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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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| 2 | ||
| 3 | local Player,game,owner = owner,game | |
| 4 | ||
| 5 | local RealPlayer = Player | |
| 6 | ||
| 7 | do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 8 | repeat wait() until game.Players.LocalPlayer | |
| 9 | game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("Chat")
| |
| 10 | local chatFrame = game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame
| |
| 11 | chatFrame.ChatChannelParentFrame.Visible=true | |
| 12 | chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y) | |
| 13 | --This script reveals ALL hidden messages in the default chat | |
| 14 | --chat "/spy" to toggle! | |
| 15 | enabled = true | |
| 16 | --if true will check your messages too | |
| 17 | spyOnMyself = true | |
| 18 | --if true will chat the logs publicly (fun, risky) | |
| 19 | public = false | |
| 20 | --if true will use /me to stand out | |
| 21 | publicItalics = true | |
| 22 | --customize private logs | |
| 23 | privateProperties = {
| |
| 24 | Color = Color3.fromRGB(0,255,255); | |
| 25 | Font = Enum.Font.SourceSansBold; | |
| 26 | TextSize = 18; | |
| 27 | } | |
| 28 | --//////////////////////////////////////////////////////////////// | |
| 29 | local StarterGui = game:GetService("StarterGui")
| |
| 30 | local Players = game:GetService("Players")
| |
| 31 | local player = Players.LocalPlayer or Players:GetPropertyChangedSignal("LocalPlayer"):Wait() or Players.LocalPlayer
| |
| 32 | local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
| |
| 33 | local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
| |
| 34 | local instance = (_G.chatSpyInstance or 0) + 1 | |
| 35 | _G.chatSpyInstance = instance | |
| 36 | ||
| 37 | local function onChatted(p,msg) | |
| 38 | if _G.chatSpyInstance == instance then | |
| 39 | if p==player and msg:lower():sub(1,4)=="/spy" then | |
| 40 | enabled = not enabled | |
| 41 | wait(0.3) | |
| 42 | privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
| |
| 43 | StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
| |
| 44 | elseif enabled and (spyOnMyself==true or p~=player) then | |
| 45 | msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
| |
| 46 | local hidden = true | |
| 47 | local conn = getmsg.OnClientEvent:Connect(function(packet,channel) | |
| 48 | if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then | |
| 49 | hidden = false | |
| 50 | end | |
| 51 | end) | |
| 52 | wait(1) | |
| 53 | conn:Disconnect() | |
| 54 | if hidden and enabled then | |
| 55 | if public then | |
| 56 | saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
| |
| 57 | else | |
| 58 | privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
| |
| 59 | StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
| |
| 60 | end | |
| 61 | end | |
| 62 | end | |
| 63 | end | |
| 64 | end | |
| 65 | ||
| 66 | for _,p in ipairs(Players:GetPlayers()) do | |
| 67 | p.Chatted:Connect(function(msg) onChatted(p,msg) end) | |
| 68 | end | |
| 69 | Players.PlayerAdded:Connect(function(p) | |
| 70 | p.Chatted:Connect(function(msg) onChatted(p,msg) end) | |
| 71 | end) | |
| 72 | privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
| |
| 73 | StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
| |
| 74 | if not player.PlayerGui:FindFirstChild("Chat") then wait(3) end
| |
| 75 | local chatFrame = player.PlayerGui.Chat.Frame | |
| 76 | chatFrame.ChatChannelParentFrame.Visible = true | |
| 77 | chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y) |