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| 1 | - | Well, somehow it appears you are destined to do something great, otherwise you'd probably be dead before this even began. You are driven by some reason to make ends meet, or to make ends tear in the end of the world, or perhaps even conquer the end over all the odds, and maybe even the world. In the wide world of Amaranth currently, there is quite the number of events all piling up to bring about the end of time, and as a mercenary, you're up for hire, and plenty of people need your assistance! Currently, you folk are in the province of Oakran, helping the Holy Knights hunt down an unholy abomination that has been plaguing the city of Ysmirath from the woods and corrupting the beasts within. Large cracks have appeared in the ground, covered in an odd dark purple liquid that seens to be corrupting the land. |
| 1 | + | Well, somehow it appears you are destined to do something great, otherwise you'd probably be dead before this even began. You are driven by some reason to make ends meet, or to make ends tear in the end of the world, or perhaps even conquer the end over all the odds, and maybe even the world. In the wide world of Amaranth currently, there is a grand sorcerer who is slowly twisting the world on it's back, with a dagger aimed for the belly. He has been waiting thousands of years to do this, but you still have some time to test your mettle and become strong enough to perhaps possibly beat him, or fall by his many hands and heads. |
| 2 | ||
| 3 | ||
| 4 | - | Name: (What's your name?) |
| 4 | + | Name: [blank] |
| 5 | ||
| 6 | - | Race: (What are you? |
| 6 | + | Race: Revenant |
| 7 | ||
| 8 | - | Religion: (Who's your holy/unholy lord, if any?) |
| 8 | + | Religion: Whatever you call a religion where someone believes they themself are a god. |
| 9 | ||
| 10 | - | Magic: (Do you have epic mind powers?) |
| 10 | + | Magic: Telekinesis and War |
| 11 | ||
| 12 | - | Equipment: (Talk to DM) |
| 12 | + | Equipment: Three normal-sized swords. |
| 13 | ||
| 14 | - | Artifact: (None unless DM gives consent, but you can come up with your own and suggest.) |
| 14 | + | Artifact: One bastard sword, which sits at his side, ready to be pulled out at any moment. Whenever it is swung, it decreases the backlash of any war magic. |
| 15 | ||
| 16 | - | Age: (Dependant on Race) |
| 16 | + | Age: 150,000 |
| 17 | ||
| 18 | - | What is your goal?: |
| 18 | + | Personality: [blank] is guided by the voice in his head, the one that lead him to the belief that he himself is a God. |
| 19 | ||
| 20 | - | Appearance: (what do you look like) |
| 20 | + | What is your goal?: To prove himself as a god. |
| 21 | ||
| 22 | - | Backstory: (what is your life story?) |
| 22 | + | Appearance: Currently, he looks almost human, standing at 5'7" of pure flesh, with small orbulets of flesh floating around him, connected with thin strands. These are slowly shifting inwards, into his body. |
| 23 | ||
| 24 | - | Location: Ysmirath, Oakran. |
| 24 | + | Backstory: I am too lazy to type it out, I explained to you what happened with him being split off from a Revenant in the Serai and all of that jazz, so there. |
| 25 | ||
| 26 | - | Skills (you have 100 points) |
| 26 | + | Location: Wherever is most convenient for the party! |
| 27 | - | Wisdom: 0 (How effective your spells are) |
| 27 | + | |
| 28 | - | Intelligence: 0 (How many spell uses you have and general knowledge check) |
| 28 | + | Skills (You get 10 points) (This is only to give me an idea of what your character excels in, and will be put into an actual system, and used. There are advantages and disadvantages to everything, so be careful :^) |
| 29 | - | Vitality: 0 (How durable you are) |
| 29 | + | |
| 30 | - | Faith: 0 (How much your god loves you) |
| 30 | + | Magic: 3 |
| 31 | - | Endurance: 0 (How long until you tire.) |
| 31 | + | |
| 32 | - | Strength: 0 (How strong you are) |
| 32 | + | Intelligence: 4 |
| 33 | - | Dexterity: 0 (How fast and agile you are, along with stealth) |
| 33 | + | |
| 34 | - | Luck: 0 (Charisma, random chance, better loot) |
| 34 | + | Strength: 2 |
| 35 | ||
| 36 | Dexterity: 1 | |
| 37 | ||
| 38 | Luck: 0 |