carlosname

Untitled

Apr 30th, 2020
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  1. local PLRN = "carlosname125471" --<== change the name to yours
  2.  
  3. math.randomseed(tick())
  4. local number = 0
  5. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  6. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  7. end
  8. local yeetis = Instance.new("RemoteEvent", workspace)
  9. yeetis.Name = "yeetmyfeeeeeeeee"
  10. yeetis.OnServerEvent:Connect(function(plr, num)
  11. number = num
  12. end)
  13.  
  14.  
  15. PLR = game:GetService("Players")[PLRN]
  16.  
  17. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  18. sound2vis.SoundId = "rbxassetid://397312275"
  19. sound2vis.Volume = 0
  20. sound2vis.Looped = true
  21. sound2vis.Name = "I LIKE BITCHES"
  22. sound2vis:Play()
  23. NLS([==[
  24. local Player = game:GetService("Players").LocalPlayer
  25. print'yeetus'
  26. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  27. print'foundevent'
  28. local sound = Player.Character.Torso:WaitForChild("I LIKE BITCHES")
  29. print'foundsound'
  30. --Give the server mouse data 30 times every second, but only if the values changed
  31. --If player is not moving their mouse, client won't fire events
  32. while wait(1/60) do
  33. --print(sound.PlaybackLoudness)
  34. event:FireServer(sound.PlaybackLoudness)
  35. end
  36. ]==],PLR.Character)
  37. do
  38. print("FE Compatibility code by Mokiros")
  39. local rp = RealPlayer
  40. script.Parent = rp.Character
  41.  
  42. --RemoteEvent for communicating
  43. local Event = Instance.new("RemoteEvent")
  44. Event.Name = "UserInput_Event"
  45.  
  46. --Fake event to make stuff like Mouse.KeyDown work
  47. local function fakeEvent()
  48. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  49. t.connect = t.Connect
  50. return t
  51. end
  52.  
  53. --Creating fake input objects with fake variables
  54. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  55. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  56. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  57. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  58. end}
  59. --Merged 2 functions into one by checking amount of arguments
  60. CAS.UnbindAction = CAS.BindAction
  61.  
  62. --This function will trigger the events that have been :Connect()'ed
  63. local function te(self,ev,...)
  64. local t = m[ev]
  65. if t and t._fakeEvent then
  66. for _,f in pairs(t.Functions) do
  67. f(...)
  68. end
  69. end
  70. end
  71. m.TrigEvent = te
  72. UIS.TrigEvent = te
  73.  
  74. Event.OnServerEvent:Connect(function(plr,io)
  75. if plr~=rp then return end
  76. m.Target = io.Target
  77. m.Hit = io.Hit
  78. if not io.isMouse then
  79. local b = io.UserInputState == Enum.UserInputState.Begin
  80. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  81. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  82. end
  83. for _,t in pairs(CAS.Actions) do
  84. for _,k in pairs(t.Keys) do
  85. if k==io.KeyCode then
  86. t.Function(t.Name,io.UserInputState,io)
  87. end
  88. end
  89. end
  90. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  91. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  92. end
  93. end)
  94. Event.Parent = NLS([==[
  95. local Player = game:GetService("Players").LocalPlayer
  96. local Event = script:WaitForChild("UserInput_Event")
  97.  
  98. local Mouse = Player:GetMouse()
  99. local UIS = game:GetService("UserInputService")
  100. local input = function(io,a)
  101. if a then return end
  102. --Since InputObject is a client-side instance, we create and pass table instead
  103. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  104. end
  105. UIS.InputBegan:Connect(input)
  106. UIS.InputEnded:Connect(input)
  107.  
  108. local h,t
  109. --Give the server mouse data 30 times every second, but only if the values changed
  110. --If player is not moving their mouse, client won't fire events
  111. while wait(1/30) do
  112. if h~=Mouse.Hit or t~=Mouse.Target then
  113. h,t=Mouse.Hit,Mouse.Target
  114. Event:FireServer({isMouse=true,Target=t,Hit=h})
  115. end
  116. end]==],Player.Character)
  117.  
  118. ----Sandboxed game object that allows the usage of client-side methods and services
  119. --Real game object
  120. local _rg = game
  121.  
  122. --Metatable for fake service
  123. local fsmt = {
  124. __index = function(self,k)
  125. local s = rawget(self,"_RealService")
  126. if s then return s[k] end
  127. end,
  128. __newindex = function(self,k,v)
  129. local s = rawget(self,"_RealService")
  130. if s then s[k]=v end
  131. end,
  132. __call = function(self,...)
  133. local s = rawget(self,"_RealService")
  134. if s then return s(...) end
  135. end
  136. }
  137. local function FakeService(t,RealService)
  138. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  139. return setmetatable(t,fsmt)
  140. end
  141.  
  142. --Fake game object
  143. local g = {
  144. GetService = function(self,s)
  145. return self[s]
  146. end,
  147. Players = FakeService({
  148. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  149. },"Players"),
  150. UserInputService = FakeService(UIS,"UserInputService"),
  151. ContextActionService = FakeService(CAS,"ContextActionService"),
  152. }
  153. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  154. g.service = g.GetService
  155.  
  156. g.RunService = FakeService({
  157. RenderStepped = _rg:GetService("RunService").Heartbeat,
  158. BindToRenderStep = function(self,name,_,fun)
  159. self._btrs[name] = self.Heartbeat:Connect(fun)
  160. end,
  161. UnbindFromRenderStep = function(self,name)
  162. self._btrs[name]:Disconnect()
  163. end,
  164. },"RunService")
  165.  
  166. setmetatable(g,{
  167. __index=function(self,s)
  168. return _rg:GetService(s) or typeof(_rg[s])=="function"
  169. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  170. end,
  171. __newindex = fsmt.__newindex,
  172. __call = fsmt.__call
  173. })
  174. --Changing owner to fake player object to support owner:GetMouse()
  175. game,owner = g,g.Players.LocalPlayer
  176. end
  177.  
  178.  
  179. --add a welcome to the game 2 mode 2007066385
  180. --[[
  181. // Kiroki
  182. // Kiroki#7043
  183.  
  184.  
  185.  
  186. ~~------Script Name------~~
  187.  
  188. The Hood
  189.  
  190. ~~------Script Pack------~~
  191.  
  192. Chill
  193.  
  194. ~~-----------------------~~
  195. --]]
  196.  
  197.  
  198. --//Customizeable Variables
  199.  
  200. local music = true
  201.  
  202. local soundeffects = true
  203. --//
  204.  
  205.  
  206.  
  207.  
  208.  
  209.  
  210. math.randomseed(tick())
  211. local alafiaf = 1
  212. local alrt = false
  213. local sn = 1
  214. local PT = {}
  215. local idletimer = 0
  216. local visrot = false
  217. local loopvis = false
  218. local volumevis = 5
  219. local bcch = BrickColor.new("Really red")
  220. local visrota = 1
  221. local drota = 0
  222. local hatfly = false
  223. local rainbow = false
  224. local vismode = false
  225. local vising = false
  226. local normanim = true
  227. local doingsomething = false
  228. local hoodup = false
  229. local pitchvis = 1
  230. local jumpd = false
  231. local cloud = false
  232. local fenkeded = true
  233. local BCC = false
  234. local moveloop = true
  235. local rapparip = 0
  236. local alrup = false
  237. local sunflower = true
  238. local meeka = "n"
  239. local fighting = false
  240. local sitting = false
  241. local ang = false
  242. local jacket = false
  243. function sandbox(var,func)
  244. local env = getfenv(func)
  245. local newenv = setmetatable({},{
  246. __index = function(self,k)
  247. if k=="script" then
  248. return var
  249. else
  250. return env[k]
  251. end
  252. end,
  253. })
  254. setfenv(func,newenv)
  255. return func
  256. end
  257. local player = Player
  258. local character = player.Character
  259. local dgasdjh = coroutine.wrap(function()
  260. pe = Instance.new("ParticleEmitter", character.Torso)
  261. pe.Rate = 50
  262. pe.Size = NumberSequence.new(10)
  263. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  264. pe.EmissionDirection = "Front"
  265. pe.LockedToPart = true
  266. pe.Acceleration = Vector3.new(0,0,0)
  267. pe.Drag = NumberSequence.new(10)
  268. pe.Lifetime = NumberRange.new(1)
  269. pb = Instance.new("ParticleEmitter", character.Torso)
  270. pb.Rate = 50
  271. pb.Size = NumberSequence.new(10)
  272. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  273. pb.EmissionDirection = "Back"
  274. pb.LockedToPart = true
  275. pb.Acceleration = Vector3.new(0,0,0)
  276. pb.Drag = NumberSequence.new(10)
  277. pb.Lifetime = NumberRange.new(1)
  278. pc = Instance.new("ParticleEmitter", character.Torso)
  279. pc.Rate = 50
  280. pc.Size = NumberSequence.new(10)
  281. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  282. pc.EmissionDirection = "Left"
  283. pc.LockedToPart = true
  284. pc.Acceleration = Vector3.new(0,0,0)
  285. pc.Drag = NumberSequence.new(10)
  286. pc.Lifetime = NumberRange.new(1)
  287. pd = Instance.new("ParticleEmitter", character.Torso)
  288. pd.Rate = 50
  289. pd.Size = NumberSequence.new(10)
  290. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  291. pd.EmissionDirection = "Right"
  292. pd.LockedToPart = true
  293. pd.Acceleration = Vector3.new(0,0,0)
  294. pd.Drag = NumberSequence.new(10)
  295. pd.Lifetime = NumberRange.new(1)
  296. pa = Instance.new("ParticleEmitter", character.Torso)
  297. pa.Rate = 50
  298. pa.Size = NumberSequence.new(10)
  299. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  300. pa.EmissionDirection = "Top"
  301. pa.LockedToPart = true
  302. pa.Acceleration = Vector3.new(0,0,0)
  303. pa.Drag = NumberSequence.new(10)
  304. pa.Lifetime = NumberRange.new(1)
  305. --[[pe.Texture = "rbxassetid://522606102"
  306. pb.Texture = "rbxassetid://522606102"
  307. pc.Texture = "rbxassetid://522606102"
  308. pd.Texture = "rbxassetid://522606102"
  309. pa.Texture = "rbxassetid://522606102"--]]
  310. pe.Texture = "rbxassetid://136597777"
  311. pb.Texture = "rbxassetid://136597777"
  312. pc.Texture = "rbxassetid://136597777"
  313. pd.Texture = "rbxassetid://136597777"
  314. pa.Texture = "rbxassetid://136597777"
  315. pa.RotSpeed = NumberRange.new(360, 360)
  316. pe.RotSpeed = NumberRange.new(360, 360)
  317. pb.RotSpeed = NumberRange.new(360, 360)
  318. pc.RotSpeed = NumberRange.new(360, 360)
  319. pd.RotSpeed = NumberRange.new(360, 360)
  320. wait(2)
  321. pe.Enabled = false
  322. pe.Rate = 0
  323. pb.Enabled = false
  324. pb.Rate = 0
  325. pc.Enabled = false
  326. pc.Rate = 0
  327. pd.Enabled = false
  328. pd.Rate = 0
  329. pa.Enabled = false
  330. pa.Rate = 0
  331.  
  332. end)
  333. dgasdjh()
  334. cors = {}
  335. mas = Instance.new("Model",game:GetService("Lighting"))
  336. Model0 = Instance.new("Model")
  337. Model1 = Instance.new("Model")
  338. Part2 = Instance.new("Part")
  339. SpecialMesh3 = Instance.new("SpecialMesh")
  340. Model4 = Instance.new("Model")
  341. Part5 = Instance.new("Part")
  342. Part6 = Instance.new("Part")
  343. WedgePart7 = Instance.new("WedgePart")
  344. Part8 = Instance.new("Part")
  345. Part9 = Instance.new("Part")
  346. WedgePart10 = Instance.new("WedgePart")
  347. WedgePart11 = Instance.new("WedgePart")
  348. Model12 = Instance.new("Model")
  349. Part13 = Instance.new("Part")
  350. Part14 = Instance.new("Part")
  351. Part15 = Instance.new("Part")
  352. Part16 = Instance.new("Part")
  353. Part17 = Instance.new("Part")
  354. WedgePart18 = Instance.new("WedgePart")
  355. WedgePart19 = Instance.new("WedgePart")
  356. WedgePart20 = Instance.new("WedgePart")
  357. WedgePart21 = Instance.new("WedgePart")
  358. WedgePart22 = Instance.new("WedgePart")
  359. WedgePart23 = Instance.new("WedgePart")
  360. WedgePart24 = Instance.new("WedgePart")
  361. Part25 = Instance.new("Part")
  362. Part26 = Instance.new("Part")
  363. Part27 = Instance.new("Part")
  364. Part28 = Instance.new("Part")
  365. WedgePart29 = Instance.new("WedgePart")
  366. Part30 = Instance.new("Part")
  367. Part31 = Instance.new("Part")
  368. Part32 = Instance.new("Part")
  369. SpecialMesh33 = Instance.new("SpecialMesh")
  370. Part34 = Instance.new("Part")
  371. Part35 = Instance.new("Part")
  372. Part36 = Instance.new("Part")
  373. Model37 = Instance.new("Model")
  374. Part38 = Instance.new("Part")
  375. Part39 = Instance.new("Part")
  376. Model40 = Instance.new("Model")
  377. Part41 = Instance.new("Part")
  378. Part42 = Instance.new("Part")
  379. Model43 = Instance.new("Model")
  380. Part44 = Instance.new("Part")
  381. Part45 = Instance.new("Part")
  382. WedgePart46 = Instance.new("WedgePart")
  383. Part47 = Instance.new("Part")
  384. Part48 = Instance.new("Part")
  385. WedgePart49 = Instance.new("WedgePart")
  386. WedgePart50 = Instance.new("WedgePart")
  387. Script51 = Instance.new("Script")
  388. Model0.Name = "Armor"
  389. Model0.Parent = mas
  390. Model1.Name = "Head"
  391. Model1.Parent = Model0
  392. Part2.Name = "Head1"
  393. Part2.Parent = Model1
  394. Part2.Material = Enum.Material.SmoothPlastic
  395. Part2.BrickColor = BrickColor.new("Pastel brown")
  396. Part2.Transparency = 1
  397. Part2.Rotation = Vector3.new(-180, 0, 180)
  398. Part2.Anchored = true
  399. Part2.CanCollide = false
  400. Part2.FormFactor = Enum.FormFactor.Symmetric
  401. Part2.Size = Vector3.new(2, 1, 1)
  402. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  403. Part2.TopSurface = Enum.SurfaceType.Smooth
  404. Part2.Color = Color3.new(1, 0.8, 0.6)
  405. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  406. Part2.Orientation = Vector3.new(0, 180, 0)
  407. Part2.Color = Color3.new(1, 0.8, 0.6)
  408. SpecialMesh3.Parent = Part2
  409. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  410. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  411. Model4.Name = "RightLeg"
  412. Model4.Parent = Model0
  413. Part5.Name = "Right Leg1"
  414. Part5.Parent = Model4
  415. Part5.Material = Enum.Material.SmoothPlastic
  416. Part5.BrickColor = BrickColor.new("Pastel brown")
  417. Part5.Transparency = 1
  418. Part5.Rotation = Vector3.new(-180, 0, 180)
  419. Part5.Anchored = true
  420. Part5.CanCollide = false
  421. Part5.FormFactor = Enum.FormFactor.Plate
  422. Part5.Size = Vector3.new(1, 2, 1)
  423. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  424. Part5.Color = Color3.new(1, 0.8, 0.6)
  425. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  426. Part5.Orientation = Vector3.new(0, 180, 0)
  427. Part5.Color = Color3.new(1, 0.8, 0.6)
  428. Part6.Parent = Model4
  429. Part6.Material = Enum.Material.SmoothPlastic
  430. Part6.BrickColor = BrickColor.new("Really black")
  431. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  432. Part6.Anchored = true
  433. Part6.CanCollide = false
  434. Part6.FormFactor = Enum.FormFactor.Custom
  435. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  436. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  437. Part6.BottomSurface = Enum.SurfaceType.Smooth
  438. Part6.TopSurface = Enum.SurfaceType.Smooth
  439. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  440. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  441. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  442. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. WedgePart7.Parent = Model4
  444. WedgePart7.Material = Enum.Material.SmoothPlastic
  445. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  446. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  447. WedgePart7.Anchored = true
  448. WedgePart7.CanCollide = false
  449. WedgePart7.FormFactor = Enum.FormFactor.Custom
  450. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  451. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  452. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  453. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  454. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  455. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  456. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  457. Part8.Parent = Model4
  458. Part8.Material = Enum.Material.SmoothPlastic
  459. Part8.BrickColor = BrickColor.new("Dark blue")
  460. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  461. Part8.Anchored = true
  462. Part8.CanCollide = false
  463. Part8.FormFactor = Enum.FormFactor.Custom
  464. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  465. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  466. Part8.BottomSurface = Enum.SurfaceType.Smooth
  467. Part8.TopSurface = Enum.SurfaceType.Smooth
  468. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  469. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  470. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  471. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  472. Part9.Parent = Model4
  473. Part9.Material = Enum.Material.SmoothPlastic
  474. Part9.BrickColor = BrickColor.new("Dark blue")
  475. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  476. Part9.Anchored = true
  477. Part9.CanCollide = false
  478. Part9.FormFactor = Enum.FormFactor.Custom
  479. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  480. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  481. Part9.BottomSurface = Enum.SurfaceType.Smooth
  482. Part9.TopSurface = Enum.SurfaceType.Smooth
  483. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  484. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  485. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  486. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  487. WedgePart10.Parent = Model4
  488. WedgePart10.Material = Enum.Material.SmoothPlastic
  489. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  490. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  491. WedgePart10.Anchored = true
  492. WedgePart10.CanCollide = false
  493. WedgePart10.FormFactor = Enum.FormFactor.Custom
  494. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  495. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  496. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  497. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  498. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  499. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  500. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  501. WedgePart11.Parent = Model4
  502. WedgePart11.Material = Enum.Material.SmoothPlastic
  503. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  504. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  505. WedgePart11.Anchored = true
  506. WedgePart11.CanCollide = false
  507. WedgePart11.FormFactor = Enum.FormFactor.Custom
  508. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  509. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  510. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  511. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  512. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  513. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  514. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  515. Model12.Name = "Torso"
  516. Model12.Parent = Model0
  517. Part13.Name = "Torso1"
  518. Part13.Parent = Model12
  519. Part13.Material = Enum.Material.SmoothPlastic
  520. Part13.BrickColor = BrickColor.new("Pastel brown")
  521. Part13.Transparency = 1
  522. Part13.Rotation = Vector3.new(-180, 0, 0)
  523. Part13.Anchored = true
  524. Part13.CanCollide = false
  525. Part13.FormFactor = Enum.FormFactor.Plate
  526. Part13.Size = Vector3.new(2, 2, 1)
  527. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  528. Part13.TopSurface = Enum.SurfaceType.Smooth
  529. Part13.Color = Color3.new(1, 0.8, 0.6)
  530. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  531. Part13.Orientation = Vector3.new(0, 180, 180)
  532. Part13.Color = Color3.new(1, 0.8, 0.6)
  533. Part14.Parent = Model12
  534. Part14.Material = Enum.Material.SmoothPlastic
  535. Part14.BrickColor = BrickColor.new("Pearl")
  536. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  537. Part14.Anchored = true
  538. Part14.CanCollide = false
  539. Part14.FormFactor = Enum.FormFactor.Custom
  540. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  541. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  542. Part14.BottomSurface = Enum.SurfaceType.Smooth
  543. Part14.TopSurface = Enum.SurfaceType.Smooth
  544. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  545. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  546. Part15.Parent = Model12
  547. Part15.Material = Enum.Material.SmoothPlastic
  548. Part15.BrickColor = BrickColor.new("Pearl")
  549. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  550. Part15.Anchored = true
  551. Part15.CanCollide = false
  552. Part15.FormFactor = Enum.FormFactor.Custom
  553. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  554. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  555. Part15.BottomSurface = Enum.SurfaceType.Smooth
  556. Part15.TopSurface = Enum.SurfaceType.Smooth
  557. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  558. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  559. Part16.Parent = Model12
  560. Part16.Material = Enum.Material.SmoothPlastic
  561. Part16.BrickColor = BrickColor.new("Really black")
  562. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  563. Part16.Anchored = true
  564. Part16.CanCollide = false
  565. Part16.FormFactor = Enum.FormFactor.Custom
  566. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  567. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  568. Part16.BottomSurface = Enum.SurfaceType.Smooth
  569. Part16.TopSurface = Enum.SurfaceType.Smooth
  570. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  571. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  572. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  573. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part17.Parent = Model12
  575. Part17.Material = Enum.Material.SmoothPlastic
  576. Part17.BrickColor = BrickColor.new("Really black")
  577. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  578. Part17.Anchored = true
  579. Part17.CanCollide = false
  580. Part17.FormFactor = Enum.FormFactor.Custom
  581. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  582. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  583. Part17.BottomSurface = Enum.SurfaceType.Smooth
  584. Part17.TopSurface = Enum.SurfaceType.Smooth
  585. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  586. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  587. WedgePart18.Parent = Model12
  588. WedgePart18.Material = Enum.Material.SmoothPlastic
  589. WedgePart18.BrickColor = BrickColor.new("Really black")
  590. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  591. WedgePart18.Anchored = true
  592. WedgePart18.CanCollide = false
  593. WedgePart18.FormFactor = Enum.FormFactor.Custom
  594. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  595. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  596. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  597. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  599. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  600. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. WedgePart19.Parent = Model12
  602. WedgePart19.Material = Enum.Material.SmoothPlastic
  603. WedgePart19.BrickColor = BrickColor.new("Really black")
  604. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  605. WedgePart19.Anchored = true
  606. WedgePart19.CanCollide = false
  607. WedgePart19.FormFactor = Enum.FormFactor.Custom
  608. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  609. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  610. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  611. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  612. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  613. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  614. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. WedgePart20.Parent = Model12
  616. WedgePart20.Material = Enum.Material.SmoothPlastic
  617. WedgePart20.BrickColor = BrickColor.new("Really black")
  618. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  619. WedgePart20.Anchored = true
  620. WedgePart20.CanCollide = false
  621. WedgePart20.FormFactor = Enum.FormFactor.Custom
  622. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  623. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  624. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  625. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  626. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  627. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  628. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. WedgePart21.Parent = Model12
  630. WedgePart21.Material = Enum.Material.SmoothPlastic
  631. WedgePart21.BrickColor = BrickColor.new("Really black")
  632. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  633. WedgePart21.Anchored = true
  634. WedgePart21.CanCollide = false
  635. WedgePart21.FormFactor = Enum.FormFactor.Custom
  636. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  637. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  638. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  639. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  640. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  641. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  642. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. WedgePart22.Parent = Model12
  644. WedgePart22.Material = Enum.Material.SmoothPlastic
  645. WedgePart22.BrickColor = BrickColor.new("Really black")
  646. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  647. WedgePart22.Anchored = true
  648. WedgePart22.CanCollide = false
  649. WedgePart22.FormFactor = Enum.FormFactor.Custom
  650. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  651. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  652. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  653. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  654. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  655. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  656. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. WedgePart23.Parent = Model12
  658. WedgePart23.Material = Enum.Material.SmoothPlastic
  659. WedgePart23.BrickColor = BrickColor.new("Really black")
  660. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  661. WedgePart23.Anchored = true
  662. WedgePart23.CanCollide = false
  663. WedgePart23.FormFactor = Enum.FormFactor.Custom
  664. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  665. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  666. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  667. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  668. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  669. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  670. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. WedgePart24.Parent = Model12
  672. WedgePart24.Material = Enum.Material.SmoothPlastic
  673. WedgePart24.BrickColor = BrickColor.new("Really black")
  674. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  675. WedgePart24.Anchored = true
  676. WedgePart24.CanCollide = false
  677. WedgePart24.FormFactor = Enum.FormFactor.Custom
  678. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  679. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  680. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  681. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  682. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  683. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  684. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. Part25.Parent = Model12
  686. Part25.Material = Enum.Material.SmoothPlastic
  687. Part25.BrickColor = BrickColor.new("Really black")
  688. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  689. Part25.Anchored = true
  690. Part25.CanCollide = false
  691. Part25.FormFactor = Enum.FormFactor.Custom
  692. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  693. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  694. Part25.BottomSurface = Enum.SurfaceType.Smooth
  695. Part25.TopSurface = Enum.SurfaceType.Smooth
  696. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  697. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  698. Part26.Parent = Model12
  699. Part26.Material = Enum.Material.SmoothPlastic
  700. Part26.BrickColor = BrickColor.new("Really black")
  701. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  702. Part26.Anchored = true
  703. Part26.CanCollide = false
  704. Part26.FormFactor = Enum.FormFactor.Custom
  705. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  706. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  707. Part26.BottomSurface = Enum.SurfaceType.Smooth
  708. Part26.TopSurface = Enum.SurfaceType.Smooth
  709. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  710. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  711. Part27.Parent = Model12
  712. Part27.Material = Enum.Material.SmoothPlastic
  713. Part27.BrickColor = BrickColor.new("Black")
  714. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  715. Part27.Anchored = true
  716. Part27.CanCollide = false
  717. Part27.FormFactor = Enum.FormFactor.Custom
  718. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  719. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  720. Part27.BottomSurface = Enum.SurfaceType.Smooth
  721. Part27.TopSurface = Enum.SurfaceType.Smooth
  722. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  723. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  724. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  725. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part28.Parent = Model12
  727. Part28.Material = Enum.Material.SmoothPlastic
  728. Part28.BrickColor = BrickColor.new("Really black")
  729. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  730. Part28.Anchored = true
  731. Part28.CanCollide = false
  732. Part28.FormFactor = Enum.FormFactor.Custom
  733. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  734. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  735. Part28.BottomSurface = Enum.SurfaceType.Smooth
  736. Part28.TopSurface = Enum.SurfaceType.Smooth
  737. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  738. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  739. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  740. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. WedgePart29.Parent = Model12
  742. WedgePart29.Material = Enum.Material.SmoothPlastic
  743. WedgePart29.BrickColor = BrickColor.new("Really black")
