TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
4714
TextLabel226.BackgroundTransparency = 1
4715
TextLabel226.Font = Enum.Font.Arcade
4716
TextLabel226.FontSize = Enum.FontSize.Size96
4717
TextLabel226.Text = "ARMORY  ROOM"
4718
TextLabel226.TextColor = BrickColor.new("Really black")
4719
TextLabel226.TextColor3 = Color3.new(0, 0, 0)
4720
TextLabel226.TextSize = 100
4721
TextLabel226.TextWrap = true
4722
TextLabel226.TextWrapped = true
4723
Part227.Name = "Wall"
4724
Part227.Parent = mas
4725
Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4726
Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
4727
Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
4728
Part227.Size = Vector3.new(50.5, 22.2999992, 1)
4729
Part227.Anchored = true
4730
Part227.BottomSurface = Enum.SurfaceType.Smooth
4731
Part227.BrickColor = BrickColor.new("Dark orange")
4732
Part227.Material = Enum.Material.Wood
4733
Part227.TopSurface = Enum.SurfaceType.Smooth
4734
Part227.brickColor = BrickColor.new("Dark orange")
4735
Part228.Parent = mas
4736
Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
4737
Part228.Orientation = Vector3.new(0, 180, 179.940002)
4738
Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
4739
Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
4740
Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4741
Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4742
Part228.Anchored = true
4743
Part228.BottomSurface = Enum.SurfaceType.Smooth
4744
Part228.BrickColor = BrickColor.new("Burnt Sienna")
4745
Part228.Material = Enum.Material.Wood
4746
Part228.TopSurface = Enum.SurfaceType.Smooth
4747
Part228.brickColor = BrickColor.new("Burnt Sienna")
4748
Part229.Parent = mas
4749
Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4750
Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
4751
Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4752
Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
4753
Part229.Anchored = true
4754
Part229.BottomSurface = Enum.SurfaceType.Smooth
4755
Part229.BrickColor = BrickColor.new("Burnt Sienna")
4756
Part229.Material = Enum.Material.Wood
4757
Part229.TopSurface = Enum.SurfaceType.Smooth
4758
Part229.brickColor = BrickColor.new("Burnt Sienna")
4759
Part230.Name = "Wall"
4760
Part230.Parent = mas
4761
Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
4762
Part230.Orientation = Vector3.new(0, 90, 0)
4763
Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
4764
Part230.Rotation = Vector3.new(0, 90, 0)
4765
Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
4766
Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
4767
Part230.Anchored = true
4768
Part230.BottomSurface = Enum.SurfaceType.Smooth
4769
Part230.BrickColor = BrickColor.new("Dark orange")
4770
Part230.Material = Enum.Material.Wood
4771
Part230.TopSurface = Enum.SurfaceType.Smooth
4772
Part230.brickColor = BrickColor.new("Dark orange")
4773
Part231.Parent = mas
4774
Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4775
Part231.Orientation = Vector3.new(0, 0, 90)
4776
Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
4777
Part231.Rotation = Vector3.new(0, 0, 90)
4778
Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
4779
Part231.Anchored = true
4780
Part231.BottomSurface = Enum.SurfaceType.Smooth
4781
Part231.TopSurface = Enum.SurfaceType.Smooth
4782
Part232.Parent = mas
4783
Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
4784
Part232.Orientation = Vector3.new(0, 0, 90)
4785
Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
4786
Part232.Rotation = Vector3.new(0, 0, 90)
4787
Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
4788
Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
4789
Part232.Anchored = true
4790
Part232.BottomSurface = Enum.SurfaceType.Smooth
4791
Part232.BrickColor = BrickColor.new("Dark orange")
4792
Part232.Material = Enum.Material.Wood
4793
Part232.TopSurface = Enum.SurfaceType.Smooth
4794
Part232.brickColor = BrickColor.new("Dark orange")
4795
Part233.Parent = mas
4796
Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4797
Part233.Orientation = Vector3.new(0, 90, -90)
4798
Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
4799
Part233.Rotation = Vector3.new(-90, 90, 0)
4800
Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
4801
Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
4802
Part233.Anchored = true
4803
Part233.BottomSurface = Enum.SurfaceType.Smooth
4804
Part233.BrickColor = BrickColor.new("Dark orange")
4805
Part233.Material = Enum.Material.Wood
4806
Part233.TopSurface = Enum.SurfaceType.Smooth
4807
Part233.brickColor = BrickColor.new("Dark orange")
4808
Part233.Shape = Enum.PartType.Cylinder
4809
Part234.Parent = mas
4810
Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4811
Part234.Orientation = Vector3.new(0, -180, -179.839996)
4812
Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4813
Part234.Rotation = Vector3.new(180, 0, 0.159999996)
4814
Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4815
Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4816
Part234.Anchored = true
4817
Part234.BottomSurface = Enum.SurfaceType.Smooth
4818
Part234.BrickColor = BrickColor.new("Burnt Sienna")
4819
Part234.Material = Enum.Material.Wood
4820
Part234.TopSurface = Enum.SurfaceType.Smooth
4821
Part234.brickColor = BrickColor.new("Burnt Sienna")
4822
Part235.Name = "Wall"
4823
Part235.Parent = mas
4824
Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
4825
Part235.Orientation = Vector3.new(90, 136.470001, 0)
4826
Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
4827
Part235.Rotation = Vector3.new(90, 0, -136.470001)
4828
Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
4829
Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
4830
Part235.Anchored = true
4831
Part235.BottomSurface = Enum.SurfaceType.Smooth
4832
Part235.BrickColor = BrickColor.new("Dark orange")
4833
Part235.Material = Enum.Material.Wood
4834
Part235.TopSurface = Enum.SurfaceType.Smooth
4835
Part235.brickColor = BrickColor.new("Dark orange")
4836
WedgePart236.Parent = mas
4837
WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
4838
WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
4839
WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
4840
WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
4841
WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4842
WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
4843
WedgePart236.Anchored = true
4844
WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
4845
WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
4846
WedgePart236.Material = Enum.Material.Wood
4847
WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
4848
WedgePart237.Parent = mas
4849
WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
4850
WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
4851
WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
4852
WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
4853
WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4854
WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4855
WedgePart237.Anchored = true
4856
WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
4857
WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
4858
WedgePart237.Material = Enum.Material.Wood
4859
WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
4860
SpecialMesh238.Parent = WedgePart237
4861
SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
4862
SpecialMesh238.MeshType = Enum.MeshType.Wedge
4863
WedgePart239.Parent = mas
4864
WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
4865
WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
4866
WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
4867
WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
4868
WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4869
WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
4870
WedgePart239.Anchored = true
4871
WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
4872
WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
4873
WedgePart239.Material = Enum.Material.Wood
4874
WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
4875
WedgePart240.Parent = mas
4876
WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4877
WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
4878
WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4879
WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
4880
WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4881
WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4882
WedgePart240.Anchored = true
4883
WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
4884
WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
4885
WedgePart240.Material = Enum.Material.Wood
4886
WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
4887
SpecialMesh241.Parent = WedgePart240
4888
SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4889
SpecialMesh241.MeshType = Enum.MeshType.Wedge
4890
WedgePart242.Parent = mas
4891
WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4892
WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
4893
WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4894
WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
4895
WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4896
WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4897
WedgePart242.Anchored = true
4898
WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
4899
WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
4900
WedgePart242.Material = Enum.Material.Wood
4901
WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
4902
SpecialMesh243.Parent = WedgePart242
4903
SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4904
SpecialMesh243.MeshType = Enum.MeshType.Wedge
4905
WedgePart244.Parent = mas
4906
WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
4907
WedgePart244.Orientation = Vector3.new(0, -90, 0)
4908
WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
4909
WedgePart244.Rotation = Vector3.new(0, -90, 0)
4910
WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
4911
WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
4912
WedgePart244.Anchored = true
4913
WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
4914
WedgePart244.BrickColor = BrickColor.new("Bright red")
4915
WedgePart244.brickColor = BrickColor.new("Bright red")
4916
WedgePart245.Parent = mas
4917
WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
4918
WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
4919
WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
4920
WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
4921
WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4922
WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4923
WedgePart245.Anchored = true
4924
WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
4925
WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
4926
WedgePart245.Material = Enum.Material.Wood
4927
WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
4928
SpecialMesh246.Parent = WedgePart245
4929
SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
4930
SpecialMesh246.MeshType = Enum.MeshType.Wedge
4931
WedgePart247.Parent = mas
4932
WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
4933
WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
4934
WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
4935
WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
4936
WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4937
WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4938
WedgePart247.Anchored = true
4939
WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
4940
WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
4941
WedgePart247.Material = Enum.Material.Wood
4942
WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
4943
SpecialMesh248.Parent = WedgePart247
4944
SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
4945
SpecialMesh248.MeshType = Enum.MeshType.Wedge
4946
WedgePart249.Parent = mas
4947
WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
4948
WedgePart249.Orientation = Vector3.new(-90, 0, 0)
4949
WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
4950
WedgePart249.Rotation = Vector3.new(-90, 0, 0)
4951
WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
4952
WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4953
WedgePart249.Anchored = true
4954
WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
4955
WedgePart249.BrickColor = BrickColor.new("Dark orange")
4956
WedgePart249.Material = Enum.Material.Wood
4957
WedgePart249.brickColor = BrickColor.new("Dark orange")
4958
SpecialMesh250.Parent = WedgePart249
4959
SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
4960
SpecialMesh250.MeshType = Enum.MeshType.Wedge
4961
WedgePart251.Parent = mas
4962
WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
4963
WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
4964
WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
4965
WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
4966
WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4967
WedgePart251.Anchored = true
4968
WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
4969
SpecialMesh252.Parent = WedgePart251
4970
SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
4971
SpecialMesh252.MeshType = Enum.MeshType.Wedge
4972
WedgePart253.Parent = mas
4973
WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
4974
WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
4975
WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
4976
WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
4977
WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4978
WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
4979
WedgePart253.Anchored = true
4980
WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
4981
WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
4982
WedgePart253.Material = Enum.Material.Wood
4983
WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
4984
WedgePart254.Parent = mas
4985
WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
4986
WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
4987
WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
4988
WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
4989
WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
4990
WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
4991
WedgePart254.Anchored = true
4992
WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
4993
WedgePart254.BrickColor = BrickColor.new("Dark orange")
4994
WedgePart254.Material = Enum.Material.Wood
4995
WedgePart254.brickColor = BrickColor.new("Dark orange")
4996
WedgePart255.Parent = mas
4997
WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
4998
WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
4999
WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
5000
WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
5001
WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5002
WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
5003
WedgePart255.Anchored = true
5004
WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
5005
WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
5006
WedgePart255.Material = Enum.Material.Wood
5007
WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
5008
WedgePart256.Parent = mas
5009
WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
5010
WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
5011
WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
5012
WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
5013
WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5014
WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5015
WedgePart256.Anchored = true
5016
WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
5017
WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
5018
WedgePart256.Material = Enum.Material.Wood
5019
WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
5020
SpecialMesh257.Parent = WedgePart256
5021
SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
5022
SpecialMesh257.MeshType = Enum.MeshType.Wedge
5023
WedgePart258.Parent = mas
5024
WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
5025
WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
5026
WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
5027
WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
5028
WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
5029
WedgePart258.Anchored = true
5030
WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
5031
WedgePart259.Name = "Wall"
5032
WedgePart259.Parent = mas
5033
WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
5034
WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
5035
WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
5036
WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
5037
WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
5038
WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
5039
WedgePart259.Anchored = true
5040
WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
5041
WedgePart259.BrickColor = BrickColor.new("Dark orange")
5042
WedgePart259.Material = Enum.Material.Wood
5043
WedgePart259.brickColor = BrickColor.new("Dark orange")
5044
WedgePart260.Parent = mas
5045
WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
5046
WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
5047
WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
5048
WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
5049
WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5050
WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
5051
WedgePart260.Anchored = true
5052
WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
5053
WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
5054
WedgePart260.Material = Enum.Material.Wood
5055
WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
5056
WedgePart261.Parent = mas
5057
WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
5058
WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
5059
WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
