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1
-- This script has convert to FE by who i don't know?
2
 
3
-----------------------------------------------------
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,game,owner = owner,game
6
local RealPlayer = Player
7
do
8
    print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
9
    local rp = RealPlayer
10
    script.Parent = rp.Character
11
   
12
    --RemoteEvent for communicating
13
    local Event = Instance.new("RemoteEvent")
14
    Event.Name = "UserInput_Event"
15
 
16
    --Fake event to make stuff like Mouse.KeyDown work
17-
local shirt = player.Character:WaitForChild("Shirt")
17+
    local function fakeEvent()
18-
local pants = player.Character:WaitForChild("Pants")
18+
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
19
        t.connect = t.Connect
20-
wait()
20+
        return t
21-
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
21+
    end
22-
pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
22+
23
    --Creating fake input objects with fake variables
24
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
25
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
26
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
27-
	for i,v in pairs(char:GetChildren()) do
27+
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
28-
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
28+
    end}
29-
			v:destroy()
29+
    --Merged 2 functions into one by checking amount of arguments
30
    CAS.UnbindAction = CAS.BindAction
31
 
32
    --This function will trigger the events that have been :Connect()'ed
33-
local Hair = Instance.new("Part")
33+
    local function te(self,ev,...)
34-
Hair.Parent = char
34+
        local t = m[ev]
35-
Hair.Name = "Hair"
35+
        if t and t._fakeEvent then
36-
Hair.Size = Vector3.new(1, 1, 1)
36+
            for _,f in pairs(t.Functions) do
37-
Hair.CFrame = char.Head.CFrame
37+
                f(...)
38-
Hair:BreakJoints()
38+
            end
39-
Hair.CanCollide = false
39+
        end
40-
Hair.TopSurface = "Smooth"
40+
    end
41-
Hair.BottomSurface = "Smooth"
41+
    m.TrigEvent = te
42-
Hair.BrickColor = BrickColor.new("Gold")
42+
    UIS.TrigEvent = te
43-
Weld = Instance.new("Weld") 
43+
44-
Weld.Name = "Weld"
44+
    Event.OnServerEvent:Connect(function(plr,io)
45-
Weld.Part0 = char.Head 
45+
        if plr~=rp then return end
46-
Weld.Part1 = Hair
46+
        m.Target = io.Target
47-
Weld.Parent = char.Head 
47+
        m.Hit = io.Hit
48-
Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) 
48+
        if not io.isMouse then
49-
Mesh = Instance.new("SpecialMesh")
49+
            local b = io.UserInputState == Enum.UserInputState.Begin
50-
Mesh.Parent = Hair
50+
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
51-
Mesh.MeshId = "rbxassetid://886288384"
51+
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
52-
Mesh.TextureId = "rbxassetid://886289004"
52+
            end
53-
Mesh.Scale = Vector3.new(0.11,0.1,0.08)
53+
            for _,t in pairs(CAS.Actions) do
54
                for _,k in pairs(t.Keys) do
55
                    if k==io.KeyCode then
56
                        t.Function(t.Name,io.UserInputState,io)
57
                    end
58
                end
59
            end
60
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
        end
63-
WRY.Volume = 5
63+
    end)
64
    Event.Parent = NLS([==[
65
    local Player = game:GetService("Players").LocalPlayer
66
    local Event = script:WaitForChild("UserInput_Event")
67
 
68
    local Mouse = Player:GetMouse()
69
    local UIS = game:GetService("UserInputService")
70
    local input = function(io,a)
71
        if a then return end
72
        --Since InputObject is a client-side instance, we create and pass table instead
73
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
74
    end
75
    UIS.InputBegan:Connect(input)
76
    UIS.InputEnded:Connect(input)
77
 
78
    local h,t
79
    --Give the server mouse data 30 times every second, but only if the values changed
80
    --If player is not moving their mouse, client won't fire events
81
    while wait(1/30) do
82
        if h~=Mouse.Hit or t~=Mouse.Target then
83
            h,t=Mouse.Hit,Mouse.Target
84
            Event:FireServer({isMouse=true,Target=t,Hit=h})
85
        end
86
    end]==],Player.Character)
87
 
88
    ----Sandboxed game object that allows the usage of client-side methods and services
89
    --Real game object
90
    local _rg = game
91
 
92
    --Metatable for fake service
93
    local fsmt = {
94
        __index = function(self,k)
95
            local s = rawget(self,"_RealService")
96
            if s then return s[k] end
97
        end,
98
        __newindex = function(self,k,v)
99
            local s = rawget(self,"_RealService")
100
            if s then s[k]=v end
101
        end,
102
        __call = function(self,...)
103
            local s = rawget(self,"_RealService")
104
            if s then return s(...) end
105
        end
106
    }
107
    local function FakeService(t,RealService)
108
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
109
        return setmetatable(t,fsmt)
110
    end
111
 
112
    --Fake game object
113
    local g = {
114
        GetService = function(self,s)
115
            return self[s]
116
        end,
117
        Players = FakeService({
118
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
119
        },"Players"),
120
        UserInputService = FakeService(UIS,"UserInputService"),
121
        ContextActionService = FakeService(CAS,"ContextActionService"),
122
    }
123
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
124
    g.service = g.GetService
125
   
126
    g.RunService = FakeService({
127
        RenderStepped = _rg:GetService("RunService").Heartbeat,
128
        BindToRenderStep = function(self,name,_,fun)
129
 
130
        end,
131
        UnbindFromRenderStep = function(self,name)
132
            self._btrs[name]:Disconnect()
133
        end,
134
    },"RunService")
135
 
