carlosname

Untitled

Apr 22nd, 2020
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. local p = game.Players.LocalPlayer
  149. local char = p.Character
  150. local hed = char.Head
  151. local LocalPlayer = p
  152.  
  153. local Player = game.Players.localPlayer
  154. local Character = p.Character
  155.  
  156. local LeftArm2 = Character["Left Arm"]
  157. local RightArm2 = Character["Right Arm"]
  158. local LeftLeg2 = Character["Left Leg"]
  159. local RightLeg2 = Character["Right Leg"]
  160. local Head2 = Character.Head
  161. local Torso2 = Character.Torso
  162.  
  163. local player = game.Players.LocalPlayer
  164.  
  165.  
  166. char.Humanoid.MaxHealth = math.huge
  167. char.Humanoid.Health = math.huge
  168.  
  169.  
  170. cut = Instance.new("Sound", Character)
  171. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  172. cut.Volume = 1.5
  173. thri = Instance.new("Sound", Character)
  174. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  175. thri.Volume = 2.5
  176. WRY = Instance.new("Sound", Character)
  177. WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
  178. WRY.Volume = 1
  179.  
  180. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  181. ff.Visible = false
  182.  
  183. local Players=game:service'Players'
  184. local Player=Players.LocalPlayer
  185. local Mouse=Player:GetMouse''
  186. local RenderStepped=game:service'RunService'.RenderStepped
  187.  
  188. local MeshId='http://www.roblox.com/asset?id=202083123'
  189. local TextureId='http://www.roblox.com/asset/?id=189436355'
  190.  
  191. A = true
  192. if A == true then
  193. Model = Instance.new("Model")
  194. Model.Name = "Weapon"
  195. p = Instance.new("Part", Model)
  196. p.Name = "Part"
  197. p.TopSurface = 0
  198. p.BottomSurface = 0
  199. p.formFactor = "Custom"
  200. p.Size = Vector3.new(10, 12, 10)
  201. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  202. p.BrickColor = BrickColor.new("Medium stone grey")
  203. p.Transparency = 0
  204. p.Reflectance = .1
  205. p.Material = Enum.Material.Concrete
  206. m = Instance.new("CylinderMesh")
  207. m.Scale = Vector3.new(1, 1.02999997, 1)
  208. m.Parent = p
  209. p = Instance.new("Part", Model)
  210. p.Name = "Part"
  211. p.TopSurface = 0
  212. p.BottomSurface = 0
  213. p.formFactor = "Custom"
  214. p.Size = Vector3.new(2, 12.8, 2)
  215. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  216. p.BrickColor = BrickColor.new("Bright yellow")
  217. p.Transparency = 0
  218. p.Reflectance = .1
  219. p.Material = Enum.Material.Plastic
  220. m = Instance.new("CylinderMesh")
  221. m.Scale = Vector3.new(1, 1, 1)
  222. m.Parent = p
  223. p = Instance.new("Part", Model)
  224. p.Name = "Part"
  225. p.TopSurface = 0
  226. p.BottomSurface = 0
  227. p.formFactor = "Custom"
  228. p.Size = Vector3.new(1.79, 5, 1)
  229. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  230. p.BrickColor = BrickColor.new("Bright yellow")
  231. p.Transparency = 0
  232. p.Reflectance = .1
  233. p.Material = Enum.Material.Plastic
  234. p = Instance.new("Part", Model)
  235. p.Name = "Part"
  236. p.TopSurface = 0
  237. p.BottomSurface = 0
  238. p.formFactor = "Custom"
  239. p.Size = Vector3.new(5, 1.40, 0.99)
  240. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  241. p.BrickColor = BrickColor.new("Bright yellow")
  242. p.Transparency = 0
  243. p.Reflectance = .1
  244. p.Material = Enum.Material.Plastic
  245. m = Instance.new("SpecialMesh")
  246. m.Scale = Vector3.new(1, 1, 1)
  247. m.Parent = p
  248. m.MeshType = Enum.MeshType.Wedge
  249. p = Instance.new("Part", Model)
  250. p.Name = "Center"
  251. p.TopSurface = 0
  252. p.BottomSurface = 0
  253. p.formFactor = "Custom"
  254. p.Size = Vector3.new(12.5, 5.80, 27.6)
  255. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  256. p.BrickColor = BrickColor.new("Bright yellow")
  257. p.Transparency = 1
  258. p.Reflectance = .1
  259. p.Material = Enum.Material.Plastic
  260. p = Instance.new("Part", Model)
  261. p.Name = "Part"
  262. p.TopSurface = 0
  263. p.BottomSurface = 0
  264. p.formFactor = "Custom"
  265. p.Size = Vector3.new(6.80, 1, 6.00)
  266. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  267. p.BrickColor = BrickColor.new("Bright yellow")
  268. p.Transparency = 0
  269. p.Reflectance = .1
  270. p.Material = Enum.Material.Plastic
  271. p = Instance.new("Part", Model)
  272. p.Name = "Part"
  273. p.TopSurface = 0
  274. p.BottomSurface = 0
  275. p.formFactor = "Custom"
  276. p.Size = Vector3.new(11, 5.40, 2.79)
  277. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  278. p.BrickColor = BrickColor.new("Bright yellow")
  279. p.Transparency = 0
  280. p.Reflectance = .1
  281. p.Material = Enum.Material.Plastic
  282. m = Instance.new("SpecialMesh")
  283. m.Scale = Vector3.new(1, 1, 1)
  284. m.Parent = p
  285. m.MeshType = Enum.MeshType.Wedge
  286. p = Instance.new("Part", Model)
  287. p.Name = "Part"
  288. p.TopSurface = 0
  289. p.BottomSurface = 0
  290. p.formFactor = "Custom"
  291. p.Size = Vector3.new(2.60, 11, 1.99)
  292. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  293. p.BrickColor = BrickColor.new("Bright yellow")
  294. p.Transparency = 0
  295. p.Reflectance = .1
  296. p.Material = Enum.Material.Plastic
  297. p = Instance.new("Part", Model)
  298. p.Name = "Part"
  299. p.TopSurface = 0
  300. p.BottomSurface = 0
  301. p.formFactor = "Custom"
  302. p.Size = Vector3.new(3.20, 11.0, 5)
  303. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  304. p.BrickColor = BrickColor.new("Bright yellow")
  305. p.Transparency = 0
  306. p.Reflectance = .1
  307. p.Material = Enum.Material.Plastic
  308. p = Instance.new("Part", Model)
  309. p.Name = "Part"
  310. p.TopSurface = 0
  311. p.BottomSurface = 0
  312. p.formFactor = "Custom"
  313. p.Size = Vector3.new(1.99, 1, 1)
  314. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  315. p.BrickColor = BrickColor.new("Mid gray")
  316. p.Transparency = 0
  317. p.Reflectance = .1
  318. p.Material = Enum.Material.Plastic
  319. p = Instance.new("Part", Model)
  320. p.Name = "Part"
  321. p.TopSurface = 0
  322. p.BottomSurface = 0
  323. p.formFactor = "Custom"
  324. p.Size = Vector3.new(1, 1, 4.59)
  325. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  326. p.BrickColor = BrickColor.new("Mid gray")
  327. p.Transparency = 0
  328. p.Reflectance = .1
  329. p.Material = Enum.Material.Plastic
  330. p = Instance.new("Part", Model)
  331. p.Name = "Part"
  332. p.TopSurface = 0
  333. p.BottomSurface = 0
  334. p.formFactor = "Custom"
  335. p.Size = Vector3.new(1, 12.6, 9.80)
  336. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  337. p.BrickColor = BrickColor.new("Bright yellow")
  338. p.Transparency = 0
  339. p.Reflectance = .1
  340. p.Material = Enum.Material.Plastic
  341. p = Instance.new("Part", Model)
  342. p.Name = "Part"
  343. p.TopSurface = 0
  344. p.BottomSurface = 0
  345. p.formFactor = "Custom"
  346. p.Size = Vector3.new(5.19, 1.39, 2.39)
  347. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  348. p.BrickColor = BrickColor.new("Bright yellow")
  349. p.Transparency = 0
  350. p.Reflectance = .1
  351. p.Material = Enum.Material.Plastic
  352. m = Instance.new("SpecialMesh")
  353. m.Scale = Vector3.new(1, 1, 1)
  354. m.Parent = p
  355. m.MeshType = Enum.MeshType.Wedge
  356. p = Instance.new("Part", Model)
  357. p.Name = "Part"
  358. p.TopSurface = 0
  359. p.BottomSurface = 0
  360. p.formFactor = "Custom"
  361. p.Size = Vector3.new(11, 0.60, 1.99)
  362. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  363. p.BrickColor = BrickColor.new("Bright yellow")
  364. p.Transparency = 0
  365. p.Reflectance = .1
  366. p.Material = Enum.Material.Plastic
  367. m = Instance.new("SpecialMesh")
  368. m.Scale = Vector3.new(1, 1, 1)
  369. m.Parent = p
  370. m.MeshType = Enum.MeshType.Wedge
  371. p = Instance.new("Part", Model)
  372. p.Name = "Part"
  373. p.TopSurface = 0
  374. p.BottomSurface = 0
  375. p.formFactor = "Custom"
  376. p.Size = Vector3.new(3.20, 11, 5.60)
  377. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  378. p.BrickColor = BrickColor.new("Bright yellow")
  379. p.Transparency = 0
  380. p.Reflectance = .1
  381. p.Material = Enum.Material.Plastic
  382. p = Instance.new("Part", Model)
  383. p.Name = "Part"
  384. p.TopSurface = 0
  385. p.BottomSurface = 0
  386. p.formFactor = "Custom"
  387. p.Size = Vector3.new(5, 13, 3.79)
  388. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  389. p.BrickColor = BrickColor.new("Bright yellow")
  390. p.Transparency = 0
  391. p.Reflectance = .1
  392. p.Material = Enum.Material.Plastic
  393. p = Instance.new("Part", Model)
  394. p.Name = "Part"
  395. p.TopSurface = 0
  396. p.BottomSurface = 0
  397. p.formFactor = "Custom"
  398. p.Size = Vector3.new(5.19, 1.39, 2.39)
  399. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  400. p.BrickColor = BrickColor.new("Bright yellow")
  401. p.Transparency = 0
  402. p.Reflectance = .1
  403. p.Material = Enum.Material.Plastic
  404. m = Instance.new("SpecialMesh")
  405. m.Scale = Vector3.new(1, 1, 1)
  406. m.Parent = p
  407. m.MeshType = Enum.MeshType.Wedge
  408. p = Instance.new("Part", Model)
  409. p.Name = "Part"
  410. p.TopSurface = 0
  411. p.BottomSurface = 0
  412. p.formFactor = "Custom"
  413. p.Size = Vector3.new(5.19, 1, 1)
  414. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  415. p.BrickColor = BrickColor.new("Mid gray")
  416. p.Transparency = 0
  417. p.Reflectance = .1
  418. p.Material = Enum.Material.Plastic
  419. p = Instance.new("Part", Model)
  420. p.Name = "Part"
  421. p.TopSurface = 0
  422. p.BottomSurface = 0
  423. p.formFactor = "Custom"
  424. p.Size = Vector3.new(3.20, 5, 4)
  425. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  426. p.BrickColor = BrickColor.new("Bright yellow")
  427. p.Transparency = 0
  428. p.Reflectance = .1
  429. p.Material = Enum.Material.Plastic
  430. p = Instance.new("Part", Model)
  431. p.Name = "Part"
  432. p.TopSurface = 0
  433. p.BottomSurface = 0
  434. p.formFactor = "Custom"
  435. p.Size = Vector3.new(6, 6.79, 2.79)
  436. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  437. p.BrickColor = BrickColor.new("Bright yellow")
  438. p.Transparency = 0
  439. p.Reflectance = .1
  440. p.Material = Enum.Material.Plastic
  441. m = Instance.new("SpecialMesh")
  442. m.Scale = Vector3.new(1, 1, 1)
  443. m.Parent = p
  444. m.MeshType = Enum.MeshType.Wedge
  445. p = Instance.new("Part", Model)
  446. p.Name = "Part"
  447. p.TopSurface = 0
  448. p.BottomSurface = 0
  449. p.formFactor = "Custom"
  450. p.Size = Vector3.new(0.60, 7.40, 3.79)
  451. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  452. p.BrickColor = BrickColor.new("Black")
  453. p.Transparency = 0
  454. p.Reflectance = .1
  455. p.Material = Enum.Material.Plastic
  456. p = Instance.new("Part", Model)
  457. p.Name = "Part"
  458. p.TopSurface = 0
  459. p.BottomSurface = 0
  460. p.formFactor = "Custom"
  461. p.Size = Vector3.new(6.80, 1, 6.00)
  462. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  463. p.BrickColor = BrickColor.new("Bright yellow")
  464. p.Transparency = 0
  465. p.Reflectance = .1
  466. p.Material = Enum.Material.Plastic
  467. p = Instance.new("Part", Model)
  468. p.Name = "Part"
  469. p.TopSurface = 0
  470. p.BottomSurface = 0
  471. p.formFactor = "Custom"
  472. p.Size = Vector3.new(11, 3.20, 2.19)
  473. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  474. p.BrickColor = BrickColor.new("Bright yellow")
  475. p.Transparency = 0
  476. p.Reflectance = .1
  477. p.Material = Enum.Material.Plastic
  478. m = Instance.new("SpecialMesh")
  479. m.Scale = Vector3.new(1, 1, 1)
  480. m.Parent = p
  481. m.MeshType = Enum.MeshType.Wedge
  482. p = Instance.new("Part", Model)
  483. p.Name = "Part"
  484. p.TopSurface = 0
  485. p.BottomSurface = 0
  486. p.formFactor = "Custom"
  487. p.Size = Vector3.new(2.60, 11, 2.39)
  488. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  489. p.BrickColor = BrickColor.new("Bright yellow")
  490. p.Transparency = 0
  491. p.Reflectance = .1
  492. p.Material = Enum.Material.Plastic
  493. p = Instance.new("Part", Model)
  494. p.Name = "Part"
  495. p.TopSurface = 0
  496. p.BottomSurface = 0
  497. p.formFactor = "Custom"
  498. p.Size = Vector3.new(5.19, 1, 1)
  499. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  500. p.BrickColor = BrickColor.new("Mid gray")
  501. p.Transparency = 0
  502. p.Reflectance = .1
  503. p.Material = Enum.Material.Plastic
  504. p = Instance.new("Part", Model)
  505. p.Name = "Part"
  506. p.TopSurface = 0
  507. p.BottomSurface = 0
  508. p.formFactor = "Custom"
  509. p.Size = Vector3.new(5, 0.80, 0.79)
  510. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  511. p.BrickColor = BrickColor.new("Bright yellow")
  512. p.Transparency = 0
  513. p.Reflectance = .1
  514. p.Material = Enum.Material.Plastic
  515. m = Instance.new("SpecialMesh")
  516. m.Scale = Vector3.new(1, 1, 1)
  517. m.Parent = p
  518. m.MeshType = Enum.MeshType.Wedge
  519. p = Instance.new("Part", Model)
  520. p.Name = "Part"
  521. p.TopSurface = 0
  522. p.BottomSurface = 0
  523. p.formFactor = "Custom"
  524. p.Size = Vector3.new(10, 12, 10)
  525. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  526. p.BrickColor = BrickColor.new("Medium stone grey")
  527. p.Transparency = 0
  528. p.Reflectance = .1
  529. p.Material = Enum.Material.Concrete
  530. m = Instance.new("CylinderMesh")
  531. m.Scale = Vector3.new(1, 1.02999997, 1)
  532. m.Parent = p
  533. p = Instance.new("Part", Model)
  534. p.Name = "Part"
  535. p.TopSurface = 0
  536. p.BottomSurface = 0
  537. p.formFactor = "Custom"
  538. p.Size = Vector3.new(0.60, 5.19, 5)
  539. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  540. p.BrickColor = BrickColor.new("Bright yellow")
  541. p.Transparency = 0
  542. p.Reflectance = .1
  543. p.Material = Enum.Material.Plastic
  544. p = Instance.new("Part", Model)
  545. p.Name = "Part"
  546. p.TopSurface = 0
  547. p.BottomSurface = 0
  548. p.formFactor = "Custom"
  549. p.Size = Vector3.new(6, 6.79, 2.79)
  550. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  551. p.BrickColor = BrickColor.new("Bright yellow")
  552. p.Transparency = 0
  553. p.Reflectance = .1
  554. p.Material = Enum.Material.Plastic
  555. m = Instance.new("SpecialMesh")
  556. m.Scale = Vector3.new(1, 1, 1)
  557. m.Parent = p
  558. m.MeshType = Enum.MeshType.Wedge
  559. p = Instance.new("Part", Model)
  560. p.Name = "Part"
  561. p.TopSurface = 0
  562. p.BottomSurface = 0
  563. p.formFactor = "Custom"
  564. p.Size = Vector3.new(2.79, 7.40, 0.79)