5060
WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
5061
WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5062
WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5063
WedgePart261.Anchored = true
5064
WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
5065
WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
5066
WedgePart261.Material = Enum.Material.Wood
5067
WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
5068
SpecialMesh262.Parent = WedgePart261
5069
SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
5070
SpecialMesh262.MeshType = Enum.MeshType.Wedge
5071
WedgePart263.Name = "Wall"
5072
WedgePart263.Parent = mas
5073
WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
5074
WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
5075
WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
5076
WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
5077
WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
5078
WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
5079
WedgePart263.Anchored = true
5080
WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
5081
WedgePart263.BrickColor = BrickColor.new("Dark orange")
5082
WedgePart263.Material = Enum.Material.Wood
5083
WedgePart263.brickColor = BrickColor.new("Dark orange")
5084
WedgePart264.Parent = mas
5085
WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
5086
WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
5087
WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
5088
WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
5089
WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
5090
WedgePart264.Anchored = true
5091
WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
5092
WedgePart265.Parent = mas
5093
WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
5094
WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
5095
WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
5096
WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
5097
WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5098
WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
5099
WedgePart265.Anchored = true
5100
WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
5101
WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
5102
WedgePart265.Material = Enum.Material.Wood
5103
WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
5104
WedgePart266.Parent = mas
5105
WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
5106
WedgePart266.Orientation = Vector3.new(0, 90, 0)
5107
WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
5108
WedgePart266.Rotation = Vector3.new(0, 90, 0)
5109
WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
5110
WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
5111
WedgePart266.Anchored = true
5112
WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
5113
WedgePart266.BrickColor = BrickColor.new("Bright red")
5114
WedgePart266.brickColor = BrickColor.new("Bright red")
5115
WedgePart267.Parent = mas
5116
WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
5117
WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
5118
WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
5119
WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
5120
WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5121
WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
5122
WedgePart267.Anchored = true
5123
WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
5124
WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
5125
WedgePart267.Material = Enum.Material.Wood
5126
WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
5127
Model268.Parent = mas
5128
Part269.Name = "MusicPlayer"
5129
Part269.Parent = Model268
5130
Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
5131
Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
5132
Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
5133
Part269.Transparency = 1
5134
Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
5135
Part269.Anchored = true
5136
Part269.BrickColor = BrickColor.new("Institutional white")
5137
Part269.CanCollide = false
5138
Part269.Material = Enum.Material.SmoothPlastic
5139
Part269.brickColor = BrickColor.new("Institutional white")
5140
Part269.FormFactor = Enum.FormFactor.Custom
5141
Part269.formFactor = Enum.FormFactor.Custom
5142
Script270.Parent = Part269
5143
SurfaceGui271.Parent = Part269
5144
SurfaceGui271.Face = Enum.NormalId.Back
5145
SurfaceGui271.CanvasSize = Vector2.new(500, 50)
5146
TextLabel272.Parent = SurfaceGui271
5147
TextLabel272.Size = UDim2.new(0, 161, 1, 0)
5148
TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
5149
TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
5150
TextLabel272.BackgroundTransparency = 1
5151
TextLabel272.BorderColor = BrickColor.new("Really black")
5152
TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
5153
TextLabel272.Font = Enum.Font.SourceSans
5154
TextLabel272.FontSize = Enum.FontSize.Size36
5155
TextLabel272.Text = "Now Playing:"
5156
TextLabel272.TextColor = BrickColor.new("Really black")
5157
TextLabel272.TextColor3 = Color3.new(0, 0, 0)
5158
TextLabel272.TextSize = 36
5159
TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
5160
TextLabel273.Name = "currentsong"
5161
TextLabel273.Parent = SurfaceGui271
5162
TextLabel273.Position = UDim2.new(0, 170, 0, 0)
5163
TextLabel273.Size = UDim2.new(1, -170, 1, 0)
5164
TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
5165
TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
5166
TextLabel273.BackgroundTransparency = 1
5167
TextLabel273.BorderColor = BrickColor.new("Really black")
5168
TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
5169
TextLabel273.Font = Enum.Font.SourceSans
5170
TextLabel273.FontSize = Enum.FontSize.Size36
5171
TextLabel273.Text = "Nothing"
5172
TextLabel273.TextColor = BrickColor.new("Really black")
5173
TextLabel273.TextColor3 = Color3.new(0, 0, 0)
5174
TextLabel273.TextScaled = true
5175
TextLabel273.TextSize = 36
5176
TextLabel273.TextWrap = true
5177
TextLabel273.TextWrapped = true
5178
TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
5179
Model274.Name = "Radio"
5180
Model274.Parent = Model268
5181
Part275.Parent = Model274
5182
Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5183
Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
5184
Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
5185
Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5186
Part275.Anchored = true
5187
Part275.BottomSurface = Enum.SurfaceType.Smooth
5188
Part275.BrickColor = BrickColor.new("Institutional white")
5189
Part275.CanCollide = false
5190
Part275.Material = Enum.Material.Metal
5191
Part275.TopSurface = Enum.SurfaceType.Smooth
5192
Part275.brickColor = BrickColor.new("Institutional white")
5193
Part275.Shape = Enum.PartType.Cylinder
5194
Part276.Parent = Model274
5195
Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5196
Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
5197
Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
5198
Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5199
Part276.Anchored = true
5200
Part276.BottomSurface = Enum.SurfaceType.Smooth
5201
Part276.BrickColor = BrickColor.new("Institutional white")
5202
Part276.CanCollide = false
5203
Part276.Material = Enum.Material.Metal
5204
Part276.TopSurface = Enum.SurfaceType.Smooth
5205
Part276.brickColor = BrickColor.new("Institutional white")
5206
Part276.Shape = Enum.PartType.Cylinder
5207
Part277.Parent = Model274
5208
Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5209
Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
5210
Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
5211
Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5212
Part277.Anchored = true
5213
Part277.BottomSurface = Enum.SurfaceType.Smooth
5214
Part277.BrickColor = BrickColor.new("Institutional white")
5215
Part277.CanCollide = false
5216
Part277.Material = Enum.Material.Metal
5217
Part277.TopSurface = Enum.SurfaceType.Smooth
5218
Part277.brickColor = BrickColor.new("Institutional white")
5219
Part277.Shape = Enum.PartType.Cylinder
5220
Part278.Parent = Model274
5221
Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5222
Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
5223
Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
5224
Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5225
Part278.Anchored = true
5226
Part278.BottomSurface = Enum.SurfaceType.Smooth
5227
Part278.BrickColor = BrickColor.new("Institutional white")
5228
Part278.CanCollide = false
5229
Part278.Material = Enum.Material.Metal
5230
Part278.TopSurface = Enum.SurfaceType.Smooth
5231
Part278.brickColor = BrickColor.new("Institutional white")
5232
Part278.Shape = Enum.PartType.Cylinder
5233
Model279.Parent = Model274
5234
Model280.Parent = Model279
5235
Part281.Parent = Model280
5236
Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5237
Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
5238
Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5239
