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1
function TakeDamage(hum, dmg)
2
  hum:TakeDamage(dmg * 150)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
12
human.JumpPower = 75
13
human.WalkSpeed = 25
14
mouse = plr:GetMouse()
15
cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
20
larm = chr["Left Arm"]
21
rleg = chr["Right Leg"]
22
lleg = chr["Left Leg"]
23
hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
anim = human.Animator
26
activu = false
27
appeared = false
28
animpose = nil
29
POSU = false
30
local wherto = hrp
31
local addcfr = CFrame.new(0, 0, 0)
32
Heartbeat = Instance.new("BindableEvent")
33
Heartbeat.Name = "Heartbeat"
34
Heartbeat.Parent = script
35
frame = 0.03333333333333333
36
tf = 0
37
game:GetService("RunService").Heartbeat:connect(function(s, p)
38
  tf = tf + s
39
  if tf >= frame then
40
    for i = 1, math.floor(tf / frame) do
41
      Heartbeat:Fire()
42
    end
43
    tf = tf - frame * math.floor(tf / frame)
44
  end
45
end)
46
function swait(num)
47
  if num == 0 or num == nil then
48
    Heartbeat.Event:wait()
49
  else
50
    for i = 1, num do
51
      Heartbeat.Event:wait()
52
    end
53
  end
54
end
55
tool = Instance.new("Tool")
56
tool.CanBeDropped = false
57
tool.RequiresHandle = false
58
tool.TextureId = "rbxassetid://291302154"
59
tool.ToolTip = "NANI"
60
tool.Name = "AAAAAAAAAAAAAA"
61
tool.Parent = plr.Backpack
62
modz = Instance.new("Model")
63
modz.Name = "efx"
64
modz.Parent = chr
65
ZANOOB = Instance.new("Model")
66
ZANOOB.Name = "THE NOOB"
67
ZANOOB.Parent = chr
68
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
69
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
70
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
71
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
72
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
76
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
77
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
78
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
79
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
RS = tors:FindFirstChild("Right Shoulder")
81
LS = tors:FindFirstChild("Left Shoulder")
82
RH = tors:FindFirstChild("Right Hip")
83
LH = tors:FindFirstChild("Left Hip")
84
RJ = hrp:FindFirstChild("RootJoint")
85
N = tors:FindFirstChild("Neck")
86
cf = CFrame.new
87
ang = CFrame.Angles
88
rd = math.rad
89
rd2 = math.random
90
function nooutline(p)
91
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
92
end
93
function makepart(color, name, reflec, mater, parnt, cfram)
94
  local port = Instance.new("Part")
95
  port.BrickColor = BrickColor.new(color)
96
  port.Name = name
97
  port.Transparency = 1
98
  nooutline(port)
99
  port.Reflectance = reflec
100
  port.Material = mater
101
  port.Anchored = false
102
  port.CanCollide = false
103
  port.Locked = true
104
  port.Size = Vector3.new(0.2, 0.2, 0.2)
105
  port.Parent = parnt
106
  return port
107
end
108
function makemesh(meshtype, scale, meshid, parent)
109
  local mes = Instance.new("SpecialMesh")
110
  mes.MeshType = meshtype
111
  mes.Scale = scale
112
  if meshtype == "FileMesh" then
113
    mes.MeshId = meshid
114
  end
115
  mes.Parent = parent
116
  return mes
117
end
118
function makemotor(parent, p0, p1, c0, c1)
119
  swait()
120
  local wel = Instance.new("Motor6D")
121
  wel.Part0 = p0
122
  wel.Part1 = p1
123
  wel.C0 = c0
124
  if c1 ~= nil then
125
    wel.C1 = c1
126
  end
127
  wel.Parent = parent
128
  return wel
129
end
130
local konodioda = Instance.new("Sound")
131
konodioda.SoundId = "rbxassetid://514993123"
132
konodioda.Volume = 2.5
133
konodioda.Parent = hrp
134
konodioda.Looped = true
135
local bast = Instance.new("Sound")
136
bast.SoundId = "rbxassetid://395845961"
137
bast.Volume = 2.5
138
bast.Parent = hrp
139
bast.Looped = true
140
local zaworld = Instance.new("Sound")
141
zaworld.SoundId = "rbxassetid://1746484270"
142
zaworld.Volume = 2.5
143
zaworld.Parent = hrp
144
zaworld.Looped = true
145
local wry = Instance.new("Sound")
146
wry.SoundId = "rbxassetid://1056668930"
147
wry.Volume = 2.75
148
wry.Parent = hrp
149
local wryy = Instance.new("Sound")
150
wryy.SoundId = "rbxassetid://1056668930"
151-
wryy.Volume = 2.5
151+
wryy.Volume = 2.75
152
wryy.Parent = hrp
153
local wryyy = Instance.new("Sound")
154
wryyy.SoundId = "rbxassetid://1056668930"
155
wryyy.Volume = 2.75
156
wryyy.Parent = hrp
157
function animo(yep)
158
  if yep == true then
159
    anim.Parent = human
160
    chr.Animate.Disabled = false
161
  elseif yep == false then
162
    chr.Animate.Disabled = true
163
    anim.Parent = nil
164
  end
165
end
166
animo(false)
167
function lerpz(joint, prop, cfrmz, alp)
168
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
169
end
170
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
171
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
172
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
173
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
174
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
175
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
176
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
177
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
178
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
179
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
180
function resetlerp(whoever)
181
  if whoever == nil then
182
    RJ.C0 = RJC0
183
    RJ.C1 = RJC1
184
    N.C0 = NC0
185
    N.C1 = NC1
186
    RS.C0 = RSC0
187
    RS.C1 = RSC1
188
    LS.C0 = LSC0
189
    LS.C1 = LSC1
190
    RH.C0 = RHC0
191
    RH.C1 = RHC1
192
    LH.C0 = LHC0
193
    LH.C1 = LHC1
194
  elseif whoever ~= nil then
195
    nRJ.C0 = RJC0
196
    nRJ.C1 = RJC1
197
    nN.C0 = NC0
198
    nN.C1 = NC1
199
    nRS.C0 = RSC0
200
    nRS.C1 = RSC1
201
    nLS.C0 = LSC0
202
    nLS.C1 = LSC1
203
    nRH.C0 = RHC0
204
    nRH.C1 = RHC1
205
    nLH.C0 = LHC0
206
    nLH.C1 = LHC1
207
  end
208
end
209
function STANDO(cfr)
210
  local rooto = Instance.new("Part")
211
  nooutline(rooto)
212
  rooto.Name = "HumanoidRootPart"
213
  rooto.Anchored = true
214
  rooto.CFrame = cfr
215
  rooto.Size = Vector3.new(2, 2, 1)
216
  rooto.CanCollide = false
217
  rooto.Locked = true
218
  rooto.Transparency = 1
219
  rooto.Parent = ZANOOB
220
  local head = Instance.new("Part")
221
  nooutline(head)
222
  head.Anchored = false
223
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
224
  head.Size = Vector3.new(2, 1, 1)
225
  head.BrickColor = BrickColor.new("White")
226
  head.CanCollide = false
227
  head.Name = "Head"
228
  head.Locked = true
229
  head.Transparency = 1
230
  head.Parent = ZANOOB
231
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
232
  local headdecal = Instance.new("Decal")
233
  headdecal.Name = "face"
234
  headdecal.Texture = "rbxasset://textures/face.png"
235
  headdecal.Face = "Front"
236
  headdecal.Transparency = 1
237
  headdecal.Parent = head
238
  local mp = Instance.new("Part",ZANOOB)
239
  mp.Name = "Mask"
240
  mp.BrickColor = BrickColor.new("Bright green")
241
  mp.Transparency = 1
242
  mp.CanCollide = false
243
  local mask = Instance.new("SpecialMesh",mp)
244
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
245
  mask.MeshType = "FileMesh"
246
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
247
  mask.Scale = Vector3.new(1,1,1)
248
  local mw = Instance.new("Weld")
249
  mw.Parent = mask
250
  mw.Part0 = head
251
  mw.Part1 = mp
252
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
253
  mw.C0 = CFrame.Angles(0,0,0)
254
  local mp2 = Instance.new("Part",ZANOOB)
255
  mp2.Name = "Mask2"
256
  mp2.BrickColor = BrickColor.new("Really black")
257
  mp2.Transparency = 1
258
  mp2.CanCollide = false
259
  local mask2 = Instance.new("SpecialMesh",mp2)
260
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
261
  mask2.MeshType = "FileMesh"
262
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
263
  mask2.Scale = Vector3.new(1,1,1)
264
  local mw2 = Instance.new("Weld")
265
  mw2.Parent = mask2
266
  mw2.Part0 = head
267
  mw2.Part1 = mp2
268
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
269
  mw2.C0 = CFrame.Angles(0,0,0)
270
  local torso = Instance.new("Part")
271
  nooutline(torso)
272
  torso.Name = "Torso"
273
  torso.Anchored = false
274
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
275
  torso.Size = Vector3.new(2, 1, 1)
276
  torso.BrickColor = BrickColor.new("Bright red")
277
  torso.CanCollide = false
278
  torso.Transparency = 1
279
  torso.Locked = true
280
  torso.Parent = ZANOOB
281
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
282
  local leftarm = Instance.new("Part")
283
  nooutline(leftarm)
284
  leftarm.Anchored = false
285
  leftarm.Name = "Left Arm"
286
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
287
  leftarm.Size = Vector3.new(1, 2, 1)
288
  leftarm.BrickColor = BrickColor.new("White")
289
  leftarm.CanCollide = false
290
  leftarm.Transparency = 1
291
  leftarm.Locked = true
292
  leftarm.Parent = ZANOOB
293
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
294
  local rightarm = Instance.new("Part")
295
  nooutline(rightarm)
296
  rightarm.Anchored = false
297
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
298
  rightarm.Name = "Right Arm"
299
  rightarm.Size = Vector3.new(1, 2, 1)
300
  rightarm.BrickColor = BrickColor.new("White")
301
  rightarm.CanCollide = false
302
  rightarm.Locked = true
303
  rightarm.Transparency = 1
304
  rightarm.Parent = ZANOOB
305
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
306
  local leftleg = Instance.new("Part")
307
  nooutline(leftleg)
308
  leftleg.Anchored = false
309
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
310
  leftleg.Name = "Left Leg"
311
  leftleg.Size = Vector3.new(1, 2, 1)
312
  leftleg.BrickColor = BrickColor.new("Really black")
313
  leftleg.CanCollide = false
314
  leftleg.Transparency = 1
315
  leftleg.Locked = true
316
  leftleg.Parent = ZANOOB
317
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
318
  local rightleg = Instance.new("Part")
319
  nooutline(rightleg)
320
  rightleg.Anchored = false
321
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
322
  rightleg.Name = "Right Leg"
323
  rightleg.Size = Vector3.new(1, 2, 1)
324
  rightleg.BrickColor = BrickColor.new("Really black")
325
  rightleg.CanCollide = false
326
  rightleg.Locked = true
327
  rightleg.Transparency = 1
328
  rightleg.Parent = ZANOOB
329
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
330
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
331
  rootweld.Name = "RootJoint"
332
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
333
  neckweld.Name = "Neck"
334
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
335
  rshoulderweld.Name = "Right Shoulder"
336
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
337
  lshoulderweld.Name = "Left Shoulder"
338
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
339
  rhipweld.Name = "Right Hip"
340
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
341
  lhipweld.Name = "Left Hip"
342
  local scarf = Instance.new("Part")
343
  nooutline(scarf)
344
  scarf.Anchored = false
345
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
346
  scarf.Name = "scarf"
347
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
348
  scarf.BrickColor = BrickColor.new("Maroon")
349
  scarf.CanCollide = false
350
  scarf.Locked = true
351
  scarf.Transparency = 1
352
  scarf.Parent = ZANOOB
353
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
354
  local scarf2 = Instance.new("Part")
355
  nooutline(scarf2)
356
  scarf2.Anchored = false
357
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
358
  scarf2.Name = "scarf2"
359
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
360
  scarf2.BrickColor = BrickColor.new("Maroon")
361
  scarf2.CanCollide = false
362
  scarf2.Locked = true
363
  scarf2.Transparency = 1
364
  scarf2.Parent = ZANOOB
365
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
366
  local should1 = Instance.new("Part")
367