  744. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  745. WedgePart29.Anchored = true
  746. WedgePart29.CanCollide = false
  747. WedgePart29.FormFactor = Enum.FormFactor.Custom
  748. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  749. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  750. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  751. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  752. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  753. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  754. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. Part30.Parent = Model12
  756. Part30.Material = Enum.Material.SmoothPlastic
  757. Part30.BrickColor = BrickColor.new("Really black")
  758. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  759. Part30.Anchored = true
  760. Part30.CanCollide = false
  761. Part30.FormFactor = Enum.FormFactor.Custom
  762. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  763. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  764. Part30.BottomSurface = Enum.SurfaceType.Smooth
  765. Part30.TopSurface = Enum.SurfaceType.Smooth
  766. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  767. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  768. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  769. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. Part31.Parent = Model12
  771. Part31.Material = Enum.Material.SmoothPlastic
  772. Part31.BrickColor = BrickColor.new("Really black")
  773. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  774. Part31.Anchored = true
  775. Part31.CanCollide = false
  776. Part31.FormFactor = Enum.FormFactor.Custom
  777. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  778. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  779. Part31.BottomSurface = Enum.SurfaceType.Smooth
  780. Part31.TopSurface = Enum.SurfaceType.Smooth
  781. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  782. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  783. Part32.Parent = Model1
  784. Part32.Material = Enum.Material.SmoothPlastic
  785. Part32.BrickColor = BrickColor.new("Really black")
  786. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  787. Part32.Anchored = true
  788. Part32.CanCollide = false
  789. Part32.FormFactor = Enum.FormFactor.Custom
  790. Part32.Size = Vector3.new(4, 1, 2)
  791. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  792. Part32.BottomSurface = Enum.SurfaceType.Smooth
  793. Part32.TopSurface = Enum.SurfaceType.Smooth
  794. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  795. Part32.Orientation = Vector3.new(90, 180, 0)
  796. Part32.Name = "HATT"
  797. SpecialMesh33.Parent = Part32
  798. SpecialMesh33.MeshId = "rbxassetid://155495525"
  799. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  800. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  801. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  802. Part34.Parent = Model12
  803. Part34.Material = Enum.Material.SmoothPlastic
  804. Part34.BrickColor = BrickColor.new("Really black")
  805. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  806. Part34.Anchored = true
  807. Part34.CanCollide = false
  808. Part34.FormFactor = Enum.FormFactor.Custom
  809. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  810. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  811. Part34.BottomSurface = Enum.SurfaceType.Smooth
  812. Part34.TopSurface = Enum.SurfaceType.Smooth
  813. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  814. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  815. Part35.Parent = Model12
  816. Part35.Material = Enum.Material.SmoothPlastic
  817. Part35.BrickColor = BrickColor.new("Really black")
  818. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  819. Part35.Anchored = true
  820. Part35.CanCollide = false
  821. Part35.FormFactor = Enum.FormFactor.Custom
  822. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  823. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  824. Part35.BottomSurface = Enum.SurfaceType.Smooth
  825. Part35.TopSurface = Enum.SurfaceType.Smooth
  826. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  827. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  828. Part36.Parent = Model12
  829. Part36.Material = Enum.Material.SmoothPlastic
  830. Part36.BrickColor = BrickColor.new("Really black")
  831. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  832. Part36.Anchored = true
  833. Part36.CanCollide = false
  834. Part36.FormFactor = Enum.FormFactor.Custom
  835. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  836. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  837. Part36.BottomSurface = Enum.SurfaceType.Smooth
  838. Part36.TopSurface = Enum.SurfaceType.Smooth
  839. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  840. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  841. Model37.Name = "LeftArm"
  842. Model37.Parent = Model0
  843. Part38.Name = "Left Arm1"
  844. Part38.Parent = Model37
  845. Part38.Material = Enum.Material.SmoothPlastic
  846. Part38.BrickColor = BrickColor.new("Pastel brown")
  847. Part38.Transparency = 1
  848. Part38.Rotation = Vector3.new(-180, 0, 0)
  849. Part38.Anchored = true
  850. Part38.CanCollide = false
  851. Part38.FormFactor = Enum.FormFactor.Plate
  852. Part38.Size = Vector3.new(1, 2, 1)
  853. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  854. Part38.BottomSurface = Enum.SurfaceType.Smooth
  855. Part38.TopSurface = Enum.SurfaceType.Smooth
  856. Part38.Color = Color3.new(1, 0.8, 0.6)
  857. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  858. Part38.Orientation = Vector3.new(0, 180, 180)
  859. Part38.Color = Color3.new(1, 0.8, 0.6)
  860. Part39.Parent = Model37
  861. Part39.Material = Enum.Material.SmoothPlastic
  862. Part39.BrickColor = BrickColor.new("Really black")
  863. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  864. Part39.Anchored = true
  865. Part39.CanCollide = false
  866. Part39.FormFactor = Enum.FormFactor.Custom
  867. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  868. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  869. Part39.BottomSurface = Enum.SurfaceType.Smooth
  870. Part39.TopSurface = Enum.SurfaceType.Smooth
  871. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  872. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  873. Model40.Name = "RightArm"
  874. Model40.Parent = Model0
  875. Part41.Name = "Right Arm1"
  876. Part41.Parent = Model40
  877. Part41.Material = Enum.Material.SmoothPlastic
  878. Part41.BrickColor = BrickColor.new("Pastel brown")
  879. Part41.Transparency = 1
  880. Part41.Rotation = Vector3.new(180, 0, 180)
  881. Part41.Anchored = true
  882. Part41.CanCollide = false
  883. Part41.FormFactor = Enum.FormFactor.Plate
  884. Part41.Size = Vector3.new(1, 2, 1)
  885. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  886. Part41.BottomSurface = Enum.SurfaceType.Smooth
  887. Part41.TopSurface = Enum.SurfaceType.Smooth
  888. Part41.Color = Color3.new(1, 0.8, 0.6)
  889. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  890. Part41.Orientation = Vector3.new(0, 180, 0)
  891. Part41.Color = Color3.new(1, 0.8, 0.6)
  892. Part42.Parent = Model40
  893. Part42.Material = Enum.Material.SmoothPlastic
  894. Part42.BrickColor = BrickColor.new("Really black")
  895. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  896. Part42.Anchored = true
  897. Part42.CanCollide = false
  898. Part42.FormFactor = Enum.FormFactor.Custom
  899. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  900. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  901. Part42.BottomSurface = Enum.SurfaceType.Smooth
  902. Part42.TopSurface = Enum.SurfaceType.Smooth
  903. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  904. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  905. Model43.Name = "LeftLeg"
  906. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  907. Model43.Parent = Model0
  908. Part44.Name = "Left Leg1"
  909. Part44.Parent = Model43
  910. Part44.Material = Enum.Material.SmoothPlastic
  911. Part44.BrickColor = BrickColor.new("Pastel brown")
  912. Part44.Transparency = 1
  913. Part44.Rotation = Vector3.new(-180, 0, 180)
  914. Part44.Anchored = true
  915. Part44.CanCollide = false
  916. Part44.FormFactor = Enum.FormFactor.Plate
  917. Part44.Size = Vector3.new(1, 2, 1)
  918. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  919. Part44.Color = Color3.new(1, 0.8, 0.6)
  920. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  921. Part44.Orientation = Vector3.new(0, 180, 0)
  922. Part44.Color = Color3.new(1, 0.8, 0.6)
  923. Part45.Parent = Model43
  924. Part45.Material = Enum.Material.SmoothPlastic
  925. Part45.BrickColor = BrickColor.new("Really black")
  926. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  927. Part45.Anchored = true
  928. Part45.CanCollide = false
  929. Part45.FormFactor = Enum.FormFactor.Custom
  930. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  931. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  932. Part45.BottomSurface = Enum.SurfaceType.Smooth
  933. Part45.TopSurface = Enum.SurfaceType.Smooth
  934. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  935. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  936. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  937. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. WedgePart46.Parent = Model43
  939. WedgePart46.Material = Enum.Material.SmoothPlastic
  940. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  941. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  942. WedgePart46.Anchored = true
  943. WedgePart46.CanCollide = false
  944. WedgePart46.FormFactor = Enum.FormFactor.Custom
  945. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  946. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  947. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  948. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  949. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  950. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  951. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  952. Part47.Parent = Model43
  953. Part47.Material = Enum.Material.SmoothPlastic
  954. Part47.BrickColor = BrickColor.new("Dark blue")
  955. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  956. Part47.Anchored = true
  957. Part47.CanCollide = false
  958. Part47.FormFactor = Enum.FormFactor.Custom
  959. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  960. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  961. Part47.BottomSurface = Enum.SurfaceType.Smooth
  962. Part47.TopSurface = Enum.SurfaceType.Smooth
  963. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  964. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  965. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  966. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  967. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  968. Part48.Parent = Model43
  969. Part48.Material = Enum.Material.SmoothPlastic
  970. Part48.BrickColor = BrickColor.new("Dark blue")
  971. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  972. Part48.Anchored = true
  973. Part48.CanCollide = false
  974. Part48.FormFactor = Enum.FormFactor.Custom
  975. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  976. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  977. Part48.BottomSurface = Enum.SurfaceType.Smooth
  978. Part48.TopSurface = Enum.SurfaceType.Smooth
  979. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  980. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  981. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  982. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  983. WedgePart49.Parent = Model43
  984. WedgePart49.Material = Enum.Material.SmoothPlastic
  985. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  986. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  987. WedgePart49.Anchored = true
  988. WedgePart49.CanCollide = false
  989. WedgePart49.FormFactor = Enum.FormFactor.Custom
  990. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  991. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  992. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  993. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  994. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  995. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  996. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  997. WedgePart50.Parent = Model43
  998. WedgePart50.Material = Enum.Material.SmoothPlastic
  999. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1000. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1001. WedgePart50.Anchored = true
  1002. WedgePart50.CanCollide = false
  1003. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1004. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1005. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1006. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1007. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1008. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1009. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1010. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1011. Script51.Name = "Welds"
  1012. Script51.Parent = Model0
  1013. Script51.Disabled = true
  1014. table.insert(cors,sandbox(Script51,function()
  1015. --Saz
  1016.  
  1017. --A new system which is a combination of fast-welds and hard-welds.
  1018. --Should be far, far better.
  1019.  
  1020. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1021. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1022.  
  1023. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1024. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1025.  
  1026. wait(.33)
  1027.  
  1028. Tool=script.Parent
  1029. Nib=Tool.Parent
  1030.  
  1031.  
  1032. for _,v in pairs(Nib:children()) do
  1033. if v.className=="Hat" then
  1034. v:Remove()
  1035. end
  1036. end
  1037.  
  1038. wait(1)
  1039. weldparts=function()
  1040. print("Welding")
  1041. lel={}
  1042. function jarate(p)
  1043. for i=1, #p do
  1044. table.insert(lel,p[i])
  1045. k=p[i]:children()
  1046. if #k>0 then
  1047. jarate(k)
  1048. end
  1049. end
  1050. end
  1051. for _,v in pairs(script.Parent:children()) do
  1052. if v.Name~="Cloak" and v.className~="Script" then
  1053. v:BreakJoints()
  1054. jarate(v:children())
  1055. end
  1056. end
  1057. for _,v in pairs(lel) do
  1058. if v.className=="Weld" or v.className=="Motor6D" then
  1059. v:Remove()
  1060. end
  1061. end
  1062. for _,v in pairs(script.Parent["RightArm"]:children()) do
  1063. if v.Name~="Right Arm1" then
  1064. w=Instance.new("Weld")
  1065. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1066. w.Part1=v
  1067. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1068. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1069. w.Parent=w.Part1
  1070. end
  1071. end
  1072. w=Instance.new("Weld")
  1073. w.Part0=Nib["Right Arm"]
  1074. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1075. w.Parent=w.Part0
  1076. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1077.  
  1078. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1079. if v.Name~="Left Arm1" then
  1080. w=Instance.new("Weld")
  1081. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1082. w.Part1=v
  1083. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1084. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1085. w.Parent=w.Part0
  1086. end
  1087. end
  1088. w=Instance.new("Weld")
  1089. w.Part0=Nib["Left Arm"]
  1090. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1091. w.Parent=w.Part0
  1092.  
  1093. for _,v in pairs(script.Parent["Head"]:children()) do
  1094. if v.Name~="Head1" then
  1095. w=Instance.new("Weld")
  1096. w.Part0=script.Parent["Head"]["Head1"]
  1097. w.Part1=v
  1098. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1099. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1100. w.Parent=w.Part0
  1101. if v.Name == "HATT" then
  1102. w.Name = "cwelda"
  1103. end
  1104. end
  1105. end
  1106. w=Instance.new("Weld")
  1107. w.Part0=Nib["Head"]
  1108. w.Part1=script.Parent["Head"]["Head1"]
  1109. w.Parent=w.Part0
  1110.  
  1111. for _,v in pairs(script.Parent["Torso"]:children()) do
  1112. if v.Name~="Torso1" then
  1113. w=Instance.new("Weld")
  1114. w.Part0=script.Parent["Torso"]["Torso1"]
  1115. w.Part1=v
  1116. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1117. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1118. w.Parent=script.Parent["Torso"]["Torso1"]
  1119.  
  1120. end
  1121. end
  1122.  
  1123. w=Instance.new("Weld")
  1124. w.Part0=Nib["Torso"]
  1125. w.Part1=script.Parent["Torso"]["Torso1"]
  1126. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1127. w.Parent=w.Part0
  1128. w.Name = "cweld"
  1129.  
  1130. for _,v in pairs(lel) do
  1131. if v:IsA("BasePart") then v.Anchored=false end
  1132. end
  1133.  
  1134.  
  1135.  
  1136. wait(1)
  1137.  
  1138. w=Instance.new("Weld")
  1139. w.Part0=Nib.Torso
  1140. w.Part1=Tool.Torso.Torso1
  1141. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1142. w.C1=CFrame.new(0,0,0)
  1143. w.Parent=w.Part1
  1144. w.Name="ClothingWeld"
  1145.  
  1146. wait(.06)
  1147.  
  1148. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1149. wait(.03)
  1150. w=Instance.new("Weld")
  1151. w.Part0=Nib.Torso
  1152. w.Part1=Tool.Torso.Torso1
  1153. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1154. w.C1=CFrame.new(0,0,0)
  1155. w.Parent=w.Part1
  1156. w.Name="ClothingWeld"
  1157. end
  1158.  
  1159.  
  1160. w=Instance.new("Weld")
  1161. w.Part0=Nib["Right Arm"]
  1162. w.Part1=Tool.RightArm["Right Arm1"]
  1163. w.C0=CFrame.new(0,0,0)
  1164. w.C1=CFrame.new(0,0,0)
  1165. w.Parent=w.Part1
  1166. w.Name="ClothingWeld"
  1167.  
  1168. w=Instance.new("Weld")
  1169. w.Part0=Nib["Left Arm"]
  1170. w.Part1=Tool.LeftArm["Left Arm1"]
  1171. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1172. w.C1=CFrame.new(0,0,0)
  1173. w.Parent=w.Part1
  1174. w.Name="ClothingWeld"
  1175.  
  1176. wait()
  1177.  
  1178. end
  1179. weldparts()
  1180.  
  1181. end))
  1182. for i,v in pairs(mas:GetChildren()) do
  1183. v.Parent = Player.Character
  1184. pcall(function() v:MakeJoints() end)
  1185. end
  1186. mas:Destroy()
  1187. for i,v in pairs(cors) do
  1188. spawn(function()
  1189. pcall(v)
  1190. end)
  1191. end
  1192.  
  1193. local quotes = {
  1194. "Just kick back and relax..",
  1195. "Without music, life has no meaning",
  1196. "Just relaxing'~",
  1197. "Don't let anyone change who you are",
  1198. "I like this song..",
  1199. "You are unique",
  1200. } --Feel free to replace the quotes with stuff of your own.
  1201.  
  1202. --Everything is Meaningless.....
  1203.  
  1204. local plr = Player
  1205.  
  1206. local chara = plr.Character
  1207. local hum = chara:FindFirstChildOfClass'Humanoid'
  1208. local hed = chara.Head
  1209. local root = chara:FindFirstChild'HumanoidRootPart'
  1210. local rootj = root.RootJoint
  1211. local tors = chara.Torso
  1212. local ra = chara["Right Arm"]
  1213. local la = chara["Left Arm"]
  1214. local rl = chara["Right Leg"]
  1215. local ll = chara["Left Leg"]
  1216. local neck = tors["Neck"]
  1217. local anglespeed = 1
  1218. local mouse = plr:GetMouse()
  1219. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1220. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1221. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1222. local maincolor = BrickColor.new("Institutional white")
  1223. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1224.  
  1225. for i,v in pairs(chara:GetChildren()) do
  1226. if v:IsA("Accessory") then
  1227. v:Remove()
  1228. end
  1229. end
  1230. function clearmus()
  1231. for i,aa in pairs(chara:GetDescendants()) do
  1232. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1233. aa:Remove()
  1234. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1235. aa:Stop()
  1236. end
  1237. end
  1238. end
  1239. function playmus(id,vol,pit,loop)
  1240. if music == true then
  1241. for i,aa in pairs(chara:GetDescendants()) do
  1242. if aa:IsA("Sound") and aa.Name == "Music" then
  1243. aa:Remove()
  1244. end
  1245. end
  1246. local S = Instance.new('Sound',chara.Head)
  1247. S.Name = "Music"
  1248. S.SoundId = "rbxassetid://"..id
  1249.  
  1250. S.Looped = loop
  1251. S.Pitch = pit
  1252. S.Volume = vol
  1253. S.MaxDistance = 300
  1254.  
  1255. S:Play()
  1256. end
  1257. end
  1258.  
  1259.  
  1260. function vismus(id,vol,pit,loop)
  1261. if music == true then
  1262. --[[for i,aa in pairs(chara:GetDescendants()) do
  1263. if aa:IsA("Sound") and aa.Name == "Music" then
  1264. aa:Remove()
  1265. end
  1266. end--]]
  1267.  
  1268. sound2vis.SoundId = "rbxassetid://"..id
  1269. sound2vis.Looped = loop
  1270. sound2vis.Pitch = pit
  1271. sound2vis.Volume = vol
  1272. sound2vis.MaxDistance = 300
  1273. sound2vis.TimePosition = 0
  1274. sound2vis:Play()
  1275. vising = true
  1276. end
  1277. end
  1278. local aafaf = coroutine.wrap(function()
  1279. while wait() do
  1280. if vising == true then
  1281. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1282. Part32.Transparency = 0.8-number/600
  1283. if hatfly == true then
  1284. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1285. end
  1286. local S = sound2vis
  1287. sound2vis.Volume = volumevis
  1288. sound2vis.Pitch = pitchvis
  1289. sound2vis.Looped = loopvis
  1290. if visrot == true then
  1291. visrota = visrota + 1+(number/500)
  1292. else
  1293. visrota = drota
  1294. end
  1295. -- ghost 392370456
  1296. else
  1297. end
  1298. end
  1299. end)
  1300. aafaf()
  1301.  
  1302.  
  1303. function playSE(id,vol,pit,loop)
  1304. if music == true then
  1305. for i,aa in pairs(character:GetDescendants()) do
  1306. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1307. aa:Remove()
  1308. end
  1309. end
  1310. local S = Instance.new('Sound',character.Head)
  1311. S.Name = "EEEE"
  1312. S.SoundId = "rbxassetid://"..id
  1313.  
  1314. S.Looped = loop
  1315. S.Pitch = pit
  1316. S.Volume = vol
  1317. S.MaxDistance = 300
  1318.  
  1319. S:Play()
  1320. end
  1321. end
  1322. playmus("433861213", 2, 1, true)
  1323. shirt = Instance.new("Shirt", chara)
  1324. shirt.Name = "Shirt"
  1325. pants = Instance.new("Pants", chara)
  1326. pants.Name = "Pants"
  1327. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1328. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1329. local Hat = Instance.new("Part", chara)
  1330. Hat.Name = "Hat"
  1331. Hat.CanCollide = false
  1332. Hat.BrickColor = BrickColor.new("Really black")
  1333. Hat.Transparency = 0
  1334. Hat.Material = "Plastic"
  1335. Hat.Size = Vector3.new(1, 1, 2)
  1336. Hat.TopSurface = Enum.SurfaceType.Smooth
  1337. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1338.  
  1339. local Weld = Instance.new("Weld", Hat)
  1340. Weld.Part0 = hed
  1341. Weld.Part1 = Hat
  1342. Weld.C1 = CFrame.new(0, -0.4, 0)
  1343.  
  1344. local M2 = Instance.new("SpecialMesh")
  1345. M2.Parent = Hat
  1346. M2.MeshId = ""
  1347. M2.TextureId = ""
  1348. M2.Scale = Vector3.new(2, 2, 2)
  1349.  
  1350.  
  1351.  
  1352. local Hat2 = Instance.new("Part", chara)
  1353. HAI_R = Hat2
  1354. Hat2.Name = "Hat2"
  1355. Hat2.CanCollide = false
  1356. Hat2.BrickColor = BrickColor.new("Really black")
  1357. Hat2.Transparency = 0
  1358. Hat2.Material = "Fabric"
  1359. Hat2.Size = Vector3.new(1, 1, 2)
  1360. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1361. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1362.  
  1363. local Weld = Instance.new("Weld", Hat2)
  1364. Weld.Part0 = hed
  1365. Weld.Part1 = Hat2
  1366. Weld.C1 = CFrame.new(0,-0.2,0)
  1367.  
  1368. local M2 = Instance.new("SpecialMesh")
  1369. M2.Parent = Hat2
  1370. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1371. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1372.  
  1373. local Weld = Instance.new("Weld", Hat)
  1374. Weld.Part0 = hed
  1375. Weld.Part1 = Hat
  1376. Weld.C1 = CFrame.new(0, -0.4, 0)
  1377.  
  1378. local M2 = Instance.new("SpecialMesh")
  1379. M2.Parent = Hat
  1380. M2.MeshId = "http://www.roblox.com/asset/?id="
  1381. M2.TextureId = ""
  1382. M2.Scale = Vector3.new(2, 2, 2)
  1383.  
  1384.  
  1385.  
  1386. local Hat2 = Instance.new("Part", chara)
  1387. Hat2.Name = "Hat2"
  1388. Hat2.CanCollide = false
  1389. Hat2.BrickColor = BrickColor.new("Institutional white")
  1390. Hat2.Transparency = 0
  1391. Hat2.Material = "Plastic"
  1392. Hat2.Size = Vector3.new(1, 1, 2)
  1393. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1394. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1395.  
  1396. local Weld = Instance.new("Weld", Hat2)
  1397. Weld.Part0 = hed
  1398. Weld.Part1 = Hat2
  1399. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1400.  
  1401. local M2 = Instance.new("SpecialMesh")
  1402. M2.Parent = Hat2
  1403. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1404. M2.Scale = Vector3.new(2, 2, 2)
  1405.  
  1406. local asin = math.asin
  1407. local atan2 = math.atan2
  1408. local rad = math.rad
  1409. local sin = math.sin
  1410. local abs = math.abs
  1411. local ceil = math.ceil
  1412. local pi = math.pi
  1413. playingg = false
  1414. deddeb=false
  1415. deb=false
  1416. enGGaseT = 1
  1417. STT = false
  1418. AASD = false
  1419. AAAD = false
  1420. AAAC = false
  1421. local plr = Player
  1422. local character = plr.Character
  1423. local face = character.Head.face
  1424. local mouse = owner:GetMouse()
  1425. local torso=character.Torso
  1426. angle = 0
  1427. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1428. p0.Position = p1.Position
  1429.  
  1430. local w = Instance.new('Motor',par or p0)
  1431. w.Part0 = p0
  1432. w.Part1 = p1
  1433. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1434. return w
  1435. end
  1436. BWeld = function(p0,p1)
  1437.  
  1438. local w = Instance.new('Weld',p0)
  1439. w.Part0 = p0
  1440. w.Part1 = p1
  1441. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1442. return w
  1443. end
  1444. Mesh = function(par,num,x,y,z)
  1445. local msh = nil
  1446. if num == 1 then
  1447. msh = Instance.new("CylinderMesh",par)
  1448. elseif num == 2 then
  1449. msh = Instance.new("SpecialMesh",par)
  1450. msh.MeshType = 3
  1451. elseif num == 3 then
  1452. msh = Instance.new("BlockMesh",par)
  1453. elseif type(num) == 'string' then
  1454. msh = Instance.new("SpecialMesh",par)
  1455. msh.MeshId = num
  1456. end
  1457. msh.Scale = Vector3.new(x,y,z)
  1458. return msh
  1459. end
  1460.  
  1461. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1462. for i = 1, 360, 360/t do wait()
  1463. local c = Instance.new("Part", pa)
  1464. c.FormFactor = 3
  1465. c.TopSurface = 0
  1466. c.BottomSurface = 0
  1467. c.Size = s
  1468. c.Anchored = true
  1469. c.CanCollide = wt
  1470. c.Transparency = trans
  1471. c.BrickColor = BrickColor.new(col)
  1472. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1473. end
  1474. end
  1475.  
  1476. local function getAngles(cf)
  1477. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1478. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1479. end
  1480. Lerp = {
  1481. Number = function(C1,C2,inc)
  1482. return C1 + (C2 - C1) * inc
  1483. end;
  1484. CFrame = function(a,b,m)
  1485. local c,d={a:components()},{b:components()}
  1486. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1487. return CFrame.new(unpack(c))
  1488. end;
  1489. }
  1490. local function genWeld(a,b)
  1491. local w = Instance.new("Weld",a)
  1492. w.Part0 = a
  1493. w.Part1 = b
  1494. w.Name = "W_LD"..b.Name
  1495. return w
  1496. end
  1497.  
  1498. local Neck = genWeld(character.Torso,character.Head)
  1499. Neck.C0 = CFrame.new(0,1,0)
  1500. Neck.C1 = CFrame.new(0,-0.5,0)
  1501. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1502. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1503. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1504. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1505. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1506. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1507. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1508. LeftHip.C0 = CFrame.new(-1,-1,0)
  1509. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1510. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1511. RightHip.C0 = CFrame.new(1,-1,0)
  1512. RightHip.C1 = CFrame.new(0.5,1,0)
  1513. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1514.  
  1515.  
  1516. function swait(t)
  1517. if t then
  1518. for i = 0, t do
  1519. game:GetService('RunService').Stepped:wait(0)
  1520. end
  1521. else
  1522. game:GetService('RunService').Stepped:wait(0)
  1523. end
  1524. return true
  1525. end
  1526.  
  1527. character:WaitForChild("Armor")
  1528. character.Armor:WaitForChild("Head")
  1529. character.Armor.Head:WaitForChild("Head1")
  1530. character.Armor.Head.Head1:WaitForChild("Weld")
  1531. ffafffa = coroutine.wrap(function()
  1532. if jacket == true then
  1533.  
  1534. else
  1535. wait(1.5)
  1536. character.Armor.LeftArm:Remove()
  1537. character.Armor.RightArm:Remove()
  1538. character.Armor.Torso:Remove()
  1539. end
  1540. end)
  1541. ffafffa()
  1542. wait(0.2)
  1543. LerpTo = {}
  1544. local function newLerpTo(weld)
  1545. if not LerpTo[weld] then
  1546. table.insert(LerpTo, weld)
  1547. end
  1548. return {
  1549. Weld = weld;
  1550. To = weld.C0;
  1551. Cache = weld.C0;
  1552. Speed = 0.1;
  1553. }
  1554. end
  1555. LerpTo = {
  1556. Neck = newLerpTo(Neck);
  1557. LeftArm = newLerpTo(LeftShoulder);
  1558. RightArm = newLerpTo(RightShoulder);
  1559. LeftLeg = newLerpTo(LeftHip);
  1560. RightLeg = newLerpTo(RightHip);
  1561. RootJoint = newLerpTo(RootJoint);
  1562. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1563. }
  1564.  
  1565. print('Hello, '..Player.Name..[[!
  1566. ~Moves:
  1567.  
  1568. Default:
  1569.  
  1570. H: Skid-Begone
  1571.  
  1572. Angry:
  1573. Click
  1574.  
  1575. Madness:
  1576. Click
  1577.  
  1578. Visualizer:
  1579. Play ID
  1580. Pitch #
  1581. Vol #
  1582. Spin
  1583.  
  1584. -Preset Songs
  1585. Play Nightmare
  1586. Play TheGirl
  1587. Play ThePit
  1588. Play SnapJazz
  1589. Play YeahRight
  1590. play SomePlace
  1591. play Alright
  1592. -Preset Songs
  1593.  
  1594. ~Chat Commands:
  1595. Load!Terrain
  1596. Get!ScriptSource
  1597.  
  1598. ~Taunts:
  1599.  
  1600. Default:
  1601. Z: Hello!
  1602. X: Sit
  1603.  
  1604. Gloomy:
  1605. Z: Nani?
  1606.  
  1607. Angry:
  1608. Z: You're Stupid.
  1609.  