Part281.Anchored = true
5240
Part281.BottomSurface = Enum.SurfaceType.Smooth
5241
Part281.CanCollide = false
5242
Part281.Material = Enum.Material.Metal
5243
Part281.TopSurface = Enum.SurfaceType.Smooth
5244
Part281.Shape = Enum.PartType.Cylinder
5245
Part282.Parent = Model280
5246
Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5247
Part282.Orientation = Vector3.new(0, -90, 0)
5248
Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
5249
Part282.Rotation = Vector3.new(0, -90, 0)
5250
Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5251
Part282.Anchored = true
5252
Part282.BottomSurface = Enum.SurfaceType.Smooth
5253
Part282.CanCollide = false
5254
Part282.Material = Enum.Material.Metal
5255
Part282.TopSurface = Enum.SurfaceType.Smooth
5256
Part283.Parent = Model280
5257
Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5258
Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
5259
Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5260
Part283.Anchored = true
5261
Part283.BottomSurface = Enum.SurfaceType.Smooth
5262
Part283.CanCollide = false
5263
Part283.Material = Enum.Material.Metal
5264
Part283.TopSurface = Enum.SurfaceType.Smooth
5265
Part283.Shape = Enum.PartType.Cylinder
5266
Part284.Parent = Model280
5267
Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5268
Part284.Orientation = Vector3.new(0, -90, 0)
5269
Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
5270
Part284.Rotation = Vector3.new(0, -90, 0)
5271
Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
5272
Part284.Anchored = true
5273
Part284.BottomSurface = Enum.SurfaceType.Smooth
5274
Part284.CanCollide = false
5275
Part284.Material = Enum.Material.Metal
5276
Part284.TopSurface = Enum.SurfaceType.Smooth
5277
Part285.Parent = Model280
5278
Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5279
Part285.Orientation = Vector3.new(0, -90, 0)
5280
Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
5281
Part285.Rotation = Vector3.new(0, -90, 0)
5282
Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5283
Part285.Anchored = true
5284
Part285.BottomSurface = Enum.SurfaceType.Smooth
5285
Part285.CanCollide = false
5286
Part285.Material = Enum.Material.Metal
5287
Part285.TopSurface = Enum.SurfaceType.Smooth
5288
Part286.Parent = Model280
5289
Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5290
Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
5291
Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5292
Part286.Anchored = true
5293
Part286.BottomSurface = Enum.SurfaceType.Smooth
5294
Part286.CanCollide = false
5295
Part286.Material = Enum.Material.Metal
5296
Part286.TopSurface = Enum.SurfaceType.Smooth
5297
Part286.Shape = Enum.PartType.Cylinder
5298
Part287.Parent = Model280
5299
Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5300
Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
5301
Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5302
Part287.Anchored = true
5303
Part287.BottomSurface = Enum.SurfaceType.Smooth
5304
Part287.CanCollide = false
5305
Part287.Material = Enum.Material.Metal
5306
Part287.TopSurface = Enum.SurfaceType.Smooth
5307
Part287.Shape = Enum.PartType.Cylinder
5308
Part288.Parent = Model279
5309
Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5310
Part288.Orientation = Vector3.new(0, -90, 0)
5311
Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
5312
Part288.Rotation = Vector3.new(0, -90, 0)
5313
Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
5314
Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
5315
Part288.Anchored = true
5316
Part288.BottomSurface = Enum.SurfaceType.Smooth
5317
Part288.BrickColor = BrickColor.new("Lily white")
5318
Part288.CanCollide = false
5319
Part288.Material = Enum.Material.Neon
5320
Part288.TopSurface = Enum.SurfaceType.Smooth
5321
Part288.brickColor = BrickColor.new("Lily white")
5322
Part289.Parent = Model274
5323
Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5324
Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
5325
Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
5326
Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5327
Part289.Anchored = true
5328
Part289.BottomSurface = Enum.SurfaceType.Smooth
5329
Part289.BrickColor = BrickColor.new("Institutional white")
5330
Part289.CanCollide = false
5331
Part289.Material = Enum.Material.Metal
5332
Part289.TopSurface = Enum.SurfaceType.Smooth
5333
Part289.brickColor = BrickColor.new("Institutional white")
5334
Part289.Shape = Enum.PartType.Cylinder
5335
Part290.Parent = Model274
5336
Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5337
Part290.Orientation = Vector3.new(0, 0, 90)
5338
Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
5339
Part290.Rotation = Vector3.new(0, 0, 90)
5340
Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
5341
Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5342
Part290.Anchored = true
5343
Part290.BottomSurface = Enum.SurfaceType.Smooth
5344
Part290.BrickColor = BrickColor.new("Dark stone grey")
5345
Part290.CanCollide = false
5346
Part290.Material = Enum.Material.DiamondPlate
5347
Part290.TopSurface = Enum.SurfaceType.Smooth
5348
Part290.brickColor = BrickColor.new("Dark stone grey")
5349
Part290.Shape = Enum.PartType.Cylinder
5350
UnionOperation291.Parent = Model274
5351
UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5352
UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
5353
UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
5354
UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
5355
UnionOperation291.Anchored = true
5356
UnionOperation291.BrickColor = BrickColor.new("Lily white")
5357
UnionOperation291.CanCollide = false
5358
UnionOperation291.Material = Enum.Material.Metal
5359
UnionOperation291.brickColor = BrickColor.new("Lily white")
5360
Part292.Parent = Model274
5361
Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5362
Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
5363
Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
5364
Part292.Anchored = true
5365
Part292.BottomSurface = Enum.SurfaceType.Smooth
5366
Part292.CanCollide = false
5367
Part292.Material = Enum.Material.DiamondPlate
5368
Part292.TopSurface = Enum.SurfaceType.Smooth
5369
Part292.Shape = Enum.PartType.Cylinder
5370
ParticleEmitter293.Parent = Part292
5371
ParticleEmitter293.Speed = NumberRange.new(7, 7)
5372
ParticleEmitter293.Rotation = NumberRange.new(10, 10)
5373
ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
5374
ParticleEmitter293.LightEmission = 0.5
5375
ParticleEmitter293.LightInfluence = 1
5376
ParticleEmitter293.Texture = "rbxassetid://1164475845"
5377
ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
5378
ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
5379
ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
5380
ParticleEmitter293.Rate = 3
5381
ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
5382
ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
5383
ParticleEmitter293.VelocityInheritance = 50
5384
ParticleEmitter293.VelocitySpread = 35
5385
Sound294.Parent = Part292
5386
Sound294.Looped = true
5387
Sound294.MaxDistance = 60
5388
Sound294.Playing = true
5389
Sound294.SoundId = "rbxassetid://167689675"
5390
Sound294.Volume = 3
5391
Model295.Parent = Model274
5392
Part296.Parent = Model295
5393
Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5394
Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
5395
Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
5396
Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
5397
Part296.Anchored = true
5398
Part296.BottomSurface = Enum.SurfaceType.Smooth
5399
Part296.BrickColor = BrickColor.new("Pine Cone")
5400
Part296.CanCollide = false
5401
Part296.Material = Enum.Material.Wood
5402
Part296.TopSurface = Enum.SurfaceType.Smooth
5403
Part296.brickColor = BrickColor.new("Pine Cone")
5404
Part296.Shape = Enum.PartType.Cylinder
5405
Part297.Parent = Model295
5406
Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5407
Part297.Orientation = Vector3.new(0, -90, 0)
5408
Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
5409
Part297.Rotation = Vector3.new(0, -90, 0)
5410
Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
5411
Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
5412
Part297.Anchored = true
5413
Part297.BottomSurface = Enum.SurfaceType.Smooth
5414
Part297.BrickColor = BrickColor.new("Pine Cone")
5415
Part297.CanCollide = false
5416
Part297.Material = Enum.Material.Wood
5417
Part297.TopSurface = Enum.SurfaceType.Smooth
5418
Part297.brickColor = BrickColor.new("Pine Cone")
5419
Part298.Parent = Model295
5420
Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5421
Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
5422
Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
5423
Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
5424
Part298.Anchored = true
5425
Part298.BottomSurface = Enum.SurfaceType.Smooth
5426
Part298.BrickColor = BrickColor.new("Pine Cone")
5427
Part298.CanCollide = false
5428
Part298.Material = Enum.Material.Wood