136
    setmetatable(g,{
137
        __index=function(self,s)
138
            return _rg:GetService(s) or typeof(_rg[s])=="function"
139
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
140
        end,
141
        __newindex = fsmt.__newindex,
142
        __call = fsmt.__call
143
    })
144
    --Changing owner to fake player object to support owner:GetMouse()
145
    game,owner = g,g.Players.LocalPlayer
146
end
147
148
local p = game.Players.LocalPlayer
149
local char = p.Character
150
local hed = char.Head
151
local LocalPlayer = p
152
153
local Player = game.Players.localPlayer
154
local Character = p.Character
155
156
local LeftArm2 = Character["Left Arm"]
157
local RightArm2 = Character["Right Arm"]
158
local LeftLeg2 = Character["Left Leg"]
159
local RightLeg2 = Character["Right Leg"]
160
local Head2 = Character.Head
161
local Torso2 = Character.Torso
162
163
local player = game.Players.LocalPlayer
164
165
166
char.Humanoid.MaxHealth = math.huge
167
char.Humanoid.Health = math.huge
168
169
170
cut = Instance.new("Sound", Character)
171
cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
172
cut.Volume = 1.5
173
thri = Instance.new("Sound", Character)
174
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
175
thri.Volume = 2.5
176
WRY = Instance.new("Sound", Character)
177
WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
178
WRY.Volume = 1
179
180
ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
181
ff.Visible = false
182
183
local Players=game:service'Players'
184
local Player=Players.LocalPlayer
185
local Mouse=Player:GetMouse''
186
local RenderStepped=game:service'RunService'.RenderStepped
187
188
local MeshId='http://www.roblox.com/asset?id=202083123'
189
local TextureId='http://www.roblox.com/asset/?id=189436355'
190
191
A = true
192
if A == true then
193
	Model = Instance.new("Model")
194
	Model.Name = "Weapon"
195
	p = Instance.new("Part", Model)
196
	p.Name = "Part"
197
	p.TopSurface = 0
198
	p.BottomSurface = 0
199
	p.formFactor = "Custom"
200
	p.Size = Vector3.new(10, 12, 10)
201
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
202
	p.BrickColor = BrickColor.new("Medium stone grey")
203
	p.Transparency = 0
204
	p.Reflectance = .1
205
	p.Material = Enum.Material.Concrete
206
	m = Instance.new("CylinderMesh")
207
	m.Scale = Vector3.new(1, 1.02999997, 1)
208
	m.Parent = p
209
	p = Instance.new("Part", Model)
210
	p.Name = "Part"
211
	p.TopSurface = 0
212
	p.BottomSurface = 0
213
	p.formFactor = "Custom"
214
	p.Size = Vector3.new(2, 12.8, 2)
215
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
216
	p.BrickColor = BrickColor.new("Bright yellow")
217
	p.Transparency = 0
218
	p.Reflectance = .1
219
	p.Material = Enum.Material.Plastic
220
	m = Instance.new("CylinderMesh")
221
	m.Scale = Vector3.new(1, 1, 1)
222
	m.Parent = p
223
	p = Instance.new("Part", Model)
224
	p.Name = "Part"
225
	p.TopSurface = 0
226
	p.BottomSurface = 0
227
	p.formFactor = "Custom"
228
	p.Size = Vector3.new(1.79, 5, 1)
229
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
230
	p.BrickColor = BrickColor.new("Bright yellow")
231
	p.Transparency = 0
232
	p.Reflectance = .1
233
	p.Material = Enum.Material.Plastic
234
	p = Instance.new("Part", Model)
235
	p.Name = "Part"
236
	p.TopSurface = 0
237
	p.BottomSurface = 0
238
	p.formFactor = "Custom"
239
	p.Size = Vector3.new(5, 1.40, 0.99)
240
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
241
	p.BrickColor = BrickColor.new("Bright yellow")
242
	p.Transparency = 0
243
	p.Reflectance = .1
244
	p.Material = Enum.Material.Plastic
245
	m = Instance.new("SpecialMesh")
246
	m.Scale = Vector3.new(1, 1, 1)
247
	m.Parent = p
248
	m.MeshType = Enum.MeshType.Wedge
249
	p = Instance.new("Part", Model)
250
	p.Name = "Center"
251
	p.TopSurface = 0
252
	p.BottomSurface = 0
253
	p.formFactor = "Custom"
254
	p.Size = Vector3.new(12.5, 5.80, 27.6)
255
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
256
	p.BrickColor = BrickColor.new("Bright yellow")
257
	p.Transparency = 1
258
	p.Reflectance = .1
259
	p.Material = Enum.Material.Plastic
260
	p = Instance.new("Part", Model)
261
	p.Name = "Part"
262
	p.TopSurface = 0
263
	p.BottomSurface = 0
264
	p.formFactor = "Custom"
265
	p.Size = Vector3.new(6.80, 1, 6.00)
266
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
267
	p.BrickColor = BrickColor.new("Bright yellow")
268
	p.Transparency = 0
269
	p.Reflectance = .1
270
	p.Material = Enum.Material.Plastic
271
	p = Instance.new("Part", Model)
272
	p.Name = "Part"
273
	p.TopSurface = 0
274
	p.BottomSurface = 0
275
	p.formFactor = "Custom"
276
	p.Size = Vector3.new(11, 5.40, 2.79)
277
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
278
	p.BrickColor = BrickColor.new("Bright yellow")
279
	p.Transparency = 0
280
	p.Reflectance = .1
281
	p.Material = Enum.Material.Plastic
282
	m = Instance.new("SpecialMesh")
283
	m.Scale = Vector3.new(1, 1, 1)
284
	m.Parent = p
285
	m.MeshType = Enum.MeshType.Wedge
286
	p = Instance.new("Part", Model)
287
	p.Name = "Part"
288
	p.TopSurface = 0
289
	p.BottomSurface = 0
290
	p.formFactor = "Custom"
291
	p.Size = Vector3.new(2.60, 11, 1.99)
292
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
293
	p.BrickColor = BrickColor.new("Bright yellow")
294
	p.Transparency = 0
295
	p.Reflectance = .1
296
	p.Material = Enum.Material.Plastic
297
	p = Instance.new("Part", Model)
298
	p.Name = "Part"
299
	p.TopSurface = 0
300
	p.BottomSurface = 0
301
	p.formFactor = "Custom"
302
	p.Size = Vector3.new(3.20, 11.0, 5)
303
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
304
	p.BrickColor = BrickColor.new("Bright yellow")
305
	p.Transparency = 0
306
	p.Reflectance = .1
307
	p.Material = Enum.Material.Plastic
308
	p = Instance.new("Part", Model)
309
	p.Name = "Part"
310
	p.TopSurface = 0
311
	p.BottomSurface = 0
312
	p.formFactor = "Custom"
313
	p.Size = Vector3.new(1.99, 1, 1)
314
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
315
