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| 1 | allowed = {"NoobyGames12"}
| |
| 2 | usable = {"NoobyGames12"}
| |
| 3 | gud2go = false | |
| 4 | for _,p in ipairs(game.Players:GetPlayers()) do | |
| 5 | for _,v in ipairs(allowed) do | |
| 6 | if v == p.Name then | |
| 7 | gud2go = true | |
| 8 | end | |
| 9 | end | |
| 10 | end | |
| 11 | for _,v in ipairs(usable) do | |
| 12 | if v == game:GetService("Players").LocalPlayer.Name then
| |
| 13 | gud2go = true | |
| 14 | end | |
| 15 | end | |
| 16 | if gud2go == false then | |
| 17 | print("nopls")
| |
| 18 | wait(1) | |
| 19 | script.Parent = nil | |
| 20 | - | script.Parent.Name = "na man" |
| 20 | + | script..Name = "na man" |
| 21 | return | |
| 22 | end | |
| 23 | Player = game:GetService("Players").LocalPlayer
| |
| 24 | Character = Player.Character | |
| 25 | PlayerGui = Player.PlayerGui | |
| 26 | Backpack = Player.Backpack | |
| 27 | Torso = Character.Torso | |
| 28 | Head = Character.Head | |
| 29 | Humanoid = Character.Humanoid | |
| 30 | LeftArm = Character["Left Arm"] | |
| 31 | LeftLeg = Character["Left Leg"] | |
| 32 | RightArm = Character["Right Arm"] | |
| 33 | RightLeg = Character["Right Leg"] | |
| 34 | LS = Torso["Left Shoulder"] | |
| 35 | LH = Torso["Left Hip"] | |
| 36 | RS = Torso["Right Shoulder"] | |
| 37 | RH = Torso["Right Hip"] | |
| 38 | Neck = Torso.Neck | |
| 39 | it = Instance.new | |
| 40 | vt = Vector3.new | |
| 41 | cf = CFrame.new | |
| 42 | euler = CFrame.fromEulerAnglesXYZ | |
| 43 | angles = CFrame.Angles | |
| 44 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 45 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 46 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 47 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 48 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 49 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 50 | RootPart = Character.HumanoidRootPart | |
| 51 | RootJoint = RootPart.RootJoint | |
| 52 | RootCF = euler(-1.57, 0, 3.14) | |
| 53 | attack = false | |
| 54 | attackdebounce = false | |
| 55 | MMouse = nil | |
| 56 | combo = 0 | |
| 57 | local idle = 0 | |
| 58 | local Anim = "Idle" | |
| 59 | local Effects = {}
| |
| 60 | local Weapon = {}
| |
| 61 | local Welds = {}
| |
| 62 | local Armor = {}
| |
| 63 | local AWelds = {}
| |
| 64 | local PDriver = {}
| |
| 65 | local PDWelds = {}
| |
| 66 | local AilaBot = {}
| |
| 67 | local ABWelds = {}
| |
| 68 | local decreaseatk = 0 | |
| 69 | local decreasedef = 0 | |
| 70 | local decreasemvmt = 0 | |
| 71 | local Mode = "Normal" | |
| 72 | local AilaMode = "Passive" | |
| 73 | local AilaTarget = "None" | |
| 74 | local AilaTarget2 = nil | |
| 75 | local intro = false | |
| 76 | local brigatk = false | |
| 77 | local explode = false | |
| 78 | local move2do = false | |
| 79 | local tavis = false | |
| 80 | local laarmvis = false | |
| 81 | local raarmvis = false | |
| 82 | local lalegvis = false | |
| 83 | local ralegvis = false | |
| 84 | local lpdvis = false | |
| 85 | local rpdvis = false | |
| 86 | local ailaattack = false | |
| 87 | local move1 = "(Z)\nAila Stingers" | |
| 88 | local move2 = "(X)\nBooster Blaze" | |
| 89 | local move3 = "(C)\nGround Bunker" | |
| 90 | local move4 = "(V)\nAilaBot" | |
| 91 | local cooldowns = {}
| |
| 92 | local cooldown1 = 0 | |
| 93 | table.insert(cooldowns, cooldown1) | |
| 94 | local cooldown2 = 0 | |
| 95 | table.insert(cooldowns, cooldown2) | |
| 96 | local cooldown3 = 0 | |
| 97 | table.insert(cooldowns, cooldown3) | |
| 98 | local cooldown4 = 0 | |
| 99 | table.insert(cooldowns, cooldown4) | |
| 100 | local cooldownsadd = {}
| |
| 101 | local cooldownadd1 = 0.35 | |
| 102 | table.insert(cooldownsadd, cooldownadd1) | |
| 103 | local cooldownadd2 = 0.23 | |
| 104 | table.insert(cooldownsadd, cooldownadd2) | |
| 105 | local cooldownadd3 = 0.28 | |
| 106 | table.insert(cooldownsadd, cooldownadd3) | |
| 107 | local cooldownadd4 = 0.5 | |
| 108 | table.insert(cooldownsadd, cooldownadd4) | |
| 109 | local cooldownmax = 100 | |
| 110 | local damageFunc = workspace.damageFunc | |
| 111 | local manualguardend = false | |
| 112 | player = nil | |
| 113 | RSH = nil | |
| 114 | RW = Instance.new("Motor")
| |
| 115 | RW.Name = "Right Shoulder" | |
| 116 | LW.Name = "Left Shoulder" | |
| 117 | LH = Torso["Left Hip"] | |
| 118 | RH = Torso["Right Hip"] | |
| 119 | TorsoColor = Torso.BrickColor | |
| 120 | NewCol = BrickColor.new("Earth green").Color
| |
| 121 | NewCol2 = BrickColor.new("Bright blue").Color
| |
| 122 | if Player:findFirstChild("Color1") ~= nil then
| |
| 123 | NewCol2 = Player.Color1.Value | |
| 124 | end | |
| 125 | if Player:findFirstChild("Color2") ~= nil then
| |
| 126 | NewCol = Player.Color2.Value | |
| 127 | end | |
| 128 | local mdec = Instance.new("NumberValue", Decrease)
| |
| 129 | mdec.Name = "DecreaseDef" | |
| 130 | mdec.Value = 0.4 | |
| 131 | local mdec2 = Instance.new("NumberValue", Decrease)
| |
| 132 | mdec2.Name = "DecreaseMvmt" | |
| 133 | mdec2.Value = 0.1 | |
| 134 | local Animate = Humanoid.Animator | |
| 135 | local canjump = true | |
| 136 | removeControl = function() | |
| 137 | canjump = false | |
| 138 | end | |
| 139 | resumeControl = function() | |
| 140 | canjump = true | |
| 141 | end | |
| 142 | Player.Character.Humanoid.Changed:connect(function() | |
| 143 | if canjump == false then | |
| 144 | Player.Character.Humanoid.Jump = false | |
| 145 | end | |
| 146 | end) | |
| 147 | swait = function(num) | |
| 148 | if num == 0 or num == nil then | |
| 149 | Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
| 150 | else | |
| 151 | for i = 0, num do | |
| 152 | Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
| 153 | end | |
| 154 | end | |
| 155 | end | |
| 156 | createpassgui = function(parent) | |
| 157 | print("makegui111")
| |
| 158 | local g = Instance.new("ScreenGui", parent)
| |
| 159 | local f = Instance.new("Frame", g)
| |
| 160 | f.Position = UDim2.new(0.3, 0, 0.25, 0) | |
| 161 | f.Size = UDim2.new(0.4, 0, 0.4, 0) | |
| 162 | f.Style = "DropShadow" | |
| 163 | local t = Instance.new("TextBox", f)
| |
| 164 | t.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 165 | t.BackgroundTransparency = 0.5 | |
| 166 | t.BorderSizePixel = 0 | |
| 167 | t.Position = UDim2.new(0.15, 0, 0.2, 0) | |
| 168 | t.Size = UDim2.new(0.7, 0, 0.2, 0) | |
| 169 | t.Font = "SourceSansLight" | |
| 170 | t.Text = "Enter Access Code." | |
| 171 | t.TextScaled = true | |
| 172 | t.TextColor3 = Color3.new(1, 1, 1) | |
| 173 | t.TextStrokeTransparency = 0 | |
| 174 | local t2 = Instance.new("TextButton", f)
| |
| 175 | t2.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 176 | t2.BackgroundTransparency = 0.5 | |
| 177 | t2.BorderSizePixel = 0 | |
| 178 | t2.Position = UDim2.new(0.3, 0, 0.5, 0) | |
| 179 | t2.Size = UDim2.new(0.4, 0, 0.15, 0) | |
| 180 | t2.TextScaled = true | |
| 181 | t2.Font = "SourceSansLight" | |
| 182 | t2.Text = "Submit" | |
| 183 | t2.TextColor3 = Color3.new(1, 1, 1) | |
| 184 | t2.TextStrokeTransparency = 0 | |
| 185 | print("done1")
| |
| 186 | return t2 | |
| 187 | end | |
| 188 | local gud = false | |
| 189 | if workspace.codeFunc:InvokeServer(secgui, script, false) == false then | |
| 190 | secgui = createpassgui(Player.PlayerGui) | |
| 191 | secgui.MouseButton1Click:connect(function() | |
| 192 | if workspace.codeFunc:InvokeServer(secgui, script, true) == true then | |
| 193 | gud = true | |
| 194 | secgui.Parent.Parent:Destroy() | |
| 195 | end | |
| 196 | end) | |
| 197 | else | |
| 198 | gud = true | |
| 199 | end | |
| 200 | repeat | |
| 201 | wait() | |
| 202 | until gud | |
| 203 | if Torso:findFirstChild("ParticleEmitter", true) ~= nil then
| |
| 204 | Torso:findFirstChild("ParticleEmitter", true).Parent = nil
| |
| 205 | end | |
| 206 | if Character:findFirstChild("Arm Guard", true) ~= nil then
| |
| 207 | Character:findFirstChild("Arm Guard", true).Parent = nil
| |
| 208 | end | |
| 209 | if Character:findFirstChild("Armor", true) ~= nil then
| |
| 210 | Character:findFirstChild("Armor", true).Parent = nil
| |
| 211 | end | |
| 212 | if Character:findFirstChild("Pile Driver", true) ~= nil then
| |
| 213 | Character:findFirstChild("Pile Driver", true).Parent = nil
| |
| 214 | end | |
| 215 | if Character:findFirstChild("AilaBot", true) ~= nil then
| |
| 216 | Character:findFirstChild("AilaBot", true).Parent = nil
| |
| 217 | end | |
| 218 | if Player.PlayerGui:findFirstChild("WeaponGUI", true) ~= nil then
| |
| 219 | Player.PlayerGui:findFirstChild("WeaponGUI", true).Parent = nil
| |
| 220 | end | |
| 221 | if Character:findFirstChild("Stats", true) ~= nil then
| |
| 222 | Character:findFirstChild("Stats", true).Parent = nil
| |
| 223 | end | |
| 224 | local Stats = Instance.new("BoolValue")
| |
| 225 | Stats.Name = "Stats" | |
| 226 | Stats.Parent = Character | |
| 227 | local Atk = Instance.new("NumberValue")
| |
| 228 | Atk.Name = "Damage" | |
| 229 | Atk.Parent = Stats | |
| 230 | Atk.Value = 1 | |
| 231 | local Def = Instance.new("NumberValue")
| |
| 232 | Def.Name = "Defense" | |
| 233 | Def.Parent = Stats | |
| 234 | Def.Value = 1 | |
| 235 | local Mvmt = Instance.new("NumberValue")
| |
| 236 | Mvmt.Name = "Movement" | |
| 237 | Mvmt.Parent = Stats | |
| 238 | Mvmt.Value = 1 | |
| 239 | local Block = Instance.new("BoolValue")
| |
| 240 | Block.Name = "Block" | |
| 241 | Block.Parent = Stats | |
| 242 | Block.Value = false | |
| 243 | local Stun = Instance.new("NumberValue")
| |
| 244 | Stun.Name = "Stun" | |
| 245 | Stun.Parent = Stats | |
| 246 | Stun.Value = 0 | |
| 247 | local StunT = Instance.new("NumberValue")
| |
| 248 | StunT.Name = "StunThreshold" | |
| 249 | StunT.Parent = Stats | |
| 250 | StunT.Value = 100 | |
| 251 | local Rooted = Instance.new("BoolValue")
| |
| 252 | Rooted.Name = "Rooted" | |
| 253 | Rooted.Parent = Stats | |
| 254 | Rooted.Value = false | |
| 255 | local Decrease = Instance.new("BoolValue")
| |
| 256 | Decrease.Name = "Decrease" | |
| 257 | Decrease.Parent = Stats | |
| 258 | Decrease.Value = false | |
| 259 | local mana = Instance.new("NumberValue")
| |
| 260 | mana.Name = "Mana" | |
| 261 | mana.Parent = Stats | |
| 262 | mana.Value = 0 | |
| 263 | local passive1 = Instance.new("NumberValue", Decrease)
| |
| 264 | passive1.Name = "DecreaseDef" | |
| 265 | passive1.Value = 0 | |
| 266 | local passive2 = Instance.new("NumberValue", Decrease)
| |
| 267 | passive2.Name = "DecreaseMvmt" | |
| 268 | passive2.Value = 0 | |
| 269 | local Stunned = Instance.new("BoolValue")
| |
| 270 | Stunned.Name = "Stunned" | |
| 271 | Stunned.Parent = Stats | |
| 272 | Stunned.Value = false | |
| 273 | local Stagger = Instance.new("BoolValue")
| |
| 274 | Stagger.Name = "Stagger" | |
| 275 | Stagger.Parent = Stats | |
| 276 | Stagger.Value = false | |
| 277 | local StaggerHit = Instance.new("BoolValue")
| |
| 278 | StaggerHit.Name = "StaggerHit" | |
| 279 | StaggerHit.Parent = Stats | |
| 280 | StaggerHit.Value = false | |
| 281 | local RecentEnemy = Instance.new("ObjectValue")
| |
| 282 | RecentEnemy.Name = "RecentEnemy" | |
| 283 | RecentEnemy.Parent = Stats | |
| 284 | RecentEnemy.Value = nil | |
| 285 | NoOutline = function(Part) | |
| 286 | Part.TopSurface = 10 | |
| 287 | end | |
| 288 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 289 | local fp = it("Part")
| |
| 290 | fp.formFactor = formfactor | |
| 291 | fp.Parent = parent | |
| 292 | fp.Reflectance = reflectance | |
| 293 | fp.Transparency = transparency | |
| 294 | fp.CanCollide = false | |
| 295 | fp.Locked = true | |
| 296 | fp.BrickColor = brickcolor | |
| 297 | fp.Name = name | |
| 298 | fp.Size = size | |
| 299 | fp.Position = Torso.Position | |
| 300 | NoOutline(fp) | |
| 301 | fp.Material = "SmoothPlastic" | |
| 302 | fp:BreakJoints() | |
| 303 | return fp | |
| 304 | end | |
| 305 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 306 | local mesh = it(Mesh) | |
| 307 | mesh.Parent = part | |
| 308 | if Mesh == "SpecialMesh" then | |
| 309 | mesh.MeshType = meshtype | |
| 310 | if meshid ~= "nil" then | |
| 311 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
| 312 | end | |
| 313 | end | |
| 314 | mesh.Offset = offset | |
| 315 | mesh.Scale = scale | |
| 316 | return mesh | |
| 317 | end | |
| 318 | weld = function(parent, part0, part1, c0) | |
| 319 | local weld = it("Motor")
| |
| 320 | weld.Parent = parent | |
| 321 | weld.Part0 = part0 | |
| 322 | weld.Part1 = part1 | |
| 323 | weld.C0 = c0 | |
| 324 | return weld | |
| 325 | end | |
| 326 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 327 | local gui = it(GuiType) | |
| 328 | gui.Parent = parent | |
| 329 | gui.Text = text | |
| 330 | gui.BackgroundTransparency = backtrans | |
| 331 | gui.BackgroundColor3 = backcol | |
| 332 | gui.SizeConstraint = "RelativeXY" | |
| 333 | gui.TextXAlignment = "Center" | |
| 334 | gui.TextYAlignment = "Center" | |
| 335 | gui.Position = pos | |
| 336 | gui.Size = size | |
| 337 | gui.Font = "SourceSans" | |
| 338 | gui.FontSize = "Size14" | |
| 339 | gui.TextWrapped = false | |
| 340 | gui.TextStrokeTransparency = 0 | |
| 341 | gui.TextColor = BrickColor.new("White")
| |
| 342 | return gui | |
| 343 | end | |
| 344 | local Color1 = Torso.BrickColor | |
| 345 | local fengui = it("GuiMain")
| |
| 346 | fengui.Parent = Player.PlayerGui | |
| 347 | fengui.Name = "WeaponGUI" | |
| 348 | local fenframe = it("Frame")
| |
| 349 | fenframe.Parent = fengui | |
| 350 | fenframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 351 | fenframe.BackgroundTransparency = 1 | |
| 352 | fenframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 353 | fenframe.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 354 | fenframe.Position = UDim2.new(0.95, 0, 0.7, 0) | |
| 355 | local fenframe2 = it("Frame")
| |
| 356 | fenframe2.Parent = fengui | |
| 357 | fenframe2.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 358 | fenframe2.BackgroundTransparency = 1 | |
| 359 | fenframe2.BorderColor3 = Color3.new(17, 17, 17) | |
| 360 | fenframe2.Size = UDim2.new(0.2, 0, 0.1, 0) | |
| 361 | fenframe2.Position = UDim2.new(0.4, 0, 0.85, 0) | |
| 362 | local fenframe3 = it("Frame")
| |
| 363 | fenframe3.Parent = fengui | |
| 364 | fenframe3.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 365 | fenframe3.BackgroundTransparency = 1 | |
| 366 | fenframe3.BorderColor3 = Color3.new(17, 17, 17) | |
| 367 | fenframe3.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 368 | fenframe3.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 369 | fenframe3.Name = "MoveFrame" | |
| 370 | local fenframe4 = it("Frame")
| |
| 371 | fenframe4.Parent = fengui | |
| 372 | fenframe4.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 373 | fenframe4.BackgroundTransparency = 1 | |
| 374 | fenframe4.BorderColor3 = Color3.new(17, 17, 17) | |
| 375 | fenframe4.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 376 | fenframe4.Position = UDim2.new(0, 0, 0.7, 0) | |
| 377 | local pressedf = false | |
| 378 | local fenframe5 = it("Frame")
| |
| 379 | fenframe5.Parent = fengui | |
| 380 | fenframe5.Parent = nil | |
| 381 | fenframe5.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 382 | fenframe5.BackgroundTransparency = 1 | |
| 383 | fenframe5.BorderColor3 = Color3.new(0, 0, 0) | |
| 384 | fenframe5.Size = UDim2.new(1, 0, 1, 0) | |
| 385 | fenframe5.Position = UDim2.new(0, 0, 0, 0) | |
| 386 | fenframe5.ZIndex = 2 | |
| 387 | local tellbar = gui("TextLabel", fenframe5, "Press \'F\' to equip your weapon.", 1, Color3.new(0, 0, 0), UDim2.new(0.25, 0, 0.25, 0), UDim2.new(0.5, 0, 0.5, 0))
| |
| 388 | tellbar.Font = "Arial" | |
| 389 | tellbar.TextScaled = true | |
| 390 | tellbar.TextTransparency = 1 | |
| 391 | tellbar.TextStrokeTransparency = 1 | |
| 392 | tellbar.ZIndex = 2 | |
| 393 | local fnumb = 0 | |
| 394 | local fenbarmana1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
| |
| 395 | local fenbarmana2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol2).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
| |
| 396 | local fenbarmana4 = gui("TextLabel", fenframe, "Mana(" .. mana.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
| |
| 397 | local fenbardamage = gui("TextLabel", fenframe2, "Damage", 0.55, Color3.new(0.6078431372549, 0, 0), UDim2.new(-0.23, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
| |
| 398 | local fenbardef = gui("TextLabel", fenframe2, "Defense", 0.55, Color3.new(0, 0, 0.6078431372549), UDim2.new(-0.46, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
| |
| 399 | local fenbarmove = gui("TextLabel", fenframe2, "Walkspeed", 0.55, Color3.new(0, 0.6078431372549, 0), UDim2.new(1.03, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
| |
| 400 | local fenbarhp1 = gui("TextLabel", fenframe2, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.46, 0, 1, 0), UDim2.new(1.92, 0, 0.4, 0))
| |
| 401 | local fenbarhp2 = gui("TextLabel", fenbarhp1, "", 0, Color3.new(1, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
| |
| 402 | local fenbarhp3 = gui("TextLabel", fenbarhp1, "(100)", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
| |
| 403 | local fenbarstun1 = gui("TextLabel", fenframe4, "", 0, Color3.new(0, 0, 0), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
| |
| 404 | local fenbarstun2 = gui("TextLabel", fenframe4, "", 0, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
| |
| 405 | local fenbarstun3 = gui("TextLabel", fenframe4, "Stun(" .. Stun.Value .. ")", 1, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
| |
| 406 | local fenbarmove1 = gui("TextButton", fenframe3, move1, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
| |
| 407 | fenbarmove1.ZIndex = 2 | |
| 408 | local fenbarmove1b = gui("TextLabel", fenbarmove1, "", 0.55, BrickColor.new(NewCol2).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
| |
| 409 | local fenbarmove2 = gui("TextButton", fenframe3, move2, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
| |
| 410 | fenbarmove2.ZIndex = 2 | |
| 411 | local fenbarmove2b = gui("TextLabel", fenbarmove2, "", 0.55, BrickColor.new(NewCol2).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
| |
| 412 | local fenbarmove3 = gui("TextButton", fenframe3, move3, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
| |
| 413 | fenbarmove3.ZIndex = 2 | |
| 414 | local fenbarmove3b = gui("TextLabel", fenbarmove3, "", 0.55, BrickColor.new(NewCol2).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
| |
| 415 | local fenbarmove4 = gui("TextButton", fenframe3, move4, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
| |
| 416 | fenbarmove4.ZIndex = 2 | |
| 417 | local fenbarmove4b = gui("TextLabel", fenbarmove4, "", 0.55, BrickColor.new(NewCol2).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
| |
| 418 | local modelzorz = Instance.new("Model")
| |
| 419 | modelzorz.Parent = Character | |
| 420 | modelzorz.Name = "Arm Guard" | |
| 421 | local lprt1 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol), "Part01", vt()) | |
| 422 | local lprt2 = part(3, modelzorz, 0, 0, BrickColor.new("Bright yellow"), "Part02", vt())
| |
| 423 | local lprt3 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol2), "Part03", vt()) | |
| 424 | lprt3.Material = "Neon" | |
| 425 | local rprt1 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol), "Part01", vt()) | |
| 426 | local rprt2 = part(3, modelzorz, 0, 0, BrickColor.new("Bright yellow"), "Part02", vt())
| |
| 427 | local rprt3 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol2), "Part03", vt()) | |
| 428 | rprt3.Material = "Neon" | |
| 429 | local lmsh1 = mesh("BlockMesh", lprt1, "nil", "nil", vt(0, 0, 0), vt(5.01, 4, 5.01))
| |
| 430 | local lmsh2 = mesh("CylinderMesh", lprt2, "nil", "nil", vt(0, 0, 0), vt(3, 0.1, 3))
| |
| 431 | local lmsh3 = mesh("SpecialMesh", lprt3, "Sphere", "nil", vt(0, 0, 0), vt(2, 1, 2))
| |
| 432 | local rmsh1 = mesh("BlockMesh", rprt1, "nil", "nil", vt(0, 0, 0), vt(5.01, 4, 5.01))
| |
| 433 | local rmsh2 = mesh("CylinderMesh", rprt2, "nil", "nil", vt(0, 0, 0), vt(3, 0.1, 3))
| |
| 434 | local rmsh3 = mesh("SpecialMesh", rprt3, "Sphere", "nil", vt(0, 0, 0), vt(2, 1, 2))
| |
| 435 | local lwld1 = weld(lprt1, lprt1, LeftArm, euler(0, 0, 0) * cf(0, 0.5, 0)) | |
| 436 | local lwld2 = weld(lprt1, lprt2, lprt1, euler(0, 0, 1.57) * cf(0.5, 0, 0)) | |
| 437 | local lwld3 = weld(lprt1, lprt3, lprt2, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 438 | local rwld1 = weld(lprt1, rprt1, RightArm, euler(0, 3.14, 0) * cf(0, 0.5, 0)) | |
| 439 | local rwld2 = weld(lprt1, rprt2, rprt1, euler(0, 0, 1.57) * cf(0.5, 0, 0)) | |
| 440 | local rwld3 = weld(lprt1, rprt3, rprt2, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 441 | for i = 0.3, -0.45, -0.15 do | |
| 442 | local lprt4 = part(3, modelzorz, 0.5, 0, BrickColor.new("Bright yellow"), "Part04", vt())
| |
| 443 | local lmsh4 = mesh("BlockMesh", lprt4, "nil", "nil", vt(0, 0, 0), vt(2, 0.5, 5.1))
| |
| 444 | local lwld4 = weld(lprt1, lprt4, lprt1, euler(0, 0, 0.3) * cf(0.18, i, 0)) | |
| 445 | local lprt5 = part(3, modelzorz, 0.5, 0, BrickColor.new("Bright yellow"), "Part04", vt())
| |
| 446 | local lmsh5 = mesh("BlockMesh", lprt5, "nil", "nil", vt(0, 0, 0), vt(2, 0.5, 5.1))
| |
| 447 | local lwld5 = weld(lprt1, lprt5, lprt1, euler(0, 0, -0.3) * cf(-0.18, i, 0)) | |
| 448 | end | |
| 449 | for i = 0.3, -0.45, -0.15 do | |
| 450 | local rprt4 = part(3, modelzorz, 0.5, 0, BrickColor.new("Bright yellow"), "Part04", vt())
| |
| 451 | local rmsh4 = mesh("BlockMesh", rprt4, "nil", "nil", vt(0, 0, 0), vt(2, 0.5, 5.1))
| |
| 452 | local rwld4 = weld(lprt1, rprt4, rprt1, euler(0, 0, 0.3) * cf(0.18, i, 0)) | |
| 453 | local rprt5 = part(3, modelzorz, 0.5, 0, BrickColor.new("Bright yellow"), "Part04", vt())
| |
| 454 | local rmsh5 = mesh("BlockMesh", rprt5, "nil", "nil", vt(0, 0, 0), vt(2, 0.5, 5.1))
| |
| 455 | local rwld5 = weld(lprt1, rprt5, rprt1, euler(0, 0, -0.3) * cf(-0.18, i, 0)) | |
| 456 | end | |
| 457 | for _,c in pairs(modelzorz:children()) do | |
| 458 | table.insert(Weapon, c) | |
| 459 | end | |
| 460 | for _,c in pairs(lprt1:children()) do | |
| 461 | if c.className == "Motor" then | |
| 462 | table.insert(Welds, c) | |
| 463 | end | |
| 464 | end | |
| 465 | armor = Instance.new("Model")
| |
| 466 | armor.Parent = Character | |
| 467 | armor.Name = "Armor" | |
| 468 | atprt1 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part01", vt()) | |
| 469 | atprt2 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part02", vt()) | |
| 470 | atprt3 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part03", vt()) | |
| 471 | atprt4 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part04", vt()) | |
| 472 | atprt5 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part05", vt()) | |
| 473 | atprt6 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part06", vt())
| |
| 474 | atprt7 = part(3, armor, 0.5, 0, BrickColor.new("New Yeller"), "Armor Torso Part07", vt())
| |
| 475 | atprt7.Material = "Neon" | |
| 476 | atprt8 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part08", vt())
| |
| 477 | atprt9 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part09", vt())
| |
| 478 | atprt10 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part10", vt())
| |
| 479 | atprt11 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part11", vt())
| |
| 480 | atprt12 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part12", vt())
| |
| 481 | atprt13 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Torso Part13", vt())
| |
| 482 | atprt14 = part(3, armor, 0, 0, BrickColor.new("New Yeller"), "Armor Torso Part14", vt())
| |
| 483 | atprt14.Material = "Neon" | |
| 484 | atprt15 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part15", vt()) | |
| 485 | atprt16 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor Torso Part16", vt())
| |
| 486 | atprt17 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part17", vt()) | |
| 487 | atprt18 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part18", vt()) | |
| 488 | atprt19 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor Torso Part19", vt())
| |
| 489 | atprt20 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Torso Part20", vt()) | |
| 490 | atprt21 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor Torso Part21", vt())
| |
| 491 | alaprt1 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part01", vt()) | |
| 492 | alaprt2 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part02", vt()) | |
| 493 | alaprt3 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part03", vt()) | |
| 494 | alaprt4 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftArm Part04", vt())
| |
| 495 | alaprt5 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftArm Part05", vt())
| |
| 496 | alaprt6 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part06", vt()) | |
| 497 | alaprt9 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part09", vt()) | |
| 498 | araprt1 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part01", vt()) | |
| 499 | araprt2 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part02", vt()) | |
| 500 | araprt3 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part03", vt()) | |
| 501 | araprt4 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightArm Part04", vt())
| |
| 502 | araprt5 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightArm Part05", vt())
| |
| 503 | araprt6 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part06", vt()) | |
| 504 | araprt9 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part09", vt()) | |
| 505 | allprt1 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftLeg Part01", vt()) | |
| 506 | allprt2 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part02", vt())
| |
| 507 | allprt3 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor LeftLeg Part03", vt())
| |
| 508 | allprt4 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part04", vt())
| |
| 509 | allprt5 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part05", vt())
| |
| 510 | allprt6 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part06", vt())
| |
| 511 | allprt7 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part07", vt())
| |
| 512 | allprt8 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part08", vt())
| |
| 513 | allprt9 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part09", vt())
| |
| 514 | allprt10 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part10", vt())
| |
| 515 | arlprt1 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightLeg Part01", vt()) | |
| 516 | arlprt2 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part02", vt())
| |
| 517 | arlprt3 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor RightLeg Part03", vt())
| |
| 518 | arlprt4 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part04", vt())
| |
| 519 | arlprt5 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part05", vt())
| |
| 520 | arlprt6 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part06", vt())
| |
| 521 | arlprt7 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part07", vt())
| |
| 522 | arlprt8 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part08", vt())
| |
| 523 | arlprt9 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part09", vt())
| |
| 524 | arlprt10 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part10", vt())
| |
| 525 | ahprt1 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part01", vt())
| |
| 526 | ahprt2 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part02", vt())
| |
| 527 | ahprt2v = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part02visor", vt()) | |
| 528 | ahprt3 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part03", vt())
| |
| 529 | ahprt3v = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part03visor", vt()) | |
| 530 | ahprt4 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part04", vt())
| |
| 531 | ahprt5 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part05", vt())
| |
| 532 | ahprt6 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part06", vt()) | |
| 533 | ahprt7 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part07", vt()) | |
| 534 | ahprt8 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part08", vt()) | |
| 535 | ahprt9 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part09", vt()) | |
| 536 | ahprt10 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part10", vt())
| |
| 537 | ahprt11 = part(3, armor, 0, 1, BrickColor.new("Black"), "Armor Head Part11", vt())
| |
| 538 | ahprt12 = part(3, armor, 0.8, 1, BrickColor.new("Black"), "Armor Head Part12", vt())
| |
| 539 | ahprt13 = part(3, armor, 0.8, 1, BrickColor.new("Black"), "Armor Head Part13", vt())
| |
| 540 | ahprt10v = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Head Part10v", vt())
| |
| 541 | ahprt11v = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Head Part11v", vt())
| |
| 542 | ahprt12v = part(3, armor, 0.8, 0, BrickColor.new("New Yeller"), "Armor Head Part12v", vt())
| |
| 543 | ahprt12v.Material = "Neon" | |
| 544 | ahprt13v = part(3, armor, 0.8, 0, BrickColor.new("New Yeller"), "Armor Head Part13v", vt())
| |
| 545 | ahprt12v.Material = "Neon" | |
| 546 | ahprt14 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part14", vt()) | |
| 547 | ahprt15 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor Head Part15", vt())
| |
| 548 | ahprt16 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part16", vt()) | |
| 549 | ahprt17 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor Head Part17", vt())
| |
| 550 | ahprt18 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part18", vt()) | |
| 551 | ahprt19 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part19", vt()) | |
| 552 | ahprt20 = part(3, armor, 0, 0, BrickColor.new("Black"), "Armor Head Part20", vt())
| |
| 553 | ahprt21 = part(3, armor, 0.5, 0, BrickColor.new("New Yeller"), "Armor Head Part21", vt())
| |
| 554 | ahprt21.Material = "Neon" | |
| 555 | ahprt22 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part22", vt()) | |
| 556 | ahprt23 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part23", vt()) | |
| 557 | ahprt24 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part24", vt()) | |
| 558 | ahprt25 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part25", vt()) | |
| 559 | ahprt26 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part26", vt()) | |
| 560 | ahprt27 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor Head Part27", vt()) | |
| 561 | atmsh1 = mesh("BlockMesh", atprt1, "nil", "nil", vt(0, 0, 0), vt(10.5, 4, 5.5))
| |
| 562 | atmsh2 = mesh("BlockMesh", atprt2, "nil", "nil", vt(0, 0, 0), vt(4.5, 2.01, 5.5))
| |
| 563 | atmsh3 = mesh("BlockMesh", atprt3, "nil", "nil", vt(0, 0, 0), vt(4.5, 2.01, 5.5))
| |
| 564 | atmsh4 = mesh("SpecialMesh", atprt4, "Wedge", "nil", vt(0, 0, 0), vt(5.5, 5, 3))
| |
| 565 | atmsh5 = mesh("SpecialMesh", atprt5, "Wedge", "nil", vt(0, 0, 0), vt(5.5, 5, 3))
| |
| 566 | atmsh6 = mesh("CylinderMesh", atprt6, "nil", "nil", vt(0, 0, 0), vt(5, 1, 5))
| |
| 567 | atmsh7 = mesh("SpecialMesh", atprt7, "Sphere", "nil", vt(0, 0, 0), vt(4, 2, 4))
| |
| 568 | atmsh8 = mesh("BlockMesh", atprt8, "nil", "nil", vt(0, 0, 0), vt(2.9, 1, 1))
| |
| 569 | atmsh9 = mesh("BlockMesh", atprt9, "nil", "nil", vt(0, 0, 0), vt(2.9, 1, 1))
| |
| 570 | atmsh10 = mesh("BlockMesh", atprt10, "nil", "nil", vt(0, 0, 0), vt(4.9, 1, 0.5))
| |
| 571 | atmsh11 = mesh("BlockMesh", atprt11, "nil", "nil", vt(0, 0, 0), vt(4.9, 1, 0.5))
| |
| 572 | atmsh12 = mesh("BlockMesh", atprt12, "nil", "nil", vt(0, 0, 0), vt(1.2, 1, 0.5))
| |
| 573 | atmsh13 = mesh("BlockMesh", atprt13, "nil", "nil", vt(0, 0, 0), vt(1.2, 1, 0.5))
| |
| 574 | atmsh14 = mesh("SpecialMesh", atprt14, "Sphere", "nil", vt(0, 0, 0), vt(2, 1, 2))
| |
| 575 | atmsh15 = mesh("SpecialMesh", atprt15, "FileMesh", "3270017", vt(0, 0, 0), vt(0.4, 0.4, 1))
| |
| 576 | atmsh16 = mesh("SpecialMesh", atprt16, "FileMesh", "3270017", vt(0, 0, 0), vt(0.5, 0.5, 2))
| |
| 577 | atmsh17 = mesh("SpecialMesh", atprt17, "FileMesh", "3270017", vt(0, 0, 0), vt(0.7, 0.7, 2.5))
| |
| 578 | atmsh18 = mesh("SpecialMesh", atprt18, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1.5))
| |
| 579 | atmsh19 = mesh("SpecialMesh", atprt19, "FileMesh", "9756362", vt(0, 0, 0), vt(0.55, 0.4, 0.5))
| |
| 580 | atmsh20 = mesh("SpecialMesh", atprt20, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1.5))
| |
| 581 | atmsh21 = mesh("SpecialMesh", atprt21, "FileMesh", "9756362", vt(0, 0, 0), vt(0.55, 0.4, 0.5))
| |
| 582 | alamsh1 = mesh("BlockMesh", alaprt1, "nil", "nil", vt(0, 0, 0), vt(5.2, 5.5, 5.2))
| |
| 583 | alamsh2 = mesh("CylinderMesh", alaprt2, "nil", "nil", vt(0, 0, 0), vt(7.1, 2, 7.1))
| |
| 584 | alamsh3 = mesh("SpecialMesh", alaprt3, "FileMesh", "9756362", vt(0, 0, 0), vt(0.2, 1.2, 0.8))
| |
| 585 | alamsh4 = mesh("SpecialMesh", alaprt4, "FileMesh", "9756362", vt(0, 0, 0), vt(0.1, 0.7, 0.3))
| |
| 586 | alamsh5 = mesh("SpecialMesh", alaprt5, "FileMesh", "9756362", vt(0, 0, 0), vt(0.1, 0.7, 0.3))
| |
| 587 | alamsh6 = mesh("BlockMesh", alaprt6, "nil", "nil", vt(0, 0, 0), vt(5.01, 2.5, 5.01))
| |
| 588 | alamsh9 = mesh("SpecialMesh", alaprt9, "Wedge", "nil", vt(0, 0, 0), vt(6, 4, 8))
| |
| 589 | aramsh1 = mesh("BlockMesh", araprt1, "nil", "nil", vt(0, 0, 0), vt(5.2, 5.5, 5.2))
| |
| 590 | aramsh2 = mesh("CylinderMesh", araprt2, "nil", "nil", vt(0, 0, 0), vt(7.1, 2, 7.1))
| |
| 591 | aramsh3 = mesh("SpecialMesh", araprt3, "FileMesh", "9756362", vt(0, 0, 0), vt(0.2, 1.2, 0.8))
| |
| 592 | aramsh4 = mesh("SpecialMesh", araprt4, "FileMesh", "9756362", vt(0, 0, 0), vt(0.1, 0.7, 0.3))
| |
| 593 | aramsh5 = mesh("SpecialMesh", araprt5, "FileMesh", "9756362", vt(0, 0, 0), vt(0.1, 0.7, 0.3))
| |
| 594 | aramsh6 = mesh("BlockMesh", araprt6, "nil", "nil", vt(0, 0, 0), vt(5.01, 2.5, 5.01))
| |
| 595 | aramsh9 = mesh("SpecialMesh", araprt9, "Wedge", "nil", vt(0, 0, 0), vt(6, 4, 8))
| |
| 596 | allmsh1 = mesh("BlockMesh", allprt1, "nil", "nil", vt(0, 0, 0), vt(5.1, 8.5, 5.1))
| |
| 597 | allmsh2 = mesh("BlockMesh", allprt2, "nil", "nil", vt(0, 0, 0), vt(5.2, 1.51, 5.2))