5429
Part298.TopSurface = Enum.SurfaceType.Smooth
5430
Part298.brickColor = BrickColor.new("Pine Cone")
5431
Part298.Shape = Enum.PartType.Cylinder
5432
Part299.Parent = Model295
5433
Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5434
Part299.Orientation = Vector3.new(0, -90, 0)
5435
Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
5436
Part299.Rotation = Vector3.new(0, -90, 0)
5437
Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
5438
Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
5439
Part299.Anchored = true
5440
Part299.BottomSurface = Enum.SurfaceType.Smooth
5441
Part299.BrickColor = BrickColor.new("Pine Cone")
5442
Part299.CanCollide = false
5443
Part299.Material = Enum.Material.Wood
5444
Part299.TopSurface = Enum.SurfaceType.Smooth
5445
Part299.brickColor = BrickColor.new("Pine Cone")
5446
Part300.Parent = Model295
5447
Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5448
Part300.Orientation = Vector3.new(0, -90, 0)
5449
Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
5450
Part300.Rotation = Vector3.new(0, -90, 0)
5451
Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
5452
Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
5453
Part300.Anchored = true
5454
Part300.BottomSurface = Enum.SurfaceType.Smooth
5455
Part300.BrickColor = BrickColor.new("Pine Cone")
5456
Part300.CanCollide = false
5457
Part300.Material = Enum.Material.Wood
5458
Part300.TopSurface = Enum.SurfaceType.Smooth
5459
Part300.brickColor = BrickColor.new("Pine Cone")
5460
Part301.Parent = Model295
5461
Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5462
Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
5463
Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
5464
Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
5465
Part301.Anchored = true
5466
Part301.BottomSurface = Enum.SurfaceType.Smooth
5467
Part301.BrickColor = BrickColor.new("Pine Cone")
5468
Part301.CanCollide = false
5469
Part301.Material = Enum.Material.Wood
5470
Part301.TopSurface = Enum.SurfaceType.Smooth
5471
Part301.brickColor = BrickColor.new("Pine Cone")
5472
Part301.Shape = Enum.PartType.Cylinder
5473
Part302.Parent = Model295
5474
Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5475
Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
5476
Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
5477
Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
5478
Part302.Anchored = true
5479
Part302.BottomSurface = Enum.SurfaceType.Smooth
5480
Part302.BrickColor = BrickColor.new("Pine Cone")
5481
Part302.CanCollide = false
5482
Part302.Material = Enum.Material.Wood
5483
Part302.TopSurface = Enum.SurfaceType.Smooth
5484
Part302.brickColor = BrickColor.new("Pine Cone")
5485
Part302.Shape = Enum.PartType.Cylinder
5486
Part303.Parent = Model274
5487
Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5488
Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
5489
Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
5490
Part303.Anchored = true
5491
Part303.BottomSurface = Enum.SurfaceType.Smooth
5492
Part303.CanCollide = false
5493
Part303.Material = Enum.Material.Metal
5494
Part303.TopSurface = Enum.SurfaceType.Smooth
5495
Part303.Shape = Enum.PartType.Cylinder
5496
Part304.Parent = Model274
5497
Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5498
Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
5499
Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5500
Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5501
Part304.Anchored = true
5502
Part304.BottomSurface = Enum.SurfaceType.Smooth
5503
Part304.BrickColor = BrickColor.new("Really black")
5504
Part304.CanCollide = false
5505
Part304.Material = Enum.Material.Metal
5506
Part304.TopSurface = Enum.SurfaceType.Smooth
5507
Part304.brickColor = BrickColor.new("Really black")
5508
Part304.Shape = Enum.PartType.Cylinder
5509
Part305.Parent = Model274
5510
Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5511
Part305.Orientation = Vector3.new(0, 0, 90)
5512
Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
5513
Part305.Rotation = Vector3.new(0, 0, 90)
5514
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
5515
Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
5516
Part305.Anchored = true
5517
Part305.BottomSurface = Enum.SurfaceType.Smooth
5518
Part305.BrickColor = BrickColor.new("Dark stone grey")
5519
Part305.CanCollide = false
5520
Part305.Material = Enum.Material.DiamondPlate
5521
Part305.TopSurface = Enum.SurfaceType.Smooth
5522
Part305.brickColor = BrickColor.new("Dark stone grey")
5523
Part305.Shape = Enum.PartType.Cylinder
5524
Part306.Parent = Model274
5525
Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5526
Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
5527
Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
5528
Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5529
Part306.Anchored = true
5530
Part306.BottomSurface = Enum.SurfaceType.Smooth
5531
Part306.BrickColor = BrickColor.new("Institutional white")
5532
Part306.CanCollide = false
5533
Part306.Material = Enum.Material.Metal
5534
Part306.TopSurface = Enum.SurfaceType.Smooth
5535
Part306.brickColor = BrickColor.new("Institutional white")
5536
Part306.Shape = Enum.PartType.Cylinder
5537
Part307.Parent = Model274
5538
Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5539
Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
5540
Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5541
Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5542
Part307.Anchored = true
5543
Part307.BottomSurface = Enum.SurfaceType.Smooth
5544
Part307.BrickColor = BrickColor.new("Really black")
5545
Part307.CanCollide = false
5546
Part307.Material = Enum.Material.Metal
5547
Part307.TopSurface = Enum.SurfaceType.Smooth
5548
Part307.brickColor = BrickColor.new("Really black")
5549
Part307.Shape = Enum.PartType.Cylinder
5550
for i,v in pairs(mas:GetChildren()) do
5551
	v.Parent = workspace
5552
	pcall(function() v:MakeJoints() end)
5553
end
5554
mas:Destroy()
5555
for i,v in pairs(cors) do
5556
	spawn(function()
5557
		pcall(v)
5558
	end)
5559
end
5560
end
5561
5562
local function wave()
5563
if doingsomething == false then
5564
doingsomething = true
5565
normanim = false
5566
local savws = hum.WalkSpeed
5567
hum.WalkSpeed = 0
5568
wait(0.2)
5569
LerpTo.RightArm.Speed = 0.2
5570
LerpTo.LeftArm.Speed = 0.2
5571
LerpTo.RootJoint.Speed = 0.2
5572
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5573
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5574
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
5575
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5576
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
5577
5578
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5579
playSE("659669306", 7, 1, false)
5580
wait(0.3)
5581
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5582
wait(0.3)
5583
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5584
wait(0.3)
5585
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5586
wait()
5587
normanim = true
5588
doingsomething = false
5589
--clearmus()
5590
--playmus("433861213", 2, 1, true)
5591
hum.WalkSpeed = savws
5592
			end
5593
			end
5594
			
5595
			
5596
			
5597
local function stoopid()
5598
if doingsomething == false then
5599
5600
normanim = false
5601
doingsomething = true
5602
wait(0.2)
5603
playSE("148869648", 10, 1, false)
5604
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5605
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5606
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5607
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5608
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
5609
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5610
wait(1.7)
5611
normanim = true
5612
doingsomething = false
5613
--clearmus()
5614
--playmus("1843274186", 3, 1, true)
5615
			end
5616
5617
end
5618
5619
local function cyka()
5620
if doingsomething == false then
5621
normanim = false
5622
doingsomething = true
5623
wait(0.2)
5624
playSE("572840337", 10, 1, false)
5625
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
5626
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
5627
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
5628
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5629
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5630
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
5631
wait(1.7)
5632
5633
normanim = true
5634
doingsomething = false
5635
--clearmus()
5636
--playmus("1843274186", 3, 1, true)
5637
			end
5638
5639
end
5640
5641
local function yeetle() local char = Player.Character  local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25  local rows = 50 local columns = 50  local intensity = 15 --[[ Lower = More intense = Looks crap ]]  local rand = math.random(0,10000)  local lowest = nil  for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end  workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
5642
local afaa = player.Chatted:connect(function(faggot)
5643