  565. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  566. p.BrickColor = BrickColor.new("Black")
  567. p.Transparency = 0
  568. p.Reflectance = .1
  569. p.Material = Enum.Material.Plastic
  570. p = Instance.new("Part", Model)
  571. p.Name = "Part"
  572. p.TopSurface = 0
  573. p.BottomSurface = 0
  574. p.formFactor = "Custom"
  575. p.Size = Vector3.new(5.40, 11, 10)
  576. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  577. p.BrickColor = BrickColor.new("Bright yellow")
  578. p.Transparency = 0
  579. p.Reflectance = .1
  580. p.Material = Enum.Material.Plastic
  581. p = Instance.new("Part", Model)
  582. p.Name = "Part"
  583. p.TopSurface = 0
  584. p.BottomSurface = 0
  585. p.formFactor = "Custom"
  586. p.Size = Vector3.new(11, 0.60, 2.39)
  587. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  588. p.BrickColor = BrickColor.new("Bright yellow")
  589. p.Transparency = 0
  590. p.Reflectance = .1
  591. p.Material = Enum.Material.Plastic
  592. m = Instance.new("SpecialMesh")
  593. m.Scale = Vector3.new(1, 1, 1)
  594. m.Parent = p
  595. m.MeshType = Enum.MeshType.Wedge
  596. p = Instance.new("Part", Model)
  597. p.Name = "Part"
  598. p.TopSurface = 0
  599. p.BottomSurface = 0
  600. p.formFactor = "Custom"
  601. p.Size = Vector3.new(4, 13, 1)
  602. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  603. p.BrickColor = BrickColor.new("Bright yellow")
  604. p.Transparency = 0
  605. p.Reflectance = .1
  606. p.Material = Enum.Material.Plastic
  607. p = Instance.new("Part", Model)
  608. p.Name = "Part"
  609. p.TopSurface = 0
  610. p.BottomSurface = 0
  611. p.formFactor = "Custom"
  612. p.Size = Vector3.new(10.1, 1, 0.99)
  613. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  614. p.BrickColor = BrickColor.new("Mid gray")
  615. p.Transparency = 0
  616. p.Reflectance = .1
  617. p.Material = Enum.Material.Plastic
  618. m = Instance.new("SpecialMesh")
  619. m.Scale = Vector3.new(1, 1, 1)
  620. m.Parent = p
  621. m.MeshType = Enum.MeshType.Wedge
  622. p = Instance.new("Part", Model)
  623. p.Name = "Part"
  624. p.TopSurface = 0
  625. p.BottomSurface = 0
  626. p.formFactor = "Custom"
  627. p.Size = Vector3.new(1, 1, 4.59)
  628. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  629. p.BrickColor = BrickColor.new("Mid gray")
  630. p.Transparency = 0
  631. p.Reflectance = .1
  632. p.Material = Enum.Material.Plastic
  633. p = Instance.new("Part", Model)
  634. p.Name = "Part"
  635. p.TopSurface = 0
  636. p.BottomSurface = 0
  637. p.formFactor = "Custom"
  638. p.Size = Vector3.new(1.99, 1, 1)
  639. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  640. p.BrickColor = BrickColor.new("Mid gray")
  641. p.Transparency = 0
  642. p.Reflectance = .1
  643. p.Material = Enum.Material.Plastic
  644. p = Instance.new("Part", Model)
  645. p.Name = "Part"
  646. p.TopSurface = 0
  647. p.BottomSurface = 0
  648. p.formFactor = "Custom"
  649. p.Size = Vector3.new(1, 1, 4.59)
  650. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  651. p.BrickColor = BrickColor.new("Mid gray")
  652. p.Transparency = 0
  653. p.Reflectance = .1
  654. p.Material = Enum.Material.Plastic
  655. p = Instance.new("Part", Model)
  656. p.Name = "Part"
  657. p.TopSurface = 0
  658. p.BottomSurface = 0
  659. p.formFactor = "Custom"
  660. p.Size = Vector3.new(10.1, 1, 0.99)
  661. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  662. p.BrickColor = BrickColor.new("Mid gray")
  663. p.Transparency = 0
  664. p.Reflectance = .1
  665. p.Material = Enum.Material.Plastic
  666. m = Instance.new("SpecialMesh")
  667. m.Scale = Vector3.new(1, 1, 1)
  668. m.Parent = p
  669. m.MeshType = Enum.MeshType.Wedge
  670.  
  671. Spawn = function()
  672. Modelc = Model:clone()
  673. for _, v in pairs(Modelc:children()) do
  674. if v.className == "Part" then
  675. if v.Name ~= "Center" then
  676. w = Instance.new("Weld")
  677. w.Part0 = Modelc.Center
  678. w.Part1 = v
  679. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  680. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  681. w.Parent = w.Part0
  682. end
  683. end
  684. end
  685. return Modelc
  686. end
  687.  
  688. CameraRadius = 66
  689. TimeStopRadius = 66
  690.  
  691. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  692. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  693. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  694. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  695. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  696. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  697. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  698. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  699. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  700. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  701. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  702. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  703.  