	p.BrickColor = BrickColor.new("Mid gray")
316
	p.Transparency = 0
317
	p.Reflectance = .1
318
	p.Material = Enum.Material.Plastic
319
	p = Instance.new("Part", Model)
320
	p.Name = "Part"
321
	p.TopSurface = 0
322
	p.BottomSurface = 0
323
	p.formFactor = "Custom"
324
	p.Size = Vector3.new(1, 1, 4.59)
325
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
326
	p.BrickColor = BrickColor.new("Mid gray")
327
	p.Transparency = 0
328
	p.Reflectance = .1
329
	p.Material = Enum.Material.Plastic
330
	p = Instance.new("Part", Model)
331
	p.Name = "Part"
332
	p.TopSurface = 0
333
	p.BottomSurface = 0
334
	p.formFactor = "Custom"
335
	p.Size = Vector3.new(1, 12.6, 9.80)
336
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
337
	p.BrickColor = BrickColor.new("Bright yellow")
338
	p.Transparency = 0
339
	p.Reflectance = .1
340
	p.Material = Enum.Material.Plastic
341
	p = Instance.new("Part", Model)
342
	p.Name = "Part"
343
	p.TopSurface = 0
344
	p.BottomSurface = 0
345
	p.formFactor = "Custom"
346
	p.Size = Vector3.new(5.19, 1.39, 2.39)
347
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
348
	p.BrickColor = BrickColor.new("Bright yellow")
349
	p.Transparency = 0
350
	p.Reflectance = .1
351
	p.Material = Enum.Material.Plastic
352
	m = Instance.new("SpecialMesh")
353
	m.Scale = Vector3.new(1, 1, 1)
354
	m.Parent = p
355
	m.MeshType = Enum.MeshType.Wedge
356
	p = Instance.new("Part", Model)
357
	p.Name = "Part"
358
	p.TopSurface = 0
359
	p.BottomSurface = 0
360
	p.formFactor = "Custom"
361
	p.Size = Vector3.new(11, 0.60, 1.99)
362
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
363
	p.BrickColor = BrickColor.new("Bright yellow")
364
	p.Transparency = 0
365
	p.Reflectance = .1
366
	p.Material = Enum.Material.Plastic
367
	m = Instance.new("SpecialMesh")
368
	m.Scale = Vector3.new(1, 1, 1)
369
	m.Parent = p
370
	m.MeshType = Enum.MeshType.Wedge
371
	p = Instance.new("Part", Model)
372
	p.Name = "Part"
373
	p.TopSurface = 0
374
	p.BottomSurface = 0
375
	p.formFactor = "Custom"
376
	p.Size = Vector3.new(3.20, 11, 5.60)
377
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
378
	p.BrickColor = BrickColor.new("Bright yellow")
379
	p.Transparency = 0
380
	p.Reflectance = .1
381
	p.Material = Enum.Material.Plastic
382
	p = Instance.new("Part", Model)
383
	p.Name = "Part"
384
	p.TopSurface = 0
385
	p.BottomSurface = 0
386
	p.formFactor = "Custom"
387
	p.Size = Vector3.new(5, 13, 3.79)
388
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
389
	p.BrickColor = BrickColor.new("Bright yellow")
390
	p.Transparency = 0
391
	p.Reflectance = .1
392
	p.Material = Enum.Material.Plastic
393
	p = Instance.new("Part", Model)
394
	p.Name = "Part"
395
	p.TopSurface = 0
396
	p.BottomSurface = 0
397
	p.formFactor = "Custom"
398
	p.Size = Vector3.new(5.19, 1.39, 2.39)
399
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
400
	p.BrickColor = BrickColor.new("Bright yellow")
401
	p.Transparency = 0
402
	p.Reflectance = .1
403
	p.Material = Enum.Material.Plastic
404
	m = Instance.new("SpecialMesh")
405
	m.Scale = Vector3.new(1, 1, 1)
406
	m.Parent = p
407
	m.MeshType = Enum.MeshType.Wedge
408
	p = Instance.new("Part", Model)
409
	p.Name = "Part"
410
	p.TopSurface = 0
411
	p.BottomSurface = 0
412
	p.formFactor = "Custom"
413
	p.Size = Vector3.new(5.19, 1, 1)
414
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
415
	p.BrickColor = BrickColor.new("Mid gray")
416
	p.Transparency = 0
417
	p.Reflectance = .1
418
	p.Material = Enum.Material.Plastic
419
	p = Instance.new("Part", Model)
420
	p.Name = "Part"
421
	p.TopSurface = 0
422
	p.BottomSurface = 0
423
	p.formFactor = "Custom"
424
	p.Size = Vector3.new(3.20, 5, 4)
425
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
426
	p.BrickColor = BrickColor.new("Bright yellow")
427
	p.Transparency = 0
428
	p.Reflectance = .1
429
	p.Material = Enum.Material.Plastic
430
	p = Instance.new("Part", Model)
431
	p.Name = "Part"
432
	p.TopSurface = 0
433
	p.BottomSurface = 0
434
	p.formFactor = "Custom"
435
	p.Size = Vector3.new(6, 6.79, 2.79)
436
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
437
	p.BrickColor = BrickColor.new("Bright yellow")
438
	p.Transparency = 0
439
	p.Reflectance = .1
440
	p.Material = Enum.Material.Plastic
441
	m = Instance.new("SpecialMesh")
442
	m.Scale = Vector3.new(1, 1, 1)
443
	m.Parent = p
444
	m.MeshType = Enum.MeshType.Wedge
445
	p = Instance.new("Part", Model)
446
	p.Name = "Part"
447
	p.TopSurface = 0
448
	p.BottomSurface = 0
449
	p.formFactor = "Custom"
450
	p.Size = Vector3.new(0.60, 7.40, 3.79)
451
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
452
	p.BrickColor = BrickColor.new("Black")
453
	p.Transparency = 0
454
	p.Reflectance = .1
455
	p.Material = Enum.Material.Plastic
456
	p = Instance.new("Part", Model)
457
	p.Name = "Part"
458
	p.TopSurface = 0
459
	p.BottomSurface = 0
460
	p.formFactor = "Custom"
461
	p.Size = Vector3.new(6.80, 1, 6.00)
462
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
463
	p.BrickColor = BrickColor.new("Bright yellow")
464
	p.Transparency = 0
465
	p.Reflectance = .1
466
	p.Material = Enum.Material.Plastic
467
	p = Instance.new("Part", Model)
468
	p.Name = "Part"
469
	p.TopSurface = 0
470
	p.BottomSurface = 0
471
	p.formFactor = "Custom"
472
	p.Size = Vector3.new(11, 3.20, 2.19)
473
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
474
	p.BrickColor = BrickColor.new("Bright yellow")
475
	p.Transparency = 0
476
	p.Reflectance = .1
477
	p.Material = Enum.Material.Plastic
478
	m = Instance.new("SpecialMesh")
479
	m.Scale = Vector3.new(1, 1, 1)
480
	m.Parent = p
481
	m.MeshType = Enum.MeshType.Wedge
482
	p = Instance.new("Part", Model)
483
	p.Name = "Part"
484
	p.TopSurface = 0
485
	p.BottomSurface = 0
486
	p.formFactor = "Custom"
487
	p.Size = Vector3.new(2.60, 11, 2.39)
488
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
489
	p.BrickColor = BrickColor.new("Bright yellow")
490
	p.Transparency = 0
491
	p.Reflectance = .1
492