if faggot:lower()=='load!terrain' then
5644
yeetle()
5645
elseif faggot:lower()=='load!house' then
5646
loadhouse()
5647
elseif faggot:lower()=='get!scriptsource' then
5648
5649
player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
5650
elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
5651
if visrot == false then
5652
visrot = true
5653
else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
5654
--rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
5655
visrot = false
5656
end
5657
elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
5658
if tonumber(faggot:sub(4)) then
5659
if tonumber(faggot:sub(4))>9 then
5660
volumevis = 9
5661
else
5662
volumevis = faggot:sub(4)
5663
end
5664
end
5665
elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
5666
if loopvis == false then
5667
loopvis = true
5668
else
5669
loopvis = false
5670
end
5671
elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
5672
if tonumber(faggot:sub(6)) then
5673
if tonumber(faggot:sub(6))>5 then
5674
pitchvis = 5
5675
else
5676
pitchvis = faggot:sub(6)
5677
end
5678
end
5679
if visrot == false then
5680
visrot = true
5681
else
5682
visrot = false
5683
end
5684
elseif faggot:sub(1,10):lower()=='changecol ' then
5685
alafiaf = tonumber(faggot:sub(11))
5686
elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
5687
normanim = false
5688
doingsomething = true
5689
5690
if alrup == false then
5691
alrup = true
5692
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5693
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5694
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5695
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
5696
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5697
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5698
wait(1)
5699
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5700
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5701
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5702
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
5703
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5704
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5705
			LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
5706
			hatfly = true
5707
			wait(1) -- ghost 392370456
5708
			end
5709
			clearmus()
5710
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5711
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5712
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5713
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5714
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5715
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5716
wait(1)
5717
playSE("670796769", 5, 1, false)
5718
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5719
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5720
			local rass = LerpTo.RightArm.Speed
5721
			LerpTo.RightArm.Speed = 0.2
5722
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5723
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5724
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5725
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5726
wait(0.5)
5727
normanim = true
5728
doingsomething = false
5729
if faggot:sub(6):lower()=='nightmare' then
5730
vismus("392370456", volumevis, pitchvis, loopvis)
5731
elseif faggot:sub(6):lower()=='snapjazz' then
5732
vismus("1836901409", volumevis, pitchvis, loopvis)
5733
elseif faggot:sub(6):lower()=='getdie' then
5734
vismus("1161853563", volumevis, pitchvis, loopvis)
5735
elseif faggot:sub(6):lower()=='thegirl' then
5736
vismus("1633667634", volumevis, pitchvis, loopvis)
5737
elseif faggot:sub(6):lower()=='yeahright' then
5738
vismus("1750854877", volumevis, pitchvis, loopvis)
5739
elseif faggot:sub(6):lower()=='thepit' then
5740
vismus("1252866137", volumevis, pitchvis, loopvis)
5741
elseif faggot:sub(6):lower()=='someplace' then
5742
vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
5743
elseif faggot:sub(6):lower()=='alright' then
5744
vismus("1393453021", volumevis, pitchvis, loopvis)
5745
elseif faggot:sub(6):lower()=='ninja' then
5746
vismus("772468305", volumevis, pitchvis, loopvis)
5747
else
5748
vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
5749
end
5750
5751
end
5752
end)
5753
local function screame()
5754
if doingsomething == false then
5755
5756
normanim = false
5757
doingsomething = true
5758
wait(0.1)
5759
playSE("1422881019", 5, 0.7, false)
5760
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5761
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5762
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5763
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5764
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5765
			for i=1,20 do
5766
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5767
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5768
			wait(0.06)
5769
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5770
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5771
			wait(0.06)
5772
			end
5773
normanim = true
5774
doingsomething = false
5775
--clearmus()
5776
--playmus("1843274186", 3, 1, true)
5777
			end
5778
5779
end
5780
5781
5782
local function omegascreame()
5783
if doingsomething == false then
5784
5785
normanim = false
5786
doingsomething = true
5787
wait(0.1)
5788
playSE("1422881019", 10, 1, false)
5789
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5790
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5791
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5792
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5793
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5794
			for i=1,20 do
5795
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5796
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5797
			wait(0.05)
5798
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5799
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5800
			wait(0.05)
5801
			end
5802
normanim = true
5803
doingsomething = false
5804
--clearmus()
5805
--playmus("1843274186", 3, 1, true)
5806
			end
5807
5808
end
5809
--392370456
5810
local function skiddie()
5811
if doingsomething == false then
5812
normanim = false
5813
doingsomething = true
5814
swait(0.2)
5815
local FTEX = face.Texture
5816
face.Texture = "rbxassetid://15637705"
5817
doingsomething = true
5818
local ffafd = anglespeed
5819
anglespeed = 1/2/2
5820
local ras = LerpTo.RightArm.Speed
5821
local las = LerpTo.LeftArm.Speed
5822
local rjs = LerpTo.RootJoint.Speed
5823
LerpTo.RightArm.Speed = 0.05
5824
LerpTo.LeftArm.Speed = 0.05
5825
LerpTo.RootJoint.Speed = 0.05
5826
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5827
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5828
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5829
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5830
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5831
wait(0.3)
5832
5833
anglespeed = 9
5834
LerpTo.RightArm.Speed = 0.5
5835
LerpTo.LeftArm.Speed = 0.5
5836
LerpTo.RootJoint.Speed = 0.5
5837
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5838
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
5839
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5840
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5841
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5842
local FA = mouse.Hit
5843
for i=1,5 do
5844
local yelsp = Instance.new("Part", game.Workspace)
5845
yelsp.Anchored = true
5846
yelsp.CanCollide = false
5847
yelsp.Size = Vector3.new(20,20,20)
5848
yelsp.CFrame = FA
5849
yelsp.BottomSurface = Enum.SurfaceType.Smooth
5850
yelsp.TopSurface = Enum.SurfaceType.Smooth
5851
local yelm = Instance.new("SpecialMesh", yelsp)
5852
yelm.MeshType = "Sphere"
5853
yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
5854
yelsp.BrickColor = BrickColor.new("New Yeller")
5855
local afafa = yelsp.Touched:connect(function(obj)
5856
if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
5857
if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
5858
obj.Parent:BreakJoints()
5859
wait(0.3)
5860
obj.Parent:Remove()
5861
5862
end
5863
end
5864
end)
5865
local growup = coroutine.wrap(function()
5866
for a=1,50 do
5867
yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
5868
yelsp.Transparency = yelsp.Transparency + 0.022
5869
swait(a/100)
5870
if a == 50 then
5871
yelsp:Remove()
5872
end
5873
end
5874
end)
5875
growup()
5876
end
5877
wait(1)
5878
face.Texture = FTEX
5879
LerpTo.RightArm.Speed = ras
5880
LerpTo.LeftArm.Speed = las
5881
LerpTo.RootJoint.Speed = rjs
5882
wait(0.5)
5883
normanim = true
5884
doingsomething = false
5885
end
5886
end
5887
5888
function visualizer()
5889
if doingsomething == false then
5890
if vismode == false then
5891
alrup = false
5892
face.Texture = "rbxassetid://1600005376"
5893
vismode = true
5894
clearmus()
5895
else
5896
vismode = false
5897
playmus("433861213", 2, 1, true)
5898
vising = false
5899
face.Texture = 'rbxassetid://248698606'
5900
for i=1,10 do
5901
Part32.Transparency = Part32.Transparency + 0.1
5902
wait()
5903