  704. getWelds = function(c) --designate weld variables
  705. local t = c.Torso
  706. local hrp = c.HumanoidRootPart.RootJoint
  707. RightShoulder = t:FindFirstChild("Right Shoulder")
  708. LeftShoulder = t:FindFirstChild("Left Shoulder")
  709. RightHip = t:FindFirstChild("Right Hip")
  710. LeftHip = t:FindFirstChild("Left Hip")
  711. RootJoint = hrp
  712. Neck = t:FindFirstChild("Neck")
  713. end
  714. resetWelds = function(ext, occ) --extent 1-3; occlusion
  715. --1 == reset desiredangle/currentangle
  716. --2 == reset C0/C1
  717. --3 == reset both des/cur/c0/c1
  718. local r = {
  719. RightShoulder,
  720. LeftShoulder,
  721. RightHip,
  722. LeftHip,
  723. RootJoint,
  724. Neck,
  725. Grip
  726. }
  727. for _, v in pairs(r) do
  728. for i = 1, #occ do
  729. if occ[i] == v then
  730. table.remove(r, _)
  731. end
  732. end
  733. end
  734. for _, v in pairs(r) do
  735. if v.Name == "Right Shoulder" then
  736. if ext == 1 then
  737. v.DesiredAngle = 0
  738. v.CurrentAngle = 0
  739. elseif ext == 2 then
  740. v.C0 = RightShoulderC0
  741. v.C1 = RightShoulderC1
  742. elseif ext == 3 then
  743. v.DesiredAngle = 0
  744. v.CurrentAngle = 0
  745. v.C0 = RightShoulderC0
  746. v.C1 = RightShoulderC1
  747. end
  748. elseif v.Name == "Left Shoulder" then
  749. if ext == 1 then
  750. v.DesiredAngle = 0
  751. v.CurrentAngle = 0
  752. elseif ext == 2 then
  753. v.C0 = LeftShoulderC0
  754. v.C1 = LeftShoulderC1
  755. elseif ext == 3 then
  756. v.DesiredAngle = 0
  757. v.CurrentAngle = 0
  758. v.C0 = LeftShoulderC0
  759. v.C1 = LeftShoulderC1
  760. end
  761. elseif v.Name == "Right Hip" then
  762. if ext == 1 then
  763. v.DesiredAngle = 0
  764. v.CurrentAngle = 0
  765. elseif ext == 2 then
  766. v.C0 = RightHipC0
  767. v.C1 = RightHipC1
  768. elseif ext == 3 then
  769. v.DesiredAngle = 0
  770. v.CurrentAngle = 0
  771. v.C0 = RightHipC0
  772. v.C1 = RightHipC1
  773. end
  774. elseif v.Name == "Left Hip" then
  775. if ext == 1 then
  776. v.DesiredAngle = 0
  777. v.CurrentAngle = 0
  778. elseif ext == 2 then
  779. v.C0 = LeftHipC0
  780. v.C1 = LeftHipC1
  781. elseif ext == 3 then
  782. v.DesiredAngle = 0
  783. v.CurrentAngle = 0
  784. v.C0 = LeftHipC0
  785. v.C1 = LeftHipC1
  786. end
  787. elseif v.Name == "Neck" then
  788. if ext == 1 then
  789. v.DesiredAngle = 0
  790. v.CurrentAngle = 0
  791. elseif ext == 2 then
  792. v.C0 = NeckC0
  793. v.C1 = NeckC1
  794. elseif ext == 3 then
  795. v.DesiredAngle = 0
  796. v.CurrentAngle = 0
  797. v.C0 = NeckC0
  798. v.C1 = NeckC1
  799. end
  800. elseif v.Name == "RootJoint" then
  801. if ext == 1 then
  802. v.DesiredAngle = 0
  803. v.CurrentAngle = 0
  804. elseif ext == 2 then
  805. v.C0 = RootJointC0
  806. v.C1 = RootJointC1
  807. elseif ext == 3 then
  808. v.DesiredAngle = 0
  809. v.CurrentAngle = 0
  810. v.C0 = RootJointC0
  811. v.C1 = RootJointC1
  812. end
  813. elseif v.Name == "RightGrip" then
  814. if ext == 1 then
  815. elseif ext == 2 then
  816. Grip.C0 = nGrip.C0
  817. Grip.C1 = nGrip.C1
  818. elseif ext == 3 then
  819. Grip.C0 = nGrip.C0
  820. Grip.C1 = nGrip.C1
  821. end
  822. end
  823. end
  824. end
  825.  
  826.  
  827. doitdocdoit = function()
  828. if deb == false then
  829. return
  830. end
  831. deb = false
  832.  
  833. vPlayer = game.Players.LocalPlayer
  834. cPlayer = vPlayer.Character
  835. Anim = cPlayer.Animate
  836. Anim.Disabled = true
  837. Hum = cPlayer.Humanoid
  838. Hum.Name = "NOPE"
  839. Hum.WalkSpeed = 0
  840. getWelds(cPlayer)
  841. resetWelds(3, {})
  842.  
  843. bodypos = Instance.new("BodyPosition")
  844. bodypos.P = 4000
  845. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  846. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  847. bodypos.Parent = cPlayer.Torso
  848.  
  849. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  850. CPlayer = cPlayer
  851. partpos = Instance.new("Part", workspace)
  852. partpos.Transparency = 1
  853. partpos.CanCollide = false
  854. partpos.Anchored = true
  855. partpos.CFrame = cPlayer.Torso.CFrame
  856.  
  857. sound = Instance.new("Sound")
  858. sound.Parent = partpos
  859. sound.Volume = 1
  860. sound.SoundId = "http://www.roblox.com/asset/?id=0"
  861. -- sound.SoundId="http://www.roblox.com/asset/?id=0"
  862. sound2 = Instance.new("Sound")
  863. sound2.Parent = workspace.CurrentCamera
  864. sound2.Volume = 1
  865. sound2.SoundId = "http://www.roblox.com/asset/?id=0"
  866. -- sound2.SoundId="http://www.roblox.com/asset/?id=0"
  867. sound:Play()
  868. sound2:Play()
  869. expected = 1
  870. did = false
  871. pooted = 0
  872. sos = game:GetService("RunService").Stepped:connect(function()
  873. pooted = pooted + 1
  874. if pooted >= expected + 1 then
  875. sos:disconnect()
  876. did = true
  877. return
  878. end
  879. resetWelds(3, {})
  880. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  881. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  882. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  883. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  884. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  885. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  886. end)
  887. --[[sound=Instance.new("Sound")
  888. sound.Parent=cPlayer.Torso
  889. sound.Volume= 1
  890. sound.SoundId="http://www.roblox.com/asset/?id=0"
  891. sound:Play()]]--
  892. while did == false do
  893. wait()
  894. end
  895.  
