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1
gametitle=JoJo's Bizarre Adventure Golden Wind [SLPM-65140]
2
comment=My favorite PS2 game based on the fifth Part of JoJo's Bizarre Adventure
3-
// To use patches on versions of PCSX2 from 1.7.4546 onward, see https://pastebin.com/1Pq8BFTS.
3+
// To use patches on versions of PCSX2 before 1.7.4546, see https://pastebin.com/rMb2GdHG.
4
// All patches created by Hudgyn Sasdarl unless stated otherwise.
5
6-
// De-interlacing
6+
[Quality of Life\Presentation\Fixed Title Screen]
7-
// by penguino
7+
description=Removes the additional Start press needed for the title screen if the Capcom logo is not skipped.
8-
patch=1,EE,00141E40,word,00000000
8+
author=Hudgyn Sasdarl
9-
patch=1,EE,00141E54,word,10430014
9+
10-
patch=1,EE,001420AC,word,24040000
10+
11
patch=1,EE,0017AA50,word,24050169
12-
// Speedrun Timer 
12+
13
patch=1,EE,0017AA90,word,A6000009
14
patch=1,EE,0017AA94,word,A605002C
15
patch=1,EE,0017AC2C,word,24040019
16
patch=1,EE,0017AC28,word,0C07F6D8
17
patch=1,EE,0017AC24,word,2405FFFF
18
patch=1,EE,0017AC30,word,3C01005A
19
patch=1,EE,0017AC34,word,3C030018
20
patch=1,EE,0017AC38,word,AC2076E8
21
patch=1,EE,0017AC3C,word,2463AFB0
22
patch=1,EE,0017AC4C,word,24030709
23
patch=1,EE,0017AB78,word,24030002
24
patch=1,EE,0017AB84,word,24030003
25
patch=1,EE,0017AB88,word,A2030008
26
patch=1,EE,0017AF50,word,3C07005A
27
patch=1,EE,0017AF58,word,24E576D0
28
patch=1,EE,0017AF68,word,A0E0DDBD
29
patch=1,EE,0017AF84,word,24040004
30
31
[Quality of Life\Presentation\Disable Menu Burn-In Reduction]
32
description=Prevents the game from returning to the title screen while idling on the main menu.
33
author=Hudgyn Sasdarl
34
patch=1,EE,0018CC7C,word,00000000
35
36
[Quality of Life\Presentation\Another Story NPC Character Fixes]
37
description=Properly loads lines and blanks out character name when playing as enemy characters in Another Story.
38
author=Hudgyn Sasdarl
39
patch=1,EE,00150098,word,28820047
40
patch=1,EE,001514C8,word,24C679D0
41
patch=1,EE,00150398,word,248479D0
42
patch=1,EE,002F79D0,byte,01
43
patch=1,EE,002F78E4,word,0035FFA8
44
patch=1,EE,002F78E8,word,0035FFB0
45
patch=1,EE,002F78EC,word,0035FFB8
46
patch=1,EE,002F78F0,word,0035FFC0
47
patch=1,EE,002F78F8,word,0035FFC8
48
patch=1,EE,002F78FC,word,0035FFF0
49
patch=1,EE,002F7900,word,0035FFD0
50
patch=1,EE,002F7914,word,0035FFD8
51
patch=1,EE,002F7918,word,0035FFE0
52
patch=1,EE,002F794C,word,0035FFE8
53
patch=1,EE,002F7984,word,0035FFC8
54
patch=1,EE,002F7990,word,0035FFF0
55
patch=1,EE,002F7998,word,0035FFC0
56
patch=1,EE,002F79C8,word,0035FFF0
57-
// Tutorial Skip
57+
58
patch=1,EE,002F7904,word,0035FF68
59
patch=1,EE,002F7908,word,0035FF68
60
patch=1,EE,002F7910,word,0035FF68
61
patch=1,EE,002F7940,word,0035FF68
62
patch=1,EE,002F7978,word,0035FF68
63
patch=1,EE,002F797C,word,0035FF68
64
patch=1,EE,002F79B8,word,0035FF68
65-
// Fixed Title Screen
65+
patch=1,EE,00304F88,word,FFFFFFFF //Blanks out character name.
66
patch=1,EE,00304F8C,word,FFFFFFFF
67
patch=1,EE,00304F90,word,FFFFFFFF
68
patch=1,EE,00304F94,word,FFFFFFFF
69
patch=1,EE,00304F98,word,FFFFFFFF
70
patch=1,EE,00304F9C,word,FFFFFFFF
71
patch=1,EE,00304FA0,word,FFFFFFFF
72
patch=1,EE,00304FA4,word,FFFFFFFF
73
patch=1,EE,00304FA8,word,FFFFFFFF
74
patch=1,EE,00304FAC,word,FFFFFFFF
75
patch=1,EE,00304FB0,word,FFFFFFFF
76
patch=1,EE,00304FB4,word,FFFFFFFF
77
patch=1,EE,00304FB8,word,02FFFFFF
78
patch=1,EE,00304FBC,word,FFFFFFFF
79
patch=1,EE,00304FC0,word,01FFFFFF
80
patch=1,EE,00304FC4,word,FFFFFFFF
81
patch=1,EE,00304FC8,word,FFFFFFFF
82
patch=1,EE,00304FCC,word,FFFFFFFF
83
84
[Quality of Life\Presentation\Music Continues During Pause]
85
description=Causes the current level's music to continue to play while the game is paused.
86
author=Hudgyn Sasdarl
87
patch=1,EE,00192DC8,word,0C056334
88-
// Music Continues During Pause
88+
89
[Quality of Life\Presentation\NPC Shadow Fix]
90
description=Gives the NPCs proper shadows.
91-
// NPC Shadow Fix
91+
author=Hudgyn Sasdarl
92
patch=1,EE,001DDB14,word,3C037FFF
93
94-
// Secco Secret Factor Patch (Third Factor triggered by low enemy health)
94+
[Quality of Life\Presentation\Fix Random Title Screen Voice]
95
author=Hudgyn Sasdarl
96
description=Allows the first voice clip played on the title screen to be randomly selected, as with subsequent voice clips.
97
patch=1,EE,0017AF98,word,0C07ED70 // Just roll it every frame the menu's going
98
patch=1,EE,0017AF9C,word,24040001
99
patch=1,EE,0017AFA0,word,DFBF0010
100
patch=1,EE,0017AFA4,word,7BB00000
101
patch=1,EE,0017AFA8,word,03E00008
102
patch=1,EE,0017AFAC,word,27BD0020
103
104
[Quality of Life\Gameplay\Manual Dialogue Trigger]
105
description=Makes Select trigger ambient stage dialogue.
106
author=Hudgyn Sasdarl
107
patch=1,EE,00158EA0,word,8C22BF40
108
patch=1,EE,00158EA4,word,30424000
109
patch=1,EE,00158EA8,word,14400004
110
patch=1,EE,00158EAC,word,8C24449C
111
patch=1,EE,00158EB0,word,2483FFFF
112
patch=1,EE,00158EB4,word,1C80002D
113
patch=1,EE,00158EB8,word,AC23449C
114
patch=1,EE,00158EBC,word,24020708
115
116
[Quality of Life\Gameplay\Tutorial Skip]
117
description=Skips the tutorial section of Chapter 1-1.
118
author=Hudgyn Sasdarl
119
patch=1,EE,00348120,word,0017D660
120-
// Secco Secret Factor Patch ver. 2 (No close-distance requirement)
120+
121
patch=1,EE,00348128,word,0017D660
122
patch=1,EE,00348130,word,0017D660
123-
// Secco Deafened (Secco unable to track your position underground after third Secret Factor)
123+
124
patch=1,EE,0017D530,word,24630003
125
126
[Quality of Life\Gameplay\Black Sabbath Crow Delay]
127
description=Causes Black Sabbath to begin using crows to attack after the second Secret Factor, rather than the first. This avoids a Giorno line being forcibly cut off.