end
5904
hatfly = false
5905
Part32.Transparency = 1
5906
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
5907
wait(1)
5908
wait()
5909
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
5910
for i=1,10 do
5911
Part32.Transparency = Part32.Transparency - 0.1
5912
wait()
5913
end
5914
Part32.Transparency = 0
5915
end
5916
end
5917
end
5918
function sit()
5919
if doingsomething == false and sitting == false then
5920
sitting = true
5921
hum.JumpPower = 0
5922
else
5923
sitting = false
5924
hum.JumpPower = 60
5925
end
5926
end
5927
local adaaa = mouse.KeyDown:connect(function(key)
5928
if key == 'q' and doingsomething == false and fighting  == false and ang == false and cloud == false then
5929
gloom()
5930
elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
5931
skiddie()
5932
elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
5933
cry()
5934
elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
5935
angery()
5936
elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
5937
visualizer()
5938
elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5939
sit()
5940
elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5941
cyka()
5942
elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
5943
nani()
5944
elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
5945
fight()
5946
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
5947
wave()
5948
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
5949
stoopid()
5950
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5951
screame()
5952
elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5953
omegascreame()
5954
end
5955
end)
5956
local function ponch()
5957
normanim = false
5958
doingsomething = true
5959
swait(0.2)
5960
meeka = 'ra'
5961
doingsomething = true
5962
local ffafd = anglespeed
5963
anglespeed = 1/2/2
5964
local ras = LerpTo.RightArm.Speed
5965
local las = LerpTo.LeftArm.Speed
5966
local rjs = LerpTo.RootJoint.Speed
5967
LerpTo.RightArm.Speed = 0.2
5968
LerpTo.LeftArm.Speed = 0.2
5969
LerpTo.RootJoint.Speed = 0.2
5970
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5971
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5972
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5973
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5974
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5975
wait(0.3)
5976
5977
anglespeed = 9
5978
LerpTo.RightArm.Speed = 0.5
5979
LerpTo.LeftArm.Speed = 0.5
5980
LerpTo.RootJoint.Speed = 0.5
5981
fenkedded = false
5982
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
5983
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5984
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
5985
wait(0.35)
5986
LerpTo.RightArm.Speed = ras
5987
LerpTo.LeftArm.Speed = las
5988
LerpTo.RootJoint.Speed = rjs
5989
normanim = true
5990
doingsomething = false
5991
fenkedded = true
5992
rapparip = rapparip + 1
5993
end
5994
5995
5996
function kicc()
5997
normanim = false
5998
doingsomething = true
5999
swait(0.2)
6000
doingsomething = true
6001
rapparip = 0
6002
local ffafd = anglespeed
6003
anglespeed = 1/2/2
6004
local rls = LerpTo.RightLeg.Speed
6005
local lls = LerpTo.LeftLeg.Speed
6006
local rjs = LerpTo.RootJoint.Speed
6007
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6008
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6009
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6010
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6011
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
6012
wait(0.3)
6013
asda = true
6014
fenkedded = false
6015
meeka = 'll'
6016
LerpTo.RootJoint.Speed = 0.2
6017
LerpTo.LeftLeg.Speed = 0.4
6018
LerpTo.RightLeg.Speed = 0.2
6019
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6020
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6021
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6022
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
6023
wait(0.1)
6024
LerpTo.RootJoint.Speed = rjs
6025
LerpTo.LeftLeg.Speed = lls
6026
LerpTo.RightLeg.Speed = rls
6027
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6028
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6029
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6030
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6031
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
6032
wait(0.2)
6033
fenkedded = false
6034
meeka = 'll'
6035
LerpTo.RootJoint.Speed = 0.23
6036
LerpTo.LeftLeg.Speed = 0.45
6037
LerpTo.RightLeg.Speed = 0.2
6038
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6039
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
6040
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6041
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6042
wait(0.2)
6043
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6044
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6045
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6046
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6047
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
6048
wait(0.15)
6049
LerpTo.RootJoint.Speed = rjs
6050
LerpTo.LeftLeg.Speed = lls
6051
LerpTo.RightLeg.Speed = rls
6052
normanim = true
6053
doingsomething = false
6054
if fenkedded == false then
6055
fenkedded = true
6056
end
6057
end
6058
6059
6060
6061
local bdaaa = mouse.Button1Down:connect(function()
6062
if fighting == true and doingsomething == false then
6063
if rapparip <= 1 then
6064
ponch()
6065
elseif fighting == true and doingsomething == false then
6066
kicc()
6067
end
6068
end
6069
6070
end)
6071
6072
ree = character["Right Arm"].Touched:connect(function(sup)
6073
if sup.Parent:IsA("Model") and meeka == 'ra' then
6074
if fighting == true then
6075
if doingsomething == true then
6076
if sup.Parent:FindFirstChild("Humanoid") then
6077
if fenkedded == false then
6078
fenkedded = true
6079
meeka = 'n'
6080
if ang == false then
6081
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
6082
else
6083
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
6084
end
6085
local soundsp = coroutine.wrap(function()
6086
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6087
screet.SoundId = "rbxassetid://743886825"
6088
screet.Volume = 3
6089
screet.Pitch = 1
6090
screet.Looped = true
6091
screet:Play()
6092
wait(1)
6093
screet:Remove()
6094
end)
6095
soundsp()
6096
end
6097
end
6098
end
6099
end
6100
end
6101
end)
6102
6103
reee = character["Left Leg"].Touched:connect(function(sup)
6104
if sup.Parent:IsA("Model") and meeka == 'll' then
6105
if fighting == true then
6106
if doingsomething == true then
6107
if sup.Parent:FindFirstChild("Humanoid") then
6108
if fenkedded == false then
6109
fenkedded = true
6110
meeka = 'n'
6111
if ang == false then
6112
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
6113
else
6114
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
6115
end
6116
local frze = coroutine.wrap(function()
6117
if asda == true then
6118
local storews = sup.Parent.Humanoid.WalkSpeed
6119
swait(1)
6120
sup.Parent.Humanoid.WalkSpeed = 0
6121
wait(1)
6122
sup.Parent.Humanoid.WalkSpeed = 16
6123
asda = false
6124
end
6125
end)
6126
frze()
6127
local soundsp = coroutine.wrap(function()
6128
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6129
screet.SoundId = "rbxassetid://743886825"
6130
screet.Volume = 3
6131
screet.Pitch = 1
6132
screet.Looped = true
6133
screet:Play()
6134
wait(1)
6135
screet:Remove()
6136
end)
6137
soundsp()
6138
end
6139
end
6140
end
6141
end
6142
end
6143
end)
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
local function sitanim()
6159
			anglespeed = 1/2/2
6160
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6161
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6162
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6163
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6164
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6165
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6166
end
6167
local function visidle()
6168
			anglespeed = 1/2/2
6169
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6170
            --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6171
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6172
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6173
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6174
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6175
end
6176
local function idle()
6177
            anglespeed = 1/2/2
6178
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6179
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6180
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6181
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
6182
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6183
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6184
6185
			end
6186
local function madidle()
6187
            anglespeed = 1/2/1
6188
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6189
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6190
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6191