  1610. Madness:
  1611. Z: Scream
  1612. X: Louder Scream
  1613.  
  1614. ~Modes:
  1615.  
  1616. Q - Gloomy
  1617. //Sub-Mode: E (Depression)
  1618.  
  1619.  
  1620. R - Angry
  1621. //Sub-Mode: E (Madness)
  1622.  
  1623. J: Visualizer
  1624.  
  1625.  
  1626. Made by Kir0ki/Kiroki#7043
  1627. ]])
  1628. function nani()
  1629. if doingsomething == false then
  1630. doingsomething = true
  1631. local storetexture = face.Texture
  1632. face.Texture = "rbxassetid://147144198"
  1633. playSE(948494432, 10, 1, false)
  1634. wait(1)
  1635. face.Texture = storetexture
  1636. doingsomething = false
  1637. end
  1638. end
  1639. hum.WalkSpeed = 20
  1640.  
  1641. function cry()
  1642. if cloud == false then
  1643. doingsomething = true
  1644. hum.WalkSpeed = 0
  1645. bcch = BrickColor.new("Really blue")
  1646. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1647. Cloud.Name = "Cloud"
  1648. Cloud.Size = Vector3.new(25,60,25)
  1649. Cloud.CanCollide = false
  1650. Cloud.Transparency = 1
  1651. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1652. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1653. CloudMesh.Scale = Vector3.new(25,10,25)
  1654. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1655. CloudMesh.Offset = Vector3.new(0,30,0)
  1656. cloud = true
  1657. hum.WalkSpeed = 7
  1658. for i=1,20 do
  1659. wait(0.025)
  1660. Cloud.Transparency = Cloud.Transparency - 0.05
  1661. end
  1662.  
  1663. face.Texture = 'rbxassetid://152628548' --2050158513
  1664. local Rain = Instance.new('ParticleEmitter',Cloud)
  1665. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1666. Rain.Size = NumberSequence.new(.5)
  1667. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1668. Rain.Transparency = NumberSequence.new(0,.6)
  1669. Rain.Acceleration = Vector3.new(0,-150,0)
  1670. Rain.Lifetime = NumberRange.new(5,10)
  1671. Rain.LockedToPart = true
  1672. Rain.Rate = 300
  1673. Rain.Enabled = true
  1674.  
  1675. playmus("911100428", 2, 1, true)
  1676. playSE("167048484", 0.5, 1, true)
  1677.  
  1678. doingsomething = false
  1679. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1680. doingsomething = true
  1681. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1682. for i=1,20 do
  1683. wait(0.025)
  1684. Cloud.Transparency = Cloud.Transparency + 0.05
  1685. end
  1686.  
  1687. Cloud:Remove()
  1688. face.Texture = 'rbxassetid://287976694'
  1689. cloud = false
  1690. clearmus()
  1691.  
  1692. playmus("1837230310", 2, 1, true)
  1693. doingsomething = false
  1694. hum.WalkSpeed = 16
  1695. end
  1696. end
  1697.  
  1698. function gloom()
  1699. if hoodup == false then
  1700. normanim = false
  1701. bcch = BrickColor.new("Crimson")
  1702. wait()
  1703. doingsomething = true
  1704. hum.WalkSpeed = 0
  1705. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1706. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1707. wait(0.5)
  1708. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1709. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1710. wait(0.1)
  1711. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1712. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1713. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1714. wait(0.3)
  1715. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1716. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1717. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1718. for i=1,20 do
  1719. wait(0.025)
  1720. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1721. end
  1722. clearmus()
  1723. playmus("1837230310", 2, 1, true)
  1724. wait(0.6)
  1725. face.Texture = 'rbxassetid://287976694'
  1726. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1727. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1728. hum.WalkSpeed = 16
  1729.  
  1730. wait(0.7)
  1731. normanim = true
  1732. doingsomething = false
  1733. hoodup = true
  1734. else
  1735.  
  1736. normanim = false
  1737. doingsomething = true
  1738. hum.WalkSpeed = 0
  1739. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1740. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1741. wait(0.2)
  1742. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1743.  
  1744. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1745. for i=1,20 do
  1746. wait(0.025)
  1747. Cloud.Transparency = Cloud.Transparency + 0.05
  1748. end
  1749. Cloud:Remove()
  1750. cloud = false
  1751.  
  1752. end
  1753. for i=1,20 do
  1754. wait(0.025)
  1755. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1756. end
  1757. clearmus()
  1758. playmus("433861213", 2, 1, true)
  1759. wait(0.2)
  1760. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1761. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1762. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1763. wait(0.6)
  1764. face.Texture = 'rbxassetid://248698606'
  1765. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1766. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1767. wait(0.7)
  1768. normanim = true
  1769. doingsomething = false
  1770. hoodup = false
  1771. hum.WalkSpeed = 20
  1772. end
  1773. end
  1774.  
  1775.  
  1776.  
  1777.  
  1778. local function angery()
  1779. if fighting == false then
  1780. else
  1781. if ang == false then
  1782. doingsomething = true
  1783. normanim = false
  1784. face.Texture = "rbxassetid://963142862"
  1785. ang = true
  1786. clearmus()
  1787. playmus("1429729391", 3, 1.2, true)
  1788. normanim = true
  1789. doingsomething = false
  1790.  
  1791. else
  1792.  
  1793. LerpTo.RootJoint.Speed = 0.1
  1794. LerpTo.Neck.Speed = 0.1
  1795. LerpTo.RightArm.Speed = 0.1
  1796. LerpTo.LeftArm.Speed = 0.1
  1797. LerpTo.RightLeg.Speed = 0.1
  1798. LerpTo.LeftLeg.Speed = 0.1
  1799.  
  1800. doingsomething = true
  1801. ang = false
  1802. local reta = coroutine.wrap(function()
  1803. pcall(function()
  1804. SREE:Remove()
  1805. end)
  1806. for i=1,20 do
  1807. Part32.Transparency = Part32.Transparency - 0.05
  1808. wait(0.1)
  1809. end
  1810. end)--coroutine
  1811. reta()
  1812. playmus("433861213", 2, 1, true)
  1813. face.Texture = 'rbxassetid://248698606'
  1814. hum.WalkSpeed = 20
  1815. normanim = true
  1816. doingsomething = false
  1817. fighting = false
  1818.  
  1819.  
  1820. end
  1821. end
  1822. end
  1823.  
  1824. function fight()
  1825. if fighting == false then
  1826. doingsomething = true
  1827. normanim = false
  1828. character.Head.face.Texture = 'rbxassetid://1001855720'
  1829. clearmus()
  1830. playmus("1843274186", 3, 1, true)
  1831. anglespeed = 1/2/2
  1832. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1833. wait(0.7)
  1834. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1835. LerpTo.LeftArm.CFrame = REEEEE
  1836. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1837. wait(0.1)
  1838. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1839. wait(0.35)
  1840. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1841. SREE = Instance.new("Part", game:GetService("Workspace"))
  1842. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1843. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1844. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1845. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1846. SREE.Size = Part32.Size
  1847. SREE.BrickColor = Part32.BrickColor
  1848. SREE.Orientation = Part32.Orientation
  1849. SREE.Anchored = false
  1850. SREE.CFrame = Part32.CFrame
  1851. --SREE.Velocity =
  1852. Part32.Transparency = 1
  1853. normanim = true
  1854. doingsomething = false
  1855. fighting = true
  1856. hum.WalkSpeed = 30
  1857. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1858. elseif fighting == true and doingsomething == false then
  1859. if ang == true then
  1860.  
  1861. angery()
  1862. else
  1863. LerpTo.RootJoint.Speed = 0.1
  1864. LerpTo.Neck.Speed = 0.1
  1865. LerpTo.RightArm.Speed = 0.1
  1866. LerpTo.LeftArm.Speed = 0.1
  1867. LerpTo.RightLeg.Speed = 0.1
  1868. LerpTo.LeftLeg.Speed = 0.1
  1869. doingsomething = true
  1870. local reta = coroutine.wrap(function()
  1871. pcall(function()
  1872. SREE:Remove()
  1873. end)
  1874. for i=1,20 do
  1875. Part32.Transparency = Part32.Transparency - 0.05
  1876. wait(0.1)
  1877. end
  1878. end)--coroutine
  1879. reta()
  1880. playmus("433861213", 2, 1, true)
  1881. LerpTo.RootJoint.Speed = 0.1
  1882. LerpTo.Neck.Speed = 0.1
  1883. LerpTo.RightArm.Speed = 0.1
  1884. LerpTo.LeftArm.Speed = 0.1
  1885. LerpTo.RightLeg.Speed = 0.1
  1886. LerpTo.LeftLeg.Speed = 0.1
  1887. face.Texture = 'rbxassetid://248698606'
  1888. hum.WalkSpeed = 20
  1889. normanim = true
  1890. doingsomething = false
  1891. fighting = false
  1892. end
  1893. end
  1894. end
  1895. local function loadhouse()
  1896. --Converted with ttyyuu12345's model to script plugin v4
  1897. function sandbox(var,func)
  1898. local env = getfenv(func)
  1899. local newenv = setmetatable({},{
  1900. __index = function(self,k)
  1901. if k=="script" then
  1902. return var
  1903. else
  1904. return env[k]
  1905. end
  1906. end,
  1907. })
  1908. setfenv(func,newenv)
  1909. return func
  1910. end
  1911. cors = {}
  1912. mas = Instance.new("Model",game:GetService("Lighting"))
  1913. WedgePart0 = Instance.new("WedgePart")
  1914. Part1 = Instance.new("Part")
  1915. Decal2 = Instance.new("Decal")
  1916. WedgePart3 = Instance.new("WedgePart")
  1917. Part4 = Instance.new("Part")
  1918. Part5 = Instance.new("Part")
  1919. Part6 = Instance.new("Part")
  1920. Part7 = Instance.new("Part")
  1921. Part8 = Instance.new("Part")
  1922. Part9 = Instance.new("Part")
  1923. Part10 = Instance.new("Part")
  1924. Part11 = Instance.new("Part")
  1925. Part12 = Instance.new("Part")
  1926. Model13 = Instance.new("Model")
  1927. Part14 = Instance.new("Part")
  1928. Part15 = Instance.new("Part")
  1929. Part16 = Instance.new("Part")
  1930. Part17 = Instance.new("Part")
  1931. Part18 = Instance.new("Part")
  1932. Part19 = Instance.new("Part")
  1933. Part20 = Instance.new("Part")
  1934. Part21 = Instance.new("Part")
  1935. Part22 = Instance.new("Part")
  1936. Part23 = Instance.new("Part")
  1937. Part24 = Instance.new("Part")
  1938. Part25 = Instance.new("Part")
  1939. Part26 = Instance.new("Part")
  1940. Part27 = Instance.new("Part")
  1941. Part28 = Instance.new("Part")
  1942. Part29 = Instance.new("Part")
  1943. Part30 = Instance.new("Part")
  1944. Part31 = Instance.new("Part")
  1945. Part32 = Instance.new("Part")
  1946. Part33 = Instance.new("Part")
  1947. Part34 = Instance.new("Part")
  1948. Part35 = Instance.new("Part")
  1949. Part36 = Instance.new("Part")
  1950. Part37 = Instance.new("Part")
  1951. Part38 = Instance.new("Part")
  1952. Part39 = Instance.new("Part")
  1953. Part40 = Instance.new("Part")
  1954. Part41 = Instance.new("Part")
  1955. Part42 = Instance.new("Part")
  1956. Part43 = Instance.new("Part")
  1957. Part44 = Instance.new("Part")
  1958. Part45 = Instance.new("Part")
  1959. Part46 = Instance.new("Part")
  1960. Part47 = Instance.new("Part")
  1961. Part48 = Instance.new("Part")
  1962. Part49 = Instance.new("Part")
  1963. Part50 = Instance.new("Part")
  1964. Part51 = Instance.new("Part")
  1965. Part52 = Instance.new("Part")
  1966. Part53 = Instance.new("Part")
  1967. Part54 = Instance.new("Part")
  1968. Part55 = Instance.new("Part")
  1969. Part56 = Instance.new("Part")
  1970. Part57 = Instance.new("Part")
  1971. Part58 = Instance.new("Part")
  1972. Part59 = Instance.new("Part")
  1973. Part60 = Instance.new("Part")
  1974. Part61 = Instance.new("Part")
  1975. Part62 = Instance.new("Part")
  1976. Part63 = Instance.new("Part")
  1977. Part64 = Instance.new("Part")
  1978. Part65 = Instance.new("Part")
  1979. Part66 = Instance.new("Part")
  1980. Part67 = Instance.new("Part")
  1981. Part68 = Instance.new("Part")
  1982. Part69 = Instance.new("Part")
  1983. Part70 = Instance.new("Part")
  1984. Part71 = Instance.new("Part")
  1985. Part72 = Instance.new("Part")
  1986. Part73 = Instance.new("Part")
  1987. Part74 = Instance.new("Part")
  1988. Part75 = Instance.new("Part")
  1989. Part76 = Instance.new("Part")
  1990. Part77 = Instance.new("Part")
  1991. Part78 = Instance.new("Part")
  1992. Part79 = Instance.new("Part")
  1993. Part80 = Instance.new("Part")
  1994. Part81 = Instance.new("Part")
  1995. Part82 = Instance.new("Part")
  1996. Part83 = Instance.new("Part")
  1997. Part84 = Instance.new("Part")
  1998. Part85 = Instance.new("Part")
  1999. Part86 = Instance.new("Part")
  2000. Part87 = Instance.new("Part")
  2001. Part88 = Instance.new("Part")
  2002. Part89 = Instance.new("Part")
  2003. Part90 = Instance.new("Part")
  2004. Part91 = Instance.new("Part")
  2005. Part92 = Instance.new("Part")
  2006. Part93 = Instance.new("Part")
  2007. Part94 = Instance.new("Part")
  2008. Part95 = Instance.new("Part")
  2009. Part96 = Instance.new("Part")
  2010. Part97 = Instance.new("Part")
  2011. Part98 = Instance.new("Part")
  2012. Part99 = Instance.new("Part")
  2013. Part100 = Instance.new("Part")
  2014. Part101 = Instance.new("Part")
  2015. Part102 = Instance.new("Part")
  2016. Part103 = Instance.new("Part")
  2017. Part104 = Instance.new("Part")
  2018. Part105 = Instance.new("Part")
  2019. Part106 = Instance.new("Part")
  2020. Part107 = Instance.new("Part")
  2021. Part108 = Instance.new("Part")
  2022. Part109 = Instance.new("Part")
  2023. Part110 = Instance.new("Part")
  2024. Part111 = Instance.new("Part")
  2025. Part112 = Instance.new("Part")
  2026. Part113 = Instance.new("Part")
  2027. Part114 = Instance.new("Part")
  2028. Part115 = Instance.new("Part")
  2029. Part116 = Instance.new("Part")
  2030. Part117 = Instance.new("Part")
  2031. Part118 = Instance.new("Part")
  2032. Part119 = Instance.new("Part")
  2033. Part120 = Instance.new("Part")
  2034. Part121 = Instance.new("Part")
  2035. Part122 = Instance.new("Part")
  2036. Part123 = Instance.new("Part")
  2037. Part124 = Instance.new("Part")
  2038. Part125 = Instance.new("Part")
  2039. Part126 = Instance.new("Part")
  2040. Part127 = Instance.new("Part")
  2041. Part128 = Instance.new("Part")
  2042. Part129 = Instance.new("Part")
  2043. Part130 = Instance.new("Part")
  2044. Part131 = Instance.new("Part")
  2045. Part132 = Instance.new("Part")
  2046. Part133 = Instance.new("Part")
  2047. Part134 = Instance.new("Part")
  2048. Part135 = Instance.new("Part")
  2049. Part136 = Instance.new("Part")
  2050. Part137 = Instance.new("Part")
  2051. Part138 = Instance.new("Part")
  2052. Part139 = Instance.new("Part")
  2053. Part140 = Instance.new("Part")
  2054. Part141 = Instance.new("Part")
  2055. Part142 = Instance.new("Part")
  2056. Part143 = Instance.new("Part")
  2057. Model144 = Instance.new("Model")
  2058. Part145 = Instance.new("Part")
  2059. SpecialMesh146 = Instance.new("SpecialMesh")
  2060. Part147 = Instance.new("Part")
  2061. SpecialMesh148 = Instance.new("SpecialMesh")
  2062. Part149 = Instance.new("Part")
  2063. SpecialMesh150 = Instance.new("SpecialMesh")
  2064. Part151 = Instance.new("Part")
  2065. SpecialMesh152 = Instance.new("SpecialMesh")
  2066. Part153 = Instance.new("Part")
  2067. SpecialMesh154 = Instance.new("SpecialMesh")
  2068. Part155 = Instance.new("Part")
  2069. SpecialMesh156 = Instance.new("SpecialMesh")
  2070. Part157 = Instance.new("Part")
  2071. SpecialMesh158 = Instance.new("SpecialMesh")
  2072. Part159 = Instance.new("Part")
  2073. SpecialMesh160 = Instance.new("SpecialMesh")
  2074. Part161 = Instance.new("Part")
  2075. SpecialMesh162 = Instance.new("SpecialMesh")
  2076. Part163 = Instance.new("Part")
  2077. SpecialMesh164 = Instance.new("SpecialMesh")
  2078. Part165 = Instance.new("Part")
  2079. SpecialMesh166 = Instance.new("SpecialMesh")
  2080. Part167 = Instance.new("Part")
  2081. SpecialMesh168 = Instance.new("SpecialMesh")
  2082. Part169 = Instance.new("Part")
  2083. SpecialMesh170 = Instance.new("SpecialMesh")
  2084. Part171 = Instance.new("Part")
  2085. SpecialMesh172 = Instance.new("SpecialMesh")
  2086. Part173 = Instance.new("Part")
  2087. SpecialMesh174 = Instance.new("SpecialMesh")
  2088. Part175 = Instance.new("Part")
  2089. SpecialMesh176 = Instance.new("SpecialMesh")
  2090. Part177 = Instance.new("Part")
  2091. SpecialMesh178 = Instance.new("SpecialMesh")
  2092. Part179 = Instance.new("Part")
  2093. SpecialMesh180 = Instance.new("SpecialMesh")
  2094. Part181 = Instance.new("Part")
  2095. SpecialMesh182 = Instance.new("SpecialMesh")
  2096. Part183 = Instance.new("Part")
  2097. SpecialMesh184 = Instance.new("SpecialMesh")
  2098. Part185 = Instance.new("Part")
  2099. SpecialMesh186 = Instance.new("SpecialMesh")
  2100. Part187 = Instance.new("Part")
  2101. SpecialMesh188 = Instance.new("SpecialMesh")
  2102. Part189 = Instance.new("Part")
  2103. SpecialMesh190 = Instance.new("SpecialMesh")
  2104. Part191 = Instance.new("Part")
  2105. Part192 = Instance.new("Part")
  2106. Part193 = Instance.new("Part")
  2107. Part194 = Instance.new("Part")
  2108. Decal195 = Instance.new("Decal")
  2109. Part196 = Instance.new("Part")
  2110. Decal197 = Instance.new("Decal")
  2111. Part198 = Instance.new("Part")
  2112. Part199 = Instance.new("Part")
  2113. Part200 = Instance.new("Part")
  2114. Part201 = Instance.new("Part")
  2115. Part202 = Instance.new("Part")
  2116. Part203 = Instance.new("Part")
  2117. Part204 = Instance.new("Part")
  2118. PointLight205 = Instance.new("PointLight")
  2119. Part206 = Instance.new("Part")
  2120. Part207 = Instance.new("Part")
  2121. Part208 = Instance.new("Part")
  2122. Part209 = Instance.new("Part")
  2123. Part210 = Instance.new("Part")
  2124. Part211 = Instance.new("Part")
  2125. Part212 = Instance.new("Part")
  2126. SpecialMesh213 = Instance.new("SpecialMesh")
  2127. Part214 = Instance.new("Part")
  2128. Part215 = Instance.new("Part")
  2129. Part216 = Instance.new("Part")
  2130. Part217 = Instance.new("Part")
  2131. PointLight218 = Instance.new("PointLight")
  2132. Part219 = Instance.new("Part")
  2133. Part220 = Instance.new("Part")
  2134. Part221 = Instance.new("Part")
  2135. Part222 = Instance.new("Part")
  2136. Part223 = Instance.new("Part")
  2137. Part224 = Instance.new("Part")
  2138. SurfaceGui225 = Instance.new("SurfaceGui")
  2139. TextLabel226 = Instance.new("TextLabel")
  2140. Part227 = Instance.new("Part")
  2141. Part228 = Instance.new("Part")
  2142. Part229 = Instance.new("Part")
  2143. Part230 = Instance.new("Part")
  2144. Part231 = Instance.new("Part")
  2145. Part232 = Instance.new("Part")
  2146. Part233 = Instance.new("Part")
  2147. Part234 = Instance.new("Part")
  2148. Part235 = Instance.new("Part")
  2149. WedgePart236 = Instance.new("WedgePart")
  2150. WedgePart237 = Instance.new("WedgePart")
  2151. SpecialMesh238 = Instance.new("SpecialMesh")
  2152. WedgePart239 = Instance.new("WedgePart")
  2153. WedgePart240 = Instance.new("WedgePart")
  2154. SpecialMesh241 = Instance.new("SpecialMesh")
  2155. WedgePart242 = Instance.new("WedgePart")
  2156. SpecialMesh243 = Instance.new("SpecialMesh")
  2157. WedgePart244 = Instance.new("WedgePart")
  2158. WedgePart245 = Instance.new("WedgePart")
  2159. SpecialMesh246 = Instance.new("SpecialMesh")
  2160. WedgePart247 = Instance.new("WedgePart")
  2161. SpecialMesh248 = Instance.new("SpecialMesh")
  2162. WedgePart249 = Instance.new("WedgePart")
  2163. SpecialMesh250 = Instance.new("SpecialMesh")
  2164. WedgePart251 = Instance.new("WedgePart")
  2165. SpecialMesh252 = Instance.new("SpecialMesh")
  2166. WedgePart253 = Instance.new("WedgePart")
  2167. WedgePart254 = Instance.new("WedgePart")
  2168. WedgePart255 = Instance.new("WedgePart")
  2169. WedgePart256 = Instance.new("WedgePart")
  2170. SpecialMesh257 = Instance.new("SpecialMesh")
  2171. WedgePart258 = Instance.new("WedgePart")
  2172. WedgePart259 = Instance.new("WedgePart")
  2173. WedgePart260 = Instance.new("WedgePart")
  2174. WedgePart261 = Instance.new("WedgePart")
  2175. SpecialMesh262 = Instance.new("SpecialMesh")
  2176. WedgePart263 = Instance.new("WedgePart")
  2177. WedgePart264 = Instance.new("WedgePart")
  2178. WedgePart265 = Instance.new("WedgePart")
  2179. WedgePart266 = Instance.new("WedgePart")
  2180. WedgePart267 = Instance.new("WedgePart")
  2181. Model268 = Instance.new("Model")
  2182. Part269 = Instance.new("Part")
  2183. Script270 = Instance.new("Script")
  2184. SurfaceGui271 = Instance.new("SurfaceGui")
  2185. TextLabel272 = Instance.new("TextLabel")
  2186. TextLabel273 = Instance.new("TextLabel")
  2187. Model274 = Instance.new("Model")
  2188. Part275 = Instance.new("Part")
  2189. Part276 = Instance.new("Part")
  2190. Part277 = Instance.new("Part")
  2191. Part278 = Instance.new("Part")
  2192. Model279 = Instance.new("Model")
  2193. Model280 = Instance.new("Model")
  2194. Part281 = Instance.new("Part")
  2195. Part282 = Instance.new("Part")
  2196. Part283 = Instance.new("Part")
  2197. Part284 = Instance.new("Part")
  2198. Part285 = Instance.new("Part")
  2199. Part286 = Instance.new("Part")
  2200. Part287 = Instance.new("Part")
  2201. Part288 = Instance.new("Part")
  2202. Part289 = Instance.new("Part")
  2203. Part290 = Instance.new("Part")
  2204. UnionOperation291 = Instance.new("UnionOperation")
  2205. Part292 = Instance.new("Part")
  2206. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2207. Sound294 = Instance.new("Sound")
  2208. Model295 = Instance.new("Model")
  2209. Part296 = Instance.new("Part")
  2210. Part297 = Instance.new("Part")
  2211. Part298 = Instance.new("Part")
  2212. Part299 = Instance.new("Part")
  2213. Part300 = Instance.new("Part")
  2214. Part301 = Instance.new("Part")
  2215. Part302 = Instance.new("Part")
  2216. Part303 = Instance.new("Part")
  2217. Part304 = Instance.new("Part")
  2218. Part305 = Instance.new("Part")
  2219. Part306 = Instance.new("Part")
  2220. Part307 = Instance.new("Part")
  2221. WedgePart0.Parent = mas
  2222. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2223. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2224. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2225. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2226. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2227. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2228. WedgePart0.Anchored = true
  2229. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2230. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2231. WedgePart0.Material = Enum.Material.Wood
  2232. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2233. Part1.Parent = mas
  2234. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2235. Part1.Orientation = Vector3.new(-90, 90, 0)
  2236. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2237. Part1.Rotation = Vector3.new(-90, 0, 90)
  2238. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2239. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2240. Part1.Anchored = true
  2241. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2242. Part1.BrickColor = BrickColor.new("Institutional white")
  2243. Part1.Material = Enum.Material.SmoothPlastic
  2244. Part1.TopSurface = Enum.SurfaceType.Smooth
  2245. Part1.brickColor = BrickColor.new("Institutional white")
  2246. Decal2.Parent = Part1
  2247. Decal2.Texture = "rbxassetid://156287541"
  2248. Decal2.Face = Enum.NormalId.Bottom
  2249. WedgePart3.Parent = mas
  2250. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2251. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2252. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2253. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2254. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2255. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2256. WedgePart3.Anchored = true
  2257. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2258. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2259. WedgePart3.Material = Enum.Material.Wood
  2260. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2261. Part4.Parent = mas
  2262. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2263. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2264. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2265. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2266. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2267. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2268. Part4.Anchored = true
  2269. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2270. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2271. Part4.Material = Enum.Material.Wood
  2272. Part4.TopSurface = Enum.SurfaceType.Smooth
  2273. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2274. Part5.Parent = mas
  2275. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2276. Part5.Orientation = Vector3.new(0, 0, -90)
  2277. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2278. Part5.Rotation = Vector3.new(0, 0, -90)
  2279. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2280. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2281. Part5.Anchored = true
  2282. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2283. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2284. Part5.Material = Enum.Material.Wood
  2285. Part5.TopSurface = Enum.SurfaceType.Smooth
  2286. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2287. Part6.Parent = mas
  2288. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2289. Part6.Orientation = Vector3.new(0, 0, -90)
  2290. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2291. Part6.Rotation = Vector3.new(0, 0, -90)
  2292. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2293. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2294. Part6.Anchored = true
  2295. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2296. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2297. Part6.Material = Enum.Material.Wood
  2298. Part6.TopSurface = Enum.SurfaceType.Smooth
  2299. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2300. Part7.Parent = mas
  2301. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2302. Part7.Orientation = Vector3.new(0, -90, 0)
  2303. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2304. Part7.Rotation = Vector3.new(0, -90, 0)
  2305. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2306. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2307. Part7.Anchored = true
  2308. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2309. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2310. Part7.Material = Enum.Material.Wood
  2311. Part7.TopSurface = Enum.SurfaceType.Smooth
  2312. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2313. Part8.Name = "Wall"
  2314. Part8.Parent = mas
  2315. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2316. Part8.Orientation = Vector3.new(0, 90, 0)
  2317. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2318. Part8.Rotation = Vector3.new(0, 90, 0)
  2319. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2320. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2321. Part8.Anchored = true
  2322. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2323. Part8.BrickColor = BrickColor.new("Dark orange")
  2324. Part8.Material = Enum.Material.Wood
  2325. Part8.TopSurface = Enum.SurfaceType.Smooth
  2326. Part8.brickColor = BrickColor.new("Dark orange")
  2327. Part9.Parent = mas
  2328. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2329. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2330. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2331. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2332. Part9.Anchored = true
  2333. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2334. Part9.BrickColor = BrickColor.new("Dark orange")
  2335. Part9.Material = Enum.Material.Wood
  2336. Part9.TopSurface = Enum.SurfaceType.Smooth
  2337. Part9.brickColor = BrickColor.new("Dark orange")
  2338. Part10.Parent = mas
  2339. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2340. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2341. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2342. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2343. Part10.Anchored = true
  2344. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part10.BrickColor = BrickColor.new("Dark orange")
  2346. Part10.Material = Enum.Material.Wood
  2347. Part10.TopSurface = Enum.SurfaceType.Smooth
  2348. Part10.brickColor = BrickColor.new("Dark orange")
  2349. Part11.Parent = mas
  2350. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2351. Part11.Orientation = Vector3.new(0, 90, -90)
  2352. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2353. Part11.Rotation = Vector3.new(-90, 90, 0)
  2354. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2355. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2356. Part11.Anchored = true
  2357. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2358. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2359. Part11.Material = Enum.Material.Wood
  2360. Part11.TopSurface = Enum.SurfaceType.Smooth
  2361. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2362. Part12.Name = "Floor"
  2363. Part12.Parent = mas
  2364. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2365. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2366. Part12.Color = Color3.new(1, 0.8, 0.6)
  2367. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2368. Part12.Anchored = true
  2369. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2370. Part12.BrickColor = BrickColor.new("Pastel brown")
  2371. Part12.Material = Enum.Material.WoodPlanks
  2372. Part12.TopSurface = Enum.SurfaceType.Smooth
  2373. Part12.brickColor = BrickColor.new("Pastel brown")
  2374. Model13.Name = "Ladder"
  2375. Model13.Parent = mas
  2376. Part14.Parent = Model13
  2377. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2378. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2379. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2380. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2381. Part14.Anchored = true
  2382. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2383. Part14.BrickColor = BrickColor.new("Dark orange")
  2384. Part14.Material = Enum.Material.WoodPlanks
  2385. Part14.TopSurface = Enum.SurfaceType.Smooth
  2386. Part14.brickColor = BrickColor.new("Dark orange")
  2387. Part14.Shape = Enum.PartType.Cylinder
  2388. Part15.Parent = Model13
  2389. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2390. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2391. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2392. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2393. Part15.Anchored = true
  2394. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2395. Part15.BrickColor = BrickColor.new("Dark orange")
  2396. Part15.Material = Enum.Material.WoodPlanks
  2397. Part15.TopSurface = Enum.SurfaceType.Smooth
  2398. Part15.brickColor = BrickColor.new("Dark orange")
  2399. Part15.Shape = Enum.PartType.Cylinder
  2400. Part16.Parent = Model13
  2401. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2402. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2403. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2404. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2405. Part16.Anchored = true
  2406. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2407. Part16.BrickColor = BrickColor.new("Dark orange")
  2408. Part16.Material = Enum.Material.WoodPlanks
  2409. Part16.TopSurface = Enum.SurfaceType.Smooth
  2410. Part16.brickColor = BrickColor.new("Dark orange")
  2411. Part16.Shape = Enum.PartType.Cylinder
  2412. Part17.Parent = Model13
  2413. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2414. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2415. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2416. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2417. Part17.Anchored = true
  2418. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2419. Part17.BrickColor = BrickColor.new("Dark orange")
  2420. Part17.Material = Enum.Material.WoodPlanks
  2421. Part17.TopSurface = Enum.SurfaceType.Smooth
  2422. Part17.brickColor = BrickColor.new("Dark orange")
  2423. Part17.Shape = Enum.PartType.Cylinder
  2424. Part18.Parent = Model13
  2425. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2426. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2427. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2428. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2429. Part18.Anchored = true
  2430. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2431. Part18.BrickColor = BrickColor.new("Dark orange")
  2432. Part18.Material = Enum.Material.WoodPlanks
  2433. Part18.TopSurface = Enum.SurfaceType.Smooth
  2434. Part18.brickColor = BrickColor.new("Dark orange")
  2435. Part18.Shape = Enum.PartType.Cylinder
  2436. Part19.Parent = Model13
  2437. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2438. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2439. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2440. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2441. Part19.Anchored = true
  2442. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part19.BrickColor = BrickColor.new("Dark orange")
  2444. Part19.Material = Enum.Material.WoodPlanks
  2445. Part19.TopSurface = Enum.SurfaceType.Smooth
  2446. Part19.brickColor = BrickColor.new("Dark orange")
  2447. Part19.Shape = Enum.PartType.Cylinder
  2448. Part20.Parent = Model13
  2449. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2450. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2451. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2452. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2453. Part20.Anchored = true
  2454. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2455. Part20.BrickColor = BrickColor.new("Dark orange")
  2456. Part20.Material = Enum.Material.WoodPlanks
  2457. Part20.TopSurface = Enum.SurfaceType.Smooth
  2458. Part20.brickColor = BrickColor.new("Dark orange")
  2459. Part20.Shape = Enum.PartType.Cylinder
  2460. Part21.Parent = Model13
  2461. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2462. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2463. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2464. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2465. Part21.Anchored = true
  2466. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2467. Part21.BrickColor = BrickColor.new("Dark orange")
  2468. Part21.Material = Enum.Material.WoodPlanks
  2469. Part21.TopSurface = Enum.SurfaceType.Smooth
  2470. Part21.brickColor = BrickColor.new("Dark orange")
  2471. Part21.Shape = Enum.PartType.Cylinder
  2472. Part22.Parent = Model13
  2473. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2474. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2475. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2476. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2477. Part22.Anchored = true
  2478. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2479. Part22.BrickColor = BrickColor.new("Dark orange")
  2480. Part22.Material = Enum.Material.WoodPlanks
  2481. Part22.TopSurface = Enum.SurfaceType.Smooth
  2482. Part22.brickColor = BrickColor.new("Dark orange")
  2483. Part22.Shape = Enum.PartType.Cylinder
  2484. Part23.Parent = Model13
  2485. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2486. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2487. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2488. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2489. Part23.Anchored = true
  2490. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part23.BrickColor = BrickColor.new("Dark orange")
  2492. Part23.Material = Enum.Material.WoodPlanks
  2493. Part23.TopSurface = Enum.SurfaceType.Smooth
  2494. Part23.brickColor = BrickColor.new("Dark orange")
  2495. Part23.Shape = Enum.PartType.Cylinder
  2496. Part24.Parent = Model13
  2497. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2498. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2499. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2500. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2501. Part24.Anchored = true
  2502. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part24.BrickColor = BrickColor.new("Dark orange")
  2504. Part24.Material = Enum.Material.WoodPlanks
  2505. Part24.TopSurface = Enum.SurfaceType.Smooth
  2506. Part24.brickColor = BrickColor.new("Dark orange")
  2507. Part24.Shape = Enum.PartType.Cylinder
  2508. Part25.Parent = Model13
  2509. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2510. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2511. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2512. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2513. Part25.Anchored = true
  2514. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2515. Part25.BrickColor = BrickColor.new("Dark orange")
  2516. Part25.Material = Enum.Material.WoodPlanks
  2517. Part25.TopSurface = Enum.SurfaceType.Smooth
  2518. Part25.brickColor = BrickColor.new("Dark orange")
  2519. Part25.Shape = Enum.PartType.Cylinder
  2520. Part26.Parent = Model13
  2521. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2522. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2523. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2524. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2525. Part26.Anchored = true
  2526. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2527. Part26.BrickColor = BrickColor.new("Dark orange")
  2528. Part26.Material = Enum.Material.WoodPlanks
  2529. Part26.TopSurface = Enum.SurfaceType.Smooth
  2530. Part26.brickColor = BrickColor.new("Dark orange")
  2531. Part26.Shape = Enum.PartType.Cylinder
  2532. Part27.Parent = Model13
  2533. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2534. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2535. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2536. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2537. Part27.Anchored = true
  2538. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2539. Part27.BrickColor = BrickColor.new("Dark orange")
  2540. Part27.Material = Enum.Material.WoodPlanks
  2541. Part27.TopSurface = Enum.SurfaceType.Smooth
  2542. Part27.brickColor = BrickColor.new("Dark orange")
  2543. Part27.Shape = Enum.PartType.Cylinder
  2544. Part28.Parent = Model13
  2545. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2546. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2547. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2548. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2549. Part28.Anchored = true
  2550. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2551. Part28.BrickColor = BrickColor.new("Dark orange")