	p.Material = Enum.Material.Plastic
493
	p = Instance.new("Part", Model)
494
	p.Name = "Part"
495
	p.TopSurface = 0
496
	p.BottomSurface = 0
497
	p.formFactor = "Custom"
498
	p.Size = Vector3.new(5.19, 1, 1)
499
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
500
	p.BrickColor = BrickColor.new("Mid gray")
501
	p.Transparency = 0
502
	p.Reflectance = .1
503
	p.Material = Enum.Material.Plastic
504
	p = Instance.new("Part", Model)
505
	p.Name = "Part"
506
	p.TopSurface = 0
507
	p.BottomSurface = 0
508
	p.formFactor = "Custom"
509
	p.Size = Vector3.new(5, 0.80, 0.79)
510
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
511
	p.BrickColor = BrickColor.new("Bright yellow")
512
	p.Transparency = 0
513
	p.Reflectance = .1
514
	p.Material = Enum.Material.Plastic
515
	m = Instance.new("SpecialMesh")
516
	m.Scale = Vector3.new(1, 1, 1)
517
	m.Parent = p
518
	m.MeshType = Enum.MeshType.Wedge
519
	p = Instance.new("Part", Model)
520
	p.Name = "Part"
521
	p.TopSurface = 0
522
	p.BottomSurface = 0
523
	p.formFactor = "Custom"
524
	p.Size = Vector3.new(10, 12, 10)
525
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
526
	p.BrickColor = BrickColor.new("Medium stone grey")
527
	p.Transparency = 0
528
	p.Reflectance = .1
529
	p.Material = Enum.Material.Concrete
530
	m = Instance.new("CylinderMesh")
531
	m.Scale = Vector3.new(1, 1.02999997, 1)
532
	m.Parent = p
533
	p = Instance.new("Part", Model)
534
	p.Name = "Part"
535
	p.TopSurface = 0
536
	p.BottomSurface = 0
537
	p.formFactor = "Custom"
538
	p.Size = Vector3.new(0.60, 5.19, 5)
539
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
540
	p.BrickColor = BrickColor.new("Bright yellow")
541
	p.Transparency = 0
542
	p.Reflectance = .1
543
	p.Material = Enum.Material.Plastic
544
	p = Instance.new("Part", Model)
545
	p.Name = "Part"
546
	p.TopSurface = 0
547
	p.BottomSurface = 0
548
	p.formFactor = "Custom"
549
	p.Size = Vector3.new(6, 6.79, 2.79)
550
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
551
	p.BrickColor = BrickColor.new("Bright yellow")
552
	p.Transparency = 0
553
	p.Reflectance = .1
554
	p.Material = Enum.Material.Plastic
555
	m = Instance.new("SpecialMesh")
556
	m.Scale = Vector3.new(1, 1, 1)
557
	m.Parent = p
558
	m.MeshType = Enum.MeshType.Wedge
559
	p = Instance.new("Part", Model)
560
	p.Name = "Part"
561
	p.TopSurface = 0
562
	p.BottomSurface = 0
563
	p.formFactor = "Custom"
564
	p.Size = Vector3.new(2.79, 7.40, 0.79)
565
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
566
	p.BrickColor = BrickColor.new("Black")
567
	p.Transparency = 0
568
	p.Reflectance = .1
569
	p.Material = Enum.Material.Plastic
570
	p = Instance.new("Part", Model)
571
	p.Name = "Part"
572
	p.TopSurface = 0
573
	p.BottomSurface = 0
574
	p.formFactor = "Custom"
575
	p.Size = Vector3.new(5.40, 11, 10)
576
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
577
	p.BrickColor = BrickColor.new("Bright yellow")
578
	p.Transparency = 0
579
	p.Reflectance = .1
580
	p.Material = Enum.Material.Plastic
581
	p = Instance.new("Part", Model)
582
	p.Name = "Part"
583
	p.TopSurface = 0
584
	p.BottomSurface = 0
585
	p.formFactor = "Custom"
586
	p.Size = Vector3.new(11, 0.60, 2.39)
587
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
588
	p.BrickColor = BrickColor.new("Bright yellow")
589
	p.Transparency = 0
590
	p.Reflectance = .1
591
	p.Material = Enum.Material.Plastic
592
	m = Instance.new("SpecialMesh")
593
	m.Scale = Vector3.new(1, 1, 1)
594
	m.Parent = p
595
	m.MeshType = Enum.MeshType.Wedge
596
	p = Instance.new("Part", Model)
597
	p.Name = "Part"
598
	p.TopSurface = 0
599
	p.BottomSurface = 0
600
	p.formFactor = "Custom"
601
	p.Size = Vector3.new(4, 13, 1)
602
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
603
	p.BrickColor = BrickColor.new("Bright yellow")
604
	p.Transparency = 0
605
	p.Reflectance = .1
606
	p.Material = Enum.Material.Plastic
607
	p = Instance.new("Part", Model)
608
	p.Name = "Part"
609
	p.TopSurface = 0
610
	p.BottomSurface = 0
611
	p.formFactor = "Custom"
612
	p.Size = Vector3.new(10.1, 1, 0.99)
613
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
614
	p.BrickColor = BrickColor.new("Mid gray")
615
	p.Transparency = 0
616
	p.Reflectance = .1
617
	p.Material = Enum.Material.Plastic
618
	m = Instance.new("SpecialMesh")
619
	m.Scale = Vector3.new(1, 1, 1)
620
	m.Parent = p
621
	m.MeshType = Enum.MeshType.Wedge
622
	p = Instance.new("Part", Model)
623
	p.Name = "Part"
624
	p.TopSurface = 0
625
	p.BottomSurface = 0
626
	p.formFactor = "Custom"
627
	p.Size = Vector3.new(1, 1, 4.59)
628
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
629
	p.BrickColor = BrickColor.new("Mid gray")
630
	p.Transparency = 0
631
	p.Reflectance = .1
632
	p.Material = Enum.Material.Plastic
633
	p = Instance.new("Part", Model)
634
	p.Name = "Part"
635
	p.TopSurface = 0
636
	p.BottomSurface = 0
637
	p.formFactor = "Custom"
638
	p.Size = Vector3.new(1.99, 1, 1)
639
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
640
	p.BrickColor = BrickColor.new("Mid gray")
641
	p.Transparency = 0
642
	p.Reflectance = .1
643
	p.Material = Enum.Material.Plastic
644
	p = Instance.new("Part", Model)
645
	p.Name = "Part"
646
	p.TopSurface = 0
647
	p.BottomSurface = 0
648
	p.formFactor = "Custom"
649
	p.Size = Vector3.new(1, 1, 4.59)
650
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
651
	p.BrickColor = BrickColor.new("Mid gray")
652
	p.Transparency = 0
653
	p.Reflectance = .1
654
	p.Material = Enum.Material.Plastic
655
	p = Instance.new("Part", Model)
656
	p.Name = "Part"
657
	p.TopSurface = 0
658
	p.BottomSurface = 0
659
	p.formFactor = "Custom"
660
	p.Size = Vector3.new(10.1, 1, 0.99)
661
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
662
	p.BrickColor = BrickColor.new("Mid gray")
663
	p.Transparency = 0
664
	p.Reflectance = .1
665
	p.Material = Enum.Material.Plastic
666
	m = Instance.new("SpecialMesh")
667
	m.Scale = Vector3.new(1, 1, 1)
668
	m.Parent = p
669
	m.MeshType = Enum.MeshType.Wedge
670
 
