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| 1 | https://drive.google.com/file/d/0B4Fj0qle6wbqMnpsMGdOa1N2MjQ/view | |
| 2 | https://www.peginc.com/freebies/SWcore/SW_Super_Powers_1st_to_2nd_Update.pdf | |
| 3 | ||
| 4 | Attributes: 5 | |
| 5 | Skill 15 | |
| 6 | Edge: 1 (+Superpowers) | |
| 7 | Hindrance: 1 Major, 2 Minor | |
| 8 | Super-Karma: 1 Major | |
| 9 | Power Points: 15/30?? (+5), max 1/3 on any power | |
| 10 | Gear: 500 (?) | |
| 11 | ||
| 12 | ||
| 13 | Outlines | |
| 14 | - | Gasha: |
| 14 | + | |
| 15 | - | Ag d6, Sm d10 (d12+1), Sp d6 (d8), St d4, Vig d6 |
| 15 | + | Carnae |
| 16 | - | Skills: Healing d10, Knowledge (Science) d10 (d12+1), Notice d8, Repair d10 |
| 16 | + | Ag d6, Sm d8, Sp d8 (d10), St d4, Vig d6 (d8) |
| 17 | - | Edges: Lucky, Great Luck |
| 17 | + | Skills: Fighting d6, Intimidation d6, Knowledge (Business) d8, Knowledge (Archaeology) d8 (d12), Notice d6, Shooting d6, Survival d4 (d8) |
| 18 | - | Hindrance: Curious (Major), Cautious (Minor), Wanted (Will be charged with crimes if outside the control of the Council) (Minor) |
| 18 | + | Edges: Noble, Filthy Rich |
| 19 | - | Super-Karma: Mania (Major, believes morality must never be applied to science, -2 Cha) |
| 19 | + | Hindrance: Arrogant (Major), Vengeful (Minor), Greed (Minor) |
| 20 | - | Powers: Healing (8, Touch, Spirit roll to heal damage, Fatigue, Disease, Poison, Failure gives 1 Fatigue to Gasha for 1 hour), Biofield Amplification Fob-watch (10 +2 Switchable -2 Device, Armor 6 (12 Heavy), OR Telekinesis 3 (d12+1, range 12, and d6 Fighting and Throwing, opposed Spirit to lift living creature, move them 2d6/rnd), Super Edge (2, Level Headed), Super Skill (2, +2 Science), Super Attribute (8, +2 Smarts, +1 Spirit, Not Today: 1/session use Smarts instead of any other Attribute roll) |
| 20 | + | Super-Karma: Curious (Major) |
| 21 | BP: 0 left | |
| 22 | - | Harlock: |
| 22 | + | |
| 23 | - | Ag d8 (d10), Sm d8 (d10), Sp d6 (d8), St d4 (d6), Vig d4 (d6) |
| 23 | + | Whip (Swinging (2, Pace 12, Ag roll to catch self in fall (or other, at -4 if not on Hold and skip next action)), Melee Attack? (Str+2d6, Reach 2 (cost 4+2))), -2 Easy To Lose, Total: 6 |
| 24 | - | Skills: Boating d6+2 (d8+2), Fighting d8 (d12), Knowledge (Science) d6 (d10), Notice d4, Persuasion d6+2, Shooting d8 (d10), Swimming d6 |
| 24 | + | Helmet (Absorption? Immunity? Resistance?), Immunity to Envy's powers?, :: Absorb 2+5 Energy Master, +1 Resistance: Cost 8 |
| 25 | - | Edge: Ace (+2 Boating, May Soak wounds for your ship), Noble (Wealth, +2 Charisma), Ambidextrous |
| 25 | + | Super-Skills (1/step) (4? 2 Arch 2 Surv) |
| 26 | - | Hindrance: Overconfident (Major), Stubborn (Minor), Quirk (Annoyingly Stoic) (Minor) |
| 26 | + | experimental weapons (Daimako D8X assault rifle)? (3d6, Single Shot or Cone (Roll Ag vs Shooting), Range 12, -1 Lethal, -2 easy to lose Cost 3) |
| 27 | - | Super-Karma: Code of Honor (Major) |
| 27 | + | Gifted: 2, Speak Language (1+1), cost 4 |
| 28 | - | Powers: Super Attribute (2/step (10 for 1 each)), Melee Attack (4 -2 Device (str+2d6), +3 (6 AP), -1 one arm: Total 4)?, Parry (2), Ranged Attack (4 -2 Device (3d6), 12/24/48, +1 heavy, -1 Lethal: Total 2), Gifted (2), Super Edge (4: Dodge, Two-Fisted), Super Skill (6, +2 Science, +2 Fighting, +1 Shooting, +1 Boating) |
| 28 | + | Super Attribute (2/step) ( +1 Spirit and vigor) Cost4 |
| 29 | Body Armor (1/2 armor, -1 or -2 Partial, -1 Device) +8, Cost 1 | |
| 30 | - | Adam: |
| 30 | + | Dog (Sammy the Rottweiler)(For Tracking)??, 2+Powers (+3 Tracking Skill, 1 Heightened Senses) Cost 6 |
| 31 | - | Ag d6, Sm d6, Sp d6, St d8 (d12), Vig d8 (d12) |
| 31 | + | Attributes: Agility d8, Smarts d6 (A), Spirit d6, Strength d6, Vigor d6 |
| 32 | - | Skills: Climbing d8, Fighting d8 (d10), Intimidation d8 (d10), Notice d6, Swimming d6 |
| 32 | + | Skills: Fighting d6, Notice d10 |
| 33 | - | Edge: Brawny |
| 33 | + | Pace: 8; Parry: 5; Toughness: 4 |
| 34 | - | Hindrance: Distinctive Appearance (7 feet tall with electrodes in neck) (Minor), Loyal (Minor), Vow (Work for equality and freedom of all created sentients) (Major) |
| 34 | + | Special Abilities |
| 35 | - | Super-Karma: Slow (Draw 2 cards in combat and use the worst). |
| 35 | + | • Bite: Str+d4. |
| 36 | - | Powers: Construct (8, +2 to recover from shaken, ignore 1 point of wound penalties, doesn't need to breathe, immune to disease and poison), Super Attribute (8, +2 Str, +2 Vig), Super Skill (2, +1 Fighting, +1 Intimidation), Toughness (3+3 Hardy), Absorption (Electricity) (4, Roll vigor to cancel wounds caused by electricity, each cancelled wound increases Str or Vig by 1 step), Super Edge (2, Brawler) |
| 36 | + | • Fleet-Footed: Roll a d10 when running instead of a d6. |
| 37 | • Go for the Throat: Dogs instinctively go for an opponent’s soft spots. With a raise on its attack roll, it hits the target’s most weakly armored location. | |
| 38 | - | H-Man: |
| 38 | + | • Size –1: Dogs are relatively small. |
| 39 | - | Ag d8 Sm d4 Sp d6 St d6 Vig d10 |
| 39 | + | |
| 40 | - | Skills: Climbing d6, Fighting d8, Notice d6, Stealth d8 Swimming d10+2 |
| 40 | + | |
| 41 | - | Edge: Mastery (You can do Power Tricks without the -2 penalty/+2 to resist) |
| 41 | + | Captain Rosilica (Phen Grant) |
| 42 | - | Hindrance: Weakness: Electricity (Take +4 damage from electricity, -4 on rolls to resist) (Minor), Clueless (Major), Weak-willed (-2 to Tests of Will) (Minor) |
| 42 | + | Ag d8, Sm d4, Sp d6, St d6, Vig d6 |
| 43 | - | Super-Karma: Allergy: Fire (-4 to all rolls and half Pace for when exposed to fire and for 2d6 rounds after) (Major) |
| 43 | + | Skills: Fighting d8 (d10), Notice d6, Persuasion d6, Riding d8 (d12+1), Shooting d8 (d10), Tracking d4 |
| 44 | - | Powers: Altered Form (3 +1 Viscous +1 Grapple +1 Reach (1) +3 Replenish: Total 9), Aquatic (2, breathe water, Pace 12 in water), Chameleon (3 +3 inanimate objects +2 Voice: Total 8), Decay (4 +1 strong (-1 limited to organic beings?)), Resistance (Kinetic) (5), Resistance (Cold) (1), Wall Walker (1) |
| 44 | + | Edges: Beast Bond, Ambidextrous, (The Best There Is??) |
| 45 | Hindrance: Code of Honor (Major), Loyal (Minor), Cautious (Minor) | |
| 46 | Super-Karma: Vow (Major) | |
| 47 | - | Sarada: |
| 47 | + | BP: 0 left |
| 48 | - | Ag d10 Sm d6 Sp d6 St d6 Vig d6 |
| 48 | + | |
| 49 | - | Skills: Climbing d6 (d8), Fighting d8 (d10), Notice d6 (d8), Throwing d8 (d12), Stealth d8 (d12), Taunt d6 |
| 49 | + | Armor?, (1/2 armor, -1 or -2 Partial, -1 Device) +8, Cost 1 |
| 50 | - | Edge: Quick (Redraw any initiative card less than 5) |
| 50 | + | Melee Attack? (2 for +d6, 1/2 AP, -1 Lethal), Parry (1/lvl+1 Protector?),: 2d6/2ap, +4 Parry with Protector, -2 Easy To Lose: 7 |
| 51 | - | Hindrance: Code of Honor (Be a perfect gentleman) (Major), Vow (Serve the Heterasks and protect their interests) (Minor), Orders (Bring Gasha to justice) (Minor) |
| 51 | + | Pistol: 3d6, easy-to-lose Device, Lethal: Cost 1 |
| 52 | - | Super-Karma: Dependent (Agatina Heterask) (Major) |
| 52 | + | Super-Skills 1/step: Riding +3? Fight/Shoot +1 : 5 |
| 53 | Super Edge [[Old sheet: Nerves of Steel, Quick Draw, Two Fisted, ]] 6? | |
| 54 | - | Needed: Ranged Attack (2 (2d6) +6 (2 extra shots): 8), Stun (2+1 Projectile: 3), Uncanny Reflexes (4+2 (-2, ag roll to dodge AoE): 6), Super Edge (6: Levelheaded, Marksman, No Mercy), Super Skill (7, + 1 Climbing, + 1 Fighting, +2 Throwing, +1Notice, +2 Stealth) |
| 54 | + | Minion: 2+Powers (+13) |
| 55 | Bunyan: Toughness (1/1, +3 Hardy), Fearless (2), Immune to Poison/Disease (1), Super Attribute (2 for 1 Step), Growth(3, +2 Large Stride, +1 Big Fists, -2 Monster (4)) | |
| 56 | - | Human Vapour: |
| 56 | + | Attributes: Agility d6, Smarts d4 (A), Spirit d6, Strength d12+2 (d12+4), Vigor d10 |
| 57 | - | Ag d8, Sm d8, Sp d8, St d4, Vig d6 |
| 57 | + | Skills: Fighting d8, Notice d6 |
| 58 | - | Skills: Climbing d6+2, Gambling d4, Notice d6, Lockpicking d6+2, Stealth d8+2, Streetwise d6, Taunt d6 |
| 58 | + | Pace: 8 (16); Parry: 6; Toughness: 12 (Hardy) |
| 59 | - | Edge: Thief (+2 Climbing/Lockpick/Stealth in urban areas (already included)) |
| 59 | + | • Fleet-Footed: War horses roll a d8 when running instead of a d6. |
| 60 | - | Hindrance: Weakness: Fire (+4 damage from fire and -4 to resist) (Minor), Greedy (Major), Big Mouth (Minor) |
| 60 | + | • Kick: Str+d4. |
| 61 | - | Super-Karma: Bloodthirsty (Major) |
| 61 | + | • Size +4 (+2 to be hit but no to-hit penalty) |
| 62 | - | Powers: Flight (2, Normal Pace), Intangibility (5 +5 phase), Doesn't Breathe (2), Energy Control (5+2 selective), Invisibility (8), Resistance (Air) (1) |
| 62 | + | |
| 63 | ||
| 64 | Sliotar | |
| 65 | Ag d8, Sm d4, Sp d6, St d8, Vig d8 | |
| 66 | Skills: Climbing d8, Fighting d8, Notice d6, Throwing d8, Stealth d8, Survival d6 | |
| 67 | Edges: Acrobat (+2 Acrobatic Manuvers, +1 Parry) | |
| 68 | Hindrance: Overconfident (Major), Big Mouth (Minor), All Thumbs (Minor) | |
| 69 | Super-Karma: Death Wish (Major) | |
| 70 | Race: Slow (Pace 5), Low Light Vision | |
| 71 | BP: 0 left | |
| 72 | Powers: | |
| 73 | Melee Attack? (4+2 (Multiple Attacks)-1(hard to lose device)), Ranged Attack? (Throwing weapons?), (2-1(hard to lose device)) : total 6 | |
| 74 | Extra Actions: 3/lvl | |
| 75 | Fearless (2) | |
| 76 | Gifted (2) | |
| 77 | Leaping: Free action, 2" up/ 4" horizontal (4 yards/8 Yards) = 2 + 1 Bounce +1 DFA: 4 | |
| 78 | Speed: 2 for double pace +2 Blinding Reflexes +2 Catch and Throw: 6 | |
| 79 | Super Attribute 2/step: +1 Str +1 Ag = 4 | |
| 80 | Super Edge, [[Old sheet: First Strike]] 2 | |
| 81 | Super Skill: Fighting, Throwing = 2 | |
| 82 | Uncanny Reflexes: 4 (-2 to be hit) | |
| 83 | ||
| 84 | ||
| 85 | Envy | |
| 86 | Ag d6, Sm d8, Sp d8, St d4, Vig d8 | |
| 87 | Skills: Heal d6, Notice d6, Persuasion d8, Shooting d6, Stealth d6, Streetwise d6, Swimming d6+2 (climbing?) | |
| 88 | Edges: Quick | |
| 89 | Hindrance: Arrogant (Major), Mean (Minor), Distinctive Appearance (Minor) | |
| 90 | Super-Karma: Bad Dreams (-1 Benny) (Major) | |
| 91 | BP: 0 left | |
| 92 | Powers: | |
| 93 | Pistol: 3d6, easy-to-lose Device, Lethal: Cost 1 | |
| 94 | Aquatic (2), leaping (3) | |
| 95 | Deflection (1/-1 to be hit by ranged attacks) Cost 4 | |
| 96 | Fear (3+2 Strong) | |
| 97 | Mind Control (5 opposed Smarts) | |
| 98 | Mind Reading (3, Opposed Smarts) | |
| 99 | Stun, (2, +2 Template, +2 selective, +1 Strong) | |
| 100 | Super Attribute (+3 Smarts? Limited??) cost 5 | |
| 101 | ||
| 102 | ||
| 103 | Tote Lache | |
| 104 | Ag d8, Sm d4, Sp d4, St d6, Vig d8 | |
| 105 | Skills: Fighting d8, Notice d4, Shooting d10, Stealth d8, Throwing d8 | |
| 106 | Edges: Ambidextrous, Two-Fisted, Quick Draw | |
| 107 | Hindrance: Bad Luck (Major), Ugly (-2 cha) (Minor), Quirk (Incessant banter of questionable humorous value) (Minor) | |
| 108 | Super-Karma: Delusional (Thinks he is a character in a tabletop RPG) (Major) | |
| 109 | BP: 0 left | |
| 110 | Powers: | |
| 111 | Melee Attack (4 for +2d6, +2 for 4 AP, +3 Focus, -1 Lethal, -2 Easy To Lose): cost 6 | |
| 112 | Ranged Attack: | |
| 113 | Digeru (4 for 3d6, +2 for 4 AP, -1 Lethal, -2 Easy To Lose) cost 3 | |
| 114 | Grenades (4 for 3d6, +2 AoE, -1 hard to lose) cost 5 | |
| 115 | Regeneration (8+2 (1/minute, no permanent injuries)): 10 | |
| 116 | Immune to Disease/Poison (1)? | |
| 117 | Super Attribute (+1 vig) cost 2 | |
| 118 | Super Edge, [[Old Sheet: Hard To Kill]]: cost 2 | |
| 119 | Super Skill (+2 Fighting, +1 Shooting, +1 stealth): 4 | |
| 120 | Teleport (3, 12", -1 Hard To Lose) cost 2 | |
| 121 | ||
| 122 | Dannel Nelzin | |
| 123 | Ag d4, Sm d10, Sp d8, St d4, Vig d6 | |
| 124 | Skills: Fighting d4, Healing d10, Knowledge (Politics) d8, Notice d10, Repair d6, Shooting d4 | |
| 125 | Edges: Lucky, Elan | |
| 126 | Hindrance: Vow (Major), Anemic (Minor), Doubting Thomas (Minor) | |
| 127 | Super-Karma: Yellow (Major) | |
| 128 | BP: 0 left | |
| 129 | Powers: | |
| 130 | Heightened Senses (3 (Lowlight Vision+Infravision, Supersense(Vision)) +2 X-Ray) cost 5 | |
| 131 | Ranged Attack (6 for 4d6, +2 for AP, +1 Heavy): 9 | |
| 132 | Burrowing (2) | |
| 133 | Earthquake 2+3 Earthshake | |
| 134 | Armor (1/lvl+, Partial?), 12 Armor: 6-1 = 5 | |
| 135 | Force Control (2/lvl, d10+1/lvl, +2 AoE, +3 Forcefield): d12, cost 9 |