128
author=Hudgyn Sasdarl
129
patch=1,EE,0017DFD8,word,A025DD9F
130
patch=1,EE,0017DF48,word,00000000
131
132
[Quality of Life\Gameplay\Secco Tire Fix (Health Ver.)]
133
description=Causes the third Secret Factor in Chapter 10-3 to be triggered by low enemy health.
134
author=Hudgyn Sasdarl
135
patch=1,EE,0017FAE8,word,24030002
136
patch=1,EE,0017FAEC,word,3C01005A
137
patch=1,EE,0017FAF0,word,A023DD9F
138
patch=1,EE,0017FAF4,word,10000028
139
patch=1,EE,0017FB94,word,1040000D
140
patch=1,EE,0017FB98,word,2404006F
141
patch=1,EE,0017FB9C,word,0C05F028
142
patch=1,EE,0017FBA0,word,3C01005A
143
patch=1,EE,0017FBA4,word,14400009
144-
// Black Sabbath Secret Factor Patch (Moveset change upon second Secret Factor rather than first)
144+
145
patch=1,EE,0017FBAC,word,AC24E0AE
146
patch=1,EE,0017FBB0,word,0C05EFE4
147
patch=1,EE,0017FBB4,word,2404006F
148-
// Heart Color by Character
148+
149
patch=1,EE,0017FBBC,word,2404006F
150
patch=1,EE,0017FBC0,word,0C0616EC
151
patch=1,EE,0017FBC4,word,0000202D
152
patch=1,EE,0017FBC8,word,3C01005A
153
patch=1,EE,0017FBCC,word,0C05F028
154
patch=1,EE,0017FBD0,word,24040001
155
patch=1,EE,0017FBD4,word,10400006
156
patch=1,EE,0017FBD8,word,00000000
157
patch=1,EE,0017FBDC,word,0C05EFE4
158
patch=1,EE,0017FBE0,word,2404006E
159
160
[Quality of Life\Gameplay\Secco Tire Fix (Range Ver.)]
161
description=Causes the third Secret Factor in Chapter 10-3 to activate regardless of Secco's proximity to the player.
162
author=Hudgyn Sasdarl
163
patch=1,EE,00235338,word,00000000
164
165
[Quality of Life\Gameplay\Secco Deafened]
166-
patch=1,EE,005A54D0,word,3FE8E645
166+
description=Causes Secco to become unable to track your position from underground after Chapter 10-3's third Secret Factor is achieved.
167
author=Hudgyn Sasdarl
168
patch=1,EE,00233CAC,word,3C040059
169
patch=1,EE,00233CB0,word,80825084
170
patch=1,EE,00233CB4,word,0040702D
171
patch=1,EE,00233CB8,word,0C07F57C
172
patch=1,EE,00233CBC,word,2650031C
173
patch=1,EE,00233CC0,word,0040882D
174
patch=1,EE,00233CC4,word,82430009
175
patch=1,EE,00233CC8,word,00031880
176-
// Dialogue Triggered by Select
176+
177
patch=1,EE,00233CD0,word,2484CD10
178
patch=1,EE,00233CD4,word,00641821
179
patch=1,EE,00233CD8,word,8C630000
180
patch=1,EE,00233CDC,word,00600008
181
patch=1,EE,00233D3C,word,10400002
182
patch=1,EE,00233D48,word,0C08D4A8
183
patch=1,EE,00233D4C,word,A6420012
184
patch=1,EE,00233D50,word,30420001
185
patch=1,EE,00233D54,word,25C30001
186-
// Violence Warning Screen over ADX Screen
186+
187
188
[Restoration\Violence Warning Screen]
189
description=Replaces the ADX logo with the unused violence warning screen. Incompatible with the widescreen patch.
190-
// Disable Mold in 10-1
190+
author=Hudgyn Sasdarl
191
patch=1,EE,00347D54,word,0017A828
192
patch=1,EE,00347D50,word,0017A868
193-
//Black Sabbath Burns Forever
193+
194
[Restoration\Select Character Narration]
195
description=Enables what is left of the cut Character Narration menu in Gallery Mode. Not compatible with 3D Cutscene Viewer.
196-
//Akuma Diavolo (Black Screen During Erased Time)
196+
author=Hudgyn Sasdarl
197
patch=1,EE,00181CDC,word,28410008
198
patch=1,EE,00181CB0,word,24020007
199
patch=1,EE,001810D4,word,2C610008
200-
//Vacant World Diavolo (Stage Disappears During Erased Time)
200+
201
patch=1,EE,00181148,word,A6000001
202
patch=1,EE,00181150,word,A2030000
203
patch=1,EE,0034823C,word,00181148
204
patch=1,EE,00226B9C,word,30420030
205
206
[Restoration\Narancia Bottle Stage]
207
description=Enables what is left of the cut Narancia stage before Chapter 3-1.
208
author=Hudgyn Sasdarl
209
patch=1,EE,00305A14,word,0030591C
210
patch=1,EE,00305920,word,02820780
211
patch=1,EE,00305887,byte,01
212
patch=1,EE,002F64F7,byte,0F // Comment out this line to use regular 3-1 street
213
214
[Restoration\"Fixed" Doppio Moveset]
215
description=Makes playing as Vinegar Doppio just a bit more stable.
216-
//No Stage Vertex Colors
216+
author=Hudgyn Sasdarl
217
patch=1,EE,0031546C,word,0027B650
218
patch=1,EE,00313A4C,word,0027CA40
219
patch=1,EE,00313ADC,word,0027CA40
220
patch=1,EE,00313F4C,word,0027B690
221
patch=1,EE,00313FDC,word,0027B690
222
patch=1,EE,00315C8C,word,0027CAF0
223
patch=1,EE,00315D1C,word,0027CAF0
224-
// Model Viewer Green Screen
224+
225-
patch=1,EE,00243804,word,00000000
225+
226-
patch=1,EE,002433E4,word,0C07ECF4
226+
227-
patch=1,EE,002433E8,word,2404000C
227+
228-
patch=1,EE,002433EC,word,DFBF0010
228+
229-
patch=1,EE,002433F0,word,7BB00000
229+
230-
patch=1,EE,002433F4,word,03E00008
230+
231-
patch=1,EE,002433F8,word,27BD0020
231+
232-
// patch=1,EE,0031FBC4,word,00FFFFFF // Edit the value however you like!
232+
233-
// If editing the value through Cheat Engine, do not uncomment the above line.
233+
234-
// Otherwise, do uncomment the line.
234+
235
patch=1,EE,0031ED06,byte,47
236-
// patch=1,EE,00243638,word,1062005F // Uncomment to disable the Model Viewer UI (including text)
236+
237-
// patch=1,EE,00243638,word,1062005D // Uncomment to leave only the UI text
237+
238
patch=1,EE,0027BBA8,word,24051091
239-
// Disable Menu Screen Burn-In Reduction
239+
240
patch=1,EE,0027BBAC,word,00000000
241
patch=1,EE,0027BBB0,word,00000000
242-
//Gallery Story Drama Menu to 3D Cutscene Viewer (not compatible with Select Character Narration)
242+
243
[Fun\Presentation\Cel Shading for Stands]
244
description=Forces the game to treat Stands as cel-shaded characters. Does not apply to lipsync face models used in cutscenes.