  nooutline(should1)
368
  should1.Anchored = false
369
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
370
  should1.Name = "should1"
371
  should1.Size = Vector3.new(1.5, 0.25, 1)
372
  should1.BrickColor = BrickColor.new("Bright yellow")
373
  should1.Material = "Metal"
374
  should1.CanCollide = false
375
  should1.Locked = true
376
  should1.Transparency = 1
377
  should1.Parent = ZANOOB
378
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
379
  local should12 = Instance.new("Part")
380
  nooutline(should12)
381
  should12.Anchored = false
382
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
383
  should12.Name = "should12"
384
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
385
  should12.BrickColor = BrickColor.new("New Yeller")
386
  should12.Material = "Neon"
387
  should12.CanCollide = false
388
  should12.Locked = true
389
  should12.Transparency = 1
390
  should12.Parent = ZANOOB
391
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
392
  local should13 = Instance.new("Part")
393
  nooutline(should13)
394
  should13.Anchored = false
395
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
396
  should13.Name = "should13"
397
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
398
  should13.BrickColor = BrickColor.new("Bright yellow")
399
  should13.Material = "Metal"
400
  should13.CanCollide = false
401
  should13.Locked = true
402
  should13.Transparency = 1
403
  should13.Parent = ZANOOB
404
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
405
  local should2 = Instance.new("Part")
406
  nooutline(should2)
407
  should2.Anchored = false
408
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
409
  should2.Name = "should2"
410
  should2.Size = Vector3.new(1.5, 0.25, 1)
411
  should2.BrickColor = BrickColor.new("Bright yellow")
412
  should2.Material = "Metal"
413
  should2.CanCollide = false
414
  should2.Locked = true
415
  should2.Transparency = 1
416
  should2.Parent = ZANOOB
417
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
418
  local should22 = Instance.new("Part")
419
  nooutline(should22)
420
  should22.Anchored = false
421
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
422
  should22.Name = "should22"
423
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
424
  should22.BrickColor = BrickColor.new("New Yeller")
425
  should22.Material = "Neon"
426
  should22.CanCollide = false
427
  should22.Locked = true
428
  should22.Transparency = 1
429
  should22.Parent = ZANOOB
430
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
431
  local should23 = Instance.new("Part")
432
  nooutline(should23)
433
  should23.Anchored = false
434
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
435
  should23.Name = "should23"
436
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
437
  should23.BrickColor = BrickColor.new("Bright yellow")
438
  should23.Material = "Metal"
439
  should23.CanCollide = false
440
  should23.Locked = true
441
  should23.Transparency = 1
442
  should23.Parent = ZANOOB
443
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
444
  local pa7 = Instance.new("Part")
445
  nooutline(pa7)
446
  pa7.Anchored = false
447
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
448
  pa7.Name = "pa7"
449
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
450
  pa7.BrickColor = BrickColor.new("Bright yellow")
451
  pa7.CanCollide = false
452
  pa7.Locked = true
453
  pa7.Transparency = 1
454
  pa7.Parent = ZANOOB
455
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
456
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
457
  local raemblem = Instance.new("Part")
458
  nooutline(raemblem)
459
  raemblem.Anchored = false
460
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
461
  raemblem.Name = "raemblem"
462
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
463
  raemblem.BrickColor = BrickColor.new("White")
464
  raemblem.CanCollide = false
465
  raemblem.Locked = true
466
  raemblem.Material = "SmoothPlastic"
467
  raemblem.Transparency = 1
468
  raemblem.Parent = ZANOOB
469
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
470
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
471
  local emmes = Instance.new("Decal")
472
  emmes.Texture = "rbxassetid://0"
473
  emmes.Transparency = 1
474
  emmes.Face = "Right"
475
  emmes.Name = "embe"
476
  emmes.Parent = raemblem
477
  local ra1 = Instance.new("Part")
478
  nooutline(ra1)
479
  ra1.Anchored = false
480
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
481
  ra1.Name = "ra1"
482
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
483
  ra1.BrickColor = BrickColor.new("Really black")
484
  ra1.CanCollide = false
485
  ra1.Locked = true
486
  ra1.Transparency = 1
487
  ra1.Parent = ZANOOB
488
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
489
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
490
  local ra2 = Instance.new("Part")
491
  nooutline(ra2)
492
  ra2.Anchored = false
493
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
494
  ra2.Name = "ra2"
495
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
496
  ra2.BrickColor = BrickColor.new("Really black")
497
  ra2.CanCollide = false
498
  ra2.Locked = true
499
  ra2.Transparency = 1
500
  ra2.Parent = ZANOOB
501
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
502
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
503
  local ra3 = Instance.new("Part")
504
  nooutline(ra3)
505
  ra3.Anchored = false
506
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
507
  ra3.Name = "ra3"
508
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
509
  ra3.BrickColor = BrickColor.new("Bright red")
510
  ra3.CanCollide = false
511
  ra3.Locked = true
512
  ra3.Transparency = 1
513
  ra3.Parent = ZANOOB
514
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
515
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
516
  local ra4 = Instance.new("Part")
517
  nooutline(ra4)
518
  ra4.Anchored = false
519
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
520
  ra4.Name = "ra4"
521
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
522
  ra4.BrickColor = BrickColor.new("Bright red")
523
  ra4.CanCollide = false
524
  ra4.Locked = true
525
  ra4.Transparency = 1
526
  ra4.Parent = ZANOOB
527
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
528
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
529
  local ra5 = Instance.new("Part")
530
  nooutline(ra5)
531
  ra5.Anchored = false
532
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
533
  ra5.Name = "ra6"
534
  ra5.Size = Vector3.new(0.1, 0.1, 0.1)
535
  ra5.BrickColor = BrickColor.new("New Yeller")
536
  ra5.Material = "Neon"
537
  ra5.CanCollide = false
538
  ra5.Locked = true
539
  ra5.Transparency = 1
540
  ra5.Parent = ZANOOB
541
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
542
  local ra6 = Instance.new("Part")
543
  nooutline(ra6)
544
  ra6.Anchored = false
545
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
546
  ra6.Name = "ra6"
547
  ra6.Size = Vector3.new(0.1, 0.1, 0.1)
548
  ra6.BrickColor = BrickColor.new("New Yeller")
549
  ra6.Material = "Neon"
550
  ra6.CanCollide = false
551
  ra6.Locked = true
552
  ra6.Transparency = 1
553
  ra6.Parent = ZANOOB
554
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
555
  local ra7 = Instance.new("Part")
556
  nooutline(ra7)
557
  ra7.Anchored = false
558
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  ra7.Name = "ra7"
560
  ra7.Size = Vector3.new(0.1, 0.1, 0.1)
561
  ra7.BrickColor = BrickColor.new("New Yeller")
562
  ra7.Material = "Neon"
563
  ra7.CanCollide = false
564
  ra7.Locked = true
565
  ra7.Transparency = 1
566
  ra7.Parent = ZANOOB
567
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
568
  local ra8 = Instance.new("Part")
569
  nooutline(ra8)
570
  ra8.Anchored = false
571
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
572
  ra8.Name = "ra8"
573
  ra8.Size = Vector3.new(0.1, 0.1, 0.1)
574
  ra8.BrickColor = BrickColor.new("New Yeller")
575
  ra8.Material = "Neon"
576
  ra8.CanCollide = false
577
  ra8.Locked = true
578
  ra8.Transparency = 1
579
  ra8.Parent = ZANOOB
580
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
581
  local ra9 = Instance.new("Part")
582
  nooutline(ra9)
583
  ra9.Anchored = false
584
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
585
  ra9.Name = "ra9"
586
  ra9.Size = Vector3.new(0.1, 0.1, 0.1)
587
  ra9.BrickColor = BrickColor.new("New Yeller")
588
  ra9.Material = "Neon"
589
  ra9.CanCollide = false
590
  ra9.Locked = true
591
  ra9.Transparency = 1
592
  ra9.Parent = ZANOOB
593
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
594
  local ra10 = Instance.new("Part")
595
  nooutline(ra10)
596
  ra10.Anchored = false
597
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
598
  ra10.Name = "ra10"
599
  ra10.Size = Vector3.new(0.1, 0.1, 0.1)
600
  ra10.BrickColor = BrickColor.new("New Yeller")
601
  ra10.Material = "Neon"
602
  ra10.CanCollide = false
603
  ra10.Locked = true
604
  ra10.Transparency = 1
605
  ra10.Parent = ZANOOB
606
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
607
  local ra11 = Instance.new("Part")
608
  nooutline(ra11)
609
  ra11.Anchored = false
610
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
611
  ra11.Name = "ra11"
612
  ra11.Size = Vector3.new(0.1, 0.1, 0.1)
613
  ra11.BrickColor = BrickColor.new("New Yeller")
614
  ra11.Material = "Neon"
615
  ra11.CanCollide = false
616
  ra11.Locked = true
617
  ra11.Transparency = 1
618
  ra11.Parent = ZANOOB
619
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
620
  local ra12 = Instance.new("Part")
621
  nooutline(ra12)
622
  ra12.Anchored = false
623
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
624
  ra12.Name = "ra12"
625
  ra12.Size = Vector3.new(0.1, 0.1, 0.1)
626
  ra12.BrickColor = BrickColor.new("New Yeller")
627
  ra12.Material = "Neon"
628
  ra12.CanCollide = false
629
  ra12.Locked = true
630
  ra12.Transparency = 1
631
  ra12.Parent = ZANOOB
632
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
633
  local ra13 = Instance.new("Part")
634
  nooutline(ra13)
635
  ra13.Anchored = false
636
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
637
  ra13.Name = "ra13"
638
  ra13.Size = Vector3.new(0.1, 0.1, 0.1)
639
  ra13.BrickColor = BrickColor.new("New Yeller")
640
  ra13.Material = "Neon"
641
  ra13.CanCollide = false
642
  ra13.Locked = true
643
  ra13.Transparency = 1
644
  ra13.Parent = ZANOOB
645
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
646
  local ra14 = Instance.new("Part")
647
  nooutline(ra14)
648
  ra14.Anchored = false
649
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
650
  ra14.Name = "ra14"
651
  ra14.Size = Vector3.new(0.1, 0.1, 0.1)
652
  ra14.BrickColor = BrickColor.new("New Yeller")
653
  ra14.Material = "Neon"
654
  ra14.CanCollide = false
655
  ra14.Locked = true
656
  ra14.Transparency = 1
657
  ra14.Parent = ZANOOB
658
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
659
  local ra15 = Instance.new("Part")
660
  nooutline(ra15)
661
  ra15.Anchored = false
662
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
663
  ra15.Name = "ra15"
664
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
665
  ra15.BrickColor = BrickColor.new("Really black")
666
  ra15.CanCollide = false
667
  ra15.Locked = true
668
  ra15.Transparency = 1
669
  ra15.Parent = ZANOOB
670
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
671
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
672
  local ra16 = Instance.new("Part")
673
  nooutline(ra16)
674
  ra16.Anchored = false
675
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
676
  ra16.Name = "ra16"
677
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
678
  ra16.BrickColor = BrickColor.new("Bright red")
679
  ra16.CanCollide = false
680
  ra16.Locked = true
681
  ra16.Transparency = 1
682
  ra16.Parent = ZANOOB
683
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
684
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
685
  local la1 = Instance.new("Part")
