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1 | General Emulator Info: | |
2 | - | - Options > configure controller plugin to set controls |
2 | + | - Don't update emulators when prompted!!! |
3 | - | - File > Refresh ROM list after putting ROM in Games folder |
3 | + | - Options > controller settings to set controls |
4 | - | - Shouldn't need to touch any settings beyond controls |
4 | + | - Both players must use Port 1 |
5 | - Deadzone value of 5 recommended for most analog sticks | |
6 | - | Host must enable port forwarding for four-digit TCP/UDP port of your choosing: |
6 | + | - If emulating a Gamecube controller, all Wii remote options must be disabled and set to none |
7 | - Vice-versa for Wii remotes | |
8 | - If emulating a sideways Wii remote, both players must configure identical controls for Wii remote 1 AND 2 | |
9 | - If emulating a classic controller, both players must do really annoying stuff for Wii remote 1 AND 2: | |
10 | - Enable Classic extension on General and Options tab | |
11 | - | - If for some reason neither of you can port forward, we will give you a different game on a different platform. |
11 | + | - Set identical controls on Extension tab |
12 | - Config > Paths to set filepath | |
13 | - | Hosting/joining: |
13 | + | - Refresh to display ISO in main emulator window |
14 | - | - Right-click game in main emulator window > Play Game |
14 | + | - Launch game once prior to connecting via netplay |
15 | - | - Follow provided instructions and commands |
15 | + | - If you can't get the game to launch or it immediately desyncs, click Config button and enable Dual Core |
16 | - | - Host uses /server command, connector uses /connect command |
16 | + | - Only try this when needed, enabling it may break games that normally work with it disabled |
17 | - | - Recommended lag is 4 for east coast vs west coast (increase/decrease as needed) |
17 | + | - If memory card data is provided with ISO, Tools > Memory Card Manager > Browser to load data |
18 | - | - Use four digit port |
18 | + | - If a .gci save file is provided, place the file here: |
19 | - | - Host = IP address |
19 | + | %Drive%:\Users%User%\Documents\Dolphin Emulator\GC\USA\Card A |
20 | ||
21 | - | *** If you are unable to host or connect and are using Windows, verify this setting is correct: https://i.imgur.com/jGRCUKi.png *** |
21 | + | Shouldn't need to touch any other settings beyond controls |
22 | ||
23 | ||
24 | Host ideally enable port forwarding for four-digit TCP/UDP port of your choosing: | |
25 | - Ask us for help if needed. | |
26 | - If you are unable to access your router settings or are unfamiliar with port forwarding, download UPnP Wizard: | |
27 | - https://www.xldevelopment.net/upnpwiz.php | |
28 | - If for some reason you can't port forward by either means, your opponent should attempt to host. | |
29 | - If for some reason neither of you can port forward, you can try using the traversal server, though it may be slightly | |
30 | less stable. | |
31 | - If for some reason the traversal server isn't working, we will give you a different game on a different platform. | |
32 | ||
33 | Hosting: | |
34 | - Tools > Start Netplay > Direct Connection | |
35 | - use Traversal if neither player can port forward | |
36 | - Set port, Host | |
37 | - Recommended buffer is 6 for east coast vs west coast (increase/decrease as needed) | |
38 | ||
39 | Joining: | |
40 | - - Tools > Start Netplay > Connect with host's IP and port |