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--[[
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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --[[
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	made by mr steal yo bork dont edit anything below plz just run script and you will see
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--]]
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p = game.Players.LocalPlayer
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t = Instance.new("Tool") 
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t.Parent = p.Backpack 
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t.Name = "Sign lololo" 
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local handlelol = Instance.new("Part") 
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handlelol.Name = "Handle" 
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handlelol.Parent = t 
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handlelol.formFactor = "Plate" 
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handlelol.BrickColor = BrickColor.new("Brown") 
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handlelol.Size = Vector3.new(1, 4.5, .5) 
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handlelol.TopSurface = "Smooth" 
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handlelol.BottomSurface = "Smooth" 
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handlelol.Reflectance = 0 
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handlelol.Material = "Wood"
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local sign = Instance.new("Part") 
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sign.Name = "Part" 
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sign.Parent = t 
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sign.formFactor = "Plate" 
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sign.BrickColor = BrickColor.new("Bright bluish green") 
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sign.Size = Vector3.new(5, 4, 1) 
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sign.TopSurface = "Smooth" 
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sign.BottomSurface = "Smooth" 
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sign.Reflectance = 0 
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mesh123 = Instance.new("BlockMesh") 
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mesh123.Parent = sign 
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mesh123.Scale = Vector3.new(1.1, 1.1, 0.8) 
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w2 = Instance.new("Weld")
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w2.Parent = handlelol
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w2.Part0 = sign
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w2.Part1 = handlelol
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w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
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-----------------------------------------------------------------------
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local SurfaceGui = Instance.new("SurfaceGui")
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local TextBox = Instance.new("TextBox")
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local ScreenGui = Instance.new("ScreenGui")
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local TextLabel = Instance.new("TextBox")
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ScreenGui.Parent = p.PlayerGui
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TextBox.Parent = ScreenGui
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TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
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TextBox.Position = UDim2.new(0, 74, 0, 374)
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TextBox.Size = UDim2.new(0, 176, 0, 50)
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TextBox.Font = Enum.Font.Highway
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TextBox.FontSize = Enum.FontSize.Size28
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TextBox.Text = "Type text you want here"
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TextBox.TextSize = 10
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TextBox.TextWrapped = true
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TextBox.Visible = false
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SurfaceGui.Parent = sign
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SurfaceGui.Face = Enum.NormalId.Front
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TextLabel.Parent = SurfaceGui
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TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel.BackgroundTransparency = 1
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TextLabel.Size = UDim2.new(0, 800, 0, 600)
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TextLabel.Font = Enum.Font.SourceSans
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TextLabel.FontSize = Enum.FontSize.Size96
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TextLabel.Text = "same"
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TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
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TextLabel.TextSize = 100
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TextLabel.TextWrapped = true
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t.Equipped:connect(function()
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	TextBox.Visible = true
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end)
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t.Unequipped:connect(function()
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	TextBox.Visible = false
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end)
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wait(1)
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TextBox.Changed:connect(function()
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	TextLabel.Text = TextBox.Text
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end)