  2552. Part28.Material = Enum.Material.WoodPlanks
  2553. Part28.TopSurface = Enum.SurfaceType.Smooth
  2554. Part28.brickColor = BrickColor.new("Dark orange")
  2555. Part28.Shape = Enum.PartType.Cylinder
  2556. Part29.Parent = Model13
  2557. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2558. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2559. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2560. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2561. Part29.Anchored = true
  2562. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2563. Part29.BrickColor = BrickColor.new("Dark orange")
  2564. Part29.Material = Enum.Material.WoodPlanks
  2565. Part29.TopSurface = Enum.SurfaceType.Smooth
  2566. Part29.brickColor = BrickColor.new("Dark orange")
  2567. Part29.Shape = Enum.PartType.Cylinder
  2568. Part30.Parent = Model13
  2569. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2570. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2571. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2572. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2573. Part30.Anchored = true
  2574. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2575. Part30.BrickColor = BrickColor.new("Dark orange")
  2576. Part30.Material = Enum.Material.WoodPlanks
  2577. Part30.TopSurface = Enum.SurfaceType.Smooth
  2578. Part30.brickColor = BrickColor.new("Dark orange")
  2579. Part30.Shape = Enum.PartType.Cylinder
  2580. Part31.Parent = Model13
  2581. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2582. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2583. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2584. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2585. Part31.Anchored = true
  2586. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2587. Part31.BrickColor = BrickColor.new("Dark orange")
  2588. Part31.Material = Enum.Material.WoodPlanks
  2589. Part31.TopSurface = Enum.SurfaceType.Smooth
  2590. Part31.brickColor = BrickColor.new("Dark orange")
  2591. Part31.Shape = Enum.PartType.Cylinder
  2592. Part32.Parent = Model13
  2593. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2594. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2595. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2596. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2597. Part32.Anchored = true
  2598. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2599. Part32.BrickColor = BrickColor.new("Dark orange")
  2600. Part32.Material = Enum.Material.WoodPlanks
  2601. Part32.TopSurface = Enum.SurfaceType.Smooth
  2602. Part32.brickColor = BrickColor.new("Dark orange")
  2603. Part32.Shape = Enum.PartType.Cylinder
  2604. Part33.Parent = Model13
  2605. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2606. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2607. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2608. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2609. Part33.Anchored = true
  2610. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2611. Part33.BrickColor = BrickColor.new("Dark orange")
  2612. Part33.Material = Enum.Material.WoodPlanks
  2613. Part33.TopSurface = Enum.SurfaceType.Smooth
  2614. Part33.brickColor = BrickColor.new("Dark orange")
  2615. Part33.Shape = Enum.PartType.Cylinder
  2616. Part34.Parent = Model13
  2617. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2618. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2619. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2620. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2621. Part34.Anchored = true
  2622. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2623. Part34.BrickColor = BrickColor.new("Dark orange")
  2624. Part34.Material = Enum.Material.WoodPlanks
  2625. Part34.TopSurface = Enum.SurfaceType.Smooth
  2626. Part34.brickColor = BrickColor.new("Dark orange")
  2627. Part34.Shape = Enum.PartType.Cylinder
  2628. Part35.Parent = Model13
  2629. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2630. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2631. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2632. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2633. Part35.Anchored = true
  2634. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2635. Part35.BrickColor = BrickColor.new("Dark orange")
  2636. Part35.Material = Enum.Material.WoodPlanks
  2637. Part35.TopSurface = Enum.SurfaceType.Smooth
  2638. Part35.brickColor = BrickColor.new("Dark orange")
  2639. Part35.Shape = Enum.PartType.Cylinder
  2640. Part36.Parent = Model13
  2641. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2642. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2643. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2644. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2645. Part36.Anchored = true
  2646. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2647. Part36.BrickColor = BrickColor.new("Dark orange")
  2648. Part36.Material = Enum.Material.WoodPlanks
  2649. Part36.TopSurface = Enum.SurfaceType.Smooth
  2650. Part36.brickColor = BrickColor.new("Dark orange")
  2651. Part36.Shape = Enum.PartType.Cylinder
  2652. Part37.Parent = Model13
  2653. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2654. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2655. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2656. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2657. Part37.Anchored = true
  2658. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2659. Part37.BrickColor = BrickColor.new("Dark orange")
  2660. Part37.Material = Enum.Material.WoodPlanks
  2661. Part37.TopSurface = Enum.SurfaceType.Smooth
  2662. Part37.brickColor = BrickColor.new("Dark orange")
  2663. Part37.Shape = Enum.PartType.Cylinder
  2664. Part38.Parent = Model13
  2665. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2666. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2667. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2668. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2669. Part38.Anchored = true
  2670. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part38.BrickColor = BrickColor.new("Dark orange")
  2672. Part38.Material = Enum.Material.WoodPlanks
  2673. Part38.TopSurface = Enum.SurfaceType.Smooth
  2674. Part38.brickColor = BrickColor.new("Dark orange")
  2675. Part38.Shape = Enum.PartType.Cylinder
  2676. Part39.Parent = Model13
  2677. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2678. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2679. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2680. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2681. Part39.Anchored = true
  2682. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2683. Part39.BrickColor = BrickColor.new("Dark orange")
  2684. Part39.Material = Enum.Material.WoodPlanks
  2685. Part39.TopSurface = Enum.SurfaceType.Smooth
  2686. Part39.brickColor = BrickColor.new("Dark orange")
  2687. Part39.Shape = Enum.PartType.Cylinder
  2688. Part40.Parent = Model13
  2689. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2690. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2691. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2692. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2693. Part40.Anchored = true
  2694. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2695. Part40.BrickColor = BrickColor.new("Dark orange")
  2696. Part40.Material = Enum.Material.WoodPlanks
  2697. Part40.TopSurface = Enum.SurfaceType.Smooth
  2698. Part40.brickColor = BrickColor.new("Dark orange")
  2699. Part40.Shape = Enum.PartType.Cylinder
  2700. Part41.Parent = Model13
  2701. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2702. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2703. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2704. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2705. Part41.Anchored = true
  2706. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2707. Part41.BrickColor = BrickColor.new("Dark orange")
  2708. Part41.Material = Enum.Material.WoodPlanks
  2709. Part41.TopSurface = Enum.SurfaceType.Smooth
  2710. Part41.brickColor = BrickColor.new("Dark orange")
  2711. Part41.Shape = Enum.PartType.Cylinder
  2712. Part42.Parent = Model13
  2713. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2714. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2715. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2716. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2717. Part42.Anchored = true
  2718. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2719. Part42.BrickColor = BrickColor.new("Dark orange")
  2720. Part42.Material = Enum.Material.WoodPlanks
  2721. Part42.TopSurface = Enum.SurfaceType.Smooth
  2722. Part42.brickColor = BrickColor.new("Dark orange")
  2723. Part42.Shape = Enum.PartType.Cylinder
  2724. Part43.Parent = Model13
  2725. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2727. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2728. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2729. Part43.Anchored = true
  2730. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2731. Part43.BrickColor = BrickColor.new("Dark orange")
  2732. Part43.Material = Enum.Material.WoodPlanks
  2733. Part43.TopSurface = Enum.SurfaceType.Smooth
  2734. Part43.brickColor = BrickColor.new("Dark orange")
  2735. Part43.Shape = Enum.PartType.Cylinder
  2736. Part44.Parent = Model13
  2737. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2738. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2739. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2740. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2741. Part44.Anchored = true
  2742. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part44.BrickColor = BrickColor.new("Dark orange")
  2744. Part44.Material = Enum.Material.WoodPlanks
  2745. Part44.TopSurface = Enum.SurfaceType.Smooth
  2746. Part44.brickColor = BrickColor.new("Dark orange")
  2747. Part44.Shape = Enum.PartType.Cylinder
  2748. Part45.Parent = Model13
  2749. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2750. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2751. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2752. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2753. Part45.Anchored = true
  2754. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2755. Part45.BrickColor = BrickColor.new("Dark orange")
  2756. Part45.Material = Enum.Material.WoodPlanks
  2757. Part45.TopSurface = Enum.SurfaceType.Smooth
  2758. Part45.brickColor = BrickColor.new("Dark orange")
  2759. Part45.Shape = Enum.PartType.Cylinder
  2760. Part46.Parent = Model13
  2761. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2762. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2763. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2764. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2765. Part46.Anchored = true
  2766. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2767. Part46.BrickColor = BrickColor.new("Dark orange")
  2768. Part46.Material = Enum.Material.WoodPlanks
  2769. Part46.TopSurface = Enum.SurfaceType.Smooth
  2770. Part46.brickColor = BrickColor.new("Dark orange")
  2771. Part46.Shape = Enum.PartType.Cylinder
  2772. Part47.Parent = Model13
  2773. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2774. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2775. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2776. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2777. Part47.Anchored = true
  2778. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2779. Part47.BrickColor = BrickColor.new("Dark orange")
  2780. Part47.Material = Enum.Material.WoodPlanks
  2781. Part47.TopSurface = Enum.SurfaceType.Smooth
  2782. Part47.brickColor = BrickColor.new("Dark orange")
  2783. Part47.Shape = Enum.PartType.Cylinder
  2784. Part48.Parent = Model13
  2785. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2786. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2787. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2788. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2789. Part48.Anchored = true
  2790. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2791. Part48.BrickColor = BrickColor.new("Dark orange")
  2792. Part48.Material = Enum.Material.WoodPlanks
  2793. Part48.TopSurface = Enum.SurfaceType.Smooth
  2794. Part48.brickColor = BrickColor.new("Dark orange")
  2795. Part48.Shape = Enum.PartType.Cylinder
  2796. Part49.Parent = Model13
  2797. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2798. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2799. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2800. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2801. Part49.Anchored = true
  2802. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2803. Part49.BrickColor = BrickColor.new("Dark orange")
  2804. Part49.Material = Enum.Material.WoodPlanks
  2805. Part49.TopSurface = Enum.SurfaceType.Smooth
  2806. Part49.brickColor = BrickColor.new("Dark orange")
  2807. Part49.Shape = Enum.PartType.Cylinder
  2808. Part50.Parent = Model13
  2809. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2810. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2811. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2812. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2813. Part50.Anchored = true
  2814. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2815. Part50.BrickColor = BrickColor.new("Dark orange")
  2816. Part50.Material = Enum.Material.WoodPlanks
  2817. Part50.TopSurface = Enum.SurfaceType.Smooth
  2818. Part50.brickColor = BrickColor.new("Dark orange")
  2819. Part50.Shape = Enum.PartType.Cylinder
  2820. Part51.Parent = Model13
  2821. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2822. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2823. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2824. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2825. Part51.Anchored = true
  2826. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2827. Part51.BrickColor = BrickColor.new("Dark orange")
  2828. Part51.Material = Enum.Material.WoodPlanks
  2829. Part51.TopSurface = Enum.SurfaceType.Smooth
  2830. Part51.brickColor = BrickColor.new("Dark orange")
  2831. Part51.Shape = Enum.PartType.Cylinder
  2832. Part52.Parent = Model13
  2833. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2834. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2835. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2836. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2837. Part52.Anchored = true
  2838. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part52.BrickColor = BrickColor.new("Dark orange")
  2840. Part52.Material = Enum.Material.WoodPlanks
  2841. Part52.TopSurface = Enum.SurfaceType.Smooth
  2842. Part52.brickColor = BrickColor.new("Dark orange")
  2843. Part52.Shape = Enum.PartType.Cylinder
  2844. Part53.Parent = Model13
  2845. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2846. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2847. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2848. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2849. Part53.Anchored = true
  2850. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2851. Part53.BrickColor = BrickColor.new("Dark orange")
  2852. Part53.Material = Enum.Material.WoodPlanks
  2853. Part53.TopSurface = Enum.SurfaceType.Smooth
  2854. Part53.brickColor = BrickColor.new("Dark orange")
  2855. Part53.Shape = Enum.PartType.Cylinder
  2856. Part54.Parent = Model13
  2857. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2858. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2859. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2860. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2861. Part54.Anchored = true
  2862. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2863. Part54.BrickColor = BrickColor.new("Dark orange")
  2864. Part54.Material = Enum.Material.WoodPlanks
  2865. Part54.TopSurface = Enum.SurfaceType.Smooth
  2866. Part54.brickColor = BrickColor.new("Dark orange")
  2867. Part54.Shape = Enum.PartType.Cylinder
  2868. Part55.Parent = Model13
  2869. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2870. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2871. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2872. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2873. Part55.Anchored = true
  2874. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2875. Part55.BrickColor = BrickColor.new("Dark orange")
  2876. Part55.Material = Enum.Material.WoodPlanks
  2877. Part55.TopSurface = Enum.SurfaceType.Smooth
  2878. Part55.brickColor = BrickColor.new("Dark orange")
  2879. Part55.Shape = Enum.PartType.Cylinder
  2880. Part56.Parent = Model13
  2881. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2882. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2883. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2884. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2885. Part56.Anchored = true
  2886. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2887. Part56.BrickColor = BrickColor.new("Dark orange")
  2888. Part56.Material = Enum.Material.WoodPlanks
  2889. Part56.TopSurface = Enum.SurfaceType.Smooth
  2890. Part56.brickColor = BrickColor.new("Dark orange")
  2891. Part56.Shape = Enum.PartType.Cylinder
  2892. Part57.Parent = Model13
  2893. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2894. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2895. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2896. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2897. Part57.Anchored = true
  2898. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2899. Part57.BrickColor = BrickColor.new("Dark orange")
  2900. Part57.Material = Enum.Material.WoodPlanks
  2901. Part57.TopSurface = Enum.SurfaceType.Smooth
  2902. Part57.brickColor = BrickColor.new("Dark orange")
  2903. Part57.Shape = Enum.PartType.Cylinder
  2904. Part58.Parent = Model13
  2905. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2906. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2907. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2908. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2909. Part58.Anchored = true
  2910. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2911. Part58.BrickColor = BrickColor.new("Dark orange")
  2912. Part58.Material = Enum.Material.WoodPlanks
  2913. Part58.TopSurface = Enum.SurfaceType.Smooth
  2914. Part58.brickColor = BrickColor.new("Dark orange")
  2915. Part58.Shape = Enum.PartType.Cylinder
  2916. Part59.Parent = Model13
  2917. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2918. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2919. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2920. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2921. Part59.Anchored = true
  2922. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2923. Part59.BrickColor = BrickColor.new("Dark orange")
  2924. Part59.Material = Enum.Material.WoodPlanks
  2925. Part59.TopSurface = Enum.SurfaceType.Smooth
  2926. Part59.brickColor = BrickColor.new("Dark orange")
  2927. Part59.Shape = Enum.PartType.Cylinder
  2928. Part60.Parent = Model13
  2929. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2930. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2931. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2932. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2933. Part60.Anchored = true
  2934. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2935. Part60.BrickColor = BrickColor.new("Dark orange")
  2936. Part60.Material = Enum.Material.WoodPlanks
  2937. Part60.TopSurface = Enum.SurfaceType.Smooth
  2938. Part60.brickColor = BrickColor.new("Dark orange")
  2939. Part60.Shape = Enum.PartType.Cylinder
  2940. Part61.Parent = Model13
  2941. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2942. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2943. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2944. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2945. Part61.Anchored = true
  2946. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2947. Part61.BrickColor = BrickColor.new("Dark orange")
  2948. Part61.Material = Enum.Material.WoodPlanks
  2949. Part61.TopSurface = Enum.SurfaceType.Smooth
  2950. Part61.brickColor = BrickColor.new("Dark orange")
  2951. Part61.Shape = Enum.PartType.Cylinder
  2952. Part62.Parent = Model13
  2953. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2954. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2955. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2956. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2957. Part62.Anchored = true
  2958. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2959. Part62.BrickColor = BrickColor.new("Dark orange")
  2960. Part62.Material = Enum.Material.WoodPlanks
  2961. Part62.TopSurface = Enum.SurfaceType.Smooth
  2962. Part62.brickColor = BrickColor.new("Dark orange")
  2963. Part62.Shape = Enum.PartType.Cylinder
  2964. Part63.Parent = Model13
  2965. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2966. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2967. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2968. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2969. Part63.Anchored = true
  2970. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2971. Part63.BrickColor = BrickColor.new("Dark orange")
  2972. Part63.Material = Enum.Material.WoodPlanks
  2973. Part63.TopSurface = Enum.SurfaceType.Smooth
  2974. Part63.brickColor = BrickColor.new("Dark orange")
  2975. Part63.Shape = Enum.PartType.Cylinder
  2976. Part64.Parent = Model13
  2977. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2978. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2979. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2980. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2981. Part64.Anchored = true
  2982. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2983. Part64.BrickColor = BrickColor.new("Dark orange")
  2984. Part64.Material = Enum.Material.WoodPlanks
  2985. Part64.TopSurface = Enum.SurfaceType.Smooth
  2986. Part64.brickColor = BrickColor.new("Dark orange")
  2987. Part64.Shape = Enum.PartType.Cylinder
  2988. Part65.Parent = Model13
  2989. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2990. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2991. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2992. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2993. Part65.Anchored = true
  2994. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2995. Part65.BrickColor = BrickColor.new("Dark orange")
  2996. Part65.Material = Enum.Material.WoodPlanks
  2997. Part65.TopSurface = Enum.SurfaceType.Smooth
  2998. Part65.brickColor = BrickColor.new("Dark orange")
  2999. Part65.Shape = Enum.PartType.Cylinder
  3000. Part66.Parent = Model13
  3001. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3002. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3003. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3004. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3005. Part66.Anchored = true
  3006. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3007. Part66.BrickColor = BrickColor.new("Dark orange")
  3008. Part66.Material = Enum.Material.WoodPlanks
  3009. Part66.TopSurface = Enum.SurfaceType.Smooth
  3010. Part66.brickColor = BrickColor.new("Dark orange")
  3011. Part66.Shape = Enum.PartType.Cylinder
  3012. Part67.Parent = Model13
  3013. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3014. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3015. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3016. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3017. Part67.Anchored = true
  3018. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3019. Part67.BrickColor = BrickColor.new("Dark orange")
  3020. Part67.Material = Enum.Material.WoodPlanks
  3021. Part67.TopSurface = Enum.SurfaceType.Smooth
  3022. Part67.brickColor = BrickColor.new("Dark orange")
  3023. Part67.Shape = Enum.PartType.Cylinder
  3024. Part68.Parent = Model13
  3025. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3026. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3027. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3028. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3029. Part68.Anchored = true
  3030. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3031. Part68.BrickColor = BrickColor.new("Dark orange")
  3032. Part68.Material = Enum.Material.WoodPlanks
  3033. Part68.TopSurface = Enum.SurfaceType.Smooth
  3034. Part68.brickColor = BrickColor.new("Dark orange")
  3035. Part68.Shape = Enum.PartType.Cylinder
  3036. Part69.Parent = Model13
  3037. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3038. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3039. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3040. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3041. Part69.Anchored = true
  3042. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3043. Part69.BrickColor = BrickColor.new("Dark orange")
  3044. Part69.Material = Enum.Material.WoodPlanks
  3045. Part69.TopSurface = Enum.SurfaceType.Smooth
  3046. Part69.brickColor = BrickColor.new("Dark orange")
  3047. Part69.Shape = Enum.PartType.Cylinder
  3048. Part70.Parent = Model13
  3049. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3050. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3051. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3052. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3053. Part70.Anchored = true
  3054. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3055. Part70.BrickColor = BrickColor.new("Dark orange")
  3056. Part70.Material = Enum.Material.WoodPlanks
  3057. Part70.TopSurface = Enum.SurfaceType.Smooth
  3058. Part70.brickColor = BrickColor.new("Dark orange")
  3059. Part70.Shape = Enum.PartType.Cylinder
  3060. Part71.Parent = Model13
  3061. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3062. Part71.Orientation = Vector3.new(0, 0, -90)
  3063. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3064. Part71.Rotation = Vector3.new(0, 0, -90)
  3065. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3066. Part71.Size = Vector3.new(90, 1, 1)
  3067. Part71.Anchored = true
  3068. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3069. Part71.BrickColor = BrickColor.new("Dark orange")
  3070. Part71.Material = Enum.Material.Wood
  3071. Part71.TopSurface = Enum.SurfaceType.Smooth
  3072. Part71.brickColor = BrickColor.new("Dark orange")
  3073. Part71.Shape = Enum.PartType.Cylinder
  3074. Part72.Parent = Model13
  3075. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3076. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3077. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3078. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3079. Part72.Anchored = true
  3080. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3081. Part72.BrickColor = BrickColor.new("Dark orange")
  3082. Part72.Material = Enum.Material.WoodPlanks
  3083. Part72.TopSurface = Enum.SurfaceType.Smooth
  3084. Part72.brickColor = BrickColor.new("Dark orange")
  3085. Part72.Shape = Enum.PartType.Cylinder
  3086. Part73.Parent = Model13
  3087. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3088. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3089. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3090. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3091. Part73.Anchored = true
  3092. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3093. Part73.BrickColor = BrickColor.new("Dark orange")
  3094. Part73.Material = Enum.Material.WoodPlanks
  3095. Part73.TopSurface = Enum.SurfaceType.Smooth
  3096. Part73.brickColor = BrickColor.new("Dark orange")
  3097. Part73.Shape = Enum.PartType.Cylinder
  3098. Part74.Parent = Model13
  3099. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3100. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3101. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3102. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3103. Part74.Anchored = true
  3104. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3105. Part74.BrickColor = BrickColor.new("Dark orange")
  3106. Part74.Material = Enum.Material.WoodPlanks
  3107. Part74.TopSurface = Enum.SurfaceType.Smooth
  3108. Part74.brickColor = BrickColor.new("Dark orange")
  3109. Part74.Shape = Enum.PartType.Cylinder
  3110. Part75.Parent = Model13
  3111. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3112. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3113. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3114. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3115. Part75.Anchored = true
  3116. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3117. Part75.BrickColor = BrickColor.new("Dark orange")
  3118. Part75.Material = Enum.Material.WoodPlanks
  3119. Part75.TopSurface = Enum.SurfaceType.Smooth
  3120. Part75.brickColor = BrickColor.new("Dark orange")
  3121. Part75.Shape = Enum.PartType.Cylinder
  3122. Part76.Parent = Model13
  3123. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3124. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3125. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3126. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3127. Part76.Anchored = true
  3128. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3129. Part76.BrickColor = BrickColor.new("Dark orange")
  3130. Part76.Material = Enum.Material.WoodPlanks
  3131. Part76.TopSurface = Enum.SurfaceType.Smooth
  3132. Part76.brickColor = BrickColor.new("Dark orange")
  3133. Part76.Shape = Enum.PartType.Cylinder
  3134. Part77.Parent = Model13
  3135. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3136. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3137. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3138. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3139. Part77.Anchored = true
  3140. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3141. Part77.BrickColor = BrickColor.new("Dark orange")
  3142. Part77.Material = Enum.Material.WoodPlanks
  3143. Part77.TopSurface = Enum.SurfaceType.Smooth
  3144. Part77.brickColor = BrickColor.new("Dark orange")
  3145. Part77.Shape = Enum.PartType.Cylinder
  3146. Part78.Parent = Model13
  3147. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3148. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3149. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3150. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3151. Part78.Anchored = true
  3152. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3153. Part78.BrickColor = BrickColor.new("Dark orange")
  3154. Part78.Material = Enum.Material.WoodPlanks
  3155. Part78.TopSurface = Enum.SurfaceType.Smooth
  3156. Part78.brickColor = BrickColor.new("Dark orange")
  3157. Part78.Shape = Enum.PartType.Cylinder
  3158. Part79.Parent = Model13
  3159. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3160. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3161. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3162. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3163. Part79.Anchored = true
  3164. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3165. Part79.BrickColor = BrickColor.new("Dark orange")
  3166. Part79.Material = Enum.Material.WoodPlanks
  3167. Part79.TopSurface = Enum.SurfaceType.Smooth
  3168. Part79.brickColor = BrickColor.new("Dark orange")
  3169. Part79.Shape = Enum.PartType.Cylinder
  3170. Part80.Parent = Model13
  3171. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3172. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3173. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3174. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3175. Part80.Anchored = true
  3176. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3177. Part80.BrickColor = BrickColor.new("Dark orange")
  3178. Part80.Material = Enum.Material.WoodPlanks
  3179. Part80.TopSurface = Enum.SurfaceType.Smooth
  3180. Part80.brickColor = BrickColor.new("Dark orange")
  3181. Part80.Shape = Enum.PartType.Cylinder
  3182. Part81.Parent = Model13
  3183. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3184. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3185. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3186. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3187. Part81.Anchored = true
  3188. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3189. Part81.BrickColor = BrickColor.new("Dark orange")
  3190. Part81.Material = Enum.Material.WoodPlanks
  3191. Part81.TopSurface = Enum.SurfaceType.Smooth
  3192. Part81.brickColor = BrickColor.new("Dark orange")
  3193. Part81.Shape = Enum.PartType.Cylinder
  3194. Part82.Parent = Model13
  3195. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3196. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3197. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3198. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3199. Part82.Anchored = true
  3200. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3201. Part82.BrickColor = BrickColor.new("Dark orange")
  3202. Part82.Material = Enum.Material.WoodPlanks
  3203. Part82.TopSurface = Enum.SurfaceType.Smooth
  3204. Part82.brickColor = BrickColor.new("Dark orange")
  3205. Part82.Shape = Enum.PartType.Cylinder
  3206. Part83.Parent = Model13
  3207. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3208. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3209. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3210. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3211. Part83.Anchored = true
  3212. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3213. Part83.BrickColor = BrickColor.new("Dark orange")
  3214. Part83.Material = Enum.Material.WoodPlanks
  3215. Part83.TopSurface = Enum.SurfaceType.Smooth
  3216. Part83.brickColor = BrickColor.new("Dark orange")
  3217. Part83.Shape = Enum.PartType.Cylinder
  3218. Part84.Parent = Model13
  3219. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3220. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3221. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3222. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3223. Part84.Anchored = true
  3224. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3225. Part84.BrickColor = BrickColor.new("Dark orange")
  3226. Part84.Material = Enum.Material.WoodPlanks
  3227. Part84.TopSurface = Enum.SurfaceType.Smooth
  3228. Part84.brickColor = BrickColor.new("Dark orange")
  3229. Part84.Shape = Enum.PartType.Cylinder
  3230. Part85.Parent = Model13
  3231. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3232. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3233. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3234. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3235. Part85.Anchored = true
  3236. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3237. Part85.BrickColor = BrickColor.new("Dark orange")
  3238. Part85.Material = Enum.Material.WoodPlanks
  3239. Part85.TopSurface = Enum.SurfaceType.Smooth
  3240. Part85.brickColor = BrickColor.new("Dark orange")
  3241. Part85.Shape = Enum.PartType.Cylinder
  3242. Part86.Parent = Model13
  3243. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3244. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3245. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3246. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3247. Part86.Anchored = true
  3248. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3249. Part86.BrickColor = BrickColor.new("Dark orange")
  3250. Part86.Material = Enum.Material.WoodPlanks
  3251. Part86.TopSurface = Enum.SurfaceType.Smooth
  3252. Part86.brickColor = BrickColor.new("Dark orange")
  3253. Part86.Shape = Enum.PartType.Cylinder
  3254. Part87.Parent = Model13
  3255. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3256. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3257. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3258. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3259. Part87.Anchored = true
  3260. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3261. Part87.BrickColor = BrickColor.new("Dark orange")
  3262. Part87.Material = Enum.Material.WoodPlanks
  3263. Part87.TopSurface = Enum.SurfaceType.Smooth
  3264. Part87.brickColor = BrickColor.new("Dark orange")
  3265. Part87.Shape = Enum.PartType.Cylinder
  3266. Part88.Parent = Model13
  3267. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3268. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3269. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3270. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3271. Part88.Anchored = true
  3272. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3273. Part88.BrickColor = BrickColor.new("Dark orange")
  3274. Part88.Material = Enum.Material.WoodPlanks
  3275. Part88.TopSurface = Enum.SurfaceType.Smooth
  3276. Part88.brickColor = BrickColor.new("Dark orange")
  3277. Part88.Shape = Enum.PartType.Cylinder
  3278. Part89.Parent = Model13
  3279. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3280. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3281. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3282. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3283. Part89.Anchored = true
  3284. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3285. Part89.BrickColor = BrickColor.new("Dark orange")
  3286. Part89.Material = Enum.Material.WoodPlanks
  3287. Part89.TopSurface = Enum.SurfaceType.Smooth
  3288. Part89.brickColor = BrickColor.new("Dark orange")
  3289. Part89.Shape = Enum.PartType.Cylinder
  3290. Part90.Parent = Model13
  3291. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3292. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3293. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3294. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3295. Part90.Anchored = true
  3296. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3297. Part90.BrickColor = BrickColor.new("Dark orange")
  3298. Part90.Material = Enum.Material.WoodPlanks
  3299. Part90.TopSurface = Enum.SurfaceType.Smooth
  3300. Part90.brickColor = BrickColor.new("Dark orange")
  3301. Part90.Shape = Enum.PartType.Cylinder
  3302. Part91.Parent = Model13
  3303. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3304. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3305. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3306. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3307. Part91.Anchored = true
  3308. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3309. Part91.BrickColor = BrickColor.new("Dark orange")
  3310. Part91.Material = Enum.Material.WoodPlanks
  3311. Part91.TopSurface = Enum.SurfaceType.Smooth
  3312. Part91.brickColor = BrickColor.new("Dark orange")
  3313. Part91.Shape = Enum.PartType.Cylinder
  3314. Part92.Parent = Model13
  3315. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3316. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3317. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3318. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3319. Part92.Anchored = true
  3320. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3321. Part92.BrickColor = BrickColor.new("Dark orange")
  3322. Part92.Material = Enum.Material.WoodPlanks
  3323. Part92.TopSurface = Enum.SurfaceType.Smooth
  3324. Part92.brickColor = BrickColor.new("Dark orange")
  3325. Part92.Shape = Enum.PartType.Cylinder
  3326. Part93.Parent = Model13
  3327. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3328. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3329. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3330. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3331. Part93.Anchored = true
  3332. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3333. Part93.BrickColor = BrickColor.new("Dark orange")
  3334. Part93.Material = Enum.Material.WoodPlanks
  3335. Part93.TopSurface = Enum.SurfaceType.Smooth
  3336. Part93.brickColor = BrickColor.new("Dark orange")
  3337. Part93.Shape = Enum.PartType.Cylinder
  3338. Part94.Parent = Model13
  3339. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3340. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3341. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3342. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3343. Part94.Anchored = true
  3344. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3345. Part94.BrickColor = BrickColor.new("Dark orange")
  3346. Part94.Material = Enum.Material.WoodPlanks
  3347. Part94.TopSurface = Enum.SurfaceType.Smooth
  3348. Part94.brickColor = BrickColor.new("Dark orange")
  3349. Part94.Shape = Enum.PartType.Cylinder
  3350. Part95.Parent = Model13
  3351. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3352. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3353. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3354. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3355. Part95.Anchored = true
  3356. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3357. Part95.BrickColor = BrickColor.new("Dark orange")
  3358. Part95.Material = Enum.Material.WoodPlanks
  3359. Part95.TopSurface = Enum.SurfaceType.Smooth
  3360. Part95.brickColor = BrickColor.new("Dark orange")
  3361. Part95.Shape = Enum.PartType.Cylinder
  3362. Part96.Parent = Model13
  3363. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3364. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3365. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3366. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3367. Part96.Anchored = true
  3368. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3369. Part96.BrickColor = BrickColor.new("Dark orange")
  3370. Part96.Material = Enum.Material.WoodPlanks
  3371. Part96.TopSurface = Enum.SurfaceType.Smooth
  3372. Part96.brickColor = BrickColor.new("Dark orange")
  3373. Part96.Shape = Enum.PartType.Cylinder
  3374. Part97.Parent = Model13
  3375. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3376. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3377. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3378. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3379. Part97.Anchored = true
  3380. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3381. Part97.BrickColor = BrickColor.new("Dark orange")
  3382. Part97.Material = Enum.Material.WoodPlanks
  3383. Part97.TopSurface = Enum.SurfaceType.Smooth
  3384. Part97.brickColor = BrickColor.new("Dark orange")
  3385. Part97.Shape = Enum.PartType.Cylinder
  3386. Part98.Parent = Model13
  3387. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3388. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3389. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3390. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3391. Part98.Anchored = true
  3392. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3393. Part98.BrickColor = BrickColor.new("Dark orange")
  3394. Part98.Material = Enum.Material.WoodPlanks
  3395. Part98.TopSurface = Enum.SurfaceType.Smooth
  3396. Part98.brickColor = BrickColor.new("Dark orange")
  3397. Part98.Shape = Enum.PartType.Cylinder
  3398. Part99.Parent = Model13
  3399. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3400. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3401. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3402. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3403. Part99.Anchored = true
  3404. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3405. Part99.BrickColor = BrickColor.new("Dark orange")
  3406. Part99.Material = Enum.Material.WoodPlanks
  3407. Part99.TopSurface = Enum.SurfaceType.Smooth
  3408. Part99.brickColor = BrickColor.new("Dark orange")
  3409. Part99.Shape = Enum.PartType.Cylinder
  3410. Part100.Parent = Model13
  3411. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3412. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3413. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3414. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3415. Part100.Anchored = true
  3416. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3417. Part100.BrickColor = BrickColor.new("Dark orange")
  3418. Part100.Material = Enum.Material.WoodPlanks
  3419. Part100.TopSurface = Enum.SurfaceType.Smooth
  3420. Part100.brickColor = BrickColor.new("Dark orange")
  3421. Part100.Shape = Enum.PartType.Cylinder
  3422. Part101.Parent = Model13
  3423. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3424. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3425. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3426. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3427. Part101.Anchored = true
  3428. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3429. Part101.BrickColor = BrickColor.new("Dark orange")
  3430. Part101.Material = Enum.Material.WoodPlanks
  3431. Part101.TopSurface = Enum.SurfaceType.Smooth
  3432. Part101.brickColor = BrickColor.new("Dark orange")
  3433. Part101.Shape = Enum.PartType.Cylinder
  3434. Part102.Parent = Model13
  3435. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3436. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3437. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3438. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3439. Part102.Anchored = true
  3440. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3441. Part102.BrickColor = BrickColor.new("Dark orange")
  3442. Part102.Material = Enum.Material.WoodPlanks
  3443. Part102.TopSurface = Enum.SurfaceType.Smooth
  3444. Part102.brickColor = BrickColor.new("Dark orange")
  3445. Part102.Shape = Enum.PartType.Cylinder
  3446. Part103.Parent = Model13
  3447. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3448. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3449. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3450. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3451. Part103.Anchored = true
  3452. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3453. Part103.BrickColor = BrickColor.new("Dark orange")
  3454. Part103.Material = Enum.Material.WoodPlanks
  3455. Part103.TopSurface = Enum.SurfaceType.Smooth
  3456. Part103.brickColor = BrickColor.new("Dark orange")
  3457. Part103.Shape = Enum.PartType.Cylinder
  3458. Part104.Parent = Model13
  3459. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3460. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3461. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3462. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3463. Part104.Anchored = true
  3464. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3465. Part104.BrickColor = BrickColor.new("Dark orange")
  3466. Part104.Material = Enum.Material.WoodPlanks
  3467. Part104.TopSurface = Enum.SurfaceType.Smooth
  3468. Part104.brickColor = BrickColor.new("Dark orange")
  3469. Part104.Shape = Enum.PartType.Cylinder
  3470. Part105.Parent = Model13
  3471. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3472. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3473. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3474. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3475. Part105.Anchored = true
  3476. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3477. Part105.BrickColor = BrickColor.new("Dark orange")
  3478. Part105.Material = Enum.Material.WoodPlanks
  3479. Part105.TopSurface = Enum.SurfaceType.Smooth
  3480. Part105.brickColor = BrickColor.new("Dark orange")
  3481. Part105.Shape = Enum.PartType.Cylinder
  3482. Part106.Parent = Model13
  3483. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3484. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3485. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3486. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3487. Part106.Anchored = true
  3488. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3489. Part106.BrickColor = BrickColor.new("Dark orange")
  3490. Part106.Material = Enum.Material.WoodPlanks
  3491. Part106.TopSurface = Enum.SurfaceType.Smooth
  3492. Part106.brickColor = BrickColor.new("Dark orange")
  3493. Part106.Shape = Enum.PartType.Cylinder
  3494. Part107.Parent = Model13
  3495. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3496. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3497. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3498. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3499. Part107.Anchored = true
  3500. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3501. Part107.BrickColor = BrickColor.new("Dark orange")
  3502. Part107.Material = Enum.Material.WoodPlanks
  3503. Part107.TopSurface = Enum.SurfaceType.Smooth
  3504. Part107.brickColor = BrickColor.new("Dark orange")
  3505. Part107.Shape = Enum.PartType.Cylinder
  3506. Part108.Parent = Model13
  3507. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3508. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3509. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3510. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3511. Part108.Anchored = true
  3512. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3513. Part108.BrickColor = BrickColor.new("Dark orange")
  3514. Part108.Material = Enum.Material.WoodPlanks
  3515. Part108.TopSurface = Enum.SurfaceType.Smooth
  3516. Part108.brickColor = BrickColor.new("Dark orange")
  3517. Part108.Shape = Enum.PartType.Cylinder
  3518. Part109.Parent = Model13
  3519. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3520. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3521. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3522. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3523. Part109.Anchored = true
  3524. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3525. Part109.BrickColor = BrickColor.new("Dark orange")
  3526. Part109.Material = Enum.Material.WoodPlanks
  3527. Part109.TopSurface = Enum.SurfaceType.Smooth
  3528. Part109.brickColor = BrickColor.new("Dark orange")
  3529. Part109.Shape = Enum.PartType.Cylinder
  3530. Part110.Parent = Model13
  3531. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3532. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3533. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3534. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3535. Part110.Anchored = true
  3536. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3537. Part110.BrickColor = BrickColor.new("Dark orange")
  3538. Part110.Material = Enum.Material.WoodPlanks
  3539. Part110.TopSurface = Enum.SurfaceType.Smooth
  3540. Part110.brickColor = BrickColor.new("Dark orange")
  3541. Part110.Shape = Enum.PartType.Cylinder
  3542. Part111.Parent = Model13
  3543. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3544. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3545. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3546. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3547. Part111.Anchored = true
  3548. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3549. Part111.BrickColor = BrickColor.new("Dark orange")
  3550. Part111.Material = Enum.Material.WoodPlanks
  3551. Part111.TopSurface = Enum.SurfaceType.Smooth
  3552. Part111.brickColor = BrickColor.new("Dark orange")
  3553. Part111.Shape = Enum.PartType.Cylinder
  3554. Part112.Parent = Model13
  3555. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3556. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3557. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3558. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3559. Part112.Anchored = true
  3560. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3561. Part112.BrickColor = BrickColor.new("Dark orange")
  3562. Part112.Material = Enum.Material.WoodPlanks
  3563. Part112.TopSurface = Enum.SurfaceType.Smooth
  3564. Part112.brickColor = BrickColor.new("Dark orange")
  3565. Part112.Shape = Enum.PartType.Cylinder
  3566. Part113.Parent = Model13
  3567. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3568. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3569. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3570. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3571. Part113.Anchored = true
  3572. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3573. Part113.BrickColor = BrickColor.new("Dark orange")
  3574. Part113.Material = Enum.Material.WoodPlanks
  3575. Part113.TopSurface = Enum.SurfaceType.Smooth
  3576. Part113.brickColor = BrickColor.new("Dark orange")
  3577. Part113.Shape = Enum.PartType.Cylinder
  3578. Part114.Parent = Model13
  3579. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3580. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3581. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3582. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3583. Part114.Anchored = true
  3584. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3585. Part114.BrickColor = BrickColor.new("Dark orange")
  3586. Part114.Material = Enum.Material.WoodPlanks
  3587. Part114.TopSurface = Enum.SurfaceType.Smooth
  3588. Part114.brickColor = BrickColor.new("Dark orange")
  3589. Part114.Shape = Enum.PartType.Cylinder
  3590. Part115.Parent = Model13
  3591. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3592. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3593. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3594. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3595. Part115.Anchored = true
  3596. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3597. Part115.BrickColor = BrickColor.new("Dark orange")
  3598. Part115.Material = Enum.Material.WoodPlanks
  3599. Part115.TopSurface = Enum.SurfaceType.Smooth
  3600. Part115.brickColor = BrickColor.new("Dark orange")
  3601. Part115.Shape = Enum.PartType.Cylinder
  3602. Part116.Parent = Model13
  3603. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3604. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3605. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3606. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3607. Part116.Anchored = true
  3608. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3609. Part116.BrickColor = BrickColor.new("Dark orange")
  3610. Part116.Material = Enum.Material.WoodPlanks
  3611. Part116.TopSurface = Enum.SurfaceType.Smooth
  3612. Part116.brickColor = BrickColor.new("Dark orange")
  3613. Part116.Shape = Enum.PartType.Cylinder
  3614. Part117.Parent = Model13
  3615. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3616. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3617. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3618. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3619. Part117.Anchored = true
  3620. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3621. Part117.BrickColor = BrickColor.new("Dark orange")
  3622. Part117.Material = Enum.Material.WoodPlanks
  3623. Part117.TopSurface = Enum.SurfaceType.Smooth
  3624. Part117.brickColor = BrickColor.new("Dark orange")
  3625. Part117.Shape = Enum.PartType.Cylinder
  3626. Part118.Parent = Model13
  3627. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3628. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3629. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3630. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3631. Part118.Anchored = true
  3632. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3633. Part118.BrickColor = BrickColor.new("Dark orange")
  3634. Part118.Material = Enum.Material.WoodPlanks
  3635. Part118.TopSurface = Enum.SurfaceType.Smooth
  3636. Part118.brickColor = BrickColor.new("Dark orange")
  3637. Part118.Shape = Enum.PartType.Cylinder
  3638. Part119.Parent = Model13
  3639. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3640. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3641. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3642. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3643. Part119.Anchored = true
  3644. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3645. Part119.BrickColor = BrickColor.new("Dark orange")
  3646. Part119.Material = Enum.Material.WoodPlanks
  3647. Part119.TopSurface = Enum.SurfaceType.Smooth
  3648. Part119.brickColor = BrickColor.new("Dark orange")
  3649. Part119.Shape = Enum.PartType.Cylinder
  3650. Part120.Parent = Model13
  3651. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3652. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3653. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3654. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3655. Part120.Anchored = true
  3656. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3657. Part120.BrickColor = BrickColor.new("Dark orange")
  3658. Part120.Material = Enum.Material.WoodPlanks
  3659. Part120.TopSurface = Enum.SurfaceType.Smooth
  3660. Part120.brickColor = BrickColor.new("Dark orange")
  3661. Part120.Shape = Enum.PartType.Cylinder
  3662. Part121.Parent = Model13
  3663. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3664. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3665. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3666. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3667. Part121.Anchored = true
  3668. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3669. Part121.BrickColor = BrickColor.new("Dark orange")
  3670. Part121.Material = Enum.Material.WoodPlanks
  3671. Part121.TopSurface = Enum.SurfaceType.Smooth
  3672. Part121.brickColor = BrickColor.new("Dark orange")
  3673. Part121.Shape = Enum.PartType.Cylinder
  3674. Part122.Parent = Model13
  3675. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3676. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3677. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3678. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3679. Part122.Anchored = true
  3680. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3681. Part122.BrickColor = BrickColor.new("Dark orange")
  3682. Part122.Material = Enum.Material.WoodPlanks
  3683. Part122.TopSurface = Enum.SurfaceType.Smooth
  3684. Part122.brickColor = BrickColor.new("Dark orange")
  3685. Part122.Shape = Enum.PartType.Cylinder
  3686. Part123.Parent = Model13
  3687. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3688. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3689. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3690. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3691. Part123.Anchored = true
  3692. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3693. Part123.BrickColor = BrickColor.new("Dark orange")
  3694. Part123.Material = Enum.Material.WoodPlanks
  3695. Part123.TopSurface = Enum.SurfaceType.Smooth
  3696. Part123.brickColor = BrickColor.new("Dark orange")
  3697. Part123.Shape = Enum.PartType.Cylinder
  3698. Part124.Parent = Model13
  3699. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3700. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3701. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3702. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3703. Part124.Anchored = true
  3704. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3705. Part124.BrickColor = BrickColor.new("Dark orange")
  3706. Part124.Material = Enum.Material.WoodPlanks
  3707. Part124.TopSurface = Enum.SurfaceType.Smooth
  3708. Part124.brickColor = BrickColor.new("Dark orange")
  3709. Part124.Shape = Enum.PartType.Cylinder
  3710. Part125.Parent = Model13
  3711. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3712. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3713. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3714. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3715. Part125.Anchored = true
  3716. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3717. Part125.BrickColor = BrickColor.new("Dark orange")
  3718. Part125.Material = Enum.Material.WoodPlanks
  3719. Part125.TopSurface = Enum.SurfaceType.Smooth
  3720. Part125.brickColor = BrickColor.new("Dark orange")
  3721. Part125.Shape = Enum.PartType.Cylinder
  3722. Part126.Parent = Model13
  3723. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3724. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3725. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3726. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3727. Part126.Anchored = true
  3728. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3729. Part126.BrickColor = BrickColor.new("Dark orange")
  3730. Part126.Material = Enum.Material.WoodPlanks
  3731. Part126.TopSurface = Enum.SurfaceType.Smooth
  3732. Part126.brickColor = BrickColor.new("Dark orange")
  3733. Part126.Shape = Enum.PartType.Cylinder
  3734. Part127.Parent = Model13
  3735. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3736. Part127.Orientation = Vector3.new(0, 0, -90)
  3737. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3738. Part127.Rotation = Vector3.new(0, 0, -90)
  3739. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3740. Part127.Size = Vector3.new(90, 1, 1)
  3741. Part127.Anchored = true
  3742. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3743. Part127.BrickColor = BrickColor.new("Dark orange")
  3744. Part127.Material = Enum.Material.Wood
  3745. Part127.TopSurface = Enum.SurfaceType.Smooth
  3746. Part127.brickColor = BrickColor.new("Dark orange")
  3747. Part127.Shape = Enum.PartType.Cylinder
  3748. Part128.Parent = Model13
  3749. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3750. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3751. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3752. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3753. Part128.Anchored = true
  3754. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3755. Part128.BrickColor = BrickColor.new("Dark orange")
  3756. Part128.Material = Enum.Material.WoodPlanks
  3757. Part128.TopSurface = Enum.SurfaceType.Smooth
  3758. Part128.brickColor = BrickColor.new("Dark orange")
  3759. Part128.Shape = Enum.PartType.Cylinder
  3760. Part129.Parent = Model13
  3761. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3762. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3763. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3764. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3765. Part129.Anchored = true
  3766. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3767. Part129.BrickColor = BrickColor.new("Dark orange")
  3768. Part129.Material = Enum.Material.WoodPlanks
  3769. Part129.TopSurface = Enum.SurfaceType.Smooth
  3770. Part129.brickColor = BrickColor.new("Dark orange")
  3771. Part129.Shape = Enum.PartType.Cylinder
  3772. Part130.Parent = Model13
  3773. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3774. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3775. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3776. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3777. Part130.Anchored = true
  3778. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part130.BrickColor = BrickColor.new("Dark orange")
  3780. Part130.Material = Enum.Material.WoodPlanks
  3781. Part130.TopSurface = Enum.SurfaceType.Smooth
  3782. Part130.brickColor = BrickColor.new("Dark orange")
  3783. Part130.Shape = Enum.PartType.Cylinder
  3784. Part131.Parent = Model13
  3785. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3786. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3787. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3788. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3789. Part131.Anchored = true
  3790. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3791. Part131.BrickColor = BrickColor.new("Dark orange")
  3792. Part131.Material = Enum.Material.WoodPlanks
  3793. Part131.TopSurface = Enum.SurfaceType.Smooth
  3794. Part131.brickColor = BrickColor.new("Dark orange")
  3795. Part131.Shape = Enum.PartType.Cylinder
  3796. Part132.Parent = Model13
  3797. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3798. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3799. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3800. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3801. Part132.Anchored = true
  3802. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3803. Part132.BrickColor = BrickColor.new("Dark orange")
  3804. Part132.Material = Enum.Material.WoodPlanks
  3805. Part132.TopSurface = Enum.SurfaceType.Smooth
  3806. Part132.brickColor = BrickColor.new("Dark orange")
  3807. Part132.Shape = Enum.PartType.Cylinder
  3808. Part133.Parent = Model13
  3809. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3810. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3811. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3812. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3813. Part133.Anchored = true
  3814. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3815. Part133.BrickColor = BrickColor.new("Dark orange")
  3816. Part133.Material = Enum.Material.WoodPlanks
  3817. Part133.TopSurface = Enum.SurfaceType.Smooth
  3818. Part133.brickColor = BrickColor.new("Dark orange")
  3819. Part133.Shape = Enum.PartType.Cylinder
  3820. Part134.Parent = Model13
  3821. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3822. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3823. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3824. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3825. Part134.Anchored = true
  3826. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3827. Part134.BrickColor = BrickColor.new("Dark orange")
  3828. Part134.Material = Enum.Material.WoodPlanks
  3829. Part134.TopSurface = Enum.SurfaceType.Smooth
  3830. Part134.brickColor = BrickColor.new("Dark orange")
  3831. Part134.Shape = Enum.PartType.Cylinder
  3832. Part135.Parent = Model13
  3833. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3834. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3835. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3836. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3837. Part135.Anchored = true
  3838. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3839. Part135.BrickColor = BrickColor.new("Dark orange")
  3840. Part135.Material = Enum.Material.WoodPlanks
  3841. Part135.TopSurface = Enum.SurfaceType.Smooth
  3842. Part135.brickColor = BrickColor.new("Dark orange")
  3843. Part135.Shape = Enum.PartType.Cylinder
  3844. Part136.Parent = Model13
  3845. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3846. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3847. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3848. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3849. Part136.Anchored = true
  3850. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3851. Part136.BrickColor = BrickColor.new("Dark orange")
  3852. Part136.Material = Enum.Material.WoodPlanks
  3853. Part136.TopSurface = Enum.SurfaceType.Smooth
  3854. Part136.brickColor = BrickColor.new("Dark orange")
  3855. Part136.Shape = Enum.PartType.Cylinder
  3856. Part137.Parent = Model13
  3857. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3858. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3859. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3860. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3861. Part137.Anchored = true
  3862. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3863. Part137.BrickColor = BrickColor.new("Dark orange")
  3864. Part137.Material = Enum.Material.WoodPlanks
  3865. Part137.TopSurface = Enum.SurfaceType.Smooth
  3866. Part137.brickColor = BrickColor.new("Dark orange")
  3867. Part137.Shape = Enum.PartType.Cylinder
  3868. Part138.Parent = Model13
  3869. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3870. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3871. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3872. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3873. Part138.Anchored = true
  3874. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3875. Part138.BrickColor = BrickColor.new("Dark orange")
  3876. Part138.Material = Enum.Material.WoodPlanks
  3877. Part138.TopSurface = Enum.SurfaceType.Smooth
  3878. Part138.brickColor = BrickColor.new("Dark orange")
  3879. Part138.Shape = Enum.PartType.Cylinder
  3880. Part139.Parent = Model13
  3881. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3882. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3883. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3884. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3885. Part139.Anchored = true
  3886. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3887. Part139.BrickColor = BrickColor.new("Dark orange")
  3888. Part139.Material = Enum.Material.WoodPlanks
  3889. Part139.TopSurface = Enum.SurfaceType.Smooth
  3890. Part139.brickColor = BrickColor.new("Dark orange")
  3891. Part139.Shape = Enum.PartType.Cylinder
  3892. Part140.Parent = Model13
  3893. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3894. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3895. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3896. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3897. Part140.Anchored = true
  3898. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3899. Part140.BrickColor = BrickColor.new("Dark orange")
  3900. Part140.Material = Enum.Material.WoodPlanks
  3901. Part140.TopSurface = Enum.SurfaceType.Smooth
  3902. Part140.brickColor = BrickColor.new("Dark orange")
  3903. Part140.Shape = Enum.PartType.Cylinder
  3904. Part141.Parent = Model13
  3905. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3906. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3907. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3908. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3909. Part141.Anchored = true
  3910. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3911. Part141.BrickColor = BrickColor.new("Dark orange")
  3912. Part141.Material = Enum.Material.WoodPlanks
  3913. Part141.TopSurface = Enum.SurfaceType.Smooth
  3914. Part141.brickColor = BrickColor.new("Dark orange")
  3915. Part141.Shape = Enum.PartType.Cylinder
  3916. Part142.Parent = Model13
  3917. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3918. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3919. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3920. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3921. Part142.Anchored = true
  3922. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3923. Part142.BrickColor = BrickColor.new("Dark orange")
  3924. Part142.Material = Enum.Material.WoodPlanks
  3925. Part142.TopSurface = Enum.SurfaceType.Smooth
  3926. Part142.brickColor = BrickColor.new("Dark orange")
  3927. Part142.Shape = Enum.PartType.Cylinder
  3928. Part143.Parent = Model13
  3929. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3930. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3931. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3932. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3933. Part143.Anchored = true
  3934. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3935. Part143.BrickColor = BrickColor.new("Dark orange")
  3936. Part143.Material = Enum.Material.WoodPlanks
  3937. Part143.TopSurface = Enum.SurfaceType.Smooth
  3938. Part143.brickColor = BrickColor.new("Dark orange")
  3939. Part143.Shape = Enum.PartType.Cylinder
  3940. Model144.Name = "Armory room"
  3941. Model144.Parent = mas
  3942. Part145.Parent = Model144
  3943. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3944. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3945. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3946. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3947. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3948. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3949. Part145.Anchored = true
  3950. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3951. Part145.BrickColor = BrickColor.new("Institutional white")
  3952. Part145.Material = Enum.Material.SmoothPlastic
  3953. Part145.TopSurface = Enum.SurfaceType.Smooth
  3954. Part145.brickColor = BrickColor.new("Institutional white")
  3955. SpecialMesh146.Parent = Part145
  3956. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3957. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3958. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3959. Part147.Parent = Model144
  3960. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3961. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3962. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3963. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3964. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3965. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3966. Part147.Anchored = true
  3967. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3968. Part147.BrickColor = BrickColor.new("Institutional white")
  3969. Part147.Material = Enum.Material.SmoothPlastic
  3970. Part147.TopSurface = Enum.SurfaceType.Smooth
  3971. Part147.brickColor = BrickColor.new("Institutional white")
  3972. SpecialMesh148.Parent = Part147
  3973. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3974. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3975. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3976. Part149.Parent = Model144
  3977. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3978. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3979. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3980. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3981. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3982. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3983. Part149.Anchored = true
  3984. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3985. Part149.BrickColor = BrickColor.new("Institutional white")
  3986. Part149.Material = Enum.Material.SmoothPlastic
  3987. Part149.TopSurface = Enum.SurfaceType.Smooth
  3988. Part149.brickColor = BrickColor.new("Institutional white")
  3989. SpecialMesh150.Parent = Part149
  3990. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3991. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3992. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3993. Part151.Parent = Model144
  3994. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3995. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3996. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  3997. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3998. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3999. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4000. Part151.Anchored = true
  4001. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4002. Part151.BrickColor = BrickColor.new("Institutional white")
  4003. Part151.Material = Enum.Material.SmoothPlastic
  4004. Part151.TopSurface = Enum.SurfaceType.Smooth
  4005. Part151.brickColor = BrickColor.new("Institutional white")
  4006. SpecialMesh152.Parent = Part151
  4007. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4008. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4009. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4010. Part153.Parent = Model144
  4011. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4012. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4013. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4014. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4015. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4016. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4017. Part153.Anchored = true
  4018. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4019. Part153.BrickColor = BrickColor.new("Institutional white")
  4020. Part153.Material = Enum.Material.SmoothPlastic
  4021. Part153.TopSurface = Enum.SurfaceType.Smooth
  4022. Part153.brickColor = BrickColor.new("Institutional white")
  4023. SpecialMesh154.Parent = Part153
  4024. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4025. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4026. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4027. Part155.Parent = Model144
  4028. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4029. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4030. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4031. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4032. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4033. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4034. Part155.Anchored = true
  4035. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4036. Part155.BrickColor = BrickColor.new("Institutional white")
  4037. Part155.Material = Enum.Material.SmoothPlastic
  4038. Part155.TopSurface = Enum.SurfaceType.Smooth
  4039. Part155.brickColor = BrickColor.new("Institutional white")
  4040. SpecialMesh156.Parent = Part155
  4041. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4042. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4043. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4044. Part157.Parent = Model144
  4045. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4046. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4047. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4048. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4049. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4050. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4051. Part157.Anchored = true
  4052. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4053. Part157.BrickColor = BrickColor.new("Institutional white")