671
	Spawn = function()
672
		Modelc = Model:clone()
673
		for _, v in pairs(Modelc:children()) do
674
			if v.className == "Part" then
675
				if v.Name ~= "Center" then
676
					w = Instance.new("Weld")
677
					w.Part0 = Modelc.Center
678
					w.Part1 = v
679
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
680
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
681
					w.Parent = w.Part0
682
				end
683
			end
684
		end
685
		return Modelc
686
	end
687
 
688
	CameraRadius = 66
689
	TimeStopRadius = 66
690
 
691
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
692
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
693
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
694
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
695
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
696
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
697
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
698
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
699
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
700
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
701
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
702
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
703
 
704
	getWelds = function(c) --designate weld variables
705
		local t = c.Torso
706
		local hrp = c.HumanoidRootPart.RootJoint
707
		RightShoulder = t:FindFirstChild("Right Shoulder")
708
		LeftShoulder = t:FindFirstChild("Left Shoulder")
709
		RightHip = t:FindFirstChild("Right Hip")
710
		LeftHip = t:FindFirstChild("Left Hip")
711
		RootJoint = hrp
712
		Neck = t:FindFirstChild("Neck")
713
	end
714
	resetWelds = function(ext, occ) --extent 1-3; occlusion
715
                --1 == reset desiredangle/currentangle
716
                --2 == reset C0/C1
717
                --3 == reset both des/cur/c0/c1
718
		local r = {
719
			RightShoulder,
720
			LeftShoulder,
721
			RightHip,
722
			LeftHip,
723
			RootJoint,
724
			Neck,
725
			Grip
726
		}
727
		for _, v in pairs(r) do
728
			for i = 1, #occ do
729
				if occ[i] == v then
730
					table.remove(r, _)
731
				end
732
			end
733
		end
734
		for _, v in pairs(r) do
735
			if v.Name == "Right Shoulder" then
736
				if ext == 1 then
737
					v.DesiredAngle = 0
738
					v.CurrentAngle = 0
739
				elseif ext == 2 then
740
					v.C0 = RightShoulderC0
741
					v.C1 = RightShoulderC1
742
				elseif ext == 3 then
743
					v.DesiredAngle = 0
744
					v.CurrentAngle = 0
745-
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
745+
746-
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
746+
747
				end
748
			elseif v.Name == "Left Shoulder" then
749
				if ext == 1 then
750-
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
750+
751-
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
751+
752
				elseif ext == 2 then
753
					v.C0 = LeftShoulderC0
754-
		expected = 10
754+
755
				elseif ext == 3 then
756
					v.DesiredAngle = 0
757
					v.CurrentAngle = 0
758
					v.C0 = LeftShoulderC0
759
					v.C1 = LeftShoulderC1
760
				end
761
			elseif v.Name == "Right Hip" then
762
				if ext == 1 then
763
					v.DesiredAngle = 0
764
					v.CurrentAngle = 0
765
				elseif ext == 2 then
766
					v.C0 = RightHipC0
767
					v.C1 = RightHipC1
768
				elseif ext == 3 then
769
					v.DesiredAngle = 0
770
					v.CurrentAngle = 0
771
					v.C0 = RightHipC0
772
					v.C1 = RightHipC1
773
				end
774-
                sound.Volume=1
774+
775-
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
775+
776
					v.DesiredAngle = 0
777
					v.CurrentAngle = 0
778
				elseif ext == 2 then
779
					v.C0 = LeftHipC0
780
					v.C1 = LeftHipC1
781-
		expected = 10
781+
782
					v.DesiredAngle = 0
783
					v.CurrentAngle = 0
784
					v.C0 = LeftHipC0
785
					v.C1 = LeftHipC1
786
				end
787
			elseif v.Name == "Neck" then
788
				if ext == 1 then
789
					v.DesiredAngle = 0
790
					v.CurrentAngle = 0
791
				elseif ext == 2 then
792
					v.C0 = NeckC0
793
					v.C1 = NeckC1
794
				elseif ext == 3 then
795
					v.DesiredAngle = 0
796
					v.CurrentAngle = 0
797
					v.C0 = NeckC0
798
					v.C1 = NeckC1
799
				end
800
			elseif v.Name == "RootJoint" then
801
				if ext == 1 then
802
					v.DesiredAngle = 0
803
					v.CurrentAngle = 0
804
				elseif ext == 2 then
805
					v.C0 = RootJointC0
806
					v.C1 = RootJointC1
807
				elseif ext == 3 then
808
					v.DesiredAngle = 0
809
					v.CurrentAngle = 0
810
					v.C0 = RootJointC0
811
					v.C1 = RootJointC1
812
				end
813
			elseif v.Name == "RightGrip" then
814
				if ext == 1 then
815
				elseif ext == 2 then
816
					Grip.C0 = nGrip.C0
817
					Grip.C1 = nGrip.C1
818
				elseif ext == 3 then
819
					Grip.C0 = nGrip.C0
820
					Grip.C1 = nGrip.C1
821
				end
822
			end
823
		end
824
	end
825
 
826
 
827
	doitdocdoit = function()
828
		if deb == false then
829
			return
830
		end
831
		deb = false
832
                
833
		vPlayer = game.Players.LocalPlayer
834
		cPlayer = vPlayer.Character
835
		Anim = cPlayer.Animate
836
		Anim.Disabled = true
837
		Hum = cPlayer.Humanoid
838
		Hum.Name = "NOPE"
839
		Hum.WalkSpeed = 0
840
		getWelds(cPlayer)
841
		resetWelds(3, {})
842
                
843
		bodypos = Instance.new("BodyPosition")
844
		bodypos.P = 4000
845
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
846
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
847
		bodypos.Parent = cPlayer.Torso
848
                
849
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
850
		CPlayer = cPlayer
851
		partpos = Instance.new("Part", workspace)
852
		partpos.Transparency = 1
853
		partpos.CanCollide = false
854
		partpos.Anchored = true
855
		partpos.CFrame = cPlayer.Torso.CFrame
856
                