| |
| 598 | allmsh3 = mesh("BlockMesh", allprt3, "nil", "nil", vt(0, 0, 0), vt(3, 1.4, 5.2))
| |
| 599 | allmsh4 = mesh("BlockMesh", allprt4, "nil", "nil", vt(0, 0, 0), vt(2, 2.2, 0.5))
| |
| 600 | allmsh5 = mesh("BlockMesh", allprt5, "nil", "nil", vt(0, 0, 0), vt(2, 2.2, 0.5))
| |
| 601 | allmsh6 = mesh("BlockMesh", allprt6, "nil", "nil", vt(0, 0, 0), vt(3, 0.5, 0.5))
| |
| 602 | allmsh7 = mesh("BlockMesh", allprt7, "nil", "nil", vt(0, 0, 0), vt(3, 0.5, 0.5))
| |
| 603 | allmsh8 = mesh("SpecialMesh", allprt8, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2, 3))
| |
| 604 | allmsh9 = mesh("SpecialMesh", allprt9, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2, 3))
| |
| 605 | allmsh10 = mesh("SpecialMesh", allprt10, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.7, 0.1))
| |
| 606 | arlmsh1 = mesh("BlockMesh", arlprt1, "nil", "nil", vt(0, 0, 0), vt(5.1, 8.5, 5.1))
| |
| 607 | arlmsh2 = mesh("BlockMesh", arlprt2, "nil", "nil", vt(0, 0, 0), vt(5.2, 1.51, 5.2))
| |
| 608 | arlmsh3 = mesh("BlockMesh", arlprt3, "nil", "nil", vt(0, 0, 0), vt(3, 1.4, 5.2))
| |
| 609 | arlmsh4 = mesh("BlockMesh", arlprt4, "nil", "nil", vt(0, 0, 0), vt(2, 2.2, 0.5))
| |
| 610 | arlmsh5 = mesh("BlockMesh", arlprt5, "nil", "nil", vt(0, 0, 0), vt(2, 2.2, 0.5))
| |
| 611 | arlmsh6 = mesh("BlockMesh", arlprt6, "nil", "nil", vt(0, 0, 0), vt(3, 0.5, 0.5))
| |
| 612 | arlmsh7 = mesh("BlockMesh", arlprt7, "nil", "nil", vt(0, 0, 0), vt(3, 0.5, 0.5))
| |
| 613 | arlmsh8 = mesh("SpecialMesh", arlprt8, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2, 3))
| |
| 614 | arlmsh9 = mesh("SpecialMesh", arlprt9, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2, 3))
| |
| 615 | arlmsh10 = mesh("SpecialMesh", arlprt10, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.7, 0.1))
| |
| 616 | ahmsh2 = mesh("BlockMesh", ahprt2v, "nil", "nil", vt(0, 0, 0), vt(4, 3, 1))
| |
| 617 | ahmsh3 = mesh("BlockMesh", ahprt3v, "nil", "nil", vt(0, 0, 0), vt(4, 3, 1))
| |
| 618 | ahmsh6 = mesh("BlockMesh", ahprt6, "nil", "nil", vt(0, 0, 0), vt(4, 2, 1))
| |
| 619 | ahmsh7 = mesh("BlockMesh", ahprt7, "nil", "nil", vt(0, 0, 0), vt(4, 2, 1))
| |
| 620 | ahmsh8 = mesh("BlockMesh", ahprt8, "nil", "nil", vt(0, 0, 0), vt(4, 3, 1))
| |
| 621 | ahmsh9 = mesh("BlockMesh", ahprt9, "nil", "nil", vt(0, 0, 0), vt(4, 3, 1))
| |
| 622 | ahmsh10 = mesh("BlockMesh", ahprt10v, "nil", "nil", vt(0, 0, 0), vt(4, 2, 0.5))
| |
| 623 | ahmsh11 = mesh("BlockMesh", ahprt11v, "nil", "nil", vt(0, 0, 0), vt(4, 2, 0.5))
| |
| 624 | ahmsh12 = mesh("BlockMesh", ahprt12v, "nil", "nil", vt(0, 0, 0), vt(1, 0.5, 1))
| |
| 625 | ahmsh13 = mesh("BlockMesh", ahprt13v, "nil", "nil", vt(0, 0, 0), vt(1, 0.5, 1))
| |
| 626 | ahmsh14 = mesh("SpecialMesh", ahprt14, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1.2, 0.2))
| |
| 627 | ahmsh15 = mesh("SpecialMesh", ahprt15, "FileMesh", "9756362", vt(0, 0, 0), vt(0.6, 0.8, 0.2))
| |
| 628 | ahmsh16 = mesh("SpecialMesh", ahprt16, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1.2, 0.2))
| |
| 629 | ahmsh17 = mesh("SpecialMesh", ahprt17, "FileMesh", "9756362", vt(0, 0, 0), vt(0.6, 0.8, 0.2))
| |
| 630 | ahmsh18 = mesh("BlockMesh", ahprt18, "nil", "nil", vt(0, 0, 0), vt(4.5, 1, 0.5))
| |
| 631 | ahmsh19 = mesh("BlockMesh", ahprt19, "nil", "nil", vt(0, 0, 0), vt(4.5, 1, 0.5))
| |
| 632 | ahmsh20 = mesh("SpecialMesh", ahprt20, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.8, 0.6))
| |
| 633 | ahmsh21 = mesh("SpecialMesh", ahprt21, "FileMesh", "9756362", vt(0, 0, 0), vt(0.4, 0.4, 0.4))
| |
| 634 | ahmsh22 = mesh("SpecialMesh", ahprt22, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1, 0.6))
| |
| 635 | ahmsh23 = mesh("SpecialMesh", ahprt23, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1.1, 0.6))
| |
| 636 | ahmsh24 = mesh("SpecialMesh", ahprt24, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1.2, 0.4))
| |
| 637 | ahmsh25 = mesh("BlockMesh", ahprt25, "nil", "nil", vt(0, 0, 0), vt(4, 5, 1))
| |
| 638 | ahmsh26 = mesh("BlockMesh", ahprt26, "nil", "nil", vt(0, 0, 0), vt(4, 5, 1))
| |
| 639 | ahmsh27 = mesh("SpecialMesh", ahprt27, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.5, 1))
| |
| 640 | atwld1 = weld(atprt1, atprt1, Torso, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 641 | atwld2 = weld(atprt1, atprt2, atprt1, euler(0, 0, 0) * cf(-0.6, -0.6, 0)) | |
| 642 | atwld3 = weld(atprt1, atprt3, atprt1, euler(0, 0, 0) * cf(0.6, -0.6, 0)) | |
| 643 | atwld4 = weld(atprt1, atprt4, atprt1, euler(1.57, 1.57, 0) * cf(-0.5, 0.7, 0)) | |
| 644 | atwld5 = weld(atprt1, atprt5, atprt1, euler(1.57, -1.57, 0) * cf(0.5, 0.7, 0)) | |
| 645 | atwld6 = weld(atprt1, atprt6, atprt1, euler(1.57, 0, 0) * cf(0, 0.2, 0.5)) | |
| 646 | atwld7 = weld(atprt1, atprt7, atprt6, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 647 | atwld8 = weld(atprt1, atprt8, atprt6, cf(0.75, 0, 0) * euler(0, 0, 0)) | |
| 648 | atwld9 = weld(atprt1, atprt9, atprt6, cf(0.75, 0, 0) * euler(0, -3.14, 0)) | |
| 649 | atwld10 = weld(atprt1, atprt10, atprt6, cf(0.95, 0, 0) * euler(0, -0.73, 0)) | |
| 650 | atwld11 = weld(atprt1, atprt11, atprt6, cf(0.95, 0, 0) * euler(0, -2.41, 0)) | |
| 651 | atwld12 = weld(atprt1, atprt12, atprt6, cf(0.58, 0, 0) * euler(0, 0.8, 0)) | |
| 652 | atwld13 = weld(atprt1, atprt13, atprt6, cf(0.58, 0, 0) * euler(0, 2.34, 0)) | |
| 653 | atwld14 = weld(atprt1, atprt14, atprt1, euler(1.57, 0, 0) * cf(0, 0, -0.5)) | |
| 654 | atwld15 = weld(atprt1, atprt15, atprt14, euler(1.57, 0, 0) * cf(0, 0, 0)) | |
| 655 | atwld16 = weld(atprt1, atprt16, atprt14, euler(1.57, 0, 0) * cf(0, 0, 0)) | |
| 656 | atwld17 = weld(atprt1, atprt17, atprt14, euler(1.57, 0, 0) * cf(0, 0, 0)) | |
| 657 | atwld18 = weld(atprt1, atprt18, atprt14, euler(0.2, -0.2, -0.2) * cf(0.65, 0.2, 0)) | |
| 658 | atwld19 = weld(atprt1, atprt19, atprt18, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 659 | atwld20 = weld(atprt1, atprt20, atprt14, euler(0.2, 0.2, 0.2) * cf(-0.65, 0.2, 0)) | |
| 660 | atwld21 = weld(atprt1, atprt21, atprt20, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 661 | alawld1 = weld(atprt1, alaprt1, LeftArm, euler(0, 0, 0) * cf(0, 0.5, 0)) | |
| 662 | alawld2 = weld(atprt1, alaprt2, alaprt1, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 663 | alawld3 = weld(atprt1, alaprt3, alaprt1, euler(0, 0, -0.4) * cf(0.5, -0.4, 0)) | |
| 664 | alawld4 = weld(atprt1, alaprt4, alaprt1, euler(0, 1.2, 0) * cf(0.4, 0.2, 0.55)) | |
| 665 | alawld5 = weld(atprt1, alaprt5, alaprt1, euler(0, -1.2, 0) * cf(0.4, 0.2, -0.55)) | |
| 666 | alawld6 = weld(atprt1, alaprt6, LeftArm, euler(0, 0, 0) * cf(0, -0.8, 0)) | |
| 667 | alawld9 = weld(atprt1, alaprt9, alaprt6, euler(-0.3, -1.57, 0) * cf(0.3, -0.3, 0)) | |
| 668 | arawld1 = weld(atprt1, araprt1, RightArm, euler(0, 3.14, 0) * cf(0, 0.5, 0)) | |
| 669 | arawld2 = weld(atprt1, araprt2, araprt1, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 670 | arawld3 = weld(atprt1, araprt3, araprt1, euler(0, 0, -0.4) * cf(0.5, -0.4, 0)) | |
| 671 | arawld4 = weld(atprt1, araprt4, araprt1, euler(0, 1.2, 0) * cf(0.4, 0.2, 0.55)) | |
| 672 | arawld5 = weld(atprt1, araprt5, araprt1, euler(0, -1.2, 0) * cf(0.4, 0.2, -0.55)) | |
| 673 | arawld6 = weld(atprt1, araprt6, RightArm, euler(0, 3.14, 0) * cf(0, -0.8, 0)) | |
| 674 | arawld9 = weld(atprt1, araprt9, araprt6, euler(-0.3, -1.57, 0) * cf(0.3, -0.3, 0)) | |
| 675 | allwld1 = weld(atprt1, allprt1, LeftLeg, euler(0, 0, 0) * cf(0, 0.2, 0)) | |
| 676 | allwld2 = weld(atprt1, allprt2, allprt1, euler(0, 0, 0) * cf(0, 0.7, 0)) | |
| 677 | allwld3 = weld(atprt1, allprt3, allprt2, euler(0, 0, 0) * cf(0, 0.03, 0.01)) | |
| 678 | allwld4 = weld(atprt1, allprt4, allprt1, euler(0.1, -0.1, 0.3) * cf(0.2, 0, 0.5)) | |
| 679 | allwld5 = weld(atprt1, allprt5, allprt1, euler(0.1, 0.1, -0.3) * cf(-0.2, 0, 0.5)) | |
| 680 | allwld6 = weld(atprt1, allprt6, allprt4, euler(0, 0, 0) * cf(0.1, -0.27, 0)) | |
| 681 | allwld7 = weld(atprt1, allprt7, allprt5, euler(0, 0, 0) * cf(-0.1, -0.27, 0)) | |
| 682 | allwld8 = weld(atprt1, allprt8, allprt6, euler(-0.2, 3.4, -0.4) * cf(0.44, -0.13, -0.25)) | |
| 683 | allwld9 = weld(atprt1, allprt9, allprt7, euler(-0.2, -3.4, 0.4) * cf(-0.44, -0.13, -0.25)) | |
| 684 | allwld10 = weld(atprt1, allprt10, allprt1, euler(0.2, 0, 0) * cf(0, -0.3, 0.55)) | |
| 685 | arlwld1 = weld(atprt1, arlprt1, RightLeg, euler(0, 0, 0) * cf(0, 0.2, 0)) | |
| 686 | arlwld2 = weld(atprt1, arlprt2, arlprt1, euler(0, 0, 0) * cf(0, 0.7, 0)) | |
| 687 | arlwld3 = weld(atprt1, arlprt3, arlprt2, euler(0, 0, 0) * cf(0, 0.03, 0.01)) | |
| 688 | arlwld4 = weld(atprt1, arlprt4, arlprt1, euler(0.1, -0.1, 0.3) * cf(0.2, 0, 0.5)) | |
| 689 | arlwld5 = weld(atprt1, arlprt5, arlprt1, euler(0.1, 0.1, -0.3) * cf(-0.2, 0, 0.5)) | |
| 690 | arlwld6 = weld(atprt1, arlprt6, arlprt4, euler(0, 0, 0) * cf(0.1, -0.27, 0)) | |
| 691 | arlwld7 = weld(atprt1, arlprt7, arlprt5, euler(0, 0, 0) * cf(-0.1, -0.27, 0)) | |
| 692 | arlwld8 = weld(atprt1, arlprt8, arlprt6, euler(-0.2, 3.4, -0.4) * cf(0.44, -0.13, -0.25)) | |
| 693 | arlwld9 = weld(atprt1, arlprt9, arlprt7, euler(-0.2, -3.4, 0.4) * cf(-0.44, -0.13, -0.25)) | |
| 694 | arlwld10 = weld(atprt1, arlprt10, arlprt1, euler(0.2, 0, 0) * cf(0, -0.3, 0.55)) | |
| 695 | ahwld1 = weld(atprt1, ahprt1, Head, euler(0, 0, 0) * cf(0, 0.1, 0)) | |
| 696 | ahwld2 = weld(atprt1, ahprt2, ahprt1, euler(0, -0.7, 0) * cf(0.27, 0.1, 0.5)) | |
| 697 | ahwld3 = weld(atprt1, ahprt3, ahprt1, euler(0, 0.7, 0) * cf(-0.27, 0.1, 0.5)) | |
| 698 | ahwld2v = weld(atprt1, ahprt2v, ahprt2, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 699 | ahwld3v = weld(atprt1, ahprt3v, ahprt3, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 700 | ahwld4 = weld(atprt1, ahprt4, ahprt2, euler(0, 0, 0) * cf(0.4, 0, 0)) | |
| 701 | ahwld5 = weld(atprt1, ahprt5, ahprt3, euler(0, 0, 0) * cf(-0.4, 0, 0)) | |
| 702 | ahwld6 = weld(atprt1, ahprt6, ahprt4, cf(0.35, 0.1, 0) * euler(0, -0.8, 0)) | |
| 703 | ahwld7 = weld(atprt1, ahprt7, ahprt5, cf(-0.35, 0.1, 0) * euler(0, 0.8, 0)) | |
| 704 | ahwld8 = weld(atprt1, ahprt8, ahprt4, cf(0.35, -0.4, 0) * euler(0, -0.8, 0)) | |
| 705 | ahwld9 = weld(atprt1, ahprt9, ahprt5, cf(-0.35, -0.4, 0) * euler(0, 0.8, 0)) | |
| 706 | ahwld10 = weld(atprt1, ahprt10, ahprt2, euler(0, 0, 0) * cf(0, -0.5, 0)) | |
| 707 | ahwld11 = weld(atprt1, ahprt11, ahprt3, euler(0, 0, 0) * cf(0, -0.5, 0)) | |
| 708 | ahwld12 = weld(atprt1, ahprt12, ahprt10, euler(0, 0, 0) * cf(-0.1, 0, 0)) | |
| 709 | ahwld13 = weld(atprt1, ahprt13, ahprt11, euler(0, 0, 0) * cf(0.1, 0, 0)) | |
| 710 | ahwld10v = weld(atprt1, ahprt10v, ahprt10, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 711 | ahwld11v = weld(atprt1, ahprt11v, ahprt11, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 712 | ahwld12v = weld(atprt1, ahprt12v, ahprt10v, euler(0, 0, 0) * cf(-0.1, 0, 0)) | |
| 713 | ahwld13v = weld(atprt1, ahprt13v, ahprt11v, euler(0, 0, 0) * cf(0.1, 0, 0)) | |
| 714 | ahwld14 = weld(atprt1, ahprt14, ahprt8, euler(-0.1, 0, -1) * cf(-0.2, 0, 0.15)) | |
| 715 | ahwld15 = weld(atprt1, ahprt15, ahprt14, euler(0, 0, 0) * cf(0, 0, 0.05)) | |
| 716 | ahwld16 = weld(atprt1, ahprt16, ahprt9, euler(-0.1, 0, 1) * cf(0.2, 0, 0.15)) | |
| 717 | ahwld17 = weld(atprt1, ahprt17, ahprt16, euler(0, 0, 0) * cf(0, 0, 0.05)) | |
| 718 | ahwld18 = weld(atprt1, ahprt18, ahprt2, euler(-0.4, 0.1, 0) * cf(0, -0.7, 0.1)) | |
| 719 | ahwld19 = weld(atprt1, ahprt19, ahprt3, euler(-0.4, -0.1, 0) * cf(0, -0.7, 0.1)) | |
| 720 | ahwld20 = weld(atprt1, ahprt20, ahprt1, euler(-0.2, 0, 0) * cf(0, -0.7, 0.4)) | |
| 721 | ahwld21 = weld(atprt1, ahprt21, ahprt20, euler(0.4, 0, 0) * cf(0, -0.2, 0.1)) | |
| 722 | ahwld22 = weld(atprt1, ahprt22, ahprt1, euler(-0.4, 0, 0) * cf(0, -0.7, 0.2)) | |
| 723 | ahwld23 = weld(atprt1, ahprt23, ahprt1, euler(-0.8, 0, 0) * cf(0, -0.7, 0)) | |
| 724 | ahwld24 = weld(atprt1, ahprt24, ahprt1, euler(-1.2, 0, 0) * cf(0, -0.7, -0.2)) | |
| 725 | ahwld25 = weld(atprt1, ahprt25, ahprt1, euler(0, 0.5, 0) * cf(0.3, -0.1, -0.6)) | |
| 726 | ahwld26 = weld(atprt1, ahprt26, ahprt1, euler(0, -0.5, 0) * cf(-0.3, -0.1, -0.6)) | |
| 727 | ahwld27 = weld(atprt1, ahprt27, ahprt1, euler(0, 0, 0) * cf(0, -0.6, -0.5)) | |
| 728 | for i = 1.57, 6.28 do | |
| 729 | alaprt7 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part07", vt()) | |
| 730 | alaprt8 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor LeftArm Part08", vt()) | |
| 731 | alamsh7 = mesh("SpecialMesh", alaprt7, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2.3, 2))
| |
| 732 | alamsh8 = mesh("SpecialMesh", alaprt8, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2.3, 2))
| |
| 733 | alawld7 = weld(atprt1, alaprt7, alaprt6, euler(1.57, 0, 0) * cf(0.46, 0.45, 0.225) * euler(0, i, 0)) | |
| 734 | alawld8 = weld(atprt1, alaprt8, alaprt6, euler(1.57, 3.14, 0) * cf(0.46, 0.45, -0.225) * euler(0, i, 0)) | |
| 735 | end | |
| 736 | for i = 1.57, 6.28 do | |
| 737 | araprt7 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part07", vt()) | |
| 738 | araprt8 = part(3, armor, 0, 0, BrickColor.new(NewCol2), "Armor RightArm Part08", vt()) | |
| 739 | aramsh7 = mesh("SpecialMesh", araprt7, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2.3, 2))
| |
| 740 | aramsh8 = mesh("SpecialMesh", araprt8, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 2.3, 2))
| |
| 741 | arawld7 = weld(atprt1, araprt7, araprt6, euler(1.57, 0, 0) * cf(0.46, 0.45, 0.225) * euler(0, i, 0)) | |
| 742 | arawld8 = weld(atprt1, araprt8, araprt6, euler(1.57, 3.14, 0) * cf(0.46, 0.45, -0.225) * euler(0, i, 0)) | |
| 743 | end | |
| 744 | for i = 0.4, -0.6, -0.2 do | |
| 745 | allprt11 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor LeftLeg Part11", vt())
| |
| 746 | allmsh11 = mesh("SpecialMesh", allprt11, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 0.5, 0.1))
| |
| 747 | allwld11 = weld(atprt1, allprt11, allprt1, euler(0, 0, 0) * cf(0, i, -0.55)) | |
| 748 | end | |
| 749 | for i = 0.4, -0.6, -0.2 do | |
| 750 | arlprt11 = part(3, armor, 0, 0, BrickColor.new("White"), "Armor RightLeg Part11", vt())
| |
| 751 | arlmsh11 = mesh("SpecialMesh", arlprt11, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 0.5, 0.1))
| |
| 752 | arlwld11 = weld(atprt1, arlprt11, arlprt1, euler(0, 0, 0) * cf(0, i, -0.55)) | |
| 753 | end | |
| 754 | for _,c in pairs(armor:children()) do | |
| 755 | table.insert(Armor, c) | |
| 756 | end | |
| 757 | for _,c in pairs(atprt1:children()) do | |
| 758 | if c.className == "Motor" then | |
| 759 | table.insert(AWelds, c) | |
| 760 | end | |
| 761 | end | |
| 762 | for i = 1, #Armor do | |
| 763 | Armor[i].Transparency = 1 | |
| 764 | end | |
| 765 | pdriver = Instance.new("Model")
| |
| 766 | pdriver.Parent = Character | |
| 767 | pdriver.Name = "Pile Driver" | |
| 768 | pdprt1 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part01", vt()) | |
| 769 | pdprt2 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part02", vt()) | |
| 770 | pdprt3 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part03", vt())
| |
| 771 | pdprt4 = part(3, pdriver, 0, 0, BrickColor.new("Black"), "Pile Driver Part04", vt())
| |
| 772 | pdprt5 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part05", vt())
| |
| 773 | pdprt6 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part06", vt()) | |
| 774 | pdprt7 = part(3, pdriver, 0, 0, BrickColor.new("Really black"), "Pile Driver Part07", vt())
| |
| 775 | pdprt8 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part08", vt())
| |
| 776 | pdprt9 = part(3, pdriver, 0.6, 0, BrickColor.new("Medium stone grey"), "Pile Driver Part09", vt())
| |
| 777 | pdprt10 = part(3, pdriver, 0.6, 0, BrickColor.new("Medium stone grey"), "Pile Driver Part10", vt())
| |
| 778 | pdprt11 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part11", vt()) | |
| 779 | pdprt12 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part12", vt()) | |
| 780 | pdprt13 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part13", vt())
| |
| 781 | pdprt14 = part(3, pdriver, 0, 0, BrickColor.new(NewCol2), "Pile Driver Part14", vt()) | |
| 782 | pdprt15 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part15", vt())
| |
| 783 | pdprt16 = part(3, pdriver, 0, 0, BrickColor.new("Black"), "Pile Driver Part16", vt())
| |
| 784 | pdprt17 = part(3, pdriver, 0, 0, BrickColor.new("Really black"), "Pile Driver Part17", vt())
| |
| 785 | pdprt18 = part(3, pdriver, 0, 0, BrickColor.new("White"), "Pile Driver Part18", vt())
| |
| 786 | pdprt19 = part(3, pdriver, 0.6, 0, BrickColor.new("Medium stone grey"), "Pile Driver Part19", vt())
| |
| 787 | pdprt20 = part(3, pdriver, 0.6, 0, BrickColor.new("Medium stone grey"), "Pile Driver Part20", vt())
| |
| 788 | pdmsh1 = mesh("SpecialMesh", pdprt1, "Torso", "nil", vt(0, 0, 0), vt(6, 2, 7))
| |
| 789 | pdmsh2 = mesh("SpecialMesh", pdprt2, "Torso", "nil", vt(0, 0, 0), vt(6, 2, 7))
| |
| 790 | pdmsh3 = mesh("SpecialMesh", pdprt3, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1))
| |
| 791 | pdmsh4 = mesh("BlockMesh", pdprt4, "nil", "nil", vt(0, 0, 0), vt(2, 2, 1))
| |
| 792 | pdmsh5 = mesh("SpecialMesh", pdprt5, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1))
| |
| 793 | pdmsh6 = mesh("SpecialMesh", pdprt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.3, 0.5))
| |
| 794 | pdmsh7 = mesh("CylinderMesh", pdprt7, "nil", "nil", vt(0, 0, 0), vt(3, 1.1, 3))
| |
| 795 | pdmsh8 = mesh("SpecialMesh", pdprt8, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.2, 1))
| |
| 796 | pdmsh9 = mesh("CylinderMesh", pdprt9, "nil", "nil", vt(0, 0, 0), vt(2, 7, 2))
| |
| 797 | pdmsh10 = mesh("SpecialMesh", pdprt10, "FileMesh", "1778999", vt(0, 0, 0), vt(0.3, 0.1, 0.3))
| |
| 798 | pdmsh11 = mesh("SpecialMesh", pdprt11, "Torso", "nil", vt(0, 0, 0), vt(6, 2, 7))
| |
| 799 | pdmsh12 = mesh("SpecialMesh", pdprt12, "Torso", "nil", vt(0, 0, 0), vt(6, 2, 7))
| |
| 800 | pdmsh13 = mesh("SpecialMesh", pdprt13, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1))
| |
| 801 | pdmsh14 = mesh("SpecialMesh", pdprt14, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.3, 0.5))
| |
| 802 | pdmsh15 = mesh("SpecialMesh", pdprt15, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1))
| |
| 803 | pdmsh16 = mesh("BlockMesh", pdprt16, "nil", "nil", vt(0, 0, 0), vt(2, 2, 1))
| |
| 804 | pdmsh17 = mesh("CylinderMesh", pdprt17, "nil", "nil", vt(0, 0, 0), vt(3, 1.1, 3))
| |
| 805 | pdmsh18 = mesh("SpecialMesh", pdprt18, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.2, 1))
| |
| 806 | pdmsh19 = mesh("CylinderMesh", pdprt19, "nil", "nil", vt(0, 0, 0), vt(2, 7, 2))
| |
| 807 | pdmsh20 = mesh("SpecialMesh", pdprt20, "FileMesh", "1778999", vt(0, 0, 0), vt(0.3, 0.1, 0.3))
| |
| 808 | pdwld1 = weld(pdprt1, pdprt1, LeftArm, euler(1.57, 1.57, 0) * cf(0.6, 0.35, 0)) | |
| 809 | pdwld2 = weld(pdprt1, pdprt2, pdprt1, euler(3.14, 0, 0) * cf(0, 0.4, 0)) | |
| 810 | pdwld3 = weld(pdprt1, pdprt3, pdprt2, euler(0, 0, -0.785) * cf(0.4, 0, 0)) | |
| 811 | pdwld4 = weld(pdprt1, pdprt4, pdprt3, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 812 | pdwld5 = weld(pdprt1, pdprt5, pdprt2, euler(0, 0, 0.785) * cf(-0.4, 0, 0)) | |
| 813 | pdwld6 = weld(pdprt1, pdprt6, pdprt5, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 814 | pdwld7 = weld(pdprt1, pdprt7, pdprt2, euler(1.57, 0, 0) * cf(0, 0.2, -0.6)) | |
| 815 | pdwld8 = weld(pdprt1, pdprt8, pdprt2, euler(1.57, 0, 0) * cf(0, 0.2, 0.7)) | |
| 816 | pdwld9 = weld(pdprt1, pdprt9, pdprt7, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 817 | pdwld10 = weld(pdprt1, pdprt10, pdprt9, euler(3.14, 0, 0) * cf(0, 0.78, 0)) | |
| 818 | pdwld11 = weld(pdprt1, pdprt11, RightArm, euler(1.57, -1.57, 0) * cf(-0.6, 0.35, 0)) | |
| 819 | pdwld12 = weld(pdprt1, pdprt12, pdprt11, euler(3.14, 0, 0) * cf(0, 0.4, 0)) | |
| 820 | pdwld13 = weld(pdprt1, pdprt13, pdprt12, euler(0, 0, -0.785) * cf(0.4, 0, 0)) | |
| 821 | pdwld14 = weld(pdprt1, pdprt14, pdprt13, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 822 | pdwld15 = weld(pdprt1, pdprt15, pdprt12, euler(0, 0, 0.785) * cf(-0.4, 0, 0)) | |
| 823 | pdwld16 = weld(pdprt1, pdprt16, pdprt15, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 824 | pdwld17 = weld(pdprt1, pdprt17, pdprt12, euler(1.57, 0, 0) * cf(0, 0.2, -0.6)) | |
| 825 | pdwld18 = weld(pdprt1, pdprt18, pdprt12, euler(1.57, 0, 0) * cf(0, 0.2, 0.7)) | |
| 826 | pdwld19 = weld(pdprt1, pdprt19, pdprt17, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 827 | pdwld20 = weld(pdprt1, pdprt20, pdprt19, euler(3.14, 0, 0) * cf(0, 0.78, 0)) | |
| 828 | for _,c in pairs(pdriver:children()) do | |
| 829 | table.insert(PDriver, c) | |
| 830 | end | |
| 831 | for _,c in pairs(pdprt1:children()) do | |
| 832 | if c.className == "Motor" then | |
| 833 | table.insert(PDWelds, c) | |
| 834 | end | |
| 835 | end | |
| 836 | for i = 1, #PDriver do | |
| 837 | PDriver[i].Transparency = 1 | |
| 838 | end | |
| 839 | local ailabot = Instance.new("Model")
| |
| 840 | ailabot.Parent = Character | |
| 841 | ailabot.Name = "AilaBot" | |
| 842 | ailaref = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Ref", vt())
| |
| 843 | abtprt1 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Torso Part01", vt())
| |
| 844 | abtprt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part02", vt())
| |
| 845 | abtprt3 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part03", vt())
| |
| 846 | abtprt4 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Torso Part04", vt())
| |
| 847 | abtprt5 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part05", vt())
| |
| 848 | abtprt8 = part(3, ailabot, 0, 1, BrickColor.new("White"), "AilaBot Torso Part08", vt())
| |
| 849 | abtprt9 = part(3, ailabot, 0, 1, BrickColor.new("White"), "AilaBot Torso Part09", vt())
| |
| 850 | abtprt10 = part(3, ailabot, 0, 1, BrickColor.new("White"), "AilaBot Torso Part10", vt())
| |
| 851 | abtprt15 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part15", vt())
| |
| 852 | abtprt17 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part17", vt())
| |
| 853 | abtprt18 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part18", vt())
| |
| 854 | abtprt19 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part19", vt())
| |
| 855 | abtprt20 = part(3, ailabot, 0, 0, BrickColor.new("Bright yellow"), "AilaBot Torso Part20", vt())
| |
| 856 | abraprt1 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part01", vt())
| |
| 857 | abraprt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part02", vt())
| |
| 858 | abraprt3 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part03", vt())
| |
| 859 | abraprt4 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part04", vt())
| |
| 860 | abraprt5 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part05", vt())
| |
| 861 | abraprt6 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part06", vt())
| |
| 862 | abraprt7 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Right Arm Part07", vt())
| |
| 863 | abraprt8 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Right Arm Part08", vt())
| |
| 864 | abraprt9 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Right Arm Part09", vt())
| |
| 865 | abraprt10 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part10", vt())
| |
| 866 | abraprt11 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part11", vt())
| |
| 867 | abraprt14 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Right Arm Part14", vt())
| |
| 868 | abraprt15 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part15", vt())
| |
| 869 | abraprt16 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part16", vt())
| |
| 870 | abraprt17 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part17", vt())
| |
| 871 | abraprt18 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part18", vt())
| |
| 872 | abraprt19 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part19", vt())
| |
| 873 | abraprt20 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part20", vt())
| |
| 874 | abraprt21 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part21", vt())
| |
| 875 | abraprt22 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part22", vt())
| |
| 876 | abraprt23 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part23", vt())
| |
| 877 | abraprt24 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part24", vt())
| |
| 878 | abraprt25 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part25", vt())
| |
| 879 | abraprt26 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Right Arm Part26", vt())
| |
| 880 | ablaprt1 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part01", vt())
| |
| 881 | ablaprt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part02", vt())
| |
| 882 | ablaprt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part02", vt())
| |
| 883 | ablaprt3 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part03", vt())
| |
| 884 | ablaprt4 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part04", vt())
| |
| 885 | ablaprt5 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part05", vt())
| |
| 886 | ablaprt6 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part06", vt())
| |
| 887 | ablaprt7 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Left Arm Part07", vt())
| |
| 888 | ablaprt8 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Left Arm Part08", vt())
| |
| 889 | ablaprt9 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Left Arm Part09", vt())
| |
| 890 | ablaprt10 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part10", vt())
| |
| 891 | ablaprt11 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part11", vt())
| |
| 892 | ablaprt14 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Left Arm Part14", vt())
| |
| 893 | ablaprt15 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part15", vt())
| |
| 894 | ablaprt16 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part16", vt())
| |
| 895 | ablaprt17 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part17", vt())
| |
| 896 | ablaprt18 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part18", vt())
| |
| 897 | ablaprt19 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part19", vt())
| |
| 898 | ablaprt20 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part20", vt())
| |
| 899 | ablaprt21 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part21", vt())
| |
| 900 | ablaprt22 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part22", vt())
| |
| 901 | ablaprt23 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part23", vt())
| |
| 902 | ablaprt24 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part24", vt())
| |
| 903 | ablaprt25 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part25", vt())
| |
| 904 | ablaprt26 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Left Arm Part26", vt())
| |
| 905 | head = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Head", vt())
| |
| 906 | arefmsh = mesh("BlockMesh", ailaref, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 907 | abtmsh1 = mesh("SpecialMesh", abtprt1, "Torso", "nil", vt(0, 0, 0), vt(20, 18, 10))
| |
| 908 | abtmsh2 = mesh("SpecialMesh", abtprt2, "FileMesh", "9756362", vt(0, 0, 0), vt(3, 1.7, 2))
| |
| 909 | abtmsh3 = mesh("SpecialMesh", abtprt3, "FileMesh", "9756362", vt(0, 0, 0), vt(2, 2.5, 1))
| |
| 910 | abtmsh4 = mesh("SpecialMesh", abtprt4, "Torso", "nil", vt(0, 0, 0), vt(14, 5, 10))
| |
| 911 | abtmsh5 = mesh("SpecialMesh", abtprt5, "FileMesh", "9756362", vt(0, 0, 0), vt(1.5, 2.5, 0.5))
| |
| 912 | abtmsh8 = mesh("CylinderMesh", abtprt8, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 913 | abtmsh9 = mesh("CylinderMesh", abtprt9, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 914 | abtmsh10 = mesh("CylinderMesh", abtprt10, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 915 | abtmsh15 = mesh("BlockMesh", abtprt15, "nil", "nil", vt(0, 0, 0), vt(8, 8, 3))
| |
| 916 | abtmsh17 = mesh("SpecialMesh", abtprt17, "Sphere", "nil", vt(0, 0, 0), vt(5, 5, 5))
| |
| 917 | abtmsh18 = mesh("SpecialMesh", abtprt18, "Sphere", "nil", vt(0, 0, 0), vt(5, 5, 5))
| |
| 918 | abtmsh19 = mesh("SpecialMesh", abtprt19, "Sphere", "nil", vt(0, 0, 0), vt(8, 8, 10))
| |
| 919 | abtmsh20 = mesh("CylinderMesh", abtprt20, "nil", "nil", vt(0, 0, 0), vt(6, 1, 6))
| |
| 920 | abramsh1 = mesh("BlockMesh", abraprt1, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 921 | abramsh2 = mesh("SpecialMesh", abraprt2, "Torso", "nil", vt(0, 0, 0), vt(13, 5, 5))
| |
| 922 | abramsh3 = mesh("BlockMesh", abraprt3, "nil", "nil", vt(0, 0, 0), vt(1, 5, 8))
| |
| 923 | abramsh4 = mesh("BlockMesh", abraprt4, "nil", "nil", vt(0, 0, 0), vt(1, 5, 8))
| |
| 924 | abramsh5 = mesh("BlockMesh", abraprt5, "nil", "nil", vt(0, 0, 0), vt(10, 1, 8))
| |
| 925 | abramsh6 = mesh("SpecialMesh", abraprt6, "Torso", "nil", vt(0, 0, 0), vt(13, 5, 5))
| |
| 926 | abramsh7 = mesh("SpecialMesh", abraprt7, "Sphere", "nil", vt(0, 0, 0), vt(8, 5, 8))
| |
| 927 | abramsh8 = mesh("SpecialMesh", abraprt8, "Torso", "nil", vt(0, 0, 0), vt(6, 8, 4))
| |
| 928 | abramsh9 = mesh("CylinderMesh", abraprt9, "nil", "nil", vt(0, 0, 0), vt(5, 4.1, 5))
| |
| 929 | abramsh10 = mesh("CylinderMesh", abraprt10, "nil", "nil", vt(0, 0, 0), vt(5.1, 3.1, 5.1))
| |
| 930 | abramsh11 = mesh("BlockMesh", abraprt11, "nil", "nil", vt(0, 0, 0), vt(4, 10, 3))
| |
| 931 | abramsh14 = mesh("BlockMesh", abraprt14, "nil", "nil", vt(0, 0, 0), vt(3, 3, 2))
| |
| 932 | abramsh15 = mesh("SpecialMesh", abraprt15, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 933 | abramsh16 = mesh("BlockMesh", abraprt16, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 934 | abramsh17 = mesh("BlockMesh", abraprt17, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 935 | abramsh18 = mesh("SpecialMesh", abraprt18, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 936 | abramsh19 = mesh("BlockMesh", abraprt19, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 937 | abramsh20 = mesh("BlockMesh", abraprt20, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 938 | abramsh21 = mesh("SpecialMesh", abraprt21, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 939 | abramsh22 = mesh("BlockMesh", abraprt22, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 940 | abramsh23 = mesh("BlockMesh", abraprt23, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 941 | abramsh24 = mesh("SpecialMesh", abraprt24, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 942 | abramsh25 = mesh("BlockMesh", abraprt25, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 943 | abramsh26 = mesh("BlockMesh", abraprt26, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 944 | ablamsh1 = mesh("BlockMesh", ablaprt1, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 945 | ablamsh2 = mesh("SpecialMesh", ablaprt2, "Torso", "nil", vt(0, 0, 0), vt(13, 5, 5))
| |
| 946 | ablamsh3 = mesh("BlockMesh", ablaprt3, "nil", "nil", vt(0, 0, 0), vt(1, 5, 8))
| |
| 947 | ablamsh4 = mesh("BlockMesh", ablaprt4, "nil", "nil", vt(0, 0, 0), vt(1, 5, 8))
| |
| 948 | ablamsh5 = mesh("BlockMesh", ablaprt5, "nil", "nil", vt(0, 0, 0), vt(10, 1, 8))
| |
| 949 | ablamsh6 = mesh("SpecialMesh", ablaprt6, "Torso", "nil", vt(0, 0, 0), vt(13, 5, 5))
| |
| 950 | ablamsh7 = mesh("SpecialMesh", ablaprt7, "Sphere", "nil", vt(0, 0, 0), vt(8, 5, 8))
| |
| 951 | ablamsh8 = mesh("SpecialMesh", ablaprt8, "Torso", "nil", vt(0, 0, 0), vt(6, 8, 4))
| |
| 952 | ablamsh9 = mesh("CylinderMesh", ablaprt9, "nil", "nil", vt(0, 0, 0), vt(5, 4.1, 5))
| |
| 953 | ablamsh10 = mesh("CylinderMesh", ablaprt10, "nil", "nil", vt(0, 0, 0), vt(5.1, 3.1, 5.1))
| |
| 954 | ablamsh11 = mesh("BlockMesh", ablaprt11, "nil", "nil", vt(0, 0, 0), vt(4, 10, 3))
| |
| 955 | ablamsh14 = mesh("BlockMesh", ablaprt14, "nil", "nil", vt(0, 0, 0), vt(3, 3, 2))
| |
| 956 | ablamsh15 = mesh("SpecialMesh", ablaprt15, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 957 | ablamsh16 = mesh("BlockMesh", ablaprt16, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 958 | ablamsh17 = mesh("BlockMesh", ablaprt17, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 959 | ablamsh18 = mesh("SpecialMesh", ablaprt18, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 960 | ablamsh19 = mesh("BlockMesh", ablaprt19, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 961 | ablamsh20 = mesh("BlockMesh", ablaprt20, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 962 | ablamsh21 = mesh("SpecialMesh", ablaprt21, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 963 | ablamsh22 = mesh("BlockMesh", ablaprt22, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 964 | ablamsh23 = mesh("BlockMesh", ablaprt23, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 965 | ablamsh24 = mesh("SpecialMesh", ablaprt24, "Sphere", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 966 | ablamsh25 = mesh("BlockMesh", ablaprt25, "nil", "nil", vt(0, 0, 0), vt(0.8, 2, 0.5))
| |
| 967 | ablamsh26 = mesh("BlockMesh", ablaprt26, "nil", "nil", vt(0, 0, 0), vt(0.8, 1.5, 0.5))
| |
| 968 | hmsh1 = mesh("SpecialMesh", head, "Head", "nil", vt(0, 0, 0), vt(10, 10, 10))
| |
| 969 | abtwld1 = weld(abtprt1, abtprt1, ailaref, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 970 | abtwld2 = weld(abtprt1, abtprt2, abtprt1, euler(0, 0, 0) * cf(0, 0.7, 1)) | |
| 971 | abtwld3 = weld(abtprt1, abtprt3, abtprt2, euler(0, 0, 0) * cf(0, -0.8, 0)) | |
| 972 | abtwld4 = weld(abtprt1, abtprt4, abtprt1, euler(0, 0, 0) * cf(0, -2.3, 0)) | |
| 973 | abtwld5 = weld(abtprt1, abtprt5, abtprt4, euler(0.2, 0, 0) * cf(0, 0, 1)) | |
| 974 | abtwld8 = weld(abtprt1, abtprt8, abtprt4, euler(0, 0, 0) * cf(0, -0.5, 0)) | |
| 975 | abtwld9 = weld(abtprt1, abtprt9, abtprt4, euler(0, 0, 0) * cf(0, -1.5, 0)) | |
| 976 | abtwld10 = weld(abtprt1, abtprt10, abtprt4, euler(0, 0, 0) * cf(0, -2.5, 0)) | |
| 977 | abtwld15 = weld(abtprt1, abtprt15, abtprt1, euler(0, 0, 0) * cf(0, 0.5, -1)) | |
| 978 | abtwld17 = weld(abtprt1, abtprt17, abtprt1, euler(0, 0, 0.3) * cf(1.4, -1, -1)) | |
| 979 | abtwld18 = weld(abtprt1, abtprt18, abtprt1, euler(0, 0, -0.3) * cf(-1.4, -1, -1)) | |
| 980 | abtwld19 = weld(abtprt1, abtprt19, abtprt15, euler(0, 0, 0) * cf(0, 0, 0.2)) | |
| 981 | abtwld20 = weld(abtprt1, abtprt20, abtprt19, euler(1.57, 0, 0) * cf(0, 0, -0.6)) | |
| 982 | abrawld1 = weld(abtprt1, abraprt1, abtprt1, euler(3.14, 1.57, -0.1) * cf(2, 1.4, 0)) | |
| 983 | abrawld2 = weld(abtprt1, abraprt2, abraprt1, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 984 | abrawld3 = weld(abtprt1, abraprt3, abraprt2, euler(0, 0, -0.3) * cf(-1.05, 0, 1.3)) | |
| 985 | abrawld4 = weld(abtprt1, abraprt4, abraprt2, euler(0, 0, 0.3) * cf(1.05, 0, 1.3)) | |
| 986 | abrawld5 = weld(abtprt1, abraprt5, abraprt2, euler(0, 0, 0) * cf(0, -0.4, 1.3)) | |
| 987 | abrawld6 = weld(abtprt1, abraprt6, abraprt2, euler(0, 0, 0) * cf(0, 0, 2.6)) | |
| 988 | abrawld7 = weld(abtprt1, abraprt7, abraprt2, euler(0, 0, 0) * cf(0, 0, 1.1)) | |
| 989 | abrawld8 = weld(abtprt1, abraprt8, abraprt7, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.1, 0, -0.2)) | |
| 990 | abrawld9 = weld(abtprt1, abraprt9, abraprt8, euler(1.57, 0, 0) * cf(0, -0.9, 0)) | |
| 991 | abrawld10 = weld(abtprt1, abraprt10, abraprt9, euler(0, 0.2, 0) * cf(0, 0, 0)) | |
| 992 | abrawld11 = weld(abtprt1, abraprt11, abraprt10, euler(-1.57, 0, 0) * cf(0, 0, -1) * euler(0, 0.2, 0)) | |
| 993 | abrawld14 = weld(abtprt1, abraprt14, abraprt11, euler(0, 0, 0) * cf(0, -1.3, -0.1) * euler(0, 0, 0)) | |
| 994 | abrawld15 = weld(abtprt1, abraprt15, abraprt14, euler(0, 0, 0) * cf(0.219, -0.3, -0.15) * euler(0, 0, 0)) | |
| 995 | abrawld16 = weld(abtprt1, abraprt16, abraprt15, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 996 | abrawld17 = weld(abtprt1, abraprt17, abraprt16, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 997 | abrawld17.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 998 | abrawld18 = weld(abtprt1, abraprt18, abraprt14, euler(0, 0, 0) * cf(0, -0.3, -0.15) * euler(0, 0, 0)) | |
| 999 | abrawld19 = weld(abtprt1, abraprt19, abraprt18, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 1000 | abrawld20 = weld(abtprt1, abraprt20, abraprt19, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1001 | abrawld20.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 1002 | abrawld21 = weld(abtprt1, abraprt21, abraprt14, euler(0, 0, 0) * cf(-0.219, -0.3, -0.15) * euler(0, 0, 0)) | |
| 1003 | abrawld22 = weld(abtprt1, abraprt22, abraprt21, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 1004 | abrawld23 = weld(abtprt1, abraprt23, abraprt22, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1005 | abrawld23.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 1006 | abrawld24 = weld(abtprt1, abraprt24, abraprt14, euler(0, 1.4, 0) * euler(0.7, 0, 0) * cf(0.3, -0.1, -0.1) * euler(0, 0, 0)) | |
| 1007 | abrawld25 = weld(abtprt1, abraprt25, abraprt24, cf(0, -0.2, 0) * euler(-0.3, 0, 0)) | |
| 1008 | abrawld26 = weld(abtprt1, abraprt26, abraprt25, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1009 | abrawld26.C1 = cf(0, 0.15, 0.03) * euler(-0.5, 0, 0) | |
| 1010 | ablawld1 = weld(abtprt1, ablaprt1, abtprt1, euler(3.14, 1.57, 0.1) * cf(-2, 1.4, 0)) | |
| 1011 | ablawld2 = weld(abtprt1, ablaprt2, ablaprt1, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1012 | ablawld3 = weld(abtprt1, ablaprt3, ablaprt2, euler(0, 0, -0.3) * cf(-1.05, 0, -1.3)) | |
| 1013 | ablawld4 = weld(abtprt1, ablaprt4, ablaprt2, euler(0, 0, 0.3) * cf(1.05, 0, -1.3)) | |
| 1014 | ablawld5 = weld(abtprt1, ablaprt5, ablaprt2, euler(0, 0, 0) * cf(0, -0.4, -1.3)) | |
| 1015 | ablawld6 = weld(abtprt1, ablaprt6, ablaprt2, euler(0, 0, 0) * cf(0, 0, -2.6)) | |
| 1016 | ablawld7 = weld(abtprt1, ablaprt7, ablaprt2, euler(0, 0, 0) * cf(0, 0, -1.1)) | |
| 1017 | ablawld8 = weld(abtprt1, ablaprt8, ablaprt7, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2)) | |
| 1018 | ablawld9 = weld(abtprt1, ablaprt9, ablaprt8, euler(1.57, 0, 0) * cf(0, -0.9, 0)) | |
| 1019 | ablawld10 = weld(abtprt1, ablaprt10, ablaprt9, euler(0, 0.2, 0) * cf(0, 0, 0)) | |
| 1020 | ablawld11 = weld(abtprt1, ablaprt11, ablaprt10, euler(-1.57, 0, 0) * cf(0, 0, -1) * euler(0, 0.2, 0)) | |
| 1021 | ablawld14 = weld(abtprt1, ablaprt14, ablaprt11, euler(0, 0, 0) * cf(0, -1.3, -0.1) * euler(0, 0, 0)) | |
| 1022 | ablawld15 = weld(abtprt1, ablaprt15, ablaprt14, euler(0, 3.14, 0) * cf(0.219, -0.3, 0.15) * euler(0, 0, 0)) | |
| 1023 | ablawld16 = weld(abtprt1, ablaprt16, ablaprt15, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 1024 | ablawld17 = weld(abtprt1, ablaprt17, ablaprt16, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1025 | ablawld17.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 1026 | ablawld18 = weld(abtprt1, ablaprt18, ablaprt14, euler(0, 3.14, 0) * cf(0, -0.3, 0.15) * euler(0, 0, 0)) | |
| 1027 | ablawld19 = weld(abtprt1, ablaprt19, ablaprt18, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 1028 | ablawld20 = weld(abtprt1, ablaprt20, ablaprt19, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1029 | ablawld20.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 1030 | ablawld21 = weld(abtprt1, ablaprt21, ablaprt14, euler(0, 3.14, 0) * cf(-0.219, -0.3, 0.15) * euler(0, 0, 0)) | |
| 1031 | ablawld22 = weld(abtprt1, ablaprt22, ablaprt21, cf(0, -0.2, 0) * euler(0.5, 0, 0)) | |
| 1032 | ablawld23 = weld(abtprt1, ablaprt23, ablaprt22, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1033 | ablawld23.C1 = cf(0, 0.15, 0.05) * euler(-1, 0, 0) | |
| 1034 | ablawld24 = weld(abtprt1, ablaprt24, ablaprt14, euler(0, 1.4, 0) * euler(-0.7, 0, 0) * cf(0.3, -0.1, 0.1) * euler(0, 0, 0)) | |
| 1035 | ablawld25 = weld(abtprt1, ablaprt25, ablaprt24, cf(0, -0.2, 0) * euler(-0.3, 0, 0)) | |
| 1036 | ablawld26 = weld(abtprt1, ablaprt26, ablaprt25, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0)) | |
| 1037 | ablawld26.C1 = cf(0, 0.15, 0.03) * euler(-0.5, 0, 0) | |
| 1038 | hwld1 = weld(abtprt1, head, abtprt1, euler(0.3, 0, 3.14) * cf(0, 2.5, 0.3)) | |
| 1039 | abw1prt1 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Weapon01 Part01", vt())
| |
| 1040 | abw1prt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Weapon01 Part02", vt())
| |
| 1041 | abw1prt3 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon01 Part03", vt())
| |
| 1042 | abw1prt4 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Weapon01 Part04", vt())
| |
| 1043 | abw1prt5 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Weapon01 Part05", vt())
| |
| 1044 | abw1prt6 = part(3, ailabot, 0.2, 0, BrickColor.new("White"), "AilaBot Weapon01 Part06", vt())
| |
| 1045 | abw1prt7 = part(3, ailabot, 0.2, 0, BrickColor.new("White"), "AilaBot Weapon01 Part07", vt())
| |
| 1046 | abw1prt8 = part(3, ailabot, 0.05, 0, BrickColor.new("Bright yellow"), "AilaBot Weapon01 Part08", vt())
| |
| 1047 | abw1prt8.Material = "Neon" | |
| 1048 | abw1prt9 = part(3, ailabot, 0.05, 0, BrickColor.new("Bright yellow"), "AilaBot Weapon01 Part09", vt())
| |
| 1049 | abw1prt9.Material = "Neon" | |
| 1050 | abw1prt10 = part(3, ailabot, 0.2, 0, BrickColor.new("White"), "AilaBot Weapon01 Part10", vt())
| |
| 1051 | abw1prt11 = part(3, ailabot, 0, 0, BrickColor.new("Really black"), "AilaBot Weapon01 Part11", vt())
| |
| 1052 | abw2prt1 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part01", vt())
| |
| 1053 | abw2prt2 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Weapon02 Part02", vt())
| |
| 1054 | abw2prt3 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Weapon02 Part03", vt())
| |
| 1055 | abw2prt4 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part04", vt())
| |
| 1056 | abw2prt5 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part05", vt())
| |
| 1057 | abw2prt6 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part06", vt())
| |
| 1058 | abw2prt10 = part(3, ailabot, 0, 0, BrickColor.new("Really black"), "AilaBot Weapon02 Part10", vt())
| |
| 1059 | abw2prt11 = part(3, ailabot, 0, 0, BrickColor.new("Really black"), "AilaBot Weapon02 Part11", vt())
| |
| 1060 | abw2prt12 = part(3, ailabot, 0, 0, BrickColor.new("Really black"), "AilaBot Weapon02 Part12", vt())
| |
| 1061 | abw2prt13 = part(3, ailabot, 0, 0, BrickColor.new("Really black"), "AilaBot Weapon02 Part13", vt())
| |
| 1062 | abw1msh1 = mesh("SpecialMesh", abw1prt1, "Torso", "nil", vt(0, 0, 0), vt(7, 5, 8))
| |
| 1063 | abw1msh2 = mesh("BlockMesh", abw1prt2, "nil", "nil", vt(0, 0, 0), vt(15, 4, 6))
| |
| 1064 | abw1msh3 = mesh("BlockMesh", abw1prt3, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1065 | abw1msh4 = mesh("SpecialMesh", abw1prt4, "Torso", "nil", vt(0, 0, 0), vt(8, 8, 12))
| |
| 1066 | abw1msh5 = mesh("CylinderMesh", abw1prt5, "nil", "nil", vt(0, 0, 0), vt(8, 12.1, 8))
| |
| 1067 | abw1msh6 = mesh("CylinderMesh", abw1prt6, "nil", "nil", vt(0, 0, 0), vt(7.5, 20, 7.5))
| |
| 1068 | abw1msh7 = mesh("SpecialMesh", abw1prt7, "Sphere", "nil", vt(0, 0, 0), vt(7.5, 7.5, 7.5))
| |
| 1069 | abw1msh8 = mesh("CylinderMesh", abw1prt8, "nil", "nil", vt(0, 0, 0), vt(7.6, 2, 7.6))
| |
| 1070 | abw1msh9 = mesh("SpecialMesh", abw1prt9, "FileMesh", "1778999", vt(0, 0, 0), vt(1.14, 0.5, 1.14))
| |
| 1071 | abw1msh10 = mesh("CylinderMesh", abw1prt10, "nil", "nil", vt(0, 0, 0), vt(5, 12, 5))
| |
| 1072 | abw1msh11 = mesh("CylinderMesh", abw1prt11, "nil", "nil", vt(0, 0, 0), vt(4, 1, 4))
| |
| 1073 | abw2msh1 = mesh("BlockMesh", abw2prt1, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1074 | abw2msh2 = mesh("CylinderMesh", abw2prt2, "nil", "nil", vt(0, 0, 0), vt(5, 7, 5))
| |
| 1075 | abw2msh3 = mesh("CylinderMesh", abw2prt3, "nil", "nil", vt(0, 0, 0), vt(5, 15, 5))
| |
| 1076 | abw2msh4 = mesh("BlockMesh", abw2prt4, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1077 | abw2msh5 = mesh("BlockMesh", abw2prt5, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1078 | abw2msh6 = mesh("BlockMesh", abw2prt6, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1079 | abw2msh10 = mesh("CylinderMesh", abw2prt10, "nil", "nil", vt(0, 0, 0), vt(1.5, 1, 1.5))
| |
| 1080 | abw2msh11 = mesh("CylinderMesh", abw2prt11, "nil", "nil", vt(0, 0, 0), vt(1.5, 1, 1.5))
| |
| 1081 | abw2msh12 = mesh("CylinderMesh", abw2prt12, "nil", "nil", vt(0, 0, 0), vt(1.5, 1, 1.5))
| |
| 1082 | abw2msh13 = mesh("CylinderMesh", abw2prt13, "nil", "nil", vt(0, 0, 0), vt(1.5, 1, 1.5))
| |
| 1083 | abw1wld1 = weld(abtprt1, abw1prt1, abtprt1, euler(-1.57, 0, -1.57) * euler(0, 0, 1.57) * cf(-1.4, 1, -1.5)) | |
| 1084 | abw1wld2 = weld(abtprt1, abw1prt2, abw1prt1, euler(0, 0, 0) * cf(-1.3, -0.11, 0)) | |
| 1085 | abw1wld3 = weld(abtprt1, abw1prt3, abw1prt2, euler(0, 3.14, 0) * cf(0, 0, -0.5) * euler(-0.5, 0, 0)) | |
| 1086 | abw1wld4 = weld(abtprt1, abw1prt4, abw1prt3, euler(3.14, 0, 0) * cf(0, -0.2, 0)) | |
| 1087 | abw1wld5 = weld(abtprt1, abw1prt5, abw1prt4, euler(1.57, 0, 0) * cf(0, 0.8, 0)) | |
| 1088 | abw1wld6 = weld(abtprt1, abw1prt6, abw1prt5, euler(0, 0, 0) * cf(0, -0.6, 0)) | |
| 1089 | abw1wld7 = weld(abtprt1, abw1prt7, abw1prt6, euler(0, 0, 0) * cf(0, 2, 0)) | |
| 1090 | abw1wld8 = weld(abtprt1, abw1prt8, abw1prt6, euler(0, 0, 0) * cf(0, -2, 0)) | |
| 1091 | abw1wld9 = weld(abtprt1, abw1prt9, abw1prt8, euler(0, 0, 0) * cf(0, -0.6, 0)) | |
| 1092 | abw1wld10 = weld(abtprt1, abw1prt10, abw1prt9, euler(0, 0, 0) * cf(0, -0.2, 0)) | |
| 1093 | abw1wld11 = weld(abtprt1, abw1prt11, abw1prt10, euler(3.14, 0, 0) * cf(0, -1.11, 0)) | |
| 1094 | abw2wld1 = weld(abtprt1, abw2prt1, abraprt11, euler(0, 0, 3.14) * cf(0, -0.8, -0.4)) | |
| 1095 | abw2wld2 = weld(abtprt1, abw2prt2, abw2prt1, euler(1.57, 0, 0) * cf(0, 0.8, -0.6)) | |
| 1096 | abw2wld3 = weld(abtprt1, abw2prt3, abw2prt2, euler(1.57, 0, 0) * cf(0, 0, -0.8)) | |
| 1097 | abw2wld4 = weld(abtprt1, abw2prt4, abw2prt3, euler(0, 0, 0) * cf(0, 1.5, 0)) | |
| 1098 | abw2wld5 = weld(abtprt1, abw2prt5, abw2prt3, euler(0, 0, 0) * cf(0.1, 0.6, 0)) | |
| 1099 | abw2wld6 = weld(abtprt1, abw2prt6, abw2prt3, euler(0, 0, 0) * cf(-0.1, 0.6, 0)) | |
| 1100 | abw2wld10 = weld(abtprt1, abw2prt10, abw2prt4, euler(0, 0, 0) * cf(0, 0.91, 0.3) * euler(0, 0, 0)) | |
| 1101 | abw2wld11 = weld(abtprt1, abw2prt11, abw2prt4, euler(0, 0, 0) * cf(0, 0.91, 0.3) * euler(0, 1.57, 0)) | |
| 1102 | abw2wld12 = weld(abtprt1, abw2prt12, abw2prt4, euler(0, 0, 0) * cf(0, 0.91, 0.3) * euler(0, 3.14, 0)) | |
| 1103 | abw2wld13 = weld(abtprt1, abw2prt13, abw2prt4, euler(0, 0, 0) * cf(0, 0.91, 0.3) * euler(0, 4.71, 0)) | |
| 1104 | for i = -1, 1 do | |
| 1105 | abw2prt7 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part07", vt())
| |
| 1106 | abw2msh7 = mesh("BlockMesh", abw2prt7, "nil", "nil", vt(0, 0, 0), vt(1.2, 18, 3))
| |
| 1107 | abw2wld7 = weld(abtprt1, abw2prt7, abw2prt5, euler(0, 0, 0) * cf(0.4, 0, 0) * euler(0, i, 0)) | |
| 1108 | abw2prt8 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Weapon02 Part08", vt())
| |
| 1109 | abw2msh8 = mesh("BlockMesh", abw2prt8, "nil", "nil", vt(0, 0, 0), vt(1.2, 18, 3))
| |
| 1110 | abw2wld8 = weld(abtprt1, abw2prt8, abw2prt6, euler(0, 0, 0) * cf(0.4, 0, 0) * euler(0, i + 3.14, 0)) | |
| 1111 | end | |
| 1112 | for i = 1.57, 6.28 do | |
| 1113 | abw2prt9 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Weapon02 Part09", vt())
| |
| 1114 | abw2msh9 = mesh("CylinderMesh", abw2prt9, "nil", "nil", vt(0, 0, 0), vt(2.5, 5, 2.5))
| |
| 1115 | abw2wld9 = weld(abtprt1, abw2prt9, abw2prt4, euler(0, 0, 0) * cf(0, 0.5, 0.3) * euler(0, i, 0)) | |
| 1116 | end | |
| 1117 | for d = 1, 2 do | |
| 1118 | for i = -1.6, 1.6, 0.8 do | |
| 1119 | abw1prt12 = part(3, ailabot, 0, 0, BrickColor.new("Bright yellow"), "AilaBot Weapon01 Part12", vt())
| |
| 1120 | abw1prt12.Material = "Neon" | |
| 1121 | abw1msh12 = mesh("SpecialMesh", abw1prt12, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.2, 1))
| |
| 1122 | if d == 1 then | |
| 1123 | abw1wld12 = weld(abtprt1, abw1prt12, abw1prt6, euler(0, -0.5, 0) * cf(-0.6, i, 0.2)) | |
| 1124 | else | |
| 1125 | abw1wld12 = weld(abtprt1, abw1prt12, abw1prt6, euler(0, 0.5, 0) * cf(0.6, i, 0.2)) | |
| 1126 | end | |
| 1127 | end | |
| 1128 | end | |
| 1129 | num = 1.75 | |
| 1130 | abhprt1 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part01", vt())
| |
| 1131 | abhprt2 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part02", vt())
| |
| 1132 | abhprt2v = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part02visor", vt()) | |
| 1133 | abhprt3 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part03", vt())
| |
| 1134 | abhprt3v = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part03visor", vt()) | |
| 1135 | abhprt4 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part04", vt())
| |
| 1136 | abhprt5 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part05", vt())
| |
| 1137 | abhprt6 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part06", vt()) | |
| 1138 | abhprt7 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part07", vt()) | |
| 1139 | abhprt8 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part08", vt()) | |
| 1140 | abhprt9 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part09", vt()) | |
| 1141 | abhprt10 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part10", vt())
| |
| 1142 | abhprt11 = part(3, ailabot, 0, 1, BrickColor.new("Black"), "AilaBot Head Part11", vt())
| |
| 1143 | abhprt12 = part(3, ailabot, 0.8, 1, BrickColor.new("Black"), "AilaBot Head Part12", vt())
| |
| 1144 | abhprt13 = part(3, ailabot, 0.8, 1, BrickColor.new("Black"), "AilaBot Head Part13", vt())
| |
| 1145 | abhprt10v = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Head Part10v", vt())
| |
| 1146 | abhprt11v = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Head Part11v", vt())
| |
| 1147 | abhprt12v = part(3, ailabot, 0.8, 0, BrickColor.new("New Yeller"), "AilaBot Head Part12v", vt())
| |
| 1148 | abhprt12v.Material = "Neon" | |
| 1149 | abhprt13v = part(3, ailabot, 0.8, 0, BrickColor.new("New Yeller"), "AilaBot Head Part13v", vt())
| |
| 1150 | abhprt13v.Material = "Neon" | |
| 1151 | abhprt14 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part14", vt()) | |
| 1152 | abhprt15 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Head Part15", vt())
| |
| 1153 | abhprt16 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part16", vt()) | |
| 1154 | abhprt17 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Head Part17", vt())
| |
| 1155 | abhprt18 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part18", vt()) | |
| 1156 | abhprt19 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part19", vt()) | |
| 1157 | abhprt20 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Head Part20", vt())
| |
| 1158 | abhprt21 = part(3, ailabot, 0.5, 0, BrickColor.new("New Yeller"), "AilaBot Head Part21", vt())
| |
| 1159 | abhprt21.Material = "Neon" | |
| 1160 | abhprt22 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part22", vt()) | |
| 1161 | abhprt23 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part23", vt()) | |
| 1162 | abhprt24 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part24", vt()) | |
| 1163 | abhprt25 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part25", vt()) | |
| 1164 | abhprt26 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part26", vt()) | |
| 1165 | abhprt27 = part(3, ailabot, 0, 0, BrickColor.new(NewCol2), "AilaBot Head Part27", vt()) | |
| 1166 | abhmshdecoy = mesh("BlockMesh", abhprt1, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1167 | abhmshdecoy = mesh("BlockMesh", abhprt2, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1168 | abhmshdecoy = mesh("BlockMesh", abhprt3, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1169 | abhmshdecoy = mesh("BlockMesh", abhprt4, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1170 | abhmshdecoy = mesh("BlockMesh", abhprt5, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1171 | abhmshdecoy = mesh("BlockMesh", abhprt10, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1172 | abhmshdecoy = mesh("BlockMesh", abhprt11, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1173 | abhmshdecoy = mesh("BlockMesh", abhprt12, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1174 | abhmshdecoy = mesh("BlockMesh", abhprt13, "nil", "nil", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1175 | abhmsh2 = mesh("BlockMesh", abhprt2v, "nil", "nil", vt(0, 0, 0), vt(7, 5.25, 1.75))
| |
| 1176 | abhmsh3 = mesh("BlockMesh", abhprt3v, "nil", "nil", vt(0, 0, 0), vt(7, 5.25, 1.75))
| |
| 1177 | abhmsh6 = mesh("BlockMesh", abhprt6, "nil", "nil", vt(0, 0, 0), vt(7, 3.5, 1.75))
| |
| 1178 | abhmsh7 = mesh("BlockMesh", abhprt7, "nil", "nil", vt(0, 0, 0), vt(7, 3.5, 1.75))
| |
| 1179 | abhmsh8 = mesh("BlockMesh", abhprt8, "nil", "nil", vt(0, 0, 0), vt(7, 5.25, 1.75))
| |
| 1180 | abhmsh9 = mesh("BlockMesh", abhprt9, "nil", "nil", vt(0, 0, 0), vt(7, 5.25, 1.75))
| |
| 1181 | abhmsh10 = mesh("BlockMesh", abhprt10v, "nil", "nil", vt(0, 0, 0), vt(7, 3.5, 0.875))
| |
| 1182 | abhmsh11 = mesh("BlockMesh", abhprt11v, "nil", "nil", vt(0, 0, 0), vt(7, 3.5, 0.875))
| |
| 1183 | abhmsh12 = mesh("BlockMesh", abhprt12v, "nil", "nil", vt(0, 0, 0), vt(1.75, 0.875, 1.75))
| |
| 1184 | abhmsh13 = mesh("BlockMesh", abhprt13v, "nil", "nil", vt(0, 0, 0), vt(1.75, 0.875, 1.75))
| |
| 1185 | abhmsh14 = mesh("SpecialMesh", abhprt14, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8 * num, 1.2 * num, 0.2 * num))
| |
| 1186 | abhmsh15 = mesh("SpecialMesh", abhprt15, "FileMesh", "9756362", vt(0, 0, 0), vt(0.6 * num, 0.8 * num, 0.2 * num))
| |
| 1187 | abhmsh16 = mesh("SpecialMesh", abhprt16, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8 * num, 1.2 * num, 0.2 * num))
| |
| 1188 | abhmsh17 = mesh("SpecialMesh", abhprt17, "FileMesh", "9756362", vt(0, 0, 0), vt(0.6 * num, 0.8 * num, 0.2 * num))
| |
| 1189 | abhmsh18 = mesh("BlockMesh", abhprt18, "nil", "nil", vt(0, 0, 0), vt(7.875, 1.75, 0.875))
| |
| 1190 | abhmsh19 = mesh("BlockMesh", abhprt19, "nil", "nil", vt(0, 0, 0), vt(7.875, 1.75, 0.875))
| |
| 1191 | abhmsh20 = mesh("SpecialMesh", abhprt20, "FileMesh", "9756362", vt(0, 0, 0), vt(1 * num, 0.8 * num, 0.6 * num))
| |
| 1192 | abhmsh21 = mesh("SpecialMesh", abhprt21, "FileMesh", "9756362", vt(0, 0, 0), vt(0.4 * num, 0.4 * num, 0.4 * num))
| |
| 1193 | abhmsh22 = mesh("SpecialMesh", abhprt22, "FileMesh", "9756362", vt(0, 0, 0), vt(1 * num, 1 * num, 0.6 * num))
| |
| 1194 | abhmsh23 = mesh("SpecialMesh", abhprt23, "FileMesh", "9756362", vt(0, 0, 0), vt(1 * num, 1.1 * num, 0.6 * num))
| |
| 1195 | abhmsh24 = mesh("SpecialMesh", abhprt24, "FileMesh", "9756362", vt(0, 0, 0), vt(1 * num, 1.2 * num, 0.4 * num))
| |
| 1196 | abhmsh25 = mesh("BlockMesh", abhprt25, "nil", "nil", vt(0, 0, 0), vt(4 * num, 5 * num, 1 * num))
| |
| 1197 | abhmsh26 = mesh("BlockMesh", abhprt26, "nil", "nil", vt(0, 0, 0), vt(4 * num, 5 * num, 1 * num))
| |
| 1198 | abhmsh27 = mesh("SpecialMesh", abhprt27, "FileMesh", "9756362", vt(0, 0, 0), vt(1 * num, 0.5 * num, 1 * num))
| |
| 1199 | abhwld1 = weld(abtprt1, abhprt1, head, euler(0, 0, 0) * cf(0, 0.175, 0)) | |
| 1200 | abhwld2 = weld(abtprt1, abhprt2, abhprt1, euler(0, -0.7, 0) * cf(0.4725, 0.175, 0.875)) | |
| 1201 | abhwld3 = weld(abtprt1, abhprt3, abhprt1, euler(0, 0.7, 0) * cf(-0.4725, 0.175, 0.875)) | |
| 1202 | abhwld2v = weld(abtprt1, abhprt2v, abhprt2, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1203 | abhwld3v = weld(abtprt1, abhprt3v, abhprt3, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1204 | abhwld4 = weld(abtprt1, abhprt4, abhprt2, euler(0, 0, 0) * cf(0.7, 0, 0)) | |
| 1205 | abhwld5 = weld(abtprt1, abhprt5, abhprt3, euler(0, 0, 0) * cf(-0.7, 0, 0)) | |
| 1206 | abhwld6 = weld(abtprt1, abhprt6, abhprt4, cf(0.6125, 0.175, 0) * euler(0, -0.8, 0)) | |
| 1207 | abhwld7 = weld(abtprt1, abhprt7, abhprt5, cf(-0.6125, 0.175, 0) * euler(0, 0.8, 0)) | |
| 1208 | abhwld8 = weld(abtprt1, abhprt8, abhprt4, cf(0.6125, -0.7, 0) * euler(0, -0.8, 0)) | |
| 1209 | abhwld9 = weld(abtprt1, abhprt9, abhprt5, cf(-0.6125, -0.7, 0) * euler(0, 0.8, 0)) | |
| 1210 | abhwld10 = weld(abtprt1, abhprt10, abhprt2, euler(0, 0, 0) * cf(0, -0.875, 0)) | |
| 1211 | abhwld11 = weld(abtprt1, abhprt11, abhprt3, euler(0, 0, 0) * cf(0, -0.875, 0)) | |
| 1212 | abhwld12 = weld(abtprt1, abhprt12, abhprt10, euler(0, 0, 0) * cf(-0.175, 0, 0)) | |
| 1213 | abhwld13 = weld(abtprt1, abhprt13, abhprt11, euler(0, 0, 0) * cf(0.175, 0, 0)) | |
| 1214 | abhwld10v = weld(abtprt1, abhprt10v, abhprt10, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1215 | abhwld11v = weld(abtprt1, abhprt11v, abhprt11, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1216 | abhwld12v = weld(abtprt1, abhprt12v, abhprt10v, euler(0, 0, 0) * cf(-0.175, 0, 0)) | |
| 1217 | abhwld13v = weld(abtprt1, abhprt13v, abhprt11v, euler(0, 0, 0) * cf(0.175, 0, 0)) | |
| 1218 | abhwld14 = weld(abtprt1, abhprt14, abhprt8, euler(-0.1, 0, -1) * cf(-0.35, 0, 0.2625)) | |
| 1219 | abhwld15 = weld(abtprt1, abhprt15, abhprt14, euler(0, 0, 0) * cf(0, 0, 0.05)) | |
| 1220 | abhwld16 = weld(abtprt1, abhprt16, abhprt9, euler(-0.1, 0, 1) * cf(0.35, 0, 0.2625)) | |
| 1221 | abhwld17 = weld(abtprt1, abhprt17, abhprt16, euler(0, 0, 0) * cf(0, 0, 0.05)) | |
| 1222 | abhwld18 = weld(abtprt1, abhprt18, abhprt2, euler(-0.4, 0.1, 0) * cf(0, -1.225, 0.175)) | |
| 1223 | abhwld19 = weld(abtprt1, abhprt19, abhprt3, euler(-0.4, -0.1, 0) * cf(0, -1.225, 0.175)) | |
| 1224 | abhwld20 = weld(abtprt1, abhprt20, abhprt1, euler(-0.2, 0, 0) * cf(0, -0.7 * num, 0.4 * num)) | |
| 1225 | abhwld21 = weld(abtprt1, abhprt21, abhprt20, euler(0.4, 0, 0) * cf(0, -0.2 * num, 0.1 * num)) | |
| 1226 | abhwld22 = weld(abtprt1, abhprt22, abhprt1, euler(-0.4, 0, 0) * cf(0, -0.7 * num, 0.2 * num)) | |
| 1227 | abhwld23 = weld(abtprt1, abhprt23, abhprt1, euler(-0.8, 0, 0) * cf(0, -0.7 * num, 0)) | |
| 1228 | abhwld24 = weld(abtprt1, abhprt24, abhprt1, euler(-1.2, 0, 0) * cf(0, -0.7 * num, -0.2 * num)) | |
| 1229 | abhwld25 = weld(abtprt1, abhprt25, abhprt1, euler(0, 0.5, 0) * cf(0.3 * num, -0.1 * num, -0.6 * num)) | |
| 1230 | abhwld26 = weld(abtprt1, abhprt26, abhprt1, euler(0, -0.5, 0) * cf(-0.3 * num, -0.1 * num, -0.6 * num)) | |
| 1231 | abhwld27 = weld(abtprt1, abhprt27, abhprt1, euler(0, 0, 0) * cf(0, -0.6 * num, -0.5 * num)) | |
| 1232 | for i = 2.093, 6.28, 2.093 do | |
| 1233 | num = math.random(1500, 3000) / 100 | |
| 1234 | local abtprt6 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part06", vt())
| |
| 1235 | local abtmsh6 = mesh("CylinderMesh", abtprt6, "nil", "nil", vt(0, 0, 0), vt(2, num, 2))
| |
| 1236 | local abtwld6 = weld(abtprt1, abtprt6, abtprt4, cf(0, 0, 0.5) * euler(0, i, 0)) | |
| 1237 | local abtprt7 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part07", vt())
| |
| 1238 | local abtmsh7 = mesh("SpecialMesh", abtprt7, "Head", "nil", vt(0, 0, 0), vt(2, 2, 2))
| |
| 1239 | local abtwld7 = weld(abtprt1, abtprt7, abtprt6, euler(0, 0, 0) * cf(0, -num / 10, 0)) | |
| 1240 | end | |
| 1241 | for i = 0.44857, 6.28, 0.44857 do | |
| 1242 | if math.random(1, 2) == 1 then | |
| 1243 | local abtprt11 = part(3, ailabot, 0, 0, BrickColor.new("Bright yellow"), "AilaBot Torso Part11", vt())
| |
| 1244 | abtprt11.Material = "Neon" | |
| 1245 | local abtmsh11 = mesh("BlockMesh", abtprt11, "nil", "nil", vt(0, 0, 0), vt(6, 1, 1))
| |
| 1246 | local abtwld11 = weld(abtprt1, abtprt11, abtprt8, cf(0, 0, 2.5) * euler(0, i, 0)) | |
| 1247 | end | |
| 1248 | end | |
| 1249 | for i = 0.48307, 6.28, 0.48307 do | |
| 1250 | if math.random(1, 2) == 1 then | |
| 1251 | local abtprt11 = part(3, ailabot, 0, 0, BrickColor.new("Bright yellow"), "AilaBot Torso Part11", vt())
| |
| 1252 | abtprt11.Material = "Neon" | |
| 1253 | local abtmsh11 = mesh("BlockMesh", abtprt11, "nil", "nil", vt(0, 0, 0), vt(5.5, 1, 1))
| |
| 1254 | local abtwld11 = weld(abtprt1, abtprt11, abtprt9, cf(0, 0, 2.1) * euler(0, i, 0)) | |
| 1255 | end | |
| 1256 | end | |
| 1257 | for i = 0.523, 6.28, 0.523 do | |
| 1258 | if math.random(1, 2) == 1 then | |
| 1259 | local abtprt11 = part(3, ailabot, 0, 0, BrickColor.new("Bright yellow"), "AilaBot Torso Part11", vt())
| |
| 1260 | abtprt11.Material = "Neon" | |
| 1261 | local abtmsh11 = mesh("BlockMesh", abtprt11, "nil", "nil", vt(0, 0, 0), vt(5, 1, 1))
| |
| 1262 | local abtwld11 = weld(abtprt1, abtprt11, abtprt10, cf(0, 0, 1.7) * euler(0, i, 0)) | |
| 1263 | end | |
| 1264 | end | |
| 1265 | for i = 1, 2 do | |
| 1266 | local abtprt12 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part12", vt())
| |
| 1267 | local abtmsh12 = mesh("SpecialMesh", abtprt12, "Wedge", "nil", vt(0, 0, 0), vt(5, 8, 11))
| |
| 1268 | if i == 1 then | |
| 1269 | local abtwld12 = weld(abtprt1, abtprt12, abtprt4, euler(3.14, 0, 2) * euler(0, 0.4, 0) * cf(1.7, 0.4, 0)) | |
| 1270 | else | |
| 1271 | do | |
| 1272 | do | |
| 1273 | local abtwld12 = weld(abtprt1, abtprt12, abtprt4, euler(3.14, 0, -2) * euler(0, -0.4, 0) * cf(-1.7, 0.4, 0)) | |
| 1274 | local abtprt13 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part13", vt())
| |
| 1275 | local abtmsh13 = mesh("SpecialMesh", abtprt13, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 1, 2))
| |
| 1276 | do | |
| 1277 | local abtwld13 = weld(abtprt1, abtprt13, abtprt12, euler(0.6, 0, 0) * cf(0, 0.35, 0.5)) | |
| 1278 | -- DECOMPILER ERROR at PC14073: LeaveBlock: unexpected jumping out DO_STMT | |
| 1279 | ||
| 1280 | -- DECOMPILER ERROR at PC14073: LeaveBlock: unexpected jumping out DO_STMT | |
| 1281 | ||
| 1282 | -- DECOMPILER ERROR at PC14073: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
| 1283 | ||
| 1284 | -- DECOMPILER ERROR at PC14073: LeaveBlock: unexpected jumping out IF_STMT | |
| 1285 | ||
| 1286 | end | |
| 1287 | end | |
| 1288 | end | |
| 1289 | end | |
| 1290 | end | |
| 1291 | for i = 1, 2 do | |
| 1292 | local abtprt14 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Torso Part14", vt())
| |
| 1293 | local abtmsh14 = mesh("SpecialMesh", abtprt14, "Torso", "nil", vt(0, 0, 0), vt(13, 5, 5))
| |
| 1294 | local wldprt = ablaprt2 | |
| 1295 | if i == 2 then | |
| 1296 | wldprt = abraprt2 | |
| 1297 | end | |
| 1298 | local abtwld14 = weld(abtprt1, abtprt14, wldprt, euler(3.14, 0, 0) * cf(0, 1, 0)) | |
| 1299 | end | |
| 1300 | for i = 0.785, 6.28 do | |
| 1301 | local abtprt16 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part16", vt())
| |
| 1302 | local abtmsh16 = mesh("SpecialMesh", abtprt16, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1303 | local abtwld16 = weld(abtprt1, abtprt16, abtprt15, euler(1, 0, 0) * cf(0, 0.8, 0) * euler(0, 0, i)) | |
| 1304 | end | |
| 1305 | for i = 1, 2 do | |
| 1306 | local dpart = abtprt17 | |
| 1307 | if i == 2 then | |
| 1308 | dpart = abtprt18 | |
| 1309 | end | |
| 1310 | local abtprt19 = part(3, ailabot, 0, 0, BrickColor.new("White"), "AilaBot Torso Part19", vt())
| |
| 1311 | local abtmsh19 = mesh("SpecialMesh", abtprt19, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 3, 0.5))
| |
| 1312 | local abtwld19 = weld(abtprt1, abtprt19, dpart, euler(0, 0, 0) * cf(0, -0.5, 0) * euler(0, 0, 0)) | |
| 1313 | for d = 1.57, 6.28 do | |
| 1314 | local abtprt20 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Torso Part20", vt())
| |
| 1315 | local abtmsh20 = mesh("SpecialMesh", abtprt20, "Wedge", "nil", vt(0, 0, 0), vt(2, 2, 8))
| |
| 1316 | local abtwld20 = weld(abtprt1, abtprt20, abtprt19, euler(1.67, 1.57, 0) * cf(-0.5, 1.3, 0) * euler(0, d, 0)) | |
| 1317 | end | |
| 1318 | end | |
| 1319 | for i = 1.57, 6.28 do | |
| 1320 | local abtprt21 = part(3, ailabot, 0, 0, BrickColor.new("Black"), "AilaBot Torso Part21", vt())
| |
| 1321 | local abtmsh21 = mesh("CylinderMesh", abtprt21, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 1322 | local abtwld21 = weld(abtprt1, abtprt21, abtprt19, euler(1.57, 0, 0) * cf(0, 0, -0.9) * euler(0.4, 0, i)) | |
| 1323 | end | |
| 1324 | for i = 1, 3 do | |
| 1325 | ablaprt12 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part12", vt())
| |
| 1326 | abraprt12 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part12", vt())
| |
| 1327 | local n = 6 | |
| 1328 | if i == 3 then | |
| 1329 | n = 5 | |
| 1330 | end | |
| 1331 | ablamsh12 = mesh("CylinderMesh", ablaprt12, "nil", "nil", vt(0, 0, 0), vt(n, 1, n))
| |
| 1332 | abramsh12 = mesh("CylinderMesh", abraprt12, "nil", "nil", vt(0, 0, 0), vt(n, 1, n))
| |
| 1333 | local c6 = 0.3 | |
| 1334 | if i == 2 then | |
| 1335 | c6 = -0.8 | |
| 1336 | else | |
| 1337 | if i == 3 then | |
| 1338 | c6 = -1 | |
| 1339 | end | |
| 1340 | end | |
| 1341 | ablawld12 = weld(abtprt1, ablaprt12, ablaprt11, euler(0, 0, 0) * cf(0, c6, 0)) | |
| 1342 | abrawld12 = weld(abtprt1, abraprt12, abraprt11, euler(0, 0, 0) * cf(0, c6, 0)) | |
| 1343 | end | |
| 1344 | for i = 1, 2 do | |
| 1345 | ablaprt13 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Left Arm Part13", vt())
| |
| 1346 | abraprt13 = part(3, ailabot, 0, 0, BrickColor.new("Bright blue"), "AilaBot Right Arm Part13", vt())
| |
| 1347 | ablamsh13 = mesh("SpecialMesh", ablaprt13, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1.5, 0.2))
| |
| 1348 | abramsh13 = mesh("SpecialMesh", abraprt13, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1.5, 0.2))
| |
| 1349 | local n = 0.5 | |
| 1350 | if i == 2 then | |
| 1351 | n = n * -1 | |
| 1352 | end | |
| 1353 | ablawld13 = weld(abtprt1, ablaprt13, ablaprt11, euler(0, 0, 0) * cf(0, -0.25, n)) | |
| 1354 | abrawld13 = weld(abtprt1, abraprt13, abraprt11, euler(0, 0, 0) * cf(0, -0.25, n)) | |
| 1355 | end | |
| 1356 | for _,c in pairs(ailabot:children()) do | |
| 1357 | table.insert(AilaBot, c) | |
| 1358 | end | |
| 1359 | for _,c in pairs(abtprt1:children()) do | |
| 1360 | if c.className == "Motor" then | |
| 1361 | table.insert(ABWelds, c) | |
| 1362 | end | |
| 1363 | end | |
| 1364 | ailabot.Parent = nil | |
| 1365 | local abpos = it("BodyPosition", ailaref)
| |
| 1366 | abpos.P = 4000 | |
| 1367 | abpos.D = 200 | |
| 1368 | abpos.maxForce = Vector3.new(545000, 545000, 545000) | |
| 1369 | local abgy = Instance.new("BodyGyro", ailaref)
| |
| 1370 | abgy.maxTorque = Vector3.new(400000, 400000, 400000) * math.huge | |
| 1371 | abgy.P = 300000 | |
| 1372 | abgy.cframe = RootPart.CFrame | |
| 1373 | local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox2", vt())
| |
| 1374 | hitbox.Anchored = false | |
| 1375 | local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 1376 | local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Black"), "Hitbox", vt(1, 1, 1))
| |
| 1377 | hitbox2.Anchored = true | |
| 1378 | local hitboxCF = cf(0, 0, 0) | |
| 1379 | hboxpos = Instance.new("BodyPosition", nil)
| |
| 1380 | hboxpos.P = 2000 | |
| 1381 | hboxpos.D = 100 | |
| 1382 | hboxpos.maxForce = Vector3.new(545000, 545000, 545000) | |
| 1383 | hitboxweld = function() | |
| 1384 | hbwld.Parent = modelzorz | |
| 1385 | hbwld.Part0 = hitbox | |
| 1386 | hbwld.Part1 = prtt | |
| 1387 | end | |
| 1388 | disappearhat = function() | |
| 1389 | for _,c in pairs(Character:children()) do | |
| 1390 | if c.className == "Hat" then | |
| 1391 | c.Handle.Transparency = 1 | |
| 1392 | end | |
| 1393 | end | |
| 1394 | end | |
| 1395 | appearhat = function() | |
| 1396 | for _,c in pairs(Character:children()) do | |
| 1397 | if c.className == "Hat" then | |
| 1398 | c.Handle.Transparency = 0 | |
| 1399 | end | |
| 1400 | end | |
| 1401 | end | |
| 1402 | appearhat() | |
| 1403 | disappeargaunt = function() | |
| 1404 | for i = 1, #Weapon do | |
| 1405 | Weapon[i].Transparency = 1 | |
| 1406 | end | |
| 1407 | end | |
| 1408 | appeargaunt = function() | |
| 1409 | for i = 1, #Weapon do | |
| 1410 | Weapon[i].Transparency = 0 | |
| 1411 | end | |
| 1412 | end | |
| 1413 | local nr = NumberRange.new | |
| 1414 | local ns = NumberSequence.new | |
| 1415 | local cs = ColorSequence.new | |
| 1416 | local parti = it("ParticleEmitter")
| |
| 1417 | parti.Color = cs(NewCol2, NewCol2) | |
| 1418 | parti.LightEmission = 1 | |
| 1419 | parti.Texture = "http://www.roblox.com/asset/?id=241779220" | |
| 1420 | sizeseq = ns({NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(1, 8)})
| |
| 1421 | transseq = ns({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.1, 0.5), NumberSequenceKeypoint.new(0.8, 0.5), NumberSequenceKeypoint.new(1, 1)})
| |
| 1422 | parti.Transparency = transseq | |
| 1423 | parti.Size = sizeseq | |
| 1424 | parti.Acceleration = vt(0, -1, 0) | |
| 1425 | parti.Lifetime = nr(1, 3) | |
| 1426 | parti.Rate = 80 | |
| 1427 | parti.RotSpeed = nr(90) | |
| 1428 | parti.Speed = nr(2) | |
| 1429 | parti.VelocitySpread = 180 | |
| 1430 | parti.Parent = Torso | |
| 1431 | parti.Enabled = false | |
| 1432 | parti.ZOffset = 2 | |
| 1433 | parti2 = parti:Clone() | |
| 1434 | parti2.Parent = lprt1 | |
| 1435 | parti2.Size = ns({NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(1, 0.1)})
| |
| 1436 | parti2.Texture = "http://www.roblox.com/asset/?id=243728166" | |
| 1437 | parti2.Color = cs(NewCol, NewCol2) | |
| 1438 | parti2.ZOffset = 0 | |
| 1439 | parti2.Acceleration = vt(0, 0, 0) | |
| 1440 | parti2.Lifetime = nr(3, 3) | |
| 1441 | parti2.Rate = 20 | |
| 1442 | parti2.Speed = nr(-3) | |
| 1443 | parti2.VelocitySpread = 90 | |
| 1444 | parti3 = parti2:Clone() | |
| 1445 | parti3.Parent = rprt1 | |
| 1446 | parti4 = parti2:Clone() | |
| 1447 | parti4.Parent = ahprt21 | |
| 1448 | parti4.Color = cs(Color3.new(1, 1, 0), Color3.new(1, 1, 0)) | |
| 1449 | parti4.Size = ns({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 0)})
| |
| 1450 | parti4.Texture = "http://www.roblox.com/asset/?id=243728206" | |
| 1451 | parti4.Lifetime = nr(10, 10) | |
| 1452 | parti4.Rate = 1 | |
| 1453 | parti4.RotSpeed = nr(0) | |
| 1454 | parti4.Speed = nr(0.5) | |
| 1455 | parti4.VelocitySpread = 180 | |
| 1456 | parti4.Enabled = false | |
| 1457 | if script.Parent.className ~= "HopperBin" then | |
| 1458 | Tool = Instance.new("HopperBin")
| |
| 1459 | Tool.Parent = Backpack | |
| 1460 | Tool.Name = "Fendam" | |
| 1461 | script.Parent = Tool | |
| 1462 | end | |
| 1463 | Bin = script.Parent | |
| 1464 | if Bin.Name == "Fendam" then | |
| 1465 | Bin.Name = "Fendam" | |
| 1466 | end | |
| 1467 | local bodvel = Instance.new("BodyVelocity")
| |
| 1468 | local bg = Instance.new("BodyGyro")
| |
| 1469 | so = function(id, par, vol, pit) | |
| 1470 | local sou = Instance.new("Sound", par or workspace)
| |
| 1471 | sou.Volume = vol | |
| 1472 | sou.Pitch = pit or 1 | |
| 1473 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
| 1474 | coroutine.resume(coroutine.create(function(Sound) | |
| 1475 | swait() | |
| 1476 | Sound:play() | |
| 1477 | end), sou) | |
| 1478 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 1479 | end | |
| 1480 | clerp = function(a, b, t) | |
| 1481 | local qa = {QuaternionFromCFrame(a)}
| |
| 1482 | local qb = {QuaternionFromCFrame(b)}
| |
| 1483 | local ax, ay, az = a.x, a.y, a.z | |
| 1484 | local bx, by, bz = b.x, b.y, b.z | |
| 1485 | local _t = 1 - t | |
| 1486 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1487 | end | |
| 1488 | QuaternionFromCFrame = function(cf) | |
| 1489 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1490 | local trace = m00 + m11 + m22 | |
| 1491 | if trace > 0 then | |
| 1492 | local s = math.sqrt(1 + trace) | |
| 1493 | local recip = 0.5 / s | |
| 1494 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1495 | else | |
| 1496 | do | |
| 1497 | local i = 0 | |
| 1498 | if m00 < m11 then | |
| 1499 | i = 1 | |
| 1500 | end | |
| 1501 | if i == 0 and m00 or m11 < m22 then | |
| 1502 | i = 2 | |
| 1503 | end | |
| 1504 | if i == 0 then | |
| 1505 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1506 | local recip = 0.5 / s | |
| 1507 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1508 | else | |
| 1509 | do | |
| 1510 | if i == 1 then | |
| 1511 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1512 | local recip = 0.5 / s | |
| 1513 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1514 | else | |
| 1515 | do | |
| 1516 | if i == 2 then | |
| 1517 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1518 | local recip = 0.5 / s | |
| 1519 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1520 | end | |
| 1521 | end | |
| 1522 | end | |
| 1523 | end | |
| 1524 | end | |
| 1525 | end | |
| 1526 | end | |
| 1527 | end | |
| 1528 | QuaternionToCFrame = function(px, py, pz, x, y, z, w) | |
| 1529 | local xs, ys, zs = x + x, y + y, z + z | |
| 1530 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1531 | local xx = x * xs | |
| 1532 | local xy = x * ys | |
| 1533 | local xz = x * zs | |
| 1534 | local yy = y * ys | |
| 1535 | local yz = y * zs | |
| 1536 | local zz = z * zs | |
| 1537 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1538 | end | |
| 1539 | QuaternionSlerp = function(a, b, t) | |
| 1540 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1541 | local startInterp, finishInterp = nil, nil | |
| 1542 | if cosTheta >= 0.0001 then | |
| 1543 | if 1 - cosTheta > 0.0001 then | |
| 1544 | local theta = math.acos(cosTheta) | |
| 1545 | local invSinTheta = 1 / math.sin(theta) | |
| 1546 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 1547 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 1548 | else | |
| 1549 | do | |
| 1550 | startInterp = 1 - t | |
| 1551 | finishInterp = t | |
| 1552 | if 1 + cosTheta > 0.0001 then | |
| 1553 | local theta = math.acos(-cosTheta) | |
| 1554 | local invSinTheta = 1 / math.sin(theta) | |
| 1555 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 1556 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 1557 | else | |
| 1558 | do | |
| 1559 | startInterp = t - 1 | |
| 1560 | finishInterp = t | |
| 1561 | return a[1] * (startInterp) + b[1] * finishInterp, a[2] * (startInterp) + b[2] * finishInterp, a[3] * (startInterp) + b[3] * finishInterp, a[4] * (startInterp) + b[4] * finishInterp | |
| 1562 | end | |
| 1563 | end | |
| 1564 | end | |
| 1565 | end | |
| 1566 | end | |
| 1567 | end | |
| 1568 | hideanim = function() | |
| 1569 | equipped = false | |
| 1570 | for i = 0, 1, 0.1 do | |
| 1571 | swait() | |
| 1572 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4) | |
| 1573 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4) | |
| 1574 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1575 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1576 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1577 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1578 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, 0), 0.3) | |
| 1579 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0), 0.3) | |
| 1580 | end | |
| 1581 | mdec.Parent = Decrease | |
| 1582 | end | |
| 1583 | mdec.Parent = Decrease | |
| 1584 | equipanim = function() | |
| 1585 | equipped = true | |
| 1586 | mdec.Parent = nil | |
| 1587 | n = 0 | |
| 1588 | local dec = Instance.new("NumberValue", Decrease)
| |
| 1589 | dec.Name = "DecreaseMvmt" | |
| 1590 | dec.Value = 10 | |
| 1591 | so("300915902", RootPart, 1, 1)
| |
| 1592 | for i = 0, 50 do | |
| 1593 | swait() | |
| 1594 | if i == 0 then | |
| 1595 | laarmvis = true | |
| 1596 | else | |
| 1597 | if i == 5 then | |
| 1598 | raarmvis = true | |
| 1599 | else | |
| 1600 | if i == 10 then | |
| 1601 | lalegvis = true | |
| 1602 | else | |
| 1603 | if i == 15 then | |
| 1604 | ralegvis = true | |
| 1605 | else | |
| 1606 | if i == 20 then | |
| 1607 | tavis = true | |
| 1608 | end | |
| 1609 | end | |
| 1610 | end | |
| 1611 | end | |
| 1612 | end | |
| 1613 | n = n + 1 | |
| 1614 | if n > 6 then | |
| 1615 | if n >= 9 then | |
| 1616 | n = 0 | |
| 1617 | Clone() | |
| 1618 | end | |
| 1619 | for i = 1, 3 do | |
| 1620 | ElecEffect(Torso.CFrame, 3, 3, 3) | |
| 1621 | end | |
| 1622 | end | |
| 1623 | do | |
| 1624 | do | |
| 1625 | if i <= 25 then | |
| 1626 | Neck.C0 = clerp(Neck.C0, necko * euler(0.6, 0, 0), 0.15) | |
| 1627 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(0.1, 0, 0), 0.15) | |
| 1628 | RW.C0 = clerp(RW.C0, cf(0.7, 0.4, -0.5) * euler(1.5, 0, -1.2), 0.15) | |
| 1629 | LW.C0 = clerp(LW.C0, cf(-0.7, 0.4, -0.5) * euler(0.7, 0, 1), 0.15) | |
| 1630 | RH.C0 = clerp(RH.C0, cf(0.95, -0.9, 0) * euler(0, 1.57, 0) * euler(-0.1, 0, 0.1), 0.15) | |
| 1631 | LH.C0 = clerp(LH.C0, cf(-0.95, -0.9, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, -0.1), 0.15) | |
| 1632 | else | |
| 1633 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.1, 0, 0), 0.2) | |
| 1634 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(-0.1, 0, 0), 0.2) | |
| 1635 | RW.C0 = clerp(RW.C0, cf(1, 0.7, -0.5) * euler(2.5, 0, -0.8), 0.2) | |
| 1636 | LW.C0 = clerp(LW.C0, cf(-1, 0.7, -0.5) * euler(2, 0, 0.6), 0.2) | |
| 1637 | RH.C0 = clerp(RH.C0, cf(0.95, -0.9, 0) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.1), 0.2) | |
| 1638 | LH.C0 = clerp(LH.C0, cf(-0.95, -0.9, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.1), 0.2) | |
| 1639 | end | |
| 1640 | -- DECOMPILER ERROR at PC313: LeaveBlock: unexpected jumping out DO_STMT | |
| 1641 | ||
| 1642 | end | |
| 1643 | end | |
| 1644 | end | |
| 1645 | laarmvis = false | |
| 1646 | raarmvis = false | |
| 1647 | lalegvis = false | |
| 1648 | ralegvis = false | |
| 1649 | tavis = false | |
| 1650 | dec.Parent = nil | |
| 1651 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 200, Character) | |
| 1652 | if hit ~= nil then | |
| 1653 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
| |
| 1654 | ref.Anchored = true | |
| 1655 | ref.CFrame = cf(pos) | |
| 1656 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 1657 | MagicWave(BrickColor.new("Bright blue"), cf(ref.Position), 1, 1, 1, 1.2, 0.2, 1.2, 0.05)
| |
| 1658 | end | |
| 1659 | end | |
| 1660 | StaggerAnim = function() | |
| 1661 | attack = true | |
| 1662 | removeControl() | |
| 1663 | for i = 1, math.random(2, 4) do | |
| 1664 | ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
| |
| 1665 | end | |
| 1666 | for i = 0, 1, 0.35 do | |
| 1667 | swait() | |
| 1668 | if Rooted.Value == false then | |
| 1669 | Torso.Velocity = RootPart.CFrame.lookVector * -40 | |
| 1670 | end | |
| 1671 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.3) | |
| 1672 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.4), 0.3) | |
| 1673 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.3) | |
| 1674 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1675 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3) | |
| 1676 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1677 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.3) | |
| 1678 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3) | |
| 1679 | end | |
| 1680 | for i = 0, 1, 0.2 do | |
| 1681 | swait() | |
| 1682 | if Rooted.Value == false then | |
| 1683 | Torso.Velocity = RootPart.CFrame.lookVector * -40 | |
| 1684 | end | |
| 1685 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4) | |
| 1686 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(-0.5, 0, -0.4), 0.4) | |
| 1687 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.4) | |
| 1688 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1689 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.4) | |
| 1690 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 1691 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.4) | |
| 1692 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.5), 0.4) | |
| 1693 | end | |
| 1694 | for i = 0, 1, 0.1 do | |
| 1695 | swait() | |
| 1696 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.5, 0, 0), 0.3) | |
| 1697 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.8) * euler(-0.2, 0, -0.4), 0.3) | |
| 1698 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.3, 0, 0.4) * euler(0, -0.4, 0), 0.3) | |
| 1699 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1700 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2) * euler(0, 0.4, 0), 0.3) | |
| 1701 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1702 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 1.2), 0.3) | |
| 1703 | LH.C0 = clerp(LH.C0, cf(-1, 0, -1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3) | |
| 1704 | end | |
| 1705 | for i = 1, 40 do | |
| 1706 | swait() | |
| 1707 | if StunT.Value <= Stun.Value then | |
| 1708 | break | |
| 1709 | end | |
| 1710 | end | |
| 1711 | do | |
| 1712 | resumeControl() | |
| 1713 | combo = 0 | |
| 1714 | attack = false | |
| 1715 | end | |
| 1716 | end | |
| 1717 | StaggerHitt = function() | |
| 1718 | attack = true | |
| 1719 | for i = 1, math.random(2, 4) do | |
| 1720 | ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
| |
| 1721 | end | |
| 1722 | for i = 0, 1, 0.1 do | |
| 1723 | swait() | |
| 1724 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.7) * euler(0.1, 0, 0), 0.3) | |
| 1725 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.6), 0.3) | |
| 1726 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.9) * euler(0, -0.7, 0), 0.3) | |
| 1727 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1728 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3) | |
| 1729 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1730 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, -0.4), 0.3) | |
| 1731 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3) | |
| 1732 | end | |
| 1733 | attack = false | |
| 1734 | end | |
| 1735 | StunAnim = function() | |
| 1736 | attack = true | |
| 1737 | Stunned.Value = true | |
| 1738 | removeControl() | |
| 1739 | showDamage(Character, "Stunned", "Interrupt") | |
| 1740 | local dec = Instance.new("NumberValue", Decrease)
| |
| 1741 | dec.Name = "DecreaseMvmt" | |
| 1742 | dec.Value = 10 | |
| 1743 | for i = 0, 1, 0.3 do | |
| 1744 | swait() | |
| 1745 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.5), 0.2) | |
| 1746 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, -3), 0.2) | |
| 1747 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 1.3), 0.2) | |
| 1748 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1749 | LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1, 0, 0.4) * euler(0, -0.1, 0), 0.2) | |
| 1750 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1751 | RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.3), 0.25) | |
| 1752 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, 0), 0.25) | |
| 1753 | end | |
| 1754 | for i = 0, 1, 0.3 do | |
| 1755 | swait() | |
| 1756 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -0.5), 0.2) | |
| 1757 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.5) * euler(0.8, 0, -3), 0.2) | |
| 1758 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2) | |
| 1759 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1760 | LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1.2, 0, 0.8) * euler(0, -0.1, 0), 0.2) | |
| 1761 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1762 | RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.25) | |
| 1763 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(0.1, 0, 0.7), 0.25) | |
| 1764 | end | |
| 1765 | for i = 0, 1, 0.3 do | |
| 1766 | swait() | |
| 1767 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -1), 0.2) | |
| 1768 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1.57, 0, -3), 0.2) | |
| 1769 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2) | |
| 1770 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1771 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, -0.8) * euler(0, -0.1, 0), 0.2) | |
| 1772 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 1773 | RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.6), 0.25) | |
| 1774 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.3), 0.25) | |
| 1775 | end | |
| 1776 | local gairost = Instance.new("BodyGyro")
| |
| 1777 | gairost.Parent = RootPart | |
| 1778 | gairost.maxTorque = Vector3.new(400000, 0, 400000) * math.huge | |
| 1779 | gairost.P = 20000 | |
| 1780 | gairost.cframe = cf(0, 0, 0) | |
| 1781 | for i = 0, 1, 0.1 do | |
| 1782 | swait() | |
| 1783 | if hitfloor ~= nil then | |
| 1784 | do | |
| 1785 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.57), 0.3) | |
| 1786 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2.5) * euler(1.57, 0, -3.14), 0.3) | |
| 1787 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1.5) * euler(0.2, 0, 0), 0.3) | |
| 1788 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1789 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.5, 0, -1.57) * euler(0, 0, 0), 0.3) | |
| 1790 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1791 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0), 0.3) | |
| 1792 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0), 0.3) | |
| 1793 | -- DECOMPILER ERROR at PC711: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 1794 | ||
| 1795 | -- DECOMPILER ERROR at PC711: LeaveBlock: unexpected jumping out IF_STMT | |
| 1796 | ||
| 1797 | end | |
| 1798 | end | |
| 1799 | end | |
| 1800 | for i = 1, 70 do | |
| 1801 | swait() | |
| 1802 | gairost.cframe = RootPart.CFrame | |
| 1803 | if hitfloor ~= nil then | |
| 1804 | Torso.Velocity = vt(0, 0, 0) | |
| 1805 | end | |
| 1806 | end | |
| 1807 | for i = 0, 1, 0.2 do | |
| 1808 | swait() | |
| 1809 | Stun.Value = 0 | |
| 1810 | gairost.cframe = RootPart.CFrame | |
| 1811 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0), 0.3) | |
| 1812 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1, 0, -4), 0.3) | |
| 1813 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1) * euler(0.2, -1, 0), 0.3) | |
| 1814 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1815 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, 0.2) * euler(0, 0, 0), 0.3) | |
| 1816 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 1817 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0.4), 0.3) | |
| 1818 | LH.C0 = clerp(LH.C0, cf(-1, -1, -1) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 1), 0.3) | |
| 1819 | end | |
| 1820 | resumeControl() | |
| 1821 | gairost.Parent = nil | |
| 1822 | dec.Parent = nil | |
| 1823 | Stun.Value = 0 | |
| 1824 | combo = 0 | |
| 1825 | Stunned.Value = false | |
| 1826 | attack = false | |
| 1827 | for i = 1, 10 do | |
| 1828 | swait() | |
| 1829 | Stun.Value = 0 | |
| 1830 | end | |
| 1831 | end | |
| 1832 | attackone = function() | |
| 1833 | attack = true | |
| 1834 | if Mode == "Normal" then | |
| 1835 | laarmvis = true | |
| 1836 | lpdvis = true | |
| 1837 | for i = 0, 1, 0.1 do | |
| 1838 | swait() | |
| 1839 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 1840 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 1841 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.5) * euler(0.2, 0.2, 0), 0.3) | |
| 1842 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 0.5), 0.3) | |
| 1843 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.6, 0, 0.6) * euler(0, 0.5, 0), 0.3) | |
| 1844 | LW.C0 = clerp(LW.C0, cf(-1.1, 0.5, -0.5) * euler(1.57, 0, 0.4) * euler(0, 0, 0), 0.3) | |
| 1845 | RH.C0 = clerp(RH.C0, cf(1.2, -0.9, -0.2) * euler(0, 1.57, 0) * euler(0, -0.5, -0.1), 0.3) | |
| 1846 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0.4) * euler(0, -1.57, 0) * euler(-0.2, 0, 0.1), 0.3) | |
| 1847 | end | |
| 1848 | so("203691885", pdprt9, 0.5, 1.5)
| |
| 1849 | so("81116747", pdprt9, 1, 1)
| |
| 1850 | if Rooted.Value == false then | |
| 1851 | Torso.Velocity = RootPart.CFrame.lookVector * 90 | |
| 1852 | end | |
| 1853 | RecentEnemy.Value = nil | |
| 1854 | hbwld.Parent = nil | |
| 1855 | hboxpos.Parent = hitbox | |
| 1856 | hitbox.Parent = modelzorz | |
| 1857 | hitbox.Size = vt(2, 6, 2) | |
| 1858 | hitboxCF = pdprt9.CFrame * cf(0, 0, 0) | |
| 1859 | hitbox.CFrame = hitboxCF | |
| 1860 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 3, 3, 3, 0.2, 3, pdprt7)
| |
| 1861 | MagicBlock(BrickColor.new("Bright yellow"), pdprt7.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.1, 3, pdprt7)
| |
| 1862 | MagicBoom2(BrickColor.new("Bright red"), pdprt7.CFrame, 0.5, 0.5, 0.5, 0.2, 0.5, 0.2, 0.1, pdprt7)
| |
| 1863 | num = 0 | |
| 1864 | for i = 0, 1, 0.07 do | |
| 1865 | swait() | |
| 1866 | num = num + 1 | |
| 1867 | if num == 5 then | |
| 1868 | Bullet(pdprt4) | |
| 1869 | end | |
| 1870 | if num <= 5 then | |
| 1871 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 4, 4, 4, 0.25, 1)
| |
| 1872 | end | |
| 1873 | hitboxCF = pdprt9.CFrame * cf(0, 0, 0) | |
| 1874 | hitbox.CFrame = hitboxCF | |
| 1875 | MagniDamage(hitbox, 6, 5, 7, math.random(20, 25), "Normal", false, nil, nil, nil, math.random(5, 8), RootPart, 0.5, 2) | |
| 1876 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, 0.8, 0), 0.5) | |
| 1877 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.3, 0, 0), 0.3) | |
| 1878 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.5), 0.3) | |
| 1879 | if i >= 0.1 then | |
| 1880 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(1.54, 0, -0.4) * euler(0, 0, 0), 0.3) | |
| 1881 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.4) * euler(0, 0, 0), 0.3) | |
| 1882 | else | |
| 1883 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 0, 0), 0.3) | |
| 1884 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.4) * euler(0, 0, 0), 0.3) | |
| 1885 | end | |
| 1886 | RH.C0 = clerp(RH.C0, cf(1.2, -1, 0.2) * euler(0, 1.57, 0) * euler(0, 0.2, -0.5), 0.3) | |
| 1887 | LH.C0 = clerp(LH.C0, cf(-1, -0.9, -0.2) * euler(0, -1.57, 0) * euler(0, 0.5, 0.2), 0.3) | |
| 1888 | if RecentEnemy.Value ~= nil then | |
| 1889 | Torso.Velocity = vt(0, 0, 0) | |
| 1890 | end | |
| 1891 | end | |
| 1892 | hitbox.Parent = modelzorz | |
| 1893 | hitbox.Size = vt() | |
| 1894 | hitboxweld() | |
| 1895 | hboxpos.Parent = nil | |
| 1896 | lpdvis = false | |
| 1897 | else | |
| 1898 | local refat = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1899 | refat.Anchored = true | |
| 1900 | refat.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
| 1901 | game:GetService("Debris"):AddItem(refat, 5)
| |
| 1902 | for i = 1, 3 do | |
| 1903 | local Col = "Medium blue" | |
| 1904 | if i == 2 then | |
| 1905 | Col = "Bright blue" | |
| 1906 | end | |
| 1907 | MagicCircle(BrickColor.new(Col), LeftArm.CFrame * cf(0, -1, 0), 1, 1, 1, 1 * i, 1 * i, 1 * i, 0.08) | |
| 1908 | end | |
| 1909 | so("300915947", refat, 1, 0.6)
| |
| 1910 | for i = 0, 1, 0.15 do | |
| 1911 | swait() | |
| 1912 | refat.CFrame = LeftArm.CFrame * cf(0, -1 - 3 * i, 0) | |
| 1913 | ElecEffect(LeftArm.CFrame * cf(0, -1, 0), 1, 1, 1) | |
| 1914 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.4) | |
| 1915 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(0, 0, -0.4), 0.4) | |
| 1916 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.8) * euler(0, 0, 0), 0.4) | |
| 1917 | LW.C0 = clerp(LW.C0, cf(-0.8, 0.5, -0.5) * euler(1.8, 0, 1.2) * euler(0, -1, 0) * euler(0, 0, -0.5), 0.4) | |
| 1918 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, 0.1) * euler(0, 1.57, 0) * euler(-0.2, 0.1, 0.1), 0.4) | |
| 1919 | LH.C0 = clerp(LH.C0, cf(-1, -0.95, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0.1), 0.4) | |
| 1920 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 1921 | do | |
| 1922 | if StaggerHit.Value == true then | |
| 1923 | break | |
| 1924 | end | |
| 1925 | -- DECOMPILER ERROR at PC843: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 1926 | ||
| 1927 | -- DECOMPILER ERROR at PC843: LeaveBlock: unexpected jumping out IF_STMT | |
| 1928 | ||
| 1929 | end | |
| 1930 | end | |
| 1931 | end | |
| 1932 | local d = 0 | |
| 1933 | for i = 0, 1, 0.1 do | |
| 1934 | swait() | |
| 1935 | refat.CFrame = LeftArm.CFrame * cf(0, -4 + 2 * i, 0) | |
| 1936 | if i < 0.7 then | |
| 1937 | MagniDamage(refat, 5, 5, 7, math.random(10, 20), "Normal", true, nil, nil, nil, math.random(4, 6), RootPart, 0.2, 2) | |
| 1938 | end | |
| 1939 | for i = 1, 3 do | |
| 1940 | ElecEffect2(refat.CFrame, 4, 4, 4) | |
| 1941 | end | |
| 1942 | if d % 2 == 0 and i < 0.7 then | |
| 1943 | for i = 1, 3 do | |
| 1944 | local Col = "Medium blue" | |
| 1945 | if i == 2 then | |
| 1946 | Col = "Bright blue" | |
| 1947 | end | |
| 1948 | MagicCircle(BrickColor.new(Col), refat.CFrame, 0, 0, 0, 0.8 * i, 0.8 * i, 0.8 * i, 0.08) | |
| 1949 | end | |
| 1950 | end | |
| 1951 | do | |
| 1952 | d = d + 1 | |
| 1953 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.3) | |
| 1954 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(0, 0, -0.4), 0.3) | |
| 1955 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.6, 0, 1) * euler(0, 0, 0), 0.3) | |
| 1956 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.3, 0) * euler(1.57, 0, -1.57) * euler(0, -1.5, 0) * euler(0, 0, 0.4), 0.3) | |
| 1957 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, 0.1) * euler(0, 1.57, 0) * euler(-0.2, 0.1, 0.1), 0.3) | |
| 1958 | LH.C0 = clerp(LH.C0, cf(-1, -0.95, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0.1), 0.3) | |
| 1959 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 1960 | do | |
| 1961 | if StaggerHit.Value == true then | |
| 1962 | break | |
| 1963 | end | |
| 1964 | -- DECOMPILER ERROR at PC1082: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 1965 | ||
| 1966 | -- DECOMPILER ERROR at PC1082: LeaveBlock: unexpected jumping out IF_STMT | |
| 1967 | ||
| 1968 | -- DECOMPILER ERROR at PC1082: LeaveBlock: unexpected jumping out DO_STMT | |
| 1969 | ||
| 1970 | end | |
| 1971 | end | |
| 1972 | end | |
| 1973 | end | |
| 1974 | refat.Parent = nil | |
| 1975 | end | |
| 1976 | do | |
| 1977 | attack = false | |
| 1978 | end | |
| 1979 | end | |
| 1980 | attacktwo = function() | |
| 1981 | attack = true | |
| 1982 | if Mode == "Normal" then | |
| 1983 | raarmvis = true | |
| 1984 | rpdvis = true | |
| 1985 | for i = 0, 1, 0.1 do | |
| 1986 | swait() | |
| 1987 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 1988 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 1989 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 1) * euler(0, 0, 0), 0.3) | |
| 1990 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.3) | |
| 1991 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.4, 0, -1), 0.3) | |
| 1992 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.6, 0, -1) * euler(0, 0, 0), 0.3) | |
| 1993 | RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.4) * euler(0, 1.57, 0) * euler(0, 1, -0.1), 0.3) | |
| 1994 | LH.C0 = clerp(LH.C0, cf(-0.8, -0.9, 0.4) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.3) | |
| 1995 | end | |
| 1996 | so("203691885", pdprt19, 0.5, 1.5)
| |
| 1997 | so("81116747", pdprt19, 1, 1)
| |
| 1998 | if Rooted.Value == false then | |
| 1999 | Torso.Velocity = RootPart.CFrame.lookVector * 100 | |
| 2000 | end | |
| 2001 | RecentEnemy.Value = nil | |
| 2002 | hbwld.Parent = nil | |
| 2003 | hboxpos.Parent = hitbox | |
| 2004 | hitbox.Parent = modelzorz | |
| 2005 | hitbox.Size = vt(2, 6, 2) | |
| 2006 | hitboxCF = pdprt19.CFrame * cf(0, 0, 0) | |
| 2007 | hitbox.CFrame = hitboxCF | |
| 2008 | MagicBlock(BrickColor.new("Bright red"), pdprt17.CFrame, 1, 1, 1, 3, 3, 3, 0.2, 3, pdprt17)
| |
| 2009 | MagicBlock(BrickColor.new("Bright yellow"), pdprt17.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.1, 3, pdprt17)
| |
| 2010 | MagicBoom2(BrickColor.new("Bright red"), pdprt17.CFrame, 0.5, 0.5, 0.5, 0.2, 0.5, 0.2, 0.1, pdprt17)
| |
| 2011 | num = 0 | |
| 2012 | for i = 0, 1, 0.07 do | |
| 2013 | swait() | |
| 2014 | num = num + 1 | |
| 2015 | if num == 5 then | |
| 2016 | Bullet(pdprt16) | |
| 2017 | end | |
| 2018 | if num <= 5 then | |
| 2019 | MagicBlock(BrickColor.new("Bright red"), pdprt17.CFrame, 1, 1, 1, 4, 4, 4, 0.25, 1)
| |
| 2020 | end | |
| 2021 | hitboxCF = pdprt19.CFrame * cf(0, 0, 0) | |
| 2022 | hitbox.CFrame = hitboxCF | |
| 2023 | MagniDamage(hitbox, 6, 5, 7, math.random(20, 25), "Normal", false, nil, nil, nil, math.random(5, 8), RootPart, 0.5, 2) | |
| 2024 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, 0.8, 0), 0.5) | |
| 2025 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -1.57) * euler(0.2, 0, 0), 0.3) | |
| 2026 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.57), 0.3) | |
| 2027 | if i >= 0.2 then | |
| 2028 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 0) * euler(0, 0, 0.2), 0.3) | |
| 2029 | else | |
| 2030 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.8, 0, 1.2), 0.3) | |
| 2031 | end | |
| 2032 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.4, 0, -0.4), 0.3) | |
| 2033 | RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.4) * euler(0, 1.57, 0) * euler(0.2, -1.57, 0), 0.3) | |
| 2034 | LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.4) * euler(0, -1.57, 0) * euler(-0.4, -1.57, 0), 0.3) | |
| 2035 | if RecentEnemy.Value ~= nil then | |
| 2036 | Torso.Velocity = vt(0, 0, 0) | |
| 2037 | end | |
| 2038 | end | |
| 2039 | hitbox.Parent = modelzorz | |
| 2040 | hitbox.Size = vt() | |
| 2041 | hitboxweld() | |
| 2042 | hboxpos.Parent = nil | |
| 2043 | rpdvis = false | |
| 2044 | else | |
| 2045 | local refat = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2046 | refat.Anchored = true | |
| 2047 | refat.CFrame = RightArm.CFrame * cf(0, -1, 0) | |
| 2048 | game:GetService("Debris"):AddItem(refat, 5)
| |
| 2049 | for i = 1, 3 do | |
| 2050 | local Col = "Medium blue" | |
| 2051 | if i == 2 then | |
| 2052 | Col = "Bright blue" | |
| 2053 | end | |
| 2054 | MagicCircle(BrickColor.new(Col), RightArm.CFrame * cf(0, -1, 0), 1, 1, 1, 1 * i, 1 * i, 1 * i, 0.08) | |
| 2055 | end | |
| 2056 | so("300915983", refat, 1, 0.7)
| |
| 2057 | for i = 0, 1, 0.15 do | |
| 2058 | swait() | |
| 2059 | refat.CFrame = RightArm.CFrame * cf(0, -1, 0) | |
| 2060 | ElecEffect(refat.CFrame, 1, 1, 1) | |
| 2061 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.3, 0, 0), 0.4) | |
| 2062 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 0.3), 0.4) | |
| 2063 | RW.C0 = clerp(RW.C0, cf(1.2, 0.5, 0.3) * euler(1.4, 0, 0.2) * euler(0, 1, 0), 0.4) | |
| 2064 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.6) * euler(0, 0, 0), 0.4) | |
| 2065 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.3, -0.1), 0.4) | |
| 2066 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.8, 0.2) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0.2), 0.4) | |
| 2067 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2068 | do | |
| 2069 | if StaggerHit.Value == true then | |
| 2070 | break | |
| 2071 | end | |
| 2072 | -- DECOMPILER ERROR at PC787: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2073 | ||
| 2074 | -- DECOMPILER ERROR at PC787: LeaveBlock: unexpected jumping out IF_STMT | |
| 2075 | ||
| 2076 | end | |
| 2077 | end | |
| 2078 | end | |
| 2079 | local d = 0 | |
| 2080 | for i = 0, 1, 0.1 do | |
| 2081 | swait() | |
| 2082 | refat.CFrame = RightArm.CFrame * cf(0, -1 - 8 * i, 0) | |
| 2083 | if i < 0.7 then | |
| 2084 | MagniDamage(refat, 6, 5, 7, math.random(10, 20), "Normal", true, nil, nil, nil, math.random(4, 6), RootPart, 0.2, 2) | |
| 2085 | end | |
| 2086 | for i = 1, 3 do | |
| 2087 | ElecEffect2(refat.CFrame, 5, 5, 5) | |
| 2088 | end | |
| 2089 | if d % 2 == 0 and i < 0.9 then | |
| 2090 | cef = refat.CFrame * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) | |
| 2091 | for i = 1, 3 do | |
| 2092 | local Col = "Medium blue" | |
| 2093 | if i == 2 then | |
| 2094 | Col = "Bright blue" | |
| 2095 | end | |
| 2096 | MagicCircle(BrickColor.new(Col), cef, 0, 0, 0, 0.5 * i, 0.5 * i, 0.5 * i, 0.08) | |
| 2097 | end | |
| 2098 | end | |
| 2099 | do | |
| 2100 | d = d + 1 | |
| 2101 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.3) * euler(0.05, 0, 0), 0.3) | |
| 2102 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 0.3), 0.3) | |
| 2103 | RW.C0 = clerp(RW.C0, cf(1.2, 0.5, -0.5) * euler(1.5, 0, 0.3) * euler(0, 1.57, 0), 0.3) | |
| 2104 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.4, 0, -0.6) * euler(0, 0, 0), 0.3) | |
| 2105 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.3, -0.1), 0.3) | |
| 2106 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.8, 0.2) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0.2), 0.3) | |
| 2107 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2108 | do | |
| 2109 | if StaggerHit.Value == true then | |
| 2110 | break | |
| 2111 | end | |
| 2112 | -- DECOMPILER ERROR at PC1043: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2113 | ||
| 2114 | -- DECOMPILER ERROR at PC1043: LeaveBlock: unexpected jumping out IF_STMT | |
| 2115 | ||
| 2116 | -- DECOMPILER ERROR at PC1043: LeaveBlock: unexpected jumping out DO_STMT | |
| 2117 | ||
| 2118 | end | |
| 2119 | end | |
| 2120 | end | |
| 2121 | end | |
| 2122 | refat.Parent = nil | |
| 2123 | end | |
| 2124 | do | |
| 2125 | attack = false | |
| 2126 | end | |
| 2127 | end | |
| 2128 | attackthree = function() | |
| 2129 | attack = true | |
| 2130 | local refat = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2131 | if Mode == "Normal" then | |
| 2132 | lalegvis = true | |
| 2133 | ralegvis = true | |
| 2134 | RecentEnemy.Value = nil | |
| 2135 | for i = 0, 1, 0.2 do | |
| 2136 | swait() | |
| 2137 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0) * euler(0, 0, 0.2), 0.3) | |
| 2138 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0.2, 0, 0) * euler(0, 0, 0.4), 0.3) | |
| 2139 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.5, 0, -1) * euler(0, 1.57, 0), 0.3) | |
| 2140 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2141 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -0.3) * euler(0, -1.57, 0), 0.3) | |
| 2142 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2143 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.2) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.4) * euler(0, 0, 0), 0.2) | |
| 2144 | LH.C0 = clerp(LH.C0, cf(-1, 0, -0.6) * euler(0, -1.57, 0) * euler(0, 0, 0.4) * euler(-0.1, 0, 0), 0.2) | |
| 2145 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2146 | do | |
| 2147 | if StaggerHit.Value == true then | |
| 2148 | break | |
| 2149 | end | |
| 2150 | -- DECOMPILER ERROR at PC235: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2151 | ||
| 2152 | -- DECOMPILER ERROR at PC235: LeaveBlock: unexpected jumping out IF_STMT | |
| 2153 | ||
| 2154 | end | |
| 2155 | end | |
| 2156 | end | |
| 2157 | if Rooted.Value == false then | |
| 2158 | Torso.Velocity = RootPart.CFrame.lookVector * 80 | |
| 2159 | end | |
| 2160 | so("200632211", LeftLeg, 1, 0.8)
| |
| 2161 | hbwld.Parent = nil | |
| 2162 | hboxpos.Parent = hitbox | |
| 2163 | hitbox.Parent = modelzorz | |
| 2164 | hitbox.Size = vt(1.5, 2.5, 1.5) | |
| 2165 | hitboxCF = LeftLeg.CFrame | |
| 2166 | hitbox.CFrame = hitboxCF | |
| 2167 | RecentEnemy.Value = nil | |
| 2168 | for i = 0, 1, 0.1 do | |
| 2169 | swait() | |
| 2170 | hitboxCF = LeftLeg.CFrame | |
| 2171 | hitbox.CFrame = hitboxCF | |
| 2172 | MagniDamage(hitbox, 3, 4, 5, math.random(20, 25), "Normal", false, nil, nil, nil, math.random(5, 8), RootPart, 0.5, 2) | |
| 2173 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, 0) * euler(0, 0, 0.4), 0.5) | |
| 2174 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.8, -0.2) * euler(0.2, 0, 0) * euler(0, 0, -0.4), 0.5) | |
| 2175 | RW.C0 = clerp(RW.C0, cf(1.2, 0.5, -0.3) * euler(1, 0, -0.2) * euler(0, 1.57, 0), 0.5) | |
| 2176 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5) | |
| 2177 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-1, 0, -0.5) * euler(0, 0, 0), 0.5) | |
| 2178 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5) | |
| 2179 | RH.C0 = clerp(RH.C0, cf(1.1, -1, -0.4) * euler(0, 1.57, 0) * euler(0, 0, -0.1) * euler(0.1, 0, 0), 0.5) | |
| 2180 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.4, -0.4) * euler(0, -1.57, 0) * euler(0, 0, -2) * euler(-0.3, 0, 0), 0.5) | |
| 2181 | if RecentEnemy.Value ~= nil then | |
| 2182 | Torso.Velocity = vt(0, 0, 0) | |
| 2183 | end | |
| 2184 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2185 | do | |
| 2186 | if StaggerHit.Value == true then | |
| 2187 | break | |
| 2188 | end | |
| 2189 | -- DECOMPILER ERROR at PC525: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2190 | ||
| 2191 | -- DECOMPILER ERROR at PC525: LeaveBlock: unexpected jumping out IF_STMT | |
| 2192 | ||
| 2193 | end | |
| 2194 | end | |
| 2195 | end | |
| 2196 | hitbox.Parent = modelzorz | |
| 2197 | hitbox.Size = vt() | |
| 2198 | hitboxweld() | |
| 2199 | hboxpos.Parent = nil | |
| 2200 | if RecentEnemy.Value ~= nil then | |
| 2201 | for i = 0, 1, 0.15 do | |
| 2202 | swait() | |
| 2203 | Neck.C0 = clerp(Neck.C0, necko * euler(0, -0.5, 0) * euler(0, 0, -1.3), 0.3) | |
| 2204 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0, 0, 1.3) * euler(0, 0.5, 0), 0.3) | |
| 2205 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 1) * euler(0, 0, 0), 0.3) | |
| 2206 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2207 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -0.5) * euler(0, 0, 0), 0.3) | |
| 2208 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2209 | RH.C0 = clerp(RH.C0, cf(0.6, -0.4, -0.7) * euler(0, 1.57, 0) * euler(0, 0, -0.1) * euler(-0.7, 0, 0), 0.3) | |
| 2210 | LH.C0 = clerp(LH.C0, cf(-0.9, -0.4, -0.4) * euler(0, -1.57, 0) * euler(-0.5, 0, 0), 0.3) | |
| 2211 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2212 | do | |
| 2213 | if StaggerHit.Value == true then | |
| 2214 | break | |
| 2215 | end | |
| 2216 | -- DECOMPILER ERROR at PC746: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2217 | ||
| 2218 | -- DECOMPILER ERROR at PC746: LeaveBlock: unexpected jumping out IF_STMT | |
| 2219 | ||
| 2220 | end | |
| 2221 | end | |
| 2222 | end | |
| 2223 | RecentEnemy.Value = nil | |
| 2224 | local dec = Instance.new("NumberValue", Decrease)
| |
| 2225 | dec.Name = "DecreaseMvmt" | |
| 2226 | dec.Value = 10 | |
| 2227 | if Rooted.Value == false then | |
| 2228 | Torso.Velocity = RootPart.CFrame.lookVector * 100 | |
| 2229 | end | |
| 2230 | so("200632136", LeftLeg, 1, 0.8)
| |
| 2231 | hbwld.Parent = nil | |
| 2232 | hboxpos.Parent = hitbox | |
| 2233 | hitbox.Parent = modelzorz | |
| 2234 | hitbox.Size = vt(1.5, 2.5, 1.5) | |
| 2235 | hitboxCF = LeftLeg.CFrame | |
| 2236 | hitbox.CFrame = hitboxCF | |
| 2237 | for i = 0, 1, 0.1 do | |
| 2238 | swait() | |
| 2239 | hitboxCF = RightLeg.CFrame | |
| 2240 | hitbox.CFrame = hitboxCF | |
| 2241 | MagniDamage(hitbox, 3, 5, 7, math.random(10, 15), "Normal", false, nil, nil, nil, math.random(5, 8), RootPart, 0.5, 2) | |
| 2242 | Neck.C0 = clerp(Neck.C0, necko * euler(0, -0.5, 0) * euler(0, 0, -1), 0.3) | |
| 2243 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.2) * euler(0, 0, 1.3) * euler(0, 1, 0), 0.3) | |
| 2244 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.5, 0, -1) * euler(0, 0, 0), 0.3) | |
| 2245 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2246 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.8, 0, -0.3) * euler(0, 0, 0), 0.3) | |
| 2247 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 2248 | RH.C0 = clerp(RH.C0, cf(0.8, -0.8, -0.2) * euler(0, 1.57, 0) * euler(0, 0, -0.1) * euler(-0.5, 0, 0), 0.3) | |
| 2249 | LH.C0 = clerp(LH.C0, cf(-0.9, -0.6, -0.8) * euler(0, -1.57, 0) * euler(-0.3, 0, 1.2), 0.3) | |
| 2250 | if RecentEnemy.Value ~= nil then | |
| 2251 | Torso.Velocity = vt(0, 0, 0) | |
| 2252 | end | |
| 2253 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2254 | do | |
| 2255 | if StaggerHit.Value == true then | |
| 2256 | break | |
| 2257 | end | |
| 2258 | -- DECOMPILER ERROR at PC1037: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2259 | ||
| 2260 | -- DECOMPILER ERROR at PC1037: LeaveBlock: unexpected jumping out IF_STMT | |
| 2261 | ||
| 2262 | end | |
| 2263 | end | |
| 2264 | end | |
| 2265 | dec.Parent = nil | |
| 2266 | hitbox.Parent = modelzorz | |
| 2267 | hitbox.Size = vt() | |
| 2268 | hitboxweld() | |
| 2269 | hboxpos.Parent = nil | |
| 2270 | end | |
| 2271 | else | |
| 2272 | do | |
| 2273 | for i = 0, 1, 0.1 do | |
| 2274 | swait() | |
| 2275 | ElecEffect(LeftArm.CFrame * cf(0, -1, 0), 1, 1, 1) | |
| 2276 | ElecEffect(RightArm.CFrame * cf(0, -1, 0), 1, 1, 1) | |
| 2277 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.1) * euler(-0.1, 0, 0), 0.3) | |
| 2278 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0.2, 0, 0.1), 0.3) | |
| 2279 | RW.C0 = clerp(RW.C0, cf(1.2, 0.5, -0.3) * euler(1.7, 0, -0.2) * euler(0, 1.5, 0), 0.3) | |
| 2280 | LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.3) * euler(1.7, 0, 0.2) * euler(0, -1.5, 0), 0.3) | |
| 2281 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.3) * euler(0, 1.57, 0) * euler(0, -0.1, 0.4), 0.3) | |
| 2282 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, -0.1) * euler(0, -1.57, 0) * euler(-0.2, 0.4, -0.1), 0.3) | |
| 2283 | if Stagger.Value ~= true and StunT.Value > Stun.Value then | |
| 2284 | do | |
| 2285 | if StaggerHit.Value == true then | |
| 2286 | break | |
| 2287 | end | |
| 2288 | -- DECOMPILER ERROR at PC1234: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2289 | ||
| 2290 | -- DECOMPILER ERROR at PC1234: LeaveBlock: unexpected jumping out IF_STMT | |
| 2291 | ||
| 2292 | end | |
| 2293 | end | |
| 2294 | end | |
| 2295 | refat.Anchored = true | |
| 2296 | refat.CFrame = RootPart.CFrame * cf(0, 0, -6) | |
| 2297 | game:GetService("Debris"):AddItem(refat, 5)
| |
| 2298 | so("300916014", refat, 1, 1)
| |
| 2299 | MagniDamage(refat, 6, 6, 8, math.random(20, 30), "Normal", true, nil, nil, nil, math.random(4, 6), RootPart, 0.2, 2) | |
| 2300 | for i = 1, 3 do | |
| 2301 | local Col = "Medium blue" | |
| 2302 | if i == 2 then | |
| 2303 | Col = "Bright blue" | |
| 2304 | end | |
| 2305 | MagicCircle(BrickColor.new(Col), refat.CFrame, 3, 3, 3, 2 * i, 2 * i, 2 * i, 0.08) | |
| 2306 | end | |
| 2307 | do | |
| 2308 | attack = false | |
| 2309 | if Mode ~= "Normal" then | |
| 2310 | local d = 0 | |
| 2311 | for i = 0, 1, 0.1 do | |
| 2312 | swait() | |
| 2313 | for i = 1, 3 do | |
| 2314 | ElecEffect2(refat.CFrame, 6, 6, 6) | |
| 2315 | end | |
| 2316 | if d % 2 == 0 and i < 0.9 then | |
| 2317 | cef = refat.CFrame * cf(math.random(-400, 400) / 100, math.random(-400, 400) / 100, math.random(-400, 400) / 100) | |
| 2318 | for i = 1, 3 do | |
| 2319 | local Col = "Medium blue" | |
| 2320 | if i == 2 then | |
| 2321 | Col = "Bright blue" | |
| 2322 | end | |
| 2323 | MagicCircle(BrickColor.new(Col), cef, 0, 0, 0, 0.5 * i, 0.5 * i, 0.5 * i, 0.08) | |
| 2324 | end | |
| 2325 | end | |
| 2326 | do | |
| 2327 | do | |
| 2328 | d = d + 1 | |
| 2329 | -- DECOMPILER ERROR at PC1379: LeaveBlock: unexpected jumping out DO_STMT | |
| 2330 | ||
| 2331 | end | |
| 2332 | end | |
| 2333 | end | |
| 2334 | refat.Parent = nil | |
| 2335 | end | |
| 2336 | end | |
| 2337 | end | |
| 2338 | end | |
| 2339 | end | |
| 2340 | attackfour = function() | |
| 2341 | attack = true | |
| 2342 | tavis = true | |
| 2343 | laarmvis = true | |
| 2344 | raarmvis = true | |
| 2345 | lpdvis = true | |
| 2346 | rpdvis = true | |
| 2347 | for i = 0, 1, 0.1 do | |
| 2348 | swait() | |
| 2349 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 2350 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 2351 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.1, 0, 0) * euler(0, 0, 0), 0.3) | |
| 2352 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0.2, 0, 0) * euler(0, 0, 0), 0.3) | |
| 2353 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0.3) * euler(1.7, 0, -0.2) * euler(0, 1.57, 0), 0.3) | |
| 2354 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0.3) * euler(1.7, 0, 0.2) * euler(0, -1.57, 0), 0.3) | |
| 2355 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.2) * euler(0, 1.57, 0) * euler(-0.1, 0, 0.2) * euler(0, 0, 0), 0.2) | |
| 2356 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.1), 0.2) | |
| 2357 | end | |
| 2358 | so("203691885", pdprt9, 0.5, 1.5)
| |
| 2359 | so("81116747", pdprt9, 1, 1)
| |
| 2360 | so("203691885", pdprt19, 0.5, 1.5)
| |
| 2361 | so("81116747", pdprt19, 1, 1)
| |
| 2362 | if Rooted.Value == false then | |
| 2363 | Torso.Velocity = RootPart.CFrame.lookVector * 120 | |
| 2364 | end | |
| 2365 | RecentEnemy.Value = nil | |
| 2366 | hbwld.Parent = nil | |
| 2367 | hboxpos.Parent = hitbox | |
| 2368 | hitbox.Parent = modelzorz | |
| 2369 | hitbox.Size = vt(4, 4, 8) | |
| 2370 | hitboxCF = Torso.CFrame * cf(0, 0, -2) | |
| 2371 | hitbox.CFrame = hitboxCF | |
| 2372 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 3, 3, 3, 0.2, 3, pdprt7)
| |
| 2373 | MagicBlock(BrickColor.new("Bright yellow"), pdprt7.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.1, 3, pdprt7)
| |
| 2374 | MagicBoom2(BrickColor.new("Bright red"), pdprt7.CFrame, 0.5, 0.5, 0.5, 0.2, 0.5, 0.2, 0.1, pdprt7)
| |
| 2375 | MagicBlock(BrickColor.new("Bright red"), pdprt17.CFrame, 1, 1, 1, 3, 3, 3, 0.2, 3, pdprt17)
| |
| 2376 | MagicBlock(BrickColor.new("Bright yellow"), pdprt17.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.1, 3, pdprt17)
| |
| 2377 | MagicBoom2(BrickColor.new("Bright red"), pdprt17.CFrame, 0.5, 0.5, 0.5, 0.2, 0.5, 0.2, 0.1, pdprt17)
| |
| 2378 | num = 0 | |
| 2379 | for i = 0, 1, 0.07 do | |
| 2380 | swait() | |
| 2381 | num = num + 1 | |
| 2382 | if num == 9 then | |
| 2383 | Bullet(pdprt4) | |
| 2384 | Bullet(pdprt16) | |
| 2385 | end | |
| 2386 | if num <= 5 then | |
| 2387 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 4, 4, 4, 0.25, 1)
| |
| 2388 | MagicBlock(BrickColor.new("Bright red"), pdprt17.CFrame, 1, 1, 1, 4, 4, 4, 0.25, 1)
| |
| 2389 | end | |
| 2390 | hitboxCF = Torso.CFrame * cf(0, 0, -2) | |
| 2391 | hitbox.CFrame = hitboxCF | |
| 2392 | MagniDamage(hitbox, 8, 7, 10, math.random(30, 30), "Normal", false, nil, nil, nil, math.random(5, 8), RootPart, 0.5, 2) | |
| 2393 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, 0.8, 0), 0.5) | |
| 2394 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, 0.8, 0), 0.5) | |
| 2395 | Neck.C0 = clerp(Neck.C0, necko * euler(0.1, 0, 0) * euler(0, 0, 0), 0.5) | |
| 2396 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0.2, 0, 0) * euler(0, 0, 0), 0.5) | |
| 2397 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.7, 0, -0.1) * euler(0, 1.57, 0), 0.5) | |
| 2398 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(1.7, 0, 0.1) * euler(0, -1.57, 0), 0.5) | |
| 2399 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.2) * euler(0, 1.57, 0) * euler(-0.1, 0, 0.2) * euler(0, 0, 0), 0.5) | |
| 2400 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.1), 0.5) | |
| 2401 | if RecentEnemy.Value ~= nil then | |
| 2402 | Torso.Velocity = vt(0, 0, 0) | |
| 2403 | end | |
| 2404 | end | |
| 2405 | hitbox.Parent = modelzorz | |
| 2406 | hitbox.Size = vt() | |
| 2407 | hitboxweld() | |
| 2408 | hboxpos.Parent = nil | |
| 2409 | laarmvis = false | |
| 2410 | raarmvis = false | |
| 2411 | lalegvis = false | |
| 2412 | ralegvis = false | |
| 2413 | tavis = false | |
| 2414 | lpdvis = false | |
| 2415 | rpdvis = false | |
| 2416 | attack = false | |
| 2417 | end | |
| 2418 | eyeeffect = function(Part) | |
| 2419 | MagicCircle(BrickColor.new("Institutional white"), cf(Part.Position), 0, 0, 0, 0.2, 5, 0.2, 0.1)
| |
| 2420 | MagicCircle(BrickColor.new("Institutional white"), cf(Part.Position) * euler(1.57, 0, 0), 0, 0, 0, 0.2, 5, 0.2, 0.1)
| |
| 2421 | MagicCircle(BrickColor.new("Institutional white"), cf(Part.Position) * euler(0, 0, 1.57), 0, 0, 0, 0.2, 5, 0.2, 0.1)
| |
| 2422 | end | |
| 2423 | ChangeTarget = function() | |
| 2424 | attack = true | |
| 2425 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2426 | ref.Anchored = true | |
| 2427 | ref.CFrame = Head.CFrame * cf(-0.25, 0.25, -0.6) | |
| 2428 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2429 | local dec = Instance.new("NumberValue", Decrease)
| |
| 2430 | dec.Name = "DecreaseMvmt" | |
| 2431 | dec.Value = 10 | |
| 2432 | if AilaTarget == "None" then | |
| 2433 | local cando = true | |
| 2434 | if MMouse.Target ~= nil and MMouse.Target.Parent:findFirstChild("Humanoid") ~= nil and MMouse.Target.Parent:findFirstChild("Torso") ~= nil then
| |
| 2435 | if game.Players:GetPlayerFromCharacter(MMouse.Target.Parent) ~= nil and Player.Neutral == false and game.Players:GetPlayerFromCharacter(MMouse.Target.Parent).TeamColor == Player.TeamColor then | |
| 2436 | cando = false | |
| 2437 | end | |
| 2438 | if cando == true then | |
| 2439 | Targ = MMouse.Target | |
| 2440 | for i = 0, 1, 0.1 do | |
| 2441 | swait() | |
| 2442 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.3) * euler(0.2, 0, 0), 0.3) | |
| 2443 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2444 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 2445 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, 0.5, 0), 0.3) | |
| 2446 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2447 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2448 | end | |
| 2449 | AilaTarget = "Target" | |
| 2450 | AilaTarget2 = Targ.Parent.Torso | |
| 2451 | eyeeffect(ref) | |
| 2452 | so("300563970", Head, 1, 1)
| |
| 2453 | for i = 0, 1, 0.1 do | |
| 2454 | swait() | |
| 2455 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0, 0, 0), 0.3) | |
| 2456 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2457 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 2458 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -0.6) * euler(0, -1.57, 0), 0.3) | |
| 2459 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2460 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2461 | end | |
| 2462 | end | |
| 2463 | end | |
| 2464 | else | |
| 2465 | do | |
| 2466 | if AilaTarget == "Target" then | |
| 2467 | for i = 0, 1, 0.1 do | |
| 2468 | swait() | |
| 2469 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.3) * euler(0.2, 0, 0), 0.3) | |
| 2470 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2471 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 2472 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, 0.5, 0), 0.3) | |
| 2473 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2474 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2475 | end | |
| 2476 | AilaTarget = "Nearest" | |
| 2477 | so("300563977", Head, 1, 1)
| |
| 2478 | eyeeffect(ref) | |
| 2479 | for i = 0, 1, 0.1 do | |
| 2480 | swait() | |
| 2481 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.3) * euler(0.2, 0, 0), 0.3) | |
| 2482 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2483 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 2484 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(2.8, 0, 0.5) * euler(0, 0.5, 0) * euler(-2, 0, 0), 0.3) | |
| 2485 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2486 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2487 | end | |
| 2488 | else | |
| 2489 | do | |
| 2490 | if AilaTarget == "Nearest" then | |
| 2491 | for i = 0, 1, 0.1 do | |
| 2492 | swait() | |
| 2493 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.3) * euler(0.2, 0, 0), 0.3) | |
| 2494 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2495 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 2496 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, 0.5, 0), 0.3) | |
| 2497 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2498 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2499 | end | |
| 2500 | AilaTarget = "None" | |
| 2501 | so("300563954", Head, 1, 1)
| |
| 2502 | eyeeffect(ref) | |
| 2503 | end | |
| 2504 | dec.Parent = nil | |
| 2505 | attack = false | |
| 2506 | end | |
| 2507 | end | |
| 2508 | end | |
| 2509 | end | |
| 2510 | end | |
| 2511 | aopenleftfist = function() | |
| 2512 | ablawld16.C0 = clerp(ablawld16.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2513 | ablawld19.C0 = clerp(ablawld19.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2514 | ablawld22.C0 = clerp(ablawld22.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2515 | ablawld25.C0 = clerp(ablawld25.C0, cf(0, -0.2, 0) * euler(-0.3, 0, 0), 0.4) | |
| 2516 | ablawld17.C0 = clerp(ablawld17.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2517 | ablawld17.C1 = clerp(ablawld17.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2518 | ablawld20.C0 = clerp(ablawld20.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2519 | ablawld20.C1 = clerp(ablawld20.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2520 | ablawld23.C0 = clerp(ablawld23.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2521 | ablawld23.C1 = clerp(ablawld23.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2522 | ablawld26.C0 = clerp(ablawld26.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2523 | ablawld26.C1 = clerp(ablawld26.C1, cf(0, 0.15, 0.03) * euler(-0.5, 0, 0), 0.4) | |
| 2524 | end | |
| 2525 | acloseleftfist = function() | |
| 2526 | ablawld16.C0 = clerp(ablawld16.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2527 | ablawld19.C0 = clerp(ablawld19.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2528 | ablawld22.C0 = clerp(ablawld22.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2529 | ablawld25.C0 = clerp(ablawld25.C0, cf(0, -0.2, 0) * euler(-0.3, 0, 0), 0.4) | |
| 2530 | ablawld17.C0 = clerp(ablawld17.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2531 | ablawld17.C1 = clerp(ablawld17.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2532 | ablawld20.C0 = clerp(ablawld20.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2533 | ablawld20.C1 = clerp(ablawld20.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2534 | ablawld23.C0 = clerp(ablawld23.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2535 | ablawld23.C1 = clerp(ablawld23.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2536 | ablawld26.C0 = clerp(ablawld26.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2537 | ablawld26.C1 = clerp(ablawld26.C1, cf(0, 0.15, 0.03) * euler(-1, 0, 0), 0.4) | |
| 2538 | end | |
| 2539 | aopenrightfist = function() | |
| 2540 | abrawld16.C0 = clerp(abrawld16.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2541 | abrawld19.C0 = clerp(abrawld19.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2542 | abrawld22.C0 = clerp(abrawld22.C0, cf(0, -0.2, 0) * euler(0.5, 0, 0), 0.4) | |
| 2543 | abrawld25.C0 = clerp(abrawld25.C0, cf(0, -0.2, 0) * euler(-0.3, 0, 0), 0.4) | |
| 2544 | abrawld17.C0 = clerp(abrawld17.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2545 | abrawld17.C1 = clerp(abrawld17.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2546 | abrawld20.C0 = clerp(abrawld20.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2547 | abrawld20.C1 = clerp(abrawld20.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2548 | abrawld23.C0 = clerp(abrawld23.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2549 | abrawld23.C1 = clerp(abrawld23.C1, cf(0, 0.15, 0.05) * euler(-1, 0, 0), 0.4) | |
| 2550 | abrawld26.C0 = clerp(abrawld26.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2551 | abrawld26.C1 = clerp(abrawld26.C1, cf(0, 0.15, 0.03) * euler(-0.5, 0, 0), 0.4) | |
| 2552 | end | |
| 2553 | acloserightfist = function() | |
| 2554 | abrawld16.C0 = clerp(abrawld16.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2555 | abrawld19.C0 = clerp(abrawld19.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2556 | abrawld22.C0 = clerp(abrawld22.C0, cf(0, -0.2, 0) * euler(1, 0, 0), 0.4) | |
| 2557 | abrawld25.C0 = clerp(abrawld25.C0, cf(0, -0.2, 0) * euler(-0.3, 0, 0), 0.4) | |
| 2558 | abrawld17.C0 = clerp(abrawld17.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2559 | abrawld17.C1 = clerp(abrawld17.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2560 | abrawld20.C0 = clerp(abrawld20.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2561 | abrawld20.C1 = clerp(abrawld20.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2562 | abrawld23.C0 = clerp(abrawld23.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2563 | abrawld23.C1 = clerp(abrawld23.C1, cf(0, 0.15, 0.05) * euler(-1.5, 0, 0), 0.4) | |
| 2564 | abrawld26.C0 = clerp(abrawld26.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.4) | |
| 2565 | abrawld26.C1 = clerp(abrawld26.C1, cf(0, 0.15, 0.03) * euler(-1, 0, 0), 0.4) | |
| 2566 | end | |
| 2567 | LaserShot = function() | |
| 2568 | ailaattack = true | |
| 2569 | for i = 0, 1, 0.1 do | |
| 2570 | swait() | |
| 2571 | acloseleftfist() | |
| 2572 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * euler(0, 0.8, 0) * cf(0, 2.5, 0.3), 0.3) | |
| 2573 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0.8, 0), 0.3) | |
| 2574 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 2575 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.3, 0, -0.4), 0.2) | |
| 2576 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 1.2, 0) * cf(0, 0, 0), 0.2) | |
| 2577 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, -0.5) * cf(0, 0, 0), 0.2) | |
| 2578 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, -0.2, 0) * cf(0, 0.9, 0) * euler(0.2, 0, -0.5), 0.2) | |
| 2579 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 1.2, 0) * cf(0, 0, 0), 0.2) | |
| 2580 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, -0.8, 0) * cf(0, -0.6, 0) * euler(-1.6, 0, 0), 0.2) | |
| 2581 | abgy.cframe = cf(abw1prt11.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 2582 | end | |
| 2583 | local cylind = part(3, ailabot, 0, 0.5, BrickColor.new("Medium blue"), "Effect", vt())
| |
| 2584 | cylind.Anchored = true | |
| 2585 | cylind.CFrame = abw1prt11.CFrame | |
| 2586 | local cmsh = mesh("CylinderMesh", cylind, "", "", vt(0, 0, 0), vt(1, 1, 1))
| |
| 2587 | game:GetService("Debris"):AddItem(cylind, 10)
| |
| 2588 | local ceef = cf(abw1prt11.Position, AilaTarget2.Position) | |
| 2589 | so("169380469", abw1prt11, 1, 2)
| |
| 2590 | for i = 0, 2, 0.1 do | |
| 2591 | swait() | |
| 2592 | if i < 1 then | |
| 2593 | ceef = cf(abw1prt11.Position, AilaTarget2.Position) | |
| 2594 | abgy.cframe = cf(abw1prt11.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 2595 | end | |
| 2596 | MagicCircle(BrickColor.new("Medium blue"), abw1prt11.CFrame, 0, 0, 0, 3, 3, 3, 0.2, ailabot)
| |
| 2597 | MagicCircle2(BrickColor.new("Bright blue"), abw1prt11.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * cf(0, 6, 0), 1, 1, 1, 0, 0, 0, 0.1)
| |
| 2598 | local hit, pos = rayCast(abw1prt11.Position, ceef.lookVector, 999, Character) | |
| 2599 | local mag = abw1prt11.Position - pos.magnitude | |
| 2600 | cylind.CFrame = CFrame.new((abw1prt11.Position + pos) / 2, pos) * angles(1.57, 0, 0) | |
| 2601 | if i < 1 then | |
| 2602 | cmsh.Scale = vt(8 - 5 * i, mag * 5, 8 - 5 * i) | |
| 2603 | else | |
| 2604 | cmsh.Scale = vt(3, mag * 5, 3) | |
| 2605 | end | |
| 2606 | end | |
| 2607 | cylind.Parent = nil | |
| 2608 | local hit, pos = rayCast(abw1prt11.Position, ceef.lookVector, 999, Character) | |
| 2609 | local mag = abw1prt11.Position - pos.magnitude | |
| 2610 | if pos ~= nil then | |
| 2611 | so("300916038", abw1prt11, 1, 1)
| |
| 2612 | MagicCircle(BrickColor.new("Medium blue"), abw1prt11.CFrame, 6, 6, 6, 3, 3, 3, 0.08, ailabot)
| |
| 2613 | MagicHead(BrickColor.new("Medium blue"), CFrame.new((abw1prt11.Position + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, 1, 1, 1, 0.1)
| |
| 2614 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2615 | ref.Anchored = true | |
| 2616 | ref.CFrame = cf(pos) | |
| 2617 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2618 | so("300916057", ref, 1, 1)
| |
| 2619 | MagniDamage(ref, 10, 5, 7, math.random(30, 40), "Knockdown2", true, "Movement", 0.2, 100, math.random(3, 4), ref, 0, 1) | |
| 2620 | for i = 1, 3 do | |
| 2621 | MagicCircle(BrickColor.new("Medium blue"), cf(ref.Position), 5, 5, 5, 4 * i, 4 * i, 4 * i, 0.08)
| |
| 2622 | end | |
| 2623 | end | |
| 2624 | do | |
| 2625 | for i = 0, 1, 0.1 do | |
| 2626 | swait() | |
| 2627 | aopenleftfist() | |
| 2628 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * euler(0, -0.2, 0) * cf(0, 2.5, 0.3), 0.3) | |
| 2629 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, -0.2, 0), 0.3) | |
| 2630 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 2631 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.1, 0, -0.3), 0.2) | |
| 2632 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 1, 0) * cf(0, 0, 0), 0.2) | |
| 2633 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, -0.2) * cf(0, 0, 0), 0.2) | |
| 2634 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, -0.2, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2), 0.2) | |
| 2635 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 1, 0) * cf(0, 0, 0), 0.2) | |
| 2636 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0.2, 0) * cf(0, -0.6, 0) * euler(-1.6, 0, 0), 0.2) | |
| 2637 | end | |
| 2638 | ailaattack = false | |
| 2639 | end | |
| 2640 | end | |
| 2641 | QuadBarrage = function() | |
| 2642 | ailaattack = true | |
| 2643 | for i = 0, 1, 0.1 do | |
| 2644 | swait() | |
| 2645 | abgy.cframe = cf(abw2prt4.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 2646 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, -0.3, 0), 0.3) | |
| 2647 | hwld1.C0 = clerp(hwld1.C0, euler(0.2, 0, 3.14) * euler(0, -0.3, 0) * cf(0, 2.5, 0.3), 0.3) | |
| 2648 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0.4) * cf(0, 0, 0), 0.3) | |
| 2649 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, 0.8) * euler(0, -0.2, 0) * euler(-1.1, 0, 0), 0.3) | |
| 2650 | abrawld9.C0 = clerp(abrawld9.C0, euler(1.57, 0, 0) * euler(0, 0.4, 0) * cf(0, -0.9, 0), 0.3) | |
| 2651 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.3) | |
| 2652 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 2653 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.3, 0, -0.4), 0.3) | |
| 2654 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.8, 0) * cf(0, 0, 0), 0.3) | |
| 2655 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0, 0) * cf(0, -0.6, 0) * euler(-1.6, 0, 0), 0.3) | |
| 2656 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 0) * cf(0, -0.2, -0.4), 0.3) | |
| 2657 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.2, -0.2, 0), 0.3) | |
| 2658 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.2, -0.2, 0), 0.3) | |
| 2659 | end | |
| 2660 | OldPos = AilaTarget2.Position | |
| 2661 | for i = 1, 4 do | |
| 2662 | local tpart = abw2prt10 | |
| 2663 | if i == 2 then | |
| 2664 | tpart = abw2prt11 | |
| 2665 | else | |
| 2666 | if i == 3 then | |
| 2667 | tpart = abw2prt12 | |
| 2668 | else | |
| 2669 | if i == 4 then | |
| 2670 | tpart = abw2prt13 | |
| 2671 | end | |
| 2672 | end | |
| 2673 | end | |
| 2674 | spread = vt(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100) * tpart.Position - OldPos.magnitude / 100 | |
| 2675 | local ceef = cf((tpart.Position + OldPos) / 2, OldPos + spread) | |
| 2676 | local hit, pos = rayCast(tpart.Position, ceef.lookVector, 999, Character) | |
| 2677 | local mag = tpart.Position - pos.magnitude | |
| 2678 | if pos ~= nil then | |
| 2679 | so("87015121", tpart, 0.6, 1)
| |
| 2680 | MagicCircle(BrickColor.new("Bright yellow"), tpart.CFrame, 2, 2, 2, 2, 2, 2, 0.1, ailabot)
| |
| 2681 | MagicHead(BrickColor.new("Bright yellow"), CFrame.new((tpart.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 5, 1, 0.4, 0.4, 0.4, 0.1)
| |
| 2682 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2683 | ref.Anchored = true | |
| 2684 | ref.CFrame = cf(pos) | |
| 2685 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2686 | so("172146984", ref, 0.4, 1.4)
| |
| 2687 | so("163573436", ref, 0.4, 1)
| |
| 2688 | MagniDamage(ref, 6, 4, 5, 0, "Normal", true, nil, nil, nil, math.random(1, 3), ref, 0, 1) | |
| 2689 | for i = 1, 2 do | |
| 2690 | MagicBlock(BrickColor.new("Bright yellow"), cf(ref.Position), 1, 1, 1, 2 * i, 2 * i, 2 * i, 0.12, 4)
| |
| 2691 | end | |
| 2692 | end | |
| 2693 | do | |
| 2694 | do | |
| 2695 | swait(5) | |
| 2696 | -- DECOMPILER ERROR at PC487: LeaveBlock: unexpected jumping out DO_STMT | |
| 2697 | ||
| 2698 | end | |
| 2699 | end | |
| 2700 | end | |
| 2701 | abrawld9.C0 = euler(1.57, 0, 0) * cf(0, -0.9, 0) | |
| 2702 | ailaattack = false | |
| 2703 | end | |
| 2704 | QuadBurst = function() | |
| 2705 | ailaattack = true | |
| 2706 | for i = 0, 1, 0.1 do | |
| 2707 | swait() | |
| 2708 | abgy.cframe = cf(abw2prt4.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 2709 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, -0.3, 0), 0.3) | |
| 2710 | hwld1.C0 = clerp(hwld1.C0, euler(0.2, 0, 3.14) * euler(0, -0.3, 0) * cf(0, 2.5, 0.3), 0.3) | |
| 2711 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0.4) * cf(0, 0, 0), 0.3) | |
| 2712 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, 0.8) * euler(0, -0.2, 0) * euler(-1.1, 0, 0), 0.3) | |
| 2713 | abrawld9.C0 = clerp(abrawld9.C0, euler(1.57, 0, 0) * euler(0, 0.4, 0) * cf(0, -0.9, 0), 0.3) | |
| 2714 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.3) | |
| 2715 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 2716 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.3, 0, -0.4), 0.3) | |
| 2717 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.8, 0) * cf(0, 0, 0), 0.3) | |
| 2718 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0, 0) * cf(0, -0.6, 0) * euler(-1.6, 0, 0), 0.3) | |
| 2719 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 0) * cf(0, -0.2, -0.4), 0.3) | |
| 2720 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.2, -0.2, 0), 0.3) | |
| 2721 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.2, -0.2, 0), 0.3) | |
| 2722 | end | |
| 2723 | OldPos = AilaTarget2.Position | |
| 2724 | for i = 1, 4 do | |
| 2725 | local tpart = abw2prt10 | |
| 2726 | if i == 2 then | |
| 2727 | tpart = abw2prt11 | |
| 2728 | else | |
| 2729 | if i == 3 then | |
| 2730 | tpart = abw2prt12 | |
| 2731 | else | |
| 2732 | if i == 4 then | |
| 2733 | tpart = abw2prt13 | |
| 2734 | end | |
| 2735 | end | |
| 2736 | end | |
| 2737 | spread = vt(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * tpart.Position - OldPos.magnitude / 100 | |
| 2738 | local ceef = cf((tpart.Position + OldPos) / 2, OldPos + spread) | |
| 2739 | local hit, pos = rayCast(tpart.Position, ceef.lookVector, 999, Character) | |
| 2740 | local mag = tpart.Position - pos.magnitude | |
| 2741 | if pos ~= nil then | |
| 2742 | so("87015121", tpart, 0.6, 1)
| |
| 2743 | MagicCircle(BrickColor.new("Bright yellow"), tpart.CFrame, 2, 2, 2, 2, 2, 2, 0.1, ailabot)
| |
| 2744 | MagicHead(BrickColor.new("Bright yellow"), CFrame.new((tpart.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 5, 1, 0.4, 0.4, 0.4, 0.1)
| |
| 2745 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2746 | ref.Anchored = true | |
| 2747 | ref.CFrame = cf(pos) | |
| 2748 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2749 | so("172146984", ref, 0.4, 1.4)
| |
| 2750 | so("163573436", ref, 0.4, 1)
| |
| 2751 | MagniDamage(ref, 6, 5, 8, 0, "Normal", true, nil, nil, nil, math.random(3, 6), ref, 0, 1) | |
| 2752 | for i = 1, 2 do | |
| 2753 | MagicBlock(BrickColor.new("Bright yellow"), cf(ref.Position), 1, 1, 1, 2 * i, 2 * i, 2 * i, 0.12, 4)
| |
| 2754 | end | |
| 2755 | end | |
| 2756 | end | |
| 2757 | for i = 0, 1, 0.1 do | |
| 2758 | swait() | |
| 2759 | abgy.cframe = cf(abw2prt4.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 2760 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0.1, 0), 0.4) | |
| 2761 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * euler(0, 0.1, 0) * cf(0, 2.5, 0.3), 0.4) | |
| 2762 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0.3) * cf(0, 0, 0), 0.4) | |
| 2763 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, 0.6) * euler(0, -0.2, 0) * euler(-1.1, 0, 0), 0.4) | |
| 2764 | abrawld9.C0 = clerp(abrawld9.C0, euler(1.57, 0, 0) * euler(0, 0.4, 0) * cf(0, -0.9, 0), 0.4) | |
| 2765 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.8, 0) * cf(0, 0, 0), 0.4) | |
| 2766 | end | |
| 2767 | abrawld9.C0 = euler(1.57, 0, 0) * cf(0, -0.9, 0) | |
| 2768 | ailaattack = false | |
| 2769 | end | |
| 2770 | SatelliteShot = function() | |
| 2771 | ailaattack = true | |
| 2772 | for i = 0, 1, 0.1 do | |
| 2773 | swait() | |
| 2774 | pos4 = vt(AilaTarget2.Position.X, abtprt4.Position.Y, AilaTarget2.Position.Z) | |
| 2775 | abgy.cframe = cf(abtprt4.Position, pos4) * euler(0, 0, 3.14) | |
| 2776 | acloseleftfist() | |
| 2777 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0, 0), 0.3) | |
| 2778 | hwld1.C0 = clerp(hwld1.C0, euler(0.1, 0, 3.14) * cf(0, 2.5, 0.3), 0.3) | |
| 2779 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 2780 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.3, 0, -0.2), 0.3) | |
| 2781 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 1.2, 0) * cf(0, 0, 0), 0.3) | |
| 2782 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 1.1) * cf(0, 0, 0), 0.3) | |
| 2783 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, 0.8), 0.3) | |
| 2784 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 1, 0) * cf(0, 0, 0), 0.3) | |
| 2785 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0, 0) * cf(0, -0.6, 0) * euler(0, 0, 0), 0.3) | |
| 2786 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 0) * cf(0, -0.2, -0.4), 0.3) | |
| 2787 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.2, -0.2, 0), 0.3) | |
| 2788 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.2, -0.2, 0), 0.3) | |
| 2789 | end | |
| 2790 | for i = 0, 1, 0.1 do | |
| 2791 | swait() | |
| 2792 | pos4 = vt(AilaTarget2.Position.X, abtprt4.Position.Y, AilaTarget2.Position.Z) | |
| 2793 | abgy.cframe = cf(abtprt4.Position, pos4) * euler(0, 0, 3.14) | |
| 2794 | aopenleftfist() | |
| 2795 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0, 0), 0.3) | |
| 2796 | hwld1.C0 = clerp(hwld1.C0, euler(0.1, 0, 3.14) * cf(0, 2.5, 0.3), 0.3) | |
| 2797 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 2798 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.3, 0, -0.2), 0.3) | |
| 2799 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 1.2, 0) * cf(0, 0, 0), 0.3) | |
| 2800 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 1.1) * cf(0, 0, 0), 0.3) | |
| 2801 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2), 0.3) | |
| 2802 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.4, 0) * cf(0, 0, 0), 0.3) | |
| 2803 | end | |
| 2804 | for i = 1, 5 do | |
| 2805 | if AilaTarget2 ~= nil then | |
| 2806 | so("300916038", abw1prt11, 1, 1)
| |
| 2807 | local hit, pos = rayCast(abw1prt11.Position, abw1prt11.CFrame * euler(-1.57, 0, 0).lookVector, 300, Character) | |
| 2808 | local mag = abw1prt11.Position - pos.magnitude | |
| 2809 | MagicCircle(BrickColor.new("Medium blue"), abw1prt11.CFrame, 6, 6, 6, 3, 3, 3, 0.08, ailabot)
| |
| 2810 | MagicHead(BrickColor.new("Medium blue"), CFrame.new((abw1prt11.Position + pos) / 2, pos) * angles(1.57, 0, 0), 6, mag * 5, 6, -0.5, 1, -0.5, 0.1)
| |
| 2811 | swait(5) | |
| 2812 | cf2 = AilaTarget2.Position + vt(math.random(-1500, 1500) / 100, 100, math.random(-1500, 1500) / 100) | |
| 2813 | local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
| 2814 | if hit2 ~= nil then | |
| 2815 | local d1 = part(3, workspace, 0, 0.5, BrickColor.new("Medium blue"), "Effect", vt())
| |
| 2816 | d1.Anchored = true | |
| 2817 | d1.CFrame = cf(pos2) | |
| 2818 | game:GetService("Debris"):AddItem(d1, 5)
| |
| 2819 | msh = mesh("CylinderMesh", d1, "nil", "nil", vt(0, 0, 0), vt(80, 5, 80))
| |
| 2820 | d2 = d1:Clone() | |
| 2821 | d2.Parent = d1 | |
| 2822 | d2.CFrame = cf(d1.Position) | |
| 2823 | d2.BrickColor = BrickColor.new("White")
| |
| 2824 | d2.Mesh.Scale = vt(0, 5, 0) | |
| 2825 | table.insert(Effects, {d1, "SatelliteStrike", d2, d2.Mesh, 0})
| |
| 2826 | end | |
| 2827 | end | |
| 2828 | end | |
| 2829 | ailaattack = false | |
| 2830 | end | |
| 2831 | do1 = function() | |
| 2832 | if attack == true then | |
| 2833 | return | |
| 2834 | end | |
| 2835 | if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then | |
| 2836 | return | |
| 2837 | end | |
| 2838 | local manacost = 15 | |
| 2839 | if Mode ~= "Normal" then | |
| 2840 | manacost = 10 | |
| 2841 | end | |
| 2842 | if cooldownmax <= cooldowns[1] and manacost <= mana.Value then | |
| 2843 | attack = true | |
| 2844 | cooldowns[1] = 0 | |
| 2845 | if Mode == "Normal" then | |
| 2846 | tavis = true | |
| 2847 | aspear11 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear11", vt())
| |
| 2848 | aspear12 = part(3, modelzorz, 0.5, 0, BrickColor.new("White"), "Aila Spear12", vt())
| |
| 2849 | aspear13 = part(3, modelzorz, 0, 0, BrickColor.new("Bright blue"), "Aila Spear13", vt())
| |
| 2850 | aspear14 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear14", vt())
| |
| 2851 | aspear21 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear21", vt())
| |
| 2852 | aspear22 = part(3, modelzorz, 0.5, 0, BrickColor.new("White"), "Aila Spear22", vt())
| |
| 2853 | aspear23 = part(3, modelzorz, 0, 0, BrickColor.new("Bright blue"), "Aila Spear23", vt())
| |
| 2854 | aspear24 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear24", vt())
| |
| 2855 | aspear31 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear31", vt())
| |
| 2856 | aspear32 = part(3, modelzorz, 0.5, 0, BrickColor.new("White"), "Aila Spear32", vt())
| |
| 2857 | aspear33 = part(3, modelzorz, 0, 0, BrickColor.new("Bright blue"), "Aila Spear33", vt())
| |
| 2858 | aspear34 = part(3, modelzorz, 0, 0, BrickColor.new("White"), "Aila Spear34", vt())
| |
| 2859 | aspearmsh11 = mesh("SpecialMesh", aspear11, "FileMesh", "9756362", vt(0, 0, 0), vt(0.7, 0.7, 0.2))
| |
| 2860 | aspearmsh12 = mesh("SpecialMesh", aspear12, "Wedge", "nil", vt(0, 0, 0), vt(1, 3, 10))
| |
| 2861 | aspearmsh13 = mesh("SpecialMesh", aspear13, "Wedge", "nil", vt(0, 0, 0), vt(1.1, 2.5, 9))
| |
| 2862 | aspearmsh14 = mesh("SpecialMesh", aspear14, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
| |
| 2863 | aspearmsh21 = mesh("SpecialMesh", aspear21, "FileMesh", "9756362", vt(0, 0, 0), vt(0.7, 0.7, 0.2))
| |
| 2864 | aspearmsh22 = mesh("SpecialMesh", aspear22, "Wedge", "nil", vt(0, 0, 0), vt(1, 3, 10))
| |
| 2865 | aspearmsh23 = mesh("SpecialMesh", aspear23, "Wedge", "nil", vt(0, 0, 0), vt(1.1, 2.5, 9))
| |
| 2866 | aspearmsh24 = mesh("SpecialMesh", aspear24, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
| |
| 2867 | aspearmsh31 = mesh("SpecialMesh", aspear31, "FileMesh", "9756362", vt(0, 0, 0), vt(0.7, 0.7, 0.2))
| |
| 2868 | aspearmsh32 = mesh("SpecialMesh", aspear32, "Wedge", "nil", vt(0, 0, 0), vt(1, 3, 10))
| |
| 2869 | aspearmsh33 = mesh("SpecialMesh", aspear33, "Wedge", "nil", vt(0, 0, 0), vt(1.1, 2.5, 9))
| |
| 2870 | aspearmsh34 = mesh("SpecialMesh", aspear34, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
| |
| 2871 | aspearwld11 = weld(aspear11, aspear11, RootPart, cf(0, -4, 0) * euler(0, 0, -0.1)) | |
| 2872 | aspearwld12 = weld(aspear12, aspear12, aspear11, euler(0, 0, 0) * cf(0, 0, 1)) | |
| 2873 | aspearwld13 = weld(aspear13, aspear13, aspear12, euler(0, 0, 0) * cf(0, -0.05, -0.1)) | |
| 2874 | aspearwld14 = weld(aspear14, aspear14, aspear11, euler(0, 0, 0) * cf(0, 0, 0.2)) | |
| 2875 | aspearwld21 = weld(aspear21, aspear21, RootPart, cf(0, -4, 0) * euler(0, 0, 1.993)) | |
| 2876 | aspearwld22 = weld(aspear22, aspear22, aspear21, euler(0, 0, 0) * cf(0, 0, 1)) | |
| 2877 | aspearwld23 = weld(aspear23, aspear23, aspear22, euler(0, 0, 0) * cf(0, -0.05, -0.1)) | |
| 2878 | aspearwld24 = weld(aspear24, aspear24, aspear21, euler(0, 0, 0) * cf(0, 0, 0.2)) | |
| 2879 | aspearwld31 = weld(aspear31, aspear31, RootPart, cf(0, -4, 0) * euler(0, 0, 4.086)) | |
| 2880 | aspearwld32 = weld(aspear32, aspear32, aspear31, euler(0, 0, 0) * cf(0, 0, 1)) | |
| 2881 | aspearwld33 = weld(aspear33, aspear33, aspear32, euler(0, 0, 0) * cf(0, -0.05, -0.1)) | |
| 2882 | aspearwld34 = weld(aspear34, aspear34, aspear31, euler(0, 0, 0) * cf(0, 0, 0.2)) | |
| 2883 | Clone() | |
| 2884 | mana.Value = mana.Value - 15 | |
| 2885 | MagicCircle(BrickColor.new("Bright blue"), aspear12.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2886 | MagicCircle(BrickColor.new("Bright blue"), aspear22.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2887 | MagicCircle(BrickColor.new("Bright blue"), aspear32.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2888 | so("299440437", RootPart, 1, 1)
| |
| 2889 | for i = 0, 1, 0.1 do | |
| 2890 | swait() | |
| 2891 | ElecEffect(aspear12.CFrame, 2, 2, 2) | |
| 2892 | ElecEffect(aspear22.CFrame, 2, 2, 2) | |
| 2893 | ElecEffect(aspear32.CFrame, 2, 2, 2) | |
| 2894 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0, 0, 0), 0.3) | |
| 2895 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.3) | |
| 2896 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.4, 0, -1) * euler(0, 1.3, 0), 0.3) | |
| 2897 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -0.5) * euler(0, 0, 0), 0.3) | |
| 2898 | RH.C0 = clerp(RH.C0, cf(0.9, -0.9, 0) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.3) | |
| 2899 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0.4) * euler(0, -1.57, 0) * euler(-0.3, 0.5, 0.2), 0.3) | |
| 2900 | if Stagger.Value ~= true then | |
| 2901 | do | |
| 2902 | if StunT.Value <= Stun.Value then | |
| 2903 | break | |
| 2904 | end | |
| 2905 | -- DECOMPILER ERROR at PC850: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2906 | ||
| 2907 | -- DECOMPILER ERROR at PC850: LeaveBlock: unexpected jumping out IF_STMT | |
| 2908 | ||
| 2909 | end | |
| 2910 | end | |
| 2911 | end | |
| 2912 | Clone() | |
| 2913 | so("299439036", aspear12, 1, 1)
| |
| 2914 | so("299439036", aspear22, 1, 1)
| |
| 2915 | so("299439036", aspear32, 1, 1)
| |
| 2916 | for i = 0, 1, 0.1 do | |
| 2917 | swait() | |
| 2918 | ElecEffect2(aspear12.CFrame, 2, 2, 2) | |
| 2919 | ElecEffect2(aspear22.CFrame, 2, 2, 2) | |
| 2920 | ElecEffect2(aspear32.CFrame, 2, 2, 2) | |
| 2921 | MagniDamage(aspear12, 4, 6, 8, math.random(30, 40), "Normal", false, "Movement", 0.4, 100, math.random(2, 5), RootPart, 0.3, 2) | |
| 2922 | MagniDamage(aspear22, 4, 6, 8, math.random(30, 40), "Normal", false, "Movement", 0.4, 100, math.random(2, 5), RootPart, 0.3, 2) | |
| 2923 | MagniDamage(aspear32, 4, 6, 8, math.random(30, 40), "Normal", false, "Movement", 0.4, 100, math.random(2, 5), RootPart, 0.3, 2) | |
| 2924 | aspearwld11.C0 = clerp(aspearwld11.C0, euler(0.4, 0, 0) * cf(0, -1.5, 15) * euler(0, 0, 1.2), 0.35) | |
| 2925 | aspearwld21.C0 = clerp(aspearwld21.C0, euler(0.4, 0, 0) * cf(0, -1.5, 15) * euler(0, 0, 3.293), 0.35) | |
| 2926 | aspearwld31.C0 = clerp(aspearwld31.C0, euler(0.4, 0, 0) * cf(0, -1.5, 15) * euler(0, 0, 5.386), 0.35) | |
| 2927 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0, 0, 0), 0.3) | |
| 2928 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.3) | |
| 2929 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.4, 0, 1) * euler(0, 1.3, 0), 0.3) | |
| 2930 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -0.7) * euler(0, 0, 0), 0.3) | |
| 2931 | RH.C0 = clerp(RH.C0, cf(0.9, -0.9, 0) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.3) | |
| 2932 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0.4) * euler(0, -1.57, 0) * euler(-0.3, 0.5, 0.2), 0.3) | |
| 2933 | if Stagger.Value ~= true then | |
| 2934 | do | |
| 2935 | if StunT.Value <= Stun.Value then | |
| 2936 | break | |
| 2937 | end | |
| 2938 | -- DECOMPILER ERROR at PC1189: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 2939 | ||
| 2940 | -- DECOMPILER ERROR at PC1189: LeaveBlock: unexpected jumping out IF_STMT | |
| 2941 | ||
| 2942 | end | |
| 2943 | end | |
| 2944 | end | |
| 2945 | MagicCircle(BrickColor.new("Bright blue"), aspear12.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2946 | MagicCircle(BrickColor.new("Bright blue"), aspear22.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2947 | MagicCircle(BrickColor.new("Bright blue"), aspear32.CFrame, 3, 3, 8, 1, 1, 1, 0.05)
| |
| 2948 | aspear11.Parent = nil | |
| 2949 | aspear12.Parent = nil | |
| 2950 | aspear13.Parent = nil | |
| 2951 | aspear14.Parent = nil | |
| 2952 | aspear21.Parent = nil | |
| 2953 | aspear22.Parent = nil | |
| 2954 | aspear23.Parent = nil | |
| 2955 | aspear24.Parent = nil | |
| 2956 | aspear31.Parent = nil | |
| 2957 | aspear32.Parent = nil | |
| 2958 | aspear33.Parent = nil | |
| 2959 | aspear34.Parent = nil | |
| 2960 | else | |
| 2961 | mana.Value = mana.Value - 10 | |
| 2962 | for i = 0, 1, 0.1 do | |
| 2963 | swait() | |
| 2964 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.2) * euler(0.3, 0, 0), 0.3) | |
| 2965 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 0.6), 0.3) | |
| 2966 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(0.8, 0, -0.5) * euler(0, 0.5, 0), 0.3) | |
| 2967 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(0.8, 0, 0.5) * euler(0, -0.5, 0), 0.3) | |
| 2968 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.6, 0.1), 0.3) | |
| 2969 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0.4) * euler(0, -1.57, 0) * euler(-0.1, 0.4, 0.2), 0.3) | |
| 2970 | end | |
| 2971 | local refat = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2972 | refat.Anchored = true | |
| 2973 | refat.CFrame = LeftArm.CFrame * cf(0, -1.5, 0) | |
| 2974 | game:GetService("Debris"):AddItem(refat, 5)
| |
| 2975 | for i = 1, 3 do | |
| 2976 | local Col = "Bright blue" | |
| 2977 | MagicCircle(BrickColor.new(Col), refat.CFrame, 1, 1, 1, 1 * i, 1 * i, 1 * i, 0.08) | |
| 2978 | end | |
| 2979 | tehcf = cf(refat.Position, MMouse.Hit.p) | |
| 2980 | so("301031757", refat, 1, 1)
| |
| 2981 | RecentEnemy.Value = nil | |
| 2982 | local dosound = false | |
| 2983 | for i = 0, 1, 0.1 do | |
| 2984 | swait() | |
| 2985 | if RecentEnemy.Value ~= nil then | |
| 2986 | cooldowns[1] = 80 | |
| 2987 | mana.Value = mana.Value + math.random(1, 2) | |
| 2988 | if dosound == false then | |
| 2989 | dosound = true | |
| 2990 | so("301033949", refat, 1, 1)
| |
| 2991 | end | |
| 2992 | end | |
| 2993 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0, 0, 0), 0.3) | |
| 2994 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 2995 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.2, 0, -0.5) * euler(0, 0, 0), 0.3) | |
| 2996 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -0.6) * euler(0, 0, 0), 0.3) | |
| 2997 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 2998 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 2999 | MagniDamage(refat, 4, 4, 5, 0, "Normal", true, nil, nil, nil, math.random(4, 6), RootPart, 0.2, 2) | |
| 3000 | refat.CFrame = tehcf * cf(0, 0, -50 * i) | |
| 3001 | for i = 1, 3 do | |
| 3002 | ElecEffect2(refat.CFrame, 4, 4, 4) | |
| 3003 | end | |
| 3004 | duhcf = refat.CFrame * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) | |
| 3005 | for i = 1, 3 do | |
| 3006 | if RecentEnemy.Value == nil then | |
| 3007 | MagicCircle(BrickColor.new("Bright blue"), duhcf, 1, 1, 1, 0.5 * i, 0.5 * i, 0.5 * i, 0.15 / i)
| |
| 3008 | else | |
| 3009 | MagicCircle(BrickColor.new("Cyan"), duhcf, 1, 1, 1, 0.5 * i, 0.5 * i, 0.5 * i, 0.25 / i)
| |
| 3010 | end | |
| 3011 | end | |
| 3012 | end | |
| 3013 | refat.Parent = nil | |
| 3014 | end | |
| 3015 | do | |
| 3016 | attack = false | |
| 3017 | end | |
| 3018 | end | |
| 3019 | end | |
| 3020 | do2 = function() | |
| 3021 | if attack == true then | |
| 3022 | return | |
| 3023 | end | |
| 3024 | if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then | |
| 3025 | return | |
| 3026 | end | |
| 3027 | if cooldownmax <= cooldowns[2] and mana.Value >= 15 and Mode == "Normal" then | |
| 3028 | attack = true | |
| 3029 | cooldowns[2] = 0 | |
| 3030 | lalegvis = true | |
| 3031 | ralegvis = true | |
| 3032 | for i = 0, 1, 0.1 do | |
| 3033 | swait() | |
| 3034 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3035 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3036 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.1) * euler(0.3, 0, 0), 0.3) | |
| 3037 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.1, 0, 0), 0.3) | |
| 3038 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.2, 0, 0.7) * euler(0, 0, 0), 0.3) | |
| 3039 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.7) * euler(0, 0, 0), 0.3) | |
| 3040 | RH.C0 = clerp(RH.C0, cf(1.05, -0.6, -0.1) * euler(0, 1.57, 0) * euler(0, -0.2, -0.1) * euler(-0.1, 0, 0), 0.3) | |
| 3041 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.6, -0.1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.1) * euler(-0.1, 0, 0), 0.3) | |
| 3042 | if Stagger.Value ~= true then | |
| 3043 | do | |
| 3044 | if StunT.Value <= Stun.Value then | |
| 3045 | break | |
| 3046 | end | |
| 3047 | -- DECOMPILER ERROR at PC240: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3048 | ||
| 3049 | -- DECOMPILER ERROR at PC240: LeaveBlock: unexpected jumping out IF_STMT | |
| 3050 | ||
| 3051 | end | |
| 3052 | end | |
| 3053 | end | |
| 3054 | if Stagger.Value ~= true then | |
| 3055 | if StunT.Value <= Stun.Value then | |
| 3056 | mana.Value = mana.Value - 15 | |
| 3057 | so("172146984", RootPart, 0.6, 2)
| |
| 3058 | so("81116747", RootPart, 1, 1.4)
| |
| 3059 | MagniDamage(RootPart, 20, 6, 8, math.random(20, 40), "Knockdown2", true, nil, nil, nil, math.random(5, 7), RootPart, 0, 1) | |
| 3060 | hitfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
| 3061 | if posfloor2 ~= nil then | |
| 3062 | MagicWave(BrickColor.new("Bright yellow"), cf(posfloor2), 1, 1, 1, 2, 1, 2, 0.1)
| |
| 3063 | end | |
| 3064 | MagicBlock(BrickColor.new("Bright yellow"), RightLeg.CFrame * cf(0, -1, 0), 4, 4, 4, 1, 1, 1, 0.05, 4)
| |
| 3065 | MagicBlock(BrickColor.new("Bright yellow"), LeftLeg.CFrame * cf(0, -1, 0), 4, 4, 4, 1, 1, 1, 0.05, 4)
| |
| 3066 | tavis = true | |
| 3067 | move2do = true | |
| 3068 | for i = 0, 1, 0.1 do | |
| 3069 | swait() | |
| 3070 | Torso.Velocity = vt(0, 0, 0) | |
| 3071 | MagicBlock(BrickColor.new("Bright yellow"), RightLeg.CFrame * cf(0, -1, 0), 1, 1, 1, 1, 1, 1, 0.1, 4)
| |
| 3072 | MagicBlock(BrickColor.new("Bright yellow"), LeftLeg.CFrame * cf(0, -1, 0), 1, 1, 1, 1, 1, 1, 0.1, 4)
| |
| 3073 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3074 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3075 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 3076 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1) * euler(-0.1, 0, 0), 0.3) | |
| 3077 | RW.C0 = clerp(RW.C0, cf(0.8, 0.5, -0.5) * euler(2, 0, -1.2), 0.3) | |
| 3078 | LW.C0 = clerp(LW.C0, cf(-0.8, 0.5, -0.5) * euler(1, 0, 1), 0.3) | |
| 3079 | RH.C0 = clerp(RH.C0, cf(1.05, -0.7, -0.2) * euler(0, 1.57, 0) * euler(0, -0.1, -0.4) * euler(-0.2, 0, 0), 0.3) | |
| 3080 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.7, -0.2) * euler(0, -1.57, 0) * euler(0, 0.1, 0.4) * euler(-0.2, 0, 0), 0.3) | |
| 3081 | if Stagger.Value ~= true then | |
| 3082 | do | |
| 3083 | if StunT.Value <= Stun.Value then | |
| 3084 | break | |
| 3085 | end | |
| 3086 | -- DECOMPILER ERROR at PC621: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3087 | ||
| 3088 | -- DECOMPILER ERROR at PC621: LeaveBlock: unexpected jumping out IF_STMT | |
| 3089 | ||
| 3090 | end | |
| 3091 | end | |
| 3092 | end | |
| 3093 | if Stagger.Value ~= true then | |
| 3094 | if StunT.Value <= Stun.Value then | |
| 3095 | so("299435152", RootPart, 1, 0.8)
| |
| 3096 | local dec = Instance.new("NumberValue", Decrease)
| |
| 3097 | dec.Name = "DecreaseMvmt" | |
| 3098 | dec.Value = 10 | |
| 3099 | d = 2 | |
| 3100 | for i = 0, 3, 0.1 do | |
| 3101 | swait() | |
| 3102 | d = d + 1 | |
| 3103 | if Rooted.Value == false then | |
| 3104 | Torso.Velocity = RootPart.CFrame.lookVector * 80 | |
| 3105 | end | |
| 3106 | MagicBlock(BrickColor.new("Bright yellow"), RightLeg.CFrame * cf(0, -1, 0), 1, 1, 1, 1, 1, 1, 0.1, 4)
| |
| 3107 | MagicBlock(BrickColor.new("Bright yellow"), LeftLeg.CFrame * cf(0, -1, 0), 1, 1, 1, 1, 1, 1, 0.1, 4)
| |
| 3108 | if d % 2 == 0 then | |
| 3109 | MagicBlock(BrickColor.new("Bright yellow"), atprt14.CFrame, 1, 1, 1, 3, 3, 3, 0.1, 4)
| |
| 3110 | end | |
| 3111 | if d % 10 == 0 then | |
| 3112 | so("161006182", RootPart, 1, 1)
| |
| 3113 | so("81116747", RootPart, 1, 1.6)
| |
| 3114 | MagniDamage(atprt14, 10, 7, 9, math.random(20, 40), "Knockdown2", true, nil, nil, nil, math.random(5, 7), RootPart, 0, 1) | |
| 3115 | MagicBlock(BrickColor.new("Bright yellow"), atprt14.CFrame, 4, 4, 4, 3, 3, 3, 0.06, 4)
| |
| 3116 | MagicWave(BrickColor.new("Bright yellow"), atprt14.CFrame * euler(3.14, 0, 0), 1, 1, 1, 1, 1, 1, 0.08)
| |
| 3117 | end | |
| 3118 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3119 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3120 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 3121 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1) * euler(0.1, 0, 0), 0.3) | |
| 3122 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1, 0, 0.4), 0.3) | |
| 3123 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-1, 0, -0.4), 0.3) | |
| 3124 | RH.C0 = clerp(RH.C0, cf(1.05, -0.7, -0.4) * euler(0, 1.57, 0) * euler(0, -0.1, -0.6) * euler(-0.2, 0, 0), 0.3) | |
| 3125 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, 0.1, 0.6) * euler(-0.2, 0, 0), 0.3) | |
| 3126 | if Stagger.Value ~= true then | |
| 3127 | do | |
| 3128 | if StunT.Value <= Stun.Value then | |
| 3129 | break | |
| 3130 | end | |
| 3131 | -- DECOMPILER ERROR at PC989: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3132 | ||
| 3133 | -- DECOMPILER ERROR at PC989: LeaveBlock: unexpected jumping out IF_STMT | |
| 3134 | ||
| 3135 | end | |
| 3136 | end | |
| 3137 | end | |
| 3138 | dec.Parent = nil | |
| 3139 | move2do = false | |
| 3140 | attack = false | |
| 3141 | laarmvis = false | |
| 3142 | raarmvis = false | |
| 3143 | lalegvis = false | |
| 3144 | ralegvis = false | |
| 3145 | tavis = false | |
| 3146 | lpdvis = false | |
| 3147 | rpdvis = false | |
| 3148 | end | |
| 3149 | end | |
| 3150 | end | |
| 3151 | end | |
| 3152 | end | |
| 3153 | end | |
| 3154 | do3 = function() | |
| 3155 | if attack == true then | |
| 3156 | return | |
| 3157 | end | |
| 3158 | if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then | |
| 3159 | return | |
| 3160 | end | |
| 3161 | if cooldownmax <= cooldowns[3] and mana.Value >= 20 and Mode == "Normal" then | |
| 3162 | attack = true | |
| 3163 | cooldowns[3] = 0 | |
| 3164 | laarmvis = true | |
| 3165 | lpdvis = true | |
| 3166 | raarmvis = true | |
| 3167 | rpdvis = true | |
| 3168 | local dec = Instance.new("NumberValue", Decrease)
| |
| 3169 | dec.Name = "DecreaseMvmt" | |
| 3170 | dec.Value = 10 | |
| 3171 | for i = 0, 1, 0.1 do | |
| 3172 | swait() | |
| 3173 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 3174 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.4) | |
| 3175 | Neck.C0 = clerp(Neck.C0, necko * euler(0.4, 0, 0) * euler(0, 0, -0.5), 0.3) | |
| 3176 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.5) * euler(0.2, 0, 0) * euler(0, 0, 0.5), 0.3) | |
| 3177 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.2, 0, 0.2) * euler(0, 0, 0), 0.3) | |
| 3178 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.5, -0.5) * euler(1.7, 0, -0.2) * euler(0, -1, 0), 0.3) | |
| 3179 | RH.C0 = clerp(RH.C0, cf(1.4, -0.8, -0.7) * euler(0, 1.57, 0) * euler(0, -0.5, -1), 0.3) | |
| 3180 | LH.C0 = clerp(LH.C0, cf(-1.1, 0, -0.5) * euler(0, -1.57, 0) * euler(0, 0, -0.3), 0.3) | |
| 3181 | if Stagger.Value ~= true then | |
| 3182 | do | |
| 3183 | if StunT.Value <= Stun.Value then | |
| 3184 | break | |
| 3185 | end | |
| 3186 | -- DECOMPILER ERROR at PC245: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3187 | ||
| 3188 | -- DECOMPILER ERROR at PC245: LeaveBlock: unexpected jumping out IF_STMT | |
| 3189 | ||
| 3190 | end | |
| 3191 | end | |
| 3192 | end | |
| 3193 | so("203691885", pdprt9, 0.5, 1.5)
| |
| 3194 | so("81116747", pdprt9, 1, 1)
| |
| 3195 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 3, 3, 3, 0.2, 3, pdprt7)
| |
| 3196 | MagicBlock(BrickColor.new("Bright yellow"), pdprt7.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.1, 3, pdprt7)
| |
| 3197 | MagicBoom2(BrickColor.new("Bright red"), pdprt7.CFrame, 0.5, 0.5, 0.5, 0.2, 0.5, 0.2, 0.1, pdprt7)
| |
| 3198 | num = 0 | |
| 3199 | for i = 0, 1, 0.2 do | |
| 3200 | swait() | |
| 3201 | num = num + 1 | |
| 3202 | if num == 5 then | |
| 3203 | Bullet(pdprt4) | |
| 3204 | end | |
| 3205 | if num <= 5 then | |
| 3206 | MagicBlock(BrickColor.new("Bright red"), pdprt7.CFrame, 1, 1, 1, 4, 4, 4, 0.25, 1)
| |
| 3207 | end | |
| 3208 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, 0.8, 0), 0.5) | |
| 3209 | Neck.C0 = clerp(Neck.C0, necko * euler(0.6, 0, 0) * euler(0, 0, 0.5), 0.4) | |
| 3210 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.5) * euler(0, 0, -0.5), 0.4) | |
| 3211 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.4) * euler(0, 0, 0), 0.4) | |
| 3212 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.5, -0.5) * euler(0.5, 0, -0.3) * euler(0, -1.4, 0), 0.4) | |
| 3213 | RH.C0 = clerp(RH.C0, cf(1.1, -0.7, -0.7) * euler(0, 1.57, 0) * euler(0, 0, -1.2), 0.4) | |
| 3214 | LH.C0 = clerp(LH.C0, cf(-1, 0, -0.5) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0.4), 0.4) | |
| 3215 | if Stagger.Value ~= true then | |
| 3216 | do | |
| 3217 | if StunT.Value <= Stun.Value then | |
| 3218 | break | |
| 3219 | end | |
| 3220 | -- DECOMPILER ERROR at PC509: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3221 | ||
| 3222 | -- DECOMPILER ERROR at PC509: LeaveBlock: unexpected jumping out IF_STMT | |
| 3223 | ||
| 3224 | end | |
| 3225 | end | |
| 3226 | end | |
| 3227 | if Stagger.Value ~= true then | |
| 3228 | if StunT.Value <= Stun.Value then | |
| 3229 | hitfloor2 = rayCast(pdprt9.Position, CFrame.new(pdprt9.Position, pdprt9.Position - Vector3.new(0, 1, 0)).lookVector, 6, Character) | |
| 3230 | if hitfloor2 ~= nil then | |
| 3231 | CeEf = RootPart.CFrame * cf(0, 0, -10) | |
| 3232 | mana.Value = mana.Value - 20 | |
| 3233 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 3234 | ref.Anchored = true | |
| 3235 | ref.CFrame = cf(posfloor2) | |
| 3236 | game:GetService("Debris"):AddItem(ref, 10)
| |
| 3237 | so("172146984", ref, 1, 0.7)
| |
| 3238 | so("163573436", ref, 1, 0.4)
| |
| 3239 | MagicWave(BrickColor.new("Bright red"), cf(posfloor2), 1, 1, 1, 1, 0.5, 1, 0.07)
| |
| 3240 | MagicCircle(BrickColor.new("Bright yellow"), cf(posfloor2), 5, 5, 5, 6, 4, 6, 0.05)
| |
| 3241 | MagniDamage(ref, 15, 10, 10, math.random(30, 40), "Knockdown2", true, "Damage", 0.1, 200, 15, ref, 0.4, 1) | |
| 3242 | for i = 1, 4 do | |
| 3243 | swait(4) | |
| 3244 | ref.CFrame = CeEf | |
| 3245 | hitfloorr = rayCast(ref.Position, CFrame.new(ref.Position, ref.Position - Vector3.new(0, 1, 0)).lookVector, 50, Character) | |
| 3246 | if hitfloorr ~= nil then | |
| 3247 | ref.CFrame = cf(posfloorr) | |
| 3248 | so("172146984", ref, 1, 0.7)
| |
| 3249 | so("163573436", ref, 1, 0.4)
| |
| 3250 | MagicWave(BrickColor.new("Bright red"), cf(ref.Position), 1, 1, 1, 1, 0.5, 1, 0.07)
| |
| 3251 | MagicCircle(BrickColor.new("Bright yellow"), cf(ref.Position), 5, 5, 5, 6, 4, 6, 0.05)
| |
| 3252 | MagniDamage(ref, 15, 6, 8, math.random(30, 40), "Knockdown2", true, "Damage", 0.05, 200, 15, ref, 0.4, 1) | |
| 3253 | end | |
| 3254 | CeEf = CeEf * cf(0, 0, -10) | |
| 3255 | if Stagger.Value ~= true then | |
| 3256 | do | |
| 3257 | if StunT.Value <= Stun.Value then | |
| 3258 | break | |
| 3259 | end | |
| 3260 | -- DECOMPILER ERROR at PC770: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 3261 | ||
| 3262 | -- DECOMPILER ERROR at PC770: LeaveBlock: unexpected jumping out IF_STMT | |
| 3263 | ||
| 3264 | end | |
| 3265 | end | |
| 3266 | end | |
| 3267 | swait(10) | |
| 3268 | ref.Parent = nil | |
| 3269 | else | |
| 3270 | do | |
| 3271 | swait(10) | |
| 3272 | dec.Parent = nil | |
| 3273 | attack = false | |
| 3274 | laarmvis = false | |
| 3275 | raarmvis = false | |
| 3276 | lalegvis = false | |
| 3277 | ralegvis = false | |
| 3278 | tavis = false | |
| 3279 | lpdvis = false | |
| 3280 | rpdvis = false | |
| 3281 | end | |
| 3282 | end | |
| 3283 | end | |
| 3284 | end | |
| 3285 | end | |
| 3286 | end | |
| 3287 | do4 = function() | |
| 3288 | if attack == true then | |
| 3289 | return | |
| 3290 | end | |
| 3291 | if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then | |
| 3292 | return | |
| 3293 | end | |
| 3294 | cooldowns[4] = 0 | |
| 3295 | if Mode == "Normal" then | |
| 3296 | attack = true | |
| 3297 | local dec = Instance.new("NumberValue", Decrease)
| |
| 3298 | dec.Name = "DecreaseMvmt" | |
| 3299 | dec.Value = 10 | |
| 3300 | Clone() | |
| 3301 | Mode = "AilaBot" | |
| 3302 | AilaTarget = "Nah" | |
| 3303 | AilaMode = "Passive" | |
| 3304 | laarmvis = false | |
| 3305 | raarmvis = false | |
| 3306 | lalegvis = false | |
| 3307 | ralegvis = false | |
| 3308 | tavis = false | |
| 3309 | lpdvis = false | |
| 3310 | rpdvis = false | |
| 3311 | for i = 0, 1, 0.1 do | |
| 3312 | swait() | |
| 3313 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3314 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3315 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.3, 0, 0), 0.3) | |
| 3316 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(0, 0, 0), 0.3) | |
| 3317 | RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(0.6, 0, -0.6) * euler(0, 1.3, 0), 0.3) | |
| 3318 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 3319 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, 0, 0.1), 0.3) | |
| 3320 | LH.C0 = clerp(LH.C0, cf(-0.9, -0.9, 0.2) * euler(0, -1.57, 0) * euler(-0.2, 0.1, 0.3), 0.3) | |
| 3321 | end | |
| 3322 | Clone() | |
| 3323 | refa = part(3, workspace, 0, 0, BrickColor.new("Black"), "Reference", vt())
| |
| 3324 | refa.Anchored = true | |
| 3325 | refa.CFrame = RootPart.CFrame * cf(0, 5, -8) | |
| 3326 | newp = parti:Clone() | |
| 3327 | newp.Parent = refa | |
| 3328 | newp.Enabled = true | |
| 3329 | newp.Size = ns({NumberSequenceKeypoint.new(0, 10), NumberSequenceKeypoint.new(1, 4)})
| |
| 3330 | for i = 0, 1, 0.1 do | |
| 3331 | swait() | |
| 3332 | ElecEffect(refa.CFrame, 6, 6, 6) | |
| 3333 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3334 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.3) | |
| 3335 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(-0.3, 0, 0), 0.3) | |
| 3336 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1) * euler(0, 0, 0), 0.3) | |
| 3337 | RW.C0 = clerp(RW.C0, cf(1.3, 0.5, -0.2) * euler(2.2, 0, -0.1) * euler(0, 1.3, 0), 0.3) | |
| 3338 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.5, -0.2) * euler(1.8, 0, 0.3) * euler(0, -1, 0), 0.3) | |
| 3339 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.2) * euler(0, 1.57, 0) * euler(0, 0, -0.1), 0.3) | |
| 3340 | LH.C0 = clerp(LH.C0, cf(-0.9, -0.9, 0) * euler(0, -1.57, 0) * euler(0, 0.1, 0.2), 0.3) | |
| 3341 | end | |
| 3342 | for i = 1, 10 do | |
| 3343 | swait() | |
| 3344 | ElecEffect(refa.CFrame, 6, 6, 6) | |
| 3345 | end | |
| 3346 | so("300915867", refa, 1, 1)
| |
| 3347 | AilaTarget = "Dasd" | |
| 3348 | abrawld8.C0 = euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, -0.2) | |
| 3349 | abrawld10.C0 = euler(0, 0, 0) * cf(0, 0, 0) | |
| 3350 | ablawld8.C0 = euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, -0.2) | |
| 3351 | ablawld10.C0 = euler(0, 0, 0) * cf(0, 0, 0) | |
| 3352 | ailabot.Parent = Character | |
| 3353 | abpos.position = refa.Position | |
| 3354 | abgy.cframe = RootPart.CFrame * euler(0, 0, 3.14) | |
| 3355 | abtprt1.CFrame = cf(refa.Position) | |
| 3356 | for i = 1, #ABWelds do | |
| 3357 | ABWelds[i].Parent = abtprt1 | |
| 3358 | end | |
| 3359 | for i = 1, #AilaBot do | |
| 3360 | AilaBot[i].Transparency = 1 | |
| 3361 | end | |
| 3362 | for d = 1, 0, -0.02 do | |
| 3363 | swait() | |
| 3364 | ElecEffect(refa.CFrame, 6, 6, 6) | |
| 3365 | for i = 1, #AilaBot do | |
| 3366 | AilaBot[i].Transparency = d | |
| 3367 | abhprt12v.Transparency = 1 | |
| 3368 | abhprt13v.Transparency = 1 | |
| 3369 | if d >= 0.5 then | |
| 3370 | newp.Enabled = false | |
| 3371 | end | |
| 3372 | end | |
| 3373 | end | |
| 3374 | for i = 1, #AilaBot do | |
| 3375 | AilaBot[i].Transparency = 0 | |
| 3376 | abhprt12v.Transparency = 1 | |
| 3377 | abhprt13v.Transparency = 1 | |
| 3378 | end | |
| 3379 | refa.Parent = nil | |
| 3380 | dec.Parent = nil | |
| 3381 | attack = false | |
| 3382 | for i = 1, 0, -0.04 do | |
| 3383 | swait() | |
| 3384 | AilaTarget = "Nah" | |
| 3385 | AilaMode = "Passive" | |
| 3386 | AilaTarget2 = nil | |
| 3387 | acloserightfist() | |
| 3388 | abhprt12v.Transparency = i | |
| 3389 | abhprt13v.Transparency = i | |
| 3390 | hwld1.C0 = clerp(hwld1.C0, euler(0.1, 0, 3.14) * cf(0, 2.5, 0.1), 0.1) | |
| 3391 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, -0.3) * cf(0, 0, 0), 0.1) | |
| 3392 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, -0.4), 0.1) | |
| 3393 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.8, 0) * cf(0, 0, 0), 0.1) | |
| 3394 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, -0.3) * cf(0, 0, 0), 0.1) | |
| 3395 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0, 0, -0.4), 0.1) | |
| 3396 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.8, 0) * cf(0, 0, 0), 0.1) | |
| 3397 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0, 0) * cf(0, -0.2, 0) * euler(0, 0, 0), 0.1) | |
| 3398 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 0) * cf(0, -0.2, -0.4), 0.2) | |
| 3399 | end | |
| 3400 | abhprt12v.Transparency = 0 | |
| 3401 | abhprt13v.Transparency = 0 | |
| 3402 | AilaMode = "Ranged" | |
| 3403 | AilaTarget = "Nearest" | |
| 3404 | else | |
| 3405 | do | |
| 3406 | attack = true | |
| 3407 | Mode = "Normal" | |
| 3408 | AilaTarget = "Dasd" | |
| 3409 | AilaMode = "Passive" | |
| 3410 | while ailaattack == true do | |
| 3411 | swait() | |
| 3412 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.3) * euler(0.2, 0, 0), 0.3) | |
| 3413 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 3414 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4, 0, 0.5) * euler(0, -1, 0), 0.3) | |
| 3415 | LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, 0.5, 0), 0.3) | |
| 3416 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 3417 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 3418 | end | |
| 3419 | ailaattack = true | |
| 3420 | for i = 0, 10 do | |
| 3421 | swait() | |
| 3422 | if i % 4 == 0 then | |
| 3423 | ElecEffect(LeftArm.CFrame * cf(0, 1, 0), 1, 1, 1) | |
| 3424 | ElecEffect(RightArm.CFrame * cf(0, -1, 0), 1, 1, 1) | |
| 3425 | end | |
| 3426 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.05, 0, 0), 0.3) | |
| 3427 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.6), 0.3) | |
| 3428 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.57) * euler(0, 1.57, 0), 0.3) | |
| 3429 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -1.57) * euler(0, -1.57, 0), 0.3) | |
| 3430 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, -0.2), 0.3) | |
| 3431 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.8, 0.1) * euler(0, -1.57, 0) * euler(0, 0.6, -0.1), 0.3) | |
| 3432 | end | |
| 3433 | refa = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 3434 | refa.Anchored = true | |
| 3435 | refa.CFrame = abtprt1.CFrame | |
| 3436 | game:GetService("Debris"):AddItem(refa, 10)
| |
| 3437 | newp = parti:Clone() | |
| 3438 | newp.Parent = refa | |
| 3439 | newp.Enabled = true | |
| 3440 | newp.Size = ns({NumberSequenceKeypoint.new(0, 10), NumberSequenceKeypoint.new(1, 4)})
| |
| 3441 | for i = 0, 20 do | |
| 3442 | swait() | |
| 3443 | if i >= 10 then | |
| 3444 | newp.Enabled = true | |
| 3445 | end | |
| 3446 | if i % 4 == 0 then | |
| 3447 | ElecEffect(LeftArm.CFrame * cf(0, 1, 0), 1, 1, 1) | |
| 3448 | ElecEffect(RightArm.CFrame * cf(0, -1, 0), 1, 1, 1) | |
| 3449 | end | |
| 3450 | abhprt12v.Transparency = i / 10 | |
| 3451 | abhprt13v.Transparency = i / 10 | |
| 3452 | ElecEffect(abtprt1.CFrame, 6, 6, 6) | |
| 3453 | aopenleftfist() | |
| 3454 | aopenrightfist() | |
| 3455 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0, 0), 0.3) | |
| 3456 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * cf(0, 2.5, 0.3), 0.3) | |
| 3457 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 3458 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.1, 0, -0.2), 0.3) | |
| 3459 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.3) | |
| 3460 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.3) | |
| 3461 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2), 0.3) | |
| 3462 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.3) | |
| 3463 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 3.14, 0) * cf(0, 0, -0.5) * euler(-0.5, 0, 0), 0.3) | |
| 3464 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 3.14) * cf(0, -0.8, -0.4), 0.3) | |
| 3465 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.1, 0.6, 0), 0.3) | |
| 3466 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.1, 0.6, 0), 0.3) | |
| 3467 | end | |
| 3468 | for d = 0, 1, 0.1 do | |
| 3469 | swait() | |
| 3470 | ElecEffect(abtprt1.CFrame, 6, 6, 6) | |
| 3471 | for i = 1, #AilaBot do | |
| 3472 | AilaBot[i].Transparency = d | |
| 3473 | abhprt12v.Transparency = 1 | |
| 3474 | abhprt13v.Transparency = 1 | |
| 3475 | end | |
| 3476 | end | |
| 3477 | ailabot.Parent = nil | |
| 3478 | newp.Enabled = false | |
| 3479 | ailaattack = false | |
| 3480 | attack = false | |
| 3481 | end | |
| 3482 | end | |
| 3483 | end | |
| 3484 | findNearestTorso = function(pos) | |
| 3485 | local list = (game.Workspace:children()) | |
| 3486 | local torso = nil | |
| 3487 | local dist = 50 | |
| 3488 | local temp, human, temp2 = nil, nil, nil | |
| 3489 | for x = 1, #list do | |
| 3490 | temp2 = list[x] | |
| 3491 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 3492 | temp = temp2:findFirstChild("Torso")
| |
| 3493 | human = temp2:findFirstChild("Humanoid")
| |
| 3494 | if temp ~= nil and human ~= nil and human.Health > 0 and temp.Position - pos.magnitude < dist then | |
| 3495 | local dohit = true | |
| 3496 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then | |
| 3497 | dohit = false | |
| 3498 | end | |
| 3499 | if dohit == true then | |
| 3500 | torso = temp | |
| 3501 | dist = temp.Position - pos.magnitude | |
| 3502 | end | |
| 3503 | end | |
| 3504 | end | |
| 3505 | end | |
| 3506 | return torso, dist | |
| 3507 | end | |
| 3508 | DecreaseStat = function(Model, Stat, Amount, Duration) | |
| 3509 | if Model:findFirstChild("Stats") ~= nil and Model.Stats[Stat] ~= nil then
| |
| 3510 | Model.Stats[Stat].Value = Model.Stats[Stat].Value - Amount | |
| 3511 | d = Instance.new("NumberValue", Model.Stats.Decrease)
| |
| 3512 | dur = Instance.new("NumberValue", d)
| |
| 3513 | dur.Name = "Duration" | |
| 3514 | dur.Value = Duration | |
| 3515 | game:GetService("Debris"):AddItem(d, 20)
| |
| 3516 | if Stat == "Damage" then | |
| 3517 | d.Name = "DecreaseAtk" | |
| 3518 | else | |
| 3519 | if Stat == "Defense" then | |
| 3520 | d.Name = "DecreaseDef" | |
| 3521 | else | |
| 3522 | if Stat == "Movement" then | |
| 3523 | d.Name = "DecreaseMvmt" | |
| 3524 | end | |
| 3525 | end | |
| 3526 | end | |
| 3527 | if Model:findFirstChild("Torso") ~= nil then
| |
| 3528 | display = "" | |
| 3529 | if Stat == "Damage" then | |
| 3530 | if Amount > 0 then | |
| 3531 | display = "-Damage" | |
| 3532 | else | |
| 3533 | display = "+Damage" | |
| 3534 | end | |
| 3535 | else | |
| 3536 | if Stat == "Defense" then | |
| 3537 | if Amount > 0 then | |
| 3538 | display = "-Defense" | |
| 3539 | else | |
| 3540 | display = "+Defense" | |
| 3541 | end | |
| 3542 | else | |
| 3543 | if Stat == "Movement" then | |
| 3544 | if Amount > 0 then | |
| 3545 | display = "-Movement" | |
| 3546 | else | |
| 3547 | display = "+Movement" | |
| 3548 | end | |
| 3549 | end | |
| 3550 | end | |
| 3551 | end | |
| 3552 | showDamage(Model, display, "Debuff") | |
| 3553 | end | |
| 3554 | d.Value = Amount | |
| 3555 | end | |
| 3556 | end | |
| 3557 | GetDist = function(Part1, Part2, magni) | |
| 3558 | local targ = Part1.Position - Part2.Position | |
| 3559 | local mag = targ.magnitude | |
| 3560 | if mag <= magni then | |
| 3561 | return true | |
| 3562 | else | |
| 3563 | return false | |
| 3564 | end | |
| 3565 | end | |
| 3566 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Ranged, Dec, DecAm, Dur, stun, KnockP, Deb, KnockType) | |
| 3567 | for _,c in pairs(workspace:children()) do | |
| 3568 | local hum = c:findFirstChild("Humanoid")
| |
| 3569 | if hum ~= nil then | |
| 3570 | local head = c:findFirstChild("Torso")
| |
| 3571 | if head == nil then | |
| 3572 | head = c:findFirstChild("Hitbox")
| |
| 3573 | end | |
| 3574 | if head == nil then | |
| 3575 | head = c:findFirstChild("Head")
| |
| 3576 | end | |
| 3577 | if head == nil then | |
| 3578 | head = c:findFirstChild("HumanoidRootPart")
| |
| 3579 | end | |
| 3580 | if head == nil then | |
| 3581 | head = c:findFirstChild("HitPart")
| |
| 3582 | end | |
| 3583 | if head ~= nil then | |
| 3584 | local targ = head.Position - Part.Position | |
| 3585 | local mag = targ.magnitude | |
| 3586 | if mag <= magni and c.Name ~= Player.Name then | |
| 3587 | if stun == nil then | |
| 3588 | stun = math.random(5, 10) | |
| 3589 | end | |
| 3590 | Damagefunc(head, mindam, maxdam, knock, Type, KnockP, Deb, KnockType, stun, nil, nil, Ranged, Dec, DecAm, Dur) | |
| 3591 | end | |
| 3592 | end | |
| 3593 | end | |
| 3594 | end | |
| 3595 | end | |
| 3596 | rayCast = function(Pos, Dir, Max, Ignore) | |
| 3597 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 3598 | end | |
| 3599 | local Point = Torso.CFrame * cf(0, Torso.Size.Y, 0) | |
| 3600 | LastPoint = Point | |
| 3601 | effect = function(Color, Ref, LP, P1, returnn) | |
| 3602 | if LP == nil or P1 == nil then | |
| 3603 | return | |
| 3604 | end | |
| 3605 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 3606 | effectsmsh.Scale = Vector3.new(0.2, 1, 0.2) | |
| 3607 | effectsmsh.Name = "Mesh" | |
| 3608 | local effectsg = Instance.new("Part")
| |
| 3609 | NoOutline(effectsg) | |
| 3610 | effectsg.formFactor = 3 | |
| 3611 | effectsg.CanCollide = false | |
| 3612 | effectsg.Name = "Eff" | |
| 3613 | effectsg.Locked = true | |
| 3614 | effectsg.Anchored = true | |
| 3615 | effectsg.Size = Vector3.new(0.5, 1, 0.5) | |
| 3616 | effectsg.Parent = workspace | |
| 3617 | effectsmsh.Parent = effectsg | |
| 3618 | effectsg.BrickColor = BrickColor.new(Color) | |
| 3619 | effectsg.Reflectance = Ref | |
| 3620 | local point1 = P1 | |
| 3621 | local mg = LP.p - point1.p.magnitude | |
| 3622 | effectsg.Size = Vector3.new(0.5, mg, 0.5) | |
| 3623 | effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3624 | effectsmsh.Scale = Vector3.new(0.2, 1, 0.2) | |
| 3625 | game:GetService("Debris"):AddItem(effectsg, 2)
| |
| 3626 | if returnn then | |
| 3627 | return effectsg | |
| 3628 | end | |
| 3629 | if not returnn then | |
| 3630 | table.insert(Effects, {effectsg, "Cylinder", 0.2, 0.01, 0, 0.01, effectsmsh})
| |
| 3631 | end | |
| 3632 | end | |
| 3633 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part) | |
| 3634 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3635 | prt.Anchored = true | |
| 3636 | prt.CFrame = cframe | |
| 3637 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3638 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3639 | if Type == 1 or Type == nil then | |
| 3640 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
| |
| 3641 | else | |
| 3642 | if Type == 2 then | |
| 3643 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
| |
| 3644 | else | |
| 3645 | if Type == 3 then | |
| 3646 | table.insert(Effects, {prt, "Block3", delay, x3, y3, z3, msh, Part})
| |
| 3647 | else | |
| 3648 | if Type == 4 then | |
| 3649 | table.insert(Effects, {prt, "Block2Fire", delay, x3, y3, z3, msh})
| |
| 3650 | end | |
| 3651 | end | |
| 3652 | end | |
| 3653 | end | |
| 3654 | end | |
| 3655 | MagicSnowflake = function(brickcolor, cframe, eul, x1, y1, z1, delay) | |
| 3656 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3657 | prt.Anchored = true | |
| 3658 | prt.CFrame = cframe * eul | |
| 3659 | ID = "" | |
| 3660 | rand = math.random(1, 3) | |
| 3661 | if rand == 1 then | |
| 3662 | ID = "187687161" | |
| 3663 | else | |
| 3664 | if rand == 2 then | |
| 3665 | ID = "187687175" | |
| 3666 | else | |
| 3667 | ID = "187687193" | |
| 3668 | end | |
| 3669 | end | |
| 3670 | msh = mesh("SpecialMesh", prt, "FileMesh", ID, vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3671 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3672 | table.insert(Effects, {prt, "Snowflake", delay, cframe, msh})
| |
| 3673 | end | |
| 3674 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, parent) | |
| 3675 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3676 | prt.Anchored = true | |
| 3677 | prt.CFrame = cframe | |
| 3678 | if parent == nil then | |
| 3679 | prt.Parent = workspace | |
| 3680 | else | |
| 3681 | prt.Parent = parent | |
| 3682 | end | |
| 3683 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3684 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3685 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 3686 | end | |
| 3687 | MagicCircle2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3688 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3689 | prt.Anchored = true | |
| 3690 | prt.CFrame = cframe | |
| 3691 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3692 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3693 | table.insert(Effects, {prt, "Blood", delay, x3, y3, z3, msh})
| |
| 3694 | end | |
| 3695 | MagicBoom2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Part) | |
| 3696 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3697 | prt.Anchored = true | |
| 3698 | prt.CFrame = cframe | |
| 3699 | local msh = mesh("SpecialMesh", prt, "FileMesh", "1323306", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3700 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3701 | table.insert(Effects, {prt, "Block4", delay, x3, y3, z3, msh, Part})
| |
| 3702 | end | |
| 3703 | MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3704 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3705 | prt.Anchored = true | |
| 3706 | prt.CFrame = cframe | |
| 3707 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3708 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3709 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 3710 | end | |
| 3711 | MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3712 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3713 | prt.Anchored = true | |
| 3714 | prt.CFrame = cframe | |
| 3715 | local msh = mesh("SpecialMesh", prt, "Head", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3716 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3717 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 3718 | end | |
| 3719 | ClangEffect = function(brickcolor, cframe, duration, decrease, size, power) | |
| 3720 | local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt()) | |
| 3721 | prt.Anchored = true | |
| 3722 | prt.CFrame = cframe | |
| 3723 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(5, 5, 5))
| |
| 3724 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3725 | table.insert(Effects, {prt, "CylinderClang", duration, decrease, size, power, prt.CFrame, nil})
| |
| 3726 | end | |
| 3727 | MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3728 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3729 | prt.Anchored = true | |
| 3730 | prt.CFrame = cframe | |
| 3731 | local msh = mesh("SpecialMesh", prt, "FileMesh", "20329976", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3732 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3733 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 3734 | end | |
| 3735 | MagicIcicle = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 3736 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 3737 | prt.Anchored = true | |
| 3738 | prt.CFrame = cframe | |
| 3739 | msh = mesh("SpecialMesh", prt, "FileMesh", "1778999", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3740 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3741 | for i = 1, 5 do | |
| 3742 | BreakEffect(BrickColor.new("Cyan"), prt.CFrame * cf(0, 4, 0), math.random(20, 80) / 100, math.random(2, 10), math.random(20, 80) / 100)
| |
| 3743 | end | |
| 3744 | for i = 1, 15 do | |
| 3745 | local freezepart = part(3, workspace, 0.5, 0.5, BrickColor.new("Bright blue"), "Ice Part", vt(math.random(1, 2) + math.random(), math.random(1, 2) + math.random(), math.random(1, 2) + math.random()))
| |
| 3746 | freezepart.Anchored = true | |
| 3747 | freezepart.CanCollide = true | |
| 3748 | freezepart.CFrame = cframe * cf(math.random(-300, 300) / 100, 4, math.random(-300, 300) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3749 | game:GetService("Debris"):AddItem(freezepart, 10)
| |
| 3750 | end | |
| 3751 | table.insert(Effects, {prt, "Ice", delay, msh, 1, 0.2})
| |
| 3752 | end | |
| 3753 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
| 3754 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
| 3755 | prt.Anchored = true | |
| 3756 | prt.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3757 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3758 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3759 | local num = math.random(10, 50) / 1000 | |
| 3760 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 3761 | end | |
| 3762 | Bullet = function(Part) | |
| 3763 | bullet = part(3, workspace, 0, 0, BrickColor.new("Bright yellow"), "Bullet", vt())
| |
| 3764 | bmsh = mesh("CylinderMesh", bullet, "", "", vt(0, 0, 0), vt(2, 4, 2))
| |
| 3765 | bullet.CanCollide = true | |
| 3766 | bullet.CFrame = Part.CFrame * euler(0, 0, 1.57) | |
| 3767 | bullet.Velocity = Part.CFrame * euler(1.57, 0, 0).lookVector * 40 | |
| 3768 | game:GetService("Debris"):AddItem(bullet, 5)
| |
| 3769 | end | |
| 3770 | ElecEffect = function(cff, x, y, z) | |
| 3771 | local prt = part(3, workspace, 0, 0, BrickColor.new("Medium blue"), "Part", vt(1, 1, 1))
| |
| 3772 | prt.Anchored = true | |
| 3773 | prt.CFrame = cff * cf(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100) | |
| 3774 | prt.CFrame = cf(prt.Position) | |
| 3775 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3776 | xval = math.random() / 9 | |
| 3777 | yval = math.random() / 9 | |
| 3778 | zval = math.random() / 9 | |
| 3779 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
| |
| 3780 | eul1 = math.random(-50, 50) | |
| 3781 | eul2 = math.random(-50, 50) | |
| 3782 | eul3 = math.random(-50, 50) | |
| 3783 | euld = euler(eul1, eul2, eul3) | |
| 3784 | euld2 = euler(-eul1, -eul2, -eul3) | |
| 3785 | Effects[#Effects + 1] = {prt, "Elec", 0.05, x, y, z, xval, yval, zval, msh, euld, euld2}
| |
| 3786 | end | |
| 3787 | ElecEffect2 = function(cff, x, y, z) | |
| 3788 | local prt = part(3, workspace, 0, 0, BrickColor.new("Medium blue"), "Part", vt(1, 1, 1))
| |
| 3789 | prt.Anchored = true | |
| 3790 | prt.CFrame = cff * cf(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100) | |
| 3791 | prt.CFrame = cf(prt.Position) | |
| 3792 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3793 | xval = math.random() / 7 | |
| 3794 | yval = math.random() / 7 | |
| 3795 | zval = math.random() / 7 | |
| 3796 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
| |
| 3797 | eul1 = math.random(-50, 50) | |
| 3798 | eul2 = math.random(-50, 50) | |
| 3799 | eul3 = math.random(-50, 50) | |
| 3800 | euld = euler(eul1, eul2, eul3) | |
| 3801 | euld2 = euler(-eul1, -eul2, -eul3) | |
| 3802 | Effects[#Effects + 1] = {prt, "Elec", 0.1, x, y, z, xval, yval, zval, msh, euld, euld2}
| |
| 3803 | end | |
| 3804 | Clone = function() | |
| 3805 | for _,v in pairs(Torso.Parent:children()) do | |
| 3806 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
| 3807 | local c = part(3, workspace, 0, 0.5, BrickColor.new("Bright blue"), "Effect", v.Size)
| |
| 3808 | c.Anchored = true | |
| 3809 | c.CFrame = v.CFrame | |
| 3810 | game:GetService("Debris"):AddItem(c, 5)
| |
| 3811 | local cmsh = nil | |
| 3812 | if v.Name == "Head" then | |
| 3813 | cmsh = mesh("SpecialMesh", c, "Head", "nil", vt(0, 0, 0), v.Mesh.Scale)
| |
| 3814 | else | |
| 3815 | cmsh = mesh("BlockMesh", c, "nil", "nil", vt(0, 0, 0), vt(1, 1, 1))
| |
| 3816 | end | |
| 3817 | table.insert(Effects, {c, "Cylinder", 0.05, 0.1, 0.1, 0.1, cmsh})
| |
| 3818 | end | |
| 3819 | end | |
| 3820 | end | |
| 3821 | Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration, Sound) | |
| 3822 | if hit.Parent == nil then | |
| 3823 | return | |
| 3824 | end | |
| 3825 | if hit.Name == "Hitbox" and hit.Parent ~= modelzorz and ranged ~= true then | |
| 3826 | ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 3827 | ref.Anchored = true | |
| 3828 | ref.CFrame = cf(hit.Position) | |
| 3829 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 3830 | hitnum = math.random(1, 5) | |
| 3831 | if hitnum == 1 then | |
| 3832 | so("199148971", ref, 1, 1)
| |
| 3833 | else | |
| 3834 | if hitnum == 2 then | |
| 3835 | so("199149025", ref, 1, 1)
| |
| 3836 | else | |
| 3837 | if hitnum == 3 then | |
| 3838 | so("199149072", ref, 1, 1)
| |
| 3839 | else | |
| 3840 | if hitnum == 4 then | |
| 3841 | so("199149109", ref, 1, 1)
| |
| 3842 | else | |
| 3843 | if hitnum == 5 then | |
| 3844 | so("199149119", ref, 1, 1)
| |
| 3845 | end | |
| 3846 | end | |
| 3847 | end | |
| 3848 | end | |
| 3849 | end | |
| 3850 | StaggerHit.Value = true | |
| 3851 | end | |
| 3852 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 3853 | for _,v in pairs(hit.Parent:children()) do | |
| 3854 | if v:IsA("Humanoid") then
| |
| 3855 | h = v | |
| 3856 | end | |
| 3857 | end | |
| 3858 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
| |
| 3859 | h = hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 3860 | end | |
| 3861 | if hit.Parent.className == "Hat" then | |
| 3862 | hit = hit.Parent.Parent:findFirstChild("Head")
| |
| 3863 | end | |
| 3864 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 3865 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 3866 | return | |
| 3867 | end | |
| 3868 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then | |
| 3869 | return | |
| 3870 | end | |
| 3871 | c = Instance.new("ObjectValue")
| |
| 3872 | c.Name = "creator" | |
| 3873 | c.Value = game:service("Players").LocalPlayer
| |
| 3874 | c.Parent = h | |
| 3875 | RecentEnemy.Value = hit.Parent | |
| 3876 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 3877 | minim = minim * Atk.Value | |
| 3878 | maxim = maxim * Atk.Value | |
| 3879 | Damage = 0 | |
| 3880 | if minim == maxim then | |
| 3881 | Damage = maxim | |
| 3882 | else | |
| 3883 | Damage = math.random(minim, maxim) | |
| 3884 | end | |
| 3885 | blocked = false | |
| 3886 | enblock = nil | |
| 3887 | Stats = hit.Parent:findFirstChild("Stats")
| |
| 3888 | if Stats ~= nil then | |
| 3889 | invis = Stats:findFirstChild("Invisibility")
| |
| 3890 | isinvis = Stats:findFirstChild("IsInvisible")
| |
| 3891 | if (ranged == false or ranged == nil) and invis ~= nil and isinvis.Value == true then | |
| 3892 | invis.Value = 0 | |
| 3893 | end | |
| 3894 | enblock = Stats:findFirstChild("Block")
| |
| 3895 | if enblock ~= nil and enblock.Value == true then | |
| 3896 | blocked = true | |
| 3897 | end | |
| 3898 | if Stats:findFirstChild("Defense") ~= nil then
| |
| 3899 | Damage = Damage / Stats.Defense.Value | |
| 3900 | if Damage <= 3 and (ranged == false or ranged == nil) and blocked ~= true then | |
| 3901 | hitnum = math.random(1, 5) | |
| 3902 | if hitnum == 1 then | |
| 3903 | so("199149321", hit, 1, 1)
| |
| 3904 | else | |
| 3905 | if hitnum == 2 then | |
| 3906 | so("199149338", hit, 1, 1)
| |
| 3907 | else | |
| 3908 | if hitnum == 3 then | |
| 3909 | so("199149367", hit, 1, 1)
| |
| 3910 | else | |
| 3911 | if hitnum == 4 then | |
| 3912 | so("199149409", hit, 1, 1)
| |
| 3913 | else | |
| 3914 | if hitnum == 5 then | |
| 3915 | so("199149452", hit, 1, 1)
| |
| 3916 | end | |
| 3917 | end | |
| 3918 | end | |
| 3919 | end | |
| 3920 | end | |
| 3921 | else | |
| 3922 | if ranged == false or ranged == nil and blocked ~= true then | |
| 3923 | hitnum = math.random(1, 6) | |
| 3924 | if hitnum == 1 then | |
| 3925 | so("199149137", hit, 1, 1)
| |
| 3926 | else | |
| 3927 | if hitnum == 2 then | |
| 3928 | so("199149186", hit, 1, 1)
| |
| 3929 | else | |
| 3930 | if hitnum == 3 then | |
| 3931 | so("199149221", hit, 1, 1)
| |
| 3932 | else | |
| 3933 | if hitnum == 4 then | |
| 3934 | so("199149235", hit, 1, 1)
| |
| 3935 | else | |
| 3936 | if hitnum == 5 then | |
| 3937 | so("199149269", hit, 1, 1)
| |
| 3938 | else | |
| 3939 | if hitnum == 6 then | |
| 3940 | so("199149297", hit, 1, 1)
| |
| 3941 | end | |
| 3942 | end | |
| 3943 | end | |
| 3944 | end | |
| 3945 | end | |
| 3946 | end | |
| 3947 | end | |
| 3948 | end | |
| 3949 | if Damage <= 3 and staghit == true then | |
| 3950 | StaggerHit.Value = true | |
| 3951 | end | |
| 3952 | end | |
| 3953 | if Stats:findFirstChild("Stun") ~= nil then
| |
| 3954 | if blocked == true then | |
| 3955 | incstun = incstun / 2 | |
| 3956 | end | |
| 3957 | if Stats.Stun.Value < Stats.StunThreshold.Value then | |
| 3958 | Stats.Stun.Value = Stats.Stun.Value + incstun | |
| 3959 | end | |
| 3960 | end | |
| 3961 | if Stats:findFirstChild("Stagger") ~= nil and stagger == true then
| |
| 3962 | Stats.Stagger.Value = true | |
| 3963 | end | |
| 3964 | end | |
| 3965 | if blocked == true then | |
| 3966 | showDamage(hit.Parent, "Block", "Damage") | |
| 3967 | if ranged ~= true then | |
| 3968 | enblock.Value = false | |
| 3969 | Stagger.Value = true | |
| 3970 | hitnum = math.random(1, 2) | |
| 3971 | if hitnum == 1 then | |
| 3972 | so("199148933", hit, 1, 1)
| |
| 3973 | else | |
| 3974 | if hitnum == 2 then | |
| 3975 | so("199148947", hit, 1, 1)
| |
| 3976 | end | |
| 3977 | end | |
| 3978 | end | |
| 3979 | else | |
| 3980 | brigatk = false | |
| 3981 | Damage = math.floor(Damage) | |
| 3982 | coroutine.resume(coroutine.create(function(Hum, Dam) | |
| 3983 | damageFunc:InvokeServer(h, Damage) | |
| 3984 | end), h, Damage) | |
| 3985 | showDamage(hit.Parent, Damage, "Damage") | |
| 3986 | if DecreaseState ~= nil then | |
| 3987 | if DecreaseState == "Shatter" then | |
| 3988 | DecreaseStat(hit.Parent, "Movement", DecreaseAmount, Duration) | |
| 3989 | DecreaseStat(hit.Parent, "Damage", DecreaseAmount, Duration) | |
| 3990 | else | |
| 3991 | DecreaseStat(hit.Parent, DecreaseState, DecreaseAmount, Duration) | |
| 3992 | end | |
| 3993 | end | |
| 3994 | if Type == "Knockdown" then | |
| 3995 | hum = hit.Parent.Humanoid | |
| 3996 | hum.PlatformStand = true | |
| 3997 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 3998 | swait(1) | |
| 3999 | HHumanoid.PlatformStand = false | |
| 4000 | end), hum) | |
| 4001 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 4002 | local bodvol = Instance.new("BodyVelocity")
| |
| 4003 | bodvol.velocity = angle * knockback | |
| 4004 | bodvol.P = 5000 | |
| 4005 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
| 4006 | bodvol.Parent = hit | |
| 4007 | rl = Instance.new("BodyAngularVelocity")
| |
| 4008 | rl.P = 3000 | |
| 4009 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
| 4010 | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4011 | rl.Parent = hit | |
| 4012 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 4013 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 4014 | else | |
| 4015 | do | |
| 4016 | if Type == "Shatter" then | |
| 4017 | for i = 1, 10 do | |
| 4018 | BreakEffect(BrickColor.new("Cyan"), hit.CFrame, math.random(20, 80) / 100, math.random(2, 10), math.random(20, 80) / 100)
| |
| 4019 | end | |
| 4020 | else | |
| 4021 | do | |
| 4022 | if Type == "Knockdown2" then | |
| 4023 | hum = hit.Parent.Humanoid | |
| 4024 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 4025 | local bodvol = Instance.new("BodyVelocity")
| |
| 4026 | bodvol.velocity = angle * knockback | |
| 4027 | bodvol.P = 5000 | |
| 4028 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
| 4029 | bodvol.Parent = hit | |
| 4030 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 4031 | else | |
| 4032 | do | |
| 4033 | if Type == "Normal" then | |
| 4034 | vp = Instance.new("BodyVelocity")
| |
| 4035 | vp.P = 500 | |
| 4036 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 4037 | if KnockbackType == 1 then | |
| 4038 | vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 4039 | else | |
| 4040 | if KnockbackType == 2 then | |
| 4041 | vp.velocity = Property.CFrame.lookVector * knockback | |
| 4042 | end | |
| 4043 | end | |
| 4044 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 4045 | if knockback > 0 then | |
| 4046 | vp.Parent = hit.Parent.Torso | |
| 4047 | end | |
| 4048 | end | |
| 4049 | debounce = Instance.new("BoolValue")
| |
| 4050 | debounce.Name = "DebounceHit" | |
| 4051 | debounce.Parent = hit.Parent | |
| 4052 | if Delay == 0 then | |
| 4053 | debounce.Parent = nil | |
| 4054 | end | |
| 4055 | debounce.Value = true | |
| 4056 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 4057 | c = Instance.new("ObjectValue")
| |
| 4058 | c.Name = "creator" | |
| 4059 | c.Value = Player | |
| 4060 | c.Parent = h | |
| 4061 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 4062 | CRIT = false | |
| 4063 | end | |
| 4064 | end | |
| 4065 | end | |
| 4066 | end | |
| 4067 | end | |
| 4068 | end | |
| 4069 | end | |
| 4070 | end | |
| 4071 | end | |
| 4072 | showDamage = function(Char, Dealt, Type) | |
| 4073 | m = Instance.new("Model")
| |
| 4074 | m.Name = "Effect" | |
| 4075 | c = Instance.new("Part")
| |
| 4076 | c.Transparency = 1 | |
| 4077 | c.Name = "Head" | |
| 4078 | c.TopSurface = 0 | |
| 4079 | c.BottomSurface = 0 | |
| 4080 | c.formFactor = "Plate" | |
| 4081 | c.Size = Vector3.new(1, 0.4, 1) | |
| 4082 | b = Instance.new("BillboardGui", c)
| |
| 4083 | b.Size = UDim2.new(5, 0, 5, 0) | |
| 4084 | b.AlwaysOnTop = true | |
| 4085 | damgui = gui("TextLabel", b, tostring(Dealt), 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
| |
| 4086 | if Type == "Damage" then | |
| 4087 | damgui.Font = "SourceSans" | |
| 4088 | if Dealt == "Block" then | |
| 4089 | damgui.TextColor3 = BrickColor.new("Bright blue").Color
| |
| 4090 | else | |
| 4091 | if Dealt < 3 then | |
| 4092 | damgui.TextColor3 = BrickColor.new("White").Color
| |
| 4093 | else | |
| 4094 | if Dealt >= 3 and Dealt < 20 then | |
| 4095 | damgui.TextColor3 = BrickColor.new("Bright yellow").Color
| |
| 4096 | else | |
| 4097 | damgui.TextColor3 = BrickColor.new("Really red").Color
| |
| 4098 | damgui.Font = "SourceSansBold" | |
| 4099 | end | |
| 4100 | end | |
| 4101 | end | |
| 4102 | else | |
| 4103 | if Type == "Debuff" then | |
| 4104 | damgui.TextColor3 = BrickColor.new("White").Color
| |
| 4105 | else | |
| 4106 | if Type == "Interrupt" then | |
| 4107 | damgui.TextColor3 = BrickColor.new("New Yeller").Color
| |
| 4108 | end | |
| 4109 | end | |
| 4110 | end | |
| 4111 | damgui.TextScaled = true | |
| 4112 | ms = Instance.new("CylinderMesh")
| |
| 4113 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
| 4114 | ms.Parent = c | |
| 4115 | c.Reflectance = 0 | |
| 4116 | Instance.new("BodyGyro").Parent = c
| |
| 4117 | c.Parent = m | |
| 4118 | if Char:findFirstChild("Head") ~= nil then
| |
| 4119 | c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 4120 | else | |
| 4121 | if Char.Parent:findFirstChild("Head") ~= nil then
| |
| 4122 | c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 4123 | end | |
| 4124 | end | |
| 4125 | f = Instance.new("BodyPosition")
| |
| 4126 | f.P = 2000 | |
| 4127 | f.D = 100 | |
| 4128 | f.maxForce = Vector3.new(545000, 545000, 545000) | |
| 4129 | if Type == "Damage" then | |
| 4130 | f.position = c.Position + Vector3.new(0, 3, 0) | |
| 4131 | else | |
| 4132 | if Type == "Debuff" or Type == "Interrupt" then | |
| 4133 | f.position = c.Position + Vector3.new(0, 5, 0) | |
| 4134 | end | |
| 4135 | end | |
| 4136 | f.Parent = c | |
| 4137 | game:GetService("Debris"):AddItem(m, 5)
| |
| 4138 | table.insert(Effects, {m, "showDamage", damgui, f, 10, 1, 15, 50, 100})
| |
| 4139 | c.CanCollide = false | |
| 4140 | m.Parent = workspace | |
| 4141 | c.CanCollide = false | |
| 4142 | end | |
| 4143 | combo = 0 | |
| 4144 | ob1d = function(mouse) | |
| 4145 | if attack == true or equipped == false then | |
| 4146 | return | |
| 4147 | end | |
| 4148 | hold = true | |
| 4149 | removeControl() | |
| 4150 | if combo == 0 then | |
| 4151 | combo = 1 | |
| 4152 | attackone() | |
| 4153 | else | |
| 4154 | if combo == 1 then | |
| 4155 | combo = 2 | |
| 4156 | attacktwo() | |
| 4157 | else | |
| 4158 | if combo == 2 then | |
| 4159 | combo = 3 | |
| 4160 | if Mode ~= "Normal" then | |
| 4161 | combo = 0 | |
| 4162 | end | |
| 4163 | attackthree() | |
| 4164 | else | |
| 4165 | if combo == 3 then | |
| 4166 | combo = 0 | |
| 4167 | attackfour() | |
| 4168 | end | |
| 4169 | end | |
| 4170 | end | |
| 4171 | end | |
| 4172 | resumeControl() | |
| 4173 | coroutine.resume(coroutine.create(function() | |
| 4174 | for i = 1, 50 do | |
| 4175 | if attack == false then | |
| 4176 | swait() | |
| 4177 | end | |
| 4178 | end | |
| 4179 | if attack == false then | |
| 4180 | combo = 0 | |
| 4181 | laarmvis = false | |
| 4182 | raarmvis = false | |
| 4183 | lalegvis = false | |
| 4184 | ralegvis = false | |
| 4185 | tavis = false | |
| 4186 | lpdvis = false | |
| 4187 | rpdvis = false | |
| 4188 | end | |
| 4189 | end)) | |
| 4190 | end | |
| 4191 | ob1u = function(mouse) | |
| 4192 | hold = false | |
| 4193 | end | |
| 4194 | buttonhold = false | |
| 4195 | fenbarmove1.MouseButton1Click:connect(do1) | |
| 4196 | fenbarmove2.MouseButton1Click:connect(do2) | |
| 4197 | fenbarmove3.MouseButton1Click:connect(do3) | |
| 4198 | fenbarmove4.MouseButton1Click:connect(do4) | |
| 4199 | eul = 0 | |
| 4200 | equipped = false | |
| 4201 | visormouth = true | |
| 4202 | visoreye = true | |
| 4203 | key = function(key) | |
| 4204 | -- DECOMPILER ERROR at PC5: Unhandled construct in 'MakeBoolean' P1 | |
| 4205 | ||
| 4206 | if key ~= "q" or attack == true then | |
| 4207 | return | |
| 4208 | end | |
| 4209 | if key == "f" then | |
| 4210 | pressedf = true | |
| 4211 | fnumb = 0 | |
| 4212 | attack = true | |
| 4213 | if equipped == false then | |
| 4214 | equipped = true | |
| 4215 | RSH = ch.Torso["Right Shoulder"] | |
| 4216 | LSH = ch.Torso["Left Shoulder"] | |
| 4217 | RSH.Parent = nil | |
| 4218 | LSH.Parent = nil | |
| 4219 | RW.Name = "Right Shoulder" | |
| 4220 | RW.Part0 = ch.Torso | |
| 4221 | RW.C0 = cf(1.5, 0.5, 0) | |
| 4222 | RW.C1 = cf(0, 0.5, 0) | |
| 4223 | RW.Part1 = ch["Right Arm"] | |
| 4224 | RW.Parent = ch.Torso | |
| 4225 | LW.Name = "Left Shoulder" | |
| 4226 | LW.Part0 = ch.Torso | |
| 4227 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 4228 | LW.C1 = cf(0, 0.5, 0) | |
| 4229 | LW.Part1 = ch["Left Arm"] | |
| 4230 | LW.Parent = ch.Torso | |
| 4231 | Animate.Parent = nil | |
| 4232 | equipanim() | |
| 4233 | else | |
| 4234 | equipped = false | |
| 4235 | hideanim() | |
| 4236 | LH.C1 = LHC1 | |
| 4237 | RH.C1 = RHC1 | |
| 4238 | Animate.Parent = Humanoid | |
| 4239 | swait(0) | |
| 4240 | RW.Parent = nil | |
| 4241 | LW.Parent = nil | |
| 4242 | RSH.Parent = player.Character.Torso | |
| 4243 | LSH.Parent = player.Character.Torso | |
| 4244 | end | |
| 4245 | attack = false | |
| 4246 | end | |
| 4247 | if equipped == false then | |
| 4248 | return | |
| 4249 | end | |
| 4250 | if ((key == "q" and Mode ~= "AilaBot") or key == "e") and Mode == "AilaBot" then | |
| 4251 | ChangeTarget() | |
| 4252 | end | |
| 4253 | if key == "z" then | |
| 4254 | do1() | |
| 4255 | end | |
| 4256 | if key == "x" then | |
| 4257 | do2() | |
| 4258 | end | |
| 4259 | if key == "c" then | |
| 4260 | do3() | |
| 4261 | end | |
| 4262 | if key == "v" then | |
| 4263 | do4() | |
| 4264 | end | |
| 4265 | if attack == false then | |
| 4266 | RecentEnemy.Value = nil | |
| 4267 | end | |
| 4268 | end | |
| 4269 | key2 = function(key) | |
| 4270 | end | |
| 4271 | s = function(mouse) | |
| 4272 | mouse.Button1Down:connect(function() | |
| 4273 | ob1d(mouse) | |
| 4274 | end) | |
| 4275 | mouse.Button1Up:connect(function() | |
| 4276 | ob1u(mouse) | |
| 4277 | end) | |
| 4278 | mouse.KeyDown:connect(key) | |
| 4279 | mouse.KeyUp:connect(key2) | |
| 4280 | player = Player | |
| 4281 | ch = Character | |
| 4282 | MMouse = mouse | |
| 4283 | end | |
| 4284 | ds = function(mouse) | |
| 4285 | end | |
| 4286 | Bin.Selected:connect(s) | |
| 4287 | Bin.Deselected:connect(ds) | |
| 4288 | print("Fen loaded.")