245
author=penguino
246
patch=1,EE,002F5CF6,byte,12
247
patch=1,EE,002F5CFC,byte,12
248
patch=1,EE,002F5D02,byte,12
249
patch=1,EE,002F5D08,byte,12
250
patch=1,EE,002F5D0E,byte,12
251-
// Select Character Narration (not compatible with 3D Cutscene Viewer)
251+
252
patch=1,EE,002F5D1A,byte,12
253
patch=1,EE,002F5D20,byte,12
254
patch=1,EE,002F5D26,byte,12
255
patch=1,EE,002F5D2C,byte,12
256
patch=1,EE,002F5D3E,byte,12
257
patch=1,EE,002F5D50,byte,12
258
patch=1,EE,002F5D56,byte,12
259
patch=1,EE,002F5D5C,byte,12
260
patch=1,EE,002F5D6E,byte,12
261-
// Cel Shading for Stands
261+
262-
// by penguino
262+
263
patch=1,EE,002F5D86,byte,12
264
patch=1,EE,002F5D8C,byte,12
265
patch=1,EE,002F5D98,byte,12
266
patch=1,EE,002F5DB0,byte,12
267
patch=1,EE,002F5DC2,byte,12
268
patch=1,EE,002F5DC8,byte,12
269
patch=1,EE,002F5DCE,byte,12
270
patch=1,EE,002F5DD4,byte,12
271
patch=1,EE,002F5DDA,byte,12
272
patch=1,EE,002F5DE0,byte,12
273
274
[Fun\Presentation\Heart Color by Character]
275
description=Gives each playable character their own color for the heart above their health gauge.
276
author=Hudgyn Sasdarl
277
patch=1,EE,00179E64,word,3C01005A
278
patch=1,EE,00179E68,word,27A60080
279
patch=1,EE,00179E6C,word,24050004
280
patch=1,EE,00179E70,word,3C02E600
281
patch=1,EE,00179E74,word,24071534
282
patch=1,EE,00179E78,word,8024DE04
283
patch=1,EE,00179E7C,word,00E43821
284
patch=1,EE,00179E80,word,02A0202D
285
patch=1,EE,00179E84,word,00E50018
286
patch=1,EE,00179E88,word,00003812
287
patch=1,EE,00179E8C,word,00273821
288
patch=1,EE,00179E98,word,8CE30000
289
patch=1,EE,00179E9C,word,24050009
290
patch=1,EE,00179EA0,word,10000008
291-
//Another Story NPC Character Line
291+
292
patch=1,EE,0017A068,word,8EE20000
293
patch=1,EE,005A54D0,word,3FE8E645 // Player data. Can be extended.
294
patch=1,EE,005A54D4,word,3F48B2E8
295
patch=1,EE,005A54D8,word,3FEA3949
296
patch=1,EE,005A54DC,word,3FDE6E52
297
patch=1,EE,005A54E0,word,3F3D5DEF
298
patch=1,EE,005A54E4,word,3F9828D4
299
patch=1,EE,005A54E8,word,3FFF8FFF
300
patch=1,EE,005A54EC,word,3FD88971
301
patch=1,EE,005A55DC,word,3FE8E645
302
303
[Fun\Presentation\Model Viewer Green Screen]
304
description=Adds a toggleable green screen to Model Viewer. Press Select to enable/disable.
305
author=Hudgyn Sasdarl
306
patch=0,EE,00243058,word,A6000002 // Set value on entry
307
patch=0,EE,00243224,word,24020003 // Set value on exit
308
patch=0,EE,00243228,word,A2020002
309
patch=0,EE,00243230,word,A2000003
310
patch=0,EE,00243380,word,10400008 // Shrink rendering function
311
patch=0,EE,00243398,word,14400002
312
patch=0,EE,0024339C,word,24020001
313
patch=0,EE,002433A0,word,A202005A // Set background color
314
patch=0,EE,002433A4,word,0C07ECF4
315
patch=0,EE,002433A8,word,2404000C
316
patch=0,EE,002433AC,word,3C04005B // Load unused (here) value
317
patch=0,EE,002433B0,word,80826493 // Check value. If true,
318
patch=0,EE,002433B4,word,1440000B // skip background rendering
319-
//Another Story Health Bar Name Fix for Enemy Characters
319+
patch=0,EE,00277D94,word,0000882D // Set value on model load
320-
patch=1,EE,00304F88,word,FFFFFFFF
320+
patch=0,EE,00277D9C,word,A2110003
321
patch=0,EE,00277C04,word,3C01003F // Shrink ModelTestCamReset (1)
322
patch=0,EE,00277C0C,word,7FB00000
323
patch=0,EE,00277C10,word,7FB00000
324
patch=0,EE,00277C14,word,AC202BC8
325
patch=0,EE,00277C18,word,AC202BD0
326
patch=0,EE,00277C1C,word,AC202BB0
327
patch=0,EE,00277C20,word,3C10005B // Load unused (here) value
328
patch=0,EE,00277C24,word,82046493
329
patch=0,EE,00277C28,word,24050001 // Flip bit
330
patch=0,EE,00277C2C,word,00852026
331
patch=0,EE,00277C30,word,A2046493 // Save new value
332
patch=0,EE,00277C34,word,00000000
333
patch=0,EE,00277C38,word,3C0340C0 // Shrink ModelTestCamReset (2)
334
patch=0,EE,00277C4C,word,24242C50
335
patch=0,EE,00277C54,word,24252BB0
336
patch=0,EE,00277C58,word,24262BC8
337
patch=0,EE,00277C5C,word,24272BE0
338
patch=0,EE,0031FBC4,word,0000FF00 // The background color
339-
//Fixed Doppio Moveset
339+
340
341
[Fun\Presentation\Gallery 3D Cutscene Viewer]
342
description=Replaces the Story Drama cutscenes with a set of the game's 3D cutscenes. Not compatible with Select Character Narration.
343
author=Hudgyn Sasdarl
344
patch=1,EE,00225C78,word,24050001
345
patch=1,EE,00225C7C,word,82020005
346
patch=1,EE,00225C80,word,0C08F3AC
347
patch=1,EE,00225C84,word,24440001 //Change the "01" here to view different cutscenes
348
patch=1,EE,00225C88,word,0C08F2E8
349
patch=1,EE,00225C8C,word,24040001
350
patch=1,EE,00225C90,word,24030002
351
352
[Fun\Gameplay\Super Story Scenarios in Another Story]
353
description=Applies the Super Story lines, mechanics, and gimmicks to each stage in Another Story.
354
author=Hudgyn Sasdarl
355
patch=1,EE,00186B6C,word,A020DD98
356
patch=1,EE,00186B74,word,03E00008
357
358
[Fun\Gameplay\Black Sabbath Burns Forever]
359
description=Disables Black Sabbath's ability to retreat to the shadows in Chapter 2-1.
360
author=Hudgyn Sasdarl
361
patch=1,EE,001C4A4C,word,1000001D
362
363
[Fun\Gameplay\Disable Mold in Chapter 10-1]
364
description=Disables the mold's ability to deal damage in Chapter 10-1.
365
author=Hudgyn Sasdarl
366-
// Cut Narancia Stage (With Bottle)
366+
367
368
[Fun\Gameplay\Akuma Diavolo]
369
description=Causes the screen to black out and the player to freeze during erased time, similarly to Akuma's Raging Demon move in Street Fighter.
370
author=Hudgyn Sasdarl
371
patch=1,EE,001F8D98,word,00002821
372-
// Super Story Scenarios in Another Story
372+
373
374
[Fun\Presentation\Vacant World Diavolo]
375
description=Makes the stage geometry disappear during erased time, leaving only characters and props, producing a similar effect to the source material.
376-
// No Fading
376+
author=Hudgyn Sasdarl
377
patch=1,EE,001F8D10,word,1080002D
378
patch=1,EE,001F8D8C,word,24050001
379
patch=1,EE,001F8D90,word,3C010058
380-
// Arcade Mode
380+
381-
// This patch converts "Super Story Mode" into a mode where you fight a series of battles with one of seven of the eight playable
381+
382-
// characters (Polnareff has no title screen demo). Due to the extent of this patch, compatibility with other patches is not
382+
383-
// guaranteed. Saving and loading are disabled by this patch, so points can only be stored from session to session via savestate.
383+
384
patch=1,EE,001F8DC4,word,10000003
385
patch=1,EE,001F8DC8,word,24050001
386
patch=1,EE,001F8DCC,word,3C010058
387
patch=1,EE,001F8DD0,word,AC256740
388
patch=1,EE,001F8DD4,word,DFBF0000
389
patch=1,EE,001F8DD8,word,03E00008
390
patch=1,EE,001F8DDC,word,27BD0020
391
392
[Fun\Presentation\No Fading]
393
description=Erases visual fading delays and forces them to skip forward.
394
author=Hudgyn Sasdarl
395
patch=1,EE,001FDCAC,word,0000182D
396
patch=1,EE,001FDD18,word,24020063
397
398
[Fun\Presentation\No Stage Vertex Colors]
399
description=Removes all vertex shading from stage models.
400
author=Hudgyn Sasdarl
401
patch=1,EE,001231B0,word,C64C000C
402
patch=1,EE,001231BC,word,C64C000C
403
patch=1,EE,001231CC,word,C64C000C
404
patch=1,EE,00123654,word,C64C000C
405
patch=1,EE,00123660,word,C64C000C
406
patch=1,EE,00123670,word,C64C000C
407
408
[Fun\Presentation\Limitless Model Test]
409
description=Removes all constraints on camera movement in Model Test.
410
author=Hudgyn Sasdarl
411
patch=1,EE,00278490,word,00000000 // Zoom out
412
patch=1,EE,002784D0,word,00000000 // Zoom in
413
patch=1,EE,00278648,word,00000000 // Camera up
414
patch=1,EE,00278698,word,00000000 // Camera down
415
patch=1,EE,002786E8,word,00000000 // Camera left
416
patch=1,EE,00278738,word,00000000 // Camera right
417
418
[Fun\Presentation\Random Title Screen Demo]
419
author=Hudgyn Sasdarl
420
description=Allows the character demo played when idling at the title screen to be randomly selected.
421
patch=1,EE,0017A948,word,0C07ED70
422
patch=1,EE,0017A94C,word,24040001
423
patch=1,EE,0017A950,word,0040182D
424
patch=1,EE,0017A954,word,24020007
425
patch=1,EE,0017A958,word,0062001A
426
patch=1,EE,0017A95C,word,00001810
427
patch=1,EE,0017A960,word,A383A1A2
428
patch=1,EE,0017A964,word,3C040030
429
patch=1,EE,0017A968,word,248451E0
430
patch=1,EE,0017A96C,word,00032840
431
patch=1,EE,0017A970,word,00851021
432
patch=1,EE,0017A974,word,80420000
433
patch=1,EE,0017A978,word,A022DDA0
434
435
[Fun\Gameplay\Random Another Story Characters]
436
author=Hudgyn Sasdarl
437
description=Randomizes the available characters for all Another Story stages.
438
patch=1,EE,0027FFE4,word,24874510
439
patch=1,EE,0027FFE8,word,0C07ED70
440
patch=1,EE,0027FFEC,word,30440001
441
patch=1,EE,0027FFF0,word,30420007
442
patch=1,EE,0027FFF4,word,00C73821
443
patch=1,EE,0027FFF8,word,A0E20000
444
patch=1,EE,0027FFFC,word,00E63823
445
patch=1,EE,0028000C,word,00000000
446
patch=1,EE,0028001C,word,2842003C
447
448
[Speedrun Timer]
449
description=Adds a level timer in seconds during gameplay and adds a level frame count to the results screen. To ensure legal and standard gameplay, Arcade Mode, all cheats under Restoration, and all cheats in the Gameplay tabs of Quality of Life and Fun should be disabled.
450
author=Hudgyn Sasdarl
451
patch=1,EE,00184AF4,word,24030001
452
patch=1,EE,00184AFC,word,3C01005A
453
patch=1,EE,00184B00,word,A423DDB8
454
patch=1,EE,00178208,word,24030001
455
patch=1,EE,00178218,word,A423DDB8
456
patch=1,EE,001784A8,word,00000000
457
patch=1,EE,00185980,word,24630001
458
patch=1,EE,00179604,word,00000000
459
patch=1,EE,00185538,word,0000202D
460
patch=1,EE,0018553C,word,24030003
461
patch=1,EE,00185540,word,A023DD95
462
patch=1,EE,0018590C,word,1480000B
463
patch=1,EE,001784DC,word,0000202D
464
patch=1,EE,0017DC88,word,1000001E
465
patch=1,EE,0017D9CC,word,00000000
466
patch=1,EE,00180148,word,1000001E
467
patch=1,EE,00185968,word,00000000 // Prevent timer from stopping during time erase
468
patch=1,EE,00192DE0,word,1040000F // Pausing doesn't increment timer
469
patch=1,EE,00192DE4,word,82020009
470
patch=1,EE,00192E14,word,3C01005A
471
patch=1,EE,00192E18,word,24040001
472
patch=1,EE,00192E1C,word,A024E0B2
473
patch=1,EE,00192E20,word,DFBF0010
474
patch=1,EE,00192E24,word,7BB00000
475
patch=1,EE,00192E28,word,03E00008
476
patch=1,EE,00192E2C,word,27BD0020
477
patch=1,EE,0017E3D4,word,9423DDB8 // 4-1 Time Over
478
patch=1,EE,0017E3D8,word,28631C20
479
patch=1,EE,0017EEF4,word,9423DDB8 // 6-1 Time Over
480
patch=1,EE,0017EEF8,word,28631C20
481
patch=1,EE,0017F250,word,3C01005A // 7-1 Time Over
482
patch=1,EE,0017F26C,word,9423DDB8 
483
patch=1,EE,0017F270,word,28630E10
484
patch=1,EE,0017F5A4,word,9423DDB8 // 8-2 Time Over
485
patch=1,EE,0017F5A8,word,28631C20
486
patch=1,EE,00180634,word,9423DDB8 // Another 8-2 Time Over
487
patch=1,EE,00180638,word,28631C20
488
patch=1,EE,001952C4,word,3C01005A // Optional frame counter in first results screen
489
patch=1,EE,001952C8,word,9426DDB8
490
patch=1,EE,001952F0,word,24A5FFA8
491
patch=1,EE,001952D4,word,24A5FF88
492
patch=1,EE,0034FFA8,word,6D617266
493
patch=1,EE,0034FFAC,word,00007365
494
495
[Non-Stop Mode]
496
author=Hudgyn Sasdarl
497
description=Disables the forced return to the Super Story menu upon completing a chapter or completed stage. The bottle stage is added if its restoration patch is active.
498
patch=1,EE,00187BA4,word,00000000
499
patch=1,EE,00187538,word,2C640006
500
patch=1,EE,0018753C,word,108000A5
501
patch=1,EE,00187540,word,00031880
502
patch=1,EE,00187544,word,3C040035
503
patch=1,EE,001877D4,word,24A50002 // We use the empty space after the
504
patch=1,EE,001877D8,word,1000FFFB // function to handle 00s.
505
patch=1,EE,001877DC,word,AC25DDB4 // Increment position and go.
506
patch=0,EE,0034D37C,word,001876FC // I don't know what 84 used to be,
507
patch=0,EE,0034D380,word,0018768C // but it isn't that anymore.
508
patch=0,EE,003059FE,byte,84 // Perfect for switching roles with 83.
509
patch=0,EE,0030599E,short,0000 // Remove the forced exit in 9-1
510
511
[Arcade Mode]
512
description=This patch converts "Super Story Mode" into a mode where you fight a series of battles with one of seven of the eight playable characters. Due to the extent of this patch, compatibility with other patches is not guaranteed. Saving and loading are disabled by this patch, so points can only be stored from session to session via savestate.
513
author=Hudgyn Sasdarl
514
patch=1,EE,0015320C,word,10000019 // Setup
515
patch=1,EE,0017B3E0,word,00000000
516
patch=1,EE,001863E4,word,00000000
517
patch=1,EE,00186464,word,8424DD62
518
patch=1,EE,00187034,word,00000000
519
patch=1,EE,0018703C,word,24030015
520
patch=1,EE,00187044,word,A023D838
521
patch=1,EE,0018CA78,word,0000582D
522
patch=1,EE,0019672C,word,0000282D
523
patch=1,EE,00196744,word,0000182D
524
patch=1,EE,00193C78,word,00000000
525
patch=1,EE,00206544,word,1000000D
526
patch=1,EE,00189490,word,1000001F // Disable saving
527
patch=1,EE,0018BFA0,word,1000001F 
528
patch=1,EE,00187D1C,word,00000000
529
patch=1,EE,00187BA4,word,00000000 // Menu
530
patch=1,EE,00187368,word,10000029
531
patch=1,EE,001874D0,word,24020001
532
patch=1,EE,001874D8,word,03E00008
533
patch=1,EE,001874DC,word,A022DD98
534
patch=1,EE,00187508,word,A020DD90
535
patch=1,EE,001967AC,word,24050004
536
patch=1,EE,0059D834,short,0FA0
537
patch=1,EE,00305882,byte,02 // More Menu
538
patch=1,EE,00305883,short,0200
539
patch=1,EE,00305888,word,00000202
540
patch=1,EE,0030588C,word,00000000
541
patch=1,EE,00305890,word,00020000
542
patch=1,EE,00305894,word,00FF0200
543
patch=1,EE,00305A0C,word,00305930
544-
// The following patches are hardcoded into my English patch, which
544+
545-
// is available at https://www.romhacking.net/translations/5960/.
545+
546-
// Menu Button Swap Patch
546+
547-
patch=1,EE,0015057C,word,30420010
547+
548-
patch=1,EE,00180FAC,word,30830010
548+
549
patch=1,EE,00307938,word,0034FFB0
550-
patch=1,EE,00182384,word,30420020
550+
551
patch=1,EE,00307950,word,0034FFB0
552-
patch=1,EE,00183D00,word,30420010
552+
553
patch=1,EE,00307960,word,0034FFB0
554-
patch=1,EE,0018928C,word,30620010
554+
555
patch=1,EE,00307978,word,0034FFB0
556-
patch=1,EE,0018931C,word,30420010
556+
557
patch=1,EE,0024B194,word,0220982D // Intro Cutscene
558
patch=1,EE,0024B178,word,14600016
559-
patch=1,EE,0018F6F4,word,30830010
559+
560
patch=1,EE,0024B184,word,24040014
561
patch=1,EE,0024B1CC,word,8E04000C
562
patch=1,EE,0024B1D0,word,86630004
563
patch=1,EE,0024B1D8,word,DFBF0030
564
patch=1,EE,0024B1E0,word,7BB10010
565-
patch=1,EE,00191A94,word,30A30010
565+
566
patch=1,EE,0024B1EC,word,A6A3DD62
567-
patch=1,EE,00191E98,word,30A40010
567+
568
patch=1,EE,0034FFC4,word,00006F6E 
569-
patch=1,EE,00192F6C,word,24020010
569+
570
patch=1,EE,00350004,word,616C6C65
571
patch=1,EE,00350008,word,00006974
572
patch=1,EE,00350020,word,7473694D
573
patch=1,EE,00350024,word,00000061
574
patch=1,EE,00350050,word,6172614E
575
patch=1,EE,00350054,word,6169636E
576
patch=1,EE,00350058,word,00000000
577-
patch=1,EE,00196BE0,word,30830020
577+
578
patch=1,EE,00350104,word,69686363
579-
patch=1,EE,00225BDC,word,30C30010
579+
580
patch=1,EE,00350140,word,6F677546
581-
patch=1,EE,0022DAB4,word,30A20010
581+
582
patch=1,EE,003501B0,word,73697254
583
patch=1,EE,003501B4,short,0068
584-
patch=1,EE,00243130,word,30420010
584+
585
patch=1,EE,00305904,word,02801C81
586-
patch=1,EE,0024C804,word,30A20010
586+
587
patch=1,EE,0030590C,word,1A801380
588
patch=1,EE,00305910,word,22801F80
589-
patch=1,EE,002779CC,word,30420020
589+
590-
patch=1,EE,002782F8,word,30420020
590+
591
patch=1,EE,0030591C,word,00000000
592-
patch=1,EE,0027D3B4,word,30A20010
592+
593
patch=1,EE,00305934,word,16800D80
594
patch=1,EE,00305938,word,1D801A80
595-
patch=1,EE,002803C4,word,30830020
595+
596
patch=1,EE,00305940,word,00831881
597
patch=1,EE,00305944,word,08801E81
598-
// Sound Test Music Continues Playing in Gallery
598+
599
patch=1,EE,0030594C,word,0B811380
600
patch=1,EE,00305950,word,1F810083
601
patch=1,EE,00305954,word,0B800880
602
patch=1,EE,00305958,word,0D800C80
603-
// Lv.2 Stand Shoot Sound Restored
603+
604
patch=1,EE,00305960,word,00830E81
605
patch=1,EE,00305964,word,0B802081
606
patch=1,EE,00305968,word,13800D80
607
patch=1,EE,0030596C,word,1B801A80
608
patch=1,EE,00305970,word,00831081
609
patch=1,EE,00305974,word,0B802181
610-
// Full Moveset and Lock-On Off In Stage Viewer
610+
611
patch=1,EE,0030597C,word,16801380
612
patch=1,EE,00305980,word,00830E81
613
patch=1,EE,00305984,word,1A802281
614
patch=1,EE,00305988,word,1F801D80
615
patch=1,EE,0030598C,word,23802280
616
patch=1,EE,00305990,word,00831B81
617
patch=1,EE,00181FBC,short,0BB8 // The other, more unnecessary long part (Reward unlocks)
618-
// Censorship On By Default
618+
619
patch=1,EE,00181FF8,short,0064
620
patch=1,EE,00182014,short,012C
621
patch=1,EE,00182034,short,0384
622
patch=1,EE,00182050,short,00C8
623
patch=1,EE,00182070,short,04B0
624
patch=1,EE,001839BC,short,0640
625
patch=1,EE,001839D8,short,0960
626
patch=1,EE,001839F8,short,0E74
627
patch=1,EE,0018470C,short,00C8
628
patch=1,EE,00184734,short,0190
629
patch=1,EE,00184754,short,0258
630
patch=1,EE,00184770,short,0320
631
patch=1,EE,0018479C,short,044C
632
patch=1,EE,001847C4,short,05DC
633
patch=1,EE,001847E4,short,0834
634
patch=1,EE,00184800,short,09C4
635
patch=1,EE,00184820,short,0B54
636
patch=1,EE,00184854,short,0D48
637
patch=1,EE,0022680C,short,0E10
638
patch=1,EE,00226828,short,012C
639
patch=1,EE,00226848,short,01F4
640
patch=1,EE,00226864,short,03E8
641
patch=1,EE,00226884,short,076C
642
patch=1,EE,00227788,short,0190
643
patch=1,EE,002277A8,short,0258
644
patch=1,EE,002277C4,short,0384
645
patch=1,EE,002277E4,short,076C
646
patch=1,EE,00227800,short,04B0
647
patch=1,EE,00227820,short,09C4
648
patch=1,EE,0022783C,short,0C80
649
patch=1,EE,0022785C,short,0E74
650
patch=1,EE,00227878,short,0FA0
651
patch=1,EE,0027DD2C,short,04B0
652
patch=1,EE,0027DD48,short,06A4
653
patch=1,EE,0027DD68,short,0898
654
patch=1,EE,0027DD84,short,0A28
655
patch=1,EE,0027DDA4,short,0C80
656
patch=1,EE,0027DDC0,short,0F3C
657
patch=1,EE,0022E75C,short,0064
658
patch=1,EE,0022E790,short,02BC
659
patch=1,EE,0022E7C8,short,0514
660
patch=1,EE,0022E7FC,short,07D0
661
patch=1,EE,0022E840,short,0A8C
662
patch=1,EE,00243DA8,short,0384
663
patch=1,EE,00243DDC,short,0578
664
patch=1,EE,00243E08,short,0708
665
patch=1,EE,00243E2C,short,08FC
666
patch=1,EE,00243E50,short,0AF0
667
patch=1,EE,00243E74,short,0C1C
668
patch=1,EE,00243EA0,short,0CE4
669
patch=1,EE,00243EC0,short,0DAC
670
patch=1,EE,00243EEC,short,0ED8
671
patch=1,EE,00243F0C,short,0FA0
672
patch=1,EE,0024D07C,short,0BB8
673
674
// The following regular patches are hardcoded into Hudgyn Sasdarl's English patch,
675
// which is available at https://www.romhacking.net/translations/5960/.
676
[Quality of Life\Presentation\Menu Button Swap]
677
description=Swaps the Cross and Circle button usage in menus.
678
author=Hudgyn Sasdarl
679
patch=1,EE,0015057C,word,30420010 // Book cutscenes
680
patch=1,EE,00180FAC,word,30830010 // Gallery menu
681
patch=1,EE,00180FB4,word,30830020
682
patch=1,EE,00182384,word,30420020 // Sound Test
683
patch=1,EE,00182FCC,word,32230010
684
patch=1,EE,00183D00,word,30420010 // Stage Test menu
685
patch=1,EE,00183D5C,word,30420020
686
patch=1,EE,0018928C,word,30620010 // Memory card prompts
687
patch=1,EE,00189294,word,30620020
688
patch=1,EE,0018931C,word,30420010 // Main menu
689
patch=1,EE,0018CC9C,word,30630020
690
patch=1,EE,0018D1F8,word,30830010
691
patch=1,EE,0018F6F4,word,30830010 // Options menu
692
patch=1,EE,0018F6FC,word,30830020
693
patch=1,EE,0018FB78,word,30A30010
694
patch=1,EE,0018FB80,word,30A30020
695
patch=1,EE,0018FD18,word,30630010
696
patch=1,EE,0018FDF8,word,30630020
697
patch=1,EE,00191A94,word,30A30010 // Controller menu
698
patch=1,EE,00191A9C,word,30A30020
699
patch=1,EE,00191E98,word,30A40010 
700
patch=1,EE,00191EA0,word,30A40020
701
patch=1,EE,00192F6C,word,24020010 // Pause menu
702
patch=1,EE,00192F7C,word,30830010
703
patch=1,EE,00192FF0,word,30830020
704
patch=1,EE,00192FF4,word,24020020
705
patch=1,EE,0019311C,word,24020010
706
patch=1,EE,0019312C,word,30830010
707
patch=1,EE,0019319C,word,30828010
708
patch=1,EE,00196BE0,word,30830020 // Super Story menu
709
patch=1,EE,00196BE8,word,30830010
710
patch=1,EE,00225BDC,word,30C30010 // Story Drama menu
711
patch=1,EE,00225BE4,word,30C30020
712
patch=1,EE,00226BB4,word,30C30010 // Unused Character Narration
713
patch=1,EE,00226BBC,word,30C30020
714
patch=1,EE,0022DAB4,word,30A20010 // Stage Concept Art
715
patch=1,EE,0022DABC,word,30A20020
716
patch=1,EE,0022DBE4,word,30420020
717
patch=1,EE,00243130,word,30420010 // Model Test menu
718
patch=1,EE,00243188,word,30420020
719
patch=1,EE,0024C804,word,30A20010 // Original Illustrations
720
patch=1,EE,0024C80C,word,30A20020
721
patch=1,EE,0024C93C,word,30420020
722
patch=1,EE,002779CC,word,30420020 // Stage Test
723
patch=1,EE,002782F8,word,30420020 // Model Test
724
patch=1,EE,00278444,word,30420010
725
patch=1,EE,0027D3B4,word,30A20010 // Art Collection
726
patch=1,EE,0027D3BC,word,30A20020
727
patch=1,EE,0027D4E8,word,30420020
728
patch=1,EE,002803C4,word,30830020 // Another Story menu
729
patch=1,EE,002803CC,word,30830010
730
731
[Quality of Life\Presentation\Lv.2 Stand Shoot Sound]
732
description=Restores the unused level 2 Stand Shoot charge sound.
733
author=Hudgyn Sasdarl
734
patch=1,EE,0017B1A4,word,241B0001
735
patch=1,EE,00183E0C,word,241B0001
736
patch=1,EE,001DD6B0,word,24420001
737
patch=1,EE,001DD6B4,word,24570062
738
patch=1,EE,001DD6D8,word,02E0302D
739
740
[Quality of Life\Presentation\Sound Test Music in Gallery]
741
description=Causes Sound Test BGM to continue to play across other Gallery Mode menus.
742
author=Hudgyn Sasdarl
743
patch=1,EE,00182394,word,00000000
744
patch=1,EE,00183D2C,word,0C07F6C4
745
patch=1,EE,00225C04,word,0C07F6C4
746
747
[Fun\Presentation\Full Moveset in Stage Viewer]
748
description=Enables use of a character's attacks in Stage Viewer.
749
author=Hudgyn Sasdarl
750
patch=1,EE,0027791C,word,AC23E0BC
751
patch=1,EE,00277924,word,A022DD95
752
patch=1,EE,00277928,word,3C010059
753
patch=1,EE,00277930,word,A0234B5F
754
patch=1,EE,0027793C,word,8C243400
755
patch=1,EE,002779AC,word,2402FFFD
756
757
[Quality of Life\Presentation\Censorship On by Default]
758
description=Enables reduced blood effects on a new save file.
759
author=Hudgyn Sasdarl
760
patch=1,EE,0018F120,word,A023DD83
761
762
[Widescreen 16:9]
763
description=Widescreen with adjusted UI. This patch is a work-in-progress: certain UI elements have not yet been adjusted to accomodate the extended width of the screen, and cut off abruptly as a result.
764
author=Original by Gigaproto, extended by penguino and Hudgyn Sasdarl
765
gsaspectratio=16:9
766
patch=1,EE,20361ae8,word,43f00000 //from the original ws patch
767
patch=1,EE,203d23c0,word,43700000 //from the original ws patch
768
patch=1,EE,0013342C,word,0C05EC0C //flps0008  (to DemoKeikoku)
769
patch=1,EE,001334E0,word,0C05EC0C //flps0008  (to DemoKeikoku)
770
patch=1,EE,0017B030,word,00000000 //convscreen separator///////
771
patch=1,EE,0017B034,word,3C01003E
772
patch=1,EE,0017B038,word,8422DACC //pasting modified convscreen
773
patch=1,EE,0017B03C,word,00821021 //instructions on demokeikoku
774
patch=1,EE,0017B040,word,0002243C //for safety
775
patch=1,EE,0017B044,word,0004243F 
776
patch=1,EE,0017B048,word,00000000 //convscreen separator///////
777
patch=1,EE,003DDACC,word,0000006B //offset text back to center
778
patch=1,EE,00189140,word,2404FFE0 //offset memcard text [1]
779
patch=1,EE,00189174,word,2404FFE0 //offset memcard text [2]
780
patch=1,EE,00124F64,word,3C023F2B //bigger clipping FOV
781
patch=1,EE,001FD6E0,word,2403035C //correct fade aspect [1]
782
patch=1,EE,0020670C,word,2402035C //correct fade aspect [2]
783
patch=1,EE,0018CA44,word,2403035C //correct menu mini fade
784
patch=1,EE,00196734,word,2403035C //correct st menu mini fade
785
patch=1,EE,303015C4,word,0000035C //correct dialog BG aspect
786
patch=1,EE,00301590,word,FFFFFEB4 //offset cut in left pos
787
patch=1,EE,00301598,word,0000014C //offset cut in right pos
788
patch=1,EE,001F8D34,word,24020354 //correct invert aspect[1]
789
patch=1,EE,001F8D24,word,24020354 //correct invert aspect[2]
790
patch=1,EE,0028ED28,word,24020354 //correct blur aspect [1]
791
patch=1,EE,0028ED80,word,00000000 //correct blur aspect [2]
792
patch=1,EE,00626DE0,word,0000FF96 //correct blur aspect [3]
793
patch=1,EE,0030583C,word,014D0358 //correct mission aspect
794
patch=1,EE,0030584C,word,01930358 //correct message aspect
795
patch=1,EE,303053B4,word,014D0355 //correct tutorial aspect
796
patch=1,EE,0017A4A4,word,3C034060 //offset timer [-:-X] pos
797
patch=1,EE,0017A4D4,word,3C024053 //offset timer [-:X-] pos
798
patch=1,EE,0017A478,word,3C03404A //offset timer [-X--] pos
799
patch=1,EE,0017A4FC,word,3C024041 //offset timer [X:--] pos
800
patch=1,EE,0024B430,word,3C024040 //offset aerosmith UI [1]
801
patch=1,EE,0024B434,word,00000000 //offset aerosmith UI [2]
802
patch=1,EE,0024B474,word,3C0240C0 //offset aerosmith UI [3]
803
patch=1,EE,00179ED0,word,3C02C016 //offset player health[1]
804
patch=1,EE,00179F9C,word,3C03C017 //offset player health[2]
805
patch=1,EE,30304F18,word,C3B00000 //offset pl health bar[1]
806
patch=1,EE,30304F0C,word,C3B00000 //offset pl health bar[2]
807
patch=1,EE,30304F00,word,C3B00000 //offset pl health bar[3]
808
patch=1,EE,30305070,word,C35F0000 //offset pl health bar[4]
809
patch=1,EE,30305074,word,C3540000 //offset pl health bar[5]
810
patch=1,EE,30305078,word,C3490000 //offset pl health bar[6]
811
patch=1,EE,3030507C,word,C33E0000 //offset pl health bar[7]
812
patch=1,EE,30305080,word,C3330000 //offset pl health bar[8]
813
patch=1,EE,30305084,word,C3270000 //offset pl health bar[9]
814
patch=1,EE,30305088,word,C31D0000 //offset pl health bar[10]
815
patch=1,EE,3030508C,word,C3120000 //offset pl health bar[11]
816
patch=1,EE,30305090,word,C3070000 //offset pl health bar[12]
817
patch=1,EE,30305094,word,C2F80000 //offset pl health bar[13]
818
patch=1,EE,30305098,word,C2E20000 //offset pl health bar[14]
819
patch=1,EE,303050A0,word,3EEB851F //offset scrfactor bar[1]
820
patch=1,EE,303050A4,word,3EEB851F //offset scrfactor bar[2]
821
patch=1,EE,303050A8,word,3F11EB85 //offset scrfactor bar[3]
822
patch=1,EE,303050AC,word,3F2E147B //offset scrfactor bar[4]
823
patch=1,EE,303050B0,word,3F4A3D71 //offset scrfactor bar[5]
824
patch=1,EE,303050B4,word,3F666666 //offset scrfactor bar[6]
825
patch=1,EE,303050B8,word,3F8147AE //offset scrfactor bar[7]
826
patch=1,EE,303050BC,word,3F8F5C29 //offset scrfactor bar[8]
827
patch=1,EE,303050C0,word,3F9D70A4 //offset scrfactor bar[9]
828
patch=1,EE,303050C4,word,3FAB851F //offset scrfactor bar[10]
829
patch=1,EE,303050C8,word,3FB9999A //offset scrfactor bar[11]
830
patch=1,EE,00178934,word,3C04C3B5 //offset heart effect [1]
831
patch=1,EE,0017893C,word,34850000 //offset heart effect [2]
832
patch=1,EE,3033FAA0,word,40147AE1 //offset moody counter[1]
833
patch=1,EE,3033FAA4,word,402147AE //offset moody counter[2]
834
patch=1,EE,3033FAA8,word,40347AE1 //offset moody counter[3]
835
patch=1,EE,3033FAAC,word,404147AE //offset moody counter[4]
836
patch=1,EE,3033FAB0,word,405147AE //offset moody counter[5]
837
patch=1,EE,3033FAB4,word,405E147B //offset moody counter[6]
838
patch=1,EE,00251840,word,0C05EC43 //offset moody bg [1]
839
patch=1,EE,00251844,word,00000000 //offset moody bg [2]
840
patch=1,EE,0024D568,word,3C034053 //offset revolver [1]
841
patch=1,EE,0024D570,word,3463D70A //offset revolver [2]
842
patch=1,EE,0024D4AC,word,0C05EC3D //offset pistols
843
patch=1,EE,3033FA80,word,405E147B //offset PH capsule[1]
844
patch=1,EE,3033FA84,word,40533333 //offset PH capsule[2]
845
patch=1,EE,3033FA88,word,4047CED9 //offset PH capsule[3]
846
patch=1,EE,3033FA8C,word,40360419 //offset PH capsule[4]
847
patch=1,EE,3033FA90,word,402AE148 //offset PH capsule[5]
848
patch=1,EE,3033FA94,word,401F5C29 //offset PH capsule[6]
849
patch=1,EE,00250F68,word,0C05EC4A //offset PH fists [1]
850
patch=1,EE,00250F6C,word,00000000 //offset PH fists [2]
851
patch=1,EE,00179F0C,word,0C05EC26 //offset name attempt [1]
852
patch=1,EE,00179F10,word,AE800000 //offset name attempt [2]
853
patch=1,EE,00179EBC,word,0C05EC2C //offset heart attempt[1]
854
patch=1,EE,00179EC0,word,00000000 //offset heart attempt[2]
855
patch=1,EE,00179E90,word,0C05EC2C //offset heart attempt[3]
856
patch=1,EE,00179E94,word,00000000 //offset heart attempt[4]
857
patch=1,EE,00179B64,word,0C05EC33 //offset name bg [1]
858
patch=1,EE,00179B68,word,00000000 //offset name bg [2]
859
patch=1,EE,3033FF28,word,01040106 //fix retired name bg [1]
860
patch=1,EE,3033FF2C,word,01400250 //fix retired name bg [2]
861
patch=1,EE,001936C4,word,0C05EC5A //correct pause screen[1]
862
patch=1,EE,001936C8,word,00000000 //correct pause screen[2]
863
patch=1,EE,00193708,word,0C05EC51 //correct pause screen[3]
864
patch=1,EE,0019370C,word,00000000 //correct pause screen[4]
865
patch=1,EE,00261220,word,3C044080 //offset tobecont text[1]
866
patch=1,EE,00261304,word,3C04BE8A //offset tobecont text[2]
867
patch=1,EE,00190EE8,word,0C05ED1D //options menu bg [1] 
868
patch=1,EE,00190EEC,word,00000000 //options menu bg [2]
869
patch=1,EE,00190F0C,word,0C05ED23 //options menu bg [3]
870
patch=1,EE,00190F10,word,00000000 //options menu bg [4]
871
patch=1,EE,001921DC,word,0C05ED28 //options menu bg [5]
872
patch=1,EE,001921E0,word,00000000 //options menu bg [6]
873
patch=1,EE,002090A0,word,3C03C456 //adjust wipe resolution [1]
874
patch=1,EE,00209020,word,3C034420 //adjust wipe resolution [2]
875
patch=1,EE,0017B04C,word,00000000 //aspect division separator
876
patch=1,EE,0017B050,word,44820000 //load v0 (screen pos) to f00
877
patch=1,EE,0017B054,word,46800020 //convert int to float
878
patch=1,EE,0017B058,word,3C043FAA //load first half of 1.333333
879
patch=1,EE,0017B05C,word,00000000 //separator because debugger
880
patch=1,EE,0017B060,word,3484AAAB //load 2nd half of 1.333333
881
patch=1,EE,0017B064,word,44840800 //put 1.33333333 on f01
882
patch=1,EE,0017B068,word,3C043FE3 //load first half of 1.777778
883
patch=1,EE,0017B06C,word,00000000 //separator because debugger
884
patch=1,EE,0017B070,word,34848E39 //load 2nd half 1.777778
885
patch=1,EE,0017B074,word,44841000 //put 1.777778 in f02
886
patch=1,EE,0017B078,word,46010002 //multiply scrpos by 1.333333
887
patch=1,EE,0017B07C,word,46020003 //divide scrpos by 1.777778
888
patch=1,EE,0017B080,word,46000024 //convert result to integer
889
patch=1,EE,0017B084,word,44040000 //move result back to v0
890
patch=1,EE,0017B088,word,00000000 //aspect division separator
891
patch=1,EE,0017B08C,word,0080102D //dmove v0,a0
892
patch=1,EE,0017B090,word,03E00008 //jump back !!!