686
  nooutline(la1)
687
  la1.Anchored = false
688
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
689
  la1.Name = "la1"
690
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
691
  la1.BrickColor = BrickColor.new("Really black")
692
  la1.CanCollide = false
693
  la1.Locked = true
694
  la1.Transparency = 1
695
  la1.Parent = ZANOOB
696
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
697
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
698
  local la2 = Instance.new("Part")
699
  nooutline(la2)
700
  la2.Anchored = false
701
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
702
  la2.Name = "la2"
703
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
704
  la2.BrickColor = BrickColor.new("Really black")
705
  la2.CanCollide = false
706
  la2.Locked = true
707
  la2.Transparency = 1
708
  la2.Parent = ZANOOB
709
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
710
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
711
  local la3 = Instance.new("Part")
712
  nooutline(la3)
713
  la3.Anchored = false
714
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
715
  la3.Name = "la3"
716
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
717
  la3.BrickColor = BrickColor.new("Bright red")
718
  la3.CanCollide = false
719
  la3.Locked = true
720
  la3.Transparency = 1
721
  la3.Parent = ZANOOB
722
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
723
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
724
  local la4 = Instance.new("Part")
725
  nooutline(la4)
726
  la4.Anchored = false
727
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
728
  la4.Name = "la4"
729
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
730
  la4.BrickColor = BrickColor.new("Bright red")
731
  la4.CanCollide = false
732
  la4.Locked = true
733
  la4.Transparency = 1
734
  la4.Parent = ZANOOB
735
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
736
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
737
  local la5 = Instance.new("Part")
738
  nooutline(la5)
739
  la5.Anchored = false
740
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
741
  la5.Name = "la5"
742
  la5.Size = Vector3.new(0.1, 0.1, 0.1)
743
  la5.BrickColor = BrickColor.new("New Yeller")
744
  la5.Material = "Neon"
745
  la5.CanCollide = false
746
  la5.Locked = true
747
  la5.Transparency = 1
748
  la5.Parent = ZANOOB
749
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
750
  local la6 = Instance.new("Part")
751
  nooutline(la6)
752
  la6.Anchored = false
753
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
754
  la6.Name = "la6"
755
  la6.Size = Vector3.new(0.1, 0.1, 0.1)
756
  la6.BrickColor = BrickColor.new("New Yeller")
757
  la6.Material = "Neon"
758
  la6.CanCollide = false
759
  la6.Locked = true
760
  la6.Transparency = 1
761
  la6.Parent = ZANOOB
762
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
763
  local la7 = Instance.new("Part")
764
  nooutline(la7)
765
  la7.Anchored = false
766
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
767
  la7.Name = "la7"
768
  la7.Size = Vector3.new(0.1, 0.1, 0.1)
769
  la7.BrickColor = BrickColor.new("New Yeller")
770
  la7.Material = "Neon"
771
  la7.CanCollide = false
772
  la7.Locked = true
773
  la7.Transparency = 1
774
  la7.Parent = ZANOOB
775
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
776
  local la8 = Instance.new("Part")
777
  nooutline(la8)
778
  la8.Anchored = false
779
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
780
  la8.Name = "la8"
781
  la8.Size = Vector3.new(0.1, 0.1, 0.1)
782
  la8.BrickColor = BrickColor.new("New Yeller")
783
  la8.Material = "Neon"
784
  la8.CanCollide = false
785
  la8.Locked = true
786
  la8.Transparency = 1
787
  la8.Parent = ZANOOB
788
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
789
  local la9 = Instance.new("Part")
790
  nooutline(la9)
791
  la9.Anchored = false
792
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
793
  la9.Name = "la9"
794
  la9.Size = Vector3.new(0.1, 0.1, 0.1)
795
  la9.BrickColor = BrickColor.new("New Yeller")
796
  la9.Material = "Neon"
797
  la9.CanCollide = false
798
  la9.Locked = true
799
  la9.Transparency = 1
800
  la9.Parent = ZANOOB
801
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
802
  local la10 = Instance.new("Part")
803
  nooutline(la10)
804
  la10.Anchored = false
805
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
806
  la10.Name = "la10"
807
  la10.Size = Vector3.new(0.1, 0.1, 0.1)
808
  la10.BrickColor = BrickColor.new("New Yeller")
809
  la10.Material = "Neon"
810
  la10.CanCollide = false
811
  la10.Locked = true
812
  la10.Transparency = 1
813
  la10.Parent = ZANOOB
814
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
815
  local la11 = Instance.new("Part")
816
  nooutline(la11)
817
  la11.Anchored = false
818
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
819
  la11.Name = "la11"
820
  la11.Size = Vector3.new(0.1, 0.1, 0.1)
821
  la11.BrickColor = BrickColor.new("New Yeller")
822
  la11.Material = "Neon"
823
  la11.CanCollide = false
824
  la11.Locked = true
825
  la11.Transparency = 1
826
  la11.Parent = ZANOOB
827
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
828
  local la12 = Instance.new("Part")
829
  nooutline(la12)
830
  la12.Anchored = false
831
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
832
  la12.Name = "la12"
833
  la12.Size = Vector3.new(0.1, 0.1, 0.1)
834
  la12.BrickColor = BrickColor.new("New Yeller")
835
  la12.Material = "Neon"
836
  la12.CanCollide = false
837
  la12.Locked = true
838
  la12.Transparency = 1
839
  la12.Parent = ZANOOB
840
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
841
  local la13 = Instance.new("Part")
842
  nooutline(la13)
843
  la13.Anchored = false
844
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
845
  la13.Name = "la13"
846
  la13.Size = Vector3.new(0.1, 0.1, 0.1)
847
  la13.BrickColor = BrickColor.new("New Yeller")
848
  la13.Material = "Neon"
849
  la13.CanCollide = false
850
  la13.Locked = true
851
  la13.Transparency = 1
852
  la13.Parent = ZANOOB
853
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
854
  local la14 = Instance.new("Part")
855
  nooutline(la14)
856
  la14.Anchored = false
857
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
858
  la14.Name = "la14"
859
  la14.Size = Vector3.new(0.1, 0.1, 0.1)
860
  la14.BrickColor = BrickColor.new("New Yeller")
861
  la14.Material = "Neon"
862
  la14.CanCollide = false
863
  la14.Locked = true
864
  la14.Transparency = 1
865
  la14.Parent = ZANOOB
866
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
867
  local la15 = Instance.new("Part")
868
  nooutline(la15)
869
  la15.Anchored = false
870
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
871
  la15.Name = "la15"
872
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
873
  la15.BrickColor = BrickColor.new("Really black")
874
  la15.CanCollide = false
875
  la15.Locked = true
876
  la15.Transparency = 1
877
  la15.Parent = ZANOOB
878
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
879
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
880
  local la16 = Instance.new("Part")
881
  nooutline(la16)
882
  la16.Anchored = false
883
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
884
  la16.Name = "la16"
885
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
886
  la16.BrickColor = BrickColor.new("Bright red")
887
  la16.CanCollide = false
888
  la16.Locked = true
889
  la16.Transparency = 1
890
  la16.Parent = ZANOOB
891
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
892
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
893
  local ll1 = Instance.new("Part")
894
  nooutline(ll1)
895
  ll1.Anchored = false
896
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
897
  ll1.Name = "ll1"
898
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
899
  ll1.BrickColor = BrickColor.new("Bright red")
900
  ll1.CanCollide = false
901
  ll1.Locked = true
902
  ll1.Transparency = 1
903
  ll1.Parent = ZANOOB
904
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
905
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
906
  local ll2 = Instance.new("Part")
907
  nooutline(ll2)
908
  ll2.Anchored = false
909
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
910
  ll2.Name = "ll2"
911
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
912
  ll2.BrickColor = BrickColor.new("Bright red")
913
  ll2.CanCollide = false
914
  ll2.Locked = true
915
  ll2.Transparency = 1
916
  ll2.Parent = ZANOOB
917
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
918
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
919
  local ll3 = Instance.new("Part")
920
  nooutline(ll3)
921
  ll3.Anchored = false
922
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
923
  ll3.Name = "ll3"
924
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
925
  ll3.BrickColor = BrickColor.new("White")
926
  ll3.CanCollide = false
927
  ll3.Locked = true
928
  ll3.Transparency = 1
929
  ll3.Parent = ZANOOB
930
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
931
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
932
  local rr1 = Instance.new("Part")
933
  nooutline(rr1)
934
  rr1.Anchored = false
935
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
936
  rr1.Name = "rr1"
937
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
938
  rr1.BrickColor = BrickColor.new("Bright red")
939
  rr1.CanCollide = false
940
  rr1.Locked = true
941
  rr1.Transparency = 1
942
  rr1.Parent = ZANOOB
943
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
944
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
945
  local rr2 = Instance.new("Part")
946
  nooutline(rr2)
947
  rr2.Anchored = false
948
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
949
  rr2.Name = "rr2"
950
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
951
  rr2.BrickColor = BrickColor.new("Bright red")
952
  rr2.CanCollide = false
953
  rr2.Locked = true
954
  rr2.Transparency = 1
955
  rr2.Parent = ZANOOB
956
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
957
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
958
  local rr3 = Instance.new("Part")
959
  nooutline(rr3)
960
  rr3.Anchored = false
961
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
962
  rr3.Name = "rr3"
963
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
964
  rr3.BrickColor = BrickColor.new("White")
965
  rr3.CanCollide = false
966
  rr3.Locked = true
967
  rr3.Transparency = 1
968
  rr3.Parent = ZANOOB
969
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
970
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
971
  return ZANOOB
972
end
973
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
974
coroutine.resume(coroutine.create(function()
975
  local rot = thenoob.HumanoidRootPart
976
  repeat
977
    swait()
978
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
979
  until rot == nil
980
end))
981
local rot = thenoob.HumanoidRootPart
982
local ntorso = thenoob:FindFirstChild("Torso")
983
local rightarm = thenoob:FindFirstChild("Right Arm")
984
local leftarm = thenoob:FindFirstChild("Left Arm")
985
local leftleg = thenoob:FindFirstChild("Left Leg")
986
local rightleg = thenoob:FindFirstChild("Right Leg")
987
local head = thenoob:FindFirstChild("Head")
988
local face = head:FindFirstChild("face")
989
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
990
local embpart = thenoob:FindFirstChild("raemblem")
991
local nRJ = rot:FindFirstChild("RootJoint")
992
local nN = ntorso:FindFirstChild("Neck")
993
local nRS = ntorso:FindFirstChild("Right Shoulder")
994
local nLS = ntorso:FindFirstChild("Left Shoulder")
995
local nRH = ntorso:FindFirstChild("Right Hip")
996
local nLH = ntorso:FindFirstChild("Left Hip")
997
function standappear(nbz)
998
  if selected == false or activu == true then
999
    return
1000
  end
1001
  if appeared == false then
1002
    appeared = true
1003
    wherto = hrp
1004
    addcfr = cf(-2, 1, 2)
1005
    local apear = Instance.new("Sound")
1006
    apear.SoundId = "rbxassetid://463010917"