| |
| 4289 | local mananum = 0 | |
| 4290 | local donum = 0 | |
| 4291 | local stunnum = 0 | |
| 4292 | local staggeranim = false | |
| 4293 | local stunanim = false | |
| 4294 | local Point, LastPoint = nil, nil | |
| 4295 | local walk = 0 | |
| 4296 | local walkforw = true | |
| 4297 | local breakp = false | |
| 4298 | while 1 do | |
| 4299 | swait() | |
| 4300 | if Mode == "Normal" then | |
| 4301 | cooldownsadd[1] = 0.35 | |
| 4302 | cooldownsadd[2] = 0.23 | |
| 4303 | cooldownsadd[3] = 0.28 | |
| 4304 | fenbarmove1.Text = "(Z)\nAila Stingers" | |
| 4305 | fenbarmove2.Text = "(X)\nBooster Blaze" | |
| 4306 | fenbarmove3.Text = "(C)\nGround Bunker" | |
| 4307 | else | |
| 4308 | cooldownsadd[1] = 0.8 | |
| 4309 | cooldownsadd[2] = 0.18 | |
| 4310 | cooldownsadd[3] = 0.28 | |
| 4311 | fenbarmove1.Text = "(Z)\nEnergy Drain" | |
| 4312 | fenbarmove2.Text = "(X)\nParticle Cannon" | |
| 4313 | fenbarmove3.Text = "(C)\n" | |
| 4314 | end | |
| 4315 | if Mode == "AilaBot" and AilaMode == "Ranged" and AilaTarget2 ~= nil and ailaattack == false and 5 <= mana.Value and math.random(1, 30) == 1 then | |
| 4316 | mana.Value = mana.Value - 5 | |
| 4317 | coroutine.resume(coroutine.create(function() | |
| 4318 | d = math.random(1, 4) | |
| 4319 | if d == 1 then | |
| 4320 | LaserShot() | |
| 4321 | else | |
| 4322 | if d == 2 then | |
| 4323 | SatelliteShot() | |
| 4324 | else | |
| 4325 | if d == 3 then | |
| 4326 | QuadBarrage() | |
| 4327 | else | |
| 4328 | if d == 4 then | |
| 4329 | QuadBurst() | |
| 4330 | end | |
| 4331 | end | |
| 4332 | end | |
| 4333 | end | |
| 4334 | end)) | |
| 4335 | end | |
| 4336 | abtwld8.C0 = abtwld8.C0 * euler(0, 0.05, 0) | |
| 4337 | abtwld9.C0 = abtwld9.C0 * euler(0, -0.08, 0) | |
| 4338 | abtwld10.C0 = abtwld10.C0 * euler(0, 0.11, 0) | |
| 4339 | if ailaattack == false then | |
| 4340 | if AilaTarget == "None" then | |
| 4341 | AilaTarget2 = nil | |
| 4342 | else | |
| 4343 | if AilaTarget == "Target" then | |
| 4344 | abgy.cframe = cf(abtprt4.Position, AilaTarget2.Position) * euler(0, 0, 3.14) | |
| 4345 | if (AilaTarget2.Parent:findFirstChild("Humanoid")) ~= nil and AilaTarget2.Parent.Humanoid.Health <= 0 then
| |
| 4346 | AilaTarget = "None" | |
| 4347 | AilaTarget2 = nil | |
| 4348 | end | |
| 4349 | else | |
| 4350 | if AilaTarget == "Nearest" then | |
| 4351 | target = findNearestTorso(RootPart.Position) | |
| 4352 | if target ~= nil then | |
| 4353 | AilaTarget2 = target | |
| 4354 | abgy.cframe = cf(abtprt4.Position, target.Position) * euler(0, 0, 3.14) | |
| 4355 | else | |
| 4356 | AilaTarget2 = nil | |
| 4357 | end | |
| 4358 | end | |
| 4359 | end | |
| 4360 | end | |
| 4361 | end | |
| 4362 | if AilaMode == "Ranged" then | |
| 4363 | abtwld1.C0 = clerp(abtwld1.C0, cf(0, donum, 0), 0.3) | |
| 4364 | if AilaTarget2 == nil then | |
| 4365 | pos4 = vt(RootPart.Position.X, abtprt4.Position.Y, RootPart.Position.Z) | |
| 4366 | abgy.cframe = cf(abtprt4.Position, pos4) * euler(0, 0, 3.14) | |
| 4367 | if ailaattack == false then | |
| 4368 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0, 0), 0.3) | |
| 4369 | abw1wld3.C0 = clerp(abw1wld3.C0, cf(0, -0.6, 0) * euler(0, 0, 0), 0.2) | |
| 4370 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 3.14) * cf(0, -0.8, -0.4), 0.2) | |
| 4371 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.1, 0.6, 0), 0.2) | |
| 4372 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.1, 0.6, 0), 0.2) | |
| 4373 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * cf(0, 2.5, 0.3), 0.3) | |
| 4374 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 4375 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.1, 0, -0.2), 0.2) | |
| 4376 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.2) | |
| 4377 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 4378 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2), 0.2) | |
| 4379 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.2) | |
| 4380 | end | |
| 4381 | else | |
| 4382 | if ailaattack == false then | |
| 4383 | abtwld1.C1 = clerp(abtwld1.C1, euler(0, 0, 0), 0.3) | |
| 4384 | abw1wld3.C0 = clerp(abw1wld3.C0, euler(0, 0, 0) * cf(0, -0.6, 0) * euler(-1.6, 0, 0), 0.2) | |
| 4385 | abw2wld1.C0 = clerp(abw2wld1.C0, euler(0, 0, 0) * cf(0, -0.2, -0.4), 0.2) | |
| 4386 | abw2wld5.C0 = clerp(abw2wld5.C0, euler(0, 0, 0) * cf(0.2, -0.2, 0), 0.2) | |
| 4387 | abw2wld6.C0 = clerp(abw2wld6.C0, euler(0, 0, 0) * cf(-0.2, -0.2, 0), 0.2) | |
| 4388 | hwld1.C0 = clerp(hwld1.C0, euler(0.3, 0, 3.14) * cf(0, 2.5, 0.3), 0.3) | |
| 4389 | abrawld2.C0 = clerp(abrawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 4390 | abrawld8.C0 = clerp(abrawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(-0.1, 0, 0), 0.2) | |
| 4391 | abrawld10.C0 = clerp(abrawld10.C0, euler(0, 0.6, 0) * cf(0, 0, 0), 0.2) | |
| 4392 | ablawld2.C0 = clerp(ablawld2.C0, euler(0, 0, 0) * cf(0, 0, 0), 0.2) | |
| 4393 | ablawld8.C0 = clerp(ablawld8.C0, euler(3.14, 0, 0) * cf(0, 0.9, 0) * euler(0.1, 0, -0.2), 0.2) | |
| 4394 | ablawld10.C0 = clerp(ablawld10.C0, euler(0, 0.2, 0) * cf(0, 0, 0), 0.2) | |
| 4395 | end | |
| 4396 | end | |
| 4397 | end | |
| 4398 | if Humanoid.Health <= 0 then | |
| 4399 | attack = true | |
| 4400 | if explode == false then | |
| 4401 | explode = true | |
| 4402 | RootPart.Anchored = true | |
| 4403 | end | |
| 4404 | resumeControl() | |
| 4405 | modelzorz.Parent = workspace | |
| 4406 | game:GetService("Debris"):AddItem(modelzorz, 30)
| |
| 4407 | pdriver.Parent = workspace | |
| 4408 | game:GetService("Debris"):AddItem(pdriver, 30)
| |
| 4409 | armor.Parent = workspace | |
| 4410 | game:GetService("Debris"):AddItem(armor, 30)
| |
| 4411 | for i = 1, #Weapon do | |
| 4412 | Weapon[i].Parent = modelzorz | |
| 4413 | Weapon[i].CanCollide = true | |
| 4414 | end | |
| 4415 | for i = 1, #PDriver do | |
| 4416 | PDriver[i].Parent = pdriver | |
| 4417 | PDriver[i].CanCollide = true | |
| 4418 | end | |
| 4419 | for i = 1, #Armor do | |
| 4420 | if Armor[i].Name == "Armor Head Part12v" or Armor[i].Name == "Armor Head Part13v" then | |
| 4421 | Armor[i].Parent = nil | |
| 4422 | end | |
| 4423 | Armor[i].Parent = armor | |
| 4424 | Armor[i].CanCollide = true | |
| 4425 | end | |
| 4426 | if breakp == false then | |
| 4427 | breakp = true | |
| 4428 | for _,c in pairs(Character:children()) do | |
| 4429 | if c.className == "Part" then | |
| 4430 | c.CanCollide = false | |
| 4431 | end | |
| 4432 | end | |
| 4433 | for i = 1, #Welds do | |
| 4434 | if math.random(1, 5) == 1 then | |
| 4435 | Welds[i].Parent = nil | |
| 4436 | else | |
| 4437 | Welds[i].Parent = lprt1 | |
| 4438 | end | |
| 4439 | if Welds[i].Part0.Parent == Character or Welds[i].Part1.Parent == Character then | |
| 4440 | Welds[i].Parent = nil | |
| 4441 | end | |
| 4442 | end | |
| 4443 | for i = 1, #AWelds do | |
| 4444 | if math.random(1, 5) == 1 then | |
| 4445 | AWelds[i].Parent = nil | |
| 4446 | else | |
| 4447 | AWelds[i].Parent = atprt1 | |
| 4448 | end | |
| 4449 | if AWelds[i].Part0.Parent == Character or AWelds[i].Part1.Parent == Character then | |
| 4450 | AWelds[i].Parent = nil | |
| 4451 | end | |
| 4452 | end | |
| 4453 | for i = 1, #PDWelds do | |
| 4454 | if math.random(1, 5) == 1 then | |
| 4455 | PDWelds[i].Parent = nil | |
| 4456 | else | |
| 4457 | PDWelds[i].Parent = pdprt1 | |
| 4458 | end | |
| 4459 | if PDWelds[i].Part0.Parent == Character or PDWelds[i].Part1.Parent == Character then | |
| 4460 | PDWelds[i].Parent = nil | |
| 4461 | end | |
| 4462 | end | |
| 4463 | end | |
| 4464 | end | |
| 4465 | do | |
| 4466 | if fnumb < 21 then | |
| 4467 | fnumb = fnumb + 1 | |
| 4468 | if pressedf == false then | |
| 4469 | fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency - 0.025 | |
| 4470 | tellbar.TextTransparency = tellbar.TextTransparency - 0.05 | |
| 4471 | tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency - 0.05 | |
| 4472 | else | |
| 4473 | if fnumb == 20 then | |
| 4474 | fenframe5.Parent = nil | |
| 4475 | print("daigui")
| |
| 4476 | end | |
| 4477 | fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency + 0.025 | |
| 4478 | tellbar.TextTransparency = tellbar.TextTransparency + 0.05 | |
| 4479 | tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency + 0.05 | |
| 4480 | end | |
| 4481 | end | |
| 4482 | passive1.Value = 0.1 | |
| 4483 | passive2.Value = 0 | |
| 4484 | if tavis == true then | |
| 4485 | passive1.Value = passive1.Value - 0.2 | |
| 4486 | passive2.Value = passive2.Value + 0.05 | |
| 4487 | end | |
| 4488 | if laarmvis == true then | |
| 4489 | passive1.Value = passive1.Value - 0.1 | |
| 4490 | passive2.Value = passive2.Value + 0.05 | |
| 4491 | end | |
| 4492 | if raarmvis == true then | |
| 4493 | passive1.Value = passive1.Value - 0.1 | |
| 4494 | passive2.Value = passive2.Value + 0.05 | |
| 4495 | end | |
| 4496 | if lalegvis == true then | |
| 4497 | passive1.Value = passive1.Value - 0.1 | |
| 4498 | passive2.Value = passive2.Value + 0.05 | |
| 4499 | end | |
| 4500 | if ralegvis == true then | |
| 4501 | passive1.Value = passive1.Value - 0.1 | |
| 4502 | passive2.Value = passive2.Value + 0.05 | |
| 4503 | end | |
| 4504 | for i = 1, #PDriver do | |
| 4505 | -- DECOMPILER ERROR at PC16506: Unhandled construct in 'MakeBoolean' P1 | |
| 4506 | ||
| 4507 | -- DECOMPILER ERROR at PC16506: Unhandled construct in 'MakeBoolean' P1 | |
| 4508 | ||
| 4509 | if 0 <= i and i <= 10 and lpdvis == true and 0 < PDriver[i].Transparency then | |
| 4510 | PDriver[i].Transparency = PDriver[i].Transparency - 0.08 | |
| 4511 | end | |
| 4512 | if lpdvis == false and PDriver[i].Transparency < 1 then | |
| 4513 | PDriver[i].Transparency = PDriver[i].Transparency + 0.05 | |
| 4514 | end | |
| 4515 | -- DECOMPILER ERROR at PC16548: Unhandled construct in 'MakeBoolean' P1 | |
| 4516 | ||
| 4517 | -- DECOMPILER ERROR at PC16548: Unhandled construct in 'MakeBoolean' P1 | |
| 4518 | ||
| 4519 | if 11 <= i and i <= 20 and rpdvis == true and 0 < PDriver[i].Transparency then | |
| 4520 | PDriver[i].Transparency = PDriver[i].Transparency - 0.08 | |
| 4521 | end | |
| 4522 | if rpdvis == false and PDriver[i].Transparency < 1 then | |
| 4523 | PDriver[i].Transparency = PDriver[i].Transparency + 0.05 | |
| 4524 | end | |
| 4525 | end | |
| 4526 | for i = 1, #Armor do | |
| 4527 | -- DECOMPILER ERROR at PC16598: Unhandled construct in 'MakeBoolean' P1 | |
| 4528 | ||
| 4529 | -- DECOMPILER ERROR at PC16598: Unhandled construct in 'MakeBoolean' P1 | |
| 4530 | ||
| 4531 | if string.sub(Armor[i].Name, 7, 13) == "LeftArm" and laarmvis == true and 0 < Armor[i].Transparency then | |
| 4532 | Armor[i].Transparency = Armor[i].Transparency - 0.08 | |
| 4533 | end | |
| 4534 | if laarmvis == false and Armor[i].Transparency < 1 then | |
| 4535 | Armor[i].Transparency = Armor[i].Transparency + 0.05 | |
| 4536 | end | |
| 4537 | -- DECOMPILER ERROR at PC16643: Unhandled construct in 'MakeBoolean' P1 | |
| 4538 | ||
| 4539 | -- DECOMPILER ERROR at PC16643: Unhandled construct in 'MakeBoolean' P1 | |
| 4540 | ||
| 4541 | if string.sub(Armor[i].Name, 7, 14) == "RightArm" and raarmvis == true and 0 < Armor[i].Transparency then | |
| 4542 | Armor[i].Transparency = Armor[i].Transparency - 0.08 | |
| 4543 | end | |
| 4544 | if raarmvis == false and Armor[i].Transparency < 1 then | |
| 4545 | Armor[i].Transparency = Armor[i].Transparency + 0.05 | |
| 4546 | end | |
| 4547 | -- DECOMPILER ERROR at PC16688: Unhandled construct in 'MakeBoolean' P1 | |
| 4548 | ||
| 4549 | -- DECOMPILER ERROR at PC16688: Unhandled construct in 'MakeBoolean' P1 | |
| 4550 | ||
| 4551 | if string.sub(Armor[i].Name, 7, 13) == "LeftLeg" and lalegvis == true and 0 < Armor[i].Transparency then | |
| 4552 | Armor[i].Transparency = Armor[i].Transparency - 0.08 | |
| 4553 | end | |
| 4554 | if lalegvis == false and Armor[i].Transparency < 1 then | |
| 4555 | Armor[i].Transparency = Armor[i].Transparency + 0.05 | |
| 4556 | end | |
| 4557 | -- DECOMPILER ERROR at PC16733: Unhandled construct in 'MakeBoolean' P1 | |
| 4558 | ||
| 4559 | -- DECOMPILER ERROR at PC16733: Unhandled construct in 'MakeBoolean' P1 | |
| 4560 | ||
| 4561 | if string.sub(Armor[i].Name, 7, 14) == "RightLeg" and ralegvis == true and 0 < Armor[i].Transparency then | |
| 4562 | Armor[i].Transparency = Armor[i].Transparency - 0.08 | |
| 4563 | end | |
| 4564 | if ralegvis == false and Armor[i].Transparency < 1 then | |
| 4565 | Armor[i].Transparency = Armor[i].Transparency + 0.05 | |
| 4566 | end | |
| 4567 | -- DECOMPILER ERROR at PC16778: Unhandled construct in 'MakeBoolean' P1 | |
| 4568 | ||
| 4569 | -- DECOMPILER ERROR at PC16778: Unhandled construct in 'MakeBoolean' P1 | |
| 4570 | ||
| 4571 | if string.sub(Armor[i].Name, 7, 11) == "Torso" and tavis == true and 0 < Armor[i].Transparency then | |
| 4572 | Armor[i].Transparency = Armor[i].Transparency - 0.08 | |
| 4573 | end | |
| 4574 | if tavis == false and Armor[i].Transparency < 1 then | |
| 4575 | Armor[i].Transparency = Armor[i].Transparency + 0.05 | |
| 4576 | end | |
| 4577 | end | |
| 4578 | hitbox2.Parent = hitbox.Parent | |
| 4579 | hitbox2.Size = hitbox.Size | |
| 4580 | hitbox2.CFrame = hitboxCF | |
| 4581 | hboxpos.position = hitbox2.Position + vt(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100) | |
| 4582 | if Stagger.Value == true and staggeranim == false then | |
| 4583 | coroutine.resume(coroutine.create(function() | |
| 4584 | staggeranim = true | |
| 4585 | while attack == true do | |
| 4586 | swait() | |
| 4587 | end | |
| 4588 | StaggerAnim() | |
| 4589 | StaggerHit.Value = false | |
| 4590 | Stagger.Value = false | |
| 4591 | staggeranim = false | |
| 4592 | end)) | |
| 4593 | end | |
| 4594 | if StaggerHit.Value == true and staggeranim == false then | |
| 4595 | coroutine.resume(coroutine.create(function() | |
| 4596 | staggeranim = true | |
| 4597 | while attack == true do | |
| 4598 | swait() | |
| 4599 | end | |
| 4600 | StaggerHitt() | |
| 4601 | StaggerHit.Value = false | |
| 4602 | Stagger.Value = false | |
| 4603 | staggeranim = false | |
| 4604 | end)) | |
| 4605 | end | |
| 4606 | if Mvmt.Value < 0 or Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true or Rooted.Value == true then | |
| 4607 | Humanoid.WalkSpeed = 0 | |
| 4608 | else | |
| 4609 | Humanoid.WalkSpeed = 16 * Mvmt.Value | |
| 4610 | end | |
| 4611 | if StunT.Value <= Stun.Value and stunanim == false then | |
| 4612 | coroutine.resume(coroutine.create(function() | |
| 4613 | stunanim = true | |
| 4614 | while attack == true do | |
| 4615 | swait() | |
| 4616 | end | |
| 4617 | StunAnim() | |
| 4618 | Stun.Value = 0 | |
| 4619 | stunanim = false | |
| 4620 | end)) | |
| 4621 | end | |
| 4622 | local stunnum2 = 45 | |
| 4623 | if stunnum2 <= stunnum then | |
| 4624 | if 0 < Stun.Value then | |
| 4625 | Stun.Value = Stun.Value - 1 | |
| 4626 | end | |
| 4627 | stunnum = 0 | |
| 4628 | end | |
| 4629 | stunnum = stunnum + 1 | |
| 4630 | if 0.5 <= donum then | |
| 4631 | handidle = true | |
| 4632 | else | |
| 4633 | if donum <= 0 then | |
| 4634 | handidle = false | |
| 4635 | end | |
| 4636 | end | |
| 4637 | if handidle == false then | |
| 4638 | donum = donum + 0.003 | |
| 4639 | else | |
| 4640 | donum = donum - 0.003 | |
| 4641 | end | |
| 4642 | local torvel = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 4643 | local velderp = RootPart.Velocity.y | |
| 4644 | hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 4645 | if equipped == true then | |
| 4646 | if attack == false then | |
| 4647 | idle = idle + 1 | |
| 4648 | else | |
| 4649 | idle = 0 | |
| 4650 | end | |
| 4651 | if (((500 > idle or attack == false) and Anim == "Walk") or Anim == "Run") and move2do == false then | |
| 4652 | if walkforw == true then | |
| 4653 | RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50) | |
| 4654 | LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50) | |
| 4655 | if attack == false then | |
| 4656 | RW.C1 = clerp(RW.C1, cf(0, 0.5, 0) * euler(-1, 0, 0), Mvmt.Value * 10 / 50) | |
| 4657 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(1, 0, 0), Mvmt.Value * 10 / 50) | |
| 4658 | else | |
| 4659 | RW.C1 = clerp(RW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4660 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4661 | end | |
| 4662 | else | |
| 4663 | RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50) | |
| 4664 | LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50) | |
| 4665 | if attack == false then | |
| 4666 | RW.C1 = clerp(RW.C1, cf(0, 0.5, 0) * euler(1, 0, 0), Mvmt.Value * 10 / 50) | |
| 4667 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(-1, 0, 0), Mvmt.Value * 10 / 50) | |
| 4668 | else | |
| 4669 | RW.C1 = clerp(RW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4670 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4671 | end | |
| 4672 | end | |
| 4673 | else | |
| 4674 | RH.C1 = clerp(RH.C1, RHC1, 0.2) | |
| 4675 | LH.C1 = clerp(LH.C1, LHC1, 0.2) | |
| 4676 | RW.C1 = clerp(RW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4677 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 4678 | end | |
| 4679 | if 1 < RootPart.Velocity.y and hitfloor == nil then | |
| 4680 | Anim = "Jump" | |
| 4681 | if attack == false then | |
| 4682 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4683 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4684 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, 0), 0.2) | |
| 4685 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2) | |
| 4686 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.5, 0, 1), 0.2) | |
| 4687 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.5, 0, -1), 0.2) | |
| 4688 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * euler(-0.5, 1.57, 0) * euler(-0.2, 0, 0), 0.2) | |
| 4689 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(-0.5, -1.57, 0) * euler(-0.2, 0, 0), 0.2) | |
| 4690 | end | |
| 4691 | else | |
| 4692 | if RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 4693 | Anim = "Fall" | |
| 4694 | if attack == false then | |
| 4695 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4696 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4697 | Neck.C0 = clerp(Neck.C0, necko * euler(0.4, 0, 0), 0.2) | |
| 4698 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2) | |
| 4699 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.6, 0, 0.5), 0.2) | |
| 4700 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -0.5), 0.2) | |
| 4701 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0.4, 1.57, 0), 0.2) | |
| 4702 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-0.2, -1.57, 0), 0.2) | |
| 4703 | end | |
| 4704 | else | |
| 4705 | if torvel < 1 and hitfloor ~= nil then | |
| 4706 | Anim = "Idle" | |
| 4707 | if attack == false then | |
| 4708 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4709 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4710 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.1) * euler(0.1, 0, 0), 0.3) | |
| 4711 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 0.1), 0.3) | |
| 4712 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.4 - (donum) / 5, 0, 0.5 - (donum) / 5) * euler(0, -1, 0), 0.3) | |
| 4713 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.4 - (donum) / 5, 0, -0.5 - (donum) / 5) * euler(0, 0.5, 0), 0.3) | |
| 4714 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, -0.1, 0.1), 0.2) | |
| 4715 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0.4) * euler(0, -1.57, 0) * euler(-0.2, 0.4, 0.2), 0.2) | |
| 4716 | end | |
| 4717 | else | |
| 4718 | if 2 < torvel and torvel < 30 and hitfloor ~= nil then | |
| 4719 | Anim = "Walk" | |
| 4720 | walk = walk + 1 | |
| 4721 | if 15 - 5 * Mvmt.Value <= walk then | |
| 4722 | walk = 0 | |
| 4723 | if walkforw == true then | |
| 4724 | walkforw = false | |
| 4725 | else | |
| 4726 | if walkforw == false then | |
| 4727 | walkforw = true | |
| 4728 | end | |
| 4729 | end | |
| 4730 | end | |
| 4731 | if attack == false then | |
| 4732 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4733 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4734 | Neck.C0 = clerp(Neck.C0, necko * euler(0.1, 0, 0), 0.2) | |
| 4735 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.1, 0, 0), 0.2) | |
| 4736 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.1, 0, 0.1), 0.2) | |
| 4737 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.1, 0, -0.1), 0.2) | |
| 4738 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, 0), 0.2) | |
| 4739 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0), 0.2) | |
| 4740 | end | |
| 4741 | else | |
| 4742 | if 30 <= torvel and hitfloor ~= nil then | |
| 4743 | Anim = "Run" | |
| 4744 | if attack == false then | |
| 4745 | pdwld9.C0 = clerp(pdwld9.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4746 | pdwld19.C0 = clerp(pdwld19.C0, euler(0, 0, 0) * cf(0, -0.2, 0), 0.1) | |
| 4747 | Neck.C0 = clerp(Neck.C0, necko * euler(0.1, 0, 0), 0.2) | |
| 4748 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.1, 0, 0), 0.2) | |
| 4749 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0.1, 0, 0.1), 0.2) | |
| 4750 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.1, 0, -0.1), 0.2) | |
| 4751 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, 0), 0.2) | |
| 4752 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0), 0.2) | |
| 4753 | end | |
| 4754 | end | |
| 4755 | end | |
| 4756 | end | |
| 4757 | end | |
| 4758 | end | |
| 4759 | end | |
| 4760 | if 0 < #Effects then | |
| 4761 | for e = 1, #Effects do | |
| 4762 | if Effects[e] ~= nil then | |
| 4763 | local Thing = Effects[e] | |
| 4764 | if Thing ~= nil then | |
| 4765 | local Part = Thing[1] | |
| 4766 | local Mode = Thing[2] | |
| 4767 | local Delay = Thing[3] | |
| 4768 | local IncX = Thing[4] | |
| 4769 | local IncY = Thing[5] | |
| 4770 | local IncZ = Thing[6] | |
| 4771 | if Thing[2] == "CylinderClang" then | |
| 4772 | if Thing[3] <= 1 then | |
| 4773 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 4774 | Thing[7] = Thing[1].CFrame | |
| 4775 | effect("New Yeller", 0, Thing[8], Thing[7])
| |
| 4776 | Thing[8] = Thing[7] | |
| 4777 | Thing[3] = Thing[3] + Thing[4] | |
| 4778 | else | |
| 4779 | Part.Parent = nil | |
| 4780 | table.remove(Effects, e) | |
| 4781 | end | |
| 4782 | end | |
| 4783 | if Thing[2] == "showDamage" then | |
| 4784 | if Thing[6] < Thing[5] then | |
| 4785 | Thing[6] = Thing[6] + 1 | |
| 4786 | else | |
| 4787 | if Thing[6] < Thing[7] then | |
| 4788 | Thing[4].position = Thing[4].position + vt(0, -0.2, 0) | |
| 4789 | Thing[6] = Thing[6] + 1 | |
| 4790 | else | |
| 4791 | if Thing[6] < Thing[8] then | |
| 4792 | Thing[6] = Thing[6] + 1 | |
| 4793 | else | |
| 4794 | if Thing[6] < Thing[9] then | |
| 4795 | Thing[6] = Thing[6] + 1 | |
| 4796 | Thing[4].position = Thing[4].position + vt(0, 0.2, 0) | |
| 4797 | Thing[3].TextStrokeTransparency = Thing[3].TextStrokeTransparency + 0.1 | |
| 4798 | Thing[3].TextTransparency = Thing[3].TextTransparency + 0.1 | |
| 4799 | else | |
| 4800 | Thing[1].Parent = nil | |
| 4801 | table.remove(Effects, e) | |
| 4802 | end | |
| 4803 | end | |
| 4804 | end | |
| 4805 | end | |
| 4806 | end | |
| 4807 | if Thing[2] == "SatelliteStrike" then | |
| 4808 | if Thing[5] < 80 then | |
| 4809 | Thing[5] = Thing[5] + 1.5 | |
| 4810 | Thing[4].Scale = vt(Thing[5], 5, Thing[5]) | |
| 4811 | else | |
| 4812 | refda = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 4813 | refda.Anchored = true | |
| 4814 | refda.CFrame = cf(Thing[1].Position) | |
| 4815 | game:GetService("Debris"):AddItem(refda, 1)
| |
| 4816 | so("300916057", refda, 1, 1)
| |
| 4817 | MagniDamage(refda, 8, 4, 8, 0, "Normal", true, "Movement", 0.04, 300, math.random(3, 4), refda, 0, 1) | |
| 4818 | MagicHead(BrickColor.new("Medium blue"), cf(refda.Position), 3, 9999, 3, 1, 1, 1, 0.1)
| |
| 4819 | for i = 1, 3 do | |
| 4820 | MagicCircle(BrickColor.new("Medium blue"), cf(refda.Position), 10, 10, 10, 4 * i, 4 * i, 4 * i, 0.08)
| |
| 4821 | end | |
| 4822 | Thing[1].Parent = nil | |
| 4823 | table.remove(Effects, e) | |
| 4824 | end | |
| 4825 | end | |
| 4826 | if Thing[2] ~= "DecreaseStat" and Thing[2] ~= "showDamage" then | |
| 4827 | if Thing[1].Transparency <= 1 then | |
| 4828 | if Thing[2] == "Block1" then | |
| 4829 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4830 | Mesh = Thing[7] | |
| 4831 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4832 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4833 | else | |
| 4834 | if Thing[2] == "Ice" then | |
| 4835 | if Thing[6] <= Thing[5] then | |
| 4836 | Thing[6] = Thing[6] + 0.05 | |
| 4837 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.4, 0) | |
| 4838 | else | |
| 4839 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4840 | end | |
| 4841 | else | |
| 4842 | if Thing[2] == "Shatter" then | |
| 4843 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4844 | Thing[4] = Thing[4] * cf(0, Thing[7], 0) | |
| 4845 | Thing[1].CFrame = Thing[4] * euler(Thing[6], 0, 0) | |
| 4846 | Thing[6] = Thing[6] + Thing[5] | |
| 4847 | else | |
| 4848 | if Thing[2] == "Block2" then | |
| 4849 | Thing[1].CFrame = Thing[1].CFrame | |
| 4850 | Mesh = Thing[7] | |
| 4851 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4852 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4853 | else | |
| 4854 | if Thing[2] == "Block3" then | |
| 4855 | Thing[1].CFrame = Thing[8].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4856 | Mesh = Thing[7] | |
| 4857 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4858 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4859 | else | |
| 4860 | if Thing[2] == "Block4" then | |
| 4861 | Thing[1].CFrame = Thing[8].CFrame * cf(0, -Thing[7].Scale.Y, 0) * euler(3.14, 0, 0) | |
| 4862 | Mesh = Thing[7] | |
| 4863 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4864 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4865 | else | |
| 4866 | if Thing[2] == "Block2Fire" then | |
| 4867 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4868 | Mesh = Thing[7] | |
| 4869 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4870 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4871 | if 0.3 <= Thing[1].Transparency then | |
| 4872 | Thing[1].BrickColor = BrickColor.new("Bright red")
| |
| 4873 | else | |
| 4874 | Thing[1].BrickColor = BrickColor.new("Bright yellow")
| |
| 4875 | end | |
| 4876 | else | |
| 4877 | if Thing[2] == "Cylinder" then | |
| 4878 | Mesh = Thing[7] | |
| 4879 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4880 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4881 | else | |
| 4882 | if Thing[2] == "Blood" then | |
| 4883 | Mesh = Thing[7] | |
| 4884 | Thing[1].CFrame = Thing[1].CFrame * cf(0, -0.5, 0) | |
| 4885 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 4886 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4887 | else | |
| 4888 | if Thing[2] == "Elec" then | |
| 4889 | Mesh = Thing[10] | |
| 4890 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
| 4891 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4892 | Thing[1].CFrame = Thing[1].CFrame * Thing[11] * cf(0, 0, 0.2) | |
| 4893 | Thing[1].Rotation = vt(0, 0, 0) | |
| 4894 | else | |
| 4895 | if Thing[2] == "Disappear" then | |
| 4896 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4897 | end | |
| 4898 | end | |
| 4899 | end | |
| 4900 | end | |
| 4901 | end | |
| 4902 | end | |
| 4903 | end | |
| 4904 | end | |
| 4905 | end | |
| 4906 | end | |
| 4907 | end | |
| 4908 | else | |
| 4909 | Part.Parent = nil | |
| 4910 | table.remove(Effects, e) | |
| 4911 | end | |
| 4912 | end | |
| 4913 | end | |
| 4914 | end | |
| 4915 | end | |
| 4916 | end | |
| 4917 | do | |
| 4918 | fenbarmana2:TweenSize((UDim2.new(0.4, 0, -4 * mana.Value / 100, 0)), nil, 1, 0.4, true) | |
| 4919 | fenbarmana4.Text = "Mana(" .. mana.Value .. ")"
| |
| 4920 | fenbarhp2.BackgroundColor3 = Color3.new(Humanoid.Health / Humanoid.MaxHealth, 0, 0) | |
| 4921 | fenbarhp2:TweenSize((UDim2.new(Humanoid.Health / Humanoid.MaxHealth, 0, 1, 0)), nil, 1, 0.4, true) | |
| 4922 | fenbarhp3.Text = "(" .. math.floor(Humanoid.Health) .. ")"
| |
| 4923 | fenbarmove1b:TweenSize((UDim2.new(1 * cooldowns[1] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true) | |
| 4924 | fenbarmove2b:TweenSize((UDim2.new(1 * cooldowns[2] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true) | |
| 4925 | fenbarmove3b:TweenSize((UDim2.new(1 * cooldowns[3] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true) | |
| 4926 | fenbarmove4b:TweenSize((UDim2.new(1 * cooldowns[4] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true) | |
| 4927 | for _,c in pairs(Decrease:children()) do | |
| 4928 | if (c:findFirstChild("Duration")) ~= nil then
| |
| 4929 | c.Duration.Value = c.Duration.Value - 1 | |
| 4930 | if c.Duration.Value <= 0 then | |
| 4931 | c.Parent = nil | |
| 4932 | end | |
| 4933 | end | |
| 4934 | if c.Name == "DecreaseAtk" then | |
| 4935 | decreaseatk = decreaseatk + c.Value | |
| 4936 | else | |
| 4937 | if c.Name == "DecreaseDef" then | |
| 4938 | decreasedef = decreasedef + c.Value | |
| 4939 | else | |
| 4940 | if c.Name == "DecreaseMvmt" then | |
| 4941 | decreasemvmt = decreasemvmt + c.Value | |
| 4942 | end | |
| 4943 | end | |
| 4944 | end | |
| 4945 | end | |
| 4946 | Atk.Value = 1 - (decreaseatk) | |
| 4947 | if Atk.Value <= 0 then | |
| 4948 | Atk.Value = 0 | |
| 4949 | end | |
| 4950 | Def.Value = 1 - (decreasedef) | |
| 4951 | if Def.Value <= 0 then | |
| 4952 | Def.Value = 0.01 | |
| 4953 | end | |
| 4954 | Mvmt.Value = 1 - (decreasemvmt) | |
| 4955 | if Mvmt.Value <= 0 then | |
| 4956 | Mvmt.Value = 0 | |
| 4957 | end | |
| 4958 | decreaseatk = 0 | |
| 4959 | decreasedef = 0 | |
| 4960 | decreasemvmt = 0 | |
| 4961 | AtkVal = Atk.Value * 100 | |
| 4962 | AtkVal = math.floor(AtkVal) | |
| 4963 | AtkVal = AtkVal / 100 | |
| 4964 | fenbardamage.Text = "Damage\n(" .. AtkVal .. ")"
| |
| 4965 | DefVal = Def.Value * 100 | |
| 4966 | DefVal = math.floor(DefVal) | |
| 4967 | DefVal = DefVal / 100 | |
| 4968 | fenbardef.Text = "Defense\n(" .. DefVal .. ")"
| |
| 4969 | MvmtVal = Mvmt.Value * 100 | |
| 4970 | MvmtVal = math.floor(MvmtVal) | |
| 4971 | MvmtVal = MvmtVal / 100 | |
| 4972 | fenbarmove.Text = "Walkspeed\n(" .. MvmtVal .. ")"
| |
| 4973 | if StunT.Value <= Stun.Value then | |
| 4974 | fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4, 0)), nil, 1, 0.4, true) | |
| 4975 | else | |
| 4976 | fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4 * Stun.Value / 100, 0)), nil, 1, 0.4, true) | |
| 4977 | end | |
| 4978 | fenbarstun3.Text = "Stun(" .. Stun.Value .. ")"
| |
| 4979 | if 100 <= mana.Value then | |
| 4980 | mana.Value = 100 | |
| 4981 | else | |
| 4982 | local managain = 13 | |
| 4983 | if Mode ~= "Normal" then | |
| 4984 | managain = 20 | |
| 4985 | end | |
| 4986 | if mananum <= managain then | |
| 4987 | mananum = mananum + 1 | |
| 4988 | else | |
| 4989 | mananum = 0 | |
| 4990 | mana.Value = mana.Value + 1 | |
| 4991 | end | |
| 4992 | end | |
| 4993 | do | |
| 4994 | for i = 1, #cooldowns do | |
| 4995 | if cooldownmax <= cooldowns[i] then | |
| 4996 | cooldowns[i] = cooldownmax | |
| 4997 | else | |
| 4998 | cooldowns[i] = cooldowns[i] + cooldownsadd[i] | |
| 4999 | end | |
| 5000 | end | |
| 5001 | -- DECOMPILER ERROR at PC19603: LeaveBlock: unexpected jumping out DO_STMT | |
| 5002 | ||
| 5003 | -- DECOMPILER ERROR at PC19603: LeaveBlock: unexpected jumping out DO_STMT | |
| 5004 | ||
| 5005 | -- DECOMPILER ERROR at PC19603: LeaveBlock: unexpected jumping out DO_STMT | |
| 5006 | ||
| 5007 | end | |
| 5008 | end | |
| 5009 | end | |
| 5010 | end |