  896. expected = 1
  897. did = false
  898. pooted = 0
  899. sos = game:GetService("RunService").Stepped:connect(function()
  900. pooted = pooted + 1
  901. if pooted >= expected + 1 then
  902. sos:disconnect()
  903. did = true
  904. return
  905. end
  906. resetWelds(3, {})
  907. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  908. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  909. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  910. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  911. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  912. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  913. end)
  914. while did == false do
  915. wait()
  916. end
  917. wait(.2)
  918. expected = 5
  919. did = false
  920. pooted = 0
  921. nubhit = nil
  922. sos = game:GetService("RunService").Stepped:connect(function()
  923. pooted = pooted + 1
  924. if pooted >= expected + 1 then
  925. sos:disconnect()
  926. did = true
  927. return
  928. end
  929. resetWelds(3, {})
  930. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  931. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  932. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  933. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  934. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  935. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  936. if nubhit == nil then
  937. bodypos.position = bodypos.position + dir * 4
  938. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  939. --bodypos.position=bodypos.position + dir*9
  940. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  941. end
  942. if nubhit == nil and pooted >= 2 then
  943. pos = bodypos.position + dir * 2
  944. radi = 6
  945. for _, v in pairs(workspace:children()) do
  946. h = v:FindFirstChild("Humanoid")
  947. t = v:FindFirstChild("Torso")
  948. if h ~= nil and t ~= nil and v ~= cPlayer then
  949. if (t.Position - pos).magnitude <= radi then
  950. print(":>")
  951. nubhit = v
  952. break
  953. end
  954. end
  955. end
  956. end
  957. if nubhit ~= nil then
  958. if nubhit.Torso:FindFirstChild("PART1") == nil then
  959. v = Instance.new("BodyVelocity")
  960. v.P = 4000
  961. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  962. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  963. v.Name = "PART1"
  964. v.Parent = nubhit.Torso
  965. game:GetService("Debris"):AddItem(v, 5)
  966. coroutine.resume(coroutine.create(function(v)
  967. for i = 1, 100 do
  968. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  969. wait()
  970. end
  971. end), v)
  972. v = Instance.new("BodyGyro")
  973. v.P = 20
  974. v.D = 30
  975. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  976. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  977. v.Name = "PART1"
  978. v.Parent = nubhit.Torso
  979. game:GetService("Debris"):AddItem(v, 5)
  980. end
  981. end
  982. end)
  983. while did == false do
  984. wait()
  985. end
  986. if nubhit == nil then
  987. sound:Stop()
  988. wait(.5)
  989. sound2:Stop()
  990. else
  991. expected = 32
  992. did = false
  993. pooted = 0
  994. sos = game:GetService("RunService").Stepped:connect(function()
  995. pooted = pooted + 1
  996. if pooted >= expected + 1 then
  997. sos:disconnect()
  998. did = true
  999. return
  1000. end
  1001. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  1002. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  1003. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  1004. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  1005. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  1006. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  1007. bodypos.position = bodypos.position + dir * .05
  1008. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  1009. end)
  1010. while did == false do
  1011. wait()
  1012. end
  1013. bodypos.Parent = nil
  1014. expected = 12
  1015. did = false
  1016. pooted = 0
  1017. sos = game:GetService("RunService").Stepped:connect(function()
  1018. pooted = pooted + 1
  1019. if pooted >= expected + 1 then
  1020. sos:disconnect()
  1021. did = true
  1022. return
  1023. end
  1024. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  1025. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  1026. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  1027. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  1028. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  1029. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  1030. end)
  1031.  
  1032. while did == false do
  1033. wait()
  1034. end
  1035. expected = 6
  1036. did = false
  1037. pooted = 0
  1038. sos = game:GetService("RunService").Stepped:connect(function()
  1039. pooted = pooted + 1
  1040. if pooted >= expected + 1 then
  1041. sos:disconnect()
  1042. did = true
  1043. return
  1044. end
  1045. resetWelds(3, {})
  1046. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  1047. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  1048. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1049. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1050. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1051. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1052. print(":(")
  1053. end)
  1054. wait(.3)
  1055. while did == false do
  1056. wait()
  1057. end
  1058. resetWelds(3, {
  1059. "Neck"
  1060. })
  1061. expected = 5
  1062. did = false
  1063. pooted = 0
  1064. p = Instance.new("Part", workspace)
  1065. p.Name = "ORB"
  1066. p.TopSurface = 0
  1067. p.BottomSurface = 0
  1068. p.formFactor = "Custom"
  1069. p.CFrame = cPlayer.Torso.CFrame
  1070. m = Instance.new("SpecialMesh", p)
  1071. m.MeshType = "Sphere"
  1072. p.BrickColor = BrickColor:White()
  1073. p.Size = Vector3.new(1, 1, 1)
  1074. p.CanCollide = false
  1075. p.Anchored = true
  1076. game:GetService("Debris"):AddItem(p, 5)
  1077. coroutine.resume(coroutine.create(function(p)
  1078. nubhit.Torso.Anchored = true
  1079. for i = 1, 10 do
  1080. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1081. p.Transparency = .5 + i / 20
  1082. wait()
  1083. end
  1084. p:Remove()
  1085. end), p)
  1086. sos = game:GetService("RunService").Stepped:connect(function()
  1087. pooted = pooted + 1
  1088. if pooted >= expected + 1 then
  1089. sos:disconnect()
  1090. did = true
  1091. return
  1092. end
  1093. resetWelds(3, {})
  1094. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1095. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1096. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1097. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1098. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1099. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1100. print(":(")
  1101. end)
  1102.  
  1103. while did == false do
  1104. wait()
  1105. end
  1106. wait(1)
  1107. expected = 5
  1108. did = false
  1109. pooted = 0
  1110. sos = game:GetService("RunService").Stepped:connect(function()
  1111. pooted = pooted + 1
  1112. if pooted >= expected + 1 then
  1113. sos:disconnect()
  1114. did = true
  1115. return
  1116. end
  1117. resetWelds(3, {})
  1118. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1119. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1120. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1121. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1122. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1123. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1124. print(":(")
  1125. end)
  1126. while did == false do
  1127. wait()
  1128. end
  1129. wait(.8)
  1130. expected = 5
  1131. did = false
  1132. pooted = 0
  1133. bodypos.Parent = cPlayer.Torso
  1134. workspace.CurrentCamera.CameraType = "Follow"
  1135. sos = game:GetService("RunService").Stepped:connect(function()
  1136. pooted = pooted + 1
  1137. if pooted >= expected + 1 then
  1138. sos:disconnect()
  1139. did = true
  1140. return
  1141. end
  1142. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1143. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1144. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1145. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1146. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1147. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1148.  
  1149. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1150. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1151.  
  1152. print(":(")
  1153. end)
  1154. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1155. DIOPLS.SoundId = "rbxassetid://0"
  1156. DIOPLS.Volume = 0.5
  1157. DIOPLS:Play()
  1158. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1159. game:GetService("Debris"):AddItem(DIOPLS, 1)
  1160. while did == false do
  1161. wait()
  1162. end
  1163. wait(.8)
  1164. LOL = Spawn()
  1165. LOL.Parent = workspace
  1166. LOL:MakeJoints()
  1167. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1168. C = LOL.Center
  1169. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1170.  
  1171. bb = Instance.new("BodyPosition")
  1172. bb.Parent = C
  1173. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1174. bb.position = bb.Parent.Position
  1175. C.CFrame = CFrame.new(bb.position)
  1176. orig = bb.position
  1177.  
  1178. gg = Instance.new("BodyGyro")
  1179. gg.P = 15000
  1180. gg.D = 100
  1181. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1182. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1183. gg.Parent = C
  1184.  
  1185. expected = 80
  1186. did = false
  1187. pooted = 0
  1188.  
  1189. resetWelds(3, {})
  1190.  
  1191. Hum.PlatformStand = true
  1192.  
  1193. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1194. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1195. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1196. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1197. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1198. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1199.  
  1200. bodypos.Parent = nil
  1201. w = Instance.new("Weld")
  1202. w.Part0 = C
  1203. w.Part1 = cPlayer.Torso
  1204. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1205. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1206. w.Parent = w.Part0
  1207.  
  1208. sos = game:GetService("RunService").Stepped:connect(function()
  1209. pooted = pooted + 1
  1210. if pooted >= expected + 1 then
  1211. sos:disconnect()
  1212. did = true
  1213. return
  1214. end
  1215.  
  1216. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1217. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1218. print(":(")
  1219. end)
  1220.  
  1221. while did == false do
  1222. wait()
  1223. end
  1224. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1225. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1226. bl2 = Instance.new("Part")
  1227. bl2.TopSurface = 0
  1228. bl2.BottomSurface = 0
  1229. bl2.CanCollide = false
  1230. bl2.formFactor = "Symmetric"
  1231. local ShockWaveSound = Instance.new("Sound", bl2)
  1232. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1233. ShockWaveSound.Pitch = 0.8
  1234. ShockWaveSound.Volume = 1
  1235. ShockWaveSound:Play()
  1236. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1237. m = Instance.new("SpecialMesh")
  1238. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1239. m.Scale = Vector3.new(1, 4, 1)
  1240. m.Parent = bl2
  1241. bl2.Size = Vector3.new(1, 1, 1)
  1242. bl2.Anchored = false
  1243. bl2.Name = "c"
  1244. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1245. bl2.BrickColor = BrickColor.new("White")
  1246. bl2.Parent = CPlayer
  1247. coroutine.resume(coroutine.create(function(p)
  1248. for i = 1, 10 do
  1249. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1250. p.Transparency = .25 + i * .075
  1251. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1252. wait()
  1253. end
  1254. p:Remove()
  1255. end), bl2)
  1256. bl2.Anchored = true
  1257.  
  1258. bl2 = Instance.new("Part")
  1259. bl2.TopSurface = 0
  1260. bl2.BottomSurface = 0
  1261. bl2.CanCollide = false
  1262. bl2.formFactor = "Symmetric"
  1263. m = Instance.new("SpecialMesh")
  1264. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1265. m.Scale = Vector3.new(1, 6, 1)
  1266. m.Parent = bl2
  1267. bl2.Size = Vector3.new(1, 1, 1)
  1268. bl2.Anchored = false
  1269. bl2.Name = "c"
  1270. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1271. bl2.BrickColor = BrickColor.new("White")
  1272. bl2.Parent = CPlayer
  1273. coroutine.resume(coroutine.create(function(p)
  1274. for i = 1, 20 do
  1275. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1276. p.Transparency = i / 20
  1277. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1278. wait()
  1279. end
  1280. p:Remove()
  1281. end), bl2)
  1282. bl2.Anchored = true
  1283.  
  1284. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1285. expected = 3
  1286. did = false
  1287. pooted = 0
  1288. workspace.CurrentCamera.CameraType = "Follow"
  1289. sos = game:GetService("RunService").Stepped:connect(function()
  1290. pooted = pooted + 1
  1291. if pooted >= expected + 1 then
  1292. sos:disconnect()
  1293. did = true
  1294. return
  1295. end
  1296. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1297. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1298. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1299. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1300. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1301. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1302.  
  1303. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1304.  
  1305. print(":(")
  1306. end)
  1307. while did == false do
  1308. wait()
  1309. end
  1310. wait(.3)
  1311. expected = 5
  1312. did = false
  1313. pooted = 0
  1314. workspace.CurrentCamera.CameraType = "Follow"
  1315. sos = game:GetService("RunService").Stepped:connect(function()
  1316. pooted = pooted + 1
  1317. if pooted >= expected + 1 then
  1318. sos:disconnect()
  1319. did = true
  1320. return
  1321. end
  1322. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1323. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1324. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1325. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1326. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1327. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1328.  
  1329. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1330.  
  1331. print(":(")
  1332. end)
  1333. while did == false do
  1334. wait()
  1335. end
  1336. expected = 203
  1337. did = false
  1338. pooted = 0
  1339. workspace.CurrentCamera.CameraType = "Follow"
  1340. sos = game:GetService("RunService").Stepped:connect(function()
  1341. pooted = pooted + 1
  1342. if pooted >= expected + 1 then
  1343. sos:disconnect()
  1344. did = true
  1345. return
  1346. end
  1347. resetWelds(3, {
  1348. RightHip,
  1349. LeftHip,
  1350. RootJoint,
  1351. Neck
  1352. })
  1353. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1354. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1355. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1356. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1357. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1358. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1359. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1360. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1361.  
