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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | ||
| 3 | local Player,game,owner = owner,game | |
| 4 | ||
| 5 | local RealPlayer = Player | |
| 6 | ||
| 7 | do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 8 | ||
| 9 | ||
| 10 | local plr = game.Players.LocalPlayer | |
| 11 | local Player = plr.Character | |
| 12 | local Mouse = plr:GetMouse() | |
| 13 | local hum = Player.Humanoid | |
| 14 | local rarm = Player["Right Arm"] | |
| 15 | local larm= Player["Left Arm"] | |
| 16 | local rleg= Player["Right Leg"] | |
| 17 | local lleg = Player["Left Leg"] | |
| 18 | local root = Player.HumanoidRootPart | |
| 19 | local tors = Player.Torso | |
| 20 | local head = Player.Head | |
| 21 | local shirtid = 765769814 | |
| 22 | local pantsid = 781482072 | |
| 23 | ||
| 24 | local punching = false | |
| 25 | local skinCol = "Lavender" | |
| 26 | local damaged = {}
| |
| 27 | local t = tick() | |
| 28 | local faceid = 342828206 | |
| 29 | local auras = {}
| |
| 30 | local idle = true | |
| 31 | local kiBlasting = false | |
| 32 | local pwr10 = true | |
| 33 | local bv = nil | |
| 34 | local flying = false | |
| 35 | local pwr40 = false | |
| 36 | local pwr80 = false | |
| 37 | local pwr100 = false | |
| 38 | local ascendcooldown = false | |
| 39 | local descendcooldown = false | |
| 40 | local leftArmdamaging = false | |
| 41 | local rightArmdamaging = false | |
| 42 | local punching = false | |
| 43 | local action = "" | |
| 44 | local mouseDownF = false | |
| 45 | local punchDamage = 5000000000000 | |
| 46 | local KiDamage = 5000000000000 | |
| 47 | local armKi = "Right" | |
| 48 | Player:WaitForChild("Health"):Remove()
| |
| 49 | local Render = game:GetService("RunService").RenderStepped
| |
| 50 | game.Chat:Chat(Player, "Pathetic beings.. I guess its time to teach them a lesson.", "White") | |
| 51 | for i,s in pairs(Player:GetChildren()) do | |
| 52 | if s:IsA("Hat") or s:IsA("Accessory") or s:IsA("Accoutrement") or s:IsA("CharacterMesh") then
| |
| 53 | s:Destroy() | |
| 54 | end | |
| 55 | end | |
| 56 | ||
| 57 | local bd = Player:FindFirstChild("Body Colors")
| |
| 58 | if bd then | |
| 59 | bd.HeadColor = BrickColor.new(skinCol) | |
| 60 | bd.TorsoColor = BrickColor.new(skinCol) | |
| 61 | bd.LeftLegColor = BrickColor.new(skinCol) | |
| 62 | bd.RightLegColor = BrickColor.new(skinCol) | |
| 63 | bd.LeftArmColor = BrickColor.new(skinCol) | |
| 64 | bd.RightArmColor = BrickColor.new(skinCol) | |
| 65 | else | |
| 66 | bd = Instance.new("BodyColors", Player)
| |
| 67 | bd.HeadColor = BrickColor.new(skinCol) | |
| 68 | bd.TorsoColor = BrickColor.new(skinCol) | |
| 69 | bd.LeftLegColor = BrickColor.new(skinCol) | |
| 70 | bd.RightLegColor = BrickColor.new(skinCol) | |
| 71 | bd.LeftArmColor = BrickColor.new(skinCol) | |
| 72 | bd.RightArmColor = BrickColor.new(skinCol) | |
| 73 | end | |
| 74 | ||
| 75 | shirt = Player:FindFirstChild("Shirt")
| |
| 76 | if shirt then | |
| 77 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
| 78 | else | |
| 79 | shirt = Instance.new("Shirt", Player)
| |
| 80 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
| 81 | end | |
| 82 | ||
| 83 | ||
| 84 | pants = Player:FindFirstChild("Pants")
| |
| 85 | if pants then | |
| 86 | pants.PantsTemplate = "rbxassetid://".. pantsid .."" | |
| 87 | else | |
| 88 | pants = Instance.new("Pants", Player)
| |
| 89 | pants. PantsTemplate = "rbxassetid://".. pantsid .."" | |
| 90 | end | |
| 91 | face = head:FindFirstChild("face")
| |
| 92 | if face then | |
| 93 | face.Texture = "rbxassetid://".. faceid .."" | |
| 94 | else | |
| 95 | face = Instance.new("Decal", head)
| |
| 96 | face.Name = "face" | |
| 97 | face.Texture = "rbxassetid://".. faceid .."" | |
| 98 | end | |
| 99 | function aura() | |
| 100 | local aura = Instance.new("ParticleEmitter", root)
| |
| 101 | aura.Texture = "rbxassetid://445231746" | |
| 102 | aura.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
| 103 | aura.Size = NumberSequence.new(0,1) | |
| 104 | aura.Transparency = NumberSequence.new(0,1) | |
| 105 | aura.LockedToPart = true | |
| 106 | aura.LightEmission = 1 | |
| 107 | aura.LightInfluence = 1 | |
| 108 | aura.ZOffset = -1 | |
| 109 | aura.Lifetime = NumberRange.new(0.4) | |
| 110 | aura.Rate = 200 | |
| 111 | aura.Speed = NumberRange.new(2) | |
| 112 | aura.SpreadAngle = Vector2.new(0,0) | |
| 113 | aura.Enabled = true | |
| 114 | table.insert(auras, aura) | |
| 115 | aurah = aura:Clone() | |
| 116 | aurah.Parent = head | |
| 117 | table.insert(auras, aurah) | |
| 118 | auralarm = aura:Clone() | |
| 119 | auralarm.Parent = larm | |
| 120 | table.insert(auras, auralarm) | |
| 121 | aurararm = aura:Clone() | |
| 122 | aurararm.Parent = rarm | |
| 123 | table.insert(auras, aurararm) | |
| 124 | auralleg = aura:Clone() | |
| 125 | auralleg.Parent = lleg | |
| 126 | table.insert(auras, auralleg) | |
| 127 | aurarleg = aura:Clone() | |
| 128 | aurarleg.Parent = rleg | |
| 129 | table.insert(auras, aurarleg) | |
| 130 | end | |
| 131 | ||
| 132 | ||
| 133 | ||
| 134 | function aura40() | |
| 135 | local aura = Instance.new("ParticleEmitter", root)
| |
| 136 | aura.Texture = "rbxassetid://445231746" | |
| 137 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
| 138 | aura.Size = NumberSequence.new(0,1) | |
| 139 | aura.Transparency = NumberSequence.new(0,1) | |
| 140 | aura.LockedToPart = true | |
| 141 | aura.LightEmission = 1 | |
| 142 | aura.LightInfluence = 1 | |
| 143 | aura.ZOffset = -1 | |
| 144 | aura.Lifetime = NumberRange.new(0.4) | |
| 145 | aura.Rate = 200 | |
| 146 | aura.Speed = NumberRange.new(2) | |
| 147 | aura.SpreadAngle = Vector2.new(0,0) | |
| 148 | aura.Enabled = true | |
| 149 | table.insert(auras, aura) | |
| 150 | aurah = aura:Clone() | |
| 151 | aurah.Parent = head | |
| 152 | table.insert(auras, aurah) | |
| 153 | auralarm = aura:Clone() | |
| 154 | auralarm.Parent = larm | |
| 155 | table.insert(auras, auralarm) | |
| 156 | aurararm = aura:Clone() | |
| 157 | aurararm.Parent = rarm | |
| 158 | table.insert(auras, aurararm) | |
| 159 | auralleg = aura:Clone() | |
| 160 | auralleg.Parent = lleg | |
| 161 | table.insert(auras, auralleg) | |
| 162 | aurarleg = aura:Clone() | |
| 163 | aurarleg.Parent = rleg | |
| 164 | table.insert(auras, aurarleg) | |
| 165 | ||
| 166 | local aura2 = Instance.new("ParticleEmitter", root)
| |
| 167 | aura2.Texture = "rbxassetid://445231746" | |
| 168 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 169 | aura2.Size = NumberSequence.new(0,1) | |
| 170 | aura2.Transparency = NumberSequence.new(0,1) | |
| 171 | aura2.LockedToPart = true | |
| 172 | aura2.LightEmission = 0 | |
| 173 | aura2.LightInfluence = 0 | |
| 174 | aura2.ZOffset = -1.1 | |
| 175 | aura2.Lifetime = NumberRange.new(0.4) | |
| 176 | aura2.Rate = 100000 | |
| 177 | aura2.Speed = NumberRange.new(2) | |
| 178 | aura2.SpreadAngle = Vector2.new(0,0) | |
| 179 | aura2.Enabled = true | |
| 180 | table.insert(auras, aura2) | |
| 181 | aurah2 = aura2:Clone() | |
| 182 | aurah2.Parent = head | |
| 183 | table.insert(auras, aurah2) | |
| 184 | auralarm2 = aura2:Clone() | |
| 185 | auralarm2.Parent = larm | |
| 186 | table.insert(auras, auralarm2) | |
| 187 | aurararm2 = aura2:Clone() | |
| 188 | aurararm2.Parent = rarm | |
| 189 | table.insert(auras, aurararm2) | |
| 190 | auralleg2 = aura2:Clone() | |
| 191 | auralleg2.Parent = lleg | |
| 192 | table.insert(auras, auralleg2) | |
| 193 | aurarleg2 = aura2:Clone() | |
| 194 | aurarleg2.Parent = rleg | |
| 195 | table.insert(auras, aurarleg2) | |
| 196 | end | |
| 197 | ||
| 198 | function aura80() | |
| 199 | local aura = Instance.new("ParticleEmitter", root)
| |
| 200 | aura.Texture = "rbxassetid://445231746" | |
| 201 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
| 202 | aura.Size = NumberSequence.new(0,1) | |
| 203 | aura.Transparency = NumberSequence.new(0,1) | |
| 204 | aura.LockedToPart = true | |
| 205 | aura.LightEmission = 1 | |
| 206 | aura.LightInfluence = 1 | |
| 207 | aura.ZOffset = -1 | |
| 208 | aura.Lifetime = NumberRange.new(0.4) | |
| 209 | aura.Rate = 100000 | |
| 210 | aura.Speed = NumberRange.new(2) | |
| 211 | aura.SpreadAngle = Vector2.new(0,0) | |
| 212 | aura.Enabled = true | |
| 213 | table.insert(auras, aura) | |
| 214 | aurah = aura:Clone() | |
| 215 | aurah.Parent = head | |
| 216 | table.insert(auras, aurah) | |
| 217 | auralarm = aura:Clone() | |
| 218 | auralarm.Parent = larm | |
| 219 | table.insert(auras, auralarm) | |
| 220 | aurararm = aura:Clone() | |
| 221 | aurararm.Parent = rarm | |
| 222 | table.insert(auras, aurararm) | |
| 223 | auralleg = aura:Clone() | |
| 224 | auralleg.Parent = lleg | |
| 225 | table.insert(auras, auralleg) | |
| 226 | aurarleg = aura:Clone() | |
| 227 | aurarleg.Parent = rleg | |
| 228 | table.insert(auras, aurarleg) | |
| 229 | ||
| 230 | local aura2 = Instance.new("ParticleEmitter", root)
| |
| 231 | aura2.Texture = "rbxassetid://445231746" | |
| 232 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 233 | aura2.Size = NumberSequence.new(0,1) | |
| 234 | aura2.Transparency = NumberSequence.new(0,1) | |
| 235 | aura2.LockedToPart = true | |
| 236 | aura2.LightEmission = 0 | |
| 237 | aura2.LightInfluence = 0 | |
| 238 | aura2.ZOffset = -1.1 | |
| 239 | aura2.Lifetime = NumberRange.new(0.4) | |
| 240 | aura2.Rate = 100000 | |
| 241 | aura2.Speed = NumberRange.new(2) | |
| 242 | aura2.SpreadAngle = Vector2.new(0,0) | |
| 243 | aura2.Enabled = true | |
| 244 | table.insert(auras, aura2) | |
| 245 | aurah2 = aura2:Clone() | |
| 246 | aurah2.Parent = head | |
| 247 | table.insert(auras, aurah2) | |
| 248 | auralarm2 = aura2:Clone() | |
| 249 | auralarm2.Parent = larm | |
| 250 | table.insert(auras, auralarm2) | |
| 251 | aurararm2 = aura2:Clone() | |
| 252 | aurararm2.Parent = rarm | |
| 253 | table.insert(auras, aurararm2) | |
| 254 | auralleg2 = aura2:Clone() | |
| 255 | auralleg2.Parent = lleg | |
| 256 | table.insert(auras, auralleg2) | |
| 257 | aurarleg2 = aura2:Clone() | |
| 258 | aurarleg2.Parent = rleg | |
| 259 | table.insert(auras, aurarleg2) | |
| 260 | ||
| 261 | local aura3 = Instance.new("ParticleEmitter", root)
| |
| 262 | aura3.Texture = "rbxassetid://347730682" | |
| 263 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
| 264 | aura3.Size = NumberSequence.new(5,5) | |
| 265 | aura3.Transparency = NumberSequence.new(0,1) | |
| 266 | aura3.LockedToPart = true | |
| 267 | aura3.LightEmission = 1 | |
| 268 | aura3.LightInfluence = 0 | |
| 269 | aura3.ZOffset = -1.5 | |
| 270 | aura3.Lifetime = NumberRange.new(0.1) | |
| 271 | aura3.Rate = 120 | |
| 272 | aura3.Speed = NumberRange.new(20) | |
| 273 | aura3.SpreadAngle = Vector2.new(0,0) | |
| 274 | aura3.Enabled = true | |
| 275 | table.insert(auras, aura3) | |
| 276 | end | |
| 277 | ||
| 278 | function aura100() | |
| 279 | local aura = Instance.new("ParticleEmitter", root)
| |
| 280 | aura.Texture = "rbxassetid://445231746" | |
| 281 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
| 282 | aura.Size = NumberSequence.new(0,1) | |
| 283 | aura.Transparency = NumberSequence.new(0,1) | |
| 284 | aura.LockedToPart = true | |
| 285 | aura.LightEmission = 1 | |
| 286 | aura.LightInfluence = 1 | |
| 287 | aura.ZOffset = -1 | |
| 288 | aura.Lifetime = NumberRange.new(0.4) | |
| 289 | aura.SpreadAngle = Vector2.new(1000,1000) | |
| 290 | aura.Rotation = NumberRange.new(200) | |
| 291 | aura.RotSpeed = NumberRange.new(200) | |
| 292 | aura.Rate = 100000 | |
| 293 | aura.Speed = NumberRange.new(5) | |
| 294 | aura.Enabled = true | |
| 295 | table.insert(auras, aura) | |
| 296 | aurah = aura:Clone() | |
| 297 | aurah.Parent = head | |
| 298 | table.insert(auras, aurah) | |
| 299 | auralarm = aura:Clone() | |
| 300 | auralarm.Parent = larm | |
| 301 | table.insert(auras, auralarm) | |
| 302 | aurararm = aura:Clone() | |
| 303 | aurararm.Parent = rarm | |
| 304 | table.insert(auras, aurararm) | |
| 305 | auralleg = aura:Clone() | |
| 306 | auralleg.Parent = lleg | |
| 307 | table.insert(auras, auralleg) | |
| 308 | aurarleg = aura:Clone() | |
| 309 | aurarleg.Parent = rleg | |
| 310 | table.insert(auras, aurarleg) | |
| 311 | ||
| 312 | local aura2 = Instance.new("ParticleEmitter", root)
| |
| 313 | aura2.Texture = "rbxassetid://445231746" | |
| 314 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 315 | aura2.Size = NumberSequence.new(0,1) | |
| 316 | aura2.Transparency = NumberSequence.new(0,1) | |
| 317 | aura2.LockedToPart = true | |
| 318 | aura2.LightEmission = 0 | |
| 319 | aura2.LightInfluence = 0 | |
| 320 | aura2.ZOffset = -1.1 | |
| 321 | aura2.Lifetime = NumberRange.new(0.4) | |
| 322 | aura2.Rate = 100000 | |
| 323 | aura2.Rotation = NumberRange.new(200) | |
| 324 | aura2.RotSpeed = NumberRange.new(200) | |
| 325 | aura2.Speed = NumberRange.new(5) | |
| 326 | aura2.SpreadAngle = Vector2.new(1000,1000) | |
| 327 | aura2.Enabled = true | |
| 328 | table.insert(auras, aura2) | |
| 329 | aurah2 = aura2:Clone() | |
| 330 | aurah2.Parent = head | |
| 331 | table.insert(auras, aurah2) | |
| 332 | auralarm2 = aura2:Clone() | |
| 333 | auralarm2.Parent = larm | |
| 334 | table.insert(auras, auralarm2) | |
| 335 | aurararm2 = aura2:Clone() | |
| 336 | aurararm2.Parent = rarm | |
| 337 | table.insert(auras, aurararm2) | |
| 338 | auralleg2 = aura2:Clone() | |
| 339 | auralleg2.Parent = lleg | |
| 340 | table.insert(auras, auralleg2) | |
| 341 | aurarleg2 = aura2:Clone() | |
| 342 | aurarleg2.Parent = rleg | |
| 343 | table.insert(auras, aurarleg2) | |
| 344 | ||
| 345 | local aura3 = Instance.new("ParticleEmitter", root)
| |
| 346 | aura3.Texture = "rbxassetid://347730682" | |
| 347 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
| 348 | aura3.Size = NumberSequence.new(5,5) | |
| 349 | aura3.Transparency = NumberSequence.new(0.9,0.9) | |
| 350 | aura3.LockedToPart = true | |
| 351 | aura3.LightEmission = 1 | |
| 352 | aura3.LightInfluence = 0 | |
| 353 | aura3.ZOffset = -1.5 | |
| 354 | aura3.Lifetime = NumberRange.new(0.1) | |
| 355 | aura3.Rate = 120 | |
| 356 | aura3.Speed = NumberRange.new(20) | |
| 357 | aura3.SpreadAngle = Vector2.new(0,0) | |
| 358 | aura3.Enabled = true | |
| 359 | table.insert(auras, aura3) | |
| 360 | end | |
| 361 | ||
| 362 | function removeAura() | |
| 363 | -- aura fade | |
| 364 | for i,a in pairs(auras) do | |
| 365 | a.Enabled = false | |
| 366 | game:GetService("Debris"):AddItem(a, 3)
| |
| 367 | end | |
| 368 | auras = {}
| |
| 369 | end | |
| 370 | ||
| 371 | ||
| 372 | ||
| 373 | ||
| 374 | hum.JumpPower = 0 | |
| 375 | hum.HipHeight = 1 | |
| 376 | hum.WalkSpeed = 10 | |
| 377 | hum.MaxHealth = 25000000000 | |
| 378 | wait() | |
| 379 | hum.Health = 25000000000 | |
| 380 | hum:WaitForChild("Animator"):Remove()
| |
| 381 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
| 382 | local joint = Instance.new("Weld", wp0)
| |
| 383 | joint.Part0 = wp0 | |
| 384 | joint.Part1 = wp1 | |
| 385 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 386 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
| 387 | joint.Name = name | |
| 388 | return joint | |
| 389 | end | |
| 390 | ||
| 391 | local RS = createJoint(tors, rarm, 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
| 392 | local TS = createJoint(root, tors, 0, 0, 0, 0, 0, 0, "RootJoint") | |
| 393 | local LS = createJoint(tors, larm, -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
| 394 | local RH = createJoint(tors, rleg, 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
| 395 | local LH = createJoint(tors, lleg, -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
| 396 | local NK = createJoint(tors, head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
| 397 | ||
| 398 | local rsc0 = RS.C0 | |
| 399 | local lsc0 = LS.C0 | |
| 400 | local tsc0 = TS.C0 | |
| 401 | local rhc0 = RH.C0 | |
| 402 | local lhc0 = LH.C0 | |
| 403 | local nkc0 = NK.C0 | |
| 404 | ||
| 405 | local ears = Instance.new("Part", Player)
| |
| 406 | ears.Size = Vector3.new(1, 1, 1) | |
| 407 | ears.CanCollide = false | |
| 408 | ears.BrickColor = BrickColor.new(skinCol) | |
| 409 | local earsMesh = Instance.new("SpecialMesh", ears)
| |
| 410 | earsMesh.MeshId = "rbxassetid://101176852" | |
| 411 | earsMesh.Scale = Vector3.new(0.9, 1, 0.9) | |
| 412 | createJoint(head, ears, 0, 0.9, 0, 0, 0, 0, "EarWeld") | |
| 413 | local tail = Instance.new("Part", Player)
| |
| 414 | tail.Size = Vector3.new(1, 1, 1) | |
| 415 | tail.CanCollide = false | |
| 416 | tail.BrickColor = BrickColor.new(skinCol) | |
| 417 | local tailMesh = Instance.new("SpecialMesh", tail)
| |
| 418 | tailMesh.MeshId = "rbxassetid://534615496" | |
| 419 | tailMesh.Scale = Vector3.new(0.7, 0.7, 0.7) | |
| 420 | tailWeld = createJoint(tors, tail, 0, 0.5, 1.5, 0, 0, 0, "TailWeld") | |
| 421 | tailWeld.C0 = tailWeld.C0 * CFrame.Angles(math.rad(-50), 0, math.rad(-90)) | |
| 422 | ||
| 423 | function createSound(soundid, volume, looped, parent, pitch, lifetime) | |
| 424 | local sound = Instance.new("Sound", parent)
| |
| 425 | sound.SoundId = "rbxassetid://".. soundid .."" | |
| 426 | sound.Volume = volume | |
| 427 | sound.Pitch = pitch | |
| 428 | game:GetService("Debris"):AddItem(sound, lifetime)
| |
| 429 | return sound | |
| 430 | end | |
| 431 | ||
| 432 | ||
| 433 | ||
| 434 | function damageLeftarm() | |
| 435 | function Damage(model) | |
| 436 | for i,s in pairs(model:GetChildren()) do | |
| 437 | Damage(s) | |
| 438 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then
| |
| 439 | if (larm.Position - s.Position).magnitude < 2.364 and leftArmdamaging and punching then | |
| 440 | local hum = s.Parent:FindFirstChild("Humanoid")
| |
| 441 | if hum then | |
| 442 | if damaged[hum.Parent] == nil then | |
| 443 | if vel then | |
| 444 | vel:Remove() | |
| 445 | end | |
| 446 | ||
| 447 | vel = Instance.new("BodyVelocity", s)
| |
| 448 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
| 449 | game:GetService("Debris"):AddItem(vel, 0.25)
| |
| 450 | ||
| 451 | damaged[hum.Parent] = true | |
| 452 | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) | |
| 453 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1)
| |
| 454 | punchSound:Play() | |
| 455 | end | |
| 456 | end | |
| 457 | end | |
| 458 | end | |
| 459 | end | |
| 460 | end | |
| 461 | Damage(workspace) | |
| 462 | ||
| 463 | end | |
| 464 | ||
| 465 | ||
| 466 | function damageRightarm() | |
| 467 | function Damage(model) | |
| 468 | for i,s in pairs(model:GetChildren()) do | |
| 469 | Damage(s) | |
| 470 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then
| |
| 471 | if (rarm.Position - s.Position).magnitude < 2.364 and rightArmdamaging and punching then | |
| 472 | local hum = s.Parent:FindFirstChild("Humanoid")
| |
| 473 | if hum then | |
| 474 | if damaged[hum.Parent] == nil then | |
| 475 | if vel then | |
| 476 | vel:Remove() | |
| 477 | end | |
| 478 | ||
| 479 | vel = Instance.new("BodyVelocity", s)
| |
| 480 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
| 481 | game:GetService("Debris"):AddItem(vel, 0.25)
| |
| 482 | ||
| 483 | damaged[hum.Parent] = true | |
| 484 | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) | |
| 485 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1)
| |
| 486 | punchSound:Play() | |
| 487 | end | |
| 488 | end | |
| 489 | end | |
| 490 | end | |
| 491 | end | |
| 492 | end | |
| 493 | Damage(workspace) | |
| 494 | ||
| 495 | end | |
| 496 | ||
| 497 | ||
| 498 | ||
| 499 | Render:connect(function() | |
| 500 | t = t + 0.5 | |
| 501 | ||
| 502 | if flying then | |
| 503 | Player.HumanoidRootPart.CFrame = CFrame.new(Player.HumanoidRootPart.Position, Vector3.new(Mouse.Hit.p.x, Player.HumanoidRootPart.Position.y, Mouse.Hit.p.z)) | |
| 504 | if mouseDownF then | |
| 505 | if bv then | |
| 506 | bv.Velocity = Mouse.Hit.lookVector * 100 | |
| 507 | end | |
| 508 | else | |
| 509 | if bv then | |
| 510 | bv.Velocity = Vector3.new(0, 0, 0) | |
| 511 | end | |
| 512 | end | |
| 513 | end | |
| 514 | local exactVel = CFrame.new(Player.HumanoidRootPart.CFrame:vectorToObjectSpace(Player.HumanoidRootPart.Velocity)) | |
| 515 | if idle then | |
| 516 | if math.abs(Player.HumanoidRootPart.Velocity.x) < 1 and math.abs(Player.HumanoidRootPart.Velocity.z) < 1 then | |
| 517 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.sin(t/10)/5, 0), 0.05) | |
| 518 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.cos(t/10)/10, 0, 0), 0.05) | |
| 519 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, 0.05 + math.cos(t/10)/10, 0) | |
| 520 | * CFrame.Angles(math.rad(-45), 0, math.rad(25) + -math.cos(t/10)/10), 0.05) | |
| 521 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, 0.05 + math.cos(t/10)/10, 0) | |
| 522 | * CFrame.Angles(math.rad(-45), 0, math.rad(-25) + math.cos(t/10)/10), 0.05) | |
| 523 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
| 524 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(5)), 0.05) | |
| 525 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
| 526 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(-5)), 0.05) | |
| 527 | else | |
| 528 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.cos(t/10)/5, 0) | |
| 529 | * CFrame.Angles(math.rad(exactVel.p.z), 0, math.rad(-exactVel.p.x)), 0.05) | |
| 530 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2,0, math.rad(exactVel.p.x)/2), 0.05) | |
| 531 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(10) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
| 532 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(-10) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
| 533 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(5) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
| 534 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
| 535 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-5) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
| 536 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
| 537 | ||
| 538 | end | |
| 539 | else | |
| 540 | if action == "Punch1" then | |
| 541 | local speed = 0.8 | |
| 542 | ||
| 543 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
| 544 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
| 545 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(50), 0), speed) | |
| 546 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
| 547 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
| 548 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
| 549 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
| 550 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
| 551 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
| 552 | * CFrame.Angles(math.rad(90), 0, math.rad(-45)), speed) | |
| 553 | elseif action == "Punch2" then | |
| 554 | local speed = 0.8 | |
| 555 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
| 556 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
| 557 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-50), 0), speed) | |
| 558 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
| 559 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
| 560 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
| 561 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
| 562 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(20)) | |
| 563 | * CFrame.Angles(math.rad(100), 0, math.rad(45)), speed) | |
| 564 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
| 565 | elseif action == "Punch3" then | |
| 566 | local speed = 0.8 | |
| 567 | ||
| 568 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
| 569 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
| 570 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(40), 0), speed) | |
| 571 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
| 572 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
| 573 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
| 574 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
| 575 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
| 576 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
| 577 | * CFrame.Angles(math.rad(80), 0, 0), speed) | |
| 578 | elseif action == "Punch4" then | |
| 579 | local speed = 0.8 | |
| 580 | ||
| 581 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
| 582 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
| 583 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-40), 0), speed) | |
| 584 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
| 585 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
| 586 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
| 587 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
| 588 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(-20)) | |
| 589 | * CFrame.Angles(math.rad(70), 0, 0), speed) | |
| 590 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
| 591 | end | |
| 592 | ||
| 593 | ||
| 594 | damageLeftarm() | |
| 595 | damageRightarm() | |
| 596 | end | |
| 597 | end) | |
| 598 | ||
| 599 | ||
| 600 | function ascend() | |
| 601 | if pwr10 == true then | |
| 602 | pwr40 = true | |
| 603 | punchDamage = 30000000000000000000000000 | |
| 604 | KiDamage = 50000000000000000000000000 | |
| 605 | hum.WalkSpeed = 24 | |
| 606 | pwr10 = false | |
| 607 | removeAura() | |
| 608 | aura40() | |
| 609 | elseif pwr40 == true then | |
| 610 | pwr80 = true | |
| 611 | punchDamage = 60000000000000000000000000000000000000 | |
| 612 | KiDamage = 60000000000000000000000000000000000000 | |
| 613 | hum.WalkSpeed = 38 | |
| 614 | pwr40 = false | |
| 615 | removeAura() | |
| 616 | aura80() | |
| 617 | elseif pwr80 == true then | |
| 618 | pwr100 = true | |
| 619 | punchDamage = 90000000000000000000000000000000000000000000000000 | |
| 620 | KiDamage = 70000000000000000000000000000000000000000000000000 | |
| 621 | hum.WalkSpeed = 56 | |
| 622 | pwr80 = false | |
| 623 | removeAura() | |
| 624 | aura100() | |
| 625 | end | |
| 626 | end | |
| 627 | ||
| 628 | function descend() | |
| 629 | if pwr100 == true then | |
| 630 | pwr80 = true | |
| 631 | punchDamage = 60000000000000000000000000000000000000 | |
| 632 | KiDamage = 60000000000000000000000000000000000000 | |
| 633 | hum.WalkSpeed = 38 | |
| 634 | pwr100 = false | |
| 635 | removeAura() | |
| 636 | aura80() | |
| 637 | elseif pwr80 == true then | |
| 638 | pwr40 = true | |
| 639 | punchDamage = 30000000000000000000000000 | |
| 640 | KiDamage = 60000000000000000000000000 | |
| 641 | hum.WalkSpeed = 24 | |
| 642 | pwr80 = false | |
| 643 | removeAura() | |
| 644 | aura40() | |
| 645 | elseif pwr40 == true then | |
| 646 | pwr10 = true | |
| 647 | punchDamage = 20000000000000000000000000000000000000 | |
| 648 | KiDamage = 30000000000000000000000000000000000000 | |
| 649 | hum.WalkSpeed = 16 | |
| 650 | pwr40 = false | |
| 651 | removeAura() | |
| 652 | end | |
| 653 | end | |
| 654 | ||
| 655 | function base() | |
| 656 | pwr10 = true | |
| 657 | pwr40 = false | |
| 658 | pwr80 = false | |
| 659 | pwr100 = false | |
| 660 | punchDamage = 20000000000000000000000000000000000000000000000000000000000000000000000000 | |
| 661 | hum.WalkSpeed = 16 | |
| 662 | removeAura() | |
| 663 | end | |
| 664 | ||
| 665 | function lerpt(item,max,num,speed) | |
| 666 | for i = num, max, speed do | |
| 667 | item.Transparency = i | |
| 668 | wait() | |
| 669 | end | |
| 670 | item:Destroy() | |
| 671 | end | |
| 672 | ||
| 673 | function blast(pos) | |
| 674 | spawn(function() | |
| 675 | local damaged = {}
| |
| 676 | local x = math.random(-5, 5) | |
| 677 | local y = math.random(-5, 5) | |
| 678 | local z = math.random(-5, 5) | |
| 679 | local ki = Instance.new("Part", Player)
| |
| 680 | ki.Size = Vector3.new(1.1,1.1,1.1) | |
| 681 | ki.Material = "Neon" | |
| 682 | ki.CFrame = tors.CFrame * CFrame.new(x, y, -2) | |
| 683 | ki.Anchored = false | |
| 684 | ki.CanCollide = false | |
| 685 | ki.TopSurface = 10 | |
| 686 | ki.BottomSurface = 10 | |
| 687 | ki.BrickColor = BrickColor.new("Lilac")
| |
| 688 | ki.LeftSurface = 10 | |
| 689 | ki.RightSurface = 10 | |
| 690 | ki.FrontSurface = 10 | |
| 691 | ki.BackSurface = 10 | |
| 692 | local kim = Instance.new("SpecialMesh", ki)
| |
| 693 | kim.MeshType = "Sphere" | |
| 694 | local bp = Instance.new("BodyPosition", ki)
| |
| 695 | bp.Position = pos + Vector3.new(x, y, z) | |
| 696 | bp.P = math.random(20000,100000) | |
| 697 | bp.D = 1000 | |
| 698 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 699 | repeat wait() until (ki.Position-bp.Position).magnitude < 3 | |
| 700 | local ki2 = Instance.new("Part", Player)
| |
| 701 | function Damage(model) | |
| 702 | for i,s in pairs(model:GetChildren()) do | |
| 703 | Damage(s) | |
| 704 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then
| |
| 705 | if (ki2.Position - s.Position).magnitude < 7 then | |
| 706 | local hum = s.Parent:FindFirstChild("Humanoid")
| |
| 707 | if hum then | |
| 708 | if damaged[hum.Parent] == nil then | |
| 709 | damaged[hum.Parent] = true | |
| 710 | if vel then | |
| 711 | vel:Remove() | |
| 712 | end | |
| 713 | vel = Instance.new("BodyVelocity", s)
| |
| 714 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
| 715 | game:GetService("Debris"):AddItem(vel, 0.5)
| |
| 716 | hum:TakeDamage(KiDamage +(math.random(-10000000000000000000000000, 10)/10)) | |
| 717 | end | |
| 718 | end | |
| 719 | end | |
| 720 | end | |
| 721 | end | |
| 722 | end | |
| 723 | ki2.Size = Vector3.new(1,1,1) | |
| 724 | ki2.Material = "Neon" | |
| 725 | ki2.Anchored = true | |
| 726 | ki2.BrickColor = BrickColor.new("Lilac")
| |
| 727 | ki2.CFrame = CFrame.new(pos + Vector3.new(x, y, z)) | |
| 728 | ki2.CanCollide = false | |
| 729 | ki2.TopSurface = 10 | |
| 730 | ki2.BottomSurface = 10 | |
| 731 | ki2.LeftSurface = 10 | |
| 732 | ki2.RightSurface = 10 | |
| 733 | ki2.FrontSurface = 10 | |
| 734 | ki2.BackSurface = 10 | |
| 735 | local kim2 = Instance.new("SpecialMesh", ki2)
| |
| 736 | kim2.MeshType = "Sphere" | |
| 737 | spawn(function() | |
| 738 | for i = 0,15,3 do | |
| 739 | wait() | |
| 740 | ki2.Size = Vector3.new(i,i,i) | |
| 741 | Damage(workspace) | |
| 742 | end | |
| 743 | spawn(function() | |
| 744 | lerpt(ki2,1,0,0.2) | |
| 745 | end) | |
| 746 | end) | |
| 747 | ki:Destroy() | |
| 748 | end) | |
| 749 | end | |
| 750 | Mouse.KeyDown:connect(function(k) | |
| 751 | if k:lower() == "b" and not ascendcooldown then | |
| 752 | spawn(function() | |
| 753 | ascendcooldown = true | |
| 754 | wait(5) | |
| 755 | ascendcooldown = false | |
| 756 | end) | |
| 757 | ascend() | |
| 758 | elseif k:lower() == "n" and not descendcooldown then | |
| 759 | spawn(function() | |
| 760 | descendcooldown = true | |
| 761 | wait(2) | |
| 762 | descendcooldown = false | |
| 763 | end) | |
| 764 | descend() | |
| 765 | elseif k == "m" then | |
| 766 | base() | |
| 767 | elseif k == "q" then | |
| 768 | action = "Punching" | |
| 769 | idle = false | |
| 770 | punching = true | |
| 771 | repeat | |
| 772 | ||
| 773 | if punching == false then | |
| 774 | attacking = false | |
| 775 | idle = true | |
| 776 | end | |
| 777 | damaged = {}
| |
| 778 | action = "Punch1" | |
| 779 | ||
| 780 | leftArmdamaging = false | |
| 781 | rightArmdamaging = true | |
| 782 | wait(speed) | |
| 783 | ||
| 784 | if punching == false then | |
| 785 | attacking = false | |
| 786 | idle = true | |
| 787 | end | |
| 788 | damaged = {}
| |
| 789 | action = "Punch2" | |
| 790 | ||
| 791 | leftArmdamaging = true | |
| 792 | rightArmdamaging = false | |
| 793 | wait(speed) | |
| 794 | ||
| 795 | if keyDown == false then | |
| 796 | attacking = false | |
| 797 | idle = true | |
| 798 | end | |
| 799 | damaged = {}
| |
| 800 | action = "Punch3" | |
| 801 | ||
| 802 | leftArmdamaging = false | |
| 803 | rightArmdamaging = true | |
| 804 | wait(speed) | |
| 805 | ||
| 806 | if keyDown == false then | |
| 807 | attacking = false | |
| 808 | idle = true | |
| 809 | end | |
| 810 | damaged = {}
| |
| 811 | action = "Punch4" | |
| 812 | ||
| 813 | wait(speed) | |
| 814 | ||
| 815 | until punching == false | |
| 816 | elseif k:lower() == "f" then | |
| 817 | if flying then | |
| 818 | flying = false | |
| 819 | if bv then | |
| 820 | bv:Remove() | |
| 821 | end | |
| 822 | else | |
| 823 | flying = true | |
| 824 | bv = Instance.new("BodyVelocity", root)
| |
| 825 | bv.Velocity = Vector3.new(0, 0, 0) | |
| 826 | end | |
| 827 | ||
| 828 | elseif k:lower() == "e" then | |
| 829 | kiBlasting = true | |
| 830 | repeat | |
| 831 | idle = false | |
| 832 | if armKi == "Right" then | |
| 833 | action = "Punch3" | |
| 834 | else | |
| 835 | action = "Punch4" | |
| 836 | end | |
| 837 | blast(Mouse.Hit.p) | |
| 838 | wait(0.05) | |
| 839 | if armKi == "Right" then | |
| 840 | armKi = "Left" | |
| 841 | else | |
| 842 | armKi = "Right" | |
| 843 | end | |
| 844 | until kiBlasting == false | |
| 845 | end | |
| 846 | end) | |
| 847 | ||
| 848 | Mouse.KeyUp:connect(function(k) | |
| 849 | if k:lower() == "q" then | |
| 850 | action = "" | |
| 851 | punching = false | |
| 852 | idle = true | |
| 853 | leftArmdamaging = false | |
| 854 | rightArmdamaging = false | |
| 855 | elseif k:lower() == "e" and kiBlasting then | |
| 856 | kiBlasting = false | |
| 857 | action = "" | |
| 858 | idle = true | |
| 859 | end | |
| 860 | end) | |
| 861 | ||
| 862 | Mouse.Button1Down:connect(function() | |
| 863 | if flying then | |
| 864 | mouseDownF = true | |
| 865 | end | |
| 866 | end) | |
| 867 | Mouse.Button1Up:connect(function() | |
| 868 | if flying then | |
| 869 | mouseDownF = false | |
| 870 | end | |
| 871 | end) | |
| 872 | ||
| 873 | base() |