  4054. Part157.Material = Enum.Material.SmoothPlastic
  4055. Part157.TopSurface = Enum.SurfaceType.Smooth
  4056. Part157.brickColor = BrickColor.new("Institutional white")
  4057. SpecialMesh158.Parent = Part157
  4058. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4059. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4060. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4061. Part159.Parent = Model144
  4062. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4063. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4064. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4065. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4066. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4067. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4068. Part159.Anchored = true
  4069. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4070. Part159.BrickColor = BrickColor.new("Institutional white")
  4071. Part159.Material = Enum.Material.SmoothPlastic
  4072. Part159.TopSurface = Enum.SurfaceType.Smooth
  4073. Part159.brickColor = BrickColor.new("Institutional white")
  4074. SpecialMesh160.Parent = Part159
  4075. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4076. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4077. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4078. Part161.Parent = Model144
  4079. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4080. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4081. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4082. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4083. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4084. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4085. Part161.Anchored = true
  4086. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4087. Part161.BrickColor = BrickColor.new("Institutional white")
  4088. Part161.Material = Enum.Material.SmoothPlastic
  4089. Part161.TopSurface = Enum.SurfaceType.Smooth
  4090. Part161.brickColor = BrickColor.new("Institutional white")
  4091. SpecialMesh162.Parent = Part161
  4092. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4093. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4094. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4095. Part163.Parent = Model144
  4096. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4097. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4098. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4099. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4100. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4101. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4102. Part163.Anchored = true
  4103. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4104. Part163.BrickColor = BrickColor.new("Institutional white")
  4105. Part163.Material = Enum.Material.SmoothPlastic
  4106. Part163.TopSurface = Enum.SurfaceType.Smooth
  4107. Part163.brickColor = BrickColor.new("Institutional white")
  4108. SpecialMesh164.Parent = Part163
  4109. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4110. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4111. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4112. Part165.Parent = Model144
  4113. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4114. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4115. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4116. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4117. Part165.Anchored = true
  4118. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4119. Part165.BrickColor = BrickColor.new("Institutional white")
  4120. Part165.Material = Enum.Material.SmoothPlastic
  4121. Part165.TopSurface = Enum.SurfaceType.Smooth
  4122. Part165.brickColor = BrickColor.new("Institutional white")
  4123. SpecialMesh166.Parent = Part165
  4124. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4125. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4126. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4127. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4128. Part167.Parent = Model144
  4129. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4130. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4131. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4132. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4133. Part167.Anchored = true
  4134. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4135. Part167.BrickColor = BrickColor.new("Institutional white")
  4136. Part167.Material = Enum.Material.SmoothPlastic
  4137. Part167.TopSurface = Enum.SurfaceType.Smooth
  4138. Part167.brickColor = BrickColor.new("Institutional white")
  4139. SpecialMesh168.Parent = Part167
  4140. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4141. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4142. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4143. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4144. Part169.Parent = Model144
  4145. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4146. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4147. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4148. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4149. Part169.Anchored = true
  4150. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4151. Part169.BrickColor = BrickColor.new("Institutional white")
  4152. Part169.Material = Enum.Material.SmoothPlastic
  4153. Part169.TopSurface = Enum.SurfaceType.Smooth
  4154. Part169.brickColor = BrickColor.new("Institutional white")
  4155. SpecialMesh170.Parent = Part169
  4156. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4157. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4158. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4159. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4160. Part171.Parent = Model144
  4161. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4162. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4163. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4164. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4165. Part171.Anchored = true
  4166. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4167. Part171.BrickColor = BrickColor.new("Institutional white")
  4168. Part171.Material = Enum.Material.SmoothPlastic
  4169. Part171.TopSurface = Enum.SurfaceType.Smooth
  4170. Part171.brickColor = BrickColor.new("Institutional white")
  4171. SpecialMesh172.Parent = Part171
  4172. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4173. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4174. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4175. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4176. Part173.Parent = Model144
  4177. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4178. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4179. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4180. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4181. Part173.Anchored = true
  4182. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4183. Part173.BrickColor = BrickColor.new("Institutional white")
  4184. Part173.Material = Enum.Material.SmoothPlastic
  4185. Part173.TopSurface = Enum.SurfaceType.Smooth
  4186. Part173.brickColor = BrickColor.new("Institutional white")
  4187. SpecialMesh174.Parent = Part173
  4188. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4189. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4190. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4191. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4192. Part175.Parent = Model144
  4193. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4194. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4195. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4196. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4197. Part175.Anchored = true
  4198. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4199. Part175.BrickColor = BrickColor.new("Institutional white")
  4200. Part175.Material = Enum.Material.SmoothPlastic
  4201. Part175.TopSurface = Enum.SurfaceType.Smooth
  4202. Part175.brickColor = BrickColor.new("Institutional white")
  4203. SpecialMesh176.Parent = Part175
  4204. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4205. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4206. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4207. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4208. Part177.Parent = Model144
  4209. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4210. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4211. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4212. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4213. Part177.Anchored = true
  4214. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4215. Part177.BrickColor = BrickColor.new("Institutional white")
  4216. Part177.Material = Enum.Material.SmoothPlastic
  4217. Part177.TopSurface = Enum.SurfaceType.Smooth
  4218. Part177.brickColor = BrickColor.new("Institutional white")
  4219. SpecialMesh178.Parent = Part177
  4220. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4221. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4222. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4223. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4224. Part179.Parent = Model144
  4225. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4226. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4227. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4228. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4229. Part179.Anchored = true
  4230. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4231. Part179.BrickColor = BrickColor.new("Institutional white")
  4232. Part179.Material = Enum.Material.SmoothPlastic
  4233. Part179.TopSurface = Enum.SurfaceType.Smooth
  4234. Part179.brickColor = BrickColor.new("Institutional white")
  4235. SpecialMesh180.Parent = Part179
  4236. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4237. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4238. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4239. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4240. Part181.Parent = Model144
  4241. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4242. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4243. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4244. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4245. Part181.Anchored = true
  4246. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4247. Part181.BrickColor = BrickColor.new("Institutional white")
  4248. Part181.Material = Enum.Material.SmoothPlastic
  4249. Part181.TopSurface = Enum.SurfaceType.Smooth
  4250. Part181.brickColor = BrickColor.new("Institutional white")
  4251. SpecialMesh182.Parent = Part181
  4252. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4253. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4254. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4255. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4256. Part183.Parent = Model144
  4257. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4258. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4259. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4260. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4261. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4262. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4263. Part183.Anchored = true
  4264. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4265. Part183.BrickColor = BrickColor.new("Institutional white")
  4266. Part183.Material = Enum.Material.SmoothPlastic
  4267. Part183.TopSurface = Enum.SurfaceType.Smooth
  4268. Part183.brickColor = BrickColor.new("Institutional white")
  4269. SpecialMesh184.Parent = Part183
  4270. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4271. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4272. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4273. Part185.Parent = Model144
  4274. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4275. Part185.Orientation = Vector3.new(0, -90, 90)
  4276. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4277. Part185.Rotation = Vector3.new(-90, -90, 0)
  4278. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4279. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4280. Part185.Anchored = true
  4281. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4282. Part185.BrickColor = BrickColor.new("Institutional white")
  4283. Part185.Material = Enum.Material.SmoothPlastic
  4284. Part185.TopSurface = Enum.SurfaceType.Smooth
  4285. Part185.brickColor = BrickColor.new("Institutional white")
  4286. SpecialMesh186.Parent = Part185
  4287. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4288. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4289. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4290. Part187.Parent = Model144
  4291. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4292. Part187.Orientation = Vector3.new(0, -90, 90)
  4293. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4294. Part187.Rotation = Vector3.new(-90, -90, 0)
  4295. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4296. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4297. Part187.Anchored = true
  4298. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4299. Part187.BrickColor = BrickColor.new("Institutional white")
  4300. Part187.Material = Enum.Material.SmoothPlastic
  4301. Part187.TopSurface = Enum.SurfaceType.Smooth
  4302. Part187.brickColor = BrickColor.new("Institutional white")
  4303. SpecialMesh188.Parent = Part187
  4304. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4305. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4306. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4307. Part189.Parent = Model144
  4308. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4309. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4310. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4311. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4312. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4313. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4314. Part189.Anchored = true
  4315. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4316. Part189.BrickColor = BrickColor.new("Institutional white")
  4317. Part189.Material = Enum.Material.SmoothPlastic
  4318. Part189.TopSurface = Enum.SurfaceType.Smooth
  4319. Part189.brickColor = BrickColor.new("Institutional white")
  4320. SpecialMesh190.Parent = Part189
  4321. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4322. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4323. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4324. Part191.Parent = mas
  4325. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4326. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4327. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4328. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4329. Part191.Anchored = true
  4330. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4331. Part191.BrickColor = BrickColor.new("Dark orange")
  4332. Part191.Material = Enum.Material.Wood
  4333. Part191.TopSurface = Enum.SurfaceType.Smooth
  4334. Part191.brickColor = BrickColor.new("Dark orange")
  4335. Part192.Name = "Wall"
  4336. Part192.Parent = mas
  4337. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4338. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4339. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4340. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4341. Part192.Anchored = true
  4342. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4343. Part192.BrickColor = BrickColor.new("Dark orange")
  4344. Part192.Material = Enum.Material.Wood
  4345. Part192.TopSurface = Enum.SurfaceType.Smooth
  4346. Part192.brickColor = BrickColor.new("Dark orange")
  4347. Part193.Parent = mas
  4348. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4349. Part193.Orientation = Vector3.new(0, 90, -90)
  4350. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4351. Part193.Rotation = Vector3.new(-90, 90, 0)
  4352. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4353. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4354. Part193.Anchored = true
  4355. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4356. Part193.BrickColor = BrickColor.new("Dark orange")
  4357. Part193.Material = Enum.Material.Wood
  4358. Part193.TopSurface = Enum.SurfaceType.Smooth
  4359. Part193.brickColor = BrickColor.new("Dark orange")
  4360. Part193.Shape = Enum.PartType.Cylinder
  4361. Part194.Parent = mas
  4362. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4363. Part194.Orientation = Vector3.new(-90, -180, 0)
  4364. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4365. Part194.Rotation = Vector3.new(-90, 0, -180)
  4366. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4367. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4368. Part194.Anchored = true
  4369. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4370. Part194.BrickColor = BrickColor.new("Institutional white")
  4371. Part194.Material = Enum.Material.SmoothPlastic
  4372. Part194.TopSurface = Enum.SurfaceType.Smooth
  4373. Part194.brickColor = BrickColor.new("Institutional white")
  4374. Decal195.Parent = Part194
  4375. Decal195.Texture = "rbxassetid://636768448"
  4376. Decal195.Face = Enum.NormalId.Bottom
  4377. Part196.Parent = mas
  4378. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4379. Part196.Orientation = Vector3.new(-90, -180, 0)
  4380. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4381. Part196.Rotation = Vector3.new(-90, 0, -180)
  4382. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4383. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4384. Part196.Anchored = true
  4385. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4386. Part196.BrickColor = BrickColor.new("Institutional white")
  4387. Part196.Material = Enum.Material.SmoothPlastic
  4388. Part196.TopSurface = Enum.SurfaceType.Smooth
  4389. Part196.brickColor = BrickColor.new("Institutional white")
  4390. Decal197.Parent = Part196
  4391. Decal197.Texture = "rbxassetid://1664931187"
  4392. Decal197.Face = Enum.NormalId.Bottom
  4393. Part198.Parent = mas
  4394. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4395. Part198.Orientation = Vector3.new(-90, 0, 0)
  4396. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4397. Part198.Rotation = Vector3.new(-90, 0, 0)
  4398. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4399. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4400. Part198.Anchored = true
  4401. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4402. Part198.BrickColor = BrickColor.new("Dark orange")
  4403. Part198.Material = Enum.Material.Wood
  4404. Part198.TopSurface = Enum.SurfaceType.Smooth
  4405. Part198.brickColor = BrickColor.new("Dark orange")
  4406. Part199.Name = "Wall"
  4407. Part199.Parent = mas
  4408. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4409. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4410. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4411. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4412. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4413. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4414. Part199.Anchored = true
  4415. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4416. Part199.BrickColor = BrickColor.new("Dark orange")
  4417. Part199.Material = Enum.Material.Wood
  4418. Part199.TopSurface = Enum.SurfaceType.Smooth
  4419. Part199.brickColor = BrickColor.new("Dark orange")
  4420. Part200.Parent = mas
  4421. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4422. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4423. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4424. Part200.Anchored = true
  4425. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4426. Part200.Material = Enum.Material.DiamondPlate
  4427. Part200.TopSurface = Enum.SurfaceType.Smooth
  4428. Part201.Name = "Wall"
  4429. Part201.Parent = mas
  4430. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4431. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4432. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4433. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4434. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4435. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4436. Part201.Anchored = true
  4437. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4438. Part201.BrickColor = BrickColor.new("Dark orange")
  4439. Part201.Material = Enum.Material.Wood
  4440. Part201.TopSurface = Enum.SurfaceType.Smooth
  4441. Part201.brickColor = BrickColor.new("Dark orange")
  4442. Part202.Parent = mas
  4443. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4444. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4445. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4446. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4447. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4448. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4449. Part202.Anchored = true
  4450. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4451. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4452. Part202.Material = Enum.Material.Wood
  4453. Part202.TopSurface = Enum.SurfaceType.Smooth
  4454. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4455. Part203.Name = "Tree"
  4456. Part203.Parent = mas
  4457. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4458. Part203.Orientation = Vector3.new(0, 0, 90)
  4459. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4460. Part203.Rotation = Vector3.new(0, 0, 90)
  4461. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4462. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4463. Part203.Anchored = true
  4464. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4465. Part203.BrickColor = BrickColor.new("Reddish brown")
  4466. Part203.Material = Enum.Material.Wood
  4467. Part203.TopSurface = Enum.SurfaceType.Smooth
  4468. Part203.brickColor = BrickColor.new("Reddish brown")
  4469. Part203.Shape = Enum.PartType.Cylinder
  4470. Part204.Parent = mas
  4471. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4472. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4473. Part204.Color = Color3.new(1, 0.690196, 0)
  4474. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4475. Part204.Anchored = true
  4476. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4477. Part204.BrickColor = BrickColor.new("Deep orange")
  4478. Part204.Material = Enum.Material.Neon
  4479. Part204.TopSurface = Enum.SurfaceType.Smooth
  4480. Part204.brickColor = BrickColor.new("Deep orange")
  4481. Part204.Shape = Enum.PartType.Ball
  4482. PointLight205.Parent = Part204
  4483. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4484. PointLight205.Range = 25
  4485. PointLight205.Brightness = 10
  4486. PointLight205.Shadows = true
  4487. Part206.Parent = mas
  4488. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4489. Part206.Orientation = Vector3.new(0, 0, 90)
  4490. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4491. Part206.Rotation = Vector3.new(0, 0, 90)
  4492. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4493. Part206.Anchored = true
  4494. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4495. Part206.TopSurface = Enum.SurfaceType.Smooth
  4496. Part207.Name = "Wall"
  4497. Part207.Parent = mas
  4498. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4499. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4500. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4501. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4502. Part207.Anchored = true
  4503. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4504. Part207.BrickColor = BrickColor.new("Dark orange")
  4505. Part207.Material = Enum.Material.Wood
  4506. Part207.TopSurface = Enum.SurfaceType.Smooth
  4507. Part207.brickColor = BrickColor.new("Dark orange")
  4508. Part208.Parent = mas
  4509. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4510. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4511. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4512. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4513. Part208.Anchored = true
  4514. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4515. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4516. Part208.Material = Enum.Material.Wood
  4517. Part208.TopSurface = Enum.SurfaceType.Smooth
  4518. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4519. Part209.Parent = mas
  4520. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4521. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4522. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4523. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4524. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4525. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4526. Part209.Anchored = true
  4527. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4528. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4529. Part209.Material = Enum.Material.Wood
  4530. Part209.TopSurface = Enum.SurfaceType.Smooth
  4531. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4532. Part210.Name = "Wall"
  4533. Part210.Parent = mas
  4534. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4535. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4536. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4537. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4538. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4539. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4540. Part210.Anchored = true
  4541. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4542. Part210.BrickColor = BrickColor.new("Dark orange")
  4543. Part210.Material = Enum.Material.Wood
  4544. Part210.TopSurface = Enum.SurfaceType.Smooth
  4545. Part210.brickColor = BrickColor.new("Dark orange")
  4546. Part211.Name = "Wall"
  4547. Part211.Parent = mas
  4548. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4549. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4550. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4551. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4552. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4553. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4554. Part211.Anchored = true
  4555. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4556. Part211.BrickColor = BrickColor.new("Dark orange")
  4557. Part211.Material = Enum.Material.Wood
  4558. Part211.TopSurface = Enum.SurfaceType.Smooth
  4559. Part211.brickColor = BrickColor.new("Dark orange")
  4560. Part212.Parent = mas
  4561. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4562. Part212.Orientation = Vector3.new(0, -90, 0)
  4563. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4564. Part212.Rotation = Vector3.new(0, -90, 0)
  4565. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4566. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4567. Part212.Anchored = true
  4568. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4569. Part212.BrickColor = BrickColor.new("Institutional white")
  4570. Part212.Material = Enum.Material.SmoothPlastic
  4571. Part212.TopSurface = Enum.SurfaceType.Smooth
  4572. Part212.brickColor = BrickColor.new("Institutional white")
  4573. SpecialMesh213.Parent = Part212
  4574. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4575. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4576. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4577. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4578. Part214.Name = "Wall"
  4579. Part214.Parent = mas
  4580. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4581. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4582. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4583. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4584. Part214.Anchored = true
  4585. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4586. Part214.BrickColor = BrickColor.new("Dark orange")
  4587. Part214.Material = Enum.Material.Wood
  4588. Part214.TopSurface = Enum.SurfaceType.Smooth
  4589. Part214.brickColor = BrickColor.new("Dark orange")
  4590. Part215.Parent = mas
  4591. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4592. Part215.Orientation = Vector3.new(0, 90, -90)
  4593. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4594. Part215.Rotation = Vector3.new(-90, 90, 0)
  4595. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4596. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4597. Part215.Anchored = true
  4598. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4599. Part215.BrickColor = BrickColor.new("Dark orange")
  4600. Part215.Material = Enum.Material.Wood
  4601. Part215.TopSurface = Enum.SurfaceType.Smooth
  4602. Part215.brickColor = BrickColor.new("Dark orange")
  4603. Part215.Shape = Enum.PartType.Cylinder
  4604. Part216.Parent = mas
  4605. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4606. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4607. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4608. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4609. Part216.Anchored = true
  4610. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4611. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4612. Part216.Material = Enum.Material.Wood
  4613. Part216.TopSurface = Enum.SurfaceType.Smooth
  4614. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4615. Part217.Parent = mas
  4616. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4617. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4618. Part217.Color = Color3.new(1, 0.690196, 0)
  4619. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4620. Part217.Anchored = true
  4621. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4622. Part217.BrickColor = BrickColor.new("Deep orange")
  4623. Part217.Material = Enum.Material.Neon
  4624. Part217.TopSurface = Enum.SurfaceType.Smooth
  4625. Part217.brickColor = BrickColor.new("Deep orange")
  4626. Part217.Shape = Enum.PartType.Ball
  4627. PointLight218.Parent = Part217
  4628. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4629. PointLight218.Range = 25
  4630. PointLight218.Brightness = 10
  4631. PointLight218.Shadows = true
  4632. Part219.Parent = mas
  4633. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4634. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4635. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4636. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4637. Part219.Anchored = true
  4638. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4639. Part219.BrickColor = BrickColor.new("Persimmon")
  4640. Part219.Material = Enum.Material.Fabric
  4641. Part219.TopSurface = Enum.SurfaceType.Smooth
  4642. Part219.brickColor = BrickColor.new("Persimmon")
  4643. Part220.Parent = mas
  4644. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4645. Part220.Orientation = Vector3.new(0, 90, -90)
  4646. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4647. Part220.Rotation = Vector3.new(-90, 90, 0)
  4648. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4649. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4650. Part220.Anchored = true
  4651. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4652. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4653. Part220.Material = Enum.Material.Wood
  4654. Part220.TopSurface = Enum.SurfaceType.Smooth
  4655. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4656. Part221.Parent = mas
  4657. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4658. Part221.Orientation = Vector3.new(0, 90, -90)
  4659. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4660. Part221.Rotation = Vector3.new(-90, 90, 0)
  4661. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4662. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4663. Part221.Anchored = true
  4664. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4665. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4666. Part221.Material = Enum.Material.Wood
  4667. Part221.TopSurface = Enum.SurfaceType.Smooth
  4668. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4669. Part222.Parent = mas
  4670. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4671. Part222.Orientation = Vector3.new(0, 90, -90)
  4672. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4673. Part222.Rotation = Vector3.new(-90, 90, 0)
  4674. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4675. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4676. Part222.Anchored = true
  4677. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4678. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4679. Part222.Material = Enum.Material.Wood
  4680. Part222.TopSurface = Enum.SurfaceType.Smooth
  4681. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4682. Part223.Parent = mas
  4683. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4684. Part223.Orientation = Vector3.new(0, 90, -90)
  4685. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4686. Part223.Rotation = Vector3.new(-90, 90, 0)
  4687. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4688. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4689. Part223.Anchored = true
  4690. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4691. Part223.BrickColor = BrickColor.new("Dark orange")
  4692. Part223.Material = Enum.Material.Wood
  4693. Part223.TopSurface = Enum.SurfaceType.Smooth
  4694. Part223.brickColor = BrickColor.new("Dark orange")
  4695. Part223.Shape = Enum.PartType.Cylinder
  4696. Part224.Parent = mas
  4697. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4698. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4699. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4700. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4701. Part224.Anchored = true
  4702. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4703. Part224.BrickColor = BrickColor.new("Institutional white")
  4704. Part224.Material = Enum.Material.DiamondPlate
  4705. Part224.TopSurface = Enum.SurfaceType.Smooth
  4706. Part224.brickColor = BrickColor.new("Institutional white")
  4707. SurfaceGui225.Parent = Part224
  4708. SurfaceGui225.LightInfluence = 1
  4709. SurfaceGui225.ClipsDescendants = true
  4710. TextLabel226.Parent = SurfaceGui225
  4711. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4712. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4713. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4714. TextLabel226.BackgroundTransparency = 1
  4715. TextLabel226.Font = Enum.Font.Arcade
  4716. TextLabel226.FontSize = Enum.FontSize.Size96
  4717. TextLabel226.Text = "ARMORY ROOM"
  4718. TextLabel226.TextColor = BrickColor.new("Really black")
  4719. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4720. TextLabel226.TextSize = 100
  4721. TextLabel226.TextWrap = true
  4722. TextLabel226.TextWrapped = true
  4723. Part227.Name = "Wall"
  4724. Part227.Parent = mas
  4725. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4726. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4727. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4728. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4729. Part227.Anchored = true
  4730. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4731. Part227.BrickColor = BrickColor.new("Dark orange")
  4732. Part227.Material = Enum.Material.Wood
  4733. Part227.TopSurface = Enum.SurfaceType.Smooth
  4734. Part227.brickColor = BrickColor.new("Dark orange")
  4735. Part228.Parent = mas
  4736. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4737. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4738. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4739. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4740. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4741. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4742. Part228.Anchored = true
  4743. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4744. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4745. Part228.Material = Enum.Material.Wood
  4746. Part228.TopSurface = Enum.SurfaceType.Smooth
  4747. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4748. Part229.Parent = mas
  4749. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4750. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4751. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4752. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4753. Part229.Anchored = true
  4754. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4755. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4756. Part229.Material = Enum.Material.Wood
  4757. Part229.TopSurface = Enum.SurfaceType.Smooth
  4758. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4759. Part230.Name = "Wall"
  4760. Part230.Parent = mas
  4761. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4762. Part230.Orientation = Vector3.new(0, 90, 0)
  4763. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4764. Part230.Rotation = Vector3.new(0, 90, 0)
  4765. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4766. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4767. Part230.Anchored = true
  4768. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4769. Part230.BrickColor = BrickColor.new("Dark orange")
  4770. Part230.Material = Enum.Material.Wood
  4771. Part230.TopSurface = Enum.SurfaceType.Smooth
  4772. Part230.brickColor = BrickColor.new("Dark orange")
  4773. Part231.Parent = mas
  4774. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4775. Part231.Orientation = Vector3.new(0, 0, 90)
  4776. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4777. Part231.Rotation = Vector3.new(0, 0, 90)
  4778. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4779. Part231.Anchored = true
  4780. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4781. Part231.TopSurface = Enum.SurfaceType.Smooth
  4782. Part232.Parent = mas
  4783. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4784. Part232.Orientation = Vector3.new(0, 0, 90)
  4785. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4786. Part232.Rotation = Vector3.new(0, 0, 90)
  4787. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4788. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4789. Part232.Anchored = true
  4790. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4791. Part232.BrickColor = BrickColor.new("Dark orange")
  4792. Part232.Material = Enum.Material.Wood
  4793. Part232.TopSurface = Enum.SurfaceType.Smooth
  4794. Part232.brickColor = BrickColor.new("Dark orange")
  4795. Part233.Parent = mas
  4796. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4797. Part233.Orientation = Vector3.new(0, 90, -90)
  4798. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4799. Part233.Rotation = Vector3.new(-90, 90, 0)
  4800. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4801. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4802. Part233.Anchored = true
  4803. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4804. Part233.BrickColor = BrickColor.new("Dark orange")
  4805. Part233.Material = Enum.Material.Wood
  4806. Part233.TopSurface = Enum.SurfaceType.Smooth
  4807. Part233.brickColor = BrickColor.new("Dark orange")
  4808. Part233.Shape = Enum.PartType.Cylinder
  4809. Part234.Parent = mas
  4810. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4811. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4812. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4813. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4814. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4815. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4816. Part234.Anchored = true
  4817. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4818. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4819. Part234.Material = Enum.Material.Wood
  4820. Part234.TopSurface = Enum.SurfaceType.Smooth
  4821. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4822. Part235.Name = "Wall"
  4823. Part235.Parent = mas
  4824. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4825. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4826. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4827. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4828. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4829. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4830. Part235.Anchored = true
  4831. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4832. Part235.BrickColor = BrickColor.new("Dark orange")
  4833. Part235.Material = Enum.Material.Wood
  4834. Part235.TopSurface = Enum.SurfaceType.Smooth
  4835. Part235.brickColor = BrickColor.new("Dark orange")
  4836. WedgePart236.Parent = mas
  4837. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4838. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4839. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4840. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4841. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4842. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4843. WedgePart236.Anchored = true
  4844. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4845. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4846. WedgePart236.Material = Enum.Material.Wood
  4847. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4848. WedgePart237.Parent = mas
  4849. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4850. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4851. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4852. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4853. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4854. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4855. WedgePart237.Anchored = true
  4856. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4857. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4858. WedgePart237.Material = Enum.Material.Wood
  4859. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4860. SpecialMesh238.Parent = WedgePart237
  4861. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4862. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4863. WedgePart239.Parent = mas
  4864. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4865. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4866. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4867. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4868. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4869. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4870. WedgePart239.Anchored = true
  4871. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4872. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4873. WedgePart239.Material = Enum.Material.Wood
  4874. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4875. WedgePart240.Parent = mas
  4876. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4877. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4878. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4879. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4880. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4881. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4882. WedgePart240.Anchored = true
  4883. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4884. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4885. WedgePart240.Material = Enum.Material.Wood
  4886. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4887. SpecialMesh241.Parent = WedgePart240
  4888. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4889. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4890. WedgePart242.Parent = mas
  4891. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4892. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4893. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4894. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4895. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4896. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4897. WedgePart242.Anchored = true
  4898. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4899. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4900. WedgePart242.Material = Enum.Material.Wood
  4901. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4902. SpecialMesh243.Parent = WedgePart242
  4903. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4904. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4905. WedgePart244.Parent = mas
  4906. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4907. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4908. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4909. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4910. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4911. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4912. WedgePart244.Anchored = true
  4913. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4914. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4915. WedgePart244.brickColor = BrickColor.new("Bright red")
  4916. WedgePart245.Parent = mas
  4917. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4918. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4919. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4920. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4921. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4922. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4923. WedgePart245.Anchored = true
  4924. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4925. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4926. WedgePart245.Material = Enum.Material.Wood
  4927. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4928. SpecialMesh246.Parent = WedgePart245
  4929. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4930. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4931. WedgePart247.Parent = mas
  4932. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4933. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4934. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4935. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4936. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4937. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4938. WedgePart247.Anchored = true
  4939. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4940. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4941. WedgePart247.Material = Enum.Material.Wood
  4942. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4943. SpecialMesh248.Parent = WedgePart247
  4944. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4945. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4946. WedgePart249.Parent = mas
  4947. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4948. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4949. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4950. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4951. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4952. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4953. WedgePart249.Anchored = true
  4954. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4955. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4956. WedgePart249.Material = Enum.Material.Wood
  4957. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4958. SpecialMesh250.Parent = WedgePart249
  4959. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4960. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4961. WedgePart251.Parent = mas
  4962. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4963. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4964. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4965. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4966. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4967. WedgePart251.Anchored = true
  4968. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4969. SpecialMesh252.Parent = WedgePart251
  4970. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4971. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4972. WedgePart253.Parent = mas
  4973. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4974. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4975. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4976. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4977. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4978. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4979. WedgePart253.Anchored = true
  4980. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4981. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4982. WedgePart253.Material = Enum.Material.Wood
  4983. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4984. WedgePart254.Parent = mas
  4985. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4986. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4987. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4988. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4989. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4990. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4991. WedgePart254.Anchored = true
  4992. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4993. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4994. WedgePart254.Material = Enum.Material.Wood
  4995. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4996. WedgePart255.Parent = mas
  4997. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4998. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  4999. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5000. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5001. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5002. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5003. WedgePart255.Anchored = true
  5004. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5005. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5006. WedgePart255.Material = Enum.Material.Wood
  5007. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5008. WedgePart256.Parent = mas
  5009. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5010. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5011. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5012. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5013. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5014. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5015. WedgePart256.Anchored = true
  5016. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5017. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5018. WedgePart256.Material = Enum.Material.Wood
  5019. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5020. SpecialMesh257.Parent = WedgePart256
  5021. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5022. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5023. WedgePart258.Parent = mas
  5024. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5025. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5026. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5027. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5028. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5029. WedgePart258.Anchored = true
  5030. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5031. WedgePart259.Name = "Wall"
  5032. WedgePart259.Parent = mas
  5033. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5034. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5035. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5036. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5037. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5038. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5039. WedgePart259.Anchored = true
  5040. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5041. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5042. WedgePart259.Material = Enum.Material.Wood
  5043. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5044. WedgePart260.Parent = mas
  5045. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5046. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5047. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5048. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5049. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5050. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5051. WedgePart260.Anchored = true
  5052. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5053. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5054. WedgePart260.Material = Enum.Material.Wood
  5055. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5056. WedgePart261.Parent = mas
  5057. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5058. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5059. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5060. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5061. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5062. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5063. WedgePart261.Anchored = true
  5064. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5065. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5066. WedgePart261.Material = Enum.Material.Wood
  5067. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5068. SpecialMesh262.Parent = WedgePart261
  5069. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5070. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5071. WedgePart263.Name = "Wall"
  5072. WedgePart263.Parent = mas
  5073. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5074. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5075. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5076. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5077. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5078. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5079. WedgePart263.Anchored = true
  5080. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5081. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5082. WedgePart263.Material = Enum.Material.Wood
  5083. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5084. WedgePart264.Parent = mas
  5085. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5086. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5087. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5088. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5089. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5090. WedgePart264.Anchored = true
  5091. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5092. WedgePart265.Parent = mas
  5093. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5094. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5095. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5096. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5097. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5098. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5099. WedgePart265.Anchored = true
  5100. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5101. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5102. WedgePart265.Material = Enum.Material.Wood
  5103. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5104. WedgePart266.Parent = mas
  5105. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5106. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5107. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5108. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5109. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5110. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5111. WedgePart266.Anchored = true
  5112. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5113. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5114. WedgePart266.brickColor = BrickColor.new("Bright red")
  5115. WedgePart267.Parent = mas
  5116. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5117. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5118. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5119. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5120. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5121. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5122. WedgePart267.Anchored = true
  5123. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5124. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5125. WedgePart267.Material = Enum.Material.Wood
  5126. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5127. Model268.Parent = mas
  5128. Part269.Name = "MusicPlayer"
  5129. Part269.Parent = Model268
  5130. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5131. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5132. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5133. Part269.Transparency = 1
  5134. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5135. Part269.Anchored = true
  5136. Part269.BrickColor = BrickColor.new("Institutional white")
  5137. Part269.CanCollide = false
  5138. Part269.Material = Enum.Material.SmoothPlastic
  5139. Part269.brickColor = BrickColor.new("Institutional white")
  5140. Part269.FormFactor = Enum.FormFactor.Custom
  5141. Part269.formFactor = Enum.FormFactor.Custom
  5142. Script270.Parent = Part269
  5143. SurfaceGui271.Parent = Part269
  5144. SurfaceGui271.Face = Enum.NormalId.Back
  5145. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5146. TextLabel272.Parent = SurfaceGui271
  5147. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5148. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5149. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5150. TextLabel272.BackgroundTransparency = 1
  5151. TextLabel272.BorderColor = BrickColor.new("Really black")
  5152. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5153. TextLabel272.Font = Enum.Font.SourceSans
  5154. TextLabel272.FontSize = Enum.FontSize.Size36
  5155. TextLabel272.Text = "Now Playing:"
  5156. TextLabel272.TextColor = BrickColor.new("Really black")
  5157. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5158. TextLabel272.TextSize = 36
  5159. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5160. TextLabel273.Name = "currentsong"
  5161. TextLabel273.Parent = SurfaceGui271
  5162. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5163. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5164. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5165. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5166. TextLabel273.BackgroundTransparency = 1
  5167. TextLabel273.BorderColor = BrickColor.new("Really black")
  5168. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5169. TextLabel273.Font = Enum.Font.SourceSans
  5170. TextLabel273.FontSize = Enum.FontSize.Size36
  5171. TextLabel273.Text = "Nothing"
  5172. TextLabel273.TextColor = BrickColor.new("Really black")
  5173. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5174. TextLabel273.TextScaled = true
  5175. TextLabel273.TextSize = 36
  5176. TextLabel273.TextWrap = true
  5177. TextLabel273.TextWrapped = true
  5178. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5179. Model274.Name = "Radio"
  5180. Model274.Parent = Model268
  5181. Part275.Parent = Model274
  5182. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5183. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5184. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5185. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5186. Part275.Anchored = true
  5187. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5188. Part275.BrickColor = BrickColor.new("Institutional white")
  5189. Part275.CanCollide = false
  5190. Part275.Material = Enum.Material.Metal
  5191. Part275.TopSurface = Enum.SurfaceType.Smooth
  5192. Part275.brickColor = BrickColor.new("Institutional white")
  5193. Part275.Shape = Enum.PartType.Cylinder
  5194. Part276.Parent = Model274
  5195. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5196. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5197. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5198. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5199. Part276.Anchored = true
  5200. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5201. Part276.BrickColor = BrickColor.new("Institutional white")
  5202. Part276.CanCollide = false
  5203. Part276.Material = Enum.Material.Metal
  5204. Part276.TopSurface = Enum.SurfaceType.Smooth
  5205. Part276.brickColor = BrickColor.new("Institutional white")
  5206. Part276.Shape = Enum.PartType.Cylinder
  5207. Part277.Parent = Model274
  5208. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5209. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5210. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5211. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5212. Part277.Anchored = true
  5213. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5214. Part277.BrickColor = BrickColor.new("Institutional white")
  5215. Part277.CanCollide = false
  5216. Part277.Material = Enum.Material.Metal
  5217. Part277.TopSurface = Enum.SurfaceType.Smooth
  5218. Part277.brickColor = BrickColor.new("Institutional white")
  5219. Part277.Shape = Enum.PartType.Cylinder
  5220. Part278.Parent = Model274
  5221. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5222. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5223. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5224. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5225. Part278.Anchored = true
  5226. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5227. Part278.BrickColor = BrickColor.new("Institutional white")
  5228. Part278.CanCollide = false
  5229. Part278.Material = Enum.Material.Metal
  5230. Part278.TopSurface = Enum.SurfaceType.Smooth
  5231. Part278.brickColor = BrickColor.new("Institutional white")
  5232. Part278.Shape = Enum.PartType.Cylinder
  5233. Model279.Parent = Model274
  5234. Model280.Parent = Model279
  5235. Part281.Parent = Model280
  5236. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5237. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5238. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5239. Part281.Anchored = true
  5240. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5241. Part281.CanCollide = false
  5242. Part281.Material = Enum.Material.Metal
  5243. Part281.TopSurface = Enum.SurfaceType.Smooth
  5244. Part281.Shape = Enum.PartType.Cylinder
  5245. Part282.Parent = Model280
  5246. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5247. Part282.Orientation = Vector3.new(0, -90, 0)
  5248. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5249. Part282.Rotation = Vector3.new(0, -90, 0)
  5250. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5251. Part282.Anchored = true
  5252. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5253. Part282.CanCollide = false
  5254. Part282.Material = Enum.Material.Metal
  5255. Part282.TopSurface = Enum.SurfaceType.Smooth
  5256. Part283.Parent = Model280
  5257. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5258. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5259. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5260. Part283.Anchored = true
  5261. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5262. Part283.CanCollide = false
  5263. Part283.Material = Enum.Material.Metal
  5264. Part283.TopSurface = Enum.SurfaceType.Smooth
  5265. Part283.Shape = Enum.PartType.Cylinder
  5266. Part284.Parent = Model280
  5267. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5268. Part284.Orientation = Vector3.new(0, -90, 0)
  5269. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5270. Part284.Rotation = Vector3.new(0, -90, 0)
  5271. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5272. Part284.Anchored = true
  5273. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5274. Part284.CanCollide = false
  5275. Part284.Material = Enum.Material.Metal
  5276. Part284.TopSurface = Enum.SurfaceType.Smooth
  5277. Part285.Parent = Model280
  5278. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5279. Part285.Orientation = Vector3.new(0, -90, 0)
  5280. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5281. Part285.Rotation = Vector3.new(0, -90, 0)
  5282. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5283. Part285.Anchored = true
  5284. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5285. Part285.CanCollide = false
  5286. Part285.Material = Enum.Material.Metal
  5287. Part285.TopSurface = Enum.SurfaceType.Smooth
  5288. Part286.Parent = Model280
  5289. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5290. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5291. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5292. Part286.Anchored = true
  5293. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5294. Part286.CanCollide = false
  5295. Part286.Material = Enum.Material.Metal
  5296. Part286.TopSurface = Enum.SurfaceType.Smooth
  5297. Part286.Shape = Enum.PartType.Cylinder
  5298. Part287.Parent = Model280
  5299. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5300. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5301. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5302. Part287.Anchored = true
  5303. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5304. Part287.CanCollide = false
  5305. Part287.Material = Enum.Material.Metal
  5306. Part287.TopSurface = Enum.SurfaceType.Smooth
  5307. Part287.Shape = Enum.PartType.Cylinder
  5308. Part288.Parent = Model279
  5309. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5310. Part288.Orientation = Vector3.new(0, -90, 0)
  5311. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5312. Part288.Rotation = Vector3.new(0, -90, 0)
  5313. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5314. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5315. Part288.Anchored = true
  5316. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5317. Part288.BrickColor = BrickColor.new("Lily white")
  5318. Part288.CanCollide = false
  5319. Part288.Material = Enum.Material.Neon
  5320. Part288.TopSurface = Enum.SurfaceType.Smooth
  5321. Part288.brickColor = BrickColor.new("Lily white")
  5322. Part289.Parent = Model274
  5323. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5324. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5325. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5326. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5327. Part289.Anchored = true
  5328. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5329. Part289.BrickColor = BrickColor.new("Institutional white")
  5330. Part289.CanCollide = false
  5331. Part289.Material = Enum.Material.Metal
  5332. Part289.TopSurface = Enum.SurfaceType.Smooth
  5333. Part289.brickColor = BrickColor.new("Institutional white")
  5334. Part289.Shape = Enum.PartType.Cylinder
  5335. Part290.Parent = Model274
  5336. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5337. Part290.Orientation = Vector3.new(0, 0, 90)
  5338. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5339. Part290.Rotation = Vector3.new(0, 0, 90)
  5340. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5341. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5342. Part290.Anchored = true
  5343. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5344. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5345. Part290.CanCollide = false
  5346. Part290.Material = Enum.Material.DiamondPlate
  5347. Part290.TopSurface = Enum.SurfaceType.Smooth
  5348. Part290.brickColor = BrickColor.new("Dark stone grey")
  5349. Part290.Shape = Enum.PartType.Cylinder
  5350. UnionOperation291.Parent = Model274
  5351. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5352. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5353. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5354. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5355. UnionOperation291.Anchored = true
  5356. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5357. UnionOperation291.CanCollide = false
  5358. UnionOperation291.Material = Enum.Material.Metal
  5359. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5360. Part292.Parent = Model274
  5361. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5362. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5363. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5364. Part292.Anchored = true
  5365. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5366. Part292.CanCollide = false
  5367. Part292.Material = Enum.Material.DiamondPlate
  5368. Part292.TopSurface = Enum.SurfaceType.Smooth
  5369. Part292.Shape = Enum.PartType.Cylinder
  5370. ParticleEmitter293.Parent = Part292
  5371. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5372. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5373. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5374. ParticleEmitter293.LightEmission = 0.5
  5375. ParticleEmitter293.LightInfluence = 1
  5376. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5377. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5378. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5379. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5380. ParticleEmitter293.Rate = 3
  5381. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5382. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5383. ParticleEmitter293.VelocityInheritance = 50
  5384. ParticleEmitter293.VelocitySpread = 35
  5385. Sound294.Parent = Part292
  5386. Sound294.Looped = true
  5387. Sound294.MaxDistance = 60
  5388. Sound294.Playing = true
  5389. Sound294.SoundId = "rbxassetid://167689675"
  5390. Sound294.Volume = 3
  5391. Model295.Parent = Model274
  5392. Part296.Parent = Model295
  5393. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5394. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5395. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5396. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5397. Part296.Anchored = true
  5398. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5399. Part296.BrickColor = BrickColor.new("Pine Cone")
  5400. Part296.CanCollide = false
  5401. Part296.Material = Enum.Material.Wood
  5402. Part296.TopSurface = Enum.SurfaceType.Smooth
  5403. Part296.brickColor = BrickColor.new("Pine Cone")
  5404. Part296.Shape = Enum.PartType.Cylinder
  5405. Part297.Parent = Model295
  5406. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5407. Part297.Orientation = Vector3.new(0, -90, 0)
  5408. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5409. Part297.Rotation = Vector3.new(0, -90, 0)
  5410. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5411. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5412. Part297.Anchored = true
  5413. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5414. Part297.BrickColor = BrickColor.new("Pine Cone")
  5415. Part297.CanCollide = false
  5416. Part297.Material = Enum.Material.Wood
  5417. Part297.TopSurface = Enum.SurfaceType.Smooth
  5418. Part297.brickColor = BrickColor.new("Pine Cone")
  5419. Part298.Parent = Model295
  5420. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5421. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5422. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5423. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5424. Part298.Anchored = true
  5425. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5426. Part298.BrickColor = BrickColor.new("Pine Cone")
  5427. Part298.CanCollide = false
  5428. Part298.Material = Enum.Material.Wood
  5429. Part298.TopSurface = Enum.SurfaceType.Smooth
  5430. Part298.brickColor = BrickColor.new("Pine Cone")
  5431. Part298.Shape = Enum.PartType.Cylinder
  5432. Part299.Parent = Model295
  5433. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5434. Part299.Orientation = Vector3.new(0, -90, 0)
  5435. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5436. Part299.Rotation = Vector3.new(0, -90, 0)
  5437. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5438. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5439. Part299.Anchored = true
  5440. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5441. Part299.BrickColor = BrickColor.new("Pine Cone")
  5442. Part299.CanCollide = false
  5443. Part299.Material = Enum.Material.Wood
  5444. Part299.TopSurface = Enum.SurfaceType.Smooth
  5445. Part299.brickColor = BrickColor.new("Pine Cone")
  5446. Part300.Parent = Model295
  5447. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5448. Part300.Orientation = Vector3.new(0, -90, 0)
  5449. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5450. Part300.Rotation = Vector3.new(0, -90, 0)
  5451. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5452. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5453. Part300.Anchored = true
  5454. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5455. Part300.BrickColor = BrickColor.new("Pine Cone")
  5456. Part300.CanCollide = false
  5457. Part300.Material = Enum.Material.Wood
  5458. Part300.TopSurface = Enum.SurfaceType.Smooth
  5459. Part300.brickColor = BrickColor.new("Pine Cone")
  5460. Part301.Parent = Model295
  5461. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5462. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5463. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5464. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5465. Part301.Anchored = true
  5466. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5467. Part301.BrickColor = BrickColor.new("Pine Cone")
  5468. Part301.CanCollide = false
  5469. Part301.Material = Enum.Material.Wood
  5470. Part301.TopSurface = Enum.SurfaceType.Smooth
  5471. Part301.brickColor = BrickColor.new("Pine Cone")
  5472. Part301.Shape = Enum.PartType.Cylinder
  5473. Part302.Parent = Model295
  5474. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5475. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5476. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5477. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5478. Part302.Anchored = true
  5479. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5480. Part302.BrickColor = BrickColor.new("Pine Cone")
  5481. Part302.CanCollide = false
  5482. Part302.Material = Enum.Material.Wood
  5483. Part302.TopSurface = Enum.SurfaceType.Smooth
  5484. Part302.brickColor = BrickColor.new("Pine Cone")
  5485. Part302.Shape = Enum.PartType.Cylinder
  5486. Part303.Parent = Model274
  5487. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5488. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5489. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5490. Part303.Anchored = true
  5491. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5492. Part303.CanCollide = false
  5493. Part303.Material = Enum.Material.Metal
  5494. Part303.TopSurface = Enum.SurfaceType.Smooth
  5495. Part303.Shape = Enum.PartType.Cylinder
  5496. Part304.Parent = Model274
  5497. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5498. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5499. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5500. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5501. Part304.Anchored = true
  5502. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5503. Part304.BrickColor = BrickColor.new("Really black")
  5504. Part304.CanCollide = false
  5505. Part304.Material = Enum.Material.Metal
  5506. Part304.TopSurface = Enum.SurfaceType.Smooth
  5507. Part304.brickColor = BrickColor.new("Really black")
  5508. Part304.Shape = Enum.PartType.Cylinder
  5509. Part305.Parent = Model274
  5510. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5511. Part305.Orientation = Vector3.new(0, 0, 90)
  5512. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5513. Part305.Rotation = Vector3.new(0, 0, 90)
  5514. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5515. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5516. Part305.Anchored = true
  5517. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5518. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5519. Part305.CanCollide = false
  5520. Part305.Material = Enum.Material.DiamondPlate
  5521. Part305.TopSurface = Enum.SurfaceType.Smooth
  5522. Part305.brickColor = BrickColor.new("Dark stone grey")
  5523. Part305.Shape = Enum.PartType.Cylinder
  5524. Part306.Parent = Model274
  5525. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5526. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5527. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5528. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5529. Part306.Anchored = true
  5530. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5531. Part306.BrickColor = BrickColor.new("Institutional white")
  5532. Part306.CanCollide = false
  5533. Part306.Material = Enum.Material.Metal
  5534. Part306.TopSurface = Enum.SurfaceType.Smooth
  5535. Part306.brickColor = BrickColor.new("Institutional white")
  5536. Part306.Shape = Enum.PartType.Cylinder
  5537. Part307.Parent = Model274
  5538. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5539. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5540. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5541. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5542. Part307.Anchored = true
  5543. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5544. Part307.BrickColor = BrickColor.new("Really black")
  5545. Part307.CanCollide = false
  5546. Part307.Material = Enum.Material.Metal
  5547. Part307.TopSurface = Enum.SurfaceType.Smooth
  5548. Part307.brickColor = BrickColor.new("Really black")
  5549. Part307.Shape = Enum.PartType.Cylinder
  5550. for i,v in pairs(mas:GetChildren()) do
  5551. v.Parent = workspace
  5552. pcall(function() v:MakeJoints() end)
  5553. end
  5554. mas:Destroy()
  5555. for i,v in pairs(cors) do
  5556. spawn(function()
  5557. pcall(v)
  5558. end)
  5559. end
  5560. end
  5561.  