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6192
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6193
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6194
end
6195
local function angidle()
6196
            anglespeed = 1/3/1
6197
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6198
			LerpTo.Neck.Speed = 1
6199
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
6200
            LerpTo.RightArm.Speed = 1
6201
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6202
            LerpTo.LeftArm.Speed = 1
6203
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
6204
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6205
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6206
end
6207
local function walk()
6208
idletimer = 0
6209
            anglespeed = 4/2/1.3
6210
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
6211
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6212
            LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
6213
            LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
6214
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6215
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6216
6217
end
6218
local function madrun()
6219
            anglespeed = 4/2/0.7
6220
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
6221
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6222
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6223
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6224
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6225
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6226
6227
end
6228
local function angrun()
6229
            anglespeed = 4/2/0.7
6230
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
6231
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6232
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6233
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6234
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6235
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6236
6237
end
6238
local function gloomidle()
6239
6240
            anglespeed = 1/2/2
6241
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6242
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6243
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6244
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6245
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6246
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6247
end
6248
local function gloomidle()
6249
6250
            anglespeed = 1/2/2
6251
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6252
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
6253
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
6254
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
6255
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6256
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6257
end
6258
local function cryidle()
6259
6260
            anglespeed = 1/2/2
6261
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6262
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6263
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6264
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6265
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6266
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6267
end
6268
local function gloomwalk()
6269
            anglespeed = 4/2/1
6270
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6271
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6272
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
6273
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
6274
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6275
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6276
6277
end
6278
local function crywalk()
6279
            anglespeed = 4/2/2
6280
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6281
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6282
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6283
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6284
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6285
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6286
6287
end
6288
       
6289
  
6290
Part32.Parent = character.Head
6291
makbag = 0
6292
game:GetService("RunService").Stepped:connect(function()
6293
angle = (angle % 100) + anglespeed/10
6294
    if normanim==true then
6295
        if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
6296
idle()
6297
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
6298
sitanim()
6299
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
6300
visidle()
6301
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
6302
walk()
6303
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
6304
gloomidle()
6305
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
6306
gloomwalk()
6307
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
6308
cryidle()
6309
		elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
6310
crywalk()
6311
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
6312
madrun()
6313
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
6314
madidle()
6315
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
6316
angidle()
6317
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
6318
angrun()
6319
        end
6320
6321
		
6322
    else
6323
6324
    end
6325
	
6326
    for _,v in pairs(LerpTo) do
6327
        v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
6328
    end
6329
	hum.MaxHealth = math.huge
6330
	hum.Health = math.huge
6331
	for i,gbag in pairs(character:GetDescendants()) do
6332
	makbag = makbag + 0.1
6333
	if makbag > 2.5 then
6334
	pcall(function()
6335
	gbag.Locked = true
6336
	end)
6337
	makbag = 0
6338
	end
6339
	end
6340
	
6341
end)
6342
6343
local function jumpe()
6344
if hoodup == false then
6345
normanim = false
6346
jumpd = true
6347
            anglespeed = 4/2/0.3
6348
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6349
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6350
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6351
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6352
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
6353
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
6354
normanim = true
6355
wait(0.5)
6356
jumpd = false 
6357
			else
6358
			normanim = false
6359
			jumpd = true
6360
            anglespeed = 4/2/0.3
6361
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6362
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6363
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6364
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6365
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
6366
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
6367
normanim = true
6368
			wait(0.5)
6369
jumpd = false
6370
6371
end
6372
end
6373
table.insert(PT, Part32)
6374
colors = coroutine.wrap(function()
6375
	i = 1
6376
	while wait(0.01) do
6377
		if i >= 1 then
6378
			i = 0
6379
		else
6380
			i = i + 0.005
6381
		end
6382
		local color1 = Color3.fromHSV(i,1,1)
6383
		local color2 = Color3.fromHSV(i,1,1)
6384
		for i=1,#PT do
6385
		if vising == true then
6386
PT[i].Color = color1
6387
else
6388
PT[i].BrickColor = BrickColor.new("Really black")
6389
end
6390
end
6391
	end
6392
end)
6393
colors()
6394
6395
gui = Instance.new("BillboardGui", character.Head)
6396
gui.Size = UDim2.new(0,200,0,50)
6397
gui.StudsOffset = Vector3.new(0, 1.5, 0)
6398
6399
text = Instance.new("TextLabel", gui)
6400
text.BackgroundTransparency = 1
6401
text.Size = UDim2.new(10,0,1,0)
6402
text.Position = UDim2.new(-4.5,0,0,0)
6403
text.Font = "SciFi"
6404
text.TextColor3 = Color3.new(1, 1, 1)
6405
text.TextStrokeColor3 = Color3.new(1, 1, 1)
6406
text.TextSize = 20
6407
text.TextStrokeTransparency = 0.8
6408
text.TextWrapped = true
6409
text.Text = ' '
6410
6411
namejump = coroutine.wrap(function()
6412
local FA = Player.Character.Name
6413
local F = Player.Character.Name
6414
while wait(0.1) do
6415
if F == "kir0ki" then
6416
if alrt == false then
6417
local colorss = coroutine.wrap(function()
6418
	wait(2)
6419
	i = 1
6420
	while wait(0.01) do
6421
		if i >= 1 then
6422
			i = 0
6423
		else
6424
			i = i + 0.005
6425
		end
6426
		if alafiaf < 1.1 then
6427
		color1 = Color3.new(i,0,0)
6428
		elseif alafiaf < 2.1 and alafiaf > 1.1 then
6429
		color1 = Color3.new(0,i,0)
6430
		elseif alafiaf > 2.1 then
6431
		color1 = Color3.new(0,0,i)
6432
		end
6433
6434
	end
6435
end)
6436
colorss()
6437
alrt = true
6438
end
6439
rainbow = true
6440
text.Text = "Creator, "..F
6441
elseif F == "kermat161" then
6442
bcch = BrickColor.new("Lime green")
6443
text.Text = "Script Showcaser, "..F
6444
elseif F == "Netdyninja696" then
6445
bcch = BrickColor.new("Institutional white")
6446
text.Text = "Script Inspiration, "..F
6447
else
6448
bcch = BrickColor.Random()
6449
text.Text = "User, "..F
6450
end
6451
end
6452
end)
6453
namejump()
6454
aaga = hum.Jumping:connect(function()
6455
jumpe()
6456
end)