893
patch=1,EE,0017B094,word,00000000 //die ! ! !
894
patch=1,EE,0017B098,word,3C0FBF5E
895
patch=1,EE,0017B09C,word,00000000
896
patch=1,EE,0017B0A0,word,35EFE148
897
patch=1,EE,0017B0A4,word,AE6F0000
898
patch=1,EE,0017B0A8,word,03E00008 //jump back !!!
899
patch=1,EE,0017B0AC,word,00000000 //die ! ! !
900
patch=1,EE,0017B0B0,word,3C0FBF5E 
901
patch=1,EE,0017B0B4,word,35EFE148
902
patch=1,EE,0017B0B8,word,AE6F0000
903
patch=1,EE,0017B0BC,word,00031A3C
904
patch=1,EE,0017B0C0,word,00031A3E
905
patch=1,EE,0017B0C4,word,03E00008
906
patch=1,EE,0017B0C8,word,00000000 //die ! ! !
907
patch=1,EE,0017B0CC,word,3C0FBF5E
908
patch=1,EE,0017B0D0,word,35EFE148
909
patch=1,EE,0017B0D4,word,3C1801FF
910
patch=1,EE,0017B0D8,word,0260202D
911
patch=1,EE,0017B0DC,word,0000282D
912
patch=1,EE,0017B0E0,word,3718EC20
913
patch=1,EE,0017B0E4,word,AF0F0000 
914
patch=1,EE,0017B0E8,word,00000000
915
patch=1,EE,0017B0EC,word,03E00008 
916
patch=1,EE,0017B0F0,word,00000000 //die ! ! !
917
patch=1,EE,0017B0F4,word,3C033F66
918
patch=1,EE,0017B0F8,word,00000000
919
patch=1,EE,0017B0FC,word,34636666
920
patch=1,EE,0017B100,word,AFA300A0 //sw zero,0xA4(sp)
921
patch=1,EE,0017B104,word,03E00008
922
patch=1,EE,0017B108,word,00000000 //die ! ! !
923
patch=1,EE,0017B10C,word,3C033F6B
924
patch=1,EE,0017B110,word,8E640040
925
patch=1,EE,0017B114,word,24050020
926
patch=1,EE,0017B118,word,3463851F
927
patch=1,EE,0017B11C,word,AFA30080
928
patch=1,EE,0017B120,word,03E00008
929
patch=1,EE,0017B124,word,00000000 //die ! ! !
930
patch=1,EE,0017B128,word,3C033F6B
931
patch=1,EE,0017B12C,word,8EA40040
932
patch=1,EE,0017B130,word,C60C0004
933
patch=1,EE,0017B134,word,3463851F
934
patch=1,EE,0017B138,word,AFA300A0
935
patch=1,EE,0017B13C,word,03E00008
936
patch=1,EE,0017B140,word,00000000 //die ! ! !
937
patch=1,EE,0017B144,word,320500FF
938
patch=1,EE,0017B148,word,24040001
939
patch=1,EE,0017B14C,word,24170000 //24170002
940
patch=1,EE,0017B150,word,16E60003 
941
patch=1,EE,0017B154,word,3C174000
942
patch=1,EE,0017B158,word,AFB70020
943
patch=1,EE,0017B15C,word,00000000 
944
patch=1,EE,0017B15C,word,00000000
945
patch=1,EE,0017B160,word,03E00008 //die ! ! !
946
patch=1,EE,0017B164,word,00000000 //3C173FAC
947
patch=1,EE,0017B168,word,0000282D 
948
patch=1,EE,0017B16C,word,C60C0028
949
patch=1,EE,0017B170,word,3C174000
950
patch=1,EE,0017B174,word,AC970000
951
patch=1,EE,0017B178,word,03E00008 //die ! ! !
952
patch=1,EE,0017B17C,word,00000000
953
patch=1,EE,0017B470,word,00000000
954
patch=1,EE,0017B474,word,AE200000
955
patch=1,EE,0017B478,word,3C17409A
956
patch=1,EE,0017B47C,word,AE570000
957
patch=1,EE,0017B480,word,03E00008
958
patch=1,EE,0017B484,word,00000000
959
patch=1,EE,0017B488,word,00000000
960
patch=1,EE,0017B48C,word,C4216CB0
961
patch=1,EE,0017B490,word,27A50040
962
patch=1,EE,0017B494,word,AE400000
963
patch=1,EE,0017B498,word,03E00008
964
patch=1,EE,0017B49C,word,00000000
965
patch=1,EE,0017B4A0,word,3225FFFF
966
patch=1,EE,0017B4A4,word,0200202D
967
patch=1,EE,0017B4A8,word,24170000
968
patch=1,EE,0017B4AC,word,16E50004
969
patch=1,EE,0017B4B0,word,00000000
970
patch=1,EE,0017B4B4,word,3C1743F0
971
patch=1,EE,0017B4B8,word,AFB70058
972
patch=1,EE,0017B4BC,word,00000000
973
patch=1,EE,0017B4C0,word,03E00008
974
patch=1,EE,0017B4C4,word,00000000
975
patch=1,EE,00144DB8,word,3C023F16 // Sometimes to do what's right we have to narrow the FOV
976
patch=1,EE,00144DC0,word,3442C0CB
977
patch=1,EE,00277AB8,word,0C051358
978
patch=1,EE,00277ABC,word,24040001
979
patch=1,EE,00277AC0,word,DFBF0000
980
patch=1,EE,00277AC4,word,03E00008
981
patch=1,EE,00277AC8,word,27BD0010
982
983
984
[No-Interlacing]
985
description=Renders the game at native 480p resolution. This patch is a work-in-progress: due to problems rendering shadows in 480p, the patch also disables shadows for the time being.
986
author=penguino
987
gsinterlacemode=1
988
patch=1,EE,00140E44,word,24060001//main resolution hack
989
patch=1,EE,00140E5C,word,0000282D//interlacing disabled
990
patch=1,EE,0028EE84,word,3C0343E0//blur height adjustment
991
patch=1,EE,0028F2C0,word,3C0343E0//blur draw adjustment
992
patch=1,EE,0028EE20,word,3C024000//blur height adjustment
993
patch=1,EE,0028F25C,word,3C024081//blur focus adjustment
994
patch=1,EE,00209774,word,100000C0//temporary shadow fix
995
996
// You can apply any of these patches to the ISO itself! 
997
// Open the ISO in a hex editor, add C0D10080 to each line's 
998
// address, and replace the bytes manually. The bytes are written 
999
// in reverse order, so flip the order of the bytes (DDCCBBAA to AABBCCDD) 
1000
// before writing. Byte type means one byte, word type means four bytes.