857
		sound = Instance.new("Sound")
858
		sound.Parent = partpos
859
		sound.Volume = 1
860
		sound.SoundId = "http://www.roblox.com/asset/?id=0"
861
        --        sound.SoundId="http://www.roblox.com/asset/?id=0"
862
		sound2 = Instance.new("Sound")
863
		sound2.Parent = workspace.CurrentCamera
864
		sound2.Volume = 1
865
		sound2.SoundId = "http://www.roblox.com/asset/?id=0"
866
        --        sound2.SoundId="http://www.roblox.com/asset/?id=0"
867
		sound:Play()
868
		sound2:Play()
869
		expected = 1
870
		did = false
871
		pooted = 0
872
		sos = game:GetService("RunService").Stepped:connect(function()
873
			pooted = pooted + 1
874
			if pooted >= expected + 1 then
875
				sos:disconnect()
876
				did = true
877
				return
878
			end
879
			resetWelds(3, {})
880
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
881
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
882
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
883
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
884
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
885
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
886
		end)
887
                --[[sound=Instance.new("Sound")
888
                sound.Parent=cPlayer.Torso
889
                sound.Volume= 1
890
                sound.SoundId="http://www.roblox.com/asset/?id=0"
891
                sound:Play()]]--
892
		while did == false do
893
			wait()
894
		end
895
                
896
		expected = 1
897
		did = false
898
		pooted = 0
899
		sos = game:GetService("RunService").Stepped:connect(function()
900
			pooted = pooted + 1
901
			if pooted >= expected + 1 then
902
				sos:disconnect()
903
				did = true
904
				return
905
			end
906
			resetWelds(3, {})
907
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
908
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
909
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
910
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
911
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
912
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
913
		end)
914
		while did == false do
915
			wait()
916
		end
917
		wait(.2)
918
		expected = 5
919
		did = false
920
		pooted = 0
921
		nubhit = nil
922
		sos = game:GetService("RunService").Stepped:connect(function()
923
			pooted = pooted + 1
924
			if pooted >= expected + 1 then
925
				sos:disconnect()
926
				did = true
927
				return
928
			end
929
			resetWelds(3, {})
930
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
931
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
932
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
933
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
934
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
935
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
936
			if nubhit == nil then
937
				bodypos.position = bodypos.position + dir * 4
938
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
939
                                --bodypos.position=bodypos.position + dir*9
940
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
941
			end
942
			if nubhit == nil and pooted >= 2 then
943
				pos = bodypos.position + dir * 2
944
				radi = 6
945
				for _, v in pairs(workspace:children()) do
946
					h = v:FindFirstChild("Humanoid")
947
					t = v:FindFirstChild("Torso")
948
					if h ~= nil and t ~= nil and v ~= cPlayer then
949
						if (t.Position - pos).magnitude <= radi then
950
							print(":>")
951
							nubhit = v
952
							break
953
						end
954
					end
955
				end
956
			end
957
			if nubhit ~= nil then
958
				if nubhit.Torso:FindFirstChild("PART1") == nil then
959
					v = Instance.new("BodyVelocity")
960
					v.P = 4000
961
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
962
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
963
					v.Name = "PART1"
964
					v.Parent = nubhit.Torso
965
					game:GetService("Debris"):AddItem(v, 5)
966
					coroutine.resume(coroutine.create(function(v)
967
						for i = 1, 100 do
968
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
969
							wait()
970
						end
971
					end), v)
972
					v = Instance.new("BodyGyro")
973
					v.P = 20
974
					v.D = 30
975
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
976
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
977
					v.Name = "PART1"
978
					v.Parent = nubhit.Torso
979
					game:GetService("Debris"):AddItem(v, 5)
980
				end
981
			end
982
		end)
983
		while did == false do
984
			wait()
985
		end
986
		if nubhit == nil then
987
			sound:Stop()
988
			wait(.5)
989
			sound2:Stop()
990
		else
991
			expected = 32
992
			did = false
993
			pooted = 0
994
			sos = game:GetService("RunService").Stepped:connect(function()
995
				pooted = pooted + 1
996
				if pooted >= expected + 1 then
997
					sos:disconnect()
998
					did = true
999
					return
1000
				end
1001
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
1002
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
1003
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
1004
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
1005
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
1006
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
1007
				bodypos.position = bodypos.position + dir * .05
1008
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
1009
			end)
1010
			while did == false do
1011
				wait()
1012
			end
1013
			bodypos.Parent = nil
1014
			expected = 12
1015
			did = false
1016
			pooted = 0
1017
			sos = game:GetService("RunService").Stepped:connect(function()
1018
				pooted = pooted + 1
1019
				if pooted >= expected + 1 then
1020
					sos:disconnect()
1021
					did = true
1022
					return
1023
				end
1024
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
1025
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
1026
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
1027
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
1028
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
1029
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
1030
			end)
1031
 
1032
			while did == false do
1033
				wait()
1034
			end
1035
			expected = 6
1036
			did = false
1037
			pooted = 0
1038
			sos = game:GetService("RunService").Stepped:connect(function()
1039
				pooted = pooted + 1
1040-
			DIOPLS.SoundId = "rbxassetid://316900066"
1040+
1041-
			DIOPLS.Volume = 1
1041+
1042
					did = true
1043
					return
1044-
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1044+
1045
				resetWelds(3, {})
1046
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
1047
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
1048
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
1049
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
1050
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
1051
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
1052
				print(":(")
1053
			end)
1054
			wait(.3)
1055
			while did == false do
1056
				wait()
1057
			end
1058
			resetWelds(3, {
1059
				"Neck"
1060
			})
1061
			expected = 5
1062
			did = false
1063
			pooted = 0
1064
			p = Instance.new("Part", workspace)
1065
			p.Name = "ORB"
1066
			p.TopSurface = 0
1067
			p.BottomSurface = 0
1068
			p.formFactor = "Custom"
1069
			p.CFrame = cPlayer.Torso.CFrame
1070
			m = Instance.new("SpecialMesh", p)
1071
			m.MeshType = "Sphere"
1072
			p.BrickColor = BrickColor:White()
1073
			p.Size = Vector3.new(1, 1, 1)
1074
			p.CanCollide = false
1075
			p.Anchored = true
1076
			game:GetService("Debris"):AddItem(p, 5)
1077
			coroutine.resume(coroutine.create(function(p)
1078
				nubhit.Torso.Anchored = true
1079
				for i = 1, 10 do
1080
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
1081
					p.Transparency = .5 + i / 20
1082
					wait()
1083
				end
1084
				p:Remove()
1085
			end), p)
1086
			sos = game:GetService("RunService").Stepped:connect(function()
1087
				pooted = pooted + 1
1088
				if pooted >= expected + 1 then
1089
					sos:disconnect()
1090
					did = true
1091
					return
1092
				end
1093
				resetWelds(3, {})
1094
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
1095
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
1096
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
1097
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
1098
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
1099
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
1100
				print(":(")
1101
			end)
1102
                
1103
			while did == false do
1104
				wait()
1105
			end
1106
			wait(1)
1107
			expected = 5
1108
			did = false
1109
			pooted = 0
1110
			sos = game:GetService("RunService").Stepped:connect(function()
1111
				pooted = pooted + 1
1112
				if pooted >= expected + 1 then
1113
					sos:disconnect()
1114
					did = true
1115
					return
1116
				end
1117
				resetWelds(3, {})
1118
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1119
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1120
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1121
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1122
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1123
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1124
				print(":(")
1125
			end)
1126
			while did == false do
1127
				wait()
1128
			end
1129
			wait(.8)
1130
			expected = 5
1131
			did = false
1132
			pooted = 0
1133
			bodypos.Parent = cPlayer.Torso
1134
			workspace.CurrentCamera.CameraType = "Follow"
1135
			sos = game:GetService("RunService").Stepped:connect(function()
1136
				pooted = pooted + 1
1137
				if pooted >= expected + 1 then
1138
					sos:disconnect()
1139
					did = true
1140
					return
1141
				end
1142
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1143
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1144
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1145
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1146
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1147
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1148
                        
1149
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1150
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1151
                        
1152
				print(":(")
1153
			end)
1154
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1155
			DIOPLS.SoundId = "rbxassetid://0"
1156
			DIOPLS.Volume = 0.5
1157
			DIOPLS:Play()
1158
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1159
			game:GetService("Debris"):AddItem(DIOPLS, 1)
1160
			while did == false do
1161
				wait()
1162
			end
1163
			wait(.8)
1164
			LOL = Spawn()
1165
			LOL.Parent = workspace
1166
			LOL:MakeJoints()
1167
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1168
			C = LOL.Center
1169
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1170
                
1171
			bb = Instance.new("BodyPosition")
1172
			bb.Parent = C
1173
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1174
			bb.position = bb.Parent.Position
1175
			C.CFrame = CFrame.new(bb.position)
1176
			orig = bb.position
1177
                
1178
			gg = Instance.new("BodyGyro")
1179
			gg.P = 15000
1180
			gg.D = 100
1181
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1182
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1183
			gg.Parent = C
1184
                
1185
			expected = 80
1186
			did = false
1187
			pooted = 0
1188
                
1189
			resetWelds(3, {})
1190
                
1191
			Hum.PlatformStand = true
1192
                
1193
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1194
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1195
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1196
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1197
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1198
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1199
                
1200
			bodypos.Parent = nil
1201
			w = Instance.new("Weld")
1202
			w.Part0 = C
1203
			w.Part1 = cPlayer.Torso
1204
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1205
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1206
			w.Parent = w.Part0
1207
                
1208
			sos = game:GetService("RunService").Stepped:connect(function()
1209
				pooted = pooted + 1
1210
				if pooted >= expected + 1 then
1211
					sos:disconnect()
1212
					did = true
1213
					return
1214
				end
1215
                        
1216
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1217
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1218
				print(":(")
1219
			end)
1220
1221
			while did == false do
1222
				wait()
1223
			end
1224
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1225
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1226
			bl2 = Instance.new("Part")
1227
			bl2.TopSurface = 0
1228
			bl2.BottomSurface = 0
1229
			bl2.CanCollide = false
1230
			bl2.formFactor = "Symmetric"
1231
			local ShockWaveSound = Instance.new("Sound", bl2)
1232
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1233
			ShockWaveSound.Pitch = 0.8
1234
			ShockWaveSound.Volume = 1
1235
			ShockWaveSound:Play()
1236
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1237
			m = Instance.new("SpecialMesh")
1238
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1239
			m.Scale = Vector3.new(1, 4, 1)
1240
			m.Parent = bl2
1241
			bl2.Size = Vector3.new(1, 1, 1)
1242
			bl2.Anchored = false
1243
			bl2.Name = "c"
1244
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1245
			bl2.BrickColor = BrickColor.new("White")
1246
			bl2.Parent = CPlayer
1247
			coroutine.resume(coroutine.create(function(p)
1248
				for i = 1, 10 do
1249
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1250
					p.Transparency = .25 + i * .075
1251
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1252
					wait()
1253
				end
1254
				p:Remove()
1255
			end), bl2)
1256
			bl2.Anchored = true
1257
 
1258
			bl2 = Instance.new("Part")
1259
			bl2.TopSurface = 0
1260
			bl2.BottomSurface = 0
1261
			bl2.CanCollide = false
1262
			bl2.formFactor = "Symmetric"
1263
			m = Instance.new("SpecialMesh")
1264
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1265
			m.Scale = Vector3.new(1, 6, 1)
1266
			m.Parent = bl2
1267
			bl2.Size = Vector3.new(1, 1, 1)
1268
			bl2.Anchored = false
1269
			bl2.Name = "c"
1270
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1271
			bl2.BrickColor = BrickColor.new("White")
1272
			bl2.Parent = CPlayer
1273
			coroutine.resume(coroutine.create(function(p)
1274
				for i = 1, 20 do
1275
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1276
					p.Transparency = i / 20
1277
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1278
					wait()
1279
				end
1280
				p:Remove()
1281
			end), bl2)
1282
			bl2.Anchored = true
1283
                
1284
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1285
			expected = 3
1286
			did = false
1287
			pooted = 0
1288
			workspace.CurrentCamera.CameraType = "Follow"
1289
			sos = game:GetService("RunService").Stepped:connect(function()
1290
				pooted = pooted + 1
1291
				if pooted >= expected + 1 then
1292
					sos:disconnect()
1293
					did = true
1294
					return
1295
				end
1296
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1297
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1298
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1299
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1300
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1301
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1302
                        
1303
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1304
                        
1305
				print(":(")
1306
			end)
1307
			while did == false do
1308
				wait()
1309
			end
1310
			wait(.3)
1311
			expected = 5
1312
			did = false
1313
			pooted = 0
1314
			workspace.CurrentCamera.CameraType = "Follow"
1315
			sos = game:GetService("RunService").Stepped:connect(function()
1316
				pooted = pooted + 1
1317
				if pooted >= expected + 1 then
1318
					sos:disconnect()
1319
					did = true
1320
					return
1321
				end
1322
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1323
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1324
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1325
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1326
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1327
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1328
                        
1329
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1330
                        
1331
				print(":(")
1332
			end)
1333
			while did == false do
1334
				wait()
1335
			end
1336
			expected = 203
1337
			did = false
1338
			pooted = 0
1339
			workspace.CurrentCamera.CameraType = "Follow"
1340
			sos = game:GetService("RunService").Stepped:connect(function()
1341
				pooted = pooted + 1
1342
				if pooted >= expected + 1 then
1343
					sos:disconnect()
1344
					did = true
1345
					return
1346
				end
1347
				resetWelds(3, {
1348
					RightHip,
1349
					LeftHip,
1350
					RootJoint,
1351
					Neck
1352
				})
1353
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1354
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1355
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1356
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1357
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1358
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1359
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1360
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1361
                        
1362
				if pooted / 2 == math.floor(pooted / 2) then
1363
					p = cPlayer["Right Arm"]:clone()
1364
					p.Anchored = true
1365
					p.CanCollide = false
1366
					p.Parent = workspace
1367
					p.Transparency = .5
1368
					game:GetService("Debris"):AddItem(p, .2)
1369
					p = cPlayer["Left Arm"]:clone()
1370
					p.Anchored = true
1371
					p.CanCollide = false
1372
					p.Parent = workspace
1373
					p.Transparency = .5
1374
					game:GetService("Debris"):AddItem(p, .2)
1375
                                
1376
					p = Instance.new("Part", workspace)
1377
					p.Name = "ORB"
1378
					p.TopSurface = 0
1379
					p.BottomSurface = 0
1380
					p.formFactor = "Custom"
1381
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1382
					m = Instance.new("SpecialMesh", p)
1383
					m.MeshType = "Sphere"
1384
					p.BrickColor = BrickColor:White()
1385
					p.Size = Vector3.new(.4, .4, .4)
1386
					p.CanCollide = false
1387
					p.Anchored = true
1388
					game:GetService("Debris"):AddItem(p, 5)
1389
					coroutine.resume(coroutine.create(function(p)
1390
						for i = 1, 8 do
1391
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1392
							p.Transparency = i / 8
1393
							wait()
1394
						end
1395
						p:Remove()
1396
					end), p)
1397
                                
1398
				end
1399
                        
1400
				print(":)")
1401
			end)
1402
			while did == false do
1403
				wait()
1404
			end
1405
			wait(.5)
1406
			expected = 20
1407
			did = false
1408
			pooted = 0
1409
			workspace.CurrentCamera.CameraType = "Follow"
1410
			sos = game:GetService("RunService").Stepped:connect(function()
1411
				pooted = pooted + 1
1412
				if pooted >= expected + 1 then
1413
					sos:disconnect()
1414
					did = true
1415
					return
1416
				end
1417
				resetWelds(3, {
1418
					Neck,
1419
					RootJoint,
1420
					RightHip,
1421
					LeftHip
1422
				})
1423
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1424
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1425
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1426
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1427
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1428
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1429-
			game:GetService("Debris"):AddItem(LOL, 5)
1429+
1430
				print(":)")
1431
			end)
1432
			while did == false do
1433
				wait()
1434
			end
1435
			wait(2)
1436
			expected = 5
1437
			did = false
1438
			pooted = 0
1439
			workspace.CurrentCamera.CameraType = "Follow"
1440
			w.Parent = nil
1441
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1442
			poo = cPlayer.Torso.CFrame.lookVector
1443
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1444
			bodypos.Parent = cPlayer.Torso
1445
			sos = game:GetService("RunService").Stepped:connect(function()
1446
				pooted = pooted + 1
1447
				if pooted >= expected + 1 then
1448
					sos:disconnect()
1449
					did = true
1450
					return
1451
				end
1452
				resetWelds(3, {})
1453
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1454
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1455
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1456
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1457
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1458
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1459
				print(":)")
1460
			end)
1461
			while did == false do
1462
				wait()
1463
			end
1464
			wait(.7)
1465
			expected = 5
1466
			did = false
1467
			pooted = 0
1468
			sos = game:GetService("RunService").Stepped:connect(function()
1469
				pooted = pooted + 1
1470
				if pooted >= expected + 1 then
1471
					sos:disconnect()
1472
					did = true
1473
					return
1474
				end
1475
				resetWelds(3, {})
1476
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1477
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1478
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1479
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1480
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1481
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1482
				print(":(")
1483
			end)
1484
			while did == false do
1485
				wait()
1486
			end
1487
			wait(.2)
1488
			expected = 10
1489
			did = false
1490
			pooted = 0
1491
			workspace.CurrentCamera.CameraType = "Follow"
1492
			g = Instance.new("BodyGyro")
1493
			g.Parent = cPlayer.Torso
1494
			sos = game:GetService("RunService").Stepped:connect(function()
1495
				pooted = pooted + 1
1496
				if pooted >= expected + 1 then
1497
					sos:disconnect()
1498
					did = true
1499
					return
1500
				end
1501
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1502
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1503
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1504
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1505
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1506
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1507
				if pooted >= 2 then
1508
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1509
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1510
				end
1511
				print(":(")
1512
			end)
1513
			while did == false do
1514
				wait()
1515
			end
1516
			wait(.2)
1517
			bodypos:Remove()
1518
			wait(.5)
1519
                
1520
			e = Instance.new("Explosion")
1521
			e.BlastRadius = 30
1522
			e.Position = C.Position
1523
			e.BlastPressure = e.BlastPressure * 2.5
1524
			e.Parent = workspace
1525
			s = Instance.new("Sound", C)
1526
			s.SoundId = "rbxassetid://258057783"
1527
			s.Volume = 1
1528
			s:Play()
1529
			Instance.new("DistortionSoundEffect", s).Level = 1
1530
			g:Remove()
1531
                --dun
1532
			nubhit.Torso.Anchored = false
1533
			Hum.PlatformStand = false
1534
			C.Anchored = true
1535
1536
			coroutine.resume(coroutine.create(function(t)
1537
				wait(3)
1538
				p = Instance.new("Sound")
1539
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1540
				p.Parent = t
1541
				p.Volume = 1
1542
				p:Play()
1543
			end), C)
1544
			game:GetService("Debris"):AddItem(LOL, 1)
1545
		end
1546
		resetWelds(3, {})
1547
		workspace.CurrentCamera.CameraType = "Custom"
1548
		Hum.WalkSpeed = 16
1549
		Hum.Name = "Humanoid"
1550
		bodypos:Remove()
1551
		partpos:Remove()
1552
		Anim.Parent = nil
1553
		wait(.1)
1554
		Anim.Disabled = false
1555
		Anim.Parent = cPlayer
1556
		deb = true
1557
	end
1558
1559
	Tool = Instance.new("HopperBin")
1560
	Tool.Name = "ROAD ROLLER DA"
1561
	Tool.Parent = game.Players.LocalPlayer.Backpack
1562
	Tool.Selected:connect(function(mouse)
1563
		mouse.Button1Down:connect(function()
1564
			doitdocdoit()
1565
		end)
1566
	end)
1567
1568
end