1007
    apear.Parent = rot
1008
    apear.Volume = 1.25
1009
    game.Debris:AddItem(apear, 1.5)
1010
    apear:Play()
1011
    for _, n in pairs(nbz:GetChildren()) do
1012
      coroutine.resume(coroutine.create(function()
1013
        for _ = 1, 5 do
1014
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1015
            swait()
1016
            n.Transparency = n.Transparency - 0.2
1017
            face.Transparency = face.Transparency - 0.2
1018
            emblem.Transparency = emblem.Transparency - 0.2
1019
          end
1020
        end
1021
        if n ~= rot and n ~= embpart then
1022
          n.Transparency = 0
1023
        end
1024
        face.Transparency = 0
1025
        emblem.Transparency = 0
1026
      end))
1027
    end
1028
  elseif appeared == true then
1029
    appeared = false
1030
    wherto = hrp
1031
    addcfr = cf(0, 0, 0)
1032
    for _, n in pairs(nbz:GetChildren()) do
1033
      coroutine.resume(coroutine.create(function()
1034
        for _ = 1, 5 do
1035
          if n ~= rot and n ~= embpart then
1036
            swait()
1037
            n.Transparency = n.Transparency + 0.2
1038
            face.Transparency = face.Transparency + 0.2
1039
            emblem.Transparency = emblem.Transparency + 0.2
1040
          end
1041
        end
1042
        if n ~= rot and n ~= embpart then
1043
          n.Transparency = 1
1044
        end
1045
        face.Transparency = 1
1046
        emblem.Transparency = 1
1047
      end))
1048
    end
1049
  end
1050
end
1051
function THREATENING()
1052
  if selected == false or activu == true then
1053
    return
1054
  end
1055
  if POSU == false then
1056
    POSU = true
1057
    human.WalkSpeed = 0
1058
    local d = Instance.new("ParticleEmitter")
1059
    d.Name = "MENACINGU"
1060
    d.Lifetime = NumberRange.new(1)
1061
    d.Rate = 2
1062
    d.Texture = "rbxassetid://298768656"
1063
    d.VelocitySpread = 60
1064
    d.Parent = tors
1065
    human:SetStateEnabled(3, false)
1066
    local randomoth = math.random(1, 2)
1067
    if randomoth == 1 then
1068
      repeat
1069
        swait()
1070
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
1071
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
1072
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
1073
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1074
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
1075
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1076
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
1077
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1078
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
1079
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1080
      until POSU == false
1081
    elseif randomoth == 2 then
1082
      repeat
1083
        swait()
1084
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1085
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1086
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1087
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1088
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1089
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1090
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1091
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1092
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1093
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1094
      until POSU == false
1095
    end
1096
  elseif POSU == true then
1097
    POSU = false
1098
    human.WalkSpeed = 25
1099
    human:SetStateEnabled(3, true)
1100
    tors.MENACINGU:Destroy()
1101
    activu = true
1102
    activu = false
1103
  end
1104
end
1105
local EHMMM = 0
1106
function block()
1107
  if EHMMM == math.huge or selected == false or activu == true then
1108
    return
1109
  end
1110
  if appeared == false then
1111
    standappear(thenoob)
1112
  end
1113
  wherto = hrp
1114
  addcfr = cf(0, 0, -3)
1115
  local bep = true
1116
  local humanshealth = human.Health
1117
  activu = true
1118
  human:SetStateEnabled(15, false)
1119
  local de = mouse.KeyUp:connect(function(key)
1120
    if key == "e" then
1121
      bep = false
1122
    end
1123
  end)
1124
  local poopes = 0
1125
  repeat
1126
    swait()
1127
    poopes = poopes + 1
1128
    human.Health = humanshealth
1129
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1130
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1131
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1132
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1133
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1134
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1135
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1136
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1137
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1138
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1139
  until bep == false or poopes > math.huge
1140
  de:Disconnect()
1141
  human:SetStateEnabled(15, true)
1142
  activu = false
1143
  EHMMM = 0
1144
  coroutine.resume(coroutine.create(function()
1145
    wait()
1146
    EHMMM = 0
1147
  end))
1148
  wherto = hrp
1149
  addcfr = cf(-2, 1, 2)
1150
end
1151
function MUDA()
1152
  if selected == false or activu == true then
1153
    return
1154
  end
1155
  if appeared == false then
1156
    standappear(thenoob)
1157
    wherto = hrp
1158
    addcfr = cf(0, 0, -3.5)
1159
  end
1160
  wry:Stop()
1161
  local bep = true
1162
  activu = true
1163
  wherto = hrp
1164
  addcfr = cf(0, 0, -3.5)
1165
  local function blur(limb)
1166
    coroutine.resume(coroutine.create(function()
1167
      local memedon = {}
1168
      for i = 1, 6 do
1169
        local b1 = Instance.new("Part")
1170
        nooutline(b1)
1171
        b1.Size = Vector3.new(1, 2, 1)
1172
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1173
        b1.CanCollide = false
1174
        b1.BrickColor = limb.BrickColor
1175
        b1.Anchored = true
1176
        b1.Transparency = 0.85
1177
        b1.Locked = true
1178
        b1.Parent = modz
1179
		b1.Material = "Neon"
1180
        table.insert(memedon, b1)
1181
      end
1182
      local num = 0
1183
      repeat
1184
        swait()
1185
        num = num % 6 + 1
1186
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1187
      until bep == false
1188
      for i = 1, #memedon do
1189
        swait()
1190
        memedon[i]:Destroy()
1191
      end
1192
    end))
1193
  end
1194
  local de = mouse.KeyUp:connect(function(key)
1195
    if key == "r" then
1196
      bep = false
1197
    end
1198
  end)
1199
  blur(rightarm)
1200
  blur(leftarm)
1201
local mudodo = Instance.new("Sound")
1202
  mudodo.Volume = 5
1203
  mudodo.SoundId = "rbxassetid://791374350"
1204
mudodo.Looped = true
1205
  mudodo.Parent = hrp
1206
  mudodo:Play()
1207
  repeat
1208
    for _ = 1, 2 do
1209
      swait()
1210
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1211
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1212
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1213
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1214
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1215
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1216
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1217
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1218
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1219
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1220
    end
1221
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1222
    for _ = 1, 2 do
1223
      swait()
1224
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1225
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1226
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1227
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1228
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1229
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1230
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1231
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1232
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1233
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1234
    end
1235
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1236
    for _ = 1, 2 do
1237
      swait()
1238
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1239
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1240
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1241
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1242
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1243
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1244
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1245
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1246
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1247
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1248
    end
1249
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1250
    for _ = 1, 2 do
1251
      swait()
1252
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1253
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1254
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1255
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1256
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1257
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1258
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1259
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1260
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1261
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1262
    end
1263
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1264
  until bep == false or 0 >= human.Health
1265
  de:Disconnect()
1266
mudodo:Stop()
1267
  wry:Play()
1268
  for _ = 1, 6 do
1269
    swait()
1270
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1271
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1272
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1273
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1274
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1275
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1276
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1277
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1278
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1279
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1280
  end
1281
  for _ = 1, 7 do
1282
    swait()
1283
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1284
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1285
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1286
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1287
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1288
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1289
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1290
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1291
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1292
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1293
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1294
  end
1295
  swait(5)
1296
  wherto = hrp
1297
mudodo:Destroy()
1298
  addcfr = cf(-2, 1, 2)
1299
  activu = false
1300
end
1301
function MUDAA()
1302
  if selected == false or activu == true then
1303
    return
1304
  end
1305
  if appeared == false then
1306
    standappear(thenoob)
1307
    wherto = hrp
1308
    addcfr = cf(0, 0, -3.5)
1309
  end
1310
  wryy:Stop()
1311
  local bep = true
1312
  activu = true
1313
  wherto = hrp
1314
  addcfr = cf(0, 0, -3.5)
1315
  local function blur(limb)
1316
    coroutine.resume(coroutine.create(function()
1317
      local memedon = {}
1318
      for i = 1, 6 do
1319
        local b1 = Instance.new("Part")
1320
        nooutline(b1)
1321
        b1.Size = Vector3.new(1, 2, 1)
1322
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1323
        b1.CanCollide = false
1324
        b1.BrickColor = limb.BrickColor
1325
        b1.Anchored = true
1326
        b1.Transparency = 0.85
1327
        b1.Locked = true
1328
        b1.Parent = modz
1329
		b1.Material = "Neon"
1330
        table.insert(memedon, b1)
1331
      end
1332
      local num = 0
1333
      repeat
1334
        swait()
1335
        num = num % 6 + 1
1336
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1337
      until bep == false
1338
      for i = 1, #memedon do
1339
        swait()
1340
        memedon[i]:Destroy()
1341
      end
1342
    end))
1343
  end
1344
  local de = mouse.KeyUp:connect(function(key)
1345
    if key == "y" then
1346
      bep = false
1347
    end
1348
  end)
1349
  blur(rightarm)
1350
  blur(leftarm)
1351
local mudododo = Instance.new("Sound")
1352
  mudododo.Volume = 7.5
1353
  mudododo.SoundId = "rbxassetid://791374350"
1354
  mudododo.Looped = true
1355
  mudododo.Parent = hrp
1356
  mudododo:Play()
1357
  repeat
1358
    for _ = 1, 2 do
1359
      swait()
1360
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1361
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1362
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1363
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1364
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1365
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1366
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1367
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1368
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1369
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1370
    end
1371
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1372
    for _ = 1, 2 do
1373
      swait()
1374
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1375
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1376
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1377
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1378
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1379
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1380
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1381
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1382
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1383
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1384
    end
1385
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1386
    for _ = 1, 2 do
1387
      swait()
1388
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1389
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1390
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1391
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1392
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1393
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1394
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1395
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1396
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1397
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1398
    end
1399
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1400
    for _ = 1, 2 do
1401
      swait()
1402
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1403
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1404
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1405
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1406
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1407
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1408
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1409
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1410
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1411
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1412
    end
1413
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1414
  until bep == false or 0 >= human.Health
1415
  de:Disconnect()
1416
mudododo:Stop()
1417
  wryy:Play()
1418
  for _ = 1, 6 do
1419
    swait()
1420
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1421
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1422
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1423
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1424
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1425
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1426
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1427
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1428
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1429
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1430
  end
1431
  for _ = 1, 7 do
1432
    swait()
1433
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1434
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1435
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1436
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1437
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1438
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1439
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1440
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1441
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1442
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1443
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1444
  end
1445
  swait(5)
1446
  wherto = hrp
1447
mudododo:Destroy()
1448
  addcfr = cf(-2, 1, 2)
1449
  activu = false
1450
end
1451
function MUDAAA()
1452
  if selected == false or activu == true then
1453
    return
1454
  end
1455
  if appeared == false then
1456
    standappear(thenoob)
1457
    wherto = hrp
1458
    addcfr = cf(0, 0, -3.5)
1459
  end
1460
  wryyy:Stop()
1461
  local bep = true
1462
  activu = true
1463
  wherto = hrp
1464
  addcfr = cf(0, 0, -3.5)
1465
  local function blur(limb)
1466
    coroutine.resume(coroutine.create(function()
1467
      local memedon = {}
1468
      for i = 1, 6 do
1469
        local b1 = Instance.new("Part")
1470
        nooutline(b1)
1471
        b1.Size = Vector3.new(1, 2, 1)
1472
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1473
        b1.CanCollide = false
1474
        b1.BrickColor = limb.BrickColor
1475
        b1.Anchored = true
1476
        b1.Transparency = 0.5
1477
        b1.Locked = true
1478
        b1.Parent = modz
1479
		b1.Material = "Neon"
1480
        table.insert(memedon, b1)
1481
      end
1482
      local num = 0
1483
      repeat
1484
        swait()
1485
        num = num % 6 + 1
1486
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1487
      until bep == false
1488
      for i = 1, #memedon do
1489
        swait()
1490
        memedon[i]:Destroy()
1491
      end
1492
    end))
1493
  end
1494
  local de = mouse.KeyUp:connect(function(key)
1495
    if key == "t" then
1496
      bep = false
1497
    end
1498
  end)
1499
  blur(rightleg)
1500
local mudodododo = Instance.new("Sound")
1501
  mudodododo.Volume = 7.5
1502
  mudodododo.SoundId = "rbxassetid://791374350"
1503
  mudodododo.Looped = true
1504
  mudodododo.Parent = hrp
1505
  mudodododo:Play()
1506
  repeat
1507
    for _ = 1, 2 do
1508
      swait()
1509
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
1510
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1511
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1512
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1513
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1514
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1515
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1516-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1516+
1517
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1518
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1519
    end
1520
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1521
    for _ = 1, 2 do
1522
      swait()
1523
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
1524
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1525
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1526
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1527
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1528
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1529
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1530-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1530+
1531
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1532
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1533
    end
1534
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1535
    for _ = 1, 2 do
1536
      swait()
1537
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
1538
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1539
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1540
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1541
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1542
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1543
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1544-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1544+
1545
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1546
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1547
    end
1548
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1549
    for _ = 1, 2 do
1550
      swait()
1551
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
1552
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1553
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1554
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1555
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1556
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1557
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1558-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1558+
1559
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1560
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1561
    end
1562
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1563
  until bep == false or 0 >= human.Health
1564
  de:Disconnect()
1565
mudodododo:Stop()
1566
  wryyy:Play()
1567
  for _ = 1, 6 do
1568
      swait()
1569
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(45)), 0.85)
1570
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1571
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1572
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1573
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1574
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1575
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1576-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1576+
1577
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1578
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1579
    end
1580
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1581
    for _ = 1, 7 do
1582
      swait()
1583
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(45)), 0.85)
1584
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
1585
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
1586
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1587
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
1588
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1589
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1590-
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1590+
1591
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1592
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1593
    end
1594
    hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1595
  swait(5)
1596
  wherto = hrp
1597
mudodododo:Destroy()
1598
  addcfr = cf(-2, 1, 2)
1599
  activu = false
1600
end
1601
function cability()
1602
  if selected == false or activu == true then
1603
    return
1604
  end
1605
  if appeared == false then
1606
    standappear(thenoob)
1607
    wherto = hrp
1608
    addcfr = cf(0, 0, -3.75)
1609
  end
1610
  activu = true
1611
  wherto = hrp
1612
  addcfr = cf(0, 0, -3.5)
1613
  local ZAWRUA = Instance.new("Sound")
1614
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1615
  ZAWRUA.Volume = 3.5
1616
  ZAWRUA.Parent = hrp
1617
  ZAWRUA:Play()
1618
  game.Debris:AddItem(ZAWRUA, 2.5)
1619
  local wate = Instance.new("Part")
1620
  nooutline(wate)
1621
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1622
  wate.Material = "Neon"
1623
  wate.Transparency = 1
1624
  wate.BrickColor = BrickColor.new("New Yeller")
1625
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1626
  wate.Anchored = true
1627
  wate.CanCollide = false
1628
  wate.Parent = modz
1629
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1630
  coroutine.resume(coroutine.create(function()
1631
    repeat
1632
      swait()
1633
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1634
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1635
    until not wate
1636
  end))
1637
  coroutine.resume(coroutine.create(function()
1638
    local pt = {}
1639
    for _ = 1, 10 do
1640
      local wp = Instance.new("Part")
1641
      nooutline(wp)
1642
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1643
      wp.Material = "Neon"
1644
      wp.Transparency = 1
1645
      wp.BrickColor = BrickColor.new("New Yeller")
1646
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1647
      wp.Anchored = true
1648
      wp.CanCollide = false
1649
      wp.Parent = modz
1650
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1651
      table.insert(pt, wp)
1652
      table.insert(pt, wmz)
1653
    end
1654
    for m = 1, 45 do
1655
      swait()
1656
      for _, hey in pairs(pt) do
1657
        if hey.ClassName == "SpecialMesh" then
1658
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1659
        elseif hey.ClassName == "Part" then
1660
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1661
          hey.Transparency = hey.Transparency - 0.015
1662
        end
1663
      end
1664
    end
1665
    for m = 45, 50 do
1666
      swait()
1667
      for _, hey in pairs(pt) do
1668
        if hey.ClassName == "SpecialMesh" then
1669
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1670
        elseif hey.ClassName == "Part" then
1671
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1672
          hey.Transparency = hey.Transparency + 0.2
1673
        end
1674
      end
1675
    end
1676
    for _, AAA in pairs(pt) do
1677
      if AAA.ClassName == "Part" then
1678
        AAA:Destroy()
1679
      end
1680
    end
1681
  end))
1682
  for _ = 1, 50 do
1683
    swait()
1684
    wmesh.Scale = Vector3.new(9, 9, 9)
1685
    wate.Transparency = wate.Transparency - 0.008
1686
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1687
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1688
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1689
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1690
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1691
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1692
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1693
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1694
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1695
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1696
  end
1697
  local pooo = Instance.new("Sound")
1698
  pooo.SoundId = "rbxassetid://0"
1699
  pooo.Volume = 3
1700
  pooo.Parent = hrp
1701
  pooo:Play()
1702
  game.Debris:AddItem(pooo, 2.5)
1703
  for _ = 1, 1 do
1704
    swait()
1705
    wate.Transparency = wate.Transparency + 0.15
1706
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1707
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1708
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1709
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1710
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1711
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1712
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1713
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1714
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1715
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1716
  end
1717
  local swoo = Instance.new("Part")
1718
  nooutline(swoo)
1719
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1720
  swoo.Material = "Neon"
1721
  swoo.Transparency = 0.2
1722
  swoo.BrickColor = BrickColor.new("New Yeller")
1723
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1724
  swoo.Anchored = true
1725
  swoo.CanCollide = false
1726
  swoo.Parent = modz
1727
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1728
  local pli = Instance.new("PointLight")
1729
  pli.Brightness = 2
1730
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1731
  pli.Range = 10
1732
  pli.Shadows = true
1733
  pli.Parent = swoo
1734
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1735
  for _ = 1, 10 do
1736
    swait()
1737
    wate.Transparency = wate.Transparency + 0.05
1738
    swoo.Transparency = swoo.Transparency + 0.075
1739
    pli.Range = pli.Range - 1
1740
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1741
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1742
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1743
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1744
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1745
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1746
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1747
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1748
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1749
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1750
  end
1751
  wate:Destroy()
1752
  swoo:Destroy()
1753
  pli:Destroy()
1754
  swait(15)
1755
  wherto = hrp
1756
  addcfr = cf(-2, 1, 2)
1757
  activu = false
1758
end
1759
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1760
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1761
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1762
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1763
function THEBEST()
1764
  if selected == false or activu == true or appeared == true or POSU == true then
1765
    return
1766
  end
1767
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1768
  local dipperrot
1769
  if dipperhat then
1770
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1771
  end
1772
  activu = true
1773
  POSU = true
1774
  cam.CameraType = "Scriptable"
1775
  chr.PrimaryPart = hrp
1776
  human.WalkSpeed = 0
1777
  human:SetStateEnabled(3, false)
1778
  local actmus1 = Instance.new("Sound")
1779
  actmus1.SoundId = "rbxassetid://188959462"
1780
  actmus1.Volume = 1.5
1781
  actmus1.RollOffMode = 1
1782
  actmus1.TimePosition = 0
1783
  actmus1.Parent = cam
1784
  local actmus2 = Instance.new("Sound")
1785
  actmus2.SoundId = "rbxassetid://188959462"
1786
  actmus2.Volume = 1.5
1787
  actmus2.RollOffMode = 1
1788
  actmus2.TimePosition = 0
1789
  actmus2.Parent = hrp
1790
  actmus1:Play()
1791
  actmus2:Play()
1792
  local mus1 = Instance.new("Sound")
1793
  mus1.SoundId = "rbxassetid://616594208"
1794
  mus1.Volume = 1.25
1795
  mus1.TimePosition = 0.45
1796
  mus1.Parent = cam
1797
  local mus2 = Instance.new("Sound")
1798
  mus2.SoundId = "rbxassetid://616594208"
1799
  mus2.Volume = 1.25
1800
  mus2.TimePosition = 0.45
1801
  mus2.Parent = hrp
1802
  local zawarudoda = Instance.new("Sound")
1803
  zawarudoda.SoundId = "rbxassetid://616576400"
1804
  zawarudoda.Volume = 2
1805
  zawarudoda.TimePosition = 0.3
1806
  zawarudoda.Parent = hrp
1807
  mus1:Play()
1808
  mus2:Play()
1809
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1810
  local regface = hed.face.Texture
1811
  local whogothit, bodyvel
1812
  local function checkhit(partoz, magn)
1813
    for _, guy in pairs(workspace:GetChildren()) do
1814
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1815
        whogothit = guy
1816
        guy:FindFirstChild("Humanoid").PlatformStand = true
1817
        do
1818
          local derp = Instance.new("BodyPosition")
1819
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1820
          derp.P = 8000
1821
          derp.D = 500
1822
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1823
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1824
          bodyvel = derp
1825
          local derp2 = Instance.new("BodyAngularVelocity")
1826
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1827
          derp2.P = 8000
1828
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1829
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1830
          delay(0.1, function()
1831
            derp2:Destroy()
1832
          end)
1833
          bodyvel = derp
1834
        end
1835
      end
1836
    end
1837
  end
1838
  coroutine.resume(coroutine.create(function()
1839
    for _ = 1, 25 do
1840
      swait()
1841
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1842
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1843
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1844
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1845
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1846
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1847
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1848
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1849
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1850
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1851
    end
1852
    for _ = 1, 20 do
1853
      swait()
1854
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1855
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1856
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1857
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1858
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1859
      if dipperhat then
1860
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1861
      end
1862
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1863
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1864
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1865
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1866
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1867
    end
1868
  end))
1869
  repeat
1870
    swait()
1871
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1872
  until mus1.TimePosition > 2.9
1873
  mus1:Pause()
1874
  mus2:Pause()
1875
  zawarudoda:Play()
1876
  coroutine.resume(coroutine.create(function()
1877
    for _ = 1, 7 do
1878
      swait()
1879
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1880
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1881
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1882
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1883
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1884
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1885
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1886
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1887
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1888
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1889
    end
1890
    for _ = 1, 16 do
1891
      swait()
1892
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1893
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1894
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1895
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1896
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1897
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1898
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1899
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1900
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1901
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1902
    end
1903
  end))
1904
  repeat
1905
    swait()
1906
  until zawarudoda.TimePosition > 1.4
1907
  zawarudoda:Pause()
1908
  activu = false
1909
  standappear(thenoob)
1910
  wherto = hrp
1911
  addcfr = cf(3, 0.25, -1.5)
1912
  activu = true
1913
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1914
  for _ = 1, 10 do
1915
    swait()
1916
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1917
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1918
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1919
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1920
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1921
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1922
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1923
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1924
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1925
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1926
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1927
  end
1928
  wherto = hrp
1929
  addcfr = cf(-3, 0.25, -1.5)
1930
  for _ = 1, 25 do
1931
    swait()
1932
    checkhit(rightarm, 3)
1933
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1934
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1935
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1936
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1937
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1938
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1939
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1940
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1941
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1942
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1943
  end
1944
  if whogothit then
1945
    print("derp")
1946
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1947
    local laugo = Instance.new("Sound")
1948
    laugo.SoundId = "rbxassetid://291088606"
1949
    laugo.Volume = 1.5
1950
    laugo.Parent = hrp
1951
    game.Debris:AddItem(laugo, 2.5)
1952
    laugo:Play()
1953
    local sda = 0
1954
    local chn = 2
1955
    local cs = math.cos
1956
    for D = 1, 60 do
1957
      swait()
1958
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1959
      sda = sda + chn
1960
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1961
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1962
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1963
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1964
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1965
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1966
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1967
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1968
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1969
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1970
    end
1971
    hed.face.Texture = "rbxassetid://176777497"
1972
    mus1.TimePosition = 2.75
1973
    mus1:Play()
1974
    for C = 1, 30 do
1975
      swait()
1976
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1977
      sda = sda + chn
1978
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1979
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1980
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1981
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1982
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1983
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1984
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1985
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1986
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1987
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1988
    end
1989
    for _ = 1, 5 do
1990
      swait()
1991
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1992
      sda = sda + chn
1993
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1994
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1995
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1996
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1997
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1998
      if dipperhat then
1999
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2000
      end
2001
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2002
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2003
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2004
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2005
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2006
    end
2007
    wait(2)
2008
  elseif whogothit == nil then
2009
    print("noderp")
2010
  end
2011
  human:SetStateEnabled(3, true)
2012
  activu = false
2013
  standappear(thenoob)
2014
  activu = true
2015
  if dipperhat then
2016
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2017
  end
2018
  actmus1:Destroy()
2019
  actmus2:Destroy()
2020
  bast:Play()
2021
  if bodyvel then
2022
    bodyvel:Destroy()
2023
  end
2024
  cam.CameraType = "Custom"
2025
  hed.face.Texture = regface
2026
  chr.PrimaryPart = head
2027
  human.WalkSpeed = 25
2028
  activu = false
2029
  POSU = false
2030
end
2031
function hito(partoz, magn, dmg, debtim, bodyfdire)
2032
  for _, guy in pairs(workspace:GetChildren()) do
2033
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2034
      do
2035
        local humz = guy:FindFirstChild("Humanoid")
2036
        local horp = guy:FindFirstChild("HumanoidRootPart")
2037
        TakeDamage(humz, dmg)
2038
        local db = Instance.new("StringValue")
2039
        db.Name = "alabo"
2040
        db.Parent = horp
2041
        delay(debtim, function()
2042
          db:Destroy()
2043
        end)
2044
        local b = Instance.new("Part")
2045
        nooutline(b)
2046
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2047
        b.Transparency = 0.25
2048
        b.Anchored = true
2049
        b.CanCollide = false
2050
        b.BrickColor = BrickColor.new("New Yeller")
2051
        b.Locked = true
2052
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2053
        b.Parent = modz
2054
        b.Material = "Neon"
2055
        local c = Instance.new("SpecialMesh")
2056
        c.MeshType = "Sphere"
2057
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2058
        c.Parent = b
2059
        game.Debris:AddItem(b, 1)
2060
        if bodyfdire then
2061
          local boopyve = Instance.new("BodyVelocity")
2062
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2063
          boopyve.P = math.huge
2064
          boopyve.Velocity = bodyfdire * 1.25
2065
          boopyve.Parent = horp
2066
          game.Debris:AddItem(boopyve, debtim)
2067
        end
2068
        local bet = Instance.new("Sound")
2069
        bet.Pitch = rd2(9, 11) / 10
2070
        bet.Volume = rd2(12, 14) / 10
2071
        bet.SoundId = "rbxassetid://165604684"
2072
        bet.Parent = b
2073
        bet:Play()
2074
        coroutine.resume(coroutine.create(function()
2075
          for _ = 1, 5 do
2076
            swait()
2077
            b.Transparency = b.Transparency + 0.15
2078
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2079
          end
2080
        end))
2081
      end
2082
    end
2083
  end
2084
end
2085
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2086
  for _, guy in pairs(workspace:GetChildren()) do
2087
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2088
      do
2089
        local humz = guy:FindFirstChild("Humanoid")
2090
        local horp = guy:FindFirstChild("HumanoidRootPart")
2091
        TakeDamage(humz, -dmg)
2092
		if humz.Health >= humz.MaxHealth then
2093
			humz.Health = humz.MaxHealth
2094
		end
2095
        local db = Instance.new("StringValue")
2096
        db.Name = "alabo"
2097
        db.Parent = horp
2098
        delay(debtim, function()
2099
          db:Destroy()
2100
        end)
2101
        local b = Instance.new("Part")
2102
        nooutline(b)
2103
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2104
        b.Transparency = 0.25
2105
        b.Anchored = true
2106
        b.CanCollide = false
2107
        b.BrickColor = BrickColor.new("Lime green")
2108
        b.Locked = true
2109
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2110
        b.Parent = modz
2111
        b.Material = "Neon"
2112
        local c = Instance.new("SpecialMesh")
2113
        c.MeshType = "Sphere"
2114
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2115
        c.Parent = b
2116
        game.Debris:AddItem(b, 1)
2117
        if bodyfdire then
2118
          local boopyve = Instance.new("BodyVelocity")
2119
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2120
          boopyve.P = math.huge
2121
          boopyve.Velocity = bodyfdire * 1.25
2122
          boopyve.Parent = horp
2123
          game.Debris:AddItem(boopyve, debtim)
2124
        end
2125
        local bet = Instance.new("Sound")
2126
        bet.Pitch = rd2(9, 11) / 10
2127
        bet.Volume = rd2(12, 14) / 10
2128
        bet.SoundId = "rbxassetid://165604684"
2129
        bet.Parent = b
2130
        bet:Play()
2131
        coroutine.resume(coroutine.create(function()
2132
          for _ = 1, 5 do
2133
            swait()
2134
            b.Transparency = b.Transparency + 0.15
2135
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2136
          end
2137
        end))
2138
      end
2139
    end
2140
  end
2141
end
2142
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2143
  for _, guy in pairs(workspace:GetChildren()) do
2144
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2145
      do
2146
        local humz = guy:FindFirstChild("Humanoid")
2147
        local horp = guy:FindFirstChild("HumanoidRootPart")
2148
        TakeDamage(humz, dmg)
2149
        local db = Instance.new("StringValue")
2150
        db.Name = "alabo"
2151
        db.Parent = horp
2152
        delay(debtim, function()
2153
          db:Destroy()
2154
        end)
2155
        local b = Instance.new("Part")
2156
        nooutline(b)
2157
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2158
        b.Transparency = 0.25
2159
        b.Anchored = true
2160
        b.CanCollide = false
2161
        b.BrickColor = BrickColor.new("New Yeller")
2162
        b.Locked = true
2163
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2164
        b.Parent = modz
2165
        b.Material = "Neon"
2166
        local c = Instance.new("SpecialMesh")
2167
        c.MeshType = "Sphere"
2168
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2169
        c.Parent = b
2170
        game.Debris:AddItem(b, 1)
2171
        if bodyfdire then
2172
          local boopyve = Instance.new("BodyVelocity")
2173
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2174
          boopyve.P = math.huge
2175
          boopyve.Velocity = bodyfdire * 2
2176
          boopyve.Parent = horp
2177
          game.Debris:AddItem(boopyve, debtim)
2178
        end
2179
        local bet = Instance.new("Sound")
2180
        bet.Pitch = rd2(9, 11) / 10
2181
        bet.Volume = rd2(12, 14) / 10
2182
        bet.SoundId = "rbxassetid://165604684"
2183
        bet.Parent = b
2184
        bet:Play()
2185
        coroutine.resume(coroutine.create(function()
2186
          for _ = 1, 5 do
2187
            swait()
2188
            b.Transparency = b.Transparency + 0.15
2189
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2190
          end
2191
        end))
2192
      end
2193
    end
2194
  end
2195
end
2196
mouse.KeyDown:connect(function(key)
2197
  if human.Health <= 0 then
2198
    return
2199
  end
2200
  if key == "f" then
2201
    standappear(thenoob)
2202
  end
2203
  if key == "r" then
2204
    MUDA()
2205
  end
2206
  if key == "y" then
2207
    MUDAA()
2208
  end
2209
  if key == "t" then
2210
	MUDAAA()
2211
end
2212
  if key == "e" then
2213
    block()
2214
  end
2215
  if key == "v" then
2216
    cability()
2217
  end
2218
  if key == "m" and plr.UserId then
2219
    THEBEST()
2220
  end
2221
  if key == "j" then
2222
    THREATENING()
2223
  end
2224
  if key == "h" then
2225
    stoptime()
2226
  end
2227
  if key == "k" then
2228
    konodioda:Play()
2229
	else konodioda:Stop()
2230
  end
2231
  if key == "l" then
2232
    bast:Play()
2233
	else bast:Stop()
2234
  end
2235
  if key == ";" then
2236
    zaworld:Play()
2237
	else zaworld:Stop()
2238
  end
2239
end)
2240
tool.Equipped:connect(function()
2241
  selected = true
2242
end)
2243
tool.Unequipped:connect(function()
2244
  selected = false
2245
end)
2246
sine = 0
2247
charge = 1
2248
cos = math.cos
2249
game:GetService("RunService").RenderStepped:connect(function()
2250
  if POSU == false then
2251
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2252
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2253
    local checkstate = human:GetState()
2254
    if checkstate.Value == 13 then
2255
      animpose = "Sitting"
2256
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2257
      animpose = "Jumping"
2258
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2259
      animpose = "Falling"
2260
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2261
      animpose = "Idle"
2262
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2263
      animpose = "Walking"
2264
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2265
      animpose = "TooFast"
2266
    end
2267
    if animpose == "Idle" then
2268
      sine = sine + charge
2269
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2270
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2271
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2272
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2273
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2274
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2275
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2276
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2277
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2278
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2279
    end
2280
    if animpose == "Walking" then
2281
      sine = sine + charge
2282
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2283
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2284
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2285
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2286
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2287
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2288
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2289
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2290
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2291
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2292
    end
2293
    if animpose == "Jumping" then
2294
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2295
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2296
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2297
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2298
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2299
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2300
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2301
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2302
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2303
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2304
    end
2305
    if animpose == "Falling" then
2306
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2307
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2308
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2309
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2310
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2311
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2312
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2313
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2314
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2315
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2316
    end
2317
    if animpose == "TooFast" then
2318
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2319
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2320
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2321
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2322
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2323
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2324
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2325
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2326
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2327
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2328
    end
2329
    if animpose == "Sitting" then
2330
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2331
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2332
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2333
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2334
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2335
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2336
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2337
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2338
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2339
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2340
    end
2341
  end
2342
  if appeared == false and activu == false then
2343
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2344
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2345
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2346
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2347
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2348
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2349
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2350
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2351
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2352
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2353
  elseif appeared == true and activu == false then
2354
    sine = sine + charge
2355
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2356
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2357
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2358
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2359
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2360
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2361
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2362
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2363
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2364
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2365
  end
2366
end)
2367
function dispose()
2368
  for i, v in pairs(getfenv(0)) do
2369
    v = nil
2370
  end
2371
  error = nil
2372
  print = nil
2373
  warn = nil
2374
end
2375
human.Died:connect(dispose)
2376
chr.Changed:connect(function()
2377
  if chr.Parent == nil then
2378
    dispose()
2379
  end
2380
end)
2381
local p = game.Players.LocalPlayer
2382
local char = p.Character
2383
local hed = char.Head
2384
local LocalPlayer = p
2385
2386
local Player = game.Players.localPlayer
2387
local Character = p.Character
2388
local LeftArm2 = Character["Left Arm"]
2389
local RightArm2 = Character["Right Arm"]
2390
local LeftLeg2 = Character["Left Leg"]
2391
local RightLeg2 = Character["Right Leg"]
2392
local Head2 = Character.Head
2393
local Torso2 = Character.Torso
2394
2395
--created by SoldierJoao
2396
--Credits to metabee for the knives edit
2397
cut = Instance.new("Sound", Character)
2398
cut.SoundId = "https://www.roblox.com/asset/?id=0"
2399
cut.Volume = 1.5
2400
thri = Instance.new("Sound", Character)
2401
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
2402
thri.Volume = 2.5
2403
WRY = Instance.new("Sound", Character)
2404
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
2405
WRY.Volume = 5
2406
2407
local Players=game:service'Players'
2408
local Player=Players.LocalPlayer
2409
local Mouse=Player:GetMouse''
2410
local RenderStepped=game:service'RunService'.RenderStepped
2411
2412
local MeshId='http://www.roblox.com/asset?id=202083123'
2413
local TextureId='http://www.roblox.com/asset/?id=189436355'
2414
2415
2416
local QHold=false
2417
local EHold=false
2418
2419
Mouse.KeyDown:connect(function(k)
2420
local Key=k:lower''
2421
if Key=='q'then
2422
QHold=true
2423
elseif Key=='e'then
2424
EHold=true
2425
end
2426
end)
2427
2428
Mouse.KeyUp:connect(function(k)
2429
local Key=k:lower''
2430
if Key=='q'then
2431
QHold=false
2432
elseif Key=='e'then
2433
EHold=false
2434
end
2435
end)
2436
2437
coroutine.wrap(function()
2438
RenderStepped:connect(function()
2439
if QHold then
2440
if BeeSpeed>0 then
2441
BeeSpeed=BeeSpeed-1
2442
end
2443
elseif EHold then
2444
BeeSpeed=BeeSpeed+1
2445
end
2446
end)
2447
end)()
2448
2449
2450
2451
2452
mse = Player:GetMouse()
2453
2454
sound2 = Instance.new("Sound", Character)
2455
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2456
sound2.Volume = 2.5
2457
sound4 = Instance.new("Sound", Character)
2458
sound4.SoundId = "https://www.roblox.com/asset/?id=257346558"
2459
sound4.Volume = 5
2460
TSTheme = Instance.new("Sound", Character)
2461
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
2462
TSTheme.Volume = 2
2463
TSTheme.Looped = true
2464
canworld = true
2465
mse.KeyDown:connect(function(key)
2466
	key = key:lower()
2467
	if key == "g" then
2468
                sound4:Play()
2469
		if canworld == false then return end
2470
		if canworld then
2471
		canworld = false
2472
		TSTheme:Play()
2473
2474
		local function spawnpart()
2475
		sphere = Instance.new("Part")
2476
		--game.Debris:AddItem(sphere,3)
2477
		local sm = Instance.new("SpecialMesh", sphere)
2478
		sm.MeshType = "Sphere"
2479
		sphere.Transparency = 0.5
2480
		sphere.Anchored = true
2481
		sphere.CanCollide = false
2482
		sphere.Material = "Neon"
2483
		sphere.BrickColor = BrickColor.new("Black")
2484
		end
2485
		
2486
		local function weld(lol)
2487
			local weld = Instance.new("Weld", Player.Character.Torso)
2488
			weld.Part0 = Player.Character.Torso
2489
			weld.Part1 = lol
2490
			weld.C0 = Player.Character.Torso.CFrame:inverse()
2491
			weld.C1 = lol.CFrame:inverse()
2492
		end
2493
		wait()
2494
		spawnpart()
2495
			for i, v in pairs(game.Players:GetChildren()) do
2496
			t = v.Character:FindFirstChild("Torso")
2497
			if t then
2498
				t.Anchored = true
2499
				Player.Character:FindFirstChild("Torso").Anchored = false
2500
			end
2501
			RA = v.Character:FindFirstChild("Right Arm")
2502
			if RA then
2503
				RA.Anchored = true
2504
				Player.Character:FindFirstChild("Right Arm").Anchored = false
2505
			end
2506
			LA = v.Character:FindFirstChild("Left Arm")
2507
			if LA then
2508
				LA.Anchored = true
2509
				Player.Character:FindFirstChild("Left Arm").Anchored = false
2510
			end
2511
			RL = v.Character:FindFirstChild("Right Leg")
2512
			if RL then
2513
				RL.Anchored = true
2514
				Player.Character:FindFirstChild("Right Leg").Anchored = false
2515
			end
2516
			LL = v.Character:FindFirstChild("Left Leg")
2517
			if LL then
2518
				LL.Anchored = true
2519
				Player.Character:FindFirstChild("Left Leg").Anchored = false
2520
			end
2521
			end
2522
			
2523
			        game.Lighting.TimeOfDay="00:00:00"
2524
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2525
wait(0.1)
2526
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2527
wait(0.1)
2528
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2529
wait(0.1)
2530
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2531
wait(0.1)
2532
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
2533
2534
		weld(sphere)
2535
		sphere.Parent = Character.Torso
2536
		for i = 1,3 do
2537
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
2538
			wait()
2539
			end
2540
wait()
2541
                        sphere:Destroy()
2542
BeeSpeed = 0
2543
		end
2544
	end
2545
end
2546
)
2547
if canworld == false then
2548
	wait(9)
2549
	canworld = true
2550
end
2551
2552
mse.KeyDown:connect(function(key)
2553
	key = key:lower()
2554
	if key == "h" then
2555
canworld = true
2556
		sound2:Play()
2557
wait()
2558
2559
		for i, v in pairs(game.Players:GetChildren()) do
2560
		t = v.Character:FindFirstChild("Torso")
2561
			if t then
2562
				t.Anchored = false
2563
			end
2564
			RA = v.Character:FindFirstChild("Right Arm")
2565
			if RA then
2566
				RA.Anchored = false
2567
			end
2568
			LA = v.Character:FindFirstChild("Left Arm")
2569
			if LA then
2570
				LA.Anchored = false
2571
			end
2572
			RL = v.Character:FindFirstChild("Right Leg")
2573
			if RL then
2574
				RL.Anchored = false
2575
			end
2576
			LL = v.Character:FindFirstChild("Left Leg")
2577
			if LL then
2578
				LL.Anchored = false
2579
			end
2580
		end
2581
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2582
wait(0.1)
2583
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2584
wait(0.1)
2585
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2586
wait(0.1)
2587
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2588
 
2589
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2590
        game.Lighting.TimeOfDay="15:00:00"
2591
BeeSpeed = 100
2592
TSTheme:Stop()
2593
end
2594
end)