Advertisement
lafur

Untitled

Mar 27th, 2019
217
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --[[
  6. made by mr steal yo bork dont edit anything below plz just run script and you will see
  7. --]]
  8.  
  9.  
  10. p = game.Players.LocalPlayer
  11. t = Instance.new("Tool")
  12. t.Parent = p.Backpack
  13. t.Name = "Sign lololo"
  14. local handlelol = Instance.new("Part")
  15. handlelol.Name = "Handle"
  16. handlelol.Parent = t
  17. handlelol.formFactor = "Plate"
  18. handlelol.BrickColor = BrickColor.new("Brown")
  19. handlelol.Size = Vector3.new(1, 4.5, .5)
  20. handlelol.TopSurface = "Smooth"
  21. handlelol.BottomSurface = "Smooth"
  22. handlelol.Reflectance = 0
  23. handlelol.Material = "Wood"
  24. local sign = Instance.new("Part")
  25. sign.Name = "Part"
  26. sign.Parent = t
  27. sign.formFactor = "Plate"
  28. sign.BrickColor = BrickColor.new("Bright bluish green")
  29. sign.Size = Vector3.new(5, 4, 1)
  30. sign.TopSurface = "Smooth"
  31. sign.BottomSurface = "Smooth"
  32. sign.Reflectance = 0
  33.  
  34. mesh123 = Instance.new("BlockMesh")
  35. mesh123.Parent = sign
  36. mesh123.Scale = Vector3.new(1.1, 1.1, 0.8)
  37.  
  38. w2 = Instance.new("Weld")
  39. w2.Parent = handlelol
  40. w2.Part0 = sign
  41. w2.Part1 = handlelol
  42. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
  43. -----------------------------------------------------------------------
  44. local SurfaceGui = Instance.new("SurfaceGui")
  45. local TextBox = Instance.new("TextBox")
  46. local ScreenGui = Instance.new("ScreenGui")
  47. local TextLabel = Instance.new("TextBox")
  48. ScreenGui.Parent = p.PlayerGui
  49. TextBox.Parent = ScreenGui
  50. TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
  51. TextBox.Position = UDim2.new(0, 74, 0, 374)
  52. TextBox.Size = UDim2.new(0, 176, 0, 50)
  53. TextBox.Font = Enum.Font.Highway
  54. TextBox.FontSize = Enum.FontSize.Size28
  55. TextBox.Text = "Type text you want here"
  56. TextBox.TextSize = 10
  57. TextBox.TextWrapped = true
  58. TextBox.Visible = false
  59. SurfaceGui.Parent = sign
  60. SurfaceGui.Face = Enum.NormalId.Front
  61. TextLabel.Parent = SurfaceGui
  62. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  63. TextLabel.BackgroundTransparency = 1
  64. TextLabel.Size = UDim2.new(0, 800, 0, 600)
  65. TextLabel.Font = Enum.Font.SourceSans
  66. TextLabel.FontSize = Enum.FontSize.Size96
  67. TextLabel.Text = "same"
  68. TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
  69. TextLabel.TextSize = 100
  70. TextLabel.TextWrapped = true
  71. t.Equipped:connect(function()
  72. TextBox.Visible = true
  73. end)
  74.  
  75. t.Unequipped:connect(function()
  76. TextBox.Visible = false
  77. end)
  78. wait(1)
  79. TextBox.Changed:connect(function()
  80. TextLabel.Text = TextBox.Text
  81. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement