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| 1 | ----------------------- | |
| 2 | --WhAT ANOTHER ONE v1.6????????!-- | |
| 3 | ------------------------------------------------------- | |
| 4 | --A script By makhail07 | |
| 5 | ||
| 6 | --The Other Edit by 2003boobear | |
| 7 | ||
| 8 | --By ExplosiveDaniel or Sammylad298 | |
| 9 | ||
| 10 | ||
| 11 | --http://sss.lnhis.cninxhtwifuu.lnhtr.se2.gsr.awhoer.net/attachments/424766294303309844/424769047436197888/e41a6cbd-23cb-4553-bd39-1338429743a7.png | |
| 12 | ------------------------------------------------------- | |
| 13 | ||
| 14 | local FavIDs = {
| |
| 15 | 340106355, --Nefl Crystals | |
| 16 | 927529620, --Dimension | |
| 17 | 876981900, --Fantasy | |
| 18 | 398987889, --Ordinary Days | |
| 19 | 1117396305, --Oh wait, it's you. | |
| 20 | 885996042, --Action Winter Journey | |
| 21 | 919231299, --Sprawling Idiot Effigy | |
| 22 | 743466274, --Good Day Sunshine | |
| 23 | 727411183, --Knife Fight | |
| 24 | 1402748531, --The Earth Is Counting On You! | |
| 25 | 595230126 --Robot Language | |
| 26 | } | |
| 27 | ||
| 28 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 29 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 30 | do | |
| 31 | print("FE Compatibility code by Mokiros")
| |
| 32 | - | Player = game:GetService("Players").LocalPlayer
|
| 32 | + | script.Parent = Player.Character |
| 33 | ||
| 34 | --RemoteEvent for communicating | |
| 35 | local Event = Instance.new("RemoteEvent")
| |
| 36 | Event.Name = "UserInput_Event" | |
| 37 | ||
| 38 | --Fake event to make stuff like Mouse.KeyDown work | |
| 39 | local function fakeEvent() | |
| 40 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 41 | t.connect = t.Connect | |
| 42 | return t | |
| 43 | end | |
| 44 | ||
| 45 | --Creating fake input objects with fake variables | |
| 46 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 47 | - | Mouse = Player:GetMouse() |
| 47 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 48 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 49 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 50 | end} | |
| 51 | --Merged 2 functions into one by checking amount of arguments | |
| 52 | CAS.UnbindAction = CAS.BindAction | |
| 53 | ||
| 54 | --This function will trigger the events that have been :Connect()'ed | |
| 55 | local function te(self,ev,...) | |
| 56 | local t = m[ev] | |
| 57 | if t and t._fakeEvent and t.Function then | |
| 58 | t.Function(...) | |
| 59 | end | |
| 60 | end | |
| 61 | m.TrigEvent = te | |
| 62 | UIS.TrigEvent = te | |
| 63 | ||
| 64 | Event.OnServerEvent:Connect(function(plr,io) | |
| 65 | if plr~=Player then return end | |
| 66 | if io.isMouse then | |
| 67 | m.Target = io.Target | |
| 68 | m.Hit = io.Hit | |
| 69 | else | |
| 70 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 71 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 72 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 73 | end | |
| 74 | for _,t in pairs(CAS.Actions) do | |
| 75 | for _,k in pairs(t.Keys) do | |
| 76 | if k==io.KeyCode then | |
| 77 | t.Function(t.Name,io.UserInputState,io) | |
| 78 | end | |
| 79 | end | |
| 80 | end | |
| 81 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 82 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 83 | end | |
| 84 | end) | |
| 85 | Event.Parent = NLS([==[ | |
| 86 | local Player = game:GetService("Players").LocalPlayer
| |
| 87 | local Event = script:WaitForChild("UserInput_Event")
| |
| 88 | ||
| 89 | local UIS = game:GetService("UserInputService")
| |
| 90 | local input = function(io,a) | |
| 91 | if a then return end | |
| 92 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 93 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 94 | end | |
| 95 | UIS.InputBegan:Connect(input) | |
| 96 | UIS.InputEnded:Connect(input) | |
| 97 | ||
| 98 | local Mouse = Player:GetMouse() | |
| 99 | local h,t | |
| 100 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 101 | --If player is not moving their mouse, client won't fire events | |
| 102 | while wait(1/30) do | |
| 103 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 104 | h,t=Mouse.Hit,Mouse.Target | |
| 105 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 106 | end | |
| 107 | end]==],Player.Character) | |
| 108 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 109 | end | |
| 110 | ||
| 111 | --The reality of my life isn't real but a Universe -makhail07 | |
| 112 | wait() | |
| 113 | Player = owner | |
| 114 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 115 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 116 | local IN = Instance.new | |
| 117 | local Plrs = S.Players | |
| 118 | local plr = game:service'Players'.LocalPlayer | |
| 119 | local Plr = Plrs.LocalPlayer | |
| 120 | local Char = Plr.Character | |
| 121 | PlayerGui = Player.PlayerGui | |
| 122 | Cam = workspace.CurrentCamera | |
| 123 | Backpack = Player.Backpack | |
| 124 | repeat wait() until Player.Character | |
| 125 | Character = Player.Character | |
| 126 | repeat wait() until Player.Character:FindFirstChildOfClass("Humanoid")
| |
| 127 | Humanoid = Character:FindFirstChildOfClass("Humanoid")
| |
| 128 | ||
| 129 | RootPart = Character["HumanoidRootPart"] | |
| 130 | Torso = Character["Torso"] | |
| 131 | Head = Character["Head"] | |
| 132 | RightArm = Character["Right Arm"] | |
| 133 | LeftArm = Character["Left Arm"] | |
| 134 | RightLeg = Character["Right Leg"] | |
| 135 | LeftLeg = Character["Left Leg"] | |
| 136 | RootJoint = RootPart["RootJoint"] | |
| 137 | Neck = Torso["Neck"] | |
| 138 | RightShoulder = Torso["Right Shoulder"] | |
| 139 | LeftShoulder = Torso["Left Shoulder"] | |
| 140 | RightHip = Torso["Right Hip"] | |
| 141 | LeftHip = Torso["Left Hip"] | |
| 142 | ||
| 143 | IT = Instance.new | |
| 144 | CF = CFrame.new | |
| 145 | VT = Vector3.new | |
| 146 | RAD = math.rad | |
| 147 | C3 = Color3.new | |
| 148 | UD2 = UDim2.new | |
| 149 | BRICKC = BrickColor.new | |
| 150 | ANGLES = CFrame.Angles | |
| 151 | EULER = CFrame.fromEulerAnglesXYZ | |
| 152 | COS = math.cos | |
| 153 | ACOS = math.acos | |
| 154 | SIN = math.sin | |
| 155 | ASIN = math.asin | |
| 156 | ABS = math.abs | |
| 157 | MRANDOM = math.random | |
| 158 | FLOOR = math.floor | |
| 159 | Animation_Speed = 3 | |
| 160 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 161 | local Speed = 16 | |
| 162 | local COMBO = 1 | |
| 163 | local Rooted = false | |
| 164 | local SINE = 0 | |
| 165 | local KEYHOLD = false | |
| 166 | local CHANGE = 2 / Animation_Speed | |
| 167 | local WALKINGANIM = false | |
| 168 | pcall(function()char.LeftWing:destroy()end) | |
| 169 | pcall(function()char.Halo:destroy()end) | |
| 170 | local toggleTag = true | |
| 171 | local txt = Instance.new("BillboardGui", Head)
| |
| 172 | txt.Adornee = nil | |
| 173 | txt.Name = "NameDetect" | |
| 174 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
| 175 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
| 176 | local text = Instance.new("TextLabel", txt)
| |
| 177 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
| 178 | text.FontSize = "Size8" | |
| 179 | text.TextScaled = true | |
| 180 | text.TextTransparency = 0 | |
| 181 | text.BackgroundTransparency = 1 | |
| 182 | text.TextTransparency = 0 | |
| 183 | text.TextStrokeTransparency = 0 | |
| 184 | text.Font = "Fantasy" | |
| 185 | text.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 186 | text.TextColor3 = Color3.new(1,1,1) | |
| 187 | text.Text = "" | |
| 188 | plr = game:GetService("Players").LocalPlayer
| |
| 189 | char = plr.Character | |
| 190 | hum = char:FindFirstChildOfClass'Humanoid' | |
| 191 | local cam = game.Workspace.CurrentCamera | |
| 192 | local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
| |
| 193 | Camera = cam | |
| 194 | local CamInterrupt = false | |
| 195 | local TwoD = false | |
| 196 | local TargetInfo = {nil, nil}
| |
| 197 | cam.CameraType = "Custom" | |
| 198 | t = char.Torso | |
| 199 | h = char.Head | |
| 200 | ra = char["Right Arm"] | |
| 201 | la = char["Left Arm"] | |
| 202 | rl = char["Right Leg"] | |
| 203 | ll = char["Left Leg"] | |
| 204 | tors = char.Torso | |
| 205 | lleg = char["Left Leg"] | |
| 206 | root = char.HumanoidRootPart | |
| 207 | hed = char.Head | |
| 208 | rleg = char["Right Leg"] | |
| 209 | rarm = char["Right Arm"] | |
| 210 | larm = char["Left Arm"] | |
| 211 | radian = math.rad | |
| 212 | random = math.random | |
| 213 | Vec3 = Vector3.new | |
| 214 | Inst = Instance.new | |
| 215 | cFrame = CFrame.new | |
| 216 | Euler = CFrame.fromEulerAnglesXYZ | |
| 217 | vt = Vector3.new | |
| 218 | bc = BrickColor.new | |
| 219 | br = BrickColor.random | |
| 220 | it = Instance.new | |
| 221 | cf = CFrame.new | |
| 222 | local sine = 0 | |
| 223 | ||
| 224 | function chatfunc(text,color) | |
| 225 | local chat = coroutine.wrap(function() | |
| 226 | if char:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 227 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 228 | end | |
| 229 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 230 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 231 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 232 | naeeym2.Adornee = char.Head | |
| 233 | naeeym2.Name = "TalkingBillBoard" | |
| 234 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 235 | tecks2.BackgroundTransparency = 1 | |
| 236 | tecks2.BorderSizePixel = 0 | |
| 237 | tecks2.Text = "" | |
| 238 | tecks2.Font = "SciFi" | |
| 239 | tecks2.TextSize = 30 | |
| 240 | tecks2.TextStrokeTransparency = 0 | |
| 241 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 242 | tecks2.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 243 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 244 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 245 | tecks3.BackgroundTransparency = 1 | |
| 246 | tecks3.BorderSizePixel = 0 | |
| 247 | tecks3.Text = "" | |
| 248 | tecks3.Font = "SciFi" | |
| 249 | tecks3.TextSize = 30 | |
| 250 | tecks3.TextStrokeTransparency = 0 | |
| 251 | tecks3.TextColor3 = Color3.new(1,1,1) | |
| 252 | tecks3.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 253 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 254 | coroutine.resume(coroutine.create(function() | |
| 255 | while true do | |
| 256 | swait(1) | |
| 257 | if chaosmode == true then | |
| 258 | tecks2.TextColor3 = BrickColor.random().Color | |
| 259 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
| 260 | end | |
| 261 | if(glitchymode)then | |
| 262 | local val = math.random(1,255) | |
| 263 | local color = Color3.fromRGB(val,val,val) | |
| 264 | tecks2.TextColor3 = color | |
| 265 | tecks3.TextStrokeColor3 = color | |
| 266 | end | |
| 267 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
| 268 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
| 269 | tecks2.Rotation = math.random(-5,5) | |
| 270 | tecks3.Rotation = math.random(-5,5) | |
| 271 | end | |
| 272 | end)) | |
| 273 | for i = 1,string.len(text),1 do | |
| 274 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 275 | tecks2.Text = string.sub(text,1,i) | |
| 276 | tecks3.Text = string.sub(text,1,i) | |
| 277 | swait(1) | |
| 278 | end | |
| 279 | wait(1) | |
| 280 | local randomrot = math.random(1,2) | |
| 281 | if randomrot == 1 then | |
| 282 | for i = 1, 50 do | |
| 283 | swait() | |
| 284 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 285 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 286 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 287 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 288 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 289 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 290 | end | |
| 291 | elseif randomrot == 2 then | |
| 292 | for i = 1, 50 do | |
| 293 | swait() | |
| 294 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 295 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 296 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 297 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 298 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 299 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 300 | end | |
| 301 | end | |
| 302 | naeeym2:Destroy() | |
| 303 | end) | |
| 304 | chat() | |
| 305 | end | |
| 306 | ||
| 307 | function RecolorTextAndRename(name,col1,col2) | |
| 308 | text.TextStrokeColor3 = col2 | |
| 309 | text.TextColor3 = col1 | |
| 310 | text.Text = name | |
| 311 | end | |
| 312 | ||
| 313 | function Chat(text,color) | |
| 314 | coroutine.wrap(function() | |
| 315 | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end | |
| 316 | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
| |
| 317 | local offset = 0; | |
| 318 | local xsize = 0; | |
| 319 | for i = 1, #text do | |
| 320 | offset = offset - 16 | |
| 321 | xsize = xsize + 32 | |
| 322 | delay(i/25, function() | |
| 323 | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
| |
| 324 | offset = offset + 32 | |
| 325 | if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end | |
| 326 | end) | |
| 327 | end | |
| 328 | BBG.Size = UDim2.new(0,xsize,0,40) | |
| 329 | delay((#text/25)+3, function() | |
| 330 | for _,v in next, BBG:children() do | |
| 331 | v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1) | |
| 332 | end | |
| 333 | wait(1.15) | |
| 334 | BBG:destroy() | |
| 335 | end) | |
| 336 | end)() | |
| 337 | end | |
| 338 | ||
| 339 | ||
| 340 | local ODers = {}
| |
| 341 | ||
| 342 | local AllowRape = false; | |
| 343 | local AllowCata = false; | |
| 344 | ||
| 345 | local Booleans = {
| |
| 346 | CamFollow = true, | |
| 347 | GyroUse = true | |
| 348 | } | |
| 349 | ||
| 350 | function lerp(object, newCFrame, alpha) | |
| 351 | return object:lerp(newCFrame, alpha) | |
| 352 | end | |
| 353 | ||
| 354 | local Directer = Inst("BodyGyro", root)
| |
| 355 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 356 | Directer.P = 600000 | |
| 357 | local CPart = Inst("Part")
| |
| 358 | CPart.Anchored = true | |
| 359 | CPart.CanCollide = false | |
| 360 | CPart.Locked = true | |
| 361 | CPart.Transparency = 1 | |
| 362 | local Player = game.Players.localPlayer | |
| 363 | local Character = Player.Character | |
| 364 | local plr = game:service'Players'.LocalPlayer | |
| 365 | local char = plr.Character | |
| 366 | local hum = char.Humanoid | |
| 367 | local ra = char["Right Arm"] | |
| 368 | local la= char["Left Arm"] | |
| 369 | local rl= char["Right Leg"] | |
| 370 | local ll = char["Left Leg"] | |
| 371 | local hed = char.Head | |
| 372 | local root = char.HumanoidRootPart | |
| 373 | local rootj = root.RootJoint | |
| 374 | local tors = char.Torso | |
| 375 | local mouse = plr:GetMouse() | |
| 376 | local LeftArm = Character["Left Arm"] | |
| 377 | local RightArm = Character["Right Arm"] | |
| 378 | local LeftLeg = Character["Left Leg"] | |
| 379 | local RightLeg = Character["Right Leg"] | |
| 380 | local Head = Character.Head | |
| 381 | local Torso = Character.Torso | |
| 382 | local cam = game.Workspace.CurrentCamera | |
| 383 | local RootPart = Character.HumanoidRootPart | |
| 384 | local RootJoint = RootPart.RootJoint | |
| 385 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 386 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 387 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 388 | trazx = Instance.new("ParticleEmitter")
| |
| 389 | c = game.Players.LocalPlayer.Character | |
| 390 | local EdgyMode = false | |
| 391 | local Divinity = false | |
| 392 | local Fighter = false | |
| 393 | local Purity = false | |
| 394 | local Destruction = false | |
| 395 | local helpme = false | |
| 396 | local Planetary = false | |
| 397 | local Solar = false | |
| 398 | local Lunar = false | |
| 399 | local Frost = false | |
| 400 | local Ashes = false | |
| 401 | local Pixels = false | |
| 402 | local Ascend = false | |
| 403 | local Madness = false | |
| 404 | local Memer = false | |
| 405 | local Big_Black = false | |
| 406 | local Emperor = false | |
| 407 | local notmenacing = true | |
| 408 | local storehumanoidWS = 8 | |
| 409 | local maincolor = BrickColor.new("Institutional white")
| |
| 410 | local BODY = {}
| |
| 411 | for _, c in pairs(Character:GetDescendants()) do | |
| 412 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 413 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 414 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 415 | end | |
| 416 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
| |
| 417 | elseif c:IsA("JointInstance") then
| |
| 418 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
| |
| 419 | end | |
| 420 | end | |
| 421 | ||
| 422 | function refit() | |
| 423 | Character.Parent = workspace | |
| 424 | for e = 1, #BODY do | |
| 425 | if BODY[e] ~= nil then | |
| 426 | local STUFF = BODY[e] | |
| 427 | local PART = STUFF[1] | |
| 428 | local PARENT = STUFF[2] | |
| 429 | local MATERIAL = STUFF[3] | |
| 430 | local COLOR = STUFF[4] | |
| 431 | local TRANSPARENCY = STUFF[5] | |
| 432 | --local SIZE = STUFF[6] | |
| 433 | local NAME = STUFF[7] | |
| 434 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 435 | PART.Material = MATERIAL | |
| 436 | PART.Transparency = TRANSPARENCY | |
| 437 | PART.Name = NAME | |
| 438 | end | |
| 439 | if PART.Parent ~= PARENT then | |
| 440 | Humanoid:remove() | |
| 441 | PART.Parent = PARENT | |
| 442 | Humanoid = IT("Humanoid",Character)
| |
| 443 | end | |
| 444 | end | |
| 445 | end | |
| 446 | end | |
| 447 | ||
| 448 | Humanoid.Died:connect(function() | |
| 449 | refit() | |
| 450 | end) | |
| 451 | ||
| 452 | ------------------------------------------------------- | |
| 453 | --Start Good Stuff-- | |
| 454 | ------------------------------------------------------- | |
| 455 | CF = CFrame.new | |
| 456 | VT = Vector3.new | |
| 457 | angles = CFrame.Angles | |
| 458 | attack = false | |
| 459 | Euler = CFrame.fromEulerAnglesXYZ | |
| 460 | Rad = math.rad | |
| 461 | IT = Instance.new | |
| 462 | BrickC = BrickColor.new | |
| 463 | Cos = math.cos | |
| 464 | Acos = math.acos | |
| 465 | Sin = math.sin | |
| 466 | Asin = math.asin | |
| 467 | Abs = math.abs | |
| 468 | Mrandom = math.random | |
| 469 | Floor = math.floor | |
| 470 | local cn = CFrame.new | |
| 471 | local mr = math.rad | |
| 472 | local angles = CFrame.Angles | |
| 473 | local ud = UDim2.new | |
| 474 | local c3 = Color3.new | |
| 475 | ------------------------------------------------------- | |
| 476 | --End Good Stuff-- | |
| 477 | ------------------------------------------------------- | |
| 478 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 479 | RSH, LSH = nil, nil | |
| 480 | RW = Instance.new("Weld")
| |
| 481 | LW = Instance.new("Weld")
| |
| 482 | RH = tors["Right Hip"] | |
| 483 | LH = tors["Left Hip"] | |
| 484 | RSH = tors["Right Shoulder"] | |
| 485 | LSH = tors["Left Shoulder"] | |
| 486 | RSH.Parent = nil | |
| 487 | LSH.Parent = nil | |
| 488 | RW.Name = "RW" | |
| 489 | RW.Part0 = tors | |
| 490 | RW.C0 = CF(1.5, 0.5, 0) | |
| 491 | RW.C1 = CF(0, 0.5, 0) | |
| 492 | RW.Part1 = ra | |
| 493 | RW.Parent = tors | |
| 494 | LW.Name = "LW" | |
| 495 | LW.Part0 = tors | |
| 496 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 497 | LW.C1 = CF(0, 0.5, 0) | |
| 498 | LW.Part1 = la | |
| 499 | LW.Parent = tors | |
| 500 | Effects = {}
| |
| 501 | ||
| 502 | ------------------------------------------------------- | |
| 503 | --Start HeartBeat-- | |
| 504 | ------------------------------------------------------- | |
| 505 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 506 | ArtificialHB.Name = "Heartbeat" | |
| 507 | script:WaitForChild("Heartbeat")
| |
| 508 | ||
| 509 | frame = 1 / 60 | |
| 510 | tf = 0 | |
| 511 | allowframeloss = false | |
| 512 | tossremainder = false | |
| 513 | ||
| 514 | ||
| 515 | lastframe = tick() | |
| 516 | script.Heartbeat:Fire() | |
| 517 | ||
| 518 | ||
| 519 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 520 | tf = tf + s | |
| 521 | if tf >= frame then | |
| 522 | if allowframeloss then | |
| 523 | script.Heartbeat:Fire() | |
| 524 | lastframe = tick() | |
| 525 | else | |
| 526 | for i = 1, math.floor(tf / frame) do | |
| 527 | script.Heartbeat:Fire() | |
| 528 | end | |
| 529 | lastframe = tick() | |
| 530 | end | |
| 531 | if tossremainder then | |
| 532 | tf = 0 | |
| 533 | else | |
| 534 | tf = tf - frame * math.floor(tf / frame) | |
| 535 | end | |
| 536 | end | |
| 537 | end) | |
| 538 | ||
| 539 | ------------------------------------------------------- | |
| 540 | --End HeartBeat-- | |
| 541 | ------------------------------------------------------- | |
| 542 | ||
| 543 | local insanity={"DIE","IMBECILE","CRUELNESS","RUN","BEGONE","OVERPOWERED","Insane","GLITCHING","NON EXISTENCE","CRAZY","PSYCHO","MAD "} --aaaaaaa
| |
| 544 | ||
| 545 | local NOUSE={"nOUsE","dONT TrYYYYYY","DiE FOr MEEEEE","HAAHHHHHA","BeGONE","UnSTOpPAbLE","WRYYyY","rUN","NoUsE","nO HOPe FOr tHE HoPELEsS","cRAZY","mAD wIth pOWeR","hAHAAA","SanItyyYYYyYy","S o U L S","fEED","hUNgEr","HAHAAAAAAAAHHAHAAHA","aAAAaAAAAaA","bEGoNE sINnERRRR"} --aaaaaaa
| |
| 546 | ||
| 547 | local insanityface={"20418518","387256104","209715003","21635489","22877631","15431991","15470573","18151722","7074712","10747810"}
| |
| 548 | ||
| 549 | ------------------------------------------------------- | |
| 550 | --Start Important Functions-- | |
| 551 | ------------------------------------------------------- | |
| 552 | ||
| 553 | ||
| 554 | function lerp(object, newCFrame, alpha) | |
| 555 | return object:lerp(newCFrame, alpha) | |
| 556 | end | |
| 557 | ||
| 558 | local Directer = Inst("BodyGyro", root)
| |
| 559 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 560 | Directer.P = 600000 | |
| 561 | local CPart = Inst("Part")
| |
| 562 | CPart.Anchored = true | |
| 563 | CPart.CanCollide = false | |
| 564 | CPart.Locked = true | |
| 565 | CPart.Transparency = 1 | |
| 566 | ||
| 567 | local rainbowmode = false | |
| 568 | local chaosmode = false | |
| 569 | local glitchymode = false | |
| 570 | kan = Instance.new("Sound",char)
| |
| 571 | kan.Volume = 1.25 | |
| 572 | kan.TimePosition = 0 | |
| 573 | kan.PlaybackSpeed = 1 | |
| 574 | kan.Pitch = 1 | |
| 575 | kan.SoundId = "rbxassetid://0" | |
| 576 | kan.Name = "wrecked" | |
| 577 | kan.Looped = true | |
| 578 | kan:Play() | |
| 579 | ||
| 580 | local MID = "rbxassetid://1564523997"; | |
| 581 | local Pitch = 1; | |
| 582 | ||
| 583 | function newTheme(ID,timepos,pitch,vol) | |
| 584 | local kanz = kan | |
| 585 | --kanz:Stop() | |
| 586 | --kanz.Volume = vol | |
| 587 | --kanz.TimePosition = timepos | |
| 588 | kanz.PlaybackSpeed = pitch | |
| 589 | kanz.Pitch = pitch | |
| 590 | kanz.SoundId = ID | |
| 591 | kanz.Name = "wrecked" | |
| 592 | kanz.Looped = true | |
| 593 | Pitch = pitch | |
| 594 | MID = ID | |
| 595 | --kanz:Play() | |
| 596 | --coroutine.resume(coroutine.create(function() | |
| 597 | --wait(0.05) | |
| 598 | --end)) | |
| 599 | end | |
| 600 | ||
| 601 | function newThemeCust(ID,timepos,pitch,vol) | |
| 602 | local kanz = kan | |
| 603 | kanz:Stop() | |
| 604 | kanz.Volume = vol | |
| 605 | kanz.TimePosition = timepos | |
| 606 | kanz.PlaybackSpeed = pitch | |
| 607 | kanz.Pitch = pitch | |
| 608 | MID = ID | |
| 609 | kanz.SoundId = ID | |
| 610 | kanz.Name = "wrecked" | |
| 611 | kanz.Looped = true | |
| 612 | kanz:Play() | |
| 613 | coroutine.resume(coroutine.create(function() | |
| 614 | wait(0.05) | |
| 615 | end)) | |
| 616 | end | |
| 617 | ||
| 618 | ||
| 619 | ||
| 620 | function CameraShake(Times, Power, PlayerTarget) | |
| 621 | coroutine.resume(coroutine.create(function() | |
| 622 | FV = Instance.new("BoolValue", PlayerTarget)
| |
| 623 | FV.Name = "CameraShake" | |
| 624 | for ShakeNum=1,Times do | |
| 625 | swait() | |
| 626 | local ef=Power | |
| 627 | if ef>=1 then | |
| 628 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 629 | else | |
| 630 | ef=Power*10 | |
| 631 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 632 | end | |
| 633 | end | |
| 634 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 635 | FV:Destroy() | |
| 636 | end)) | |
| 637 | end | |
| 638 | ||
| 639 | function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 640 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 641 | local mesh = IT("SpecialMesh",wave)
| |
| 642 | mesh.MeshType = "FileMesh" | |
| 643 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 644 | mesh.Scale = SIZE | |
| 645 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 646 | wave.CFrame = CFRAME | |
| 647 | coroutine.resume(coroutine.create(function(PART) | |
| 648 | for i = 1, WAIT do | |
| 649 | Swait() | |
| 650 | mesh.Scale = mesh.Scale + GROW | |
| 651 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 652 | if DOESROT == true then | |
| 653 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 654 | end | |
| 655 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 656 | if wave.Transparency > 0.99 then | |
| 657 | wave:remove() | |
| 658 | end | |
| 659 | end | |
| 660 | end)) | |
| 661 | end | |
| 662 | ||
| 663 | function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 664 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 665 | local mesh = IT("SpecialMesh",wave)
| |
| 666 | mesh.MeshType = "FileMesh" | |
| 667 | mesh.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 668 | mesh.Scale = SIZE | |
| 669 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 670 | wave.CFrame = CFRAME | |
| 671 | coroutine.resume(coroutine.create(function(PART) | |
| 672 | for i = 1, WAIT do | |
| 673 | Swait() | |
| 674 | mesh.Scale = mesh.Scale + GROW | |
| 675 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 676 | if DOESROT == true then | |
| 677 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 678 | end | |
| 679 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 680 | if wave.Transparency > 0.99 then | |
| 681 | wave:remove() | |
| 682 | end | |
| 683 | end | |
| 684 | end)) | |
| 685 | end | |
| 686 | ||
| 687 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 688 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 689 | local mesh = IT("SpecialMesh",wave)
| |
| 690 | mesh.MeshType = "FileMesh" | |
| 691 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 692 | mesh.Scale = SIZE | |
| 693 | wave.CFrame = CFRAME | |
| 694 | coroutine.resume(coroutine.create(function(PART) | |
| 695 | for i = 1, WAIT do | |
| 696 | Swait() | |
| 697 | mesh.Scale = mesh.Scale + GROW | |
| 698 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 699 | if DOESROT == true then | |
| 700 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 701 | end | |
| 702 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 703 | if wave.Transparency > 0.99 then | |
| 704 | wave:remove() | |
| 705 | end | |
| 706 | end | |
| 707 | end)) | |
| 708 | end | |
| 709 | ||
| 710 | function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 711 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 712 | local mesh = IT("SpecialMesh",wave)
| |
| 713 | mesh.MeshType = "FileMesh" | |
| 714 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 715 | mesh.Scale = SIZE | |
| 716 | wave.CFrame = CFRAME | |
| 717 | coroutine.resume(coroutine.create(function(PART) | |
| 718 | for i = 1, WAIT do | |
| 719 | Swait() | |
| 720 | mesh.Scale = mesh.Scale + GROW | |
| 721 | if DOESROT == true then | |
| 722 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 723 | end | |
| 724 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 725 | if wave.Transparency > 0.99 then | |
| 726 | wave:remove() | |
| 727 | end | |
| 728 | end | |
| 729 | end)) | |
| 730 | end | |
| 731 | ||
| 732 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 733 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 734 | local mesh = IT("SpecialMesh",wave)
| |
| 735 | mesh.MeshType = "FileMesh" | |
| 736 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 737 | mesh.Scale = SIZE | |
| 738 | mesh.Offset = VT(0,0,0) | |
| 739 | wave.CFrame = CFRAME | |
| 740 | coroutine.resume(coroutine.create(function(PART) | |
| 741 | for i = 1, WAIT do | |
| 742 | Swait() | |
| 743 | mesh.Scale = mesh.Scale + GROW | |
| 744 | if DOESROT == true then | |
| 745 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 746 | end | |
| 747 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 748 | if wave.Transparency > 0.99 then | |
| 749 | wave:remove() | |
| 750 | end | |
| 751 | end | |
| 752 | end)) | |
| 753 | end | |
| 754 | ||
| 755 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 756 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 757 | local mesh = IT("SpecialMesh",wave)
| |
| 758 | mesh.MeshType = "Sphere" | |
| 759 | mesh.Scale = SIZE | |
| 760 | mesh.Offset = VT(0,0,0) | |
| 761 | wave.CFrame = CFRAME | |
| 762 | coroutine.resume(coroutine.create(function(PART) | |
| 763 | for i = 1, WAIT do | |
| 764 | Swait() | |
| 765 | mesh.Scale = mesh.Scale + GROW | |
| 766 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 767 | if wave.Transparency > 0.99 then | |
| 768 | wave:remove() | |
| 769 | end | |
| 770 | end | |
| 771 | end)) | |
| 772 | end | |
| 773 | ||
| 774 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 775 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
| 776 | wave.CFrame = CFRAME | |
| 777 | coroutine.resume(coroutine.create(function(PART) | |
| 778 | for i = 1, WAIT do | |
| 779 | Swait() | |
| 780 | wave.Size = wave.Size + GROW | |
| 781 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
| 782 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 783 | if wave.Transparency > 0.99 then | |
| 784 | wave:remove() | |
| 785 | end | |
| 786 | end | |
| 787 | end)) | |
| 788 | end | |
| 789 | ||
| 790 | function MakeForm(PART,TYPE) | |
| 791 | if TYPE == "Cyl" then | |
| 792 | local MSH = IT("CylinderMesh",PART)
| |
| 793 | elseif TYPE == "Ball" then | |
| 794 | local MSH = IT("SpecialMesh",PART)
| |
| 795 | MSH.MeshType = "Sphere" | |
| 796 | elseif TYPE == "Wedge" then | |
| 797 | local MSH = IT("SpecialMesh",PART)
| |
| 798 | MSH.MeshType = "Wedge" | |
| 799 | end | |
| 800 | end | |
| 801 | ||
| 802 | function CheckTableForString(Table, String) | |
| 803 | for i, v in pairs(Table) do | |
| 804 | if string.find(string.lower(String), string.lower(v)) then | |
| 805 | return true | |
| 806 | end | |
| 807 | end | |
| 808 | return false | |
| 809 | end | |
| 810 | ||
| 811 | function CheckIntangible(Hit) | |
| 812 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 813 | if Hit and Hit.Parent then | |
| 814 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 815 | return true | |
| 816 | end | |
| 817 | end | |
| 818 | return false | |
| 819 | end | |
| 820 | ||
| 821 | Debris = game:GetService("Debris")
| |
| 822 | ||
| 823 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 824 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 825 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 826 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 827 | if RayHit and CheckIntangible(RayHit) then | |
| 828 | if DelayIfHit then | |
| 829 | wait() | |
| 830 | end | |
| 831 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 832 | end | |
| 833 | return RayHit, RayPos, RayNormal | |
| 834 | end | |
| 835 | ||
| 836 | function turnto(position) | |
| 837 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 838 | end | |
| 839 | ||
| 840 | function CameraEnshaking(Length,Intensity) | |
| 841 | coroutine.resume(coroutine.create(function() | |
| 842 | local intensity = 1*Intensity | |
| 843 | local rotM = 0.01*Intensity | |
| 844 | for i = 0, Length, 0.1 do | |
| 845 | swait() | |
| 846 | intensity = intensity - 0.05*Intensity/Length | |
| 847 | rotM = rotM - 0.0005*Intensity/Length | |
| 848 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 849 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 850 | end | |
| 851 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 852 | end)) | |
| 853 | end | |
| 854 | CamShake=function(Part,Distan,Power,Times) | |
| 855 | local de=Part.Position | |
| 856 | for i,v in pairs(workspace:children()) do | |
| 857 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 858 | for _,c in pairs(v:children()) do | |
| 859 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 860 | local Noob=vFindFirstChildOfClass'Humanoid' | |
| 861 | if Noob~=nil then | |
| 862 | coroutine.resume(coroutine.create(function() | |
| 863 | FV = Instance.new("BoolValue", Noob)
| |
| 864 | FV.Name = "CameraShake" | |
| 865 | for ShakeNum=1,Times do | |
| 866 | swait() | |
| 867 | local ef=Power | |
| 868 | if ef>=1 then | |
| 869 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 870 | else | |
| 871 | ef=Power*10 | |
| 872 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 873 | end | |
| 874 | end | |
| 875 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 876 | FV:Destroy() | |
| 877 | end)) | |
| 878 | CameraShake(Times, Power, Noob) | |
| 879 | end | |
| 880 | end | |
| 881 | end | |
| 882 | end | |
| 883 | end | |
| 884 | end | |
| 885 | ||
| 886 | ||
| 887 | local Create = LoadLibrary("RbxUtility").Create
| |
| 888 | ||
| 889 | CFuncs = {
| |
| 890 | ["Part"] = {
| |
| 891 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 892 | local Part = Create("Part"){
| |
| 893 | Parent = Parent, | |
| 894 | Reflectance = Reflectance, | |
| 895 | Transparency = Transparency, | |
| 896 | CanCollide = false, | |
| 897 | Locked = true, | |
| 898 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 899 | Name = Name, | |
| 900 | Size = Size, | |
| 901 | Material = Material, | |
| 902 | } | |
| 903 | RemoveOutlines(Part) | |
| 904 | return Part | |
| 905 | end; | |
| 906 | }; | |
| 907 | ||
| 908 | ["Mesh"] = {
| |
| 909 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 910 | local Msh = Create(Mesh){
| |
| 911 | Parent = Part, | |
| 912 | Offset = OffSet, | |
| 913 | Scale = Scale, | |
| 914 | } | |
| 915 | if Mesh == "SpecialMesh" then | |
| 916 | Msh.MeshType = MeshType | |
| 917 | Msh.MeshId = MeshId | |
| 918 | end | |
| 919 | return Msh | |
| 920 | end; | |
| 921 | }; | |
| 922 | ||
| 923 | ["Mesh"] = {
| |
| 924 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 925 | local Msh = Create(Mesh){
| |
| 926 | Parent = Part, | |
| 927 | Offset = OffSet, | |
| 928 | Scale = Scale, | |
| 929 | } | |
| 930 | if Mesh == "SpecialMesh" then | |
| 931 | Msh.MeshType = MeshType | |
| 932 | Msh.MeshId = MeshId | |
| 933 | end | |
| 934 | return Msh | |
| 935 | end; | |
| 936 | }; | |
| 937 | ||
| 938 | ["Weld"] = {
| |
| 939 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 940 | local Weld = Create("Weld"){
| |
| 941 | Parent = Parent, | |
| 942 | Part0 = Part0, | |
| 943 | Part1 = Part1, | |
| 944 | C0 = C0, | |
| 945 | C1 = C1, | |
| 946 | } | |
| 947 | return Weld | |
| 948 | end; | |
| 949 | }; | |
| 950 | ||
| 951 | ["Sound"] = {
| |
| 952 | Create = function(id, par, vol, pit) | |
| 953 | return coroutine.wrap(function() | |
| 954 | local S = Create("Sound"){
| |
| 955 | Volume = vol, | |
| 956 | Name = "EffectSoundo", | |
| 957 | Pitch = pit or 1, | |
| 958 | SoundId = id, | |
| 959 | Parent = par or workspace, | |
| 960 | } | |
| 961 | S:Play() | |
| 962 | S.Ended:connect(function() | |
| 963 | S:Destroy() | |
| 964 | end) | |
| 965 | return S; | |
| 966 | end)() | |
| 967 | end; | |
| 968 | }; | |
| 969 | ||
| 970 | ["LongSound"] = {
| |
| 971 | Create = function(id, par, vol, pit) | |
| 972 | coroutine.resume(coroutine.create(function() | |
| 973 | local S = Create("Sound"){
| |
| 974 | Volume = vol, | |
| 975 | Pitch = pit or 1, | |
| 976 | SoundId = id, | |
| 977 | Parent = par or workspace, | |
| 978 | } | |
| 979 | wait() | |
| 980 | S:play() | |
| 981 | game:GetService("Debris"):AddItem(S, 30)
| |
| 982 | end)) | |
| 983 | end; | |
| 984 | }; | |
| 985 | ||
| 986 | ["ParticleEmitter"] = {
| |
| 987 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 988 | local fp = Create("ParticleEmitter"){
| |
| 989 | Parent = Parent, | |
| 990 | Color = ColorSequence.new(Color1, Color2), | |
| 991 | LightEmission = LightEmission, | |
| 992 | Size = Size, | |
| 993 | Texture = Texture, | |
| 994 | Transparency = Transparency, | |
| 995 | ZOffset = ZOffset, | |
| 996 | Acceleration = Accel, | |
| 997 | Drag = Drag, | |
| 998 | LockedToPart = LockedToPart, | |
| 999 | VelocityInheritance = VelocityInheritance, | |
| 1000 | EmissionDirection = EmissionDirection, | |
| 1001 | Enabled = Enabled, | |
| 1002 | Lifetime = LifeTime, | |
| 1003 | Rate = Rate, | |
| 1004 | Rotation = Rotation, | |
| 1005 | RotSpeed = RotSpeed, | |
| 1006 | Speed = Speed, | |
| 1007 | VelocitySpread = VelocitySpread, | |
| 1008 | } | |
| 1009 | return fp | |
| 1010 | end; | |
| 1011 | }; | |
| 1012 | ||
| 1013 | CreateTemplate = {
| |
| 1014 | ||
| 1015 | }; | |
| 1016 | } | |
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | New = function(Object, Parent, Name, Data) | |
| 1021 | local Object = Instance.new(Object) | |
| 1022 | for Index, Value in pairs(Data or {}) do
| |
| 1023 | Object[Index] = Value | |
| 1024 | end | |
| 1025 | Object.Parent = Parent | |
| 1026 | Object.Name = Name | |
| 1027 | return Object | |
| 1028 | end | |
| 1029 | local halocolor = BrickColor.new("Pastel light blue")
| |
| 1030 | local halocolor2 = BrickColor.new("Cool yellow")
| |
| 1031 | local starcolor = BrickColor.new("Bright yellow")
| |
| 1032 | local lunacolor = BrickColor.new("Navy blue")
| |
| 1033 | local lunacolor2 = BrickColor.new("Bright blue")
| |
| 1034 | local wepcolor = BrickColor.new("Really black")
| |
| 1035 | local maincolor = BrickColor.new("Really black")
| |
| 1036 | local m = Instance.new("Model",char)
| |
| 1037 | local m2 = Instance.new("Model",char)
| |
| 1038 | local m3 = Instance.new("Model",char)
| |
| 1039 | local mw1 = Instance.new("Model",char)
| |
| 1040 | local mw2 = Instance.new("Model",char)
| |
| 1041 | ||
| 1042 | local extrawingmod1 = Instance.new("Model",char)
| |
| 1043 | local extrawingmod2 = Instance.new("Model",char)
| |
| 1044 | ||
| 1045 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 1046 | local p = Instance.new("Part")
| |
| 1047 | p.TopSurface = 0 | |
| 1048 | p.BottomSurface = 0 | |
| 1049 | p.Parent = parent | |
| 1050 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 1051 | p.Transparency = transparency | |
| 1052 | p.Reflectance = reflectance | |
| 1053 | p.CanCollide = false | |
| 1054 | p.Locked = true | |
| 1055 | p.BrickColor = brickcolor | |
| 1056 | p.Material = material | |
| 1057 | return p | |
| 1058 | end | |
| 1059 | ||
| 1060 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 1061 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 1062 | mesh.MeshType = meshtype | |
| 1063 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 1064 | return mesh | |
| 1065 | end | |
| 1066 | ||
| 1067 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
| 1068 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 1069 | mesh.MeshType = "FileMesh" | |
| 1070 | mesh.MeshId = meshid | |
| 1071 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 1072 | return mesh | |
| 1073 | end | |
| 1074 | ||
| 1075 | local Effects = IT("Folder", Character)
| |
| 1076 | Effects.Name = "Effects" | |
| 1077 | local SpecialEffects = IT("Folder", Character)
| |
| 1078 | SpecialEffects.Name = "SpecialEffects" | |
| 1079 | ||
| 1080 | ||
| 1081 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 1082 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 1083 | mesh.MeshType = "FileMesh" | |
| 1084 | mesh.MeshId = meshid | |
| 1085 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 1086 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 1087 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 1088 | return mesh | |
| 1089 | end | |
| 1090 | ||
| 1091 | --CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1092 | ||
| 1093 | ||
| 1094 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 1095 | local weld = Instance.new("Weld")
| |
| 1096 | weld.Parent = parent | |
| 1097 | weld.Part0 = part0 | |
| 1098 | weld.Part1 = part1 | |
| 1099 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 1100 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 1101 | return weld | |
| 1102 | end | |
| 1103 | ||
| 1104 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 1105 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1106 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 1107 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1108 | ||
| 1109 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 1110 | CreateMesh(handle,"Brick",0,0,0) | |
| 1111 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1112 | local valuaring = 10 | |
| 1113 | for i = 0, 49 do | |
| 1114 | valuaring = valuaring + 10 | |
| 1115 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1116 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
| 1117 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1118 | end | |
| 1119 | ||
| 1120 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 1121 | CreateMesh(handle,"Brick",0,0,0) | |
| 1122 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1123 | local valuaring = 10 | |
| 1124 | for i = 0, 49 do | |
| 1125 | valuaring = valuaring + 10 | |
| 1126 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1127 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
| 1128 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1129 | end | |
| 1130 | ||
| 1131 | ||
| 1132 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
| 1133 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1134 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1135 | ||
| 1136 | --- Left wing. | |
| 1137 | ||
| 1138 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1139 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1140 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1141 | ||
| 1142 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1143 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1144 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1145 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1146 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1147 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1148 | A0 = Instance.new('Attachment',wed)
| |
| 1149 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1150 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1151 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1152 | A1 = Instance.new('Attachment',wed)
| |
| 1153 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1154 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1155 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1156 | ||
| 1157 | tl1 = Instance.new('Trail',wed)
| |
| 1158 | tl1.Attachment0 = A0 | |
| 1159 | tl1.Attachment1 = A1 | |
| 1160 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1161 | tl1.LightEmission = 1 | |
| 1162 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1163 | tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1164 | tl1.Lifetime = 0.6 | |
| 1165 | ||
| 1166 | ||
| 1167 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1168 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1169 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1170 | ||
| 1171 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1172 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1173 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1174 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1175 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1176 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1177 | A0 = Instance.new('Attachment',wed)
| |
| 1178 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1179 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1180 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1181 | A1 = Instance.new('Attachment',wed)
| |
| 1182 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1183 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1184 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1185 | ||
| 1186 | tl2 = Instance.new('Trail',wed)
| |
| 1187 | tl2.Attachment0 = A0 | |
| 1188 | tl2.Attachment1 = A1 | |
| 1189 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1190 | tl2.LightEmission = 1 | |
| 1191 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1192 | tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1193 | tl2.Lifetime = 0.6 | |
| 1194 | ||
| 1195 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1196 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1197 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1198 | ||
| 1199 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1200 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1201 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1202 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1203 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1204 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1205 | A0 = Instance.new('Attachment',wed)
| |
| 1206 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1207 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1208 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1209 | A1 = Instance.new('Attachment',wed)
| |
| 1210 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1211 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1212 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1213 | ||
| 1214 | tl3 = Instance.new('Trail',wed)
| |
| 1215 | tl3.Attachment0 = A0 | |
| 1216 | tl3.Attachment1 = A1 | |
| 1217 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1218 | tl3.LightEmission = 1 | |
| 1219 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1220 | tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1221 | tl3.Lifetime = 0.6 | |
| 1222 | ||
| 1223 | tl1.Enabled = false | |
| 1224 | tl2.Enabled = false | |
| 1225 | tl3.Enabled = false | |
| 1226 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1227 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1228 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1229 | ||
| 1230 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1231 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1232 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1233 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1234 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1235 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1236 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1237 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1238 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1239 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1240 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1241 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1242 | ||
| 1243 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1244 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1245 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1246 | ||
| 1247 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1248 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1249 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1250 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1251 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1252 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1253 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1254 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1255 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1256 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1257 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1258 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1259 | ||
| 1260 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1261 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1262 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1263 | ||
| 1264 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1265 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1266 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1267 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1268 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1269 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1270 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1271 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1272 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1273 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1274 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1275 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1276 | ||
| 1277 | -- Right wing. | |
| 1278 | ||
| 1279 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1280 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1281 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1282 | ||
| 1283 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1284 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1285 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1286 | A0 = Instance.new('Attachment',wed)
| |
| 1287 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1288 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1289 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1290 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1291 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1292 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1293 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1294 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1295 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1296 | A1 = Instance.new('Attachment',wed)
| |
| 1297 | ||
| 1298 | tr1 = Instance.new('Trail',wed)
| |
| 1299 | tr1.Attachment0 = A0 | |
| 1300 | tr1.Attachment1 = A1 | |
| 1301 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1302 | tr1.LightEmission = 1 | |
| 1303 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1304 | tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1305 | tr1.Lifetime = 0.6 | |
| 1306 | ||
| 1307 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1308 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1309 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1310 | ||
| 1311 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1312 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1313 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1314 | A0 = Instance.new('Attachment',wed)
| |
| 1315 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1316 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1317 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1318 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1319 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1320 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1321 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1322 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1323 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1324 | A1 = Instance.new('Attachment',wed)
| |
| 1325 | ||
| 1326 | tr2 = Instance.new('Trail',wed)
| |
| 1327 | tr2.Attachment0 = A0 | |
| 1328 | tr2.Attachment1 = A1 | |
| 1329 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1330 | tr2.LightEmission = 1 | |
| 1331 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1332 | tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1333 | tr2.Lifetime = 0.6 | |
| 1334 | ||
| 1335 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1336 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1337 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1338 | ||
| 1339 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1340 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1341 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1342 | A0 = Instance.new('Attachment',wed)
| |
| 1343 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1344 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1345 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1346 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1347 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1348 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1349 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1350 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1351 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1352 | A1 = Instance.new('Attachment',wed)
| |
| 1353 | ||
| 1354 | tr3 = Instance.new('Trail',wed)
| |
| 1355 | tr3.Attachment0 = A0 | |
| 1356 | tr3.Attachment1 = A1 | |
| 1357 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1358 | tr3.LightEmission = 1 | |
| 1359 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1360 | tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1361 | tr3.Lifetime = 0.6 | |
| 1362 | ||
| 1363 | ||
| 1364 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1365 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1366 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1367 | ||
| 1368 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1369 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1370 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1371 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1372 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1373 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1374 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1375 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1376 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1377 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1378 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1379 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1380 | ||
| 1381 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1382 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1383 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1384 | ||
| 1385 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1386 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1387 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1388 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1389 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1390 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1391 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1392 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1393 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1394 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1395 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1396 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1397 | ||
| 1398 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1399 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1400 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1401 | ||
| 1402 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1403 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1404 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1405 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1406 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1407 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1408 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1409 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1410 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1411 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1412 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1413 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1414 | ||
| 1415 | ---- HERES THE RING | |
| 1416 | ||
| 1417 | ||
| 1418 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 1419 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 1420 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1421 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1422 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 1423 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1424 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1425 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 1426 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1427 | ||
| 1428 | ||
| 1429 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1430 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1431 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1432 | ||
| 1433 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1434 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1435 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1436 | ||
| 1437 | ||
| 1438 | ||
| 1439 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1440 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1441 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1442 | ||
| 1443 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1444 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1445 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1446 | ||
| 1447 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 1448 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 1449 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1450 | ||
| 1451 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1452 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 1453 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1454 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 1455 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 1456 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1457 | ||
| 1458 | -- S section A | |
| 1459 | ||
| 1460 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1461 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1462 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1463 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1464 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1465 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1466 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1467 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1468 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1469 | ||
| 1470 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1471 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1472 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1473 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1474 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1475 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1476 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1477 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1478 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1479 | ||
| 1480 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1481 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1482 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1483 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1484 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1485 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1486 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1487 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1488 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1489 | ||
| 1490 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1491 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1492 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1493 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1494 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1495 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1496 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1497 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1498 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1499 | ||
| 1500 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1501 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1502 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1503 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1504 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1505 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1506 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1507 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1508 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1509 | ||
| 1510 | -- S section B | |
| 1511 | ||
| 1512 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1513 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1514 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1515 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1516 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1517 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1518 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1519 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1520 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1521 | ||
| 1522 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1523 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1524 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1525 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1526 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1527 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1528 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1529 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1530 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1531 | ||
| 1532 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1533 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1534 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1535 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1536 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1537 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1538 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1539 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1540 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1541 | ||
| 1542 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1543 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1544 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1545 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1546 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1547 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1548 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1549 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1550 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1551 | ||
| 1552 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1553 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1554 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1555 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1556 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1557 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1558 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1559 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1560 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1561 | ||
| 1562 | --- second ring | |
| 1563 | ||
| 1564 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 1565 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 1566 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1567 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1568 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 1569 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1570 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1571 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 1572 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1573 | ||
| 1574 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1575 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1576 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1577 | ||
| 1578 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1579 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1580 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1581 | ||
| 1582 | ||
| 1583 | ||
| 1584 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1585 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1586 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1587 | ||
| 1588 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1589 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1590 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1591 | ||
| 1592 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 1593 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 1594 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1595 | ||
| 1596 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1597 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 1598 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1599 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 1600 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 1601 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1602 | ||
| 1603 | -- S section A | |
| 1604 | ||
| 1605 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1606 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1607 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1608 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1609 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1610 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1611 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1612 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1613 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1614 | ||
| 1615 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1616 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1617 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1618 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1619 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1620 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1621 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1622 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1623 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1624 | ||
| 1625 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1626 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1627 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1628 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1629 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1630 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1631 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1632 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1633 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1634 | ||
| 1635 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1636 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1637 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1638 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1639 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1640 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1641 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1642 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1643 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1644 | ||
| 1645 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1646 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1647 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1648 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1649 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1650 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1651 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1652 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1653 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1654 | ||
| 1655 | -- S section B | |
| 1656 | ||
| 1657 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1658 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1659 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1660 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1661 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1662 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1663 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1664 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1665 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1666 | ||
| 1667 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1668 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1669 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1670 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1671 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1672 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1673 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1674 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1675 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1676 | ||
| 1677 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1678 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1679 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1680 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1681 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1682 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1683 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1684 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1685 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1686 | ||
| 1687 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1688 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1689 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1690 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1691 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1692 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1693 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1694 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1695 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1696 | ||
| 1697 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1698 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1699 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1700 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1701 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1702 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1703 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1704 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1705 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
| 1706 | ||
| 1707 | ||
| 1708 | for i, v in pairs(m:GetChildren()) do | |
| 1709 | if v:IsA("Part") then
| |
| 1710 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1711 | v.Material = "Glass" | |
| 1712 | end | |
| 1713 | end | |
| 1714 | for i, v in pairs(m2:GetChildren()) do | |
| 1715 | if v:IsA("Part") then
| |
| 1716 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1717 | v.Material = "Granite" | |
| 1718 | end | |
| 1719 | end | |
| 1720 | for i, v in pairs(m3:GetChildren()) do | |
| 1721 | if v:IsA("Part") then
| |
| 1722 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1723 | v.Material = "Neon" | |
| 1724 | end | |
| 1725 | end | |
| 1726 | for i, v in pairs(mw2:GetChildren()) do | |
| 1727 | if v:IsA("Part") then
| |
| 1728 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1729 | v.Material = "Neon" | |
| 1730 | end | |
| 1731 | end | |
| 1732 | for i, v in pairs(mw1:GetChildren()) do | |
| 1733 | if v:IsA("Part") then
| |
| 1734 | v.Transparency = 1 | |
| 1735 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1736 | v.Material = "Neon" | |
| 1737 | end | |
| 1738 | end | |
| 1739 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 1740 | if v:IsA("Part") then
| |
| 1741 | v.Transparency = 1 | |
| 1742 | v.BrickColor = BrickColor.new("White")
| |
| 1743 | v.Material = "Neon" | |
| 1744 | end | |
| 1745 | end | |
| 1746 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 1747 | if v:IsA("Part") then
| |
| 1748 | v.Transparency = 1 | |
| 1749 | v.BrickColor = BrickColor.new("White")
| |
| 1750 | v.Material = "Neon" | |
| 1751 | end | |
| 1752 | end | |
| 1753 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 1754 | ||
| 1755 | function swait(num) | |
| 1756 | if num == 0 or num == nil then | |
| 1757 | game:service("RunService").Stepped:wait(0)
| |
| 1758 | else | |
| 1759 | for i = 0, num do | |
| 1760 | game:service("RunService").Stepped:wait(0)
| |
| 1761 | end | |
| 1762 | end | |
| 1763 | end | |
| 1764 | ||
| 1765 | while true do | |
| 1766 | swait() | |
| 1767 | Effects.Parent = Character | |
| 1768 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 1769 | v:Stop(); | |
| 1770 | end | |
| 1771 | ||
| 1772 | function thread(f) | |
| 1773 | coroutine.resume(coroutine.create(f)) | |
| 1774 | end | |
| 1775 | function clerp(a, b, t) | |
| 1776 | local qa = {
| |
| 1777 | QuaternionFromCFrame(a) | |
| 1778 | } | |
| 1779 | local qb = {
| |
| 1780 | QuaternionFromCFrame(b) | |
| 1781 | } | |
| 1782 | local ax, ay, az = a.x, a.y, a.z | |
| 1783 | local bx, by, bz = b.x, b.y, b.z | |
| 1784 | local _t = 1 - t | |
| 1785 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1786 | end | |
| 1787 | function CameraEnshaking(Length, Intensity) | |
| 1788 | coroutine.resume(coroutine.create(function() | |
| 1789 | local intensity = 1 * Intensity | |
| 1790 | local rotM = 0.01 * Intensity | |
| 1791 | for i = 0, Length, 0.1 do | |
| 1792 | swait() | |
| 1793 | intensity = intensity - 0.05 * Intensity / Length | |
| 1794 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1795 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1796 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1797 | end | |
| 1798 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1799 | end)) | |
| 1800 | end | |
| 1801 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
| 1802 | local type = type | |
| 1803 | local rng = Instance.new("Part", char)
| |
| 1804 | rng.Anchored = true | |
| 1805 | rng.BrickColor = color | |
| 1806 | rng.CanCollide = false | |
| 1807 | rng.FormFactor = 3 | |
| 1808 | rng.Name = "Ring" | |
| 1809 | rng.Material = "Neon" | |
| 1810 | rng.Size = Vector3.new(1, 1, 1) | |
| 1811 | rng.Transparency = 0 | |
| 1812 | rng.TopSurface = 0 | |
| 1813 | rng.BottomSurface = 0 | |
| 1814 | rng.CFrame = pos | |
| 1815 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1816 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1817 | rngm.MeshType = "Brick" | |
| 1818 | rngm.Scale = VT(x1,y1,z1) | |
| 1819 | if rainbowmode == true then | |
| 1820 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1821 | end | |
| 1822 | local scaler2 = 1 | |
| 1823 | local speeder = FastSpeed/10 | |
| 1824 | if type == "Add" then | |
| 1825 | scaler2 = 1*value | |
| 1826 | elseif type == "Divide" then | |
| 1827 | scaler2 = 1/value | |
| 1828 | end | |
| 1829 | coroutine.resume(coroutine.create(function() | |
| 1830 | for i = 0,10/bonuspeed,0.1 do | |
| 1831 | swait() | |
| 1832 | if type == "Add" then | |
| 1833 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1834 | elseif type == "Divide" then | |
| 1835 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1836 | end | |
| 1837 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 1838 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1839 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1840 | end | |
| 1841 | rng:Destroy() | |
| 1842 | end)) | |
| 1843 | end | |
| 1844 | New = function(Object, Parent, Name, Data) | |
| 1845 | local Object = Instance.new(Object) | |
| 1846 | for Index, Value in pairs(Data or {}) do
| |
| 1847 | Object[Index] = Value | |
| 1848 | end | |
| 1849 | Object.Parent = Parent | |
| 1850 | Object.Name = Name | |
| 1851 | return Object | |
| 1852 | end | |
| 1853 | function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow) | |
| 1854 | local type = type | |
| 1855 | local rng = Instance.new("Part", char)
| |
| 1856 | rng.Anchored = true | |
| 1857 | rng.BrickColor = color | |
| 1858 | rng.CanCollide = false | |
| 1859 | rng.FormFactor = 3 | |
| 1860 | rng.Name = "Ring" | |
| 1861 | rng.Material = "Neon" | |
| 1862 | rng.Size = Vector3.new(1, 1, 1) | |
| 1863 | rng.Transparency = 0 | |
| 1864 | rng.TopSurface = 0 | |
| 1865 | rng.BottomSurface = 0 | |
| 1866 | rng.CFrame = pos | |
| 1867 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1868 | rngm.MeshType = "Sphere" | |
| 1869 | ||
| 1870 | ||
| 1871 | if(heart)then | |
| 1872 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 1873 | rngm.MeshId = "rbxassetid://105992239" | |
| 1874 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 1875 | end | |
| 1876 | rngm.Scale = scale | |
| 1877 | if rainbowmode == true and not notaffectbychaosrainbow then | |
| 1878 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1879 | end | |
| 1880 | local scaler2 = 1 | |
| 1881 | if type == "Add" then | |
| 1882 | scaler2 = 1*value | |
| 1883 | elseif type == "Divide" then | |
| 1884 | scaler2 = 1/value | |
| 1885 | end | |
| 1886 | coroutine.resume(coroutine.create(function() | |
| 1887 | for i = 0,10/bonuspeed,0.1 do | |
| 1888 | swait() | |
| 1889 | if rainbowmode == true and not notaffectbychaosrainbow then | |
| 1890 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1891 | end | |
| 1892 | if type == "Add" then | |
| 1893 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1894 | elseif type == "Divide" then | |
| 1895 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1896 | end | |
| 1897 | if chaosmode == true and not notaffectbychaosrainbow then | |
| 1898 | rng.BrickColor = BrickColor.random() | |
| 1899 | end | |
| 1900 | if glitchymode then | |
| 1901 | local val = math.random(1,255) | |
| 1902 | local color = Color3.fromRGB(val,val,val) | |
| 1903 | rng.Color = color | |
| 1904 | end | |
| 1905 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1906 | if(invert)then | |
| 1907 | if(heart)then | |
| 1908 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 1909 | else | |
| 1910 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1911 | end | |
| 1912 | else | |
| 1913 | if(heart)then | |
| 1914 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 1915 | else | |
| 1916 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1917 | end | |
| 1918 | end | |
| 1919 | rng.CFrame = pos | |
| 1920 | end | |
| 1921 | rng:Destroy() | |
| 1922 | end)) | |
| 1923 | end | |
| 1924 | ||
| 1925 | function newBezier(startpos, pos2, pos3, endpos, t) | |
| 1926 | local A = clerp(startpos, pos2, t) | |
| 1927 | local B = clerp(pos2, pos3, t) | |
| 1928 | local C = clerp(pos3, endpos, t) | |
| 1929 | local lerp1 = clerp(A, B, t) | |
| 1930 | local lerp2 = clerp(B, C, t) | |
| 1931 | local cubic = clerp(lerp1, lerp2, t) | |
| 1932 | return cubic | |
| 1933 | end | |
| 1934 | ||
| 1935 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 1936 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 1937 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
| |
| 1938 | end | |
| 1939 | ||
| 1940 | function Particles(Which,Parent,Enabled) | |
| 1941 | if script:FindFirstChild(Which) then | |
| 1942 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
| 1943 | PARTICLES.Parent = Parent | |
| 1944 | PARTICLES.Name = "CurseParticles" | |
| 1945 | if Enabled ~= true then | |
| 1946 | PARTICLES:Emit(Enabled) | |
| 1947 | Debris:AddItem(PARTICLES,10) | |
| 1948 | else | |
| 1949 | PARTICLES.Enabled = true | |
| 1950 | return PARTICLES | |
| 1951 | end | |
| 1952 | end | |
| 1953 | end | |
| 1954 | ||
| 1955 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
| 1956 | local type = type | |
| 1957 | local rng = Instance.new("Part", char)
| |
| 1958 | rng.Anchored = true | |
| 1959 | rng.BrickColor = color | |
| 1960 | rng.CanCollide = false | |
| 1961 | rng.FormFactor = 3 | |
| 1962 | rng.Name = "Ring" | |
| 1963 | rng.Material = "Neon" | |
| 1964 | rng.Size = Vector3.new(1, 1, 1) | |
| 1965 | rng.Transparency = 0 | |
| 1966 | rng.TopSurface = 0 | |
| 1967 | rng.BottomSurface = 0 | |
| 1968 | rng.CFrame = pos | |
| 1969 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1970 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1971 | rngm.MeshType = "Brick" | |
| 1972 | if(heart)then | |
| 1973 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 1974 | rngm.MeshId = "rbxassetid://105992239" | |
| 1975 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 1976 | end | |
| 1977 | rngm.Scale = vt(x1,y1,z1) | |
| 1978 | if rainbowmode == true then | |
| 1979 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1980 | end | |
| 1981 | local scaler2 = 1 | |
| 1982 | local speeder = FastSpeed/10 | |
| 1983 | if type == "Add" then | |
| 1984 | scaler2 = 1*value | |
| 1985 | elseif type == "Divide" then | |
| 1986 | scaler2 = 1/value | |
| 1987 | end | |
| 1988 | coroutine.resume(coroutine.create(function() | |
| 1989 | for i = 0,10/bonuspeed,0.1 do | |
| 1990 | swait() | |
| 1991 | if rainbowmode == true then | |
| 1992 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1993 | end | |
| 1994 | if type == "Add" then | |
| 1995 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1996 | elseif type == "Divide" then | |
| 1997 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1998 | end | |
| 1999 | if chaosmode == true then | |
| 2000 | rng.BrickColor = BrickColor.random() | |
| 2001 | end | |
| 2002 | if glitchymode then | |
| 2003 | local val = math.random(1,255) | |
| 2004 | local color = Color3.fromRGB(val,val,val) | |
| 2005 | rng.Color = color | |
| 2006 | end | |
| 2007 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 2008 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
| 2009 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2010 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2011 | end | |
| 2012 | rng:Destroy() | |
| 2013 | end)) | |
| 2014 | end | |
| 2015 | ||
| 2016 | ||
| 2017 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
| 2018 | local type = type | |
| 2019 | local rng = Instance.new("Part", char)
| |
| 2020 | rng.Anchored = true | |
| 2021 | rng.BrickColor = color | |
| 2022 | rng.CanCollide = false | |
| 2023 | rng.FormFactor = 3 | |
| 2024 | rng.Name = "Ring" | |
| 2025 | rng.Material = "Neon" | |
| 2026 | rng.Size = Vector3.new(1, 1, 1) | |
| 2027 | rng.Transparency = 0 | |
| 2028 | rng.TopSurface = 0 | |
| 2029 | rng.BottomSurface = 0 | |
| 2030 | rng.CFrame = pos | |
| 2031 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2032 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2033 | rngm.MeshType = "Brick" | |
| 2034 | if(heart)then | |
| 2035 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 2036 | rngm.MeshId = "rbxassetid://105992239" | |
| 2037 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 2038 | end | |
| 2039 | rngm.Scale = vt(x1,y1,z1) | |
| 2040 | if rainbowmode == true then | |
| 2041 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2042 | end | |
| 2043 | local scaler2 = 0 | |
| 2044 | local speeder = FastSpeed/10 | |
| 2045 | if type == "Add" then | |
| 2046 | scaler2 = 1*value | |
| 2047 | elseif type == "Divide" then | |
| 2048 | scaler2 = 1/value | |
| 2049 | end | |
| 2050 | coroutine.resume(coroutine.create(function() | |
| 2051 | for i = 0,10/bonuspeed,0.1 do | |
| 2052 | swait() | |
| 2053 | if rainbowmode == true then | |
| 2054 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2055 | end | |
| 2056 | if type == "Add" then | |
| 2057 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2058 | elseif type == "Divide" then | |
| 2059 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2060 | end | |
| 2061 | if chaosmode == true then | |
| 2062 | rng.BrickColor = BrickColor.random() | |
| 2063 | end | |
| 2064 | if glitchymode then | |
| 2065 | local val = math.random(1,255) | |
| 2066 | local color = Color3.fromRGB(val,val,val) | |
| 2067 | rng.Color = color | |
| 2068 | end | |
| 2069 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
| 2070 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2071 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
| 2072 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2073 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2074 | end | |
| 2075 | rng:Destroy() | |
| 2076 | end)) | |
| 2077 | end | |
| 2078 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2079 | local type = type | |
| 2080 | local rng = Instance.new("Part", char)
| |
| 2081 | rng.Anchored = true | |
| 2082 | rng.BrickColor = color | |
| 2083 | rng.CanCollide = false | |
| 2084 | rng.FormFactor = 3 | |
| 2085 | rng.Name = "Ring" | |
| 2086 | rng.Material = "Neon" | |
| 2087 | rng.Size = Vector3.new(1, 1, 1) | |
| 2088 | rng.Transparency = 0 | |
| 2089 | rng.TopSurface = 0 | |
| 2090 | rng.BottomSurface = 0 | |
| 2091 | rng.CFrame = pos | |
| 2092 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2093 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2094 | rngm.MeshType = "Sphere" | |
| 2095 | rngm.Scale = vt(x1,y1,z1) | |
| 2096 | if rainbowmode == true then | |
| 2097 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2098 | end | |
| 2099 | local scaler2 = 1 | |
| 2100 | local speeder = FastSpeed | |
| 2101 | if type == "Add" then | |
| 2102 | scaler2 = 1*value | |
| 2103 | elseif type == "Divide" then | |
| 2104 | scaler2 = 1/value | |
| 2105 | end | |
| 2106 | coroutine.resume(coroutine.create(function() | |
| 2107 | for i = 0,10/bonuspeed,0.1 do | |
| 2108 | swait() | |
| 2109 | if rainbowmode == true then | |
| 2110 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2111 | end | |
| 2112 | if type == "Add" then | |
| 2113 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2114 | elseif type == "Divide" then | |
| 2115 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2116 | end | |
| 2117 | if chaosmode == true then | |
| 2118 | rng.BrickColor = BrickColor.random() | |
| 2119 | end | |
| 2120 | if glitchymode then | |
| 2121 | local val = math.random(1,255) | |
| 2122 | local color = Color3.fromRGB(val,val,val) | |
| 2123 | rng.Color = color | |
| 2124 | end | |
| 2125 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2126 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2127 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2128 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2129 | end | |
| 2130 | rng:Destroy() | |
| 2131 | end)) | |
| 2132 | end | |
| 2133 | ||
| 2134 | ||
| 2135 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 2136 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 2137 | end | |
| 2138 | ||
| 2139 | function PositiveAngle(NUMBER) | |
| 2140 | if NUMBER >= 0 then | |
| 2141 | NUMBER = 0 | |
| 2142 | end | |
| 2143 | return NUMBER | |
| 2144 | end | |
| 2145 | ||
| 2146 | function NegativeAngle(NUMBER) | |
| 2147 | if NUMBER <= 0 then | |
| 2148 | NUMBER = 0 | |
| 2149 | end | |
| 2150 | return NUMBER | |
| 2151 | end | |
| 2152 | ||
| 2153 | function Swait(NUMBER) | |
| 2154 | if NUMBER == 0 or NUMBER == nil then | |
| 2155 | ArtificialHB.Event:wait() | |
| 2156 | else | |
| 2157 | for i = 1, NUMBER do | |
| 2158 | ArtificialHB.Event:wait() | |
| 2159 | end | |
| 2160 | end | |
| 2161 | end | |
| 2162 | ||
| 2163 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 2164 | local NEWPART = IT("Part")
| |
| 2165 | NEWPART.formFactor = FORMFACTOR | |
| 2166 | NEWPART.Reflectance = REFLECTANCE | |
| 2167 | NEWPART.Transparency = TRANSPARENCY | |
| 2168 | NEWPART.CanCollide = false | |
| 2169 | NEWPART.Locked = true | |
| 2170 | NEWPART.Anchored = true | |
| 2171 | if ANCHOR == false then | |
| 2172 | NEWPART.Anchored = false | |
| 2173 | end | |
| 2174 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 2175 | NEWPART.Name = NAME | |
| 2176 | NEWPART.Size = SIZE | |
| 2177 | NEWPART.Position = Torso.Position | |
| 2178 | NEWPART.Material = MATERIAL | |
| 2179 | NEWPART:BreakJoints() | |
| 2180 | NEWPART.Parent = PARENT | |
| 2181 | return NEWPART | |
| 2182 | end | |
| 2183 | ||
| 2184 | local function weldBetween(a, b) | |
| 2185 | local weldd = Instance.new("ManualWeld")
| |
| 2186 | weldd.Part0 = a | |
| 2187 | weldd.Part1 = b | |
| 2188 | weldd.C0 = CFrame.new() | |
| 2189 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 2190 | weldd.Parent = a | |
| 2191 | return weldd | |
| 2192 | end | |
| 2193 | ||
| 2194 | ||
| 2195 | function QuaternionFromCFrame(cf) | |
| 2196 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2197 | local trace = m00 + m11 + m22 | |
| 2198 | if trace > 0 then | |
| 2199 | local s = math.sqrt(1 + trace) | |
| 2200 | local recip = 0.5 / s | |
| 2201 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2202 | else | |
| 2203 | local i = 0 | |
| 2204 | if m11 > m00 then | |
| 2205 | i = 1 | |
| 2206 | end | |
| 2207 | if m22 > (i == 0 and m00 or m11) then | |
| 2208 | i = 2 | |
| 2209 | end | |
| 2210 | if i == 0 then | |
| 2211 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2212 | local recip = 0.5 / s | |
| 2213 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2214 | elseif i == 1 then | |
| 2215 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2216 | local recip = 0.5 / s | |
| 2217 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2218 | elseif i == 2 then | |
| 2219 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2220 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2221 | end | |
| 2222 | end | |
| 2223 | end | |
| 2224 | ||
| 2225 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2226 | local xs, ys, zs = x + x, y + y, z + z | |
| 2227 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2228 | local xx = x * xs | |
| 2229 | local xy = x * ys | |
| 2230 | local xz = x * zs | |
| 2231 | local yy = y * ys | |
| 2232 | local yz = y * zs | |
| 2233 | local zz = z * zs | |
| 2234 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2235 | end | |
| 2236 | ||
| 2237 | function QuaternionSlerp(a, b, t) | |
| 2238 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2239 | local startInterp, finishInterp; | |
| 2240 | if cosTheta >= 0.0001 then | |
| 2241 | if (1 - cosTheta) > 0.0001 then | |
| 2242 | local theta = ACOS(cosTheta) | |
| 2243 | local invSinTheta = 1 / SIN(theta) | |
| 2244 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 2245 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2246 | else | |
| 2247 | startInterp = 1 - t | |
| 2248 | finishInterp = t | |
| 2249 | end | |
| 2250 | else | |
| 2251 | if (1 + cosTheta) > 0.0001 then | |
| 2252 | local theta = ACOS(-cosTheta) | |
| 2253 | local invSinTheta = 1 / SIN(theta) | |
| 2254 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 2255 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2256 | else | |
| 2257 | startInterp = t - 1 | |
| 2258 | finishInterp = t | |
| 2259 | end | |
| 2260 | end | |
| 2261 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2262 | end | |
| 2263 | ||
| 2264 | function Clerp(a, b, t) | |
| 2265 | local qa = {QuaternionFromCFrame(a)}
| |
| 2266 | local qb = {QuaternionFromCFrame(b)}
| |
| 2267 | local ax, ay, az = a.x, a.y, a.z | |
| 2268 | local bx, by, bz = b.x, b.y, b.z | |
| 2269 | local _t = 1 - t | |
| 2270 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 2271 | end | |
| 2272 | ||
| 2273 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 2274 | local frame = IT("Frame")
| |
| 2275 | frame.BackgroundTransparency = TRANSPARENCY | |
| 2276 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 2277 | frame.Position = POSITION | |
| 2278 | frame.Size = SIZE | |
| 2279 | frame.BackgroundColor3 = COLOR | |
| 2280 | frame.BorderColor3 = BORDERCOLOR | |
| 2281 | frame.Name = NAME | |
| 2282 | frame.Parent = PARENT | |
| 2283 | return frame | |
| 2284 | end | |
| 2285 | ||
| 2286 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 2287 | local label = IT("TextLabel")
| |
| 2288 | label.BackgroundTransparency = 1 | |
| 2289 | label.Size = UD2(1, 0, 1, 0) | |
| 2290 | label.Position = UD2(0, 0, 0, 0) | |
| 2291 | label.TextColor3 = TEXTCOLOR | |
| 2292 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 2293 | label.TextTransparency = TRANSPARENCY | |
| 2294 | label.FontSize = TEXTFONTSIZE | |
| 2295 | label.Font = TEXTFONT | |
| 2296 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 2297 | label.TextScaled = false | |
| 2298 | label.Text = TEXT | |
| 2299 | label.Name = NAME | |
| 2300 | label.Parent = PARENT | |
| 2301 | return label | |
| 2302 | end | |
| 2303 | ||
| 2304 | function NoOutlines(PART) | |
| 2305 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2306 | end | |
| 2307 | ||
| 2308 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 2309 | local NEWWELD = IT(TYPE) | |
| 2310 | NEWWELD.Part0 = PART0 | |
| 2311 | NEWWELD.Part1 = PART1 | |
| 2312 | NEWWELD.C0 = C0 | |
| 2313 | NEWWELD.C1 = C1 | |
| 2314 | NEWWELD.Parent = PARENT | |
| 2315 | return NEWWELD | |
| 2316 | end | |
| 2317 | ||
| 2318 | local S = IT("Sound")
| |
| 2319 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 2320 | local NEWSOUND = nil | |
| 2321 | coroutine.resume(coroutine.create(function() | |
| 2322 | NEWSOUND = S:Clone() | |
| 2323 | NEWSOUND.Parent = PARENT | |
| 2324 | NEWSOUND.Volume = VOLUME | |
| 2325 | NEWSOUND.Pitch = PITCH | |
| 2326 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2327 | NEWSOUND:play() | |
| 2328 | if DOESLOOP == true then | |
| 2329 | NEWSOUND.Looped = true | |
| 2330 | else | |
| 2331 | repeat wait(1) until NEWSOUND.Playing == false | |
| 2332 | NEWSOUND:remove() | |
| 2333 | end | |
| 2334 | end)) | |
| 2335 | return NEWSOUND | |
| 2336 | end | |
| 2337 | ||
| 2338 | function CFrameFromTopBack(at, top, back) | |
| 2339 | local right = top:Cross(back) | |
| 2340 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 2341 | end | |
| 2342 | ||
| 2343 | ||
| 2344 | Debris = game:GetService("Debris")
| |
| 2345 | ||
| 2346 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 2347 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 2348 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
| |
| 2349 | end | |
| 2350 | ||
| 2351 | function Particles(Which,Parent,Enabled) | |
| 2352 | if script:FindFirstChild(Which) then | |
| 2353 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
| 2354 | PARTICLES.Parent = Parent | |
| 2355 | PARTICLES.Name = "CurseParticles" | |
| 2356 | if Enabled ~= true then | |
| 2357 | PARTICLES:Emit(Enabled) | |
| 2358 | Debris:AddItem(PARTICLES,10) | |
| 2359 | else | |
| 2360 | PARTICLES.Enabled = true | |
| 2361 | return PARTICLES | |
| 2362 | end | |
| 2363 | end | |
| 2364 | end | |
| 2365 | ||
| 2366 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2367 | local type = type | |
| 2368 | local rng = Instance.new("Part", char)
| |
| 2369 | rng.Anchored = true | |
| 2370 | rng.BrickColor = color | |
| 2371 | rng.CanCollide = false | |
| 2372 | rng.FormFactor = 3 | |
| 2373 | rng.Name = "Ring" | |
| 2374 | rng.Material = "Neon" | |
| 2375 | rng.Size = Vector3.new(1, 1, 1) | |
| 2376 | rng.Transparency = 1 | |
| 2377 | rng.TopSurface = 0 | |
| 2378 | rng.BottomSurface = 0 | |
| 2379 | rng.CFrame = pos | |
| 2380 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2381 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2382 | rngm.MeshType = "Sphere" | |
| 2383 | rngm.Scale = vt(x1,y1,z1) | |
| 2384 | if rainbowmode == true then | |
| 2385 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2386 | end | |
| 2387 | local scaler2 = 1 | |
| 2388 | local speeder = FastSpeed | |
| 2389 | if type == "Add" then | |
| 2390 | scaler2 = 1*value | |
| 2391 | elseif type == "Divide" then | |
| 2392 | scaler2 = 1/value | |
| 2393 | end | |
| 2394 | coroutine.resume(coroutine.create(function() | |
| 2395 | for i = 0,10/bonuspeed,0.1 do | |
| 2396 | swait() | |
| 2397 | if rainbowmode == true then | |
| 2398 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2399 | end | |
| 2400 | if type == "Add" then | |
| 2401 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2402 | elseif type == "Divide" then | |
| 2403 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2404 | end | |
| 2405 | if chaosmode == true then | |
| 2406 | rng.BrickColor = BrickColor.random() | |
| 2407 | end | |
| 2408 | if glitchymode then | |
| 2409 | local val = math.random(1,255) | |
| 2410 | local color = Color3.fromRGB(val,val,val) | |
| 2411 | rng.Color = color | |
| 2412 | end | |
| 2413 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2414 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2415 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
| 2416 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2417 | end | |
| 2418 | rng:Destroy() | |
| 2419 | end)) | |
| 2420 | end | |
| 2421 | ||
| 2422 | function dmg(dude) | |
| 2423 | if dude.Name ~= Character then | |
| 2424 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 2425 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 2426 | local val = Instance.new("BoolValue",dude)
| |
| 2427 | val.Name = "IsHit" | |
| 2428 | local ds = coroutine.wrap(function() | |
| 2429 | local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' | |
| 2430 | for i = 1, 10 do | |
| 2431 | sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
| |
| 2432 | end | |
| 2433 | dude:WaitForChild("Head"):BreakJoints()
| |
| 2434 | wait(0.5) | |
| 2435 | targetted = nil | |
| 2436 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 2437 | ||
| 2438 | coroutine.resume(coroutine.create(function() | |
| 2439 | for i, v in pairs(dude:GetChildren()) do | |
| 2440 | if v:IsA("Accessory") then
| |
| 2441 | v:Destroy() | |
| 2442 | end | |
| 2443 | if v:IsA("Humanoid") then
| |
| 2444 | v:Destroy() | |
| 2445 | end | |
| 2446 | if v:IsA("CharacterMesh") then
| |
| 2447 | v:Destroy() | |
| 2448 | end | |
| 2449 | if v:IsA("Model") then
| |
| 2450 | v:Destroy() | |
| 2451 | end | |
| 2452 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 2453 | for x, o in pairs(v:GetChildren()) do | |
| 2454 | if o:IsA("Decal") then
| |
| 2455 | o:Destroy() | |
| 2456 | end | |
| 2457 | end | |
| 2458 | coroutine.resume(coroutine.create(function() | |
| 2459 | v.Material = "Neon" | |
| 2460 | v.CanCollide = false | |
| 2461 | local bld = Instance.new("ParticleEmitter",v)
| |
| 2462 | bld.LightEmission = 1 | |
| 2463 | bld.Texture = "rbxassetid://284205403" | |
| 2464 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
| 2465 | bld.Rate = 50 | |
| 2466 | bld.Lifetime = NumberRange.new(1) | |
| 2467 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2468 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2469 | bld.Speed = NumberRange.new(0,0) | |
| 2470 | bld.VelocitySpread = 50000 | |
| 2471 | bld.Rotation = NumberRange.new(-500,500) | |
| 2472 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2473 | local sbs = Instance.new("BodyPosition", v)
| |
| 2474 | sbs.P = 3000 | |
| 2475 | sbs.D = 1000 | |
| 2476 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2477 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2478 | v.Color = Color3.new(1,1,1) | |
| 2479 | coroutine.resume(coroutine.create(function() | |
| 2480 | for i = 0, 49 do | |
| 2481 | swait(1) | |
| 2482 | v.Transparency = v.Transparency + 0.02 | |
| 2483 | end | |
| 2484 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
| |
| 2485 | bld.Speed = NumberRange.new(1,5) | |
| 2486 | bld.Acceleration = vt(0,10,0) | |
| 2487 | wait(0.5) | |
| 2488 | bld.Enabled = false | |
| 2489 | wait(3) | |
| 2490 | v:Destroy() | |
| 2491 | dude:Destroy() | |
| 2492 | end)) | |
| 2493 | end)) | |
| 2494 | end | |
| 2495 | end | |
| 2496 | end)) | |
| 2497 | end) | |
| 2498 | ds() | |
| 2499 | end | |
| 2500 | end | |
| 2501 | function QuaternionFromCFrame(cf) | |
| 2502 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2503 | local trace = m00 + m11 + m22 | |
| 2504 | if trace > 0 then | |
| 2505 | local s = math.sqrt(1 + trace) | |
| 2506 | local recip = 0.5 / s | |
| 2507 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2508 | else | |
| 2509 | local i = 0 | |
| 2510 | if m00 < m11 then | |
| 2511 | i = 1 | |
| 2512 | end | |
| 2513 | if m22 > (i == 0 and m00 or m11) then | |
| 2514 | i = 2 | |
| 2515 | end | |
| 2516 | if i == 0 then | |
| 2517 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2518 | local recip = 0.5 / s | |
| 2519 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2520 | elseif i == 1 then | |
| 2521 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2522 | local recip = 0.5 / s | |
| 2523 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2524 | elseif i == 2 then | |
| 2525 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2526 | local recip = 0.5 / s | |
| 2527 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2528 | end | |
| 2529 | end | |
| 2530 | end | |
| 2531 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2532 | local xs, ys, zs = x + x, y + y, z + z | |
| 2533 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2534 | local xx = x * xs | |
| 2535 | local xy = x * ys | |
| 2536 | local xz = x * zs | |
| 2537 | local yy = y * ys | |
| 2538 | local yz = y * zs | |
| 2539 | local zz = z * zs | |
| 2540 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2541 | end | |
| 2542 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 2543 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2544 | prt.Anchored=true | |
| 2545 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2546 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2547 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2548 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 2549 | CF=Part.CFrame | |
| 2550 | Numbb=0 | |
| 2551 | randnumb=math.random()/10 | |
| 2552 | rand1=math.random()/10 | |
| 2553 | for i=0,1,rand1 do | |
| 2554 | wait() | |
| 2555 | CF=CF*cf(0,math.random()/2,0) | |
| 2556 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 2557 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 2558 | Part.Transparency=i | |
| 2559 | Numbb=Numbb+randnumb | |
| 2560 | end | |
| 2561 | Part.Parent=nil | |
| 2562 | end),prt,CF,Numbb,randnumb) | |
| 2563 | end | |
| 2564 | function ShockWave(Part, cframe1, cframe2, Damage, Size) | |
| 2565 | coroutine.resume(coroutine.create(function() | |
| 2566 | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) | |
| 2567 | wave.Anchored = true | |
| 2568 | wave.CFrame = Part.CFrame * cframe1 | |
| 2569 | local Msh = Create("SpecialMesh"){
| |
| 2570 | Parent = wave, | |
| 2571 | MeshType = "Sphere" | |
| 2572 | } | |
| 2573 | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
| |
| 2574 | for i = 0, 1, 0.2 do | |
| 2575 | wait() | |
| 2576 | local dir = wave.CFrame.lookVector * -1 | |
| 2577 | local pos = rayCast(wave.Position, dir, 5, Character) | |
| 2578 | wave.CFrame = wave.CFrame * cframe2 | |
| 2579 | table.insert(Effects, {
| |
| 2580 | wave, | |
| 2581 | "Sphere", | |
| 2582 | 0.01, | |
| 2583 | .03, | |
| 2584 | .03, | |
| 2585 | .03, | |
| 2586 | }) | |
| 2587 | end | |
| 2588 | end)) | |
| 2589 | end | |
| 2590 | function QuaternionSlerp(a, b, t) | |
| 2591 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2592 | local startInterp, finishInterp | |
| 2593 | if cosTheta >= 1.0E-4 then | |
| 2594 | if 1 - cosTheta > 1.0E-4 then | |
| 2595 | local theta = math.acos(cosTheta) | |
| 2596 | local invSinTheta = 1 / Sin(theta) | |
| 2597 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 2598 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2599 | else | |
| 2600 | startInterp = 1 - t | |
| 2601 | finishInterp = t | |
| 2602 | end | |
| 2603 | elseif 1 + cosTheta > 1.0E-4 then | |
| 2604 | local theta = math.acos(-cosTheta) | |
| 2605 | local invSinTheta = 1 / Sin(theta) | |
| 2606 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 2607 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2608 | else | |
| 2609 | startInterp = t - 1 | |
| 2610 | finishInterp = t | |
| 2611 | end | |
| 2612 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2613 | end | |
| 2614 | function rayCast(Position, Direction, Range, Ignore) | |
| 2615 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2616 | end | |
| 2617 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 2618 | local Create = RbxUtility.Create | |
| 2619 | ||
| 2620 | warn("Imma just gonna call this WhAT ANOTHER ONE v1.5 x Nebula Glitcher")
| |
| 2621 | ||
| 2622 | warn("Please supprt the original creator of Nebula Glitcher, Nebula_Zorua")
| |
| 2623 | ||
| 2624 | warn("Please support the original creator, makhail07 and 2003boobear.")
| |
| 2625 | ||
| 2626 | warn("Re-edit by ExplosiveDaniel")
| |
| 2627 | ||
| 2628 | warn("GuestBilmemKac did the shirt and pants")
| |
| 2629 | ||
| 2630 | shirt = Instance.new("Shirt", char)
| |
| 2631 | shirt.Name = "Shirt" | |
| 2632 | pants = Instance.new("Pants", char)
| |
| 2633 | pants.Name = "Pants" | |
| 2634 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=183138398" | |
| 2635 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268929876" | |
| 2636 | ||
| 2637 | local BC = char["Body Colors"] | |
| 2638 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 2639 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 2640 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 2641 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 2642 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 2643 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 2644 | ------------------------------------------------------- | |
| 2645 | --Start Damage Function-- | |
| 2646 | ------------------------------------------------------- | |
| 2647 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 2648 | if hit.Parent == nil then | |
| 2649 | return | |
| 2650 | end | |
| 2651 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2652 | for _, v in pairs(hit.Parent:children()) do | |
| 2653 | if v:IsA("Humanoid") then
| |
| 2654 | h = v | |
| 2655 | end | |
| 2656 | end | |
| 2657 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 2658 | ||
| 2659 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2660 | end | |
| 2661 | ||
| 2662 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2663 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 2664 | if hit.Parent.DebounceHit.Value == true then | |
| 2665 | return | |
| 2666 | end | |
| 2667 | end | |
| 2668 | if insta == true then | |
| 2669 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2670 | end | |
| 2671 | local c = Create("ObjectValue"){
| |
| 2672 | Name = "creator", | |
| 2673 | Value = game:service("Players").LocalPlayer,
| |
| 2674 | Parent = h, | |
| 2675 | } | |
| 2676 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2677 | if HitSound ~= nil and HitPitch ~= nil then | |
| 2678 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 2679 | end | |
| 2680 | local Damage = math.random(minim, maxim) | |
| 2681 | local blocked = false | |
| 2682 | local block = hit.Parent:findFirstChild("Block")
| |
| 2683 | if block ~= nil then | |
| 2684 | if block.className == "IntValue" then | |
| 2685 | if block.Value > 0 then | |
| 2686 | blocked = true | |
| 2687 | block.Value = block.Value - 1 | |
| 2688 | print(block.Value) | |
| 2689 | end | |
| 2690 | end | |
| 2691 | end | |
| 2692 | if blocked == false then | |
| 2693 | h.Health = h.Health - Damage | |
| 2694 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 2695 | else | |
| 2696 | h.Health = h.Health - (Damage / 2) | |
| 2697 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 2698 | end | |
| 2699 | if Type == "Knockdown" then | |
| 2700 | local hum = hit.Parent.Humanoid | |
| 2701 | hum.PlatformStand = true | |
| 2702 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2703 | swait(1) | |
| 2704 | HHumanoid.PlatformStand = false | |
| 2705 | end), hum) | |
| 2706 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 2707 | local bodvol = Create("BodyVelocity"){
| |
| 2708 | velocity = angle * knockback, | |
| 2709 | P = 5000, | |
| 2710 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2711 | Parent = hit, | |
| 2712 | } | |
| 2713 | local rl = Create("BodyAngularVelocity"){
| |
| 2714 | P = 3000, | |
| 2715 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 2716 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 2717 | Parent = hit, | |
| 2718 | } | |
| 2719 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 2720 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 2721 | elseif Type == "Normal" then | |
| 2722 | local vp = Create("BodyVelocity"){
| |
| 2723 | P = 500, | |
| 2724 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 2725 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 2726 | } | |
| 2727 | if knockback > 0 then | |
| 2728 | vp.Parent = hit.Parent.Torso | |
| 2729 | end | |
| 2730 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 2731 | elseif Type == "Up" then | |
| 2732 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2733 | velocity = Vector3.new(0, 20, 0), | |
| 2734 | P = 5000, | |
| 2735 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2736 | Parent = hit, | |
| 2737 | } | |
| 2738 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 2739 | elseif Type == "DarkUp" then | |
| 2740 | coroutine.resume(coroutine.create(function() | |
| 2741 | for i = 0, 1, 0.1 do | |
| 2742 | swait() | |
| 2743 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 2744 | end | |
| 2745 | end)) | |
| 2746 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2747 | velocity = Vector3.new(0, 20, 0), | |
| 2748 | P = 5000, | |
| 2749 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2750 | Parent = hit, | |
| 2751 | } | |
| 2752 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2753 | elseif Type == "Snare" then | |
| 2754 | local bp = Create("BodyPosition"){
| |
| 2755 | P = 2000, | |
| 2756 | D = 100, | |
| 2757 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2758 | position = hit.Parent.Torso.Position, | |
| 2759 | Parent = hit.Parent.Torso, | |
| 2760 | } | |
| 2761 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 2762 | elseif Type == "Freeze" then | |
| 2763 | local BodPos = Create("BodyPosition"){
| |
| 2764 | P = 50000, | |
| 2765 | D = 1000, | |
| 2766 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2767 | position = hit.Parent.Torso.Position, | |
| 2768 | Parent = hit.Parent.Torso, | |
| 2769 | } | |
| 2770 | local BodGy = Create("BodyGyro") {
| |
| 2771 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 2772 | P = 20e+003, | |
| 2773 | Parent = hit.Parent.Torso, | |
| 2774 | cframe = hit.Parent.Torso.CFrame, | |
| 2775 | } | |
| 2776 | hit.Parent.Torso.Anchored = true | |
| 2777 | coroutine.resume(coroutine.create(function(Part) | |
| 2778 | swait(1.5) | |
| 2779 | Part.Anchored = false | |
| 2780 | end), hit.Parent.Torso) | |
| 2781 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 2782 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 2783 | end | |
| 2784 | local debounce = Create("BoolValue"){
| |
| 2785 | Name = "DebounceHit", | |
| 2786 | Parent = hit.Parent, | |
| 2787 | Value = true, | |
| 2788 | } | |
| 2789 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2790 | c = Create("ObjectValue"){
| |
| 2791 | Name = "creator", | |
| 2792 | Value = Player, | |
| 2793 | Parent = h, | |
| 2794 | } | |
| 2795 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2796 | end | |
| 2797 | end | |
| 2798 | ------------------------------------------------------- | |
| 2799 | --Start Customization-- | |
| 2800 | ------------------------------------------------------- | |
| 2801 | local Player_Size = 1 | |
| 2802 | if Player_Size ~= 1 then | |
| 2803 | root.Size = root.Size * Player_Size | |
| 2804 | tors.Size = tors.Size * Player_Size | |
| 2805 | hed.Size = hed.Size * Player_Size | |
| 2806 | ra.Size = ra.Size * Player_Size | |
| 2807 | la.Size = la.Size * Player_Size | |
| 2808 | rl.Size = rl.Size * Player_Size | |
| 2809 | ll.Size = ll.Size * Player_Size | |
| 2810 | ---------------------------------------------------------------------------------- | |
| 2811 | rootj.Parent = root | |
| 2812 | neck.Parent = tors | |
| 2813 | RW.Parent = tors | |
| 2814 | LW.Parent = tors | |
| 2815 | RH.Parent = tors | |
| 2816 | LH.Parent = tors | |
| 2817 | ---------------------------------------------------------------------------------- | |
| 2818 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2819 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2820 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2821 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 2822 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 2823 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 2824 | ---------------------------------------------------------------------------------- | |
| 2825 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2826 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2827 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2828 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2829 | --hat.Parent = Character | |
| 2830 | end | |
| 2831 | ------------------------------------------------------- | |
| 2832 | --End Damage Function-- | |
| 2833 | ------------------------------------------------------- | |
| 2834 | local DColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 2835 | ColorSequenceKeypoint.new(0.16, Color3.new(1,0,0)), | |
| 2836 | ColorSequenceKeypoint.new(0.32, Color3.new(1,0,0)), | |
| 2837 | ColorSequenceKeypoint.new(0.48, Color3.new(1,0,0)), | |
| 2838 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 2839 | ColorSequenceKeypoint.new(0.80, Color3.new(0,0,0)), | |
| 2840 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,0)), | |
| 2841 | ColorSequenceKeypoint.new(1, Color3.new(0,0,0))} | |
| 2842 | local DAtch3 = Instance.new("Attachment",ll)DAtch3.Position = Vector3.new(0,1.1,0)
| |
| 2843 | local DAtch4 = Instance.new("Attachment",ll)DAtch4.Position = Vector3.new(0,-0.6,0)
| |
| 2844 | local DTrail2 = Instance.new("Trail",ll)DTrail2.Attachment0 = DAtch3 DTrail2.Attachment1 = DAtch4
| |
| 2845 | DTrail2.Texture = "rbxassetid://22636887" DTrail2.Lifetime = 0.2 DTrail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2846 | DTrail2.Color = ColorSequence.new(DColorsArray) DTrail2.LightEmission = 1 | |
| 2847 | DTrail2.Enabled = false | |
| 2848 | local DAtch5 = Instance.new("Attachment",rl)DAtch5.Position = Vector3.new(0,1.1,0)
| |
| 2849 | local DAtch6 = Instance.new("Attachment",rl)DAtch6.Position = Vector3.new(0,-0.6,0)
| |
| 2850 | local DTrail3 = Instance.new("Trail",rl)DTrail3.Attachment0 = DAtch5 DTrail3.Attachment1 = DAtch6
| |
| 2851 | DTrail3.Texture = "rbxassetid://22636887" DTrail3.Lifetime = 0.2 DTrail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2852 | DTrail3.Color = ColorSequence.new(DColorsArray) DTrail3.LightEmission = 1 | |
| 2853 | DTrail3.Enabled = false | |
| 2854 | local DAtch7 = Instance.new("Attachment",ra)DAtch7.Position = Vector3.new(0,1.1,0)
| |
| 2855 | local DAtch8 = Instance.new("Attachment",ra)DAtch8.Position = Vector3.new(0,-0.6,0)
| |
| 2856 | local DTrail4 = Instance.new("Trail",ra)DTrail4.Attachment0 = DAtch7 DTrail4.Attachment1 = DAtch8
| |
| 2857 | DTrail4.Texture = "rbxassetid://22636887" DTrail4.Lifetime = 0.2 DTrail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2858 | DTrail4.Color = ColorSequence.new(DColorsArray) DTrail4.LightEmission = 1 | |
| 2859 | DTrail4.Enabled = false | |
| 2860 | local DAtch9 = Instance.new("Attachment",la)DAtch9.Position = Vector3.new(0,1.1,0)
| |
| 2861 | local DAtch10 = Instance.new("Attachment",la)DAtch10.Position = Vector3.new(0,-0.6,0)
| |
| 2862 | local DTrail5 = Instance.new("Trail",la)DTrail5.Attachment0 = DAtch9 DTrail5.Attachment1 = DAtch10
| |
| 2863 | DTrail5.Texture = "rbxassetid://22636887" DTrail5.Lifetime = 0.2 DTrail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2864 | DTrail5.Color = ColorSequence.new(DColorsArray) DTrail5.LightEmission = 1 | |
| 2865 | DTrail5.Enabled = false | |
| 2866 | local DAtch1 = Instance.new("Attachment",Torso)DAtch1.Position = Vector3.new(0,1.1,0)
| |
| 2867 | local DAtch2 = Instance.new("Attachment",Torso)DAtch2.Position = Vector3.new(0,-2.5,0)
| |
| 2868 | local DTrail = Instance.new("Trail",Torso)DTrail.Attachment0 = DAtch1 DTrail.Attachment1 = DAtch2
| |
| 2869 | DTrail.Texture = "rbxassetid://22636887" DTrail.Lifetime = 0.2 DTrail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2870 | DTrail.Color = ColorSequence.new(DColorsArray) DTrail.LightEmission = 1 | |
| 2871 | DTrail.Enabled = false | |
| 2872 | ------------------------------------------------------- | |
| 2873 | --Start Damage Function Customization-- | |
| 2874 | ------------------------------------------------------- | |
| 2875 | function ShowDamage(Pos, Text, Time, Color) | |
| 2876 | local Rate = (1 / 30) | |
| 2877 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2878 | local Text = (Text or "") | |
| 2879 | local Time = (Time or 2) | |
| 2880 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 2881 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 2882 | EffectPart.Anchored = true | |
| 2883 | local BillboardGui = Create("BillboardGui"){
| |
| 2884 | Size = UDim2.new(3, 0, 3, 0), | |
| 2885 | Adornee = EffectPart, | |
| 2886 | Parent = EffectPart, | |
| 2887 | } | |
| 2888 | local TextLabel = Create("TextLabel"){
| |
| 2889 | BackgroundTransparency = 1, | |
| 2890 | Size = UDim2.new(1, 0, 1, 0), | |
| 2891 | Text = Text, | |
| 2892 | Font = "Highway", | |
| 2893 | TextColor3 = Color, | |
| 2894 | TextScaled = true, | |
| 2895 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 2896 | Parent = BillboardGui, | |
| 2897 | } | |
| 2898 | game.Debris:AddItem(EffectPart, (Time)) | |
| 2899 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2900 | delay(0, function() | |
| 2901 | local Frames = (Time / Rate) | |
| 2902 | for Frame = 1, Frames do | |
| 2903 | wait(Rate) | |
| 2904 | local Percent = (Frame / Frames) | |
| 2905 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2906 | TextLabel.TextTransparency = Percent | |
| 2907 | end | |
| 2908 | if EffectPart and EffectPart.Parent then | |
| 2909 | EffectPart:Destroy() | |
| 2910 | end | |
| 2911 | end) | |
| 2912 | end | |
| 2913 | ------------------------------------------------------- | |
| 2914 | --End Damage Function Customization-- | |
| 2915 | ------------------------------------------------------- | |
| 2916 | ||
| 2917 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2918 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2919 | prt.Anchored=true | |
| 2920 | prt.CFrame=cframe | |
| 2921 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2922 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2923 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2924 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2925 | for i=0,1,delay do | |
| 2926 | wait() | |
| 2927 | Part.Transparency=i | |
| 2928 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2929 | end | |
| 2930 | Part.Parent=nil | |
| 2931 | end),prt,msh) | |
| 2932 | end | |
| 2933 | ||
| 2934 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 2935 | for _, c in pairs(workspace:children()) do | |
| 2936 | local hum = c:findFirstChild("Humanoid")
| |
| 2937 | if hum ~= nil then | |
| 2938 | local head = c:findFirstChild("Head")
| |
| 2939 | if head ~= nil then | |
| 2940 | local targ = head.Position - Part.Position | |
| 2941 | local mag = targ.magnitude | |
| 2942 | if magni >= mag and c.Name ~= plr.Name then | |
| 2943 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=0", 1.2) | |
| 2944 | end | |
| 2945 | end | |
| 2946 | end | |
| 2947 | end | |
| 2948 | end | |
| 2949 | ||
| 2950 | function PlayAnimationFromTable(table, speed, bool) --i didn't make this you fattie | |
| 2951 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 2952 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 2953 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 2954 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 2955 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 2956 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 2957 | if bool == true then | |
| 2958 | if resetc1 == false then | |
| 2959 | resetc1 = true | |
| 2960 | RootJoint.C1 = RootJoint.C1 | |
| 2961 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 2962 | RW.C1 = rarmc1 | |
| 2963 | LW.C1 = larmc1 | |
| 2964 | RH.C1 = rlegc1 | |
| 2965 | LH.C1 = llegc1 | |
| 2966 | end | |
| 2967 | end | |
| 2968 | end | |
| 2969 | ||
| 2970 | CFuncs = {
| |
| 2971 | Part = {
| |
| 2972 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2973 | local Part = Create("Part")({
| |
| 2974 | Parent = Parent, | |
| 2975 | Reflectance = Reflectance, | |
| 2976 | Transparency = Transparency, | |
| 2977 | CanCollide = false, | |
| 2978 | Locked = true, | |
| 2979 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2980 | Name = Name, | |
| 2981 | Size = Size, | |
| 2982 | Material = Material | |
| 2983 | }) | |
| 2984 | RemoveOutlines(Part) | |
| 2985 | return Part | |
| 2986 | end | |
| 2987 | }, | |
| 2988 | Mesh = {
| |
| 2989 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2990 | local Msh = Create(Mesh)({
| |
| 2991 | Parent = Part, | |
| 2992 | Offset = OffSet, | |
| 2993 | Scale = Scale | |
| 2994 | }) | |
| 2995 | if Mesh == "SpecialMesh" then | |
| 2996 | Msh.MeshType = MeshType | |
| 2997 | Msh.MeshId = MeshId | |
| 2998 | end | |
| 2999 | return Msh | |
| 3000 | end | |
| 3001 | }, | |
| 3002 | Mesh = {
| |
| 3003 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3004 | local Msh = Create(Mesh)({
| |
| 3005 | Parent = Part, | |
| 3006 | Offset = OffSet, | |
| 3007 | Scale = Scale | |
| 3008 | }) | |
| 3009 | if Mesh == "SpecialMesh" then | |
| 3010 | Msh.MeshType = MeshType | |
| 3011 | Msh.MeshId = MeshId | |
| 3012 | end | |
| 3013 | return Msh | |
| 3014 | end | |
| 3015 | }, | |
| 3016 | Weld = {
| |
| 3017 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 3018 | local Weld = Create("Weld")({
| |
| 3019 | Parent = Parent, | |
| 3020 | Part0 = Part0, | |
| 3021 | Part1 = Part1, | |
| 3022 | C0 = C0, | |
| 3023 | C1 = C1 | |
| 3024 | }) | |
| 3025 | return Weld | |
| 3026 | end | |
| 3027 | }, | |
| 3028 | Sound = {
| |
| 3029 | Create = function(id, par, vol, pit) | |
| 3030 | coroutine.resume(coroutine.create(function() | |
| 3031 | local S = Create("Sound")({
| |
| 3032 | Volume = vol, | |
| 3033 | Pitch = pit or 1, | |
| 3034 | SoundId = id, | |
| 3035 | Parent = par or workspace | |
| 3036 | }) | |
| 3037 | wait() | |
| 3038 | S:play() | |
| 3039 | game:GetService("Debris"):AddItem(S, 6)
| |
| 3040 | end)) | |
| 3041 | end | |
| 3042 | }, | |
| 3043 | ParticleEmitter = {
| |
| 3044 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 3045 | local fp = Create("ParticleEmitter")({
| |
| 3046 | Parent = Parent, | |
| 3047 | Color = ColorSequence.new(Color1, Color2), | |
| 3048 | LightEmission = LightEmission, | |
| 3049 | Size = Size, | |
| 3050 | Texture = Texture, | |
| 3051 | Transparency = Transparency, | |
| 3052 | ZOffset = ZOffset, | |
| 3053 | Acceleration = Accel, | |
| 3054 | Drag = Drag, | |
| 3055 | LockedToPart = LockedToPart, | |
| 3056 | VelocityInheritance = VelocityInheritance, | |
| 3057 | EmissionDirection = EmissionDirection, | |
| 3058 | Enabled = Enabled, | |
| 3059 | Lifetime = LifeTime, | |
| 3060 | Rate = Rate, | |
| 3061 | Rotation = Rotation, | |
| 3062 | RotSpeed = RotSpeed, | |
| 3063 | Speed = Speed, | |
| 3064 | VelocitySpread = VelocitySpread | |
| 3065 | }) | |
| 3066 | return fp | |
| 3067 | end | |
| 3068 | } | |
| 3069 | } | |
| 3070 | function RemoveOutlines(part) | |
| 3071 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3072 | end | |
| 3073 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 3074 | local Part = Create("Part")({
| |
| 3075 | formFactor = FormFactor, | |
| 3076 | Parent = Parent, | |
| 3077 | Reflectance = Reflectance, | |
| 3078 | Transparency = Transparency, | |
| 3079 | CanCollide = false, | |
| 3080 | Locked = true, | |
| 3081 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3082 | Name = Name, | |
| 3083 | Size = Size, | |
| 3084 | Material = Material | |
| 3085 | }) | |
| 3086 | RemoveOutlines(Part) | |
| 3087 | return Part | |
| 3088 | end | |
| 3089 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3090 | local Msh = Create(Mesh)({
| |
| 3091 | Parent = Part, | |
| 3092 | Offset = OffSet, | |
| 3093 | Scale = Scale | |
| 3094 | }) | |
| 3095 | if Mesh == "SpecialMesh" then | |
| 3096 | Msh.MeshType = MeshType | |
| 3097 | Msh.MeshId = MeshId | |
| 3098 | end | |
| 3099 | return Msh | |
| 3100 | end | |
| 3101 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 3102 | local Weld = Create("Weld")({
| |
| 3103 | Parent = Parent, | |
| 3104 | Part0 = Part0, | |
| 3105 | Part1 = Part1, | |
| 3106 | C0 = C0, | |
| 3107 | C1 = C1 | |
| 3108 | }) | |
| 3109 | return Weld | |
| 3110 | end | |
| 3111 | ||
| 3112 | ||
| 3113 | ------------------------------------------------------- | |
| 3114 | --Start Effect Function-- | |
| 3115 | ------------------------------------------------------- | |
| 3116 | EffectModel = Instance.new("Model", char)
| |
| 3117 | Effects = {
| |
| 3118 | Block = {
| |
| 3119 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 3120 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3121 | prt.Anchored = true | |
| 3122 | prt.CFrame = cframe | |
| 3123 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3124 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3125 | if Type == 1 or Type == nil then | |
| 3126 | table.insert(Effects, {
| |
| 3127 | prt, | |
| 3128 | "Block1", | |
| 3129 | delay, | |
| 3130 | x3, | |
| 3131 | y3, | |
| 3132 | z3, | |
| 3133 | msh | |
| 3134 | }) | |
| 3135 | elseif Type == 2 then | |
| 3136 | table.insert(Effects, {
| |
| 3137 | prt, | |
| 3138 | "Block2", | |
| 3139 | delay, | |
| 3140 | x3, | |
| 3141 | y3, | |
| 3142 | z3, | |
| 3143 | msh | |
| 3144 | }) | |
| 3145 | else | |
| 3146 | table.insert(Effects, {
| |
| 3147 | prt, | |
| 3148 | "Block3", | |
| 3149 | delay, | |
| 3150 | x3, | |
| 3151 | y3, | |
| 3152 | z3, | |
| 3153 | msh | |
| 3154 | }) | |
| 3155 | end | |
| 3156 | end | |
| 3157 | }, | |
| 3158 | Sphere = {
| |
| 3159 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3160 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3161 | prt.Anchored = true | |
| 3162 | prt.CFrame = cframe | |
| 3163 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3164 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3165 | table.insert(Effects, {
| |
| 3166 | prt, | |
| 3167 | "Cylinder", | |
| 3168 | delay, | |
| 3169 | x3, | |
| 3170 | y3, | |
| 3171 | z3, | |
| 3172 | msh | |
| 3173 | }) | |
| 3174 | end | |
| 3175 | }, | |
| 3176 | Cylinder = {
| |
| 3177 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3178 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3179 | prt.Anchored = true | |
| 3180 | prt.CFrame = cframe | |
| 3181 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3182 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3183 | table.insert(Effects, {
| |
| 3184 | prt, | |
| 3185 | "Cylinder", | |
| 3186 | delay, | |
| 3187 | x3, | |
| 3188 | y3, | |
| 3189 | z3, | |
| 3190 | msh | |
| 3191 | }) | |
| 3192 | end | |
| 3193 | }, | |
| 3194 | Wave = {
| |
| 3195 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3196 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3197 | prt.Anchored = true | |
| 3198 | prt.CFrame = cframe | |
| 3199 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 3200 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3201 | table.insert(Effects, {
| |
| 3202 | prt, | |
| 3203 | "Cylinder", | |
| 3204 | delay, | |
| 3205 | x3 / 60, | |
| 3206 | y3 / 60, | |
| 3207 | z3 / 60, | |
| 3208 | msh | |
| 3209 | }) | |
| 3210 | end | |
| 3211 | }, | |
| 3212 | Ring = {
| |
| 3213 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3214 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3215 | prt.Anchored = true | |
| 3216 | prt.CFrame = cframe | |
| 3217 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3218 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3219 | table.insert(Effects, {
| |
| 3220 | prt, | |
| 3221 | "Cylinder", | |
| 3222 | delay, | |
| 3223 | x3, | |
| 3224 | y3, | |
| 3225 | z3, | |
| 3226 | msh | |
| 3227 | }) | |
| 3228 | end | |
| 3229 | }, | |
| 3230 | Break = {
| |
| 3231 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 3232 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3233 | prt.Anchored = true | |
| 3234 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3235 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3236 | local num = math.random(10, 50) / 1000 | |
| 3237 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3238 | table.insert(Effects, {
| |
| 3239 | prt, | |
| 3240 | "Shatter", | |
| 3241 | num, | |
| 3242 | prt.CFrame, | |
| 3243 | math.random() - math.random(), | |
| 3244 | 0, | |
| 3245 | math.random(50, 100) / 100 | |
| 3246 | }) | |
| 3247 | end | |
| 3248 | }, | |
| 3249 | Spiral = {
| |
| 3250 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3251 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3252 | prt.Anchored = true | |
| 3253 | prt.CFrame = cframe | |
| 3254 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3255 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3256 | table.insert(Effects, {
| |
| 3257 | prt, | |
| 3258 | "Cylinder", | |
| 3259 | delay, | |
| 3260 | x3, | |
| 3261 | y3, | |
| 3262 | z3, | |
| 3263 | msh | |
| 3264 | }) | |
| 3265 | end | |
| 3266 | }, | |
| 3267 | Push = {
| |
| 3268 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3269 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3270 | prt.Anchored = true | |
| 3271 | prt.CFrame = cframe | |
| 3272 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3273 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3274 | table.insert(Effects, {
| |
| 3275 | prt, | |
| 3276 | "Cylinder", | |
| 3277 | delay, | |
| 3278 | x3, | |
| 3279 | y3, | |
| 3280 | z3, | |
| 3281 | msh | |
| 3282 | }) | |
| 3283 | end | |
| 3284 | } | |
| 3285 | } | |
| 3286 | ------------------------------------------------------- | |
| 3287 | --End Effect Function-- | |
| 3288 | ------------------------------------------------------- | |
| 3289 | ||
| 3290 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 3291 | local NSound = nil | |
| 3292 | coroutine.resume(coroutine.create(function() | |
| 3293 | NSound = IT("Sound", PARENT)
| |
| 3294 | NSound.Volume = VOLUME | |
| 3295 | NSound.Pitch = PITCH | |
| 3296 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 3297 | swait() | |
| 3298 | NSound:play() | |
| 3299 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 3300 | end)) | |
| 3301 | return NSound | |
| 3302 | end | |
| 3303 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 3304 | local NSound = nil | |
| 3305 | coroutine.resume(coroutine.create(function() | |
| 3306 | NSound = Instance.new("Sound", PARENT)
| |
| 3307 | NSound.Volume = VOLUME | |
| 3308 | NSound.Pitch = PITCH | |
| 3309 | NSound.SoundId = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..ID | |
| 3310 | swait() | |
| 3311 | NSound:play() | |
| 3312 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 3313 | end)) | |
| 3314 | return NSound | |
| 3315 | end | |
| 3316 | ||
| 3317 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 3318 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3319 | prt.Anchored = true | |
| 3320 | prt.CFrame = cframe | |
| 3321 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3322 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3323 | if Type == 1 or Type == nil then | |
| 3324 | table.insert(Effects, {
| |
| 3325 | prt, | |
| 3326 | "Block1", | |
| 3327 | delay, | |
| 3328 | x3, | |
| 3329 | y3, | |
| 3330 | z3, | |
| 3331 | msh | |
| 3332 | }) | |
| 3333 | elseif Type == 2 then | |
| 3334 | table.insert(Effects, {
| |
| 3335 | prt, | |
| 3336 | "Block2", | |
| 3337 | delay, | |
| 3338 | x3, | |
| 3339 | y3, | |
| 3340 | z3, | |
| 3341 | msh | |
| 3342 | }) | |
| 3343 | elseif Type == 3 then | |
| 3344 | table.insert(Effects, {
| |
| 3345 | prt, | |
| 3346 | "Block3", | |
| 3347 | delay, | |
| 3348 | x3, | |
| 3349 | y3, | |
| 3350 | z3, | |
| 3351 | msh | |
| 3352 | }) | |
| 3353 | end | |
| 3354 | end | |
| 3355 | ||
| 3356 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 3357 | local fp=Instance.new("Part")
| |
| 3358 | fp.formFactor=formfactor | |
| 3359 | fp.Parent=parent | |
| 3360 | fp.Reflectance=reflectance | |
| 3361 | fp.Transparency=transparency | |
| 3362 | fp.CanCollide=false | |
| 3363 | fp.Locked=true | |
| 3364 | fp.BrickColor=brickcolor | |
| 3365 | fp.Name=name | |
| 3366 | fp.Size=size | |
| 3367 | fp.Position=tors.Position | |
| 3368 | RemoveOutlines(fp) | |
| 3369 | fp.Material="SmoothPlastic" | |
| 3370 | fp:BreakJoints() | |
| 3371 | return fp | |
| 3372 | end | |
| 3373 | ||
| 3374 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 3375 | local mesh=Instance.new(Mesh) | |
| 3376 | mesh.Parent=part | |
| 3377 | if Mesh=="SpecialMesh" then | |
| 3378 | mesh.MeshType=meshtype | |
| 3379 | if meshid~="nil" then | |
| 3380 | mesh.MeshId="http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..meshid | |
| 3381 | end | |
| 3382 | end | |
| 3383 | mesh.Offset=offset | |
| 3384 | mesh.Scale=scale | |
| 3385 | return mesh | |
| 3386 | end | |
| 3387 | ||
| 3388 | function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
| 3389 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3390 | prt.Anchored = true | |
| 3391 | prt.Material = "Neon" | |
| 3392 | prt.CFrame = cframe | |
| 3393 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3394 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3395 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3396 | local rtype = rottype | |
| 3397 | for i = 0, 1, delay do | |
| 3398 | swait() | |
| 3399 | if rtype == 1 then | |
| 3400 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 3401 | elseif rtype == 2 then | |
| 3402 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 3403 | end | |
| 3404 | prt.Transparency = i | |
| 3405 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 3406 | end | |
| 3407 | Part.Parent = nil | |
| 3408 | end), prt, msh) | |
| 3409 | end | |
| 3410 | ||
| 3411 | ||
| 3412 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3413 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3414 | prt.Anchored = true | |
| 3415 | prt.Material = "Neon" | |
| 3416 | prt.CFrame = cframe | |
| 3417 | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3418 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3419 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3420 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3421 | for i = 0, 1, delay do | |
| 3422 | swait() | |
| 3423 | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3424 | Part.Transparency = i | |
| 3425 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 3426 | end | |
| 3427 | Part.Parent = nil | |
| 3428 | end), prt, msh) | |
| 3429 | end | |
| 3430 | ||
| 3431 | ||
| 3432 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
| 3433 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3434 | prt.Anchored = true | |
| 3435 | prt.Material = "Neon" | |
| 3436 | prt.CFrame = cframe | |
| 3437 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
| |
| 3438 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3439 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3440 | local rtype = rottype | |
| 3441 | for i = 0, 1, delay do | |
| 3442 | swait() | |
| 3443 | if rtype == 1 then | |
| 3444 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 3445 | elseif rtype == 2 then | |
| 3446 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 3447 | end | |
| 3448 | prt.Transparency = i | |
| 3449 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) | |
| 3450 | end | |
| 3451 | Part.Parent = nil | |
| 3452 | end), prt, msh) | |
| 3453 | end | |
| 3454 | ||
| 3455 | function Eviscerate(dude) | |
| 3456 | if dude.Name ~= char then | |
| 3457 | local bgf = IT("BodyGyro", dude.Head)
| |
| 3458 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 3459 | local val = IT("BoolValue", dude)
| |
| 3460 | val.Name = "IsHit" | |
| 3461 | local ds = coroutine.wrap(function() | |
| 3462 | dude:WaitForChild("Head"):BreakJoints()
| |
| 3463 | wait(0.5) | |
| 3464 | target = nil | |
| 3465 | coroutine.resume(coroutine.create(function() | |
| 3466 | for i, v in pairs(dude:GetChildren()) do | |
| 3467 | if v:IsA("Accessory") then
| |
| 3468 | v:Destroy() | |
| 3469 | end | |
| 3470 | if v:IsA("Humanoid") then
| |
| 3471 | v:Destroy() | |
| 3472 | end | |
| 3473 | if v:IsA("CharacterMesh") then
| |
| 3474 | v:Destroy() | |
| 3475 | end | |
| 3476 | if v:IsA("Model") then
| |
| 3477 | v:Destroy() | |
| 3478 | end | |
| 3479 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 3480 | for x, o in pairs(v:GetChildren()) do | |
| 3481 | if o:IsA("Decal") then
| |
| 3482 | o:Destroy() | |
| 3483 | end | |
| 3484 | end | |
| 3485 | coroutine.resume(coroutine.create(function() | |
| 3486 | v.Material = "Neon" | |
| 3487 | v.CanCollide = false | |
| 3488 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 3489 | PartEmmit1.LightEmission = 1 | |
| 3490 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 3491 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 3492 | PartEmmit1.Rate = 150 | |
| 3493 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 3494 | PartEmmit1.Size = NumberSequence.new({
| |
| 3495 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 3496 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 3497 | }) | |
| 3498 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 3499 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 3500 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 3501 | }) | |
| 3502 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 3503 | PartEmmit1.VelocitySpread = 30000 | |
| 3504 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 3505 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 3506 | local BodPoss = IT("BodyPosition", v)
| |
| 3507 | BodPoss.P = 3000 | |
| 3508 | BodPoss.D = 1000 | |
| 3509 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 3510 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 3511 | v.Color = maincolor.Color | |
| 3512 | coroutine.resume(coroutine.create(function() | |
| 3513 | for i = 0, 49 do | |
| 3514 | swait(1) | |
| 3515 | v.Transparency = v.Transparency + 0.08 | |
| 3516 | end | |
| 3517 | wait(0.5) | |
| 3518 | PartEmmit1.Enabled = false | |
| 3519 | wait(3) | |
| 3520 | v:Destroy() | |
| 3521 | dude:Destroy() | |
| 3522 | end)) | |
| 3523 | end)) | |
| 3524 | end | |
| 3525 | end | |
| 3526 | end)) | |
| 3527 | end) | |
| 3528 | ds() | |
| 3529 | end | |
| 3530 | end | |
| 3531 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 3532 | if SinglePlayer then | |
| 3533 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 3534 | end | |
| 3535 | local List = {}
| |
| 3536 | for i, v in pairs(workspace:GetChildren()) do | |
| 3537 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 3538 | table.insert(List, v) | |
| 3539 | end | |
| 3540 | end | |
| 3541 | return List | |
| 3542 | end | |
| 3543 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 3544 | local type = type | |
| 3545 | local rng = Instance.new("Part", char)
| |
| 3546 | rng.Anchored = true | |
| 3547 | rng.BrickColor = color | |
| 3548 | rng.CanCollide = false | |
| 3549 | rng.FormFactor = 3 | |
| 3550 | rng.Name = "Ring" | |
| 3551 | rng.Material = "Neon" | |
| 3552 | rng.Size = Vector3.new(1, 1, 1) | |
| 3553 | rng.Transparency = 0 | |
| 3554 | rng.TopSurface = 0 | |
| 3555 | rng.BottomSurface = 0 | |
| 3556 | rng.CFrame = pos | |
| 3557 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 3558 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3559 | rngm.MeshType = "Sphere" | |
| 3560 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 3561 | local scaler2 = 1 | |
| 3562 | local speeder = FastSpeed | |
| 3563 | if type == "Add" then | |
| 3564 | scaler2 = 1 * value | |
| 3565 | elseif type == "Divide" then | |
| 3566 | scaler2 = 1 / value | |
| 3567 | end | |
| 3568 | coroutine.resume(coroutine.create(function() | |
| 3569 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 3570 | swait() | |
| 3571 | if type == "Add" then | |
| 3572 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 3573 | elseif type == "Divide" then | |
| 3574 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 3575 | end | |
| 3576 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 3577 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 3578 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 3579 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 3580 | end | |
| 3581 | rng:Destroy() | |
| 3582 | end)) | |
| 3583 | end | |
| 3584 | ------------------------------------------------------- | |
| 3585 | --End Important Functions-- | |
| 3586 | ------------------------------------------------------- | |
| 3587 | ||
| 3588 | chargeup = Instance.new("Sound", hed)
| |
| 3589 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
| 3590 | chargeup.Volume = 10 | |
| 3591 | chargeup.Pitch = 1 | |
| 3592 | chargeup.Looped = true | |
| 3593 | chargeup.TimePosition = 1 | |
| 3594 | ||
| 3595 | meme = Instance.new("Sound", hed)
| |
| 3596 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
| 3597 | meme.Volume = 10 | |
| 3598 | meme.Pitch = 1 | |
| 3599 | meme.Looped = true | |
| 3600 | meme.TimePosition = 1 | |
| 3601 | ||
| 3602 | local ohno = Instance.new("Sound")
| |
| 3603 | ohno.Parent = hed | |
| 3604 | ohno.Volume = 10 | |
| 3605 | ohno.Pitch = 1 | |
| 3606 | ohno.Looped = true | |
| 3607 | ||
| 3608 | local bass = Instance.new("Sound") --why
| |
| 3609 | bass.Parent = hed | |
| 3610 | bass.Volume = 7 | |
| 3611 | bass.Pitch = 1 | |
| 3612 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
| 3613 | bass.Looped = true | |
| 3614 | ||
| 3615 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
| |
| 3616 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
| 3617 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
| 3618 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
| 3619 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
| 3620 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 3621 | ||
| 3622 | STHAP = Instance.new("Sound", hed)
| |
| 3623 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
| 3624 | STHAP.Volume = 10 | |
| 3625 | STHAP.Pitch = 1 | |
| 3626 | STHAP.Looped = false | |
| 3627 | ||
| 3628 | forevergone = Instance.new("Sound", tors)
| |
| 3629 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
| 3630 | forevergone.Volume = 10 | |
| 3631 | forevergone.Pitch = 1 | |
| 3632 | forevergone.Looped = true | |
| 3633 | forevergone.TimePosition = 24 | |
| 3634 | ||
| 3635 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 3636 | joyemoji.VelocitySpread = 2000 | |
| 3637 | joyemoji.Lifetime = NumberRange.new(1) | |
| 3638 | joyemoji.Speed = NumberRange.new(40) | |
| 3639 | joy= {}
| |
| 3640 | for i=0, 19 do | |
| 3641 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3642 | end | |
| 3643 | joyemoji.Size = NumberSequence.new(joy) | |
| 3644 | joyemoji.Rate = 0 | |
| 3645 | joyemoji.LockedToPart = false | |
| 3646 | joyemoji.LightEmission = 0 | |
| 3647 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 3648 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3649 | ||
| 3650 | local LIT = Instance.new('ParticleEmitter', tors)
| |
| 3651 | LIT.VelocitySpread = 2000 | |
| 3652 | LIT.Lifetime = NumberRange.new(1) | |
| 3653 | LIT.Speed = NumberRange.new(45) | |
| 3654 | nani= {}
| |
| 3655 | for i=0, 19 do | |
| 3656 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3657 | end | |
| 3658 | LIT.Size = NumberSequence.new(nani) | |
| 3659 | LIT.Rate = 0 | |
| 3660 | LIT.LockedToPart = false | |
| 3661 | LIT.LightEmission = 0 | |
| 3662 | LIT.Texture = "rbxassetid://1492670151" | |
| 3663 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3664 | ||
| 3665 | local toast = Instance.new('ParticleEmitter', tors)
| |
| 3666 | toast.VelocitySpread = 2000 | |
| 3667 | toast.Lifetime = NumberRange.new(1) | |
| 3668 | toast.Speed = NumberRange.new(60) | |
| 3669 | toasterstoasttoast= {}
| |
| 3670 | for i=0, 19 do | |
| 3671 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3672 | end | |
| 3673 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
| 3674 | toast.Rate = 0 | |
| 3675 | toast.LockedToPart = false | |
| 3676 | toast.LightEmission = 0 | |
| 3677 | toast.Texture = "rbxassetid://436096230" | |
| 3678 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3679 | ||
| 3680 | local ok = Instance.new('ParticleEmitter', tors)
| |
| 3681 | ok.VelocitySpread = 2000 | |
| 3682 | ok.Lifetime = NumberRange.new(1) | |
| 3683 | ok.Speed = NumberRange.new(50) | |
| 3684 | cool= {}
| |
| 3685 | for i=0, 19 do | |
| 3686 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3687 | end | |
| 3688 | ok.Size = NumberSequence.new(cool) | |
| 3689 | ok.Rate = 0 | |
| 3690 | ok.LockedToPart = false | |
| 3691 | ok.LightEmission = 0 | |
| 3692 | ok.Texture = "rbxassetid://636768448" | |
| 3693 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3694 | ||
| 3695 | --[[ | |
| 3696 | Thanks for using Build-To-Lua by jarredbcv. | |
| 3697 | ]]-- | |
| 3698 | ||
| 3699 | New = function(Object, Parent, Name, Data) | |
| 3700 | local Object = Instance.new(Object) | |
| 3701 | for Index, Value in pairs(Data or {}) do
| |
| 3702 | Object[Index] = Value | |
| 3703 | end | |
| 3704 | Object.Parent = Parent | |
| 3705 | Object.Name = Name | |
| 3706 | return Object | |
| 3707 | end | |
| 3708 | ||
| 3709 | NewInstance = function(instance,parent,properties) | |
| 3710 | local inst = Instance.new(instance,parent) | |
| 3711 | if(properties)then | |
| 3712 | for i,v in next, properties do | |
| 3713 | pcall(function() inst[i] = v end) | |
| 3714 | end | |
| 3715 | end | |
| 3716 | return inst; | |
| 3717 | end | |
| 3718 | ||
| 3719 | Gunty = New("Model",char,"Gunty",{})
| |
| 3720 | Handle = New("Part",Gunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.799999952, 0.980000019, 1),CFrame = CFrame.new(-6.17461252, 2.89117765, -81.6553421, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3721 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3722 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.449999958, 0.300000012, 1.00999999),CFrame = CFrame.new(-5.79491472, 3.31696463, -81.668541, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3723 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995),})
| |
| 3724 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.375087738, 0.43002677, -0.00499725342, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3725 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.800000012, 1.43999994),CFrame = CFrame.new(-5.77552652, 2.79678607, -81.6581802, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3726 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3727 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.400111198, -0.089990139, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3728 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.50999999, 1.00999999, 1.38),CFrame = CFrame.new(-5.79167271, 2.89196372, -81.6569061, 0.999894142, 0.0109243561, 0.00963267591, -0.0110270008, 0.99988246, 0.0106679127, -0.00951499958, -0.0107729975, 0.999896884),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3729 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3730 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.382905483, 0.00498604774, 0.00213623047, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3731 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.179999962, 1.27999997),CFrame = CFrame.new(-6.43716383, 3.22691417, -81.656456, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3732 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3733 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.266214848, 0.332840681, -6.10351563e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3734 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.43716383, 2.87691402, -81.6564636, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3735 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3736 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.262355328, -0.0171182156, -0.00379943848, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3737 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.380000025, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.41705704, 2.5166924, -81.6567535, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3738 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3739 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.238276005, -0.37707448, -0.00774383545, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3740 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.080000028, 0.829999983, 1.24000001),CFrame = CFrame.new(-6.28731203, 2.83357024, -81.6548691, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3741 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3742 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.112056732, -0.058836937, -0.00122833252, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3743 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.209999949, 1.24000001),CFrame = CFrame.new(-6.30723286, 3.2204814, -81.6576462, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3744 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3745 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.136215687, 0.327841043, -6.86645508e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3746 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.269999951, 1.24000001),CFrame = CFrame.new(-6.30756044, 2.87048483, -81.6573257, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3747 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3748 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.132686615, -0.0221214294, -0.0034866333, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3749 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.249999955, 1.25),CFrame = CFrame.new(-6.30751181, 2.53053808, -81.6523285, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3750 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3751 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.128937244, -0.362081289, -0.00211334229, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3752 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.71910667, 3.10924911, -81.0621643, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3753 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
| |
| 3754 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.447408676, 0.216631651, 0.599830627, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3755 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.74061537, 3.09643626, -82.2620392, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3756 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
| |
| 3757 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.437460423, 0.216511488, -0.600265503, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3758 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.4000001),CFrame = CFrame.new(-5.66842175, 2.87551188, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3759 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
| |
| 3760 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.506342888, -0.0100963116, 0.00119018555, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3761 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.320000023, 0.919999957, 1.27999997),CFrame = CFrame.new(-6.08716917, 2.84636235, -81.6569443, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3762 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3763 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.0879435539, -0.0438375473, -0.00123596191, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3764 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.329999983, 0.269999981, 0.860000074),CFrame = CFrame.new(-5.68526602, 2.76024342, -81.6548996, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3765 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3766 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.4907341, -0.125577688, 0.0037612915, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3767 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.279999971, 0.389999986, 1.05000007),CFrame = CFrame.new(-5.67011929, 2.75067925, -81.6596603, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3768 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3769 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.506030083, -0.134924173, -0.000953674316, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3770 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.14374733, -82.1123657, 1.00000036, -2.32830644e-10, 1.86264515e-09, 2.76486389e-10, 0.945462108, -0.325733244, 2.79396772e-09, 0.325733304, 0.945462048),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3771 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.94546175, 0.325733155, 0, -0.325733155, 0.94546175),C1 = CFrame.new(0.524296761, 0.263174534, -0.449249268, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3772 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.150000021, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.16514564, -82.0512466, 1.00000036, -1.28056854e-09, 1.86264515e-09, 2.76486389e-10, 0.990724444, 0.135888785, 2.79396772e-09, -0.13588877, 0.990724444),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3773 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.990724087, -0.135888726, 0, 0.135888726, 0.990724087),C1 = CFrame.new(0.523478985, 0.283911943, -0.387901306, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3774 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.170000017, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.15523815, -81.9898987, 1.00000036, -9.31322575e-10, 1.86264515e-09, 2.76486389e-10, 0.841228187, -0.540680885, 2.79396772e-09, 0.540680885, 0.841228247),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3775 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.841227949, 0.540680707, 0, -0.540680707, 0.841227949),C1 = CFrame.new(0.523004532, 0.273344755, -0.326667786, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3776 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.12556744, -81.9521408, 1.00000036, -5.82076609e-10, 9.31322575e-10, 2.76486389e-10, 0.99409467, -0.10851986, 2.79396772e-09, 0.108519867, 0.99409461),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3777 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.994094312, 0.10851983, 0, -0.10851983, 0.994094312),C1 = CFrame.new(0.522972584, 0.243270636, -0.289230347, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3778 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.18000007),CFrame = CFrame.new(-6.06842232, 2.94551158, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3779 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
| |
| 3780 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.105613232, 0.0555255413, -0.00191497803, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3781 | ||
| 3782 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(-.1,-.51,0)})
| |
| 3783 | ||
| 3784 | for _,v in next, Gunty:children() do | |
| 3785 | v.CanCollide = false | |
| 3786 | end | |
| 3787 | ||
| 3788 | local all, last = {}, nil
| |
| 3789 | ArmourParts = {}
| |
| 3790 | ArmourParts2 = {}
| |
| 3791 | NeonParts = {}
| |
| 3792 | function scan(p) | |
| 3793 | for _, v in pairs(p:GetChildren()) do | |
| 3794 | if v:IsA("BasePart") then
| |
| 3795 | if v.BrickColor == BrickColor.new("Smoky grey") then
| |
| 3796 | table.insert(ArmourParts, v) | |
| 3797 | end | |
| 3798 | if v.BrickColor == BrickColor.new("Fossil") then
| |
| 3799 | table.insert(ArmourParts2, v) | |
| 3800 | end | |
| 3801 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 3802 | table.insert(NeonParts, v) | |
| 3803 | end | |
| 3804 | if last then | |
| 3805 | local w = Instance.new("Weld")
| |
| 3806 | w.Part0, w.Part1 = last, v | |
| 3807 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
| 3808 | w.Parent = last | |
| 3809 | end | |
| 3810 | table.insert(all, v) | |
| 3811 | last = v | |
| 3812 | end | |
| 3813 | scan(v) | |
| 3814 | end | |
| 3815 | end | |
| 3816 | scan(Gunty) | |
| 3817 | for _, v in pairs(all) do | |
| 3818 | v.Anchored = false | |
| 3819 | v.CanCollide = false | |
| 3820 | end | |
| 3821 | function resetmode() | |
| 3822 | for i, v in pairs(ArmourParts) do | |
| 3823 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 3824 | end | |
| 3825 | for i, v in pairs(ArmourParts2) do | |
| 3826 | v.BrickColor = BrickColor.new("Fossil")
| |
| 3827 | end | |
| 3828 | for i, v in pairs(NeonParts) do | |
| 3829 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 3830 | end | |
| 3831 | maincolor = BrickColor.new("Institutional white")
| |
| 3832 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
| 3833 | attack = true | |
| 3834 | hum.WalkSpeed = 0 | |
| 3835 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
| |
| 3836 | for i = 0,4,0.1 do | |
| 3837 | swait() | |
| 3838 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3839 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3840 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3841 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3842 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3843 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3844 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3845 | end | |
| 3846 | ||
| 3847 | for i = 0,4,0.05 do | |
| 3848 | swait() | |
| 3849 | Pitch = 1-i/4 | |
| 3850 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3851 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3852 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3853 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3854 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3855 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3856 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3857 | end | |
| 3858 | for i = 0,3,0.1 do | |
| 3859 | swait() | |
| 3860 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3861 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3862 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3863 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3864 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3865 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3866 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3867 | end | |
| 3868 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 3869 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 3870 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 3871 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 3872 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end) | |
| 3873 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end) | |
| 3874 | CameraEnshaking(5,2.5) | |
| 3875 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 3876 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 3877 | for i = 0, 49 do | |
| 3878 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 3879 | end | |
| 3880 | for i = 0,3,0.1 do | |
| 3881 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 3882 | end | |
| 3883 | for i, v in pairs(m:GetChildren()) do | |
| 3884 | if v:IsA("Part") then
| |
| 3885 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3886 | v.Material = "Glass" | |
| 3887 | end | |
| 3888 | end | |
| 3889 | for i, v in pairs(m2:GetChildren()) do | |
| 3890 | if v:IsA("Part") then
| |
| 3891 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3892 | v.Material = "Granite" | |
| 3893 | end | |
| 3894 | end | |
| 3895 | for i, v in pairs(m3:GetChildren()) do | |
| 3896 | if v:IsA("Part") then
| |
| 3897 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3898 | v.Material = "Neon" | |
| 3899 | end | |
| 3900 | end | |
| 3901 | for i, v in pairs(mw2:GetChildren()) do | |
| 3902 | if v:IsA("Part") then
| |
| 3903 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3904 | v.Material = "Neon" | |
| 3905 | end | |
| 3906 | end | |
| 3907 | for i, v in pairs(mw1:GetChildren()) do | |
| 3908 | if v:IsA("Part") then
| |
| 3909 | v.Transparency = 1 | |
| 3910 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3911 | v.Material = "Neon" | |
| 3912 | end | |
| 3913 | end | |
| 3914 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 3915 | if v:IsA("Part") then
| |
| 3916 | v.Transparency = 1 | |
| 3917 | v.BrickColor = BrickColor.new("White")
| |
| 3918 | v.Material = "Neon" | |
| 3919 | end | |
| 3920 | end | |
| 3921 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 3922 | if v:IsA("Part") then
| |
| 3923 | v.Transparency = 1 | |
| 3924 | v.BrickColor = BrickColor.new("White")
| |
| 3925 | v.Material = "Neon" | |
| 3926 | end | |
| 3927 | end | |
| 3928 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 3929 | for i = 0,2,0.1 do | |
| 3930 | swait() | |
| 3931 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3932 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3933 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 3934 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
| 3935 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
| 3936 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
| 3937 | end | |
| 3938 | hum.WalkSpeed = storehumanoidWS | |
| 3939 | attack = false | |
| 3940 | end | |
| 3941 | ------------------------------------------------------- | |
| 3942 | --Start Music Option-- | |
| 3943 | ------------------------------------------------------- | |
| 3944 | local Music = Instance.new("Sound",tors)
| |
| 3945 | Music.Volume = 7.5 | |
| 3946 | Music.SoundId = "rbxassetid://1117396305" | |
| 3947 | Music.Looped = true | |
| 3948 | Music.Pitch = 1 --Pitcher | |
| 3949 | Music:Play() | |
| 3950 | ------------------------------------------------------- | |
| 3951 | --End Music Option-- | |
| 3952 | ------------------------------------------------------- | |
| 3953 | ||
| 3954 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 3955 | naeeym2.AlwaysOnTop = true | |
| 3956 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 3957 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 3958 | naeeym2.Adornee = hed | |
| 3959 | naeeym2.Name = "Name" | |
| 3960 | ||
| 3961 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 3962 | tecks2.BackgroundTransparency = 1 | |
| 3963 | tecks2.TextScaled = true | |
| 3964 | tecks2.BorderSizePixel = 0 | |
| 3965 | tecks2.Text = "Casual" | |
| 3966 | tecks2.Font = "Code" | |
| 3967 | tecks2.TextSize = 30 | |
| 3968 | tecks2.TextStrokeTransparency = 0 | |
| 3969 | tecks2.TextColor3 = Color3.new(0,0,0) | |
| 3970 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 3971 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 3972 | tecks2.Rotation = 0 | |
| 3973 | tecks2.Parent = naeeym2 | |
| 3974 | ||
| 3975 | ------------------------------------------------------- | |
| 3976 | --Start Attacks N Stuff-- | |
| 3977 | ------------------------------------------------------- | |
| 3978 | local sine=0 | |
| 3979 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 3980 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 3981 | RemoveOutlines(Hitboxpart) | |
| 3982 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 3983 | Hitboxpart.CanCollide = false | |
| 3984 | Hitboxpart.Transparency = 1 | |
| 3985 | Hitboxpart.Anchored = true | |
| 3986 | Hitboxpart.CFrame = Pose | |
| 3987 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 3988 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 3989 | end | |
| 3990 | wait2 = false | |
| 3991 | combo = 1 | |
| 3992 | mouse.Button1Down:connect(function(key) | |
| 3993 | if attack == false then | |
| 3994 | attack = true | |
| 3995 | hum.WalkSpeed = 3.01 | |
| 3996 | if combo == 1 and wait2 == false then | |
| 3997 | wait2 = true | |
| 3998 | for i = 0, 1.2, 0.1 do | |
| 3999 | swait() | |
| 4000 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 4001 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 4002 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 4003 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4004 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 4005 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 4006 | end | |
| 4007 | CreateSound("138097048", ra, 3, .8)
| |
| 4008 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal") | |
| 4009 | for i = 0, 1.2, 0.1 do | |
| 4010 | swait() | |
| 4011 | BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
| 4012 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
| 4013 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4014 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
| 4015 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4016 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
| 4017 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 4018 | end | |
| 4019 | combo = 2 | |
| 4020 | end | |
| 4021 | if combo == 2 and wait2 == false then | |
| 4022 | wait2 = true | |
| 4023 | for i = 0, 1.2, 0.1 do | |
| 4024 | swait() | |
| 4025 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
| 4026 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4027 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 4028 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4029 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
| 4030 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
| 4031 | end | |
| 4032 | CreateSound("138097048", rl, 3, 1)
| |
| 4033 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
| 4034 | for i = 0, 1.6, 0.1 do | |
| 4035 | swait() | |
| 4036 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3) | |
| 4037 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4038 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1) | |
| 4039 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3) | |
| 4040 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
| 4041 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3) | |
| 4042 | end | |
| 4043 | combo = 3 | |
| 4044 | end | |
| 4045 | if combo == 3 and wait2 == false then | |
| 4046 | for i = 0, 1.2, 0.1 do | |
| 4047 | swait() | |
| 4048 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 4049 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 4050 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 4051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4052 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 4053 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 4054 | end | |
| 4055 | CreateSound("138097048", ra, 3, .8)
| |
| 4056 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 4057 | for i = 0, 1.2, 0.1 do | |
| 4058 | swait() | |
| 4059 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3) | |
| 4060 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1) | |
| 4062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4063 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 4064 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 4065 | end | |
| 4066 | Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03) | |
| 4067 | Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
| 4068 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 4069 | for i = 0, 1.2, 0.1 do | |
| 4070 | swait() | |
| 4071 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3) | |
| 4072 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4073 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1) | |
| 4074 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4075 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 4076 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 4077 | end | |
| 4078 | combo = 1 | |
| 4079 | end | |
| 4080 | hum.WalkSpeed = 8 | |
| 4081 | wait2 = false | |
| 4082 | attack = false | |
| 4083 | end | |
| 4084 | end) | |
| 4085 | function Decapitate() | |
| 4086 | local target = nil | |
| 4087 | local targettorso = nil | |
| 4088 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 4089 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 4090 | target = mouse.Target.Parent.Humanoid | |
| 4091 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 4092 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 4093 | end | |
| 4094 | end | |
| 4095 | if target ~= nil then | |
| 4096 | targettorso.Anchored = true | |
| 4097 | attack = true | |
| 4098 | hum.WalkSpeed = 0 | |
| 4099 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 4100 | for i = 0,4.2,0.1 do | |
| 4101 | swait() | |
| 4102 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4104 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 4105 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 4106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
| 4107 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4108 | end | |
| 4109 | local ModelHead01 = New("Model", char, "", {})
| |
| 4110 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
| |
| 4111 | local Head01 = targethead:Clone() | |
| 4112 | targethead.Transparency = 1 | |
| 4113 | Head01.Parent = ModelHead01 | |
| 4114 | local weldHead01 = Instance.new("Weld")
| |
| 4115 | weldHead01.Parent = Head01 | |
| 4116 | weldHead01.Part0 = targethead | |
| 4117 | weldHead01.Part1 = Head01 | |
| 4118 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
| 4119 | targethead.face:Remove() | |
| 4120 | weldHead01.Part0 = ra | |
| 4121 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 4122 | targettorso:BreakJoints() | |
| 4123 | CreateSound("314390675", targettorso, 5, .7)
| |
| 4124 | for i = 0,3.2,0.1 do | |
| 4125 | swait() | |
| 4126 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 4127 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 4128 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4129 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
| 4130 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
| 4131 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4132 | end | |
| 4133 | for i = 0,4.2,0.1 do | |
| 4134 | swait() | |
| 4135 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4136 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4137 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4138 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4139 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
| 4140 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4141 | end | |
| 4142 | CreateSound("541909763", targettorso, 5, .8)
| |
| 4143 | weldHead01:Destroy() | |
| 4144 | Head01.CanCollide = true | |
| 4145 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 4146 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 4147 | P = 5000, | |
| 4148 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4149 | Parent = Head01 | |
| 4150 | }) | |
| 4151 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 4152 | for i = 0,6.2,0.1 do | |
| 4153 | swait() | |
| 4154 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
| 4155 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
| 4156 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4157 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4158 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
| 4159 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4160 | end | |
| 4161 | targettorso.Anchored = false | |
| 4162 | attack = false | |
| 4163 | hum.WalkSpeed = 8 | |
| 4164 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
| 4165 | end | |
| 4166 | end | |
| 4167 | function Ascent() | |
| 4168 | attack = true | |
| 4169 | hum.WalkSpeed = 0 | |
| 4170 | Cso("987502413", tors, 10, 1.05)
| |
| 4171 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 4172 | vel2.Velocity = Vector3.new(0,30,0) | |
| 4173 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4174 | for i = 0,20,0.1 do | |
| 4175 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "Normal") | |
| 4176 | swait() | |
| 4177 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 4178 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 4179 | CameraEnshaking(1, 4) | |
| 4180 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 4181 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4182 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4183 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4184 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 4185 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 4186 | end | |
| 4187 | hum.WalkSpeed = 8 | |
| 4188 | vel2:Destroy() | |
| 4189 | attack = false | |
| 4190 | end | |
| 4191 | function Explosion() | |
| 4192 | attack = true | |
| 4193 | for i = 0,2,0.05 do | |
| 4194 | swait() | |
| 4195 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4196 | Effects.Block.Create(BrickC("Deep orange"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4197 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4198 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4199 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4200 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4201 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4202 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4203 | end | |
| 4204 | CreateSound("331666100", tors, 10, 1)
| |
| 4205 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 4206 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
| 4207 | CameraEnshaking(1.5, 10) | |
| 4208 | for i = 1,2,0.1 do | |
| 4209 | swait() | |
| 4210 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4211 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4212 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4213 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4214 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4215 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4216 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4217 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4218 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4219 | end | |
| 4220 | wait(.6) | |
| 4221 | attack = false | |
| 4222 | end | |
| 4223 | function GEtOuT() | |
| 4224 | attack = true | |
| 4225 | hum.WalkSpeed = 2.01 | |
| 4226 | CreateSound("749031341", hed, 10, 1)
| |
| 4227 | for i = 0,2,0.1 do | |
| 4228 | swait() | |
| 4229 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(50), Rad(0), Rad(0)), 0.15) | |
| 4230 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4231 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 4232 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 4233 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
| 4234 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
| 4235 | end | |
| 4236 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 7, 10, 53, "Knockdown") | |
| 4237 | for i = 0,4,0.1 do | |
| 4238 | swait() | |
| 4239 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(-50), Rad(0), Rad(0)), 0.15) | |
| 4240 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4241 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 4242 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 4243 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
| 4244 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
| 4245 | end | |
| 4246 | local Blobby = Instance.new("Part", char)
| |
| 4247 | Blobby.Name = "Blob" | |
| 4248 | Blobby.CanCollide = false | |
| 4249 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 4250 | Blobby.Transparency = 0 | |
| 4251 | Blobby.Material = "Plastic" | |
| 4252 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 4253 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 4254 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 4255 | ||
| 4256 | local Weld = Instance.new("Weld", Blobby)
| |
| 4257 | Weld.Part0 = ra | |
| 4258 | Weld.Part1 = Blobby | |
| 4259 | Weld.C1 = CFrame.new(0, -.3, 1.4) | |
| 4260 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
| 4261 | ||
| 4262 | local M2 = Instance.new("SpecialMesh")
| |
| 4263 | M2.Parent = Blobby | |
| 4264 | M2.MeshId = "http://www.roblox.com/asset/?id=491267221" | |
| 4265 | M2.TextureId = "http://www.roblox.com/asset/?id=491267267" | |
| 4266 | M2.Scale = Vector3.new(0.65, 0.65, 0.65) | |
| 4267 | for i = 0,6,0.1 do | |
| 4268 | swait() | |
| 4269 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4270 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4271 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4272 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4273 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 4274 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 4275 | end | |
| 4276 | Blobby.Transparency = 1 | |
| 4277 | Blobby:Destroy() | |
| 4278 | attack = false | |
| 4279 | hum.WalkSpeed = 8 | |
| 4280 | end | |
| 4281 | function EndMySufferingV2() --why | |
| 4282 | attack = true | |
| 4283 | hum.WalkSpeed = 1.01 | |
| 4284 | Character.Head.face.Texture = "rbxassetid://202210455" | |
| 4285 | local A = math.random(1,5) | |
| 4286 | if A == 1 then | |
| 4287 | meme.SoundId = "rbxassetid://295810519" | |
| 4288 | end | |
| 4289 | if A == 2 then | |
| 4290 | meme.SoundId = "rbxassetid://1124778077" | |
| 4291 | end | |
| 4292 | if A == 3 then | |
| 4293 | meme.SoundId = "rbxassetid://464157070" | |
| 4294 | end | |
| 4295 | if A == 4 then | |
| 4296 | meme.SoundId = "rbxassetid://146334595" | |
| 4297 | end | |
| 4298 | if A == 5 then | |
| 4299 | meme.SoundId = "rbxassetid://145536915" | |
| 4300 | end | |
| 4301 | meme:Play() | |
| 4302 | bass:Play() | |
| 4303 | joyemoji.Rate = 70 | |
| 4304 | LIT.Rate = 70 | |
| 4305 | ok.Rate = 70 | |
| 4306 | toast.Rate = 70 | |
| 4307 | ||
| 4308 | for i = 0,50,0.1 do | |
| 4309 | swait() | |
| 4310 | CameraEnshaking(1, 10) | |
| 4311 | bass.Parent = hed | |
| 4312 | meme.Parent = hed | |
| 4313 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 4314 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 4315 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 4316 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 4317 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 4318 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 4319 | end | |
| 4320 | bass:Stop() | |
| 4321 | meme:Stop() | |
| 4322 | joyemoji.Rate = 0 | |
| 4323 | LIT.Rate = 0 | |
| 4324 | ok.Rate = 0 | |
| 4325 | toast.Rate = 0 | |
| 4326 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4327 | attack = false | |
| 4328 | hum.WalkSpeed = 8 | |
| 4329 | end | |
| 4330 | function HAAAAA() --KONO POWA | |
| 4331 | attack = true | |
| 4332 | hum.WalkSpeed = 1.01 | |
| 4333 | Character.Head.face.Texture = "rbxassetid://305068389" | |
| 4334 | chargeup.Pitch = 1 | |
| 4335 | for i = 0,7,0.1 do | |
| 4336 | swait() | |
| 4337 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4338 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4339 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4340 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4341 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4342 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4343 | end | |
| 4344 | Character.Head.face.Texture = "rbxassetid://313921371" | |
| 4345 | chargeup:play() | |
| 4346 | for i = 0,30,0.1 do | |
| 4347 | swait() | |
| 4348 | CameraEnshaking(1, 2) | |
| 4349 | chargeup.Parent = hed | |
| 4350 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4351 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 4352 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4353 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4354 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4355 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4356 | end | |
| 4357 | chargeup:stop() | |
| 4358 | chargeup.Pitch = 1.1 | |
| 4359 | chargeup.TimePosition = 1 | |
| 4360 | chargeup:play() | |
| 4361 | Character.Head.face.Texture = "rbxassetid://304942859" | |
| 4362 | for i, v in pairs(c.Parent:children()) do | |
| 4363 | if v.ClassName == "Part" then | |
| 4364 | local tra = trazx:clone() | |
| 4365 | tra.Parent = v | |
| 4366 | tra.LightEmission = 1 | |
| 4367 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 4368 | tra.Rate = 15 | |
| 4369 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4370 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4371 | tra.Size = NumberSequence.new({
| |
| 4372 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
| 4373 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 4374 | }) | |
| 4375 | tra.Transparency = NumberSequence.new({
| |
| 4376 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4377 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
| 4378 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
| 4379 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4380 | }) | |
| 4381 | tra.Speed = NumberRange.new(0.5) | |
| 4382 | tra.VelocitySpread = 360 | |
| 4383 | tra.VelocityInheritance = 0.5 | |
| 4384 | tra.ZOffset = 2 | |
| 4385 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
| 4386 | end | |
| 4387 | end | |
| 4388 | local tra = trazx:clone() | |
| 4389 | tra.Parent = c.HumanoidRootPart | |
| 4390 | tra.Texture = "rbxassetid://347730682" | |
| 4391 | tra.LightEmission = 0.8 | |
| 4392 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 4393 | tra.Rate = 250 | |
| 4394 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4395 | tra.Lifetime = NumberRange.new(0.75) | |
| 4396 | tra.Size = NumberSequence.new({
| |
| 4397 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
| 4398 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
| 4399 | }) | |
| 4400 | tra.Transparency = NumberSequence.new({
| |
| 4401 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4402 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
| 4403 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
| 4404 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 4405 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4406 | }) | |
| 4407 | tra.Speed = NumberRange.new(15) | |
| 4408 | tra.VelocitySpread = 360 | |
| 4409 | tra.VelocityInheritance = 0.5 | |
| 4410 | tra.ZOffset = 3.5 | |
| 4411 | tra.Acceleration = Vector3.new(0, 25, 0) | |
| 4412 | for i = 0,35,0.1 do | |
| 4413 | swait() | |
| 4414 | ohno.Parent = hed | |
| 4415 | CameraEnshaking(1, 3) | |
| 4416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 4418 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4419 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4420 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4421 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4422 | end | |
| 4423 | chargeup:stop() | |
| 4424 | chargeup.Pitch = 1.3 | |
| 4425 | chargeup.TimePosition = 1 | |
| 4426 | chargeup:play() | |
| 4427 | tra:Destroy() | |
| 4428 | tra:Destroy() | |
| 4429 | Character.Head.face.Texture = "rbxassetid://280233855" | |
| 4430 | local tra = trazx:clone() | |
| 4431 | tra.Parent = c.HumanoidRootPart | |
| 4432 | tra.Texture = "rbxassetid://347730682" | |
| 4433 | tra.LightEmission = 0.8 | |
| 4434 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
| 4435 | tra.Rate = 250 | |
| 4436 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4437 | tra.Lifetime = NumberRange.new(0.3) | |
| 4438 | tra.Size = NumberSequence.new({
| |
| 4439 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
| 4440 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
| 4441 | }) | |
| 4442 | tra.Transparency = NumberSequence.new({
| |
| 4443 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4444 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
| 4445 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
| 4446 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 4447 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4448 | }) | |
| 4449 | for i = 0,32,0.1 do | |
| 4450 | swait() | |
| 4451 | CameraEnshaking(1, 5) | |
| 4452 | chargeup.Parent = hed | |
| 4453 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
| 4454 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
| 4456 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4457 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4458 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4459 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4460 | end | |
| 4461 | chargeup:stop() | |
| 4462 | CreateSound("681582832", hed, 10, 1)
| |
| 4463 | game.Players.LocalPlayer.Character:BreakJoints() | |
| 4464 | local S = Instance.new("Explosion",workspace)
| |
| 4465 | S.Position = tors.Position | |
| 4466 | S.BlastPressure = 9 | |
| 4467 | S.BlastRadius = 30 | |
| 4468 | S.ExplosionType = 0 | |
| 4469 | attack = false | |
| 4470 | hum.WalkSpeed = 8 | |
| 4471 | Character.Head.face.Texture = "rbxassetid://295197013" | |
| 4472 | tra:Destroy() | |
| 4473 | CameraEnshaking(4, 30) | |
| 4474 | error("Looks, like you died. (insert lenny face here)")
| |
| 4475 | end | |
| 4476 | function NothingPersonal() | |
| 4477 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 4478 | local HITBODY = mouse.Target.Parent | |
| 4479 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 4480 | local HEAD = HITBODY:FindFirstChild("Head")
| |
| 4481 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 4482 | if TORS ~= nil and HUMAN ~= nil then | |
| 4483 | attack = true | |
| 4484 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
| 4485 | TORS.Anchored = true | |
| 4486 | hum.WalkSpeed = 0 | |
| 4487 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 4488 | CreateSound("1255922819", hed, 10, 1)
| |
| 4489 | CameraEnshaking(2, 4) | |
| 4490 | end | |
| 4491 | wait(3.5) | |
| 4492 | for i = 0,9,0.1 do | |
| 4493 | swait() | |
| 4494 | for i = 1,2 do | |
| 4495 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
| 4496 | CameraEnshaking(1, 7) | |
| 4497 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2)
| |
| 4498 | end | |
| 4499 | end | |
| 4500 | wait(.5) | |
| 4501 | TORS.Anchored = false | |
| 4502 | attack = false | |
| 4503 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4504 | hum.WalkSpeed = 8 | |
| 4505 | end | |
| 4506 | end | |
| 4507 | function Sonic() | |
| 4508 | attack = true | |
| 4509 | hum.WalkSpeed = 10 | |
| 4510 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4511 | CreateSound("814652778", hed, 10, 1)
| |
| 4512 | CreateSound("537371462", hed, 10, 1)
| |
| 4513 | local vel3 = Instance.new("BodyVelocity",tors)
| |
| 4514 | vel3.Velocity = Vector3.new(0,25,0) | |
| 4515 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4516 | for i = 0,12,0.1 do | |
| 4517 | swait() | |
| 4518 | CameraEnshaking(1, 2) | |
| 4519 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
| 4520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 4521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 4522 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 4523 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 4524 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 4525 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 4526 | end | |
| 4527 | vel3:Destroy() | |
| 4528 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4529 | attack = false | |
| 4530 | hum.JumpPower = 50 | |
| 4531 | hum.WalkSpeed = 8 | |
| 4532 | end | |
| 4533 | ||
| 4534 | function Sonic2() | |
| 4535 | attack = true | |
| 4536 | hum.WalkSpeed = 10 | |
| 4537 | hum.JumpPower = 0 | |
| 4538 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4539 | CreateSound("814652778", hed, 10, 1)
| |
| 4540 | CreateSound("537371462", hed, 10, 1)
| |
| 4541 | root.Velocity = root.CFrame.lookVector * 20 | |
| 4542 | for i = 0,12,0.1 do | |
| 4543 | swait() | |
| 4544 | CameraEnshaking(1, 2) | |
| 4545 | root.Velocity = root.CFrame.lookVector * 50 | |
| 4546 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
| 4547 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 4548 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 4549 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 4550 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 4551 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 4552 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 4553 | end | |
| 4554 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4555 | attack = false | |
| 4556 | hum.JumpPower = 50 | |
| 4557 | hum.WalkSpeed = 8 | |
| 4558 | end | |
| 4559 | function Flight() --wowthatsdiffrent | |
| 4560 | attack = true | |
| 4561 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 4562 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 4563 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
| 4564 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
| 4565 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
| 4566 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 4567 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
| 4568 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
| 4569 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
| 4570 | local vel4 = Instance.new("BodyVelocity",ll)
| |
| 4571 | vel4.Velocity = Vector3.new(0,4,0) | |
| 4572 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4573 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0)
| |
| 4574 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0)
| |
| 4575 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4
| |
| 4576 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4577 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
| 4578 | Trail2.Enabled = true | |
| 4579 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0)
| |
| 4580 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0)
| |
| 4581 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6
| |
| 4582 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4583 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
| 4584 | Trail3.Enabled = true | |
| 4585 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0)
| |
| 4586 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0)
| |
| 4587 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8
| |
| 4588 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4589 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
| 4590 | Trail4.Enabled = true | |
| 4591 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0)
| |
| 4592 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0)
| |
| 4593 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10
| |
| 4594 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4595 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
| 4596 | Trail5.Enabled = true | |
| 4597 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0)
| |
| 4598 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0)
| |
| 4599 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
| |
| 4600 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4601 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
| 4602 | Trail.Enabled = false | |
| 4603 | ragdoll(char) | |
| 4604 | wait(1) | |
| 4605 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 4606 | CreateSound("948494432", hed, 10, 1)
| |
| 4607 | wait(2) | |
| 4608 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 4609 | CreateSound("633394595", hed, 10, 1)
| |
| 4610 | wait(2) | |
| 4611 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4612 | STHAP:play() | |
| 4613 | wait(11) | |
| 4614 | forevergone:play() | |
| 4615 | end | |
| 4616 | function dead() | |
| 4617 | attack = true | |
| 4618 | hum.WalkSpeed = 0 | |
| 4619 | CreateSound("137225991", hed, 10, 1)
| |
| 4620 | Character.Head.face.Texture = "rbxassetid://297512410" | |
| 4621 | for i = 0,1.1,0.1 do | |
| 4622 | swait() | |
| 4623 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4624 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4625 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4626 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4627 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4628 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4629 | end | |
| 4630 | for i = 0,1.1,0.1 do | |
| 4631 | swait() | |
| 4632 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 4633 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4634 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4635 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4636 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4637 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4638 | end | |
| 4639 | for i = 0,1.1,0.1 do | |
| 4640 | swait() | |
| 4641 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 4642 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4643 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4644 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4645 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4646 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4647 | end | |
| 4648 | for i = 0,1.1,0.1 do | |
| 4649 | swait() | |
| 4650 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 4651 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4652 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4653 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4654 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4655 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4656 | end | |
| 4657 | for i = 0,1.1,0.1 do | |
| 4658 | swait() | |
| 4659 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4660 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4661 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4662 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4663 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4664 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4665 | end | |
| 4666 | for i = 0,1.1,0.1 do | |
| 4667 | swait() | |
| 4668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 4669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4670 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4671 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4672 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4673 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4674 | end | |
| 4675 | for i = 0,1.1,0.1 do | |
| 4676 | swait() | |
| 4677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 4678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4679 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4680 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4681 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4682 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4683 | end | |
| 4684 | for i = 0,1.1,0.1 do | |
| 4685 | swait() | |
| 4686 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 4687 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4688 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4689 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4690 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4691 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4692 | end | |
| 4693 | for i = 0,1.1,0.1 do | |
| 4694 | swait() | |
| 4695 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4696 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4697 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4698 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4699 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4700 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4701 | end | |
| 4702 | Character.Head.face.Texture = "rbxassetid://273309187" | |
| 4703 | for i = 0,9,0.1 do | |
| 4704 | swait() | |
| 4705 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
| 4706 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4707 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4708 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 4709 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 4710 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
| 4711 | end | |
| 4712 | attack = false | |
| 4713 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 4714 | hum.WalkSpeed = 8 | |
| 4715 | end | |
| 4716 | function Pixel_Corrupt() | |
| 4717 | attack = true | |
| 4718 | corrupted = true | |
| 4719 | for i = 0,3,0.05 do | |
| 4720 | swait() | |
| 4721 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4722 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4723 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4724 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4725 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4726 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4727 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4728 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4729 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4730 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4731 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4732 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4733 | end | |
| 4734 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 4735 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
| 4736 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 4737 | CreateSound("331666100", refa, 10, 1)
| |
| 4738 | CameraEnshaking(1.5, 10) | |
| 4739 | coroutine.resume(coroutine.create(function() | |
| 4740 | for i = 1,20,0.1 do | |
| 4741 | swait(5) | |
| 4742 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4743 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4744 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4745 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4746 | CreateSound("331666100", refa, 10, 1)
| |
| 4747 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 4748 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
| 4749 | end | |
| 4750 | refa:Destroy() | |
| 4751 | corrupted = false | |
| 4752 | end)) | |
| 4753 | for i = 1,2.5,0.1 do | |
| 4754 | swait() | |
| 4755 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 4756 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 4757 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 4758 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 4759 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 4760 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 4761 | end | |
| 4762 | wait(.3) | |
| 4763 | attack = false | |
| 4764 | end | |
| 4765 | corrupted = false | |
| 4766 | function Pixel_Corrupt() | |
| 4767 | attack = true | |
| 4768 | corrupted = true | |
| 4769 | for i = 0,3,0.05 do | |
| 4770 | swait() | |
| 4771 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4772 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4773 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4774 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4775 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4776 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4777 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4778 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4779 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4780 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4781 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4782 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4783 | end | |
| 4784 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 4785 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
| 4786 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 4787 | CreateSound("331666100", refa, 10, 1)
| |
| 4788 | CameraEnshaking(1.5, 10) | |
| 4789 | coroutine.resume(coroutine.create(function() | |
| 4790 | for i = 1,20,0.1 do | |
| 4791 | swait(5) | |
| 4792 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4793 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4794 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4795 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4796 | CreateSound("331666100", refa, 10, 1)
| |
| 4797 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 4798 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
| 4799 | end | |
| 4800 | refa:Destroy() | |
| 4801 | corrupted = false | |
| 4802 | end)) | |
| 4803 | for i = 1,2.5,0.1 do | |
| 4804 | swait() | |
| 4805 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 4806 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 4807 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 4808 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 4809 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 4810 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 4811 | end | |
| 4812 | wait(.3) | |
| 4813 | attack = false | |
| 4814 | end | |
| 4815 | function Laugh() | |
| 4816 | attack = true | |
| 4817 | hum.WalkSpeed = 0 | |
| 4818 | CreateSound("300208779", hed, 10, 1)
| |
| 4819 | for i = 0,9,0.1 do | |
| 4820 | swait() | |
| 4821 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 4822 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 4823 | if Mrandom(1,15) == 1 then | |
| 4824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 4825 | end | |
| 4826 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 4827 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 4828 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4829 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4830 | end | |
| 4831 | attack = false | |
| 4832 | hum.WalkSpeed = 10 | |
| 4833 | end | |
| 4834 | function Flying_Kick() | |
| 4835 | attack = true | |
| 4836 | hum.WalkSpeed = 0 | |
| 4837 | for i = 0,2.7,0.1 do | |
| 4838 | swait() | |
| 4839 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4840 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 4841 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4842 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
| 4843 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(15)), 0.1) | |
| 4844 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(-15)), 0.1) | |
| 4845 | end | |
| 4846 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4847 | velocity = Vector3.new(0, 0, 0) + root.CFrame.lookVector * 250, | |
| 4848 | P = 5000, | |
| 4849 | maxForce = Vector3.new(9e99, 9e99, 9e99), | |
| 4850 | Parent = root | |
| 4851 | }) | |
| 4852 | game:GetService("Debris"):AddItem(bodyVelocity, 0.05)
| |
| 4853 | CreateSound("138097048", rl, 3, 1)
| |
| 4854 | for i = 0,2.1,0.1 do | |
| 4855 | swait() | |
| 4856 | HitboxFunction(rl.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
| 4857 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .6 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(90)), 0.15) | |
| 4858 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 4859 | RH.C0 = clerp(RH.C0, CF(.4, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-125), Rad(0), Rad(0)), 0.15) | |
| 4860 | LH.C0 = clerp(LH.C0, CF(-1.3, -1.3 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
| 4861 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 4862 | LW.C0 = clerp(LW.C0, CF(-1.9, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-215)), 0.1) | |
| 4863 | end | |
| 4864 | attack = false | |
| 4865 | hum.WalkSpeed = 8 | |
| 4866 | end | |
| 4867 | function UpperCut() | |
| 4868 | attack = true | |
| 4869 | hum.WalkSpeed = 0 | |
| 4870 | for i = 0,2.3,0.1 do | |
| 4871 | swait() | |
| 4872 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4873 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 4874 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4875 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
| 4876 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 30), -.8 + 0.025 * Cos(sine / 20)) * angles(Rad(165), Rad(0), Rad(0)), 0.1) | |
| 4877 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), -1 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(75)), 0.1) | |
| 4878 | end | |
| 4879 | CreateSound("138097048", ra, 3, .8)
| |
| 4880 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
| 4881 | for i = 0,2.8,0.1 do | |
| 4882 | swait() | |
| 4883 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-35), Rad(0), Rad(10)), 0.15) | |
| 4884 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 4885 | RH.C0 = clerp(RH.C0, CF(1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-55)), 0.15) | |
| 4886 | LH.C0 = clerp(LH.C0, CF(-1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15) | |
| 4887 | RW.C0 = clerp(RW.C0, CF(1.3, .8 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(125), Rad(0), Rad(0)), 0.1) | |
| 4888 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-10)), 0.1) | |
| 4889 | end | |
| 4890 | attack = false | |
| 4891 | hum.WalkSpeed = 8 | |
| 4892 | end | |
| 4893 | function Spinning_Kick() | |
| 4894 | attack = true | |
| 4895 | hum.WalkSpeed = 3.01 | |
| 4896 | for i = 0, 1.2, 0.1 do | |
| 4897 | swait() | |
| 4898 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
| 4899 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4900 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 4901 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4902 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
| 4903 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
| 4904 | end | |
| 4905 | for i = 0, 4.6, 0.1 do | |
| 4906 | swait() | |
| 4907 | CreateSound("138097048", rl, 3, 1)
| |
| 4908 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
| 4909 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65 + 255.45 * i)), 0.3) | |
| 4910 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4911 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-54), math.rad(0), math.rad(47)), 0.1) | |
| 4912 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-47)), 0.3) | |
| 4913 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
| 4914 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(30)), 0.3) | |
| 4915 | end | |
| 4916 | attack = false | |
| 4917 | hum.WalkSpeed = 8 | |
| 4918 | end | |
| 4919 | function Beam_Of_Light() | |
| 4920 | ||
| 4921 | end | |
| 4922 | function Blast_Of_God() | |
| 4923 | attack = true | |
| 4924 | hum.WalkSpeed = 3.01 | |
| 4925 | for i = 0,6.3,0.1 do | |
| 4926 | swait() | |
| 4927 | Effects.Sphere.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4928 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(90)), 0.15) | |
| 4929 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
| 4930 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4931 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4932 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4933 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4934 | end | |
| 4935 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4936 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03)
| |
| 4937 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4938 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4939 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
| |
| 4940 | Effects.Ring.Create(BrickC("Bright orange"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
| |
| 4941 | CreateSound("142070127", tors, 10, 1)
| |
| 4942 | MagniDamage(ra, 12, 40, 60, 10, "Normal") | |
| 4943 | for i = 0,2.6,0.1 do | |
| 4944 | swait() | |
| 4945 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(90)), 0.15) | |
| 4946 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
| 4947 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-16 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4948 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-25 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4949 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(195 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4950 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4951 | end | |
| 4952 | attack = false | |
| 4953 | hum.WalkSpeed = 8 | |
| 4954 | end | |
| 4955 | function Diablo_Explosion() | |
| 4956 | attack = true | |
| 4957 | hum.WalkSpeed = 3.01 | |
| 4958 | for i = 0,6.3,0.1 do | |
| 4959 | swait() | |
| 4960 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4961 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4962 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4963 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4964 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4965 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4966 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4967 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4968 | end | |
| 4969 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 14, 14, 14, 0.05)
| |
| 4970 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 11, 11, 11, 0.03)
| |
| 4971 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 8, 8, 8, 0.05)
| |
| 4972 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 4973 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
| |
| 4974 | Effects.Ring.Create(BrickC("Really red"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
| |
| 4975 | CreateSound("142070127", tors, 10, 1)
| |
| 4976 | MagniDamage(tors, 12, 34, 54, 10, "DarkUp") | |
| 4977 | for i = 0,4.6,0.1 do | |
| 4978 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4979 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4980 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4981 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4982 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4983 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4984 | end | |
| 4985 | wait(.6) | |
| 4986 | attack = false | |
| 4987 | hum.WalkSpeed = 8 | |
| 4988 | end | |
| 4989 | function Multi_Bombs() | |
| 4990 | attack = true | |
| 4991 | hum.WalkSpeed = 3.01 | |
| 4992 | for i = 0,3,0.1 do | |
| 4993 | swait() | |
| 4994 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4995 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4996 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4997 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4998 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4999 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 5000 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5001 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5002 | end | |
| 5003 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 5004 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 5005 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 5006 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 5007 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 5008 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 5009 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5010 | CreateSound("142070127", tors, 10, 1)
| |
| 5011 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 5012 | for i = 0,1,0.1 do | |
| 5013 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5014 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5015 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5016 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5017 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5018 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5019 | end | |
| 5020 | for i = 0,2,0.1 do | |
| 5021 | swait() | |
| 5022 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5023 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5024 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5025 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5026 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5027 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 5028 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5029 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5030 | end | |
| 5031 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 5032 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 5033 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 5034 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 5035 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 5036 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 5037 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5038 | CreateSound("142070127", tors, 10, 1)
| |
| 5039 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 5040 | for i = 0,1,0.1 do | |
| 5041 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5042 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5043 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5044 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5045 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5046 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5047 | end | |
| 5048 | for i = 0,2,0.1 do | |
| 5049 | swait() | |
| 5050 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5051 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5052 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5053 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5054 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5055 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 5056 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5057 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5058 | end | |
| 5059 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 5060 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 5061 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 5062 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 5063 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 5064 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 5065 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5066 | CreateSound("142070127", tors, 10, 1)
| |
| 5067 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 5068 | for i = 0,1,0.1 do | |
| 5069 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5070 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5071 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5072 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5073 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5074 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5075 | end | |
| 5076 | wait(.6) | |
| 5077 | attack = false | |
| 5078 | hum.WalkSpeed = 8 | |
| 5079 | end | |
| 5080 | function Hell_From_Above() | |
| 5081 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 5082 | attack = true | |
| 5083 | hum.WalkSpeed = 3.01 | |
| 5084 | for i = 0,6.3,0.1 do | |
| 5085 | swait() | |
| 5086 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5087 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5088 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5089 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5090 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5091 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5092 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5093 | end | |
| 5094 | CreateSound("142070127", tors, 10, 1)
| |
| 5095 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5096 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5097 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5098 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5099 | for i = 0,3.8,0.1 do | |
| 5100 | swait() | |
| 5101 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5102 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5103 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5104 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5105 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5106 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5107 | end | |
| 5108 | CreateSound("224339201", tors, 10, 0.5)
| |
| 5109 | for i = 1, 3 do | |
| 5110 | MagniDamage(UhhhhThing, 12, 34, 54, 10, "DarkUp") | |
| 5111 | UhhhhThing.CFrame = mouse.Hit | |
| 5112 | Effects.Cylinder.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05)
| |
| 5113 | Effects.Block.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
| |
| 5114 | end | |
| 5115 | UhhhhThing:Destroy() | |
| 5116 | attack = false | |
| 5117 | hum.WalkSpeed = 8 | |
| 5118 | end | |
| 5119 | function Blizzard() | |
| 5120 | attack = true | |
| 5121 | hum.WalkSpeed = 2 | |
| 5122 | hum.JumpPower = 0 | |
| 5123 | for i = 0,70,0.1 do | |
| 5124 | MagniDamage(tors, 41, 1, 3, 1, "Normal") | |
| 5125 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-40,40),Mrandom(-40,40),Mrandom(-40,40)), 2, 2, 2, 4, 4, 4, 0.03)
| |
| 5126 | swait() | |
| 5127 | Effects.Block.Create(BrickC("Institutional white"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5128 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5129 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5130 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5131 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5132 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5133 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 5134 | end | |
| 5135 | hum.WalkSpeed = 16 | |
| 5136 | hum.JumpPower = 50 | |
| 5137 | attack = false | |
| 5138 | end | |
| 5139 | ||
| 5140 | function Cryo_Freeze() | |
| 5141 | attack = true | |
| 5142 | for i = 0,5.2,0.03 do | |
| 5143 | swait() | |
| 5144 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5145 | Effects.Block.Create(BrickC("White"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5146 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5147 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5148 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5149 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5150 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5151 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5152 | end | |
| 5153 | CreateSound("331666100", tors, 10, 1)
| |
| 5154 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01)
| |
| 5155 | for i = 1,3,0.1 do | |
| 5156 | hum.WalkSpeed = 0.10 | |
| 5157 | MagniDamage(tors, 400, 1, 10, 0, "Normal") | |
| 5158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5160 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5161 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5164 | end | |
| 5165 | for i = 1,10,0.1 do | |
| 5166 | swait(10) | |
| 5167 | hum.WalkSpeed = 0.10 | |
| 5168 | MagniDamage(tors, 400, 1, 1, 0, "Normal") | |
| 5169 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02)
| |
| 5170 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5171 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5172 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5173 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5174 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5175 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5176 | end | |
| 5177 | wait(.6) | |
| 5178 | attack = false | |
| 5179 | end | |
| 5180 | function Menacing_Aura() | |
| 5181 | attack = true | |
| 5182 | notmenacing = false | |
| 5183 | for i = 0,2,0.1 do | |
| 5184 | swait() | |
| 5185 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5186 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5187 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5188 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5189 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5190 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5191 | end | |
| 5192 | CreateSound("331666100", tors, 10, 1)
| |
| 5193 | coroutine.resume(coroutine.create(function() | |
| 5194 | for i = 0,25,0.1 do | |
| 5195 | swait(10) | |
| 5196 | MagniDamage(tors, 6.5, 1, 2, 0, "Normal") | |
| 5197 | Effects.Ring.Create(maincolor, root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.20, 0.20, 0.05, 0.02) | |
| 5198 | end | |
| 5199 | notmenacing = true | |
| 5200 | end)) | |
| 5201 | wait(.6) | |
| 5202 | attack = false | |
| 5203 | end | |
| 5204 | local alternatecooldownbecausewhynotdood = false | |
| 5205 | function Heat_Stroke()--This was NOT MADE BY ME! It's from Ruin II. Credit goes to When_kun, NoobyGames12, Injectioneer and Salvo_Starly! | |
| 5206 | attack = true | |
| 5207 | alternatecooldownbecausewhynotdood = true | |
| 5208 | for i = 0,2,0.1 do | |
| 5209 | swait() | |
| 5210 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5211 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5212 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5213 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5214 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5215 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5216 | end | |
| 5217 | Effects.Block.Create(BrickColor.new("Bright red"), RightArm.CFrame * CFrame.new(0, -1.5, 0), 5, 5, 5, 4, 4, 4, .06)
| |
| 5218 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 5219 | coroutine.resume(coroutine.create(function() | |
| 5220 | for i = 1,150,0.1 do | |
| 5221 | swait() | |
| 5222 | MagniDamage(ref, 23.3, 3, 9, 0, "Normal") | |
| 5223 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5224 | Effects.Block.Create(BrickColor.new("Black"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5225 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5226 | end | |
| 5227 | swait(50) | |
| 5228 | alternatecooldownbecausewhynotdood = false | |
| 5229 | ref:Remove() -- still lazy to use debris | |
| 5230 | end)) | |
| 5231 | attack = false | |
| 5232 | end | |
| 5233 | function Eruption() | |
| 5234 | attack = true | |
| 5235 | hum.WalkSpeed = 2 | |
| 5236 | hum.JumpPower = 0 | |
| 5237 | for i = 0,7,0.1 do | |
| 5238 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
| 5239 | swait() | |
| 5240 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5241 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5242 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5243 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5244 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5245 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5246 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5247 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5248 | end | |
| 5249 | CreateSound("144699494", tors, 10, 1)
| |
| 5250 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02)
| |
| 5251 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02)
| |
| 5252 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02)
| |
| 5253 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03)
| |
| 5254 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
| 5255 | coroutine.resume(coroutine.create(function() | |
| 5256 | for i = 0,1.8,0.1 do | |
| 5257 | swait() | |
| 5258 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
| 5259 | end | |
| 5260 | for i = 0,1.8,0.1 do | |
| 5261 | swait() | |
| 5262 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5263 | end | |
| 5264 | end)) | |
| 5265 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 5266 | vel2.Velocity = Vector3.new(0,55,0) | |
| 5267 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 5268 | for i = 0,4,0.1 do | |
| 5269 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
| 5270 | swait() | |
| 5271 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5272 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5273 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5274 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5275 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5276 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5277 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5278 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5279 | end | |
| 5280 | hum.WalkSpeed = 16 | |
| 5281 | vel2:Destroy() | |
| 5282 | hum.JumpPower = 50 | |
| 5283 | attack = false | |
| 5284 | end | |
| 5285 | function Solar_Flare() | |
| 5286 | attack = true | |
| 5287 | hum.WalkSpeed = 2 | |
| 5288 | hum.JumpPower = 75 | |
| 5289 | hum.Jump = true | |
| 5290 | wait(0.4) | |
| 5291 | CreateSound("144699494", tors, 10, 1)
| |
| 5292 | hum.JumpPower = 0 | |
| 5293 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02)
| |
| 5294 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02)
| |
| 5295 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02)
| |
| 5296 | for i = 0,20,0.1 do | |
| 5297 | root.Velocity = root.CFrame.lookVector * 60 | |
| 5298 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
| 5299 | swait() | |
| 5300 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5301 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5302 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5303 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5304 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5305 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5306 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5307 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 5308 | end | |
| 5309 | hum.WalkSpeed = 16 | |
| 5310 | hum.JumpPower = 50 | |
| 5311 | attack = false | |
| 5312 | end | |
| 5313 | function ShadowWarp() | |
| 5314 | MagniDamage(tors, 5, 5, 10, 0, "Normal") | |
| 5315 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03)
| |
| 5316 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02)
| |
| 5317 | Effects.Block.Create(BrickC("Steel blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5318 | local pos = root.Position | |
| 5319 | root.CFrame = CF(mouse.Hit.p+VT(0,3,0),pos) | |
| 5320 | CreateSound("769380905", tors, 10, 1)
| |
| 5321 | MagniDamage(tors, 5, 15, 20, 0, "DarkUp") | |
| 5322 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5323 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03)
| |
| 5324 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02)
| |
| 5325 | end | |
| 5326 | function Shade() | |
| 5327 | hum.WalkSpeed = 3 | |
| 5328 | attack = true | |
| 5329 | for i = 0,2,0.1 do | |
| 5330 | swait() | |
| 5331 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5332 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5333 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5334 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5335 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5336 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5337 | end | |
| 5338 | hum.WalkSpeed = 3 | |
| 5339 | CreateSound("588736969", tors, 10, 1)
| |
| 5340 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5341 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5342 | for i = 0,3,0.1 do | |
| 5343 | swait() | |
| 5344 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5345 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5346 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5347 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5348 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5349 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5350 | end | |
| 5351 | hum.WalkSpeed = 3 | |
| 5352 | CreateSound("588736969", tors, 10, 1)
| |
| 5353 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5354 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5355 | for i = 0,3,0.1 do | |
| 5356 | swait() | |
| 5357 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5358 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5359 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5360 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5361 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5362 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5363 | end | |
| 5364 | CreateSound("588736969", tors, 10, 1)
| |
| 5365 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5366 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5367 | hum.WalkSpeed = 3 | |
| 5368 | wait(.6) | |
| 5369 | hum.WalkSpeed = 16 | |
| 5370 | attack = false | |
| 5371 | end | |
| 5372 | function Purity_Slam() | |
| 5373 | attack = true | |
| 5374 | for i = 0,5.2,0.1 do | |
| 5375 | swait() | |
| 5376 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5377 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5378 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5379 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5380 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5381 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5382 | end | |
| 5383 | CreateSound("331666100", tors, 10, 1)
| |
| 5384 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
| |
| 5385 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03)
| |
| 5386 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
| |
| 5387 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03)
| |
| 5388 | MagniDamage(tors, 12, 40, 60, 10, "Normal") | |
| 5389 | coroutine.resume(coroutine.create(function() | |
| 5390 | for i = 0,1.8,0.1 do | |
| 5391 | swait() | |
| 5392 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5393 | end | |
| 5394 | for i = 0,1.8,0.1 do | |
| 5395 | swait() | |
| 5396 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5397 | end | |
| 5398 | end)) | |
| 5399 | for i = 1,4.7,0.1 do | |
| 5400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5402 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5403 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5404 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5405 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5406 | end | |
| 5407 | wait(.6) | |
| 5408 | attack = false | |
| 5409 | end | |
| 5410 | function Universal_Crush() | |
| 5411 | attack = true | |
| 5412 | for i = 0,5.2,0.05 do | |
| 5413 | swait() | |
| 5414 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5415 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5418 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5419 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5420 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5421 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5422 | end | |
| 5423 | CreateSound("331666100", tors, 10, 1)
| |
| 5424 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 16.6, 16.6, 16.6, 0.01)
| |
| 5425 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 16, 16, 16, 19.6, 19.6, 19.6, 0.01)
| |
| 5426 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 18, 18, 18, 22.6, 22.6, 22.6, 0.01)
| |
| 5427 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 20, 20, 20, 25.6, 25, 25, 0.01)
| |
| 5428 | MagniDamage(tors, 170, 80, 175, 15, "DarkUp") | |
| 5429 | coroutine.resume(coroutine.create(function() | |
| 5430 | for i = 0,1.8,0.1 do | |
| 5431 | swait() | |
| 5432 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5433 | end | |
| 5434 | for i = 0,1.8,0.1 do | |
| 5435 | swait() | |
| 5436 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5437 | end | |
| 5438 | end)) | |
| 5439 | for i = 1,4.7,0.1 do | |
| 5440 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5441 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5442 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5443 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5444 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5445 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5446 | end | |
| 5447 | wait(.6) | |
| 5448 | attack = false | |
| 5449 | end | |
| 5450 | function Painful_Stomp() | |
| 5451 | attack = true | |
| 5452 | for i = 0,5.2,0.1 do | |
| 5453 | swait() | |
| 5454 | tecks2.Rotation = math.random(-20, 20) | |
| 5455 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5456 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5457 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5458 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5459 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5460 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5461 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5462 | end | |
| 5463 | CreateSound("331666100", char, 10, 1)
| |
| 5464 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5465 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5466 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5467 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5468 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
| 5469 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
| 5470 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
| 5471 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 5472 | if v:FindFirstChild("Head") then
| |
| 5473 | Eviscerate(v) | |
| 5474 | end | |
| 5475 | end | |
| 5476 | coroutine.resume(coroutine.create(function() | |
| 5477 | for i = 0,2.8,0.1 do | |
| 5478 | swait() | |
| 5479 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5480 | end | |
| 5481 | for i = 0,1.8,0.1 do | |
| 5482 | swait() | |
| 5483 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5484 | end | |
| 5485 | end)) | |
| 5486 | for i = 0,3.7,0.1 do | |
| 5487 | tecks2.Rotation = math.random(-20, 20) | |
| 5488 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5489 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 5490 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5491 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 5492 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 5493 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5494 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5495 | end | |
| 5496 | wait(.6) | |
| 5497 | attack = false | |
| 5498 | end | |
| 5499 | function Ending() | |
| 5500 | local target = nil | |
| 5501 | local targettorso = nil | |
| 5502 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 5503 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 5504 | targetT = mouse.Target.Parent | |
| 5505 | target = mouse.Target.Parent.Humanoid | |
| 5506 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 5507 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 5508 | end | |
| 5509 | end | |
| 5510 | if target ~= nil then | |
| 5511 | targettorso.Anchored = true | |
| 5512 | attack = true | |
| 5513 | hum.WalkSpeed = 0 | |
| 5514 | local originalpos = root.CFrame | |
| 5515 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 5516 | for i = 0,1.8,0.1 do | |
| 5517 | tecks2.Rotation = math.random(-20, 20) | |
| 5518 | swait() | |
| 5519 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
| 5521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
| 5522 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5523 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5524 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
| 5525 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5526 | end | |
| 5527 | Eviscerate(targetT) | |
| 5528 | CreateSound("331666100", ra, 4, 1)
| |
| 5529 | CreateSound("180083286", targettorso, 10, 1)
| |
| 5530 | coroutine.resume(coroutine.create(function() | |
| 5531 | for i = 0,1.8,0.1 do | |
| 5532 | swait() | |
| 5533 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5534 | end | |
| 5535 | for i = 0,1.8,0.1 do | |
| 5536 | swait() | |
| 5537 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5538 | end | |
| 5539 | end)) | |
| 5540 | for i = 0,4.6,0.1 do | |
| 5541 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5542 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 5543 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 5544 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5545 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5546 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5547 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5548 | end | |
| 5549 | wait(.6) | |
| 5550 | root.CFrame = originalpos | |
| 5551 | attack = false | |
| 5552 | hum.WalkSpeed = 8 | |
| 5553 | end | |
| 5554 | end | |
| 5555 | ||
| 5556 | --[[I don't take ANY credit for this attack, | |
| 5557 | this was all nooby's hard work and the only reason i uhhh "used" it | |
| 5558 | is cause I i didn't have attack ideas at the time so yeah, | |
| 5559 | 100% nooby's credit <3]] | |
| 5560 | function Ende_der_Weld() | |
| 5561 | attack = true | |
| 5562 | hum.WalkSpeed = 0 | |
| 5563 | for i = 0,4.6,0.1 do | |
| 5564 | swait() | |
| 5565 | tecks2.Rotation = math.random(-20, 20) | |
| 5566 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5567 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 5568 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 5569 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5570 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5571 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5572 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5573 | end | |
| 5574 | local a = Instance.new("Part",char)
| |
| 5575 | a.BrickColor = BrickColor.random() | |
| 5576 | a.Name = "Lazer" | |
| 5577 | a.Anchored = true | |
| 5578 | a.Material = "Neon" | |
| 5579 | a.Transparency = 1 | |
| 5580 | a.CanCollide = false | |
| 5581 | local hitbox = Instance.new("Part",char)
| |
| 5582 | hitbox.Size = Vector3.new(5,5,5) | |
| 5583 | hitbox.CFrame = mouse.hit | |
| 5584 | hitbox.Anchored = true | |
| 5585 | hitbox.Transparency = 1 | |
| 5586 | hitbox.CanCollide = false | |
| 5587 | local ray = Ray.new( | |
| 5588 | ra.CFrame.p, -- origin | |
| 5589 | (mouse.Hit.p - ra.CFrame.p).unit * 500 -- direction | |
| 5590 | ) | |
| 5591 | local ignore = char | |
| 5592 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 5593 | if hit then | |
| 5594 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 5595 | ||
| 5596 | if not humanoid then | |
| 5597 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 5598 | end | |
| 5599 | if humanoid then | |
| 5600 | if humanoid.Parent:IsA"Model" then | |
| 5601 | end | |
| 5602 | end | |
| 5603 | end | |
| 5604 | a.BottomSurface = 10 | |
| 5605 | a.TopSurface = 10 | |
| 5606 | local distance = (ra.CFrame.p - position).magnitude | |
| 5607 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 5608 | a.CFrame = CFrame.new(ra.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 5609 | game:GetService("Debris"):AddItem(a, 5)
| |
| 5610 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 5611 | local newmesh = Instance.new("BlockMesh",a)
| |
| 5612 | MagicBlock(BrickColor.Random(),ra.CFrame,5,5,5,0.25,0.25,0.25,0.025) | |
| 5613 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.5,1.5,0.015,1) | |
| 5614 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.25,1.25,0.015,2) | |
| 5615 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1,1,0.015,1) | |
| 5616 | local lbs = Instance.new("Part")
| |
| 5617 | lbs.Parent = char | |
| 5618 | CreateSound("929619479", lbs, 10, 1)
| |
| 5619 | lbs.Material = "Neon" | |
| 5620 | lbs.Color = BrickColor.Random().Color | |
| 5621 | lbs.CanCollide = false | |
| 5622 | lbs.Shape = "Ball" | |
| 5623 | lbs.Anchored = true | |
| 5624 | lbs.Transparency = 0 | |
| 5625 | lbs.Size = Vector3.new(20,20,20) | |
| 5626 | lbs.CFrame = a.CFrame | |
| 5627 | local thing = Instance.new("SpecialMesh",lbs)
| |
| 5628 | thing.MeshType = "Sphere" | |
| 5629 | lbs.Anchored = false | |
| 5630 | local bvs = Instance.new("BodyVelocity")
| |
| 5631 | bvs.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5632 | bvs.velocity = a.CFrame.lookVector*75 | |
| 5633 | bvs.Parent = lbs | |
| 5634 | lbs.Touched:connect(function(hit) | |
| 5635 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5636 | end) | |
| 5637 | attack = false | |
| 5638 | game:GetService("Debris"):AddItem(lbs, 10)
| |
| 5639 | for x = 0, 4 do | |
| 5640 | local bulletgos = IT("Model",char)
| |
| 5641 | local bulletgos2 = IT("Model",char)
| |
| 5642 | for z = 0, 24 do | |
| 5643 | local lb = Instance.new("Part")
| |
| 5644 | lb.Parent = bulletgos | |
| 5645 | lb.Material = "Neon" | |
| 5646 | lb.Color = BrickColor.Random().Color | |
| 5647 | lb.CanCollide = false | |
| 5648 | lb.Anchored = true | |
| 5649 | lb.Transparency = 0 | |
| 5650 | lb.Size = Vector3.new(2,2,2) | |
| 5651 | local thing = Instance.new("SpecialMesh",lb)
| |
| 5652 | thing.MeshType = "Sphere" | |
| 5653 | thing.Scale = Vector3.new(0.5,0.5,1.5) | |
| 5654 | lb.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 5655 | lb.CFrame = lb.CFrame + lb.CFrame.lookVector*15 | |
| 5656 | local lb2 = Instance.new("Part")
| |
| 5657 | lb2.Parent = bulletgos2 | |
| 5658 | lb2.Material = "Neon" | |
| 5659 | lb2.Color = lb.Color | |
| 5660 | lb2.CanCollide = false | |
| 5661 | lb2.Anchored = true | |
| 5662 | lb2.Transparency = 0 | |
| 5663 | lb2.Size = Vector3.new(2,2,2) | |
| 5664 | lb2.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 5665 | lb2.CFrame = lb2.CFrame + lb.CFrame.lookVector*15 | |
| 5666 | local thing2 = Instance.new("SpecialMesh",lb2)
| |
| 5667 | thing2.MeshType = "Sphere" | |
| 5668 | thing2.Scale = Vector3.new(0.5,0.5,1.5) | |
| 5669 | lb.Touched:connect(function(hit) | |
| 5670 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5671 | end) | |
| 5672 | lb2.Touched:connect(function(hit) | |
| 5673 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5674 | end) | |
| 5675 | end | |
| 5676 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 5677 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 5678 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 5679 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 5680 | CreateSound("925629856", lbs, 5, 1)
| |
| 5681 | game:GetService("Debris"):AddItem(bulletgos, 7)
| |
| 5682 | game:GetService("Debris"):AddItem(bulletgos2, 7)
| |
| 5683 | for i,v in pairs(bulletgos:children()) do | |
| 5684 | if v:IsA("Part") then
| |
| 5685 | v.Anchored = false | |
| 5686 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 5687 | local bv = Instance.new("BodyVelocity")
| |
| 5688 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5689 | bv.velocity = v.CFrame.lookVector*25 | |
| 5690 | bv.Parent = v | |
| 5691 | game:GetService("Debris"):AddItem(v, 5)
| |
| 5692 | end | |
| 5693 | end | |
| 5694 | for i,v in pairs(bulletgos2:children()) do | |
| 5695 | if v:IsA("Part") then
| |
| 5696 | v.Anchored = false | |
| 5697 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 5698 | local bv = Instance.new("BodyVelocity")
| |
| 5699 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5700 | bv.velocity = v.CFrame.lookVector*-25 | |
| 5701 | bv.Parent = v | |
| 5702 | game:GetService("Debris"):AddItem(v, 5)
| |
| 5703 | end | |
| 5704 | end | |
| 5705 | wait(1) | |
| 5706 | end | |
| 5707 | attack = false | |
| 5708 | hum.WalkSpeed = 8 | |
| 5709 | end | |
| 5710 | ------------------------------------------------------- | |
| 5711 | --End Attacks N Stuff-- | |
| 5712 | ------------------------------------------------------- | |
| 5713 | mouse.KeyDown:connect(function(key) | |
| 5714 | if string.byte(key) == 48 then | |
| 5715 | Swing = 2 | |
| 5716 | hum.WalkSpeed = 38.82 | |
| 5717 | end | |
| 5718 | end) | |
| 5719 | mouse.KeyUp:connect(function(key) | |
| 5720 | if string.byte(key) == 48 then | |
| 5721 | Swing = 1 | |
| 5722 | hum.WalkSpeed = 8 | |
| 5723 | end | |
| 5724 | end) | |
| 5725 | mouse.KeyDown:connect(function(key) | |
| 5726 | if attack == false then | |
| 5727 | if key == 'q' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 5728 | DTrail5.Enabled = false | |
| 5729 | DTrail4.Enabled = false | |
| 5730 | DTrail3.Enabled = false | |
| 5731 | DTrail2.Enabled = false | |
| 5732 | DTrail.Enabled = false | |
| 5733 | EdgyMode = true | |
| 5734 | tecks2.Text = "Hatred" | |
| 5735 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5736 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
| 5737 | for i, v in pairs(ArmourParts) do | |
| 5738 | v.BrickColor = BrickColor.new("Black")
| |
| 5739 | end | |
| 5740 | for i, v in pairs(ArmourParts2) do | |
| 5741 | v.BrickColor = BrickColor.new("Really black")
| |
| 5742 | end | |
| 5743 | for i, v in pairs(NeonParts) do | |
| 5744 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5745 | end | |
| 5746 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1345141658" | |
| 5747 | maincolor = BrickColor.new("Royal purple")
| |
| 5748 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5749 | BC.LeftArmColor = BrickColor.new("Royal purple")
| |
| 5750 | BC.LeftLegColor = BrickColor.new("Royal purple")
| |
| 5751 | BC.RightArmColor = BrickColor.new("Royal purple")
| |
| 5752 | BC.RightLegColor = BrickColor.new("Royal purple")
| |
| 5753 | BC.TorsoColor = BrickColor.new("Royal purple")
| |
| 5754 | Music.TimePosition = 0 | |
| 5755 | Music.SoundId = "rbxassetid://1693948941" | |
| 5756 | Music.Parent = tors | |
| 5757 | Music:Play() | |
| 5758 | for i, v in pairs(m:GetChildren()) do | |
| 5759 | if v:IsA("Part") then
| |
| 5760 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5761 | v.Material = "Glass" | |
| 5762 | end | |
| 5763 | end | |
| 5764 | for i, v in pairs(m2:GetChildren()) do | |
| 5765 | if v:IsA("Part") then
| |
| 5766 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5767 | v.Material = "Granite" | |
| 5768 | end | |
| 5769 | end | |
| 5770 | for i, v in pairs(m3:GetChildren()) do | |
| 5771 | if v:IsA("Part") then
| |
| 5772 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5773 | v.Material = "Neon" | |
| 5774 | end | |
| 5775 | end | |
| 5776 | for i, v in pairs(mw2:GetChildren()) do | |
| 5777 | if v:IsA("Part") then
| |
| 5778 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5779 | v.Material = "Neon" | |
| 5780 | end | |
| 5781 | end | |
| 5782 | for i, v in pairs(mw1:GetChildren()) do | |
| 5783 | if v:IsA("Part") then
| |
| 5784 | v.Transparency = 1 | |
| 5785 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5786 | v.Material = "Neon" | |
| 5787 | end | |
| 5788 | end | |
| 5789 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5790 | if v:IsA("Part") then
| |
| 5791 | v.Transparency = 1 | |
| 5792 | v.BrickColor = BrickColor.new("White")
| |
| 5793 | v.Material = "Neon" | |
| 5794 | end | |
| 5795 | end | |
| 5796 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5797 | if v:IsA("Part") then
| |
| 5798 | v.Transparency = 1 | |
| 5799 | v.BrickColor = BrickColor.new("White")
| |
| 5800 | v.Material = "Neon" | |
| 5801 | end | |
| 5802 | end | |
| 5803 | local MAINRUINCOLOR = BrickColor.new("Royal purple")
| |
| 5804 | elseif key == 'q' and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 5805 | DTrail5.Enabled = false | |
| 5806 | DTrail4.Enabled = false | |
| 5807 | DTrail3.Enabled = false | |
| 5808 | DTrail2.Enabled = false | |
| 5809 | DTrail.Enabled = false | |
| 5810 | EdgyMode = false | |
| 5811 | tecks2.Text = "Casual" | |
| 5812 | tecks2.Rotation = 0 | |
| 5813 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5814 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 5815 | resetmode() | |
| 5816 | Music.TimePosition = 0 | |
| 5817 | Music.SoundId = "rbxassetid://1117396305" | |
| 5818 | Music.Parent = tors | |
| 5819 | Music:Play() | |
| 5820 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5821 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 5822 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 5823 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 5824 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 5825 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 5826 | for i, v in pairs(m:GetChildren()) do | |
| 5827 | if v:IsA("Part") then
| |
| 5828 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5829 | v.Material = "Glass" | |
| 5830 | end | |
| 5831 | end | |
| 5832 | for i, v in pairs(m2:GetChildren()) do | |
| 5833 | if v:IsA("Part") then
| |
| 5834 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5835 | v.Material = "Granite" | |
| 5836 | end | |
| 5837 | end | |
| 5838 | for i, v in pairs(m3:GetChildren()) do | |
| 5839 | if v:IsA("Part") then
| |
| 5840 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5841 | v.Material = "Neon" | |
| 5842 | end | |
| 5843 | end | |
| 5844 | for i, v in pairs(mw2:GetChildren()) do | |
| 5845 | if v:IsA("Part") then
| |
| 5846 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5847 | v.Material = "Neon" | |
| 5848 | end | |
| 5849 | end | |
| 5850 | for i, v in pairs(mw1:GetChildren()) do | |
| 5851 | if v:IsA("Part") then
| |
| 5852 | v.Transparency = 1 | |
| 5853 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5854 | v.Material = "Neon" | |
| 5855 | end | |
| 5856 | end | |
| 5857 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5858 | if v:IsA("Part") then
| |
| 5859 | v.Transparency = 1 | |
| 5860 | v.BrickColor = BrickColor.new("White")
| |
| 5861 | v.Material = "Neon" | |
| 5862 | end | |
| 5863 | end | |
| 5864 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5865 | if v:IsA("Part") then
| |
| 5866 | v.Transparency = 1 | |
| 5867 | v.BrickColor = BrickColor.new("White")
| |
| 5868 | v.Material = "Neon" | |
| 5869 | end | |
| 5870 | end | |
| 5871 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 5872 | elseif key == 'e' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 5873 | DTrail5.Enabled = false | |
| 5874 | DTrail4.Enabled = false | |
| 5875 | DTrail3.Enabled = false | |
| 5876 | DTrail2.Enabled = false | |
| 5877 | DTrail.Enabled = false | |
| 5878 | Divinity = true | |
| 5879 | tecks2.Text = "Sunlight" | |
| 5880 | tecks2.Rotation = 0 | |
| 5881 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 5882 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 0) | |
| 5883 | for i, v in pairs(ArmourParts) do | |
| 5884 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 5885 | end | |
| 5886 | for i, v in pairs(ArmourParts2) do | |
| 5887 | v.BrickColor = BrickColor.new("White")
| |
| 5888 | end | |
| 5889 | for i, v in pairs(NeonParts) do | |
| 5890 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5891 | end | |
| 5892 | maincolor = BrickColor.new("New Yeller")
| |
| 5893 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5894 | BC.LeftArmColor = BrickColor.new("New Yeller")
| |
| 5895 | BC.LeftLegColor = BrickColor.new("New Yeller")
| |
| 5896 | BC.RightArmColor = BrickColor.new("New Yeller")
| |
| 5897 | BC.RightLegColor = BrickColor.new("New Yeller")
| |
| 5898 | BC.TorsoColor = BrickColor.new("New Yeller")
| |
| 5899 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=329945268" | |
| 5900 | Music.TimePosition = 0 | |
| 5901 | Music.SoundId = "rbxassetid://595800581" | |
| 5902 | Music.Parent = tors | |
| 5903 | Music:Play() | |
| 5904 | for i, v in pairs(m:GetChildren()) do | |
| 5905 | if v:IsA("Part") then
| |
| 5906 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5907 | v.Material = "Glass" | |
| 5908 | end | |
| 5909 | end | |
| 5910 | for i, v in pairs(m2:GetChildren()) do | |
| 5911 | if v:IsA("Part") then
| |
| 5912 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5913 | v.Material = "Granite" | |
| 5914 | end | |
| 5915 | end | |
| 5916 | for i, v in pairs(m3:GetChildren()) do | |
| 5917 | if v:IsA("Part") then
| |
| 5918 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5919 | v.Material = "Neon" | |
| 5920 | end | |
| 5921 | end | |
| 5922 | for i, v in pairs(mw2:GetChildren()) do | |
| 5923 | if v:IsA("Part") then
| |
| 5924 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5925 | v.Material = "Neon" | |
| 5926 | end | |
| 5927 | end | |
| 5928 | for i, v in pairs(mw1:GetChildren()) do | |
| 5929 | if v:IsA("Part") then
| |
| 5930 | v.Transparency = 1 | |
| 5931 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5932 | v.Material = "Neon" | |
| 5933 | end | |
| 5934 | end | |
| 5935 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5936 | if v:IsA("Part") then
| |
| 5937 | v.Transparency = 1 | |
| 5938 | v.BrickColor = BrickColor.new("White")
| |
| 5939 | v.Material = "Neon" | |
| 5940 | end | |
| 5941 | end | |
| 5942 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5943 | if v:IsA("Part") then
| |
| 5944 | v.Transparency = 1 | |
| 5945 | v.BrickColor = BrickColor.new("White")
| |
| 5946 | v.Material = "Neon" | |
| 5947 | end | |
| 5948 | end | |
| 5949 | local MAINRUINCOLOR = BrickColor.new("New Yeller")
| |
| 5950 | elseif key == 'e' and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 5951 | DTrail5.Enabled = false | |
| 5952 | DTrail4.Enabled = false | |
| 5953 | DTrail3.Enabled = false | |
| 5954 | DTrail2.Enabled = false | |
| 5955 | DTrail.Enabled = false | |
| 5956 | Divinity = false | |
| 5957 | tecks2.Text = "Casual" | |
| 5958 | tecks2.Rotation = 0 | |
| 5959 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5960 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 5961 | resetmode() | |
| 5962 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5963 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 5964 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 5965 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 5966 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 5967 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 5968 | Music.TimePosition = 0 | |
| 5969 | Music.SoundId = "rbxassetid://1117396305" | |
| 5970 | Music.Parent = tors | |
| 5971 | Music:Play() | |
| 5972 | for i, v in pairs(m:GetChildren()) do | |
| 5973 | if v:IsA("Part") then
| |
| 5974 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5975 | v.Material = "Glass" | |
| 5976 | end | |
| 5977 | end | |
| 5978 | for i, v in pairs(m2:GetChildren()) do | |
| 5979 | if v:IsA("Part") then
| |
| 5980 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5981 | v.Material = "Granite" | |
| 5982 | end | |
| 5983 | end | |
| 5984 | for i, v in pairs(m3:GetChildren()) do | |
| 5985 | if v:IsA("Part") then
| |
| 5986 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5987 | v.Material = "Neon" | |
| 5988 | end | |
| 5989 | end | |
| 5990 | for i, v in pairs(mw2:GetChildren()) do | |
| 5991 | if v:IsA("Part") then
| |
| 5992 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5993 | v.Material = "Neon" | |
| 5994 | end | |
| 5995 | end | |
| 5996 | for i, v in pairs(mw1:GetChildren()) do | |
| 5997 | if v:IsA("Part") then
| |
| 5998 | v.Transparency = 1 | |
| 5999 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6000 | v.Material = "Neon" | |
| 6001 | end | |
| 6002 | end | |
| 6003 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6004 | if v:IsA("Part") then
| |
| 6005 | v.Transparency = 1 | |
| 6006 | v.BrickColor = BrickColor.new("White")
| |
| 6007 | v.Material = "Neon" | |
| 6008 | end | |
| 6009 | end | |
| 6010 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6011 | if v:IsA("Part") then
| |
| 6012 | v.Transparency = 1 | |
| 6013 | v.BrickColor = BrickColor.new("White")
| |
| 6014 | v.Material = "Neon" | |
| 6015 | end | |
| 6016 | end | |
| 6017 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6018 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6019 | DTrail5.Enabled = false | |
| 6020 | DTrail4.Enabled = false | |
| 6021 | DTrail3.Enabled = false | |
| 6022 | DTrail2.Enabled = false | |
| 6023 | DTrail.Enabled = false | |
| 6024 | Fighter = true | |
| 6025 | tecks2.Text = "Fighter" | |
| 6026 | tecks2.Rotation = 0 | |
| 6027 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6028 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6029 | for i, v in pairs(ArmourParts) do | |
| 6030 | v.BrickColor = BrickColor.new("Black")
| |
| 6031 | end | |
| 6032 | for i, v in pairs(ArmourParts2) do | |
| 6033 | v.BrickColor = BrickColor.new("Really black")
| |
| 6034 | end | |
| 6035 | for i, v in pairs(NeonParts) do | |
| 6036 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 6037 | end | |
| 6038 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=21635489" | |
| 6039 | maincolor = BrickColor.new("Institutional white")
| |
| 6040 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6041 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 6042 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 6043 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 6044 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 6045 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 6046 | Music.SoundId = "rbxassetid://207375545" | |
| 6047 | Music.Parent = tors | |
| 6048 | Music.TimePosition = 8.3 | |
| 6049 | Music:Play() | |
| 6050 | for i, v in pairs(m:GetChildren()) do | |
| 6051 | if v:IsA("Part") then
| |
| 6052 | v.BrickColor = BrickColor.new("Black")
| |
| 6053 | v.Material = "Glass" | |
| 6054 | end | |
| 6055 | end | |
| 6056 | for i, v in pairs(m2:GetChildren()) do | |
| 6057 | if v:IsA("Part") then
| |
| 6058 | v.BrickColor = BrickColor.new("Black")
| |
| 6059 | v.Material = "Granite" | |
| 6060 | end | |
| 6061 | end | |
| 6062 | for i, v in pairs(m3:GetChildren()) do | |
| 6063 | if v:IsA("Part") then
| |
| 6064 | v.BrickColor = BrickColor.new("Black")
| |
| 6065 | v.Material = "Neon" | |
| 6066 | end | |
| 6067 | end | |
| 6068 | for i, v in pairs(mw2:GetChildren()) do | |
| 6069 | if v:IsA("Part") then
| |
| 6070 | v.BrickColor = BrickColor.new("Black")
| |
| 6071 | v.Material = "Neon" | |
| 6072 | end | |
| 6073 | end | |
| 6074 | for i, v in pairs(mw1:GetChildren()) do | |
| 6075 | if v:IsA("Part") then
| |
| 6076 | v.Transparency = 1 | |
| 6077 | v.BrickColor = BrickColor.new("Black")
| |
| 6078 | v.Material = "Neon" | |
| 6079 | end | |
| 6080 | end | |
| 6081 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6082 | if v:IsA("Part") then
| |
| 6083 | v.Transparency = 1 | |
| 6084 | v.BrickColor = BrickColor.new("White")
| |
| 6085 | v.Material = "Neon" | |
| 6086 | end | |
| 6087 | end | |
| 6088 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6089 | if v:IsA("Part") then
| |
| 6090 | v.Transparency = 1 | |
| 6091 | v.BrickColor = BrickColor.new("White")
| |
| 6092 | v.Material = "Neon" | |
| 6093 | end | |
| 6094 | end | |
| 6095 | local MAINRUINCOLOR = BrickColor.new("Black")
| |
| 6096 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6097 | DTrail5.Enabled = false | |
| 6098 | DTrail4.Enabled = false | |
| 6099 | DTrail3.Enabled = false | |
| 6100 | DTrail2.Enabled = false | |
| 6101 | DTrail.Enabled = false | |
| 6102 | Fighter = false | |
| 6103 | tecks2.Text = "Casual" | |
| 6104 | tecks2.Rotation = 0 | |
| 6105 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6106 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6107 | resetmode() | |
| 6108 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6109 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6110 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6111 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6112 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6113 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6114 | Music.TimePosition = 0 | |
| 6115 | Music.SoundId = "rbxassetid://1117396305" | |
| 6116 | Music.Parent = tors | |
| 6117 | Music:Play() | |
| 6118 | for i, v in pairs(m:GetChildren()) do | |
| 6119 | if v:IsA("Part") then
| |
| 6120 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6121 | v.Material = "Glass" | |
| 6122 | end | |
| 6123 | end | |
| 6124 | for i, v in pairs(m2:GetChildren()) do | |
| 6125 | if v:IsA("Part") then
| |
| 6126 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6127 | v.Material = "Granite" | |
| 6128 | end | |
| 6129 | end | |
| 6130 | for i, v in pairs(m3:GetChildren()) do | |
| 6131 | if v:IsA("Part") then
| |
| 6132 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6133 | v.Material = "Neon" | |
| 6134 | end | |
| 6135 | end | |
| 6136 | for i, v in pairs(mw2:GetChildren()) do | |
| 6137 | if v:IsA("Part") then
| |
| 6138 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6139 | v.Material = "Neon" | |
| 6140 | end | |
| 6141 | end | |
| 6142 | for i, v in pairs(mw1:GetChildren()) do | |
| 6143 | if v:IsA("Part") then
| |
| 6144 | v.Transparency = 1 | |
| 6145 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6146 | v.Material = "Neon" | |
| 6147 | end | |
| 6148 | end | |
| 6149 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6150 | if v:IsA("Part") then
| |
| 6151 | v.Transparency = 1 | |
| 6152 | v.BrickColor = BrickColor.new("White")
| |
| 6153 | v.Material = "Neon" | |
| 6154 | end | |
| 6155 | end | |
| 6156 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6157 | if v:IsA("Part") then
| |
| 6158 | v.Transparency = 1 | |
| 6159 | v.BrickColor = BrickColor.new("White")
| |
| 6160 | v.Material = "Neon" | |
| 6161 | end | |
| 6162 | end | |
| 6163 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6164 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6165 | DTrail5.Enabled = false | |
| 6166 | DTrail4.Enabled = false | |
| 6167 | DTrail3.Enabled = false | |
| 6168 | DTrail2.Enabled = false | |
| 6169 | DTrail.Enabled = false | |
| 6170 | Purity = true | |
| 6171 | tecks2.Text = "Pastel" | |
| 6172 | tecks2.Rotation = 0 | |
| 6173 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 6174 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
| 6175 | for i, v in pairs(ArmourParts) do | |
| 6176 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 6177 | end | |
| 6178 | for i, v in pairs(ArmourParts2) do | |
| 6179 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 6180 | end | |
| 6181 | for i, v in pairs(NeonParts) do | |
| 6182 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6183 | end | |
| 6184 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=155195214" | |
| 6185 | maincolor = BrickColor.new("Toothpaste")
| |
| 6186 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6187 | BC.LeftArmColor = BrickColor.new("Toothpaste")
| |
| 6188 | BC.LeftLegColor = BrickColor.new("Toothpaste")
| |
| 6189 | BC.RightArmColor = BrickColor.new("Toothpaste")
| |
| 6190 | BC.RightLegColor = BrickColor.new("Toothpaste")
| |
| 6191 | BC.TorsoColor = BrickColor.new("Toothpaste")
| |
| 6192 | Music.TimePosition = 0 | |
| 6193 | Music.SoundId = "rbxassetid://174212509" | |
| 6194 | Music.Parent = tors | |
| 6195 | Music:Play() | |
| 6196 | for i, v in pairs(m:GetChildren()) do | |
| 6197 | if v:IsA("Part") then
| |
| 6198 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6199 | v.Material = "Glass" | |
| 6200 | end | |
| 6201 | end | |
| 6202 | for i, v in pairs(m2:GetChildren()) do | |
| 6203 | if v:IsA("Part") then
| |
| 6204 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6205 | v.Material = "Granite" | |
| 6206 | end | |
| 6207 | end | |
| 6208 | for i, v in pairs(m3:GetChildren()) do | |
| 6209 | if v:IsA("Part") then
| |
| 6210 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6211 | v.Material = "Neon" | |
| 6212 | end | |
| 6213 | end | |
| 6214 | for i, v in pairs(mw2:GetChildren()) do | |
| 6215 | if v:IsA("Part") then
| |
| 6216 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6217 | v.Material = "Neon" | |
| 6218 | end | |
| 6219 | end | |
| 6220 | for i, v in pairs(mw1:GetChildren()) do | |
| 6221 | if v:IsA("Part") then
| |
| 6222 | v.Transparency = 1 | |
| 6223 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6224 | v.Material = "Neon" | |
| 6225 | end | |
| 6226 | end | |
| 6227 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6228 | if v:IsA("Part") then
| |
| 6229 | v.Transparency = 1 | |
| 6230 | v.BrickColor = BrickColor.new("White")
| |
| 6231 | v.Material = "Neon" | |
| 6232 | end | |
| 6233 | end | |
| 6234 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6235 | if v:IsA("Part") then
| |
| 6236 | v.Transparency = 1 | |
| 6237 | v.BrickColor = BrickColor.new("White")
| |
| 6238 | v.Material = "Neon" | |
| 6239 | end | |
| 6240 | end | |
| 6241 | local MAINRUINCOLOR = BrickColor.new("Toothpaste")
| |
| 6242 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6243 | DTrail5.Enabled = false | |
| 6244 | DTrail4.Enabled = false | |
| 6245 | DTrail3.Enabled = false | |
| 6246 | DTrail2.Enabled = false | |
| 6247 | DTrail.Enabled = false | |
| 6248 | Purity = false | |
| 6249 | tecks2.Text = "Casual" | |
| 6250 | tecks2.Rotation = 0 | |
| 6251 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6252 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6253 | resetmode() | |
| 6254 | Music.TimePosition = 0 | |
| 6255 | Music.SoundId = "rbxassetid://1117396305" | |
| 6256 | Music.Parent = tors | |
| 6257 | Music:Play() | |
| 6258 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6259 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6260 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6261 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6262 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6263 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6264 | for i, v in pairs(m:GetChildren()) do | |
| 6265 | if v:IsA("Part") then
| |
| 6266 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6267 | v.Material = "Glass" | |
| 6268 | end | |
| 6269 | end | |
| 6270 | for i, v in pairs(m2:GetChildren()) do | |
| 6271 | if v:IsA("Part") then
| |
| 6272 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6273 | v.Material = "Granite" | |
| 6274 | end | |
| 6275 | end | |
| 6276 | for i, v in pairs(m3:GetChildren()) do | |
| 6277 | if v:IsA("Part") then
| |
| 6278 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6279 | v.Material = "Neon" | |
| 6280 | end | |
| 6281 | end | |
| 6282 | for i, v in pairs(mw2:GetChildren()) do | |
| 6283 | if v:IsA("Part") then
| |
| 6284 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6285 | v.Material = "Neon" | |
| 6286 | end | |
| 6287 | end | |
| 6288 | for i, v in pairs(mw1:GetChildren()) do | |
| 6289 | if v:IsA("Part") then
| |
| 6290 | v.Transparency = 1 | |
| 6291 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6292 | v.Material = "Neon" | |
| 6293 | end | |
| 6294 | end | |
| 6295 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6296 | if v:IsA("Part") then
| |
| 6297 | v.Transparency = 1 | |
| 6298 | v.BrickColor = BrickColor.new("White")
| |
| 6299 | v.Material = "Neon" | |
| 6300 | end | |
| 6301 | end | |
| 6302 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6303 | if v:IsA("Part") then
| |
| 6304 | v.Transparency = 1 | |
| 6305 | v.BrickColor = BrickColor.new("White")
| |
| 6306 | v.Material = "Neon" | |
| 6307 | end | |
| 6308 | end | |
| 6309 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6310 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6311 | DTrail5.Enabled = false | |
| 6312 | DTrail4.Enabled = false | |
| 6313 | DTrail3.Enabled = false | |
| 6314 | DTrail2.Enabled = false | |
| 6315 | DTrail.Enabled = false | |
| 6316 | Solar = true | |
| 6317 | tecks2.Text = "Phoenix" | |
| 6318 | tecks2.Rotation = 0 | |
| 6319 | tecks2.TextColor3 = Color3.new(1, 1, 0) | |
| 6320 | tecks2.TextStrokeColor3 = Color3.fromRGB(12, 12, 12) | |
| 6321 | for i, v in pairs(ArmourParts) do | |
| 6322 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6323 | end | |
| 6324 | for i, v in pairs(ArmourParts2) do | |
| 6325 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6326 | end | |
| 6327 | for i, v in pairs(NeonParts) do | |
| 6328 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6329 | end | |
| 6330 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=28999175" | |
| 6331 | maincolor = BrickColor.new("Deep orange")
| |
| 6332 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6333 | BC.LeftArmColor = BrickColor.new("Bright orange")
| |
| 6334 | BC.LeftLegColor = BrickColor.new("Bright orange")
| |
| 6335 | BC.RightArmColor = BrickColor.new("Bright orange")
| |
| 6336 | BC.RightLegColor = BrickColor.new("Bright orange")
| |
| 6337 | BC.TorsoColor = BrickColor.new("Bright orange")
| |
| 6338 | Music.TimePosition = 5 | |
| 6339 | Music.SoundId = "rbxassetid://1167066393" | |
| 6340 | Music.Parent = tors | |
| 6341 | Music:Play() | |
| 6342 | for i, v in pairs(m:GetChildren()) do | |
| 6343 | if v:IsA("Part") then
| |
| 6344 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6345 | v.Material = "Glass" | |
| 6346 | end | |
| 6347 | end | |
| 6348 | for i, v in pairs(m2:GetChildren()) do | |
| 6349 | if v:IsA("Part") then
| |
| 6350 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6351 | v.Material = "Granite" | |
| 6352 | end | |
| 6353 | end | |
| 6354 | for i, v in pairs(m3:GetChildren()) do | |
| 6355 | if v:IsA("Part") then
| |
| 6356 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6357 | v.Material = "Neon" | |
| 6358 | end | |
| 6359 | end | |
| 6360 | for i, v in pairs(mw2:GetChildren()) do | |
| 6361 | if v:IsA("Part") then
| |
| 6362 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6363 | v.Material = "Neon" | |
| 6364 | end | |
| 6365 | end | |
| 6366 | for i, v in pairs(mw1:GetChildren()) do | |
| 6367 | if v:IsA("Part") then
| |
| 6368 | v.Transparency = 1 | |
| 6369 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6370 | v.Material = "Neon" | |
| 6371 | end | |
| 6372 | end | |
| 6373 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6374 | if v:IsA("Part") then
| |
| 6375 | v.Transparency = 1 | |
| 6376 | v.BrickColor = BrickColor.new("White")
| |
| 6377 | v.Material = "Neon" | |
| 6378 | end | |
| 6379 | end | |
| 6380 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6381 | if v:IsA("Part") then
| |
| 6382 | v.Transparency = 1 | |
| 6383 | v.BrickColor = BrickColor.new("White")
| |
| 6384 | v.Material = "Neon" | |
| 6385 | end | |
| 6386 | end | |
| 6387 | local MAINRUINCOLOR = BrickColor.new("Bright orange")
| |
| 6388 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6389 | DTrail5.Enabled = false | |
| 6390 | DTrail4.Enabled = false | |
| 6391 | DTrail3.Enabled = false | |
| 6392 | DTrail2.Enabled = false | |
| 6393 | DTrail.Enabled = false | |
| 6394 | Solar = false | |
| 6395 | tecks2.Text = "Casual" | |
| 6396 | tecks2.Rotation = 0 | |
| 6397 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6398 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6399 | resetmode() | |
| 6400 | Music.TimePosition = 0 | |
| 6401 | Music.SoundId = "rbxassetid://1117396305" | |
| 6402 | Music.Parent = tors | |
| 6403 | Music:Play() | |
| 6404 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6405 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6406 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6407 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6408 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6409 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6410 | for i, v in pairs(m:GetChildren()) do | |
| 6411 | if v:IsA("Part") then
| |
| 6412 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6413 | v.Material = "Glass" | |
| 6414 | end | |
| 6415 | end | |
| 6416 | for i, v in pairs(m2:GetChildren()) do | |
| 6417 | if v:IsA("Part") then
| |
| 6418 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6419 | v.Material = "Granite" | |
| 6420 | end | |
| 6421 | end | |
| 6422 | for i, v in pairs(m3:GetChildren()) do | |
| 6423 | if v:IsA("Part") then
| |
| 6424 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6425 | v.Material = "Neon" | |
| 6426 | end | |
| 6427 | end | |
| 6428 | for i, v in pairs(mw2:GetChildren()) do | |
| 6429 | if v:IsA("Part") then
| |
| 6430 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6431 | v.Material = "Neon" | |
| 6432 | end | |
| 6433 | end | |
| 6434 | for i, v in pairs(mw1:GetChildren()) do | |
| 6435 | if v:IsA("Part") then
| |
| 6436 | v.Transparency = 1 | |
| 6437 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6438 | v.Material = "Neon" | |
| 6439 | end | |
| 6440 | end | |
| 6441 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6442 | if v:IsA("Part") then
| |
| 6443 | v.Transparency = 1 | |
| 6444 | v.BrickColor = BrickColor.new("White")
| |
| 6445 | v.Material = "Neon" | |
| 6446 | end | |
| 6447 | end | |
| 6448 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6449 | if v:IsA("Part") then
| |
| 6450 | v.Transparency = 1 | |
| 6451 | v.BrickColor = BrickColor.new("White")
| |
| 6452 | v.Material = "Neon" | |
| 6453 | end | |
| 6454 | end | |
| 6455 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6456 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6457 | DTrail5.Enabled = false | |
| 6458 | DTrail4.Enabled = false | |
| 6459 | DTrail3.Enabled = false | |
| 6460 | DTrail2.Enabled = false | |
| 6461 | DTrail.Enabled = false | |
| 6462 | Lunar = true | |
| 6463 | tecks2.Text = "Steelheart" | |
| 6464 | tecks2.Rotation = 0 | |
| 6465 | tecks2.TextColor3 = Color3.new(0, 0, 1) | |
| 6466 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
| 6467 | for i, v in pairs(ArmourParts) do | |
| 6468 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6469 | end | |
| 6470 | for i, v in pairs(ArmourParts2) do | |
| 6471 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6472 | end | |
| 6473 | for i, v in pairs(NeonParts) do | |
| 6474 | v.BrickColor = BrickColor.new("Steel blue")
| |
| 6475 | end | |
| 6476 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=231432333" | |
| 6477 | maincolor = BrickColor.new("Steel blue")
| |
| 6478 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6479 | BC.LeftArmColor = BrickColor.new("Dark blue")
| |
| 6480 | BC.LeftLegColor = BrickColor.new("Dark blue")
| |
| 6481 | BC.RightArmColor = BrickColor.new("Dark blue")
| |
| 6482 | BC.RightLegColor = BrickColor.new("Dark blue")
| |
| 6483 | BC.TorsoColor = BrickColor.new("Dark blue")
| |
| 6484 | Music.TimePosition = 0.5 | |
| 6485 | Music.SoundId = "rbxassetid://1574603917" | |
| 6486 | Music.Parent = tors | |
| 6487 | Music:Play() | |
| 6488 | for i, v in pairs(m:GetChildren()) do | |
| 6489 | if v:IsA("Part") then
| |
| 6490 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6491 | v.Material = "Glass" | |
| 6492 | end | |
| 6493 | end | |
| 6494 | for i, v in pairs(m2:GetChildren()) do | |
| 6495 | if v:IsA("Part") then
| |
| 6496 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6497 | v.Material = "Granite" | |
| 6498 | end | |
| 6499 | end | |
| 6500 | for i, v in pairs(m3:GetChildren()) do | |
| 6501 | if v:IsA("Part") then
| |
| 6502 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6503 | v.Material = "Neon" | |
| 6504 | end | |
| 6505 | end | |
| 6506 | for i, v in pairs(mw2:GetChildren()) do | |
| 6507 | if v:IsA("Part") then
| |
| 6508 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6509 | v.Material = "Neon" | |
| 6510 | end | |
| 6511 | end | |
| 6512 | for i, v in pairs(mw1:GetChildren()) do | |
| 6513 | if v:IsA("Part") then
| |
| 6514 | v.Transparency = 1 | |
| 6515 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6516 | v.Material = "Neon" | |
| 6517 | end | |
| 6518 | end | |
| 6519 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6520 | if v:IsA("Part") then
| |
| 6521 | v.Transparency = 1 | |
| 6522 | v.BrickColor = BrickColor.new("White")
| |
| 6523 | v.Material = "Neon" | |
| 6524 | end | |
| 6525 | end | |
| 6526 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6527 | if v:IsA("Part") then
| |
| 6528 | v.Transparency = 1 | |
| 6529 | v.BrickColor = BrickColor.new("White")
| |
| 6530 | v.Material = "Neon" | |
| 6531 | end | |
| 6532 | end | |
| 6533 | local MAINRUINCOLOR = BrickColor.new("Dark blue")
| |
| 6534 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6535 | DTrail5.Enabled = false | |
| 6536 | DTrail4.Enabled = false | |
| 6537 | DTrail3.Enabled = false | |
| 6538 | DTrail2.Enabled = false | |
| 6539 | DTrail.Enabled = false | |
| 6540 | Lunar = false | |
| 6541 | tecks2.Text = "Casual" | |
| 6542 | tecks2.Rotation = 0 | |
| 6543 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6544 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6545 | resetmode() | |
| 6546 | Music.TimePosition = 0 | |
| 6547 | Music.SoundId = "rbxassetid://1117396305" | |
| 6548 | Music.Parent = tors | |
| 6549 | Music:Play() | |
| 6550 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6551 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6552 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6553 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6554 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6555 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6556 | for i, v in pairs(m:GetChildren()) do | |
| 6557 | if v:IsA("Part") then
| |
| 6558 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6559 | v.Material = "Glass" | |
| 6560 | end | |
| 6561 | end | |
| 6562 | for i, v in pairs(m2:GetChildren()) do | |
| 6563 | if v:IsA("Part") then
| |
| 6564 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6565 | v.Material = "Granite" | |
| 6566 | end | |
| 6567 | end | |
| 6568 | for i, v in pairs(m3:GetChildren()) do | |
| 6569 | if v:IsA("Part") then
| |
| 6570 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6571 | v.Material = "Neon" | |
| 6572 | end | |
| 6573 | end | |
| 6574 | for i, v in pairs(mw2:GetChildren()) do | |
| 6575 | if v:IsA("Part") then
| |
| 6576 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6577 | v.Material = "Neon" | |
| 6578 | end | |
| 6579 | end | |
| 6580 | for i, v in pairs(mw1:GetChildren()) do | |
| 6581 | if v:IsA("Part") then
| |
| 6582 | v.Transparency = 1 | |
| 6583 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6584 | v.Material = "Neon" | |
| 6585 | end | |
| 6586 | end | |
| 6587 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6588 | if v:IsA("Part") then
| |
| 6589 | v.Transparency = 1 | |
| 6590 | v.BrickColor = BrickColor.new("White")
| |
| 6591 | v.Material = "Neon" | |
| 6592 | end | |
| 6593 | end | |
| 6594 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6595 | if v:IsA("Part") then
| |
| 6596 | v.Transparency = 1 | |
| 6597 | v.BrickColor = BrickColor.new("White")
| |
| 6598 | v.Material = "Neon" | |
| 6599 | end | |
| 6600 | end | |
| 6601 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6602 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6603 | Destruction = true | |
| 6604 | tecks2.Text = "Chaos" | |
| 6605 | tecks2.Rotation = 0 | |
| 6606 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6607 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 0, 0) | |
| 6608 | for i, v in pairs(ArmourParts) do | |
| 6609 | v.BrickColor = BrickColor.new("Really black")
| |
| 6610 | end | |
| 6611 | for i, v in pairs(ArmourParts2) do | |
| 6612 | v.BrickColor = BrickColor.new("Black")
| |
| 6613 | end | |
| 6614 | for i, v in pairs(NeonParts) do | |
| 6615 | v.BrickColor = BrickColor.new("Really red")
| |
| 6616 | end | |
| 6617 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=201400785" | |
| 6618 | DTrail5.Enabled = true | |
| 6619 | DTrail4.Enabled = true | |
| 6620 | DTrail3.Enabled = true | |
| 6621 | DTrail2.Enabled = true | |
| 6622 | DTrail.Enabled = true | |
| 6623 | maincolor = BrickColor.new("Really red")
| |
| 6624 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6625 | BC.LeftArmColor = BrickColor.new("Really red")
| |
| 6626 | BC.LeftLegColor = BrickColor.new("Really red")
| |
| 6627 | BC.RightArmColor = BrickColor.new("Really red")
| |
| 6628 | BC.RightLegColor = BrickColor.new("Really red")
| |
| 6629 | BC.TorsoColor = BrickColor.new("Really red")
| |
| 6630 | Music.TimePosition = 2 | |
| 6631 | Music.SoundId = "rbxassetid://1703475948" | |
| 6632 | Music.Parent = tors | |
| 6633 | Music:Play() | |
| 6634 | attack = true | |
| 6635 | hum.WalkSpeed = 3.01 | |
| 6636 | CreateSound("649634100", tors, 10, 0.5)
| |
| 6637 | for i = 0,6.3,0.1 do | |
| 6638 | swait() | |
| 6639 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 6640 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 6641 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
| 6642 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 6643 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 6644 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 6645 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 6646 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 6647 | end | |
| 6648 | attack = false | |
| 6649 | hum.WalkSpeed = 8 | |
| 6650 | for i, v in pairs(m:GetChildren()) do | |
| 6651 | if v:IsA("Part") then
| |
| 6652 | v.BrickColor = BrickColor.new("Really red")
| |
| 6653 | v.Material = "Glass" | |
| 6654 | end | |
| 6655 | end | |
| 6656 | for i, v in pairs(m2:GetChildren()) do | |
| 6657 | if v:IsA("Part") then
| |
| 6658 | v.BrickColor = BrickColor.new("Really red")
| |
| 6659 | v.Material = "Granite" | |
| 6660 | end | |
| 6661 | end | |
| 6662 | for i, v in pairs(m3:GetChildren()) do | |
| 6663 | if v:IsA("Part") then
| |
| 6664 | v.BrickColor = BrickColor.new("Really red")
| |
| 6665 | v.Material = "Neon" | |
| 6666 | end | |
| 6667 | end | |
| 6668 | for i, v in pairs(mw2:GetChildren()) do | |
| 6669 | if v:IsA("Part") then
| |
| 6670 | v.BrickColor = BrickColor.new("Really red")
| |
| 6671 | v.Material = "Neon" | |
| 6672 | end | |
| 6673 | end | |
| 6674 | for i, v in pairs(mw1:GetChildren()) do | |
| 6675 | if v:IsA("Part") then
| |
| 6676 | v.Transparency = 1 | |
| 6677 | v.BrickColor = BrickColor.new("Really red")
| |
| 6678 | v.Material = "Neon" | |
| 6679 | end | |
| 6680 | end | |
| 6681 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6682 | if v:IsA("Part") then
| |
| 6683 | v.Transparency = 1 | |
| 6684 | v.BrickColor = BrickColor.new("White")
| |
| 6685 | v.Material = "Neon" | |
| 6686 | end | |
| 6687 | end | |
| 6688 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6689 | if v:IsA("Part") then
| |
| 6690 | v.Transparency = 1 | |
| 6691 | v.BrickColor = BrickColor.new("White")
| |
| 6692 | v.Material = "Neon" | |
| 6693 | end | |
| 6694 | end | |
| 6695 | local MAINRUINCOLOR = BrickColor.new("Really red")
| |
| 6696 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6697 | DTrail5.Enabled = false | |
| 6698 | DTrail4.Enabled = false | |
| 6699 | DTrail3.Enabled = false | |
| 6700 | DTrail2.Enabled = false | |
| 6701 | DTrail.Enabled = false | |
| 6702 | Destruction = false | |
| 6703 | tecks2.Text = "Casual" | |
| 6704 | tecks2.Rotation = 0 | |
| 6705 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6706 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6707 | resetmode() | |
| 6708 | Music.TimePosition = 0 | |
| 6709 | Music.SoundId = "rbxassetid://1117396305" | |
| 6710 | Music.Parent = tors | |
| 6711 | Music:Play() | |
| 6712 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6713 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6714 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6715 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6716 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6717 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6718 | for i, v in pairs(m:GetChildren()) do | |
| 6719 | if v:IsA("Part") then
| |
| 6720 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6721 | v.Material = "Glass" | |
| 6722 | end | |
| 6723 | end | |
| 6724 | for i, v in pairs(m2:GetChildren()) do | |
| 6725 | if v:IsA("Part") then
| |
| 6726 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6727 | v.Material = "Granite" | |
| 6728 | end | |
| 6729 | end | |
| 6730 | for i, v in pairs(m3:GetChildren()) do | |
| 6731 | if v:IsA("Part") then
| |
| 6732 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6733 | v.Material = "Neon" | |
| 6734 | end | |
| 6735 | end | |
| 6736 | for i, v in pairs(mw2:GetChildren()) do | |
| 6737 | if v:IsA("Part") then
| |
| 6738 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6739 | v.Material = "Neon" | |
| 6740 | end | |
| 6741 | end | |
| 6742 | for i, v in pairs(mw1:GetChildren()) do | |
| 6743 | if v:IsA("Part") then
| |
| 6744 | v.Transparency = 1 | |
| 6745 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6746 | v.Material = "Neon" | |
| 6747 | end | |
| 6748 | end | |
| 6749 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6750 | if v:IsA("Part") then
| |
| 6751 | v.Transparency = 1 | |
| 6752 | v.BrickColor = BrickColor.new("White")
| |
| 6753 | v.Material = "Neon" | |
| 6754 | end | |
| 6755 | end | |
| 6756 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6757 | if v:IsA("Part") then
| |
| 6758 | v.Transparency = 1 | |
| 6759 | v.BrickColor = BrickColor.new("White")
| |
| 6760 | v.Material = "Neon" | |
| 6761 | end | |
| 6762 | end | |
| 6763 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6764 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6765 | helpme = true | |
| 6766 | DTrail5.Enabled = false | |
| 6767 | DTrail4.Enabled = false | |
| 6768 | DTrail3.Enabled = false | |
| 6769 | DTrail2.Enabled = false | |
| 6770 | DTrail.Enabled = false | |
| 6771 | for i, v in pairs(mw2:GetChildren()) do | |
| 6772 | if v:IsA("Part") then
| |
| 6773 | v.BrickColor = BrickColor.new("Black")
| |
| 6774 | v.Material = "Neon" | |
| 6775 | end | |
| 6776 | end | |
| 6777 | for i, v in pairs(mw1:GetChildren()) do | |
| 6778 | if v:IsA("Part") then
| |
| 6779 | v.Transparency = 0.75 | |
| 6780 | v.BrickColor = BrickColor.random() | |
| 6781 | v.Material = "Neon" | |
| 6782 | end | |
| 6783 | end | |
| 6784 | for i, v in pairs(m:GetChildren()) do | |
| 6785 | if v:IsA("Part") then
| |
| 6786 | v.BrickColor = BrickColor.new("Black")
| |
| 6787 | v.Material = "Neon" | |
| 6788 | end | |
| 6789 | end | |
| 6790 | for i, v in pairs(m2:GetChildren()) do | |
| 6791 | if v:IsA("Part") then
| |
| 6792 | v.BrickColor = BrickColor.random() | |
| 6793 | v.Material = "Neon" | |
| 6794 | end | |
| 6795 | end | |
| 6796 | for i, v in pairs(m3:GetChildren()) do | |
| 6797 | if v:IsA("Part") then
| |
| 6798 | v.BrickColor = BrickColor.new("Black")
| |
| 6799 | v.Material = "Neon" | |
| 6800 | end | |
| 6801 | end | |
| 6802 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6803 | if v:IsA("Part") then
| |
| 6804 | v.Transparency = .75 | |
| 6805 | v.BrickColor = BrickColor.Random() | |
| 6806 | v.Material = "Neon" | |
| 6807 | end | |
| 6808 | end | |
| 6809 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6810 | if v:IsA("Part") then
| |
| 6811 | v.Transparency = 0 | |
| 6812 | v.BrickColor = BrickColor.new("Black")
| |
| 6813 | v.Material = "Neon" | |
| 6814 | end | |
| 6815 | end | |
| 6816 | Music.TimePosition = 1 | |
| 6817 | tecks2.Text = "InSaNiTy" | |
| 6818 | Music.SoundId = "rbxassetid://943961217" | |
| 6819 | Music.Parent = tors | |
| 6820 | Music:Play() | |
| 6821 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6822 | BC.LeftArmColor = BrickColor.random() | |
| 6823 | BC.LeftLegColor = BrickColor.random() | |
| 6824 | BC.RightArmColor = BrickColor.random() | |
| 6825 | BC.RightLegColor = BrickColor.random() | |
| 6826 | BC.TorsoColor = BrickColor.random() | |
| 6827 | tl1.Enabled = true | |
| 6828 | tl2.Enabled = true | |
| 6829 | tl3.Enabled = true | |
| 6830 | for i = 0,4,0.1 do | |
| 6831 | swait() | |
| 6832 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6833 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6834 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6835 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6836 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6837 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6838 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6839 | end | |
| 6840 | for i = 0,8,0.1 do | |
| 6841 | swait() | |
| 6842 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6843 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0) | |
| 6844 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6845 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6846 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6847 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6848 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6849 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6850 | end | |
| 6851 | ||
| 6852 | for i = 0,3,0.1 do | |
| 6853 | swait() | |
| 6854 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6855 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6856 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6857 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6858 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6859 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6860 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6861 | end | |
| 6862 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 6863 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 6864 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 6865 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 6866 | CameraEnshaking(5,2.5) | |
| 6867 | MAINRUINCOLOR = BrickColor.new("Black")
| |
| 6868 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 6869 | for i = 0, 49 do | |
| 6870 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 6871 | end | |
| 6872 | for i = 0,3,0.1 do | |
| 6873 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 6874 | end | |
| 6875 | for i = 0,2,0.1 do | |
| 6876 | swait() | |
| 6877 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6878 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6879 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 6880 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6881 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6882 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6883 | end | |
| 6884 | hum.WalkSpeed = storehumanoidWS | |
| 6885 | attack = false | |
| 6886 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6887 | DTrail5.Enabled = false | |
| 6888 | DTrail4.Enabled = false | |
| 6889 | DTrail3.Enabled = false | |
| 6890 | DTrail2.Enabled = false | |
| 6891 | DTrail.Enabled = false | |
| 6892 | helpme = false | |
| 6893 | tecks2.Text = "Casual" | |
| 6894 | tecks2.Rotation = 0 | |
| 6895 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6896 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6897 | resetmode() | |
| 6898 | Music.TimePosition = 0 | |
| 6899 | Music.SoundId = "rbxassetid://1117396305" | |
| 6900 | Music.Parent = tors | |
| 6901 | Music:Play() | |
| 6902 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6903 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6904 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6905 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6906 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6907 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6908 | tl1.Enabled = false | |
| 6909 | tl2.Enabled = false | |
| 6910 | tl3.Enabled = false | |
| 6911 | for i, v in pairs(m:GetChildren()) do | |
| 6912 | if v:IsA("Part") then
| |
| 6913 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6914 | v.Material = "Glass" | |
| 6915 | end | |
| 6916 | end | |
| 6917 | for i, v in pairs(m2:GetChildren()) do | |
| 6918 | if v:IsA("Part") then
| |
| 6919 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6920 | v.Material = "Granite" | |
| 6921 | end | |
| 6922 | end | |
| 6923 | for i, v in pairs(m3:GetChildren()) do | |
| 6924 | if v:IsA("Part") then
| |
| 6925 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6926 | v.Material = "Neon" | |
| 6927 | end | |
| 6928 | end | |
| 6929 | for i, v in pairs(mw2:GetChildren()) do | |
| 6930 | if v:IsA("Part") then
| |
| 6931 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6932 | v.Material = "Neon" | |
| 6933 | end | |
| 6934 | end | |
| 6935 | for i, v in pairs(mw1:GetChildren()) do | |
| 6936 | if v:IsA("Part") then
| |
| 6937 | v.Transparency = 1 | |
| 6938 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6939 | v.Material = "Neon" | |
| 6940 | end | |
| 6941 | end | |
| 6942 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6943 | if v:IsA("Part") then
| |
| 6944 | v.Transparency = 1 | |
| 6945 | v.BrickColor = BrickColor.new("White")
| |
| 6946 | v.Material = "Neon" | |
| 6947 | end | |
| 6948 | end | |
| 6949 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6950 | if v:IsA("Part") then
| |
| 6951 | v.Transparency = 1 | |
| 6952 | v.BrickColor = BrickColor.new("White")
| |
| 6953 | v.Material = "Neon" | |
| 6954 | end | |
| 6955 | end | |
| 6956 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6957 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6958 | Frost = true | |
| 6959 | DTrail5.Enabled = false | |
| 6960 | DTrail4.Enabled = false | |
| 6961 | DTrail3.Enabled = false | |
| 6962 | DTrail2.Enabled = false | |
| 6963 | DTrail.Enabled = false | |
| 6964 | tecks2.Text = "Ice" | |
| 6965 | tecks2.Rotation = 0 | |
| 6966 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 6967 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
| 6968 | for i, v in pairs(ArmourParts) do | |
| 6969 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6970 | end | |
| 6971 | for i, v in pairs(ArmourParts2) do | |
| 6972 | v.BrickColor = BrickColor.new("White")
| |
| 6973 | end | |
| 6974 | for i, v in pairs(NeonParts) do | |
| 6975 | v.BrickColor = BrickColor.new("Teal")
| |
| 6976 | end | |
| 6977 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=111523405" | |
| 6978 | maincolor = BrickColor.new("Cyan")
| |
| 6979 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6980 | BC.LeftArmColor = BrickColor.new("Cyan")
| |
| 6981 | BC.LeftLegColor = BrickColor.new("Cyan")
| |
| 6982 | BC.RightArmColor = BrickColor.new("Cyan")
| |
| 6983 | BC.RightLegColor = BrickColor.new("Cyan")
| |
| 6984 | BC.TorsoColor = BrickColor.new("Cyan")
| |
| 6985 | Music.TimePosition = 1 | |
| 6986 | Music.SoundId = "rbxassetid://1579308042" | |
| 6987 | Music.Parent = tors | |
| 6988 | Music:Play() | |
| 6989 | for i, v in pairs(m:GetChildren()) do | |
| 6990 | if v:IsA("Part") then
| |
| 6991 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6992 | v.Material = "Glass" | |
| 6993 | end | |
| 6994 | end | |
| 6995 | for i, v in pairs(m2:GetChildren()) do | |
| 6996 | if v:IsA("Part") then
| |
| 6997 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6998 | v.Material = "Granite" | |
| 6999 | end | |
| 7000 | end | |
| 7001 | for i, v in pairs(m3:GetChildren()) do | |
| 7002 | if v:IsA("Part") then
| |
| 7003 | v.BrickColor = BrickColor.new("Cyan")
| |
| 7004 | v.Material = "Neon" | |
| 7005 | end | |
| 7006 | end | |
| 7007 | for i, v in pairs(mw2:GetChildren()) do | |
| 7008 | if v:IsA("Part") then
| |
| 7009 | v.BrickColor = BrickColor.new("Cyan")
| |
| 7010 | v.Material = "Neon" | |
| 7011 | end | |
| 7012 | end | |
| 7013 | for i, v in pairs(mw1:GetChildren()) do | |
| 7014 | if v:IsA("Part") then
| |
| 7015 | v.Transparency = 1 | |
| 7016 | v.BrickColor = BrickColor.new("Cyan")
| |
| 7017 | v.Material = "Neon" | |
| 7018 | end | |
| 7019 | end | |
| 7020 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7021 | if v:IsA("Part") then
| |
| 7022 | v.Transparency = 1 | |
| 7023 | v.BrickColor = BrickColor.new("White")
| |
| 7024 | v.Material = "Neon" | |
| 7025 | end | |
| 7026 | end | |
| 7027 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7028 | if v:IsA("Part") then
| |
| 7029 | v.Transparency = 1 | |
| 7030 | v.BrickColor = BrickColor.new("White")
| |
| 7031 | v.Material = "Neon" | |
| 7032 | end | |
| 7033 | end | |
| 7034 | local MAINRUINCOLOR = BrickColor.new("Cyan")
| |
| 7035 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == true and Ashes ==false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7036 | DTrail5.Enabled = false | |
| 7037 | DTrail4.Enabled = false | |
| 7038 | DTrail3.Enabled = false | |
| 7039 | DTrail2.Enabled = false | |
| 7040 | DTrail.Enabled = false | |
| 7041 | Frost = false | |
| 7042 | tecks2.Text = "Casual" | |
| 7043 | tecks2.Rotation = 0 | |
| 7044 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7045 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7046 | resetmode() | |
| 7047 | Music.TimePosition = 0 | |
| 7048 | Music.SoundId = "rbxassetid://1117396305" | |
| 7049 | Music.Parent = tors | |
| 7050 | Music:Play() | |
| 7051 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7052 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7053 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7054 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7055 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7056 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7057 | for i, v in pairs(m:GetChildren()) do | |
| 7058 | if v:IsA("Part") then
| |
| 7059 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7060 | v.Material = "Glass" | |
| 7061 | end | |
| 7062 | end | |
| 7063 | for i, v in pairs(m2:GetChildren()) do | |
| 7064 | if v:IsA("Part") then
| |
| 7065 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7066 | v.Material = "Granite" | |
| 7067 | end | |
| 7068 | end | |
| 7069 | for i, v in pairs(m3:GetChildren()) do | |
| 7070 | if v:IsA("Part") then
| |
| 7071 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7072 | v.Material = "Neon" | |
| 7073 | end | |
| 7074 | end | |
| 7075 | for i, v in pairs(mw2:GetChildren()) do | |
| 7076 | if v:IsA("Part") then
| |
| 7077 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7078 | v.Material = "Neon" | |
| 7079 | end | |
| 7080 | end | |
| 7081 | for i, v in pairs(mw1:GetChildren()) do | |
| 7082 | if v:IsA("Part") then
| |
| 7083 | v.Transparency = 1 | |
| 7084 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7085 | v.Material = "Neon" | |
| 7086 | end | |
| 7087 | end | |
| 7088 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7089 | if v:IsA("Part") then
| |
| 7090 | v.Transparency = 1 | |
| 7091 | v.BrickColor = BrickColor.new("White")
| |
| 7092 | v.Material = "Neon" | |
| 7093 | end | |
| 7094 | end | |
| 7095 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7096 | if v:IsA("Part") then
| |
| 7097 | v.Transparency = 1 | |
| 7098 | v.BrickColor = BrickColor.new("White")
| |
| 7099 | v.Material = "Neon" | |
| 7100 | end | |
| 7101 | end | |
| 7102 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7103 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7104 | Ashes = true | |
| 7105 | DTrail5.Enabled = false | |
| 7106 | DTrail4.Enabled = false | |
| 7107 | DTrail3.Enabled = false | |
| 7108 | DTrail2.Enabled = false | |
| 7109 | DTrail.Enabled = false | |
| 7110 | tecks2.Text = "Ash" | |
| 7111 | tecks2.Rotation = 0 | |
| 7112 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7113 | tecks2.TextStrokeColor3 = Color3.fromRGB(91, 93, 105) | |
| 7114 | for i, v in pairs(ArmourParts) do | |
| 7115 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7116 | end | |
| 7117 | for i, v in pairs(ArmourParts2) do | |
| 7118 | v.BrickColor = BrickColor.new("Black")
| |
| 7119 | end | |
| 7120 | for i, v in pairs(NeonParts) do | |
| 7121 | v.BrickColor = BrickColor.new("Really black")
| |
| 7122 | end | |
| 7123 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
| 7124 | maincolor = BrickColor.new("Really black")
| |
| 7125 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7126 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7127 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7128 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7129 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7130 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7131 | Music.TimePosition = 2 | |
| 7132 | Music.SoundId = "rbxassetid://1514078310" | |
| 7133 | Music.Parent = tors | |
| 7134 | Music:Play() | |
| 7135 | for i, v in pairs(m:GetChildren()) do | |
| 7136 | if v:IsA("Part") then
| |
| 7137 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7138 | v.Material = "Glass" | |
| 7139 | end | |
| 7140 | end | |
| 7141 | for i, v in pairs(m2:GetChildren()) do | |
| 7142 | if v:IsA("Part") then
| |
| 7143 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7144 | v.Material = "Granite" | |
| 7145 | end | |
| 7146 | end | |
| 7147 | for i, v in pairs(m3:GetChildren()) do | |
| 7148 | if v:IsA("Part") then
| |
| 7149 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7150 | v.Material = "Neon" | |
| 7151 | end | |
| 7152 | end | |
| 7153 | for i, v in pairs(mw2:GetChildren()) do | |
| 7154 | if v:IsA("Part") then
| |
| 7155 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7156 | v.Material = "Neon" | |
| 7157 | end | |
| 7158 | end | |
| 7159 | for i, v in pairs(mw1:GetChildren()) do | |
| 7160 | if v:IsA("Part") then
| |
| 7161 | v.Transparency = 1 | |
| 7162 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7163 | v.Material = "Neon" | |
| 7164 | end | |
| 7165 | end | |
| 7166 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7167 | if v:IsA("Part") then
| |
| 7168 | v.Transparency = 1 | |
| 7169 | v.BrickColor = BrickColor.new("White")
| |
| 7170 | v.Material = "Neon" | |
| 7171 | end | |
| 7172 | end | |
| 7173 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7174 | if v:IsA("Part") then
| |
| 7175 | v.Transparency = 1 | |
| 7176 | v.BrickColor = BrickColor.new("White")
| |
| 7177 | v.Material = "Neon" | |
| 7178 | end | |
| 7179 | end | |
| 7180 | local MAINRUINCOLOR = BrickColor.new("Smoky grey")
| |
| 7181 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Ashes == true then | |
| 7182 | DTrail5.Enabled = false | |
| 7183 | DTrail4.Enabled = false | |
| 7184 | DTrail3.Enabled = false | |
| 7185 | DTrail2.Enabled = false | |
| 7186 | DTrail.Enabled = false | |
| 7187 | Ashes = false | |
| 7188 | tecks2.Text = "Casual" | |
| 7189 | tecks2.Rotation = 0 | |
| 7190 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7191 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7192 | resetmode() | |
| 7193 | Music.TimePosition = 0 | |
| 7194 | Music.SoundId = "rbxassetid://1117396305" | |
| 7195 | Music.Parent = tors | |
| 7196 | Music:Play() | |
| 7197 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7198 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7199 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7200 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7201 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7202 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7203 | for i, v in pairs(m:GetChildren()) do | |
| 7204 | if v:IsA("Part") then
| |
| 7205 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7206 | v.Material = "Glass" | |
| 7207 | end | |
| 7208 | end | |
| 7209 | for i, v in pairs(m2:GetChildren()) do | |
| 7210 | if v:IsA("Part") then
| |
| 7211 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7212 | v.Material = "Granite" | |
| 7213 | end | |
| 7214 | end | |
| 7215 | for i, v in pairs(m3:GetChildren()) do | |
| 7216 | if v:IsA("Part") then
| |
| 7217 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7218 | v.Material = "Neon" | |
| 7219 | end | |
| 7220 | end | |
| 7221 | for i, v in pairs(mw2:GetChildren()) do | |
| 7222 | if v:IsA("Part") then
| |
| 7223 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7224 | v.Material = "Neon" | |
| 7225 | end | |
| 7226 | end | |
| 7227 | for i, v in pairs(mw1:GetChildren()) do | |
| 7228 | if v:IsA("Part") then
| |
| 7229 | v.Transparency = 1 | |
| 7230 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7231 | v.Material = "Neon" | |
| 7232 | end | |
| 7233 | end | |
| 7234 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7235 | if v:IsA("Part") then
| |
| 7236 | v.Transparency = 1 | |
| 7237 | v.BrickColor = BrickColor.new("White")
| |
| 7238 | v.Material = "Neon" | |
| 7239 | end | |
| 7240 | end | |
| 7241 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7242 | if v:IsA("Part") then
| |
| 7243 | v.Transparency = 1 | |
| 7244 | v.BrickColor = BrickColor.new("White")
| |
| 7245 | v.Material = "Neon" | |
| 7246 | end | |
| 7247 | end | |
| 7248 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7249 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7250 | tecks2.TextTransparency = 0 | |
| 7251 | tecks2.TextStrokeTransparency = 0 | |
| 7252 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7253 | tecks2.TextTransparency = 1 | |
| 7254 | tecks2.TextStrokeTransparency = 1 | |
| 7255 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7256 | DTrail5.Enabled = false | |
| 7257 | DTrail4.Enabled = false | |
| 7258 | DTrail3.Enabled = false | |
| 7259 | DTrail2.Enabled = false | |
| 7260 | DTrail.Enabled = false | |
| 7261 | Planetary = true | |
| 7262 | tecks2.Text = "Overlord Of The Galaxy" | |
| 7263 | tecks2.Rotation = 0 | |
| 7264 | tecks2.TextColor3 = Color3.fromRGB(61, 21, 133) | |
| 7265 | tecks2.TextStrokeColor3 = Color3.fromRGB(61, 21, 133) | |
| 7266 | for i, v in pairs(ArmourParts) do | |
| 7267 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7268 | end | |
| 7269 | for i, v in pairs(ArmourParts2) do | |
| 7270 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7271 | end | |
| 7272 | for i, v in pairs(NeonParts) do | |
| 7273 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7274 | end | |
| 7275 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=148988280" | |
| 7276 | maincolor = BrickColor.new("Dark indigo")
| |
| 7277 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7278 | BC.LeftArmColor = BrickColor.new("Dark indigo")
| |
| 7279 | BC.LeftLegColor = BrickColor.new("Dark indigo")
| |
| 7280 | BC.RightArmColor = BrickColor.new("Dark indigo")
| |
| 7281 | BC.RightLegColor = BrickColor.new("Dark indigo")
| |
| 7282 | BC.TorsoColor = BrickColor.new("Dark indigo")
| |
| 7283 | Music.TimePosition = 0 | |
| 7284 | Music.SoundId = "rbxassetid://609934004" | |
| 7285 | Music.Parent = tors | |
| 7286 | Music:Play() | |
| 7287 | for i, v in pairs(m:GetChildren()) do | |
| 7288 | if v:IsA("Part") then
| |
| 7289 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7290 | v.Material = "Glass" | |
| 7291 | end | |
| 7292 | end | |
| 7293 | for i, v in pairs(m2:GetChildren()) do | |
| 7294 | if v:IsA("Part") then
| |
| 7295 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7296 | v.Material = "Granite" | |
| 7297 | end | |
| 7298 | end | |
| 7299 | for i, v in pairs(m3:GetChildren()) do | |
| 7300 | if v:IsA("Part") then
| |
| 7301 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7302 | v.Material = "Neon" | |
| 7303 | end | |
| 7304 | end | |
| 7305 | for i, v in pairs(mw2:GetChildren()) do | |
| 7306 | if v:IsA("Part") then
| |
| 7307 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7308 | v.Material = "Neon" | |
| 7309 | end | |
| 7310 | end | |
| 7311 | for i, v in pairs(mw1:GetChildren()) do | |
| 7312 | if v:IsA("Part") then
| |
| 7313 | v.Transparency = 1 | |
| 7314 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7315 | v.Material = "Neon" | |
| 7316 | end | |
| 7317 | end | |
| 7318 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7319 | if v:IsA("Part") then
| |
| 7320 | v.Transparency = 1 | |
| 7321 | v.BrickColor = BrickColor.new("White")
| |
| 7322 | v.Material = "Neon" | |
| 7323 | end | |
| 7324 | end | |
| 7325 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7326 | if v:IsA("Part") then
| |
| 7327 | v.Transparency = 1 | |
| 7328 | v.BrickColor = BrickColor.new("White")
| |
| 7329 | v.Material = "Neon" | |
| 7330 | end | |
| 7331 | end | |
| 7332 | local MAINRUINCOLOR = BrickColor.new("Dark indigo")
| |
| 7333 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7334 | Planetary = false | |
| 7335 | DTrail5.Enabled = false | |
| 7336 | DTrail4.Enabled = false | |
| 7337 | DTrail3.Enabled = false | |
| 7338 | DTrail2.Enabled = false | |
| 7339 | DTrail.Enabled = false | |
| 7340 | tecks2.Text = "Casual" | |
| 7341 | tecks2.Rotation = 0 | |
| 7342 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7343 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7344 | resetmode() | |
| 7345 | Music.TimePosition = 0 | |
| 7346 | Music.SoundId = "rbxassetid://1117396305" | |
| 7347 | Music.Parent = tors | |
| 7348 | Music:Play() | |
| 7349 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7350 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7351 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7352 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7353 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7354 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7355 | for i, v in pairs(m:GetChildren()) do | |
| 7356 | if v:IsA("Part") then
| |
| 7357 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7358 | v.Material = "Glass" | |
| 7359 | end | |
| 7360 | end | |
| 7361 | for i, v in pairs(m2:GetChildren()) do | |
| 7362 | if v:IsA("Part") then
| |
| 7363 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7364 | v.Material = "Granite" | |
| 7365 | end | |
| 7366 | end | |
| 7367 | for i, v in pairs(m3:GetChildren()) do | |
| 7368 | if v:IsA("Part") then
| |
| 7369 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7370 | v.Material = "Neon" | |
| 7371 | end | |
| 7372 | end | |
| 7373 | for i, v in pairs(mw2:GetChildren()) do | |
| 7374 | if v:IsA("Part") then
| |
| 7375 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7376 | v.Material = "Neon" | |
| 7377 | end | |
| 7378 | end | |
| 7379 | for i, v in pairs(mw1:GetChildren()) do | |
| 7380 | if v:IsA("Part") then
| |
| 7381 | v.Transparency = 1 | |
| 7382 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7383 | v.Material = "Neon" | |
| 7384 | end | |
| 7385 | end | |
| 7386 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7387 | if v:IsA("Part") then
| |
| 7388 | v.Transparency = 1 | |
| 7389 | v.BrickColor = BrickColor.new("White")
| |
| 7390 | v.Material = "Neon" | |
| 7391 | end | |
| 7392 | end | |
| 7393 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7394 | if v:IsA("Part") then
| |
| 7395 | v.Transparency = 1 | |
| 7396 | v.BrickColor = BrickColor.new("White")
| |
| 7397 | v.Material = "Neon" | |
| 7398 | end | |
| 7399 | end | |
| 7400 | local MAINRUINCOLOR = BrickColor.new("Magenta")
| |
| 7401 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7402 | Pixels = true | |
| 7403 | DTrail5.Enabled = false | |
| 7404 | DTrail4.Enabled = false | |
| 7405 | DTrail3.Enabled = false | |
| 7406 | DTrail2.Enabled = false | |
| 7407 | DTrail.Enabled = false | |
| 7408 | tecks2.Text = "Pixels" | |
| 7409 | tecks2.Rotation = 0 | |
| 7410 | tecks2.TextColor3 = Color3.new(0, 255, 255) | |
| 7411 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
| 7412 | for i, v in pairs(ArmourParts) do | |
| 7413 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 7414 | end | |
| 7415 | for i, v in pairs(ArmourParts2) do | |
| 7416 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 7417 | end | |
| 7418 | for i, v in pairs(NeonParts) do | |
| 7419 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7420 | end | |
| 7421 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=40770311" | |
| 7422 | maincolor = BrickColor.new("Lapis")
| |
| 7423 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7424 | BC.LeftArmColor = BrickColor.new("Lapis")
| |
| 7425 | BC.LeftLegColor = BrickColor.new("Lapis")
| |
| 7426 | BC.RightArmColor = BrickColor.new("Lapis")
| |
| 7427 | BC.RightLegColor = BrickColor.new("Lapis")
| |
| 7428 | BC.TorsoColor = BrickColor.new("Lapis")
| |
| 7429 | Music.TimePosition = 2 | |
| 7430 | Music.SoundId = "rbxassetid://1244332148" | |
| 7431 | Music.Parent = tors | |
| 7432 | Music:Play() | |
| 7433 | for i, v in pairs(m:GetChildren()) do | |
| 7434 | if v:IsA("Part") then
| |
| 7435 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7436 | v.Material = "Glass" | |
| 7437 | end | |
| 7438 | end | |
| 7439 | for i, v in pairs(m2:GetChildren()) do | |
| 7440 | if v:IsA("Part") then
| |
| 7441 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7442 | v.Material = "Granite" | |
| 7443 | end | |
| 7444 | end | |
| 7445 | for i, v in pairs(m3:GetChildren()) do | |
| 7446 | if v:IsA("Part") then
| |
| 7447 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7448 | v.Material = "Neon" | |
| 7449 | end | |
| 7450 | end | |
| 7451 | for i, v in pairs(mw2:GetChildren()) do | |
| 7452 | if v:IsA("Part") then
| |
| 7453 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7454 | v.Material = "Neon" | |
| 7455 | end | |
| 7456 | end | |
| 7457 | for i, v in pairs(mw1:GetChildren()) do | |
| 7458 | if v:IsA("Part") then
| |
| 7459 | v.Transparency = 1 | |
| 7460 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7461 | v.Material = "Neon" | |
| 7462 | end | |
| 7463 | end | |
| 7464 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7465 | if v:IsA("Part") then
| |
| 7466 | v.Transparency = 1 | |
| 7467 | v.BrickColor = BrickColor.new("White")
| |
| 7468 | v.Material = "Neon" | |
| 7469 | end | |
| 7470 | end | |
| 7471 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7472 | if v:IsA("Part") then
| |
| 7473 | v.Transparency = 1 | |
| 7474 | v.BrickColor = BrickColor.new("White")
| |
| 7475 | v.Material = "Neon" | |
| 7476 | end | |
| 7477 | end | |
| 7478 | local MAINRUINCOLOR = BrickColor.new("Lapis")
| |
| 7479 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
| 7480 | Pixels = false | |
| 7481 | DTrail5.Enabled = false | |
| 7482 | DTrail4.Enabled = false | |
| 7483 | DTrail3.Enabled = false | |
| 7484 | DTrail2.Enabled = false | |
| 7485 | DTrail.Enabled = false | |
| 7486 | tecks2.Text = "Casual" | |
| 7487 | tecks2.Rotation = 0 | |
| 7488 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7489 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7490 | resetmode() | |
| 7491 | Music.TimePosition = 0 | |
| 7492 | Music.SoundId = "rbxassetid://1117396305" | |
| 7493 | Music.Parent = tors | |
| 7494 | Music:Play() | |
| 7495 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7496 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7497 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7498 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7499 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7500 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7501 | for i, v in pairs(m:GetChildren()) do | |
| 7502 | if v:IsA("Part") then
| |
| 7503 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7504 | v.Material = "Glass" | |
| 7505 | end | |
| 7506 | end | |
| 7507 | for i, v in pairs(m2:GetChildren()) do | |
| 7508 | if v:IsA("Part") then
| |
| 7509 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7510 | v.Material = "Granite" | |
| 7511 | end | |
| 7512 | end | |
| 7513 | for i, v in pairs(m3:GetChildren()) do | |
| 7514 | if v:IsA("Part") then
| |
| 7515 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7516 | v.Material = "Neon" | |
| 7517 | end | |
| 7518 | end | |
| 7519 | for i, v in pairs(mw2:GetChildren()) do | |
| 7520 | if v:IsA("Part") then
| |
| 7521 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7522 | v.Material = "Neon" | |
| 7523 | end | |
| 7524 | end | |
| 7525 | for i, v in pairs(mw1:GetChildren()) do | |
| 7526 | if v:IsA("Part") then
| |
| 7527 | v.Transparency = 1 | |
| 7528 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7529 | v.Material = "Neon" | |
| 7530 | end | |
| 7531 | end | |
| 7532 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7533 | if v:IsA("Part") then
| |
| 7534 | v.Transparency = 1 | |
| 7535 | v.BrickColor = BrickColor.new("White")
| |
| 7536 | v.Material = "Neon" | |
| 7537 | end | |
| 7538 | end | |
| 7539 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7540 | if v:IsA("Part") then
| |
| 7541 | v.Transparency = 1 | |
| 7542 | v.BrickColor = BrickColor.new("White")
| |
| 7543 | v.Material = "Neon" | |
| 7544 | end | |
| 7545 | end | |
| 7546 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7547 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7548 | Ascend = true | |
| 7549 | DTrail5.Enabled = false | |
| 7550 | DTrail4.Enabled = false | |
| 7551 | DTrail3.Enabled = false | |
| 7552 | DTrail2.Enabled = false | |
| 7553 | DTrail.Enabled = false | |
| 7554 | tecks2.Text = "Ascend" | |
| 7555 | tecks2.Rotation = 0 | |
| 7556 | tecks2.TextColor3 = Color3.new(255, 0, 255) | |
| 7557 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
| 7558 | for i, v in pairs(ArmourParts) do | |
| 7559 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7560 | end | |
| 7561 | for i, v in pairs(ArmourParts2) do | |
| 7562 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7563 | end | |
| 7564 | for i, v in pairs(NeonParts) do | |
| 7565 | v.BrickColor = BrickColor.new("White")
| |
| 7566 | end | |
| 7567 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=281294617" | |
| 7568 | maincolor = BrickColor.new("Magenta")
| |
| 7569 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7570 | BC.LeftArmColor = BrickColor.new("Magenta")
| |
| 7571 | BC.LeftLegColor = BrickColor.new("Magenta")
| |
| 7572 | BC.RightArmColor = BrickColor.new("Magenta")
| |
| 7573 | BC.RightLegColor = BrickColor.new("Magenta")
| |
| 7574 | BC.TorsoColor = BrickColor.new("Magenta")
| |
| 7575 | Music.TimePosition = 2 | |
| 7576 | Music.SoundId = "rbxassetid://257453119" | |
| 7577 | Music.Parent = tors | |
| 7578 | Music:Play() | |
| 7579 | for i, v in pairs(m:GetChildren()) do | |
| 7580 | if v:IsA("Part") then
| |
| 7581 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7582 | v.Material = "Glass" | |
| 7583 | end | |
| 7584 | end | |
| 7585 | for i, v in pairs(m2:GetChildren()) do | |
| 7586 | if v:IsA("Part") then
| |
| 7587 | v.BrickColor = BrickColor.new("Sand violet metallic")
| |
| 7588 | v.Material = "Granite" | |
| 7589 | end | |
| 7590 | end | |
| 7591 | for i, v in pairs(m3:GetChildren()) do | |
| 7592 | if v:IsA("Part") then
| |
| 7593 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7594 | v.Material = "Neon" | |
| 7595 | end | |
| 7596 | end | |
| 7597 | for i, v in pairs(mw2:GetChildren()) do | |
| 7598 | if v:IsA("Part") then
| |
| 7599 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7600 | v.Material = "Neon" | |
| 7601 | end | |
| 7602 | end | |
| 7603 | for i, v in pairs(mw1:GetChildren()) do | |
| 7604 | if v:IsA("Part") then
| |
| 7605 | v.Transparency = 1 | |
| 7606 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7607 | v.Material = "Neon" | |
| 7608 | end | |
| 7609 | end | |
| 7610 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7611 | if v:IsA("Part") then
| |
| 7612 | v.Transparency = 1 | |
| 7613 | v.BrickColor = BrickColor.new("White")
| |
| 7614 | v.Material = "Neon" | |
| 7615 | end | |
| 7616 | end | |
| 7617 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7618 | if v:IsA("Part") then
| |
| 7619 | v.Transparency = 1 | |
| 7620 | v.BrickColor = BrickColor.new("White")
| |
| 7621 | v.Material = "Neon" | |
| 7622 | end | |
| 7623 | end | |
| 7624 | local MAINRUINCOLOR = BrickColor.new("Magenta")
| |
| 7625 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
| 7626 | Ascend = false | |
| 7627 | DTrail5.Enabled = false | |
| 7628 | DTrail4.Enabled = false | |
| 7629 | DTrail3.Enabled = false | |
| 7630 | DTrail2.Enabled = false | |
| 7631 | DTrail.Enabled = false | |
| 7632 | tecks2.Text = "Casual" | |
| 7633 | tecks2.Rotation = 0 | |
| 7634 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7635 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7636 | resetmode() | |
| 7637 | Music.TimePosition = 0 | |
| 7638 | Music.SoundId = "rbxassetid://1117396305" | |
| 7639 | Music.Parent = tors | |
| 7640 | Music:Play() | |
| 7641 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7642 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7643 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7644 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7645 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7646 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7647 | for i, v in pairs(m:GetChildren()) do | |
| 7648 | if v:IsA("Part") then
| |
| 7649 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7650 | v.Material = "Glass" | |
| 7651 | end | |
| 7652 | end | |
| 7653 | for i, v in pairs(m2:GetChildren()) do | |
| 7654 | if v:IsA("Part") then
| |
| 7655 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7656 | v.Material = "Granite" | |
| 7657 | end | |
| 7658 | end | |
| 7659 | for i, v in pairs(m3:GetChildren()) do | |
| 7660 | if v:IsA("Part") then
| |
| 7661 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7662 | v.Material = "Neon" | |
| 7663 | end | |
| 7664 | end | |
| 7665 | for i, v in pairs(mw2:GetChildren()) do | |
| 7666 | if v:IsA("Part") then
| |
| 7667 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7668 | v.Material = "Neon" | |
| 7669 | end | |
| 7670 | end | |
| 7671 | for i, v in pairs(mw1:GetChildren()) do | |
| 7672 | if v:IsA("Part") then
| |
| 7673 | v.Transparency = 1 | |
| 7674 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7675 | v.Material = "Neon" | |
| 7676 | end | |
| 7677 | end | |
| 7678 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7679 | if v:IsA("Part") then
| |
| 7680 | v.Transparency = 1 | |
| 7681 | v.BrickColor = BrickColor.new("White")
| |
| 7682 | v.Material = "Neon" | |
| 7683 | end | |
| 7684 | end | |
| 7685 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7686 | if v:IsA("Part") then
| |
| 7687 | v.Transparency = 1 | |
| 7688 | v.BrickColor = BrickColor.new("White")
| |
| 7689 | v.Material = "Neon" | |
| 7690 | end | |
| 7691 | end | |
| 7692 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7693 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7694 | tecks2.TextTransparency = 0 | |
| 7695 | tecks2.TextStrokeTransparency = 0 | |
| 7696 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7697 | tecks2.TextTransparency = 1 | |
| 7698 | tecks2.TextStrokeTransparency = 1 | |
| 7699 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7700 | Music.SoundId = "rbxassetid://0" | |
| 7701 | Music.Parent = tors | |
| 7702 | Music:Play() | |
| 7703 | Madness = true | |
| 7704 | DTrail5.Enabled = false | |
| 7705 | DTrail4.Enabled = false | |
| 7706 | DTrail3.Enabled = false | |
| 7707 | DTrail2.Enabled = false | |
| 7708 | DTrail.Enabled = false | |
| 7709 | for i, v in pairs(m:GetChildren()) do | |
| 7710 | if v:IsA("Part") then
| |
| 7711 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7712 | v.Material = "Glass" | |
| 7713 | end | |
| 7714 | end | |
| 7715 | for i, v in pairs(m2:GetChildren()) do | |
| 7716 | if v:IsA("Part") then
| |
| 7717 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7718 | v.Material = "Granite" | |
| 7719 | end | |
| 7720 | end | |
| 7721 | for i, v in pairs(m3:GetChildren()) do | |
| 7722 | if v:IsA("Part") then
| |
| 7723 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7724 | v.Material = "Neon" | |
| 7725 | end | |
| 7726 | end | |
| 7727 | for i, v in pairs(mw2:GetChildren()) do | |
| 7728 | if v:IsA("Part") then
| |
| 7729 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7730 | v.Material = "Neon" | |
| 7731 | end | |
| 7732 | end | |
| 7733 | for i, v in pairs(mw1:GetChildren()) do | |
| 7734 | if v:IsA("Part") then
| |
| 7735 | v.Transparency = 1 | |
| 7736 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7737 | v.Material = "Neon" | |
| 7738 | end | |
| 7739 | end | |
| 7740 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7741 | if v:IsA("Part") then
| |
| 7742 | v.Transparency = 1 | |
| 7743 | v.BrickColor = BrickColor.new("White")
| |
| 7744 | v.Material = "Neon" | |
| 7745 | end | |
| 7746 | end | |
| 7747 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7748 | if v:IsA("Part") then
| |
| 7749 | v.Transparency = 1 | |
| 7750 | v.BrickColor = BrickColor.new("White")
| |
| 7751 | v.Material = "Neon" | |
| 7752 | end | |
| 7753 | end | |
| 7754 | local MAINRUINCOLOR = BrickColor.new("Deep orange")
| |
| 7755 | maincolor = BrickColor.new("Deep orange")
| |
| 7756 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7757 | BC.LeftArmColor = BrickColor.new("Deep orange")
| |
| 7758 | BC.LeftLegColor = BrickColor.new("Deep orange")
| |
| 7759 | BC.RightArmColor = BrickColor.new("Deep orange")
| |
| 7760 | BC.RightLegColor = BrickColor.new("Deep orange")
| |
| 7761 | BC.TorsoColor = BrickColor.new("Deep orange")
| |
| 7762 | tecks2.Text = "SakuraSylveonYT" | |
| 7763 | tecks2.Rotation = 0 | |
| 7764 | tecks2.TextColor3 = Color3.new(235, 185, 48) | |
| 7765 | tecks2.TextStrokeColor3 = Color3.fromRGB(235, 185, 48) | |
| 7766 | chatfunc("...")
| |
| 7767 | for i, v in pairs(ArmourParts) do | |
| 7768 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7769 | end | |
| 7770 | for i, v in pairs(ArmourParts2) do | |
| 7771 | v.BrickColor = BrickColor.new("Teal")
| |
| 7772 | end | |
| 7773 | for i, v in pairs(NeonParts) do | |
| 7774 | v.BrickColor = BrickColor.new("White")
| |
| 7775 | end | |
| 7776 | wait(2) | |
| 7777 | chatfunc("You messed with the wrong person...")
| |
| 7778 | wait(2) | |
| 7779 | for i, v in pairs(ArmourParts) do | |
| 7780 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7781 | end | |
| 7782 | for i, v in pairs(ArmourParts2) do | |
| 7783 | v.BrickColor = BrickColor.new("Teal")
| |
| 7784 | end | |
| 7785 | for i, v in pairs(NeonParts) do | |
| 7786 | v.BrickColor = BrickColor.new("White")
| |
| 7787 | end | |
| 7788 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
| 7789 | maincolor = BrickColor.new("Light orange")
| |
| 7790 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7791 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7792 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7793 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7794 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7795 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7796 | for i, v in pairs(ArmourParts) do | |
| 7797 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7798 | end | |
| 7799 | for i, v in pairs(ArmourParts2) do | |
| 7800 | v.BrickColor = BrickColor.new("Teal")
| |
| 7801 | end | |
| 7802 | for i, v in pairs(NeonParts) do | |
| 7803 | v.BrickColor = BrickColor.new("White")
| |
| 7804 | end | |
| 7805 | wait(1) | |
| 7806 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
| 7807 | tecks2.Text = "SakuraTheSylveon" | |
| 7808 | tecks2.Rotation = 0 | |
| 7809 | tecks2.TextColor3 = Color3.new(255, 152, 220) | |
| 7810 | tecks2.TextStrokeColor3 = Color3.fromRGB(248, 248, 248) | |
| 7811 | tecks2.TextTransparency = 0 | |
| 7812 | tecks2.TextStrokeTransparency = 0 | |
| 7813 | for i, v in pairs(ArmourParts) do | |
| 7814 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7815 | end | |
| 7816 | for i, v in pairs(ArmourParts2) do | |
| 7817 | v.BrickColor = BrickColor.new("Teal")
| |
| 7818 | end | |
| 7819 | for i, v in pairs(NeonParts) do | |
| 7820 | v.BrickColor = BrickColor.new("White")
| |
| 7821 | end | |
| 7822 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
| 7823 | maincolor = BrickColor.new("Light orange")
| |
| 7824 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7825 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7826 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7827 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7828 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7829 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7830 | Music.TimePosition = 2 | |
| 7831 | Music.SoundId = "rbxassetid://1353354348" | |
| 7832 | Music.Parent = tors | |
| 7833 | Music:Play() | |
| 7834 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
| 7835 | Madness = false | |
| 7836 | DTrail5.Enabled = false | |
| 7837 | DTrail4.Enabled = false | |
| 7838 | DTrail3.Enabled = false | |
| 7839 | DTrail2.Enabled = false | |
| 7840 | DTrail.Enabled = false | |
| 7841 | tecks2.Text = "Casual" | |
| 7842 | tecks2.Rotation = 0 | |
| 7843 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7844 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7845 | resetmode() | |
| 7846 | Music.TimePosition = 0 | |
| 7847 | Music.SoundId = "rbxassetid://1117396305" | |
| 7848 | Music.Parent = tors | |
| 7849 | Music:Play() | |
| 7850 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7851 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7852 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7853 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7854 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7855 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7856 | for i, v in pairs(m:GetChildren()) do | |
| 7857 | if v:IsA("Part") then
| |
| 7858 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7859 | v.Material = "Glass" | |
| 7860 | end | |
| 7861 | end | |
| 7862 | for i, v in pairs(m2:GetChildren()) do | |
| 7863 | if v:IsA("Part") then
| |
| 7864 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7865 | v.Material = "Granite" | |
| 7866 | end | |
| 7867 | end | |
| 7868 | for i, v in pairs(m3:GetChildren()) do | |
| 7869 | if v:IsA("Part") then
| |
| 7870 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7871 | v.Material = "Neon" | |
| 7872 | end | |
| 7873 | end | |
| 7874 | for i, v in pairs(mw2:GetChildren()) do | |
| 7875 | if v:IsA("Part") then
| |
| 7876 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7877 | v.Material = "Neon" | |
| 7878 | end | |
| 7879 | end | |
| 7880 | for i, v in pairs(mw1:GetChildren()) do | |
| 7881 | if v:IsA("Part") then
| |
| 7882 | v.Transparency = 1 | |
| 7883 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7884 | v.Material = "Neon" | |
| 7885 | end | |
| 7886 | end | |
| 7887 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7888 | if v:IsA("Part") then
| |
| 7889 | v.Transparency = 1 | |
| 7890 | v.BrickColor = BrickColor.new("White")
| |
| 7891 | v.Material = "Neon" | |
| 7892 | end | |
| 7893 | end | |
| 7894 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7895 | if v:IsA("Part") then
| |
| 7896 | v.Transparency = 1 | |
| 7897 | v.BrickColor = BrickColor.new("White")
| |
| 7898 | v.Material = "Neon" | |
| 7899 | end | |
| 7900 | end | |
| 7901 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7902 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7903 | tecks2.TextTransparency = 0 | |
| 7904 | tecks2.TextStrokeTransparency = 0 | |
| 7905 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7906 | tecks2.TextTransparency = 1 | |
| 7907 | tecks2.TextStrokeTransparency = 1 | |
| 7908 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7909 | Memer = true | |
| 7910 | DTrail5.Enabled = false | |
| 7911 | DTrail4.Enabled = false | |
| 7912 | DTrail3.Enabled = false | |
| 7913 | DTrail2.Enabled = false | |
| 7914 | DTrail.Enabled = false | |
| 7915 | tecks2.Text = "Memer" | |
| 7916 | tecks2.Rotation = 0 | |
| 7917 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
| 7918 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
| 7919 | for i, v in pairs(ArmourParts) do | |
| 7920 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7921 | end | |
| 7922 | for i, v in pairs(ArmourParts2) do | |
| 7923 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 7924 | end | |
| 7925 | for i, v in pairs(NeonParts) do | |
| 7926 | v.BrickColor = BrickColor.new("White")
| |
| 7927 | end | |
| 7928 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 7929 | maincolor = BrickColor.new("Medium blue")
| |
| 7930 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7931 | BC.LeftArmColor = BrickColor.new("Medium blue")
| |
| 7932 | BC.LeftLegColor = BrickColor.new("Medium blue")
| |
| 7933 | BC.RightArmColor = BrickColor.new("Medium blue")
| |
| 7934 | BC.RightLegColor = BrickColor.new("Medium blue")
| |
| 7935 | BC.TorsoColor = BrickColor.new("Medium blue")
| |
| 7936 | Music.TimePosition = 2 | |
| 7937 | Music.SoundId = "rbxassetid://0" | |
| 7938 | Music.Parent = tors | |
| 7939 | Music:Play() | |
| 7940 | for i, v in pairs(m:GetChildren()) do | |
| 7941 | if v:IsA("Part") then
| |
| 7942 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7943 | v.Material = "Glass" | |
| 7944 | end | |
| 7945 | end | |
| 7946 | for i, v in pairs(m2:GetChildren()) do | |
| 7947 | if v:IsA("Part") then
| |
| 7948 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7949 | v.Material = "Granite" | |
| 7950 | end | |
| 7951 | end | |
| 7952 | for i, v in pairs(m3:GetChildren()) do | |
| 7953 | if v:IsA("Part") then
| |
| 7954 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7955 | v.Material = "Neon" | |
| 7956 | end | |
| 7957 | end | |
| 7958 | for i, v in pairs(mw2:GetChildren()) do | |
| 7959 | if v:IsA("Part") then
| |
| 7960 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7961 | v.Material = "Neon" | |
| 7962 | end | |
| 7963 | end | |
| 7964 | for i, v in pairs(mw1:GetChildren()) do | |
| 7965 | if v:IsA("Part") then
| |
| 7966 | v.Transparency = 1 | |
| 7967 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7968 | v.Material = "Neon" | |
| 7969 | end | |
| 7970 | end | |
| 7971 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7972 | if v:IsA("Part") then
| |
| 7973 | v.Transparency = 1 | |
| 7974 | v.BrickColor = BrickColor.new("White")
| |
| 7975 | v.Material = "Neon" | |
| 7976 | end | |
| 7977 | end | |
| 7978 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7979 | if v:IsA("Part") then
| |
| 7980 | v.Transparency = 1 | |
| 7981 | v.BrickColor = BrickColor.new("White")
| |
| 7982 | v.Material = "Neon" | |
| 7983 | end | |
| 7984 | end | |
| 7985 | local MAINRUINCOLOR = BrickColor.new("Medium blue")
| |
| 7986 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
| 7987 | Memer = false | |
| 7988 | DTrail5.Enabled = false | |
| 7989 | DTrail4.Enabled = false | |
| 7990 | DTrail3.Enabled = false | |
| 7991 | DTrail2.Enabled = false | |
| 7992 | DTrail.Enabled = false | |
| 7993 | tecks2.Text = "Casual" | |
| 7994 | tecks2.Rotation = 0 | |
| 7995 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7996 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7997 | resetmode() | |
| 7998 | Music.TimePosition = 0 | |
| 7999 | Music.SoundId = "rbxassetid://1117396305" | |
| 8000 | Music.Parent = tors | |
| 8001 | Music:Play() | |
| 8002 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8003 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 8004 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 8005 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 8006 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 8007 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 8008 | for i, v in pairs(m:GetChildren()) do | |
| 8009 | if v:IsA("Part") then
| |
| 8010 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8011 | v.Material = "Glass" | |
| 8012 | end | |
| 8013 | end | |
| 8014 | for i, v in pairs(m2:GetChildren()) do | |
| 8015 | if v:IsA("Part") then
| |
| 8016 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8017 | v.Material = "Granite" | |
| 8018 | end | |
| 8019 | end | |
| 8020 | for i, v in pairs(m3:GetChildren()) do | |
| 8021 | if v:IsA("Part") then
| |
| 8022 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8023 | v.Material = "Neon" | |
| 8024 | end | |
| 8025 | end | |
| 8026 | for i, v in pairs(mw2:GetChildren()) do | |
| 8027 | if v:IsA("Part") then
| |
| 8028 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8029 | v.Material = "Neon" | |
| 8030 | end | |
| 8031 | end | |
| 8032 | for i, v in pairs(mw1:GetChildren()) do | |
| 8033 | if v:IsA("Part") then
| |
| 8034 | v.Transparency = 1 | |
| 8035 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8036 | v.Material = "Neon" | |
| 8037 | end | |
| 8038 | end | |
| 8039 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8040 | if v:IsA("Part") then
| |
| 8041 | v.Transparency = 1 | |
| 8042 | v.BrickColor = BrickColor.new("White")
| |
| 8043 | v.Material = "Neon" | |
| 8044 | end | |
| 8045 | end | |
| 8046 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8047 | if v:IsA("Part") then
| |
| 8048 | v.Transparency = 1 | |
| 8049 | v.BrickColor = BrickColor.new("White")
| |
| 8050 | v.Material = "Neon" | |
| 8051 | end | |
| 8052 | end | |
| 8053 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 8054 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 8055 | tecks2.TextTransparency = 0 | |
| 8056 | tecks2.TextStrokeTransparency = 0 | |
| 8057 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 8058 | tecks2.TextTransparency = 1 | |
| 8059 | tecks2.TextStrokeTransparency = 1 | |
| 8060 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 8061 | Big_Black = true | |
| 8062 | Music.TimePosition = 0 | |
| 8063 | Music.SoundId = "rbxassetid://0" | |
| 8064 | Music.Parent = tors | |
| 8065 | Music:Play() | |
| 8066 | tecks2.Text = "Big Black" | |
| 8067 | tecks2.Rotation = 0 | |
| 8068 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 8069 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
| 8070 | DTrail5.Enabled = false | |
| 8071 | DTrail4.Enabled = false | |
| 8072 | DTrail3.Enabled = false | |
| 8073 | DTrail2.Enabled = false | |
| 8074 | DTrail.Enabled = false | |
| 8075 | for i, v in pairs(ArmourParts) do | |
| 8076 | v.BrickColor = BrickColor.new("Really black")
| |
| 8077 | end | |
| 8078 | for i, v in pairs(ArmourParts2) do | |
| 8079 | v.BrickColor = BrickColor.new("Really black")
| |
| 8080 | end | |
| 8081 | for i, v in pairs(NeonParts) do | |
| 8082 | v.BrickColor = BrickColor.new("White")
| |
| 8083 | end | |
| 8084 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8085 | maincolor = BrickColor.new("Really black")
| |
| 8086 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8087 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 8088 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 8089 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 8090 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 8091 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 8092 | tl1.Enabled = true | |
| 8093 | tl2.Enabled = true | |
| 8094 | tl3.Enabled = true | |
| 8095 | attack = true | |
| 8096 | hum.WalkSpeed = 0 | |
| 8097 | storehumanoidWS = 8 | |
| 8098 | hum.JumpPower = 0 | |
| 8099 | newThemeCust("rbxassetid://1420353940",0,1,1)
| |
| 8100 | kan.TimePosition = 0 | |
| 8101 | ModeOfGlitch = 8376532578634534 | |
| 8102 | repeat swait() until kan.IsLoaded | |
| 8103 | Chat("Riddle me this..",text.TextStrokeColor3)
| |
| 8104 | for i = 0, 14, .1 do | |
| 8105 | swait() | |
| 8106 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8107 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8108 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8109 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
| 8110 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8111 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8112 | end | |
| 8113 | Chat("Riddle me that..",text.TextStrokeColor3)
| |
| 8114 | for i = 0, 12, .1 do | |
| 8115 | swait() | |
| 8116 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8117 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8118 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8119 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1) | |
| 8120 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8121 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8122 | end | |
| 8123 | Chat("Who's afraid of the big black..",Color3.new(1,1,1))
| |
| 8124 | for i = 0, 16, .1 do | |
| 8125 | swait() | |
| 8126 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8127 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8128 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8129 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1) | |
| 8130 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8131 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8132 | end | |
| 8133 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 8134 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 8135 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 8136 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 8137 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end) | |
| 8138 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end) | |
| 8139 | CameraEnshaking(5,2.5) | |
| 8140 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 8141 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 8142 | for i = 0, 49 do | |
| 8143 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 8144 | end | |
| 8145 | for i = 0,3,0.1 do | |
| 8146 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 8147 | end | |
| 8148 | for i, v in pairs(mw2:GetChildren()) do | |
| 8149 | if v:IsA("Part") then
| |
| 8150 | v.BrickColor = BrickColor.new("Really black")
| |
| 8151 | v.Material = "Glass" | |
| 8152 | end | |
| 8153 | end | |
| 8154 | for i, v in pairs(mw1:GetChildren()) do | |
| 8155 | if v:IsA("Part") then
| |
| 8156 | v.Transparency = 0 | |
| 8157 | v.BrickColor = BrickColor.new("Really black")
| |
| 8158 | v.Material = "Glass" | |
| 8159 | end | |
| 8160 | end | |
| 8161 | for i, v in pairs(m:GetChildren()) do | |
| 8162 | if v:IsA("Part") then
| |
| 8163 | v.BrickColor = BrickColor.new("Really black")
| |
| 8164 | v.Material = "Glass" | |
| 8165 | end | |
| 8166 | end | |
| 8167 | for i, v in pairs(m2:GetChildren()) do | |
| 8168 | if v:IsA("Part") then
| |
| 8169 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8170 | v.Material = "Granite" | |
| 8171 | end | |
| 8172 | end | |
| 8173 | for i, v in pairs(m3:GetChildren()) do | |
| 8174 | if v:IsA("Part") then
| |
| 8175 | v.BrickColor = BrickColor.new("Really black")
| |
| 8176 | v.Material = "Glass" | |
| 8177 | end | |
| 8178 | end | |
| 8179 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8180 | if v:IsA("Part") then
| |
| 8181 | v.Transparency = 0 | |
| 8182 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8183 | v.Material = "Glass" | |
| 8184 | end | |
| 8185 | end | |
| 8186 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8187 | if v:IsA("Part") then
| |
| 8188 | v.Transparency = 0 | |
| 8189 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8190 | v.Material = "Glass" | |
| 8191 | end | |
| 8192 | end | |
| 8193 | for i = 0,2,0.1 do | |
| 8194 | swait() | |
| 8195 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 8196 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 8197 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 8198 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
| 8199 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
| 8200 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
| 8201 | end | |
| 8202 | hum.JumpPower = 50 | |
| 8203 | hum.WalkSpeed = storehumanoidWS | |
| 8204 | attack = false | |
| 8205 | for i, v in pairs(ArmourParts) do | |
| 8206 | v.BrickColor = BrickColor.new("Really black")
| |
| 8207 | end | |
| 8208 | for i, v in pairs(ArmourParts2) do | |
| 8209 | v.BrickColor = BrickColor.new("Really black")
| |
| 8210 | end | |
| 8211 | for i, v in pairs(NeonParts) do | |
| 8212 | v.BrickColor = BrickColor.new("White")
| |
| 8213 | end | |
| 8214 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8215 | maincolor = BrickColor.new("Really black")
| |
| 8216 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8217 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 8218 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 8219 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 8220 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 8221 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 8222 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Memer == false and Emperor == false and Big_Black == true then | |
| 8223 | Big_Black = false | |
| 8224 | newThemeCust("rbxassetid://0",0,1,1)
| |
| 8225 | DTrail5.Enabled = false | |
| 8226 | DTrail4.Enabled = false | |
| 8227 | DTrail3.Enabled = false | |
| 8228 | DTrail2.Enabled = false | |
| 8229 | DTrail.Enabled = false | |
| 8230 | tl1.Enabled = false | |
| 8231 | tl2.Enabled = false | |
| 8232 | tl3.Enabled = false | |
| 8233 | tecks2.Text = "Casual" | |
| 8234 | tecks2.Rotation = 0 | |
| 8235 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 8236 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 8237 | resetmode() | |
| 8238 | Music.TimePosition = 0 | |
| 8239 | Music.SoundId = "rbxassetid://1117396305" | |
| 8240 | Music.Parent = tors | |
| 8241 | Music:Play() | |
| 8242 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8243 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 8244 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 8245 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 8246 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 8247 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 8248 | for i, v in pairs(m:GetChildren()) do | |
| 8249 | if v:IsA("Part") then
| |
| 8250 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8251 | v.Material = "Glass" | |
| 8252 | end | |
| 8253 | end | |
| 8254 | for i, v in pairs(m2:GetChildren()) do | |
| 8255 | if v:IsA("Part") then
| |
| 8256 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8257 | v.Material = "Granite" | |
| 8258 | end | |
| 8259 | end | |
| 8260 | for i, v in pairs(m3:GetChildren()) do | |
| 8261 | if v:IsA("Part") then
| |
| 8262 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8263 | v.Material = "Neon" | |
| 8264 | end | |
| 8265 | end | |
| 8266 | for i, v in pairs(mw2:GetChildren()) do | |
| 8267 | if v:IsA("Part") then
| |
| 8268 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8269 | v.Material = "Neon" | |
| 8270 | end | |
| 8271 | end | |
| 8272 | for i, v in pairs(mw1:GetChildren()) do | |
| 8273 | if v:IsA("Part") then
| |
| 8274 | v.Transparency = 1 | |
| 8275 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8276 | v.Material = "Neon" | |
| 8277 | end | |
| 8278 | end | |
| 8279 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8280 | if v:IsA("Part") then
| |
| 8281 | v.Transparency = 1 | |
| 8282 | v.BrickColor = BrickColor.new("White")
| |
| 8283 | v.Material = "Neon" | |
| 8284 | end | |
| 8285 | end | |
| 8286 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8287 | if v:IsA("Part") then
| |
| 8288 | v.Transparency = 1 | |
| 8289 | v.BrickColor = BrickColor.new("White")
| |
| 8290 | v.Material = "Neon" | |
| 8291 | end | |
| 8292 | end | |
| 8293 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 8294 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 8295 | Memer = true | |
| 8296 | DTrail5.Enabled = false | |
| 8297 | DTrail4.Enabled = false | |
| 8298 | DTrail3.Enabled = false | |
| 8299 | DTrail2.Enabled = false | |
| 8300 | DTrail.Enabled = false | |
| 8301 | tecks2.Text = "Memer" | |
| 8302 | tecks2.Rotation = 0 | |
| 8303 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
| 8304 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
| 8305 | for i, v in pairs(ArmourParts) do | |
| 8306 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8307 | end | |
| 8308 | for i, v in pairs(ArmourParts2) do | |
| 8309 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 8310 | end | |
| 8311 | for i, v in pairs(NeonParts) do | |
| 8312 | v.BrickColor = BrickColor.new("White")
| |
| 8313 | end | |
| 8314 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8315 | maincolor = BrickColor.new("Medium blue")
| |
| 8316 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8317 | BC.LeftArmColor = BrickColor.new("Medium blue")
| |
| 8318 | BC.LeftLegColor = BrickColor.new("Medium blue")
| |
| 8319 | BC.RightArmColor = BrickColor.new("Medium blue")
| |
| 8320 | BC.RightLegColor = BrickColor.new("Medium blue")
| |
| 8321 | BC.TorsoColor = BrickColor.new("Medium blue")
| |
| 8322 | Music.TimePosition = 2 | |
| 8323 | Music.SoundId = "rbxassetid://0" | |
| 8324 | Music.Parent = tors | |
| 8325 | Music:Play() | |
| 8326 | for i, v in pairs(m:GetChildren()) do | |
| 8327 | if v:IsA("Part") then
| |
| 8328 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8329 | v.Material = "Glass" | |
| 8330 | end | |
| 8331 | end | |
| 8332 | for i, v in pairs(m2:GetChildren()) do | |
| 8333 | if v:IsA("Part") then
| |
| 8334 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8335 | v.Material = "Granite" | |
| 8336 | end | |
| 8337 | end | |
| 8338 | for i, v in pairs(m3:GetChildren()) do | |
| 8339 | if v:IsA("Part") then
| |
| 8340 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8341 | v.Material = "Neon" | |
| 8342 | end | |
| 8343 | end | |
| 8344 | for i, v in pairs(mw2:GetChildren()) do | |
| 8345 | if v:IsA("Part") then
| |
| 8346 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8347 | v.Material = "Neon" | |
| 8348 | end | |
| 8349 | end | |
| 8350 | for i, v in pairs(mw1:GetChildren()) do | |
| 8351 | if v:IsA("Part") then
| |
| 8352 | v.Transparency = 1 | |
| 8353 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8354 | v.Material = "Neon" | |
| 8355 | end | |
| 8356 | end | |
| 8357 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8358 | if v:IsA("Part") then
| |
| 8359 | v.Transparency = 1 | |
| 8360 | v.BrickColor = BrickColor.new("White")
| |
| 8361 | v.Material = "Neon" | |
| 8362 | end | |
| 8363 | end | |
| 8364 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8365 | if v:IsA("Part") then
| |
| 8366 | v.Transparency = 1 | |
| 8367 | v.BrickColor = BrickColor.new("White")
| |
| 8368 | v.Material = "Neon" | |
| 8369 | end | |
| 8370 | end | |
| 8371 | local MAINRUINCOLOR = BrickColor.new("Medium blue")
| |
| 8372 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
| 8373 | Memer = false | |
| 8374 | DTrail5.Enabled = false | |
| 8375 | DTrail4.Enabled = false | |
| 8376 | DTrail3.Enabled = false | |
| 8377 | DTrail2.Enabled = false | |
| 8378 | DTrail.Enabled = false | |
| 8379 | tecks2.Text = "Casual" | |
| 8380 | tecks2.Rotation = 0 | |
| 8381 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 8382 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 8383 | resetmode() | |
| 8384 | Music.TimePosition = 0 | |
| 8385 | Music.SoundId = "rbxassetid://1117396305" | |
| 8386 | Music.Parent = tors | |
| 8387 | Music:Play() | |
| 8388 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8389 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 8390 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 8391 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 8392 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 8393 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 8394 | for i, v in pairs(m:GetChildren()) do | |
| 8395 | if v:IsA("Part") then
| |
| 8396 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8397 | v.Material = "Glass" | |
| 8398 | end | |
| 8399 | end | |
| 8400 | for i, v in pairs(m2:GetChildren()) do | |
| 8401 | if v:IsA("Part") then
| |
| 8402 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8403 | v.Material = "Granite" | |
| 8404 | end | |
| 8405 | end | |
| 8406 | for i, v in pairs(m3:GetChildren()) do | |
| 8407 | if v:IsA("Part") then
| |
| 8408 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8409 | v.Material = "Neon" | |
| 8410 | end | |
| 8411 | end | |
| 8412 | for i, v in pairs(mw2:GetChildren()) do | |
| 8413 | if v:IsA("Part") then
| |
| 8414 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8415 | v.Material = "Neon" | |
| 8416 | end | |
| 8417 | end | |
| 8418 | for i, v in pairs(mw1:GetChildren()) do | |
| 8419 | if v:IsA("Part") then
| |
| 8420 | v.Transparency = 1 | |
| 8421 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8422 | v.Material = "Neon" | |
| 8423 | end | |
| 8424 | end | |
| 8425 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8426 | if v:IsA("Part") then
| |
| 8427 | v.Transparency = 1 | |
| 8428 | v.BrickColor = BrickColor.new("White")
| |
| 8429 | v.Material = "Neon" | |
| 8430 | end | |
| 8431 | end | |
| 8432 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8433 | if v:IsA("Part") then
| |
| 8434 | v.Transparency = 1 | |
| 8435 | v.BrickColor = BrickColor.new("White")
| |
| 8436 | v.Material = "Neon" | |
| 8437 | end | |
| 8438 | end | |
| 8439 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 8440 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 8441 | tecks2.TextTransparency = 0 | |
| 8442 | tecks2.TextStrokeTransparency = 0 | |
| 8443 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 8444 | tecks2.TextTransparency = 1 | |
| 8445 | tecks2.TextStrokeTransparency = 1 | |
| 8446 | end | |
| 8447 | end | |
| 8448 | end) | |
| 8449 | mouse.KeyDown:connect(function(key) | |
| 8450 | if attack == false then | |
| 8451 | if EdgyMode == true then | |
| 8452 | if key == 'r' then | |
| 8453 | Decapitate() | |
| 8454 | elseif key == 'e' then | |
| 8455 | Laugh() | |
| 8456 | end | |
| 8457 | end | |
| 8458 | if Divinity == true then | |
| 8459 | if key == 'r' then | |
| 8460 | Beam_Of_Light() | |
| 8461 | elseif key == 'f' then | |
| 8462 | Blast_Of_God() | |
| 8463 | end | |
| 8464 | end | |
| 8465 | if Fighter == true then | |
| 8466 | if key == 'e' then | |
| 8467 | Flying_Kick() | |
| 8468 | elseif key == 'f' then | |
| 8469 | UpperCut() | |
| 8470 | elseif key == 't' then | |
| 8471 | Spinning_Kick() | |
| 8472 | end | |
| 8473 | end | |
| 8474 | if Purity == true then | |
| 8475 | if key == 'r' then | |
| 8476 | Purity_Slam() | |
| 8477 | end | |
| 8478 | end | |
| 8479 | if Solar == true then | |
| 8480 | if key == 'r' then | |
| 8481 | Eruption() | |
| 8482 | elseif key == 't' then | |
| 8483 | Solar_Flare() | |
| 8484 | end | |
| 8485 | end | |
| 8486 | if Frost == true then | |
| 8487 | if key == 'r' then | |
| 8488 | Blizzard() | |
| 8489 | elseif key == 't' then | |
| 8490 | Cryo_Freeze() | |
| 8491 | end | |
| 8492 | end | |
| 8493 | if Ashes == true then | |
| 8494 | if key == 't' and notmenacing then | |
| 8495 | Menacing_Aura() | |
| 8496 | elseif key == 'r' and alternatecooldownbecausewhynotdood == false then | |
| 8497 | Heat_Stroke() | |
| 8498 | end | |
| 8499 | end | |
| 8500 | if Lunar == true then | |
| 8501 | if key == 't' then | |
| 8502 | ShadowWarp() | |
| 8503 | elseif key == 'r' then | |
| 8504 | Shade() | |
| 8505 | end | |
| 8506 | end | |
| 8507 | if Destruction == true then | |
| 8508 | if key == 'r' then | |
| 8509 | Diablo_Explosion() | |
| 8510 | elseif key == 'f' then | |
| 8511 | Hell_From_Above() | |
| 8512 | end | |
| 8513 | end | |
| 8514 | if Planetary == true then | |
| 8515 | if key == 'r' then | |
| 8516 | Multi_Bombs() | |
| 8517 | elseif key == 't' then | |
| 8518 | Universal_Crush() | |
| 8519 | end | |
| 8520 | end | |
| 8521 | if Pixels == true then | |
| 8522 | if key == 'r' then | |
| 8523 | Pixel_Corrupt() | |
| 8524 | elseif key == 't' then | |
| 8525 | dead() | |
| 8526 | end | |
| 8527 | end | |
| 8528 | if Memer == true then | |
| 8529 | if key == 'r' then | |
| 8530 | HAAAAA() | |
| 8531 | elseif key == 't' then | |
| 8532 | EndMySufferingV2() | |
| 8533 | elseif key == 'q' then | |
| 8534 | NothingPersonal() | |
| 8535 | elseif key == 'e' then | |
| 8536 | GEtOuT() | |
| 8537 | elseif key == 'f' then | |
| 8538 | Sonic() | |
| 8539 | elseif key == 'g' then | |
| 8540 | Sonic2() | |
| 8541 | end | |
| 8542 | end | |
| 8543 | if Emperor == true then | |
| 8544 | if key == 't' then | |
| 8545 | Taunt() | |
| 8546 | end | |
| 8547 | end | |
| 8548 | if Ascend == true then | |
| 8549 | if key == 'r' then | |
| 8550 | Ascent() | |
| 8551 | end | |
| 8552 | end | |
| 8553 | if Madness == true then | |
| 8554 | if key == 'r' then | |
| 8555 | Explosion() | |
| 8556 | end | |
| 8557 | end | |
| 8558 | if helpme == true then | |
| 8559 | if key == 'r' then | |
| 8560 | Painful_Stomp() | |
| 8561 | elseif key == 'f' then | |
| 8562 | Ending() | |
| 8563 | elseif key == 't' then | |
| 8564 | Ende_der_Weld() | |
| 8565 | end | |
| 8566 | end | |
| 8567 | end | |
| 8568 | end) | |
| 8569 | ||
| 8570 | ||
| 8571 | coroutine.resume(coroutine.create(function() | |
| 8572 | while true do | |
| 8573 | swait(8) | |
| 8574 | if Solar == true then | |
| 8575 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
| 8576 | end | |
| 8577 | end | |
| 8578 | end)) | |
| 8579 | coroutine.resume(coroutine.create(function() | |
| 8580 | while true do | |
| 8581 | swait(4) | |
| 8582 | if Frost == true then | |
| 8583 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03)
| |
| 8584 | Effects.Ring.Create(BrickC("Teal"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.15, 0.15, 0.15, 0.02)
| |
| 8585 | end | |
| 8586 | end | |
| 8587 | end)) | |
| 8588 | coroutine.resume(coroutine.create(function() | |
| 8589 | while true do | |
| 8590 | swait(4) | |
| 8591 | if Lunar == true then | |
| 8592 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03)
| |
| 8593 | end | |
| 8594 | end | |
| 8595 | end)) | |
| 8596 | ||
| 8597 | ||
| 8598 | ||
| 8599 | ------------------------------------------------------- | |
| 8600 | --Start Animations-- | |
| 8601 | ------------------------------------------------------- | |
| 8602 | local equipped = false | |
| 8603 | local idle = 0 | |
| 8604 | local change = 1 | |
| 8605 | local val = 0 | |
| 8606 | local toim = 0 | |
| 8607 | local idleanim = 0.4 | |
| 8608 | hum.WalkSpeed = 8 | |
| 8609 | hum.Animator.Parent = nil | |
| 8610 | while true do | |
| 8611 | swait() | |
| 8612 | Music.Parent = tors | |
| 8613 | if helpme == true then | |
| 8614 | for i, v in pairs(ArmourParts) do | |
| 8615 | v.BrickColor = BrickColor.random() | |
| 8616 | end | |
| 8617 | for i, v in pairs(ArmourParts2) do | |
| 8618 | v.BrickColor = BrickColor.random() | |
| 8619 | end | |
| 8620 | for i, v in pairs(NeonParts) do | |
| 8621 | v.BrickColor = BrickColor.random() | |
| 8622 | end | |
| 8623 | maincolor = BrickColor.random() | |
| 8624 | char.Head.face.Texture = "http://lcyyy.gctqdnqz.lceqo.ru2.gsr.awhoer.net/asset/?id="..insanityface[math.random(1,#insanityface)] | |
| 8625 | tecks2.Text = ""..insanity[math.random(1,#insanity)] | |
| 8626 | tecks2.TextColor3 = maincolor.Color | |
| 8627 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8628 | tecks2.Rotation = math.random(-11, 11) | |
| 8629 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8630 | BC.LeftArmColor = BrickColor.random() | |
| 8631 | BC.LeftLegColor = BrickColor.random() | |
| 8632 | BC.RightArmColor = BrickColor.random() | |
| 8633 | BC.RightLegColor = BrickColor.random() | |
| 8634 | BC.TorsoColor = BrickColor.random() | |
| 8635 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-15,15),-3,Mrandom(-15,15)) * angles(Rad(90 + Mrandom(-25, 25)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,Mrandom(1,2)) | |
| 8636 | end | |
| 8637 | if EdgyMode == true then | |
| 8638 | tecks2.Rotation = math.random(-2, 2) | |
| 8639 | end | |
| 8640 | if Planetary == true then | |
| 8641 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-25,25),-3,Mrandom(-25,25)) * angles(Rad(90 + Mrandom(-15, 15)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,2) | |
| 8642 | tecks2.Rotation = math.random(-4, 4) | |
| 8643 | end | |
| 8644 | sine = sine + change | |
| 8645 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 8646 | local velderp = root.Velocity.y | |
| 8647 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 8648 | if equipped == true or equipped == false then | |
| 8649 | if attack == false then | |
| 8650 | idle = idle + 1 | |
| 8651 | else | |
| 8652 | idle = 0 | |
| 8653 | end | |
| 8654 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 8655 | Anim = "Jump" | |
| 8656 | change = 1 | |
| 8657 | if attack == false then | |
| 8658 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 8659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 8660 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
| 8661 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
| 8662 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 8663 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 8664 | end | |
| 8665 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 8666 | Anim = "Fall" | |
| 8667 | change = 1 | |
| 8668 | if attack == false then | |
| 8669 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 8670 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 8671 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
| 8672 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
| 8673 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 8674 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 8675 | end | |
| 8676 | elseif torvel < 1 and hitfloor ~= nil then | |
| 8677 | Anim = "Idle" | |
| 8678 | change = 1 | |
| 8679 | if attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 8680 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8681 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8682 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8683 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8684 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8685 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8686 | elseif attack == false and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8687 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8688 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8689 | if Mrandom(1,15) == 1 then | |
| 8690 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8691 | end | |
| 8692 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
| 8693 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
| 8694 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 8695 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8696 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8699 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8700 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8701 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 8702 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 8703 | elseif attack == false and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8704 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
| 8705 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8706 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8707 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8708 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(13 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8709 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8710 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8711 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.4 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(85)), 0.15) | |
| 8712 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-7.5 * Sin(sine / 20)), Rad(0), Rad(-85)), 0.3) | |
| 8713 | RH.C0 = clerp(RH.C0, CF(.6, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-70), Rad(0), Rad(0)), 0.15) | |
| 8714 | LH.C0 = clerp(LH.C0, CF(-1, -0.7 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5), Rad(0), Rad(0)), 0.15) | |
| 8715 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8716 | LW.C0 = clerp(LW.C0, CF(-1, 0.3 + 0.05 * Sin(sine / 20), .4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8717 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8718 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8719 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8720 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 8721 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 8722 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8723 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8724 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Pixels == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Frost == true then | |
| 8725 | rootj.C0 = clerp(rootj.C0, RootCF * cn(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 8726 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 8727 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 8728 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 8729 | RH.C0 = clerp(RH.C0, cn(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 8730 | LH.C0 = clerp(LH.C0, cn(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 8731 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8734 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 8735 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 8736 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8737 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8738 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8739 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 8740 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
| 8741 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 8742 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 8743 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8744 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8745 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8746 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8747 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 8748 | if math.random(1,1) == 1 then | |
| 8749 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 8750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 8751 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8752 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8753 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
| 8754 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
| 8755 | end | |
| 8756 | for i, v in pairs(ArmourParts) do | |
| 8757 | v.BrickColor = BrickColor.random() | |
| 8758 | end | |
| 8759 | for i, v in pairs(ArmourParts2) do | |
| 8760 | v.BrickColor = BrickColor.random() | |
| 8761 | end | |
| 8762 | for i, v in pairs(NeonParts) do | |
| 8763 | v.BrickColor = BrickColor.random() | |
| 8764 | end | |
| 8765 | maincolor = BrickColor.random() | |
| 8766 | tecks2.TextColor3 = maincolor.Color | |
| 8767 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8768 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8769 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 8770 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
| 8771 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 8772 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8773 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
| 8774 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8775 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8776 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8777 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8778 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8779 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
| 8780 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
| 8781 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 8782 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
| 8783 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
| 8784 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
| 8785 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
| 8786 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
| 8787 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 8788 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 8789 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 8790 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 8791 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 8792 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 8793 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
| 8794 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8795 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
| 8796 | if Mrandom(1,15) == 1 then | |
| 8797 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8798 | end | |
| 8799 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8800 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8801 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8802 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8803 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Big_Black == false and Emperor == false and Memer == true then | |
| 8804 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8805 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 8806 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 8807 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 8808 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 8809 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 8810 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Emperor == false and Big_Black == true then | |
| 8811 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8812 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8813 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8814 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1) | |
| 8815 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8816 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8817 | end | |
| 8818 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 8819 | Anim = "Walk" | |
| 8820 | change = .6 | |
| 8821 | if attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8822 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8824 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8825 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8826 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8827 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), -0.15 * Cos(sine / 7)) * angles(Rad(-45) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 8828 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Madness == false and Pixels == true then | |
| 8829 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 8830 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 8831 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
| 8832 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
| 8833 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8834 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 8835 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Pixels == false and Madness == false and Lunar == true then | |
| 8836 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8837 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8838 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8839 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8840 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 8841 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 8842 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8843 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.15) | |
| 8844 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8845 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8846 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8847 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8848 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8849 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8850 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 8851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8852 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 8853 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 8854 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8855 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8856 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8857 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8858 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 8859 | if math.random(1,1) == 1 then | |
| 8860 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 8861 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 8862 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8863 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8864 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8865 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8866 | end | |
| 8867 | for i, v in pairs(ArmourParts) do | |
| 8868 | v.BrickColor = BrickColor.random() | |
| 8869 | end | |
| 8870 | for i, v in pairs(ArmourParts2) do | |
| 8871 | v.BrickColor = BrickColor.random() | |
| 8872 | end | |
| 8873 | for i, v in pairs(NeonParts) do | |
| 8874 | v.BrickColor = BrickColor.random() | |
| 8875 | end | |
| 8876 | maincolor = BrickColor.random() | |
| 8877 | tecks2.TextColor3 = maincolor.Color | |
| 8878 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8879 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8880 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 8881 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
| 8882 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 8883 | elseif attack == false and EdgyMode == true and Divinity == false and Destruction == false and helpme == false and Planetary == false and Pixels == false and Madness == false then | |
| 8884 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8885 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8886 | if Mrandom(1,15) == 1 then | |
| 8887 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8888 | end | |
| 8889 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8890 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8891 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 8892 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8893 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true and Lunar == false and Pixels == false and Madness == false then | |
| 8894 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
| 8895 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8896 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8897 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8898 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8899 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8900 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == true then | |
| 8901 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8902 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8903 | if Mrandom(1,15) == 1 then | |
| 8904 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8905 | end | |
| 8906 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8907 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8908 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8909 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8910 | end | |
| 8911 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 8912 | Anim = "Sprint" | |
| 8913 | change = 1.35 | |
| 8914 | if attack == false and Divinity == false and Destruction == false and helpme == false and Planetary == false then | |
| 8915 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 8916 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8917 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8918 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8919 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 8920 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 8921 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false then | |
| 8922 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 8923 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8924 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8925 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8926 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8927 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8928 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false then | |
| 8929 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(0)), 0.15) | |
| 8930 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8931 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-35 + 3 * Sin(sine / 20))), 0.15) | |
| 8932 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5 + 3 * Sin(sine / 20)), Rad(0), Rad(35 + 3 * Sin(sine / 20))), 0.15) | |
| 8933 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(-10 * Cos(sine / 20)), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8934 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(10 * Cos(sine / 20)), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8935 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false then | |
| 8936 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8937 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 8938 | if math.random(1,1) == 1 then | |
| 8939 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8940 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25))), 1) | |
| 8941 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
| 8942 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
| 8943 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8944 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8945 | end | |
| 8946 | for i, v in pairs(ArmourParts) do | |
| 8947 | v.BrickColor = BrickColor.random() | |
| 8948 | end | |
| 8949 | for i, v in pairs(ArmourParts2) do | |
| 8950 | v.BrickColor = BrickColor.random() | |
| 8951 | end | |
| 8952 | for i, v in pairs(NeonParts) do | |
| 8953 | v.BrickColor = BrickColor.random() | |
| 8954 | end | |
| 8955 | maincolor = BrickColor.random() | |
| 8956 | tecks2.TextColor3 = maincolor.Color | |
| 8957 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8958 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8959 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(16)), 0.15) | |
| 8960 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(10), Rad(10), Rad(15)), 0.1) | |
| 8961 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(-15)), 0.1) | |
| 8962 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true then | |
| 8963 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(10)), 0.15) | |
| 8964 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8965 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8966 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8967 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8968 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8969 | end | |
| 8970 | end | |
| 8971 | end | |
| 8972 | if 0 < #Effects then | |
| 8973 | for e = 1, #Effects do | |
| 8974 | if Effects[e] ~= nil then | |
| 8975 | local Thing = Effects[e] | |
| 8976 | if Thing ~= nil then | |
| 8977 | local Part = Thing[1] | |
| 8978 | local Mode = Thing[2] | |
| 8979 | local Delay = Thing[3] | |
| 8980 | local IncX = Thing[4] | |
| 8981 | local IncY = Thing[5] | |
| 8982 | local IncZ = Thing[6] | |
| 8983 | if 1 >= Thing[1].Transparency then | |
| 8984 | if Thing[2] == "Block1" then | |
| 8985 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 8986 | local Mesh = Thing[1].Mesh | |
| 8987 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8988 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8989 | elseif Thing[2] == "Block2" then | |
| 8990 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 8991 | local Mesh = Thing[7] | |
| 8992 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8993 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8994 | elseif Thing[2] == "Block3" then | |
| 8995 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 8996 | local Mesh = Thing[7] | |
| 8997 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8998 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8999 | elseif Thing[2] == "Cylinder" then | |
| 9000 | local Mesh = Thing[1].Mesh | |
| 9001 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9002 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9003 | elseif Thing[2] == "Blood" then | |
| 9004 | local Mesh = Thing[7] | |
| 9005 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 9006 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9007 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9008 | elseif Thing[2] == "Elec" then | |
| 9009 | local Mesh = Thing[1].Mesh | |
| 9010 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 9011 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9012 | elseif Thing[2] == "Disappear" then | |
| 9013 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9014 | elseif Thing[2] == "Shatter" then | |
| 9015 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9016 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 9017 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 9018 | Thing[6] = Thing[6] + Thing[5] | |
| 9019 | end | |
| 9020 | else | |
| 9021 | Part.Parent = nil | |
| 9022 | table.remove(Effects, e) | |
| 9023 | end | |
| 9024 | end | |
| 9025 | end | |
| 9026 | end | |
| 9027 | end | |
| 9028 | end | |
| 9029 | end |