  1362. if pooted / 2 == math.floor(pooted / 2) then
  1363. p = cPlayer["Right Arm"]:clone()
  1364. p.Anchored = true
  1365. p.CanCollide = false
  1366. p.Parent = workspace
  1367. p.Transparency = .5
  1368. game:GetService("Debris"):AddItem(p, .2)
  1369. p = cPlayer["Left Arm"]:clone()
  1370. p.Anchored = true
  1371. p.CanCollide = false
  1372. p.Parent = workspace
  1373. p.Transparency = .5
  1374. game:GetService("Debris"):AddItem(p, .2)
  1375.  
  1376. p = Instance.new("Part", workspace)
  1377. p.Name = "ORB"
  1378. p.TopSurface = 0
  1379. p.BottomSurface = 0
  1380. p.formFactor = "Custom"
  1381. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1382. m = Instance.new("SpecialMesh", p)
  1383. m.MeshType = "Sphere"
  1384. p.BrickColor = BrickColor:White()
  1385. p.Size = Vector3.new(.4, .4, .4)
  1386. p.CanCollide = false
  1387. p.Anchored = true
  1388. game:GetService("Debris"):AddItem(p, 5)
  1389. coroutine.resume(coroutine.create(function(p)
  1390. for i = 1, 8 do
  1391. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1392. p.Transparency = i / 8
  1393. wait()
  1394. end
  1395. p:Remove()
  1396. end), p)
  1397.  
  1398. end
  1399.  
  1400. print(":)")
  1401. end)
  1402. while did == false do
  1403. wait()
  1404. end
  1405. wait(.5)
  1406. expected = 20
  1407. did = false
  1408. pooted = 0
  1409. workspace.CurrentCamera.CameraType = "Follow"
  1410. sos = game:GetService("RunService").Stepped:connect(function()
  1411. pooted = pooted + 1
  1412. if pooted >= expected + 1 then
  1413. sos:disconnect()
  1414. did = true
  1415. return
  1416. end
  1417. resetWelds(3, {
  1418. Neck,
  1419. RootJoint,
  1420. RightHip,
  1421. LeftHip
  1422. })
  1423. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1424. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1425. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1426. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1427. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1428. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1429. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1430. print(":)")
  1431. end)
  1432. while did == false do
  1433. wait()
  1434. end
  1435. wait(2)
  1436. expected = 5
  1437. did = false
  1438. pooted = 0
  1439. workspace.CurrentCamera.CameraType = "Follow"
  1440. w.Parent = nil
  1441. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1442. poo = cPlayer.Torso.CFrame.lookVector
  1443. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1444. bodypos.Parent = cPlayer.Torso
  1445. sos = game:GetService("RunService").Stepped:connect(function()
  1446. pooted = pooted + 1
  1447. if pooted >= expected + 1 then
  1448. sos:disconnect()
  1449. did = true
  1450. return
  1451. end
  1452. resetWelds(3, {})
  1453. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1454. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1455. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1456. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1457. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1458. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1459. print(":)")
  1460. end)
  1461. while did == false do
  1462. wait()
  1463. end
  1464. wait(.7)
  1465. expected = 5
  1466. did = false
  1467. pooted = 0
  1468. sos = game:GetService("RunService").Stepped:connect(function()
  1469. pooted = pooted + 1
  1470. if pooted >= expected + 1 then
  1471. sos:disconnect()
  1472. did = true
  1473. return
  1474. end
  1475. resetWelds(3, {})
  1476. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1477. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1478. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1479. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1480. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1481. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1482. print(":(")
  1483. end)
  1484. while did == false do
  1485. wait()
  1486. end
  1487. wait(.2)
  1488. expected = 10
  1489. did = false
  1490. pooted = 0
  1491. workspace.CurrentCamera.CameraType = "Follow"
  1492. g = Instance.new("BodyGyro")
  1493. g.Parent = cPlayer.Torso
  1494. sos = game:GetService("RunService").Stepped:connect(function()
  1495. pooted = pooted + 1
  1496. if pooted >= expected + 1 then
  1497. sos:disconnect()
  1498. did = true
  1499. return
  1500. end
  1501. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1502. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1503. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1504. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1505. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1506. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1507. if pooted >= 2 then
  1508. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1509. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1510. end
  1511. print(":(")
  1512. end)
  1513. while did == false do
  1514. wait()
  1515. end
  1516. wait(.2)
  1517. bodypos:Remove()
  1518. wait(.5)
  1519.  
  1520. e = Instance.new("Explosion")
  1521. e.BlastRadius = 30
  1522. e.Position = C.Position
  1523. e.BlastPressure = e.BlastPressure * 2.5
  1524. e.Parent = workspace
  1525. s = Instance.new("Sound", C)
  1526. s.SoundId = "rbxassetid://258057783"
  1527. s.Volume = 1
  1528. s:Play()
  1529. Instance.new("DistortionSoundEffect", s).Level = 1
  1530. g:Remove()
  1531. --dun
  1532. nubhit.Torso.Anchored = false
  1533. Hum.PlatformStand = false
  1534. C.Anchored = true
  1535.  
  1536. coroutine.resume(coroutine.create(function(t)
  1537. wait(3)
  1538. p = Instance.new("Sound")
  1539. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1540. p.Parent = t
  1541. p.Volume = 1
  1542. p:Play()
  1543. end), C)
  1544. game:GetService("Debris"):AddItem(LOL, 1)
  1545. end
  1546. resetWelds(3, {})
  1547. workspace.CurrentCamera.CameraType = "Custom"
  1548. Hum.WalkSpeed = 16
  1549. Hum.Name = "Humanoid"
  1550. bodypos:Remove()
  1551. partpos:Remove()
  1552. Anim.Parent = nil
  1553. wait(.1)
  1554. Anim.Disabled = false
  1555. Anim.Parent = cPlayer
  1556. deb = true
  1557. end
  1558.  
  1559. Tool = Instance.new("HopperBin")
  1560. Tool.Name = "ROAD ROLLER DA"
  1561. Tool.Parent = game.Players.LocalPlayer.Backpack
  1562. Tool.Selected:connect(function(mouse)
  1563. mouse.Button1Down:connect(function()
  1564. doitdocdoit()
  1565. end)
  1566. end)
  1567.  
  1568. end
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