  5562. local function wave()
  5563. if doingsomething == false then
  5564. doingsomething = true
  5565. normanim = false
  5566. local savws = hum.WalkSpeed
  5567. hum.WalkSpeed = 0
  5568. wait(0.2)
  5569. LerpTo.RightArm.Speed = 0.2
  5570. LerpTo.LeftArm.Speed = 0.2
  5571. LerpTo.RootJoint.Speed = 0.2
  5572. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5573. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5574. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5575. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5576. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5577.  
  5578. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5579. playSE("659669306", 7, 1, false)
  5580. wait(0.3)
  5581. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5582. wait(0.3)
  5583. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5584. wait(0.3)
  5585. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5586. wait()
  5587. normanim = true
  5588. doingsomething = false
  5589. --clearmus()
  5590. --playmus("433861213", 2, 1, true)
  5591. hum.WalkSpeed = savws
  5592. end
  5593. end
  5594.  
  5595.  
  5596.  
  5597. local function stoopid()
  5598. if doingsomething == false then
  5599.  
  5600. normanim = false
  5601. doingsomething = true
  5602. wait(0.2)
  5603. playSE("148869648", 10, 1, false)
  5604. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5605. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5606. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5607. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5608. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5609. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5610. wait(1.7)
  5611. normanim = true
  5612. doingsomething = false
  5613. --clearmus()
  5614. --playmus("1843274186", 3, 1, true)
  5615. end
  5616.  
  5617. end
  5618.  
  5619. local function cyka()
  5620. if doingsomething == false then
  5621. normanim = false
  5622. doingsomething = true
  5623. wait(0.2)
  5624. playSE("572840337", 10, 1, false)
  5625. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5626. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5627. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5628. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5629. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5630. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5631. wait(1.7)
  5632.  
  5633. normanim = true
  5634. doingsomething = false
  5635. --clearmus()
  5636. --playmus("1843274186", 3, 1, true)
  5637. end
  5638.  
  5639. end
  5640.  
  5641. local function yeetle() local char = Player.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5642. local afaa = player.Chatted:connect(function(faggot)
  5643. if faggot:lower()=='load!terrain' then
  5644. yeetle()
  5645. elseif faggot:lower()=='load!house' then
  5646. loadhouse()
  5647. elseif faggot:lower()=='get!scriptsource' then
  5648.  
  5649. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5650. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5651. if visrot == false then
  5652. visrot = true
  5653. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5654. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5655. visrot = false
  5656. end
  5657. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5658. if tonumber(faggot:sub(4)) then
  5659. if tonumber(faggot:sub(4))>9 then
  5660. volumevis = 9
  5661. else
  5662. volumevis = faggot:sub(4)
  5663. end
  5664. end
  5665. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5666. if loopvis == false then
  5667. loopvis = true
  5668. else
  5669. loopvis = false
  5670. end
  5671. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5672. if tonumber(faggot:sub(6)) then
  5673. if tonumber(faggot:sub(6))>5 then
  5674. pitchvis = 5
  5675. else
  5676. pitchvis = faggot:sub(6)
  5677. end
  5678. end
  5679. if visrot == false then
  5680. visrot = true
  5681. else
  5682. visrot = false
  5683. end
  5684. elseif faggot:sub(1,10):lower()=='changecol ' then
  5685. alafiaf = tonumber(faggot:sub(11))
  5686. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5687. normanim = false
  5688. doingsomething = true
  5689.  
  5690. if alrup == false then
  5691. alrup = true
  5692. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5693. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5694. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5695. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5696. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5697. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5698. wait(1)
  5699. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5700. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5701. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5702. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5703. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5704. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5705. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5706. hatfly = true
  5707. wait(1) -- ghost 392370456
  5708. end
  5709. clearmus()
  5710. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5711. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5712. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5713. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5714. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5715. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5716. wait(1)
  5717. playSE("670796769", 5, 1, false)
  5718. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5719. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5720. local rass = LerpTo.RightArm.Speed
  5721. LerpTo.RightArm.Speed = 0.2
  5722. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5723. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5724. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5725. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5726. wait(0.5)
  5727. normanim = true
  5728. doingsomething = false
  5729. if faggot:sub(6):lower()=='nightmare' then
  5730. vismus("392370456", volumevis, pitchvis, loopvis)
  5731. elseif faggot:sub(6):lower()=='snapjazz' then
  5732. vismus("1836901409", volumevis, pitchvis, loopvis)
  5733. elseif faggot:sub(6):lower()=='getdie' then
  5734. vismus("1161853563", volumevis, pitchvis, loopvis)
  5735. elseif faggot:sub(6):lower()=='thegirl' then
  5736. vismus("1633667634", volumevis, pitchvis, loopvis)
  5737. elseif faggot:sub(6):lower()=='yeahright' then
  5738. vismus("1750854877", volumevis, pitchvis, loopvis)
  5739. elseif faggot:sub(6):lower()=='thepit' then
  5740. vismus("1252866137", volumevis, pitchvis, loopvis)
  5741. elseif faggot:sub(6):lower()=='someplace' then
  5742. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5743. elseif faggot:sub(6):lower()=='alright' then
  5744. vismus("1393453021", volumevis, pitchvis, loopvis)
  5745. elseif faggot:sub(6):lower()=='ninja' then
  5746. vismus("772468305", volumevis, pitchvis, loopvis)
  5747. else
  5748. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5749. end
  5750.  
  5751. end
  5752. end)
  5753. local function screame()
  5754. if doingsomething == false then
  5755.  
  5756. normanim = false
  5757. doingsomething = true
  5758. wait(0.1)
  5759. playSE("1422881019", 5, 0.7, false)
  5760. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5761. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5762. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5763. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5764. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5765. for i=1,20 do
  5766. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5767. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5768. wait(0.06)
  5769. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5770. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5771. wait(0.06)
  5772. end
  5773. normanim = true
  5774. doingsomething = false
  5775. --clearmus()
  5776. --playmus("1843274186", 3, 1, true)
  5777. end
  5778.  
  5779. end
  5780.  
  5781.  
  5782. local function omegascreame()
  5783. if doingsomething == false then
  5784.  
  5785. normanim = false
  5786. doingsomething = true
  5787. wait(0.1)
  5788. playSE("1422881019", 10, 1, false)
  5789. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5790. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5791. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5792. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5793. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5794. for i=1,20 do
  5795. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5796. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5797. wait(0.05)
  5798. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5799. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5800. wait(0.05)
  5801. end
  5802. normanim = true
  5803. doingsomething = false
  5804. --clearmus()
  5805. --playmus("1843274186", 3, 1, true)
  5806. end
  5807.  
  5808. end
  5809. --392370456
  5810. local function skiddie()
  5811. if doingsomething == false then
  5812. normanim = false
  5813. doingsomething = true
  5814. swait(0.2)
  5815. local FTEX = face.Texture
  5816. face.Texture = "rbxassetid://15637705"
  5817. doingsomething = true
  5818. local ffafd = anglespeed
  5819. anglespeed = 1/2/2
  5820. local ras = LerpTo.RightArm.Speed
  5821. local las = LerpTo.LeftArm.Speed
  5822. local rjs = LerpTo.RootJoint.Speed
  5823. LerpTo.RightArm.Speed = 0.05
  5824. LerpTo.LeftArm.Speed = 0.05
  5825. LerpTo.RootJoint.Speed = 0.05
  5826. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5827. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5828. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5829. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5830. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5831. wait(0.3)
  5832.  
  5833. anglespeed = 9
  5834. LerpTo.RightArm.Speed = 0.5
  5835. LerpTo.LeftArm.Speed = 0.5
  5836. LerpTo.RootJoint.Speed = 0.5
  5837. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5838. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5839. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5840. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5841. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5842. local FA = mouse.Hit
  5843. for i=1,5 do
  5844. local yelsp = Instance.new("Part", game.Workspace)
  5845. yelsp.Anchored = true
  5846. yelsp.CanCollide = false
  5847. yelsp.Size = Vector3.new(20,20,20)
  5848. yelsp.CFrame = FA
  5849. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5850. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5851. local yelm = Instance.new("SpecialMesh", yelsp)
  5852. yelm.MeshType = "Sphere"
  5853. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5854. yelsp.BrickColor = BrickColor.new("New Yeller")
  5855. local afafa = yelsp.Touched:connect(function(obj)
  5856. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5857. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5858. obj.Parent:BreakJoints()
  5859. wait(0.3)
  5860. obj.Parent:Remove()
  5861.  
  5862. end
  5863. end
  5864. end)
  5865. local growup = coroutine.wrap(function()
  5866. for a=1,50 do
  5867. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5868. yelsp.Transparency = yelsp.Transparency + 0.022
  5869. swait(a/100)
  5870. if a == 50 then
  5871. yelsp:Remove()
  5872. end
  5873. end
  5874. end)
  5875. growup()
  5876. end
  5877. wait(1)
  5878. face.Texture = FTEX
  5879. LerpTo.RightArm.Speed = ras
  5880. LerpTo.LeftArm.Speed = las
  5881. LerpTo.RootJoint.Speed = rjs
  5882. wait(0.5)
  5883. normanim = true
  5884. doingsomething = false
  5885. end
  5886. end
  5887.  
  5888. function visualizer()
  5889. if doingsomething == false then
  5890. if vismode == false then
  5891. alrup = false
  5892. face.Texture = "rbxassetid://1600005376"
  5893. vismode = true
  5894. clearmus()
  5895. else
  5896. vismode = false
  5897. playmus("433861213", 2, 1, true)
  5898. vising = false
  5899. face.Texture = 'rbxassetid://248698606'
  5900. for i=1,10 do
  5901. Part32.Transparency = Part32.Transparency + 0.1
  5902. wait()
  5903. end
  5904. hatfly = false
  5905. Part32.Transparency = 1
  5906. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5907. wait(1)
  5908. wait()
  5909. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5910. for i=1,10 do
  5911. Part32.Transparency = Part32.Transparency - 0.1
  5912. wait()
  5913. end
  5914. Part32.Transparency = 0
  5915. end
  5916. end
  5917. end
  5918. function sit()
  5919. if doingsomething == false and sitting == false then
  5920. sitting = true
  5921. hum.JumpPower = 0
  5922. else
  5923. sitting = false
  5924. hum.JumpPower = 60
  5925. end
  5926. end
  5927. local adaaa = mouse.KeyDown:connect(function(key)
  5928. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5929. gloom()
  5930. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5931. skiddie()
  5932. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5933. cry()
  5934. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5935. angery()
  5936. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5937. visualizer()
  5938. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5939. sit()
  5940. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5941. cyka()
  5942. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5943. nani()
  5944. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5945. fight()
  5946. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5947. wave()
  5948. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5949. stoopid()
  5950. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5951. screame()
  5952. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5953. omegascreame()
  5954. end
  5955. end)
  5956. local function ponch()
  5957. normanim = false
  5958. doingsomething = true
  5959. swait(0.2)
  5960. meeka = 'ra'
  5961. doingsomething = true
  5962. local ffafd = anglespeed
  5963. anglespeed = 1/2/2
  5964. local ras = LerpTo.RightArm.Speed
  5965. local las = LerpTo.LeftArm.Speed
  5966. local rjs = LerpTo.RootJoint.Speed
  5967. LerpTo.RightArm.Speed = 0.2
  5968. LerpTo.LeftArm.Speed = 0.2
  5969. LerpTo.RootJoint.Speed = 0.2
  5970. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5971. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5972. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5973. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5974. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5975. wait(0.3)
  5976.  
  5977. anglespeed = 9
  5978. LerpTo.RightArm.Speed = 0.5
  5979. LerpTo.LeftArm.Speed = 0.5
  5980. LerpTo.RootJoint.Speed = 0.5
  5981. fenkedded = false
  5982. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5983. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5984. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5985. wait(0.35)
  5986. LerpTo.RightArm.Speed = ras
  5987. LerpTo.LeftArm.Speed = las
  5988. LerpTo.RootJoint.Speed = rjs
  5989. normanim = true
  5990. doingsomething = false
  5991. fenkedded = true
  5992. rapparip = rapparip + 1
  5993. end
  5994.  
  5995.  
  5996. function kicc()
  5997. normanim = false
  5998. doingsomething = true
  5999. swait(0.2)
  6000. doingsomething = true
  6001. rapparip = 0
  6002. local ffafd = anglespeed
  6003. anglespeed = 1/2/2
  6004. local rls = LerpTo.RightLeg.Speed
  6005. local lls = LerpTo.LeftLeg.Speed
  6006. local rjs = LerpTo.RootJoint.Speed
  6007. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6008. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6009. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6010. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6011. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6012. wait(0.3)
  6013. asda = true
  6014. fenkedded = false
  6015. meeka = 'll'
  6016. LerpTo.RootJoint.Speed = 0.2
  6017. LerpTo.LeftLeg.Speed = 0.4
  6018. LerpTo.RightLeg.Speed = 0.2
  6019. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6020. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6021. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6022. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6023. wait(0.1)
  6024. LerpTo.RootJoint.Speed = rjs
  6025. LerpTo.LeftLeg.Speed = lls
  6026. LerpTo.RightLeg.Speed = rls
  6027. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6028. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6029. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6030. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6031. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6032. wait(0.2)
  6033. fenkedded = false
  6034. meeka = 'll'
  6035. LerpTo.RootJoint.Speed = 0.23
  6036. LerpTo.LeftLeg.Speed = 0.45
  6037. LerpTo.RightLeg.Speed = 0.2
  6038. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6039. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6040. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6041. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6042. wait(0.2)
  6043. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6044. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6045. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6046. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6047. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6048. wait(0.15)
  6049. LerpTo.RootJoint.Speed = rjs
  6050. LerpTo.LeftLeg.Speed = lls
  6051. LerpTo.RightLeg.Speed = rls
  6052. normanim = true
  6053. doingsomething = false
  6054. if fenkedded == false then
  6055. fenkedded = true
  6056. end
  6057. end
  6058.  
  6059.  
  6060.  
  6061. local bdaaa = mouse.Button1Down:connect(function()
  6062. if fighting == true and doingsomething == false then
  6063. if rapparip <= 1 then
  6064. ponch()
  6065. elseif fighting == true and doingsomething == false then
  6066. kicc()
  6067. end
  6068. end
  6069.  
  6070. end)
  6071.  
  6072. ree = character["Right Arm"].Touched:connect(function(sup)
  6073. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6074. if fighting == true then
  6075. if doingsomething == true then
  6076. if sup.Parent:FindFirstChild("Humanoid") then
  6077. if fenkedded == false then
  6078. fenkedded = true
  6079. meeka = 'n'
  6080. if ang == false then
  6081. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6082. else
  6083. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6084. end
  6085. local soundsp = coroutine.wrap(function()
  6086. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6087. screet.SoundId = "rbxassetid://743886825"
  6088. screet.Volume = 3
  6089. screet.Pitch = 1
  6090. screet.Looped = true
  6091. screet:Play()
  6092. wait(1)
  6093. screet:Remove()
  6094. end)
  6095. soundsp()
  6096. end
  6097. end
  6098. end
  6099. end
  6100. end
  6101. end)
  6102.  
  6103. reee = character["Left Leg"].Touched:connect(function(sup)
  6104. if sup.Parent:IsA("Model") and meeka == 'll' then
  6105. if fighting == true then
  6106. if doingsomething == true then
  6107. if sup.Parent:FindFirstChild("Humanoid") then
  6108. if fenkedded == false then
  6109. fenkedded = true
  6110. meeka = 'n'
  6111. if ang == false then
  6112. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6113. else
  6114. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6115. end
  6116. local frze = coroutine.wrap(function()
  6117. if asda == true then
  6118. local storews = sup.Parent.Humanoid.WalkSpeed
  6119. swait(1)
  6120. sup.Parent.Humanoid.WalkSpeed = 0
  6121. wait(1)
  6122. sup.Parent.Humanoid.WalkSpeed = 16
  6123. asda = false
  6124. end
  6125. end)
  6126. frze()
  6127. local soundsp = coroutine.wrap(function()
  6128. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6129. screet.SoundId = "rbxassetid://743886825"
  6130. screet.Volume = 3
  6131. screet.Pitch = 1
  6132. screet.Looped = true
  6133. screet:Play()
  6134. wait(1)
  6135. screet:Remove()
  6136. end)
  6137. soundsp()
  6138. end
  6139. end
  6140. end
  6141. end
  6142. end
  6143. end)
  6144.  
  6145.  
  6146.  
  6147.  
  6148.  
  6149.  
  6150.  
  6151.  
  6152.  
  6153.  
  6154.  
  6155.  
  6156.  
  6157.  
  6158. local function sitanim()
  6159. anglespeed = 1/2/2
  6160. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6161. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6162. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6163. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6164. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6165. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6166. end
  6167. local function visidle()
  6168. anglespeed = 1/2/2
  6169. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6170. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6171. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6172. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6173. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6174. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6175. end
  6176. local function idle()
  6177. anglespeed = 1/2/2
  6178. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6179. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6180. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6181. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6182. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6183. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6184.  
  6185. end
  6186. local function madidle()
  6187. anglespeed = 1/2/1
  6188. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6189. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6190. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6191. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6192. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6193. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6194. end
  6195. local function angidle()
  6196. anglespeed = 1/3/1
  6197. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6198. LerpTo.Neck.Speed = 1
  6199. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6200. LerpTo.RightArm.Speed = 1
  6201. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6202. LerpTo.LeftArm.Speed = 1
  6203. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6204. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6205. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6206. end
  6207. local function walk()
  6208. idletimer = 0
  6209. anglespeed = 4/2/1.3
  6210. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6211. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6212. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6213. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6214. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6215. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6216.  
  6217. end
  6218. local function madrun()
  6219. anglespeed = 4/2/0.7
  6220. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6221. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6222. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6223. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6224. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6225. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6226.  
  6227. end
  6228. local function angrun()
  6229. anglespeed = 4/2/0.7
  6230. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6231. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6232. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6233. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6234. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6235. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6236.  
  6237. end
  6238. local function gloomidle()
  6239.  
  6240. anglespeed = 1/2/2
  6241. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6242. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6243. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6244. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6245. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6246. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6247. end
  6248. local function gloomidle()
  6249.  
  6250. anglespeed = 1/2/2
  6251. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6252. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6253. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6254. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6255. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6256. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6257. end
  6258. local function cryidle()
  6259.  
  6260. anglespeed = 1/2/2
  6261. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6262. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6263. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6264. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6265. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6266. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6267. end
  6268. local function gloomwalk()
  6269. anglespeed = 4/2/1
  6270. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6271. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6272. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6273. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6274. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6275. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6276.  
  6277. end
  6278. local function crywalk()
  6279. anglespeed = 4/2/2
  6280. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6281. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6282. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6283. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6284. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6285. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6286.  
  6287. end
  6288.  
  6289.  
  6290. Part32.Parent = character.Head
  6291. makbag = 0
  6292. game:GetService("RunService").Stepped:connect(function()
  6293. angle = (angle % 100) + anglespeed/10
  6294. if normanim==true then
  6295. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6296. idle()
  6297. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6298. sitanim()
  6299. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6300. visidle()
  6301. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6302. walk()
  6303. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6304. gloomidle()
  6305. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6306. gloomwalk()
  6307. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6308. cryidle()
  6309. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6310. crywalk()
  6311. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6312. madrun()
  6313. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6314. madidle()
  6315. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6316. angidle()
  6317. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6318. angrun()
  6319. end
  6320.  
  6321.  
  6322. else
  6323.  
  6324. end
  6325.  
  6326. for _,v in pairs(LerpTo) do
  6327. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6328. end
  6329. hum.MaxHealth = math.huge
  6330. hum.Health = math.huge
  6331. for i,gbag in pairs(character:GetDescendants()) do
  6332. makbag = makbag + 0.1
  6333. if makbag > 2.5 then
  6334. pcall(function()
  6335. gbag.Locked = true
  6336. end)
  6337. makbag = 0
  6338. end
  6339. end
  6340.  
  6341. end)
  6342.  
  6343. local function jumpe()
  6344. if hoodup == false then
  6345. normanim = false
  6346. jumpd = true
  6347. anglespeed = 4/2/0.3
  6348. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6349. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6350. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6351. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6352. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6353. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6354. normanim = true
  6355. wait(0.5)
  6356. jumpd = false
  6357. else
  6358. normanim = false
  6359. jumpd = true
  6360. anglespeed = 4/2/0.3
  6361. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6362. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6363. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6364. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6365. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6366. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6367. normanim = true
  6368. wait(0.5)
  6369. jumpd = false
  6370.  
  6371. end
  6372. end
  6373. table.insert(PT, Part32)
  6374. colors = coroutine.wrap(function()
  6375. i = 1
  6376. while wait(0.01) do
  6377. if i >= 1 then
  6378. i = 0
  6379. else
  6380. i = i + 0.005
  6381. end
  6382. local color1 = Color3.fromHSV(i,1,1)
  6383. local color2 = Color3.fromHSV(i,1,1)
  6384. for i=1,#PT do
  6385. if vising == true then
  6386. PT[i].Color = color1
  6387. else
  6388. PT[i].BrickColor = BrickColor.new("Really black")
  6389. end
  6390. end
  6391. end
  6392. end)
  6393. colors()
  6394.  
  6395. gui = Instance.new("BillboardGui", character.Head)
  6396. gui.Size = UDim2.new(0,200,0,50)
  6397. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6398.  
  6399. text = Instance.new("TextLabel", gui)
  6400. text.BackgroundTransparency = 1
  6401. text.Size = UDim2.new(10,0,1,0)
  6402. text.Position = UDim2.new(-4.5,0,0,0)
  6403. text.Font = "SciFi"
  6404. text.TextColor3 = Color3.new(1, 1, 1)
  6405. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6406. text.TextSize = 20
  6407. text.TextStrokeTransparency = 0.8
  6408. text.TextWrapped = true
  6409. text.Text = ' '
  6410.  
  6411. namejump = coroutine.wrap(function()
  6412. local FA = Player.Character.Name
  6413. local F = Player.Character.Name
  6414. while wait(0.1) do
  6415. if F == "kir0ki" then
  6416. if alrt == false then
  6417. local colorss = coroutine.wrap(function()
  6418. wait(2)
  6419. i = 1
  6420. while wait(0.01) do
  6421. if i >= 1 then
  6422. i = 0
  6423. else
  6424. i = i + 0.005
  6425. end
  6426. if alafiaf < 1.1 then
  6427. color1 = Color3.new(i,0,0)
  6428. elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6429. color1 = Color3.new(0,i,0)
  6430. elseif alafiaf > 2.1 then
  6431. color1 = Color3.new(0,0,i)
  6432. end
  6433.  
  6434. end
  6435. end)
  6436. colorss()
  6437. alrt = true
  6438. end
  6439. rainbow = true
  6440. text.Text = "Creator, "..F
  6441. elseif F == "kermat161" then
  6442. bcch = BrickColor.new("Lime green")
  6443. text.Text = "Script Showcaser, "..F
  6444. elseif F == "Netdyninja696" then
  6445. bcch = BrickColor.new("Institutional white")
  6446. text.Text = "Script Inspiration, "..F
  6447. else
  6448. bcch = BrickColor.Random()
  6449. text.Text = "User, "..F
  6450. end
  6451. end
  6452. end)
  6453. namejump()
  6454. aaga = hum.Jumping:connect(function()
  6455. jumpe()
  6456. end)
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